http://bugs.winehq.org/show_bug.cgi?id=9012
pc <junk_2010(a)live.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |junk_2010(a)live.co.uk
--- Comment #32 from pc <junk_2010(a)live.co.uk> 2013-02-02 12:55:01 CST ---
Using 1.5.22, Microsoft Money 2005 (version 14) started up without crashing.
There were major problems with some of the menus, so the program was not
actually usable. See bug 3288.
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http://bugs.winehq.org/show_bug.cgi?id=5977
Christopher May <maquis196(a)yahoo.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |maquis196(a)yahoo.co.uk
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http://bugs.winehq.org/show_bug.cgi?id=6955
--- Comment #120 from Bjoern Bidar <theodorstormgrade(a)googlemail.com> 2013-02-01 11:45:14 CST ---
Workd okish but getting a lot:
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 5860
But don't know if its caused by the patch or by my application.
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http://bugs.winehq.org/show_bug.cgi?id=31026
Bug #: 31026
Summary: Following ~/.wine/system.reg on a new profile
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
If there is no profile for Wine but ~/.wine/system.reg is already existing as a
symlink to another file Wine doesn't follow this symlink if a new profile is
created (the symlink ~/.wine/system.reg will be overwritten with the regular
file). Only the file ~/.wine/.update-timestamp is followed if it is a symlink.
I think Wine should try to follow ~/.wine/system.reg too before overwriting it.
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http://bugs.winehq.org/show_bug.cgi?id=21119
Summary: realMYST v1.1.1 [ENGLISH] No-CD/Vista Fixed EXE: Page
fault and debug err
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25373)
--> (http://bugs.winehq.org/attachment.cgi?id=25373)
Page fault + debug failure
I finally got the program to run using this NoCD, it boots to the MYST book and
crashes as soon as you click onto it with this page fault. Nice intro tho. :)
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http://bugs.winehq.org/show_bug.cgi?id=31343
Bug #: 31343
Summary: Steam: Steam is significantly slower in 1.5.x
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: philip.wernersbach(a)gmail.com
Classification: Unclassified
When using Wine 1.5.x, Steam runs noticeably slower than when using Wine 1.4.x.
Items effected in Steam seem to be anything that requires data from the
Internet, Steam's actual interface runs just as fast.
Steps to reproduce:
1) Run Steam in Wine 1.5.9.
2) Browse the store in Steam and note Steam's performance.
3) Run Steam in Wine 1.4.1.
4) Compare the Steam Store's performance with Wine 1.5.9.
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http://bugs.winehq.org/show_bug.cgi?id=23414
Summary: Text is italicized in Mozilla Firefox
Product: Wine
Version: 1.2-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shiningarcanine(a)gmail.com
Text appears to be being italicized in Mozilla Firefox on both Google's
homepage and in the SunSpider benchmark results. This does not happen in
Mozilla Firefox on either native Windows or native Linux.
Here is a URL that demonstrates the problem:
http://www.google.com/firefox
The little Message of the Day text that appears below the search box is what is
being italicized. Also, the bar at the top of the screen with links for other
google services is also italicized. Not all of the text that Firefox renders is
italicized and I am not sure what the distinction is that is being made.
I use Gentoo Linux. Here is the information its package manager provides about
the installed package:
app-emulation/wine-1.2_rc5 was built with the following:
USE="X alsa cups dbus fontconfig gecko jpeg lcms ldap mp3 (multilib) ncurses
opengl oss perl png ssl threads truetype xcomposite xml (-capi) -custom-cflags
(-esd) -gnutls (-gphoto2) -gsm (-hal) -jack -nas -openal -pulseaudio -samba
(-scanner) -test -win64 -xinerama"
CFLAGS="-march=core2 -mtune=core2 -O2 -pipe"
CXXFLAGS="-march=core2 -mtune=core2 -O2 -pipe"
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http://bugs.winehq.org/show_bug.cgi?id=22812
Summary: mt under wine corrupts executables
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://ghostscript.com/~hintak/wine-debug/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
part of ghostscript's building process runs:
mt -nologo -manifest psi/dwsetup_x86.manifest -outputresource:setupgs.exe;#1
mt -nologo -manifest psi/dwuninst_x86.manifest -outputresource:uninstgs.exe;#1
This step corrupts executables under wine and they gain a wrong image size;
both vista and win7 then complains they are not valid win32 applications. See
discussion on wine-devel mailing list.
I have modified the makefiles slightly so that setupgs.exe and uninstgs.exe are
saved to setupgs.exe.bak and uninstgs.exe.bak before running mt. So the two
*.bak files can be found in:
http://ghostscript.com/~hintak/wine-debug/vista-bins.zip
and the manifests in:
http://ghostscript.com/~hintak/wine-debug/dw_manifests.zip
and one can compare running mt against them with the vista executables, also in
that zip file.
