http://bugs.winehq.org/show_bug.cgi?id=23543
Summary: Restoring uTorrent from tray sometimes doesn't make it
top window
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ashalimov(a)gmail.com
After updating to rc6 I've noticed that clicking on uT button in a tray doesn't
always restores uT window as topmost. Regression test shows that it has been
broken after f2f508856ba9f3e5439f7123efd70ccc7599fc3f commit (I'm new to the
git and not sure, is it correct way to specify git revision? Anyway, its title
is "winex11: Set the user time property on top-level windows", which sounds
promising :-).
Steps to reproduce:
1. Launch uTorrent. Make sure it minimizes to the tray.
2. (Important!) Click on any tab in the Detail Info pane (Files or Speed, for
example)
3. Minimize to tray
4. (Also important!) Click on any window besides topmost to bring it on top.
5. Click on uTorrent tray icon. It restores window, but places it below topmost
window.
Now you can repeat steps 3-5 - it always behaves the same.
I've tried this with clean .wine folder.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=31007
Bug #: 31007
Summary: Shogun Total War 2 (Steam) thinks it's pirated
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: panayk(a)gmail.com
Classification: Unclassified
Shogun Total War 2 purchased and installed through Steam plays fine, albeit a
little slowly.
However during battles, it shows a message at the bottom, saying something to
the effect that the installation has been tampered with, which can be due to
pirating or a virus, and then prompting to purchase the game or repair the
installation.
I have tried repairing through Steam and reinstalling but the message is still
there.
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http://bugs.winehq.org/show_bug.cgi?id=33116
Bug #: 33116
Summary: This bug prevents the game Zafehouse Diaries from
running
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greenalien.greenalien(a)gmail.com
Classification: Unclassified
Created attachment 43790
--> http://bugs.winehq.org/attachment.cgi?id=43790
Herein lies backtrace of the error that crashed the game before it could run
While trying to run Zafehouse Diaries 1.1.13, I have been informed that "Audio
subsystem has not been initialised, make sure you have the latest DirectX 9.0c
runtimes installed. Sound and Music disabled". Then the crash comes.
My wine installation, 1.5.24, has DirectX installed completely.
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http://bugs.winehq.org/show_bug.cgi?id=32559
Bug #: 32559
Summary: Warlock - Master of the Arcane 1.4 crashes on startup
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: beshwa(a)gmail.com
Classification: Unclassified
Created attachment 42965
--> http://bugs.winehq.org/attachment.cgi?id=42965
Crash output
Warlock - Master of the Arcane 1.4 from Steam crashes on startup with an
exception.
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http://bugs.winehq.org/show_bug.cgi?id=28940
Bug #: 28940
Summary: Football manager 2012 crashes on launch (through
steam)
Product: Wine
Version: 1.3.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i.mehssani(a)gmail.com
Classification: Unclassified
Created attachment 37200
--> http://bugs.winehq.org/attachment.cgi?id=37200
wine output
When launching fm12 through steam, I get a crash on a "Berkelium" library,
though the Berkelium.exe provided with the game works fine.
Wine version is 1.3.23 compiled from source with gcc 4.6.2 on Debian Sid. The
desktop used is Gnome 3 Fallback, with the same problem happening on
gnome-shell.
I didn't manage to get the complete winedbg output for some reason, I'm still
trying to get it working.
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http://bugs.winehq.org/show_bug.cgi?id=31638
Bug #: 31638
Summary: Black Ops setup.exe file crashing.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cameronsproull(a)hotmail.co.nz
Classification: Unclassified
When using Wineskin to install Black Ops from the DVD drive, the setup.exe file
continuously crashes, saying that "The program install.exe has encountered a
serious problem and needs to close."
Im not sure whats is wrong, i am following the tutorial to the step and he
seems to have no issues.
Hope you can help, Cheers.
Cameron
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http://bugs.winehq.org/show_bug.cgi?id=28433
Summary: STEAM.EXE bug #1 (Recieved message not visible)
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hanzal.michal(a)gmail.com
Good morning,
I am usingGood afternoon,
I am using OpenSuse 11.4.
I installed steam.exe and everytime if I recieve message, than message is
oppened or minimized to GNOME panel 2.32.1, but I cant open it, or maximize or
something else.
I see only one icon in top left corner. when I click on it.
I think the window is opened, because uf I richt click to message which is
opened and I choose resize, I can resizing this message windows.
I tried New version 1.3.28, and this stable version (1.3.12) and
problem was same.
Please try to find this BUG if it is possible, but I believe you :)
With best regards
Michal Hanzal
Paint Engineer
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http://bugs.winehq.org/show_bug.cgi?id=25697
Summary: mssetup.dll not implemented
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pablo_severini(a)yahoo.com.ar
I have the next problem when I try install an Software developed on VFP9 . when
I put "wine setup.exe" I Get this.
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the
registry for bias 180, std (d/m/y): 0/00/0000, dlt (d/m/y): 0/00/0000
err:module:import_dll Loading library MSSETUP.dll (which is needed by
L"W:\\~MSSETUP.T\\~msstfqf.t\\acmsetup.exe") failed (error c000007b).
err:module:LdrInitializeThunk Main exe initialization for
L"W:\\~MSSETUP.T\\~msstfqf.t\\acmsetup.exe" failed, status c0000135
and then wine close the installation window.
when I try to register the mssetup.dll have the next error message:
pablo@ServerProxy:~/.wine/drive_c/windows/system32$ regsvr32 mssetup.dll
DllRegisterServer not implemented in DLL mssetup.dll
there's a thread with a same problem buy the link into the thread with the
"solution" was broken.
like dice http://bugs.winehq.org/show_bug.cgi?id=724.
this is my first time here, and my native language isn't english. sorry.
Tks 4 all.
Pablo
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http://bugs.winehq.org/show_bug.cgi?id=32322
Bug #: 32322
Summary: Crash in Hitman 5 Absolution (Steam)
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moser.jonas(a)gmail.com
Classification: Unclassified
Created attachment 42662
--> http://bugs.winehq.org/attachment.cgi?id=42662
Crashlog of Hitman 5 when launched through Steam (no crack)
Crashes on start, Steam is set up and running in the same bottle.
(see attachment for crashlog when launched through Steam without crack)
When launched after Skidrow's crack is applied, only these to lines appear:
wine: Unhandled page fault on write access to 0x04364e8d at address 0x164618
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000096 flags 0 addr 0x3d1981
As you can probably tell from the crashlog I'm running Wine 1.5.16 on Mountain
Lion 10.8.2 on an MacBook Pro Early 2011 15" with a Radeon HD 6750M and 8GB
RAM.
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http://bugs.winehq.org/show_bug.cgi?id=21840
Summary: crash in
CreateSecondaryTransceiverAndWaitForConnection
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.microapp.com/logiciel_3d_architecte_expert_
cad_2010_2674.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeanluc.malet(a)gmail.com
following http://bugs.winehq.org/show_bug.cgi?id=21820
wine build with git 240afab36275d72c10f6dc4bcc52419562ef240f
see the attached snapshot for the error message
3d architecte from micro application (see url, use the evaluation version) show
this error message when starting and then exit
step to reproduce :
1) download and install the evaluation version
2) launch it
the console says me :
$ ()$wine microapp.exe
err:process:__wine_kernel_init boot event wait timed out
fixme:reg:GetNativeSystemInfo (0x32f9f8) using GetSystemInfo()
fixme:system:SetProcessDPIAware stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x33cf24
fixme:iphlpapi:NotifyAddrChange (Handle 0xa5be8d8, overlapped 0xa5be8e0): stub
fixme:iphlpapi:GetAdaptersAddresses no support for IPv6 addresses
fixme:reg:GetNativeSystemInfo (0x33f9f8) using GetSystemInfo()
I don't know how to increase trace verbosity
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http://bugs.winehq.org/show_bug.cgi?id=24975
Summary: FIFA Manager 11 won't start
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: derantichrist(a)gmx.at
At first, sorry for my English.
I installed FIFA Manager 11 in Windows and would like to open it in Ubuntu
10.4. In Windows it works very fine.
When I open it, there comes "not enough swap" so I click ignore (like I have
read in FIFA Manager 10). There comes a black window with the mouse from the
game, but it is frozen and I must close the game.
I tried that 3 times, but it will not run. I am using Wine 1.2.
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http://bugs.winehq.org/show_bug.cgi?id=25408
Summary: Windows Live Essentials for XP fails on accepting EULA
Product: Wine
Version: 1.3.8
Platform: x86-64
URL: http://g.live.com/1rewlive3/en/wlsetup-all.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=32335)
--> (http://bugs.winehq.org/attachment.cgi?id=32335)
Standard output
The older Windows Live Essentials installer (now called Windows Live Essentials
for Windows XP, apparently) pops up an error message when clicking "accept" on
the EULA screen:
Couldn't set up the installer
Check to be sure you are connected to the internet
Error: TermsOfUsePanel::OnButtonClicked:0x80004005
Next Steps: You cannot download Windows Live programs unless you are connected
to the internet.
After clicking "close," it crashes.
Workaround: native urlmon (from winetricks ie7 with other overrides removed...
the one installed by winetricks urlmon isn't good enough for it)
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http://bugs.winehq.org/show_bug.cgi?id=25072
Summary: Games for Windows overlay does not work in Batman:
Arkham Asylum GOTY Edition; prevents profile creation
for savegames
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=31793)
--> (http://bugs.winehq.org/attachment.cgi?id=31793)
Batman: Arkham Asylum GOTY Edition output
When Batman: Arkham Asylum is launched, the user is supposed to be able to open
the Games for Windows overlay window with the Home key in order to be able to
create a local profile for saving game progress. However, this doesn't seem to
be possible in wine-1.3.6-240-g791b22a, where pressing the Home key does
nothing and the game warns the user about not being logged into a profile.
Note that xlive.dll requires msasn1.dll, which winetricks obtains from the
Windows 2000 SP4 redist. Application output is attached, for what it's worth.
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http://bugs.winehq.org/show_bug.cgi?id=18064
Summary: Lotus Notes 8.5 Installer aborts
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=20464)
--> (http://bugs.winehq.org/attachment.cgi?id=20464)
winedebug +msi trace
Lotus Notes 8.5 doesn't install, the installer aborts with following MSI error:
err:msi:ITERATE_Actions Execution halted, action
L"SetDefaultProps.5F3129E8_3AD4_4346_AEE6_A314E2DE64D9" returned 1603
I've added a backtrace with debug channel 'msi' enabled.
