http://bugs.winehq.org/show_bug.cgi?id=19048
Summary: Assertion failure at listview.c:5796
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.worldstart.com/weekly-download/archives/reg
-cleaner4.3.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b0ntrict0r(a)yandex.ru
Created an attachment (id=21969)
--> (http://bugs.winehq.org/attachment.cgi?id=21969)
wine log demonstrates the issue
Using RegCleaner 4.3, Build 780 is impossible because of different memory
access violations and wine assertion failures (see bug 19046).
Attached wine log demonstrates one of these failures.
It's hard to reproduce this exactly same way because of random memory access
violations (which makes this report almost senseless, I understand) but general
recommendation is to play around with list in the program's main window and
operate with menu only (!) using keyboard shortcuts.
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http://bugs.winehq.org/show_bug.cgi?id=28822
Bug #: 28822
Summary: mmdevapi/tests/capture.ok fails sometimes under
valgrind?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Saw this in at least one run on my e8400, though not on my i5:
capture.c:96: Test failed: Waiting on event handle failed!
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http://bugs.winehq.org/show_bug.cgi?id=28133
Summary: twain_32/dsm.ok crashes occasionally?
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Saw this in one run out of about a hundred on my asus laptop:
make[1]: Entering directory
`/home/dank/wineslave.dir/sandbox/slave/runtests/build/dlls/twain_32/tests'
../../../tools/runtest -q -P wine -M twain_32.dll -T ../../.. -p
twain_32_test.exe.so dsm.c && touch dsm.ok
Command terminated by signal 11
0.09user 0.07system 0:02.71elapsed 6%CPU (0avgtext+0avgdata 47952maxresident)k
0inputs+0outputs (0major+8557minor)pagefaults 0swaps
make[1]: *** [dsm.ok] Error 139
System info:
os: Ubuntu 11.04, 2.6.38-10-generic, pulseaudio 0.9.22-24-g67d18, Advanced
Linux Sound Architecture Driver Version 1.0.23.
ram: 3517 MB
cpu: Intel(R) Core(TM) i5 CPU M 430 @ 2.27GHz
gpu: GeForce GTS 360M/PCI/SSE2 3.3.0 NVIDIA 270.41.06
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http://bugs.winehq.org/show_bug.cgi?id=31225
Bug #: 31225
Summary: Chat and Scrollbar offscreen in sa:mp (thus, text not
visible)
Product: Wine
Version: unspecified
Platform: x86-64
URL: http://sa-mp.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nil094(a)yahoo.com
Classification: Unclassified
Created attachment 41014
--> http://bugs.winehq.org/attachment.cgi?id=41014
Log messages from wine
In the GTA San Andreas Multiplayer Client sa:mp, the Chatbox, which is usually
triggered using the 'T' key is not visible.
Only the scrollbar (which is on the left side) is visible.
The written text (by other users) is not visible either.
Unfortunately it's problematic to take a screenshot, but it appears that the
chatbox is stretched ver far to the bottom of the screen (offscreen even).
While playing, wine also reports many (apparent?) issues regarding the chatbox,
as it also includes the written text from the Chat, that would otherwise appear
in the Chatbox (see attachment).
If I can give further information, just tell me how. I tried to take a
screenshot, but like I said, it's problematic.
Warning: The log is compressed and will take 39MB when unpacked.
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http://bugs.winehq.org/show_bug.cgi?id=32353
Bug #: 32353
Summary: Gta san andreas
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: haliladem111(a)gmail.com
Classification: Unclassified
Created attachment 42694
--> http://bugs.winehq.org/attachment.cgi?id=42694
cant start gta sa
Just after hitting new game gta sa crashesh
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http://bugs.winehq.org/show_bug.cgi?id=24302
Summary: STALKER: Shadow of Chernobyl install reports incorrect
hard disk space
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sunderphon(a)gmail.com
Upon beginning installation, the game installer checks for space on all
partitions.
When the storage space screen loads, it shows all the partitions as having the
same amount of space as the partition on which the Wine C: drive is kept.
This breaks installs for any system running an OS only linux install, with
partitions for data.
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http://bugs.winehq.org/show_bug.cgi?id=28835
Bug #: 28835
Summary: rpcrt4/tests/rpc_protseq.ok fails under valgrind
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In rpcrt4/tests, "make rpc_protseq.ok" fails on some machines under Valgrind
with
rpc_protseq.c:177: Test failed: ncalrpc: RpcEpResolveBinding failed with error
1753
(1753 is EPT_S_NOT_REGISTERED.)
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http://bugs.winehq.org/show_bug.cgi?id=29662
Bug #: 29662
Summary: IBankWizard.msi crash at the end of installing
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. download the installer
$ wget
https://pbank.95559.com.cn/personbank/download/AssistantDelopy/AssistantIns…
2. Apply the patch in Bug 28504
3. start with wine:
$ WINEDEBUG=+msi msiexec /i IBankWizard.msi
The installer crash at the end.