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http://bugs.winehq.org/show_bug.cgi?id=32744
Bug #: 32744
Summary: Batman: Arkham Asylum Demo "err:wbemprox:wql_error
syntax error, unexpected $end, expecting TK_ID"
Product: Wine
Version: 1.5.21
Platform: x86
URL: http://store.steampowered.com/app/35140/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wmi&wbemprox
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: andrey.goosev(a)gmail.com, hans(a)meelstraat.net
Depends on: 32737, 32685, 32704, 32716, 32727
Classification: Unclassified
Created attachment 43206
--> http://bugs.winehq.org/attachment.cgi?id=43206
WINEDEBUG=tid,wbemprox,wmiutils
Continuation of bug #32737.
wine-1.5.21-321-g175039e
Unhandled Exception: System.AccessViolationException: Attempted to read or
write protected memory. This is often an indication that other memory is
corrupt.
at System.Management.IWbemServices.GetObject_(String strObjectPath, Int32
lFlags, IWbemContext pCtx, IWbemClassObjectFreeThreaded& ppObject, IntPtr
ppCallResult)
at System.Management.ManagementObject.Get()
at System.Management.ManagementObject.GetMethodParameters(String methodName,
ManagementBaseObject& inParameters, IWbemClassObjectFreeThreaded&
inParametersClass, IWbemClassObjectFreeThreaded& outParametersClass)
at System.Management.ManagementObject.InvokeMethod(String methodName,
Object[] args)
at BmLauncher.Program.GetProcessOwner(Int32 processId)
at BmLauncher.Program.GetPrevInstance()
at BmLauncher.Program.Main()
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http://bugs.winehq.org/show_bug.cgi?id=32806
Bug #: 32806
Summary: Freight Tycoon crashes while loading to the menu (with
built-in msvcr71)
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: piotr(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 96be6eb570cdf0da9e085e70d1bbb2e59b5b920f
Created attachment 43327
--> http://bugs.winehq.org/attachment.cgi?id=43327
terminal output
The game comes bundled with native msvcp71,msvcr71 libraries, the problem
occurs when msvcr71=built-in.
The game crashes after the intro videos, while loading to the main menu.
No demo has been released.
A regression introduced by
96be6eb570cdf0da9e085e70d1bbb2e59b5b920f is the first bad commit
commit 96be6eb570cdf0da9e085e70d1bbb2e59b5b920f
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Thu Jan 10 11:42:15 2013 +0100
msvcrt: Added support for unicode open mode in msvcrt_get_flags function.
:040000 040000 df6af40b27766abeed3aea2b29e50785789471a1
f3ea9714c5a3ab4abca4e3da38f2b7361d7426dd M dlls
Tested with wine-1.5.22-124-gb233d20.
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http://bugs.winehq.org/show_bug.cgi?id=7710
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #29 from Alexandre Julliard <julliard(a)winehq.org> 2013-02-01 04:57:21 CST ---
Closing bugs fixed in 1.5.23.
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http://bugs.winehq.org/show_bug.cgi?id=32763
Bug #: 32763
Summary: Regression in wbemprox - rFactor 2 launcher -
Unhandled page fault
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wmi&wbemprox
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcus.blumhagen(a)web.de
Classification: Unclassified
Created attachment 43244
--> http://bugs.winehq.org/attachment.cgi?id=43244
Backtrace of WINEDEBUG=wbemprox wine Launch\ rFactor.exe
Overview
"Launch rFactor.exe", run from the root dirctory of the application,
crashes.
According to git bisect, commit fd37af04ff8316e141eed7cc0d8b7bb2b0e33e87
introduced this regression.
Steps to reproduce
(There is no purchase required for running the dedicated server, so by
following below steps anybody can try and reproduce the above behaviour.)
1.
Download "rFactor2 full installer" (currently Build 134) from
http://rfactor.net/web/rf2/rf2dl/ and install it.
2.
Change directory to the root of the application, i.e.
$WINEPREFIX/drive_c/Program\ Files/rFactor2 (the default location). Run "Launch
rFactor.exe"
Actual Result
The program crashes without ever showing the Launcher window. See attachments
for logs.
Expected result
Launcher window opens, so one can click on "Host" or "Manage Mods" etc.
Build date & Platform
Build date: 2013-01-19
gcc --version: gcc (Debian 4.7.2-5) 4.7.2
wine --version: wine-1.5.14-178-gfd37af0
Build and run environment is a chroot containing Debian Sid i386, host is
Debian 6.0.6 (Squeeze).
Build dependencies were installed by "apt-get build-dep wine"
Additional Infos
wine is run from the source tree:
~/src/wine-git/wine ...