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http://bugs.winehq.org/show_bug.cgi?id=31755
Bug #: 31755
Summary: Torchlight 2 Demo crashes with Unhandled page fault on
read access to 0x81fa545d at address 0x81fa545d
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)drakier.com
Classification: Unclassified
Created attachment 41764
--> http://bugs.winehq.org/attachment.cgi?id=41764
Backtrace from crash
Trying to run Torchlight2.exe I get the error listed in the description.
I have attached the backtrace as well as the console output from my attempts to
run.
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http://bugs.winehq.org/show_bug.cgi?id=31122
Bug #: 31122
Summary: Far Cry 2: Assertion `iface->lpVtbl ==
&d3d9_indexbuffer_vtbl' failed.
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sa(a)whiz.se
Classification: Unclassified
Created attachment 40854
--> http://bugs.winehq.org/attachment.cgi?id=40854
backtrace
Hi,
I'm trying to get Far Cry 2 running, the game starts and runs for about a
minute (I haven't gotten past the riding in the jeep intro) until it hits an
assert and dies:
reen: buffer.c:607: unsafe_impl_from_IDirect3DIndexBuffer9: Assertion
`iface->lpVtbl == &d3d9_indexbuffer_vtbl' failed.
Not sure if this is a regression or not as I haven't tried this game before,
but the problem is the same with both 1.5.8 and 1.5.7.
I have vcrun2008, vcrun2005 and d3dx9_36 installed via winetricks.
I'm using the r600g driver so this could very well be a Mesa problem and not
something to do with Wine.
Thanks in advance,
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http://bugs.winehq.org/show_bug.cgi?id=20568
Summary: Exception EExternalException...
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P5
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hormold(a)gmail.com
Created an attachment (id=24535)
--> (http://bugs.winehq.org/attachment.cgi?id=24535)
log
I can't start Natura Sound Therapy 3.0 (Ubuntu 8.04 Hardy).
Error message box:
"Exception EExternalException in module ntdll.dll at 0002CC48.
External extension in C0000025.
"
Please HELP!
Sorry for my bad english...
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http://bugs.winehq.org/show_bug.cgi?id=22781
Summary: ExpressPCB crashes when you try to upload a board
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: naviasky(a)comcast.net
When the program attempts to connect to the company it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=20336
Summary: GetDriveTypeW exposes partially uninitialized out
parameter iosb in NtDeviceIoControlFile ?
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, patch
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Building the chromium unit test suite and then running
valgrind --trace-children=all --track-origins=yes wine base_unittests.exe
--gtest_filter=FileUtilTest.CreateShortcutTest
sometimes yields the error
Syscall param writev(vector[...]) points to uninitialised byte(s)
at writev (writev.c:46)
by wine_server_call (server.c:214)
by NTDLL_wait_for_multiple_objects (sync.c:1122)
by NtWaitForMultipleObjects (sync.c:1166)
by NtWaitForSingleObject (sync.c:1175)
by server_ioctl_file (file.c:1252)
by NtDeviceIoControlFile (file.c:1318)
by DeviceIoControl (file.c:2379)
by get_mountmgr_drive_type (volume.c:203)
by GetDriveTypeW (volume.c:1381)
by IShellLinkW_fnSetPath (shelllink.c:2155)
...
Address 0x7f21f248 is on thread 1's stack
Uninitialised value was created by a stack allocation
at DeviceIoControl (file.c:2335)
and sometimes the error
Syscall param writev(vector[...]) points to uninitialised byte(s)
at writev (writev.c:46)
by wine_server_call (server.c:214)
by NTDLL_wait_for_multiple_objects (sync.c:1122)
by wait_suspend (exception.c:85)
by usr1_handler (signal_i386.c:1993)
by ??? (in /lib32/libpthread-2.9.so)
Address 0x7ffdae08 is on thread 1's stack
Uninitialised value was created by a stack allocation
at DeviceIoControl (file.c:2335)
The stack allocation in question is
IO_STATUS_BLOCK iosb;
in kernel32/file.c in DeviceIoControl(). Setting its fields
to known values before the call to NtDeviceIoControlFile()
shows that the undefined field is iosb.Information.
Setting that field before the call gets rid of the valgrind error.
I can't quite follow how ioctl's work, but:
the IOCTL_MOUNTMGR_QUERY_UNIX_DRIVE ioctl seems
to follow the call-once-to-get-buffer-size paradigm.
Its reply is a struct mountmgr_unix_drive plus
(if there is room) two nul-terminated strings.
The first field of that struct is the total size needed
to hold the entire reply. If you call without a
big enough buffer, it fills in the size and returns
STATUS_MORE_ENTRIES. It puts 0 in the Information field
of the iosb in this case.
GetDriveTypeW happens to not care about the two strings,
so it only calls once with a small buffer.
Now, server_ioctl_file only copies the Information field
of the iosb if it gets STATUS_SUCCESS. So it leaves
Information undefined in the STATUS_MORE_ENTRIES case.
MSDN says that Information is set to zero on failure,
so if server_ioctl_file isn't going to copy that field,
maybe it should set it to zero. And in fact, setting
it to zero in the non-STATUS_SUCCESS case also gets
rid of the valgrind error.
I have no idea what Information is used for, or what's
really going on here, so I'll just attach the patch
to clear Information in the non-SUCCESS case and
hope somebody who knows what's going on can comment.
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http://bugs.winehq.org/show_bug.cgi?id=29882
Bug #: 29882
Summary: Authorware Web Player 2004 Plugin - mouseClicks and
keystroke are not recognized
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.kellermann(a)bfe.de
Classification: Unclassified
Content, running in the Authorware Web Player 2004 Browser-Plugin accepts no
mouseclicks and keystrokes, mouseover is OK.
Example-link:
http://www.bfe.de/bfe/lernprogramme/v41/demo/et1_a1l6/load.htm
Try clicking the bottom-placed arrow-buttons or hit teh arrow-keys (left,
right) on the keyboard. Please note that mouseover is working.
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http://bugs.winehq.org/show_bug.cgi?id=32108
Bug #: 32108
Summary: Steam - Borderlands 2
Product: Wine-gecko
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
AssignedTo: jacek(a)codeweavers.com
ReportedBy: nille1990(a)gmx.de
Classification: Unclassified
After installation, when i press "play" i just get an error so i can´t start
the game. the dialog said i shoult report it.
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http://bugs.winehq.org/show_bug.cgi?id=24064
Summary: Half-Life no longer starts after latest Steam update
(20 Aug 2010)
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elton(a)schiert.net
Created an attachment (id=30248)
--> (http://bugs.winehq.org/attachment.cgi?id=30248)
+tid log
Since the latest Steam update (http://store.steampowered.com/news/4228/) trying
to run Half-Life results only in displaying the title screen, nothing more.
I am fairly certain that this is a bug which was exposed by the above update. I
was playing Half-Life, then Steam prompted for a restart to complete the update
and since then I can no longer run Half-Life, not even from a clean
installation. I did not change my wine version inbetween.
This issue affects goldsource games (HL), but not source games (HL2).
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http://bugs.winehq.org/show_bug.cgi?id=28621
Bug #: 28621
Summary: MTGO updater hangs
Product: Wine
Version: 1.3.29
Platform: x86
URL: http://mtgoinstaller1.onlinegaming.wizards.com/mtgov3/
helper/MTGOIII_Helper.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ricardo_barbano(a)hotmail.com
Classification: Unclassified
after installing the latest version of MTGO (linked above), when running the
updater (Kicker.exe) it hangs.
I successfully ran the updater with an older installer, and the only difference
in the log from the console is:
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
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http://bugs.winehq.org/show_bug.cgi?id=28921
Bug #: 28921
Summary: Battlefield 3 crashes on installation
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timo.schmid(a)gmail.com
Classification: Unclassified
Created attachment 37177
--> http://bugs.winehq.org/attachment.cgi?id=37177
Wine's output
Reproduce:
- Download Origin (EA's game distribution platform) and install it
- Create an account, log in
- Download Battlefield 3 or install it from CD
(When an error shows up, that you should be Admin, create the Folder
"Battlefield 3" in the Folder "Origin Games" and an empty file called
".manifest" inside. That fixed it for me)
- Try to install the game
See the attached log for wine's output during the crash.
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http://bugs.winehq.org/show_bug.cgi?id=30352
Bug #: 30352
Summary: builtin iexplore + selenium hangs on startup
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download and install python26 from
http://www.python.org/ftp/python/2.6/python-2.6.msi
2. Download and install easyinstall from
http://pypi.python.org/packages/2.6/s/setuptools/setuptools-0.6c11.win32-py…
3. start wine cmd, install Selenium with easyinstall :
easyinstall selenium
4. start the sample python-selenium script as attachment selenium-Ie.py :
$ wine 'c:\python26\python.exe' selenium-Ie.py
$ ./selenium-Ie.sh
Expect result:
Iexplore will open google, search for "cheese" as a keyword automatic, then
quit. All these are control by selenium
Actual result:
Iexplore hangs on start up, with following messages:
fixme:ieframe:ClassFactory_QueryInterface
(0x7eb7cb04)->({00000003-0000-0000-c000-000000000046} 0x33fb50)
fixme:ole:CoResumeClassObjects stub
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:ieframe:handle_navigation_error Navigate to error page
winetricks wininet will workaround for it, but there will be a crash in
IEDriver of selenium then.
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http://bugs.winehq.org/show_bug.cgi?id=26066
Summary: use after free in X11DRV_GetKeyboardLayout?
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33245)
--> (http://bugs.winehq.org/attachment.cgi?id=33245)
valgrind log
Several of the valgrind tests show something like:
Invalid read of size 4
at X11DRV_GetKeyboardLayout (keyboard.c:1992)
by GetKeyboardLayout (input.c:693)
by IMM_DestroyContext (imm.c:679)
by IMM_FreeThreadData (imm.c:239)
by DllMain (imm.c:389)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (loader.c:139)
by MODULE_InitDLL (loader.c:978)
by LdrShutdownThread (loader.c:2342)
by exit_thread (thread.c:345)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:404)
by start_thread (in /lib/libpthread-2.11.2.so)
by clone (in /lib/libc-2.11.2.so)
Address 0x7f017e08 is 192 bytes inside a block of size 200 free'd
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1747)
by HeapFree (heap.c:272)
by GetPrivateProfileStringA (profile.c:1189)
by GetProfileStringA (profile.c:1199)
by SYSPARAMS_Init (sysparams.c:941)
by process_attach (user_main.c:276)
by DllMain (user_main.c:332)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (loader.c:139)
by MODULE_InitDLL (loader.c:978)
by process_attach (loader.c:1067)
by process_attach (loader.c:1059)
by attach_process_dlls (loader.c:2535)
by ??? (port.c:60)
appears in the user32 menu, msg, and win tests.