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http://bugs.winehq.org/show_bug.cgi?id=30484
Bug #: 30484
Summary: rFactor 2 launcher UI does not detect machine setup
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: limited_choice(a)hotmail.com
Classification: Unclassified
Created attachment 39865
--> http://bugs.winehq.org/attachment.cgi?id=39865
WINEDEBUG=+trace wine "Launch rFactor.exe" &>~/rf2-trace.log
Game is currently in beta devel (current build v0.69) -- one can
use/participate with the beta release on the condition that you are prepared to
pre-purchase a usage license. That purchase must be made via facilities built
into the game launcher UI, however this is not working for us, with the
'Purchase' page of the launcher always displaying the error text of ;
"A detectable CPU, permanent storage device, and Ethernet or wireless (802.11)
card are required to purchase the simulation. Currently, this application
cannot detect these components. If these components are available and you
believe this message is an error, please contact support(a)rfactor.net"
...and as such, one cannot purchase a license. I did actually email the support
email cited, but the reply was merely a 'seems wine is not compatible' type of
answer. Other functions of the launcher UI seemingly work, including the config
utility (which does detect GPU setup).
Issue can be reproduced by downloading/installing the latest beta offering from
the following URL, starting it, and clicking on the 'Purchase' tab in the UI ;
http://isiforums.net/f/showthread.php/1396-Downloads
*attached a +trace log being the result of such a procedure
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http://bugs.winehq.org/show_bug.cgi?id=32849
Bug #: 32849
Summary: Path Of Exile sound glitch
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julusp(a)gmail.com
Classification: Unclassified
Regression SHA1: f5abeb8471df40819679982b03177acd7d82b763
The Path Of Exile sound glitches a lot since 1.5.21. The regression test find
f5abeb8471df40819679982b03177acd7d82b763 is the first bad commit
commit f5abeb8471df40819679982b03177acd7d82b763
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Wed Dec 19 10:30:04 2012 +0100
dsound: Use a thread instead of a timer for greater precision.
:040000 040000 435d3a1c3c744236fd9cc3339ffd6842fcb217bb
c6dd859f03a6132cb15bec3609ef5f232d4996f9 M dlls
is responsible for the glitches. Reverting the commit against git and 1.5.22
resolves the sound glitches.
The audiodriver in OSX is coreaudio.
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http://bugs.winehq.org/show_bug.cgi?id=18195
Summary: Medal of honor pacific assault: In bootcamp there are
many bush glitches
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
In bootcamp (first mission after perl harbob prelude) there are massive
glitches with bushes and plants.
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http://bugs.winehq.org/show_bug.cgi?id=24594
Summary: Livestream Procaster: Procaster's game streaming mode
doesn't work due to a "DirectX Test Error"
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zorlin(a)gmail.com
Created an attachment (id=31060)
--> (http://bugs.winehq.org/attachment.cgi?id=31060)
A log of the program running and two attempts to start game streaming mode,
with WINEDEBUG= set.
Livestream Procaster will attempt to test a system's DirectX capabilities when
it fires up, but this seems to silently fail while starting it.
After logging in, going to the game streaming option will yield an error
message of "Test DirectX Error!"
Attached is a log of this while WINEDEBUG is running, please let me know if
more specific dumps would be helpful.
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http://bugs.winehq.org/show_bug.cgi?id=32800
Bug #: 32800
Summary: construct2 crashed on open file dialog
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dario.soto(a)gmail.com
Classification: Unclassified
I downloaded the beta 16 of construct2, it ran with a few graphical differences
on the splash screen, but the menus are there so I selected open file, and then
the crash occurred, generating the log
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http://bugs.winehq.org/show_bug.cgi?id=30601
Bug #: 30601
Summary: GTA SA on Fedora won't run
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Romain(a)l33te.net
Classification: Unclassified
Created attachment 40042
--> http://bugs.winehq.org/attachment.cgi?id=40042
Wine crash report.
Hello,
Every time i'll try to run gta_sa.exe
it returns me a error, i'm not sure but i think this had something to do with
32Bits,
I'm running on Fedora 16 x64.
The crash report from Wine is also included, i'll hope you guys can help me.
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http://bugs.winehq.org/show_bug.cgi?id=24513
Summary: Can I change the Wine background?
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeam25(a)mail.ru
Install the program VirtuaGirl as described in the topic
http://appdb.winehq.org/objectManager.php?sClass=version&iId=14480&iTesting….
The program works fine, but the wine rendering a black background for the
dancers. Is it possible to change it to transparent?
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http://bugs.winehq.org/show_bug.cgi?id=27433
Summary: mass effect 2 heisencrash on non-smp system
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(See also bug 11876.)
