http://bugs.winehq.org/show_bug.cgi?id=22565
Summary: Delphi 7 doesn't find Project directory / Update
doesn't install
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max(a)knirz.de
Created an attachment (id=27684)
--> (http://bugs.winehq.org/attachment.cgi?id=27684)
Wine output when crashing on Delphi7 Update (d7_ent_upd1_1.exe)
I installed Delphi7 on a fresh Installation of Ubuntu 10.4 with wine 1.1.42
(the default). I accepted all default, exec opting out InterBase. The
installation
didn't report errors. When starting from the menu, it stops with an error
dialog, that reports that "C:\Programme\Borland\Delphi7\Projects" isn't found.
And indeed, ...\Delphi7 is present, Delphi7\Projects isnt.
Starting 'wine delphi32.exe' from the command line brings up the GUI. I didn't
try loading any project.
Next I tried to start the update d7_de_pro_upd1_1.exe . It stops with a
message, that the update was interrupted prematurely and the installation
wasn't changed.
The output is attached.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2325&iTestingI…
seem to have the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=22510
Summary: Fullscreen crash bug introduced since 1.1.40 and
windowed mode remains black
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.anarchy-online.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: letsclimbhigher(a)gmail.com
These problems do _not_ occur in 1.1.40 (I'll test 1.1.41 later).
Wine crashes when trying to run in full screen (my screen res is 1024x600 if
that matters). This is an introduced bug since 1.1.40.
In windowed mode the game runs fine although the window remains black (You can
hear the game sounds and other people doing stuff and can log back out using
the ctrl-f10 logout game-key combo). This is an introduced bug since 1.1.40.
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http://bugs.winehq.org/show_bug.cgi?id=30350
Bug #: 30350
Summary: MYOB 10.0 accounting cannot start [winevdm.exe
encounter serious problem]
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xirotyu(a)gmail.com
Classification: Unclassified
The installation is fine, but when you start the myob, it crash. it said
winevdm encounter problem. see detail for the log. the os is 64bit archlinux.
when i use wine 0.9 it can run fine.
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http://bugs.winehq.org/show_bug.cgi?id=25731
Summary: Cursor/text selection issues in Dreamweaver CS4 code
editor
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jflores(a)realm9.com
I am running Ubuntu Lucid (Linux Mint Isadora) on Asus U50F laptop
Since upgrading to wine 1.3.10 the text cursor in Adobe Dreamweaver CS4's code
view is very buggy when using Ctrl, Shift, Home, PgUp and PgDn keys to select
or highlight text:
-Entire page will become selected when attempting to select single lines or
sections.
-Entire line will select when attempting to select only parts
-on document open, (random?) scrolls down
-Mouse selection does not seem to override issues once occurring
Downgraded to 1.3.9 and the issues have ceased.
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http://bugs.winehq.org/show_bug.cgi?id=24768
Summary: Sony Vegas 5.0d crash
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spam(a)vsevjednom.cz
Created an attachment (id=31300)
--> (http://bugs.winehq.org/attachment.cgi?id=31300)
.xsession-errors
Hello,
when I want to run Sony Vegas, it crashes with this error: The program
vegas50.exe has encountered a serious problem and needs to close. We are sorry
for the inconvenience.
In attachment is log from .xsession-errors.
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http://bugs.winehq.org/show_bug.cgi?id=24599
Summary: Runes of Magic lost sound effects in release 1.3.4
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsrdel(a)gmail.com
After update to wine 1.3.4 runes of magic client lost the capability to emit
sound effects. 1.3.3 sounded with the client fine
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http://bugs.winehq.org/show_bug.cgi?id=21630
Summary: Geogrid viewer broken due to regression in wine-1.1.25
Product: Wine
Version: 1.1.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klaus.layer(a)gmx.de
CC: julliard(a)winehq.org
One of my favorite applications I use with wine got broken between wine-1.1.24
and wine-1.1.25. It is a application to display topographical maps. Since
wine-1.1.25 the map area no longer displays the map but is just black (please
see the attached screen shots).
I did a git bisect to track down which commit breaks it:
user@host:~/make/wine-git$ git bisect good
09712593c8496be5e952b7316099f9eed5043203 is first bad commit
commit 09712593c8496be5e952b7316099f9eed5043203
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 14:18:53 2009 +0200
ntdll: Release some address space after the process initialization is done.
:040000 040000 25715d0c052bc6bbc0262c742ad285d17a78f236
aa973aa3e5286174dcbffd782691d09bd9109e5d M dlls
If I checkout
commit c68594a9417c98b2a3a8056b9ef8512822673cdb
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 12:11:14 2009 +0200
ntdll: Don't try to decommit a heap past its initial commit size
and do a make, the map is painted correct. If I checkout
commit 09712593c8496be5e952b7316099f9eed5043203
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 25 14:18:53 2009 +0200
ntdll: Release some address space after the process initialization is done.
and do a make, the map is painted black.
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http://bugs.winehq.org/show_bug.cgi?id=17376
Summary: Crystal Reports 2008: Install Fails
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpoirier(a)adclegal.com
When attempting to install Crystal Reports 2008 the install fails. The install
is an MSI. It gets to the point where I select the language I want and then
sits for a while before crashing. You can download an evaluation copy of this
product from
http://www.sap.com/solutions/sapbusinessobjects/sme/reporting/crystalreport…
for testing.
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http://bugs.winehq.org/show_bug.cgi?id=19284
Summary: can't identify nvidia vendor string
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreu.blanc013(a)gmail.com
Created an attachment (id=22321)
--> (http://bugs.winehq.org/attachment.cgi?id=22321)
nvidia detection fix
Running wined3d on Windows XP, with an nvidia GeForce 4 MX, results in this
error:
"Invalid nVidia version string: 1.5.2"
It seems that the win32 ICD doesn't report vendor string the same way. I'm
attaching a fix to make the check more tollerant.
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http://bugs.winehq.org/show_bug.cgi?id=23087
Summary: Starcraft/Broodwar crashes when getting back to main
menu after playing UDP multiplayer game
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hpark2_1999(a)yahoo.com
I get error:
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
err:seh:setup_exception_record stack overflow 2216 bytes in thread 0030 eip
7bc3ef28 esp 03780a88 stack 0x3780000-0x3781000-0x3880000
If I use Battlenet for Multi player, it exits just fine.
This happens AFTER you enter UDP multiplayer mode, then try to exit to main
menu.
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http://bugs.winehq.org/show_bug.cgi?id=32801
Bug #: 32801
Summary: wine: Unhandled exception 0x80000003 at address
0x7bc7577c (thread 0035)
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)well2u.com
Classification: Unclassified
Created attachment 43320
--> http://bugs.winehq.org/attachment.cgi?id=43320
Log output from wine ABORT running FC3Updater.exe
Far Cry 3 game fails to start.
This is from official release DVD for PC, using valid purchase software
and key verified by Ubisoft server.
Attached is today's windbg output it is slightly different than
previous one found in the winehq.org database for Far Cry 3.
-- this is weeks later from report in the DB --
The game is correctly authenticated with Ubisoft server on network,
Ubisoft Uplay app is running, the Uplay GUI comes up fine,
today it loaded a new update
after the update "start Game" the game aborts.
1) output PART I in attachment
2) Running FC3Updater.exe in same bottle
same wine version -- directly provide output as included:
$ wine FC3Updater.exe
fixme:thread:GetThreadPreferredUILanguages 52, 0x32faac, 0x32fc24 0x32fab4
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:thread:GetThreadPreferredUILanguages 52, 0x32fa0c, 0x32fb84 0x32fa14
e:\Perforce\fc3\main\external\technology-group\framework\gear\private\src\thread/ms/thread.cpp(339)
: ASSERT FAILURE: Ret()
wine: Unhandled exception 0x80000003 at address 0x7bc7577c (thread 0009),
starting debugger...
See PART II in attachment.
I could use a bit of help gathering required information to
help resolve the issue.
To avoid too long output in attachment below this was used:
export WINEDEBUG=fixme-all,warn-all,trace-all
Setup:
Ubuntu 12.04, all updates applied.
3.2.0-36-generic #57-Ubuntu SMP Tue Jan 8 21:44:52 UTC 2013 x86_64 x86_64
x86_64 GNU/Linux
wine-1.5.19 build from official source in 32 bit mode
using the chroot approach -- this is to eliminate Ubuntu specific issues
with winepulse.
Other games work fine (same wine setup -- separate bottle)
Game was loaded in new wine bottle, no override were added,
the game install automatically included the (wine provided)
drx9 all as were expected.
Thanks,
rancidthree
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http://bugs.winehq.org/show_bug.cgi?id=17755
Summary: Command and Conquer Generals networking fails with
timeout
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cwadge(a)gmail.com
After using the hack described in bug 17737, I am able to connect to LAN
sessions of C&C Generals. No LAN games appear in the client's game browser.
When a direct connection is established, the client appears in the list of
connected players on the server side. However, the client receives a network
timeout error when connecting and is unable to proceed. Also note that if any
AI players are added to the roster before a client attempts to join, they are
greeted by a "server full" error, regardless of how many slots are open.