I'll attach the log from the win test.
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http://bugs.winehq.org/show_bug.cgi?id=28398
Summary: Might & Magic VI Heroes - fails to start game, crashes
right after menu
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Created an attachment (id=36412)
--> (http://bugs.winehq.org/attachment.cgi?id=36412)
Backtrace
HOMM6 fails to start, crashes while loading. Backtrace attached.
Link to the game:
http://www.fileplanet.com/221898/220000/fileinfo/Might-&-Magic-Heroes-VI-De…
I am using newest wine from GIT.
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http://bugs.winehq.org/show_bug.cgi?id=9667
Summary: Grim Fandango hangs if X in 24bpp mode
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://www.grimfandango.net/?page=demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.hurst(a)shef.ac.uk
Grim Fandango works well if X is started with 16-bit colour depth.
If started with 24-bit colour, it hangs before the intro video (disc 1) or the
game engine start (disc 2).
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http://bugs.winehq.org/show_bug.cgi?id=19151
Summary: Spotify crashes in the mittle of a song and give me a
pop-up fault message
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tobias.bjork(a)gmail.com
Created an attachment (id=22140)
--> (http://bugs.winehq.org/attachment.cgi?id=22140)
Screen shot, pop-up message
I use:
Ubuntu 9.04 - the Jaunty Jackalope
Spotify 0.9.17
Spotify crash with different time interwalls (sometimes I can listen for hours
and sometimes just a couple of songs). No matter if I start wine & spotify
using the Applications"-menu or if I start it in a console. A pop-up message
appears that suggest to visit your site and learn how to use the application or
to create a bug report
I attach a screen shot and the fault message from the console
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http://bugs.winehq.org/show_bug.cgi?id=26895
Summary: Rendering is red mesh/black text on black background
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fritzophrenic(a)gmail.com
Application is Microsoft 3D Movie Maker
Installation completes without noticing any issues, but game is unusable.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11767
Ubuntu Lucid with Wine 1.2.2.
Colors are all messed up on most screens. Screen is covered in red mesh making
text unreadable, menus unusable, and many of the animations look really bad.
Possibly related to the game wanting to run in 256 color mode, did not
investigate.
This issue makes the game pretty much unusable. I'm very much a novice so I
don't want to submit a test result, but I'd give this a "garbage" rating.
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http://bugs.winehq.org/show_bug.cgi?id=20853
Summary: Write buffer overflow in msi/tests/automation.c?
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-11-27-12.53/vg-msi_automation.txt
has the warning
Invalid write of size 1
at memcpy (mc_replace_strmem.c:482)
by RtlExpandEnvironmentStrings_U (env.c:338)
by ExpandEnvironmentStringsW (environ.c:375)
by variant_from_registry_value (automation.c:1503)
by InstallerImpl_Invoke (automation.c:1753)
by AutomationObject_Invoke (automation.c:398)
by invoke (automation.c:691)
by Installer_RegistryValue (automation.c:745)
by Installer_RegistryValueW (automation.c:772)
by test_Installer_RegistryValue (automation.c:1923)
Address 0x7f3ca4ff is 2 bytes after a block of size 5 alloc'd
at notify_alloc (heap.c:247)
by RtlAllocateHeap (heap.c:1697)
by msi_alloc (msipriv.h:1078)
by variant_from_registry_value (automation.c:1501)
by InstallerImpl_Invoke (automation.c:1753)
by AutomationObject_Invoke (automation.c:398)
by invoke (automation.c:691)
by Installer_RegistryValue (automation.c:745)
by Installer_RegistryValueW (automation.c:772)
by test_Installer_RegistryValue (automation.c:1923)
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http://bugs.winehq.org/show_bug.cgi?id=27441
Summary: El matador crashes when starting the game(ASSERTION
failed)
Product: Wine
Version: 1.3.21
Platform: x86
URL: http://games.on.net/file/3017/El_Matador_Playable_demo
_Chapter_6_mission
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=35092)
--> (http://bugs.winehq.org/attachment.cgi?id=35092)
Crash message when loading a level
Requires d3dx9_36 for it to run and that is bug #23673
Complains about unsupported GPU.
It crashes when loading a level with attached picture of the message.
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http://bugs.winehq.org/show_bug.cgi?id=19896
Summary: GPSU can not connect to GPS device with serial USB
connector
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: j-clark(a)lineone.net
Running GPS Utility 5.02 under wine 1.0.1 (provided by Ubuntu). Most functions
seem to work, but I get a timeout when trying to connect to my GPS device. GPS
is Garmin Geko 201 with serial port, connecting via USB serial adaptor.
This function used to work, using GPSU 4.95 and GPSU 4.99 under a 0.9?
(whatever version of wine was shipped with Ubunutu Hardy Heron) version of
wine. Since moving to Jaunty Jackalaope I haven't had it working.
I have recreated the problem using wine 1.1.27 with both GPSU 4.99 and GPSU
5.02.
I have done the usual things to ensure the com port under wine is linked to
/dev/ttyUSB0, and permissions are OK.
Working scenarios include:
- with Windows Vista i.e. running GPSU under Windows
- using gpsman under Linux - I can connect to the GPS on the serial port using
a native Linux app.
It is just using the windows app (GPSU) under wine that fails.
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http://bugs.winehq.org/show_bug.cgi?id=22515
Summary: For gothic 2 1.3 installshield crashes.
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
Created an attachment (id=27597)
--> (http://bugs.winehq.org/attachment.cgi?id=27597)
Gothic2-Setup.exe std err
When starting to copy the files, a window appears saying there was a program
error. Removed .wine dir.
The demo, haven't tried to see if it has the problem.
http://www.fileplanet.com/151400/download/Gothic-II-Demo-
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http://bugs.winehq.org/show_bug.cgi?id=32138
Bug #: 32138
Summary: Crash
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Monoboy4ik(a)gmail.com
Classification: Unclassified
After 1 hour in game i have this 6g6.eu/sih0-d0a1d0bdd0b8d0bcd0bed0ba100.png
(screenshot). I have intel proc...
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http://bugs.winehq.org/show_bug.cgi?id=26043
Summary: advapi32/security tests shows some leaks in valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
28 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by GetNamedSecurityInfoW (security.c:5491)
by GetNamedSecurityInfoA (security.c:5428)
by test_GetNamedSecurityInfoA (security.c:2809)
by func_security (security.c:3526)
by run_test (test.h:556)
by main (test.h:624)
...
116 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by HeapAlloc (heap.c:267)
by GlobalAlloc (heap.c:360)
by LocalAlloc (heap.c:960)
by GetSecurityInfo (security.c:3102)
by test_GetSecurityInfo (security.c:3331)
by func_security (security.c:3531)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=28628
Bug #: 28628
Summary: advapi32/security.ok: GetTokenInformation(Token,
TokenGroups,...) returns partial garbage leading to
uninitialized memory accesses?
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
"wine advapi32_test.exe.so security.c" says in part
security.c:1475: TokenGroups:
security.c:1489: S-1-1-0, \Everyone use: 5 attr: 0x00000007
security.c:1489: S-1-2-0, \LOCAL use: 5 attr: 0x00000007
security.c:1489: S-1-5-4, NT AUTHORITY\INTERACTIVE use: 5 attr: 0x00000007
security.c:1489: S-1-5-11, NT AUTHORITY\Authenticated Users use: 5 attr:
0x00000007
security.c:1489: S-1-5-32-544, BUILTIN\Administrators use: 4 attr: 0x0000000f
security.c:1492: attr: 0x00000007 LookupAccountSid failed with error 1332
security.c:1492: attr: 0xc0000007 LookupAccountSid failed with error 1332
Those two LookupAccountSid() errors appear to be because the last two SIDs
from GetTokenInformation() are garbage.
This causes the valgrind warning
Conditional jump or move depends on uninitialised value(s)
at RtlEqualSid (sec.c:210)
by EqualSid (security.c:1027)
by IsWellKnownSid (security.c:961)
by LookupAccountSidW (security.c:2098)
by LookupAccountSidA (security.c:2024)
by test_token_attr (security.c:1485)
by func_security (security.c:4000)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at RtlAllocateHeap (heap.c:208)
by test_token_attr (security.c:1468)
by func_security (security.c:4000)
by run_test (test.h:556)
by main (test.h:624)
I dumped the SIDs that are being compared in test_token_attr, and
it looks like the first six are ok, but the last two aren't:
...
security.c:1487: Dumping SIDs
security.c:1489: i = 4, j = 0, val = 1
security.c:1489: i = 4, j = 1, val = 2
security.c:1489: i = 4, j = 2, val = 0
security.c:1489: i = 4, j = 3, val = 0
security.c:1489: i = 4, j = 4, val = 0
security.c:1489: i = 4, j = 5, val = 0
security.c:1489: i = 4, j = 6, val = 0
security.c:1489: i = 4, j = 7, val = 5
security.c:1489: i = 4, j = 8, val = 20
security.c:1489: i = 4, j = 9, val = 0
security.c:1489: i = 4, j = 10, val = 0
security.c:1489: i = 4, j = 11, val = 0
security.c:1496: S-1-5-32-544, BUILTIN\Administrators use: 4 attr: 0x0000000f
security.c:1487: Dumping SIDs
security.c:1489: i = 5, j = 0, val = 1
security.c:1489: i = 5, j = 1, val = 2
security.c:1489: i = 5, j = 2, val = 0
security.c:1489: i = 5, j = 3, val = 0
security.c:1489: i = 5, j = 4, val = cc
security.c:1489: i = 5, j = 5, val = cc
security.c:1489: i = 5, j = 6, val = cc
security.c:1489: i = 5, j = 7, val = cc
security.c:1489: i = 5, j = 8, val = cc
security.c:1489: i = 5, j = 9, val = cc
security.c:1489: i = 5, j = 10, val = cc
security.c:1489: i = 5, j = 11, val = cc
security.c:1499: attr: 0x00000007 LookupAccountSid failed with error 1332
security.c:1487: Dumping SIDs
security.c:1489: i = 6, j = 0, val = cc
security.c:1489: i = 6, j = 1, val = cc
security.c:1489: i = 6, j = 2, val = cc
security.c:1489: i = 6, j = 3, val = cc
security.c:1489: i = 6, j = 4, val = cc
security.c:1489: i = 6, j = 5, val = cc
security.c:1489: i = 6, j = 6, val = cc
security.c:1489: i = 6, j = 7, val = cc
security.c:1489: i = 6, j = 8, val = cc
security.c:1489: i = 6, j = 9, val = cc
security.c:1489: i = 6, j = 10, val = cc
security.c:1489: i = 6, j = 11, val = cc
security.c:1499: attr: 0xc0000007 LookupAccountSid failed with error 1332
Is some buffer length wrong somewhere?
