http://bugs.winehq.org/show_bug.cgi?id=26536
Summary: strftime using wrong locale
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
strftime is using the wrong locale in two applications for me (could not find
any others using this function): In the game "Uru" by Cyan, and in the "Vault
Manager" Cyan published years ago to manage your own Uru servers. In both
cases, when I start the applications on a German Windows system, they use the
English locale for strftime, so I get times like "10:23 AM" (I Know it's
definitely strftime for Uru since that string is created by the Python part of
the game, and the line in the source code says timestr =
time.strftime('%m/%d/%Y %I:%M %p', currenttime)).
If however I start these applications on my German Kubuntu, the "AM" just
vanishes, so I can not even tell whether this is 10:23 or 22:23. In addition,
the "Vault Manager" also displays abbreviations of month names, and in case of
"Mär" (for März = March), it has trouble with the special character: It says
"Mär".
In both cases, starting wine with LC_ALL=C fixes the issues.
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http://bugs.winehq.org/show_bug.cgi?id=24463
Summary: Ligatures in certain fonts mess up centered text, look
out of place
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gibmirspam(a)gmail.com
Created an attachment (id=30865)
--> (http://bugs.winehq.org/attachment.cgi?id=30865)
Screenshot with an example of the bug
I've noticed this bug in Foobar2000 with the font Tahoma, but it possibly
affects other applications as well.
I'm using a plugin that displays song lyrics. Now, for certain combinations of
characters (such as "fl" or "fi"), the program uses ligatures instead of the
individual characters. In every line with a ligature, the text is aligned to
the left instead of the middle. Furthermore, the ligature characters seem to be
from a different font set and therefore look out of place.
Other fonts such as Verdana don't use ligatures and look fine.
See screenshot for example.
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http://bugs.winehq.org/show_bug.cgi?id=22349
Summary: Altera's Quartus II SOPC Builder GUI is upside down
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: https://www.altera.com/support/software/download/alter
a_design/quartus_we/dnl-quartus_we.jsp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreryan908(a)gmail.com
Created an attachment (id=27349)
--> (http://bugs.winehq.org/attachment.cgi?id=27349)
7zip compressed MPEG video showing problem
The GUI renders properly when the program is first painted but as soon as you
interact with anything, the updates are drawn relative to the bottom (as though
someone mixed up Y coordinate and did Height - Y instead of plain Y).
This results in a button at the bottom of a window that when pressed and held,
the pressed graphic is drawn just below the title bar instead of where the
button actually is.
[The console dumps a bunch of warnings about D3D swap chains so it might be
DirectX related]
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http://bugs.winehq.org/show_bug.cgi?id=35007
Bug #: 35007
Summary: Microsoft.Net V4 Program Error mscorscw.exe
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rogermc(a)grapevine.com.au
Classification: Unclassified
Created attachment 46655
--> http://bugs.winehq.org/attachment.cgi?id=46655
Back Trace
Program Error:
The program mscorsvw.exe has encountered a serious problem and needs to close.
Unhandled exception: unimplemented function mscoree.dll.CorIsLatestSvc called
in 32-bit code (0x7b82da82).
Crossover Version 13.0 (13.0.0.27609)
Mac OSX 10.9
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http://bugs.winehq.org/show_bug.cgi?id=31237
Bug #: 31237
Summary: libfaketime: integrate with libfaketime to allow
running a program with a fake time
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alister.hood(a)gmail.com
Classification: Unclassified
Like Wine, faketime is another lib/application that is useful for running
legacy programs, for example those which can no longer run because of the
"millenium bug". It lets you present a fake system time to a program.
It would be nice if the functionality of libfaketime could be integrated with
Wine.
The faketime executable and Wine do not cooperate well. Some programs such as
winecfg and notepad work well, but when you try to run other programs (e.g.
Excel 2007 which was one I tried) they crash, and then any subsequent programs
you try to run also crash, even programs which worked fine before running Excel
or whatever the problem program was:
# faketime '2006-09-20' winecfg
wine: Unhandled page fault on read access to 0x00000000 at address (nil)
(thread 001d), starting debugger...
