http://bugs.winehq.org/show_bug.cgi?id=19090
Summary: wine puts spaces unnecessary spaces into a date
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.trimble.com/planningsoftware_ts.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jose1711(a)gmail.com
steps to reproduce:
1. install trimble planning software (download from
http://trl.trimble.com/dscgi/ds.py/Get/File-421084/SetupPlanning%20(2-8).exe)
2. run planning.exe via wine (Program\ Files/Common\ Files/Trimble/Planning/)
3. optionally download and import almanac from
ftp://ftp.trimble.com/pub/eph/almanac.alm (menu Almanac - Import) and display
any of the graphs (Graphs - whatever)
4. go to File - Station and click 'Today'. the start day will change to today's
date, time will reset to 00:00. click apply. as you see the date is now set to
27. 12. 1999. same effect if you hit OK after clicking 'Today' button (check
the date below the displayed graphs)
workaround:
is easy.. remove the spaces from the date (26. 6. 2009 becomes 26.6.2009) and
there you are. i wonder what's up anyway. Internal error pop-up when you click
calendar - [..] button next to Start time could be related too
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http://bugs.winehq.org/show_bug.cgi?id=32609
Bug #: 32609
Summary: World of Warcraft
Product: Wine-gecko
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
AssignedTo: jacek(a)codeweavers.com
ReportedBy: agarenzoanthony20(a)yahoo.com
Classification: Unclassified
I'm not to sure if this is the wine version I am reporting about,But the most
recent update is preventing me from playing any of my games,I don't know if I
can delete it and download the older version of Wine that I had previously.But
it's a bit frustrating not knowing if the next update is going to make it to
where you cannot do what you have recently been doing,I am not sure what the
programmers did wrong but a lot of people are complaining about this new update
and how it is preventing them from doing and downloading specific things,FOr me
I cannot play World of Warcraft Patch 5.1 which is the one I have been playing
for a while on the previous version of Wine but if there is anything I can do
to fix this bug it would help me out a lot.I understand a bunch of people are
complaining about this at the moment but if you can help me it would be much
appreciated.I am not to experienced with Linux OS.
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http://bugs.winehq.org/show_bug.cgi?id=24886
Summary: TurboFTP: Fails to install
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) wine tbftp.exe
Behaviour:
Nothing.
Expected behaviour:
At least something.
Terminal output:
err:seh:setup_exception_record stack overflow 1176 bytes in thread 0009 eip
6834bc67 esp 00230e98 stack 0x230000-0x231000-0x330000
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http://bugs.winehq.org/show_bug.cgi?id=22932
Summary: World of Warcraft gets disconnected from the server
when going through a router
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samaelszafran(a)kretyn.com
Created an attachment (id=28383)
--> (http://bugs.winehq.org/attachment.cgi?id=28383)
a log, when I just launched the game, given my login/pass, seen that I'm
disconnected and quit the game.
Running WoW 3.3.3 on FreeBSD 8.0 on wine 1.2-rc1 (and 1.30, 1.40) I noticed,
that I get disconnected from the server as soon as I type my login/password. No
matter what would I type, or what server am I trying to connect to, it simply
gives me a message "You were disconnected from the server". It's not related
with DNS, or with being banned from the server.
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http://bugs.winehq.org/show_bug.cgi?id=19634
Summary: Civilization 4 crashes because of "Unhandled page
fault on read access"
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gentoo09(a)arcor.de
Created an attachment (id=22909)
--> (http://bugs.winehq.org/attachment.cgi?id=22909)
error log
Civilization 4 installation and patch (1.74) works fine, but when it load it
crashes with an "Unhandled page fault on read access" error.
Problem in i915_dri.so?
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http://bugs.winehq.org/show_bug.cgi?id=24378
Summary: Final Fantasy XIV: characters don't render on nvidia
9800GTX+/256.44
Product: Wine
Version: 1.3.2
Platform: x86-64
URL: http://entry.ffxiv.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30723)
--> (http://bugs.winehq.org/attachment.cgi?id=30723)
screenshot
May be graphics card dependent, it works for some people. For me though,
characters are not rendered.
I'll attach a screenshot/terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=23984
Summary: Spotify crash when trying to play a song
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)r22621.ovh.net
Created an attachment (id=30122)
--> (http://bugs.winehq.org/attachment.cgi?id=30122)
Log + Backtrace when trying to play a song
Hi.
Few minutes ago, I have wine1.1 and Spotify works perfectly.
I have updated to 1.2, and Spotify crash when I try to play any sound.
I have attached the logs I got.
Bye.
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http://bugs.winehq.org/show_bug.cgi?id=16326
Summary: super-uninstall wanted
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nazgand(a)gmail.com
I think it would be nice to have some sort of 'sandbox install' where you can
run a command somewhat like 'wine -install installer.exe', and it will make
note of all files it creates, all registry keys it creates, and pays attention
to all registry keys the installed executable create so that when you wish to
remove the program without a trace, you can.
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http://bugs.winehq.org/show_bug.cgi?id=28302
Summary: nearly all wine tests show invalid reads/uninitialized
values in dib engine
Product: Wine
Version: 1.3.27
Platform: x86
URL: http://austinenglish.com/logs/valgrind/2011-09-06-04.1
5/vg-gdiplus_customlinecap.txt
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: major
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: huw(a)codeweavers.com
E.g., gdiplus, which normally is valgrind clean, shows:
Invalid read of size 1
at matching_color_info (bitblt.c:668)
by dibdrv_PutImage (bitblt.c:738)
by nulldrv_PutImage (bitmap.c:107)
by SetBitmapBits (bitmap.c:535)
by CreateBitmapIndirect (bitmap.c:333)
by CreateBitmap (bitmap.c:140)
by SYSPARAMS_Init (sysparams.c:955)
by process_attach (user_main.c:276)
by DllMain (user_main.c:332)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (loader.c:139)
by MODULE_InitDLL (loader.c:978)
by process_attach (loader.c:1067)
by process_attach (loader.c:1059)
by process_attach (loader.c:1059)
by process_attach (loader.c:1059)
by attach_process_dlls (loader.c:2541)
by ??? (port.c:60)
Address 0x7f23ef68 is not stack'd, malloc'd or (recently) free'd
...
}
Conditional jump or move depends on uninitialised value(s)
at matching_color_info (bitblt.c:668)
by dibdrv_PutImage (bitblt.c:738)
by nulldrv_PutImage (bitmap.c:107)
by SetBitmapBits (bitmap.c:535)
by CreateBitmapIndirect (bitmap.c:333)
by CreateBitmap (bitmap.c:140)
by SYSPARAMS_Init (sysparams.c:955)
by process_attach (user_main.c:276)
by DllMain (user_main.c:332)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (loader.c:139)
by MODULE_InitDLL (loader.c:978)
by process_attach (loader.c:1067)
by process_attach (loader.c:1059)
by process_attach (loader.c:1059)
by process_attach (loader.c:1059)
by attach_process_dlls (loader.c:2541)
by ??? (port.c:60)
Uninitialised value was created by a stack allocation
at SetBitmapBits (bitmap.c:449)
That machine is having some hardware issues, so a regression test will be
delayed. Huw, if you can't reproduce, let me know and I'll try it elsewhere..
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http://bugs.winehq.org/show_bug.cgi?id=28380
Summary: Dawn of War Soulstorm demo does not start
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hennr(a)hennr.name
CC: julliard(a)winehq.org
Regression SHA1: edb48a06eea5faf15ff7b2b40b859c25e9fd2573
Created an attachment (id=36390)
--> (http://bugs.winehq.org/attachment.cgi?id=36390)
console output when trying to start the program
I did a clean install (with a fresh .wine dir) of the DoW Soulstorm demo and
tried to run it.
This fails with the following error:
X Error of failed request: BadPixmap (invalid Pixmap parameter)
Major opcode of failed request: 93 (X_CreateCursor)
Resource id in failed request: 0x0
Serial number of failed request: 1665
Current serial number in output stream: 1669
Wine 1.3.27 did run fine, I made a regression test and found the commit.
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http://bugs.winehq.org/show_bug.cgi?id=32602
Bug #: 32602
Summary: keyboard/mouse focus intermittent failure on fvwm2:
problem tracked to failure of WINE to obey WM_HINTS
ICCCM guidelines
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
Classification: Unclassified
there's a long-standing highly intermittent and difficult to reproduce bug in
wine which has been repeatedly "blamed" onto fvwm2, the solution for which may
turn out to be the solution to bugs #30583, #29010, #19874 and so on.
after several years of tolerating the bug, reporting the bug, having it closed
by wine developers and being told, "it's a bug in fvwm2", and finally asking
the fvwm2 what the problem was, a well-known "solution / workaround" was
suggested, tried, and confirmed as immediately "fixing" the problem.
however, the workaround is well-known by the fvwm2 developers as being
necessary to tolerate broken programs (including wine) that do not properly
follow ICCCM guidelines.
the following advice, laid out in the fvwm man page, and kindly provided by the
fvwm2 developers, should give enough information for the wine developers to
track down the problem.
-----
If Lenience fixes the problem, the window is not indicating that
it accepts input.
Here's the section of the Fvwm man page:
The ICCCM states that windows possessing the property
WM_HINTS(WM_HINTS):
Client accepts input or input focus: False
should not be given the keyboard input focus by the window
manager. These windows can take the input focus by themselves,
however. A number of applications set this property, and yet expect the
window manager to give them the keyboard focus anyway, so fvwm provides
a window style, Lenience, which allows fvwm to overlook this ICCCM
rule. Even with this window style it is not guaranteed that the
application accepts focus.