The responsible code seems to be from:
commit 573db9ef639f65385f1efab5593b52c72b4b4108
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Tue Aug 23 11:16:27 2011 +0400
ntdll: While requesting TokenGroups calculate required user buffer size in
server.
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http://bugs.winehq.org/show_bug.cgi?id=28695
Bug #: 28695
Summary: Uninitialized variables in create_rebar
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Valgrind complains:
Conditional jump or move depends on uninitialised value(s)
at REBAR_CommonSetupBand (rebar.c:1772)
by REBAR_WindowProc (rebar.c:2549)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by create_rebar (iexplore.c:481)
by ie_window_proc (iexplore.c:506)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by WIN_CreateWindowEx (win.c:1446)
by CreateWindowExW (win.c:1582)
by create_ie (iexplore.c:694)
by InternetExplorer_Create (iexplore.c:811)
Uninitialised value was created by a stack allocation
at create_rebar (iexplore.c:434)
Conditional jump or move depends on uninitialised value(s)
at REBAR_ValidateBand (rebar.c:1630)
by REBAR_WindowProc (rebar.c:2565)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by create_rebar (iexplore.c:481)
by ie_window_proc (iexplore.c:506)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by WIN_CreateWindowEx (win.c:1446)
by CreateWindowExW (win.c:1582)
by create_ie (iexplore.c:694)
by InternetExplorer_Create (iexplore.c:811)
Uninitialised value was created by a stack allocation
at create_rebar (iexplore.c:434)
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http://bugs.winehq.org/show_bug.cgi?id=28767
Bug #: 28767
Summary: shell32: uninitialized memory used during
TRASH_EnumItems, triggered by "make recyclebin.ok"
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make recyclebin.ok" in shell32/tests, valgrind complains
Conditional jump or move depends on uninitialised value(s)
at __mktime_internal (mktime.c:428)
by mktime (mktime.c:518)
by TRASH_EnumItems (trash.c:444)
by SHQueryRecycleBinW (recyclebin.c:859)
by SHQueryRecycleBinA (recyclebin.c:848)
by test_query_recyclebin (recyclebin.c:74)
by func_recyclebin (recyclebin.c:106)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at TRASH_EnumItems (trash.c:506)
Looks like not all the fields of del_time got initialized?
47b40c58 (Mikołaj Zalewski 2006-08-17 18:29:58 +0200 444) del_secs =
mktime(&del_time);
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http://bugs.winehq.org/show_bug.cgi?id=17105
Summary: Magic: The Gathering Online 3.0 fails to log in with
L0014
Product: Wine
Version: 1.1.13
Platform: HP
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: robfjohnson(a)gmail.com
Created an attachment (id=18941)
--> (http://bugs.winehq.org/attachment.cgi?id=18941)
Console Output
When running Magic Online Version 3 with Wine, when I try to log in I receive
L0014: The Magic Online Server is down for maintenance. If you continue to
receive this error, check your date and time settings.
Note that this is different than bug 14060, as 14060 gives you L0001: You have
lost your connection to the server. Bug 14060 is supposedly (and from what I
see actually) fixed as of git from 1-20-09. I encountered this bug when I
tested with git from 1-22-09, and continues into 1-23-09.
Having spoken to other Magic Online players, I found that L0014 has been caused
(on Windows machines) by firewall issues, and also by incorrectly set Date and
Time. I do not know any such issues on my computer that would cause this bug,
but I am not certain that the problem is not my computer.
It seems to me that the bug is in schan - which was the cause of but 14060.
14060 was schan being not implemented, whereas this bug, unless the problem is
with my computer, may be that schan is half-implemented. (See, in the Console
Output, the "Using hardcoded "NORMAL" priority" messages.) However, this
paragraph is just speculation in case it gives someone an idea.
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http://bugs.winehq.org/show_bug.cgi?id=26639
Summary: Steam: crashes randomly while downloading L4D2
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mewrei(a)mewrei.com
Created an attachment (id=33912)
--> (http://bugs.winehq.org/attachment.cgi?id=33912)
Backtrace file
While downloading/installing Left 4 Dead 2 via Steam, the app will randomly
crash in random intervals, sometimes on startup, othertimes several minutes
after launch. There are no user interactions that cause this.
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http://bugs.winehq.org/show_bug.cgi?id=18614
Summary: Problem with starting of wine or winecfg
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kh-pol(a)yandex.ru
When I start winecfg (even when there is no .wine in my home directory) error
message emerges.
ktdr@jigsaw:~$ winecfg
wine: created the configuration directory '/home/ktdr/.wine'
Could not load Mozilla. HTML rendering will be disabled.
wine: Unhandled page fault on write access to 0xeee52e96 at address 0x7d87dc36
(thread 000b), starting debugger...
err:process:__wine_kernel_init boot event wait timed out
err:winecfg:open_mountmgr failed to open mount manager err 2
ktdr@jigsaw:~$
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http://bugs.winehq.org/show_bug.cgi?id=27413
Summary: Segmentation fault in Kudos 2 Demo
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ktowns(a)live.com.au
Created an attachment (id=35059)
--> (http://bugs.winehq.org/attachment.cgi?id=35059)
Terminal output
Downloaded demo here: http://www.positech.co.uk/kudos2/Kudos2DemoInstaller.exe
On attempting to start a new game, the application exits. Terminal reads
'Segmentation fault.' Full terminal output attached.
On an aside, this game, along with others by Positech show nothing for me,
graphically, unless I edit the CONFIG.MUF file in the game's data directory,
and set IsWindowed to 1 - that might be useful for anyone looking into this, as
well.
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http://bugs.winehq.org/show_bug.cgi?id=15784
Summary: Grim Fandango: altered colors
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Created an attachment (id=16896)
--> (http://bugs.winehq.org/attachment.cgi?id=16896)
In 16 bpp the background fades to dark green
The game runs very slow and Manny doesn't move smooth, both when i set 3D accel
and when i set software rendering.
Furthermore, background colors get altered in a few seconds: when X is at 16
bpp the background fades to dark green, when X is in 24 bpp mode the background
gets saturated. Note that there is a rectangle around Manny which is at normal
colors (maybe is it redrawn more often than the other parts of the window?).
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http://bugs.winehq.org/show_bug.cgi?id=25241
Summary: Steam: Source based games will not start
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arho.iivari(a)elisanet.fi
Source based games will not start in steam after recent updates to Source
engine.
A popup window will appear with text "Preparing to launch Counter Strike:
Source...". Then the pop-up disappears and the game will not start.
Same happens with all Source based games.
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http://bugs.winehq.org/show_bug.cgi?id=18119
Summary: SmartDraw aborts after displaying trial window
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.smartdraw.com/downloads/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=20566)
--> (http://bugs.winehq.org/attachment.cgi?id=20566)
SmartDraw output
After applying the patch from bug 18076 onto today's Git
(wine-1.1.19-90-g781b087) or installing native gdiplus, after choosing to
continue using the trial version of SmartDraw 2009, SmartDraw displays a dialog
box with the message:
"Unable to load SmartDraw. Perhaps too many instances are open."
>From the relay log, I noticed that this occurs prior to the message box being
displayed:
0009:Call user32.AppendMenuA(00000f00,00000110,000075cd,03c97a78) ret=0150caa8
0009:Ret user32.AppendMenuA() retval=00000000 ret=0150caa8
I've attached a +menu trace and the normal trace output.
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http://bugs.winehq.org/show_bug.cgi?id=28797
Bug #: 28797
Summary: comctl32/tests/listview.ok triggers uninitialized
memory read of local variable in NC_DrawCaption()
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Here's the valgrind log (with -O0, on ubuntu 11.10):
Conditional jump or move depends on uninitialised value(s)
strlenW (unicode.h:200)
DrawTextExW (text.c:886)
DrawTextW (text.c:1132)
NC_DrawCaption (nonclient.c:978)
NC_DoNCPaint (nonclient.c:1062)
NC_HandleNCActivate (nonclient.c:1153)
DEFWND_DefWinProc (defwnd.c:404)
DefWindowProcA (defwnd.c:918)
parent_wnd_proc (listview.c:436)
??? (winproc.c:172)
call_window_proc (winproc.c:242)
WINPROC_call_window (winproc.c:899)
call_window_proc (message.c:2211)
send_message (message.c:3084)
SendMessageW (message.c:3264)
set_active_window (focus.c:152)
set_foreground_window (focus.c:207)
SetForegroundWindow (focus.c:306)
USER_SetWindowPos (winpos.c:2103)
SetWindowPos (winpos.c:2151)
show_window (winpos.c:1088)
ShowWindow (winpos.c:1186)
WIN_CreateWindowEx (win.c:1498)
CreateWindowExW (win.c:1582)
create_parent_window (listview.c:489)
test_notifyformat (listview.c:3943)
func_listview (listview.c:4831)
run_test (test.h:556)
main (test.h:624)
Uninitialised value was created by a stack allocation
at NC_DrawCaption (nonclient.c:913)
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http://bugs.winehq.org/show_bug.cgi?id=28761
Bug #: 28761
Summary: ddraw/tests/visual.c: invalid write in
ddraw_surface_delete_attached_surface
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While running "make visual.ok" in ddraw/tests, valgrind complained
inside ddraw's reference counting code. Log:
fixme:d3d:wined3d_device_set_render_target Surface 0x7fb4d7a0 doesn't have
render target usage.
err:d3d:wined3d_device_uninit_3d Something is still holding a reference to
depth/stencil buffer 0x7f0b24b8.
