http://bugs.winehq.org/show_bug.cgi?id=16232
Summary: YVD 9.0 Final stops responding after an partially-
undetermined amount of time
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thundernyannyan(a)hotmail.com
It's difficult to explain, but basically after certain events occur while using
this program, a weird graphical glitch may occur for about half a second, and
then YVD will stop responding completely. It's not exactly frozen, because
frozen programs will turn grey, but it doesn't respond to any sort of mouse
click, button press, or any other form of input. The process for YVD is listed
as Sleeping when I check it in the System Monitor, and the only way to close
YVD when this happens is to use End Process.
The only "certain event" that I've been able to determine so far is continuing
to use the program after dueling the same person three times, using the "Soft"
Reset command under the File menu on the duel screen in between each duel. If
you continue to use YVD by using "Soft" Reset or Reset Game (also under the
File menu), YVD will stop responding after some random period of time passes,
although it has always never been under 5 minutes for me so far.
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http://bugs.winehq.org/show_bug.cgi?id=24651
Summary: Automap: Is not determined by the midi-controller
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lenin(a)1nsk.ru
Created an attachment (id=31159)
--> (http://bugs.winehq.org/attachment.cgi?id=31159)
lsusb output
When connecting a MIDI controller Novation Nocturn Keyboard 25, a program it
does not define. ("No devices connected")
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http://bugs.winehq.org/show_bug.cgi?id=21053
Summary: Problem with XML HTTP 4.0 in msxml4
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spaschukat(a)users.sourceforge.net
Created an attachment (id=25248)
--> (http://bugs.winehq.org/attachment.cgi?id=25248)
+ole output of application
Error in an application that can't use the MSXML2::XMLHTTP40 instance:
err:ole:StdMarshalImpl_UnmarshalInterface Apartment not initialized
err:ole:CoUnmarshalInterface IMarshal::UnmarshalInterface failed, 0x800401f0
err:ole:create_server class {88d969c5-f192-11d4-a65f-0040963251e5} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {88d969c5-f192-11d4-a65f-0040963251e5}
could be created for context 0x17
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http://bugs.winehq.org/show_bug.cgi?id=12688
Summary: Cannot run VisiLogic software - Actbar3.ocx error
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maciej.grela(a)gmail.com
Hi
I was trying to run the VisiLogic 6.0.1.3 PLC engineering software on my Gentoo
box (Wine version as above). After solving some issues with missing msado dlls
I`m stuck on the following error message box:
Run-time error '372':
Failed to load control 'ActiveBar3' from Actbar3.ocx Your version of
Actbar3.ocx may be outdated. Make sure you are using the version of the control
that was provided with your application.
-----------
The file Actbar3.ocx exists in Windows/system32 and is installed by the
program. The VisiLogic software can be downloaded from the vendor site:
http://www.unitronics.com/Content.aspx?Page=Downloads
Did someone encounter a similar problem ?
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http://bugs.winehq.org/show_bug.cgi?id=29632
Bug #: 29632
Summary: Cannot load xls, csv, or other data files in AMOS
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: byrnes(a)nceas.ucsb.edu
Classification: Unclassified
I am attempting to run the AMOS software for Structural Equation Modeling via
wine. See http://amosdevelopment.com/download/ for a download of the free
student version. I installed wsh56 in order to get it to run. While it can
load its native data format (SPSS). When I attempt to load a data file after
running AmosGraphicsCLI.exe, go to the data dialogue, and attempt to load a
csv, xls, or other file type I get the error that it cannot be opened for
reading. I am submitting a log file of the session. I believe the error is
somewhere in the
err:ole:marshal_object object doesn't expose interface
{7fd52380-4e07-101b-ae2d-08002b2ec713}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
err:ole:marshal_object object doesn't expose interface
{37d84f60-42cb-11ce-8135-00aa004bb851}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
[jearbear@Fika ~/.wine/drive_c/Program Files/AMOS 5]#
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
portion.
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http://bugs.winehq.org/show_bug.cgi?id=19881
Summary: Network connectivity for the SIP client smartvoip not
possible, freezes
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anzil1312(a)gmail.com
Network connectivity for the SIP client smartvoip not possible, freezes. No
voice testing hence carried out.
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http://bugs.winehq.org/show_bug.cgi?id=29596
Bug #: 29596
Summary: Baldur's Gate black fullscreen
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john015(a)libero.it
Classification: Unclassified
If I switch to fullscreen mode, either with Ctrl+Enter or via in-game
configuration, the video goes completely black but the game continues in
background.
Wine says:
fixme:win:EnumDisplayDevicesW ((null),0,0x329838,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x3299b8,0x00000000), stub!
whenever I change the video mode.
Baldur's Gate version: 1.1.4315
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http://bugs.winehq.org/show_bug.cgi?id=25021
Summary: Where's Waldo The Fantastic Journey Demo - Sound
Stutters and Game won't launch past Storyboard
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
When launching the game, sound stutters and seems to affect the performance of
the game. Am able to install the game (winetricks ie6 needed), then I can start
the game, create a profile, watch the storyboards, then the game hangs at the
loading of gameplay screen, and sound stutters the whole way through.
I think this game may be playable if the the proper workarounds can be found.
See attachement for module debug log.
Note: the trial expires after 1 hour.
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http://bugs.winehq.org/show_bug.cgi?id=26343
Summary: War Sector complains about the lack of memory or disk
space
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamefront.com/files/War_Sectorzip/;6785821;
;/fileinfo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
War Sector complains during initialization in the compiling, At one time I got
past the error message but that was by accident and cannot be repeated.
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http://bugs.winehq.org/show_bug.cgi?id=28108
Summary: urlmon: url.ok occasional test failure: unexpected
call OnProgress_SENDINGREQUEST
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
About one in 15 runs of urlmon's url test failed here with
url.c:1631: Test failed: unexpected call OnProgress_SENDINGREQUEST
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http://bugs.winehq.org/show_bug.cgi?id=24622
Summary: SolidWorks toolbox browser plug-in fails to register
inside SolidWorks
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Toolbox Browser is SolidWorks part library plug-in. It is a .net30 (WPF)
application.
It can be activated when dotnet30 and many other winetricks are installed (see
http://appdb.winehq.org/objectManager.php?sClass=version&iId=21382)
Standalone application SolidWorks/SldToolBoxConfigure.exe runs and allows part
databases to be configured, but when launched from SolidWorks, it crashes most
of the time ( see attached log ), and almost never allows part browsing and
insertion into assemblies.
Looks like some interfaces are not properly registered...
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http://bugs.winehq.org/show_bug.cgi?id=28622
Bug #: 28622
Summary: alsa under pulseaudio no longer produce sound.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gilboad(a)gmail.com
Classification: Unclassified
Created attachment 36780
--> http://bugs.winehq.org/attachment.cgi?id=36780
WINEDEBUG=+tid,+mmdevapi,+winmm,+dsound,+oss,+alsa,+coreaudio wine vlc.exe
Since the introduction of the new mmdevapi layer, wine / Fedora 15/x86_64 no
longer reliably produces sound.
winecfg sound test does produce badly distorted sound, but that's vlc under a
newly created prefix produces a single note and then dies.
Generate configuration.
Fedora 15, x86_64 running on dual Xeon workstation w/ SB Audigy 2SZ card.
wine 1.3.29 from updates-testing.
- Gilboa
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http://bugs.winehq.org/show_bug.cgi?id=31374
Bug #: 31374
Summary: Steam text invisible with dwrite.dll enabled
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Classification: Unclassified
Bug 31320 fixed Steam crashing with dwrite.dll enabled, which was fixed by:
http://source.winehq.org/git/wine.git/commitdiff/7ef5661d546df99a26b639daf4…
Now Steam starts with dwrite.dll, but all the text is invisible. Disabling
write.dll fixes the problem.
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http://bugs.winehq.org/show_bug.cgi?id=27895
Summary: Audio problems in winecfg and Anarchy Online
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: melirizarry(a)gmail.com
After upgrading from 1.3.24 audio stopped working in Anarchy Online.
Went through winecfg to change settings and winecfg locks up after pressing
"Test Sound" button. Had to kill from console.
Notice this happening last week (7/20/11) when building from git after applying
the mouse move patch 33905 and figured it was my system so I did not look into
it further at that time.
Running Linux Mint 11 64 bit.
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http://bugs.winehq.org/show_bug.cgi?id=28989
Bug #: 28989
Summary: Wine Bugzilla: Stale glibc timezone defs results in
Europe/Moscow timezone to use daylight saving time
which had been deprecated in Russia since 2011
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
Classification: Unclassified
Pretty much the SUBJ.