I was doing some benchmarking, so I booted with nosmp and am running lwm
instead of gnome, and was surprised to find that Mass Effect 2 demo
aborts before it gets to "press any key"!
+relay makes the problem go away, but +synchronous,+d3d doesn't.
The log shows
trace:d3d:WineD3D_CreateFakeGLContext getting context...
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0.0"^M
after 4062 requests (4060 known processed) with 0 events remaining.
Adding a couple TRACE() statements shows the abort happens between the two
lines
DescribePixelFormat(ctx->dc, iPixelFormat, sizeof(pfd), &pfd);
SetPixelFormat(ctx->dc, iPixelFormat, &pfd);
Sadly, adding +wgl makes the problem go away.
This was with an nvidia gtx 560 ti and drivers 270.41.06.
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http://bugs.winehq.org/show_bug.cgi?id=32545
Bug #: 32545
Summary: TaxACT 2012 crashes at startup
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslarkin(a)aim.com
Classification: Unclassified
Created attachment 42951
--> http://bugs.winehq.org/attachment.cgi?id=42951
Backtrace file
TaxACT 2012 crashes at startup, either via the post-install auto start, or when
I double-click on the desktop icon. I am using the free downloadable version.
Lester Larkin
U.S.A.
PHONE 224-764-8791
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http://bugs.winehq.org/show_bug.cgi?id=16127
Summary: Mouse Buttons do not work in BBC Basic For Windows 5.80a
Product: Wine
Version: 1.0.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.goddard(a)freeuk.com
Created an attachment (id=17362)
--> (http://bugs.winehq.org/attachment.cgi?id=17362)
Short demo program written in the BBC Basic for Windows Language
See attached program written in the BBC Basic For Windows Language. Program
previously worked in wine but now does not work. The specific problem is that
wine is ignoring mouse clicks when the mouse pointer is on the screen but still
allows the user to turn off the program with the standard close button.
BBC Basic for Windows is freely downloadable at
http://www.bbcbasic.co.uk/bbcwin/download.html
When the same program is run in BBC Basic for Windows installed in Windows it
behaves as expected. When a left or right mouse button is pressed a colored dot
is placed on the screen at the pointer tip.
Note that the program contains a subroutine to detect what environment it is
running in, so that a workaround for the GetBoundsRect windows function not
being implemented in wine comes into operation.This is a previously reported
unresolved bug in wine.
Please let me know if you need more information.
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http://bugs.winehq.org/show_bug.cgi?id=28865
Bug #: 28865
Summary: Ski Resort Tycoon will not run on Mac OS X
Product: Wine
Version: 20050930
Platform: All
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sethklapman(a)sbcglobal.net
Classification: Unclassified
Simply put, the menu for the game will open but it has trouble running the
actual game.
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http://bugs.winehq.org/show_bug.cgi?id=29430
Bug #: 29430
Summary: RPG Maker VX
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernandocarvalhocoelho(a)gmail.com
Classification: Unclassified
Created attachment 38094
--> http://bugs.winehq.org/attachment.cgi?id=38094
Terminal output, wine-1.3.35 on Xubuntu 11.10 (64-bit)
Critical error occurs when opening RPG Maker VX on wine-1.3.35 on Xubuntu 11.10
(64-bit).
RPG Maker VX Trial can be freely downloaded from the following link, if someone
is interested in trying it:
http://www.rpgmakerweb.com/
On attachment, follows my terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=30209
Bug #: 30209
Summary: application does not start
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.lysenko.ua(a)gmail.com
Classification: Unclassified
when you run an error (see attachment). The program calls for NET. Framework
3.5, which I installed.
I do not understand what else is required for this program. You can also
download http://www.getzilla.net/files/3097598/exchfilemngr_1.16.0.248.exe.html
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http://bugs.winehq.org/show_bug.cgi?id=14718
Summary: Due some fixme's and not implmented rappelz will not
update itself
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gwydion.dot(a)morrigan.ch
The Rappelz launcher tries to cache a url to update itself. But there are some
errors when the launcher try to connect.
The main problems are:
- fixme:shdocvw:navigate_url Unsupported args (Flags 0x32fb68:3;
TargetFrameName 0x32fb58:8)
- fixme:bidi:mirror stub: mirroring of characters not yet implemented
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http://bugs.winehq.org/show_bug.cgi?id=13459
Summary: Oberon game launcher (incl. buttons) does not work
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://gamecenter.oberon-media.com/game.htm?code=114753527&RefId=&origin=pcat_gm_
u
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
The application launch page (Launch.exe) for Oberon games is using an embedded
mshtml control. The links to launch and register the game cause the window to
display white (I assume this is because it is navigating to about:blank).
To reproduce:
1. download the game installer.