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http://bugs.winehq.org/show_bug.cgi?id=25277
Summary: How to get an USB scanner running under Wine?
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joachim.backes(a)rhrk.uni-kl.de
Created an attachment (id=32104)
--> (http://bugs.winehq.org/attachment.cgi?id=32104)
Script file for a wine run starting vuescan
I'm running Fedora 14 with an installed wine-*-1.3.7.2, especially wine-twain.
My scanner is an USB attached Canon Lide 30, running properly with xsane
in Fedora14.
Now installed the windows version of vuescan (because of curiosity; I
don't need it really) under wine and tried to get it running, but
vuescan says:
----------------------------------------------
No scanner was found attached to your computer. If you have one, close this
tip window, exit VueScan, turn on the scanner and run VueScan again. See the
VueScan Release Notes for more information.
Press 'Close' to start using VueScan.
-----------------------------------------------
Any hint?
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http://bugs.winehq.org/show_bug.cgi?id=25168
Summary: Radeon 9200SE (RV280): err:d3d:check_fbo_compat >>>>
GL_INVALID_VALUE (0x501)
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: donbex(a)nerdshack.com
Created an attachment (id=31925)
--> (http://bugs.winehq.org/attachment.cgi?id=31925)
glxinfo output, ATI 9200SE
Hi,
While trying to run some games I get a "err:d3d:check_fbo_compat
>>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @
../../../wine/dlls/wined3d/utils.c / 1083" error, which seems to make them
unplayable. Namely these games are:
- Half Life 1: starts, but with messed up textures.
- Guilty Gear XX #Reloaded: crashes.
- OdinRO: crashes.
The last one being a patched Ragnarok Online (you can get it here [1]).
I am using an old ATI 9200SE (RV280) graphics card through the radeon Mesa
driver, with DRI enabled. Attached you will find the glxinfo and wine terminal
output.
Cheers,
Alessandro
[1] http://www.odin-ro.com/?page=#download
(the full download is about 1.8GB)
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http://bugs.winehq.org/show_bug.cgi?id=18398
Summary: ZubuReader crashes on opening a magazine to read
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maniksmailbox(a)yahoo.com
Created an attachment (id=20977)
--> (http://bugs.winehq.org/attachment.cgi?id=20977)
this is the console output when zubu reader is run and subsequently crashes
ZubuReader worked flawlessly uptil 1.1.15. 1.1.17 onwards, the main library
showing the magazines available open correctly. Only when i try opening a
magazine to read, it crashes and wine shows me the error dialog.
ZubuReader was installed to a clean wineprefix so there is no contamination
whatsoever from other apps. winetricks has also not been used.
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http://bugs.winehq.org/show_bug.cgi?id=25114
Summary: Lotus Notes 8.5.1 installer crashes
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcastelein(a)rocsoft.com
Created an attachment (id=31850)
--> (http://bugs.winehq.org/attachment.cgi?id=31850)
Backtrace
wine and wine64 choke on the Lotus Notes 8.5.1 installer right after confirming
directories to install to.
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http://bugs.winehq.org/show_bug.cgi?id=12157
Summary: Game does not go past first two splash screens
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://maplestory.nexon.net
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: life+winebug(a)mapletip.com
Created an attachment (id=11554)
--> (http://bugs.winehq.org/attachment.cgi?id=11554)
Ntoskrnl patch
I am using the version of MapleStory's executable without gameguard, thus
allowing Wine to run it, sort of.
To download the version without gameguard, go here:
http://rapidshare.com/files/100726682/OdinMS.rar.html
I also had to patch ntoskrnl.exe in order for it to pass some missing
unimplemented methods. I have attached my patch. In my next post, is the log
from console.
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http://bugs.winehq.org/show_bug.cgi?id=27994
Summary: Duke Nukem Forever needs d3dx9 native DLLs
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
CC: wine-bugs(a)winehq.org
Created an attachment (id=35833)
--> (http://bugs.winehq.org/attachment.cgi?id=35833)
default console log
The game doesn't run (starting it into the menu works, but not launching an
actual game) without native DirectX 9 DLLs. I need the following native DLLs:
d3dx9
d3dx9_36
d3dx9_37
With the native version, the game is starting up but a lot flickers are all
over the scene which renders many maps (including "Lady Killer") hard to play
or nearly unplayable.
With WINE builtin DLLs, (forced with following code), the game crashes at
starting a new campaign or loading an already existing campaign.
[Software\\Wine\\DllOverrides] 1312622391
"d3dcompiler_43"="builtin"
"d3dx9"="builtin"
"d3dx9_36"="builtin"
"d3dx9_37"="builtin"
"dinput8"="native"
"xinput1_3"="native"
Attached is a default console log (no WINEDEBUG specified) with above DLL
overrides.
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http://bugs.winehq.org/show_bug.cgi?id=31500
Bug #: 31500
Summary: wrong info on download page for CentOS/Fedora/RHEL
binary packages
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damage3025(a)gmail.com
Classification: Unclassified
Obsolete releases are mentioned on WineHQ's download page.
Check the screenshot for details
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http://bugs.winehq.org/show_bug.cgi?id=29259
Bug #: 29259
Summary: wrong info on download page for Debian binary packages
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: BT.Wine(a)lrz.uni-muenchen.de
Classification: Unclassified
on page http://www.winehq.org/download/ I find for Debian binary packes:
"Download Debian packages - binary .debs for Debian Lenny, Squeeze and Sid"
but on the linked pages (http://www.winehq.org/download/debian and indirectly
http://dev.carbon-project.org/debian/wine-unstable/) and via personal
communication with the maintainer Kai Wassenbäch I learned that there the only
packages available are for Sid, none for Squeeze nor for Lenny.
So, please adjust the entry for Debian binary packages on the main download
page http://www.winehq.org/download/ to reflect the status.
BTW: Debian Squeeze repositoriers provide only vintage Wine 1.0.1-3.1
--
Bernhard
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http://bugs.winehq.org/show_bug.cgi?id=31273
Bug #: 31273
Summary: page www.winehq.org/wine_features not found
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Szymon.Piszczek(a)gmail.com
Classification: Unclassified
Page http://www.winehq.org/wine_features
linked from http://www.winehq.org/about/
(fourth link in bullet list, "Możliwości Wine" in Polish -- BTW I don't see
possibility to choose the language of the page?!?)
sed:
Ooops... You went to somewhere we did not expect.
404 Not Found
Sorry, that document was not found. Please check your URL and try again.
If you followed a link from a WineHQ.org page and reached this page in error,
please report it to the WineHQ.org Bugzilla.
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http://bugs.winehq.org/show_bug.cgi?id=17820
Summary: Chromium test_shell_tests fail on Wine
Product: Wine
Version: 1.1.17
Platform: Other
URL: http://chromium.org
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To run Chromium's test_shell_tests.exe, copy
net/data, skia/data, webkit/data, third_party/py*, and third_party/tlslite
from the source tree. (This is quite a bit of data, so I hesitate
to post a tarball.) Then do
$ wine chrome/Debug/test_shell_tests.exe
The following tests fail on wine but not windows for me:
[ FAILED ] UniscribeTest.TooBig
[ FAILED ] VectorCanvasTest.BasicDrawing
[ FAILED ] VectorCanvasTest.Circles
[ FAILED ] VectorCanvasTest.DiagonalLines
[ FAILED ] VectorCanvasTest.PathEffects
[ FAILED ] VectorCanvasTest.Bitmaps
[ FAILED ] VectorCanvasTest.Matrix
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http://bugs.winehq.org/show_bug.cgi?id=32911
Bug #: 32911
Summary: Adobe FrameMaker 8 installer aborts with compressed
file extraction error
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ridershome(a)gmail.com
Classification: Unclassified
I cannot install Adobe Framemaker 8 on the latest wine. I checked
http://bugs.winehq.org/show_bug.cgi?id=22989, which reports a similar issue.
However, the patch provided in this bug report is still unmodified in 1.5.23
(msi/files.c), so I guess the problem is somewhere else.
Steps to reproduce:
1. Download http://www.adobe.com/support/downloads/detail.jsp?ftpID=4549
2. run it with "wine AdobeFrameMaker80_extract.exe"
The output looks as follows:
err:msi:ACTION_InstallFiles compressed file wasn't installed (L"C:\\Program
Files (x86)\\Common Files\\Adobe\\PDFL\\8.0\\Fonts\\AdobePiStd.otf")
err:msi:ITERATE_Actions Execution halted, action L"InstallFiles" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=23499
Summary: Opti Drive Control (cdspeed2000) crashes at startup
after "No Drive Found" error message
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.optidrivecontrol.com/files/OptiDriveControl
_setup_149.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
It starts with
"fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d014"
then it immediately crashes.
and even though wine shows this message afterwards:
"wine: Unhandled page fault on write access to 0x00000004 at address 0x7ef8fa2b
(thread 0009), starting debugger..."
debugger never actually starts.
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http://bugs.winehq.org/show_bug.cgi?id=30935
Bug #: 30935
Summary: Regression: TextPad toolbar icons black
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reichstempler(a)gmail.com
Classification: Unclassified
Textpad toolbar icons transparency is rendered "black" instead of transparent.