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http://bugs.winehq.org/show_bug.cgi?id=26429
Summary: MS Office 2007 install failure - Setup Error dialog at
the very start.
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: true.bugman(a)gmail.com
When trying to install MS Office 2007 by running 'wine setup.exe' on either the
mounted image or a burnt CD, the installation splashscreen appears, followed by
a dialog with the title "Setup Error". The text of the dialog is:
"Setup cannot continue because a required file is either corrupted or not
available. Run Setup again from the original source disc or download location.
[OK]"
My system is Mandriva 2010.2 (x86-64) with wine 1.3.14. I had previously
installed this without problem on an earlier Mandriva version. But I need to
reinstall to install the Equation Editor auxiliary program. There are only a
few fixme's printed which look like they are not related. I have now tested
this with wine versions 1.1.33, 1.2, 1.3.5, and they all give the same dialog.
Could this be a missing i586 dependency?
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http://bugs.winehq.org/show_bug.cgi?id=9840
Summary: Font file (ttf) causes fatal Fortress Forever crash
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Tsukasa1105(a)gmail.com
The files Crosshairs.ttf, HUDfont.ttf, and HUDfont_caps.ttf in Fortress Forever
cause the game to crash upon launching. Removal of these files fixes the
problem, but in turn causes the in-game GUI to become invisible. Attached is
the log of the crash with the font files in use.
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http://bugs.winehq.org/show_bug.cgi?id=27500
Summary: SteamInstall.msi can't create Steam shortcut
(.desktop-file)
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runetmember(a)gmail.com
Steps to reproduce:
1. Download installer: http://cdn.steampowered.com/download/SteamInstall.msi
2. Install Steam.
3. Open Applications > Wine > Programs > Steam.
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http://bugs.winehq.org/show_bug.cgi?id=27762
Summary: EVE Online Singularity build crashes on start due to
changes in winsock
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
What to do:
1) Get client at http://content.eveonline.com/EVE_Premium_Setup_273475_m.exe
and install it
2) Get Tranquility (live server) -> Singularity (test server) patch at
http://content.eveonline.com/test/evepremiumpatch273475-276337_test_m.exe and
apply it to installed client
3) Attempt to launch client ./wine "C:\Program Files\CCP\Singularity\eve.exe"
/server:singularity
Result:
EVE crashes during splash screen. Regression tests blame following commit:
3581d2c6d176fe922ee4c8b05768f18c59c93008 is the first bad commit
commit 3581d2c6d176fe922ee4c8b05768f18c59c93008
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Tue Jun 14 10:31:26 2011 +0200
ws2_32: Accept NULL lpNumberOfBytesSent for overlapped calls to WSASend/To.
:040000 040000 1d6630a90f16d8837bc0245c99b6fe0148e6094b
0e47b51bc6d283e1b0bccf8b18758b2c6d38fe19 M dlls
I checked with head on it and previous commit and confirmed that EVE
Singularity build under wine crashes only after this commit.
Currently it doesn't influence vast majority of EVE players, but when EVE's
developer deploys test patch to live server, impact will be much more
significant.
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http://bugs.winehq.org/show_bug.cgi?id=26375
Summary: Medal of honor 2010 requires vcrun2005 and vcrun2008
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Medal of honor 2010 requires vcrun2005 and vcrun2008. Mscodescan report
attached below.
./jeu/MP/mohmpgame.exe imports following stub symbols:
msvcp80:??0?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@H@Z
msvcp80:??5?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV01@AAI@Z
msvcp80:??_D?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEXXZ
msvcp80:?begin@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@XZ
msvcp80:?end@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@XZ
msvcp80:?erase@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@V32@0@Z
msvcp80:?find@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIPBDII@Z
msvcp80:?replace@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@IIID@Z
msvcp80:_FInf
msvcp80:_FNan
msvcp80:_FSnan
msvcp80:wctype
./jeu/MP/mohmpgame.exe imports following stub symbols:
msvcr80:__daylight
msvcr80:_resetstkoflw
./jeu/Binaries/moh.exe imports following stub symbols:
msvcr90:_findfirst32
msvcr90:_findnext32
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http://bugs.winehq.org/show_bug.cgi?id=27024
Summary: 3DMark06: dies on
msvcp71.dll.?begin@?$basic_string@DU?$char_traits@D@st
d@@V?$allocator@D@2@@std@@QBE?AVconst_iterator@12@XZ
(purist)
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.futuremark.com/benchmarks/3dmark06/download
/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34460)
--> (http://bugs.winehq.org/attachment.cgi?id=34460)
stub list
Now that bug 24567 is fixed and we have a stub msvcp71, time to implement
what's missing :).
For 3DMark06, that's:
msvcp71.dll.?begin@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBE?AVconst_iterator@12@XZ
according to mscodescan, may want 137 more, I'll attach the list.
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http://bugs.winehq.org/show_bug.cgi?id=27852
Summary: Sid Meier's Civilization V demo first screen missing
text and graphics with builtin d3dx9_36, needs
D3DXLoadVolumeFromMemory? (purist)
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Trying to run civ5 demo without native dlls, a la 'winetricks alldlls=builtin',
first runs into bug 25275; native msvcp90.dll and msvcr90.dll work around
that. The game then starts, but the first screen is missing a lot of
text and graphics. Native d3dx9_36 works around it.
The log shows
fixme:d3dx:D3DXLoadVolumeFromMemory (0x10ea3be0, (nil), (nil), 0x1a87bd00, 15,
128, 4096, (nil), 0x33fae4, 1, 0): stub
... 46 near-repeats removed ...
fixme:d3dx:get_format_info Unknown format 0x33545844
... 24202 near-repeats removed ---
fixme:d3dx:D3DXCreateCubeTextureFromFileInMemoryEx (0xbe5ee48, 0x6a2d424,
65744, 4294967294, 4294967295, 0, 0, 0x1, 0xffffffff, 0xffffffff, 0, (nil),
(nil), 0x30ee2c): stub
D3DXCreateCubeTextureFromFileInMemoryEx is probably bug 24530.
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http://bugs.winehq.org/show_bug.cgi?id=28304
Summary: "p" command gives syntax error when there are single
quoted chars in the expression
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Ex: char *foo = "bar";
Wine-dbg>p *foo
'b'
Wine-dbg>p *foo == 'b'
Syntax Error (')
syntax error
Similar issue for WCHAR*
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http://bugs.winehq.org/show_bug.cgi?id=28929
Bug #: 28929
Summary: Sins of a solar empire Trinity requires
D3DXCreateVolumeTextureFromFileW
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
wine: Call from 0x7ed49992 to unimplemented function
d3dx9_36.dll.D3DXCreateVolumeTextureFromFileW, aborting
winetricks d3dx9_36 is a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=30270
Bug #: 30270
Summary: Wine doesn't detect opengl/wgl extensions anymore
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.frank(a)gmx.de
Classification: Unclassified
Created attachment 39542
--> http://bugs.winehq.org/attachment.cgi?id=39542
+wgl,+opengl debug while starting steam
Hi,
with wine 1.5.0 the detecion of opengl extensions does not work anymore it
seems.
When starting Steam i get the following error messages:
err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL
setup is correct!
My opengl setup is correct, games work fine.
Attached find a +wgl,+opengl debug trace.
Hope this helps.
Christian
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http://bugs.winehq.org/show_bug.cgi?id=31019
Bug #: 31019
Summary: stl_test crashes due to missing
msvcp80.dll.??$?5DU?$char_traits@D@std@@@std@@YAAAV?$b
asic_istream@DU?$char_traits@D@std@@@0@AAV10@AAD@Z
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Now that bug 24287 is fixed, the next problem in stl_test is
Unhandled exception: unimplemented function
msvcp80.dll.??$?5DU?$char_traits@D@std@@@std@@YAAAV?$basic_istream@DU?$char_traits@D@std@@@0@AAV10@AAD@Z
To reproduce:
sh winetricks vc2005express
export WINEPREFIX=$HOME/.local/share/wineprefixes/vc2005express
cd $WINEPREFIX/drive_c
wget
http://web.archive.org/web/20060202000105/http://petef.port5.com/cpp/stltes…
tar -xzvf stltest-1.00.tar.gz
chmod +w -R stltest
cd stltest
wget http://kegel.com/wine/stltest.patch
patch -p1 < stltest.patch
cd ../"Program Files/Microsoft Visual Studio 8/Common7/Tools"
wine cmd
and then, in cmd,
vsvars32
cd \stltest
nmake vc.mak
exit
and then:
cd $WINEPREFIX/drive_c
unset WINEPREFIX
rm -rf ~/.wine
wine cmd /c echo hi
cp -a stltest ~/.wine/drive_c
cd ~/.wine/drive_c/stltest
wine stl_test.exe
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http://bugs.winehq.org/show_bug.cgi?id=33265
Bug #: 33265
Summary: HoMM 3 fails to create wgl context
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: per(a)morth.org
Classification: Unclassified
Created attachment 43997
--> http://bugs.winehq.org/attachment.cgi?id=43997
tail of ddraw,display,d3d,wgl log
Not sure what the most proper fix is so I'm going to leave this as a bug
report. Basically HoMM 3 (from gog.com) won't start with the mac driver, due to
create_context in dlls/winemac.drv/opengl.c failing. It's trying to create a
context with color bits set to 64 and alpha bits set to 16, which obviously
fails.
Simply commenting out kCGLPFAColorSize, kCGLPFAAlphaSize and kCGLPFADepthSize
will let the game start with no obvious drawbacks, but I don't know if it's a
proper fix.