2. run the installer.
3. select to run the game after install.
4. press the "Play Demo NOW" button.
NOTE: The launcher itself has several rendering differences to Windows:
1. The clickable area of the buttons includes the "Play Demo NOW" text.
2. The "Get More Games" and "Enter Registration Key" text should be over the
buttons.
3. The scrollbars are not displayed.
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http://bugs.winehq.org/show_bug.cgi?id=24593
Summary: Livestream Procaster: Procaster can't get past the
login screen without wininet override
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zorlin(a)gmail.com
Created an attachment (id=31059)
--> (http://bugs.winehq.org/attachment.cgi?id=31059)
A log of the program running and attempting to login, with WINEDEBUG=+wininet
Currently Livestream Procaster refuses to login on a stock WINE install - an
override of wininet is necessary to get it to co-operate.
Attached is a log of some of the messages from wininet, let me know if I need
to do more testing.
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http://bugs.winehq.org/show_bug.cgi?id=22877
Summary: RegCleaner crashes on start
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://www.worldstart.com/weekly-download/archives/reg
-cleaner4.3.htm
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Created an attachment (id=28280)
--> (http://bugs.winehq.org/attachment.cgi?id=28280)
Log starting with wine winedbg
Starting RegCleaner with current git Wine leads to a crash in recently added
alpha blending code. I'm able to start it only with 'set
$BreakOnFirstChance=0'.
Starting without debugger hangs it without any backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=28821
Bug #: 28821
Summary: kernel32/tests/time.ok: uninitialized memory read in
GetCalendarInfoA
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make time.ok" in kernel32/tests causes Valgrind to complain:
Use of uninitialised value of size 4
at wcstombs_sbcs (wctomb.c:152)
by wine_cp_wcstombs (wctomb.c:456)
by WideCharToMultiByte (locale.c:2010)
by GetCalendarInfoA (time.c:620)
by test_GetCalendarInfo (time.c:667)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1703)
by HeapAlloc (heap.c:267)
by GetCalendarInfoA (time.c:615)
by test_GetCalendarInfo (time.c:667)
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http://bugs.winehq.org/show_bug.cgi?id=23696
Summary: oxygen xml editor license page does not appear in web
browser
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.oxygenxml.com/InstData/Editor/Windows/VM/ox
ygen.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Installation of the exe seems to work fine. When you run it for the first time
it gives you a page to enter the license key.
If you click any of the links ('Request a trial key...') etc it does not open a
page in the web browser which is what I assume it should do.
All I get in the terminal is:
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:imm:ImmGetOpenStatus (0x3c56f80): semi-stub
and nothing new appears when the link is pressed.
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http://bugs.winehq.org/show_bug.cgi?id=31177
Bug #: 31177
Summary: SugarSync (sugarsyncmanager): Page fault on read
access
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ifreecarve(a)gmail.com
Classification: Unclassified
Created attachment 40943
--> http://bugs.winehq.org/attachment.cgi?id=40943
backtrace provided by wine
SugarSyncManager had been running for at least a few hours if not a day or 2
when this happened. I came home to the error. backtrace.txt attached.
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http://bugs.winehq.org/show_bug.cgi?id=31532
Bug #: 31532
Summary: GTA San Andreas does not work on 75Hz
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viny_viny304(a)hotmail.com
Classification: Unclassified
I changed my xorg.conf to my monitor work only at 75Hz and now GTA San Andreas
not start:
fixme:win:EnumDisplayDevicesW ((null),0,0x177f658,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x177f648,0x00000000), stub!
fixme:dinput:IDirectInputDevice2WImpl_GetProperty DIPROP_VIDPID not implemented
fixme:win:EnumDisplayDevicesW ((null),0,0x177f2f8,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=13432
Summary: ZDaemon: freezes when exiting launcher
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
URL: http://www.zdaemon.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aeichhorst(a)gmail.com
Created an attachment (id=13343)
--> (http://bugs.winehq.org/attachment.cgi?id=13343)
Console output for zdaemon
When running the ZDaemon launcher (zlauncher.exe), it freezes when you try to
close it (either by clicking the X in the top right or through the file menu).
The only way to exit the program is to force-terminate it, which causes any
temporary settings to be lost. This problem occurs whether using the program's
desktop shortcut or running it through the terminal, and happens regardless of
whether an emulated desktop is used or not.