Invalid write of size 4
at ddraw_surface_delete_attached_surface (surface.c:1628)
by ddraw_surface_wined3d_object_destroyed (surface.c:5098)
by wined3d_surface_decref (surface.c:2867)
by wined3d_device_uninit_3d (device.c:1535)
by ddraw_surface_cleanup (surface.c:446)
by ddraw_surface_release_iface (surface.c:495)
by ddraw_surface7_Release (surface.c:540)
by func_d3d (d3d.c:203)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f0b23f0 is 88 bytes inside a block of size 268 free'd
at RtlFreeHeap (heap.c:262)
by ddraw_surface_wined3d_object_destroyed (surface.c:5112)
by wined3d_surface_decref (surface.c:2867)
by ddraw_surface_destroy (surface.c:383)
by ddraw_surface_cleanup (surface.c:428)
by ddraw_surface_release_iface (surface.c:495)
by ddraw_surface7_Release (surface.c:540)
by ddraw_surface_delete_attached_surface (surface.c:1627)
by ddraw_surface_wined3d_object_destroyed (surface.c:5098)
by wined3d_surface_decref (surface.c:2867)
by wined3d_device_uninit_3d (device.c:1535)
by ddraw_surface_cleanup (surface.c:446)
by ddraw_surface_release_iface (surface.c:495)
by ddraw_surface7_Release (surface.c:540)
by func_d3d (d3d.c:203)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=23857
Summary: Steam's Half-Life doesn't run
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wiltave(a)zipmail.com.br
Created an attachment (id=29955)
--> (http://bugs.winehq.org/attachment.cgi?id=29955)
Output
I'm trying to run Half-Life from Steam in Debian Sid. When I click in the play
button, the popup window saying "prepare to launch Half-Life..." appears and
then hides.
My video card is SIS671/761 wich I run Steam and Half-Life pretty well in
Windows XP.
Wine 1.2-rc6 started the game but this new version cannot do that.
Please, see the attachment.
Thank you and sorry about my english.
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http://bugs.winehq.org/show_bug.cgi?id=28697
Bug #: 28697
Summary: ieframe/tests/ie.ok: Use-after-free (after
ImageList_ReplaceIcon)
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In ieframe/tests, while doing 'make ie.ok', valgrind complained:
Invalid read of size 4
at memcpy (mc_replace_strmem.c:635)
by xbuf_add (tmarshal.c:107)
by serialize_param (tmarshal.c:688)
by serialize_param (tmarshal.c:793)
by TMStubImpl_Invoke (tmarshal.c:2112)
by RPC_ExecuteCall (rpc.c:1417)
by apartment_wndproc (compobj.c:1007)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by DispatchMessageW (message.c:3809)
by IEWinMain (iexplore.c:1051)
by WinMain (main.c:81)
by main (exe_main.c:48)
Address 0x7f041418 is 64 bytes inside a block of size 168 free'd
at RtlFreeHeap (heap.c:262)
by X11DRV_DeleteDC (init.c:200)
by free_dc_ptr (dc.c:186)
by DeleteDC (dc.c:801)
by nulldrv_StretchDIBits (dib.c:446)
by StretchDIBits (dib.c:474)
by add_with_alpha (imagelist.c:225)
by ImageList_ReplaceIcon (imagelist.c:2508)
by SIC_IconAppend (iconcache.c:284)
by SIC_Initialize (iconcache.c:428)
by DllMain (shell32_main.c:1200)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (in dlls/ntdll/ntdll.dll.so)
by MODULE_InitDLL (loader.c:978)
by process_attach (loader.c:1067)
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http://bugs.winehq.org/show_bug.cgi?id=14060
Summary: magic the gathering online 3.0 does not connect
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: ricardo_barbano(a)hotmail.com
CC: ricardo_barbano(a)hotmail.com
fixme:secur32:schan_InitializeSecurityContextW stub
another application that needs SChannel implemented.
right now login doesn't work because of this.
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http://bugs.winehq.org/show_bug.cgi?id=18433
Summary: Rosetta Stone Online Spanish (version 0.87594D 221)
hangs at "5" during startup
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://download.cnet.com/Rosetta-Stone-Spanish-Level-
I/3000-2279_4-10074773.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The downloadable app installs fine and starts, but
the nice countdown that starts at "6" hangs at "5".
+relay shows it's probably a windows message problem?
Yeah, this version is six years old, but it's the only
freely downloadable trial I can find at the moment.
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http://bugs.winehq.org/show_bug.cgi?id=33146
Bug #: 33146
Summary: Path of Exile "Allocating Space" very slow, due to
NtFlushVirtualMemory being synchronous
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: default_357-line(a)yahoo.de
Classification: Unclassified
The "Allocating Space" step of the Path of Exile installer/updater can take
upwards of ten hours to complete (compared to a few minutes under Windows).
Path of Exile calls FlushViewOfFile, which calls NtFlushVirtualMemory, which
calls msync with MS_SYNC. The MSDN documentation for FlushViewOfFile
http://msdn.microsoft.com/en-us/library/windows/desktop/aa366563%28v=vs.85%…
says, quote, "The FlushViewOfFile function does not flush the file metadata,
and it does not wait to return until the changes are flushed from the
underlying hardware disk cache and physically written to disk." This strongly
indicates that NtFlushVirtualMemory is meant to be asynchronous. I'll submit a
patch that corrects this, and fixes the Allocating Space slowdown.
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http://bugs.winehq.org/show_bug.cgi?id=28815
Bug #: 28815
Summary: kernel32/tests/fiber.ok shows longjmp-related
uninitialised memory references
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In "make fiber.ok", valgrind complains (a lot), e.g.:
Use of uninitialised value of size 4
at run_test (test.h:566)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at __longjmp (__longjmp.S:54)
longjmp is trickier than it sounds; see also
http://patrakov.blogspot.com/2009/07/dangers-of-setjmplongjmp.html
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http://bugs.winehq.org/show_bug.cgi?id=13581
Summary: mouse corruption in lionheart
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iborco(a)gmail.com
Created an attachment (id=13538)
--> (http://bugs.winehq.org/attachment.cgi?id=13538)
Mouse corruption
When I try to play Lionheart, I get mouse corruption (see attached imaged).
This has happened since I've installed the game.
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http://bugs.winehq.org/show_bug.cgi?id=28943
Bug #: 28943
Summary: Notepad2 v4.2.25 installation fails
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.flos-freeware.ch/zip/Notepad2_4.2.25_x86.ex
e
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 37206
--> http://bugs.winehq.org/attachment.cgi?id=37206
+relay,+tid,+msgbox log
Notepad2 is a light-weight, freeware text editor. After launching
Notepad2_4.2.25_x86.exe, I get an error message, saying: 'An error has
occurred. The installation has not been completed.'
Afterwards the installer quits.
Notepad2_4.2.25_x86.exe is a self-extracting cab archive, I was able to extract
it's contents by the Linux cabextract tool.
The same problem is present in Wine-1.0.1, 1.2.3, 1.3.x.
During the operation there is no terminal output at all.
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http://bugs.winehq.org/show_bug.cgi?id=32348
Bug #: 32348
Summary: Crysys 2 Game wont launch.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
Classification: Unclassified
This is what I got from terminal:
[linards@KOMPIIC ~]$ env WINEPREFIX="/home/linards/.wine" wine C:\\Program\
Files\ \(x86\)\\Games\\Crysis\ 2\ Game\ of\ the\ Year\\bin32\\Crysis2.exe
[linards@KOMPIIC ~]$ fixme:advapi:EventRegister
{47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f005140, 0x3f036b20, 0x3f036b18
fixme:advapi:EventRegister {58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f005140,
0x3f036b58, 0x3f036b50
fixme:advapi:EventRegister {3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f005140,
0x3f036ae8, 0x3f036ae0
fixme:advapi:EventRegister {1432afee-73b0-42ce-9821-7e134361b433}, 0x3f005140,
0x3f036b90, 0x3f036b88
fixme:advapi:EventRegister {4372afee-73b0-42ce-9821-7e134361b519}, 0x3f005140,
0x3f036bc8, 0x3f036bc0
fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub.
p11-kit: couldn't load module: /usr/lib/pkcs11/gnome-keyring-pkcs11.so:
/usr/lib/pkcs11/gnome-keyring-pkcs11.so: cannot open shared object file: No
such file or directory
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:iphlpapi:NotifyAddrChange (Handle 0x166d72c, overlapped 0x1486068): stub
fixme:winsock:WSALookupServiceBeginW (0x166d82c 0x00000ff0 0x166d874) Stub!
[1201/214514:ERROR:network_change_notifier_win.cc(111)] WSALookupServiceBegin
failed with: 8
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by
the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support,
please visit http://ubuntuforums.org/showthread.php?t=1960599
fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
fixme:wbemprox:client_security_SetBlanket 0xf1dfef68, 0x1d5580, 10, 0, (null),
3, 3, (nil), 0x00000000
fixme:wbemprox:client_security_Release 0xf1dfef68
fixme:wbemprox:enum_class_object_Next timeout not supported
err:ole:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not
registered
err:ole:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6}
could be created for context 0x1
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:win:RegisterDeviceNotificationA (hwnd=0x1fe011a,
filter=0x33d3ac,flags=0x00000004) returns a fake device notification handle!
fixme:win:EnumDisplayDevicesW ((null),0,0x33cebc,0x00000000), stub!
fixme:appbar:SHAppBarMessage unknown msg: 4
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http://bugs.winehq.org/show_bug.cgi?id=28708
Bug #: 28708
Summary: gdiplus/tests/image.ok: test_fromhicon triggers
reference of uninitialized variable from SetDIBits
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make image.ok" in gdiplus/tests, Valgrind complains:
Conditional jump or move depends on uninitialised value(s)
at colorref_to_pixel_colortable (primitives.c:1088)
by convert_to_1 (primitives.c:2903)
by convert_bitmapinfo (dc.c:293)
by SetDIBits (dib.c:594)
by nulldrv_StretchDIBits (dib.c:443)
by StretchDIBits (dib.c:474)
by stretch_blt_icon (cursoricon.c:2077)
by CreateIconIndirect (cursoricon.c:2135)
by test_fromhicon (image.c:1167)
by func_image (image.c:2583)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at SetDIBits (dib.c:503)
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http://bugs.winehq.org/show_bug.cgi?id=28712
Bug #: 28712
Summary: winhttp/notification.ok: invalid read in
check_notification
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
First reported
http://www.winehq.org/pipermail/wine-devel/2009-November/079718.html
but still happening today.
