http://bugs.winehq.org/show_bug.cgi?id=17812
Summary: Enemy Territory: Quake Wars EditWorld: Freezes on
startup
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
URL: http://www.splashdamage.com/node/229
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: weblionx(a)gmail.com
Created an attachment (id=20057)
--> (http://bugs.winehq.org/attachment.cgi?id=20057)
Console log
Open the SDK Launcher (wine sdklauncher.exe)
Set paths to appropriate directories
Choose mod for development
Select "editWorld" from the tools list
Click on "Launch SDK"
editWorld launches, the splash screen show, the individual windows open behind
it, then the program freezes. It repeats "
err:ntdll:RtlpWaitForCriticalSection section 0xa03444 "?" wait timed out in
thread 001f, blocked by 002c, retrying (60 sec)
" until it is terminated.
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http://bugs.winehq.org/show_bug.cgi?id=12294
Summary: Warhammer 40K: dark crusade - Lag when not playing
Product: Wine
Version: 0.9.5.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: masterofnebulahfrost(a)hotmail.com
In the game, whenever there is a non-playing scene, the graphics lag terribly,
while the sound is ok. This can be seen almost everywhere, for example:
1) the intro
2) the intro to the single player campaign (which is done using the game
engine)
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http://bugs.winehq.org/show_bug.cgi?id=31631
Bug #: 31631
Summary: HaoZip 2.2 crashes in a 64-bit WINEPREFIX
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: http://storage2.dobreprogramy.pl/akcesoria/haozip_v2.2
.6302.multi_(dobreprogramy.pl).exe
OS/Version: Linux
Status: NEW
Keywords: download, source, win64
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 41597
--> http://bugs.winehq.org/attachment.cgi?id=41597
Wine 1.5.12 console output
HaoZip 2.2 crashes in a 64-bit WINEPREFIX.
Workaround is setting WINEARCH=win32
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http://bugs.winehq.org/show_bug.cgi?id=25376
Summary: Supreme Commander 2 requires d3dx9_36
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
The game complains about the following :
fixme:d3dx:ID3DXConstantTableImpl_SetVector (0x57c7040)->(0x21c260, 0x1,
0x1f7eec0): stub
fixme:d3dx:ID3DXConstantTableImpl_SetVector (0x57c7040)->(0x21c260, 0x1,
0x1f7eea8): stub
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x10077400, 4224, 0x1f7fa74):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
mscodescan does not reveal anything else.
winetricks d3dx9_36 is a workaround
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http://bugs.winehq.org/show_bug.cgi?id=28273
Summary: Unhandled page fault while installing some 64-bit
IE7/IE8 DLLs
Product: Wine
Version: 1.3.27
Platform: x86-64
URL: http://download.microsoft.com/download/7/5/4/754D6601-
662D-4E39-9788-6F90D8E5C097/IE8-WindowsServer2003-x64-
ENU.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=36225)
--> (http://bugs.winehq.org/attachment.cgi?id=36225)
Terminal output
Regsvr32.exe crashes with an unhandled page fault while trying to install some
of the 64-bit DLLs (browseui.dll, shdocvw.dll, urlmon.dll) installed by IE7 and
IE8 x64. The 32-bit versions can be installed without this problem. Minimal
steps to reproduce:
1. Change the reported Windows version to Windows 2003 in winecfg
2. Run the installer, and manually kill cmd.exe after a lot of
"err:setupapi:..." lines are printed in the terminal to work around bug 28213
3. Run wineboot
4. Run WINEDLLOVERRIDES=urlmon=n wine64 regsvr32 /i urlmon.dll
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http://bugs.winehq.org/show_bug.cgi?id=19242
Summary: Red Alert 3: Crash when loading new campaign
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: noah.mccalment(a)gmail.com
Created an attachment (id=22262)
--> (http://bugs.winehq.org/attachment.cgi?id=22262)
Results of regression test
Steps to reproduce: Install Red Alert 3 (I used Wine version 1.1.8 due to
unrelated issues). Load the application and do not apply any patches. Create
a new Soviet campaign and click through until the campaign loads. The program
will display the loading splash screen, the loading bar will fill to 97%, then
the application will crash before the user sees the map. Regression test
output is attached. I also note that some people have gotten it to work on
versions subsequent to 1.1.23, so there may be something system-specific.
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http://bugs.winehq.org/show_bug.cgi?id=30609
Bug #: 30609
Summary: I wanna be the Boshy: only smallest screen resolution
works
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fox6x6x6(a)gmail.com
Classification: Unclassified
Created attachment 40062
--> http://bugs.winehq.org/attachment.cgi?id=40062
Debugger output
When I select a resolution which is not the smallest some parts of the display
will be cut away. In the moment I change resolution the debugger shows a
wglSwapIntervalEXT fail.
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http://bugs.winehq.org/show_bug.cgi?id=29884
Bug #: 29884
Summary: plugplay.exe crashes on exit (Exception frame is not
in stack limits)
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcus(a)jet.franken.de
Classification: Unclassified
When I do:
(64bit Wine)
- start Wines notepad.exe
- type some characters
- exit the program, answer without saving
after notepad has finished, I get:
err:seh:call_stack_handlers invalid frame 2410f0 (0x142000-0x240000)
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
wine client error:13: write: Ungültiger Dateideskriptor
err:seh:call_stack_handlers invalid frame 2410f0 (0x142000-0x240000)
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
wine client error:13: write: Ungültiger Dateideskriptor
err:ntdll:RtlDeleteResource Deleting active MRSW lock (0x130b8), expect failure
The crash seems to happen in plugplay.exe.
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http://bugs.winehq.org/show_bug.cgi?id=15991
Summary: Road Wage demo crashes when starting a mission
Product: Wine
Version: 1.1.8
Platform: PC
URL: http://www.download.com/Road-Wage-2000-demo/3000-7519_4-
10243518.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17190)
--> (http://bugs.winehq.org/attachment.cgi?id=17190)
Road Wage backtrace
After starting the game and selecting the various requested game choices, when
trying to start a mission, the game ends up crashing. I possess:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 7800 GT/PCI/SSE2/3DNOW!
OpenGL version string: 2.1.2 NVIDIA 177.80
for my particular configuration.
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http://bugs.winehq.org/show_bug.cgi?id=30554
Bug #: 30554
Summary: Regression: Mass Effect 2 only renders a black screen
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
Classification: Unclassified
This weekend I installed ME2 since long time, and when ran with 1.5.2 found
that the game draws the screen as a black foreground, but it doesn't crashes,
as the cursor is correctly drawn and if I click in the right place the game
starts, as I can hear the character interacting, but still nothing is drawn.
Since it worked in the past under the same hardware (directx9c capable), I did
a regression test and the result are the following ones from Matteo Bruni:
6e6a917617ab79a309e123a0207995b574bc59ea
7254f5e661598a148dd61d008338fd69c49a7ebc
5f2c6b3c8289bb71ad3baf62c66b56b776adb671
8af1c6ee19200d572f9c0311efb1bc41717ff112
095a9a68937a04949a04d707f81fe7b3d75840b0
If I revert those, the problem dissapear even on the following wine versions
like 1.3.32/33, but on more recent ones the code changes too much and it fails
to compile.
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