http://bugs.winehq.org/show_bug.cgi?id=19979
Summary: HOI3 - Map Properly initialised...
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wawalkenhorst(a)gmail.com
Created an attachment (id=23506)
--> (http://bugs.winehq.org/attachment.cgi?id=23506)
Log …
[View More]with howto setting except OffscreenRenderingMode = backbuffer
I've installed hoi3 as described in this howto
(http://forum.paradoxplaza.com/forum/showthread.php?t=425470).
After the startup tells me "Map Properly Initialised..." the programm crashes.
I've using openSuSE, Wine 1.1.29, GeForce 7900GS with 256MB and nVidia driver
185.18.36.
I've tried to set
OffscreenRenderingMode = backbuffer, fbo and pbuffer
PixelShaderMode = enabled
But he behavior didn't change.
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http://bugs.winehq.org/show_bug.cgi?id=16680
Summary: Game Hearts of Iron 2 crashes randomly
Product: Wine
Version: 1.1.11
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pawel.stolowski(a)wp.pl
Created an attachment (id=18323)
--> (http://bugs.winehq.org/attachment.cgi?id=18323)
…
[View More]Crash messages (run the game two times)
The game Hearts of Iron 2 platinum release (contains "Doomsday" and
"Armageddon" addons) crashes randomly. It happens mostly when zooming the map
in/out and scrolling it, but it also happens spontaneously if you just leave
the game running for a few minutes. I can easily reproduce the problem with
"Barbarossa" scenario (playing German forces) - just zoom in/out & scroll the
map a lot as soon as the game starts, until it crashes.
It always crashes with similar output, just register contents differ - see
attachment.
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http://bugs.winehq.org/show_bug.cgi?id=30094
Bug #: 30094
Summary: new samsung pc studio related problem
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: parshantkumar6715(a)gmail.com
Classification: Unclassified
I …
[View More]installed Samsung new PC studio (version 1.5.1.10064_2), downloaded from
samsung.com, using wine in Ubuntu 11.10. After installation, program couldn't
run & showing the message "file not found". But in windows xp, this program is
running well.
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http://bugs.winehq.org/show_bug.cgi?id=26002
Summary: Magicka's particle effects get mixed up
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: H3g3m0n(a)gmail.com
Created an attachment (id=33152)
--> (http://bugs.winehq.org/attachment.cgi?id=33152)
…
[View More]Screenshot
The textures on the particles get mixed up.
For example casting thunder when there is a fire on the screen causes the smoke
to turn into the electric texture (screenshot attached).
Torches on the walls cause fire in the frostbeam. Dripping water effect can
look like person is on fire. leaves in the forest are random things.
Another person in the appdb entry reports no particles rendering for them
I am on a Nvidia 260GTX, using the proprietary drivers (260.19.06).
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http://bugs.winehq.org/show_bug.cgi?id=23831
Summary: Can't launch Peggle Nights from steam
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)alexrock.com
Created an attachment (id=29913)
--> (http://bugs.winehq.org/attachment.cgi?id=29913)
Log …
[View More]from when peggle was run
Tried to launch Peggle Nights from steam and it failed to run. Got a "Program
Error" dialog from wine.
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http://bugs.winehq.org/show_bug.cgi?id=30902
Bug #: 30902
Summary: Arcania: Gothic 4 fails to start (hangs on startup)
Product: Wine
Version: 1.5.6
Platform: x86
URL: http://www.gamershell.com/download_63874.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
…
[View More]ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 40514
--> http://bugs.winehq.org/attachment.cgi?id=40514
plain terminal output
Both the demo version and the full version of the game hang after starting,
without displaying anything. The Arcania.exe process is just sitting there,
seems to idling (1-3% CPU usage).
Terminal output doesn't reveal much about what's going on. There are messages
from the game engine, always ending with the line 'Baked PC'.
It doesn't matter if I let the installer install the required components
(DirectX, Physx, VC++), or I install them via winetricks (with latest Wine
version the game needs Physx and Xact audio libraries).
I also tried the followings to no avail:
- different Wine profiles (XP/Vista/Seven)
- newer version of Physx, downloaded from Nvidia
- forcing the game to run only on 1 core (taskset -c 0)
- installing Windows Media Player 10 (videos, including intros are stored in
wmv format)
Some of the testers in AppDB agree that the problem must be due to the
copy-protection used by the game (Securom). I'm not sure about that.
I tested with the Gamersgate version of the game.
- the original version (without patches) contains Securom 8.1.8 (release date
check + hardware based DRM). Activating Gothic 4 with this particular Securom
version worked under Wine 1.5.6, but the game hung afterwards.
- the first patch for the game changes DRM to the less restrictive Securom
7.42.xx. Applying this patch didn't change the behaviour, the game hangs after
starting.
