http://bugs.winehq.org/show_bug.cgi?id=28787
Bug #: 28787
Summary: Explorer filelist incorrect
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.downing(a)guardian-shield.com
Classification: Unclassified
The Explorer file-list [left pane] incorrectly shows the Desktop as a
sub-folder of the Documents folder.
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http://bugs.winehq.org/show_bug.cgi?id=27416
Summary: Cannot select Unicorn 3D icon
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Aisstere(a)hotmail.com
When wanted to use Unicorn 3D icon selection, program froze for a while and
crashed. Tried it several time but kept on doing the same thing. Need this
template for MacOSX Icon for program in making.
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http://bugs.winehq.org/show_bug.cgi?id=27069
Summary: WINASPI32: aspi:ASPI_ExecScsiCmd command 0x00, no data
transfer specified, but buflen is 36!
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cagnulein(a)tin.it
Using this software
http://drivers.softpedia.com/get/FIRMWARE/LG/LG-GSA-4167B-Firmware-DL13.sht…
(the firmware updater for my dvd writer LG GSA-4167B avaiable only for
windows), i've encountered this error:
fixme:aspi:ASPI_ExecScsiCmd command 0x00, no data transfer specified, but
buflen is 36!!!
Looking the source code i've probably understood where is the issue:
the command 0x00 in that function is unmanaged.
Here ( http://brandonw.net/svn/calcstuff/Linky/trunk/MassStorage.c ) you can
find a nice path to manage this situation.
Let me know if you want some other information.
Thank you
Roberto
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http://bugs.winehq.org/show_bug.cgi?id=26515
Summary: TRNSYS 16: crashes on startup
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bje(a)air.net.au
TRNSYS 16 fails to run under Wine. On startup, I get:
forrtl: severe (157): Program Exception - access violation^
Image PC Routine Line Source
trnivf.exe 00807E7A Unknown Unknown Unknown
This bug looks similar to PR 16471. The package (SAM) can be downloaded from
https://www.nrel.gov/analysis /sam/download.html. Note that SAM installs and
runs, but the trnivf.exe is the simulation engine and won't run.
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http://bugs.winehq.org/show_bug.cgi?id=22615
Summary: X3 TC all text becomes readtext....
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chrisneilbrown(a)gmail.com
Created an attachment (id=27796)
--> (http://bugs.winehq.org/attachment.cgi?id=27796)
X3 readtext
X3 Terran conflict 2.5
Everything starts off fine
But after I save the game all the text turns in readtextxxx-yyyy
Some widgets stop showing up and the game becomes unplayable
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http://bugs.winehq.org/show_bug.cgi?id=21491
Summary: pcmet: FTP-Transfer fails with error "9" regression
Product: Wine
Version: 1.1.34
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=16825
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
CC: robertshearman(a)gmail.com
Sorry for posting this so late,
but since wine .34 pc_met fails to download data from the internet. wine .33
worked perfectly. I just did a quick regression test and this came up:
---
99d9983b6146e4b6bc99c2ef1b602ec805dbc96a is first bad commit
commit 99d9983b6146e4b6bc99c2ef1b602ec805dbc96a
Author: Rob Shearman <robertshearman(a)gmail.com>
Date: Wed Nov 18 00:17:46 2009 +0000
oleaut32: Fix memory leaks in ITypeInfo_fnInvoke.
:040000 040000 ed7b8443ebc047540b4ef52c51c04c396160492b
5941942ae303c760ba6cfe45f89e2b90dbd79128 M dlls
---
The application fails with a short MessageBox: "An error occured while
transferring data! [GETFILE]\nSubscript out of range\n9Continue anyway?
[YES]/[NO]" (translated from german)
This bug cannot be reproduced using the demo, as recent weather data can only
be downloaded using username/password after payment. Sorry.
Thank you, John
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http://bugs.winehq.org/show_bug.cgi?id=14671
Summary: HCA fails to communicate with LynX-10 module through
COM-1, gives error pop-up
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Cobra176(a)chartermi.net
Created an attachment (id=15126)
--> (http://bugs.winehq.org/attachment.cgi?id=15126)
Screenshot of the error dialog
Marrick Ltd. Home Control Assistant (HCA) fails to communicate with a LynX-10
module connected to COM-1, returns an error pop-up window [see image
attachment]
This error occurs when in hardware setup, clicking the Test button for the
device. The device is specified manually-there is nothing implying that there
was any actual communication with the device. Activity lights did not come on
with the LynX-10. The software cannot perform its task without communicating
with the interface.
This does not occur within native Win98SE. The device is indeed connected to
serial port 1 and is powered up.
Background info:
LynX-10 is an X10 interface used for home automation for sending digital
messages through AC lines to turn various devices on and off, dim lights, etc.
with computer control. It connects using a serial port, is powered off the AC
and has an activity light for serial exchanges.
http://www.hcatech.com/
The software is designed to interface with a variety of interfaces; each
interface needs specification as to what COM port it is attached to. Next to
each interface on the setup dialog is a Test button. When this Test button is
clicked the dialog described above occurs.
The attached log starts from startup of the program, which runs quite smoothly
until the explicitly-marked parts.
Machine info:
kubuntu 8.4, up-to-date (as of Jul 27 2008)
2 serial ports, 1 plugged into LynX-10, second is free.
No special serial port software installed on linux end.
Windows version mode is "use default"
The following DLLs are overridden with no benefit:
comcat
comctl32
comdlg32
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http://bugs.winehq.org/show_bug.cgi?id=23438
Summary: Dora the Explorer shows EExternalException in
ntdll.dll
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to "Dora the Explorer Click & Create! The BIG Red Chicken", an
educational CD-ROM for young children which is "Made with Macromedia" and
"Powered by Vividas" according to logos on the case.
It is part of a series of at least 48 discs. Assuming the others use the same
runtime/code, they will probably all show the same problem.
Search Google for "dora the explorer click create" (without the quotes) and the
first result is a page with pictures of 48 CDs.
On running AutoRun.exe from the CD, a Vividas icon appears at the bottom left
(this is in virtual desktop mode), then Wine shows a Program Error dialog box
"The program main.exe has encountered a serious problem and needs to close.
...". On dismissing that, an Application Error dialog box appears, "Exception
EExternalException in module ntdll.dll at 0002EA68. External Exception
C0000025."
Console output begins:
$ wine AutoRun.exe
$ err:ole:CoGetClassObject class {00000507-0000-0010-8000-00aa006d2ea4} not
registered
err:ole:create_server class {00000507-0000-0010-8000-00aa006d2ea4} not
registered
err:ole:CoGetClassObject no class object {00000507-0000-0010-8000-00aa006d2ea4}
could be created for context 0x5
wine: Unhandled exception 0x0eedfade at address 0x0000:0x7b836822 (thread
001f), starting debugger...
First chance exception: 0xc0000025 in 32-bit code (0x7bc3ea68).
After reading bug 20326, I used "winetricks mdac28". Running AutoRun.exe then
gave a dialog box "OLE Error 80040154."
After "winetricks jet40", AutoRun.exe (which runs main.exe) exits silently,
with this console output:
$ wine AutoRun.exe
$ err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
err:ole:CoGetClassObject no class object {6c736db1-bd94-11d0-8a23-00aa00b58e10}
could be created for context 0x1
fixme:systray:wine_notify_icon unhandled tray message: 4
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http://bugs.winehq.org/show_bug.cgi?id=22710
Summary: Shockwave 11 installation of compatiblity components
do not work properly
Product: Wine
Version: unspecified
Platform: x86
URL: http://www.adobe.com/support/director/ts/documents/kb4
03195/Director11_Whitepaper.pdf
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yuhongbao_386(a)hotmail.com
CC: yuhongbao_386(a)hotmail.com
Shockwave 11 support installation of "compatiblity components" as described in
the whitepaper linked. As mentioned in the white paper, it is a version of
Shockwave 10 installed side by side. It is automatically invoked when no
playerVersion is specified or if playerVersion is specified to be 10. If it is
not installed, it is automatically downloaded and installed as described in the
white paper. Unfortunately, in Wine, this do not work properly and cause
Shockwave to freeze at "Installing compatiblity components". Workaround is to
install Shockwave 10 manually.
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http://bugs.winehq.org/show_bug.cgi?id=18492
Summary: Lord of the Rings Online: game does not register
unmodified mouse clicks on objects in the world
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bentron.winehq(a)gmail.com
After a fresh start, mouse clicks register as expected. Some time later, the
game no longer registers unmodified (ie, without holding Ctrl or Shift) mouse
clicks on objects in the game world such as players, NPCs, corpses, or resource
nodes.
Mouse clicks, with or without Ctrl or Shift, function normally on most of the
UI elements. Moving items in inventory, interacting with menus, clicking
buttons on quickbars, buying/selling at a vendor, etc work as expected.
Right clicking on chat tabs, player portrait, companion portrait, and possibly
other items should open a context menu, but does not after the bug presents
itself.
Left clicking players, NPCs or objects in the game world to select them as the
active target does not work. However, if floating names are displayed,
clicking on the NPC/object/player's floating name does work to target.