In case I set in Bugzilla preferences to display times in Europe/Moscow
timezone for all date past the 30th of October, 2010 I've got incorrectly
displayed time value - one hour less than it actually is. Updating glibc
timezone defs on the server which hosts Bugzilla should fix the problem.
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http://bugs.winehq.org/show_bug.cgi?id=31034
Bug #: 31034
Summary: RockMelt browser not usable
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: computergeoffrey(a)zoho.com
Classification: Unclassified
Created attachment 40743
--> http://bugs.winehq.org/attachment.cgi?id=40743
Border and loading problem
RockMelt, a web browser for Windows based on Chromium, is not usable with Wine.
The problems:
* online (official) installer doesn't work (offline installer @
http://www.techmailers.in/2012/03/rockmelt-browser-full-version-offline.html
does)
* the intro window doesn't load
* if you click the intro window away, you can't browse websites
* you can't maximise properly to your whole screen - borders are drawn wrongly
Please see attachment. It's possible issue 1, 2 and 3 are related.
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http://bugs.winehq.org/show_bug.cgi?id=17931
Summary: Prince of Persia: Warrior Within application ends on
settings change
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Whenever i change some settings in prince of persia and then say game to save
em, it will pop dialog box to inform me that game crashed and to consult
readme.txt for tech support.
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http://bugs.winehq.org/show_bug.cgi?id=11118
Summary: client side validation for Wine bug reports
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: jeffzaroyko(a)gmail.com
Every now and then some bug reporters report a Wine bug that omits basic
information such as the version of wine being used, instead it is set to
unspecified.
It could be useful to remind people who try to submit the form with the version
set to unspecified by issuing an one time alert that they should set the value
to their current wine version.
A similar thing could be done for the URL field where people could be reminded
to link to a download of the affected application.
I acknowledge that there are other bugs where 'unspecified' may make sense, but
they are not as frequent so the impact should be low.
If the length of the input in the Description box can be taken with JavaScript,
perhaps that could be checked against a commonly large length where people have
pasted logs and a warning issued also.
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http://bugs.winehq.org/show_bug.cgi?id=14896
Summary: GTA: San Andreas - Ambient Sounds are too quiet (EAX)
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ch.nolte(a)noltec.org
In GTA San Andreas which uses EAX the ambient sound (e.g. from cars etc.) is
too quiet in respect to other sounds in the game (e.g. dialog in cut-scenes).
GTASA has no option to disable EAX.
This problem can be solved for this game, when the "normal" processing mode
within dsound.dll is disabled. This can only be done via code (patch is going
to be attached). This is only a workaround which disables dsound3d completely.
I suppose that there are problems in the distance calculation algorithm in
dsound/sound3d.c and possibly in combination with apps using EAX.
BTW: Replacing eax.dll with other dlls from the web does not work. Also, please
see the comments in appdb:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3780
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http://bugs.winehq.org/show_bug.cgi?id=17814
Summary: HLMV from Source SDK crashes while starting
Product: Wine
Version: 1.1.17
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Created an attachment (id=20058)
--> (http://bugs.winehq.org/attachment.cgi?id=20058)
backtrace
To reproduce, open Steam, click Tools on the View menu, install the Source SDK,
launch the Source SDK, launch the Model Viewer. It appears for a moment but
then crashes.
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http://bugs.winehq.org/show_bug.cgi?id=31817
Bug #: 31817
Summary: RTXShlMenu.dll from RTX 2010 fail to register
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
wine-1.5.13-431-ga6adbf5
Download: http://c.uzzf.com//cl/rtxclient2010_ins.zip
1. winetricks vcrun6sp6
(workaround bug 27109 and bug 657)
2. install RTX
$ wine rtxclient2010formal.exe
while installing, a popup menu says RTXShlMenu.dll fail to register.
Full log:
---
fixme:advpack:write_predefined_strings SYS_MOD_PATH needs more work
Failed to register DLL C:\Program Files\Tencent\RTXC\RTXShlMenu.dll
fixme:atl:AtlModuleInit SEMI-STUB (0x3eb418 0x3ea2e8 0x3c0000)
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
err:ole:CoRevokeClassObject COM was not initialized
---
After installing, we can reproduce the failure by:
$ cd ~/.wine/drive_c/Program\ Files/Tencent/RTXC/
$ regsvr32 RTXShlMenu.dll
Failed to register DLL RTXShlMenu.dll
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http://bugs.winehq.org/show_bug.cgi?id=32383
Bug #: 32383
Summary: Configure script can't find 32-bit freetype libraries
on 64-bit debian squeeze
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
Classification: Unclassified
Repro:
1. Use latest 64-bit debian testing (codenamed squeeze atm). This is important,
as recently they got rid of ia32 libs in favor of multiarch
2. Install all dependencies required to build wine (i386 arch), including
libfreetype6-dev:i386
3. Run ./configure script from wine's sources
Result:
checking for -lfreetype... libfreetype.so.6
checking for ft2build.h... no
checking for freetype/freetype.h... no
checking for freetype/ftglyph.h... no
checking for freetype/fttypes.h... no
checking for freetype/tttables.h... no
checking for freetype/ftsnames.h... no
checking for freetype/ttnameid.h... no
checking for freetype/ftoutln.h... no
checking for freetype/ftwinfnt.h... no
checking for freetype/ftmodapi.h... no
checking for freetype/ftlcdfil.h... no
checking for FT_TrueTypeEngineType... no
configure: error: FreeType 32-bit development files not found. Fonts will not
be built.
Use the --without-freetype option if you really want this.
Expected:
Freetype libs detected and used to build wine
Notes:
I use wine with few patches, and now i'm forced to use multiarch, so this bug
is really dealbreaker for me.
Few months ago, i tried to get rid of ia32* and lib32* packages on my system
and use purely multiarch environment. I failed exactly on this step (after
successfully overcoming few lesser difficulties with dependencies of other
required packages). IIRC it's related to peculiar system used to
detect/configure freetype via some binary. I tried to work it around by
modifying autoconfig/config files, but it didn't work in any case. I don't
remember exact data on it, will try this weekend and post it here.
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http://bugs.winehq.org/show_bug.cgi?id=33438
Bug #: 33438
Summary: error using wine explorer when wine is in win98 mode
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevinbanjo(a)gmail.com
Classification: Unclassified
All I did is install wine, configure it to win98 mode, bring up explorer, click
on my computer, then C drive and it gave me the attached message.
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http://bugs.winehq.org/show_bug.cgi?id=32655
Bug #: 32655
Summary: Miro Setup does not go beyong "initializing..." phase
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fast.rizwaan(a)gmail.com
Classification: Unclassified
http://www.getmiro.com/download/all/
miro_setup.exe installer stays at "initializing..." only; installer does not
complete the installation.
thanks.
WINEARCH=win32
fedora 18 x86_64
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http://bugs.winehq.org/show_bug.cgi?id=19041
Summary: Winner database client does not work under Wine.
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://baza-winner.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Winner is the most widespread database on real estate market in Russia. It has
a free downloadable client, but it works only under Windows. The client may be
downloaded using this direct link: http://baza-winner.ru/dist/winner5-setup.exe
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http://bugs.winehq.org/show_bug.cgi?id=18964
Summary: BioEdit: Minimized windows icons become garbaged
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
Minimizing sequence windows inside main program window leave garbaged icons
upon the bottom line making hard to rise them back, specially when more than
one window is minimized. Also the icons cannot be double-clicked having to use
the contextual menu.
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http://bugs.winehq.org/show_bug.cgi?id=23377
Summary: Buried in Time demo does not start
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://www.bigfishgames.com/download-games/8245/buried
-in-time/download.html?channel=affiliates&identifier=a
f9c1234b0c4
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
This requires winetricks ie6 to work around bug 14343.
Nothing visible happens when the Buried in Time demo is started. Two
BuriedInTime.exe processes and one Unpack.exe process is created, and between
them they use 100% of 1 CPU.
Oddly, running Unpack.exe manually from the program directory seems to work
properly, and once it is run the game starts. Apparently, there's a problem
with the way the game invokes this program.
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http://bugs.winehq.org/show_bug.cgi?id=31862
Bug #: 31862
Summary: "The Network" demo fails to start without native d3dx9
Product: Wine
Version: 1.5.14
Platform: x86
URL: http://www.aquafoxstudio.com/network_installer_demo.ms
i
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 41928
--> http://bugs.winehq.org/attachment.cgi?id=41928
console log
The console output has some d3dx9 fixme's, but it's not obvious to me which is
important. Native d3dx9 works around the crash and allows the program to start.
The crash is in heap code (the application has its own crash handler that
prevents a backtrace except when run in winedbg). Setting WINEDEBUG=warn+heap
changes it to a page fault from the program accessing 0xfeeefee8.