- the latest official patch for the game removes Securom (actually it is still
there, but they made it inert). The same problem exists with this patch as
well.
- I also have the standalone expansion for Gothic 4 (ArcaniA: Fall of
Setarrif), which is completely DRM free. It behaves in the same way as the
original game with Securom.
The problem can be reproduced with the demo version as well (~1.7 GB download
size). The demo indeed contains Securom.
The attached log file was created by starting the expansion, just because it is
DRM free.
Although terminal output always ends with the 'Baked PC' message, using
+loaddll revealed that Physx dlls were loaded afterwards.
Fedora 17 x86
Kernel 3.4.0-1.fc17.i686.PAE
Nvidia 250 / driver 295.59
X.Org X Server 1.12.2
gcc version 4.7.0 20120507 (Red Hat 4.7.0-5) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=25304
Summary: Hello Kitty Online can't install flash ingame via
activex control on the displayed Adobe flash install
page
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.…
[View More]vanwagner(a)gmail.com
Hello Kitty Online needs flash for the ingame intro-tutorial and for the
mini-games from the boas but when it redirects you to the Adobe flash install
page, the activex controls to install flash don't work.
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http://bugs.winehq.org/show_bug.cgi?id=25363
Summary: Photoshop CS4 Freezes on start while reading
preferences
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chemacg(a)gmail.com
After the update to version 1.3.7 Photoshop doesn't start,…
[View More] it freezes on the
reading window while "Reading preferences..." and showing this in console as
the last line:
err:twain:twain_add_onedriver Source->(DG_CONTROL,DAT_IDENTITY,MSG_GET) failed!
After downgrading to 1.3.6 it works again.
When version 1.3.8 is available for my distribution i'll try again.
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http://bugs.winehq.org/show_bug.cgi?id=24409
Summary: MaxIM DL 5 reports an error when opening files
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://www.cyanogen.com/maxim_main.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created …
[View More]an attachment (id=30770)
--> (http://bugs.winehq.org/attachment.cgi?id=30770)
Wine 1.3.2 +file (1.9 MB)
MaxIM DL 5 reports an error when opening any kind of file: "Failed to create
empty document."
There is nothing printed in the console and I have no idea where the software
is trying to create this "empty document". Works fine under Windows XP.
A demo is available for download with a trial license.
The sample file in the trace is ajn-001bias.fit.
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http://bugs.winehq.org/show_bug.cgi?id=28498
Summary: Error message when attempting to install
S.T.A.L.K.E.R. - Shadow of Chernobyl
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dracul666_81(a)hotmail.com
Im doing, wine /media/…
[View More]STALKER/setup.exe . The choose installer language window
pops up, after choosing language this error window pops up "Error, Runtime
Error (at 71:13299): Floating point division by zero." After clicking ok on
that, the installer dies. This is terminal output:
nicklas@nicklas-K72DR ~ $ wine /media/STALKER/setup.exe
fixme:system:SetProcessDPIAware stub!
fixme:system:SetProcessDPIAware stub!
fixme:win:DisableProcessWindowsGhosting : stub
Thing is, I have played this game a few months ago, it worked back then, both
when i installed it with wine and also with playonlinux.
Screenshot: http://www.dumpt.com/img/viewer.php?file=nqnfizl4h2sd056a33tu.png
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http://bugs.winehq.org/show_bug.cgi?id=27926
Summary: "#msgctxt#directory#Desktop" used as name for the
desktop folder
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralfjung-e(a)gmx.de
Created an attachment (id=35726)
--> (http://…
[View More]bugs.winehq.org/attachment.cgi?id=35726)
Temporary fix for the issue
Wine is using "#msgctxt#directory#Desktop" as name for the Desktop folder on my
system, resulting in folders with that name being created in the "public" and
my own user profile.
I attached a patch which temporarily fixes the issue for me.
However, I suspect this is related to the problem that I am compiling wine
myself on a 64bit Debian testing, where 32bit gettext libraries are not
currently available, so wine runs without gettext. Since this is an optional
dependency, things should still work properly though.
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http://bugs.winehq.org/show_bug.cgi?id=33992
Bug #: 33992
Summary: Office 2003 Insrtall fail
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)dnvair.net
Classification: Unclassified
Created attachment 45171
--> http://…
[View More]bugs.winehq.org/attachment.cgi?id=45171
Program error dump
Installation begins to copy files then fails at "Current Action: AER_1033.ADM"
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http://bugs.winehq.org/show_bug.cgi?id=32874
Bug #: 32874
Summary: Wine can't install MSOffice 2003
Product: Wine
Version: 1.4
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d3553(a)hotmail.com
Classification: Unclassified
I tried installing MSOffice 2003 (PRO?) with …
[View More]wine under easypeasy. No luck. No
reason given why it can't do it either. Wine just starts, then quits due to "an
error".