Right clicking a corpse, resource node, or interactable item (such as a quest
object or door) does not work. However, holding shift and right clicking does.
In the case of a corpse or resource node, it functions to "auto loot" (loot
all items without confirmation). In the case of a quest object or door, it
functions as a normal right click should (presumably because this is no action
associated to shift+right click for such objects).
Holding left or right click while moving the mouse functions as expected to
move the camera and player character. Hovering the mouse over
players/NPCs/objects in the world does highlight the object as well.
This bug may be related to Bug 17267 (
http://bugs.winehq.org/show_bug.cgi?id=17267 ).
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http://bugs.winehq.org/show_bug.cgi?id=28688
Bug #: 28688
Summary: Adobe Acrobat X: hangs when started
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan_bwv1987(a)hotmail.com
Classification: Unclassified
Created attachment 36872
--> http://bugs.winehq.org/attachment.cgi?id=36872
It's the terminal output when I execute the command wine Acrobat.exe from
~/.wine/drive_c/Program Files/Adobe/Acrobat 10.0/Acrobat/
When I start Adobe Acrobat X, a message pops out telling me that "The program
Acrobat.exe has encountered a serious problem and needs to close." I press
"Close" button. Then, before I open any file, it simply hangs, the window gets
unresponsive and turns gray, and have no option than to kill the process.
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http://bugs.winehq.org/show_bug.cgi?id=24533
Summary: USB Floppy Drives cannot be assigned Drive A: or B:.
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cparke(a)parkerfamily.name
Apparently, add_drive() in device.c recognizes them as RAM disks (as Mac OS
mounts the drive like a hard drive/USB flash with no partition table), not a
floppy drive, and I am restricted to drive letters D-Z in Wine. Creating the
registry entry for the device at drive A: or B: is ignored, when the diskette
is inserted the drive just gets mounted as E: or so forth. Even if I manually
create the A: drive link in the /DosDevices directory, when I insert the
diskette it gets a new letter and mounts under both. If C-Z are all used, the
drive does not mount at all.
There is no reason why a USB flash device or USB floppy cannot be assigned to
drive letter A: or B:. Windows most certainly allows it! (even network drive
shares are allowed in the A:/B: slot) In fact, if I muck with the registry in
Windows (since the UI doesn't allow it), Windows will allow a hard drive to
occupy the A: or B: slot.
At a minimum, the restrictions in WINE preventing USB Floppies from being
assigned to A:/B: needs to be removed. I need the drive A: because I'm using
the USB floppy for a copy-protection scheme which uses a floppy diskette key to
validate the serial number before allowing an install (the routine also has
logic to block virtual drives and network shares from being used, which is why
a manually created A:/B: will not do).
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http://bugs.winehq.org/show_bug.cgi?id=24454
Summary: Snes9x 1.52 does not recognize USB controllers.
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LordHDL(a)yahoo.com
USB controllers cannot be used because the emulator does not respond when you
attempt to configure the buttons. Other emulators I've tried have not
exhibited this behavior. There is no console output for this.
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http://bugs.winehq.org/show_bug.cgi?id=19117
Summary: Magic Jack Phone Software/Device fails to work in wine
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.magicjack.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=22076)
--> (http://bugs.winehq.org/attachment.cgi?id=22076)
dialog box
When plugging in my magic jack device it mounts in winecfg as drive E: to
/media/PHONE, when right clicking on autorun.inf it comes back with a dialog
stating file not found.
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http://bugs.winehq.org/show_bug.cgi?id=18205
Summary: mapi:MAPISendMail produces extra slashes before mail
address
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=14768
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: boeser.wolff(a)web.de
While testing Mankind its bug reporting tool (Debug.dll) is launched due to a
crash.
The email address generated has extra slashes:
"\\bugs(a)mankind.net" instead of "bugs(a)mankind.net"
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http://bugs.winehq.org/show_bug.cgi?id=17900
Summary: RenderTargetLockMode=disabled required for playable
display
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
On at least two games (Thief 2 and Jedi Knight Dark Forces II, I've not tried
others of this vintage yet) unless the key Wine/Direct3D/RenderTargetLockMode
is set to disable the game display is completely unplayable.
Of course, disabling this key has undesirable side effects: in JKDF2 the HUD is
overlaid by the game display, in Thief2 the in game menu is unusable -- but
this must be a strong clue as to what is going wrong here.
I've tried setting this key to default, readtex, texdraw, textex, and in all of
these cases the effect is a sort of upside-down shimmering stripes. This
visual effect may be a side effect of what's really going on, because any
attempt at a screen shot capture either a good image or an upside down image.
I think what is actually happening is that the image is constantly alternating
between upsidedown and rightside up!
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http://bugs.winehq.org/show_bug.cgi?id=26181
Summary: install application creates xdg mime files with case
sensitive extensions
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rpnpif(a)free.fr
Intall an application (for example Proteus suite), sometimes we get mime files
in ~/.local/share directory with extensions on upper case mode. So Nautilus
become case sensitive for this extension and applications (Proteus) are not
associates with the application when a file have a lower case. MS Windows is
often case insensitive, not Linux.
Examples:
~/.local/share/applications/wine-extension-DSN.desktop:
[Desktop Entry]
Type=Application
Name=ISIS
MimeType=application/x-wine-extension-DSN;
Exec=wine start /ProgIDOpen ProteusDesignFile %f
NoDisplay=true
StartupNotify=true
Icon=1774_ISIS.0
~/.local/share/mime/packages:
<?xml version="1.0" encoding="UTF-8"?>
<mime-info xmlns="http://www.freedesktop.org/standards/shared-mime-info">
<mime-type type="application/x-wine-extension-DSN">
<glob pattern="*.DSN"/>
<comment>Schematic Design</comment>
</mime-type>
</mime-info>
.DSN should be .dsn to be case insensitive.
To fix this, wine should convert always all "glob pattern" to lower case.
See xdg specifications on Freedesktop.
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http://bugs.winehq.org/show_bug.cgi?id=23309
Summary: Altium Designer CAMtastic does not display CAM files
properly
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnvoltz(a)gmail.com
Created an attachment (id=29058)
--> (http://bugs.winehq.org/attachment.cgi?id=29058)
Screen shot
CAMtastic CAM/gerber viewer in Altium Designer (all versions 2004-2009) does
not display files properly. Drawing elements are sometimes scaled wrong or do
not refresh in the view, zooming and scrolling is also badly broken.
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http://bugs.winehq.org/show_bug.cgi?id=22074
Summary: Anarchy Online crashes when window is dragged out of
desktop or when switching workspaces
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://anarchy-online.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan-vola(a)hotmail.com
Anarchy Online crashes in windowed mode under certain conditions:
Metacity:
Crashes when dragged partially off of workspace
Compiz:
Crashes when dragged partially off of workspace
Crashes when changed workspace
Does not crash in 3d cube view (Leads me to believe it is a problem with a
render optimizer)
Tested with 1.1.36, 1.1.38, 1.1.40 (PlayOnLinux prefix, wineprefixcreate is the
only command I could find to create a prefix, and it is deprecated)
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http://bugs.winehq.org/show_bug.cgi?id=28807
Bug #: 28807
Summary: KORG M1 DLE display problem with graph displays
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gigaday(a)googlemail.com
Classification: Unclassified
Created attachment 37006
--> http://bugs.winehq.org/attachment.cgi?id=37006
no curve in VDF space
The graphs do not show in the VDF, VDF EG and VDA EG spaces.
Screenshot attached.
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http://bugs.winehq.org/show_bug.cgi?id=28418
Summary: quartz-related crash in Sengoku
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karl.r.ernst(a)gmail.com
Created an attachment (id=36432)
--> (http://bugs.winehq.org/attachment.cgi?id=36432)
Console output
Running Sengoku with the quartz.dll that comes with wine, the game crashes
after a few minutes of gameplay. Actually, it just freezes completely (no mouse
movement, no animation ingame etc.) so wine has to be killed. It doesn't seem
to be related to any ingame action, but it crashes reliably within the first 10
minutes after gamestart.
Installing quartz+ffdshow with winetricks fixes the problem.
Don't know if its related, but with the wine-quartz the ingame music doesn't
work, but with the steps mentioned above music plays fine.
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http://bugs.winehq.org/show_bug.cgi?id=27566
Summary: Text Renders Incorrectly With FastCAD
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gimbal(a)optonline.net
Created an attachment (id=35244)
--> (http://bugs.winehq.org/attachment.cgi?id=35244)
Sample File
With certain files, the FastCAD viewer does not render text correctly. The
viewer can be obtained here: http://www.venueweb.co.nz/vw6038.exe.
Wine also reports viewer exits incorrectly.
Sample file, screenshots and wine error attached.
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http://bugs.winehq.org/show_bug.cgi?id=27333
Summary: MS Navision 6.0 report preview crashes
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Solaris
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kondratovich_m_v(a)ukr.net
If you need in Navision with demo database please contact me.
I can make a full test of Navision from 3.0 to 2009 R2, but please tell how I
can get more information, probably I should use dbg or smth like verbose mode?