Here's the valgrind error I'm seeing now (with -O1):
Invalid read of size 4
at check_notification (notification.c:85)
by send_callback (session.c:57)
by release_object (handle.c:81)
by connect_destroy (session.c:261)
by release_object (handle.c:85)
by request_destroy (session.c:534)
by release_object (handle.c:85)
by task_thread (request.c:185)
by worker_thread_proc (threadpool.c:114)
by ??? (in dlls/ntdll/ntdll.dll.so)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:405)
by start_thread (pthread_create.c:304)
by clone (clone.S:130)
Address 0x7f22f854 is not stack'd, malloc'd or (recently) free'd
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http://bugs.winehq.org/show_bug.cgi?id=18336
Summary: HOMEDRIVE and HOMEPATH not set
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dima(a)gmail.com
Wine doesn't set the HOMEDRIVE and HOMEPATH environment variables - but
applications may rely on them being set, since it's always the case in Windows.
I'm debugging Cooliris right now - and it crashes instantly because of
HOMEDRIVE and HOMEPATH. (I work there, so I have the source code.)
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http://bugs.winehq.org/show_bug.cgi?id=19080
Summary: TrackMania Forever freezes while downloading community
content (car skins etc.)
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape(a)ape3000.com
TrackMania Forever fully freezes or works with under 1 FPS when it is loading
extra community made content. This includes e.g. player made car skins and
models.
This only happens on online multiplayer. The game runs perfectly after it has
finished the downloading or when playing single player. The problem can be
fixed by disabling the "PeerToPeer transfers" from the game options.
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http://bugs.winehq.org/show_bug.cgi?id=27529
Summary: Heap issue in winecfg
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=35192)
--> (http://bugs.winehq.org/attachment.cgi?id=35192)
Console log with WINEDEBUG=warn+heap
I noticed, that running winecfg for the first time in different version of wine
produces a lot of heap warning. To reproduce:
1. Install wine-1.3.21 and run winecfg
2. Install wine-1.3.22 and run WINEDEBUG=warn+heap winecfg (a lot of warnings)
3. run again WINEDEBUG=warn+heap winecfg (no more heap warnings)
Console log attached.
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http://bugs.winehq.org/show_bug.cgi?id=28107
Summary: Wine makes system very slow
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iam(a)valdikss.org.ru
Hello!
I've bought Thinkpad X220 a few weeks ago and installed ArchLinux x64. If I run
any application in wine, even native, like winecfg, while it loads system
becomes very slow, mouse shutters and xorg cpu load is about 67-80%. Here is a
video I recorded on camera. http://www.youtube.com/watch?v=JlW2qk7pV7c
Maybe that's not a wine bug, maybe something with intel HD 3000, but this
happens only with wine.
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http://bugs.winehq.org/show_bug.cgi?id=32133
Bug #: 32133
Summary: wine-1.5.16-159-g561e46c. winecfg: Unhandled page
fault on read access to 0xffffffff
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: progserega(a)gmail.com
Classification: Unclassified
Created attachment 42390
--> http://bugs.winehq.org/attachment.cgi?id=42390
backtrace with created ~/.wine
1. I have configured ~/.wine
2. I setup latest wine: wine-1.5.16-159-g561e46c
3. start winecfg
result in console:
winecfg
wine: Unhandled page fault on read access to 0xffffffff at address 0x7e5bc14d
(thread 001c), starting debugger...
err:mmdevapi:DllGetClassObject Driver initialization failed
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80004005
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e}
could be created for context 0x1
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:mmdevapi:DllGetClassObject Driver initialization failed
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80004005
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e}
could be created for context 0x1
fixme:shell:ISF_NetworkPlaces_fnParseDisplayName not implemented for L"\\\\"
fixme:shell:ISF_NetworkPlaces_fnParseDisplayName not implemented for L"\\\\"
backtrace.txt in attachment.
1. I remove ~/.wine
2. start winecfg
3. winecfg can not setup discs and sound, can not start debugger.
result in console:
wine: Unhandled page fault on read access to 0xffffffff at address 0x7e5c014d
(thread 0011), starting debugger...
err:seh:start_debugger Couldn't start debugger ("winedbg --auto 16 40") (2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
err:winecfg:open_mountmgr failed to open mount manager err 2
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e}
could be created for context 0x1
err:winecfg:open_mountmgr failed to open mount manager err 2
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http://bugs.winehq.org/show_bug.cgi?id=29448
Bug #: 29448
Summary: Software Shield demo won't start
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Looking for way to reproduce part of bug 29128 without having to buy LA Noire,
I downloaded and installed the trial for Software Shield.
According to the user's guide, you're supposed to first run
SoftwareShield_License_Manager.exe. This fails on Wine with the messages
fixme:wintrust:WinVerifyTrust unimplemented for 18402300
err:seh:setup_exception_record stack overflow 820 bytes in thread 0009 eip
7b84d74f esp 00230ffc stack 0x230000-0x231000-0x330000
That kind of looks like an invalid argument to WinVerifyTrust, so maybe the
screwup was earlier.
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http://bugs.winehq.org/show_bug.cgi?id=15711
Summary: GetHostName and GetHostByName
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://home.scarlet.be/linux/compteco/test4.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincent.hardy.be(a)gmail.com
Created an attachment (id=16791)
--> (http://bugs.winehq.org/attachment.cgi?id=16791)
Screenshot on Windows XP
GetHostName and GetHostByName should not return LocalHost and 127.0.0.1 but
name and IP of the box.
See screenshots and test program with sources.
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http://bugs.winehq.org/show_bug.cgi?id=28497
Summary: Dawn of War: Soulstorm no longer Starts with Wine
1.3.29
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erik(a)defiant.homedns.org
After upgrading my wine to 1.3.29 Soulstorm no longer starts after working
perfectly with older wine versions.
So I did some bisecting and resulting in this commit:
commit 573db9ef639f65385f1efab5593b52c72b4b4108
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Tue Aug 23 11:16:27 2011 +0400
ntdll: While requesting TokenGroups calculate required user buffer size in
server.
Reverting this commit made the game work again.
If further testing is required: I'm here.
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http://bugs.winehq.org/show_bug.cgi?id=20757
Summary: Buffer overrun in NetQueryDisplayInformation
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-11-18-21.51/vg-netapi32_access.txt
shows the error message
Invalid write of size 2
at strcpyW (unicode.h:224)
by lstrcpyW (string.c:104)
by ACCESS_CopyDisplayUser (access.c:575)
by NetQueryDisplayInformation (access.c:688)
by run_querydisplayinformation1_tests (access.c:184)
by func_access (access.c:344)
Address 0x7f000bea is 0 bytes after a block of size 130 alloc'd
at notify_alloc (heap.c:279)
by RtlAllocateHeap (heap.c:1521)
by NetApiBufferAllocate (apibuf.c:41)
by NetQueryDisplayInformation (access.c:657)
by run_querydisplayinformation1_tests (access.c:184)
by func_access (access.c:344)
This can be reproduced locally by setting up valgrind as described in
http://wiki.winehq.org/Valgrind and applying the heap tail check patch to wine,
then running
WINETEST_PLATFORM=wine WINE_HEAP_REDZONE=16 valgrind --trace-children=yes
--track-origins=yes wine netapi32_test.exe.so access
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http://bugs.winehq.org/show_bug.cgi?id=25504
Summary: League of Legends - In Launcher Store not displayed
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netherby(a)hotmail.com
Clicking the Store button in the launcher results in a blank screen with the
errors:
fixme:wininet:set_cookie secure not handled (L"secure")
fixme:wininet:set_cookie persistent cookies not handled (L"expires=Thu,
13-Dec-2035 08:29:40 GMT; path=/; secure")
Repeated 3 times.
Other 'web based' content in the launcher also does not display, however no
errors are produced.
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http://bugs.winehq.org/show_bug.cgi?id=18083
Summary: Metatrader: doesn't respect chart sorting/sequency when
restarted
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supporto.gscomputer(a)gmail.com
When you have more than one chart opened and ordered in sequence (for example:
EURUSD H1, EURUSD H4, EURUSD D1, EURUSD W1... and so on) if you close and
restart Metatrader the chart order will be all messed up (for example EURUSD W1
before EURUSD H1 and so on).
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http://bugs.winehq.org/show_bug.cgi?id=33011
Bug #: 33011
Summary: Metatrader4 crashes trying to open message
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Classification: Unclassified
Created attachment 43622
--> http://bugs.winehq.org/attachment.cgi?id=43622
backtrace
After installing application simply launch terminal.exe and try to open any
existing message from a tab at the bottom. Wine will crash in mshtml with
attached backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=30210
Bug #: 30210
Summary: Outcry (English version) displays subtitles in Russian
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: notasas(a)gmail.com
Classification: Unclassified
Regression SHA1: 006413afe495fbf73542154462885e4fdbf12a2a
Outcry (Russian title: Sublustrum) is an adventure game. I have the English
version of the game, obtained from Gamersgate.
Subtitles, although they're scarce in the game, appear incorrectly in the
English version. Strange signs and symbols are shown instead of Latin letters.
As the game is from Russian developers, I tried to start the game with
'LANG=ru_RU.UTF-8 wine outcry.exe' and subtitles were displayed correctly...in
Russian with Cyrillic letters.
If I'm not mistaken, the full (English) version of the game contains both
Russian and English subtitles, but it displays the Russian one for some reason.
This wasn't always the case. I remember playing the game some time ago, around
Wine-1.3.17, and subtitles were displayed correctly (in English).
Regression testing revealed this (1.3.26 -> 1.3.27):
006413afe495fbf73542154462885e4fdbf12a2a is the first bad commit
commit 006413afe495fbf73542154462885e4fdbf12a2a
Author: Grazvydas Ignotas <notasas(a)gmail.com>
Date: Thu Aug 4 23:24:49 2011 +0300
ntdll: Use swapping method to return . and .. as first entries.