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http://bugs.winehq.org/show_bug.cgi?id=28710
Bug #: 28710
Summary: ws2_32: sock.ok reads/writes invalid memory during
async_getservbyport?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make sock.ok" in ws2_32, valgrind complains as follows:
Invalid write of size 2
at copy_se (async.c:232)
by async_getservbyport (async.c:256)
by ??? (in dlls/ntdll/ntdll.dll.so)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:405)
by start_thread (pthread_create.c:304)
by clone (clone.S:130)
Address 0x7f22f634 is not stack'd, malloc'd or (recently) free'd
Invalid write of size 4
at copy_se (async.c:234)
by async_getservbyport (async.c:256)
by ??? (in dlls/ntdll/ntdll.dll.so)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:405)
by start_thread (pthread_create.c:304)
by clone (clone.S:130)
Address 0x7f22f62c is not stack'd, malloc'd or (recently) free'd
Invalid write of size 1
at strcpy (mc_replace_strmem.c:311)
by copy_se (async.c:235)
by async_getservbyport (async.c:256)
by ??? (in dlls/ntdll/ntdll.dll.so)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:405)
by start_thread (pthread_create.c:304)
by clone (clone.S:130)
Address 0x7f22f63c is not stack'd, malloc'd or (recently) free'd
Invalid write of size 4
at list_dup (async.c:124)
by copy_se (async.c:239)
by async_getservbyport (async.c:256)
by ??? (in dlls/ntdll/ntdll.dll.so)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:405)
by start_thread (pthread_create.c:304)
by clone (clone.S:130)
Address 0x7f22f644 is not stack'd, malloc'd or (recently) free'd
etc.
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http://bugs.winehq.org/show_bug.cgi?id=26402
Summary: Cain and Abel: Crashes in libfreetype/libc
Product: Wine
Version: 1.3.15
Platform: x86-64
URL: http://www.oxid.it/downloads/ca_setup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
CC: nerv(a)dawncrow.de, lukasz.wojnilowicz(a)gmail.com
Depends on: 26288
After working around installer bug 26288 the installed app crashes badly.
backtrace attached
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http://bugs.winehq.org/show_bug.cgi?id=14873
Summary: Voipstunt crashes on startup
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djtm(a)gmx.net
Voipstunt installs fine, but then crashes on startup. It shows a screen "the
application has crashed" and asks for a description of what I was doing at that
moment.
The program is available here: http://www.voipstunt.com/en/download.html
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http://bugs.winehq.org/show_bug.cgi?id=9616
Summary: Pronunciation Patterns 3 doesn't start
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.pronunciationpatterns.com/PPS_Demo_3.html
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To install the app properly, I think you need to do
winetricks vcrun6
to get mfc42, else an ocx can't register.
The next problem is that it needs Real Player com objects.
Fortunately, installing Real Jukebox 1 (yes, version 1)
seems to satisfy this.
( You can download Real Jukebox 1 from
http://forms.real.com/real/player/blackjack.html )
Before running, make sure Real Jukebox can play an
.mp3 file.
Also install Gecko (winetricks gecko) before starting,
as somehow the gecko autodownload is themed out of its
mind after installing those two apps.
Then try to start the app. It puts up an error dialog "Einvalidop"
fairly early and gives up. I'll attach a log.
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http://bugs.winehq.org/show_bug.cgi?id=32598
Bug #: 32598
Summary: Microsoft Mathematics 4 error Install
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
Classification: Unclassified
Created attachment 43017
--> http://bugs.winehq.org/attachment.cgi?id=43017
Terminal output when attempting to install MASetup.exe
Microsoft Mathematics 4 (MASetup.exe) is an addin for MS Word to solve
equations
- Microsoft Office 2007 was installed to wineprefix="~/msoffice"
- The addin requires dotnet30sp1 to be installed
- Winetricks was used to install dotnet30sp1 successfully using aforementioned
wineprefix
- Ran command:
env WINEPREFIX=~/msoffice wine MASetup.exe
This resulted in the initial error where it said it "requires .NET framework
3.0 SP1 to function properly."
Attached log of terminal output
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http://bugs.winehq.org/show_bug.cgi?id=31919
Bug #: 31919
Summary: Cant run grand theft auto san andreas
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahoballa(a)gmail.com
Classification: Unclassified
When I run gta wine gives to me window there sayd that there have been found
inportant problem.
How to fix that?
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http://bugs.winehq.org/show_bug.cgi?id=32367
Bug #: 32367
Summary: Mezzmo fails to start due to unimplemented function
MSVCR80.dll._encode_pointer
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Classification: Unclassified
Created attachment 42707
--> http://bugs.winehq.org/attachment.cgi?id=42707
Console output
After installing Mezzmo and trying to start it you get an error on a runtime
librery message. When you check the console you can see that wine fails with
errors like
err:module:find_forwarded_export module not found for forward
'msvcr90._encode_pointer' used by L"C:\\windows\\system32\\msvcr80.dll"
And after closing several messages it finnaly crash with Call from 0x7bc4bab0
to unimplemented function MSVCR80.dll._encode_pointer, aborting
This is on Ubuntu 13.04 and Wine wine-1.5.18-234-gb1d9d43
You can workaround this with winetricks vcrun2005 but then you will hit another
crash.