All previous versions where removed and between bisect runs the $WINEPREFIX was
recursively deleted.
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http://bugs.winehq.org/show_bug.cgi?id=32504
Bug #: 32504
Summary: installer of QQMusic 2012 beta2 crashes
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 42881
--> http://bugs.winehq.org/attachment.cgi?id=42881
The Log
reproduce follow this:
0. download it
md5sum QQMusic2012Beta2.exe
c1cf6932c7f39cec9963e41e58120f4d QQMusic2012Beta2.exe
1. 'wine QQMusic2012Beta2.exe' it will crashes wine.
I found there is a workaround: 'winetricks -q wininet'
--- snip ---
wine: Unhandled page fault on write access to 0x00000004 at address 0x7e1fc6b1
(thread 0025), starting debugger...
--- snip ---
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http://bugs.winehq.org/show_bug.cgi?id=27991
Summary: LsaLookupNames2 implementation leads to leak of
returned buffer data
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Just in case I forget about this.
LsaLookupNames2() returns domains data in LSA_REFERENCED_DOMAIN_LIST structure,
that contains pointer to domain data array. We currently allocate all of this
separately - first LSA_REFERENCED_DOMAIN_LIST itself then a linked array, and
finally setting a pointer from one to another.
This is wrong and leads to allocations that can't be freed with
LsaFreeMemory(), what should be done is to incrementally calculate all
components buffer sizes and then allocate a single buffer that holds everything
at once. With properly adjusted pointers of course, that act as offsets in it.
After that all related leaks will be fixed.
P.S. simple testing shows that native does something like that, at least
HeapSize() for domains pointer returns large number and array pointer points 12
bytes from the buffer first byte.
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http://bugs.winehq.org/show_bug.cgi?id=19796
Summary: Galactic Civilizations II: Crash after menu screen
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mokurensama(a)alice.it
Created an attachment (id=23189)
--> (http://bugs.winehq.org/attachment.cgi?id=23189)
Crash log
The game starts and runs fine until the menu screen. Contrarily to what is
written in the Ubuntu APPDB entry the screen does not go blank when the cursor
goes over a button, but it crashes when clicking on one.
OffScreenRendering in regedit was set to fbo, but setting it to backbuffer
doesn't seem to change anything
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http://bugs.winehq.org/show_bug.cgi?id=32750
Bug #: 32750
Summary: Batman: Arkham Asylum Demo wants
wbemprox:client_security_QueryBlanket
Product: Wine
Version: 1.5.22
Platform: x86
URL: http://store.steampowered.com/app/35140/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wmi&wbemprox
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: andrey.goosev(a)gmail.com, hans(a)meelstraat.net
Depends on: 32685, 32704, 32716, 32727, 32737, 32744
Classification: Unclassified
Created attachment 43217
--> http://bugs.winehq.org/attachment.cgi?id=43217
WINEDEBUG=wmiutils,wbemprox,tid
Continuation of bug #32744
wine-1.5.22
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http://bugs.winehq.org/show_bug.cgi?id=19773
Summary: Largo Winch: mostly black screen
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=23165)
--> (http://bugs.winehq.org/attachment.cgi?id=23165)
Last 100000 lines of +all,-some log prior to ^C, mostly d3d8
After starting the game from the main menu, as soon as the introductory video
sequence ends and the player gets control, the screen turns black, except for
the 4 keyboard indicators in the top right and the dialog text at the bottom of
the screen.
Pressing Esc leads to a working menu (the palmtop display). Also, the main
menu is correctly displayed.
The graphics are actually present because sometimes, when refreshing the
desktop window after putting another one in front, the scene becomes visible
for a few milliseconds, then turns black again!
The black screen is present:
- with Intel i915 graphics on Ubuntu Intrepid;
- with NVidia 9400M graphics on MacOS;
- AppDB mentions it with wine-1.1.1.
I tried various settings of HKCU\Software\Wine\Direct3D\RenderTargetLockMode,
OffscreenRenderingMode, UseGLSL, DirectDrawRenderer to no avail. Same with
Massimo's DIB engine with wine-1.1.22.
This does not seem related to the "QuickTime" bug #1347:
- the patch from bug #1347, comment #58 does not help;
- compiz is not running;
- black in virtual desktop and fullscreen modes;
- pbuffer no improvement on NVidia.
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http://bugs.winehq.org/show_bug.cgi?id=13417
Summary: FlashFXP - No mouse support systemwide if window is open
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geist1(a)sms.at
Created an attachment (id=13328)
--> (http://bugs.winehq.org/attachment.cgi?id=13328)
Photo of input window
Unable to click on any buttons (even outside FlashFXP) when a popup menu is
open.