May be related to similar closed bug 25850.
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http://bugs.winehq.org/show_bug.cgi?id=33212
Bug #: 33212
Summary: [Regression] Menu font no longer changes with DPI
setting
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sb56637(a)gmail.com
Classification: Unclassified
Hi,
I've been using Wine stable 1.4, but I just upgraded to openSUSE 12.3 and there
is no stable Wine. So I'm running the latest and greatest Wine, but there is a
regression in font rendering. Under Wine 1.4, the text in application menus
changed size according to the DPI setting. Now, it doesn't matter how I change
the DPI setting, certain parts of the UI like main menus and context menus are
stuck at a too-small size. Please see my screenshots.
Thanks for looking into this!
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http://bugs.winehq.org/show_bug.cgi?id=28219
Summary: [Guitar Hero World Tour] msi_dialog_onkillfocus
Invalid path L"_BrowseProperty"
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mistere2002(a)zonnet.nl
I can't install GHWT onto another disk. This is broken for a couple of new
versions of Wine. In the past this worked correctly.
The steps to reproduce:
log:
* start application until "bug01" appears
* press "change"
* see screen "bug02". "Look in" and "folder name" are incorrect, The message
"err:msi:msi_dialog_onkillfocus Invalid path L"_BrowseProperty"" showing up in
the wine log everytime i give/loose focus of the screen
* i press "cancel"
* see screen "bug01" again
* press "change" again. Now i see screen "bug03". I change the "C:" in "D:".
Press "next"
* Now i get screen "bug04"
* "next" and "install"
The installer continue to install but i can't find the files on the disk.
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http://bugs.winehq.org/show_bug.cgi?id=25346
Summary: Wine 1.02 can't install JASC PSP 8
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: enrico.dini.verdiani(a)gmail.com
I have Ubuntu lucid and trying to install Paint Shop Pro 8 on my system. I do
Applications>Wine>Wine configuration>Add application (psp8 ev in my case). I
choose Windows XP as Windows version and [ok]. Nothing happens.
So I go to the user/.wine dir and I try to install psp by clicking it from
there.
An installer appairs and asks me to remove/repair/modify my previous attempt to
install that damned software. First I try repair, but Wine stops me warning
about a failure in msiexec.exe.
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http://bugs.winehq.org/show_bug.cgi?id=31616
Bug #: 31616
Summary: Touhou Kaikeidou ~ Marine Benefit returns a black
screen and does not load
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewsuicune(a)gmail.com
Classification: Unclassified
When opening Touhou Kaikeidou using Wine 1.5.12, a black screen appears, and
nothing loads. The screen cannot be closed either, and to remove the window, it
is necessary to quit X11 or Terminal. Nothing in the game functions.
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http://bugs.winehq.org/show_bug.cgi?id=27628
Summary: Pride of Nations Demo / builtin d3dx9_36: 'Failed
loading thumbnail game region textures' (purist)
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.gamershell.com/download_74618.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Only occurs if you remove native D3DX9_37.dll.
Probably related to one of:
fixme:d3dx:ID3DXFontImpl_PreloadCharacters (0x11e7f0)->(0, 256): stub
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x11e7f0)->((nil), a, 1, 0x33f6f4, 1280,
0): stub
fixme:d3dx:D3DXCreateFontIndirectW (0x3c287a8, 0x33f5c4, 0xa864a7c): stub
full output attached.
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http://bugs.winehq.org/show_bug.cgi?id=18355
Summary: Evochron Legends doesn't start
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nomax(a)arcadebelgium.be
Created an attachment (id=20909)
--> (http://bugs.winehq.org/attachment.cgi?id=20909)
Error messages
Launching Evochron Legends shows a black screen, game custom mouse cursor can
be seen briefly. At this point, escape key is the only way to exit the game.
Some OpenGL, Direct3D and DirectDraw error messages are shown (see attachment).
I'm using an ATI X1600 XT with the Mesa DRI R300 20060815 TCL driver so this
may be the problem. Someone with another graphic card/proprietary divers should
test it (the time limited demo is freely available:
http://www.starwraith.com/evochron_legends.exe).
Game includes a sort of "safe-mode" for low-end graphic cards (create an empty
file named "legacytextures.txt" in game directory to activate). But result is
the same.
According to official website, this game requires DirectX 9.0c to run.
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http://bugs.winehq.org/show_bug.cgi?id=31009
Bug #: 31009
Summary: MS Paint does not open png and jpeg files any more
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cseba00(a)yahoo.com
Classification: Unclassified
After updating to wine 1.5.7 ms paint stopped opening jpeg and png files, this
feature was working without problems in 1.5.6.
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http://bugs.winehq.org/show_bug.cgi?id=33338
Bug #: 33338
Summary: Upgrade from 1.5.26 to 1.5.27 causes OED to crash
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rquint(a)rain.org
Classification: Unclassified
Created attachment 44095
--> http://bugs.winehq.org/attachment.cgi?id=44095
backtrace as recommended on bug reporting page
Upgrade to 1.5.27 from 1.5.26 causes a Program Error: The program winedvm has
encountered a serious problem ....
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http://bugs.winehq.org/show_bug.cgi?id=19149
Summary: game hangs up after some time in wine-1.1.1.24
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
gta2 hangs up after some time in wine 1.1.1.24
Results of regression test:
89b08bc6e2ced8f26913bfb587e7bd0a576cbaee is first bad commit
commit 89b08bc6e2ced8f26913bfb587e7bd0a576cbaee
Author: Robert Key <hpestilence(a)gmail.com>
Date: Thu Jun 18 15:46:02 2009 -0400
wined3d: Add missing HD 3400 renderer string.
040000 040000 b8bcfcd899589def0b08f3f1aba3b6f3be97f621 c0e9effd5eb7e932f3d
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http://bugs.winehq.org/show_bug.cgi?id=30019
Bug #: 30019
Summary: The Chosen (Well of Souls) demo - terrible performance
in mid-game
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.fileplanet.com/181300/180000/fileinfo/The-C
hosen:-Well-of-Souls-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 46d879eef60d6c2c6c8a7e9daf12b1448bdec7d5
Created attachment 39087
--> http://bugs.winehq.org/attachment.cgi?id=39087
terminal output
Performance is okay in the menus, but as soon as you start a new game,
performance drops dramatically, making the game unplayable.
The problem appeared in 1.3.18 and is still present in 1.4-rc5.
The result of the regression test:
46d879eef60d6c2c6c8a7e9daf12b1448bdec7d5 is the first bad commit
commit 46d879eef60d6c2c6c8a7e9daf12b1448bdec7d5
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Sun Feb 6 23:28:11 2011 +0100
wined3d: Don't drop VBOs for full buffer reloading without conversion.
:040000 040000 51050f46cee246b078aee2242b13eaa2cd90e496
609b304a5eb5e36ba918d8c917b4d366b5e2376c M dlls
The patch can be reverted cleanly on 1.4-rc5 and that fixed the problem.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.4
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http://bugs.winehq.org/show_bug.cgi?id=28078
Summary: 1914 Shells of Fury: text rendering issue
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: stefandoesinger(a)gmx.at
Regression SHA1: 4f594777a28c935d2eac23169012144fba974e40
Created an attachment (id=35949)
--> (http://bugs.winehq.org/attachment.cgi?id=35949)
terminal output
Certain messages in the game don't appear correctly. The upcoming screenshots
will clearly show the problem. Those messageboxes should be transparent,
however, in current Wine, the text is displayed in front of a solid background.
This used to work in Wine-1.1.35 and the result of a regression test pointed
to:
4f594777a28c935d2eac23169012144fba974e40 is the first bad commit
commit 4f594777a28c935d2eac23169012144fba974e40
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Dec 24 16:35:07 2009 +0100
wined3d: Drop the VBO if too many full buffer conversions occur.
:040000 040000 1e34e941631f6bb32ee682d3199db6f02a07e415
4bbefab9106f0a6ec616a67e301f9c00f70a0df5 M dlls
git checkout 4f594777a28c935d2eac23169012144fba974e40 >> text not displayed
correctly
git reset --hard HEAD^ >> text is OK
No demo available.
Native components in use: d3dx9_36
Fedora 15 x86
Nvidia GeForce 250 / driver 280.13
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http://bugs.winehq.org/show_bug.cgi?id=21238
Summary: Stranded II: Bitmap loading errors
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=10876
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Some bitmaps in Stranded II are messed up with WINE, but work fine in windows.
For example, the mouse-cursor and title in main-menu are wrapped wrong. The
left part is cut off and added on the right side. Here's an image:
http://appdb.winehq.org/appimage.php?iId=17662
I tried around a bit and found something about that. The mousecursor and title
bitmaps (in mods/s2/sys/gfx/) are messed up ingame and both non-power-of-two
textures. The "shoot"-cursor is 64x64 and looks ok. I resized them to make
their width a power-of-two one. The title looks okay and the menu-cursor did
too.
Then I made the shoot-cursor 63x63 and tested again. It was messed up then.
