http://bugs.winehq.org/show_bug.cgi?id=31428
Bug #: 31428
Summary: Dustforce: open with black screen
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gufide_g(a)yahoo.ca
Classification: Unclassified
Created attachment 41315
--> http://bugs.winehq.org/attachment.cgi?id=41315
Terminal output
The game seems to run fine but the screen is all black. Sound is good but I
can't see a thing
Video specs:
nvidia gt540m (optimus)
with intel card: black screen
with optirun: white screen
I tried with a emulated desktop too but there's no changes.
I still don't know if it's the game or my video specs the problem
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http://bugs.winehq.org/show_bug.cgi?id=30725
Bug #: 30725
Summary: Scrollbar paging problems
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
There are some issues with scrollbars. I initially noticed these issues with
IDA Pro Free, but other programs which use the same type of scrollbar are
affected, including Windows Notepad.exe.
Try the following in Windows.
Run Notepad and load a long text document. The window shows a small proportion
of the document with a scrollbar at the right-hand side.
Move the mouse pointer over the scrollbar below the "thumb". Click the left
button. Notice how the region below the thumb highlights in black briefly.
Hold down the left button. The region below the thumb is highlighted in black,
and the document pages down repeatedly while the left button is pressed.
Move the mouse pointer while holding the left button down (but keeping the
pointer within the lower scrollbar region, e.g. move it up and down slightly).
The mouse movement doesn't affect the paging-down.
Trying the same under Wine...
Clicking below the thumb, the region is not highlighted in black (or if it is,
it's so brief as to be invisible).
Holding the left button down with the mouse pointer below the scrollbar thumb
does cause the document to repeatedly page down. However, the lower scrollbar
region is not highlighted in black. It seems Wine does draw it in black, but
immediately overwrites it -- I see brief flickers of black rectangles.
If while holding the left button you move the mouse pointer, the document stops
paging down. While you are moving the mouse, the lower scrollbar region is
shown in black.
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http://bugs.winehq.org/show_bug.cgi?id=29619
Bug #: 29619
Summary: wine incorrectly treats multilingual (russian) capital
letters in filenames/paths in mounted NTFS
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vde(a)ykoctpa.ru
Classification: Unclassified
when trying to open by under-wine program any file on NTFS volumes mounted by
NTFS-3G having capital russian (possible any non-ASCII) letters in path,
CreateFile returns error to app.
to see:
mount native Windows drive and create symlink d:
wine explorer on "select" shold open file or say "there is no windows windows
program configured to open this type of file", but if there capital letters in
path message will be "File not found".
path OK: d:\share\data\юг 1\file.txt
path ERR: d:\share\data\Юг 2\file.txt
particularly frustrating that such use could make migration from Windows much
more easier - if not a bug
PS. native Linux apps has no problems
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http://bugs.winehq.org/show_bug.cgi?id=24166
Summary: Team Fortress 2 freezes while playing.
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ddonofrio(a)member.fsf.org
Introduction:
I have read bugs 7698, 12327 and 15162 with all comments and I'm sure this is
not the same issue. Please let me know if there is more information I can
provide.
Short Description:
After a few minutes of playing, process hl2.exe starts using 100% of a CPU and
the game freezes with no sound stuttering. if I have the mouse pointer (Like
when I'm selecting a character) I can move the mouse but nothing responds. If a
SIGTERM(15) is sent to hl2.exe the game finished and the X are successfully
restored. That allow me to repeat this issue over and over again trying to find
a pattern for deducing the root of the problem.
Testbeds:
For a best analysis of this issue, I have configured the following testbed
based on 2 machines, one with the game and another one just connected to the
same LAN.
1) Machine and software where the game is running:
CPU: Intel(R) Core(TM)2 Quad CPU Q6600 @2.40GHz
Memory: 4GB Ram
OS: GNU/Linux
Distribution: Ubuntu 10.04.1 LTS
Kernel: 2.6.32-24-generic #41-Ubuntu SMP Thu Aug 19 01:38:40 UTC 2010
x86_64
$ lspci | grep VGA
01:00.0 VGA compatible controller: ATI Technologies Inc RV630 [Radeon HD
2600 Series]
$ fglrxinfo
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon HD 2600 Pro
OpenGL version string: 3.2.9756 Compatibility Profile Context
$ wine --version
wine-1.3.1
Testbed additional information:
Wine has no configuration but default.
Game parameters: -heapsize 1024000 -dxlevel 81 -width 1680 -height 1050
Compiz were disabled.
2) A second machine where I start a ssh session in order to monitoring process
when the game freezes.
Testing performed:
Testing steps:
1) I started steam, then I went to game library and I selected TF2. I have
pressed "Play" button and wait.
The game was successful loaded, I find a "Two Forts" available game and I
Joined in.
After 8 minutes and 32 seconds playing, when I was getting back to the starting
point room (to be cured at the medicine kit), exactly when the door were
opening the game got freeze. There was no sound stutter, just like a picture
the game got freeze.
I got connected from the second machine (via ssh) and I saw hl2.exe process
using the 100% of one CPU. Just by sending a SIGTERM to hl2.exe process it
finished. That brings me down to Steam menu again.
2) I have pressed "Play" again.
I was looking for a "Two Forts" available game for 30 seconds approximately.
The game was loaded successful, and when I was looking for a character the game
got freeze again. Just when I pointed the Engineer. I was able to move the
mouse but nothing responses.
>From the second machine terminal I saw the same: hl2.exe process using the 100%
of one CPU. Just by sending a SIGTERM to hl2.exe process it finished. That
brings me down to Steam menu again.
3) I have pressed "Play" again.
I was looking for a "Two Forts" available game for several minutes, I got
dropped due to slot reservation 3 times so I have desired to play at Egipt. I
have selected the engineer again and when the game just starts, a heavy appears
in front of me and the game got freeze again. Same like before, to kill the
process where needed.
4) I have repeated the same actions with: Different characters, different maps,
and the game got freeze completely random. I was not able to find a patter
after 3 ours of testing.
5) I have tried to run ft2 by running the following line but the game crashes
while loading a level:
$ env WINEDEBUG=fixme-all env WINEPREFIX="/home/game/.wine" padsp wine explorer
/desktop=steam,1680x1050 "c:\archivos de
programa\steam\steamapps\myaccount\team fortress 2\hl2.exe" -game tf -steam
-heapsize 1024000 -dxlevel 81 -width 1680 -height 1050
Using breakpad crash handler
Setting breakpad minidump AppID = 440
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
err:ole:RevokeDragDrop invalid hwnd (nil)
err:mmtime:TIME_MMTimeStop Timer still active?!
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http://bugs.winehq.org/show_bug.cgi?id=30051
Bug #: 30051
Summary: Virtual Playtable can't load bass.dll
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eurekafag(a)eureka7.ru
Classification: Unclassified
This is the "Magic: The Gathering" implementation written on Java. The game is
freeware, you can download it from their site:
http://virtualplaytable.com/downloads.php Since there's no native version yet I
tried to run it on wine and succeeded but I experienced strange behavior in the
process. The game (or rather the included JRE) seems to require BASS.dll but it
doesn't contain it and runs fine on Windows without it. But on wine it shows a
message box "The procedure entry point BASS_Init could not be located in the
dynamic link library BASS.dll". So I downloaded this DLL which is also freeware
from http://www.un4seen.com/download.php?bass24 But it didn't help. Then I
tried to debug and see what's wrong inside using WINEDEBUG=+relay wine
Playtable.exe > log.txt 2>&1 And the game suddenly started. It still shows the
error when I run it without the debug variable or when I use debug but redirect
the output to /dev/null but it runs fine if I redirect it to /dev/zero. Strange
enough and I tested it on two different PCs on wine 1.3.37 and 1.4rc5 built by
myself from git without any 3rd party patches. A perfect case of a heisenbug
(http://en.wikipedia.org/wiki/Heisenbug).
I make a cautious assumption that it somehow connected to the speed of the
execution. Maybe a race condition or such. When program is being debugged it
slows down and bass.dll has enough time to decrypt and unpack itself (yes, it
looks like heavily obfuscated). When I redirect the debug output to /dev/null
the slowdown may be not big enough comparing to /dev/zero. I don't know.
My PCs:
1) Intel G620, 4 Gb RAM, integrated video (128 Mb), 1.5 Tb HDD, Debian Testing
i386, wine-git 1.3.37 and then due to bug #28693 1.4rc5 with the same result.
2) Core i7 2600, 16 Gb RAM, NVIDIA GeForce GTX 560 Ti, 2.5 Tb HDD, Debian
Testing x86_64, wine 1.3.37.
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http://bugs.winehq.org/show_bug.cgi?id=27547
Summary: Crash with error:"TIME_MMTimeStop Timer still
active?!"
Product: Wine
Version: 1.3.22
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: antoine38100(a)gmail.com
Created an attachment (id=35210)
--> (http://bugs.winehq.org/attachment.cgi?id=35210)
srceensaver of the terminal that lauched CCS
I use counter strike source (download at this adresse -> http://aviara.ro/)
and, on running, the software stops with this error
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http://bugs.winehq.org/show_bug.cgi?id=24524
Summary: Cannot disable the debugger
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rgovostes(a)gmail.com
According to kernel32/except.c, there are only two behaviors supported by Wine:
1) (with AeDebug\Auto = 0) show a dialog when a crash occurs
2) (with AeDebug\Auto = 1) run a debugger process
There doesn't seem to be a way to have the program terminate on a crash. I
suppose a program could override it by changing the exception handler but the
default start_debugger() handler has this functionality.