Login into a ftp server, and press right mouse button, then in the popup menu
choose create new folder.
The opened input window doesnt let you use the mouse button anymore until this
input window is closed. (The mouse doesn't work system wide anymore)
The keybord works correctly.
Also the popup window should disappear after the input box is displayed.
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http://bugs.winehq.org/show_bug.cgi?id=32718
Bug #: 32718
Summary: Crash on call to SHELL32.dll.709
(SHGetSetFolderCustomSettings)
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: talyzprower(a)yahoo.se
Classification: Unclassified
Created attachment 43171
--> http://bugs.winehq.org/attachment.cgi?id=43171
Terminal output
The XLN Online Installer, our simple package manager, crashes when it tries to
set the folder icon for the start menu folder upon installing / updating
itself.
I ran the "XLN Online Installer.exe" in
http://xlnaudio.s3.amazonaws.com/products/XLN%20Online%20Installer/xln-onli…
with wine64, set to emulate windows 7, on gentoo.
The culprit code and terminal output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=17990
Summary: Battleships forever video is offset
Product: Wine
Version: 1.1.18
Platform: Other
URL: http://www.wyrdysm.com/games.php
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam(a)tpetaccia.com
The Battleships Forever game (see URL) has its video offset, the top is above
where the window is painted and there's just a fair amount of black underneith.
Lines like "fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present rects
(0,0)-(1024,768)/(0,0)-(1024,768)" look suspicious, so assigned to directx-d3d.
As a side note, running it in a virtual desktop greatly reduces the effect and
makes it more playable.
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http://bugs.winehq.org/show_bug.cgi?id=25082
Summary: radmin: right mouse key drag'n'drop not working
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emoxam(a)gmail.com
in radmin client 3.4 it's easy to copy connection just with drag'n'drop by a
right mouse keys, but in wine right mouse key works so as you do not move the
cursor, like you pressed and released the right mouse button in one time. so
where you released the key - there it is working - on a connection - that will
be connection property, in a list - options of listiong connection.
Ubuntu 10.4 Linux.
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http://bugs.winehq.org/show_bug.cgi?id=9952
Summary: Sketch Studio shows corrupt cursor
Product: Wine
Version: 0.9.46.
Platform: Other
URL: http://www.sketchandsmudge.com/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sketch Studio 2007.2 installs and runs ok,
but when inside the drawing canvas, the
mouse cursor is a big corrupt block.
It switches to a normal cursor when outside the active canvas.
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http://bugs.winehq.org/show_bug.cgi?id=28530
Bug #: 28530
Summary: Asami Sushi Shop hangs when switching to windowed mode
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
Created attachment 36617
--> http://bugs.winehq.org/attachment.cgi?id=36617
Plain Wine log
The game starts in fullscreen mode. If the user requests to disable fullscreen
mode, the desktop appears with an empty window, and three lines of diagnostics
are repeatedly printed until the program is killed. (Sometimes the process
doesn't exit immediately, possibly due to a deadlock.)
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http://bugs.winehq.org/show_bug.cgi?id=23501
Summary: ATEN KVM WinClient did not start
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcin.wolyniak(a)aster.pl
Created an attachment (id=29336)
--> (http://bugs.winehq.org/attachment.cgi?id=29336)
Bzippped log from WINEDEBUG=heap wine WInClient.exe run
1.Results:
When running ATEN KVM CN6000 Win CLient it stop starting with the error window:
Register WinCLient failed!.
2. Expected results:
App should start completly.
3. How to reproduce:
a) Install app from www/aten/com. Select Download, select Software & Drivers
for CN6000 KVM product. Download v1.7.161 2009-12-28 CN6KLogServer_v1.7.161.zip
version (used by me to be in sync with the firmware used in kvm itself).
b) install mfc42.dll from winetricks
c) run setup and install
d) run app from cmd line. cd to app dir, wine WinCLient.exe
e) after a while with no errors on the console app stops loading with pop
window containing error mentioned before.
Log from WINEDEBUG=heap wine WinClient.exe attached
Regards
Marcin
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http://bugs.winehq.org/show_bug.cgi?id=31280
Bug #: 31280
Summary: Right-clicking a listview in a dotnet application
doesn't open the context menu
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spacejock(a)gmail.com
Classification: Unclassified
I have several dotnet 2.0 applications which I'm trying to run under Wine. (I
have the source code, which makes testing easier.)
Each application has one or more listview controls on a form. Under Windows,
right-clicking the listview brings up the associated context menu. Under wine,
the right click doesn't register.
By that I mean the click event isn't even firing.
I added some code to test the right-click event on other areas of the form, and
that works fine. Right-clicking on other controls (e.g. textboxes) works fine.
The only issue is that right-clicking on a listview does nothing. If you
double-right click an entry in the list, Wine acts as though you double
left-clicked.