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http://bugs.winehq.org/show_bug.cgi?id=16698
Summary: Sandboxie fails on installation
Product: Wine
Version: 1.1.11
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
I tried to install Sandboxie http://www.sandboxie.com/SandboxieInstall.exe
program on wine 1.1.11 and got this error message: RegOpenKeyEx (SystemKey):
File not found (2). Look the screenshot attached.
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http://bugs.winehq.org/show_bug.cgi?id=31647
Bug #: 31647
Summary: Draytek Syslog crashes when clicking on search button
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: ftp://ftp.draytek.com/tools/Syslog%20Tools/V4.2.0/Sysl
og%20V4.2.0.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 41608
--> http://bugs.winehq.org/attachment.cgi?id=41608
wine-1.5.12-157-gbdf9a9f console output
Draytek Syslog reports a Vis C++ error when clicking on the search button.
Tried vcrun6 and vcrun2010 but they made no difference. (winetricks vcrun2003
vcrun2005 are both broken)
Tried "winetricks jet40" but this causes an unhandled exception. Winetricks
reports an error during install too so that might be broken.
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http://bugs.winehq.org/show_bug.cgi?id=29595
Bug #: 29595
Summary: Microsoft Software Jukebox thinks IE not installed,
missing registry key
Product: Wine
Version: 1.3.36
Platform: x86-64
URL: http://www.megaupload.com/?d=3YZOM70E
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
This bug applies to Microsoft Software Jukebox, a DVD-ROM containing several
games which can be unlocked after payment.
Jukebox.exe runs when you insert the disc. With Wine however, Jukebox.exe just
shows a message box:
Microsoft Internet Explorer 5.0 or later is required to run the Jukebox.
Retrying after doing "winetricks ie6" didn't improve things.
I got a WINEDEBUG=+all trace, and the part before the message box showed this:
4.207:0009:Call advapi32.RegOpenKeyA(80000002,0040e604
"Software\\Classes\\Applications\\iexplore.exe\\shell\\open\\command",0033faf8)
ret=0040237d
4.207:0009:trace:reg:NtOpenKey
(0x2c,L"Software\\Classes\\Applications\\iexplore.exe\\shell\\open\\command",2000000,0x33faf8)
0009: open_key( parent=002c, access=02000000, attributes=00000000,
name=L"Software\\Classes\\Applications\\iexplore.exe\\shell\\open\\command" )
0009: open_key() = OBJECT_NAME_NOT_FOUND { hkey=0000 }
In Windows 2000 with IE 6.0SP1, that registry key does exist; RegEdit reports:
Value name: (Default)
Value data: "C:\Program Files\Internet Explorer\iexplore.exe" %1
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http://bugs.winehq.org/show_bug.cgi?id=18061
Summary: Unity Indie Trial Editor window contents not drawn
Product: Wine
Version: 1.1.19
Platform: Other
URL: http://unity3d.com/unity/download
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Created an attachment (id=20461)
--> (http://bugs.winehq.org/attachment.cgi?id=20461)
terminal output
following on from bug 18059
Install the application, wmp9, attempt to start it, click Try, the IDE opens
but the window contents are not drawn. Output attached.
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http://bugs.winehq.org/show_bug.cgi?id=21333
Summary: Orbiter crashes with page fault on read access to
0x03320000 in 32-bit code (0x7cf31860).
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://www.orbitersim.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
Created an attachment (id=25680)
--> (http://bugs.winehq.org/attachment.cgi?id=25680)
"bt all" backtrace.
When I start wine as follows I got a "page fault on read access" message in
under-laying terminal window:
======================================================================
quix0r@quix0r:~/.wine/drive_c/Games/Orbiter$ winedbg orbiter 2>debug.log
WineDbg starting on pid 001f
start_process () at /home/quix0r/git/wine-git/dlls/kernel32/process.c:1037
0x7ee4892f start_process+0x4f
[/home/quix0r/git/wine-git/dlls/kernel32/process.c:1037] in kernel32: movl
%esi,0x0(%esp)
1037 return entry( peb );
Wine-dbg>cont
First chance exception: page fault on read access to 0x03320000 in 32-bit code
(0x7d4d9860).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7d4d9860 ESP:00a9df28 EBP:00001000 EFLAGS:00010212( R- -- I -A- - )
EAX:00000008 EBX:00000002 ECX:7c062008 EDX:03320000
ESI:03320000 EDI:7c062008
Stack dump:
0x00a9df28: 7c062008 00000008 00000000 00000008
0x00a9df38: 00001000 00000000 00000001 00000001
0x00a9df48: 00000001 00000300 03320000 7d4d99f8
0x00a9df58: 7c062008 03320000 00001000 00000002
0x00a9df68: 00f81b00 7d4bc480 00000001 7cc6b87e
0x00a9df78: 7c062008 03320000 00001000 00f81b00
Backtrace:
0x7d4d9860: movl 0x0(%edx),%eax
======================================================================
Attached is the "bt all" backtrace. Now comes something wired:
Once I quit the wine debugger console and entered the same (!) command, entered
"cont" like above again, the program launches... :/
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http://bugs.winehq.org/show_bug.cgi?id=15440
Summary: Nikon PictureProject: page fault on read access to
0x00000000 in 32-bit code (0x7c19463d)
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcandre.lureau(a)gmail.com
Created an attachment (id=16310)
--> (http://bugs.winehq.org/attachment.cgi?id=16310)
WINEDEBUG=+trace1,+trace2,-trace3 wine ./NkbPProj.exe &> /tmp/output.txt (as
explained in wiki)
I managed to install PictureProject with wine 1.0 (debian unstable).
When running NkbPProj.exe, however, it report a page fault.
I compiled the git version, and I have still a similar issue.
log attached
thanks
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http://bugs.winehq.org/show_bug.cgi?id=26062
Summary: "Abashera revamped" fails to run
Product: Wine
Version: 1.3.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
During installation you can see
err:ole:CoCreateInstance apartment not initialised
While running you can see
err:ole:CoGetClassObject class {22d6f312-b0f6-11d0-94ab-0080c74c7e95} not
registered
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http://bugs.winehq.org/show_bug.cgi?id=22922
Summary: Black and White 2 1.2 slow on WINE, gives GL errors
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cookiecaper(a)gmail.com
Getting ~10 FPS on Black and White 2 with GL error "err:d3d:state_pscale
>>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c /
1511" continually spammed into the console.
Using Wine 1.2-rc2, nvidia 195.36.15, B&W 2 1.2, and GeForce 6150SE.
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http://bugs.winehq.org/show_bug.cgi?id=20480
Summary: Soldier of Fortune II Multiplayer Main Menu won't show
up
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atiitto(a)luukku.com
This problem was already corrected probably in Wine version 1.0.1 according to
Roland Haeder. It has been around at least in 1.1.31 and 1.1.32.
When launching Sof2mp.exe, "Loading..."-text appears normally, but when
entering the menu, text flashes once, but won't go away. Menu is still working:
music is hearable, mouse movements can be heard, etc.
What has been tested:
- Using a Virtual Desktop. (Has worked earlier (1.0.1 case).)
Thought of a possible temporary workaround:
- Playing the intro movies before the menu (if possible). In single player
mode, menus do work, though disabling the movies haven't been tested yet.
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http://bugs.winehq.org/show_bug.cgi?id=9919
Summary: Microsoft Access Snapshot Viewer 10.0 install fails
Product: Wine
Version: 0.9.46.
Platform: Other
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=B73DF33F-6D74-423D-8274-8B7E6313EDFB&displaylang=en
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
md5sum: 2aec4a3c7a1c928deeb7d1e9b8779bb2 snpvw.exe
The installer aborts with "A setup initialization file has been corrupted."
The installer seems to be a win16 app.
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http://bugs.winehq.org/show_bug.cgi?id=15866
Summary: MechCommander 2: DSERR_CONTROLUNAVAIL errors
Product: Wine
Version: 1.0.1
Platform: PC
URL: http://www.mechcommander.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: georg298(a)gmx.de
Starting the game with
WINEDLLOVERRIDES="dpnet=n" wine MC2Rel.exe -window /gosnoblade /gosusehw
it will display many
FAILED (0x8878001e - DSERR_CONTROLUNAVAIL) - SetPan(0x8fa89a0: 0)
errors. These errors occur each time a sound notification or similar (e.g.
hovering the mouse over a button in the menu or firing a weapon inside the
game) is played.
The reason is the function
IDirectSoundBufferImpl_SetPan
inside buffer.c from dsound dll.
The following code is the reason:
/* You cannot use both pan and 3D controls */
if (!(This->dsbd.dwFlags & DSBCAPS_CTRLPAN) ||
(This->dsbd.dwFlags & DSBCAPS_CTRL3D)) {
WARN("control unavailable\n");
return DSERR_CONTROLUNAVAIL;
}
Is the logic here correct?
