http://bugs.winehq.org/show_bug.cgi?id=33091
Bug #: 33091
Summary: High Latency when playing through wine!
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marios3000(a)gmail.com
Classification: Unclassified
I tried playing an online game (League of Legends) through wine but the latency
spikes to very high and then goes to normal again and then spikes to very high
and this goes on forever. It makes the game unplayable and I tested to see when
playing from a windows pc the game plays with normal ping, no spikes, so no ISP
or router problem. I used play on Linux to install the game. Any help is
appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=26307
Summary: Jaangle Media PLayer doesn't start/work
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.jaangle.com/downloading?block
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=33533)
--> (http://bugs.winehq.org/attachment.cgi?id=33533)
Startup error
$ ./jaangle.exe
fixme:keyboard:UnregisterHotKey ((nil),101): stub
fixme:keyboard:RegisterHotKey ((nil),176,0x00000000,B0): stub
err:ole:CoGetClassObject class {00000602-0000-0010-8000-00aa006d2ea4} not
registered
err:ole:CoGetClassObject class {00000602-0000-0010-8000-00aa006d2ea4} not
registered
err:ole:create_server class {00000602-0000-0010-8000-00aa006d2ea4} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {00000602-0000-0010-8000-00aa006d2ea4}
could be created for context 0x17
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http://bugs.winehq.org/show_bug.cgi?id=9789
Summary: Unable to run XCOM in Wine
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: magsymp(a)yahoo.com
Hello,
I am running the most recent version of Wine on Ubuntu Feisty Fawn with all the
most recent updates. (I've even tried fresh install of Wine and Ubuntu)
My problem is that I am unable to get X Com UFO Defence to work with Wine. The
game will launch but the keyboard does NOT work. I've have extensive
troubleshooting but I can't get the keyboard to work. I have even had someone
else try to get it working (someone with alot of experience with Wine) and they
said that they were not able to get the keyboard working either (different PC
and all).
I have tried setting up a launcher script and had no success... same issue.
I've tried virtual KBs and those don't work either. I've even tried a KB which
should push input to all sessions but even that does NOT work.
I have tried to run the game in terminal, in seperate window, but the KB will
NOT work... or the game won't launch.
I've tried 3 different install packages for the game and still no success.
Other games work, and the keyboard works in them with no problems.
Game is now abondonware and is available at
http://www.abandonia.com/games/38/UF...emyUnknown.htm
or
http://www.the-underdogs.info/downlo...ld.zip&id=4966
Any investigation or input would be appreciated.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=29868
Bug #: 29868
Summary: Battlefield 2 can't change controls
Product: Wine
Version: 1.4-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: doomrevx(a)gmail.com
Classification: Unclassified
In Battlefield 2 v1.5 I can't change controls. When I try to change control it
waiting for new keyboard key, but when I press some key it ignored.
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http://bugs.winehq.org/show_bug.cgi?id=32808
Bug #: 32808
Summary: installer of PPTV: needs unimplemented
atl100.dll.AtlComModuleRegisterClassObjects
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 43330
--> http://bugs.winehq.org/attachment.cgi?id=43330
The Log
reproduce follow this:
0. download it ;
1. 'winetricks -q mfc42 jscript quartz' get workarounds for: Bug 32498 and Bug
32499
2. 'wine pptvsetup_3.2.1.0076.exe'
--- snip ---
wine: Call from 0x7b83b452 to unimplemented function
atl100.dll.AtlComModuleRegisterClassObjects, aborting
--- snip ---
- Ubuntu 12.10 32bit
- wine-1.5.22-124-gb233d20
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http://bugs.winehq.org/show_bug.cgi?id=32807
Bug #: 32807
Summary: installer of PPTV: needs unimplemented
atl100.dll.AtlGetPerUserRegistration
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 43329
--> http://bugs.winehq.org/attachment.cgi?id=43329
The Log
reproduce follow this:
0. download it ;
1. 'winetricks -q mfc42 jscript quartz' get workarounds for: Bug 32498 and Bug
32499
2. 'wine pptvsetup_3.2.1.0076.exe'
--- snip ---
wine: Call from 0x7b83b452 to unimplemented function
atl100.dll.AtlGetPerUserRegistration, aborting
--- snip ---
- Ubuntu 12.10 32bit
- wine-1.5.22-124-gb233d20
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http://bugs.winehq.org/show_bug.cgi?id=32513
Bug #: 32513
Summary: PPTV needs unimplemented
atl100.dll.AtlGetObjectSourceInterface
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 42891
--> http://bugs.winehq.org/attachment.cgi?id=42891
The Log
reproduce follow this:
0. download it ;
1. 'winetricks -q mfc42 jscript quartz' get workarounds for: Bug 32498 and Bug
32499
2. 'wine pptvsetup_3.2.1.0076.exe'
3. cd to the path where you installed it and '~/.wine/drive_c/Program
Files/PPLive/PPTV$ wine PPLive.exe' to run it
--- snip ---
wine: Unimplemented function atl100.dll.AtlGetObjectSourceInterface called at
address 0x7b83b452 (thread 0035), starting debugger...
--- snip ---
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http://bugs.winehq.org/show_bug.cgi?id=32499
Bug #: 32499
Summary: installer of PPTV crashes
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 42875
--> http://bugs.winehq.org/attachment.cgi?id=42875
The Log
This a follow up of Bug 32433 .
You can reproduce it follow:
0. download it
md5sum pptvsetup_3.2.1.0076.exe
0798f55492a75b9461cacd48f038f562 pptvsetup_3.2.1.0076.exe
1. 'winetricks -q mfc42 jscript' to get workarounds for: Bug 32498 .
2. 'wine pptvsetup_3.2.1.0076.exe' to begin installation and it will crashes
when the installation nearly complete.
my test enviroment:
- Ubuntu 12.10 32bit
- wine-1.5.19-244-gf28324a
- pptvsetup_3.2.1.0076
--- snip ---
wine: Unhandled page fault on execute access to 0x00000000 at address (nil)
(thread 0053), starting debugger...
Unhandled exception: page fault on execute access to 0x00000000 in 32-bit code
(0x00000000).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:00000000 ESP:0074de08 EBP:0074de9c EFLAGS:00010206( R- -- I - -P- )
EAX:7c7eea40 EBX:00147d28 ECX:0074de3c EDX:00000000
ESI:0013f030 EDI:00000000
Stack dump:
0x0074de08: 00b1e56f 0013f030 0074de3c 4c775e39
0x0074de18: 00147d54 00e54c00 0074def4 00d25855
0x0074de28: 00000001 00001000 0007fffe 00000001
0x0074de38: 0074ded8 00000000 00e54c00 00d2589b
0x0074de48: 00000180 00000010 00000000 00e57680
0x0074de58: 00000010 0074de78 00147d28 00b2f135
Backtrace:
=>0 0x00000000 (0x0074de9c)
1 0x00b1eabe in avcvideodec.ax (+0xeabd) (0x0074def4)
0x00000000: -- no code accessible --
--- snip ---
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http://bugs.winehq.org/show_bug.cgi?id=32110
Bug #: 32110
Summary: messenger is not letting me send messages
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yuriotaku69(a)yahoo.com
Classification: Unclassified
Created attachment 42343
--> http://bugs.winehq.org/attachment.cgi?id=42343
yahoo_messenger
Messenger not working properly
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http://bugs.winehq.org/show_bug.cgi?id=31907
Bug #: 31907
Summary: This is a bug from a yahoo messenger i am using
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rick1920_ph(a)yahoo.com
Classification: Unclassified
This what it says when i click the instant message or when i want to send a
message. i am using lubuntu 12.04 and win 1.5. if anyone can help me... thanks
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http://bugs.winehq.org/show_bug.cgi?id=22561
Summary: City Of Villains Freezes on Load screen
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megadragon(a)comcast.net
I was able to play reasonably until the last city of villains update.
Now I freeze on the load screen and no error log is generated.
Using Wine 1.1.43
Nvidia Gforce 9600 GSO
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http://bugs.winehq.org/show_bug.cgi?id=17271
Summary: Excel 2003 help does not seem to work, unable to
connect?
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mk144210(a)bcm.edu
Created an attachment (id=19270)
--> (http://bugs.winehq.org/attachment.cgi?id=19270)
gray office help window. Does not load.
I am going to attach screenshots. Topics seem to be listed, but when viewing a
topic just a blank gray window and the topic window says "Unable to connect to
Microsoft office online".
Misha
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http://bugs.winehq.org/show_bug.cgi?id=27558
Summary: EA Origin: application starts in Polish instead of
English
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.origin.com/about?easid=Origin-Origin_Web_HP
Rnav_Download
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=35227)
--> (http://bugs.winehq.org/attachment.cgi?id=35227)
terminal output
Very strange, this application is the new version of EA's download manager.
Installing works under Wine (in English), but start it up, and it's in Polish
(I think, some Eastern European language)..
Works correctly under my Windows 7 VM. Win7 version for wine makes no
difference.
Perhaps it's querying for locale in a strange way and defaulting to Polish if
not available (perhaps that was the developers' language)?
Terminal output attached.
2b72c73eddda31c1873d4894736a552980ed48c5 OriginSetup.exe
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http://bugs.winehq.org/show_bug.cgi?id=32297
Bug #: 32297
Summary: dwChannelMask, nAvgBytesPerSec and nBlockAlign handled
incorrectly by mmdevapi drivers in IsFormatSupported.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.b.lankhorst(a)gmail.com
Classification: Unclassified
Created attachment 42628
--> http://bugs.winehq.org/attachment.cgi?id=42628
mmdevapi render test patch, passes on a win7 machine
Each driver currently handles IsFormatSupported in an inconsistent manner, so I
did some tests against win7 to see what happens.
Attached testcase is the result, and currently fails on all drivers.
nAvgBytesPerSec and nAvgBytesPerSec seem to be ignored for WAVE_FORMAT_PCM,
as I sort of expected, and gets an E_INVALIDARG for WAVE_FORMAT_EXTENSIBLE.
dwChannelMask seems to be ignored for shared mode, and strictly validated on
exclusive mode.
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http://bugs.winehq.org/show_bug.cgi?id=30261
Bug #: 30261
Summary: Imperial Glory - Creating multi-player game causes
crash
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Classification: Unclassified
Created attachment 39534
--> http://bugs.winehq.org/attachment.cgi?id=39534
Console output of crash
When launching a multiplayer game on either LAN or internet. The game crashes.
I'll attach console output.
Also, +all causes game not to load but will gladly retest with any request
debug channels.
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http://bugs.winehq.org/show_bug.cgi?id=30344
Bug #: 30344
Summary: Windows 8 consumer preview setup crashes due to
unimplemented function msi.dll.MsiEnumClientsExW
Product: Wine
Version: 1.5.1
Platform: x86-64
URL: http://windows.microsoft.com/en-US/windows-8/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Windows 8 Consumer Preview Setup (which doesn't install Windows directly, but
downloads the installation files and can create an ISO/DVD from them) aborts
after a program called wicainventory.exe crashes while checking for
compatibility issues. The terminal shows:
wine: Call from 0x7b83bec2 to unimplemented function msi.dll.MsiEnumClientsExW,
aborting
wine: Unimplemented function msi.dll.MsiEnumClientsExW called at address
0x7b83bec2 (thread 000d), starting debugger...
Prerequisite: winetricks vcrun6
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http://bugs.winehq.org/show_bug.cgi?id=24331
Summary: [NI Circuit Design Suite] fails to install, keeps
repeating "fixme:volume:GetVolumePathNameW (....),
stub!"
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=11033
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
When installing NI Circuit Design Suite it fails to install, and keeps
repeating "fixme:volume:GetVolumePathNameW (....), stub!" in the terminal
output. (see attached)
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http://bugs.winehq.org/show_bug.cgi?id=30432
Bug #: 30432
Summary: UpdateResource doesn't update PE checksum neither
Resource Table virtual address
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kervala(a)gmail.com
Classification: Unclassified
Hi,
I'm implementing a mt.exe clone which only can add a manifest to an EXE or DLL
file.
When I call BeginUpdateResource, UpdateResource and EndUpdateResource under
Windows to add a .manifest to a .exe the modified .exe has a valid checksum and
its Resource Table virtual address in PE header is defined.
Later if I call LoadLibrary and FindResourceEx with the resulting, it returns a
correct pointer on the manifest resource.
But if I call the same functions under Linux with WINE, the manifest seems to
be added to the EXE but the EXE checksum is set to 0 and Resource Table virtual
address too, so if I check the Manifest with FindResourceEx it returns NULL
because it can't find it.
I have some .exe with and without manifest and the corresponding .manifest if
you're interested to compare PE header.
I also have a test case to check if manifest is found.
Please could you fix that ?
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=32524
Bug #: 32524
Summary: mmdevdrv assertion failure on FarCry3 loading screen
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kug3lblitz(a)gmail.com
Classification: Unclassified
When playing FarCry 3, my wine crashes with the following assertion failure:
xe: mmdevdrv.c:534: pulse_wr_callback: Assertion `oldpad >= This->pad' failed.
wine: Assertion failed at address 0xf7753425 (thread 0039), starting
debugger...
So far, this has happened every time at the same loading screen (3/3) but not
on other loading screens. The loading screen in question is the first one in
the middle of the mission to pirate cove.
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http://bugs.winehq.org/show_bug.cgi?id=18357
Summary: MyHeritage Family tree builder crashes in the begining
of the installtion (NSIS installer)
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.myheritage.com/family-tree-builder
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kohen.d(a)gmail.com
Created an attachment (id=20913)
--> (http://bugs.winehq.org/attachment.cgi?id=20913)
Terminal output
The splash screen appears, but afterwards the installation crashes with an X
related error (X_ChangeProperty).
Tested on Ubuntu Jaunty AMD64.
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http://bugs.winehq.org/show_bug.cgi?id=30016
Bug #: 30016
Summary: OleSavePictureFile not implemented - iWin Games
Manager installer crashes
Product: Wine
Version: 1.4-rc5
Platform: x86
URL: http://www.iwin.com/
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 39083
--> http://bugs.winehq.org/attachment.cgi?id=39083
backtrace
The installer for iWin Games Manager crashes right after starting.
>wine: Call from 0x7b839342 to unimplemented function oleaut32.dll.OleSavePictureFile, aborting
For some reason the crash is not fatal when using Wine versions>1.3.37: after
closing the error reporting dialog, the installer resumes the installation.
With previous Wine versions the installer hangs after the crash.
Can be reproduced by downloading and installing the trial version of any game
from iWin.
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http://bugs.winehq.org/show_bug.cgi?id=11117
Summary: youtubedownloader hits "unimplemented
shdocvw.DoFileDownload"
Product: Wine
Version: CVS/GIT
Platform: PC
URL: ftp://ftp1.volftp.tiscali.it/pub/pc/windows/win98/utilit
y/graphic/video/youtubedownloader.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Guess the title says it all. The application is pretty useless because of this
:(
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http://bugs.winehq.org/show_bug.cgi?id=32943
Bug #: 32943
Summary: GOG.com Uru Complete Chronicles
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b.ortmayr(a)gmx.at
Classification: Unclassified
Hi at all
I´m a noob with wine but i have a problem with Uru!
When i start the game everything is normal - the two intro videos from ubisoft
and cyanworld plays and than the game chrashes with this message:
Exception type: Access violation
Call stack (14 levels):
0x7BC4C6BE
0x7BC7185E
0x7BC71ADD
0x7BC71880
0x7B85EA2B
0x7B85B4FC
0x00869D54
0x00484338
0x004753F3
0x0050FA53
0x00854191
0x00994750
0x0099471A
Can anyone help me please
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http://bugs.winehq.org/show_bug.cgi?id=29289
Bug #: 29289
Summary: Sharepod crash
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ic_einstein(a)yahoo.co.uk
Classification: Unclassified
Created attachment 37884
--> http://bugs.winehq.org/attachment.cgi?id=37884
everything the terminal has to show
Sharepod just crashes on opening it.
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http://bugs.winehq.org/show_bug.cgi?id=16373
Summary: Adobe Reader 8.1 can't open "Beyond Adobe Reader"
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=8988
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=17687)
--> (http://bugs.winehq.org/attachment.cgi?id=17687)
+mshtml,-msimtf
Install Adobe, try to open "Beyond Adobe Reader". Fails to open. Looks like
embedded html, as winebrowser isn't involved.
+mshtml,-msimtf attached
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http://bugs.winehq.org/show_bug.cgi?id=14448
Summary: Spectaculator: menu icons do not show properly when not
fullscreen
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.spectaculator.com/downloads/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
Spectaculator is a Sinclair ZX-Spectrum emulator. When running it
non-fullscreen, menu icon widgets are only shown when getting the pointer over
them, and then they flicker.
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http://bugs.winehq.org/show_bug.cgi?id=21327
Summary: Weird behaviour with Alt+Tab and wine fullscreen
applications
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krause(a)informatik.uni-halle.de
i have witnessed this for quite a while now, and i'm not sure if it's a bug in
wine or in kwin, or somewhere completely different.
the symptoms are:
when i start a game in wine in fullscreen mode, i can alt-tab out of it, but
only if the window i alt-tab to is not maximised. as soon as i switch to a
maximised window, or the whole screen is covered with non-maximised windows,
the full screen game jumps to front display-wise, if i click with the mouse,
the clicks go to the windows (that i don't see anymore)
it has been like this for several wine and kde versions, but not since the very
beginning. i could not isolate when it started behaving this way.
KDE version is 4.3.4
wine version is 1.1.35
Graphics card is a Radeon 9700Pro, with fglrx driver 9.3 (last one that
supports the card)
i have also reported this in the KDE bugzilla here:
https://bugs.kde.org/show_bug.cgi?id=222210
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http://bugs.winehq.org/show_bug.cgi?id=24384
Summary: Program Error - My Heritage Family Tree Builder
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: physicsmichael(a)yahoo.com
My Heritage Family Tree Builder is a free program which can be downloaded from
this link : http://www.myheritage.com/family-tree-builder . I have used it for
a long time on windows and recently tried to install and use it on Ubuntu. The
installation process went smoothly and completed just fine. But after starting
to run the program a window pops up and states :
Program Error
The program MyHeritage.exe has encountered a serious problem and needs to
close. We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine. You
may want to check http://appdb.winehq.org for tips about running this
application.
If this problem is not present under Windows and has not been reported yet, you
can report it at http://bugs.winehq.org.
If more information is required please provide me with instructions to retreive
it, as I am new to UNIX (plus I'm using Ubuntu, so I don't often use the
terminal). Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=28142
Summary: GODS-Lands of Infinity: NPCs have multiple shadows
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://www.fileplanet.com/156544/150000/fileinfo/GODS:
-Lands-of-Infinity-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=36056)
--> (http://bugs.winehq.org/attachment.cgi?id=36056)
terminal output
Each NPC casts multiple shadows in GODS: Lands of Infinity. (6-8 shadows appear
in the vicinity of each NPC).
I can reproduce the problem with Wine-1.0.1, 1.2.3, too.
Changing texture/shadow quality in the launcher has no effect.
Disabling GLSL/shaders also doesn't help.
Notes when testing the problem in the demo:
1) You can rotate the camera by pressing and holding the right mouse button.
You can move your character using the standard WSAD method.