Also tried commenting out kCGLPFAMinimumPolicy, that would let the game start,
but with a white screen only.
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http://bugs.winehq.org/show_bug.cgi?id=13394
Summary: gtk-dev-2.12.9-win32-2.exe crashes on installation
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qelthanos(a)yahoo.com
Created an attachment (id=13303)
--> (http://bugs.winehq.org/attachment.cgi?id=13303)
Trace Log
gtk+ installer crashes on wine with shell error. Fails 1/4 through file
copying. See the the attached file for log/traceback.
Used defaults for everything with no options to wine nor user modifications to
wine/registery.
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http://bugs.winehq.org/show_bug.cgi?id=32881
Bug #: 32881
Summary: oracle java setup
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scsantos24(a)gmail.com
Classification: Unclassified
Created attachment 43424
--> http://bugs.winehq.org/attachment.cgi?id=43424
Unhandled exception
page fault on read access to 0x02881f70 in 32-bit code (0x00403810).
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http://bugs.winehq.org/show_bug.cgi?id=27452
Summary: Jave runtime install fails with windows version set to
7
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: congelli501(a)gmail.com
Created an attachment (id=35102)
--> (http://bugs.winehq.org/attachment.cgi?id=35102)
Ouput (WINEDEBUG=warn+all)
Latest Java installer fails with stock wine and windows version set to windows
7 (but not with windows XP).
I have a message box with "Installer : Wrapper.CreateFile failed with error 3:
Path not found".
Exact version : JRE-6u26 (offline installer).
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http://bugs.winehq.org/show_bug.cgi?id=32593
Bug #: 32593
Summary: Skyrim crashes at launch
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johannes.claesson(a)gmail.com
Classification: Unclassified
OS: Kubuntu 64.
wine-1.5.20 from package 1.5.20-0ubuntu1
Failing application: The Elder Scrolls V: Skyrim, version 1.8.151.0.7
Started with: WINEDEBUG=fixme-all,err-all,warn-all,trace-all wine ./TESV.exe
(same thing happens when pressing play from launcher)
Not much more to say than the summary. It crashes at launch.
Works as intended with wine-1.5.19.
Wine debugger log attached.
Detailed log (WINEDEBUG=+relay,+seh,+tid wine ./TESV.exe &> detailed_log.txt)
can be uploaded later if you wish (size: 71MiB).
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http://bugs.winehq.org/show_bug.cgi?id=20098
Summary: Wine fails to run my Kernel Mode Driver in Kernel Mode
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
When I run my Kernel mode driver under Wine it gets run in User Mode, rather
then kernel mode. This causes the RDMSR instructions if uses to fail. I have
tried to get roung this by using type 202 msr devices, but there is no easy way
to call mknod to create them. I raised
http://bugs.winehq.org/show_bug.cgi?id=20081 asking for a wine_mknod() to be
added, but this has been dismissed on the grounds that mknod() is not a windows
function and therefore should not be in Wine. Applications running a Kernel
Mode driver is a standard windows function used by many windows application so
should work with Wine.
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http://bugs.winehq.org/show_bug.cgi?id=29896
Bug #: 29896
Summary: The Darkness II fails to render
Product: Wine
Version: 1.4-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cute.dark.sorcerer(a)gmail.com
Classification: Unclassified
Created attachment 38879
--> http://bugs.winehq.org/attachment.cgi?id=38879
output of the terminal when running the game
game was installed on Linux and on windows, windows version runs fine, Linux
version however not.
I used a virtual desktop, wineserver can start, the menu music also plays, but
any sort of graphic fails to load.
game comes with d3dx9 and vcrun2008, installing both doesn't have any
noticeable effect.
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http://bugs.winehq.org/show_bug.cgi?id=26699
Summary: Comanche 3 doesn't install
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Created an attachment (id=33998)
--> (http://bugs.winehq.org/attachment.cgi?id=33998)
Comanche 3 autorun.exe backtrace
Launching install.exe does nothing
Launching autorun.exe displays the installation menu but clicking on install
does nothing
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http://bugs.winehq.org/show_bug.cgi?id=14611
Summary: Diablo 1.0x crashes on a read exception when entering
main menu on x86_64
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kohen.d(a)gmail.com
Created an attachment (id=15004)
--> (http://bugs.winehq.org/attachment.cgi?id=15004)
Diablo 1 console log when it crashes.
Hello,
I'm using a fully up-to-date (at the time of writing these lines) Fedora 9
installation on my AMD Athlon 64 CPU.
Since all tests on the AppDB in this and later versions is silver and up, I
believe that either my graphics card or my CPU bit mode is to blame.
Graphics card - nVidia Corporation GeForce 8600 GT rev 161, Nvidia binary
drivers.
Clean wine dir, fresh install from 1.00 CD, tested with 1.09 patch as well as
the 1.00 ver of the game (patched ddraw dll).
Crashes after splash (or mouse or keyboard click).
Attached console log.
I'm a programmer so if you think I should try to comment things out, change
code, etcetera, to test possible solutions, I can.
Thanks in advance,
David.
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http://bugs.winehq.org/show_bug.cgi?id=24459
Summary: Cannot launch the new steam
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echotty3(a)gmail.com
Created an attachment (id=30858)
--> (http://bugs.winehq.org/attachment.cgi?id=30858)
Debug steam
System---
> uname -a
FreeBSD motd.lan 8.1-RELEASE FreeBSD 8.1-RELEASE #0: Mon Jul 19 02:55:53 UTC
2010 root@almeida.cse.buffalo.edu:/usr/obj/usr/src/sys/GENERIC i386
Nvidia driver version---
195.36.15
> wine --version
wine-1.3.2
1º Installing MSI Steaminstall
2º Executing auto-update of Steam
3º Restart the Steam
4º Launch Steam login
5º Failed to launch steam portal (logged)
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http://bugs.winehq.org/show_bug.cgi?id=25788
Summary: MYST V 3-CD boxed set: InstallShield is unable to run
in graphical mode
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=32863)
--> (http://bugs.winehq.org/attachment.cgi?id=32863)
Terminal output: wine "setupwin32.exe" + WINEDEBUG=warn+all wine
"setupwin32.exe"
This bug only affects the US retail version of the game. It proves a problem
since there is no way to determine when to insert the 3 disks if it is ran in
silent mode, and results in a corrupt installation.
Attached is log.
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http://bugs.winehq.org/show_bug.cgi?id=25146
Summary: Gom Player gets stuck after a while when streaming
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
When I use the GOM Player to watch a stream from GomTV it gets often stuck
after some time in an infinite sound loop or the visual output fails. It
sometimes helps to instantly pause the player after startup and to wait a few
seconds: It plays then fine for about 2-20 seconds before it gets stuck. The
amounth of time you can watch depends on how long and often you pause and on
luck. Stopping and restarting the stream helps.
This bug report is about wine 1.3.6. When using wine 1.3.7 additional issues
will occur.
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http://bugs.winehq.org/show_bug.cgi?id=31904
Bug #: 31904
Summary: configure incorrectly detects OSMesa
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olelukoie(a)mail.ru
Classification: Unclassified
When I run configure script for latest wine 1.5.x releases it always reports
that it can not find OSMesa but I have it installed correctly.
Looking for a solution I've found several versions of patch that fixes this.
For example this is the Gentoo version:
http://sources.gentoo.org/cgi-bin/viewvc.cgi/gentoo-x86/app-emulation/wine/…
and this is Fedora version:
http://pkgs.fedoraproject.org/cgit/wine.git/tree/wine-1.5.10-osmesa-check.p…
I've tested Fedora version of the patch and it works well for me (I'm using
mageia linux).
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http://bugs.winehq.org/show_bug.cgi?id=26763
Summary: Wolfenstein: crashes on start
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sa(a)whiz.se
Created an attachment (id=34086)
--> (http://bugs.winehq.org/attachment.cgi?id=34086)
Log of crash
Hi,
I'm trying to get the game Wolfenstein running with Wine, a title which
according to the appdb entry should be well supported.
Unfortunately I'm getting nowhere, the game crashes directly after the splash
screen appears, and I don't even get a backtrace...
wine: Unhandled page fault on read access to 0x00000000 at address 0x10185da4
(thread 0009), starting debugger...
fixme:dbghelp_dwarf:dwarf2_lookup_type Unable to load forward reference for
tag 26
fixme:dbghelp_dwarf:dwarf2_lookup_type Unable to load forward reference for
tag 26
fixme:dbghelp_dwarf:dwarf2_lookup_type Unable to load forward reference for
tag 26
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x10185da4).
Full log is attached.
If I use winedbg I also get these messages:
wine client error:26: write: Bad file descriptor
Inconsistency detected by ld.so: dl-open.c: 221: dl_open_worker: Assertion
`_dl_debug_initialize (0, args->nsid)->r_state == RT_CONSISTENT' failed!
If I try the multiplayer binary instead, I get an error dialog "Error creating
game rendering context", and a console with these warnings:
WARNING: idRenderContextWGL::Create : wglChoosePixelFormatARB failed to find a
suitable format.
WARNING: idRenderContextWGL::Create : wglChoosePixelFormatARB failed to find a
suitable format.
After some googling, I found bug 9186 which mentions the same error in game
using the same engine, so I made another log with WINEDEBUG=+wgl.
For graphics I use Mesa with the r300g driver (tried both 7.10 and using git)
which I guess could be the cause of the problem. If so it would be great to
know what the problem is, so I can file a bug with the Mesa devs.
I'm using Wine 1.3.17 (tried both the Ubuntu packages and compiling myself) in
a clean wineprefix (the only addition is native d3dx9_39.dll for
GetShaderConstantTableEx support) on Debian unstable 32-bit.