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http://bugs.winehq.org/show_bug.cgi?id=26827
Summary: Theatre of War 3: Korea Demo - OLE error 80004001 on
start
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.gamershell.com/news_115056.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34178)
--> (http://bugs.winehq.org/attachment.cgi?id=34178)
terminal output
Installs fine, but running it gives OLE error 80004001 on start. Terminal shows
a lot of shdocvw spam, so I tried native ie7, which eliminates the OLE error,
but the game then doesn't start, instead hangs on:
fixme:shell:ISVOleCmdTarget_Exec (0x1324d8)->(
Target GUID:{000214d1-0000-0000-c000-000000000046} Command:0x00000047
Opt:0x00000000 (nil) (nil))
fixme:shell:ISVOleCmdTarget_Exec (0x1324d8)->(
Target GUID:{000214d1-0000-0000-c000-000000000046} Command:0x00000009
Opt:0x00000000 (nil) (nil))
terminal output for both cases are attached. The failure to start should be a
separate bug, of course, but with native ie7 installed I'm hesitant to say it's
a different bug yet...
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http://bugs.winehq.org/show_bug.cgi?id=28820
Bug #: 28820
Summary: oleaut32/tests/vartype.ok fails under Valgrind?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
"make vartype.ok" passes normally, but under Valgrind, it repeatably fails:
vartype.c:3657: Test failed: expected 0xbfffffff 0xffffff23
(3221225471,4294967075), got (3221225472,0); hres=0x00000000
vartype.c:3660: Test failed: expected DISP_E_OVERFLOW, got hres=0x00000000
vartype.c:3664: Test failed: expected DISP_E_OVERFLOW, got hres=0x00000000
vartype.c:3740: Test failed: expected 2147483647ul 4294951488ul
(2147483647,4294951488), got (2147483647,4294951936); hres=0x00000000
...
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http://bugs.winehq.org/show_bug.cgi?id=21359
Summary: Windows 7 Platform SDK can't restart installer
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Once the installer has gone a ways and aborted,
starting it again aborts fairly quickly with a dialog
box saying there was a problem. I'll attach the last
zillion lines of a +seh,+relay,+text log; looks like
it has something to do with a service not being available?
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http://bugs.winehq.org/show_bug.cgi?id=26787
Summary: 3D pinball - Space Cadet: incorrect gameplay in Wine.
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
Strange bug here...
I've been testing the XP version of 3D Pinball Space Cadet with my dual-boot
Ubuntu and Windows XP setup. The game can be found on the XP drive in:
C:\Program Files\Windows NT\Pinball\pinball.exe
The pinball.exe is opened with Wine to run the game outside of Windows.
During gameplay, I sometimes find that the ball falls "through" a flipper,
usually when I activate the flipper to hit the ball. This is NOT the same as
the ball falling down between the flippers.
Having tested this game under Windows XP, I've not had the same problem.
To reproduce this, open the pinball.exe file using Wine and play the game for
about 15 minutes or so and you will SOMETIMES find that the ball falls THROUGH
one of the flippers, normally when you press the key to activate the flipper
(default is <Z> key for the left flipper and the </> for the right flipper).
It's a strange bug, but it does exist when using Wine.
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http://bugs.winehq.org/show_bug.cgi?id=25115
Summary: xcopy.exe in batch file doesn't ask for Y/N before
copying
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guy.melard(a)yahoo.fr
Created an attachment (id=31851)
--> (http://bugs.winehq.org/attachment.cgi?id=31851)
Excerpt from a multi-megabytes log file created by my program
xcopy.exe in batch file doesn't ask for Y/N before copying
I wrote a Windows software using Delphi and was pleased that it runs under
Linux Mandriva Spring 2009 (under VirtualBox under WinXP) thanks to Wine.
Congratulations !
I also wrote an installer for a CD-Rom for which, given the large number of
files (> 1000) to copy I created a batch file with several XCOPYs.
For example
XCOPY "G:\TSE24MPC" "C:\Program Files\MPCT2v3\TSE24MPC" /S/I/C >> "C:\Program
Files\MPCT2v3\MPCT2.log"
(where G: is the CD and MPCT2v3 is the (already created) directory where the
files should be copied)
Unfortunately I didn't use the /Y parameter which "Overwrites existing files
without prompting" because it was not supported by some Microsoft older OSes.
Instead I used
SET COPYCMD=/Y >>"C:\Program Files\MPCT2v3\MPCT2.log"
which apparently was not taken into account.
My program records batch file output in a log file (see attachment) which grew
up to hundreds of MB's while Wine File Manager didn't show the expected copies.
At worse it appears that XCOPY should display a message in my French XP
Remplacer C:\Program Files\MPCT2v3\TSE24MPC\$DJ.BGI (Oui/Non/Tous)?