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http://bugs.winehq.org/show_bug.cgi?id=26536
Summary: strftime using wrong locale
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
strftime is using the wrong locale in two applications for me (could not find
any others using this …
[View More]function): In the game "Uru" by Cyan, and in the "Vault
Manager" Cyan published years ago to manage your own Uru servers. In both
cases, when I start the applications on a German Windows system, they use the
English locale for strftime, so I get times like "10:23 AM" (I Know it's
definitely strftime for Uru since that string is created by the Python part of
the game, and the line in the source code says timestr =
time.strftime('%m/%d/%Y %I:%M %p', currenttime)).
If however I start these applications on my German Kubuntu, the "AM" just
vanishes, so I can not even tell whether this is 10:23 or 22:23. In addition,
the "Vault Manager" also displays abbreviations of month names, and in case of
"Mär" (for März = March), it has trouble with the special character: It says
"Mär".
In both cases, starting wine with LC_ALL=C fixes the issues.
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http://bugs.winehq.org/show_bug.cgi?id=24463
Summary: Ligatures in certain fonts mess up centered text, look
out of place
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gibmirspam(a)gmail.com
Created an attachment (id=30865)
--> (…
[View More]http://bugs.winehq.org/attachment.cgi?id=30865)
Screenshot with an example of the bug
I've noticed this bug in Foobar2000 with the font Tahoma, but it possibly
affects other applications as well.
I'm using a plugin that displays song lyrics. Now, for certain combinations of
characters (such as "fl" or "fi"), the program uses ligatures instead of the
individual characters. In every line with a ligature, the text is aligned to
the left instead of the middle. Furthermore, the ligature characters seem to be
from a different font set and therefore look out of place.
Other fonts such as Verdana don't use ligatures and look fine.
See screenshot for example.
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http://bugs.winehq.org/show_bug.cgi?id=22349
Summary: Altera's Quartus II SOPC Builder GUI is upside down
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: https://www.altera.com/support/software/download/alter
a_design/quartus_we/dnl-quartus_we.jsp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)…
[View More]winehq.org
ReportedBy: andreryan908(a)gmail.com
Created an attachment (id=27349)
--> (http://bugs.winehq.org/attachment.cgi?id=27349)
7zip compressed MPEG video showing problem
The GUI renders properly when the program is first painted but as soon as you
interact with anything, the updates are drawn relative to the bottom (as though
someone mixed up Y coordinate and did Height - Y instead of plain Y).
This results in a button at the bottom of a window that when pressed and held,
the pressed graphic is drawn just below the title bar instead of where the
button actually is.
[The console dumps a bunch of warnings about D3D swap chains so it might be
DirectX related]
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http://bugs.winehq.org/show_bug.cgi?id=31237
Bug #: 31237
Summary: libfaketime: integrate with libfaketime to allow
running a program with a fake time
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alister.hood(a)…
[View More]gmail.com
Classification: Unclassified
Like Wine, faketime is another lib/application that is useful for running
legacy programs, for example those which can no longer run because of the
"millenium bug". It lets you present a fake system time to a program.
It would be nice if the functionality of libfaketime could be integrated with
Wine.
The faketime executable and Wine do not cooperate well. Some programs such as
winecfg and notepad work well, but when you try to run other programs (e.g.
Excel 2007 which was one I tried) they crash, and then any subsequent programs
you try to run also crash, even programs which worked fine before running Excel
or whatever the problem program was:
# faketime '2006-09-20' winecfg
wine: Unhandled page fault on read access to 0x00000000 at address (nil)
(thread 001d), starting debugger...
Some Wine programs do actually run fine apart from outputting this error, but
others crash properly.
I reported this to the faketime developer, and this was his reply:
> Basically, libfaketime has clear limitations when it comes to programs
> that spawn child processes due to the LD_PRELOAD design. Wine probably
> starts a lot of sub-programs, and since only the parent process is tricked
> into seeing the faked time, but the spawned child processes get access to
> the real wall clock time, this inconsistency might lead to this page fault
> crash.
>
> As of today, we have undertaken several steps to make libfaketime capable
> of supporting spawned child processes (at least on Linux), but we're not
> quite there yet. Some problems we ran into so far are still K.O. criteria,
> so I can't promise any delivery date right now.
>
> However, libfaketime can be integrated into other programs quite easily,
> so if the Wine developers would use it in their Wine source, faking the
> time for any Wine-executed program would be quite trivial and without all
> those sub-process hassles. However, I don't know whether the Wine guys
> would be interested in such an option
So, are "the Wine guys" interesting in integrating libfaketime with Wine?