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http://bugs.winehq.org/show_bug.cgi?id=16105
Summary: Loki: Launching the game fails
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=17338)
--> (http://bugs.winehq.org/attachment.cgi?id=17338)
Log no WINEDEBUG parameters
The installer required winetricks dotnet20 in order to work. I installed and
patched the game flawlessly to the latest version (1.0.8.3), copied the crack
and added the missing library d3dx9_36. Console outputs for no WINEDEBUG
parameters and for WINEDEBUG=+relay,+seh for the attempts following the
modification are attached.
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http://bugs.winehq.org/show_bug.cgi?id=31311
Bug #: 31311
Summary: Wine crashes when using photoshop plugin pspi for Gimp
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan.schweizer(a)arcor.de
Classification: Unclassified
Created attachment 41145
--> http://bugs.winehq.org/attachment.cgi?id=41145
backtrace generated by wine
While trying to open the photoshop plugin menu in Gimp 2.8 filter->Photoshop
Plug-in Settings... Wine crashes with error message (backtrace see attachment).
The Photoshop Plugin pspi.exe.so (see http://tml.pp.fi/gimp/pspi.html)
obviously does not work with wine 1.4.1 (also not with v1.4.0). I use Ubuntu
12.04 64bit.
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http://bugs.winehq.org/show_bug.cgi?id=30677
Bug #: 30677
Summary: After start KOMPAS Viewer 13 windows control button
hide
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hyper_sonic(a)hotbox.ru
Classification: Unclassified
It is appear allways after start Kompas Viewer 13.
Windows header and buttons hide and i can't move, resize, close or rollback any
running application.
PS I'm use Ubuntu 12.04 with wine version 1.5.4.
I attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=21209
Summary: Ankh: speech output stops before end of sentence
Product: Wine
Version: 0.9.44.
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: m.b.lankhorst(a)gmail.com
commit 9c469e1a9487d81186642282de89048fc51c0864
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Sun Aug 19 23:52:19 2007 +0200
dsound: Handle failing of IDsDriver_CreateSoundBuffer better.
prior to wine-0.9.44 causes Ankh's voice output to stop way before the end of
each sentence. Although it's a very old commit and the (structure of the) code
in dsound looks different now, behaviour has never changed since. The bug is
audible right from the intro movie.
Simultaneously, it causes the movie to stop intermittently (for ~1/2s, varying)
at the start of each audio sentence. Before that commit, movement was quite
fluid.
Perhaps the 1/2 second (sometimes more, sometimes randomly less) that is cut
from the end of the audio output corresponds with the motion break that occurs
before audio is started, as if audio output was hold back for a small and
random amount of time, then chopped?
Winecfg setting OSS HW, 22050Hz at 8bit; using Ubuntu Intrepid.
HW or emulation makes no difference. Same results with ALSA (in versions of
Wine newer than 0.9.44 where ALSA does not seem to initialize with Intrepid).
No PulseAudio.
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http://bugs.winehq.org/show_bug.cgi?id=32681
Bug #: 32681
Summary: Certain types of lighting causes metro2033 to lagg.
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: salamanderrake(a)gmail.com
Classification: Unclassified
Metro 2033 lags severely in certain lighting conditions.
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http://bugs.winehq.org/show_bug.cgi?id=31135
Bug #: 31135
Summary: Hoodwink game does not start
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
Classification: Unclassified
The game "Hoodwink" will not start. Running it with err+all,fixme+all will show
a window which is black and then try to expand to a bigger window then hangs
there, with about 20% cpu.
Running with +relay,+seh,+tid will throw a wine error message window which says
"Exception Access Violation", but I don't know if this is a result of the debug
flags.
+loaddll,+relay,+seh,+tid log attached
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http://bugs.winehq.org/show_bug.cgi?id=16459
Summary: MYOB application tabs - does not change/switch tabs
correctly when clicking on them
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nickpj(a)gmail.com
In MYOB, there are tabs inside the application (e.g. general ledger -> chart of
accounts -> tabs at top of page). Switching from one tab to another when
running under MS Windows can be achieved by clicking on the tab. However in
Wine, this does not work (it does not switch to the new tab). Instead the user
has to use a workaround to switch between tabs, either by clicking AND THEN
pressing the space key, or by using the Alt + "underlined letter" keyboard
shortcut to switch between tabs.
I have only used MYOB 10.0.2, and so have only observed this problem there, but
other versions on MYOB have this tab-switching problem in Wine too, according
to appdb, e.g. versions 11, 16, 17 too:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9941http://appdb.winehq.org/objectManager.php?sClass=version&iId=6921&iTestingI…http://appdb.winehq.org/objectManager.php?sClass=version&iId=355&iTestingId…
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http://bugs.winehq.org/show_bug.cgi?id=29688
Bug #: 29688
Summary: CHAOS;HEAD crashes on start
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: doyob(a)yopmail.com
Classification: Unclassified
Created attachment 38508
--> http://bugs.winehq.org/attachment.cgi?id=38508
+relay,+seh log
The game crashes before any window shows up.
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http://bugs.winehq.org/show_bug.cgi?id=26506
Summary: Kodak ESP C310 All-In-One Printer software fail:
Cannot find conime.exe
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgokux3(a)gmail.com
There's no GNUx (GNU/Linux) driver for the Kodak ESP C310 Printer. So I decided
to install the Windows version of the software. When I first ran the software,
I got prompted by Wine in my terminal to install Mono to run .net executables.
So I did. Now I'm getting this when I log the output of the install:
fixme:exec:SHELL_execute flags ignored: 0x00000100
wine: cannot find L"C:\\windows\\system32\\conime.exe"
Any and all support is very much appreciated. The printer was just recently
bought and the machine it is attached to is running Ubuntu 10.10
Linux foxy-desktop 2.6.35-27-generic #48-Ubuntu SMP Tue Feb 22 20:25:29 UTC
2011 i686 GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=31045
Bug #: 31045
Summary: excel 2003 hangs on startup
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
I installed Office 2003 in a new prefix with no dll overrides or additional
components. When I run Excel, the splash window stays open indefinitely, and
the main window does not respond to input. I have to kill the application.
I will test whether this is a regression and bisect it if so.
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http://bugs.winehq.org/show_bug.cgi?id=24550
Summary: Option to run Windows programs as a separate user.
Product: Wine
Version: 1.3.3
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: de.techno(a)gmail.com
For security purposes, and atleast on Linux, wine should have an option to run
a program as a different user as defined in it's config.
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http://bugs.winehq.org/show_bug.cgi?id=29490
Bug #: 29490
Summary: enviroment shows up black and character is covered
with blue dots in torchlight
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tommivs(a)gmail.com
Classification: Unclassified
Created attachment 38183
--> http://bugs.winehq.org/attachment.cgi?id=38183
graphical artifacts in torchlight
See the attachment for picture. I am running arch with x86_64 with 32 bit
wineprefix on intel integrated graphics card.
Here is paste of me launching Torchlight.exe which launches steam from which i
needed to launch torchlight again then quitting the game and steam.