The game is updated to version 1.11 and Securom worked around with a patched
binary.
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http://bugs.winehq.org/show_bug.cgi?id=23670
Summary: Ballistic Paddle game - displayed incorrectly.
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://www.classicdosgames.com/game/Ballistic.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
This is a tricky one to describe. If you download, unzip and run paddle in
Wine version 1.2-rc7, you will find the "paddle" (that is the thing you control
in the game with your mouse) is almost invisible. To see what it should look
like, view the screenshot in download URL.
When tested in Wine version 1.1.42 the "paddle" looked normal. Possible
regression after Wine version 1.1.42?
Many 16-bit Windows games have problems running in Wine. It's worth trying old
16-bit Windows games in Wine as these are the ones Wine has trouble running.
If anyone could improve the title of this bug, please do.
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http://bugs.winehq.org/show_bug.cgi?id=29970
Bug #: 29970
Summary: Command & Coquer: Red Alert 3 crashes on start
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: holthuis.jan(a)googlemail.com
Classification: Unclassified
Created attachment 39014
--> http://bugs.winehq.org/attachment.cgi?id=39014
Backtrace
When I want to start the game using Wine 1.4~rc4, it almost crashes instantly
(even before the splash screen is shown).
As soon as I downgrade to 1.2.3, the game works perfectly (except that there
are no videos).
I attached the backtrace to this bug report.
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http://bugs.winehq.org/show_bug.cgi?id=24502
Summary: SimCity 3000 Unlimited crashes when loading
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maclover490(a)gmail.com
Created an attachment (id=30920)
--> (http://bugs.winehq.org/attachment.cgi?id=30920)
Wine 1.3.3 SimCity 3000 Unlimited stack dump
When I run SimCity 3000 Unlimited, the Maxis logo appears and the SafeDisc copy
protection seems to work fine and then the game crashes. According to my
amateur analysis of the stack dump, it seems to crash when loading
simvariables.dll with an access violation.
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http://bugs.winehq.org/show_bug.cgi?id=23752
Summary: Dora's Carnival 2: Boardwalk Adventure: can't run
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.nickjr.com/games/p-doras-carnival-2-adventu
re.jhtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 23749
Created an attachment (id=29766)
--> (http://bugs.winehq.org/attachment.cgi?id=29766)
terminal output
Install the game, then workaround bug 23749 by installing winetricks ie6. Now,
click 'Play Free Trial'. Instead of seeing Dora and her boardwalk adventure,
you get a few error boxes:
Box1:
Title - Directory Player Error
Message - This projector file is corrupt! Unable to continue.
Box2:
Title - Directory Player Error
Message - This projector is stopping.
Box3:
Title - Application Error
Message - This application cannot run.
tried installing flash/shockwave, just in case, but that didn't help. You can
get this easily with 'wisotool dc2ba'.
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http://bugs.winehq.org/show_bug.cgi?id=16138
Summary: winetest should check all available versions of comctl32
and gdiplus
Product: Wine
Version: 1.1.8
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Windows Vista contains 5 different versions of comctl32.dll, and 4 versions of
gdiplus.dll. Applications can select one using manifests.
Winetest currently tests only one version of each dll. It should run the test
suite against all available versions. Applications might expect Wine's dll's to
behave like any particular version, depending on which one they select. We
probably do not need do behave differently based on which version is selected,
but we do need to gather this information.
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http://bugs.winehq.org/show_bug.cgi?id=32677
Bug #: 32677
Summary: Steam crush "page fault on read access" on wine 1.5.21
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: protoss-asi(a)yandex.ru
Classification: Unclassified
Created attachment 43109
--> http://bugs.winehq.org/attachment.cgi?id=43109
Wine Crash Log
After compiled wine 1.5.21 the Steam Application has always crashed..
Solve: downgrade to wine 1.5.20
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http://bugs.winehq.org/show_bug.cgi?id=30578
Bug #: 30578
Summary: Disassembly not in fixed-width font in IDA Pro 6.2
demo
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://www.hex-rays.com/products/ida/support/download.
shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
IDA Pro is an interactive disassembler. I tested the IDA Pro 6.2 demo with Wine
1.5.3.
In Windows, the disassembly view uses a fixed-width font. In Wine however, the
disassembly text uses a proportional font.
This is not just cosmetic. Because addresses/labels shown in the disassembly
are in a different position to where IDA expects, the popup view of the
destination address which should appear when you hover the mouse over a jump
destination etc. doesn't appear. You have to hover over the empty space to the
right of the name in order for the popup to appear.
To reproduce:
- Download and run IDA Pro 6.2 demo installer
- Run the program.
- Click New in the Quick start window.
- Choose a file to open in the file dialog, e.g. qwingraph.exe (included with
the demo)
- Click OK in the Load a new file window.
- Click yes or no at the dialog box which mentions PDB files
- IDA loads and begins analysing the program. It wil show a dialog about
proximity mode. Click No.
- The view will change to graph mode when analysis is done. Notice that the
disassembly text is in a proportional font. The problem is present in both
graph and text view.
- Press space to switch to text view.
- Assuming you loaded qwingraph.exe into IDA, you should see a line that reads
call ds:GetCommandLineW
near the start of the disassembly. In Windows, if you hover the mouse pointer
over GetCommandLineW, a popup appears nearby showing the code at that location.
No popup appears under Wine. But if you move the pointer to the right of the
GetCommandLineW text (to where the text would be, if it were rendered in the
correct fixed-width font), the popup does appear.
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http://bugs.winehq.org/show_bug.cgi?id=24230
Summary: "Psalmen - Lieder des Lebens" crashes when clicking
Next in settings pane
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: online(a)patrick-brueckner.de
When I open the application, it works fine now, thanks for fixing bug #14057!
But when I want to change the applications settings, I open the preferences
wizard, click "Next" twice and the program will crash.
I have attached the WINEDEBUG output using +relay,+seh
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http://bugs.winehq.org/show_bug.cgi?id=20769
Summary: crash when exiting Microsoft Flight Simulator
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerome.bouat(a)wanadoo.fr
Created an attachment (id=24859)
--> (http://bugs.winehq.org/attachment.cgi?id=24859)
log until crash with wine 1.1.31
The application crashes when exiting the game with the usual "quit" menu entry.
Note that the default usage of the game works perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=30897
Bug #: 30897
Summary: Europa Universalis III demo crashes while 'Loading
Map-Sprites...' without native d3dxof
Product: Wine
Version: 1.5.6
Platform: x86
URL: http://files.filefront.com/Europa+Universalis+III+++De
mo/;6550880;;/fileinfo.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dxof
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 40496
--> http://bugs.winehq.org/attachment.cgi?id=40496
terminal output
This bug applies to the demo version of EU3, I don't have the problem with the
full version of EU3 Complete. The same problem with Wine 1.0.1, 1.2.3, 1.4 so
it's not a regression.
The problem: the game crashes while loading to the menu, at the 'Loading
Map-Sprites..' stage.
Native d3dxof.dll is a workaround.
Steps to reproduce the problem:
1. Install the demo
2. winetricks vcrun6 (native msvcp60 is needed)
3. Open settings.txt and adjust screen resolution in case the default
resolution is not supported by your monitor/video card
4. Start the demo with eu3demo.exe. The game crashes early during the loading
stage
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http://bugs.winehq.org/show_bug.cgi?id=25125
Summary: Can only print to the default CUPS printer from Visio
5 Professional
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fitzcarraldo1(a)hotmail.com
I am using 64-bit (multilib) Sabayon Linux 2.6.36-sabayon kernel with CUPS
1.4.4-r2. I am using the Portage source package manager, and using Portage I
have installed the 32-bit only version of WINE 1.3.6. It seems to work well.
There is no ~/.cups/lpoptions file, as I want to be able to change the default
printer from the CUPS browser interface. I currently have 7 printers configured
in CUPS (all but 2 networked), with one set as the default printer via the CUPS
browser interface. Depending in which office I am at the time, I change the
default printer using the CUPS browser interface.
When I want to print using a native Linux application, the application's Print
window displays the correct CUPS default printer. If I select one of the other
CUPS printers in the list of printers in the application's Print window, the
application correctly prints to that printer.
When I want to print using a Windows Office 2007 application or Windows
IrfanView 4.27 running with WINE, the Windows application's Print window
displays the correct CUPS default printer. If I select one of the other CUPS
printers in the list of printers in the application's Print window, the
application correctly prints to that printer.
Another Windows application I am using with WINE is Visio 5 Professional, which
works very well, albeit not perfectly. This version of Visio was released in
1998 or 1999 if I recall correctly (before Microsoft bought the Visio company).
When I want to print using Visio 5 Professional, the application's Print window
displays the correct CUPS default printer. If I select that printer or any of
the other printers in the list in the application's Print window, the
application prints to the default CUPS printer. I.e. I cannot print to any
printer other than the default CUPS printer.
I don't know if it's relevant, but I was experiencing this problem with _all_
the above-mentioned Windows applications before I upgraded WINE from 1.3.4 (and
1.3.5) to 1.3.6. You can read how I got to where I am now in the WineHQ forums
thread 'Can only print to the default printer'
(http://forum.winehq.org/viewtopic.php?t=10198).
Although I can live with changing the default CUPS printer every time I want to
print to a different printer from Visio 5 Professional, it would be nice if the
functionality were the same as for the other Windows applications that I use.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=13662
Summary: dogfood: xchat-2.6.2 is very slow, while updating the
window
Product: Wine
Version: 1.0-rc3
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=12199
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Depends on: 421
xchat-2.6.2 ( http://prdownload.berlios.de/xchat-win32/xchat-2.6.2.exe ) is
very slow, while updating the window. (do not try to scroll fast...)