FYI here's a link:
http://www.code-wizards.com/projects/libfaketime/index.html
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http://bugs.winehq.org/show_bug.cgi?id=30958
Bug #: 30958
Summary: StarForge Alpha build: Black screen due to shader
compilation errors
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billy65bob(a)gmail.com
…
[View More]Classification: Unclassified
Created attachment 40619
--> http://bugs.winehq.org/attachment.cgi?id=40619
log of running the game, letting it load and then exiting - no WINEDEBUG
variable set
The StarForge guys have put out a freely available alpha build of their game.
Attempting to run it in wine with all quality settings gives me a black screen
and the console I have running in the background prints a great many errors
about shader compilation, including a multi hundred line shader dump - the log
is attached.
The user interface and the HUD can be seen.
Relevant hardware specs
GPU NVIDIA 460GT
driver: nvidia 302.17
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http://bugs.winehq.org/show_bug.cgi?id=34805
Bug #: 34805
Summary: Brothers in Arms Road to Hill 30 demo: Mouse cursor
can move out of virtual desktop
Product: Wine
Version: 1.7.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdsbug(a)gmail.com
…
[View More] Classification: Unclassified
Pressing any keyboard key causes the game to "lose focus" of mouse pointer, and
cursor can freely move out of window, making it impossible to look back. Left
clicking inside the window causes the mouse to be "captured" again.
Running the game in virtual desktop 1024x768, and checked the "Automatically
capture the mouse in full-screen windows" box in winecfg.
Setting MouseWarpOverride to "force" as suggested here
http://wiki.winehq.org/UsefulRegistryKeys causes slightly different behavior:
The cursor can still move out of the window, but when moved very fast.
Could be related: After each keypress there are 2 fixme lines in terminal, like
this:
fixme:resource:CopyAcceleratorTableW other process handle 0x69006c?
Arch Linux x64, i3 window manager.
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http://bugs.winehq.org/show_bug.cgi?id=22629
Summary: Far Cry: segfault upon execution
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: plr.vincent(a)gmail.com
Far Cry segfaults upon execution, almost instantaneously.
Version: as of GOG.com
How to …
[View More]reproduce:
- install game (recommended: "wisotool far_cry_gog", see
http://wiki.winehq.org/wisotool)
- cd "$WINEPREFIX/drive_c/Program Files/GOG.com/Far Cry"
- wine Bin32/FarCry.exe
Result (terminal output):
$ wine Bin32/FarCry.exe
Segmentation fault
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http://bugs.winehq.org/show_bug.cgi?id=33640
Bug #: 33640
Summary: [Prefix 64Bits]Splinter Cell : Double Agent
Installation failed
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: …
[View More]Unclassified
Hi,
On a 64 bits prefix, the installation of this game crash at the beginning after
to choose the language's installation.
The errors in the ouput console are (it's always the same error):
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fcb0 4
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{7871bfad-dad5-402f-9007-2593e9a07532}
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=2600000027, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
[...]
On the 32 bits prefix, the game is installed and works correctly.
Thanks for your help,
Max
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http://bugs.winehq.org/show_bug.cgi?id=27226
Summary: Customer Database Pro black screen
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpha003(a)yahoo.com
Created an attachment (id=34794)
--> (http://bugs.winehq.org/attachment.cgi?id=34794)
User …
[View More]interface blacked out
The user interface of Customer Database pro is blacked out with the exception
of the data input boxes. Other UI options outside of data input appear as
normal with minimal to no disruption to the user.
Link to Software downlaod
http://download.cnet.com/Customer-Database-Pro/3000-18482_4-10232618.html?t…
Any help is appreciated
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http://bugs.winehq.org/show_bug.cgi?id=27260
Summary: Freelancer: Complains about debugger on amd64 and
fails to start
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
On amd64 Freelancer doesn't start but …
[View More]complains, that a debugger has been
detected and instructs one to unload the debugger an restart Freelancer.
Playing the game with the same Wine version on i386 works. Judging from a post
at [0] from 2008 by Andreas Lausch this problem has existed for some time, thus
I didn't try to find a "good" version for bisecting on amd64. Please let me
know, if there is any patch/test I should run for you or some debugging channel
you need.
Please note, that I'm seeing this bug with a stock Freelancer (no matter
whether it's patched to 1.1 or not). It seems like some mods enable playing of
Freelancer on amd64 (e.g. [1] is a recent report for amd64 with a mod).
[0]
<http://appdb.winehq.org/objectManager.php?sClass=version&iId=2504#Comment-3…>
[1]
<http://appdb.winehq.org/objectManager.php?sClass=version&iId=2504&iTestingI…>
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