2) If you get too bright display after the game was started, you need to type
'xgamma -gamma 1.0' in another terminal after the game was launched. This
restores the brightness of the screen.
Fedora 15 x86
Gnome 3
Nvidia GeForce 250 / driver 280.13
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http://bugs.winehq.org/show_bug.cgi?id=30050
Bug #: 30050
Summary: Supreme Commander 2 mouse pointer not visible
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reza12127(a)yahoo.com
Classification: Unclassified
when i was moving the mouse, elements on the screen responsed to it but mouse
pointer was not visible
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http://bugs.winehq.org/show_bug.cgi?id=24162
Summary: Youtube downloader fails to download videos
Product: Wine
Version: 1.3.1
Platform: x86-64
URL: http://download.cnet.com/YouTube-Downloader/3000-2071_
4-10647340.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=30407)
--> (http://bugs.winehq.org/attachment.cgi?id=30407)
Log
When attempting to download a video with Youtube Downloader, the download fails
and a window displays HTTP errors (303).
Console output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=23199
Summary: Dominion Wars main menu cannot be displayed
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yochenhsieh(a)gmail.com
Created an attachment (id=28864)
--> (http://bugs.winehq.org/attachment.cgi?id=28864)
console output of Dominion Wars
While using wine to run the game "Star Trek: Deep Space Nine - Dominion Wars",
the main menu cannot be displayed correctly. Therefore I cannot test other
parts of the game.
The attached console output is copied while playing Dominion Wars in a desktop
window of 800x600 resolution.
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http://bugs.winehq.org/show_bug.cgi?id=16958
Summary: Exiting Diablo II running in windowed mode, resets
xrandr display setup
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kdekorte(a)yahoo.com
Running Fedora 10 (x86-64) with wine 1.1.12 (32bit). Screen setup is dual head
I run Diablo II in a window
wine .wine/drive_c/Diablo\ II/Diablo\ II.exe -w
And after exiting the game, the DVI-0 output is set to off, the display is fine
and active during the playing of the game.
Apps like notepad or winefile do not do this, so it might be something with the
DirectX layer.
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http://bugs.winehq.org/show_bug.cgi?id=32649
Bug #: 32649
Summary: Updating DotA2 on steam, update window opens but does
not begin updating, after a short time the error
window pops up stating that a critical error has
occurred and that the program must be closed.
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jenkins.allan(a)hotmail.com
Classification: Unclassified
Created attachment 43076
--> http://bugs.winehq.org/attachment.cgi?id=43076
Back trace log.
Updating DotA2 on steam, update window opens but does not begin updating, after
a short time the error window pops up stating that a critical error has
occurred and that the program must be closed.
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http://bugs.winehq.org/show_bug.cgi?id=18366
Summary: LEGO STARWARS: Unable to cancel level intros
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: infernux(a)web.de
At the beginning of each level in LEGO STARWARS there is a scrolling text just
like in the movies. A text "Press the ESC key" appears which normally lets you
skip straight to the level. This does not work in wine most of the time. "Most
of the time" means it works if you are lucky, about once every 10 or 15 tries
maybe.
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http://bugs.winehq.org/show_bug.cgi?id=14945
Summary: Intro movies can't be skipped in Raven Shield
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)gmail.com
The intro movies in Raven Shield can't be skipped by pressing space (if I
remember correctly the key).
The single player also suffers from this problem and is downloadable from:
http://www.fileshack.com/file.x?fid=2382
Though I'm not sure if it should even be possible to skip them in the demo,
someone should confirm this on Windows.
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http://bugs.winehq.org/show_bug.cgi?id=33372
Bug #: 33372
Summary: winmm:midi fails on systems with no sound card
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
See the results for the new TestBot's Windows 2008 64-bit VM:
http://newtestbot.winehq.org/JobDetails.pl?Key=589
winmm:
midi.c:290: Test failed: midiOutOpen(dev=0) rc=MMSYSERR_NODRIVER
midi.c:489: Test failed: midiStreamOpen(dev=-2) rc=MMSYSERR_NODRIVER
midi.c:290: Test failed: midiOutOpen(dev=-1) rc=MMSYSERR_NODRIVER
midi.c:489: Test failed: midiStreamOpen(dev=-2) rc=MMSYSERR_NODRIVER
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http://bugs.winehq.org/show_bug.cgi?id=16920
Summary: Automatic download of dotnetfx installer doesn't work
anymore
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.snelstart.nl/download/SetupDemoSnelStart.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Paul.Vriens.Wine(a)gmail.com
CC: jacek(a)codeweavers.com
After todays commit round the automatic download of the dotnetfx installer
(when running 'wine SetupDemoSnelStart.exe' doesn't work any more. Regression
testing shows:
12931062fbf5387cfcb0bdb65a110c503728bd6b is first bad commit
commit 12931062fbf5387cfcb0bdb65a110c503728bd6b
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Jan 13 00:28:25 2009 +0100
wininet: Make sure that we have data buffered before sending
INTERNET_STATUS_REQUEST_COMPLETE notification.
:040000 040000 0259bff5b0c7b873797e53eab4fb90c50c7e0dcc
29233a4b1c6fa332cefe07757221086eee775afa M dlls
The installation doesn't work btw but upto today it at least did something (it
downloaded the dotnetfx installer).
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http://bugs.winehq.org/show_bug.cgi?id=19781
Summary: Visual C++ 2005 Express: -Zi option doesn't work;
breaks Firefox build's configure script
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Firefox's configure script quite reasonably tries cl -Zi to
see if -Zi works. Under Wine, sadly, it doesn't.
To reproduce, you have to get past bug 19779 by copying
C:/Program Files/Microsoft Visual Studio 8/Common7/IDE/mspdb*
to
C:/windows/system32.
Then try
cd ~/.wine/drive_c/Program Files/Microsoft Visual Studio 8/Common7/Tools
cp ~/hello.c .
wine cmd
vsvars32.bat
cl -Zi hello.c
This causes mspdbsrv.exe -start -spawn to run and persist,
but it seems that cl can't talk to that service properly;
repeating the command
cl -Zi hello.c
yields
Microsoft (R) 32-bit C/C++ Optimizing Compiler Version 14.00.50727.42 for 80x86
Copyright (C) Microsoft Corporation. All rights reserved.
hello.c
fixme:ole:NdrCorrelationInitialize (0x33e48c, 0x33e08c, 1024, 0x0): stub
fixme:netapi32:NetWkstaUserGetInfo Level 1 processing is partially implemented
fixme:advapi:LsaOpenPolicy ((null),0x33dc98,0x00000001,0x33dcb4) stub
fixme:advapi:LsaClose (0xcafe) stub
MSPDBSRV: fatal error: Unable to start server: server already exist
fixme:ole:NdrCorrelationInitialize (0x33e48c, 0x33e08c, 1024, 0x0): stub
fixme:netapi32:NetWkstaUserGetInfo Level 1 processing is partially implemented
fixme:advapi:LsaOpenPolicy ((null),0x33dc98,0x00000001,0x33dcb4) stub
fixme:advapi:LsaClose (0xcafe) stub
hello.c : fatal error C1902: Program database manager mismatch; please check
your installation
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http://bugs.winehq.org/show_bug.cgi?id=32601
Bug #: 32601
Summary: switching keyboard layout also sends key press events
to application
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: basinilya(a)gmail.com
Classification: Unclassified
When I switch layout using keyboard, if the key combination is Ctrl-Menu, then
the application displays the context menu; if the combination is Ctl-Alt, the
window menu gets focus.
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http://bugs.winehq.org/show_bug.cgi?id=32030
Bug #: 32030
Summary: its usually so seviere that i cant play the game
anymore
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starcraftbmx(a)gmail.com
Classification: Unclassified
Created attachment 42220
--> http://bugs.winehq.org/attachment.cgi?id=42220
it has the bug window
world of tanks crashes and usually when it crashes with this bug window it will
never start and i need to go and repair my wrapper and then i need to download
the game again if i wanna continue playing it
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http://bugs.winehq.org/show_bug.cgi?id=32002
Bug #: 32002
Summary: Failure to detect integrated Intel graphics device
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arsthaumaturgis(a)yahoo.co.uk
Classification: Unclassified
When attempting to play The Lost Crown (see link below), the setup program
fails to detect a display device, and so refuses to start.
Hardware:
Gigabyte Q2005 (A netbook)
CPU: Intel Atom N550
Graphics: Intel GMA 3150
Memory: 2GB
OS: Ubuntu 11.10 (Oneiric)
Wine versions tested: 1.5.5 (from repository) and 1.5.15 (compiled from source)
Graphics drivers in use: the "Glasen" drivers found here:
https://launchpad.net/~glasen/+archive/intel-driver
I believe that I have the latest version of said drivers for Ubuntu 11.10.
When tested on a computer running Ubuntu 12.04, having an nVidia FX5200
graphics card and using Wine 1.5.15, the game detected the FX5200 correctly and
seemed to run successfully.
Possibly related: Wine crashes when running Darkness Within: In Pursuit of
Loath Nolder.
AppDB page for The Lost Crown:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=6912
Additional description and attempts to resolve may be found in the following
forum thread:
http://forum.winehq.org/viewtopic.php?f=8&t=17389
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http://bugs.winehq.org/show_bug.cgi?id=26741
Summary: Need For Speed UnderGround2 problems in Linux Mint 9
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eman.on(a)live.co.uk
The maps do not load correctly, ''left'' and ''up'' buttons are pressed all the
time, even if i do not touch the keyboard, and some windows pop up with
errors... all these problems have been screen shot, and are attached below...
Best Eman,
P.S. Photos are compressed into a .ZIP file, there should be 4 pictures when
unpacked.
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http://bugs.winehq.org/show_bug.cgi?id=25183
Summary: Ashes Cricket 2009: Application installs but does not
run
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: banerjee.devadittya(a)gmail.com
Created an attachment (id=31963)
--> (http://bugs.winehq.org/attachment.cgi?id=31963)
Output upon executing the launcher.
This is a game by codemasters.It installs without any problems. However, the
game doesn't run on both X86 and X86_64 with 32 bit libraries.
I have tried running the game with, and without, vcrun2005 which was suggested
in the appdb page. In either case, the game returns the same error.
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http://bugs.winehq.org/show_bug.cgi?id=23631
Summary: Cricket 2007 EA sports
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajparag(a)yahoo.co.in
the autorun.exe file does not run when i try to install it. nothing happens. no
error displayed. the cursor (waiting sign) hovers for sometime and then
vanishes.
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http://bugs.winehq.org/show_bug.cgi?id=33026
Bug #: 33026
Summary: Knights and Merchants crash game.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lajf83(a)gmail.com
Classification: Unclassified
Created attachment 43652
--> http://bugs.winehq.org/attachment.cgi?id=43652
Crash game.
Crash game after 20 -120 min. Every time.
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http://bugs.winehq.org/show_bug.cgi?id=32497
Bug #: 32497
Summary: ld.exe: cannot find -lgcc
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alpha_one_x86(a)first-world.info
Classification: Unclassified
Hello, I'm trying compil Qt5 application (with previous version of wine it
work):
wine g++ -Wl,-subsystem,windows -mthreads -o debug/ultracopier.exe
object_script.ultracopier.Debug -lglu32 -lopengl32 -lgdi32 -luser32 -lmingw32
-lqtmaind -LC:/qt5/qtbase/lib -lQt5Widgetsd -lQt5Xmld -lQt5Networkd -lQt5Guid
-lQt5Cored debug/resources-windows_res.o
c:/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/4.7.2/../../../../x86_64-w64-mingw32/bin/ld.exe:
cannot find -lgcc
c:/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/4.7.2/../../../../x86_64-w64-mingw32/bin/ld.exe:
cannot find -lgcc
collect2.exe: error: ld returned 1 exit status
Problem at the linker, mingw used:
http://sourceforge.net/projects/mingwbuilds/
Qt5 5.0.0 (release). Same with 64 or 32Bits build.
Thanks to fix it.
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http://bugs.winehq.org/show_bug.cgi?id=31459
Bug #: 31459
Summary: EMS SQL Manager for Postgresql 2010 crash in five
minutes
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rodrychm(a)gmail.com
Classification: Unclassified
Created attachment 41354
--> http://bugs.winehq.org/attachment.cgi?id=41354
details error generated by wine
head message of log: page fault on write access to 0x06cf9c27 in 32-bit code
(0x7b83d8b8).
When I run EMS SQL Manager for Postgresql 2010 over my fedora 15 (64-bits), in
five or ten minutes crashed and I have to run again.
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http://bugs.winehq.org/show_bug.cgi?id=28512
Bug #: 28512
Summary: FPS games don't recognize mouse buttons and keyboard
keys ingame
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajsb(a)vfemail.net
Classification: Unclassified
I check this issue both in UBUNTU and SLACKWARE using several versions of WINE
(1.3.28 besides 1.3.29) using packaged WINE and also compiled source by myself.
Problems are always the same no matter what including with or without
winetricks use.
1 - There are several FPS games like Battlefield 2 , Call of Duty Black
Ops,etc. where the left and right mouse buttons are not properly recognized
when playing...
Heres some examples...
Black Ops:
Mouse recognized in bindings menu but in game , the recognition of left/right
button is erratic and kinda of "stutters"...i.e. i use right button to run and
i press it, for a fraction of second, i run but then, it behaves as i no longer
am pressing it. Left button, used by me for A.D.S. , almost same thing, i
pressed it and weapon stays in A.D.S. position for some fraction of time but
then goes back to low position...sometimes it seems to want to go back to
A.D.S. for a a fraction of second but it fais...If i stop press button and
press again, the cycle restarts.
Battlefield 2:
Left/Right mouse buttons are not even recognized in bindings menu !!!...and
even in navigation by menus they feel a bit "stiff".
2-Same games have issues with keyboard...the keys are simply NOT recognized at
ALL in ANY circumstances (in game, menus, you name it) except ESC key and only
when we press it for the 1st time !!!
Only managed to play these games with a mouse + gamepad using a gamepad to keys
emulator, more exactly JoyToKey...that is a Windows program that has no problem
at all recognizing my gamepad and keyboard !!!
Infact, i have NO problems at all with other types of programs or games like
RTS games like:
Men Of War
Faces of War
World in Conflict
etc.
These issues are only affecting FPS games !
This is very strange because i had no problem to play these games in the past
with older versions of WINE.
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http://bugs.winehq.org/show_bug.cgi?id=20797
Summary: Citrix Online Plug-in - Version 11.2 crashes upon
installation
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christianuceda(a)yahoo.com
Created an attachment (id=24903)
--> (http://bugs.winehq.org/attachment.cgi?id=24903)
Citrix Online Plugin 11.2 wine crash
When trying to install the "Citrix Online Plug-in - Version 11.2" it crashes
and the installation never happens.
I'm using ubuntu Karmic (9.10) and wine 1.1.33 to install the latest Citrix
Win32 Client which is now named "Citrix Online Plug-in" (Yes, I know, they
changed the name of the ICA client once again for the nth time) apparently the
version is now 11.2.
as usual I started deleting the .wine directory on my home dir and created a
new one using:
$winecfg
Then proceed to install the plugin using:
$wine CitrixOnlinePluginFull.exe
After the few reglamentary seconds a small window appears informing of a crash:
"The program TrolleyExpress.exe has encountered a serious problem and needs to
close. We are sorry for the inconvenience."
I made an attachment of the console output.
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http://bugs.winehq.org/show_bug.cgi?id=17112
Summary: Wine has bugs which can be found using Coverity's static
analysis tool
Product: Wine
Version: 1.1.13
Platform: Other
URL: http://scan.coverity.com
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
At the moment, Coverity reports 108 uninspected warnings
and 86 confirmed bugs on the Wine source tree.
Nobody knows how important they are; most probably don't
matter much, but a few could be serious. We should
probably at least triage all the uninspected warnings,
and it would be really good to fix all the confirmed bugs.
Because it's kind of hard to get access to the Coverity
reporting tool (you have to get an account, which you
do by asking our Coverity liason; see
http://wiki.winehq.org/StaticAnalysis ), we should
probably try to make those warnings more easily available
somehow, e.g. by filing bugs in bugzilla for a handful
of the warnings and see if that helps induce people to fix them.
If we want to get really serious, we could
write a script that did a daily coverity run
and produced a nice web report of the day's new warnings
a la patchwatcher.
Coverity has a carrot to induce us to resolve all the
warnings: if we do that, they will start using their
latest tools for Wine, which would presumably find
more interesting errors.
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http://bugs.winehq.org/show_bug.cgi?id=32532
Bug #: 32532
Summary: Access violation at address 7EF6F957 in module
'ntdll.dll'. Read of address FFFFFFFF
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alpha_one_x86(a)first-world.info
Classification: Unclassified
Hello, when I run inno setup 5 under wine under my server (vserver guest) I
have:
Error in
Z:\home\ultracopier-temp\Ultracopier-installer-windows-x86\Installeur-ultracopier-x86.iss:
Access violation at address 7EF6F957 in module 'ntdll.dll'. Read of address
FFFFFFFF.
bt:
=>0 0x7b86fed5 in kernel32 (+0x4fed5) (0x0033fec8)
1 0x7bc92090 call_thread_func_wrapper+0xb() in ntdll (0x0033fed8)
2 0x7bc9527e call_thread_func+0x7d() in ntdll (0x0033ffa8)
3 0x7bc9206e RtlRaiseException+0x21() in ntdll (0x0033ffc8)
4 0x7bc5c21f call_dll_entry_point+0x71e() in ntdll (0x0033ffe8)
5 0xf75bbd5d wine_call_on_stack+0x1c() in libwine.so.1 (0x00000000)
6 0xf75bbe2c wine_switch_to_stack+0x2b() in libwine.so.1 (0xff96a4f8)
7 0x7bc6392e LdrInitializeThunk+0x2ed() in ntdll (0xff96a568)
8 0x7b877232 __wine_kernel_init+0xef1() in kernel32 (0xff96b748)
9 0x7bc64263 __wine_process_init+0x262() in ntdll (0xff96b7c8)
10 0xf75b88ca wine_init+0x2c9() in libwine.so.1 (0xff96b848)
11 0x7bf010bb main+0x7a() in <wine-loader> (0xff96bc98)
12 0xf7410597 __libc_start_main+0xe6() in libc.so.6 (0xff96bd08)
All other process work (I compil under gcc my Qt5 application). Same wine under
my desktop computer work too. Work under windows (of course).
Thanks to help me.
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http://bugs.winehq.org/show_bug.cgi?id=32358
Bug #: 32358
Summary: explorer.exe crashed when I tried to close it
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jsnydr(a)gmail.com
Classification: Unclassified
Created attachment 42696
--> http://bugs.winehq.org/attachment.cgi?id=42696
backtrace provided by the crash dialog box
This happened after I instructed the explorer UI to delete a file and explorer
did not actually delete that file. (I tried several times, each time clicking
"Yes" in the confirmation dialog box.)
The resulting crash dialog asked me to submit this bug and attach the backtrace
file.
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http://bugs.winehq.org/show_bug.cgi?id=19879
Summary: Disney's snowwhite does not detect 16 or 32 bit color
mode
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
The game does not detect 16 or 32 bit color mode.