I will attach the bitmaps I used. You can download the game for free here:
http://stranded.unrealsoftware.de/s2_download.php (I suggest zip-download on
the bottom of the page)
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http://bugs.winehq.org/show_bug.cgi?id=33210
Bug #: 33210
Summary: Right to left as a mirror !!
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moceap(a)hotmail.com
Classification: Unclassified
Created attachment 43933
--> http://bugs.winehq.org/attachment.cgi?id=43933
screen shot of the bug
بسم الله الرحمن الرحيم
When using wine in a RTL ( right to left ) desktop , it making all items of
dialogs as mechanism as a mirror .
Also not all arabic words shown !
The screenshot which attached describe the problem >
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http://bugs.winehq.org/show_bug.cgi?id=28128
Summary: Sacred Underworld 2.28 requires
MouseWarpOverride=false
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
The mentioned game requires MouseWarpOverride=false to be set. As far as I
could I cannot remember that I have set this for older versions of WINE. I have
installed the game in a separate WINEPREFIX.
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http://bugs.winehq.org/show_bug.cgi?id=33467
Bug #: 33467
Summary: Cannot bring Mac application in front of a Wine
application in full screen mode
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ovvldc(a)gmail.com
Classification: Unclassified
In Wine 1.5.27, I could use cmd-tab to switch to another application and it
would pop in front of the application that I am running in Wine in full screen
(e.g. a walkthrough for a game, or a manual for a productivity app).
In Wine 1.5.28, I can switch using cmd-tab, and that will make the dock and
menu bar appear, but I cannot get the window of another application to come up
in front.
Haven't tested 1.5.29 yet, but from the look of the commits, I doubt that this
will have changed (none seem to be about fullscreen or windows in the Mac
driver).
I cannot do regression tests and say which commit is the problem, but several
commits were made by Ken Thomases in the 1.5.28 timeframe that look like they
touch on windows and/or positions.
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http://bugs.winehq.org/show_bug.cgi?id=19938
Summary: GuitarPro: Prints empty tabs
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ntrrgc(a)gmail.com
GuitarPro: Prints empty tabs
Steps to reproduce
==================
Install GuitarPro5 and try to print the example Demo v5.gp5. Only header es
printed.
Note: If trying to reproduce it you have a problem with gdiplus.dll see this:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3782&iTestingI…
==================
Exporting to PDF works "fine".
No special fixme's were print in the console. My printer is a HP Deskjet 3745.
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http://bugs.winehq.org/show_bug.cgi?id=27321
Summary: Advanced Voice Client (AVC) won't work in WINE
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trennor.turcotte95(a)gmail.com
Created an attachment (id=34943)
--> (http://bugs.winehq.org/attachment.cgi?id=34943)
terminal output from running AVC via WINE on PCLINUXOS 2010 & updates.
AVC is a VOIP client used on VATSIM, a virtual flight simulation network. AVC
is critical to the VATSIM experience as it is THE main communication tool. AVC
ceased working in WINE with the introduction of the new stable release. I
loaded and installed WINE 1.3.19, which did not improve the situation. Both
sound reception and transmission are blocked. Help was sought on the Forums for
both VATSIM and WINE, to no avail. Output attached. Sytem is configured with
PulseAudio disabled, ALSA enabled using default sound configuration. Attempts
have been made using suggestions on the forum, and OSS, again to no avail.
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http://bugs.winehq.org/show_bug.cgi?id=18259
Summary: MPLAB fails to recognize the PICKIT3 Debugger
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
URL: http://microchip.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simon_waid(a)gmx.net
The PICKIT3 is a Debugging-Hardware for MPLAB. It appears as a HIB-USB-Device
to the system. If you attach it to USB-port it is recognized by the kernel (you
can see it under eg. /dev/hidraw0). However MPLAB does not recognize it.
How to reproduce:
-Plug your PICKIT3 into a USB-Slot
-(Check, wheather it got recognized by the kernel: A new /dev/hidrawX should
appear)
-Start MPLAB
-Click on Debug->Select Tool->PicKit3
-Inside the Output-Window the message "No PICkit 3 Connected" appears
Other:
MPLAB-Version 8.3
Output from Wine:
fixme:win:RegisterDeviceNotificationA (hwnd=0x200bc,
filter=0x32f694,flags=0x00000000),
returns a fake device notification handle!
Best regards,
Simon
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http://bugs.winehq.org/show_bug.cgi?id=18327
Summary: Minor voice glitches in Call of Cthulhu DCOTE
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monolitonegro(a)gmail.com
While playing the game, some voices are glitched, as if the game were having
buffer problems. Don't know if this is due to a regression, or some new bug.
How to reproduce: Use GNU/Linux Ubuntu Hardy 8.04, install the game, play the
game and watch as many cutscenes as you can.
Also, configure wine to use ALSA drivers.
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http://bugs.winehq.org/show_bug.cgi?id=18206
Summary: S180 Life In The Oceans CD exits silently
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20700)
--> (http://bugs.winehq.org/attachment.cgi?id=20700)
Wine 1.1.20 +relay +seh +tid (6.1MB)
S180 Life In The Oceans is part of a university course material.
The setup window loads, but on clicking OK the app exits silently, nothing in
the console.
System requirements claim to need Flash and IE5.5. Tried "winetricks ie6
flash" but this made no difference.
Sorry, I don't know what I'm looking at in +relay logs.
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http://bugs.winehq.org/show_bug.cgi?id=18294
Summary: Getting stuck on slopes/elevators in Garrys Mod
Product: Wine
Version: 1.1.5
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)watersideway.plus.com
Created an attachment (id=20823)
--> (http://bugs.winehq.org/attachment.cgi?id=20823)
Contents of terminal
When you walk over a slope or onto an elevator in Garry's Mod. You get stuck,
cannot move at all. I have attached the contents of the servers terminal.
I notice a lot of people with this problem have been marked as a duplicate of
another thread, looking at that other thread, the two are completely different
problems.
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http://bugs.winehq.org/show_bug.cgi?id=24321
Summary: Installation of FrameMaker 9 crashes
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: meicks(a)novell.com
Created an attachment (id=30647)
--> (http://bugs.winehq.org/attachment.cgi?id=30647)
Log of Framemaker 9 Installation
I've got the following winetricks addons installed:
- msxml3, msxml4, msxml6
- vcrun6, vcrun6sp6. vcrun2005, vcrun2008
The installation of Framemaker 9 works fine until Adobe Air (which is part of
the installation) is installed.
This throws the following error (see line 141 of the attached log):
wine: Unhandled exception 0xc000000d at address 0x49f81e (thread 0009)
It is possible to continue with the installation, but shortly after that the
installation of the Framemaker Linguistics also crashes (see line 144 of the
attached log):
wine: Unhandled exception 0xc000000d at address 0x49f81e (thread 002b)
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http://bugs.winehq.org/show_bug.cgi?id=17776
Summary: Installing on Fat32 partitions seems to be impossible
nowadays
Product: Wine
Version: 1.1.17
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: een_meel_of_geen_meel(a)hotmail.com
recently (for about 20 or so versions), I haven't been able to install programs
on FAT32 partitions anymore. I still use these on quite a few occasions and
dislike having to install them onto my /home partition or whatever.
Installation starts fine, but bugs out with an error about not being permitted
to write there.
games include but are not limited to: anno 1503, civ4, titan quest
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http://bugs.winehq.org/show_bug.cgi?id=32557
Bug #: 32557
Summary: Console key in Skyrim broken on Finnish keyboard
layouts
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turotl(a)gmail.com
Classification: Unclassified
Console key (key to the left of '1', exact symbol varies depending on layout,
'§' on Finnish layouts) doesn't work anymore. Broke between 1.5.5 and 1.5.6,
offending commit is 43984f355a2905e16075a9df3d7fbe463761e853 "winex11: Be more
conservative when matching keys from built-in layout tables."
Still present in latest git, reverting above commit fixes it.
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http://bugs.winehq.org/show_bug.cgi?id=32062
Bug #: 32062
Summary: Guild Wars: Game crashes sometimes on launching
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Sometimes on launching Guild Wars with the command "'/wine/drive_c/Program
Files (x86)/GUILD WARS/Gw.exe'" or even with the -image parameter
"'/wine/drive_c/Program Files (x86)/GUILD WARS/Gw.exe' -image" the game will
crash. I will attach a log of such a crash.
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http://bugs.winehq.org/show_bug.cgi?id=31210
Bug #: 31210
Summary: Any Wine application run from Linux shell in
GnomeTerminal -- corrupts keyboard escape sequence
mapping
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: M8R-f22t2a(a)mailinator.com
Classification: Unclassified
Under Wine-1.4, running any application from the command line in GnomeTerminal
changes the escape sequences generated by the unshifted cursor movement keys;
these are NOT restored correctly when application terminates. For example,
default sequence from Cursor-Up is \e[A (where \e represents ESC). Wine
changes it to \eOA, and leaves it there; a terminal reset is required to
correct. Similarly, Cursor-Down changes from \e[B to \eOB.