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http://bugs.winehq.org/show_bug.cgi?id=25008
Summary: EssentialPIM Pro 3.74 - Window Minimize, Maximize, and
Restore Not Working
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rsflynn(a)gmail.com
EssentialPIM Pro 3.74
Main Window Minimize, Maximize, and Restore functions do not work.
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http://bugs.winehq.org/show_bug.cgi?id=16017
Summary: Counter Strike Source Stutters
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nheinen(a)gmail.com
Hardware: AMD X2 3800+ nVidia GF 6600GT 128MB
Kernel 2.6.27
Wine 1.18
Drivers 177.80 nVidia
Description:
The games runs smooth 60+ fps otherwise. When this bug occurs the screen
stutters/hitches/freezes and sounds will repeat(usually a grenade being thrown
or exploding seem to be commond sounds that play when this happens). This can
last from 1 to 5 seconds. The Hud will often redraw. After this the game is
playable again but occurs frequently, every 2-3 rounds of play. This occurs on
all maps while playing online. It occurred on both 64bit and 32 bit builds of
linux.
There doesn't seem to be any meaningful output from the console.
This bug does not occur using windows operating system on my hardware. It only
occurs when using wine. I think it is related to this.
http://half-life.wikia.com/wiki/Source_Engine#Stutter
heres a whole webpage dedicated to it
http://www.blep.net/hl2stutter/
I have tried dxlevel 7 8 and 8.1
In winecfg audio acceleration Full, Standard, and Basic
I've tried all the suggested solutions on the second url above.
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http://bugs.winehq.org/show_bug.cgi?id=9468
Summary: Mortal Kombat Trilogy crashes
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rchayster(a)gmail.com
Created an attachment (id=7810)
--> (http://bugs.winehq.org/attachment.cgi?id=7810)
output
I have Mortal Kombat Trilogy, patched to version 1.1. The game crashes on
startup. When I run $ wine MKTRILW.EXE
The wine outputs:
err:wgl:X11DRV_wglGetProcAddress (wglMakeContextCurrentARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglGetCurrentReadDCARB) - not found
fixme:win:EnumDisplayDevicesW ((null),0,0x33f688,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x125ce0) : stub,
simulating 64MB for now, returning 64MB left
And just stucks there. When I press ctrl+c wine outputs this and quits:
The program encountered a problem at address 00432252 and cannot continue
I'm putting the WINEDEBUG=+all debug log here as an attachment. It's the last
1000 lines.
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http://bugs.winehq.org/show_bug.cgi?id=28349
Summary: "Emulate a virtual desktop" intermittently causes
spurious mouse-down events when switching into the
desktop window
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: silas-wine(a)flatline.org.uk
I am using a virtual desktop (winecfg / Graphics / Emulate a virtual desktop),
running under the Openbox window manager (LXDE desktop environment) on Ubuntu
11.04. When clicking on Openbox's taskbar to bring the WINE desktop window to
the front, there is some possibility (it does not always happen) that a
mouse-down event is generated with a Y co-ordinate exactly 5 pixels up from the
bottom edge of the WINE desktop (that is, 5 pixels as long as the WINE desktop
is not too high for the X display; if it is then the Y co-ordinate will be more
than 5 pixels up from the bottom). The corresponding mouse-up event is not
generated, so any application that is maximized (and therefore receives the
mouse-down event near the bottom) can behave as though the mouse is being
dragged when it isn't, and if you then click (sending a second mouse-down event
before the first has had a mouse-up) then some applications can get very
confused indeed.
(The application I am trying to run is Wenlin 4, http://www.wenlin.com/. The
use of a virtual desktop is needed to work around a separate bug involving
Wenlin's rapidly opening-and-closing "conversion bar" window confusing Openbox
into dropping keystrokes, but that one's definitely an Openbox bug not a WINE
bug. I'm not so sure about this one though. I have NDA access to Wenlin's
source code so I can report the above by adding printf's to Wenlin's event
loop.)
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http://bugs.winehq.org/show_bug.cgi?id=25052
Summary: Overriding EXTRALIBS in Makefile prevents compile
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)fullware.net
The line:
EXTRALIBS = -L/usr/local/lib -lxml2 -lz -lpthread -liconv -lm
in dlls/msxml3/Makefile overrides environment variables when locating
libraries. On some systems it may be necessary to point to a different
location, i.e. for 32 bit versions when 64 bit versions are installed in
/usr/local.
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http://bugs.winehq.org/show_bug.cgi?id=24305
Summary: Everquest 2 Extended - hair flickers in and out of
existence
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://everquest.com
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On a system with an Nvidia 400 series card for which lspci reports
"nVidia Corporation Device 06%0 (rev a3)"
the hair on one character appears and disappears depending
on the position and orientation of the viewer.
I only have one such system. The other systems are all running
a mix of nvidia 275 or 330, wine or windows, and none of them suffer from this.
Now, this game seems to be flaky, so I have no idea if this is a wine
bug, a game bug, or a driver bug. I'll try to investigate more.
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http://bugs.winehq.org/show_bug.cgi?id=20012
Summary: Implement HalGetBusDataByOffset for the
PCIConfiguration BusDataType
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Created an attachment (id=23551)
--> (http://bugs.winehq.org/attachment.cgi?id=23551)
Scren capture showing example code working
With the fix http://bugs.winehq.org/show_bug.cgi?id=19966 SIV
(http://rh-software.com/) no longer crashes when run under Wine, however none
of the PCI Bus reporting actually works. As an experiment I wrote some code to
read the PCI confutation data from "/sys/bus/pci/devices/0000:bb:dd.f/config"
where bb:dd:f are the Bus, Device and Function numbers (the Device and Function
are bits 7...3 and 2...0 of the slot number. The attached screen shot you can
see I was able to read the data what HalGetBusDataByOffset() should return. I
actually did this using the Windows API functions using the following code:
if( ( fhl = CreateFile( file_name,
GENERIC_READ,
FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL,
OPEN_EXISTING,
0,
NULL ) ) != INVALID_HANDLE_VALUE )
{
if( ReadFile( fhl, data, sizeof( data ) &len, NULL ) )
{
...
}
CloseHandle( fhl );
but I would expect the Unix/Linux Native API should be used were this to be
implemented. I am concerned that different Unix/Linux systems may have
different device names, but looking at the lspci source there seems to be a pci
library to address this. I could try and work-a-round this within SIV, but as
SIV would probably not be able to use the Unix/Linux pci library that solution
would be less portable than implementing a solution within
HalGetBusDataByOffset() within Wine. For systems where this data could not be
returned then the current return of 0 (PCI Bus does not exist) would be made.
Note that in the case of the Bus existing and the slot being empty a return of
2 is expected.
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http://bugs.winehq.org/show_bug.cgi?id=17618
Summary: winecfg does not set drive type correctly for Local Hard
Disk choice
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lordhavoc(a)ghdigital.com
The Drives panel in winecfg has a Type: dropdown which allows Auto-detect,
Local Hard Disk, Network Share, Floppy Disk, or CD-ROM to be chosen for each
drive.
Each of these sets a registry value, except for Auto-detect and Local Hard Disk
which simply remove the registry value for the respective drive.
Local Hard Disk should set the registry value for the drive to "hd".
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http://bugs.winehq.org/show_bug.cgi?id=28248
Summary: AP Tuner 3.08 Harmonics Graph (Ctrl+H)
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: audioprof2002(a)hotmail.com
Error happens when:
Harmonics Graph (Ctrl+H) is active over 2 minutes with constant signal.
The Windows Size is 3x Bigger than normal. <----
Allways Store is Dissabled.
http://www.aptuner.com/cgi-bin/aptuner/apmain.html
for example: calibration with A440Hz tone.
http://www.youtube.com/watch?v=V-kRShXR6qA
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http://bugs.winehq.org/show_bug.cgi?id=27046
Summary: Quicken 2008 Deluxe announcement & upgrade window
contents are blank
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)skierpage.com
Created an attachment (id=34481)
--> (http://bugs.winehq.org/attachment.cgi?id=34481)
terminal output from running wine qw.exe
Quicken 2008 Deluxe often displays an announcement window at startup ("upgrade
now", "service alert", etc.). Its contents are always blank; in Wine
1.2.2-0ubuntu6 the window contents were black, in Wine 1.3.15-0ubuntu5 they are
white.
This is with no Library overrides, no winetricks, and the Quicken binary qw.exe
set to Windows Version "Windows 98" in winecfg
The workaround is to ignore the window and click its [Close] button, or
sometimes [More Info] will launch a web page.
I've attached terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=24767
Summary: AstroSynthesis 2.0 crashes with on-screen error
message
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjmckenzie51(a)earthlink.net
Created an attachment (id=31296)
--> (http://bugs.winehq.org/attachment.cgi?id=31296)
Starting the program without supplied GDIPLUS.DLL file
A user requested assistance with running this program in Wine-Users. Loaded
the trial version and attempted to use. Received error message in a dialog
box: "Can't Activate GLRC. Graphics will not display"
Clicking on the OK button brings up the trial start dialog box. Clicking on
Start on this dialog box brings up the main program screen which quickly
disappears. The program comes with it's own gdiplus.dll, but overriding it
does not clear the problem. Log files attached.