Logging of Wine (consistent with this message):
fixme:win:EnumDisplayDevicesW ((null),0,0x32e848,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
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http://bugs.winehq.org/show_bug.cgi?id=31475
Bug #: 31475
Summary: MasterPoker.exe 2.0
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thelastpict1107(a)gmail.com
Classification: Unclassified
Created attachment 41375
--> http://bugs.winehq.org/attachment.cgi?id=41375
this was the error out when one of the coomon crashes occured. This game helped
me make a lot of money at online poker.Get it running well under Whine and it
may help others to do the same.
I'm only reporting this bug as this software unlike many poker simulators can
REALLY make you money. Think i'm kiddin?
I also use PokerStars software under wine and it runs just dandy PROVIDED you
do not attempt the enlarge the window via the top left hand corner click event
objects.
MasterPoker.exe , the program this report is really about has a fair bit of
trouble running on the wine emulation layer. Sound is a problem from the get
go, with card shuffles and splashed pots sounds more akin to a Bullet car chase
with no rubber on the wheels and often crashes outright during click events,
error data logs and dumped std-abuseput, I shall append as an attachement as
the bug bugle tooted.
I'm a M.S. cripple Linux newbie so give me a break if I'm going about this all
wrong.
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http://bugs.winehq.org/show_bug.cgi?id=27277
Summary: Stronghold Crusader: Moving mouse anywhere on screen
makes the map move to the bottom right
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagarp14(a)gmail.com
Whenever a single player game is started for Stronghold Crusader, any movement
of the mouse causes the screen to move to the bottom right of the map. It's as
if the mouse is on the bottom right of the screen when it really is not. This
problem makes playing the game impossible. Also tried the demo of this game
and got the same exact problem.
Here is ALL the output:
http://pastebin.com/2Li1tDiN
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http://bugs.winehq.org/show_bug.cgi?id=26080
Summary: CINEMA 4D Rendering Bug
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcb.harvster(a)gmail.com
The rendering in CINEMA 4D R11 does not work.
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http://bugs.winehq.org/show_bug.cgi?id=21094
Summary: Rayman Forever (ancient DOS game) throws int33 error
and doesn't start
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cvoeten(a)gmail.com
Created an attachment (id=25307)
--> (http://bugs.winehq.org/attachment.cgi?id=25307)
terminal output when running wine start Start.bat
Issuing the command wine start Start.bat fails.
This game has a text-mode and sort-of-a-gui-mode... not really a GUI as no
mouse etc. but it does use sophisticated graphics for a DOS-game and certainly
no longer operates in DOS text-mode when it's loaded.
The text-mode phase (which takes like 0,1 second) works fine but when the game
tries to make the modeswitch to this sort-of-gui-mode it crashes with an int33
error.
If there's anything I can do to help fix this, please let me know.
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http://bugs.winehq.org/show_bug.cgi?id=16919
Summary: Gecko crash in CityEngine help viewer
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.procedural.com/purchase/trial.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CityEngine (based on Eclipse) aborts when you do Help and
then click on the Quick Start choice in the help browser.
The abort is triggered by an unexpected return value somewhere;
the log shows
0034:Call ntdll.strlen(39eb9db8 "Component returned failure code: 0x8000ffff
(NS_ERROR_UNEXPECTED)") ret=3e627da4
shortly after gecko is initialized.
To reproduce you have to do "winetricks gdiplus" to work around
bug 14196 and apply a small patch to fix bug 14015
before starting.
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http://bugs.winehq.org/show_bug.cgi?id=32631
Bug #: 32631
Summary: Word 2007 Cursor does not display in caption window
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
Classification: Unclassified
Attached image
There is no additional terminal output.
The cursor does not display and when the mouse is over the textbox, the mouse
does not change from the normal white arrow mouse to the I shaped cursor mouse.
R
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http://bugs.winehq.org/show_bug.cgi?id=32626
Bug #: 32626
Summary: Pylotro Wine error - Unable to launch
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shane.kelly55(a)gmail.com
Classification: Unclassified
Created attachment 43053
--> http://bugs.winehq.org/attachment.cgi?id=43053
Wine Error output on PyLotro
Trying to install LOTRO using Wine. I ran out of room on my linux partition so
I installed LOTRO to a directory (using WINE) to my windows partition where
there was more room. Wine saw everything and installed the game without fail.
I proceeded to do the PyLotro install via Wine and pointed it to the custom
install directory. I even ran the Patches without fail.
When try i launch PyLotro, the client comes up fine. but if try to connect i
get a Wine error seen in the attachment.
Note: My wine bottle is Windows 7 and both PyLotro and the default Lotro
clients are in that bottle.
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http://bugs.winehq.org/show_bug.cgi?id=32204
Bug #: 32204
Summary: GameRanger - not closing login loader screen
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lewisclement(a)hotmail.com
Classification: Unclassified
After starting GameRanger and succesfully logging in, the loader won't
disappear. You can see all game rooms and friends, but those windows will be
unresposive. Manually closing the loader will get you rid of it, but the other
windows are still unresponsive.
Flash advertisements don't show up. Maybe something to do with that? Possibly
just a side-effect of unresponsive windows.
The first report of this bug is from 19 september 2012.
Note: the first time I ran GameRanger in Wine(1.5.16) the program actually
worked correctly. After doing a reinstall of my OS this problem, which has been
reported by other persons before, suddenly appeared.
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http://bugs.winehq.org/show_bug.cgi?id=29298
Bug #: 29298
Summary: Olympus Viewer 2 crashes when starting
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: suamor(a)web.de
Classification: Unclassified
When starting the Olympus Viewer 2 (Version 1.21) software, the application
crashes. If I run winedbg I get the following backtrace:
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x7bc48a9a).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7bc48a9a ESP:058ae4f0 EBP:058ae50c EFLAGS:00010202( R- -- I - - - )
EAX:00110014 EBX:7bca5ff4 ECX:00000000 EDX:001fab48
ESI:001fb190 EDI:00ffffff
Stack dump:
0x058ae4f0: 001fb190 00000002 001fb190 000f0000
0x058ae500: 7bca5ff4 00110014 001fab48 058ae55c
0x058ae510: 7bc48c29 00000648 00000000 00000000
0x058ae520: 7bc4777e 7bc4777e 00110014 00000000
0x058ae530: 00000212 00000010 7e823ff4 058ae5a0
0x058ae540: 00000648 7bc35c4f 7e776ee8 00110000
Backtrace:
=>0 0x7bc48a9a in ntdll (+0x38a9a) (0x058ae50c)
1 0x7bc48c29 in ntdll (+0x38c28) (0x058ae55c)
2 0x7bc48e39 RtlFreeHeap+0x78() in ntdll (0x058ae5bc)
3 0x7e776ee8 in ole32 (+0x36ee7) (0x058ae5fc)
4 0x020c1a0c in olyshlop (+0x1a0b) (0x058ae750)
5 0x01fab349 in filemgr2 (+0xb348) (0x023f85e4)
6 0x00000000 (0x01fc2ab0)
7 0x01faa690 in filemgr2 (+0xa68f) (0x01fbd9be)
System used: Ubuntu 10.04 LTS.
The problem is reproducible on my system. However sometimes (without winedbg) I
can run the application until I choose a directory containing ORF raw files. It
seems the application tries to create a preview of the files and crashes. Due
to winedbg halting the application I cannot say if this problem is related.
I tested both with my full wine installation and a clean wine installation
containing the required components Directx9 and IE6 with no differently
observed behaviour.
FYI:
I added the application to the App Database.
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http://bugs.winehq.org/show_bug.cgi?id=23890
Summary: Star wars Galactic Battleground Game CD not detected
Product: Wine
Version: 1.1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann.eeckhoudt(a)laposte.net
Created an attachment (id=29993)
--> (http://bugs.winehq.org/attachment.cgi?id=29993)
screenshot (in french)
When I try to play with Star Wars Galactic Battleground, the application ask
for the game CD to be inside the drive. The game CD is already in the drive but
does not seem to be detected.
My version of Wine is 1.1.42
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http://bugs.winehq.org/show_bug.cgi?id=22738
Summary: Trans communicator problem, Assertion Failed.
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qoolbio(a)gmail.com
CC: qoolbio(a)gmail.com
Created an attachment (id=28034)
--> (http://bugs.winehq.org/attachment.cgi?id=28034)
log file of the trans communicator problem
I've managed to install my app from trans_setup_3_3.exe file and everything
looked fine, even when i launch the app no bugz appear, the problem starts when
i log into the program. after doing this it brings me this msg window:
"Assertion failed: succeeded (hr) newsy.cpp line 1367",
Im a real newbie in linux distros, right now im using opensuse 11.1 and my wine
ver is 1.1.44
I attached the bug log file as well. Please help me guys because i can't work
without this app running sweet.
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http://bugs.winehq.org/show_bug.cgi?id=32815
Bug #: 32815
Summary: Jedi Outcast menu is garbled
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timmyfartpants(a)gmail.com
Classification: Unclassified
When I play Jedi Outcast and start a new game, and I press ESC to quit to pause
and take me to the main menu, it appears garbled. I almost can't tell what is
what after you pause to the menu so many times.
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http://bugs.winehq.org/show_bug.cgi?id=32577
Bug #: 32577
Summary: BUHL t@x 2012 fails with 1.4.1 and 1.5.6 does not show
everything, does not update and is hence not usable
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: steffen_moeller(a)gmx.de
Classification: Unclassified
The problem arises with BUHL t@x 2012 after installation. A test version, maybe
more interestingly for t@x 2013 is available on
http://www.buhl.de/testversionen/steuern/page.html
The "repair" of a non-functional installation (reported as completed) with
1.4.1 now with wine-1.5.6 brought
maik@MAIK:/mnt$ wine start.exe
maik@MAIK:/mnt$ p11-kit: couldn't load module:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: cannot open shared
object file: No such file or directory
fixme:apphelp:ApphelpCheckInstallShieldPackage stub: 0x33f1fc
L"D:\\Setup\\data1.hdr"
fixme:advapi:SetNamedSecurityInfoW L"C:\\users\\Public\\Application Data\\Buhl
Data Service GmbH" 1 4 (nil) (nil) 0xcaeac0 (nil)
fixme:ieframe:taskbar_list_SetProgressState iface 0xcb6ad0, hwnd 0x200cc, flags
2 stub!
fixme:ieframe:taskbar_list_SetProgressValue iface 0xcb6ad0, hwnd 0x200cc,
ullCompleted 0, ullTotal 64 stub!
fixme:clusapi:GetNodeClusterState ((null),0x33ec04) stub!
fixme:advapi:DecryptFileA "c:\\5baefe6a0c99fa0b588de9a6\\" 00000000
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
p11-kit: couldn't load module:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: cannot open shared
object file: No such file or directory
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:advapi:LsaOpenPolicy ((null),0x33f2f8,0x00000001,0x33f2e4) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:shell:IShellLinkW_fnGetPath (0xcdb878): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xcdb878): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xced018): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xced018): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xcc0258): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xcc0258): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xd32e50): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xd32e50): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xce1610): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xce1610): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xced018): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xced018): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xcec128): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xcec128): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xcf56e0): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xcf56e0): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xcbcd70): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xcbcd70): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xcf2120): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xcf2120): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xced018): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xced018): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xce3210): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xce3210): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xcf56e0): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0xcf56e0): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0x20d8a8): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0x20d8a8): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0x20c978): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0x20c978): WIN32_FIND_DATA is not yet
filled.
and then the repair nicely terminates.
When starting from the command line, the online update of the binaries do not
work (parsing error) and when compared with the Windows version, I found a
selection of items on the left for entering the data to be not complete. The
systray icon appeared but a right-click on it to terminate was ignored.
$ wine stman2012.exe
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:system:SetProcessDPIAware stub!
fixme:msg:ChangeWindowMessageFilter 111 00000001
fixme:msg:ChangeWindowMessageFilter c053 00000001
fixme:msg:ChangeWindowMessageFilter c054 00000001
fixme:msg:ChangeWindowMessageFilter c055 00000001
fixme:msg:ChangeWindowMessageFilter c056 00000001
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:msxml:domdoc_get_parseError (0x13c27c)->(0x33e910): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x143dc4)->(0x33e9e0): creating a dummy
parseError
fixme:win:FlashWindowEx 0x33e714
maik@MAIK:~/.wine/drive_c/Program Files/Buhl finance/tax Steuersoftware 2012$
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:imm:ImmReleaseContext (0x20142, 0x1b86e0): stub
fixme:win:FlashWindowEx 0x33e2a4
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:system:SetProcessDPIAware stub!
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:wininet:query_global_option INTERNET_OPTION_PER_CONNECTION_OPTION stub
fixme:shell:SHGetFileInfoW SHGFI_OVERLAYINDEX unhandled
fixme:shell:SHGetFileInfoW SHGFI_OVERLAYINDEX unhandled
fixme:msg:pack_message msg 80 (WM_SETICON) not supported yet
fixme:msg:pack_message msg 80 (WM_SETICON) not supported yet
fixme:msg:ChangeWindowMessageFilter c067 00000001
fixme:systray:wine_notify_icon unhandled tray message: 4
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:win:FlashWindowEx 0x33c3ac
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:imm:ImmReleaseContext (0x401c0, 0x15b450): stub
fixme:win:FlashWindowEx 0x33ca8c
fixme:win:FlashWindowEx 0x33d20c
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:win:FlashWindowEx 0x33c2ec
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:win:FlashWindowEx 0x33d2cc
fixme:msxml:domdoc_get_parseError (0x1c9e54)->(0x33e5a8): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x13c734)->(0x33e3d8): creating a dummy
parseError
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:msxml:domdoc_get_parseError (0x1d5574)->(0x33e1c4): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1d5574)->(0x33e418): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1d5574)->(0x33e32c): creating a dummy
parseError
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:msxml:domdoc_get_parseError (0x1d5574)->(0x33e14c): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1d5574)->(0x33e3a4): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1d5574)->(0x33e3a4): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1d5574)->(0x33e3a4): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1c9e3c)->(0x33e678): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1d1d2c)->(0x33e5a8): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1ca754)->(0x33e3d8): creating a dummy
parseError
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:msxml:domdoc_get_parseError (0x1ca754)->(0x33e1c4): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1ca754)->(0x33e418): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1ca754)->(0x33e32c): creating a dummy
parseError
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:msxml:domdoc_get_parseError (0x1ca754)->(0x33e14c): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1ca754)->(0x33e3a4): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1ca754)->(0x33e3a4): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1ca754)->(0x33e3a4): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1d1d2c)->(0x33e678): creating a dummy
parseError
fixme:win:FlashWindowEx 0x33e720
fixme:win:FlashWindowEx 0x33ab6c
fixme:win:FlashWindowEx 0x337ba0
fixme:msxml:domdoc_get_parseError (0x1e724c)->(0x33aab0): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1d9984)->(0x33a8e0): creating a dummy
parseError
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:msxml:domdoc_get_parseError (0x1d9984)->(0x33a6cc): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1d9984)->(0x33a920): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1d9aec)->(0x33a834): creating a dummy
parseError
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:msxml:domdoc_get_parseError (0x1d9aec)->(0x33a654): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1d9aec)->(0x33a8ac): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1d9aec)->(0x33a8ac): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1d9aec)->(0x33a8ac): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1e724c)->(0x33ab80): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1e6ce4)->(0x33aab0): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1dac84)->(0x33a8e0): creating a dummy
parseError
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:msxml:domdoc_get_parseError (0x1dac84)->(0x33a6cc): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1dac84)->(0x33a920): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1dadbc)->(0x33a834): creating a dummy
parseError
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:msxml:domdoc_get_parseError (0x1dadbc)->(0x33a654): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1dadbc)->(0x33a8ac): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1dadbc)->(0x33a8ac): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1dadbc)->(0x33a8ac): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1e6ce4)->(0x33ab80): creating a dummy
parseError
fixme:win:FlashWindowEx 0x33a384
fixme:win:FlashWindowEx 0x337c58
fixme:win:FlashWindowEx 0x33c1bc
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:win:FlashWindowEx 0x33bb90
fixme:win:FlashWindowEx 0x33a1f8
fixme:win:FlashWindowEx 0x337ad8
fixme:win:FlashWindowEx 0x33a628
fixme:win:FlashWindowEx 0x337f18
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:system:SetProcessDPIAware stub!
fixme:system:SetProcessDPIAware stub!
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:shell:SHGetFileInfoW SHGFI_OVERLAYINDEX unhandled
fixme:shell:SHGetFileInfoW SHGFI_OVERLAYINDEX unhandled
fixme:shell:SHGetFileInfoW SHGFI_OVERLAYINDEX unhandled
fixme:shell:SHGetFileInfoW SHGFI_OVERLAYINDEX unhandled
fixme:msg:ChangeWindowMessageFilter c067 00000001
fixme:msg:ChangeWindowMessageFilter c067 00000001
fixme:systray:wine_notify_icon unhandled tray message: 4
fixme:systray:wine_notify_icon unhandled tray message: 4
fixme:win:FlashWindowEx 0x33c818
fixme:msxml:domdoc_get_parseError (0x1e634c)->(0x338734): creating a dummy
parseError
fixme:msxml:domdoc_get_parseError (0x1e6324)->(0x338804): creating a dummy
parseError
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:win:FlashWindowEx 0x33c3ac
...
Sometimes the systray appears upon start, sometimes not.
tæx is very popular and BUHL had a Wine?-based Windows version of t@x in the
past, which was abondoned at the time because of a lack of interest. I could
imagine this to be different today.
Many thanks
Steffen
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http://bugs.winehq.org/show_bug.cgi?id=32570
Bug #: 32570
Summary: I get an error when I try to install the game
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ruchtijonas(a)googlemail.com
Classification: Unclassified
Created attachment 42982
--> http://bugs.winehq.org/attachment.cgi?id=42982
error file
I get an error when the installation is almost over.
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http://bugs.winehq.org/show_bug.cgi?id=32534
Bug #: 32534
Summary: Access violation at address 00879E18 in module
'ct3.exe'. Read of address 00000008.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrhattontoyou(a)gmail.com
Classification: Unclassified
Created attachment 42931
--> http://bugs.winehq.org/attachment.cgi?id=42931
log file
Access violation at address 00879E18 in module 'ct3.exe'. Read of address
00000008.
Program won't start, keep getting the above error.
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http://bugs.winehq.org/show_bug.cgi?id=22254
Summary: The Elder Scrolls III: Morrowind won't start
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://www.bethsoft.com/eng/games/games_morrowind.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: helgast(a)post.cz
Created an attachment (id=27177)
--> (http://bugs.winehq.org/attachment.cgi?id=27177)
Morrowind crash
I have installed Morrowind (v1.2.0722) and after I click Play game crashes on
unhadled page fault. I have opensuse 11.2 x64 with wine 1.1.42 installed.
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http://bugs.winehq.org/show_bug.cgi?id=32510
Bug #: 32510
Summary: TF2 Dev Console Doesn't Work When the In-game Overlay
is Enabled
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevincox.ca(a)gmail.com
Classification: Unclassified
When I enable the in-game overlay (by setting the gameoverlayrenderer library
to "native") it works fine but I lose the ability to launch the developer
console. I have tried disabling and re-enabling the option in tf2
(options>keyboard>advanced>enable developer console) as well as changing the
keybind for it. When I set the gameoverlayrenderer library back to "disabled"
I can pull up the console again.