http://pastebin.com/PGWu39jC
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http://bugs.winehq.org/show_bug.cgi?id=24241
Summary: Open file dialog triggers "Invalid free" Valgrind
warning
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bart.vanassche(a)gmail.com
Occurred with a clone of the Wine git repository last updated on Monday August
30, 2010 + a patch that informs Valgrind about heap tail zones. The Valgrind
complaint below was triggered by the open file dialog (MFC CFileDialog) and
shows that Wine tries to free static memory (a static variable called emptyW):
Invalid free() / delete / delete[]
at 0x476F851: do_VALGRIND_FREELIKE_BLOCK (wine.git/dlls/ntdll/heap.c:231)
by 0x47727A5: RtlFreeHeap (wine.git/dlls/ntdll/heap.c:1778)
by 0x509BB83: IMalloc_fnFree (wine.git/dlls/ole32/ifs.c:262)
by 0x509C1D6: CoTaskMemFree (wine.git/dlls/ole32/ifs.c:411)
by 0x4DEC027: StrRetToStrNW (wine.git/dlls/shell32/shellstring.c:99)
by 0x4E0E67E: ShellView_OnNotify (wine.git/dlls/shell32/shlview.c:1432)
by 0x4E0F735: ShellView_WndProc (wine.git/dlls/shell32/shlview.c:1684)
by 0x4CB21E9: ??? (in /usr/lib/wine/user32.dll.so)
by 0x4CB2873: call_window_proc (wine.git/dlls/user32/winproc.c:242)
by 0x4CB4C2B: WINPROC_call_window (wine.git/dlls/user32/winproc.c:899)
by 0x4C7B35C: call_window_proc (wine.git/dlls/user32/message.c:2201)
by 0x4C80B42: send_message (wine.git/dlls/user32/message.c:3041)
by 0x4C81063: SendMessageW (wine.git/dlls/user32/message.c:3164)
by 0x4FABB7B: notify_hdr (wine.git/dlls/comctl32/listview.c:839)
by 0x4FAD06C: notify_dispinfoT (wine.git/dlls/comctl32/listview.c:984)
by 0x4FADD5C: LISTVIEW_GetItemT (wine.git/dlls/comctl32/listview.c:6613)
by 0x4FADFA8: LISTVIEW_GetItemW (wine.git/dlls/comctl32/listview.c:1601)
by 0x4FAF48C: LISTVIEW_DrawItem (wine.git/dlls/comctl32/listview.c:4459)
by 0x4FB63D4: LISTVIEW_RefreshReport
(wine.git/dlls/comctl32/listview.c:4751)
by 0x4FBAFDA: LISTVIEW_Refresh (wine.git/dlls/comctl32/listview.c:4998)
by 0x4FBDB68: LISTVIEW_Paint (wine.git/dlls/comctl32/listview.c:10392)
by 0x4FBDCC6: LISTVIEW_WMPaint (wine.git/dlls/comctl32/listview.c:10417)
by 0x4FBF4CC: LISTVIEW_WindowProc (wine.git/dlls/comctl32/listview.c:11452)
by 0x4CB21E9: ??? (in /usr/lib/wine/user32.dll.so)
by 0x4CB2873: call_window_proc (wine.git/dlls/user32/winproc.c:242)
by 0x4CB4C2B: WINPROC_call_window (wine.git/dlls/user32/winproc.c:899)
by 0x4C7C0FD: DispatchMessageW (wine.git/dlls/user32/message.c:3709)
by 0x4C4EAE1: IsDialogMessageW (wine.git/dlls/user32/dialog.c:1258)
by 0x4C4EC43: DIALOG_DoDialogBox (wine.git/dlls/user32/dialog.c:812)
by 0x4C509BD: DialogBoxIndirectParamAorW (wine.git/dlls/user32/dialog.c:877)
by 0x4C50A51: DialogBoxIndirectParamA (wine.git/dlls/user32/dialog.c:887)
by 0x92CDCD8: GetFileName95 (wine.git/dlls/comdlg32/filedlg.c:317)
Address 0x4f7116c is 0 bytes inside data symbol "emptyW.55484"
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http://bugs.winehq.org/show_bug.cgi?id=29768
Bug #: 29768
Summary: Constant xruns in alsa
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: doyob(a)yopmail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: f6890ef0e227afd12ce2325497d0cae478602c7d
Before 1.3.28 I could play dssi-vst (VST plugin adapter for Linux) and
Synthesia (piano game for windows, similar to Guitar Hero) simultaneously with
no xruns
commit f6890ef0e227afd12ce2325497d0cae478602c7d
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Wed Aug 31 15:04:23 2011 -0500
winmm: Determine the driver from MMDevAPI.
This uses a half-implemented, Wine-specific IMMDevice object to extract
the driver name.
:040000 040000 6d2fe10b3b85e9b7f43c9b333675635e17f72e5e
c88ff87b2bc2558f8d40c21add516fbb5e6709c8 M dlls
After this commit dssi-vst works with no problems. But once Synthesia starts
console output looks like this:
alsa_pcm: xrun of at least 0.046 msecs
alsa_pcm: xrun of at least 0.021 msecs
...
About hundred such messages in 3 seconds and then jackd kills dssi-vst.
P.S. I'm using alsa only. No pulse audio.
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http://bugs.winehq.org/show_bug.cgi?id=28593
Bug #: 28593
Summary: Wine fails to install using macports. Attached log.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adsysingle(a)gmail.com
Classification: Unclassified
Created attachment 36735
--> http://bugs.winehq.org/attachment.cgi?id=36735
Log file
I'm not sure if the problem is with Wine or Macports but I have followed the
directions at http://davidbaumgold.com/tutorials/wine-mac/#part-1 and contacted
the author who has read the log. Here is his response:
"Looks like there's a problem with how a file is being compiled: it
can't find the symbols it needs to compile properly. This could be a
problem with Wine itself, or with the way Macports installs it. I
checked Google, and I don't see anyone else with this problem, which
is odd."
"I suggest you create a bug report on either
trac.macports.org or http://bugs.winehq.org (or both!) and attach that
log file to that bug report. Hopefully, someone more knowledgable than
me will be able to help you out.
-David"
I have done as he said and attached the log and I will place a bug report with
macports after this one is sent.
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http://bugs.winehq.org/show_bug.cgi?id=26452
Summary: When an application goes fullscreen it turns off other
monitors
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)gmail.com
When an application (such as a DirectX game) goes fullscreen the monitors on
which the application is not running are turned off.
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http://bugs.winehq.org/show_bug.cgi?id=19949
Summary: Battle Realms: Unable to install
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
Created an attachment (id=23465)
--> (http://bugs.winehq.org/attachment.cgi?id=23465)
MSI dialogue while installing Battle Realms.
When installing Battle Realms
(<http://appdb.winehq.org/objectManager.php?sClass=version&iId=4394>) you're
greeted with a dialogue like in the attached image. The buttons are not
clickable, but you can navigate with TAB and activate them with ENTER. But as
soon as you hit the license agreement screen and try to navigate to the accept
checkbox you'll only manage to highlight the license text and won't be able to
get out of the text field with the license text. At this point you can only
terminate Wine.
A (temporary) workaround is described at
<http://appdb.winehq.org/objectManager.php?sClass=version&iId=4394&iTestingI…>
(short version: use MSI2 as provided by winetricks), but that still has
glitches.
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http://bugs.winehq.org/show_bug.cgi?id=30688
Bug #: 30688
Summary: Hebrew text missrendered (missing or misplased vowel
points) depending on the font
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreiaici(a)yahoo.ro
Classification: Unclassified
In short a certain software ISA v2 (and hopefully not only, i.e. not an app
specific issue that renders the same on native Windows (I can't check this))
displays hebrew characters in various flawed ways.
Fonts fall into at least two categories:
missing niqqud:
There are fonts that render niqqud for all but the last letter in a word. I've
also seen fonts that are rendered displaying the dot on a _final_ shin yet the
same font fails to do the same for a final vav. These fonts are almost usable
otherwise, but even these have the dots missplaced by a few pixels.
Even Ezra SIL is affected and in it's case these niqqudim are half of the
letters width off to the left. Ezra SIL fails to render both the dot on a shin
as well as for other letters.
missplacing niqqud:
There are other fonts like Tahoma, Times or Arial that render _all_ the vowels
but they fail to insert them under the letters and appear separately under
whitespace as if it was another character, which makes things illegible.
Relevant to this bug: http://forum.winehq.org/viewtopic.php?p=76000#76000
(Most fonts can't display hebrew characters at all and those that do probably
do not include vowels signs (i.e. niqqud) so testing can be tricky.)
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http://bugs.winehq.org/show_bug.cgi?id=30663
Bug #: 30663
Summary: JeppView3 crashes on startup
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akos(a)maroy.hu
Classification: Unclassified
after installing JeppView3, it crashes on startup. see the attached backtrace
for details
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http://bugs.winehq.org/show_bug.cgi?id=29818
Bug #: 29818
Summary: Crashed upon trying to install Acrobat 5 Distiller &
Reader
Product: Wine
Version: 1.4-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ponchorat1968(a)hotmail.com
Classification: Unclassified
Created attachment 38729
--> http://bugs.winehq.org/attachment.cgi?id=38729
Adobe Acrobat 5 Distiller & Reader crash report
Crashed upon trying to install Acrobat 5 Distiller & Reader
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http://bugs.winehq.org/show_bug.cgi?id=29706
Bug #: 29706
Summary: GetDiskFreeSpaceEx() returns negative sizes for large
drives
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
When faced with a partition that has more than 1TB of free disk space it looks
like this API returns a negative value. Apparently this happened on OpenSUSE
11.4 64bit with a 32bit Wine; but not being fortunate enough to have this much
free disk space I cannot verify this.
I suspect some Unix API we call returns the free disk size in block of 512
bytes, thus overflowing at 2^31-1 blocks which is about 1TB. Then
GetDiskFreeSpaceEx() takes that and returns a negative free disk space.
Note that GetDiskFreeSpaceEx() returns 64bit values so there's no obstable to
it handle such large disks in theory.
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http://bugs.winehq.org/show_bug.cgi?id=22997
Summary: Huggle fails to draw the window menu strip
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://code.google.com/p/huggle/
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tyson(a)thepurplepixel.org
Created an attachment (id=28488)
--> (http://bugs.winehq.org/attachment.cgi?id=28488)
Text of the error message
Upon launching Huggle, the login window is drawn appropriately, and logging in
works. However, once the main window interface launches, an error dialog pops
up (output attached) and the main menu bar in replaced by a red 'X' (image
attached). The menu maintains functionality; if you click on the area where you
think the menu should be, the menu will be displayed.
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http://bugs.winehq.org/show_bug.cgi?id=17877
Summary: works good, but there's a problem
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martinex2017(a)neostrada.pl
Hi.
I'm using one program, which doesn't have version under Linux.
http://www.sendspace.com/file/n7t0dx
Program called Xbox soundtrack manager.
This application connects with console Xbox via LAN.
Program runs good, but during connection can't find file with database.