The console give a hint:
fixme:bitblt:X11DRV_ClientSideDIBCopy potential optimization: client-side
color-index mode DIB copy
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http://bugs.winehq.org/show_bug.cgi?id=16325
Summary: incorrect font rendering for CJK programs
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xrfang(a)gmail.com
CC: xrfang(a)gmail.com
Created an attachment (id=17630)
--> (http://bugs.winehq.org/attachment.cgi?id=17630)
patches, in a tar.bz archive
If a CJK program uses "ANSI_CHARSET" to create font instance, text is not
correctly rendered, the result is that
some text in the affected programs are not correctly displayed. This is not a
"critical" problem but I consider
it a "blocker" for most Chinese Wine users as it happens massively.
This problem is reported and fixed here:
http://bugs.winehq.org/show_bug.cgi?id=4065
However, the fix only dealt with a particular program (picasa) and is not a
universal fix. A hack specifically designed for
Chinese user (codepage 936) is proposed, but not accepted because it is not
"universal". This patch is based on the
cp936 hack proposed in bug #4065.
The patch has two flavor, the first one uses GetACP() to obtain correct
codepage to use, which is preferred. The second
will use environment variable WINE_DEFAULT_CODEPAGE, if not defined, will NOT
affect original code flow. The 2nd
method added a little bit inconvenience for CJK users, but maintains maximum
compatibility, because as discussed
on the Ubuntu Chinese forum, there are better solutions, which is out of my
ability to change:
http://forum.ubuntu.org.cn/viewtopic.php?f=121&t=169647 (Chinese)
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http://bugs.winehq.org/show_bug.cgi?id=22291
Summary: Multiple apps: hanged after quitting
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grip2die(a)yahoo.com
After closing DC++ v0.761 the app executable remains memory rsident toghether
with:
services.exe
explorer.exe
wineserver
etc
Not only the DC++ doesn't terminate normally and remains in memory, but also
the zombie process (or the processes associated with it) use 10-20% CPU.
Similar behav for other apps (they don't terminate after closing them).
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http://bugs.winehq.org/show_bug.cgi?id=29959
Bug #: 29959
Summary: Zed: 3D Preview window is blank or doesn't open.
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edward.leuf(a)gmail.com
Classification: Unclassified
Created attachment 38994
--> http://bugs.winehq.org/attachment.cgi?id=38994
Wine log when running zed.exe
When loading Zed, things seem to be ok. But when I open the 3D Preview
(shortcut F12) either it doesn't open with an error, or it opens and is blank
(white or black), all depending on what renderer I choose in the options. I can
still select things in the level from the 3D Preview window, but I can't see
them.
Steps to reproduce:
1: Run zed.exe
2: Go to menu -> Tools -> 3D Preview and receive error dialog box.
4: Go to menu -> Tools -> Options -> 3D Preview tab
5: Select Direct3D RM and Direct3D HAL
6: Open 3D Preview and receive error dialog box
7: Open Options -> 3D Preview tab again
8: Select OpenGL and Direct3D HEL
9: Open 3D Preview and it is white, can still move and select items
10: Repeat with other rendering combinations.
Graphics card is Nvidia Geforce 7300 Turbocacache
Graphics driver used is "NVIDIA accelerated graphics driver (version current)"
on Ubuntu 10.04 LTS
Download: http://www.jkhub.net/library/index.php?title=Tools:ZED
as well as the update ZED_2008-01-31.zip
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http://bugs.winehq.org/show_bug.cgi?id=21827
Summary: Photoshop 7, Slider disapear
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-hq(a)kamiza.de
Created an attachment (id=26422)
--> (http://bugs.winehq.org/attachment.cgi?id=26422)
Screenshot shows the UI Detail, an unvisible Slider *smile
All UI Slider such as Opacity or Fill Slider at the Layer Window.
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http://bugs.winehq.org/show_bug.cgi?id=18930
Summary: Failing to allocate an enormous image
Product: Wine
Version: 1.1.21
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rgovostes(a)gmail.com
I'm trying to run IDA Pro. However, Wine exits prematurely due to a BadAlloc
error during a call to X_CreatePixmap. Debugging showed that the image it was
trying to allocate was 39327 x 74239 x 32 -- nearly 3 gigapixels. I expect the
error arises from trying to draw the code view or call graph.
I'm not sure what debugging information would be useful here so please advise
what would be helpful.
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http://bugs.winehq.org/show_bug.cgi?id=31729
Bug #: 31729
Summary: cl.exe: stack overflow with certain long command lines
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bjj4(a)charter.net
Classification: Unclassified
Created attachment 41726
--> http://bugs.winehq.org/attachment.cgi?id=41726
Annotated console log of working and failing cases
cl.exe version 13.10.4035, Microsoft's C compiler from Windows DDK 3790.1830,
crashes with certain long command lines when run under cmd.exe. But some
other, even longer, command lines work fine, and cl.exe seems to work fine
without cmd.exe. See the attached console log.
This Windows DDK can be downloaded from
http://download.microsoft.com/download/9/0/f/90f019ac-8243-48d3-91cf-81fc40….
However, the installer crashes under wine. I've had to copy over the compiler
and its associated dlls from an installation on Windows.
I'm using the latest wine (1.5.13) from the official repositories on Ubuntu
12.04 LTS, x64.
This problem was found when using nmake to build a large project.
Unfortunately, nmake always launches the compiler via cmd.exe, so bypassing
cmd.exe isn't an option. I haven't tried any other versions of cl.exe.
The same build works perfectly using wine 1.3.5 on SLES10 (kernel
2.6.16.46-0.12-xen.)
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http://bugs.winehq.org/show_bug.cgi?id=31908
Bug #: 31908
Summary: Garena Blackshot does login
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fael_mc(a)msn.com
Classification: Unclassified
Created attachment 42007
--> http://bugs.winehq.org/attachment.cgi?id=42007
Terminal Log
Blackshot is a shooting game online.
In counter striker style, free to play, which is increasingly popular.
Can be downloaded here: http://blackshot.garena.com/downloads/game-client
To test the game, it was necessary to install ie6 through winetricks, so that
no launcher.exe beam.
launcher.exe is where you login, to start playing.
After ie6, launcher carried on as normal windows; so send login / password and
Start Game.
After Trying to login ... the launcher.exe crashes, and the error screen
appears.
Believing be related to wininet, tried with a native wininet, but not so the
launcher opens.
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http://bugs.winehq.org/show_bug.cgi?id=14318
Summary: Michisoft Reader Studio v1.5a fails to produce LIT file
from HTML
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: truxxon(a)gmail.com
I tried to use the Michisoft Reader Studio v1.5a, available at
http://www.michisoft.com/programs/readerstudio/rsdownload.htm , and verified
that under wine it does not finish the conversion of HTML to LIT.
Instead, it shows the following message in a dialog error box log:
"
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Title>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1205): DTD(Ver 1.0): The <dc-metadata> tag cannot have text
'mytitle' as child in its content model.
LITGen warning (1205): DTD(Ver 1.0): The <Unknown> tag cannot have text
'mytitle' as child in its content model.
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Creator>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Identifier>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1205): DTD(Ver 1.0): The <dc-metadata> tag cannot have text
'7055.475' as child in its content model.
LITGen warning (1205): DTD(Ver 1.0): The <Unknown> tag cannot have text
'7055.475' as child in its content model.
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Language>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1205): DTD(Ver 1.0): The <dc-metadata> tag cannot have text
'en' as child in its content model.
LITGen warning (1205): DTD(Ver 1.0): The <Unknown> tag cannot have text 'en' as
child in its content model.
LITGen error (1207): DTD(Ver 1.0): Unique identifier not found. There should
be a 'unique-identifier' attribute on the <package> tag and at least one
<dc:Identifier> tag whose ID matches that attribute.
Error 0x%x processing package file %S.
"
and the corresponding wine stderr is:
"
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
fixme:msxml:bsc_QueryInterface interface {6d5140c1-7436-11ce-8034-00aa006009fa}
not implemented
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:msxml:bsc_QueryInterface interface {79eac9e4-baf9-11ce-8c82-00aa004ba90b}
not implemented
Error 0x80004005 processing package file
Z:\home\xxxx\local\bin\litgen-wine\temp\temp.opf.
Terminating for error 0x80004005.
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
fixme:ole:OleLoadPictureEx
(0xa7535c,774,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32e4dc),
partially implemented.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OleLoadPictureEx
(0xa7535c,3318,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32e4dc),
partially implemented.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OleLoadPictureEx
(0xa7535c,1086,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32e4dc),
partially implemented.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OLEPictureImpl_SaveAsFile (0x11c1c8)->(0x11c298, 0, (nil)), hacked
stub.
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
"
The problem seems to come down to wine not implementing yet these two MSXML
interfaces, and therefore being unable to support the microsoft litgen dll:
fixme:msxml:bsc_QueryInterface interface {6d5140c1-7436-11ce-8034-00aa006009fa}
not implemented
fixme:msxml:bsc_QueryInterface interface {79eac9e4-baf9-11ce-8c82-00aa004ba90b}
not implemented
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http://bugs.winehq.org/show_bug.cgi?id=31772
Bug #: 31772
Summary: NtQuerySystemInformation doesn't fill ReturnLength
properly with SystemProcessInformation
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam.kotarou.dono(a)gmail.com
Classification: Unclassified
Created attachment 41804
--> http://bugs.winehq.org/attachment.cgi?id=41804
Test program for calling NtTerminateProcess with it's handle as 0
While I was writing a test program for calling NtTerminateProcess with 0 as
it's handle, I found out NtQuerySystemInformation doesn't correctly fill
ReturnLength when called with SystemProcessInformation.