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http://bugs.winehq.org/show_bug.cgi?id=17219
Summary: Rapget memory usage rises until program crashes.
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mclaud2000(a)tutopia.com
Rapget memory usage steadily rises wile downloading a list of files until
there's no more system memory left and crashes. After all files in the list has
been downloaded the memory usage returns to normal.
Rapget can be downloaded for free at http://www.rapget.com/en/download.html
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http://bugs.winehq.org/show_bug.cgi?id=14325
Summary: Typewell v4 gets text attributes wrong when loading
Product: Wine
Version: 0.9
Platform: Other
URL: http://typewell.com
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Typewell is, among other things, a simple word processor that
can create, save, and load .rtf files. However,
if you create text in various styles (e.g. underlined,
italic), save it to a .rtf file, restart the app and load
the same file, the styles are wrong;
whatever the last style you selected when
you saved, e.g. underlined, is applied to the
entire document. (Or something like that. It's hard to pin down.)
winetricks riched20 makes things a lot better.
Sadly, the bold attribute is ignored with or without riched20.
This is roughly where this app has been for several years;
marking as an 0.9 bug. I don't think it's ever worked properly,
so this is not a regression.
If somebody wants to tackle this, I can get them a copy.
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http://bugs.winehq.org/show_bug.cgi?id=32278
Bug #: 32278
Summary: autocad 14 dialog box for serial no and cd key field
01 charcter short tried bug 25397 fix no good
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n12367(a)yahoo.com
Classification: Unclassified
Description of problem:dialog box where you enter serial no and cdkey the
fields of same are at least 01 charcter short.
Therefore it is not possible to enter the above information
For instance first part of serial no is 117 but the field to enter same in the
dialog accepts only the first two characters 11 and it you cannot type in the
'7'.
Same applies to the remaining fields
I have successfully installed and run this program in fedora 12
Unfortunately I have a sandybridge pentium Intel® Pentium(R) CPU G630 @ 2.70GHz
× 2 and cannot run fedora 12 anymore.
I have fedora 16 x86_64 and i686 installed and same problem please.
Version-Release number of selected component (if applicable):1.5.17
How reproducible:
see above please
Steps to Reproduce:
1.see above please
2.
3.
Actual results:dialog fields for entry of serial no and cdkey wont accept the
last charcter in all (3) fields
Expected results:enter complete cd serial no and cd key. dDialog box accepts
all 3 field and setup program of autocad 14 continues.
Additional info:redhat bugzilla 879760 refers. I read the similar bug reports
but they seem old and anyway autocad setup worked for me no problem on fedora
12 wine-core-1.1.38-1.fc12.i686.rpm updated to wine-core-1.2.0-2.fc12.i686.rpm
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http://bugs.winehq.org/show_bug.cgi?id=25148
Summary: Regression: GOM Player gets stuck at the start of a
stream
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
Since the following commit the GOM Player gets stuck in a infinite short audio
loop when it tries to show a stream from GomTV. Note that at the point this bug
was introduced there is no visual output due to bug 25147. It was earlier
possible that the audio/video got stuck (bug 25146) now pausing doesn't help
anymore.
95897b6819ca7d0f2a7d687746990e186640b4e7 is the first bad commit
commit 95897b6819ca7d0f2a7d687746990e186640b4e7
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Tue Nov 9 23:42:49 2010 +0100
strmbase: Add support for rendering algorithms to quality control.
:040000 040000 8efe76e82c494d901007a6f5eb3298bbe715cf45
f843b4586cce0e7f92609a8eede5ba7296bd0a57 M dlls
:040000 040000 9d1926952c9ae6ffd96088ac262261293fea14e7
8d2e46216b6ac5f8150cc7000664590bae815b1b M include
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http://bugs.winehq.org/show_bug.cgi?id=32811
Bug #: 32811
Summary: VideoReDo crashes half time saving edited video file
(see attachment)
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jochen.bloedorn(a)gmail.com
Classification: Unclassified
Created attachment 43332
--> http://bugs.winehq.org/attachment.cgi?id=43332
Wine problem report
VideoReDo crashes half time saving edited video file (see attachment). This
does not happen with short (p.e. half hour) videos. Besides this performance is
normal.
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http://bugs.winehq.org/show_bug.cgi?id=32793
Bug #: 32793
Summary: 4UOnly Crash when attempting to save file
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ted(a)federalproductions.com
Classification: Unclassified
Created attachment 43304
--> http://bugs.winehq.org/attachment.cgi?id=43304
saved crash report
4UOnly causes a fatal error when the user attempts to save the loaded file.
4UOnly is a password vault from dillobits.
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http://bugs.winehq.org/show_bug.cgi?id=32409
Bug #: 32409
Summary: Island Tribe 1/2/3 graphics clipping and sparkling
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quentin.herreros(a)gmail.com
Classification: Unclassified
The game installation works fine. The menu works fine. But when you launch a
game, it starts sparkling and clipping such as it is not possible to play at
all.
Graphic Drivers : Nvidia proprietary
Linux : Ubuntu 12.10
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http://bugs.winehq.org/show_bug.cgi?id=27495
Summary: Freejack encounters a serious error
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wes_tultz(a)hotmail.com
http://freejack.gamerkraft.com
Once installed, freejackloader.exe will open, but as soon as the "spedometer"
icon is clicked to actually open the main game, there is an error of
"freejackclient.exe encountered a serious problem and needs to close." The same
error occurs if I attempt to open freejackclient.exe from the bin directory of
my wine C: drive install or my install on my windows partition (runs fine in
Windows)
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http://bugs.winehq.org/show_bug.cgi?id=24657
Summary: crash in playing
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gibertaccini(a)libero.it
Created an attachment (id=31172)
--> (http://bugs.winehq.org/attachment.cgi?id=31172)
my desktop after chash
playing at Bridge Base Online the program after ten minutes crash
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http://bugs.winehq.org/show_bug.cgi?id=26512
Summary: winex11 : pixelformat_from_fbconfig_id() : crashes
when calling GetDC() with OpenGL window
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pquiring(a)gmail.com
Created an attachment (id=33755)
--> (http://bugs.winehq.org/attachment.cgi?id=33755)
wine test app (captures another window by title)
When an app tries to capture the window of other apps it works with simple 2d
apps but with 3D apps (OpenGL/DX) it causes wine to crash.
The crash seems to happen in pixelformat_from_fbconfig_id() function which is
in wine/dlls/winex11.drv/opengl.c
I've create a sample app to show this bug (winetest.cpp)
Run wine's notepad and then run:
winetest.exe "Untitled - Notepad"
and it generates winetest.bmp no problem.
But if you run a 3d app (say SuperTux for Windows in OpenGL mode) it crashes.
winetest.exe "Supertux 0.1.3"
You can download SuperTux from http://supertux.lethargik.org/download.html for
testing, or any other 3d app should work. Make sure to download the Win32
version and go into options and turn off full screen mode and turn on OpenGL
mode then try the winetest.exe above.
I'll attach winetest.cpp, winetest.errlog and winetest.exe compiled with cygwin
(if permited).
To compile with cygwin : "gcc-3 winetest.cpp -o winetest.exe -l gdi32
-mno-cygwin"
Or try winegcc (doesn't work on x64 systems).
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=20366
Summary: SolidWorks 2007: Installation of service pack 2.2
fails
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1)install SolidWorks 2007 (dotnet20, ie6, mfc42)
2)wine Solidworks.2007.SP2.2.win32(sw2007-0.0-2.2-i).exe
3)click unzip
4)select "Upgrade an individual installation of SolidWorks" and click next
5)get "Service pack error 1605" and click finish
Service pack isn't installed and there is no output from terminal.
After unziping there is sw2007-0.0-2.2-i.msp. Trying to install this gives
fixme:advapi:LookupAccountNameW (null) L"WINEUSER" (nil) 0x32f72c (nil)
0x32f730 0x32f724 - stub
fixme:advapi:LookupAccountNameW (null) L"WINEUSER" 0x14e700 0x32f72c 0x14e470
0x32f730 0x32f724 - stub
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http://bugs.winehq.org/show_bug.cgi?id=32373
Bug #: 32373
Summary: B-17 2, Mighty 8th does not react to mouse in main
menu
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greenalien.greenalien(a)gmail.com
Classification: Unclassified
Created attachment 42716
--> http://bugs.winehq.org/attachment.cgi?id=42716
This file contains the log, may be opened with document editor in Ubuntu 12.04.
The setup and intro work fine, when the main menu appears it does not react to
mouse input, ie. the buttons do not react.
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http://bugs.winehq.org/show_bug.cgi?id=31341
Bug #: 31341
Summary: Keyboard absent on 2nd start
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanish(a)arcor.de
Classification: Unclassified
Occurred with Dragon Age Origins 1.04. Reproducible with Wine 1.4.1 and 1.5.9.
With the first start, everything is okay. After exiting and restarting, the
keyboard is dead. You need to reboot the whole system.
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http://bugs.winehq.org/show_bug.cgi?id=30120
Bug #: 30120
Summary: [GuildWars] Some keys don't work
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: coolman_789(a)hotmail.com
Classification: Unclassified
Created attachment 39271
--> http://bugs.winehq.org/attachment.cgi?id=39271
error when typing the backspace key
When I log in GW, sometimes, the key "Enter" doesn't work as expected (submit
ID and password to login)
In Game, the "Backspace" key don't work at all. It's kinda annoying, I can't
correct my mispelled words
Here is the error I have when I hit the backspace Key as an attachement.
It works fine in 1.3.37
Using wine 1.4
OS : Archlinux X86_64
Graphics : Nvidia with proprietary drivers
wincfg : WinXP, no DLL replacement, All by default
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http://bugs.winehq.org/show_bug.cgi?id=29566
Bug #: 29566
Summary: Warcraft 3 RoC/TFT 1.22a don't start
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sas.mib(a)yandex.ru
Classification: Unclassified
Warcraft 3 RoC/TFT 1.22a don't start
this is printed in terminal:
err:ole:CoCreateInstance apartment not initialised
fixme:advapi:SetSecurityInfo stub
fixme:msvcr90:__clean_type_info_names_internal (0x150591a0) stub
err:ntdll:RtlDeleteResource Deleting active MRSW lock (0x112d4c), expect
failure
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http://bugs.winehq.org/show_bug.cgi?id=23321
Summary: ShellExecuteEx can fail for paths with spaces in them
Product: Wine
Version: 1.2-rc4
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: basinilya(a)gmail.com
CC: wylda(a)volny.cz
+++ This bug was initially created as a clone of Bug #7900 +++
If you pass an lpFile with space(s) in its name, and if there exists another
file or directory whose path matches the lpFile truncated at any of its spaces,
then ShellExecuteEx attempts to open/execute that other file instead.
Passing an lpFile with embedded quotes surrounding the path DOES help.
tests:
1) this test case is still marked for todo_wine
http://source.winehq.org/source/dlls/shell32/tests/shlexec.c?v=wine-1.2-rc4…
2) similar testcase by me
http://source.winehq.org/source/dlls/shell32/tests/shlexec.c?v=wine-1.2-rc4…
Patch exists, but not applied yet, because it removes possibly important block
of code.
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http://bugs.winehq.org/show_bug.cgi?id=22403
Summary: "Cannot Connect to Database" on program startup.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richard.mackie70(a)gmail.com
Created an attachment (id=27424)
--> (http://bugs.winehq.org/attachment.cgi?id=27424)
picture of error window that comes up
Get an error in an X11 window with title "Cannot Connect to Database"
the error says "The allocation of the environment handle failed" (as per
attached pic). Program fails.
I am trying to run a program called POSH - it's property management software
from Australia.
Have tried using same version of WINE installed in Ubuntu Linux too - same
result.
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http://bugs.winehq.org/show_bug.cgi?id=11293
Summary: Imageready 7 update squirrly
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Install the Photoshop 7 trial, start Imageready 7, and try updating
(click the orange jellyfish at the top of the tool palette,
then click "Updates" on the "Adobe Online" dialog,
check the box next to "Adobe SVG Viewer 3.0",
then click "Download").
The first problem is that the first try simply finishes
silently without downloading anything, at least for me.
So try again; this time, to see the SVG Viewer offered
in the list of updates, you have to select "Old updates" from the
pulldown on the right (reasonable, since you've already
been notified about it, but unreasonable since the update failed).
This time a "Transfer Status" dialog is displayed and the
SVG Viewer installer downloads and runs.
When it runs the SVG Viewer 3.0 setup, all
goes well... until it's done. The "Finished, OK"
dialog shows up for a second, then disappears
(or did for me). The update dialog stays there,
partially drawn, with the "stop" button drawn.
Hitting alt-tab doesn't find the missing "OK" dialog.
Waiting about twenty seconds seems to do the trick, though;
the update dialog goes away, and if you've checked the
"show history when finished" checkbox, the history window
shows up.
So it all kind of works but leaves one scratching his head
wondering if it did. I presume it works better on Windows,
but haven't verified this.
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http://bugs.winehq.org/show_bug.cgi?id=26191
Summary: Under Ubuntu 10.10 , running QQ 2010 Simplified
Chinese version installation error failed to stop and
unable to uninstall .
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yiyibi(a)vip.qq.com
InstAsm.exe has encountered a serious problem and needs to close .
Unable to uninstall QQ 2011 Simplified Chinese version .
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http://bugs.winehq.org/show_bug.cgi?id=26064
Summary: Wow: Character modls are not shown in d3d mode
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: desa.glandolin(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=33242)
--> (http://bugs.winehq.org/attachment.cgi?id=33242)
Terminal output
When i run Wow.exe in D3d mode character modls and some other objects are not
shown. I run it on Ubuntu 10.10 with a Ati HD 5470 and the latest property
driver
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http://bugs.winehq.org/show_bug.cgi?id=30104
Bug #: 30104
Summary: Text is being drawn at the bottom of the control.
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: uxtheme
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
Created attachment 39236
--> http://bugs.winehq.org/attachment.cgi?id=39236
Sample Image
All controls on a Win32 Diagram have there text drawn at the bottom of the
control.
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http://bugs.winehq.org/show_bug.cgi?id=23390
Summary: Aion online crashes after extended play
Product: Wine
Version: 1.2-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xzarr(a)lavabit.com
Created an attachment (id=29151)
--> (http://bugs.winehq.org/attachment.cgi?id=29151)
debug output
After playing Aion Online for some period of the time the gameplay becomes
sluggish and unplayable.
Using
gcc version 4.4.4 (Gentoo 4.4.4-r1 p1.0, pie-0.4.5)
wine-1.2-rc3 (With mouse hack on appdb page)
wine explorer /desktop=Aion,1680x1050 bin32/aion.bin -noauthgg
-ip:206.127.147.28 -port:2106 -cc:2 -lang:enu -noweb
winetricks'd d3dx9 vcrun2005sp1 ie6
mmdevapi disabled
Attached is the last 500 lines of debug output.
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http://bugs.winehq.org/show_bug.cgi?id=31471
Bug #: 31471
Summary: pre-run script : request
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icegood1980(a)gmail.com
Classification: Unclassified
add pre-run script for each instance to be able in particular once and forever
change both lnguage and regional setting to run ansi applications properly from
both command line, dbl clicking exe in file manager or from menu in desktop
enviroment (personally i use kde from where use to launch wine applications)
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http://bugs.winehq.org/show_bug.cgi?id=23854
Summary: Trackmania Forever sometimes freeze all wine apps on
alt-tab from fullscreen
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trick(a)icculus.org
When alt-tabbing away from Trackmania United Forever running in fullscreen
mode, Trackmania will sometimes freeze (goes black, doesn't respond). Usually
when this happens all other applications running in wine will also slow down to
an almost freeze, responding very, very slowly if at all (eg tens of seconds to
click something in Spotify, though music keeps playing). The only way to fix
things when this happens is to kill Trackmania with ctrl+alt+esc. After killing
Trackmania, other wine apps unfreeze and resume working correctly.
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http://bugs.winehq.org/show_bug.cgi?id=24303
Summary: well, the apophysis series of programs doesn't seem to
permit keyboard function
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nateblasted32(a)hotmail.com
well in wine 1.2, in apophysis (installs fine and runs fine... mostly) I can't
plug in any figures due to the fact that the keyboard is not supported at all,
and it is a regular non - usb keyboard. anyways, thank you for reading and
hopefully working on this, and have a good day ^^
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http://bugs.winehq.org/show_bug.cgi?id=23133
Summary: VirtualBreadboard installer fails to run
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.virtualbreadboard.net/Portals/0/downloads/V
BB%203.6.4.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Tested with 1.2-rc3, pops up an OK dialog titled Error with a message saying
success.
The only terminal output is:
fixme:file:read_directory_getdents not enough room 1024/1 for fake . and ..
entries
The website says the executable is packed with Xenocode and that .NET 2.0 and
MS Visual J# runtimes are required, tested both before installing these and
after, the result is the same.
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http://bugs.winehq.org/show_bug.cgi?id=19059
Summary: VectorNTI crashes when saving files
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michaelhust(a)gmx.de
I installed the new Version 1.1.24 of wine (Opensuse 11.1, KDE 4.2.4) last
weekend.
Problem: VectorNTI crashes when Vector Files will be saved into the Database.
Afterwards, I installed Wine 1.1.20 and everything is fine. I can't say if
VectorNTI would work with any version between 1.1.20 and 1.1.24.
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http://bugs.winehq.org/show_bug.cgi?id=33052
Bug #: 33052
Summary: World of Tanks Crashes before starting or while
starting!?
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lebkev(a)hotmail.com
Classification: Unclassified
Created attachment 43692
--> http://bugs.winehq.org/attachment.cgi?id=43692
my bug report! Acer aspire 9410 , Ubuntu 12.10.
I am not able to start up the game please help! I am not an expert but i can
play around with coputers,, so i please would like a hand thank you .
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http://bugs.winehq.org/show_bug.cgi?id=32503
Bug #: 32503
Summary: Error grave:codigo de excepcion=C0000005
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jebrownlopez(a)gmail.com
Classification: Unclassified
Created attachment 42880
--> http://bugs.winehq.org/attachment.cgi?id=42880
Running a program that libraries need VFP9OLE BD
Fatal error=C0000005 Running a program that libraries need VFP9OLE BD
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http://bugs.winehq.org/show_bug.cgi?id=32664
Bug #: 32664
Summary: dot folders in wine
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icegood1980(a)gmail.com
Classification: Unclassified
Dot folders (i.e. .<name>) could be shown only via workaround.
For example steps to explore hidden folder in notepad++:
1) "show hidden folders" in winecfg -> Drives should be checked
2) run "Open file" dialog
3) Select top "drive" level (e.g. Z). Back to original folder (which contains
dotted subfolder). Now subfolder should be available.
Warkaround actually relatively old:
http://ubuntuforums.org/showthread.php?p=6423382.
Should work directly w/o workaround.
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http://bugs.winehq.org/show_bug.cgi?id=24692
Summary: 2001 Spiderman demo ignores input
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Activision's 2001 demo of Spiderman,
http://www.activision.com/ROOT/media/brands/Spiderman/Spider-Man/demos/Demo…
sha1sum c629626cb55812e4597f37e99b983b2b3ac1d681
installs and runs fine here, except that when the movies are over and
gameplay starts, you can't control the game, it seems to ignore keyboard and
mouse.