But no message appears since no command prompt window is there and the same
message repeats itself until I stop the XCOPY program in Task Manager.
It should perhaps be wise to eliminate interaction from DOS commands or support
COPYCMD to avoid the problem. Thank you again.
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http://bugs.winehq.org/show_bug.cgi?id=17970
Summary: Altium DXP 2004 combo boxes cannot be selected
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninevoltz(a)metalink.net
When trying to select an item with the mouse inside any combo boxes in DXP
2004, an error is generated stating that it cannot focus an invisible or
disabled window. Using the arrow keys will allow you to select an item using
the keyboard. Running a regression test with git bisect reveals the following
patch:
5dfcadd7a3af47f61d056441407548ae8aef2004 is first bad commit
commit 5dfcadd7a3af47f61d056441407548ae8aef2004
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Wed Nov 19 13:52:36 2008 +0800
user32: Do not change focus if the window is no longer active.
:040000 040000 337de18b4bf511f2e29e9ba5678ecc3386f13a86
8013d74ba7f22df7f4a77089d20c0ff6ba86f199 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=10125
Summary: Installation of OnLine Bible fails with coredump on
MacOSX
Product: Wine
Version: 0.9.47.
Platform: Macintosh
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjmckenzie51(a)sprintpcs.com
Created an attachment (id=8694)
--> (http://bugs.winehq.org/attachment.cgi?id=8694)
Error Log in RTF format
While installing OnLine Bible 12, received a core dump log. See attachment.
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http://bugs.winehq.org/show_bug.cgi?id=31613
Bug #: 31613
Summary: error when running program
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olimpio.gonzatto(a)gmail.com
Classification: Unclassified
I did a program in delphi 10 for calculation of power, program type "console
application". When running the "Project1.exe" error occurred. Here log
attached.
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http://bugs.winehq.org/show_bug.cgi?id=11010
Summary: Application based on RPG Maker XP page faults shortly
after select 'new game' from menu.
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: barteqpl(a)gmail.com
Created an attachment (id=9993)
--> (http://bugs.winehq.org/attachment.cgi?id=9993)
Backtrace of "Magiczni wojownicy" game
App is in Polish and needs RGSS_RTP_Standard to be work properly.
It's called 'magiczni wojownicy'. Download link -
http://rapidshare.com/files/76230571/Magiczni_Wojownicy.rar
RTP_Standard_102.msi installed with msiexec works fine. Game launches with
minor bgs on console, but after select anything from menu games crashes.
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http://bugs.winehq.org/show_bug.cgi?id=33297
Bug #: 33297
Summary: Kindle for PC crashes when attempting to perform any
action on book marked as new
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rainkap(a)virginmedia.com
Classification: Unclassified
Created attachment 44044
--> http://bugs.winehq.org/attachment.cgi?id=44044
Backtrace immediately after crash
Kindle for PC is installed on Linux Mint Debian Edition using Wine version
1.4-1. Many books are marked as new, even though they have been opened and
partly read on a different device (Android tablet or Kindle for PC running on
Windows XP native). Any attempt to perform an action (read, remove from device)
on a book marked as new causes a crash.
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http://bugs.winehq.org/show_bug.cgi?id=28966
Bug #: 28966
Summary: application runs, checks for updates and exits, no
normal run.
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wvanreede(a)live.nl
Classification: Unclassified
Created attachment 37247
--> http://bugs.winehq.org/attachment.cgi?id=37247
error log
plus500 application; application runs, checks for updates and exits, no normal
run.
investproject.exe gives a major (appears in the error screen)
-no further information-
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http://bugs.winehq.org/show_bug.cgi?id=32411
Bug #: 32411
Summary: Cannot open exe files from RPG Maker XP/VX games.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JosephTorres05(a)gmail.com
Classification: Unclassified
Created attachment 42756
--> http://bugs.winehq.org/attachment.cgi?id=42756
It is a backtrace
This bug does not allow me to open exe files from RPG Maker XP/VX games and I
was wondering if there was a way to successfully do this.
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http://bugs.winehq.org/show_bug.cgi?id=32170
Bug #: 32170
Summary: Process spawned, no gui presented, then closes without
message or dump
Product: Wine
Version: 1.5.16
Platform: x86-64
URL: http://www.powergrep.com/downloaddebug.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: WineHQBugzilla.sn3akyp3t3(a)spamgourmet.com
Classification: Unclassified
The problem only occurs with the 64 bit debug version of PowerGREP 4.4. The 32
bit version runs under Winearch=win32 without producing this symptom. The full
version of PowerGREP 64 bit produces a Wine crash dump which I've submitted as
a different bug report.
If there is any debugging that is necessary for the developer to correct with
the application to comply with Wine in any way this is preventing it from
running. Debug dumps only occur with this version of the application and not
the full version.