Code
---
SIZE_T spiSize;
NtQuerySystemInformation(SystemProcessInformation, NULL, 0, (ULONG*)&spiSize);
Expected result
---
spiSize contains the size of the needed buffer to completely contain all the
SYSTEM_PROCESS_INFORMATION and SYSTEM_THREAD_INFORMATION structures of the
processes and threads of the system.
Actual result
---
spiSize contains 0
On a side note, after hacking my code by pre-setting spiSize to an amount and
commenting out the first NtQuerySystemInformation call, the behaviour of
NtTerminateProcess is not what I expected: It should return STATUS_SUCCESS and
kill all threads except for the calling one, but it returns
STATUS_INVALID_HANDLE instead.
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http://bugs.winehq.org/show_bug.cgi?id=21103
Summary: Presentation 14.2 (Neurobehavioral Systems): crashes
when displaying video output
Product: Wine
Version: 1.0.1
Platform: x86
URL: http://www.neurobs.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc.o.tettamanti(a)tiscali.it
Created an attachment (id=25328)
--> (http://bugs.winehq.org/attachment.cgi?id=25328)
Bug report
Core package installs and opens. Code activation works. Editor works without
problems. Audio test under Settings Tab works fine.
Video test under Settings Tab does not work: as a consequence, running of demo
and experiments does not work.
The crash occurs when I hit the Test button under Settings: Video, or when I
try to run any scenario from the editor (see the attached console error).
After crashing, the program hangs with the error message: 'Floating point
division by zero'
My Linux distro:
$ uname -a
Linux bll4 2.6.30-2-686 #1 SMP Fri Dec 4 00:53:20 UTC 2009 i686 GNU/Linux
My lspci:
see attachment
Thanks,
Marco
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http://bugs.winehq.org/show_bug.cgi?id=13314
Summary: Winevdm displays parasitic window
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=13186)
--> (http://bugs.winehq.org/attachment.cgi?id=13186)
A screenshot to illustrate the bug.
When running Civilization I for Windows there appears a parasitic black window
with "winevdm" caption. If to close this window, the game exits. In earlier
versions of Wine (0.9.61) the window did not appear.
The attached screenshot shows the bug.
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http://bugs.winehq.org/show_bug.cgi?id=11224
Summary: Throw In (Blitz Basic game) has a memory access
violation
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://freeforumzone.leonardo.it/cartella.aspx?c=3694&f=
3694&idc=34040
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevi55(a)gmail.com
Created an attachment (id=10306)
--> (http://bugs.winehq.org/attachment.cgi?id=10306)
Throw In launch error screenshot
I'd like to play to this old-school soccer game but it doesn't run in Wine...
I mean, after creating a new wine folder to use I have to set Direct3D ->
DirectDrawRenderer to OpenGL (if I don't do so, wine stops immediately saying
me that I've to change the DirectDraw render mode)...
After this modification, I can launch the Throw In exe file and for few seconds
I get the game (loading) splash in my screen while the music is playing, then
an «Error» pop-up message appears with the «Memory Access Violation» error
(as you can see in the attached screenshot)...
The music continues to play until I press the «Ok» button, then all crashes!
The only messages I've in my terminal are:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x34f840,0x00000000), stub!
I've tried to enable also a more accurate debugging output, but I don't see
relevant messages... Anyway I could attach it, if you need!
You can download this game (version 0.85) at http://tinyurl.com/37lhzh (0.86
update at http://tinyurl.com/36cjdu)
Just one note... If I try the version 0.8 (http://tinyurl.com/3ymj42) the
application behavior is different: when launching the exe the game menu loads
and I can navigate it until I select to play... Then the game crashes giving
the same output I've already described.
I'd have to say also that another game I can find in the same site (Total
Control Soccer), always written in the same language give me this error :(
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http://bugs.winehq.org/show_bug.cgi?id=23945
Summary: Textures are not properly rendered in game
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukp12(a)gmail.com
In menu and in game console spams:
"fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wrapping not yet supported".
The game runs very slow, unplayable.
I've also noticed short moments, when everything is upside-down - just when
moving the mouse.
It makes the game unplayable.
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http://bugs.winehq.org/show_bug.cgi?id=29897
Bug #: 29897
Summary: Lord Of the Rings Online Slow/Freezes
Product: Wine
Version: 1.4-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marek.zachara(a)telperion.pl
Classification: Unclassified
This looks like a regression to me - I have been playing LOTRO under wine 1.2.3
for some time now. It ocassionaly freezes for a few seconds (every few
minutes), and hangs once in a while, but apart from that its playable. I
decided to try the new 1.4 release of Wine and had no luck with it. LOTRO
starts, but after I log in a character, the game is incredibly slow - like 1
frame displayed per 5 seconds (clearly unplayable). I have tried 1.4 rc2 and
1.4 rc3 with same results. Then i reverted back to 1.2.3 and the game works OK.
I havent tried the 1.3 branch.
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http://bugs.winehq.org/show_bug.cgi?id=26646
Summary: Worms Reloaded: sound choppy without hardware sound =
emulation
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Worms Reloaded has no sound at all unless I do 'winetricks xact',
and the sound is awful and choppy unless I also do 'winetricks
dsoundhw=Emulation'.
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http://bugs.winehq.org/show_bug.cgi?id=25605
Summary: The Settlers 3: Save as bitmap crashes world editor
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) install The Settlers 3 Gold
3) wine S3Editor.exe
4) File->Save as bitmap
Behaviour:
Silent exit.
Expected behaviour:
No silent exit.
Terminal output:
fixme:commdlg:GetFileName95 Flags 0x00008000 not yet implemented
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 53 (X_CreatePixmap)
Serial number of failed request: 46724
Current serial number in output stream: 46745
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http://bugs.winehq.org/show_bug.cgi?id=16784
Summary: Babylon 7: Trail mode expires after installation
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://www.babylon.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2benny(a)gmail.com
Babylon 7 trail mode expires after installation,
native msxml3 4 or 6 do not seem to do the trick.
See bug 16614 for more information.
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http://bugs.winehq.org/show_bug.cgi?id=20771
Summary: the menu bar doesn't work in M. Flight Simulator 98
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerome.bouat(a)wanadoo.fr
Either in window mode or in full screen I can't select a menu entry. The menu
bar is shown but the menus don't pop up.
This is a regression between 1.1.31 and 1.1.33.
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http://bugs.winehq.org/show_bug.cgi?id=23504
Summary: Font rendering wrong in Samo-Touragent application
starting with 1.2rc2
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: savelov(a)gmail.com
Created an attachment (id=29340)
--> (http://bugs.winehq.org/attachment.cgi?id=29340)
screenshot from 1.2rc1
Before 1.2rc2 font rendering for dates and numbers in the attached screenshot
was correct, but after 1.2rc2 , including 1.2rc6 font rendering is wrong
Tests were performed with clean ~/.wine
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http://bugs.winehq.org/show_bug.cgi?id=23687
Summary: err:seh:setup_exception_record stack overflow when
start Proteus7 Ares
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alllg(a)yandex.ru
Start the application from the package Ares.exe Proteus 7.7
WINEPREFIX=~/.wine_proteus wine '~/.wine_proteus/drive_c/Program
Files/Labcenter Electronics/Proteus 7/BIN/Ares.exe'
I eceive an error message.
err:seh:setup_exception_record stack overflow 1672 bytes in thread 0009 eip
7ef870bf esp 00610ca8 stack 0x610000-0x611000-0x810000
When used version wine-1.1.40 error did not appear
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http://bugs.winehq.org/show_bug.cgi?id=27658
Summary: 3dvia plugin installer crashes
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://forum.winehq.org/viewtopic.php?t=12599 said the
3dvia plugin was needed to view
http://www.nickjr.com/kids-games/backyardigans-racing-adventure.html
so I tried it. That page links to the installer with the url
http://3dlifeplayer.dl.3dvia.com/player/install/3DVIA_player_installer.exe
Installing that dies with
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
Backtrace:
=>0 msi_load_media_info+0x2c8(package=0x145a60, Sequence=0x1, mi=0x17cc40)
[include/winbase.h:2284] in msi
1 ACTION_InstallFiles+0x255(package=0x145a60) [dlls/msi/files.c:329]
...
0x68115fe8 msi_load_media_info+0x2c8
[/home/dank/wine-git/dlls/msi/../../include/winbase.h:2284] in msi: movzwl
0x0(%edi,%eax,1),%ecx
2284 while ((*p++ = *src++));
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http://bugs.winehq.org/show_bug.cgi?id=28495
Summary: Runes of Magic mouse-bug
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ventrill(a)gmail.com
Time for time mouse cursor freezes.
Аppears around the black spot ( look in attachment).
At this time appear in the console:
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
err:d3d_surface:surface_load Not supported on scratch surfaces.
First meet of bug - wine 1.3.21.
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http://bugs.winehq.org/show_bug.cgi?id=18548
Summary: catlitter crashes winedevice
Product: Wine
Version: 1.1.21
Platform: All
URL: http://psxemulator.gazaxian.com/catlitter.rar
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mizvekov(a)gmail.com
catlitter is a program that controls playstation 1 'caetla' acessory.
It uses WinRing0 to access parallel port from any windows version.