I've tested this with dotnet 2, dotnet 2SP1 and dotnet2 sp2 under Ubuntu Linux
12.04. I've tried under KDE and Unity/Gnome, just in case it was a WM problem.
No difference.
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http://bugs.winehq.org/show_bug.cgi?id=26530
Summary: Frogger: 3D models not rendering correctly/Only
shadows
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33789)
--> (http://bugs.winehq.org/attachment.cgi?id=33789)
Terminal Log: ...fixme:d3d:swapchain_init Add OpenGL context recreation support
to context_validate_onscreen_formats(?)
It is nearly impossible to play frogger on the PC due to the fact that the
models render incorrectly and only show the shadow of frogger, not even the
shadow of cars which is considerably disruptive to the actual gameplay.
Attached is terminal log of the situation. Pretty sure it's a d3d bug.
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http://bugs.winehq.org/show_bug.cgi?id=25010
Summary: radmin fast search halfworking.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emoxam(a)gmail.com
cursors moves unlogical when trying to search a folder by pressing a keys
matched first letter of the folder name! it works logical only if you press
only first letter!
what did i mean!
we know that in the most every folderlist we can press fisrt letters of the
folder name and cursors moves to the right folder if a folder exists in the
current location.
so that function i used in windows.. it's really comfortable when you have
about 80 folders..
so how it works in radmin through wine - really unlogical!
we have two fims.. begins with the "ved" and "var" (var is the first in the
folder listing who begins from "v")
so we press leters "v" and then "e" - all good - we are on "ved"
so we press letters "v" and then "a" - cursor position is firm wich begins from
"ve" - i mean "ved" adain! why "ved" ?
so we have "oao" - i press "o,a,o" and i am on the third firm that in the
listing begins from "o", but firm begins from oao is only one!
uncorrect "a" letter work ?
so we have "lpq" - i press "l,p" i am on the seconf firm.. the first was lpq ..
unlogical - i am pressed the "p" and cursors didn't stay on the place. this is
the only one firm begins from "lpq"! BUT if a press "l,p,q" i exactly ont "lpq"
firm!
so thats what i meant unlogical moves! i caanot understand algorithm.
thank you!
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http://bugs.winehq.org/show_bug.cgi?id=32799
Bug #: 32799
Summary: err:d3d:check_fbo_compat
Product: Wine
Version: 1.5.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.okias(a)gmail.com
Classification: Unclassified
Three times repeated on Counter Strike 1.6 start.
Driver: r600g, lastest (with llvm).
Is generated even with selected software in-game rendering.
err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
Post-pixelshader blending check @
/var/tmp/portage/app-emulation/wine-1.5.22/work/wine-1.5.22/dlls/wined3d/utils.c
/ 1133
err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
Post-pixelshader blending check @
/var/tmp/portage/app-emulation/wine-1.5.22/work/wine-1.5.22/dlls/wined3d/utils.c
/ 1133
err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
Post-pixelshader blending check @
/var/tmp/portage/app-emulation/wine-1.5.22/work/wine-1.5.22/dlls/wined3d/utils.c
/ 1133
fixme:win:EnumDisplayDevicesW ((null),0,0x33f338,0x00000000), stub!
fixme:ddraw:ddraw7_FlipToGDISurface iface 0x148158 stub!
fixme:ieframe:ViewObject_SetAdvise (0x1c2100)->(1 00000002 0xdf4010)
...
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http://bugs.winehq.org/show_bug.cgi?id=28343
Summary: UFO: Extraterrestrials Gold - crash at start unless
native d3dx9_26 (or d3dx_36) is used
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: wine-bugs(a)winehq.org
Created an attachment (id=36322)
--> (http://bugs.winehq.org/attachment.cgi?id=36322)
WINEDEBUG="+tid,+all,err+all,warn+all,trace-all" output
UFO:ET not only require native dsound/dmusic as reported in bug #25728, but
also crashes unless native MS d3dx9_26 or d3dx9_36 are used. I had first ran
into this bug with Wine 1.3.11, and it pertained till version 1.3.24. Can't
test with later version due-to dsound/dmusic override workaround is no longer
working as reported in bug #28340.
What's interesting is that is is sufficient to install native dsound/dmusic and
only one of native d3dx_26/d3dx_36 to get the game working. With native d3dx_26
and wine's built-in d3dx_36 the game seems to start up faster than with wine's
built-in d3dx_26 and native d3dx_36.
I attach essential WINEDEBUG logs recorded with Wine 1.3.24 + MS native
dsound/dmusic + wine's built-in d3dx_26/d3dx_36.
