http://bugs.winehq.org/show_bug.cgi?id=19416
Summary: WINE doesn't recognize pseudo tty's
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blackshell(a)gmail.com
I'm using a software called 'remserial' ( http://lpccomp.bc.ca/remserial/ ) to
remotely access a fiscal printer. The program creaters a pseudo-tty in the
'client' redirecting to the printer in 'server'. I can connect to the printer
with any other application, except WINE.
I read that WINE uses 'setserial' to grab serial port information, perhaps this
is the source of my problems as 'setserial' doesn't work with pseudo tty's.
Here's the output when i try to run setserial on the pty port:
bash-3.1# setserial /dev/pts/2
Cannot get serial info: Invalid argument
When I try to access the port with WINE, I keep getting EscapeCommFunction()==
FALSE errors.
I also tryed to edit kernel32/comm.c and comment out the lines in the
EscapeCommFunction section that tries to obtain serial information. Now the
error doesn't happen but the application doesn't work neither.
Hope it helps.
Ricardo A. Moura Rubio
NCS Sistema Inteligentes.
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http://bugs.winehq.org/show_bug.cgi?id=33950
Bug #: 33950
Summary: Altium Designer 10 (Build 27009), [Regression] Access
violation at address 1065F02C in module 'AdvSch.dll'
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cheeef(a)swissonline.ch
Classification: Unclassified
Created attachment 45096
--> http://bugs.winehq.org/attachment.cgi?id=45096
Wine & Altium designer error messages
When I try to create a new schematic or open an existing one AD10 reports an
"access violation". This is a regression, with wine 1.4 the same procedure
works without errors.
AD10 error message:
"Access violation at address 1065F02C in module 'AdvSch.dll'. Read of address
00000000 at 1065F02C.
Exception Occurred In
OpenObject"
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http://bugs.winehq.org/show_bug.cgi?id=22447
Summary: Babaschess consumes a lot of CPU
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jskartman(a)gmail.com
Babaschess is using around 20% CPU1 and 20% CPU2 of my dual core E2100 once
opened, without doing nothing. On Windows you can see that the program only
uses around 0-1% CPU.
What is really strange is that when you open the preferences dialog the CPU
drops to 2-3%, a much nicer behavior like in windows.
There is something clearly wrong because the CPU utilization is excessive, when
the program is doing nothing, no animations, no game analisis...
I guess that maybe wine is re-drawing constantly some of the sub-windows when
there is no necessity to redrawn...
This is not a regression I have always observed this behaviour on this program.
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http://bugs.winehq.org/show_bug.cgi?id=33852
Bug #: 33852
Summary: doesn't display engine analysis branches
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wlroberts(a)tru.ca
Classification: Unclassified
In Windows, when running the 'kibitzer', the chess engine displays the best
four lines or variations in the bottom window. These variations are not
displayed when running under Wine. This makes the program almost useless.
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http://bugs.winehq.org/show_bug.cgi?id=33863
Bug #: 33863
Summary: VirtualDJ Pro Full crashes after few minutes in any
situation.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oberleg(a)lajt.hu
Classification: Unclassified
Created attachment 44918
--> http://bugs.winehq.org/attachment.cgi?id=44918
Bug report
VirtualDJ Pro Full crashes after few minutes in any situation.
Wine build: wine-1.4.1
Platform: i386 (WOW64)
Host system: Linux
Host version: 3.5.0-34-generic
Ubuntu 12.04 LTS 64 bit
I added the bug report with name: backtrace.txt
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http://bugs.winehq.org/show_bug.cgi?id=22361
Summary: Juxta background does not redraw under menus etc and
can blacken whole screen
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.juxtasoftware.org/wp-content/software/Juxta
_windows_1_3_1.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=27364)
--> (http://bugs.winehq.org/attachment.cgi?id=27364)
Terminal log
When menus etc are closed the underneath is not redrawn, resulting in grey
sections.
