http://bugs.winehq.org/show_bug.cgi?id=31094
Bug #: 31094
Summary: When I load Team Fortress 2 the opening credits go by
fine...then the screen turns black my mouse appears
and this error message pops up. It happens if i run it
through steam or through the command line. Anyone help
me please?
Product: Wine
Version: 1.3.28
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: headshot9557(a)yahoo.com
Classification: Unclassified
Happens everytime i load up the game
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http://bugs.winehq.org/show_bug.cgi?id=19165
Summary: MAthcad 2001 setup.exe fails
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vytautas1987(a)yahoo.com
Inpossible to agree with license and click next.
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http://bugs.winehq.org/show_bug.cgi?id=25750
Summary: Baldur's Gate + winealsa + PulseAudio: Beginnings of
menu sounds are clipped
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benshadwick(a)gmail.com
CC: m.b.lankhorst(a)gmail.com
I've been using Wine 1.2.x and 1.3.x (as recent as 1.3.10) under Ubuntu x64
versions 10.04 and 10.10 on a Dell XPS M1730 with integrated Sigmatel/IDT audio
chipset. I'm using the out-of-the-box sound setup, which means PulseAudio is in
charge. Sound in Linux apps other than Wine works fine.
When running Baldur's Gate (5-CD version w/TotSC and either 5512 or 5521
patches installed) under Wine using Wine's ALSA driver, all sounds in menus
(clicking buttons, moving inventory items around, etc.) have their first
half-second or so of sound cut off most of the time. This can be easily
reproduced by clicking any of the buttons on the game's main menu, which are
often completely inaudible due to this issue.
If I run a WinePulse-patched build of Wine and use its WinePulse driver on the
other hand, the sounds come through perfectly fine.
I am submitting this bug report because Maarten Lankhorst specifically asked in
bug #10495 that people file bug reports for issues with the winealsa driver
that are fixed by using winepulse.
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http://bugs.winehq.org/show_bug.cgi?id=22969
Summary: Restricted Area game - performance issues
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.restricted-area.net/demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Created an attachment (id=28444)
--> (http://bugs.winehq.org/attachment.cgi?id=28444)
Console output
Game is running, but there is performance issues. For example when a hero is
moving. Sometimes i have over 30 fps, but mostly there is 15-20 fps. I think
that some texture render need huge time of conversion.
Game need Pentium IV 800 Mhz, but i have Celeron D 3.06 Ghz, and nvidia gts 250
videocard
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http://bugs.winehq.org/show_bug.cgi?id=29385
Bug #: 29385
Summary: World of Warcraft 4.3 crashes when trying to download
background data
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rankincj(a)yahoo.com
Classification: Unclassified
Created attachment 38036
--> http://bugs.winehq.org/attachment.cgi?id=38036
Stack dump showing illegal access in HTTPREQ_Read()
World of Warcraft is crashing when trying to download data in the background.
This is *not* a duplicate of #23875, because it is WoW itself that crashes and
not the Launcher. I have also already disabled P-t-P transfers as #23875
suggests.
This Is A Brand New Bug. Stack trace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=34128
Bug #: 34128
Summary: ISO-8859-1 → UTF-8 bug
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nozoral(a)mail.ru
Classification: Unclassified
Hi. When I copy text to the clipboard with the Google Chrome web page, the text
is inserted into an application running under the Vine incorrectly (not going
to change encoding). The text is inserted like this:
http://itmages.ru/image/view/1113984/30ba7622
>From Mozilla Firefox or any other native app all about.
Somehow fix it?
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http://bugs.winehq.org/show_bug.cgi?id=29796
Bug #: 29796
Summary: Border of Battle for Naboo's In-Game Pause Menu Is
Flickery
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
Start Battle for Naboo and get into a game. As in actually playing. Press the
ESC key on the keyboard. This should swing over a "pause menu" with options
such as to abort, etc. Pressing ESC again will resume the game. I'm calling it
a "pause menu" because the game is paused while the menu is up.
Look at the metallic frame of the pause menu. See how it's flickery? That's
what I'm talking about. Not supposed to be like that.
Is this a big deal as far as game-play? Of course not. I just don't want to
leave bugs unreported.
This is my graphics card:
An ATI Redwood [Radeon HD 5670] using the fglrx proprietary driver.
modinfo said my ATI driver's srcversion is EEC3D3F06B0B31BC528C8D9.
I'm putting Wine 1.3.16 as the version, but I actually have never see WINE
render this right. I think it's an "original" bug, as opposed to one introduced
by a patch.
Jake
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http://bugs.winehq.org/show_bug.cgi?id=34228
Bug #: 34228
Summary: civilzation 5 (steam) causes weird screen problems
when closed
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emububbles1(a)gmail.com
Classification: Unclassified
I have civilization 5 on steam, running on wine in linux mint, and it runs just
fine. However, when I exit the game, it confines the mouse to about a third of
the screen's total space in the upper left hand corner and freezes the rest of
the screen.
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http://bugs.winehq.org/show_bug.cgi?id=29925
Bug #: 29925
Summary: Installing windows version of pogoplug. "The program
Dokance.sys has encountered a serious error......."
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n_mclaren(a)msn.com
Classification: Unclassified
Installing windows version of pogoplug (through Wine). Initial Program Error
"The program Dokance.sys has encountered a serious error......." the rest of
the install program continues but no working Pogoplug program at the end.
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http://bugs.winehq.org/show_bug.cgi?id=22204
Summary: Unable to see start button on launch window
Product: Wine
Version: 1.1.41
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=17135
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevin(a)soulsby.net
Tales of Monkey Island installs OK and starts to run OK but after opening up
the launcher window no start button appears so the rest of the game can not be
started
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