Shouldn't "if(!A || B)" really be if(!(A || B)) ?
However the comment "You cannot use both pan and 3D controls" doesn't make any
sense in both cases, I think.
If I change it accordingly, it will work (not display these errors any more):
/* You cannot use both pan and 3D controls */
if (!((This->dsbd.dwFlags & DSBCAPS_CTRLPAN) ||
(This->dsbd.dwFlags & DSBCAPS_CTRL3D))) {
WARN("control unavailable\n");
return DSERR_CONTROLUNAVAIL;
}
Changing it according to the comment to if(A && B) doesn't work.
I hope I provided enough information. I don't really know what I did there.
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http://bugs.winehq.org/show_bug.cgi?id=24388
Summary: Exposure crashes while creating exposure image
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://www.nimisis.com/projects/exposure.php
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
this handy little app creates an image out of a webcamcapture or avi-file, as
if you would take a picture with a camera with a long shuttertime.
Steps to reproduce: i did:
1.winetricks allcodecs
2.Run exposure, and choose "From AVI --> Browse"
3. Select an AVI-file , then do "Load from AVI"
It crashes right away; with native avifil32 the crash is gone. There is no
avifil32 component in bugzilla. I'll attach a +relay,tid,+seh log
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http://bugs.winehq.org/show_bug.cgi?id=27165
Summary: ffdshow A/V config tool: drop-down list doesn't appear
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://sourceforge.net/projects/ffdshow-tryout/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
In ffdshow's audio/video configuration window you can choose which decoder you
want to use for different A/V formats.
A drop-down menu should appear automatically when you select a decoder for the
desired format.
The menu doesn't appear in current Wine.
Actually, there is a way to make the menu appear: press and hold left mouse
button on the selected field (under Decoder tab). While LMB is still pressed,
move the mouse up or down by a couple of pixels.
Workaround: native comctl32.
This 'feature' worked correctly in Wine-1.1.2:
098dc7b3302f39c5500d644615a6f4c37d328ce0 is the first bad commit
commit 098dc7b3302f39c5500d644615a6f4c37d328ce0
Author: Lei Zhang <thestig(a)google.com>
Date: Mon Aug 18 16:05:27 2008 -0700
comctl32: Set listview focus on WM_LBUTTONUP instead of WM_LBUTTONDOWN.
:040000 040000 ab9cd9294cee7fd398296c68872b1661d28953c2
e40db8f62a0588aac662bc68d5f6b1aafe86e42e M dlls
To reproduce the issue in the application:
1) Install the app as usual: at the end of installation choose the option to
run the config tool automatically.
2) Under the Decoder tab select a field (containing either disabled or
libavcodec) >> the drop-down list doesn't appear.
The config tool can also be launched by:
wine rundll32.exe ffdshow.ax configure
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http://bugs.winehq.org/show_bug.cgi?id=9491
Summary: CListCtrl:GetSubItemRect doesn't work for the label row
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bgp(a)cs.elte.hu
When I call CListCtrl::GetSubItemRect with m_item = -1, it supposed to handle
the label row. It works in windows. Under wine, it doesn't work, ref will
contain garbage.
res = CListCtrl::GetSubItemRect(m_item,m_subitem,LVIR_BOUNDS,ref);
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http://bugs.winehq.org/show_bug.cgi?id=15083
Summary: ReadConsoleInputW() returns wrong values for CTRL+SPACE
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dg(a)cowlark.com
On the Windows console, if I use ReadConsoleInputW() to read user input and the
user types CTRL+SPACE, wine returns wVirtualKeyCode=VK_SPACE, UnicodeChar=0
where Windows XP returns wVirtualKeyCode=VK_SPACE, UnicodeChar=32.
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http://bugs.winehq.org/show_bug.cgi?id=32621
Bug #: 32621
Summary: Mouse pointer jumps on opening/closing WinUAE settings
window
Product: Wine
Version: 1.5.20
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2510.exe
OS/Version: Windows
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Testing with wine-1.5.20-22-ga701528 on Lubuntu 11.10 x86-64.
There is an issue with bogus mouse movement which shows up with the WinUAE
Amiga emulator. This seems to be a regression somewhere between
wine-1.5.17-252-g8ba4c31 and wine-1.5.17-270-ga0f039a.
WinUAE captures the mouse when emulation is running. The Windows mouse pointer
is made invisible and mouse movement is passed through to the emulated machine.
With emulation running, press F12 to open the settings window, and click the
Cancel to close it. The mouse pointer of the emulated machine jumps to a new
position when the settings window closes. It's as if Wine has queued up mouse
movement between your pressing F12 and clicking Cancel.
To reproduce:
- Download and run the WinUAE installer. Run WinUAE.
- Optional: When the settings window opens, click CPU and FPU in the tree-view
then select Fastest possible under CPU Emulation Speed.
- Click Start. After a few seconds you should see something in the emulation
window and there is a red mouse pointer which you can move. Move it around a
bit.
- Noting where the red mouse pointer is, press F12 to open the settings window.
- Click Cancel to close the settings window. The red mouse pointer jumps in
position. The difference between new and old positions may be related to the
amount you moved the Windows mouse pointer in order to click Cancel.
I ran a regression test but it wasn't entirely successful.
wine-1.5.17-252-g8ba4c31 GOOD
wine-1.5.17-270-ga0f039a BAD
In between those two commits, running WinUAE did not allow the emulation window
to be activated. Keyboard input went to the terminal window instead.
The last commit for wine-1.5.17-253-g841214d was:
user32: Don't check for driver events before normal messages in PeekMessage.
author: Alexandre Julliard <julliard(a)winehq.org>
Wed, 21 Nov 2012 18:20:27 +0000 (19:20 +0100)
commit: 841214ddb4d4dc620e6b51dfe6655b585d423edc
The last commit for wine-1.5.17-270-ga0f039a (which presumably fixed the
can't-activate-window issue) was:
user32: Fix the wait event mask in PeekMessage.
author Alexandre Julliard <julliard(a)winehq.org>
Thu, 22 Nov 2012 10:57:15 +0000 (11:57 +0100)
commit a0f039a6049641cc2be8fa32f2afa3c3f394a99b
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http://bugs.winehq.org/show_bug.cgi?id=11627
Summary: Need for Speed 2 SE 3dfx demo fails to start
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.nfshome.com/demos.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
It just prints:
The instruction at 0x00498d32 referenced memory at 0x00000004.
The memory could not be written.
And silently exits after that.
Which it didnt did before:
b22183703f8f77f8e1e32482f34934cadd207963 is first bad commit
commit b22183703f8f77f8e1e32482f34934cadd207963
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Oct 15 22:32:36 2007 +0200
kernel32: Fix GlobalMemoryStatus to take into account the
IMAGE_FILE_LARGE_ADDRESS_AWARE flag.
Also the page file size must not be truncated to 2Gb no matter what
the flag is set to.
:040000 040000 22266407af840ef6a38386a64fdc247e895c66ac
3924caf0140dfbe4bf8aff939710b1517b970e9f M dlls
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http://bugs.winehq.org/show_bug.cgi?id=26317
Summary: AVRStudio 4 installation package is unable to install
the program reporting that the application is already
installed
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wike.svk(a)gmail.com
CC: bunglehead(a)gmail.com
AVR Studio 4 installation package is unable to install the program. It shows
the message that program is already installed.
The installation file can be found at:
http://www.atmel.com/dyn/products/tools_card.asp?tool_id=2725
(requires registration before download)
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http://bugs.winehq.org/show_bug.cgi?id=22013
Summary: Secret of Monkey Island - Special edition: fails to
run with OSS sound driver
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
With alsa, works (though sometimes stutters, depending on acceleration
settings).
With OSS, however, fails to run, saying:
'Your machine failed to meet the minimum specification requirements.
Code: Sound device failed to initialize or not found.
Application will now exit.
OK'
Terminal output attached, though there's nothing sound related AFAICT.
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http://bugs.winehq.org/show_bug.cgi?id=33182
Bug #: 33182
Summary: Penny Girl fails to run (Unity3D based program)
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Created attachment 43890
--> http://bugs.winehq.org/attachment.cgi?id=43890
Terminal output
This unity3d based program installs fine, but crashes with an error :
Verificationerror#3:Client.Version=1.3.4674.081.Culture=neutral.PublicKeyToken=|hex
code| might be corrupted. Please re-install.
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http://bugs.winehq.org/show_bug.cgi?id=33167
Bug #: 33167
Summary: Sword of Stars securom fails
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Program installs fine, but when I try to start it says that securom cannot find
the disk.