This is on LinuxMint-10, after upgrade from Wine-1.2 to Wine-1.4, via synaptic,
from your ubuntu-wine maverick PPA. The problem was not previously apparent in
Wine-1.2, (which originated from, and appears to remain the current offering
from, the LinuxMint-10 repository).
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http://bugs.winehq.org/show_bug.cgi?id=24232
Summary: Arena chess gui : time stamp function not correct
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stuurdekat(a)gmail.com
Created an attachment (id=30506)
--> (http://bugs.winehq.org/attachment.cgi?id=30506)
wine log
Arena seems to function well in Ubuntu under Wine but when connected to ICS the
timeseal function is not working properly. This results in playing too slow
when there is little time remaining or even halting of Arena.
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http://bugs.winehq.org/show_bug.cgi?id=31189
Bug #: 31189
Summary: The Sims turns off after run without error messages.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: odziomek91(a)gmail.com
Classification: Unclassified
Created attachment 40955
--> http://bugs.winehq.org/attachment.cgi?id=40955
Clean log from The Sims (with all expansions)
Let's try fix it again. ;)
Sooo... The Sims turns off after run it without error messages. Before this I
had "Unhandled exception" error, but I fixed it with Internet Explorer 7 and
vcrun6. At now the game starts - I see black screen and The Sims turns off.
I sent 2 log files - first with clean WINEDEBUG section (wineprefix_debug.log)
and second with WINEDEBUG=+tid,+relay,+seh (wineprefix_debug_tid_relay_seh.log)
The Sims runs at Wine 1.4.1. but Sims textures in game are white. I can't
select any action with Sims. I sent log from this (+tid +relay +seh).
Thanks a lot for any suggestions! :)
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http://bugs.winehq.org/show_bug.cgi?id=26358
Summary: Office 2003 installer crashes immediately
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Created an attachment (id=33575)
--> (http://bugs.winehq.org/attachment.cgi?id=33575)
console log
As of wine-1.3.15-76-g76645c5, the Office 2003 installer crashes immediately on
startup. This worked in wine 1.3.1. I will do a regression test shortly.
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http://bugs.winehq.org/show_bug.cgi?id=24716
Summary: Alfa Ebook Manager crashes with Unhandled Exception
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Salz85(a)gmail.com
Created an attachment (id=31224)
--> (http://bugs.winehq.org/attachment.cgi?id=31224)
Application Console output
Upon Installing dotnet 1.1, 2.0 and 3.5 (albeit with some errors) and mdac 2.8
the application crashes with an Unhandled Exception about
"System.IO.FileNotFoundException: Could not load file or assembly
'System.Data.DataSetExtensions, Version=3.5.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089' or one of its dependencies."
The following log is the application console output with no DEBUG variables
enabled. I'm adding the dotnet 3.5 installation log in the eventuality that the
problems are in some way interlinked.
the application demo could be found on http://alfaebooks.com/files/aemdemo.zip
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http://bugs.winehq.org/show_bug.cgi?id=32211
Bug #: 32211
Summary: In Japanese Mono Install with Wine 1.5.17, the word
'Install' doesn't fit on the button
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewsuicune(a)gmail.com
Classification: Unclassified
When installing Mono on MacOSX with Japanese Locale, the katakana for 'Install'
do not fit on the button. There is no effect other than one of being able to
read what the button says (the text seems to be cut off to the right as well)
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http://bugs.winehq.org/show_bug.cgi?id=24836
Summary: Continue to get serious problem error
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lucario289(a)yahoo.com
ive tried installing west point brigde builder, a couple emulators and other
games and a serious problem error appears and will not run the games at all,
wine says its installed correctly
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http://bugs.winehq.org/show_bug.cgi?id=24905
Summary: Audio Tab in Wine config makes the window close
Product: Wine
Version: 1.0.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bou.gui(a)laposte.net
Hi.
When clicking on the Audio Tab in Wine config, the window of configuration
closes.
Best regards
Guillaume
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http://bugs.winehq.org/show_bug.cgi?id=24786
Summary: Wine Crashes when finish encoding.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rodrigomojeda(a)gmail.com
After finish encoding a dvd iso wine sends a splash dialog reporting that the
aplication has some kind of problem an will be close by force.
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http://bugs.winehq.org/show_bug.cgi?id=23971
Summary: Sega Bass Fishing crashes on startup
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.amazon.com/Sega-Bass-Fishing-PC/dp/B000058C
CU/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sega Bass Fishing (released in 2001) installs ok, but crashes on startup.
The log has the lines
fixme:quartz:AVISplitter_thread_reader Thread 0 terminated with hr 80040209!
...
trace:seh:raise_exception code=c0000094 flags=0 addr=0x7e9be60d ip=7e9be60d
tid=002d
and then goes downhill.
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http://bugs.winehq.org/show_bug.cgi?id=31012
Bug #: 31012
Summary: Shikigami no Shiro III cannot load
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewsuicune(a)gmail.com
Classification: Unclassified
Created attachment 40709
--> http://bugs.winehq.org/attachment.cgi?id=40709
Backtrace for Shiki3.exe
The application Shikigami no Shiro III cannot run after installation.
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http://bugs.winehq.org/show_bug.cgi?id=26714
Summary: Teamfortress 2 issues with lighting (tf2)
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelfe(a)gmx.de
Created an attachment (id=34027)
--> (http://bugs.winehq.org/attachment.cgi?id=34027)
I marked the visible lanterns in the screenshot
Hi,
in tf2 there are some lights that are visible through the walls.
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http://bugs.winehq.org/show_bug.cgi?id=24962
Summary: LayOut.exe must close this must be a software's
problem or a wine problem
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otxando(a)gmail.com
Created an attachment (id=31614)
--> (http://bugs.winehq.org/attachment.cgi?id=31614)
error file
When creating a new project after lunching google's layout.exe, a message says
that the programme doesn't unser. Probleme may come from Wine.
see error attachment
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http://bugs.winehq.org/show_bug.cgi?id=25237
Summary: Half Life 2: light visible through walls
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adamklobukowski(a)gmail.com
Created an attachment (id=32037)
--> (http://bugs.winehq.org/attachment.cgi?id=32037)
screenshoot #1
In HalF Life 2 light sources are visible through walls. Screenshot #2 and #3
show the same light from different angles.
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http://bugs.winehq.org/show_bug.cgi?id=31668
Bug #: 31668
Summary: Broken link
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mike(a)mikemurphy.nl
Classification: Unclassified
searched for help on installing directx9
this link:
https://www.google.com/url?q=http://www.winehq.org/status/directx&sa=U&ei=D…
is the top link from search bar on home page
but throws up a 404
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http://bugs.winehq.org/show_bug.cgi?id=24964
Summary: Rose Online refuses to uninstall, reinstalls itself
when using Uninstaller, has trojan
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgokux3(a)gmail.com
I installed Rose Online to help with another bug reported on this site. I have
tried to uninstall it countless times and the uninstaller says that it
uninstalled the software but when I looked in the .wine directory on my
hard-disk, the "Gravity" directory, which contains Rose Online, was still
there. So I manually deleted the Gravity (SHIFT+DEL) directory and then
proceeded to go to the "Uninstall Wine Software" app to remove Rose Online. The
Rose Online install was still in the list, as expected, so I proceeded with the
uninstaller again, which takes a long time to start by the way. After the
uninstall completed, I looked back at the list and Rose Online was still there.
I then went back to the .wine folder and the program had actually reinstalled
itself so I had then deleted the directory the same way again. Before deleting
it however, I scanned my laptop with KlamAV and it told me that there was a
Trojan in the Rose Online directory.
Rose Online STILL will not remove itself from my machine. Help would be
appreciated. Any ideas besides completely removing Wine?
Linux Katormix 2.6.35-23-generic #36-Ubuntu SMP Tue Oct 26 17:03:18 UTC 2010
i686 GNU/Linux
Wine Version: 1.3.6
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http://bugs.winehq.org/show_bug.cgi?id=24727
Summary: Can't compile 1.3.4-git of 12th October 2010 with
Xorg-server 1.9.901
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fdelente(a)mail.cpod.fr
Hello.
When trying to compile wine today, I got this error:
xvidmode.c:60: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before
‘*’ token
xvidmode.c:64: error: ‘XF86VidModeGetAllModeLines’ undeclared here (not in a
function)
xvidmode.c:64: warning: type defaults to ‘int’ in declaration of
‘pXF86VidModeGetAllModeLines’
xvidmode.c:65: error: ‘XF86VidModeGetModeLine’ undeclared here (not in a
function)
It seems xf86vidmodproto has changed since Xorg-server-1.8.2.
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http://bugs.winehq.org/show_bug.cgi?id=17839
Summary: Implement bookmarks in the file dialog
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkyral(a)email.cz
In the file dialog is not possible to store the directory for later (bookmark
it). I'm using it a lot in KDE and miss it in wine.
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http://bugs.winehq.org/show_bug.cgi?id=24402
Summary: winegcc does not properly pass cmdline args, e.g.
-Wb,--as-cmd="as --32"
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: armin.kazmi(a)tu-dortmund.de
When trying to build a simple test.c file with winegcc, winegcc fails to
properly pass over commandline arguments to winebuild.
test.c only contains an emtpy main function. In practise this error was
verified with the vst plugin of lmms.