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http://bugs.winehq.org/show_bug.cgi?id=23915
Summary: wine freeze game, when is switched to VT[1-6]
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.okias(a)gmail.com
So scenarion is:
KDM -> failsave session (clear session with xterm) -> "wine hl.exe -game
cstrike"
Game runs, everything work. When I do CTRL-ALT-F[1-6], then sound in buffer is
played over again (it's really annoyng) and game is stopped, until is restored
Xorg
(not sure, what effect it have on multiplayer, but I wasn't kicked from server,
so probably not much serious)
Solution:
I expect that wine application/games, should continue in run even when is used
VT.
This problem occured in all tested wine versions.
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http://bugs.winehq.org/show_bug.cgi?id=28272
Summary: Lego Universe error but downloads when click on debug
tries to run then stalls
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: j.mcquone(a)physics.org
Lego Universe game nearly works but not quite. Error appears when I click on
the desktop link but game will download (takes about 10 mins for 500MB) if
click on yes to debug (don't know why). Once downloaded I can't enter my
registration code in the box provided on screen but game tries to start if
click play now then stalls.
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http://bugs.winehq.org/show_bug.cgi?id=27397
Summary: Excel 2003 pro hangs when using autonumbering
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b2792125(a)klzlk.com
Created an attachment (id=35030)
--> (http://bugs.winehq.org/attachment.cgi?id=35030)
stacktrace
Using excel 2003 pro with compatibility pack on linux kernel 2.6.38.4, wine
1.3.21.
Error comes when trying to use auto numbering, wine stop responding, must kill
manually.
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http://bugs.winehq.org/show_bug.cgi?id=27070
Summary: mmio and storage function not implemented for Corel
Draw 11
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)dominion-it.co.za
Created an attachment (id=34502)
--> (http://bugs.winehq.org/attachment.cgi?id=34502)
Corel Draw 11 log file
System : openSuse 11.4
Progam : Corel draw 11 suite
Symptom : Program installs fine. Programs seems to load correctly, box pops up
to request if new image must be created or loaded and program then disappears.
Cannot be viewed or used at all. Have tried in a virtual desktop also but still
same symptoms. When loading via console to debug file we get attached error log
file 2 functions are specified not to be implemented, unsure if it is related
to the program disappearing, but hope it can help.
thank you
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http://bugs.winehq.org/show_bug.cgi?id=26736
Summary: SIV window size change does not work
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://rh-software.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
When I change the size of a window the size changed is not notified to the
program by WM_ENTERSIZEMOVE and WM_EXITSIZEMOVE messages which means the window
does not get updated to reflect the size change.
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http://bugs.winehq.org/show_bug.cgi?id=24882
Summary: Read after free to do with D3D9
Product: Wine
Version: 1.2.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jseward(a)acm.org
I don't know whether this is a Wine bug, or an X bug, or a
/usr/lib32/dri/i915_dri.so bug, so this may be noise, in which case
apologies. Anyway, when running Firefox crashtests on Wine-1.2.1 on
Valgrind:
Invalid read of size 4
at 0x1CCBF91F: ??? (in /usr/lib32/dri/i915_dri.so)
by 0x1CCEF860: _mesa_test_framebuffer_completeness
(in /usr/lib32/dri/i915_dri.so)
by 0x1CCF39DB: ??? (in /usr/lib32/dri/i915_dri.so)
by 0x1CCF3A16: _mesa_update_framebuffer (in /usr/lib32/dri/i915_dri.so)
by 0x1CC70FD7: intel_draw_buffer (in /usr/lib32/dri/i915_dri.so)
by 0x1CCC0090: ??? (in /usr/lib32/dri/i915_dri.so)
by 0x1CCEFD54: _mesa_set_texture_attachment (in /usr/lib32/dri/i915_dri.so)
by 0x1CCEFF80: ??? (in /usr/lib32/dri/i915_dri.so)
by 0x1CCF02EF: _mesa_FramebufferTexture2DEXT (in /usr/lib32/dri/i915_dri.so)
by 0x1AF6E331: initPixelFormats (utils.c:965)
by 0x1AEDF2CA: InitAdapters (directx.c:5126)
by 0x1AEEA2C9: wined3d_init (directx.c:5369)
Address 0x8f2152c is 28 bytes inside a block of size 132 free'd
at 0x48EDC1A: free (vg_replace_malloc.c:366)
by 0x1CD08BEC: _mesa_free (in /usr/lib32/dri/i915_dri.so)
by 0x1CCBFCD7: ??? (in /usr/lib32/dri/i915_dri.so)
by 0x1CD1C3B3: _mesa_reference_renderbuffer (in /usr/lib32/dri/i915_dri.so)
by 0x1CCEFB1A: _mesa_remove_attachment (in /usr/lib32/dri/i915_dri.so)
by 0x1CD31ECE: _mesa_DeleteTextures (in /usr/lib32/dri/i915_dri.so)
by 0x1AF6E3CB: initPixelFormats (utils.c:1059)
by 0x1AEDF2CA: InitAdapters (directx.c:5126)
by 0x1AEEA2C9: wined3d_init (directx.c:5369)
by 0x1AF72659: WineDirect3DCreate (wined3d_main.c:91)
by 0x180A4D2C: Direct3DCreate9 (d3d9_main.c:43)
by 0x180A4DFD: Direct3DCreate9Ex (d3d9_main.c:61)
and I also saw two others which are clearly the same thing.
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http://bugs.winehq.org/show_bug.cgi?id=20746
Summary: Bug with bibleworkshop 4.4 loaded with wine on Ubuntu
Karmic
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.bibleworkshop.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lgimelfarb(a)gmx.ch
Created an attachment (id=24815)
--> (http://bugs.winehq.org/attachment.cgi?id=24815)
Print screen of the failure
Msg after closing program : BClient.dll must close and wenn I open the
programme again, the registration of the product key have to be enter again.
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http://bugs.winehq.org/show_bug.cgi?id=26719
Summary: Bully Video Game
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iwonder289(a)aol.com
Bully game starts crashing after a certain point in the game, the error message
says that is unknown, please help
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http://bugs.winehq.org/show_bug.cgi?id=21563
Summary: Risiko! Digital does not start
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lucak3(a)gmail.com
Created an attachment (id=25985)
--> (http://bugs.winehq.org/attachment.cgi?id=25985)
Rsisiko! Digital console log
Using wine-1.1.37-230-g3ed5df1 and a clean prefix
I tried to launch the game directly from its directory, but it does not change
anything: i issue the command to load the game and almost instantly closes.
I did not use winetricks.
It seemed to me that installation went correctly, but i will attach the setup
log in a second.
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http://bugs.winehq.org/show_bug.cgi?id=20335
Summary: Uninitialised memory reference in
X11DRV_DIB_SetImageBits()
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I think this is one of the first valgrind warnings
I ever ran into in wine, and it's still here.
Nowadays Wine gives better warnings, so it's a little
easier to see where these are coming from.
Running chromium's base_unittests.exe (and probably
lots of other apps) in valgrind yields this warning:
Conditional jump or move depends on uninitialised value(s)
at XcursorImageHash (xlib.c:294)
by XcursorNoticePutBitmap (xlib.c:365)
by _XNoticePutBitmap (CrGlCur.c:202)
by XPutImage (PutImage.c:1042)
by X11DRV_DIB_SetImageBits (dib.c:3670)
by X11DRV_SetDIBits (dib.c:4040)
by SetDIBits (dib.c:361)
...
Uninitialised value was created by a client request
at RtlAllocateHeap (heap.c:187)
by X11DRV_DIB_SetImageBits (dib.c:3543)
by X11DRV_SetDIBits (dib.c:4040)
by SetDIBits (dib.c:361)
...
Presumably adding HEAP_ZERO_MEMORY to the allocation
at dib.c:3543 would do the job, but maybe there's a
smarter way.
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http://bugs.winehq.org/show_bug.cgi?id=24479
Summary: Princess Maker 4 no japanese characters
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
Hi, while in Princess maker 5 I can use LANG=ja_JP.utf8 to run the game with
japanese characters, in princess maker 4 doing the same gave no result, the
japanese characters are still missing.
Hope we can work together to fix this
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http://bugs.winehq.org/show_bug.cgi?id=20508
Summary: F/A-18 PSF Mouse control stops working in 3d view
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bgoodwin91006(a)yahoo.com
The mouse works correctly in all menus. On entering the 3D cockpit view, it
works correctly for a few seconds; long enough to take-off. In flight, the
control becomes less and less responsive. The plane noses down and crashes.
Using a joystick instead of the mouse works correctly but I prefer mouse
control because it's smoother and there's no convenient place to put the
joystick with my small desk and chair. The mouse control works correctly under
WindowsXP.
The problem has been the same for a long time (several years.) and through a
steady migration from Fedora 3 to my current Fedora 11.
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http://bugs.winehq.org/show_bug.cgi?id=28572
Bug #: 28572
Summary: PCAD2000 pated.exe exception while library file
opening
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jendoss(a)gmail.com
Classification: Unclassified
PCAD2000: pated.exe makes an exception when I try to open an existing pattern
from the library for editing. Under any Windows all Ok. Creates a new pattern -
no error. Problem only with existing file opening. Error window reports by Wine
itself.