On Windows system there's no problem.
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http://bugs.winehq.org/show_bug.cgi?id=30242
Bug #: 30242
Summary: The mouse loses the focus in each new instance
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simonalsa(a)gmail.com
Classification: Unclassified
Hi we are trying to port a windows native application compiled in visual studio
6 to an ubuntu lucid linux distribution.
The windows native application works well without problems into the XP, Windows
7, W2K8 R2 native Windows environments.
The windows native application is a legacy application solution composed by
three components that at the moment we can port to linux and use it with Wine.
Nice job Wine team.
We have tested the native windows application using the lastest builds version
(1.3 && 1.4) and a new compilation from the 1.5 sources about Wine
The tests has been performed in Wine desktop mode.
The native windows application is started under a W2K8 R2 enviroment enclosed
in a 1024x768 desktop mode using Wine.
The native windows application requires the mfc42 dll library downloaded with
winetricks
The components are installed locally into the ".wine" home user profile
The general application is executed remotely under a network share mounted
locally into the operating system
I only can say that the program works well in all version built or compiled but
we got a weird problem...
Lets me formule a hipotesys
We,
1) Deploy and install the native windows application's components under the
".wine" home use profile
2) Configure the native application windows enviroment. Environment variables.
Windows register. Network shares. Etc.
3) Runs the main application.
4) After the single sign-on into the main application the application display a
main window into the screen as desktop background. The components are loaded
over the displayed main window.
5) The displayed window have an menu bar and lets start up subprocess for each
item available.
6) For each subprocess started, the application start up another window that is
loaded into the main application desktop
7) Internally, each subprocess is an exe program run by wine
...Here is the problem...
8) The mouse lost the focus over each new subprocess about window
9) The mouse can not pick buttons into the new window. The buttons can not be
pressed.
10) The mouse can no pick fields into the new window. The fields can not be
selected for input.
11) But the mouse can expand a drop-box menu field. We can select an item from
the drop-box menu field.
12) The mouse cannot check/uncheck a checkbox menu field
13) We can move between fields, drop-box, menu checkbox, button, etc using the
TAB key for input or select purposes.
14) But we always can use the principal main menu bar about the main window for
open new subprocess / windows loaded into the main window
15) When we select a different window loaded into the main window. We can not
select the previous window. We can not active the previous windows manually. We
windows remains opened and we can not close them.
We think that the mouse loses the focus control over the windows, fields,
buttons for each new instance loaded into the main window.
The wine execution do not reports any errors. If we increase the debug level we
can not see any considerable errors.
Seems that everything is working well but we are experimenting troubles with
the mouse.
Someone can help us?
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http://bugs.winehq.org/show_bug.cgi?id=22301
Summary: Fallen Earth MMO : RtlAllocateHeap crash
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://forums.fallenearth.com/fallenearth/showthread.p
hp?t=35062
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elanz1615(a)yahoo.com
Created an attachment (id=27255)
--> (http://bugs.winehq.org/attachment.cgi?id=27255)
winedbg bt from crash
Fallen Earth, when run in a clean wine prefix using the latest git crashes
after a few minutes of play. The crash produces just one log output:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc3b3ed
I've attached a winedbg backtrace showing that the crash is in RtlAllocateHeap.
Each crash I've captured has a slightly different back trace but the top two
frames are always RtlAllocateHeap and list_remove.
Trace and relay logging is impossible with this application as they slow the
application too much to play long enough to observe the crash. Another clue is
that turning on the warn+heap channel seems to prevent the crash at the expense
of framerate and an extended shut-down time.
Any assistance is greatly appreciated.
Forum post with more detail is here:
http://forum.winehq.org/viewtopic.php?t=8127
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http://bugs.winehq.org/show_bug.cgi?id=30645
Bug #: 30645
Summary: Emulate virtual desktop window on OSX has a titlebar
(cannot be fullscreen)
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xa112(a)yahoo.com
Classification: Unclassified
The virtual desktop window on OSX (through wine-devel on MacPorts) has a
titlebar titled "Default - Wine Desktop" that doesn't seem to be able to be
removed. I am using the latest XQuartz.
The issue is evident at any resolution configured through winecfg. Is this by
design? This wasn't the case as I remember from Ubuntu (though that was still
1.4-ish). Operating without virtual desktop window allows true fullscreen, but
there are some apps that aren't able to handle not having a virtual desktop
very well.
If wineex11 isn't the right component, please let me know and/or change
accordingly. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=26534
Summary: Half-Life 2 DeathMatch crashes upon joining a server.
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nothingmuchheretosay(a)yahoo.com
Whenever I join in a server, it either just crashes on me or it plays for a
couple of seconds beautifully before crashing. All other Source games, TF2,
L4D2, Portal, etc..
If I knew how to log a Steam game under wine I would be happy to log HL2DM.
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http://bugs.winehq.org/show_bug.cgi?id=24986
Summary: 'Mini Ninjas' crashed or often freezing and zombies
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Created an attachment (id=31656)
--> (http://bugs.winehq.org/attachment.cgi?id=31656)
Wine 1.3.6 console log
Install game.
winetricks d3dx9
Run.
Console lot messages:
fixme:d3d:buffer_PreLoad Too many full buffer conversions, stopping converting
Often freezing and zombies at any stage(Main menu, Intro, Game) and console
out:
Expression 'paTimedOut' failed in 'src/os/unix/pa_unix_util.c', line: 387
Rerun(3-5 times) game solve problem.
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http://bugs.winehq.org/show_bug.cgi?id=20827
Summary: Colin McRae: DiRT fails to start
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.palmqvist(a)home.se
Created an attachment (id=24953)
--> (http://bugs.winehq.org/attachment.cgi?id=24953)
Colin McRae: DiRT output
Colin McRae: DiRT does not start. See attached files for output.
System is Debian Sid with GeForce 9600GT NVIDIA 190.42 driver.
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http://bugs.winehq.org/show_bug.cgi?id=27842
Summary: MyFreeWeather: Blank page at startup
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=35606)
--> (http://bugs.winehq.org/attachment.cgi?id=35606)
Expected appearance
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko flash
Behaviour:
Blank window
Expected behaviour:
See attachment
Workaround:
winetricks ie7 msxml3
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http://bugs.winehq.org/show_bug.cgi?id=29811
Bug #: 29811
Summary: Dead Space 2 Crashes ALSA Input/Output Error
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Classification: Unclassified
During gameplay the game will lock up (game still displayed, X still
responsive, can alt-tab out). It will happen seemingly random (although it's
happening more frequently now anecdotal - now being towards the end of the
game). The only error I get is;
ALSA lib pcm.c:7319:(snd_pcm_recover) cannot recovery from underrun, prepare
failed: Input/output error
Have to kill wineserver to recover. Running amd64 Gentoo with pulseaudio 1.1.
During the game the audio works perfectly and this issue is the only reason I
can't put the game down as gold rating.
Final note, it never happens in the same place twice and the gaps between
crashes is decreasing like I've said.
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http://bugs.winehq.org/show_bug.cgi?id=29776
Bug #: 29776
Summary: Portal: game showing purple textures
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supimbao(a)gmail.com
Classification: Unclassified
Created attachment 38666
--> http://bugs.winehq.org/attachment.cgi?id=38666
Wine 1.3.37 log
After installing steam and running portal, on level [bonus maps>advanced
chambers>test chamber 16:advanced], some metal textures become purple after a
certain time playing the level.
I didn't use -dxlevel for opening that game, I used it right out-of-the-box.
Hardware/Software:
Wine 1.3.37 (clean wineprefix, no winetricks used)
Ubuntu 11.04 (linux 2.6.38-13)
geforce 9600GT (driver NV 270.41.06)
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http://bugs.winehq.org/show_bug.cgi?id=27965
Summary: Virtual desktop hook does not work if program is
started with LNK
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kitmaxter(a)gmail.com
If you try to start program, that has a virtual desktop hook configured in
winecfg, with LNK from system menu, virtual desktop will not be created.
Steps to reproduce:
1. install any program that will provide a LNK file in the system menu under
wine directory;
2. run winecfg and add the executable of installed program to the list;
3. select added executable in the list and proceed to Graphics tab;
4. specify the virtual desktop size to emulate;
5. save changes and close winecfg.
6. try to run the program via executable: the virtual desktop should hook-up;
7. try to run the program via LNK in system menu: the program starts without
virtual desktop.
The command in system menu looks like
> env WINEPREFIX="/home/max/.wine" wine C:\\windows\\command\\start.exe /Unix /home/username/.wine/dosdevices/c:/users/username/Start\ Menu/Programs/Installed_Program/Installed_Program_Link_File.lnk
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http://bugs.winehq.org/show_bug.cgi?id=20867
Summary: Music Time 2.0 saves files incorrectly
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jussaar(a)mbnet.fi
Created an attachment (id=25006)
--> (http://bugs.winehq.org/attachment.cgi?id=25006)
Screenshot of the error dialog box
When saving a score something doesn't get written to the file properly, and
when you try opening the same file later, a windows error dialog box opens with
a message that says the file "could not be loaded in because of DOS error code
#-3".