Test cmdline:
winegcc test.c -o test -m32 -Wb,--as-cmd="as --32",--ld-cmd="ld -melf_i386"
Resulting output:
winebuild: as --32 failed with status 1
winegcc: winebuild failed
Another testcase
Cmdline:
winegcc test.c -o test -m32 -Wb,--as-cmd="as ",--ld-cmd="ld "
Output:
winebuild: as failed with status 1
winegcc: winebuild failed
Running the same first cmdline with the -v option reveals the error:
winegcc test.c -o test -m32 -Wb,--as-cmd="as --32",--ld-cmd="ld -melf_i386" -v
-----
gcc -m32 -fshort-wchar -DWINE_UNICODE_NATIVE -D_REENTRANT -fPIC -DWIN32
-D_WIN32 -D__WIN32 -D__WIN32__ -D__WINNT -D__WINNT__
-D__stdcall=__attribute__((__stdcall__)) -D__cdecl=__attribute__((__cdecl__))
-D_stdcall=__attribute__((__stdcall__)) -D_cdecl=__attribute__((__cdecl__))
-D__fastcall=__attribute__((__fastcall__))
-D_fastcall=__attribute__((__fastcall__)) -D__declspec(x)=__declspec_##x
-D__declspec_align(x)=__attribute__((aligned(x)))
-D__declspec_allocate(x)=__attribute__((section(x)))
-D__declspec_deprecated=__attribute__((deprecated))
-D__declspec_dllimport=__attribute__((dllimport))
-D__declspec_dllexport=__attribute__((dllexport))
-D__declspec_naked=__attribute__((naked))
-D__declspec_noinline=__attribute__((noinline))
-D__declspec_noreturn=__attribute__((noreturn))
-D__declspec_nothrow=__attribute__((nothrow))
-D__declspec_novtable=__attribute__(())
-D__declspec_selectany=__attribute__((weak)) -D__declspec_thread=__thread
-D__int8=char -D__int16=short -D__int32=int -D__int64=long long -D__WINE__ -c
-o test-5hFdhw.o -m32 -v test.c -isystem/usr/include/wine/windows
STRIPPED
/usr/lib/gcc/x86_64-unknown-linux-gnu/4.5.1/cc1 -fpreprocessed
/home/armin/.ccache/tmp/test.tmp.Armin-Lappy.24225.i -quiet -dumpbase
test.tmp.Armin-Lappy.24225.i -m32 -mtune=generic -march=x86-64 -auxbase-strip
/home/armin/.ccache/8/f/e763402f4ba107ebe0a46887176150-5354.o.tmp.Armin-Lappy.24225
-version -fshort-wchar -fPIC -o /tmp/cc1MonbO.s
STRIPPED
winebuild -v -fno-asynchronous-unwind-tables -m32 -D_REENTRANT -fPIC --exe -o
test.exe-mBoapU.spec.o -F test.exe --subsystem console -L/usr/lib/wine
-L/usr/lib -L/usr/lib -L/usr/local/lib -L/lib --as-cmd=as --32 --ld-cmd=ld
-melf_i386 -- test-5hFdhw.o
as --32 --32 -o test.GRCnmk.o test.QLV4hW.s
winebuild: as --32 failed with status 1
winegcc: winebuild failed
------
The error lies in $WINESRC/tools/winegcc/winegcc.c lines 1360 and following.
Winegcc assumes that the command line arguments remain quoted as shown in the
cmdline above, but instead winegcc receives the following as 4th arg
"--as-cmd=as --32" (as verified with a simple program just outputting the
args), so actually the quotes get lost and need to be manually filled in if
winegcc starts a script running winebuild. Franky, I don't know too much of the
process used here.
Attached is a chatlog between me and A. Hentschel.
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http://bugs.winehq.org/show_bug.cgi?id=26853
Summary: CSI: Fatal Conspiracy demo: no splash screen without
native d3dx9
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.gamershell.com/download_65372.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x189f020, 1048704, 0x33cc8c):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
Native d3dx9 works around it. The missing screen shows some csi info, without
it you get a black screen and then it goes straight to the Ubisoft splash
screen.
For Vincent:
warn:wincodecs:ImagingFactory_CreateDecoderFromStream failed to load from a
stream
warn:wincodecs:ImagingFactory_CreateDecoderFromStream first 4 bytes of
stream=44 44 53 20
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
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http://bugs.winehq.org/show_bug.cgi?id=21890
Summary: running vc2005: compiler is out of heap space
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.ghostscript.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
with VC2005 express (installed with winestricks), following the build
instruction for ghostscript ("nmake -f psi/msvc32.mak"), VC2005 aborts after
compiling about 50 files with:
c1 : fatal error C1060: compiler is out of heap space
NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio
8\VC\bin\cl.EXE"' : return code '0x2'
Stop.
typing "nmake -f psi/msvc32.mak" again compiles another file and then again the
same message.
Using VC2008 (win7 sdk) under wine goes a lot further until encounting bug
21394
(which I filed a bit earlier but can be worked around); Obviously vc2005 works
under real windows to build ghostscript, because this is actually what the dev
team uses (VC2008 is not).
So this looks to be a bad interaction between VC2005 and wine.
I ain't going to look much further since building ghostscript with VC2008
works, but I hope somebody looks into the heap problem with building with
VC2005 and maybe it would benefit wine in general.
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http://bugs.winehq.org/show_bug.cgi?id=21774
Summary: Perfect World International: sometimes audio is
missing
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://pwi.perfectworld.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pq(a)iki.fi
Created an attachment (id=26330)
--> (http://bugs.winehq.org/attachment.cgi?id=26330)
debug output when sound fails
Perfect World International client.
The game is started by running the launcher. A window is shown, where the game
checks the client version and updates it if needed. Then click "start", at
which point I always hear the clicking sound just fine. The actual game loads
and presents a dialog of game information. Click "Confirm" and you should hear
another clicking sound. Sometimes I hear nothing, and the whole game will be
completely silent.
It seems fairly random, if I get sound or not. If sound is missing, it is
unlikely that restarting the game fixes it. A reboot seems to have a better
chance to get it working. I am guessing this a race between the patcher and the
game, and disk caches affect it. Dropping disk caches improves the probability
to get sound.
I've attached a debug log of a case where sound is missing: pwi-debug.txt. The
command was:
LC_ALL="C"
WINEDEBUG="+alsa,+dsalsa,+ds,+dsa,+dsound,+sound,+dsound3d,+dswave,+exec,+winmm"
wine 'C:\pelit\pwi\launcher\Launcher.exe' &> pwi-debug.txt
The relevant part seems to be:
ALSA lib pcm_dmix.c:1008:(snd_pcm_dmix_open) unable to open slave
fixme:dsalsa:IDsDriverImpl_Open Failed to open device: Device or resource busy
warn:dsalsa:IDsDriverImpl_Open --> 80004005
warn:dsound:DirectSoundDevice_Initialize DSOUND_ReopenDevice failed: 80004005
When that happens, there will be no sound in the game. Note, that the launcher
(patcher?) always succeeds in playing the click sound just fine. I have no
other audio applications running. I have not used winetricks.
More of my PWI experiences are in AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9923 written by
Pekka Paalanen.
This bug has been present from at least 1.1.34.
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http://bugs.winehq.org/show_bug.cgi?id=26598
Summary: Iconoclasts does not start
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://www.konjak.org/index.php?entry=48
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Iconoclasts does not start and spits out a runtime error message box.
--Terminal output--
fixme:win:EnumDisplayDevicesW ((null),0,0x32d694,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32d63c,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:d3dx:ID3DXLineImpl_SetAntialias (0x1e5818)->(1): stub
fixme:d3dx:D3DXCreateEffectEx (0x131008, 0x107543c, 1112, (nil), (nil), (nil),
0, (nil), 0x9294930, 0x32dab8): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 2 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 0x00000003
fixme:d3dx:skip_dword_unknown 0x00000004
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x4dad001
with d3dx9_36.dll it starts.
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http://bugs.winehq.org/show_bug.cgi?id=18152
Summary: lseek* without effect on file stream
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugtrack(a)roumenpetrov.info
Created an attachment (id=20613)
--> (http://bugs.winehq.org/attachment.cgi?id=20613)
test case
The attached test case output:
--------------------
sizeof l=17
fread res=16, buf=0123456789___000
fflush ret=0 errno=0
lseek off=0 errno=0
fread res=16, buf=0123456789___001
fseek ret=0 errno=0
fread res=16, buf=0123456789___000
--------------------
is program is run under wine.
The second read on same program run on w2k output:
...
fread res=16, buf=0123456789___000
...
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http://bugs.winehq.org/show_bug.cgi?id=15493
Summary: Clamwin doesn't clear status window (dogfood)
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://sourceforge.net/project/downloading.php?groupname
=clamwin&filename=clamwin-0.94-
setup.exe&use_mirror=superb-east
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When running a scan with Clamwin, the current file is displayed that is being
scanned. On Windows, after the file is scanned, it is removed, and the next
file is displayed (usually pretty quickly), along with the percent completed.