Most "promising" line are:
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x8a00c0, 49280, 0x34f8a0):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXCreateEffectEx (0x14a2a8, 0x8c44a0, 1192, (nil), 0x8c4958,
(nil), 0, (nil), 0x8c1770, 0x8c1764): semi-stub
fixme:d3dx:d3dx9_base_effect_init HLSL ascii effects not supported, yet
fixme:d3dx:get_format_info Unknown format 0x35545844
>From relay trace it looks like that the last d3d function called prior to the
crash is d3dx9_36.D3DXCreateTextureFromFileInMemoryEx().
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http://bugs.winehq.org/show_bug.cgi?id=32776
Bug #: 32776
Summary: Crashes in Legacy 5 resulting in its database being
corrupted
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lsts67(a)aganderson.me.uk
Classification: Unclassified
Created attachment 43279
--> http://bugs.winehq.org/attachment.cgi?id=43279
Program error details and backtrace.
After loading Legacy5, open an individual's window.
Try to open a new event or edit an existing one and Legacy crashes and its
database gets corrupted and can no longer be used.
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http://bugs.winehq.org/show_bug.cgi?id=32819
Bug #: 32819
Summary: (regression) Max Payne 1 crashes when loading certain
level
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdsbug(a)gmail.com
Classification: Unclassified
Created attachment 43345
--> http://bugs.winehq.org/attachment.cgi?id=43345
Terminal output upon crash
Max Payne 1 with patch 1.05 and with crack. When loading some certain levels,
for example chapter 8, the loading bar freezes, and when alt-ctrl-tabbing,
"program error etc" message appears.
Game works perfectly with wine version 1.5.20 so I am sure this is a regression
from 1.5.20 to 1.5.21
Attached output, without "fixme:d3d:resource_check_usage Unhandled usage flags
0x8." to save space. If you need debug channels or something please tell me.
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http://bugs.winehq.org/show_bug.cgi?id=19799
Summary: cscript crashes if you call WScript.Arguments(0).
Breaks Chromium build setup.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://src.chromium.org/viewvc/chrome/trunk/tools/depo
t_tools/bootstrap/win/get_file.js?revision=14457&pathr
ev=14457
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium has a nifty self-bootstrapping source code management
script (see http://dev.chromium.org/developers/how-tos/install-gclient )
gclient downloads svn for you before it runs it. This used to use
a little wget binary checked in to the source tree (!) but now uses
a little javascript script, get_file.js
http://src.chromium.org/viewvc/chrome/trunk/tools/depot_tools/bootstrap/win…
(which looks pretty similar to the vb in
http://www.xefteri.com/articles/show.cfm?id=7 )
If you read the script, it's kind of scary; there's ADO and all sorts
of weird shit going on, just to download a file.
And since it uses cscript, I think you have to do 'winetricks wsh56' to try it.
But guess what Wine fails on? After a little effort,
I reduced that script down to the single line:
WScript.Arguments(0);
Yup, that crashes. But if you do 'winetricks dcom98', it succeeds.
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http://bugs.winehq.org/show_bug.cgi?id=32812
Bug #: 32812
Summary: Hard Truck Apocalypse crashes on start with built-in
msvcp71
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: piotr(a)codeweavers.com
Blocks: 13087
Classification: Unclassified
Regression SHA1: 79f314c31a2659ca820a49a843ed1771d98fdecb
Created attachment 43333
--> http://bugs.winehq.org/attachment.cgi?id=43333
terminal output
The game has bug #13087 so it won't start unless you modify the source as
suggested in http://bugs.winehq.org/show_bug.cgi?id=13087#c2
The problem reported here kicks in earlier than bug #13087 so it can be
considered as a blocker to 13087.
When you start the game with built-in msvcp71.dll it shows an error message:
"Error!!! Can't open log!!!"
then it quits.
This didn't happen in Wine 1.5.16, and reverting the following commit fixes the
error (and the game hits bug #13087):
79f314c31a2659ca820a49a843ed1771d98fdecb is the first bad commit
commit 79f314c31a2659ca820a49a843ed1771d98fdecb
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Fri Nov 2 17:18:07 2012 +0100
msvcp71: Ignore prot argument in Fiopen_wchar function.
:040000 040000 4bd0d6e5cef553a77f7a1a99d1d3d3e094e00fce
32e906dd1c68a6692fbdb4679b4d042339826895 M dlls
Tested with wine-1.5.22-124-gb233d20.
No demo version is available.
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http://bugs.winehq.org/show_bug.cgi?id=29822
Bug #: 29822
Summary: winebuild should use Clang to assemble if Clang is
used to compile
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: camillo.lugaresi+wine(a)gmail.com
Classification: Unclassified
Trying to build Wine on Mac OS X 10.7 using Clang 3.0, winebuild generates
several errors like "acledit.CPpFo1.s:83:Unknown pseudo-op: .cfi_startproc".