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http://bugs.winehq.org/show_bug.cgi?id=29501
Bug #: 29501
Summary: Vivisector crashes after starting in wined3d
Product: Wine
Version: 1.3.36
Platform: x86
URL: http://www.fileplanet.com/159858/150000/fileinfo/Vivis
ector-Demo--%5BGerman%5D
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 38204
--> http://bugs.winehq.org/attachment.cgi?id=38204
terminal output
Vivisector (Beast Within) turns the screen black and changes the gamma to a
bright level, then it crashes.
Can be reproduced with the demo too (the demo doesn't require installation, it
is a self-extracting rar archive).
I tried a couple of older Wine versions (1.1.35, 1.3.0...1.3.36) and the crash
was always there (with 1.1.35 the backtrace was different).
To get the attached backtrace I had to remove the videos and had to use
'taskset -c 0', otherwise Wine was frequently stuck with 'starting debugger...'
but the debugger was never started.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.3
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http://bugs.winehq.org/show_bug.cgi?id=18663
Summary: Cryostasis demo hangs
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Hi,
After issues with bug 18661 and bug 18662, I've managed to get further. Game
just hangs, flooding the console with this output:
[tommy@TommyPC Cryostasis Demo]$ wine cryostasis.exe
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:create_server class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e}
could be created for context 0x7
fixme:win:EnumDisplayDevicesW ((null),0,0x32f46c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f3ec,0x00000000), stub!
fixme:dxgi:DXGID3D10CreateDevice Ignoring adapter type
fixme:win:EnumDisplayDevicesW ((null),0,0x32f2c4,0x00000000), stub!
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
And this:
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
is showing up 100 times every second. The game doesn't launch, just stalls and
produces lots of output.
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http://bugs.winehq.org/show_bug.cgi?id=28333
Summary: F-22 Lightning 3 crashes in the options menu (audio
related)
Product: Wine
Version: 1.3.25
Platform: x86
URL: http://www.fileplanet.com/82771/80000/fileinfo/F-22-Li
ghtning-3-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Regression SHA1: ccd2a241399c011b2afb183c4ffffec20a68cab4
Created an attachment (id=36308)
--> (http://bugs.winehq.org/attachment.cgi?id=36308)
terminal output
Steps to reproduce the problem in the demo:
Install...launch. Go to Options in the menu. Click on Accept (or press <Esc> in
the options menu). The same crash occurs when I'm trying to change the audio
volume level inside Options>Audio.
When Alsa is set to full hw. acceleration the game usually crashes. When
'emulation' is used, it hangs.
Still present in Wine-1.3.28.
The problem is due to the following commit:
ccd2a241399c011b2afb183c4ffffec20a68cab4 is the first bad commit
commit ccd2a241399c011b2afb183c4ffffec20a68cab4
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Wed Jul 13 14:20:37 2011 -0500
winmm: Remove driver implementation of mixer*.
:040000 040000 a31b52263e09d8c1f941de02daaa8c32d5372d2c
3d0e5786be14ebaa13b08f4cd4234ddcbf112eb1 M dlls
Disabling audio works around the problem.
Fedora 15 x86
Kernel 2.6.40.4-5.fc15.i686.PAE
Alsa 1.0.24
Pulseaudio is not running
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=25583
Summary: Starcraft II fails to start
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spectre-nvnews(a)yopmail.com
CC: marcus(a)jet.franken.de
Created an attachment (id=32571)
--> (http://bugs.winehq.org/attachment.cgi?id=32571)
Terminal Output
After upgrading from wine-1.3.7 to wine-1.3.8 Starcraft II does no longer
start.
Git bisecting says:
da8c179d61f0ccc679b68b1ecca9f10b4334ae99 is the first bad commit
ntdll: Fixed file view mapping in regards to no-exec.
Terminal output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=25580
Summary: [regression] pcad2002 (pcb.exe) fail to start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jopka(a)kvidex.ru
Hi! I probably found regression:
After this patch and up to bleeding edge, pcad2002's pcb.exe fail to start:
2f877b0a79c5bd7a1b26d7de519f344630ad5e2b is the first bad commit
commit 2f877b0a79c5bd7a1b26d7de519f344630ad5e2b
Author: Damjan Jovanovic <damjan.jov(a)gmail.com>
Date: Thu Jul 22 21:36:33 2010 +0200
ntdll: Convert even Unix paths outside Wine's drive mappings to DOS paths.
:040000 040000 e543f71d23039254a15be138a7b4fca5a84739f3
c667330d1b7ed38813f866d591402480611921f3 M dlls
To ensure it, i remove this patch manually in bleeding edge tree, it's helpful.
(tested on wine-1.3.9-210-g8bcc61f)
But instead of fully reverting patch, i can remove only one line in
dlls/ntdll/path.c to turn wine to work again:
1074: // ntdll_umbstowcs( 0, path, lenA, nt->Buffer +
sizeof(unix_prefixW)/sizeof(WCHAR), lenW );
(It's simple blind try-and-error test; i don't know what does entire patch or
this particularly line, sorry)
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=25567
Summary: Civilization V requires d3dx9_36
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
The game fails on this call :
wine: Call from 0x7ed860d2 to unimplemented function
d3dx9_36.dll.D3DXFloat16To32Array, aborting
wine: Unimplemented function d3dx9_36.dll.D3DXFloat16To32Array called at
address 0x7ed860d2 (thread 0009), starting debugger...
winetricks d3dx9_36 is a workaround
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http://bugs.winehq.org/show_bug.cgi?id=25545
Summary: 64-bit wine loader broken (in win64 mode)
Product: Wine
Version: 1.3.9
Platform: x86-64
URL: http://source.winehq.org/git/wine.git/?a=commitdiff;h=
5af634fd3b7ff7e4d6f8af34f6139315fdbbc8c4
OS/Version: Linux
Status: NEW
Keywords: download, regression, source
Severity: blocker
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
Not sure about wow64 mode, but with a pure 64-bit build, running anything
fails:
austin@midna:~/64-wine-git$ ./wine notepad
no program header
This is a regression, caused by 5af634fd3b7ff7e4d6f8af34f6139315fdbbc8c4.
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http://bugs.winehq.org/show_bug.cgi?id=25544
Summary: Mafia 2: Fails to start
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32531)
--> (http://bugs.winehq.org/attachment.cgi?id=32531)
Terminal output on wine-1.3.7-161-g4f65180
Steps to reproduce:
1) remove ~/.wine
2) install Mafia 2 and physx
3) wine mafia2.exe
Behaviour:
Game doesn't start.
Expected behaviour:
Game should start.
Regression test did give:
4f651808fcae9c378af58585a28d265578b27899 is the first bad commit
commit 4f651808fcae9c378af58585a28d265578b27899
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Nov 18 12:21:39 2010 +0100
wined3d: Disallow empty surfaces.
:040000 040000 81e2ef2f407629db43a1484048f34311b92766c7
02f7b4a45ddc530550988a8ed3e2cc8c774ef6c0 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=25541
Summary: Family Historian displays the message a serious error
has occurred (due to missing msvcrt.dll._strnicoll)
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nlaw(a)naad.fsnet.co.uk
When trying to edit the field where you enter the place the person was born, or
the place where the person died, or the persons occupation, an error message is
displayed "A serious error has occured and Family Historian will need to shut
down". The reason for these text entry problems is due to an unimplemented
function msvcrt.dll._strnicoll used by Family Historian. Using the Microsoft
version of msvcrt.dll works.
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http://bugs.winehq.org/show_bug.cgi?id=25533
Summary: Machinarium window does not show any contents and
hangs desktop
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=32510)
--> (http://bugs.winehq.org/attachment.cgi?id=32510)
wine 1.3.9 machinarium terminal log
Machinarium seems to install fine.
When running it a window appears but is just black and the rest of the desktop
becomes inactive. Alt+tab or similar is required to move to another window and
restore clickability.
It's a flash game so I thought winetricks flash might work but no joy.
Terminal log attached.
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http://bugs.winehq.org/show_bug.cgi?id=25518
Summary: gamestop downloader crashes in
is_preserving_whitespace in xmlParseCharData
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I tried downloading a game purchased from gamestop's web site,
without much luck. The download manager failed with
err:msxml:doparse XML declaration allowed only at the start of the document
wine: Unhandled page fault on read access to 0x00000020 at address 0x7db96fc6
(thread 003e), starting debugger...
Backtrace:
=>0 is_preserving_whitespace+0x16(node=(nil)) [dlls/msxml3/domdoc.c:189]
1 0x7db97044 sax_characters+0x33(ctx=0x7c745940, ch="
<files>
<file execute="yes" stamp="no">
...
/NeedForSpeedHotPursuit.Data.004?", len=0x0003) [msxml3/domdoc.c:390]
2 xmlParseCharData+0x2ba() in libxml2.so.2 (0x0066e954)
3 0x00405b09 in needforspeedhotpursuit-dm (+0x5b08) (0x0066e988)
This is on gentoo, with libxml2-2.7.3-r2. (There's a 2.7.6 available.)
I would have tried native msxml3, but bug 25517 interfered...
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http://bugs.winehq.org/show_bug.cgi?id=25512
Summary: The program crashes after splash screen
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newilkman(a)yahoo.com
This is a new version of WTLibrary and a main change i of MS Visual C++ 2008 to
MS Visual C++ 2009. The program starts an te Splask screen is shown and then a
second screen is displayed which says that the program can't continue due to a
program error.
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http://bugs.winehq.org/show_bug.cgi?id=25365
Summary: Sacred 2 Fallen Angel requires msvcr80.dll
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
mscodescan results. The game will not load without an override.
msvcr80:?_name_internal_method@type_info@@QBEPBDPAU__type_info_node@@@Z
msvcr80:_resetstkoflw
msvcr80:_findfirst32
msvcr80:_findnext32
msvcr80:_fstat32
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http://bugs.winehq.org/show_bug.cgi?id=25366
Summary: Sacred 2 Fallen Angel requires d3dx9_36
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
mscodescan results. The game will not load without an override.
d3dx9_36:D3DXCreateCubeTextureFromFileInMemoryEx
d3dx9_36:D3DXCreateVolumeTextureFromFileInMemoryEx
d3dx9_36:D3DXDisassembleShader
d3dx9_36:D3DXFloat32To16Array
d3dx9_36:D3DXSaveSurfaceToFileA
d3dx9_36:D3DXSaveTextureToFileA
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http://bugs.winehq.org/show_bug.cgi?id=25368
Summary: Age of Empires 3: mp3's don't play in gstreamer if a
native codec is installed
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
This is a bit weird, but the game installs its own codec, l3codecx.ax. If you
install the trial in wine-1.3.8-89-gfa12dd9, then apply the patch from bug
8978, mp3's (background music, narrator's voice work fine. Using the same
technique in the full version, however, fails.
If you do:
$ wine regsvr32 /u l3codecx.ax
$ wine age3.exe
the game will complain that it can't find its codec, but then mp3's play fine.
It seems the trial doesn't install that codec, only the full version does. For
giggles, I tried doing `winetricks -q l3codecx` with the trial installed, but
mp3s still work for it.
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http://bugs.winehq.org/show_bug.cgi?id=25374
Summary: Lightworks : Unhandled page fault on read access
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cellstorm(a)operamail.com
Created an attachment (id=32276)
--> (http://bugs.winehq.org/attachment.cgi?id=32276)
Lightworks.exe crash log and ntcardvt.exe crash log
Lightworks video editng program dows not start up.
this app can be started via Lightworks.exe and ntcardvt.exe
both crash with the same Unhandled page fault.
I did not test on real hardware and with amd64 only.
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http://bugs.winehq.org/show_bug.cgi?id=25378
Summary: Age of Empires 3: initial playback of mp3 stutters
Product: Wine
Version: 1.3.8
Platform: x86
URL: http://www.agecommunity.com/all_downloads.aspx
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Now that bug 8978 is fixed, sound works in wine-1.3.8-113-g9d9ce29 for the
trial out of the box, if gstreamer support is enabled and codecs are installed.
Groovy.
The menu background mp3 sounds fine, since the stutter only occurs once and is
hard to notice. Instead, choose 'Learn to Play', then 'Try a Game' (or master
the basics). A narrator will offer advice, and the first word of each mp3
stutters.
Terminal output attached.
Note that if you're using the full version, you'll hit bug 25368, so you'll
need to unregister the native codec first.
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http://bugs.winehq.org/show_bug.cgi?id=25389
Summary: EA Create demo: fails without native msvcp90
Product: Wine
Version: 1.3.8
Platform: x86
URL: http://www.fileplanet.com/217451/210000/fileinfo/Creat
e-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
wine: Call from 0x7b8370d3 to unimplemented function
msvcp90.dll.??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@ABV01@@Z,
aborting
mscodescan results:
./Create.exe imports following stub symbols:
msvcp90:??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@ABV10@0@Z
msvcp90:??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@ABV10@PBD@Z
msvcp90:??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBDABV10@@Z
msvcp90:??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@ABV01@@Z
./Create.exe imports following stub symbols:
msvcr90:_findfirst32
msvcr90:_findnext32
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http://bugs.winehq.org/show_bug.cgi?id=25443
Summary: Unimplemented function msvcr90.dll._ftime64_s
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A closed beta that I'm in won't run without 'winetricks vcrun2008'.
mscodescan.pl says the app imports
msvcr90:?_name_internal_method@type_info@@QBEPBDPAU__type_info_node@@@Z
msvcr90:?_name_internal_method@type_info@@QEBAPEBDPEAU__type_info_node@@@Z
msvcr90:?_type_info_dtor_internal_method@type_info@@QEAAXXZ
msvcr90:_CRT_RTC_INITW
msvcr90:_byteswap_ulong
msvcr90:_byteswap_ushort
msvcr90:_ftime64_s
msvcr90:_resetstkoflw
msvcr90:_wassert
plus about 300 functions from msvcp90. If you give it just an msvcp90,
it fails with
wine: Unimplemented function msvcr90.dll._ftime64_s called
Since I can't give any more info about the beta, let's just make this bug
about _ftime64_s.
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http://bugs.winehq.org/show_bug.cgi?id=25463
Summary: Regression: ZEMAX cannot display help pages
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
ZEMAX can no-longer display help pages, reports the following errors:
---
fixme:shdocvw:BindStatusCallback_OnProgress status code 11
fixme:shdocvw:bind_to_object BindToObject failed: 80004005
---
and a bisect reveals:
---
6c1f2e4f3f96c71a90fcabc000a8d0ce4883bd29 is the first bad commit
commit 6c1f2e4f3f96c71a90fcabc000a8d0ce4883bd29
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Wed Nov 10 13:23:34 2010 +0100
urlmon: Added IInternetProtocolEx support to BindProtocol.
:040000 040000 ac72ba621255c192e74732a60a49dd0f3603663e
7df787a144cfd951057cc0e61a690152948928c8 M dlls
---
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http://bugs.winehq.org/show_bug.cgi?id=25478
Summary: MS Office Pro 2010 Trial: activation over the internet
fails
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Depends on: 25476
Created an attachment (id=32436)
--> (http://bugs.winehq.org/attachment.cgi?id=32436)
Office Pro 2010 Trial activation failure
To reproduce, download the Trial and install it without Outlook (to work around
bug 25476), then start Excel. Excel will open, and a dialog saying Office needs
to be activated will appear. Click "Next" and you are presented with three
choices for activation: over the internet, by phone (though this one is grayed
out), or convert to the full version. Select "over the internet" and click
Next. Activation will start, but soon terminate with a popup message saying "An
unspecified error has occurred. Your request cannot be processed at this time.
Please try again later (0x8004FC13)."
The same thing happens with Word and Powerpoint, but both those apps need
overrides to start up, whereas Excel doesn't.
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http://bugs.winehq.org/show_bug.cgi?id=14933
Summary: FileTransfer for HP200LX not properly show size main
window
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Windows 3.1
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arti0(a)op.pl
Created an attachment (id=15517)
--> (http://bugs.winehq.org/attachment.cgi?id=15517)
gif with compare Windows and Wine.
File Transfer for old palmtop HP 100/200LX
ftp://ftp.hp.com/pub/handheld_computers/software/tf103.exe
Show main window not properly.
In attachment gif with compare Windows and Wine.
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http://bugs.winehq.org/show_bug.cgi?id=15241
Summary: Microsoft Office 2007: Cannot updated IME dictionary
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: juan_lang(a)yahoo.com
Depends on: 15215
Created an attachment (id=16019)
--> (http://bugs.winehq.org/attachment.cgi?id=16019)
+imm
First, get past bug 15215 (second patch fixes it, hopefully in git soon).
Fire up Word 2007.
Click 'Review' tab.
Click 'Update IME dictionary'.
'The current IME does not support editing the user dictionary.'
+imm attached
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http://bugs.winehq.org/show_bug.cgi?id=32642
Bug #: 32642
Summary: Autodetect drives on the first configuration
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
If a new profile of Wine is created it doesn't setup all drives which the
Autodetect button of winecfg would find. For example on my system with a new
profile winecfg shows me C: as ../drive_c and Z: as /. After clicking on
Autodetect it adds D: as /media/sr0 and H: as /home/sworddragon.
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http://bugs.winehq.org/show_bug.cgi?id=32428
Bug #: 32428
Summary: Support loading/appending optional registry files
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Classification: Unclassified
It would be useful for me to have a wineprefix be a system-level read only
folder and be updated by system package installation.
In order for this to work with user data, however, a copy-on-write filesystem
needs to be introduced (eg unionfs-fuse) that creates a union between the
read-only packaged prefix and a user-level folder; newer versions of files will
end up in ~/.appname or similar.
This breaks down, however, with Wine's implementation of the registry as a few
flat files. Consider:
Version 1.0 of package has x in user.reg
User runs the app and appends "foo" to registry.
Package is updated to version 2.0 which has "bar" added to user.reg.
Because user.reg already exists in ~/.appname, this user will forever have
"foo" but not "bar" unless he deletes ~/.appname (or at least user.reg
therein).
One solution would be an environment variable to have Wine write/load new
registry entries to a different filename, eg ADDITIONAL_WINE_REGISTRY=local.reg
-- then Wine would load its registry files as normal, but supercede them with
any newer entries found in local.reg. This way local.reg could be in
~/.appname but not the packaged read-only prefix, and "the right thing" would
happen with any application updates.
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http://bugs.winehq.org/show_bug.cgi?id=32277
Bug #: 32277
Summary: No sound in Star Wars: Knights of the Old Republic
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: betaguy(a)gmail.com
Classification: Unclassified
After upgrading to 1.5.18 (I've also tried a new prefix), there is no sound in
Star Wars: Knights of the Old Republic (Steam version); sound worked in 1.5.17
and 1.5.16.
Additionally, the following line only appears in the console on 1.5.18:
fixme:dsound:DSOUND_WaveFormat Limiting channels to 2 due to lack of
multichannel support
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http://bugs.winehq.org/show_bug.cgi?id=18900
Summary: Wineserver crashes starting Team Fortress 2
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: critical
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
Created an attachment (id=21742)
--> (http://bugs.winehq.org/attachment.cgi?id=21742)
Backtrace and additional info
With current git & Steam updates wineserver crashes when starting Team Fortress
2:
Program terminated with signal 11, Segmentation fault.