WinRing0 can be downloaded from here: http://openlibsys.org/
The source for catlitter can be downloaded from:
http://psxemulator.gazaxian.com/catlitter_src.rar
When it's executed, winedevice crashes because WRITE_PORT_UCHAR is not
implemented in hal.dll
This api would be very simple to implement at least for parallel port, because
everything that is needed for it is already done in winedos.
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http://bugs.winehq.org/show_bug.cgi?id=25068
Summary: Not able to initiate cognitrainer
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: satyap_b2001(a)rediffmail.com
Created an attachment (id=31788)
--> (http://bugs.winehq.org/attachment.cgi?id=31788)
error logs
Got the error logs while starting cognitrainer apllication .Was working fine
with wine 1.2.1 version although there were some display problems (Strip was
not visible sometimes)
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http://bugs.winehq.org/show_bug.cgi?id=25017
Summary: Battlefield 2142 is unable to start on FreeBSD.
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 6yearold(a)gmail.com
Created an attachment (id=31706)
--> (http://bugs.winehq.org/attachment.cgi?id=31706)
backtrace when running from home dir
I'm using FreeBSD 8-STABLE with wine 1.3.6 from here:
http://people.freebsd.org/~ivoras/wine/
My system architecure is amd64 and video driver is nvidia 256.53. Using this
script (http://people.freebsd.org/~ivoras/wine/patch-wine-nvidia.sh) i have
installed 32-bit version of the same driver.
Battlefield itself installed fine, however when i run
wine .wine/dosdevices/c:/Program\ Files/EA\ GAMES/Battlefield\ 2142/BF2142.exe
i'm getting
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http://bugs.winehq.org/show_bug.cgi?id=21838
Summary: Geheimakte 2: Freezes at start
Product: Wine
Version: 1.1.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: stefan(a)codeweavers.com
[forked off bug #19913]
With i915 Intel graphics on Ubuntu Intrepid, past wine-1.1.24
commit e211a0b4a432013b76c1398fc99985951f98dc92
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Jun 18 18:27:04 2009 +0200
wined3d: Enable Shader Model 2.0 in ARB.
If the needed constants are available, we can support all vs_2_0 and ps_2_0
requirements with the plain ARB extensions. We cannot however, run SM 2.0a
or SM 2.0b.
causes Geheimakte2 Puritas Cordis to freeze screen and mouse
immediately after the intro sequence (or when loading a scene), while
audio finishes playing normally. The work-around (still valid for
1.1.39) is to disable the pixel shader in winecfg.
UseGLSL=disabled changes nothing (in 1.1.39).
This app used to work fine in wine-1.0.1 and 1.1.24.
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http://bugs.winehq.org/show_bug.cgi?id=31941
Bug #: 31941
Summary: sniper elite V2 not running
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ph.gachoud(a)gmail.com
Classification: Unclassified
Installed and not working no special error found
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http://bugs.winehq.org/show_bug.cgi?id=21495
Summary: App Crashs
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://pluto.brain-killer.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 131337(a)qip.ru
Hi Guys.
I've tried to start Pluto.exe from http://pluto.brain-killer.org/
Install is working without problems.
When i try to start the App, i see the Window for 1 Second, then crash.
I debugged it -> see attachment for logfile.
What to do?
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http://bugs.winehq.org/show_bug.cgi?id=22983
Summary: Battlefield Bad Company 2: game only shows black
screen
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: stefandoesinger(a)gmx.at
Regression caused by:
481aca47ad649297e5435d0f4c7466fd70aa702f is the first bad commit
commit 481aca47ad649297e5435d0f4c7466fd70aa702f
Author: Stefan Dösinger <stefan(a)e195-194.eduroam.tuwien.ac.at>
Date: Wed May 5 13:02:07 2010 +0200
wined3d: Don't use GL_ARB_map_buffer_range for now.
There are numerous problems with this extension, and there are no
visible upsides. In the best case dynamic VBOs are just as fast as no
VBO at all.
:040000 040000 cca8ec087bc506feda3595448c85c39ebe496bf6
d395ecea38a8be62103acb6279b99c0cb452d2e5 M dlls
if this patch is reverted, the game shows, although with messed up textures.
See bug 22617 for details on that.
Bug shows up in Steam and DVD versions.
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http://bugs.winehq.org/show_bug.cgi?id=22617
Summary: Texture Problems in Battlefield Bad Company 2
Product: Wine
Version: 1.1.43
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xwillex(a)gmail.com
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19520
Battlefield Bad Company 2 is completely unplayable because of texture problems.
I've included wine's output while playing the game.
There are some unimplemented d3d features.
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http://bugs.winehq.org/show_bug.cgi?id=26690
Summary: d3d9 device test crashes on Intel i945
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcus(a)jet.franken.de
Hi,
shortly after 1.3.17 d3d9 test device started crashing.
I bisected, and the bisect converged on:
git bisect good
77face22d5365d94b9bfe614ed202692e1523593 is the first bad commit
commit 77face22d5365d94b9bfe614ed202692e1523593
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Fri Mar 18 19:18:40 2011 +0100
wined3d: Get rid of context_validate.
It should not be needed anymore, now the wined3d context is implicitly
validated on GL context activation. The check itself wasn't reliable
because of some threading issues and it also brought a small performance
hit.
:040000 040000 865b97d2f96fb3c31125a5af9b5ad12b12c8f246
dcfa2071517116fa3beb4fd3bcf7411a4e1da085 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=20625
Summary: chromium's ImporterTest.IEImporter test fails
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium's IEImporter test tries to create bookmarks etc. using
COM, then read them back. It fails with
$ wine src/chrome/Debug/unit_tests.exe --gtest_filter=ImporterTest.IEImporter
fixme:seh:RtlCaptureStackBackTrace (3, 31, 0x32fce0, (nil)) stub!
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
...
[ RUN ] ImporterTest.IEImporter
fixme:shdocvw:UrlHistoryStg_AddUrl
(L"http://A79029D6-753E-4e27-B807-3D46AB1545DF.com:8080/path?key=value"
L"Unittest GUID" 00000000)
.\browser\importer\importer_unittest.cc(383): error: Value of: res == S_OK
Actual: false
Expected: true
[ FAILED ] ImporterTest.IEImporter (205 ms)
...
$
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\Google Home Page.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\SubFolder\Title.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\TheLink.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\WithPortAndQuery.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\a\??.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\Links\TheLink.url
err:menubuilder:WinMain failed to build menu item for
C:\windows\temp\ImporterTest\Favorites\Links\SubFolderOfLinks\SubLink.url
(Seems strange that bookmarks would trigger menu item creation?)
Related source:
http://src.chromium.org/viewvc/chrome/trunk/src/chrome/browser/importer/imp…
To repeat:
$ wget http://kegel.com/wine/chromium/chromium-tests.tar.bz2
$ tar -xjvf chromium-tests.tar.bz2
$ wine src/chrome/Debug/unit_tests.exe --gtest_filter=ImporterTest.IEImporter
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http://bugs.winehq.org/show_bug.cgi?id=22520
Summary: World of Warcraft (WotLK installer) cant accept EULA
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: azureuspt(a)gmail.com
I want to make a fresh install of World of Warcraft. To do so, I downloaded
from Battle.net the new Wrath of the Lich King installer and ran it with wine.
The installer lets you choose which game/expansion you want to download, then
it downloads a small installer that starts the installation of the
game/expansion.
The GUI is the same as using the CD/DVD of Wrath of the Lich King expansion.
You click on install and then choose the languaje packs you want to include.
Next step is accepting the EULA, but it wont show. You get the empty window
with no scrollbar and the buttons bellow "accept"/"reject". Accept button is
unusable, as other WoW instalations I suppose you need to get to the end of the
EULA to be able to activate it.
So... You cant install World of Warcraft this way...
Any hints of any possible patch to be able to pass through the EULA?
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http://bugs.winehq.org/show_bug.cgi?id=25260
Summary: The Secret of Monkey Island SE requires d3dx9_36
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
The Secret of Monkey Island depends on some stubs in d3dx9_36 and fails to
load.
In the console log, there is a loop of these three in particular.
fixme:d3dx:ID3DXEffectImpl_SetTechnique (0x20ed90)->((nil)): stub
fixme:d3dx:ID3DXEffectImpl_Begin (0x20ed90)->(0x33c4f0, 0x1): stub
fixme:d3dx:ID3DXEffectImpl_BeginPass (0x20ed90)->(0): stub
winetricks d3dx9_36 is a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=24298
Summary: iSpQ 9.1 small font size
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjie1(a)cox.net
ISpQ 9.1 has small font size as unreadable. msi file http://www.ispq.com/
Unable to increase the font size. Thanks
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http://bugs.winehq.org/show_bug.cgi?id=24406
Summary: Certain objects invisible in Recettear:An Item Shop's
Tale
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karl.r.ernst(a)gmail.com
Created an attachment (id=30764)
--> (http://bugs.winehq.org/attachment.cgi?id=30764)
WINEDEBUG=warn+all of a dungeon run
This only seem to affect the following objects in dungeons:
- treasure chests
- doors of returning
- some bosses
As far as I know, it seems to be 100 % reproducable for everyone, including the
free demo versions (which can be downloaded at
http://www.carpefulgur.com/recettear/downloads.htm, in case you want to
reproduce this).
Also attaching a WINEDEBUG=warn+all log for a dungeon run in the hope it may be
usefull.
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http://bugs.winehq.org/show_bug.cgi?id=13321
Summary: WoW EULA fails to activate "Agree" button during
installation (gecko wrapper)
Product: Wine
Version: 1.0-rc1
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
The latest version of the World of Warcraft installer (83xx) seems to have
changed. Under the gecko wrapper, the EULA can be read but seems to fail to
report scrolling position. This blocks the user from installing WoW without
either forcing rendering with IE engine or using an older installer to install
the game.