Some Wine programs do actually run fine apart from outputting this error, but
others crash properly.
I reported this to the faketime developer, and this was his reply:
> Basically, libfaketime has clear limitations when it comes to programs
> that spawn child processes due to the LD_PRELOAD design. Wine probably
> starts a lot of sub-programs, and since only the parent process is tricked
> into seeing the faked time, but the spawned child processes get access to
> the real wall clock time, this inconsistency might lead to this page fault
> crash.
>
> As of today, we have undertaken several steps to make libfaketime capable
> of supporting spawned child processes (at least on Linux), but we're not
> quite there yet. Some problems we ran into so far are still K.O. criteria,
> so I can't promise any delivery date right now.
>
> However, libfaketime can be integrated into other programs quite easily,
> so if the Wine developers would use it in their Wine source, faking the
> time for any Wine-executed program would be quite trivial and without all
> those sub-process hassles. However, I don't know whether the Wine guys
> would be interested in such an option
So, are "the Wine guys" interesting in integrating libfaketime with Wine?
FYI here's a link:
http://www.code-wizards.com/projects/libfaketime/index.html
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http://bugs.winehq.org/show_bug.cgi?id=30958
Bug #: 30958
Summary: StarForge Alpha build: Black screen due to shader
compilation errors
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billy65bob(a)gmail.com
Classification: Unclassified
Created attachment 40619
--> http://bugs.winehq.org/attachment.cgi?id=40619
log of running the game, letting it load and then exiting - no WINEDEBUG
variable set
The StarForge guys have put out a freely available alpha build of their game.
Attempting to run it in wine with all quality settings gives me a black screen
and the console I have running in the background prints a great many errors
about shader compilation, including a multi hundred line shader dump - the log
is attached.
The user interface and the HUD can be seen.
Relevant hardware specs
GPU NVIDIA 460GT
driver: nvidia 302.17
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http://bugs.winehq.org/show_bug.cgi?id=34805
Bug #: 34805
Summary: Brothers in Arms Road to Hill 30 demo: Mouse cursor
can move out of virtual desktop
Product: Wine
Version: 1.7.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdsbug(a)gmail.com
Classification: Unclassified
Pressing any keyboard key causes the game to "lose focus" of mouse pointer, and
cursor can freely move out of window, making it impossible to look back. Left
clicking inside the window causes the mouse to be "captured" again.
Running the game in virtual desktop 1024x768, and checked the "Automatically
capture the mouse in full-screen windows" box in winecfg.
Setting MouseWarpOverride to "force" as suggested here
http://wiki.winehq.org/UsefulRegistryKeys causes slightly different behavior:
The cursor can still move out of the window, but when moved very fast.
Could be related: After each keypress there are 2 fixme lines in terminal, like
this:
fixme:resource:CopyAcceleratorTableW other process handle 0x69006c?
Arch Linux x64, i3 window manager.
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http://bugs.winehq.org/show_bug.cgi?id=5552
zippy <gohabsgo60(a)yahoo.ca> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gohabsgo60(a)yahoo.ca
--- Comment #25 from zippy <gohabsgo60(a)yahoo.ca> 2013-12-01 15:48:37 CST ---
still in 1.7.7
when i add driver=dx7z to the command line, the game window is initially black
and i have to click inside it for the game to start running and the splash
screen to appear.
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http://bugs.winehq.org/show_bug.cgi?id=22629
Summary: Far Cry: segfault upon execution
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: plr.vincent(a)gmail.com
Far Cry segfaults upon execution, almost instantaneously.
Version: as of GOG.com
How to reproduce:
- install game (recommended: "wisotool far_cry_gog", see
http://wiki.winehq.org/wisotool)
- cd "$WINEPREFIX/drive_c/Program Files/GOG.com/Far Cry"
- wine Bin32/FarCry.exe
Result (terminal output):
$ wine Bin32/FarCry.exe
Segmentation fault
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