:040000 040000 cb445dd153f9b57d3a2e7cc71206441d0530fdf3
5e84ecb0723072147d39a7be912139f962db85df M dlls
The reverted patch (1.5.0) fixed the problem, and subtitles were displayed in
English.
There are both English and Russian demo versions available but none of them
show the same problem (probably because they contain subtitles only for their
language?)
Fedora 16 x86
gcc version 4.6.2 20111027 (Red Hat 4.6.2-1) (GCC)
The game was installed on an ext4 partition
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http://bugs.winehq.org/show_bug.cgi?id=22428
Summary: World of Warcraft Battle Chest dvd-install fails with
"The folder <temporary data> could not be created."
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This happens when installing from a mounted .iso, but not when
installing from a directory you copy from the mounted .iso
or when installing from a real dvd.
Don't know if it's a bug in the installer, or an intended feature in the
installer, or a bug in wine, but it's annoying enough that I figured I'd
record a bug for it. I'll attach +relay,+file logs of the three cases
up to either the error message or the installer splash.
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http://bugs.winehq.org/show_bug.cgi?id=16586
Summary: Warhammer: Battle March - Disk switch at install problem
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: troy.sobotka(a)gmail.com
Summary: When attempting to install a legal store purchased copy of Warhammer:
Battle March, the installation fails to ask for the second DVD of install and
exits ungracefully.
Architecture: Tested on both Ubuntu 8.10 amd64 and i386
Frequency: Always
Workaround: Copying both DVD images to disk and merging them into a single
file allows for a proper installation that terminates correctly.
Further Reference:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=12219
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http://bugs.winehq.org/show_bug.cgi?id=29915
Bug #: 29915
Summary: HELP WITH STKEYS
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabbita.rl(a)googlemail.com
Classification: Unclassified
Created attachment 38920
--> http://bugs.winehq.org/attachment.cgi?id=38920
error message
whenever i try to run the stkeys2-gui i get a message. Can someone help?
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http://bugs.winehq.org/show_bug.cgi?id=22554
Summary: Incorrect behaviour of some controls in MapInfo 7.5
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ozerski(a)list.ru
Hello,
I tried to use under wine 1.1.41 and 1.1.43 a GIS program, MapInfo 7.5. The
most features of MapInfo work normally except of color/pattern choosing
dialogs. E. g. if I try to change color of a line or a polygon a modal dialog
window opens. It has some controls to work using mouse. But after choosing
something from collors or patterns all controls become to be not available to
mouse. If I don't use mouse I can access every control using Tab and Enter
keys. But if I try to use mouse afterthem all controls on this dialog don't
work. This "not working" controls don't mimic pushig if I try to click them.
It's shows so as I'm clicking not in the control area. Maybe, the Z-order of
the child windows (controls) is differs under Windows and under Wine?
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http://bugs.winehq.org/show_bug.cgi?id=31094
Bug #: 31094
Summary: When I load Team Fortress 2 the opening credits go by
fine...then the screen turns black my mouse appears
and this error message pops up. It happens if i run it
through steam or through the command line. Anyone help
me please?
Product: Wine
Version: 1.3.28
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: headshot9557(a)yahoo.com
Classification: Unclassified
Happens everytime i load up the game
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http://bugs.winehq.org/show_bug.cgi?id=19165
Summary: MAthcad 2001 setup.exe fails
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vytautas1987(a)yahoo.com
Inpossible to agree with license and click next.
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http://bugs.winehq.org/show_bug.cgi?id=25750
Summary: Baldur's Gate + winealsa + PulseAudio: Beginnings of
menu sounds are clipped
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benshadwick(a)gmail.com
CC: m.b.lankhorst(a)gmail.com
I've been using Wine 1.2.x and 1.3.x (as recent as 1.3.10) under Ubuntu x64
versions 10.04 and 10.10 on a Dell XPS M1730 with integrated Sigmatel/IDT audio
chipset. I'm using the out-of-the-box sound setup, which means PulseAudio is in
charge. Sound in Linux apps other than Wine works fine.
When running Baldur's Gate (5-CD version w/TotSC and either 5512 or 5521
patches installed) under Wine using Wine's ALSA driver, all sounds in menus
(clicking buttons, moving inventory items around, etc.) have their first
half-second or so of sound cut off most of the time. This can be easily
reproduced by clicking any of the buttons on the game's main menu, which are
often completely inaudible due to this issue.
If I run a WinePulse-patched build of Wine and use its WinePulse driver on the
other hand, the sounds come through perfectly fine.
I am submitting this bug report because Maarten Lankhorst specifically asked in
bug #10495 that people file bug reports for issues with the winealsa driver
that are fixed by using winepulse.
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http://bugs.winehq.org/show_bug.cgi?id=22969
Summary: Restricted Area game - performance issues
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.restricted-area.net/demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Created an attachment (id=28444)
--> (http://bugs.winehq.org/attachment.cgi?id=28444)
Console output
Game is running, but there is performance issues. For example when a hero is
moving. Sometimes i have over 30 fps, but mostly there is 15-20 fps. I think
that some texture render need huge time of conversion.
Game need Pentium IV 800 Mhz, but i have Celeron D 3.06 Ghz, and nvidia gts 250
videocard
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http://bugs.winehq.org/show_bug.cgi?id=29385
Bug #: 29385
Summary: World of Warcraft 4.3 crashes when trying to download
background data
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rankincj(a)yahoo.com
Classification: Unclassified
Created attachment 38036
--> http://bugs.winehq.org/attachment.cgi?id=38036
Stack dump showing illegal access in HTTPREQ_Read()
World of Warcraft is crashing when trying to download data in the background.
This is *not* a duplicate of #23875, because it is WoW itself that crashes and
not the Launcher. I have also already disabled P-t-P transfers as #23875
suggests.
This Is A Brand New Bug. Stack trace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=29796
Bug #: 29796
Summary: Border of Battle for Naboo's In-Game Pause Menu Is
Flickery
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
Start Battle for Naboo and get into a game. As in actually playing. Press the
ESC key on the keyboard. This should swing over a "pause menu" with options
such as to abort, etc. Pressing ESC again will resume the game. I'm calling it
a "pause menu" because the game is paused while the menu is up.
Look at the metallic frame of the pause menu. See how it's flickery? That's
what I'm talking about. Not supposed to be like that.
Is this a big deal as far as game-play? Of course not. I just don't want to
leave bugs unreported.
This is my graphics card:
An ATI Redwood [Radeon HD 5670] using the fglrx proprietary driver.
modinfo said my ATI driver's srcversion is EEC3D3F06B0B31BC528C8D9.
I'm putting Wine 1.3.16 as the version, but I actually have never see WINE
render this right. I think it's an "original" bug, as opposed to one introduced
by a patch.
Jake
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http://bugs.winehq.org/show_bug.cgi?id=29925
Bug #: 29925
Summary: Installing windows version of pogoplug. "The program
Dokance.sys has encountered a serious error......."
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n_mclaren(a)msn.com
Classification: Unclassified
Installing windows version of pogoplug (through Wine). Initial Program Error
"The program Dokance.sys has encountered a serious error......." the rest of
the install program continues but no working Pogoplug program at the end.
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http://bugs.winehq.org/show_bug.cgi?id=22204
Summary: Unable to see start button on launch window
Product: Wine
Version: 1.1.41
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=17135
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevin(a)soulsby.net
Tales of Monkey Island installs OK and starts to run OK but after opening up
the launcher window no start button appears so the rest of the game can not be
started
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http://bugs.winehq.org/show_bug.cgi?id=15687
Summary: Microsoft Word 5.0 for dos displays initial menu, then
hangs
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is kind of cool. I grabbed my wife's ancient copy
of Microsoft Word 5.0 for DOS off the shelf where it
had lain ten+ years untouched. The app fits on a
single 720KB floppy. (The sha1sum of the floppy image is
8e6795facd2e3ff1db6628912c4da61a50dc402b.) The floppy
contains just the files
capture.com capture.doc ega.sys full.sty mous8514.sys mw.ini semi.sty
word.exe word.ovl word.pif
Running word.exe with wine does nothing useful.
Running it with wineconsole, on the other hand, puts up the main menu!
Sadly, it then seems to hang, taking no input.
The log shows
err:int:DOSVM_Int2fHandler int2f: unknown/not implemented parameters:
int2f: AX 1800, BX ff12, CX 3456, DX 0000, SI 61b7, DI 0000, DS 4009, ES 9ef8
err:int:DOSVM_Int10Handler int10: unknown/not implemented parameters:
int10: AX fa40, BX 0000, CX 0002, DX 0440, SI 08a0, DI 62de, DS 4009, ES 4009
err:int:DOSVM_Int2fHandler int2f: unknown/not implemented parameters:
int2f: AX 1700, BX 00bc, CX 0000, DX 04d1, SI 03d4, DI 000d, DS 4009, ES f000
and then, after a minute,
err:int:TIMER_TimerProc DOS timer has been stuck for 60 seconds...
The int2f call seems to be asking DOS about the version of
WINOLDAP, see http://www.ctyme.com/intr/rb-4636.htm
To see what it's doing during the apparent hang, do +int,+int21.
This shows that it's actually checking the keyboard with int 16h.
Unfortunately, the keystrokes don't seem to be making it to the
app.
I'll attach a log showing a run where I pressed abcde ESC
and then killed the app. You can see the six keystrokes
clearly in lines like
trace:int:DOSVM_ProcessConsole scan 1e, ascii 61
but it didn't look like the next
trace:int:DOSVM_Int16Handler Check for Keystroke
reflected that a key was pressed. (It's hard to eyeball; I'll
need to write a perl script to make the data pop out.)
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http://bugs.winehq.org/show_bug.cgi?id=19321
Summary: Syntax error during installation
Product: Wine
Version: 1.1.25
Platform: PC-x86-64
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edgar_trania(a)yahoo.com
Wine Installer v1.0
Running configure...
./tools/wineinstall: !: not found
We need to install wine as root user, do you want us to build wine,
'su root' and install Wine? Enter 'no' to continue without installing
-n (yes/no)
yes
Compiling Wine. Grab a lunch or two, rent a video, or whatever,
in the meantime...