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http://bugs.winehq.org/show_bug.cgi?id=33075
Bug #: 33075
Summary: Misao Crashes when opening inventory window.
Product: Wine
Version: 1.5.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: detriment.eahil(a)gmail.com
Classification: Unclassified
Created attachment 43726
--> http://bugs.winehq.org/attachment.cgi?id=43726
The backtrace of the bug.
The game Misao runs and plays on Archlinux x86_64. The Kernel is Linux-ck,
though this occurs with even the vanilla kernel (I've tested it).
The game was created with Wolf RPG by Sen, the creator of Mad Father. I see
there is no entry for the little roleplaying game known as Misao, however.
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http://bugs.winehq.org/show_bug.cgi?id=31939
Bug #: 31939
Summary: QuickBooks Pro 8 setup exits silently
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 42069
--> http://bugs.winehq.org/attachment.cgi?id=42069
wine-1.5.14-307-g1f876a6 +relay +seh +tid
The setup for Quickbooks Premier: Accountant Edition 2008 US exits silently.
Running as "wine d:\setup.exe" or any variant doesn't do anything. Nothing
printed in the console.
Tried "winetricks dotnet20 comctl32 msxml3 msxml4 vcrun2005" as suggested by
the AppDB but nothing makes any difference. "winetricks flash vcrun2008" both
won't install so couldn't try them.
Cannot find a downloadable trial for this specific version.
Works fine in Win XP.
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http://bugs.winehq.org/show_bug.cgi?id=28195
Summary: Atlantice Online: Starting launcher changes screen
resolution (dual screen)
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander.stein(a)informatik.tu-chemnitz.de
I have a dual screen setup (using nvidia twinview) and when I start Atlantica
Online my screen gets resized to only 1 monitor.
xrandr output:
xrandr: Failed to get size of gamma for output default
Screen 0: minimum 640 x 480, current 1280 x 1024, maximum 2560 x 1024
default connected 1280x1024+0+0 0mm x 0mm
2560x1024 50.0
2048x768 51.0
1600x600 52.0
1280x480 53.0
1280x1024 54.0*
1024x768 55.0
800x600 56.0
640x480 57.0
Setting the screen back using xrandr -s 0 everything if fine and Atlantive runs
in widow mode without problems.
If you have some idea or a patch to test, give me a hint.
I'm using the git master.
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http://bugs.winehq.org/show_bug.cgi?id=24943
Summary: Entropia.exe has encountered a serious problem and
needs to close
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: realwholename(a)yahoo.com
After running Entropia's Client Loader (which does the final step (settles the
TOU) of Entropia's installation process), launching Entropia.exe gets "The
program Entropia.exe has encountered a serious problem and needs to close".
I do have both d3dx9_34 and ie6 installed via winetricks.
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http://bugs.winehq.org/show_bug.cgi?id=23741
Summary: Spotify crashes when trying to play any song
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.b74(a)hotmail.co.uk
Created an attachment (id=29737)
--> (http://bugs.winehq.org/attachment.cgi?id=29737)
Terminal output under the OSS audio driver
Spotify crashes/doesn't play any sound when streaming with these audio drivers:
OSS - No sound can be heard
JACK - A bar is shown in spotify to say, "There is a problem with your sound
card. Spotify can't play music."
NAS - Songs are skipped repeatedly until a the "There is a problem with your
sound card. Spotify can't play music." appears within spotify.
(VERY ODD)
ALSA - Spotify crashed immediately when I tried to play a song, showing the
wine error handling dialogue. This does not occur when running via terminal
instead of the file's shortcut.
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http://bugs.winehq.org/show_bug.cgi?id=23177
Summary: Alpha Protocol online activation fails
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
After entering CD-Key info, the activator attempts to connect to its servers to
verify the key and fails with an error. If a log would be helpful, let me know
what you require.
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http://bugs.winehq.org/show_bug.cgi?id=14093
Summary: 1cv8.exe crashes with message bin/1cv8.exe: text.c:719:
TEXT_NextLineW: Assertion `pellip->under == 0 && pellip-
>after == 0' failed.
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aleksander.smirnoff(a)gmail.com
when calculator child window opened, minimizing main window leads to crash with
message :
bin/1cv8.exe: text.c:719: TEXT_NextLineW: Assertion `pellip->under == 0 &&
pellip->after == 0' failed.
please change assert to a simple warning.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=31427
Bug #: 31427
Summary: Outlook 2010: Cannot open Mail attachments
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jh_816(a)hotmail.com
Classification: Unclassified
Linux Mint 13 Cinnamon
MS Outlook 2010
Unable to open mail attachments. (eg excel, ppt)
the attachment will be copied to "Local Settings/Temporary Internet
Files/Content.Outlook/.../" but excel (and other) claims that it cannot open
because of insufficient mem or disc space.
Even "by hand" the file cant be opened from that location while excel in
general can open files (from other directory's)
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http://bugs.winehq.org/show_bug.cgi?id=28317
Summary: Baldur's Gate 2 Throne of Bhaal mouse jumps to
previous position
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
A strange bug in the main menu of Baldur's gate 2 throne of bhaal (unsure if it
shows on BG 2 too):
Mouse jumps back to a previous position if you click it or wait long enough
(one second or so).
You can actually move the mouse since it seems that the sampling of the
previous position is not from the start of the movement.
It makes it unplayable.
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http://bugs.winehq.org/show_bug.cgi?id=27329
Summary: Ingame sound is creepy
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandrbezenkov(a)gmail.com
After mouse bug fixed I decided to test the game, but found that game has sound
problem. Ingame cinematics have only voices and no sound. During gameplay music
is buggy, ingame sounds are absent at all and voices are present from time to
time.
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http://bugs.winehq.org/show_bug.cgi?id=19876
Summary: Video Frame shifted up....
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
If you run WOW at a resolution lower than the max res available the video
shifts up and you only get the bottom buffer.. so it flashes and you do not see
the background or characters.
Fresh install of Wine with Aug 28 GIT and new .wine directory.
No added dll's and fresh install of fedora 10
glx info shows direct rendering and glxgears run fine.
If I run wow under vmware the video is fine.
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http://bugs.winehq.org/show_bug.cgi?id=13398
Summary: Star Wars Knights Of The Old Republic Will Shows Splash
Screen and Quits
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baceman007(a)gmail.com
Star Wars Knights of the Old Republic shows a splash screen then quits. This
game worked in version 9.59 but after an upgrade from Ubuntu 7 to Ubuntu 8.04
and an upgrade of Wine from 9.59 to version 1-RC1 or now 1-RC2 the game will
launch, show the game menu, then if you choose game show the opening loading
image of a millennium falcon like ship, then quit with no displayed errors. I
have tried disabling sound and movies from the game menu, disabled the hardware
mouse, and set the textures to low. I've also tried changing the screen
resolution, running it in and out of a virtual desktop and using the most
recent NVIDIA drivers with Wine and tried different screen resolutions. I've
also tried all of the available sound drivers in version RC2. Please let me
know what other information you need from me to help you out here. My machine
is an AMD Athalon 1Ghz with 1GB of RAM and a sound blaster CA0106.
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http://bugs.winehq.org/show_bug.cgi?id=33040
Bug #: 33040
Summary: Arctic Combat Internal errors
Product: Wine
Version: 1.5.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 43673
--> http://bugs.winehq.org/attachment.cgi?id=43673
Terminal output
Ok installed Arctic Combat with help of this gentleman
http://bugs.winehq.org/show_bug.cgi?id=33038
on x32 wine prefix
but I could not start the game the launcher started but when I entered my user
name and password and press to log in it crashed
http://i.imgur.com/CU6t4nE.png
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http://bugs.winehq.org/show_bug.cgi?id=32668
Bug #: 32668
Summary: "choppy" Negative mouse acceleration in TESV: Skyrim
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssewall(a)comcast.net
Classification: Unclassified
Linux Mint 14 MATE
Nvidia Driver 310.14
EVGA GeForce 560ti
x.org 7.7
I experience "negative" mouse acceleration in Skyrim. Moving the mouse in a
certain direction causes it to repeatedly "jump" in the opposite direction.
This results in very choppy mouse movement. Completely disabling acceleration
by setting Velocity Scaling to 0 with xinput seems to help a bit, but doesn't
completely solve the problem. I've tried this with two mice (Steelseries
sensei and a random off-brand usb mouse) and get the same result.
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http://bugs.winehq.org/show_bug.cgi?id=32306
Bug #: 32306
Summary: Installs fine, will not run complains of winsock
errors when running proe.exe
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grider.4(a)osu.edu
Classification: Unclassified
Created attachment 42643
--> http://bugs.winehq.org/attachment.cgi?id=42643
Error messages in terminal
Pro/e Wildfire 4.0 fails to run. Program complains of 2 things:
Workstation service not running
language EN_US.UTF
The console has a number of bind and winsock errors. It 'seems' that if this
networking issue is resolved that it would run.