#0 0x08072893 in wake_thread (thread=0xf8) at
../../wine.git/server/thread.c:604
604 for (count = 0; thread->wait; count++)
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http://bugs.winehq.org/show_bug.cgi?id=26041
Summary: Two Worlds 2 requires xact
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
When running the game in git and with no overrides, it complains about the
following :
err:module:import_dll Library X3DAudio1_7.dll (which is needed by
L"C:\\jeu\\XAudio2SoundEngine.dll") not found
err:module:import_dll Library XAudio2SoundEngine.dll (which is needed by
L"C:\\jeu\\TwoWorlds2.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\jeu\\TwoWorlds2.exe" failed, status c0000135
mscodescan reveals nothing. winetricks xact is a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=27531
Summary: Magic - DotP 2012 crash in gameoverlayrenderer
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: per(a)morth.org
CC: aeikum(a)codeweavers.com
Created an attachment (id=35194)
--> (http://bugs.winehq.org/attachment.cgi?id=35194)
Crash log
Magic the Gathering - Duels of the Planeswalkers 2012 from steam used to work,
but now crashes in gameoverlayrenderer at startup. This is regardless if "Steam
in game" is enabled or not.
I bisected it down to this commit:
commit bc10fd3ce68f3d51a4e5fbb6395758e9c957f5a5
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jun 13 15:23:09 2011 -0500
mmdevapi: Sessions should be unique per-device.
:040000 040000 28b02aa728e984ac2b281d9dd163f427ceb2aa2d
54e2ee2b70d3d3af88dd6b2f1df1c6225f7a7ae5 M dlls
Applying the patch from bug 27511 does not fix the problem, but reverting the
commit does.
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http://bugs.winehq.org/show_bug.cgi?id=16942
Summary: unsupported subformat KSDATAFORMAT_SUBTYPE_IEEE_FLOAT
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
fixme:dsound:DirectSoundDevice_CreateSoundBuffer SubFormat
{00000003-0000-0010-8000-00aa00389b71} not supported right now.
Call of Duty 5 has no sound because the subformat
KSDATAFORMAT_SUBTYPE_IEEE_FLOAT is not implemented.
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http://bugs.winehq.org/show_bug.cgi?id=12622
Summary: SSF: program ends prematurely
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www7a.biglobe.ne.jp/%7Ephantasy/ssf/files/SSF_009
_beta.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james.jrp015(a)gmail.com
Created an attachment (id=12251)
--> (http://bugs.winehq.org/attachment.cgi?id=12251)
WINEDEBUG=+win,+msg,+relay wine SSF //wine0.9.59
SFF closes unexpectedly.
I suspect this is because in 0.9.59 we see
001e:Ret imm32.ImmGetDefaultIMEWnd() retval=00020040 ret=00404549 was returned
but in the latest git
001b:Ret imm32.ImmGetDefaultIMEWnd() retval=00000000 ret=00404549
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http://bugs.winehq.org/show_bug.cgi?id=14522
Summary: Spellforce has bad quality ground textures
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Like the title says.
This is likely due some LOD malfunction.
The ground which is farther from the players view looks more detailed and high
res, this leads me to the conclusion that the LOD of the game operates the
exact opposite what it should. Also this explains the slowness of the game.
With ground I mean the grass and hills which are basically just one big
surface. However the textures of the buildings and trees, which are complex 3d
models, are looking great.
In the console there are some of these messages:
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0x175d58d8) Operation not
supported for scratch textures
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http://bugs.winehq.org/show_bug.cgi?id=25420
Summary: XIII Century-Death or Glory: text is unreadable
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32352)
--> (http://bugs.winehq.org/attachment.cgi?id=32352)
screenshot showing the good text
The text becomes unreadable in the game after you start a mission, tutorial
etc.
The text is fully readable right after starting the game, both in the menu and
in the tutorial screen.
The fonts become unreadable on the loading screen, as soon as you start a
mission. From then on, even if you go back to the main menu, no text is
displayed correctly (until you restart the game).
I'm experiencing the same issue with the fonts in Wine-0.9.46, 1.0.1 and so on.
The game has a 'fonts' directory, containing such pairs of files as:
font.arial.10.bmp
font.arial.10.dds
...
font.tahoma.7.bmp
font.tahoma.7.dds
Fedora 14
Nvidia 7600 GT / driver 260.19.21
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http://bugs.winehq.org/show_bug.cgi?id=26202
Summary: SoulSeek
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julian.luna-rox(a)hotmail.com
Try to run it, download it from www.slsknet.org and try pressing "Search File"
double I mean, open two search bars and it prompts an error... which wasn't
happening on windows thanks will I recieve an answer?
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http://bugs.winehq.org/show_bug.cgi?id=28951
Bug #: 28951
Summary: Nitro PDF Reader crashes in Preferences->Commenting
menu
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://install.nitropdf.com/reader/en/nitro_pdf_reader
.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 37217
--> http://bugs.winehq.org/attachment.cgi?id=37217
plain terminal output
The application crashes when clicking on the Commenting option in the
Preferences menu.
Other options in the Preferences menu don't trigger the crash.
Steps to reproduce the problem:
Before launching the application you might need to set a virtual desktop to
avoid bug #26605 .
When the application is fully loaded, click on the File tab and select
Preferences. Click on the Commenting option >>first comes an error reporting
dialog then kicks in the Wine crash dialog. I couldn't get a meaningful
backtrace even with Wine's crash dialog disabled.
Native msvc* dlls don't help.
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http://bugs.winehq.org/show_bug.cgi?id=24861
Summary: Evil Genius (GOG version): Crashes randomly on
autosave
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sofox(a)foxplace.tk
Created an attachment (id=31458)
--> (http://bugs.winehq.org/attachment.cgi?id=31458)
Log file I used. NOTE: The last two lines of the file come AFTER I forcibly
close the Wine error dialog using the xkill command.
Evil Genius autosaves about every 10 minuites. When it does, the entire program
sometimes crashes (rendering the save file it was making corrupt).
This seems to most likely hapen when there are several enemies in the base and
a fight has broken out (ie. some agents dead, others battling minions, etc.)
When it crashes, sometimes all you get is the last image from the game and
while you can move your mouse cursor about and have it change its cursor, you
can't see what it's interacting with.
However, a dialog does pop up (even if you can't always see it) which says:
Program Error
The program EvilGeniusExeStup-RElease.exe has encountered a serious problem and
needs to close. We are sorry for the inconvenience.(then 2 paragraphs about
checking appdb.winehq.org or submitting a bug to bugs.winehq.org)
There is a close button in the dialog, but whenever I move the cursor over the
button, the cursor becomes invisible and I can't seem to click.
Attached is the log I obtained by using "wine EvilGeniusExeStub-Release.exe &>
~/eg.log"
I'll be playing this game more over the next while so if anyone has any
questions or things they want me to try, please let me know.
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http://bugs.winehq.org/show_bug.cgi?id=31181
Bug #: 31181
Summary: Unity3D first run internet registration fails
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
The installer from http://unity3d.com/unity/download/ seems to work,
but when you run Unity.exe for the first time, it fails after you click
'Register online' on the initial dialog. A +chain,+crypt,+wininet log shows:
...
trace:chain:CRYPT_BuildSimpleChain Couldn't find issuer, halting chain creation
t
...
trace:chain:CertGetCertificateChain error status: 00010000
trace:crypt:CertGetCertificateChain returning 1
warn:wininet:netconn_verify_cert ERROR_INTERNET_SEC_CERT_REV_FAILED
...
err:wininet:NETCON_secure_connect SSL_connect failed: 12057
Tested with
52fa106840fc747b7d8dbcd902b587de17a1f8b7 UnitySetup-3.5.3.exe
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http://bugs.winehq.org/show_bug.cgi?id=32205
Bug #: 32205
Summary: YoukuDesktop error in initializing
Product: Wine
Version: 1.5.17
Platform: x86
URL: http://desktop.youku.com/youkuclient/youkuclient_setup
.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 42480
--> http://bugs.winehq.org/attachment.cgi?id=42480
Log: start youkudesktop
YoukuDesktop is a download manager and player for www.youku.com's video.
Steps to reproduce:
1. install Youku Client:
$ wine youkuclient_setup.exe
The installer will ask you to install flash, click "yes"/"确定"
2. start youku desktop:
$ cd ~/.wine/drive_c/Program\ Files/YouKu/YoukuClient
$ wine YoukuDesktop.exe
Expect result:
Start youku client
Actual result:
An error window pupup with message "初始化错误, 是否重试?", means "error in
initializing, would you like to retry?" in English.
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http://bugs.winehq.org/show_bug.cgi?id=32166
Bug #: 32166
Summary: RebelBetting: "Serious error" when selecting a listing
Product: Wine
Version: 1.5.16
Platform: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS/Version: Linux
Status: NEW
Keywords: dotnet, download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 42435
--> http://bugs.winehq.org/attachment.cgi?id=42435
wine-1.5.16-262-gb036ee6 console output
When selecting a listing in RebelBetting (log-in required), a dialog pops up
reporting a "Serious error" but is not more specific than that.
To get this far:
1. Revert commit af08a2f6ba2fb0d65f1a1d3b7720216860fc9456 (Bug 32156)
2. Patch winetricks with patch from
http://code.google.com/p/winetricks/issues/detail?id=286
3. winetricks -q msxml6 dotnet35sp1 (order is important) (Bug 32164)
I would *guess* that these have something to do with it:
fixme:shell:URL_ParseUrl failed to parse
Tried msxml3 and msxml4 but they made no difference.
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http://bugs.winehq.org/show_bug.cgi?id=32125
Bug #: 32125
Summary: RebelBetting exits silently
Product: Wine
Version: 1.5.16
Platform: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 42375
--> http://bugs.winehq.org/attachment.cgi?id=42375
Wine 1.5.16 install log
Following a successful installation, RebelBetting exits silently. Nothing in
the console.
"winetricks dotnet35" doesn't work yet.
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http://bugs.winehq.org/show_bug.cgi?id=24967
Summary: Oxygen AVCHD player crashes when failling opening a
.mov & .mts source
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pacosanta(a)gmail.com
Created an attachment (id=31621)
--> (http://bugs.winehq.org/attachment.cgi?id=31621)
This is the .MTS file as example
An error happens when trying to open any .MOV file source with Oxygen AVCHD
playere installed through wine (installation results sucessful but it always
happens this error).
It also happens when trying to open de .MTS file attached, but it first
indicates that the program cannot create the overlay surface, but probably that
ins a different problem related to the file itself which I am not sure to have
extracted from the camera the right way,
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http://bugs.winehq.org/show_bug.cgi?id=33494
Bug #: 33494
Summary: It's not possible to use tempfile module in python
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deveee(a)gmail.com
Classification: Unclassified
Created attachment 44338
--> http://bugs.winehq.org/attachment.cgi?id=44338
backtrace
Not tested in real python. I used cx_freeze tool (also py2exe tested) and run
compiled program under wine.
Just two simple lines:
#!/usr/bin/env python
import tempfile
print tempfile.gettempdir()
And I get crash.
In attachments log from wine and compiled program.
Wine 1.5.24 and 1.4.1
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http://bugs.winehq.org/show_bug.cgi?id=21767
Summary: JLC's Internet TV crashes on startup
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://download.cnet.com/JLC-s-Internet-TV/3000-2139_4
-10630045.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=26315)
--> (http://bugs.winehq.org/attachment.cgi?id=26315)
JLC's Internet TV backtrace
With wine-1.1.39, after installing JLC's Internet TV, the application crashes
with:
Backtrace:
=>0 0x6f3af97c ServiceProviderVtbl() in shdocvw (0x0032f4d0)
1 0x6851a569 call_window_proc+0xc8(hwnd=0x10074, msg=0x0030, wp=0x0088,
lp=0x0001, result=0x32f550, arg=0x6f3af97c)
[/home/arethusa/wine32/dlls/user32/../../../wine.git/dlls/user32/winproc.c:242]
in user32 (0x0032f520)
2 0x6851c98f CallWindowProcW+0x64(func=0x6f3af97c, hwnd=0x10074, msg=0x0030,
wParam=0x0088, lParam=0x0001)
[/home/arethusa/wine32/dlls/user32/../../../wine.git/dlls/user32/winproc.c:980]
in user32 (0x0032f560)
3 0x2ce13281 IOCS_OnWndProc+0xb8(This=0x166b78, hWnd=0x10074, uMsg=0x0030,
wParam=0x0088, lParam=0x0001)
[/home/arethusa/wine32/dlls/atl/../../../wine.git/dlls/atl/atl_ax.c:850] in atl
(0x0032f5b0)
4 0x2ce132cc AtlHost_wndproc+0x46(hWnd=0x10074, wMsg=0x0030, wParam=0x0088,
lParam=0x0001)
[/home/arethusa/wine32/dlls/atl/../../../wine.git/dlls/atl/atl_ax.c:857] in atl
(0x0032f5f0)
...
Using native atl.dll allows the application to start up.
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http://bugs.winehq.org/show_bug.cgi?id=19723
Summary: Trouble continuing the installation of NordicBet
Poker-client
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: khisbra(a)hotmail.com
CC: khisbra(a)hotmail.com
I have never had any problems earlier installing the client & using
wine-1.1.27-1mdv2009.1 makes it impossible to move forward to the next page
when executing the exe-file from the desktop when running wine
/home/kristoffer/Skrivbord/NordicBet.exe.
The result is that I just see a white window and nothing happens.
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http://bugs.winehq.org/show_bug.cgi?id=20490
Summary: Tower crashes when rendering 3d-objects
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.scenery.org/atc_sims.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Created an attachment (id=24391)
--> (http://bugs.winehq.org/attachment.cgi?id=24391)
try with binary version of winedbg
Tower, an ATC simulator for windows 3.1 systems or newer (NT not supported),
crashes when objects to render change. (e.g. an airplane has to be loaded and
rendered in tower view on landing or takeoff)
It can be downloaded here: http://www.scenery.org/atc_sims.htm [8MB]
(simply get all 6 zip-files from the dropdown menu and extract to one single
directory; installation will pause about one minute before proceeding after
files are copied)
--
wine: Unhandled page fault on write access to 0x0000093c at address 0x7ef93924
(thread 0009), starting debugger...
--
I'm using wine 1.1.32 from ubuntu and debian sources as well as a self-compiled
one. Trying to use winedbg with my version fails, the output using the ubuntu
one gives me this.
This is the only default output from the application. I have no hint what to
look for, so I attached an +relay log, too.
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http://bugs.winehq.org/show_bug.cgi?id=16526
Summary: Angels Online Doesn't Update
Product: Wine
Version: 1.1.10
Platform: All
URL: http://ao.igg.com/
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cmaiku(a)gmail.com
It connects fine to the update server, but then it displays the message:
"Update file missing, online update failed, please download the latest update
pack from the official website (http://ao.igg.com) and update manually".
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http://bugs.winehq.org/show_bug.cgi?id=23208
Summary: MS Money 2000: shows wrong/huge total amounts in
accounts section of main page
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrea.vai(a)unipv.it
Created an attachment (id=28885)
--> (http://bugs.winehq.org/attachment.cgi?id=28885)
Screenshot of main Money2k page with odd totals
In the main page, the total amounts displayed next to each account name are
incorrect, odd and huge: some of them are around 557.117.561.448.000€, some
others are around -557.117.561.448€.
If I click on an account, though, the full list of operation related to the
account are displayed correctly, and the total showed is also correct.
If I create a new account, it is not affected by the problem, i.e., the bug
seems to apply only to existing accounts.
The mny files affected by the problem used to work fine with wine 1.1.15
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http://bugs.winehq.org/show_bug.cgi?id=30520
Bug #: 30520
Summary: Zona crash when play video files with mplayer
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kruvalig(a)gmail.com
Classification: Unclassified
I use program zona (http://zona.ru/). This is a good torrent client.
when i press "play" film, it fail. As i understand it use mplayer for play
downloaded files. But zona crash when it start play.
In windows this programm work fine.
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http://bugs.winehq.org/show_bug.cgi?id=30017
Bug #: 30017
Summary: iWin Games Manager can't display html pages (without
native ie)
Product: Wine
Version: 1.4-rc5
Platform: x86
URL: http://www.iwin.com/games/game-3d-mahjong-deluxe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 39085
--> http://bugs.winehq.org/attachment.cgi?id=39085
terminal output
The launcher for iWin Games Manager doesn't display html pages when only
Gecko-1.4 installed.
After 'winetricks ie7' those pages appear correctly in the launcher.
Steps to reproduce the problem:
1. Download and install the trial version of any game available on iWin. The
installer hits bug #30016, but it shouldn't be a problem with a recent Wine, as
the installer resumes after the crash.
2. After a successful installation, the Game Manager starts automatically and
begins to download the game. You can observe that most of the window is empty,
showing 'Please wait while your page loads...'.
Some functions of the launcher work, even without native ie: downloading and
starting the games is possible from inside the launcher.
Not sure about the component: either ieframe or mshtml.
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http://bugs.winehq.org/show_bug.cgi?id=33369
Bug #: 33369
Summary: eLicense Control Center eLCC.exe
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: azeone123(a)aol.com
Classification: Unclassified
Created attachment 44154
--> http://bugs.winehq.org/attachment.cgi?id=44154
terminal output during installation
Hi,
Im trying to get the elicenser software from steinberg running on my system.
Here is the link: http://www.elicenser.net/en/
eLicenser Control Center need dotnet20 to start up fine, i installed it with
winetricks.
Generally there are two ways to store your licenses. You are able to choose to
store them on the USB-Dongle or on the Soft-eLicenser. For the Soft-eLicenser a
file named "SeLicenser.sel" on the hard disk is created and is used as a
container to store licenses instead of using the USB device. This container
file has a serialnumber just like a normal USB-eLicenser (2 x 10 digits).
This file the SeLicenser.sel is created during the installation of the
eLicenser Control Center and should be showed up on the control center.
But it seems that in wine there is no Soft-eLicenser installed during the
installation.
If i do a quick search on the PREFIX for SeLicenser.sel it doesnt show up.
I would try to copy and paste my SeLicenser.sel from windows to my winepath but
im not sure where to put it. Normally its stored in
C:\ProgramData\eLicenser\SeLicenser.sel (which is hidden by default in windows)
Can someone try to install the control center to see if the software
SeLicenser.sel installation failes also on another system?
I also tried to use my USB-eLicenser but that fails due to the not working
USB-Dongles in wine.
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http://bugs.winehq.org/show_bug.cgi?id=31566
Bug #: 31566
Summary: Fallout 3: regression causes block at critical section
when radio is enabled
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
CC: aric(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 54eafc73e51666c3edf9fa78a0534ea7b1fa23c9
I recently decided to go back and finish Fallout 3 and I discovered a
regression when the radio is enabled:
err:ntdll:RtlpWaitForCriticalSection section 0x1e0f60 "renderer.c:
BaseRenderer.csRenderLock" wait timed out in thread 0009, blocked by 0025,
retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x1e0e10 "dsoundrender.c:
DSoundRenderImpl.csFilter" wait timed out in thread 0025, blocked by 0009,
retrying (60 sec)
It's worth noting that this was rather hard to track down, as the problem does
not occur immediately, so attempting to reproduce this requires some patience.