Wine gives out the following output when saving the file:
fixme:commdlg:GetSaveFileName16 custom hook 0x11e700ba no longer supported
I've also attached the correctly saved original file, the incorrectly saved
file and a screenshot of the error dialog.
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http://bugs.winehq.org/show_bug.cgi?id=11687
Summary: Language MSI Installation fails while installing Corel
Draw X3
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roli8200(a)yahoo.de
Created an attachment (id=10898)
--> (http://bugs.winehq.org/attachment.cgi?id=10898)
Installation console log
When installing Corel Draw X3, the original installer calles an other msi
installer to install the language files. The msiexec brings just a error
message out of this call. Maybe some parameters missing or wrong. Can it be
that the msiexec doesn't support all original options?
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http://bugs.winehq.org/show_bug.cgi?id=31074
Bug #: 31074
Summary: Clannad visual novel hangs
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: master.bratac(a)gmail.com
Classification: Unclassified
I'm trying to play the game Clannad
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=10908 with an
English-language patch (http://clannad.game-maps.net/)). Currently whenever I
load a save, the game hangs a few seconds later (usually at the next decision
point, but sometimes a bit earlier), and eventually dies. It's a clean install
of wine-1.5.6 on Ubuntu 12.04. An identical problem occurs with Wineskin 2.5.5
(using WS9Wine.1.5.7) on OSX 10.6.8.
Forum thread http://forum.winehq.org/viewtopic.php?t=15967
(logfile coming shortly)
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http://bugs.winehq.org/show_bug.cgi?id=30262
Bug #: 30262
Summary: Fix errors in winedbg reported by valgrind
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johannesobermayr(a)gmx.de
Classification: Unclassified
Created attachment 39535
--> http://bugs.winehq.org/attachment.cgi?id=39535
valgrind log
While trying to help fixing bug 30052 upstream I recognized a few errors in
winedbg reported by valgrind.
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http://bugs.winehq.org/show_bug.cgi?id=17137
Summary: SpongeBob SquarePants Typing crashes on startup
Product: Wine
Version: 1.1.13
Platform: Other
URL: http://www.imaginengine.com/products/Games/showproduct.a
sp?ID=297
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is an old cheap game my wife picked up; system requirements
direct x 8.1, win98+, 64MB RAM, 16 color monitor, 800x600,
graphics card with four whole megabytes of ram.
Installs ok (the ereg program crashes, but that's ok).
The game itself plays sound for a moment, then crashes.
I'll attach a +relay,+seh,+heap log. The crash is inside a system call:
0021:Call KERNEL32.WaitForSingleObject(000000d4,00000005) ret=21101635
wine: Unhandled page fault on read access to 0x00000024 at address 0x4947c5
(thread 0009), starting debugger...
Valgrind finds four or so instances of this error:
==8670== Invalid free() / delete / delete[]
==8670== at 0x4739F4B: RtlFreeHeap (heap.c:219)
==8670== by 0x77522BD: IWineGDISurfaceImpl_PrivateSetup (surface_gdi.c:523)
==8670== by 0x76C44B4: IWineD3DDeviceImpl_CreateSurface (device.c:742)
==8670== by 0x65EBFA4: IDirectDrawImpl_CreateNewSurface (ddraw.c:2039)
==8670== by 0x65ED628: IDirectDrawImpl_CreateSurface (ddraw.c:2579)
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http://bugs.winehq.org/show_bug.cgi?id=29865
Bug #: 29865
Summary: Office Professional Plus 2010 - OneNote tablet
features not available
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jamesbewley(a)gmail.com
Classification: Unclassified
I have a working installation of office 2010 professional premium but am seeing
an issue which causes the tablet functionality in one-note to be disabled.
I am running a version of Wine 1.3.37 built from source on a Thinkpad x41
tablet. The tablet is running Debain squeeze and the wacom digitiser is working
properly with native Linux apps and other apps running under wine (ArtRage).
When using OneNote all typing functions seem to operate correctly but when
trying to select the 'Black Pen' from the Draw toolbar I get the following
dialog:
"Tablet drivers are not installed on the system. You must install them to
enable Tablet features."
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http://bugs.winehq.org/show_bug.cgi?id=29019
Bug #: 29019
Summary: Air France Virtual ACARS: crashes on launch.
Product: Wine
Version: 20050930
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r.pesquera(a)pesqair.com
Classification: Unclassified
Was able to go through installation. (required .NET 2.0)
http://dl.dropbox.com/u/27918/AFV-ACARS2.exe
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http://bugs.winehq.org/show_bug.cgi?id=29005
Bug #: 29005
Summary: Biblio 7.31 crashes, when trying to retrieve data from
MARC file and crash while trying to change to a
another directory
Product: Wine
Version: 1.2.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fmft71(a)yahoo.es
Classification: Unclassified
Created attachment 37334
--> http://bugs.winehq.org/attachment.cgi?id=37334
Wine output while using Biblio 7.31 and wanted to change to a different
directory
Biblio 7.31 crashes when trying to change to a different directory.
It exists, abruptly.
Biblio is available from here:
biblio.comxa.com
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http://bugs.winehq.org/show_bug.cgi?id=28338
Summary: The Saboteur fails to start: ... unable to continue
due to an error initializing your graphics hardware
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=36319)
--> (http://bugs.winehq.org/attachment.cgi?id=36319)
Startup log
The logs are attached.
Video card information: VGA compatible controller: nVidia Corporation GT218
[GeForce 210] . Using the proprietary nvidia driver.
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http://bugs.winehq.org/show_bug.cgi?id=31266
Bug #: 31266
Summary: SIMS 3 installer crashes at the end(?)
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: varn(a)hol.gr
Classification: Unclassified
SIMS 3 installer crashes at the end(?)
See details in attached backtrace file.
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http://bugs.winehq.org/show_bug.cgi?id=30795
Bug #: 30795
Summary: EG cant load database. Brocken media id information
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bug-track(a)fisher-privat.net
Classification: Unclassified
The EG (Evangelisches Gesangbuch) can't load database.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=26007
The reason is in build in copy protection which based on "Get media id" call in
INT21h.
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http://bugs.winehq.org/show_bug.cgi?id=28114
Summary: Star Wars Knights of the Old Republic II can't be
played on fullscreen
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
This seems to be an ancient unreported bug (circa 2007), but it didn't changed.
Star Wars Kotor II still can't go into fullscreen, although it can be played on
virtual desktop, fullscreen or creating a new X DISPLAY, but not in the default
X session for some reason. This leads to the unpleasant situation of having to
workaround in some nasty way. Also, there are issues changing resolutions.
Aside of this, game is perfectly playable.
Tested with the following:
-------------------------------------------------------------------
direct rendering: Yes
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9300M GS/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 270.41.06
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
-------------------------------------------------------------------
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http://bugs.winehq.org/show_bug.cgi?id=22733
Summary: Gestan installer crashes in winex11.drv when running
within NX session
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.ics-informatique.com/html/gestan.html
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28026)
--> (http://bugs.winehq.org/attachment.cgi?id=28026)
Gestan installer backtrace
While trying to test bug 21978 with wine-1.1.44-170-g69326aa, I noticed that
trying to launch the Gestan installer induces a crash within an xrender helper
in winex11.drv. This only seems to happen when running the installer within an
NX session; running within a local X session doesn't seem to cause a crash. The
relevant backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=30438
Bug #: 30438
Summary: Lexware buchhalter unable to start
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onny(a)project-insanity.org
Classification: Unclassified
Created attachment 39800
--> http://bugs.winehq.org/attachment.cgi?id=39800
terminal output starting Pcbh32.exe
Program fails to start after successful installation with the error message
"Applicationmanager konnte nicht gestartet werden". The amount of terminal
output is very limited, don't know which specific component is worth
debugging... maybe ole32?
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http://bugs.winehq.org/show_bug.cgi?id=27727
Summary: newsbin problems
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jernej.makovsek(a)gmail.com
Several problems:
1. the gui is not responding anymore:
fixme:file:SetFileValidData stub: 0x374, e1a1ae
err:ntdll:RtlpWaitForCriticalSection section 0xa73850 "?" wait timed out in
thread 0041, blocked by 0044, retrying (60 sec)
2. crash:
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
fixme:file:SetFileValidData stub: 0x18c, 1388000
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
fixme:file:SetFileValidData stub: 0x18c, 1388000
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
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http://bugs.winehq.org/show_bug.cgi?id=31639
Bug #: 31639
Summary: Black Ops setup.exe file crashing.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cameronsproull(a)hotmail.co.nz
Classification: Unclassified
When using Wineskin to install Black Ops from the DVD drive, the setup.exe file
continuously crashes, saying that "The program install.exe has encountered a
serious problem and needs to close."
Im not sure whats is wrong, i am following the tutorial to the step and he
seems to have no issues.
Hope you can help, Cheers.
Cameron
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http://bugs.winehq.org/show_bug.cgi?id=31174
Bug #: 31174
Summary: Bad Mojo Redux: background rendering issues in areas
with integrated cutscenes
Product: Wine
Version: 1.2.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Samantha.delucio(a)gmail.com
Classification: Unclassified
Created attachment 40940
--> http://bugs.winehq.org/attachment.cgi?id=40940
Wine output for Bad Mojo Redux
When moving into an area that has a cutscene included, the background is not
correctly drawn and shows up as black, with only the player (roach) square
visible and sometimes a part of the cutscene object.