I'm afraid I cannot provide an URL.
Log: http://pastebin.com/f25664af1
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http://bugs.winehq.org/show_bug.cgi?id=29656
Bug #: 29656
Summary: Using OpenType fonts make photoshop CS2 crash
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.artik(a)gmail.com
Classification: Unclassified
In a old bugtracker : http://bugs.winehq.org/show_bug.cgi?id=5877 the bug has
been fixed. But since new releases of wine, this bug appeared again.
To fix it, you have to place your fonts in C:\Program Files\Common
Files\Adobe\Fonts
/home/user/.fonts doesn't work and result a crash of photoshop.
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http://bugs.winehq.org/show_bug.cgi?id=21186
Summary: Windows Live Messenger: No text in the chat window
from version 8 and up
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.oldapps.com/msn_messenger.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
This bug is quite annoying since make Windows Live Messenger unusable.When you
send or receive a message from another user the chat window will stay in blank
as no one has started a conversation. This bug is present in Windows Live
Messenger 8 or higher, the MSN Messenger version is not affected.
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http://bugs.winehq.org/show_bug.cgi?id=32612
Bug #: 32612
Summary: CodeWright does not start
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oboguev(a)yahoo.com
Classification: Unclassified
I am trying to run CodeWright 6.6 on wine-1.5.20, Ubuntu x64 12.10.
Wine hangs up when trying to display CodeWright splash screen.
$ wine c:\\Program\ Files\\Starbase\\CodeWright\\cw32.exe
fixme:heap:RtlCompactHeap (0x5b4000, 0x0) stub
err:ntdll:RtlpWaitForCriticalSection section 0x7bcb6964 "loader.c:
loader_section" wait timed out in thread 0023, blocked by 0009, retrying (60
sec)
With wine 1.4 CodeWright was coming up and displaying main window but crashing
after a click on "File" menu.
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http://bugs.winehq.org/show_bug.cgi?id=31555
Bug #: 31555
Summary: Proteus ISIS crash when running simulation (wine
1.4-rc2 and earlier versions)
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergio_br2(a)ig.com.br
Classification: Unclassified
Created attachment 41498
--> http://bugs.winehq.org/attachment.cgi?id=41498
Circuit to reproduce the bug. Run simulation (F12), then move the oscilloscope
window and stop the simulation (Esc twice!).
Proteus ISIS (Labcenter) is crashing in simulation that involve the
oscilloscope window. Steps to reproduce:
Run a circuit that have a oscilloscope (run with F12 or click on the play
button in the lower left), like the attachment's circuit;
Then move the oscilloscope window to any side;
Stop the simulation (Esc twice or click in the stop button, on the lower left)
Take a look at this video:
http://www.youtube.com/watch?v=ILEBbqtTTEk&feature=plcp
ISIS crash with:
err:seh:setup_exception_record stack overflow 36 bytes in thread 0009 eip
7bc723a9 esp 006a130c stack 0x6a0000-0x6a1000-0x8a0000
It can be reproduce in wine 1.4-rc2 and above, like wine 1.4.1 and 1.5.11. I
try in wine 1.4-rc1, 1.3.37 and 1.2.3, and there aren't any problems (it can't
be reproduce in these versions).
I'm using PlayOnLinux 4.1.7 on Ubuntu 10.04.4.
Sorry for my english!
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http://bugs.winehq.org/show_bug.cgi?id=15330
Summary: wine crashes in xdraw
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smp(a)putre.net
Using FIlemaker Pro application with Wine. When click on checkbox in
application, wine crashes. See attached backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=18056
Summary: Yukon: doesnt work with wine
Product: Wine
Version: 1.1.19
Platform: Other
URL: https://devel.neopsis.com/projects/yukon/wiki
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Wine was supposed to be patched in 0.9.43 to be compatibile with yukon project
(https://devel.neopsis.com/projects/yukon/wiki/Compatibility) but as i've tried
to run it with latest wine it doesn't seem to work.
I'm not sure is that related as regression test or was intended change in how
wine works and won't be fixed so i will save myself couple hours of making
regressions tests in case its wontfix case.
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http://bugs.winehq.org/show_bug.cgi?id=29803
Bug #: 29803
Summary: Flying Vehicle Gets Stuck on Ground or Surface of
Water - Battle for Naboo
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
In Battle for Naboo in Wine, if the bottom of your flying vehicle skims the
ground or the surface of water, it gets stuck on that surface.
In Windows, your flying vehicle also got stuck on the surface if it skimmed
ground or water, but if you pointed your vehicle straight up and put the
thrusters on, you could break out of it.
In Wine, you can't break out of it since 1.3.29. That 1.3.29 again!
In 1.3.28 and before (well, at least 1.3.28, 1.3.16, and 1.3.20), you could
point the flying vehicle up and break out of it. You may or may not need your
thrusters to break out.
I'm starting to really get suspicious of the transition from 1.3.28 to 1.3.29.
It is also responsible for bugs 29797 and 29799, which are also BFN-Wine bugs.
Jake
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http://bugs.winehq.org/show_bug.cgi?id=24944
Summary: MATLAB won't display help under wine version beyond
1.3.3
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zhanghan2001(a)sina.com
Matlab's help content seldom displays after several upgrade of wine.
Under wine version after 1.3.3, as for 1.3.4 and 1.3.5, all help content except
the "help navigator" is blank.BUT only at some rare chances, for example a
restart of matlab, can bring help content back again. 1 out of 10 maybe.
This probably due to some regression with jre or maybe wine-gecko.
wine 1.3.3 works fine.
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http://bugs.winehq.org/show_bug.cgi?id=20685
Summary: IGOR Pro 6 graphing software - data browser has update
problems
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ffrindiau(a)gmail.com
I have tried to run this graphing software on OpenSuse and PcLinuxOS and
generally it works well (it has a silver rating). For both systems there are a
few small usability issues. This is part of a forum posting that I posted
today. Please see http://www.igorexchange.com/node/1098#comment-1334 for more
details.
System I use right now.
--PcLinuxOS2009
-- Gnome , motherboard inbuilt graphics card
--WINE 1.132
--IGOR 6.12
I will start with my worst problem ;-)
Summary of problem:
--data browser sometimes has update problems, with especially the red arrow
being a problem in practical use. For instance if I add a folder under root
then any new waves I add sometimes do not dissapear or appear when they are
created or deleted. The red arrow which marks which folder is active sometimes
appears to be pointing in the wrong place as a consequence.
Note to bugfixer. You can download a demo of IGOR Pro for free. See the app
winepage http://appdb.winehq.org/objectManager.php?sClass=version&iId=17472.
The way the data browser works is given in the IGOR Pro manual Pg.198 (or
Chapter II-124).
Part of the problem seems to me to be that as you add more and more stuff into
the data browser the arrow underestimates how long the list has become and
thinks the folder is slightly higher up than what we see on screen. To see the
effect just add more folders and watch as the arrow doesn't go down far enough
to catch up with the increase in list length. I created a test experiment for
you as an attachement "bugfix.pxp". I think the Data browser also has an
refresh problem but I can't be sure about that.
Anyway thanks. If you fix this would you like to fix the other ones I mention
in the Forum posting or shall I create a new bug report?
Yours sincerely
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http://bugs.winehq.org/show_bug.cgi?id=15161
Summary: Flatout 1 installer fails
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: glenn(a)webmind.be
Created an attachment (id=15894)
--> (http://bugs.winehq.org/attachment.cgi?id=15894)
Flatout install failure wine output
After selecting where to install flatout, the copy process starts and abruptly
ends with a message saying that the installer was interrupted before
completion.
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http://bugs.winehq.org/show_bug.cgi?id=32146
Bug #: 32146
Summary: Wine 1.5.15 breaks Quicken Premier 2011 one-step
update
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: waldonjue(a)hotmail.com
Classification: Unclassified
Created attachment 42419
--> http://bugs.winehq.org/attachment.cgi?id=42419
binary crash file (core dump?) and crash xml file.
Quicken Premier 2011 was running beautifully (platinum-level) with the Wine 1.5
series up to (and including) 1.5.14, on OpenSuse 11.4 / AMD x86_64.
Updated to 1.5.15, and something broke. When performing a "one-step update,"
Quicken not only hangs, but refuses to close. (The "x" button in the top right
disappears, and "close" is grey in the task bar menu.) Only recovery is to
restart the system and re-open Quicken (which seems to work gracefully, until
the next attempted update).
Still broken in 1.5.16.
Reverted to 1.5.13 snapshot (couldn't find 1.5.14), and one-step update works
again.
Crash dump files attached.
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http://bugs.winehq.org/show_bug.cgi?id=28104
Summary: White windows
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hemanthkm(a)gmail.com
Created an attachment (id=36001)
--> (http://bugs.winehq.org/attachment.cgi?id=36001)
SAP
i am using wine with RHEL 4.0,When i try to install SAP,i am just getting white
window,after installation,its only showing few contents not the complete
window.same problem with acrobat reader 8 and wine internet explorer.
i installed wine from the source.
for the ur reference i have attached the screen shot of the SAP and Acrobat
reader.
thanks
hemanth
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http://bugs.winehq.org/show_bug.cgi?id=23916
Summary: In a on-line game, open the chat block the game
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giacomololo(a)gmail.com
In a LAN o Internet game, pressing "pag down" button to show the chat, block
your turn. When "Pag Up" is pressed, the game restart.
Also with the chat opened, the game should go on.
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