Anyway, regression testing results are:
54eafc73e51666c3edf9fa78a0534ea7b1fa23c9 is the first bad commit
commit 54eafc73e51666c3edf9fa78a0534ea7b1fa23c9
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Mon Apr 2 07:52:08 2012 -0500
strmbase: Implement renderer quality control into the base renderer.
:040000 040000 6f88eb37386f4c2aed6e0ba842cca351f91b55ce
019588c74722acabbe36f65f3844aeb9f59639b5 M dlls
:040000 040000 93eb4271ec29bde5578982a4d5def889cc9494c2
66d9dcda84911b46c7504052be195d7cf5448e1c M include
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http://bugs.winehq.org/show_bug.cgi?id=26228
Summary: WINE doesnt build when dev-libs/libxml2 is build with
+icu useflag
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berg.sascha(a)web.de
Wine can't compile when dev-libs/libxml2 is installed with useflag [+icu].
The compile breaks without an error message.
When i install dev-libs/libxml2 without the [-icu] useflag, then compiles wine
fine.
I have test wine-1.3.9 up to 1.3.14 and the git reposority. No one can compile
with the icu useflag.
Here is an Pastebin from wine-1.3.9
http://pastebin.com/sNWcGMR0
and wine-1.3.14
http://pastebin.com/cMcSs1NW
and another user with the problem
http://forums.gentoo.org/viewtopic-t-864657.html?sid=b7cec6ade64bc848c63ff1…
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http://bugs.winehq.org/show_bug.cgi?id=26201
Summary: wineboot fails to install gecko automatically
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: major
Priority: P2
Component: crypt32
AssignedTo: julliard(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Easy to see, just do:
$ rm -rf ~/.wine ; wineboot
(make sure you have gecko installed in /usr/share/wine/gecko or another
appropriate location)
This used to automatically install gecko during wineboot. After
austin@midna:~/wine-git$ git bisect bad
3dc669ffb5a2005f5cb47a1ddac66227ae63f678 is the first bad commit
commit 3dc669ffb5a2005f5cb47a1ddac66227ae63f678
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Sat Feb 19 12:50:09 2011 +0100
cabinet: Fix the remaining todo_wine tests in fdi.c.
:040000 040000 b86953a4dd8683a898c32198209a7a2388604ddb
fe13cba0ef9846b23bb874ee683f2f9b20fdb5b2 M dlls
it fails with:
wine: created the configuration directory '/home/austin/.wine'
err:appwizcpl:install_cab Could not extract package: 80070002
err:appwizcpl:install_cab Could not extract package: 80070002
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http://bugs.winehq.org/show_bug.cgi?id=26133
Summary: d3dx9_36: surface and texture tests shows an invalid
read under valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
surface test:
Invalid read of size 4
at point_filter_simple_data (surface.c:737)
by D3DXLoadSurfaceFromMemory (surface.c:842)
by D3DXLoadSurfaceFromFileInMemory (surface.c:402)
by D3DXLoadSurfaceFromResourceA (surface.c:513)
by test_D3DXLoadSurface (surface.c:272)
by func_surface (surface.c:540)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f0228f0 is 0 bytes inside a block of size 16 free'd
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1747)
by BITMAP_CopyBitmap (bitmap.c:548)
by CreateBrushIndirect (brush.c:117)
by CreatePatternBrush (brush.c:221)
by SYSPARAMS_Init (sysparams.c:956)
by process_attach (user_main.c:276)
by DllMain (user_main.c:332)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (loader.c:139)
by MODULE_InitDLL (loader.c:978)
by process_attach (loader.c:1067)
by process_attach (loader.c:1059)
by process_attach (loader.c:1059)
by process_attach (loader.c:1059)
by attach_process_dlls (loader.c:2535)
by ??? (port.c:60)
texture test:
Invalid read of size 4
at point_filter_simple_data (surface.c:737)
by D3DXLoadSurfaceFromMemory (surface.c:842)
by D3DXLoadSurfaceFromFileInMemory (surface.c:402)
by D3DXCreateTextureFromFileInMemoryEx (texture.c:605)
by D3DXCreateTextureFromResourceExA (texture.c:810)
by D3DXCreateTextureFromResourceA (texture.c:759)
by test_D3DXCreateTexture (texture.c:576)
by func_texture (texture.c:1106)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f0171b8 is 32 bytes inside a block of size 56 free'd
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1747)
by update_reg_entries (freetype.c:2027)
by WineEngInit (freetype.c:2877)
by DllMain (gdiobj.c:582)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (loader.c:139)
by MODULE_InitDLL (loader.c:978)
by process_attach (loader.c:1067)
by process_attach (loader.c:1059)
by process_attach (loader.c:1059)
by process_attach (loader.c:1059)
by process_attach (loader.c:1059)
by attach_process_dlls (loader.c:2535)
by ??? (port.c:60)
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http://bugs.winehq.org/show_bug.cgi?id=26091
Summary: Finale 2010 - lines that are supposed to be dashed are
solid
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.santos(a)pobox.com
To reproduce:
1. Start Finale 2010 and create a new document or open an existing one.
2. Click on the menu option Tool --> Smart Shape --> Dashed Line.
3. Draw the dashed line on your score.
There are a variety of methods to reproduce this, this is only an example.
Both on windows & Mac, this produces a dashed line, but on-screen and when
printing. From Wine, it produces a solid line in both of these circumstances
(I've printed to both a real CUPs printer and the CUPS-PDF printer, producing
the same result each time).
While I haven't done a trace, I'm guessing it has to do with the brush. I hope
this isn't a dupe, I've searched some, but couldn't find anything similar. If
it is a dupe and Finale isn't mentioned, please be sure and add Finale to the
affected apps (probably should be added to appdb as well).
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http://bugs.winehq.org/show_bug.cgi?id=26114
Summary: gdi32/mapping tests shows a couple memory leaks in
valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
12 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by WineEngCreateFontInstance (freetype.c:3546)
by FONT_SelectObject (font.c:542)
by SelectObject (gdiobj.c:1114)
by DC_UpdateXforms (dc.c:331)
by SetMapMode (mapping.c:189)
by test_world_transform (mapping.c:190)
by func_mapping (mapping.c:724)
by run_test (test.h:556)
by main (test.h:624)
...
12 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by WineEngCreateFontInstance (freetype.c:3546)
by FONT_SelectObject (font.c:542)
by SelectObject (gdiobj.c:1114)
by DC_UpdateXforms (dc.c:331)
by SetWorldTransform (dc.c:1257)
by test_gettransform (mapping.c:671)
by func_mapping (mapping.c:728)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=26123
Summary: mshtml/protocol shows several leaks under valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
30 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by heap_alloc (mshtml_private.h:873)
by AboutProtocol_Start (protocol.c:252)
by protocol_start (protocol.c:262)
by do_test_about_protocol (protocol.c:601)
by test_about_protocol (protocol.c:798)
by func_protocol (protocol.c:908)
by run_test (test.h:556)
by main (test.h:624)
...
30 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by heap_alloc (mshtml_private.h:873)
by AboutProtocol_Start (protocol.c:252)
by protocol_start (protocol.c:262)
by do_test_about_protocol (protocol.c:601)
by test_about_protocol (protocol.c:799)
by func_protocol (protocol.c:908)
by run_test (test.h:556)
by main (test.h:624)
...
38 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by heap_alloc (mshtml_private.h:873)
by AboutProtocol_Start (protocol.c:252)
by protocol_start (protocol.c:262)
by do_test_about_protocol (protocol.c:611)
by test_about_protocol (protocol.c:798)
by func_protocol (protocol.c:908)
by run_test (test.h:556)
by main (test.h:624)
...
38 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by heap_alloc (mshtml_private.h:873)
by AboutProtocol_Start (protocol.c:252)
by protocol_start (protocol.c:262)
by do_test_about_protocol (protocol.c:611)
by test_about_protocol (protocol.c:799)
by func_protocol (protocol.c:908)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=26127
Summary: msvcrt/locale tests show a few uninitialized variables
under valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Conditional jump or move depends on uninitialised value(s)
at MSVCRT__create_locale (locale.c:802)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:123)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1702)
by MSVCRT_malloc (heap.c:298)
by MSVCRT__create_locale (locale.c:730)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:123)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
...
Conditional jump or move depends on uninitialised value(s)
at MSVCRT__create_locale (locale.c:802)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:135)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1702)
by MSVCRT_malloc (heap.c:298)
by MSVCRT__create_locale (locale.c:730)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:135)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
...
Conditional jump or move depends on uninitialised value(s)
at MSVCRT__create_locale (locale.c:802)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:412)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1702)
by MSVCRT_malloc (heap.c:298)
by MSVCRT__create_locale (locale.c:730)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:412)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
...
Conditional jump or move depends on uninitialised value(s)
at MSVCRT__create_locale (locale.c:802)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:417)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1702)
by MSVCRT_malloc (heap.c:298)
by MSVCRT__create_locale (locale.c:730)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:417)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
...
Conditional jump or move depends on uninitialised value(s)
at MSVCRT__create_locale (locale.c:805)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:417)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1702)
by MSVCRT_malloc (heap.c:298)
by MSVCRT__create_locale (locale.c:731)
by MSVCRT_setlocale (locale.c:1129)
by test_setlocale (locale.c:417)
by func_locale (locale.c:624)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=26126
Summary: msvcrt/printf test shows an invalid/read write under
valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Invalid write of size 1
at vsnprintf (in /lib/libc-2.11.2.so)
by snprintf (in /lib/libc-2.11.2.so)
by _ecvt_s (math.c:1319)
by test_xcvt (printf.c:816)
by func_printf (printf.c:1024)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f00e82f is 0 bytes after a block of size 7 alloc'd
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by MSVCRT_malloc (heap.c:298)
by _ecvt_s (math.c:1309)
by test_xcvt (printf.c:816)
by func_printf (printf.c:1024)
by run_test (test.h:556)
by main (test.h:624)
...
Invalid read of size 1
at memmove (mc_replace_strmem.c:765)
by _ecvt_s (math.c:1322)
by test_xcvt (printf.c:816)
by func_printf (printf.c:1024)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f00e82f is 0 bytes after a block of size 7 alloc'd
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by MSVCRT_malloc (heap.c:298)
by _ecvt_s (math.c:1309)
by test_xcvt (printf.c:816)
by func_printf (printf.c:1024)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=26125
Summary: msvcrt/cpp tests show a few memory leaks under
valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
5 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by MSVCRT_malloc (heap.c:298)
by EXCEPTION_ctor (cpp.c:142)
by MSVCRT_exception_ctor (cpp.c:160)
by do_call_func2 (cpp.c:170)
by test_rtti (cpp.c:816)
by func_cpp (cpp.c:1078)
by run_test (test.h:556)
by main (test.h:624)
...
5 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by MSVCRT_malloc (heap.c:298)
by EXCEPTION_ctor (cpp.c:142)
by MSVCRT_bad_typeid_ctor (cpp.c:301)
by do_call_func2 (cpp.c:170)
by test_rtti (cpp.c:817)
by func_cpp (cpp.c:1078)
by run_test (test.h:556)
by main (test.h:624)
...
330 bytes in 6 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by MSVCRT_malloc (heap.c:298)
by __unDNameEx (undname.c:1474)
by __unDName (undname.c:1491)
by test_demangle_datatype (cpp.c:862)
by func_cpp (cpp.c:1079)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=30597
Bug #: 30597
Summary: Google Chrome does not maximize
Product: Wine
Version: 1.1.6
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
There was a bug filed for this (bug 15673), but it was under compiz, so marked
invalid. I'm seeing the same with Chrome 11.0.696.68, plain gnome2.
Install chrome, run. Maximize it, minimize it, then restore. Chrome still shows
a maximized icon, but it's shrunk down to a smaller size. Clicking that icon
restores the proper icon, and clicking it again maximizes it, until minimized.
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http://bugs.winehq.org/show_bug.cgi?id=30595
Bug #: 30595
Summary: Google Chrome: can't reach update server
Product: Wine
Version: 1.5.3
Platform: x86
URL: https://www.google.com/chrome/thankyou.html?platform=w
in&hl=en
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 40032
--> http://bugs.winehq.org/attachment.cgi?id=40032
terminal output
Install chrome (use offline installer). Run with --no-sandbox, then go to
tools, 'About Google Chrome'. It will say that the update server is not
available.
Terminal output attached.
Native winhttp does not help.
Google's help on the subject:
http://support.google.com/chrome/bin/answer.py?hl=en&answer=111996
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http://bugs.winehq.org/show_bug.cgi?id=30596
Bug #: 30596
Summary: Google chrome: status bar shows over native windows
which have focus
Product: Wine
Version: 1.5.3
Platform: x86
URL: https://www.google.com/chrome/thankyou.html?platform=w
in&hl=en
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Install chrome, run it. Open a random url. Then switch to a native app. The
status bar in the bottom left overlaps the native app. Minimizing chrome works
around it.
Chrome version I have is 11.0.696.68, fwiw.
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http://bugs.winehq.org/show_bug.cgi?id=31432
Bug #: 31432
Summary: Keyboard not working in Sonic R
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: franciscogm32(a)gmail.com
Classification: Unclassified
Created attachment 41318
--> http://bugs.winehq.org/attachment.cgi?id=41318
Terminal's output while running SonicR.exe
So, I've bought a Sonic R CD some days ago, and I wanted to run it in my iMac
with Ubuntu. After installing it in another PC and copying it thru LAN (as
InstallShield didn't work), the SEGA logo and the main menu appears, but I
can't do anything with my two keyboards (USB and Bluetooth). What should I do?
Also, it worked fine with OS X Lion, so it's not the game.
Details:
Sonic R 2004 Edition (PC)
Compatible with Windows 95/98/Me/XP
Runs with DirectX 8 fine
iMac 21'5'' Late 2009
Intel Core 2 Duo 3.06 GHz
Ubuntu 12.04 64 bits
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http://bugs.winehq.org/show_bug.cgi?id=31112
Bug #: 31112
Summary: WORD 2010 crasches while selecting printer
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lviggiani(a)gmail.com
Classification: Unclassified
Steps to reproduce:
1) Open word 2010
2) type something in the new document created
3) Select file -> print
4) In most cases here it crashes. If so, select "recover document and re open
word", create new document and type somethig, then repeat from point 3
5) Once you get to the printing form, click on the drop down menu to select a
printer
6) Here it crashes again. Repeat from point 4
7) the third/fourth time you try to print, you can finally select a printer and
print out.
If you then close word, next time you re-open it and try to print, you've to
start all over again and try three / four times before you can actually print.
I've noticed that every time word restarts after a crash, the zoom level of the
recovered or new document is set to 10%.
Also, the same story happen when you try to open a saved document: first time
it crashes, then you reopen / recovery word, and finally you can open the saved
document successfully.
Please notice that I had created a clean wine prefix and re-installed office
2010 professional plus after installing wine 1.5.7
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http://bugs.winehq.org/show_bug.cgi?id=26859
Summary: Segmentation Fault when attempting to run Cronos.exe
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: client902(a)mail.ru
Attempting to run Cronos.exe (Russian DBMS, http://www.cronos.ru) causes
Segmentation Fault.
I discovered that the mentioned error occurs during windows libraries loading
(according their dependencies).
More precisely description (See file dlls/ntdlls/loader.c; function
find_forwarded_export()):
Finding the final function pointer for a forwarded function
OleCreateFontIndirect() in oleaut32.dll leads to loading this library in memory
followed by its initialization through calling attach_process(). But this
happens during a recursive call of fixup_imports(), i.e. before switching to an
alternative stack (in the functions call_on_stack() and switch_to_stack()).
Thus, we have a case when the DllMain() function executed on improper stack,
causing its overflow.
PS
If it happens that the unswitched stack size is large enough for normal
operation of process_attach(), then the program looks like working correctly.
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http://bugs.winehq.org/show_bug.cgi?id=33260
Bug #: 33260
Summary: Dracula 3: The Path of the Dragon shows a black screen
after launch
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43991
--> http://bugs.winehq.org/attachment.cgi?id=43991
logout
After launch and intro have a black screen and version of the game in the left
bottom corner.
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http://bugs.winehq.org/show_bug.cgi?id=21510
Summary: Ogre3D based game doesn't get any (mouse/keyboard)
user input
Product: Wine
Version: 0.9.11.
Platform: x86
URL: http://193.219.43.130/~winetester/bin/win32/SpaceBandi
ts/space_bandits_game.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saulius2(a)gmail.com
Pseudo-game called "Space Bandits" start's up and then I can only Ctrl-C it via
the console terminal. The game outputs own debug data to stderr, so I've added
+tid channel to make difference. Then wine prints only 2 lines, so there are
they:
0009:err:reg:SCSI_getprocentry SCSI type line scan count error (fscanf
returns 1, expected 2)
0009:fixme:ddraw:DirectDrawEnumerateExA no non-display devices supported.
This is regression (or revealed bug) from quite old times [1]:
commit e66e34ef7b5ad61bda09067e6ea8f8990017b5de
Author: Vitaliy Margolen <wine-patch(a)kievinfo.com>
Date: Sat Mar 18 11:26:37 2006 -0700
dinput: Create single thread for mouse and keyboard hook.
Put keyboard & mouse hook callbacks into separate thread.
Move few global variables into object. Delete no longer used crit
section.
For hooks to work properly hook callback have to be in a thread
with message loop. Some games create separate threads just to handle
mouse and/or keyboard events that do not have message loop.
I know about bug 8854 where *both* keyboard and mouse input doesn't work. But
in it we have different offending patch.
This game has it's cpp-source in zip, but the main loop comes probably from
Ogre3D lib which version used to build the game was quite old.
[1] http://source.winehq.org/git/wine.git/?a=commit;h=e66e34ef7b5ad61b
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http://bugs.winehq.org/show_bug.cgi?id=31523
Bug #: 31523
Summary: WinZip 16.5 fails to install
Product: Wine
Version: 1.5.11
Platform: x86
URL: http://www.winzip.com/win/en/downwz.htm
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 41458
--> http://bugs.winehq.org/attachment.cgi?id=41458
terminal output
A user in #winehq asked for it. The installer starts, then hangs on
initializing. The terminal output indicated mshtml and friends, so I tried
installing native ie7. After that, it quickly initializes then gets a fatal
error, so I'm not sure if it's related to ie or not.
The last fixme is from jscript, but winetricks wsh57 doesn't help, still hangs.
austin@debian:~$ sha1sum WinZip165.exe
3427282da505b8c158d0f8b7275f6bc30cd09826 WinZip165.exe
austin@debian:~$ du -h WinZip165.exe
348K WinZip165.exe
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http://bugs.winehq.org/show_bug.cgi?id=16411
Summary: Origin 8 - Some dialogs crash when activated
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.originlab.com/index.aspx?s=12&lm=+62
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 3538
Install Origin 8.
Launch.
File, Import, Multiple ASCII
CRASH!
wine: Unhandled page fault on read access to 0x69736f70 at address 0x7d91bf96
(thread 0009), starting debugger...