Running the second time also blackened the whole desktop other than the
program, which slowly reveals itself as I mouse over things
Log doesn't seem to have anything interesting but attached.
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http://bugs.winehq.org/show_bug.cgi?id=34871
Bug #: 34871
Summary: Wine 1.7 DirectX Issues On Ubuntu 13.10
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shatteredlites(a)gmail.com
Classification: Unclassified
Ok I've upgraded to Saucy Salamander and now Wine is going crazy again I've
reinstalled and all but come up with problems when using games that require
directX. these are the issues so far-
-Visualboyadvance-M ~Crashes upon starting if set to directX renderer.
-DeSmuMe ~Extremely slow app start due to performance issues ever since Wine
1.6 and beyond. once game is selected and loaded it crashes with windows bug
window up not being able to find a problem.
-Sonic CD HD ~Upon starting either screen goes black with no sound or Desktop
distorts and Closes or Freezes until CPU is forced into shutdown.
-Silent Hill 3 Retail ~ Game crashes bringing the desktop into a 860x680
resolution making it impossible to have the area or space to change res back.
-ePSXe ~ Crashes upon starting a game if its set to directX renderer.
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http://bugs.winehq.org/show_bug.cgi?id=21578
Summary: Parallel Port LPT1 cannot be used in wine from
applications
Product: Wine
Version: 1.1.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: development+wine(a)km.mydyn.de
Created an attachment (id=26023)
--> (http://bugs.winehq.org/attachment.cgi?id=26023)
Screenshot and shell output
Please have a look at this description in the wine forum:
http://forum.winehq.org/viewtopic.php?p=39025
There is also a longer discussion of the principal problem here:
http://forum.winehq.org/viewtopic.php?p=38741
I am using wine 1.1.17 because i have problems with the clipboard in later
versions.
I tested the parallel port also in version 1.1.35 without success.
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http://bugs.winehq.org/show_bug.cgi?id=35010
Bug #: 35010
Summary: [Freetype]Impossible to compile Wine
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Hi,
Actually, it's impossible to compile Wine in Debian Sid when i use a 32-bits
chroot. Compile wine 64-bits does not work too.
I have this message in my 32-bits/64-bits chroot :
checking for freetype/freetype.h... no
checking for freetype/ftglyph.h... no
checking for freetype/fttypes.h... no
checking for freetype/tttables.h... no
checking for freetype/ftsnames.h... no
checking for freetype/ttnameid.h... no
checking for freetype/ftoutln.h... no
checking for freetype/ftwinfnt.h... no
checking for freetype/ftmodapi.h... no
checking for freetype/ftlcdfil.h... no
checking for FT_TrueTypeEngineType... no
configure: error: FreeType 32-bit/FreeType development files not found. Fonts
will not be built.
Use the --without-freetype option if you really want this.
I search where come from the problem and i found that the latest update (28 Nov
2013) of libfreetype6-dev in Debian Sid is the .
In Debian Stable/Testing, it's libfreetype6-dev version 2.4.9-1.1.
With this version, all .h files are located here :
/usr/include/freetype2/freetype/{freetype/ftglyph/...}.h
In Debian Sid, since the update (version 2.5.1-1), there files are now located
in this place :
/usr/include/freetype2/{freetype/ftglyph/...}.h
If i reinstall the old version from Jessie (Debian Testing), it works without
problem.
Thanks,
Max
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http://bugs.winehq.org/show_bug.cgi?id=17895
Summary: JFlothows 2DMatrix.exe freezes
Product: Wine
Version: 1.1.18
Platform: PC
URL: http://download.jflothow.de/fvstein/2DMatrix.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Created an attachment (id=20202)
--> (http://bugs.winehq.org/attachment.cgi?id=20202)
Logfile using wine 1.1.18
This small app simply freezes when You click on "Transformieren". Normally,
this application should use the given Matrix (e.g.: (2/0;0/2)) and use it to
scale/rotate the image.
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