Linux Ubuntu 10.04 LTS, Wine comes from
http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu lucid main
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http://bugs.winehq.org/show_bug.cgi?id=27432
Summary: Switched to LinuxMint_11 Complete NEW install of OS
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rexstevens(a)ibscorporation.com
Installed Wine and IBM's Client Access V5r2m0 (For iSeries, used to be known as
AS/400) and get the following error.
Error allocating xxxxx bytes of memory from the Windows global memory heap.
Close one or more Windows applications and try again.
Explanation your windows system does not have enough memory available for
Personnel Communications to execute the function selected.
User response: Select retry after closing one or more applications.
The Operations Navigator works.
Any suggestions?
Thanks,
Rex Stevens
rexstevens(a)ibscorporation.com
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http://bugs.winehq.org/show_bug.cgi?id=26448
Summary: Dosbox integration doesn't work with PIF files
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spammis(a)spam.la
A PIF file is a shortcut to an MS-DOS program. Windows shortcuts to MS-DOS
programs get a .pif extension whereas Windows shortcuts to Windows programs get
a .lnk extension (or at least this was the case during the Windows 95 era: I
have very rarely used Windows since then).
When I type "wine dosprog.exe", Wine forwards the program to Dosbox.
When I type "wine dosprog.pif", Wine does not forward any program to Dosbox. I
get error messages about "Wineconsole", so it seems that Wine finds the EXE
file that the PIF file refers to but that Wine tries to run the EXE file under
Wine instead of Dosbox.
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http://bugs.winehq.org/show_bug.cgi?id=28431
Summary: PKR.COM bug #1 (change screen size)
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hanzal.michal(a)gmail.com
Good morning,
I am using OpenSuse 11.4.
I installed pkr.com and if I want to change screen size, then screen after
changing is out of window size. Check attached file.
I tried New version 1.3.28, and this stable version (1.3.12) and
problem was same.
Please try to find this BUG if it is possible, but I believe you :)
With best regards
Michal Hanzal
Paint Engineer
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http://bugs.winehq.org/show_bug.cgi?id=28079
Summary: Silent Hill V: Homecoming: launching the game gives a
lot of fixme
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 810d4rk(a)gmail.com
Created an attachment (id=35952)
--> (http://bugs.winehq.org/attachment.cgi?id=35952)
terminal output
When running SilentHill.exe from the terminal it will make the desktop
unresponsive until it is killed, it continually generates a lot of fixme.
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http://bugs.winehq.org/show_bug.cgi?id=26567
Summary: FLV converter from http://www.flv-converter.org/ not
working
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernandocarvalho1987(a)hotmail.com
FLV converter from http://www.flv-converter.org/ is not loading properly.
When I try to load the application it gives a message box with the following
message:
Execption EAccessViolation in module flvconverter_portable.exe at 014BA950.
Access violation at address 014BB950, Read of address 7FFD4000.
The program is working properly on Windows XP.
I've tried a clean wineprefix.
The application is available to download from:
http://www.flv-converter.org/download/flvconverter_portable.exe
My system is Ubuntu 10.10 - 32bits / wine 1.3.16
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http://bugs.winehq.org/show_bug.cgi?id=20807
Summary: SolidWorks 2008 can't render parts
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mines.edu
Created an attachment (id=24921)
--> (http://bugs.winehq.org/attachment.cgi?id=24921)
Wine 1.1.32-641-ga7bfd6d Log +wgl on Mac OS X
When you create a part, SolidWorks attempts to create a bitmap GL context to do
offscreen rendering. The call to SetPixelFormat() on the bitmap DC fails,
however, because the depth of the pixmap (32) doesn't match the depth of the
visual that winex11 chose (24). (You can add a trace to
create_bitmap_glxpixmap() to see this for yourself.) SolidWorks, however, does
not check the result of SetPixelFormat(), expecting it to succeed, so it goes
ahead and tries to create a GL context. This fails because no pixel format is
set in the DC. As a result, no rendering of parts is done.
I've attached a log showing what happens. There's a second issue that is
demonstrated by that log, so I'm going to file another bug shortly.
I think this is somehow related to Roderick Colenbrander's Xrender patches,
given that we're dealing with a 32-bit pixmap (which wasn't possible until
Xrender support was added).
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http://bugs.winehq.org/show_bug.cgi?id=24455
Summary: Snes9x 1.52 fails to create AVI file for recording.
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LordHDL(a)yahoo.com
Created an attachment (id=30852)
--> (http://bugs.winehq.org/attachment.cgi?id=30852)
Terminal Output
When attempting to record using the "Record AVI" option, the application will
create the file in the specified directory, but then present a message saying
that it failed to do so.
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http://bugs.winehq.org/show_bug.cgi?id=20808
Summary: SolidWorks 2008 displays a black screen
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mines.edu
Created an attachment (id=24922)
--> (http://bugs.winehq.org/attachment.cgi?id=24922)
Wine 1.1.32-641-ga7bfd6d Log +wgl on Mac OS X
Like I said in bug 20807, there's a second issue with SolidWorks' rendering. If
you get past the issue in bug 20807, you see only a black screen when it tries
to render parts. I will once again attach the log from bug 20807.
>From reading the log, it seems like SolidWorks is looking for a particular
pixel format. First it tries the pixel format it got back trying to create a
bitmap context earlier. Then it enumerates every pixel format supported by the
driver. Failing that, it tries to create a bitmap context anyway, but fails
because once again no pixel format is set in the DC.
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http://bugs.winehq.org/show_bug.cgi?id=27309
Summary: Eden Eternal Closed Beta: Launcher Crashes While
Patching A Blank Game Directory
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iyeru42(a)gmail.com
Created an attachment (id=34933)
--> (http://bugs.winehq.org/attachment.cgi?id=34933)
Backtrace Log
As the title says, when you run a launcher in a blank game directory, it should
install the entire game. Wine Crashes the launcher after a while. See the
attached log, as well as a possibly unrelated image.
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http://bugs.winehq.org/show_bug.cgi?id=24879
Summary: Application "Auralog Talk To Me French" fail during
installation
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cesarlr(a)gmail.com
There are no specific errors in Wine, only a message in the application showing
"there was an error in the application"
Here is more information about the app:
http://www.translationsoftware.co.uk/auralogtalktomefrench7.htm
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http://bugs.winehq.org/show_bug.cgi?id=19871
Summary: Cusom CWnd component redraw flicker
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://www.jtagtest.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)hinner.info
See bug: http://bugs.winehq.org/show_bug.cgi?id=17394
Window repainting is flickering under Wine. Native Win32 works fine (or at
least I cannot see anything). Can provide "closed" source code of the component
to person who will be dealing with this stuff.
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http://bugs.winehq.org/show_bug.cgi?id=16069
Summary: VC6 debugging not working
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kresander(a)yahoo.com
I have used Wine to compile and run fairly large programs (more than 75 source
files and 2GB, 5GB of source code). Background is available in my post at Wine
User's forum under title Cannot install Visual C++ version 6.0 (VC6). My last
reply in the thread is this:
+++ begin +++
So far, I have tried four projects from Windows to Linux/Wine. All compiled
using VC6 on Wine and ran ok the first time. The two largest contained 78 and
105 cpp files with approximate source file sizes 2GB and 5GB.
Features used:
GUI: most standard and extended controls via dialog calls/macros
and CreateWindow, various window positioning/resizing functions,
messageboxes
GDI: most except paths
CHARS: most functions defined by <tchar.h>
FILES: fopen,fread, fwrite, ftell, fseek, fclose, _findfirst,
_findnext, _mkdir, remove, _tunlink
MEMORY new,delete and most memory and <string.h> functions.
Did not use MFC or ATL frameworks, just plain, Windows API functions
and as few of these as I could manage.
Did not use Windows file and directory functions.
Did not use c++ exception handling
Did not use Windows memory allocation function or older mallocs.
BUT
could not get the debugging to work.
1. on entry to the Windows main program:
int PASCAL WinMain( ...)
{
WNDCLASS wc;
MSG msg;
int a = 1; // for testing debug
int b = a + 1 ; // testing debug
hmodule = fhInstance ; <<< put breakpoint here
Values of variables a and b were reported as unknown expressions.
2. a little bit further into WinMain at call to CreateWindow for
main window:
hwndmain = CreateWindow( "GenericAppClass", ....
The program entered CreateWindow, but never returned.
Does debugging work, or have I entered unchartered waters?
+++ end +++
I don't write bigger and more resource-demanding programs than those mentioned
above. The VC6 compiled these with ease, ran without a single glitch and the
IDE behaved as I was used to see it. With debugging working there is no reason
for me to be on Windows any more. Have wanted to leave for years.
VC6 is an excellent product (too good to be Microsoft) and it now seems it can
offer cross-development on Linux. Really worth pursuing in my view.
You can reach me at kresander(a)yahoo.com.
Best regards
Ken Resander
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http://bugs.winehq.org/show_bug.cgi?id=27986
Summary: Delorme Topo USA 7.0 fails to start
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jsoltren(a)gmail.com
Created an attachment (id=35822)
--> (http://bugs.winehq.org/attachment.cgi?id=35822)
Backtrace of Delorme Topo USA 7.0 hang.