On Wine, the list is never cleared, so you get a long list of them.
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http://bugs.winehq.org/show_bug.cgi?id=32872
Bug #: 32872
Summary: Compilation broken if clang is installed, but not used
for compilation.
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iive(a)yahoo.com
Classification: Unclassified
When compiling I got the following error:
--
make[1]: Entering directory
`/dev/shm/fikus/wine-1.5.23/wine-1.5.23_GIT20130201_0618/dlls/avifile.dll16'
../../tools/winegcc/winegcc -B../../tools/winebuild --sysroot=../..
-fasynchronous-unwind-tables -shared ./avifile.dll16.spec -m16
-Wb,--main-module,avifil32.dll -o avifile.dll16.so -lavifil32
../../libs/port/libwine_port.a
avifile.b0xGhP.s:443:2: error: invalid operand for instruction
lretw
^
avifile.b0xGhP.s:580:2: error: invalid operand for instruction
lretw
^
--
I did git-bisect between 1.5.22 and 1.5.23 and got:
--
c14bdaf1ddb7d0e5587f63f1216b61c9ecb7a8c3 is the first bad commit
commit c14bdaf1ddb7d0e5587f63f1216b61c9ecb7a8c3
Author: Charles Davis <cdavis5x(a)gmail.com>
Date: Mon Jan 28 13:42:12 2013 -0700
winebuild: Use Clang to assemble if found.
:040000 040000 6d74670c5b85af40c0294786d2fe62b6cf69e950
ce57d3edff2b26c81e9d4e15be97beead7bbd5a9 M tools
bisect run success
--
Looking at the patch it is clear that if `clang` is found on the system it
would be used unconditionally. Since I have an old version (LLVM-3.0), that I
need for compiling the last stable Mesa3D v9.0 release (it is used for
shaders).
The configure script doesn't check for clang support or version. There are no
conditional option that would force gnu `as`, nor there is any code that would
prefer `as` when `gcc` is used.
FYI. I'm on Slackware 14. GCC-4.7.2 (latest release atm).
LLVM-3.0 fails.
LLVM-3.2 seems to work fine.
I expect the bug to be fixed by checking for minimum clang version.
If that is not feasible then there must be an configure option to select the
toolchain and it should be documented in `configure -help`.
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http://bugs.winehq.org/show_bug.cgi?id=33227
Bug #: 33227
Summary: Icebreakers demo: launcher doesn't appear correctly
Product: Wine
Version: 1.5.24
Platform: x86
URL: http://www.gamershell.com/download_73664.shtml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: trivial
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: ca5746ad1a99fde06a7309cc47031cc898c6ee69
Created attachment 43951
--> http://bugs.winehq.org/attachment.cgi?id=43951
screenshot (comparison)
This is the game from bug #26784. The launcher for the game doesn't appear
correctly as certain parts of the launcher are filled with black rectangles. If
you grab and move the window across the screen, as soon as it reaches the edges
of the screen, the whole window turns black.
Terminal output isn't too long:
>fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x13d1e4,0x13d8a8): stub
Looks like a regression from Wine 1.5.24:
ca5746ad1a99fde06a7309cc47031cc898c6ee69 is the first bad commit
commit ca5746ad1a99fde06a7309cc47031cc898c6ee69
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Feb 11 15:41:20 2013 +0100
server: Also exclude the top-level client rectangle for windows that have a
pixel format.
:040000 040000 1992950d2d3012bdf7f8a288d646382f633b9acf
84423e0808057f858a37f296cccaddeb1c02da89 M dlls
:040000 040000 b667ebdf2334962c0a91955647076f97177c86ed
c2e998bac84ef9fdc4b6d7bbbc58412e92d19230 M server
Steps to reproduce the problem with the demo:
1. after installation start the application with ../System/icelauncher.exe
Fedora 18
X.Org X Server 1.13.3
XFCE 4.10
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http://bugs.winehq.org/show_bug.cgi?id=25176
Summary: CSI: Fatal Conspiracy Demo crashes on startup
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Downloaded from http://www.gamershell.com/download_65372.shtml
Installed ok, but crashes on startup with
Unhandled exception: page fault on write access to 0x0000003c in 32-bit code
(0x00ecef1d).
Backtrace:
=>0 0x00ecef1d in fmodex (+0x8ef1d) (0x0032f7ec)
1 0x00ecefc9 in fmodex (+0x8efc8) (0x0032f808)
2 0x00e645ee in fmodex (+0x245ed) (0x0032f818)
3 0x004c9a0d in csi6demo (+0xc9a0c) (0x016c8d98)
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http://bugs.winehq.org/show_bug.cgi?id=30681
Bug #: 30681
Summary: Microsoft SQL Server Management Studio Express 2008
installer fails
Product: Wine
Version: 1.5.4
Platform: x86
URL: http://www.microsoft.com/en-us/download/details.aspx?i
d=7593
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 40173
--> http://bugs.winehq.org/attachment.cgi?id=40173
log of SQLManagementStudio_x86_ENU.exe - steps as described.
Installation fails with message:
SQL Server Setup has encountered the following error:
Method not found: 'Void
System.Xml.Xsl.Xslt.Compiler..ctor(System.Xml.Xsl.XsltSettings, Boolean,
System.String)'..
Prerequisites:
a version of winetricks that supports dotnet35sp1 is required (currently only
svn)
winetricks dotnet35sp1 mspatcha
To reproduce:
wine SQLManagementStudio_x86_ENU.exe
go to Installation, then New SQL Server stand-alone installation. After a while
the above message is displayed and the installation is interrupted.
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http://bugs.winehq.org/show_bug.cgi?id=32661
Bug #: 32661
Summary: Word 2003: formulas are invisible
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
This is a regression:
91a3e5fc10b7fb0faae5498ae8bfb0d83478514b is the first bad commit
commit 91a3e5fc10b7fb0faae5498ae8bfb0d83478514b
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Wed Oct 31 15:37:16 2012 -0500
gdiplus: Reimplement GdipCreateMetafileFromEmf without using IPicture.
:040000 040000 9b3675c9925ba8671662736b067888c6fb9f4703
a7e1e6831b78d729d39deb3295bee9706309e5f7 M dlls
You can use this test doc file to reproduce:
http://bugs.winehq.org/attachment.cgi?id=36810
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http://bugs.winehq.org/show_bug.cgi?id=23896
Summary: SQLyog ignores checkboxes.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)scotthinton.com
When using SQLyog, checkboxes do not work correctly. For instance, when
exporting data as a sql dump, the user is presented with a checkbox list of all
tables/views/procedures/etc. It makes no difference whether you select 1,10 or
all. All tables are exported.
This problem is the same for any action that uses checkboxes in this program.
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http://bugs.winehq.org/show_bug.cgi?id=24935
Summary: Capella 7: Virtual keyboard not shown correctly
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anhaupt(a)gmx.ch
The virtual keyboard of capella 7 is not shown correctly: Only parts of the
content are shown, which makes it unuseable.
With a previous version of capella (capella 2004) the virtual keyboard works
correctly.
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http://bugs.winehq.org/show_bug.cgi?id=17588
Summary: Strong Bad's Cool Game only shows black screen
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VincentBeers(a)gmail.com
I haven't played the game Strong Bad's Cool Game for Attractive People in a few
months, but last time I tried playing it the game worked (after getting a
native d3dx9_36.dll). Since then this specific DLL has been implemented into
Wine itself, apparently.
In 1.1.16 I tried rerunning the game and now two new problems (regressions)
appeared (I'm making two bug entries).
The first problem is this: when running the game, NO graphics show, I only see
a completely black screen. Wine continuously prints out messages like this in
the terminal:
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElements @ drawprim.c / 276
To prove that the game DOES actually run: I'm hearing sound and music.
I use an integrated Intel chipset (Eee PC) and run XUbuntu Intrepid.
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http://bugs.winehq.org/show_bug.cgi?id=12174
Summary: Medieval II: Total War crashes on run
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=11566)
--> (http://bugs.winehq.org/attachment.cgi?id=11566)
Log of console output before installing d3dx9_36.dll
When trying to run Medieval 2: Total War, the screen goes black, I get a
garbled cursor for a split-second, and then a message:
"Medieval 2: Total War has encountered an unspecified error and will now
close".
When I first ran this, I got a load of stuff on the command-line which amongst
other things complained about a lack of d3dx9_36.dll. After adding this into
the system32/ directory, I get similar set of complaints on the command-line
(minus a complaint about d3dx9_36.dll), but the game still comes up with the
same error. This game has worked *relatively* recently on Wine (I'm thinking
maybe 0.9.51 or earlier) but I'm uncertain when.
Attached are the logs for both pre-d3dx9_36.dll installation (medieval-1), and
after (medieval-2).
Many thanks!
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http://bugs.winehq.org/show_bug.cgi?id=26606
Summary: No sound or music is played in Iconoclasts
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://www.konjak.org/index.php?entry=48
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
After getting past bug #26598 there is no sound or music but with xaudio2_2.dll
it plays.