When moving the roach into the black areas, the area around the roach is drawn.
When minimizing/restoring the game window, the area is fully redrawn.
After triggering the cutscene the render issue occurs again.
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http://bugs.winehq.org/show_bug.cgi?id=31096
Bug #: 31096
Summary: Trine2 crashdialog since the update
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yves.embil(a)orange.fr
Classification: Unclassified
Created attachment 40822
--> http://bugs.winehq.org/attachment.cgi?id=40822
trine2 crashdialog
Hello
Since the update Trine2 not start.
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http://bugs.winehq.org/show_bug.cgi?id=30307
Bug #: 30307
Summary: Memory Allocation severely limited when running wine
executable via condor scheduler
Product: Wine
Version: 1.4-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jbherman(a)gmail.com
Classification: Unclassified
memory allocation problem: symptom: ~300MB allocation denied on an ubuntu linux
box with 8GB running wine1.4 (also tested wine1.5).
I've created a simplified test case taking advantage of the memory test program
contributed here (http://bugs.winehq.org/attachment.cgi?id=32366). I compile it
via:
#i586-mingw32msvc-gcc -O0 test-mem.c -o test-mem.exe
thereby creating a windows executable that runs under wine. The test program
successfully allocates memory (malloc) up to 1408 megabytes, which (while
disappointing) is completely expected and about as much as I can get in 32bit
windows.
THE PROBLEM: run the same executable via the condor scheduler
(http://research.cs.wisc.edu/condor/) and the largest allocation is 448MB!! I
have extensively investigated the issue and posted on the condor-users list, to
absolutely no avail.
I need to provide my 32-bit windows program with as much memory as possible.
WHAT TO DO? any thoughts/help appreciated.
thanks, jason
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http://bugs.winehq.org/show_bug.cgi?id=29737
Bug #: 29737
Summary: Bad sound output from Windows Media Player 10
Product: Wine
Version: 1.3.37
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrej(a)podzimek.org
Classification: Unclassified
When playing a standard DRM-protected movie in DVD quality with 5.1 audio in
Wine, downmixing to stereo (on a laptop where both ALSA and PulseAudio know
that no extra outputs are available) does not work properly.
What I hear (just a wild guess):
Left channel: Subwoofer
Right channel: Right Middle or Right Rear speaker
Sound works just fine for movies that only have a standard stereo soundtrack. I
tried to click through the whole WMP 10 settings and also through some codec
settings, but did not find anything helpful there.
Also tried three different audio settings in Wine:
Standard ALSA: Works and plays through PulseAudio (as well as without it), but
has the issue reported above.
ESD: Thought it might cooperate with PulseAudio directly, but WMP crashes on an
unhandled page fault in this case.
OSS: WMP gets stuck when opening the file, no sound produced, no matter if run
with padsp or not.
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http://bugs.winehq.org/show_bug.cgi?id=27472
Summary: Duke Nukem Forever hangs in many locations.
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
While getting the game to start can be difficult (every game start a crash
dialog will display and the game may or may not launch when it is closed) it
does run. However in various scenes the game will hang.
In the intro map looking around will cause the game to hang. You can bypass
this crash by looking down and strafing out to the hallway. The game will then
play normally until you get a level involving a television station. The game
will then hang if you try and explore the employee lounge. Again, you can avoid
this area and continue to play. From there I had no issues until it loaded up
the level Lady Killer. After pressing Space to start the level the game again
hangs.
There's no console output specific to this event. I'll post any log info from
requested debug variables in order to help someone track down this issue.
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http://bugs.winehq.org/show_bug.cgi?id=18833
Summary: Fullscreen behavior constrains virtual desktops to
leftmost Monitor when using Twinview
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Skiri-ki(a)gmx.de
I have a dual-monitor setup using nvidias twinview to combine two monitors with
a resolution of 1280x1024 each summing up to 2560x1024 total resolution. Some
Fullscreen applications only receive the total resolution, try to use it, and
get restricted to one monitor. Therefor only half of the application is
rendered while the rest gets cut of (e.g. Portal). Alternately the application
fails to start entirely (e.g Oblivion).
This isn't a problem if the application also has a list of common
screen-resolutions along with the Twinview-resolution and can also be fixed by
using a Virtual Desktop which works fine save for one tiny detail.
Since Bug 14985 (http://bugs.winehq.org/show_bug.cgi?id=14985) was fixed these
desktops are constrained to the leftmost monitor.
In my case this is my "secondary" monitor, and using it for primary purposes
instead of assisting, secondary purposes causes me to rearange things on my
desk. Yes this is merely an inconvenience for me but might be creating more
trouble for others.
This could be fixed by either using the designated(by twinview) primary
display, the display the application was launched on or through a configurable
option.
If it's a to complex problem to efficiently solve, I wont mind if it's not
implemented though.
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http://bugs.winehq.org/show_bug.cgi?id=31402
Bug #: 31402
Summary: Line 6 Monkey does not detect USB-attached Line6 POD
HD 300
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jenkdewaele2(a)yahoo.com
Classification: Unclassified
Line 6 Monkey v 1.59
- program runs
- possible to login to Line 6 account
- program detects installed Line6 software on wine
- program does not detect USB-attached Line 6 POD HD 300 multieffect pedalboard
for guitar.
Johan
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http://bugs.winehq.org/show_bug.cgi?id=31398
Bug #: 31398
Summary: Drag and Drop doesnt work from any qt/KDE application
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geist1(a)sms.at
Classification: Unclassified
Drag&Drop from a qt (qtFM) / KDE (e.g. Dolphin) application into a windows app
does NOT work.
Drag&Drop from a GTK2 Application (e.g. Nautilus / Space FM) into a Windows App
works correctly.
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http://bugs.winehq.org/show_bug.cgi?id=31118
Bug #: 31118
Summary: ActForex: crashes when connecting to server
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svmosin(a)gmail.com
Classification: Unclassified
Created attachment 40851
--> http://bugs.winehq.org/attachment.cgi?id=40851
output in the console
So, actions that perform a bug are:
1. Enter random login and password
2. Enter test.1 in Account Type
3. Click connect.
Thats all, application updates if needs and then crushes.
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http://bugs.winehq.org/show_bug.cgi?id=13767
Summary: Lightning Warrior Raidy : In game text not displayed
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
URL: http://jastusa.com/raidy/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taedium_vitae(a)eml.cc
Created an attachment (id=13802)
--> (http://bugs.winehq.org/attachment.cgi?id=13802)
Terminal output
When playing Lighting Warrior Raidy, in game text is not displayed except for
character names and the interface itself.This would seem to indicate a missing
or broken font, but my font configuration works fine with other games.While I
shouldn't need to do this I also tried copying fonts into
~/.wine/drive_c/windows/Fonts including japanese fonts from a windows
installation (which might be needed) and installing windows truetype fonts with
winetricks.Neither of these fixed the issue.I tried forcing a japanese local
with LC_ALL=ja_JP too (but again, this is probably not needed)
Terminal output is attached both with and without WINEDEBUG=+font
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http://bugs.winehq.org/show_bug.cgi?id=31202
Bug #: 31202
Summary: Jedi Academy (JKA) Mouse Sensitivity Issue.
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: scrrun
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mr.bkmp(a)gmail.com
Classification: Unclassified
Ive been playing Jedi Academy for a long time. I just switched to ubuntu from
Windows. I installed and instantly noticed a problem with the mouse. The mouse
seems to speed up and slow down randomly.
http://youtu.be/cZmH1LrnGv8
I'm using a Logitch G500. It only happens in-game. In League of Legends (also
running through wine), it works perfectly fine.
I have tried disabling mouse acceleration both in-game and in the system.
Cheers.
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http://bugs.winehq.org/show_bug.cgi?id=30620
Bug #: 30620
Summary: bitcomet slows down (almost hangs) when opening
torrent with 2000+ files
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cseba00(a)yahoo.com
Classification: Unclassified
When opening the torrent with 2000+ files, the dialog window shows (it takes a
while though) and lets you select the destination folder, after that the
program slows down to the point of almost hanging (this doesn't happen with
normal torrents with 5 or 6 files) making it unusable. This bug was present in
previous versions of wine. The behavior in previous versions was that
periodically the program would start working for a couple of seconds, and then
hang for five minutes or so. In the last version, it was not tested if this
behavior was still present, but the program still hangs like in previous
versions.
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http://bugs.winehq.org/show_bug.cgi?id=24766
Summary: Homeworld 1.05 crashes after startup
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akos(a)maroy.hu
after installing and updating Homeworld, one can start the application up, but
after the initial intros, the applicaiton will break. please find the console
output attached
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http://bugs.winehq.org/show_bug.cgi?id=16350
Summary: firefox ignores cursor blink rate setting
Product: Wine
Version: 1.1.8
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=11541
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Windows XP can be set to not blink cursors using the Keyboard control panel.
Wine has a similar setting in win.ini (see bug 10106).
Setting the blink rate to None on Windows stops the cursor from blinking in
Firefox, but in Wine it does not affect Firefox.
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http://bugs.winehq.org/show_bug.cgi?id=31809
Bug #: 31809
Summary: Unhandled exception: page fault in 64-bit code
(0x000000007b8757b9).