Delorme Topo USA 7.0 fails to start. I am able to install the program
successfully off a retail CD by running:
$ wine path/to/setup.exe
When I try to launch the application, I see the following:
- splash screen appears
- application loads through splash screen
- main application window appears with some menus rendered
- application hangs (appears to be a loop or deadlock)
I tried running Topo7.exe in the debugger:
$ WINEDEBUG=+warn+heap winedbg /home/jsoltren/.wine/drive_c/Program\
Files/DeLorme/Topo\ USA\ 7.0/Topo7.exe &> wine.error.log2
At the looping section, I did a break and backtrace. It seems to get stuck
here:
0xf77a4425 __kernel_vsyscall+0x5 in [vdso].so: movl $0x2b,%ecx
Please see attachment topo7.bt.txt for more details.
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http://bugs.winehq.org/show_bug.cgi?id=27897
Summary: Graphical glitches in TimeShift 1.2
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dreamsoul14(a)gmail.com
Game running with any setting and resolutions. Tested with wine 1.3.22 and
1.3.25
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http://bugs.winehq.org/show_bug.cgi?id=27642
Summary: ms word 2003 has indic shaping issues with few
characters
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fast.rizwaan(a)gmail.com
Created an attachment (id=35344)
--> (http://bugs.winehq.org/attachment.cgi?id=35344)
ms word 2003 doc, as in video:
Please see the attachment and the video:
http://www.youtube.com/watch?v=FynooPfCgKg
The bug seems to be related to 2 things: small i matra ि and reph form
characters, क्र त्र प्र = consonant+र् (r-halant).
thanks.
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http://bugs.winehq.org/show_bug.cgi?id=22137
Summary: [3CX Phone] app does not work with Wine on Mac 10.6
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nareshkv(a)gmail.com
App 3CX Phone is installed fine.
Upon running it throws following error logs:
fixme:tapi:lineInitialize (0x8487f0, 0x0, 0x4f9a54, (null), 0x32ed54): stub.
fixme:tapi:lineSetAppPriorityA (3CX Phone.exe, 00000004, 0x0, 00000001, (null),
00000001): stub.
fixme:tapi:lineRegisterRequestRecipient (0x0, 00848450, 00000001, 00000001):
stub.
err:ntdll:RtlpWaitForCriticalSection section 0x20c40b8 "?" wait timed out in
thread 001d, blocked by 000b, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x20c40b8 "?" wait timed out in
thread 0009, blocked by 000b, retrying (60 sec)
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:widDsCreate DirectSoundCapture not implemented
fixme:wave:widDsCreate The (slower) DirectSound HEL mode will be used instead.
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:gsm:GSM_DriverProc libgsm support not compiled in!
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuPopup"
err:mmio:MMIO_ParseExtA No . in szFileName: "MenuCommand"
wine: Unhandled exception 0xc0000409 at address 0x1fd8ae4 (thread 002e),
starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=19761
Summary: RollerCoaster Tycoon: Wrong background colour in some
menus.
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
Created an attachment (id=23139)
--> (http://bugs.winehq.org/attachment.cgi?id=23139)
In-game screenshot depicting the problem
The game RollorCoaster Tycoon (with the Loopy Landscapes add-on) shows a wrong
background colour (see attached image) in a menu, where all occurred events are
logged. The colour shouldn't be the green but the grey you see in the
background of the ride menu in the lower left corner.
Testsystem:
- AMD Athlon XP (1.2GHz)
- 1.5 GB RAM (DDR)
- ATI Radeon R300 (with the radeon driver, v6.12.2)
If you need further information, feel free to ask.
Kind regards,
Kai Wasserbäch
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http://bugs.winehq.org/show_bug.cgi?id=29058
Bug #: 29058
Summary: Wine Microsoft Windows compatibility layer and
exe.file
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlogisonni(a)libero.it
Classification: Unclassified
When opening a file.exe using Wine Microsoft Windows compatibility layer
I get the following message:"The program pxplay encountered an error and must
be closed,We are sorry for the incovenence."The files.exe I'm tryng to execute,
are, several videos
created using The PHOTODEX PROSHOW PRODUCER. They do run properly under Windows
but not under Linux Ubuntu version 11.04.Natty.
It may happen that they start to play with soundtrck and suddenly the sound
disapperas.It also happens when i give the imput for play ,I see thre program
loading and launching up to the first screenshot and the computer freezes so I
have to restart the system.
I'd greatly appreciate any help in order to this problem
P.S.
I've also tried to install different versions of the Photodex Program on my
linux system trough "PlayOnLinux 4.0.12. but it doesn't work.
Thanks in advance
Carlo
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http://bugs.winehq.org/show_bug.cgi?id=16006
Summary: Problem getting 'Wordtalk' Addin working in MS Word 97
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.wordtalk.org.uk
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: graemebruce(a)aspects.freeserve.co.uk
Created an attachment (id=17211)
--> (http://bugs.winehq.org/attachment.cgi?id=17211)
Output following boot up of Word97 and click on Wordtalk configure icon.
Trying to run Wordtalk with Word 97 on an Asus Eeepc (Xandros) through Wine
1.0.
Both Word and Wordtalk appear to install satisfactorily and the Wordtalk
tooolbar appears in Word. However on clicking icons on the bar nothing works. I
have set oleaut.dll to native and installed riched20 and riched30 from
Winetricks. This seems to enable the Visual Basic Editor but still can't get
the macros in Wordtalk to run.
Wordtalk is an addin which is extremely imporatnt for dyslexic users. It
'echoes' text and reads the spellcheck list. I am very keen to get this running
for school pupils in our area so priority is quite high! Anny help most
welcome.
A log of console output is attached, following boot up of Word and click on the
'configure' icon on Wordtalk tooolbar (black spanner)
I've tried using Word 2003 instead - similar results. Would prefer to use
Word97 because the Asus Eeepc has limited hard disc space so a compact
installation is preferable.
Word 97 was installed with the 'typical' installation option and the 'full'
version of Wordtalk was used. The Wordtalkstartup utility is installed and
working correctly.
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http://bugs.winehq.org/show_bug.cgi?id=28160
Summary: [integration] winemenubuilder should have a consistent
way to deal with extensions that have multiple
(native) mimetypes
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)rodrigosilva.com
Granted, extensions (globs) and mimetypes do not have a 1-1 mapping. and things
like aliases, parents, and user/system databases only make this mapping harder.
Even if a perfect match is not possible, there is room to improve
winemenubuilder. Currently, when it tries to match a given extension with a
native mamitype, it concatenates user and system globs and... thats it. Picks
the 1st match it finds. No sorting. No removing duplicates.
That makes winemenubuilder really unpredictable. For instance, in my native
system i currently have this:
asc application/pgp-encrypted
asc application/pgp-keys
asc text/plain
ogg audio/ogg
ogg audio/x-flac+ogg
ogg audio/x-speex+ogg
ogg audio/x-vorbis+ogg
ogg video/x-theora+ogg
sub text/x-microdvd
sub text/x-mpsub
sub text/x-subviewer
So, if winemenubuilder finds HKCR\.ogg , which of the 5 will it pick? The 1st
one it finds... which is? Who knows! It doesnt look at ContentType value before
assuming the "one and only" mimetype for that ext is the one he picked from
fd.o mime database.
That makes impossible for a script to "pre-build" a
HKCU\Software\Wine\FileOpenAssociations\*ogg entry to inhibit winemenubuilder
from creating a redundant native association (x-wine-extension-ogg.desktop file
and others)
My suggestion, 2 different approaches to solve this:
1 - If [HKCR\.ext]ContentType=xxx is found, respect it. That means
generate_associations() should read ContentType *before* calling
freedesktop_mime_type_for_extension() , not *instead* of it.
2 - change build_native_mime_types() algorithm to *sort* the entries when
building mime_types list, either sort(user)+sort(system) or sort(user+system).
That way freedesktop_mime_type_for_extension()'s pick will be an easily
predictable one.
This bug is closely related to http://bugs.winehq.org/show_bug.cgi?id=28158 and
http://bugs.winehq.org/show_bug.cgi?id=28159
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http://bugs.winehq.org/show_bug.cgi?id=28953
Bug #: 28953
Summary: Error when installing Surething CD/DVD Labeler
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ponchorat1968(a)hotmail.com
Classification: Unclassified
Created attachment 37224
--> http://bugs.winehq.org/attachment.cgi?id=37224
Screenshot of the error on installing Surething
Installer stcd.exe encountered a serious problem and stops installing, but when
checking installed programs, it's in the list. It can be 'run', but when trying
to open a '.std' file it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=26592
Summary: winevdm.exe crashes running Money Soft Money Manager
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: muffinresearch(a)gmail.com
Created an attachment (id=33853)
--> (http://bugs.winehq.org/attachment.cgi?id=33853)
Debug output.
When running the demo of Money Manager [1] if you open "Tools -> Setup ->
Page"
The message: "The program winevdm.exe has encountered a serious problem and
needs to close" appears.