Backtrace:
=>1 0x7d91bf96 priv_from_xmlDocPtr+0x6(doc=0x69736f70)
[/home/austin/wine-git/dlls/msxml3/domdoc.c:119] in msxml3 (0x0066ea70)
2 0x7d91bfb8 xmldoc_release+0x1e(doc=0x69736f70)
[/home/austin/wine-git/dlls/msxml3/domdoc.c:159] in msxml3 (0x0066eac0)
3 0x7d92a5ee Internal_Release+0x55(iface=0x181a8d54)
[/home/austin/wine-git/dlls/msxml3/node.c:1560] in msxml3 (0x0066eaf0)
4 0x7d92399b Internal_Release+0x50(iface=0x1816bffc)
[/home/austin/wine-git/dlls/msxml3/element.c:762] in msxml3 (0x0066eb20)
5 0x7d921fcc domelem_Release+0x2a(iface=0x1816bff8)
[/home/austin/wine-git/dlls/msxml3/element.c:88] in msxml3 (0x0066eb40)
0x7d91bf96 priv_from_xmlDocPtr+0x6
[/home/austin/wine-git/dlls/msxml3/domdoc.c:119] in msxml3: movl
0x0(%eax),%eax
119 return doc->_private;
+msxml attached
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http://bugs.winehq.org/show_bug.cgi?id=18795
Summary: YAMB (Yet another mp4box ui) memory error in some
circumstances
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://yamb.unite-video.com/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
I was able to repeat this bug all the times I tried the operations descripted;
it doesn't happen on Windows environments.
I tested YAMB for extracting tracks from an MP4 file, containing an audio and a
video track.
Operations:
Editing => Click to extract streams => Select the file => Click on one of the
two streams => Tick "Extract all streams to raw format" => Click "Next".
The demuxing now went fine.
Click on "Back" => Choose another file and repeat the same operation => BUG!
Access violation occurs.
I don't see anything relevant in the terminal log.
Application download address: http://yamb.unite-video.com/download.html
O/S: Ubuntu Karmic Alpha 1
HW: Dell XPS 1530
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http://bugs.winehq.org/show_bug.cgi?id=10777
Summary: Le Grand Robert v2 demo crashes on "copy"
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://lerobert.customers.artful.net/editions-
electroniques/catalogue/gr/grand_robert_demo.asp
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The demo installs and starts nicely.
All the italics are illegible unless you install corefonts' times,
but that's not what this report is about.
Selecting "copy" (either by ^C, File / Copy, or the Copy button
in the toolbar on the right) crashes the app. The stack is
simplest if you press ^C, but all seem to be a null
pointer reference in the same function.
Native msvcrt doesn't help.
The log doesn't seem too illuminating, but warn+heap
has the spectacular effect of changing the stack
completely to lots of 5555's.
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http://bugs.winehq.org/show_bug.cgi?id=26400
Summary: Wings over Europe freezes during campaign generation
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33620)
--> (http://bugs.winehq.org/attachment.cgi?id=33620)
plain terminal output
The game (Wings over Europe: Cold War gone Hot) hangs while generating a
campaign mission. Instant action and single missions have no such problem.
After selecting Campaign from the main menu you can create a campaign. Pressing
on the <Accept> button will pop up a window: 'Please enter campaign savename:'.
However the game seems to be frozen at that point, neither mouse nor keyboard
respond any more.
The same problem occurs with Wine-0.9.33, 1.0.1, 1.2.2 and so on.
Tested in a clean Wine prefix, only native d3dx9_36.dll was placed into the
game directory.
No demo available.
Fedora 14
Nvidia GeForce 250 / driver 260.19.36
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http://bugs.winehq.org/show_bug.cgi?id=23976
Summary: The Scourge Project: freezes when changing screen
resolution
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://demos.gamersgate.com/17041
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=30110)
--> (http://bugs.winehq.org/attachment.cgi?id=30110)
console log
The Scourge Project freezes when I change the screen resolution in the game.
The issue happens both in virtual desktop mode and in fullscreen, w/o audio
enabled. A similar (if not the same) freezing occurs when you exit the game.
The game uses the Unreal Engine v3.0.
How to reproduce the issue in the demo:
1. Install the demo; the following components are required to start the game:
vcrun2005, vcrun2008, physx, xact, DX 9/10 libraries. ALSA needs to be set to
'Emulation' to play sounds.
2. Start the demo by ../Binaries/Win32/ScourgeGame.exe. In the main menu click
on 'Play offline' > Options > change the resolution to a different one, click
on 'Apply' then 'Apply resolution' >> the game will freeze.
The following line in the log seems to be suspicious:
'fixme:d3d:IWineD3DEventQueryImpl_GetData (0x1791e8) Wrong thread, reporting
GPU idle.'
It has been reported in bug #19748.
Fedora 13
Wine-1.3.0
Nvidia 7600 GT / driver 195.36.31
Link to the demo added to URL (download size is 1.5 GB)
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http://bugs.winehq.org/show_bug.cgi?id=28614
Bug #: 28614
Summary: Love Story: Letters from the Past reports corrupted
profile on first run
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
The game reports "Your profile data has become corrupted and unusable. A new
game must be started." the first time it's run. Clicking OK allows the player
to proceed to the name entry dialog, and subsequent runs work as expected.
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http://bugs.winehq.org/show_bug.cgi?id=19229
Summary: Chrome: Most of the buttons have the wrong sizes
Product: Wine
Version: 1.1.25
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Paul.Vriens.Wine(a)gmail.com
While doing some translation work for Wine I tested Chrome (2.0 stable). Most
of the buttons have the wrong size (width). This is most obvious when checking
out the Options page. The text on some of the buttons is partly visible but on
Windows the buttons are larger and contain the full text.
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http://bugs.winehq.org/show_bug.cgi?id=17266
Summary: Intro video plays extremely slow in Safecracker
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thezood(a)gmail.com
Created an attachment (id=19256)
--> (http://bugs.winehq.org/attachment.cgi?id=19256)
Terminal output
Trying to run the game Safecracker but the intro video plays extremely slow and
then just blinks between black screen and a video frame every other second.
Same issue appears in Wine version 1.0.1.
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http://bugs.winehq.org/show_bug.cgi?id=30068
Bug #: 30068
Summary: Terrapin Logo (programming language): Sliders on
windows Frozen or Erratic.
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjamin_eby(a)hotmail.com
Classification: Unclassified
The sliders on the sides of the windows and at the bottom of the app don't
move, or act erratic. Also the slider from the largest window hides the
sliders from the two smaller windows. Also, the cursor in the "Listener"
window does not move properly...ends up leading ahead of the typed text. Also,
the fonts look god awful...but at least it runs and I can use it, for which I
am thankful :-)
Oh, I almost forgot, the sound doesn't work either. You can test the sound by
typing
play [c d e]
into the Listener window. Terrapin Logo can be reached through there website
at www.terrapinlogo.com
Thanks again,
Benjamin
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http://bugs.winehq.org/show_bug.cgi?id=23088
Summary: Simcoaster: crashes with internal error
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: travismcgeehan(a)gmail.com
Created an attachment (id=28674)
--> (http://bugs.winehq.org/attachment.cgi?id=28674)
debug log from crash
Simcoaster and at least one other very old game I have are crashing during or
shortly after startup with the message: Internal errors: invalid parameters
received. Log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=31740
Bug #: 31740
Summary: Multi-threaded Windows App Crashes Upon Threads Being
Launched
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bam__margera67(a)hotmail.com
Classification: Unclassified
Created attachment 41734
--> http://bugs.winehq.org/attachment.cgi?id=41734
Backtrace with 1.4
The application crashes after it attempts to launch 5 additional threads.
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http://bugs.winehq.org/show_bug.cgi?id=24418
Summary: wine-1.3.2-225-g5815b63 has no ip access
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joachim.backes(a)rhrk.uni-kl.de
Created an attachment (id=30783)
--> (http://bugs.winehq.org/attachment.cgi?id=30783)
Error msg of WisoSparbuch
For some reasons, I had to install wine by using the git version from September
15, 2010:
git clone git://source.winehq.org/git/wine.git <target>
Installation (version 1.3.2-225-g5815b63) has performed, but it seems
that this wine has no access to the internet.
An installed WisoSparbuch (german tax program) fails if I try an update via
internet (Error message: see attachment).Or using a ping inside cmd.exe (from
WinXP) lets the ping hang.
My platform: Fedora 14, all updates applied
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http://bugs.winehq.org/show_bug.cgi?id=18656
Summary: Scrolling Map In Civilization:Call To Power crashes
game
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eridenour(a)gmail.com
A lot of map scrolling is done in Civilization:Call To Power. The map starts
scrolling when the mouse nears the edge of the game window.
The problem is that once the game starts scrolling it immediately locks up and
just continues to scroll around the map until you close the game. It does not
respond to any more input past the time it goes into a scrolling freeze.
As for wine settings, I have tried every combination of Window settings:
(un)emulated windows, (dis)allowing directx to stop the mouse from leaving the
window, and so on. In the past I have tried many different dlls from a windows
installation without any luck but i would not be able to tell you which ones as
it was several months ago and i forget.
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http://bugs.winehq.org/show_bug.cgi?id=32999
Bug #: 32999
Summary: Star Trek Online hotkey problem
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ziktofel(a)gmail.com
Classification: Unclassified
Occurence:
In Star Trek Online there is a problem with hotkeys in wine versions 1.5.6
onwards (the last non-affected version is 1.5.5, it doesn't happen in 1.4
series too). It affects the last version (1.5.24 now)
Problem description:
While I press hotkey "1", everything is ok, "2"-"5" aren't working (hotkey
system doesn't recognize them at all), "6"-"8" are remapped as "F13"-"F15"
(when I press key "6" on my keyboard, it is displaying as "F13" in hotkey
system), "9" is remapped as "pov1_Up", "0" as "pov1_Down" (same effects as
"6"-"8"). All to this, whenewer I press key "5" it activates an ability #3
regardless are both #3 and #5 abilities hotkeys are set to. It affects both
ground and space regions
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http://bugs.winehq.org/show_bug.cgi?id=29076
Bug #: 29076
Summary: Critical section deadlock occurs when windows
application receives SIGINT during reading from stdin
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Chaos.A.D88(a)gmail.com
Classification: Unclassified
Critical section deadlock occurs when windows application receives SIGINT
during reading from stdin.
It is very strange, but the more complex my tests are - the easier to reproduce
the hangup.
Example 1 hangs in ~10% of cases when I press Ctrl+C in terminal:
#include <iostream>
int main() { char c; std::cin >> c; }
Example 2 hangs more often, but also only when i press Ctrl+C:
#include <string>
#include <iostream>
int main() { std::string s; std::getline(std::cin, s); }
Example 3 hangs almost always when pressing Ctrl+C, and in ~50% of cases when I
simply pass SIGINT to the application
#include <string>
#include <iostream>
int main() { std::string s; std::getline(std::cin, s); std::cout << s <<
std::endl; }
All examples compiled by Visual Studio 2010.
Running just with `wine test.exe`
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http://bugs.winehq.org/show_bug.cgi?id=31936
Bug #: 31936
Summary: FIFA Online 2 (Launcher): Unclickable Play Button
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderstormpolska(a)o2.pl
Classification: Unclassified
Created attachment 42065
--> http://bugs.winehq.org/attachment.cgi?id=42065
Wine Console
Hello!
When I try to run Fifa Online 2 - I run Launcher
http://gmclan.org/uploader/6184/Przechwycenie_obrazu_ekranu___10.png
I Accept licence (where is it? :P) And try to press Play.
I didn't Play Fifa Online 2, so maybe I should click somewhere else.
Fervi
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http://bugs.winehq.org/show_bug.cgi?id=30971
Bug #: 30971
Summary: Powerpoint 2010 - Slideshow won't show slides
containing equations
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)mschiegg.de
Classification: Unclassified
When creating a new MS Powerpoint 2010 document and inserting an equation
(Insert->Equation) and then running presentation mode, the slideshow won't show
this slide.
Instead, the console outputs:
[quote]
fixme:hlink:IHlinkBC_Register (0x1a43a8)->(0 0x6348b20 0x152d78 0x6348b34)
fixme:ole:ItemMonikerImpl_Construct lpszDelim is NULL. Using empty string which
is possibly wrong.
fixme:hlink:IHlink_fnNavigate Semi-Stub:(0x18b730)->(0 (nil) 0x6315fb0
0x1a43a8)
fixme:hlink:IHlinkBC_OnNavigateHlink (0x1a43a8)->(0 0x1ec5e8 L"257,2,Slide 2"
L"Slide 2" (nil))
fixme:hlink:IHlinkBC_Revoke (0x1a43a8)->(5)
[/quote]
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http://bugs.winehq.org/show_bug.cgi?id=29111
Bug #: 29111
Summary: Problem Pegasus.exe close msn .. Help me!
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hugo-eletronica2(a)hotmail.com
Classification: Unclassified
I'm having trouble every time I close the msn Pegasus.exe (business management
software, with online chat between computers on the network) everything works
fine, just give close the msn problem, and its use is essential because there
180 staff to communicate with each other .. Of course I appreciate the help!
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http://bugs.winehq.org/show_bug.cgi?id=27870
Summary: Blip & Blop hangs when accessing main menu
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: funtimeschaos(a)rocketmail.com
When trying to run Blip & Blop, the game loads, terminal output complains of
color depth issues, and the intro is shown. If uninterrupted, the intro will
finish and high scores will display, but after that the game hangs. An attempt
to skip the intro will freeze the game at whatever frame the intro was at at
the moment. The music will keep playing after the game hangs.
Bug remains persistent across multiple systems, both on intel and nvidia
graphic cards, and WINE 1.3.24 (marked version also tested, obviously).
Setting color depth to 16 causes the game to not complain about depth but does
not remove the bug.
Pastebin of terminal output:
http://pastebin.com/7sFEmkRE
Sometimes there's also a steady stream of the following line:
"fixme:d3d_surface:surface_cpu_blt Filter WINED3DTEXF_LINEAR not supported in
software blit."
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http://bugs.winehq.org/show_bug.cgi?id=32429
Bug #: 32429
Summary: Bad Piggies: hangs on splash screen
Product: Wine
Version: 1.5.19
Platform: x86-64
URL: http://shop.angrybirds.com/us/games/pc-games/bad-piggi
es-pc-version.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: hans(a)meelstraat.net
Classification: Unclassified
A user asked about it in #winehq. While looking at it, I noticed it never
actually got past the splash screen (using the demo). Trying it in 1.2, it
does. Regression test shows:
austin@aw25 ~/wine-rt $ git bisect good
dd1a47093e7577a705d64355ac01136edd90f255 is the first bad commit
commit dd1a47093e7577a705d64355ac01136edd90f255
Author: Louis Lenders <xerox_xerox2000(a)yahoo.co.uk>
Date: Thu Sep 2 13:10:44 2010 +0200
shell32: Add stubbed SHGetKnownFolderPath.
:040000 040000 e3900b30739f44fa2a26fa259f939bf03f3656bd
8d1b340cc28cefdd680cd7b10f837cb368702b53 M dlls
:040000 040000 0327d47095a5324869292ff5f64a1e408e657674
da06093d3a4294da9606a848440f275ff8009872 M include
The stub has since been implemented, but it still fails in the same way
(infinite loop on the splash screen with the pig and rocket). I've attached a
+shell,+tid trace.
CC'ing Hans, since he implemented the function, perhaps he's got an idea..
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http://bugs.winehq.org/show_bug.cgi?id=32690
Bug #: 32690
Summary: capella7.1 crashes when saving or opening file .capx
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: buc_m2(a)ymail.com
Classification: Unclassified
Created attachment 43133
--> http://bugs.winehq.org/attachment.cgi?id=43133
capella7.1 crash
capella7.1 crash when save or open .capx - file
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http://bugs.winehq.org/show_bug.cgi?id=30952
Bug #: 30952
Summary: winemsibuilder page fault on importing tables
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas.bierfert(a)lowlatency.de
Classification: Unclassified
Created attachment 40610
--> http://bugs.winehq.org/attachment.cgi?id=40610
backtrace of "winedbg winemsibuilder -i wine-mono-0.0.4.msi msi-tables/*.idt"
On building wine-mono (0.0.4) winemsibuilder (1.5.6 32bit) page faults on
importing the tables on the following call in build-winemono.sh
"$WINE" winemsibuilder -i "${MSIFILENAME}" msi-tables/*.idt
with the attached backtrace.
wine-mono: http://wiki.winehq.org/Mono
msi-table files: http://fedora.lowlatency.de/review/wine-mono-pagefault.tar.bz2
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http://bugs.winehq.org/show_bug.cgi?id=24296
Summary: Myst 1.3 crashes with "Exception frame is not in stack
limits"
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.white(a)austin.rr.com
Created an attachment (id=30613)
--> (http://bugs.winehq.org/attachment.cgi?id=30613)
Log output from WINEDEBUG=+seh,+resources wine myst.exe
Myst 1.3 installs and runs fine until you go to the library and click on the
painting that swirls, which causes the bookcase to turn into stairs. When you
do this, Myst crashes with the following line:
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
I've collected and attached a log based what I've seen requested in similar
failures with the following:
WINEDEBUG=+seh,+resources wine myst.exe
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http://bugs.winehq.org/show_bug.cgi?id=24284
Summary: The Google Earth Plugin (5.1.7938.4346) crashes when
interacting with javascript API
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aerilius(a)googlemail.com
Created an attachment (id=30590)
--> (http://bugs.winehq.org/attachment.cgi?id=30590)
debug log from running plugin in firefox +heap+relay
I ran it in the windows version of Firefox 3.0.4.
The Google Earth plugin has a javascriptAPI that loads the plugin and allows to
manipulate certain features or display models. Simply loading the plugin works
[see registry key in Bug 24083] with this example site:
http://earth-api-samples.googlecode.com/svn/trunk/demos/helloearth/index.ht…
When using a more complex example site, it crashes.
http://sketchup.google.com/3dwarehouse/details?mid=3c00e40f9bc77cc358eed258…
(click on map, then earth, loads 3d collada model)
command for debug log:
WINEDEBUG=+heap+relay wine "C:\Programme\Mozilla Firefox/firefox.exe" &>
~/Desktop/winedebug_ff_geplugin_heap+relay.txt
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http://bugs.winehq.org/show_bug.cgi?id=23287
Summary: Silent Hunter 4 1.5: rendering of crew members is
broken
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raskarcapac(a)yahoo.fr
Created an attachment (id=29023)
--> (http://bugs.winehq.org/attachment.cgi?id=29023)
Error log (truncated.)
In campaign, career, mission, patrol and school the body parts of the
characters are floating in the air and in some cases have weird textures and
colors.
It seems this is caused by shader errors:
...
1074840 err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from Find glsl program uniform locations @
glsl_shader.c / 4537
1074841 err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB(programId) @
glsl_shader.c / 4551
1074842 err:d3d_shader:hardcode_local_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from Hardcoding local constants @ glsl_shader.c /
4055
1074843 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 4724
...
(Last error repeats in the rest of the log.)
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http://bugs.winehq.org/show_bug.cgi?id=25165
Summary: Wrong wine* icons loaded in kmenu (winefile, winecfg,
...)
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quentin.denis(a)gmail.com
Created an attachment (id=31921)
--> (http://bugs.winehq.org/attachment.cgi?id=31921)
screenshot illustrating the issue
Instead of the icon specified in the .desktop-file (ex: Icon=wine-winecfg), the
wrong icon is loaded for each of these wine* apps. Instead we get the default
wine icon (the simple glass of wine). My screenshot will illustrate this issue.
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