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anari.jalakas(a)gmail.com
Classification: Unclassified
Created attachment 41857
--> http://bugs.winehq.org/attachment.cgi?id=41857
Backtrace
This happens with program VCDS.
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http://bugs.winehq.org/show_bug.cgi?id=31417
Bug #: 31417
Summary: Wine do not write events in logfiles for standalone
games servers
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fabnay(a)hotmail.com
Classification: Unclassified
i m using wine 1.5.10 (i have tested also v1.4-->1.5.8 ) on a dedicated server
running on Debian Squeeze 64bits.
I start servers of games like brink, mw3, Sev2 (these games can be loaded
freely via the steam tool).
Everything is working good. Servers are running and we can play multiplayer
without trouble.
But the logs of games are always empty.
For example with SEv2 :
When the game start a file called "connection_log_PORT.txt" is created and
writed (all is ok here) and a second called "dedicated_console.txt" is empty.
Normally this second file should show all actions on server. It is not the
case.
I started the programm with this option too "&> log.txt". The file is created
but it is empty.
I tried also to start the game with Wine under vnc. The game start and console
show all events but they are not writen inside file called
"dedicated_console.txt".
We tried on 2 dedicated servers with the same result.
The problem seems comin from Wine which do not write on these kind of files.
For these games i have installed xvfb-run and winetricks
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http://bugs.winehq.org/show_bug.cgi?id=30113
Bug #: 30113
Summary: Visio 2010: Shapes panel does not refresh when
changing category
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
The Shapes pane usually found on the left side of the page does not redraw the
shapes when the shape category is changed. Instead, I have to force it by
resizing the panel once.
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http://bugs.winehq.org/show_bug.cgi?id=22423
Summary: Oxford English Dictionary - bad fonts
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrx(a)riseup.net
Hello friends,
I've got a little problem with my OED 2nd Edition version 1.14.
Download from http://www.oup.co.uk/academic/cdromsupport/oed2v1/
It still runs, but for some reason which I can't understand, it's not
displaying some special characters anymore, specially greek characters and the
phonetic characters.
I'm using the stable version (wine-1.0.1-174-gc4039bd), but the problem is even
worse with the latest development versions.
The most strange to me is that it used to show theses characters perfectly
well, and now it stop displaying them.
I couldn't find anything similar here at bugzilla.
Does anyone know how I could try to solve this?
Thank you very much!
Zac
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http://bugs.winehq.org/show_bug.cgi?id=22192
Summary: Yandex.Chrome doesn't work
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://chrome.yandex.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Mitya57(a)gmail.com
I installed Yandex.Chrome from http://chrome.yandex.ru/. It installs correctly,
but after starting the process chrome.exe is a zombie.
Also, uninstaller doesn't work
Wine 1.1.41 on Ubuntu 10.04
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http://bugs.winehq.org/show_bug.cgi?id=32635
Bug #: 32635
Summary: bluestacks emulator unable to extract installer and
installer crashes
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fast.rizwaan(a)gmail.com
Classification: Unclassified
Created attachment 43064
--> http://bugs.winehq.org/attachment.cgi?id=43064
BlueStacks_HD_AppPlayerSplit_setup_0.7.8.829_REL.msi installer error backtrace
the BlueStacks-SplitInstaller_native.exe is giving error "Failed to extract
Installer. Error Cound not find a part of the path... C:\var\tmp..."
So, I got the MSI installer from windows %temp% folder;
And the MSI installer BlueStacks_HD_AppPlayerSplit_setup_0.7.8.829_REL.msi
fails too: can download from here:
http://www.mediafire.com/?415skts8vyq0h87
bluestacks emulator installer is crashing, attached is the output. It is an
android emulator as the webiste says "Use 750,000 Mobile Apps on Windows or
Mac"
http://bluestacks.com/
-
Fedora 18 x86_64
WINEARCH=win32
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http://bugs.winehq.org/show_bug.cgi?id=31306
Bug #: 31306
Summary: Unable to Install Cisco IP Communicator 7.0.5.4
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.p.flury(a)gmail.com
Classification: Unclassified
The installation will start and then exit stating that it's unable to extract a
file to the temp directory.
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http://bugs.winehq.org/show_bug.cgi?id=29763
Bug #: 29763
Summary: a lot of "a wine application" items in "open with"
list in linux
Product: Wine
Version: 1.4-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
after uninstalling an app it's entry doesn't remove from "open with" list but
turns to "a wine application" item
ubuntu 11.10, both xfce and gnome (if it matters)
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http://bugs.winehq.org/show_bug.cgi?id=23253
Summary: Civilization II crashes when trying to start a new
game
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28955)
--> (http://bugs.winehq.org/attachment.cgi?id=28955)
Civilization II +mmsys,+winmm trace and backtrace
After applying the patch from bug 20816, reaching the Civilization II main menu
and then choosing to start a new game results in a crash. Disabling the ALSA
audio backend in winecfg gets past the crash. Given that the previous issue
described by bug 20816 was winmm related, I suspect there's another winmm issue
here also.
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http://bugs.winehq.org/show_bug.cgi?id=30783
Bug #: 30783
Summary: DC Universe Online crashes on entering game world
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: omazhary(a)hotmail.com
Classification: Unclassified
Dear all,
I've just recently installed DC universe online and it's working like a charm
on my Windows OS. The problem is when I try running it from wine.
My laptop specs are:
DELL Inspiron 1564
Intel Core i3 - 2.4 GHz
2GB RAM
ATI Radeon with Catalyst up to 1.2.9 - I don't think this is the problem.
Ubuntu 10.04 (Lucid Lynx)
Wine 1.4
I'm running it in a virtual desktop of size 1280x720.
It loads perfectly fine (though it takes quite a large amount of time). I get
to the character selection screen and select my character. As soon as I enter
the game world and it starts to load all its elements, the crash reporter pops
up and the game freezes.
Attached is the terminal output when running the game.
You'll notice that there's a repeating line in the file. It only appears on
starting the game itself, not the launcher (the intro movies and character
selection screen).
The last few lines appear when I exit the game due to it crashing.
Thank you very much for any help given.
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http://bugs.winehq.org/show_bug.cgi?id=22600
Summary: The Enigma Protector crashes with unhandled page fault
on start up
Product: Wine
Version: 1.1.43
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=20079
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: envil(a)vexar.de
Created an attachment (id=27775)
--> (http://bugs.winehq.org/attachment.cgi?id=27775)
Terminal output from crash
The Enigma Protector crashes with unhandled page fault on start up
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http://bugs.winehq.org/show_bug.cgi?id=29805
Bug #: 29805
Summary: Some Pre-Game Videos Do Not Show in Wine - Hype The
Time Quest
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
In Hype the Time Quest, when it is loading after you click "play", the screen
goes white in most versions of Wine, though I remember it being black in 1.3.28
one time.
There should be a video playing then all the way until you see the Ubisoft
loading bar.
Then you get to the game menu. After you start a new game from there, you see a
loading bar with sea gulls flying over it.
After that loading bar finishes (the one with sea gulls), there should be
footage illustrating the intro story as it is being spoken by Gogoud.
Eventually you do get to a video that you can see in Wine, and it is the one
with text in a box over the video and shows Hype in Gogoud's lawn as a statue
and Gogoud unstatuifying you, etc.
So that's two segments of video that should be visible that aren't.
You can hear audio during the playing of the video, but you can't see the
video.
I'm putting 1.3.28 as the version, but I have not seen any version of Wine show
the videos.
Jake
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http://bugs.winehq.org/show_bug.cgi?id=14673
Summary: Eudemons Online: In-game graphics rendered outside of
virtual desktop
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P1
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fatalitycomix(a)gmail.com
Overview:
After successful login to a game server, while emulating a virtual desktop (the
only known way to produce in-game graphics at all), the in-game graphics are
displayed 100% to the left of the virtual desktop. The input area remains the
same (within the virtual desktop).
See attached screenshot for an example of this glitch.
Steps to reproduce:
1) Set a built-in dll override for "MFC42.DLL" for both "play.exe" and
"soul.exe"
1a) Copy a recent Windows XP version of MFC42.DLL to wine's system32 folder.
2) Set graphics overrides for "play.exe" that include emulating a virtual
desktop of 1024x768 pixels @ 96 DPI.
3) Run "Play.exe" using wine.
4) Log in to a game server.
Actual Results:
The application ran and its in-game graphics were displayed outside of the
virtual desktop.
Expected Results:
The in-game graphics should be displayed within the virtual desktop, matching
the input area.
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http://bugs.winehq.org/show_bug.cgi?id=33363
Bug #: 33363
Summary: [foobar2000 1.x] crash while adding a .cue sheet
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yatsenkoanton(a)gmail.com
Classification: Unclassified
Created attachment 44139
--> http://bugs.winehq.org/attachment.cgi?id=44139
crashlog
It happens only with few .cue sheets. Some open normally, some not.
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http://bugs.winehq.org/show_bug.cgi?id=22537
Summary: Dungeon Keeper mod KeeperFX crashes on load savegame
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: singu.b+wine(a)gmail.com
Created an attachment (id=27630)
--> (http://bugs.winehq.org/attachment.cgi?id=27630)
Console output with crashmsg
The keeperfx fanmod runs slowly to the mainmenu. But if i select load game it
crashes.