The problem is that Clang supports CFI, but the version of GNU as shipped with
OS X does not. When configure checks for CFI support, it uses Clang, and marks
it as supported; this means that, later on, -fasynchronous-unwind-tables is
passed to winegcc and then to winebuild, which generates the CFI lines and
tries to assemble using /usr/bin/as, which rejects them.
The problem can be solved by using "clang -c" as an assembler instead of "as"
when the C compiler in use is Clang and not GCC. I verified that this fix works
using a quick and dirty patch to winebuild, but it needs to be properly
conditionalized.
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http://bugs.winehq.org/show_bug.cgi?id=32404
Bug #: 32404
Summary: Ocean Dive demo launcher shows garbage when window
loses focus
Product: Wine
Version: 1.5.13
Platform: x86
URL: http://download.oceandive.com/oceandive_setup.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: ef034e71e2ce225284a90b05cf001787d994a322
Created attachment 42753
--> http://bugs.winehq.org/attachment.cgi?id=42753
screenshot - Stranger's Wrath launcher
I noticed the problem when reporting bug #32403: at first I thought this was
caused by the same commit, then I realized that it was due to an earlier commit
(between 1.5.12 and 1.5.13).
The result of the regression test:
ef034e71e2ce225284a90b05cf001787d994a322 is the first bad commit
commit ef034e71e2ce225284a90b05cf001787d994a322
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Aug 30 18:17:05 2012 +0200
winex11: Treat the client window as an OpenGL drawable.
:040000 040000 82d544592daba55e42104248c684e545c38a2af7
54ae1ff1bffb5c613529c1020424c94bd0bb2531 M dlls
The launcher for certain games from SCS Software, as well as the launcher for
Oddworld: Stranger's Wrath HD have the problem. The launcher starts fine, but
if I bring another window to foreground and switch back to the launcher, then
the launcher window is showing the contents from the previous window (see
attached screenshot).
This happens both in virtual desktop mode and in full screen. Still present in
1.5.19.
Steps to reproduce the problem with Ocean Dive demo:
1. install the demo then start it with oceandive.exe
2. when the launcher appears switch to another application then switch back to
the launcher...you should see that the contents of the launcher window is
corrupted.
Fedora 17
XFCE 4.10
X.Org X Server 1.12.4
Nvidia gfx card with the binary driver 304.64
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http://bugs.winehq.org/show_bug.cgi?id=32824
Bug #: 32824
Summary: Dota 2 graphics missing without texture copy in
check_fbo_compat()
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kdebugs(a)hotmail.com
Classification: Unclassified
Dota 2 graphics are missing without texture copy in check_fbo_compat().
Interface textures are missing. I have not tried to view gameplay to see how
far the error goes.
This is the commit that fails:
http://source.winehq.org/git/wine.git/commit/6c6565dea034327e325b0a03cbed90…
(wined3d: Get rid of a superfluous texture copy in check_fbo_compat().)
The commit (dc214603974132969c9f1bd13b8fe533bbb413dc) before the one mentioned
above works.
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http://bugs.winehq.org/show_bug.cgi?id=25599
Summary: Editing Word drawing object does not work
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
After a re-install of Word 2000, I cannot edit word drawings that I made with
Word/wine on another computer anymore.
Upon clicking open / Microsoft Word Document Objcet, I get an error pop-up:
"The server application, source file or item cannot be found. Make sure the
application is properly installed, and that it has not been deleted, moved, or
renamed".
The wine output is:
wine WINWORD &
[2] 19702
jhh@his10:~/.wine/drive_c/Program Files/Microsoft Office/Office$
fixme:x11drv:X11DRV_GetDeviceCaps (0x598): CAPS1 is unimplemented, will return
0
fixme:storage:Storage_ConstructTransacted Unimplemented flags 110022
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:ole:snapshot_QueryGetData (0x214420, 0x32f090 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0x214420, 0x32f05c {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:ole:snapshot_QueryGetData (0x1aa088, 0x32faf4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0x1aa088, 0x32fac0 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:ole:snapshot_QueryGetData (0xb1dda0, 0x32faf4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0xb1dda0, 0x32fac0 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:storage:GetConvertStg unimplemented stub!
fixme:storage:GetConvertStg unimplemented stub!
fixme:storage:GetConvertStg unimplemented stub!
fixme:storage:GetConvertStg unimplemented stub!
fixme:ole:snapshot_QueryGetData (0xaf3798, 0x32d9c4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0xaf3798, 0x32d990 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:storage:GetConvertStg unimplemented stub!
fixme:ole:snapshot_QueryGetData (0xb1e358, 0x32faf4 {cf c00a ptd (nil) aspect 1
lindex -1 tymed 4})
fixme:ole:snapshot_QueryGetData (0xb1e358, 0x32fac0 {cf c055 ptd (nil) aspect 1
lindex -1 tymed 1})
fixme:storage:GetConvertStg unimplemented stub!