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http://bugs.winehq.org/show_bug.cgi?id=23668
Summary: OpenAL based games not working on HDA-Intel cards when
openal32 set to builtin or default
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: openal32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: refalm(a)refalm.com
CC: wine-bugs(a)winehq.org
Games that use the Creative OpenAL sound system (like Race Driver GRID) don't
work on ALSA with HDA-Intel when the openal32 library isn't configured in Wine.
It needs to be set to native in the library configuration for sound from the
OpenAL Windows version to correctly speak to the sound system.
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http://bugs.winehq.org/show_bug.cgi?id=29838
Bug #: 29838
Summary: Dungeon Defenders from Steam has no sound in-game.
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernando(a)cmartins.nl
Classification: Unclassified
Created attachment 38755
--> http://bugs.winehq.org/attachment.cgi?id=38755
unique warn messages for sound channels
No sound in game. Cut scenes have sound. See attachment with unique warnings
extracted from log based on WINEDUBG=+tid,+dsound,+alsa,+coreaudio. Can provide
more data on request of course
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http://bugs.winehq.org/show_bug.cgi?id=27446
Summary: stack overflow in 7tokens manager
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
http://forums.mydigitallife.info/threads/27341-7Tokens-Manager-The-Activati…
Needs winetricks mono210.
adys@azura ~/tmp/7Tokens Manager v1.1 % WINEPREFIX=~/tmp wine 7Tokens\ Manager\
v1.1.exe
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not
<assembly>
err:seh:setup_exception_record stack overflow 1900 bytes in thread 0022 eip
7ef8b6d5 esp 00230bc4 stack 0x230000-0x231000-0x330000
Happens on both XP and 7.
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http://bugs.winehq.org/show_bug.cgi?id=24991
Summary: Steam Tray Icon Shows white border.
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rll31(a)humboldt.edu
Created an attachment (id=31664)
--> (http://bugs.winehq.org/attachment.cgi?id=31664)
Screenshot
The steam tray shows a white border in the Ubuntu 10:10.
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http://bugs.winehq.org/show_bug.cgi?id=32584
Bug #: 32584
Summary: RPC (OLE?) errors block Amazon Unbox Player
installation
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: isaac(a)twopinesstudio.com
Classification: Unclassified
Created attachment 42996
--> http://bugs.winehq.org/attachment.cgi?id=42996
Console log
Amazon Unbox Player's installer crashes after the installation is started. The
installer opens a message box with the title "Feature transfer error" and the
message "Error: -1627 Function failed." The message shown on the main window is
"Updating component registration"
Lines in the log after the line "err:ole:ClientRpcChannelBuffer...3a" (line 35)
after OK was clicked.
OS is Mac OSX 10.7.5
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http://bugs.winehq.org/show_bug.cgi?id=33030
Bug #: 33030
Summary: Counter Strike Online can not download update
Product: Wine
Version: 1.5.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 43659
--> http://bugs.winehq.org/attachment.cgi?id=43659
Terminal output
I downloaded free 2 play cs online
http://cso.iahgames.com/site/index.aspx
then I created x32 wine prefix
game installed with no problem but when I started the game launcher the update
was stuck on 0% then I installed wininet from wintricks but no much luck
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http://bugs.winehq.org/show_bug.cgi?id=31252
Bug #: 31252
Summary: Game crashes when moving the mouse pointer to a popup
window
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cordawyn(a)gmail.com
Classification: Unclassified
The game ("Power Dolls 4") start window presents a menu with "Start Game",
"Load Game" and "Exit". Pressing "Load Game" menu item pops up a list of saved
games (which is closed/hidden whenever one releases the mouse button - this is
different from the behavior in Windows, where the list stays put, btw). When I
move the mouse pointer away from the "Load Game" menu item (still holding the
mouse button) and it enters the list of saved games (just touches the border),
the game crashes with the following messages in the console:
err:d3d:set_blit_dimension >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glViewport @ context.c / 1641
err:wgl:glxdrv_SetPixelFormat Invalid operation on root_window
The same happens when I "Exit" the game (but it doesn't matter at that point,
obviously ;)
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http://bugs.winehq.org/show_bug.cgi?id=26022
Summary: Miner Wars Demo: fails to install updates
Product: Wine
Version: 1.3.13
Platform: x86
URL: http://www.fileplanet.com/218230/210000/fileinfo/Miner
-Wars-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 26020
Created an attachment (id=33187)
--> (http://bugs.winehq.org/attachment.cgi?id=33187)
application log
Download demo from url, install dotnet20 (to workaround bug 26020), then
install the app.
$ cd ~/.wine/drive_c/Program Files/Miner Wars
$ wine MinerWarsLauncher.exe
It'll tell you it wants to update, click okay. It runs a couple checks, then
pops up a fatal error. Terminal shows:
fixme:ras:RasEnumConnectionsW (0x3e27af8,0x3c0dcbc,0x3c0dcb8),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub
fixme:ras:RasConnectionNotificationW (0xffffffff,0x228,0x00000003),stub!
fixme:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request: stub
Looking at its own log, the fatal error seems to be:
2011-02-07 16:18:46.818 - Thread: 1 -> Exception occured:
System.Security.Cryptography.CryptographicException: Unknown error
"-2146893801".
at
System.Security.Cryptography.CryptographicException.ThrowCryptogaphicException(Int32
hr)
at System.Security.Cryptography.Utils._AcquireCSP(CspParameters param,
SafeProvHandle& hProv)
at System.Security.Cryptography.Utils.AcquireProvHandle(CspParameters
parameters)
at System.Security.Cryptography.Utils.get_StaticDssProvHandle()
at
System.Security.Cryptography.DSACryptoServiceProvider.ImportParameters(DSAParameters
parameters)
at System.Security.Cryptography.DSA.FromXmlString(String xmlString)
at MinerWars.Launcher.MyMainForm.RunBackgroundUpdater()
at MinerWars.Launcher.MyMainForm.RunBackground(BackgroundWorker bw, Int32 a)
at MinerWars.Launcher.MyMainForm.BackgroundThread_DoWork(Object sender,
DoWorkEventArgs e)
at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e)
at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument)
I'll attach its log, which seems to have a bit more info.
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http://bugs.winehq.org/show_bug.cgi?id=21807
Summary: Nancy Drew (All Mysteres Affected): Application gave
us bad source rectangle for BltFast. Runtime Error!
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26386)
--> (http://bugs.winehq.org/attachment.cgi?id=26386)
Zip of two large logs containing backtrace/debugs
When playing any of the Nancy Drew PC games, a Runtime error occurs as a result
of a "dirty rectangle".
Attached are two logs containing WINEDEBUG of d3d as well as the applications
debugger and the prompts which appear in-game.
Alert Box:
"FastBitNoTrans() - err ret = 88760096, pDescription = Dirty Rect Fast Bit,
rSrcRect: t=-1, b=39, l=-21, r9, dwDestX = -21, dwDestY = -1 -
DDERR_INVALIDRECT - Rectangle provided was invalid."
I believe the problem is:
warn:d3d_surface:IWineD3DBaseSurfaceImpl_BltFast Application gave us bad source
rectangle for BltFast.
Tested games were "Ghost Dogs of Moon Lake" and "The Final Scene".
I was also using DirectX9.0c from winetricks, so that DirectX detection would
work.
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http://bugs.winehq.org/show_bug.cgi?id=32320
Bug #: 32320
Summary: Problem switching from wine game (Warcraft 3) to
desktop
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan_aron(a)hotmail.com
Classification: Unclassified
I can't use any keys to switch from having fullscreen WarCraft 3 to the linux
desktop. I need to exit the game every time i wan't to chat with someone on
skype or something. That would probably mean that i need to restart the game
like 1 time every minute. I really need to be able to multitask with wine and
the linux mint desktop.
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http://bugs.winehq.org/show_bug.cgi?id=29892
Bug #: 29892
Summary: RoboRealm hangs
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)drumanart.com
Classification: Unclassified
Hello.
I use UBUNTU 11.10 oneiric to run RoboRealm 2.44.9. Reading the RoboReaalm
forum the program works under Linux.
For some reason this is not the case on my computer:
The program opens correctly and recognizes the webcam driver but the terminal
stays black. If I try to use the Screen_Capture option the program hangs.
Attached is the error messages I get if I start RoboRealm from a terminal.
Hopefully there is a solution of the problem.