The overall speed is like 5fps.
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http://bugs.winehq.org/show_bug.cgi?id=21152
Summary: Tomb Raider AOD: MPEG movies aren't played
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=25393)
--> (http://bugs.winehq.org/attachment.cgi?id=25393)
terminal output on Wine 1.1.35
I'm using Wine-1.1.35 compiled from source on 32 bit Fedora 12 [gcc (GCC) 4.4.2
20091027 (Red Hat 4.4.2-7)]
The problem is that movies in this game aren't played. When movie should be
played the screen is black and there is no music. I have to press any key to go
forward.
All movies are stored in "MAINDIRECTORYOFTHEGAME/data/FMV" in mpg format. Their
resolution is 640x480 with 30 or 25 fps. Audio is coded with MPEG 1 Audio,
Layer 2 in stereo with Sample rate 44100 or 48000 Hz with 192 kbps.
I tried to override:
-quartz.dll: nothing changed
-quartz.dll and devenum.dll: game displayed that it cannot found movie file
-mciqtz32.dll: game hanged on the beginning with black screen
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http://bugs.winehq.org/show_bug.cgi?id=30881
Bug #: 30881
Summary: Brigade E5: New Jagged Union aborting on mission
launch
Product: Wine
Version: 1.5.6
Platform: x86
URL: http://www.fileplanet.com/162413/160000/fileinfo/Briga
de-E5:-New-Jagged-Union-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 40465
--> http://bugs.winehq.org/attachment.cgi?id=40465
plain terminal output
I can load the game to the main menu, but when I start a new game (either the
tutorial or the campaign) the game quits unexpectedly when the loading bar
reaches 100%.
There is no crash dialog or backtrace, it is the game's own error reporting
application (CrashScreen.exe) which is intended to start there (requires
mfc42).
To reproduce the problem with the demo version:
1. Install the demo as usual, then start the game with DemoE5.exe. Dismiss the
error message about missing 'Log' directory.
2. In the main menu choose <New game>, <Tutorial>. The game begins to load but
it quits suddenly as soon as the loading bar reaches the top.
Fedora 17
Nvidia 250 / driver 295.53
X.Org X Server 1.12.2
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http://bugs.winehq.org/show_bug.cgi?id=30157
Bug #: 30157
Summary: Complete Public Statements of Margaret Thatcher,
1945-90 on CD-ROM doesn't work
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: enda_k2(a)yahoo.com
Classification: Unclassified
Created attachment 39341
--> http://bugs.winehq.org/attachment.cgi?id=39341
log in bash window
Complete Public Statements of Margaret Thatcher, 1945-90 on CD-ROM
http://www.margaretthatcher.org/speeches/displaydocument.asp?docid=110609
I install the CD using wine, and when I try to start it up, it doesn't run.
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http://bugs.winehq.org/show_bug.cgi?id=29694
Bug #: 29694
Summary: Microsoft Flight beta does not install
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: efa(a)iol.it
Classification: Unclassified
Created attachment 38521
--> http://bugs.winehq.org/attachment.cgi?id=38521
log of MS Flight net installer and XP fix
I tried to install the beta for the new MS Flight.
After some check on .NET presence, ask to install an XP patch:
The message box say:
To use all functionalities of Games for Windows software,
you must apply a rapid fix for Windows XP.
Do you want to show and download the update?
Clicking on Yes, open the browser at this page:
http://support.xbox.com/it-IT/games/pc-games/games-for-windows-marketplace-…
I also tried to install the fix but fail with
"Path not found" and
"Installation not ended"
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http://bugs.winehq.org/show_bug.cgi?id=31412
Bug #: 31412
Summary: Sonic 3D Blast: Page fault on install
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cycoone(a)hotmail.com
Classification: Unclassified
Created attachment 41284
--> http://bugs.winehq.org/attachment.cgi?id=41284
Backtrace generated on page fault
I'm using the Expert Software distribution of Sega's Sonic 3D Blast.
The wine prefix is in a 240M loopback disk, needed to bypass the size check in
the installer because otherwise it thinks that the drive isn't as big as the 5M
it requires for install.
Steps to reproduce:
wine explorer
navigate to the cdrom device
run Install.exe
Click next a few times to install the documentation.
Leave the checkbox to run setup checked (otherwise the game itself is not
installed)
Click OK to install the game to C:\Sega\Sonic3d
The fault appears to happen when trying to install DirectX, but there is no
option to skip the DirectX install.
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http://bugs.winehq.org/show_bug.cgi?id=29813
Bug #: 29813
Summary: KOMPAS 13 Viewer: Does not work file association
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hyper_sonic(a)hotbox.ru
Classification: Unclassified
Since 1.4-rc1 KOMPAS Viewer is install successfully.
But file association not work correctly, because:
1. default key in [HKEY_CLASSES_ROOT\KOMPAS.<???>\shell\View\command] has wrong
value, such as this: C:\PROG~FBU\ASCON\KOMP~H4Z\Bin\KViewer.exe "%1"
Right value is C:\PROGRA~1\ASCON\KOMPAS~1\Bin\KViewer.exe "%1"
2. installer does not create desktop file for desktop integration:
~/.local/share/applications/wine-extension-<???>.desktop
3. Command "env WINEPREFIX="/home/roman/.wine" wine start /ProgIDOpen
KOMPAS.<???> %f" use only "Open" explorer action. But Kompas Viewer installer
is create "View" key in registry (view p. 1). You need rename "View" to "Open".
<???> - is a file extention ("A3D", "CDW", "FRW", "KDW", "M3D", "SPW").
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http://bugs.winehq.org/show_bug.cgi?id=29618
Bug #: 29618
Summary: Popup Windows disappearing in Magic the Gathering
(Shandalar)
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
Classification: Unclassified
While playing Magic The Gathering (the old Microprose game "Shandalar"),
I experienced major problems with popup windows disappearing,
keeping the game from being really playable.
Please read additional details in the notes for the entry in the AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3996
under "How do make the game work under wine"
As a workaround, I attach the patch I am using to play.
I also attach a WINEDEBUG=+win log of a duel (the Duel happens towards the
end).
In the log, please note the most important windows:
hwnd = 0x100aa : this is the Player Hand that "disappears" below the Player
territory. In the Log look for:
trace:win:WIN_CreateWindowEx "Your hand" L"MAGICGAME_HandClass"
hwnd = 0x100a0 : this is the Player Territory that should remain below the
Player's Hand. In the Log look for:
trace:win:WIN_CreateWindowEx "Player Territory" L"MAGICGAME_TerritoryClass"
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http://bugs.winehq.org/show_bug.cgi?id=23039
Summary: Wrong lights with shadows enabled in Call of Duty 4
(and Tomb Raider Legend)
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gugamilare(a)gmail.com
Created an attachment (id=28564)
--> (http://bugs.winehq.org/attachment.cgi?id=28564)
Screenshot of Call of Duty 4
When running Call of Duty 4 with shadows enabled, the light gets a strange line
pattern (like if it the light was going through a blind). It is very similar to
what I'm getting in Tomb Raider Legend (see my comments 14 and 15 in bug
14150).
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http://bugs.winehq.org/show_bug.cgi?id=31036
Bug #: 31036
Summary: Crusader Kings 2 1.06 crashes at startup
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zoku88(a)gmail.com
Classification: Unclassified
Created attachment 40748
--> http://bugs.winehq.org/attachment.cgi?id=40748
Backtrace
After patching to 1.06, Crusader Kings 2 crashes at startup.
Before this patch, the game worked almost perfectly.
For clarification, I believe it is different from this bug:
http://bugs.winehq.org/show_bug.cgi?id=30540, since that version works
perfectly for me.
I have attached a backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=30877
Bug #: 30877
Summary: Worms Ultimate Mayhem freezes when trying to play WMV
intro
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuksowiec1(a)gmail.com
Classification: Unclassified
Worms Ultimate Mayhem(Steam) freezes(blackscreen) when trying to play WMV
intro.
Game starts and works when using novid in launcher.
AFAIK this game is using OpenGL(glut32)
There aren't any useful debug info when running.
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http://bugs.winehq.org/show_bug.cgi?id=18966
Summary: Trackmania United Forever freezes at random when
playing online
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trick(a)icculus.org
Trackmania United Forever freezes seemingly at random when playing online,
sometimes for several minutes at a time. Whenever these freezes happen, this
line appears several times in the console:
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
Most other people doesn't seem to run into this problem for some reason, but
I've tried changing all kinds of settings in both trackmania and wine, and the
freeze problem persists. I did notice an old comment for United (not forever)
that describes the same problem, here (search for freeze):
http://appdb.winehq.org/objectManager.php?sClass=version&iId=7252&iTestingI…
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http://bugs.winehq.org/show_bug.cgi?id=17710
Summary: Monopoly 2 unhandled exception
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=9390
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=19909)
--> (http://bugs.winehq.org/attachment.cgi?id=19909)
wine 1.1.16 +tid +loaddll +seh
Hasbro Interactive's Monopoly causes a page fault followed by an exception and
exits immediately.
"winetricks directx9" does not help.
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