http://bugs.winehq.org/show_bug.cgi?id=19028
Summary: Mac OSX: Use existing Pictures/ Music/ Videos/ etc.
directories
Product: Wine
Version: 1.1.23
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
winecfg on Mac OSX (10.5.6 and .7) does not link "My Videos" etc. to the
equivalent directories on the Mac. Everything is linked to $HOME (or was it
Desktop/?) instead. What a pity!
Mac OSX uses directories named Documents/, Pictures/, Videos/, Music/ -- even
in the German locale. The Finder GUI provides localized names. Unlike
XDG/Gnome there are no crazy hacks at session begin to rename directories based
on the session's locale.
I don't know how earlier releases of Mac OSX behave, i.e. whether these
directories have always been present. Does anyone have a reference?
I located the relevant places that would need a patch:
dlls/shell32/shellpath.c:_SHCreateSymbolicLinks
and possibly
dlls/shell32/xdg.c:XDG_UserDirLookup
However, some design issues are unclear to me:
- Where to add the Mac check?
- When to check for a folder named "My Documents" (MS-Windows non-localized
name in English locale), and when for "Documents" (MacOS constant name)?
- Use XDG on the Mac or not? (if linked in, e.g. possibly when compiled via
MacPorts, which pulls in a zillion libraries. Apple does not provide
libfreedesktop.)
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http://bugs.winehq.org/show_bug.cgi?id=24607
Summary: Google Chrome installer fails
Product: Wine
Version: 1.3.4
Platform: x86-64
URL: http://chrome.google.com
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 16453
First, workaround bug 16543 by running winetricks msxml3.
Then, it will download chrome and start the install. This fails, with:
[61:60:91699:FATAL:network_change_notifier_win.cc(36)] Check failed: ret ==
ERROR_IO_PENDING.
wine: Unhandled exception 0x80000003 at address 0x1cf97c3 (thread 003c),
starting debugger...
working around that with attachment 30775 then gives:
[1002/210718:ERROR:version.cc(41)] Invalid version string: .
[1002/210718:ERROR:version.cc(41)] Invalid version string: ..
[1002/210718:ERROR:move_tree_work_item.cc(47)] failed moving
C:\users\austin\Local Settings\Application
Data\Google\Chrome\Application\6.0.472.63 to
C:\users\austin\Temp\chrome_16106\ec99.tmp
[1002/210718:ERROR:work_item_list.cc(32)] list execution failed
[1002/210718:ERROR:install.cc(681)] Install failed, rolling back...
[1002/210718:ERROR:install.cc(683)] Rollback complete.
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http://bugs.winehq.org/show_bug.cgi?id=25730
Summary: xmlnode_get_nodeTypedValue need to handle node type
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: surfing86(a)live.it
Trying to launch World of Tanks Autoupdater WOTLauncher.exe
~/.wine/drive_c/World_of_Tanks_closed_Beta$ wine WOTLauncher.exe
fixme:msxml:xmlnode_get_nodeTypedValue need to handle node type 2
wine: Unhandled exception 0x40000015 at address 0x52c843 (thread 0009),
starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=30815
Bug #: 30815
Summary: Can't create winsock on Proteus ISIS for remote
controll through mplabX
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diecore64(a)gmail.com
Classification: Unclassified
On Proteus ISIS 7.10 as also older versions when i try to enable the remote
debug monitor from debug menu to make a tcp listening connection so i can
remote control the ISIS through mplabX it shows this on the terminal:
fixme:winsock:convert_socktype_w2u unhandled Windows socket type 0
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http://bugs.winehq.org/show_bug.cgi?id=31545
Bug #: 31545
Summary: Mouse cursor behaves as if it is drunk
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mondane.woodworker(a)gmail.com
Classification: Unclassified
Found while playing Lemmings Revolution; the game starts but when you start
moving the mouse, it doesn't listen to what you want it to do.
See the movie attached: drunk-cursor.ogv.
In the movie, I'm trying to start a new game and when I finally was able to get
to the button, I'm trying to select a level (which fails).
Also attached, is all output while starting the game, moving around in the main
menu and exiting.
NB The crash on exit is already reported, see
http://bugs.winehq.org/show_bug.cgi?id=20584 .
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http://bugs.winehq.org/show_bug.cgi?id=29315
Bug #: 29315
Summary: World of Warcraft (WoW) Launcher.exe does not run
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sacarasc(a)gmail.com
Classification: Unclassified
Created attachment 37914
--> http://bugs.winehq.org/attachment.cgi?id=37914
Launcher.exe output
Installing World of Warcraft fresh.
Following various people's help around the Internet, I was able to get
Launcher.exe to run for a little while, then it crashed again changing game
availability status.
Now when I run `wine Launcher.exe` or start it using a launcher, it doesn't run
and I get the messages in the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=32567
Bug #: 32567
Summary: Crysis Wreckage (Wars mod?) doesn't start without
MS-vcrun2005
Product: Wine
Version: 1.5.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderstormpolska(a)o2.pl
Classification: Unclassified
Created attachment 42980
--> http://bugs.winehq.org/attachment.cgi?id=42980
Crysis Wreckage Log
Hello!
The problem is with Standalone Mod - Crysis Wreckage - It's free so somebody
can test it.
The problem is when you haven't vcrun2005 from Microsoft, so I set severity as
trival.
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http://bugs.winehq.org/show_bug.cgi?id=26297
Summary: Suddenly no sound, loose of sound in wine
Product: Wine
Version: 1.1.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Hello,
I have a very annoying bug: when I play, whatever the game or other app, after
a moment, there is no more sound and I have to restart the app...
I'm using wine on Ubuntu (Pulseaudio).
Thanks for your help.
LGDN
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http://bugs.winehq.org/show_bug.cgi?id=13901
Summary: Some buttons are hidden by a strange coloured band
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.talken(a)telia.com
Created an attachment (id=13995)
--> (http://bugs.winehq.org/attachment.cgi?id=13995)
Compressed file with two screen shots
I have some Windows programs, with windows like WINDOSXP.JPG. (See compressed
attachment.) When I run them with wine they look like LINUX.JPG. The program
works just fine, but as can be seen there are two new features in the Linux
screens:
green and red backgrounds pop up and the green one hides some of the buttons.
It is possible to find the buttons above only above the right part, but you
must be very careful with the mouse. The programs come with a large database,
so they are hard to submit. If I by some means can provide a trace and or debug
information I will do so.
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http://bugs.winehq.org/show_bug.cgi?id=26252
Summary: Falcon 4.0 Allied Force and FreeFalcon 5.0 do not
detect hardware rendering devices
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: victhor.foster(a)gmail.com
Created an attachment (id=33456)
--> (http://bugs.winehq.org/attachment.cgi?id=33456)
FF5 crash log
Falcon 4.0 Allied Force and FreeFalcon 5.0 do not detect hardware rendering
devices, instead only using "DirectDraw" software rendering mode. While this is
only a nuisance in AF(low FPS), FF5 crashes without a hardware rendering device
present, as soon as you start a flying session.
I don't remember if the original Falcon 4.0 has a similar issue, but it should
be less of a problem there as it supports Glide and you can use a Glide wrapper
to get hardware rendering(it detected a Glide wrapper as a valid Glide device
for me).
I don't know if there are any other logs to be attached, so I only attached the
FF5.0 crash log.
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