./tools/wineinstall: syntax error at line 149: `}' unexpected
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http://bugs.winehq.org/show_bug.cgi?id=26960
Summary: mshtml renders gibberish text with "courier" font
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevin.m.smyth(a)gmail.com
Loading this document:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>
<HEAD>
<META http-equiv=Content-Type content="text/html; charset=iso-8859-1">
</HEAD>
<BODY STYLE="font-family: courier; font-size: 10px; margin: 0px">
</BODY>
</HTML>
then calling:
CComPtr<IHTMLDocument2> pHtmlDoc;
pDispatch.QueryInterface(&pHtmlDoc);
CComPtr<IHTMLElement> pElement;
pHtmlDoc->get_body( &pElement );
CComBSTR where(L"BeforeEnd");
CComBSTR text(line);
pElement->insertAdjacentHTML(where, text);
results in gibberish. Changing "courier" to "monospace" works as expected.
Ubuntu package: 1.2.2-0ubuntu2~lucid1
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http://bugs.winehq.org/show_bug.cgi?id=24192
Summary: Star Trek: Legacy exits when trying to play sound
effect
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: companheiro.vermelho(a)gmail.com
Created an attachment (id=30454)
--> (http://bugs.winehq.org/attachment.cgi?id=30454)
full log of WINDEBUG=+file wine Legacy.exe
The game Star Trek: Legacy installs and run well until it tries to play a voice
over in one of the missions.
The sound in the menu and the introduction works fine and even some sound
effects and music. But when it tries to play this voice over, a exception
occurs.
After some debugging, I discovered that it seems like the game tries to open a
file and doesn't test if it was successful, leading to a page fault in case of
failure when it tries to read it.
The strange thing is that there seems to be no reason why the file can't be
accessed. The path is right and the permissions are good. I can even play the
sound using aplay.
The relevant part of the log with WINEDEBUG=+file is this (I know I shouldn't
paste logs in here, but is just a few lines to explain the bug...):
trace:file:SearchPathW found L"C:\\Arquivos de programas\\Bethesda
Softworks\\Star Trek
Legacy\\sounds\\voiceover\\captains\\Federation\\f_cap03_Fleet_att_enterprise.wav"
trace:file:OpenFile found "\x02"
trace:file:_lopen ("\x02",0000)
trace:file:CreateFileW L"\0002" GENERIC_READ FILE_SHARE_READ FILE_SHARE_WRITE
creation 3 attributes 0x80
trace:file:RtlDosPathNameToNtPathName_U (L"\0002",0x934e274,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"\0002" 520 0x934dfb8 (nil))
warn:file:CreateFileW Unable to create file L"\0002" (status c0000033)
trace:file:CreateFileW returning 0xffffffff
warn:file:OpenFile
(sounds\voiceover\captains\Federation\f_cap03_Fleet_att_enterprise.wav): return
= HFILE_ERROR error= 123
wine: Unhandled page fault on read access to 0x00000004 at address 0x45688a
(thread 0024), starting debugger...
According to MSDN, error 123 is ERROR_INVALID_NAME
Attached is the full log of WINDEBUG=+file wine Legacy.exe
If you need any other information, let me know.
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http://bugs.winehq.org/show_bug.cgi?id=24040
Summary: "Roller Coaster Tycoon 2" download manager fails
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.download-free-games.com/simulation/rollerco
aster_tycoon2.htm
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.download-free-games.com/simulation/rollercoaster_tycoon2.htm
has a sneaky download form.
If you mouse over the download button, or right click and copy link, you see
http://d.trymedia.com/d/infogrames/60m_d_61_mp86/t_04se1/RollerCoasterTycoo…
which is the real app, but if you click on the download button, it downloads
http://38.108.189.230/[very long string]/dm3/RollerCoasterTycoon2-dm.exe
The latter app is a Macrovision download manager, judging by the line
trace:wininet:HTTP_HttpSendRequestW full request -> "GET
/dd/infogrames/60m_d_61_mp86/t_04se1/RollerCoasterTycoon2.exe
HTTP/1.1\r\nAccept: */*\r\nHost: d.trymedia.com\r\nUser-Agent:
Macrovision_DM_2.4.152\r\nPragma: no-cache\r\n\r\n"
On Wine, it downloads one file, named e.g.
C:/users/dank/Local Settings/Temporary Internet
Files/Content.IE5/UGYJ9D59/RollerCoasterTycoon2[0]
/bin/file says that file contains ASCII text. cat shows
<?xml version="1.0" encoding="UTF-16"?>
<dm>
<files>
<file execute="yes" stamp="yes">
<url>http://cdn.dli.trymedia.com/r/release/infogrames/60m_d_61_mp86/RollerCoaste…</url>
</file>
</files>
</dm>
(so the file body appears to disagree with the header about the encoding?)
With builtin DLLs, it gets lots of those files, repeatedly outputting
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
With "winetricks msxml3", it doesn't repeat, it just downloads one XML
file and stops. So it seems there's something wrong with how we handle
that XML file?
(With "winetricks ie6", you get a nice status window, which at this point asks
if you want to retry.)
On Windows, I couldn't catch it downloading that XML file, but the downloader
does work.
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http://bugs.winehq.org/show_bug.cgi?id=29890
Bug #: 29890
Summary: office 2007 excel.exe crash when click the Format
Cells menu item
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gnuplone(a)gmail.com
Classification: Unclassified
when trying to set properties of a cell, excel.exe crashes.
Reproduce:
Open a xls file,
Click the Format menu;
Click the Format Cells item
nothing happens, then crashes.
Office 2007 Chinese Simplified version with sp3.
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http://bugs.winehq.org/show_bug.cgi?id=30455
Bug #: 30455
Summary: crash installing panda cloud
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daduck10(a)gmail.com
Classification: Unclassified
In the installig, is giving the message that wine stopped to work.
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http://bugs.winehq.org/show_bug.cgi?id=21976
Summary: LiveZilla has missing GUI elements while running under
Wine
Product: Wine
Version: 1.1.40
Platform: All
URL: http://www.livezilla.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s.priebe(a)allied-internet.ag
Created an attachment (id=26688)
--> (http://bugs.winehq.org/attachment.cgi?id=26688)
terminal output while starting livezilla, logging in to a server, try to chat
to somebody where the gui elements are missing
Hi!
When running LiveZilla under wine it has some important missing GUI elements.
To get livezilla running i've installed via winetricks:
gdiplus ie6 dotnet20 mdac25 mdac28 corefonts wininet urlmon
Stefan
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http://bugs.winehq.org/show_bug.cgi?id=30118
Bug #: 30118
Summary: Sound occasionally stalls past underrun, bypassing our
lead-in writer
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Classification: Unclassified
Attachment #39217 to bug #29294 contains a log where Civilization 5 audio
stalls after an underrun.
99% of the time, an underrun happens while the mmdevapi render callback sleeps.
snd_pcm_avail is then the first to detect it, recovers, writes the lead-in and
audio is running again. This happened 266 times in the log:
62.063:alsa_write_data XRun state avail 12689, recovering
In rare cases, the underrun did not yet occur when snd_pcm_avail was called
rather than a few µs later in snd_pcm_write.
62.190:alsa_write_data pad: 4245
62.190:alsa_write_best_effort writei failed, recovering: -32 (Broken pipe)
ALSA lib pcm.c:7316:(snd_pcm_recover) underrun occurred
Following that, ALSA has a little data
62.201:alsa_write_data pad: 512
62.211:alsa:alsa_write_data pad: 5120
but somehow DSound stops feeding it.
Now bug #29294 involves Jack whose precise behaviour I don't know, but here's
what would happen when using plain plug:dmix or hw:0: Our lead-in writer does
not trigger because it sits before snd_pcm_write. The key issue is that ALSA
has less than one period of data, so it doesn't start! That is known behaviour
from both dmix and hw:x,y devices.
23.054:AudioClient_Initialize ALSA period: 5512 frames
23.055:AudioClient_Initialize ALSA buffer: 16537 frames
23.055:AudioClient_Initialize MMDevice period: 441 frames
23.055:AudioClient_Initialize MMDevice buffer: 5120 frames
As a result, position does not increase. The little data prevents writing the
lead-in upon subsequent callback invocations. Unfortunately, DSound is
presumably waiting for a particular position to be reached to continue feeding
data.
Position would increase and bump to max = release_frames - held_frames if it
would hit another underun -- if ALSA had managed to start.
So this is partly a bug in DSound which I've already blamed for using
GetPosition instead of GetCurrentPadding when feeding data, witness comment
#21, bug #29472, comment #17 or bug #29497, comment #1. However the subject of
this bug report shall be winealsa's incomplete underrun recovery.
Also note another issue here: mmdevapi's buffer of 5120 frames is smaller than
ALSA's period! Thanks to the lead-in, that nevertheless works at start.
Perhaps DSound would not have stalled had that buffer been larger; it might
have written more frames.
Months ago I conducted many tests with different buffer and period sizes in
exclusive mode but have not finalized that work about the minimum and maximum
buffer sizes and when to return E_INVALID_DEVICE_PERIOD or
AUDCLNT_E_BUFFER_SIZE_ERROR etc. That's still a TODO on my list. That work
has been very revealing about the relationship between mmdevapi and alsa buffer
and period sizes. Presumably, mmdevapi must create a buffer at least as large
as ALSA's period.
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http://bugs.winehq.org/show_bug.cgi?id=23462
Summary: Robots Creative Studio says you must install a printer
to use it, then crashes
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29280)
--> (http://bugs.winehq.org/attachment.cgi?id=29280)
Robots Creative Studio console output
Robots Creative Studio is bundled with several 20th Century Fox DVD film
titles.
After installing it and running Robots.exe, a dialog box says "You must install
a Windows printer to use the Robots Print Studio". (If it's relevant, I don't
have a physical printer connected to my PC.)
Clicking OK to dismiss the dialog box results in a Wine Program Error dialog
box. I have attached the console output.
Is there any way to have Wine present a dummy/fake printer for those Windows
applications that check for one?
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http://bugs.winehq.org/show_bug.cgi?id=22960
Summary: Endnote X3 full version crashes at start
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spam(a)apparition.student.utwente.nl
Created an attachment (id=28435)
--> (http://bugs.winehq.org/attachment.cgi?id=28435)
wine output at crash
When starting the fully licensed version of Endnote X3 Wine crashes. This
happens when starting the program. I've also tested it with office 2007
installed and running it from office 2007. In that case it exits with a "no
error available" message.
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