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http://bugs.winehq.org/show_bug.cgi?id=30119
Bug #: 30119
Summary: ThunderMini crash after a while.
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sgsdxzy(a)gmail.com
Classification: Unclassified
Created attachment 39266
--> http://bugs.winehq.org/attachment.cgi?id=39266
It's just fine before the last line and then crash
ThunderMini is the official minimun version of the widely-used download manager
Thunder in Chine. ThunderMini can run under wine and function properly, but
after a while it crashes. I tried many times and it crashes after some time.
There is a free download of it:
http://down.sandai.net/mini/ThunderMiniInstall1.5.1.238.exe
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http://bugs.winehq.org/show_bug.cgi?id=28666
Bug #: 28666
Summary: Spa Mania: Read from NULL when toggling fullscreen
mode
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
Created attachment 36838
--> http://bugs.winehq.org/attachment.cgi?id=36838
Plain terminal output
Attempting to enter or leave fullscreen mode crashes the game.
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http://bugs.winehq.org/show_bug.cgi?id=32788
Bug #: 32788
Summary: Batman: Arkham Asylum Demo - GetObject gets an empty
string
Product: Wine
Version: 1.5.22
Platform: x86
URL: http://store.steampowered.com/app/35140/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wmi&wbemprox
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: andrey.goosev(a)gmail.com, hans(a)meelstraat.net
Depends on: 32750, 32744
Classification: Unclassified
Created attachment 43299
--> http://bugs.winehq.org/attachment.cgi?id=43299
WINEDEBUG=tid,wbemprox,wmiutils
Continuation of bug #32750
wine-1.5.22-58-g83846cd1
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http://bugs.winehq.org/show_bug.cgi?id=23215
Summary: 4x4 Evo 2: Pagefault on second launch of game
Product: Wine
Version: 1.2-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=28891)
--> (http://bugs.winehq.org/attachment.cgi?id=28891)
First run goes grand, second run gets pagefault....
This bug is fairly interesting. On the first launch after a clean install it
works perfectly, then on the second launch we get a nasty little pagefault.
Logs attached.
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http://bugs.winehq.org/show_bug.cgi?id=21943
Summary: GetCharABCWidthsI does not return correct widths when
handling a DC with dc->gdiFont == null
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: culex.eriklund(a)gmail.com
Created an attachment (id=26641)
--> (http://bugs.winehq.org/attachment.cgi?id=26641)
Log from running Aztaka
When GetCharABCWidths is passed a HDC thats DC* has dc->gdiFont == null it
performs no calculation to alter the argument LPABC abc to reflect the real
widths of the characters. Presumably abc is populated by the average width of
the characters as can be gotten from GetTextMetricsW since text does show up at
all, though truncated.
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http://bugs.winehq.org/show_bug.cgi?id=32706
Bug #: 32706
Summary: No sound with foobar2000: Unknown error code
(0x80070057)
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)supradigital.org
Classification: Unclassified
After the wine upgrade to wine-1.5.21 I have exactly the problem described at
bug 23568 (which was that instead of sound one would get an error message)
None of the suggested method worked (changing windows version, deleting prefix,
re-installing foobar).
I made sure an output device is selected but for all devices but the null
device I get the elsewhere mentioned error message:
"Unrecoverable playback error: Unknown error code (0x80070057)"
I am using arch linux on a 64bit system with OSS as my output.
Sound does work in winecfg when pressing the Test button.
Maybe of importance: When I press play in foobar, I here a short "noise" in the
speakers.
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http://bugs.winehq.org/show_bug.cgi?id=32764
Bug #: 32764
Summary: STEP7_Lite_V30_incl_SP4 installation crashed
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fangendoucg(a)gmail.com
Classification: Unclassified
Created attachment 43252
--> http://bugs.winehq.org/attachment.cgi?id=43252
screenshot
free download from:
https://a248.e.akamai.net/cache.automation.siemens.com/dnl/DQ/DQzMjkzAAAA_3…
Automatically installed Mono and Gecko while first running winecfg.
cd to STEP7_Lite_V30_incl_SP4 folder then run it :
$ wine Setup.exe
everything went normally until "Siemens Automation License Manager Setup", the
process crashed with a dialogbox showed like the attachment.
and closing it wouldn't affect the next.
I've tried in wine 1.5.21 & 1.4 too.
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http://bugs.winehq.org/show_bug.cgi?id=4836
Dmitry Timoshkov <dmitry(a)baikal.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wineps.drv |-unknown
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