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http://bugs.winehq.org/show_bug.cgi?id=23981
Summary: Sudden Strike 2 crashes when exiting main menu
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devurandom(a)gmx.net
Created an attachment (id=30113)
--> (http://bugs.winehq.org/attachment.cgi?id=30113)
Console log
I started Sudden Strike 2 v2.2 and then exited it again, which resulted in a
crash.
Hardware:
AMD Athlon 64 X2
GeForce 7900 GS
Software:
nvidia-drivers-195.36.31
Sudden Strike 2 v2.2
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http://bugs.winehq.org/show_bug.cgi?id=16721
Summary: Magic the Gathering hangs often during duel at 100% CPU
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=15046
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
While playing duels in Magic the Gathering (Microprose) with all expansion
packs and manalink 2.0, the duel often hangs at 100% CPU and needs to be
killed.
This happens so often that the gauntlet is not playable at all.
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http://bugs.winehq.org/show_bug.cgi?id=12650
Summary: Flash 8: Fonts rendering very slow and no input buffer
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: buzzilo(a)gmail.com
When trying to insert text with many symbols it round turn into hurt cause i
have to wait ~3 sec after input every symbol. Another problem when i typing a
alot of symbols then appear only first. It seems to be there is no input buffer
like in windoze.
In windoze this is also resource eager (100% busy at the same situation), but
more comfortable and responsible.
To solve this we need to use device fonts for static text or turn on outline
preview mode.
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http://bugs.winehq.org/show_bug.cgi?id=32873
Bug #: 32873
Summary: Wine unable to install
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d3553(a)hotmail.com
Classification: Unclassified
Wine is unfortunately almost impossible to use.
I first installed wine 1.2.2 from the repository. Then tried to use it to
install MSOffice2003. Didn't work.
Then I uninstalled that wine version and tried installing a newer one.
Impossible. there is a link on your site to wine 1.4. When using the link to
install wine, I get a cryptic message that it is "virtual".
When using the link to 1.5, I get a message that it is not found.
I've now tried to locate it somewhere else on your site. Lot's of referrals,
nothing useful; going in circles or to dead ends.
2 things would improve things a lot:
1: clearly state what version(s) can be used.
2: make those versions available and installable.
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http://bugs.winehq.org/show_bug.cgi?id=20591
Summary: FIFA 08: crashes when starting a match
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://largedownloads.ea.com/pub/demos/Fifa/08/FIFA08_
PC_Demo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b.brachaczek(a)gmail.com
CC: stefandoesinger(a)gmx.at
FIFA 08 (also demo version, link in URL) crashes when starting a match (you see
some frames, and when the game is going to show players, it crashes) in Wine
1.1.31 and later (also in current git). This was introduced in this commit:
wined3d: Don't reserve clipping constants needlessly.
author Stefan Dösinger <stefan(a)codeweavers.com>
Tue, 6 Oct 2009 18:59:44 +0000 (20:59 +0200)
commit 8a68f418dbea0967003818e5bbac10e5ffc22512
I added the following code right before the new if..else clause in
dlls/wined3d/arb_program_shader.c in current git:
FIXME("clip_limit: gl_info->limits.clipplanes = %u\n",
gl_info->limits.clipplanes);
FIXME("clip_limit: ctx->target_version = %u (ARB = %d)\n", ctx->target_version,
ARB);
FIXME("clip_limit: use_nv_clip(gl_info) = %d, ctx->target_version >= NV2 =
%d\n", use_nv_clip(gl_info), ctx->target_version >= NV2);
unsigned int __mask = ctx->cur_vs_args->boolclip.clipplane_mask;
FIXME("clip_limit: mask = %u\n", __mask);
FIXME("clip_limit: count_bits(mask) = %u\n", count_bits(__mask));
And got those messages right before the crash:
fixme:d3d_shader:shader_generate_arb_declarations clip_limit:
gl_info->limits.clipplanes = 6
fixme:d3d_shader:shader_generate_arb_declarations clip_limit:
ctx->target_version = 0 (ARB = 0)
fixme:d3d_shader:shader_generate_arb_declarations clip_limit:
use_nv_clip(gl_info) = 0, ctx->target_version >= NV2 = 0
fixme:d3d_shader:shader_generate_arb_declarations clip_limit: mask = 0
fixme:d3d_shader:shader_generate_arb_declarations clip_limit: count_bits(mask)
= 0
And by the way I've also tried adding the following code in place of this
if..else clause in the current git:
clip_limit = gl_info->limits.clipplanes;
if(ctx->target_version == ARB) clip_limit = min(clip_limit, 4);
And FIFA doesn't crash then, but I guess it's not the proper way to fix the
problem.
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http://bugs.winehq.org/show_bug.cgi?id=32535
Bug #: 32535
Summary: Microsoft SQL Server Management Studio Express 2008
installer fails due to unimplemented function
msi.dll.MsiQueryFeatureStateExW
Product: Wine
Version: 1.5.20
Platform: x86
URL: http://www.microsoft.com/en-us/download/details.aspx?i
d=7593
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Title says it all; to reproduce:
winetricks dotnet35sp1
Work around bug 30681: extract System.Data.SqlXml.dll from dotnet20sp2
installer, overwrite the existing ones in Microsoft.NET/Framework/v2.0.50727
and assembly/GAC_MSIL
Work around bug 15804: apply patches from the bug report, recompile wine
Run installer, select Installation, select New SQL Server stand-alone(...),
keep pressing Next until you see the error.
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http://bugs.winehq.org/show_bug.cgi?id=15424
Summary: Magic: The Gathering fails to start - 'Exception frame
is not in stack limits'
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=16290)
--> (http://bugs.winehq.org/attachment.cgi?id=16290)
warn+all log
The +warn=all log is attached
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http://bugs.winehq.org/show_bug.cgi?id=24719
Summary: [Regression] Tray icon stopped working
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denisgolovan(a)yandex.ru
Hi
Recently (within last 2 months) something changed in tray icon functionality.
I am testing latest git version under kde3.
Linux distribution is Gentoo. Ebuild used is the standard portage wine-9999.
The problem shows like empty (invisible) application icon in tray.
Mouse cursor does change to "standard" Windows pointer when I put "X Window"
cursor to tray.
But no mouse clicks (both left and right) are handled by application.
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http://bugs.winehq.org/show_bug.cgi?id=16929
Summary: Shogun Total War (demo and warlord ed.): mouse left-
click problem
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.gamershell.com/download_4385.shtml
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daol_p(a)gmx.de
In battle mode, "clicking on terrain" does not work, i.e. left-clicks work for
menus (grouping, formation etc) as well as attacking (left-clicking on enemy
troops), but left-clicks do not work when it comes to giving directions and
rearranging armies (making the game unplayable).
This may or may not be related to Bug 10708 (animated mouse cursors), since in
the demo the icon of the cursor sometimes gets "stuck" with the army symbol
(which may be an animation issue). However this icon issue is not present in
the full game, yet the bug is.
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http://bugs.winehq.org/show_bug.cgi?id=23632
Summary: Starcraft II quits
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: armageddon_96(a)mail.ru
Starcraft II sometimes quits without crash window on map loading.
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http://bugs.winehq.org/show_bug.cgi?id=31126
Bug #: 31126
Summary: Multicore machines should be configured for the Wine
testbot
Product: WineHQ.org
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
Multicore machines should be configured for the Wine testbot.
I suggest one multicore VM for every Windows version since Win XP.
MfG
Detlef
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http://bugs.winehq.org/show_bug.cgi?id=33394
Bug #: 33394
Summary: tokoku12345 is a SPAMMER
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
Please, delete all his comments.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=7133#Comment-8…
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http://bugs.winehq.org/show_bug.cgi?id=30335
Bug #: 30335
Summary: PAF5 help viewer (Gecko) print produces blank page(s).
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmriches(a)ieee.org
Classification: Unclassified
Symptom is a regression between 1.4 and 1.5.0. Application is downloadable,
AppDB page here: http://appdb.winehq.org/appview.php?iVersionId=1706
To install application, check the box to install the "International Unicode
Font". You can uncheck the 'View Getting Started Document Now' box to avoid an
error dialog that the installer can't find WORDPAD.
To run the application, the first time or two, click on 'New' to create a new
file, give the new file any name you wish, and then click on 'cancel' on the
next two dialogs. Once past creating a new file, click on the yellow question
mark in the menu bar on the top. When the help viewer window comes up, click
on 'Print'. Click on the 'Print' or 'Go' button when the print confirmation
dialog comes up.
With 1.4, I get a page that shows the help content. With 1.5.0 and 1.5.1, I
get a blank sheet of paper. I did a git bisect run. I had to skip a few
commits due to "Application has encountered ... needs to close." Here is the
final bisect results:
There are only 'skip'ped commits left to test.
The first bad commit could be any of:
41fb856961449fdb303ec9c1ffa7d6073ff86254
1726427113b141535c2bb9e93879e409b7d00c37
84ed86c4311dcf00b839ccef2b3a613a2b7ecc5c
23c6fddea3251a870e5bdfc2af174f39a3b00493
We cannot bisect more!
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