Debug output from running from the terminal is attached. To get the program to
quit it's necessary to run "wineserver -k".
Please let me know if I can provide any further debugging data.
[1] http://www.moneysoft.co.uk/
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http://bugs.winehq.org/show_bug.cgi?id=27377
Summary: fixme:d3d_surface:surface_cpu_blt Stretched blit not
implemented for bpp 64!
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
fixme:d3d_surface:surface_cpu_blt Stretched blit not implemented for bpp 64!
need for speed shift 2 hangs after that message.
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http://bugs.winehq.org/show_bug.cgi?id=21652
Summary: Fritz 11 (ChessBase) got wrong pieces displayed after
a while
Product: Wine
Version: 1.1.37
Platform: x86-64
URL: http://chessbase.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxcvs(a)email.it
Created an attachment (id=26145)
--> (http://bugs.winehq.org/attachment.cgi?id=26145)
errors log
After 1-2 minute of playing the pieces are displayed as in the screenshot.
I've attached a screenshot and a log of the 'errors' occurring.
The play before that weird displaying is good. The engine loads too.
My system is debian testing on x86-64. wine 1.1.37.
The icons on the menu are crappy too. They're crappy since the start of the
program.
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http://bugs.winehq.org/show_bug.cgi?id=17334
Summary: Ethernet card emulator
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sudheerss(a)gmail.com
I have a Win app which needs a license to run. The license needs to verify the
mac-id of the machine on which it is installed. So, when I start the app, I get
the message - "No ethernet adapater is found on this machine". I know that the
app is correctly installed since it almost opens up, but gives this message and
then ends. Is there a way in Wine to 'trick' the app and pass a desired value
of the mac-id, so that the app can then run? All that the app needs is a
mac-id.
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http://bugs.winehq.org/show_bug.cgi?id=10016
Summary: age of wonders 2: the application does not get any mouse
input
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=8746
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
Input from the mouse does not seem to reach the application.
I tried running the application's setup program,
switching between mouse in "color mode", "black & white" mode
and "software mode".
The colorful surface that represents the mouse pointer shows on the top-left
part of the screen, but does not move in response to mouse movement.
I tried running with a native dinput.dll, but there was no difference.
Therefore I set WINEDEBUG=dinput, and saw nothing in the trace.
I don't know which WINEDEBUG values to try in this case.
I was not sure which component to pick from the list, and I went with
x11driver, but I have no idea if the issue is really there.
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http://bugs.winehq.org/show_bug.cgi?id=30771
Bug #: 30771
Summary: Comm port Properties missing Interval Timeouts
capability
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)frog.wheelycreek.net
Classification: Unclassified
Created attachment 40293
--> http://bugs.winehq.org/attachment.cgi?id=40293
Patch implementing interval timeout capability
The hard-coded properties for GetCommProperties on a Com port are missing the
Capability PCF_INTTIMEOUTS.
It appears that this capability actually works from both browsing the source,
and from the fact that an application requiring it works.
This is required for both UPstart and Home Control Assistance
http://appdb.winehq.org/objectManager.php?sClass=application&iId=7903 which do
not acknowledge COM ports that are missing this capability.
Patch attached
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http://bugs.winehq.org/show_bug.cgi?id=31008
Bug #: 31008
Summary: WinUAE "Browse for folder" works incorrectly
Product: Wine
Version: 1.5.7
Platform: x86
URL: http://www.winuae.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Install / run.
Click "paths" and click "..."
It should show "Browse for folder" dialog, but it shows "Open file" dialog.
-> It doesn't work
fixme:commdlg:IServiceProvider_fnQueryService Interface
{e07010ec-bc17-44c0-97b0-46c7c95b9edc} requested from unknown service
{e07010ec-bc17-44c0-97b0-46c7c95b9edc}
Workaround native comdlg32.dll
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http://bugs.winehq.org/show_bug.cgi?id=30618
Bug #: 30618
Summary: Common dialogs should use icons from Linux system icon
theme
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: from_wine_bugzilla(a)ssokolow.com
Classification: Unclassified
Currently, the common dialogs like Open/Save use the Tango icon theme,
regardless of what the Linux desktop is configured to use. (They also seem to
use the plaintext icon for anything that isn't an EXE with its own embedded
one)
It'd probably require an ugly hack (and not necessarily be a good idea anyway)
to intercept ALL requests to read standard icons normally bundled with Windows.
However, using the system icon theme to populate toolbars and file lists in
common dialogs should be reasonably simple for someone already familiar with
the codebase and would help to reduce the alienness of Windows UIs on a Linux
desktop.
Of course, a checkbox or registry key to disable it would be necessary since
Wine doesn't automatically use the GTK+ color scheme and some icon themes are
unusable without toolbars using a light-on-dark colour scheme.
I doubt I'll have time to implement this myself (especially given that I have
no experience with the Wine codebase and almost none with C or C++) but I'll
leave myself a note to research retrieving system icons without GtkIconTheme or
QIcon once I'm finished my exam preparation.
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http://bugs.winehq.org/show_bug.cgi?id=27503
Summary: Dungeon Keeper II still need a crack to run.
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas.livet(a)gmail.com
Created an attachment (id=35161)
--> (http://bugs.winehq.org/attachment.cgi?id=35161)
Wine dbg backtrace
Dungeon Keeper II was listed in the games that are affected by bug #219 which
was closed in 1.3.22 release. Unfortunately, the game still need a crack to run
properly.
I hope this is not a doubloon and the right thing to do :).
Andreas
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http://bugs.winehq.org/show_bug.cgi?id=18979
Summary: Installation of Microsoft SQL Server Express crashes
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
URL: http://www.microsoft.com/downloads/details.aspx?Family
Id=7522A683-4CB2-454E-B908-E805E9BD4E28&displaylang=en
#filelist
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukass(a)etek.chalmers.se
Created an attachment (id=21856)
--> (http://bugs.winehq.org/attachment.cgi?id=21856)
Backtrace from crash
The installer crashes after the first "Unpacking files" dialog. This is with a
completely clean wineprefix.
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http://bugs.winehq.org/show_bug.cgi?id=30325
Bug #: 30325
Summary: builtin winhlp32 display Chinese help documents as
garbled
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Get a copy of cmmgr32.hlp from Windows XP Chinese Version in
c:\windows\system32
2. open with wine builtin winhlp32.exe
Expect Result:
Display Chinese
Actual Result:
All Chinese display as garbled
I copy a native winhlp32.exe to wine, open the same document, Chinese display
OK.
I also cross-compiled wine's winhlp32.exe and copy it to Windows XP, open the
same document, Chinese display as garbled again.
So I assume the component should be "programs"
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http://bugs.winehq.org/show_bug.cgi?id=12528
Summary: You can resize the WinMerge dialog vertically on Wine,
but not Windows
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://winmerge.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
1. Install and run WinMerge
2. Press Ctrl+N to create a new document
3. Enter some text in the "Untitled right" pane
4. Press the close button
This will bring up the "Save modified files?" dialog.
5. Resize the dialog
On windows, you only see the left-right resize mouse pointer and can only
resize on the x axis. Using Wine, you can resize along the y axis and the
remainder of the dialog window is drawn black.
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http://bugs.winehq.org/show_bug.cgi?id=28930
Bug #: 28930
Summary: Might and magic : Heroes VI requires mfc90.dll
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Classification: Unclassified
This component of vcrun2008 is not implemented yet.
xavier@xavier-pc /wine/homm6/drive_c/jeu $ wine Game.exe
xavier@xavier-pc /wine/homm6/drive_c/jeu $ fixme:actctx:parse_depend_manifests
Could not find dependent assembly L"Microsoft.VC90.MFC" (9.0.21022.8)
err:module:import_dll Library mfc90.dll (which is needed by L"C:\\jeu\\Might &
Magic Heroes VI.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\jeu\\Might &
Magic Heroes VI.exe" failed, status c0000135
winetricks vcrun2008 works around the issue.
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http://bugs.winehq.org/show_bug.cgi?id=30095
Bug #: 30095
Summary: Visio 2010 does not start due to missing
Microsoft.VC90.MFC (9.0.30729.1)
Product: Wine
Version: 1.4-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
The program fails to start with the following console output
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.MFC" (9.0.30729.1)
err:module:import_dll Library mfc90u.dll (which is needed by L"C:\\Program
Files\\Microsoft Office\\Office14\\VISLIB.dll") not found
err:module:import_dll Library VISLIB.dll (which is needed by L"C:\\Program
Files\\Microsoft Office\\Office14\\VISIO.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Microsoft Office\\Office14\\VISIO.exe" failed, status c0000135
This is in a 32-bit prefix.
Using winetricks vcrun2008 the program starts successfully.
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http://bugs.winehq.org/show_bug.cgi?id=25247
Summary: Alien Swarm: Can't join or create game, game hangs
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josemdark(a)gmail.com
Using wine 1.3.5, 1.3.6 and 1.3.7 Alien Swarm hangs when trying to create a
game or join a game. Using 1.3.4 and previous versions it works. Tried on
normal wineprefix and clean wineprefix.