Thanks Martin
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http://bugs.winehq.org/show_bug.cgi?id=26078
Summary: Miroslav Philharmonik installs but crashes when
attempting to run
Product: Wine
Version: 1.2.2
Platform: x86-64
URL: http://www.ikmultimedia.com/philharmonik/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clauderwerner(a)yahoo.co.uk
Installation proceeds with no problems, including registration. But when I try
to run the application it crashes. I get a window from wine asking me to report
the bug.
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http://bugs.winehq.org/show_bug.cgi?id=10346
Summary: Cabelas Big Game Hunter 3 fails with series of Direct
Draw error Dialogs
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
When I try to launch Cabelas Big Game Hunter 3 I get a series of Direct Draw
error dialog boxes. The first states unknown directdraw error, and the second
says DDraw Unsupported.
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http://bugs.winehq.org/show_bug.cgi?id=31912
Bug #: 31912
Summary: Mass Effect 3's EACoreServer.exe crashes
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bob(a)igo.name
Classification: Unclassified
Created attachment 42014
--> http://bugs.winehq.org/attachment.cgi?id=42014
Log showing invocation of Origin, selection and running of ME3.
Mass Effect 3 has to be run via EA's Origin software. Attempting to run Mass
Effect 3 by launching Origin and selecting ME3 or by invoking MassEffect3.exe
directly (which runs Origin semi-headless) leads to a crash in the
EACoreServer.exe in the Mass Effect 3 game directory (in my case, C:\Program
Files\Origin Games\Mass Effect 3\Binaries\Win32\Core\EACoreServer.exe).
While Origin is involved, I am reporting this as a Mass Effect 3 bug because of
the location of the binary that is crashing.
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http://bugs.winehq.org/show_bug.cgi?id=30191
Bug #: 30191
Summary: Stuttering mmdevapi audio (Mac OS X)
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: aeikum(a)codeweavers.com
Classification: Unclassified
The interactive mmdevapi render tests stutters quasi continuously on my Mac OS
X "early 2009" nVidia Mac mini.
Actually, stuttering can be interpreted as an indicator of low-latency, which
is good :-) Consider winecoreaudio's 20ms period. If audio would only start
at e.g. t=9ms, then at period time t=20, underrun would be very far when
writing the next frames.
The reasons for stuttering are known from winealsa, yet the details are
different: lead-in and regularity.
Lead-in:
Note that mmdevapi/render.c:test_worst_case does not behave like XAudio2 with
winecoreaudio and wineoss, due to their use of a 20ms period. Alexey's
analysis in bug #28723, comment #19 is that XAudio then writes a lead-in of
3/4*4 = 3 periods, unlike the 1 period written in the 10ms period case.
test_worst_case uses 0 or 1 period.
So XAudio2 apps may not stutter, whereas the mmdevapi test does. That does not
imply that our winecoreaudio code is great, rather than that we're forbidden to
reduce the period to the 10ms that native uses everywhere.
Unlike ALSA, I see no notion of underrun in CoreAudio. So I don't see when
writing a lead-in would be appropriate, except at start. I think we need
something else.
Regularity/stability:
XAudio2 and test_worst_case write at most one period worth of frames per event.
Writing nothing is a guarantee of underrun (unless the event rate is
artificially high to counter this). Indeed, adding a trace("MISS") to
test_worse_case every time GetCurrentPadding is too high to add more samples
correlates with some, but not all underruns.
Again, my ntdll CreateTimerQueue stabilisator patch from bug #30071 helps a
little, as otherwise callbacks are mostly 21ms apart rather than 20ms. That
clock skew also accounts for a few underruns.
However the major point is: XAudio2 needs event signalling to match decrease of
padding, such that it adds the next period of data. My ALSA work-in progress
code does exactly that, but CoreAudio needs it even more due to the absence of
the lead-in safety-belt.
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http://bugs.winehq.org/show_bug.cgi?id=26800
Summary: KDE taskbar is over app window
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandrbezenkov(a)gmail.com
My KDE 4.4.3 taskbar is over the app window in fullscreen. If wine is switched
in virtual desktop mode, then I have a blue bar in the top of screen making
game graphics go lower than it must be. Running game in the second X server
gives the same result as running in VD mode.
Specs: Mandriva 2010.2, KDE 4.4.3, ATI RadeonHD 4350 with fglrx 8.791
driver(corresponds ATI Catalyst 10.11).
Wine versions bug present in: 1.3.14, 1.3.15, 1.3.17
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http://bugs.winehq.org/show_bug.cgi?id=32386
Bug #: 32386
Summary: MSTSC (Remote Desktop) 7.0 crashes
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kenjiru.ro(a)gmail.com
Classification: Unclassified
Created attachment 42735
--> http://bugs.winehq.org/attachment.cgi?id=42735
MSTSC 7.0 stack trace
After running as expected for some time, the application crashes.
I've attached the stack trace.
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http://bugs.winehq.org/show_bug.cgi?id=33178
Bug #: 33178
Summary: Game 'Rome: Total War' crashes under wine 1.4
w/err:seh:raise_exception Unhandled exception code
c0000005 flags 0 addr 0xeb2119
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runevi(a)nwo.no
Classification: Unclassified
This is an error with the game "Rome: Total War"
Game worked wonderfully well for two days of gameplay until suddenly it crashes
(no matter what) when I click End Turn
$ wine --version
wine-1.4
Wine outputs the following errors:
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_B5G6R5_UNORM to WINED3DFMT_B8G8R8A8_UNORM.
fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #13:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log -----------
fixme:d3d_shader:print_glsl_info_log 0(13) : warning C7050: "R5.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log 0(14) : warning C7050: "R6.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #22:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log -----------
fixme:d3d_shader:print_glsl_info_log 0(12) : warning C7050: "R4.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log 0(13) : warning C7050: "R5.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log 0(10) : warning C7050: "R2.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log 0(11) : warning C7050: "R3.w" might be
used before being initialized
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0xeb2119
fixme:advapi:RegisterEventSourceA ((null)," "): stub
fixme:advapi:RegisterEventSourceW (L"",L" "): stub
fixme:advapi:ReportEventA
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x62e5dc,0x65309a):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x133f78,0x65309a):
stub
err:eventlog:ReportEventW L"6"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
fixme:advapi:RegisterEventSourceA ((null)," "): stub
fixme:advapi:RegisterEventSourceW (L"",L" "): stub
fixme:advapi:ReportEventA
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x000002cc,0x62e5dc,0x653112):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x000002cc,0x133f78,0x653112):
stub
err:eventlog:ReportEventW L"7"
I'm guessing that the interesting line is:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0xeb2119
I'm sorry for the backtrace paste. It wasn't extremely large, so I'm hoping
it's okay.
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http://bugs.winehq.org/show_bug.cgi?id=27863
Summary: eMachineShop: unable to get past "Fix Video problems"
screen
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sam.kuper(a)uclmail.net
Created an attachment (id=35644)
--> (http://bugs.winehq.org/attachment.cgi?id=35644)
Screenshot of "Fix Video problems" window
System used:
* 2.16GHz Macbook
* Mac OS X 10.6.8
* Wine 1.3.24 (installed via MacPorts)
Steps to reproduce:
Download emssetup173.exe from
http://www.emachineshop.com/machine-shop/Download/page100.html to Downloads
folder
In Terminal, enter: cd ~/Downloads/
Then enter: wine emssetup173.exe
Allow the installation wizard to run with default settings.
In Terminal, enter: cd ~/.wine/drive_c/Program Files/eMachineShop
Then enter: wine emachineshop.exe
A popup window appears, via X11, titled "Fix Video problems" (see attachment).
It offers a button to activate software-only rendering mode. Regardless whether
I select that mode or not, the software does not run any further.
If I quit X11 and run emachineshop.exe again, then I get a different window
complaining that eMachineShop didn't quit properly the last time it was run and
asking me if I'd like to run it again "normally", or with a blank document,
etc. But after that, I get the "Fix Video problems" window again.
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http://bugs.winehq.org/show_bug.cgi?id=27734
Summary: Aion crash every half hour and incorrectly displaying
quest logs.
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikahbot(a)gmail.com
Created an attachment (id=35489)
--> (http://bugs.winehq.org/attachment.cgi?id=35489)
Aion game crash text
So, I was able to install Aion by pulling the files from the Windows
installation, installing the language font packs, mono, and the like. However,
there are two things I found are annoying, and because of their frequency, I am
setting the severity as major.
Problem #1:
Every half hour of login time, Aion suddenly crashes. I always use it with a
console command so that I can see the output and this is what I got [see
attachment]. the first few lines before the ... is what I get when I play the
game, and after if what happens when it crashes.
Problem #2:
Every fresh login displays all the text information correctly. However, within
15 minutes or less, quest logs become glitched. When you click on a quest, I
get a scroll with the text on it that's smooshed together [as is the easiest to
explain]. Instead of being neatly separated as you see in this text, it's
glued together. It's the same for the tracking options on the top right.