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http://bugs.winehq.org/show_bug.cgi?id=27736
Summary: Virtual Sailor 7
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james.laskowski(a)ymail.com
Created an attachment (id=35490)
--> (http://bugs.winehq.org/attachment.cgi?id=35490)
Error Message Listing from Konsole
Virtual Sailor 7 fails to load options. When it is run, boats and scenery are
not listed and "null" is the only option. Upon running the game, the water
appears and that's all. Error message attached.
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http://bugs.winehq.org/show_bug.cgi?id=24787
Summary: WoW 4.x D3D: Player shadow broken with orm=backbuffer
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=31337)
--> (http://bugs.winehq.org/attachment.cgi?id=31337)
orm=backbuffer behaviour
See attached screenshots
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http://bugs.winehq.org/show_bug.cgi?id=25399
Summary: EasyCash & Tax Crashes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugfinder(a)bunge-it.de
This Programm let Wine crash when i select "Select New Datadirectory"
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http://bugs.winehq.org/show_bug.cgi?id=10085
Summary: Adobe Bridge CS2 complains that it can't start due to
licensing restrictions
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
I'm testing the Adobe Bridge that comes with the Photoshop CS2 trial. On
Windows during the 30 days or trial this application works. It shows the same
message when these 30 days passes.
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http://bugs.winehq.org/show_bug.cgi?id=32978
Bug #: 32978
Summary: Solidworks 2012 : OpenGL Display refresh problems with
keyboard events (mouse is OK)
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Classification: Unclassified
In Solidworks 2012, openGL 3D graphics windows is refreshed asynchronously from
keyboard events ( rotations, zooms from keyboard shortcuts ), model redraws,
and even initial window opening.
Mouse events are perfectly handled, no lags on mouse selection, rotation or
zoom.
In short : mouse action is needed to refresh screen.
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http://bugs.winehq.org/show_bug.cgi?id=29861
Bug #: 29861
Summary: MiPony crashes after startup with null pointer access
in fire_event
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
To reproduce:
rm -rf ~/.wine
winetricks dotnet20
wine Mipony-Installer.exe
Either 'winetricks gdiplus' or use patch in bug 23759 to get past gdiplus
crash
cd "$HOME/.wine/drive_c/Program Files/MiPony"
wine MiPony.exe
Log:
Unhandled exception: page fault on read access to 0x00000068 in 32-bit code
Backtrace:
=>0 fire_event+0x9e(doc=0x8a1cf00, eid=EVENTID_READYSTATECHANGE, set_event=0x1,
target=0x89caaa0, nsevent=(nil)) [dlls/mshtml/htmlevent.c:985]
1 set_ready_state+0xb4(window=0x8b411e8, readystate=READYSTATE_LOADING)
[dlls/mshtml/persist.c:416]
The obvious superficial patch
--- a/dlls/mshtml/htmlevent.c
+++ b/dlls/mshtml/htmlevent.c
@@ -982,7 +982,8 @@ void fire_event(HTMLDocumentNode *doc, eventid_t eid, BOOL
s
TRACE("(%p) %s\n", doc, debugstr_w(event_info[eid].name));
- prev_event = doc->basedoc.window->event;
+ prev_event = NULL;
+ if (doc->basedoc.window) prev_event = doc->basedoc.window->event;
makes the problem seem to go away. The app then lets you play with its menus
and seems to behave (though it still crashes on quit).
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http://bugs.winehq.org/show_bug.cgi?id=16832
Summary: Hinterland fails to run, wine reports Unhandled page
fault to NULL
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
Ubuntu 8.10 x86_64, using the budgetdedicated.com wine 1.1.12 package.
I attempted to run Hinterland, and it eventually resized the window it had
spawned to about 1280x1024, displayed the company logo, then abruptly
transitioned to a bright white screen. At the same time, horrible static
started blaring from my speakers.
Clicking anywhere in the window resulted in the Unhandled page fault on write
access to 0x00000000 noted in the summary.
I will shortly be attaching the console output and backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=32111
Bug #: 32111
Summary: on start game perfect world
Product: Wine-gecko
Version: unspecified
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
AssignedTo: jacek(a)codeweavers.com
ReportedBy: cybermerlin(a)ya.ru
Classification: Unclassified
unspecified bug if start game perfect world from http://pw.mail.ru/download.php
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http://bugs.winehq.org/show_bug.cgi?id=18689
Summary: Wine serial-handling consumes 100% CPU when using
USB->Serial-converter
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: henjac(a)gmail.com
Created an attachment (id=21403)
--> (http://bugs.winehq.org/attachment.cgi?id=21403)
Patch from december 2008 solving the bug
Ubuntu 9.04
Wine 1.1.22
SeaClear II v1.0.0.196
USB-GPS: GlobalSat BU-353 USB (pl-2303-driver in linuxkernel)
Symptoms:
When running the above combo Wine consumes 100% of available CPU. If I start
without GPS everything is as is should (no obsessive cyclestealing)
The app works in both scenarios but obviously something is not quite right in
how Wine handles the USB-Serial-converter.
(This behavior is also verified in VectorLinux 6.0)
I found a patch for it:
http://www.nabble.com/serial-04-04%3A-fix%3A-WaitCommEvent()-does-not-work-…
The above patch solves my problem.
However, the latest version of Wine I managed to apply the patch to is 1.1.17.
Could a developer take a look at the patch and if possible integrate it into
the Wine-sourcetree.
/Henrik
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http://bugs.winehq.org/show_bug.cgi?id=25342
Summary: Bionic Commando: Rearmed. Dark foreground graphics
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mechevar21(a)yahoo.com
Created an attachment (id=32216)
--> (http://bugs.winehq.org/attachment.cgi?id=32216)
Example of dark foreground graphics
Running Bionic Commando: Rearmed results in dark foreground graphics that make
the game almost unplayable. All other aspects of the game seem to working
perfectly. Attached some graphic screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=33323
Bug #: 33323
Summary: alway force close after run in a few second or minute
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuntip(a)gmail.com
Classification: Unclassified
Created attachment 44072
--> http://bugs.winehq.org/attachment.cgi?id=44072
alway force close after run in a few second or minute
alway force close after run in a few second or minute
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http://bugs.winehq.org/show_bug.cgi?id=16584
Summary: chaostheory music lack of drums
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: y.salnikov65535(a)gmail.com
In chaostheory demo by Conspiracy music have no drums and some other sounds.
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http://bugs.winehq.org/show_bug.cgi?id=32448
Bug #: 32448
Summary: WoW, The memory could not be "read". Sound/video
performance issues
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skvitek(a)gmail.com
Classification: Unclassified
wine : 1.5.17 (+1.5.19)
bumblebee : 3.0
nvidia : 313.09 (+310.19)
wow: 5.1.0 (build 16357)
alsa-lib : 1.0.26
alsa-utils : 1.0.26
Samsung NP300E5C-U03RU, Core i3 2370M, Nvidia GF620M, 4GB RAM, Intel HD Audio.
When I started Wow.exe I get an error:
"...
The instruction at "0xB765696F" referenced memory at "0xFFFFFFFF".
The memory could not be "read".
..."
Ok, I startded it with WINEDEBUG+relay -> WoW get started, but now I have some
performance issues with sound/graphic - they freezes every 5..15 seconds for
1..3 and more seconds. So it becomes unplayable.
Some logs on attachments.
Other games, like SW: Battlefront 2 run without any trouble.
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http://bugs.winehq.org/show_bug.cgi?id=31410
Bug #: 31410
Summary: ebook converter
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: el.maud.hit(a)gmail.com
Classification: Unclassified
Created attachment 41280
--> http://bugs.winehq.org/attachment.cgi?id=41280
hamster ebook converter crash
I tried to open Hqmster ebook converter in wine. it crashes at the begining.
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http://bugs.winehq.org/show_bug.cgi?id=28675
Bug #: 28675
Summary: FUEL: Abandoned Vehicles Do Not Appear where they
should
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keith19933(a)gmail.com
Classification: Unclassified
The abandoned cars and trucks which should form obstacles on the roads of FUEL
are instead moved off the road and appear in fields, on top of cliffs and other
places around the roads instead, which causes driving along roads to be easier
and driving off-road to be more difficult.
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http://bugs.winehq.org/show_bug.cgi?id=13632
Summary: ShipSimulator 2008 freezes after start playing
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
Created an attachment (id=13616)
--> (http://bugs.winehq.org/attachment.cgi?id=13616)
Default logfile from demo version
The game (demo and retail likewise!) do freeze after I have started a game. It
doesn't depend on if I choose the only one mission in demo or try to sail
arround in free mode with the retail version. The game is saying "Loading: 0%"
in the screen and no more.
Additionally I have found out some strange things like missing menu entries in
selection boxes and the sea surface has a lot lines over it (looks like the
mesh lines to me). Attached is a default log file. I will add a relay log
shortly.
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http://bugs.winehq.org/show_bug.cgi?id=10212
Summary: Microsoft Crimson Skies crashes after startup
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.microsoft.com/games/crimsonskies/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8829)
--> (http://bugs.winehq.org/attachment.cgi?id=8829)
relavant portion of +all log
Microsoft Crimson skies goes to a white screen and the debugger launches when
the mission is started.
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