Is anyone else having these problems and if so, is there a possible fix or a
workaround? Also, the options in the system menu don't seem to want to stick.
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http://bugs.winehq.org/show_bug.cgi?id=27509
Summary: Eden Eternal Will Not Launch _Launcher.exe / Client
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iyeru42(a)gmail.com
The client produces no debug output, so it cannot be traced. Anything before
you press "Start Game" is related to the launcher of Eden, and not the client.
Also, installing indeo codecs, and some other codecs will cause the launcher to
spam "Encoder has started" messages, or whatever.
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http://bugs.winehq.org/show_bug.cgi?id=32892
Bug #: 32892
Summary: FlushFileBuffers cause termination of RS232
functionality
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sorokinea(a)mail.ru
Classification: Unclassified
Comp port is opened once. After each output FulshFileBuffers is called. After
2-4 writes COM port stop sending and receiving answers.
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http://bugs.winehq.org/show_bug.cgi?id=31495
Bug #: 31495
Summary: Dota 2: performance issues on post-game screen
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
Classification: Unclassified
Created attachment 41403
--> http://bugs.winehq.org/attachment.cgi?id=41403
usual game fps
Repro:
1. Start/watch dota 2 game
2. Wait for one side to win
3. Observe performance of post-game screen
Result:
Performance drops significantly while showcasing awards earned by player; after
showcasing is finished, it starts spiking. Usually i have 30-35 fps with medium
graphic settings, on post-game screen during showcasing it drops to 4-6, then
spikes between 6-8 and 40 (final scene looks relatively simple).
Expected:
No significant performance drop should occur.
Note:
You can launch dota 2 with "-console" option (add it to RMB Dota 2 > Properties
> Set launch options), during match press ~, and enter cl_showfps 1 - to
measure accurate value of fps.
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http://bugs.winehq.org/show_bug.cgi?id=32352
Bug #: 32352
Summary: ntsd2.4 gives error message "cannot create art
surface" and crashes when loading sasuke.dat
Product: Wine
Version: 1.4.1
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lokeo78(a)gmail.com
Classification: Unclassified
I'm a noob, so I don't know anything. Many modules listed as deferred. 288 vram
and simply trying to run the .exe.
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http://bugs.winehq.org/show_bug.cgi?id=27005
Summary: TAGAP: certain objects have no textures
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://tagap-mirror.nefele.fi/downloads/TAGAP%20Setup.
exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34433)
--> (http://bugs.winehq.org/attachment.cgi?id=34433)
screenshot
In TAGAP (The Apocalyptic Game About Penguins) each time a level is loaded a
similar message appears at the bottom of the screen:
'Warning: Unknown texture [value: metal3]'.
Indeed, certain textures are not rendered correctly in the game; they appear as
white boxes, rectangles (see attached screenshot).
A plain terminal output doesn't reveal too much:
fixme:xinput:XInputEnable (1) Stub!
fixme:xinput:XInputEnable (1) Stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x147a20,0x147920): stub
fixme:xinput:XInputGetState (0 0x11175d8)
fixme:xinput:XInputEnable (0) Stub!
fixme:xinput:XInputEnable (0) Stub!
The game uses OpenGL.
Textures are stored in .tga files.
No such problem when running the game in VirtualBox (WinXP SP3 guest).
I've also tried limiting the number of OpenGL extensions: 'export
__GL_ExtensionStringVersion=17700' but that didn't help.
Fedora 14 32-bit
Nvidia GeForce 250 GTS / driver 270.41.03
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http://bugs.winehq.org/show_bug.cgi?id=21315
Summary: Sony Vegas Movie Studio Platinum 9: Fails to start in
Windows XP mode.
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://www.softpedia.com/get/Multimedia/Video/Video-Ed
itors/Sony-Vegas-Movie-Studio-Platinum.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25653)
--> (http://bugs.winehq.org/attachment.cgi?id=25653)
wine: Unhandled page fault on read access to 0x7061437f at address 0x132b330
(thread 000b), starting debugger...
Not too much of an issue, just use Vista or Windows 7 using winecfg. But still
a bit troubling since most all other programs run in Windows XP mode. It
freezes at "Sony Chorus FX..." while loading and then get's a page fault on
read access.
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http://bugs.winehq.org/show_bug.cgi?id=14662
Summary: Icewind Dale crashes when trying to zone out of an area.
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: morokiane(a)excite.com
Created an attachment (id=15098)
--> (http://bugs.winehq.org/attachment.cgi?id=15098)
backtrace of icewind dale
Most recent patch to Wine killed Icewind Dale making it impossible to play due
to not being able to zone out of an area without a crash. It acts much like
the quick save bug and crashes at about 95% of the load.
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http://bugs.winehq.org/show_bug.cgi?id=23478
Summary: moneysoft accounts programs do not close files when
they should
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andygibbs1(a)compuserve.com
I am trying to use two linked accounting programs that are from Moneysoft. I've
used them on windoze for years and they are the last thing keeping locked to
that os!
SORRY IF THIS SOUNDS LONG WINDED! So far I have tried the two packages, Money
Manager and Final Accounts on two machines and had the same problem. Machine 1
is an old evo 800 running xubuntu with wine 1.1.31. The second is an HP wx6200
workstation, 2 cpu's with dual cores and 4gb running fedora 13 and wine 1.1.38
loaded from the fedora repository.
When running the programs it should be possible to jump from one years data
file to say the last year's and by using "file-open" and selecting the other
year. when doing that the program should automatically close and release the
first file, and its not. In the file to open selection box is a list of the
possible files and under normal operation with a file open, clicking on the
"file"-"open" will show the list and have "open" next to the one in use. This
still happens, but if you select another and look at it then go back to the
"file"-"open" selection it shows that one as being open and the last as being
"in use".
The help says this could be if its on a network and only one operator can use
it at a time, so the file must be tagged in some way and that tag is not being
released.
ANY IDEAS PLEASE?
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http://bugs.winehq.org/show_bug.cgi?id=33170
Bug #: 33170
Summary: Sid mayers Alpha Centauri crashes at start
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Created attachment 43881
--> http://bugs.winehq.org/attachment.cgi?id=43881
Backtrace of crash
Crashes immediatelly on the start
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http://bugs.winehq.org/show_bug.cgi?id=28890
Bug #: 28890
Summary: Kanon sometimes freezes after a choice is made
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla.kyoo(a)xoxy.net
Classification: Unclassified
Created attachment 37117
--> http://bugs.winehq.org/attachment.cgi?id=37117
Wine output when running kanon. Last lines appear with freeze.
Kanon http://appdb.winehq.org/objectManager.php?sClass=version&iId=12764 will
sometimes freeze after a choice is made. The next dialog bit is shown, but
when the user clicks to advance, the freeze happens. Attached is the command
line output, the last few lines of which only appear when the freeze happens.
"err:ntdll:RtlpWaitForCriticalSection section 0x110060
"../../../wine/dlls/ntdll/heap.c: main process heap section" wait timed out in
thread 002f, blocked by 0029, retrying (60 sec)" will repeat indefinitely
until I kill the program.
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http://bugs.winehq.org/show_bug.cgi?id=24539
Summary: Dystopia 1.3 renders a black menu background when
launched in -dxlevel 90 mode
Product: Wine
Version: 1.3.3
Platform: x86
URL: http://store.steampowered.com/app/17580/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=30968)
--> (http://bugs.winehq.org/attachment.cgi?id=30968)
Dystopia 1.3 debug output
With wine-1.3.3-234-g57a6404, launching Dystopia yields a completely black
background in the menu, rather than some sort of graphical drawing. Launching
the game in -dxlevel 81 and lower makes the background appear, however.
Note that I've disabled mmdevapi, which is visible in the log, due to another
issue with Dystopia for a separate bug report, and Dystopia is freely available
for owners of Half-Life 2, in case testing is warranted.
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http://bugs.winehq.org/show_bug.cgi?id=19698
Summary: Hearts of Iron III Demo crashes due to unhandled page
fault on write access
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.paradoxplaza.com//index.php?option=com_cont
ent&task=view&id=442&Itemid=234
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.spies(a)fuceekay.com
Created an attachment (id=22997)
--> (http://bugs.winehq.org/attachment.cgi?id=22997)
Crashlog (page fault)
Hearts of Iron III Demo crashes due to unhandled page fault on write access
after some minutes or up to two hours of gameplay. It's not caused by a special
action in game. I cannot test this on the full version, I don't have one yet.
See the crash log attached.
Tested on
- Kubuntu 9.04 x86_64
- ATi hd2600xt
Demo download:
http://www.hoi3.com/index.php?option=com_content&view=article&id=123:demo-d…
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