This is the command I used to spawn the process:
wine /home/user/JustGreatSoftware/PowerGREP4Debug64/PowerGREP4Debug.exe
This was the terminal output for that command:
fixme:process:GetProcessDEPPolicy (0xffffffffffffffff 0x22fbbc 0x22fbb8): stub
fixme:process:GetLogicalProcessorInformation ((nil),0x22fb04): stub
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x1008e 0x00000000
fixme:ntdll:NtFlushInstructionCache 0xffffffffffffffff 0x7b9c10 100
fixme:ntdll:NtFlushInstructionCache 0xffffffffffffffff 0x6077011 14
fixme:ntdll:NtFlushInstructionCache 0xffffffffffffffff 0x7b9c10 14
fixme:ntdll:NtFlushInstructionCache 0xffffffffffffffff 0x6077000 31
fixme:ntdll:NtFlushInstructionCache 0xffffffffffffffff 0x7b9c10 17
fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0x1008e
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http://bugs.winehq.org/show_bug.cgi?id=32998
Bug #: 32998
Summary: Sniper Elite V2 Demo failed to initialise D3DX11
Product: Wine
Version: 1.5.24
Platform: x86
URL: http://store.steampowered.com/app/63380/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43594
--> http://bugs.winehq.org/attachment.cgi?id=43594
with native dx and win 7 compatibility
Error window 'Failed to initialise D3DX11' after launching.
Output in attached file.
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http://bugs.winehq.org/show_bug.cgi?id=20657
Summary: Out of virtual memory space while generating symbolic
stack dump in chromium unit_tests.exe
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
If chromium's unit_tests.exe happens to crash, wine
takes a lot of memory while generating a crash dump.
Under Valgrind, it sometimes runs out of memory, with the error
"Valgrind's memory management: out of memory:
newSuperblock's request for 6295552 bytes failed.
3682476032 bytes have already been allocated.
Valgrind cannot continue. Sorry."
For what it's worth, there are lots of valgrind warnings
during the production of the stack dump. Here's the first one:
[ RUN ] RenderViewTest.OnPrintPageAsBitmap
Backtrace:
Conditional jump or move depends on uninitialised value(s)
at symt_get_info (type.c:470)
by symt_cmp_addr (symbol.c:65)
by msort_with_tmp (msort.c:65)
...
by msort_with_tmp (msort.c:53)
by qsort_r (msort.c:294)
by qsort (msort.c:304)
by resort_symbols (symbol.c:847)
by symt_find_nearest (symbol.c:872)
by codeview_snarf_linetab2 (msc.c:1408)
by pdb_process_internal (msc.c:2549)
Uninitialised value was created by a heap allocation
at notify_alloc (heap.c:214)
by RtlReAllocateHeap (heap.c:1551)
by symt_grow_sorttab (symbol.c:79)
by symt_add_module_ht (symbol.c:101)
by symt_new_function (symbol.c:364)
by codeview_snarf (msc.c:1597)
by pdb_process_internal (msc.c:2540)
by pdb_process_file (msc.c:2594)
by codeview_process_info (msc.c:2765)
by pe_load_debug_directory (msc.c:2821)
by pe_load_msc_debug_info (pe_module.c:173)
by pe_load_debug_info (pe_module.c:287)
by module_get_debug (module.c:319)
by SymFromAddr (symbol.c:1242)
by `anonymous namespace'::SymbolContext::OutputTraceToStream
(debug_util_win.cc:132)
by StackTrace::OutputToStream (debug_util_win.cc:279)
by StackTrace::PrintBacktrace (debug_util_win.cc:265)
by base::`anonymous namespace'::StackDumpExceptionFilter
(process_util_win.cc:38)
by UnhandledExceptionFilter (except.c:450)
by __wine_exception_handler (exception.h:310)
by ??? (signal_i386.c:2329)
by ??? (signal_i386.c:2329)
by call_stack_handlers (signal_i386.c:606)
by raise_exception (signal_i386.c:684)
by NtRaiseException (signal_i386.c:2263)
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http://bugs.winehq.org/show_bug.cgi?id=27424
Summary: Aplicacion de Delphi 7
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hectordelmestre(a)gmail.com
Created an attachment (id=35071)
--> (http://bugs.winehq.org/attachment.cgi?id=35071)
Log reportados con la instruccion: wine app.exe &> /tmp/log.txt 2>&1
Aplicacion creada en Delphi 7. Se conecta a una base de datos creada con
Firebird.
Las dll necesarias se encuentran en la carpeta de la aplicacion y de ser
necesario se copian en la carpeta System32.
Las dll's necesarias son:
midas.dll
fbclient.dll
gds32.dll
dbexpint.dll
Sistema operativo donde se quiere correr:
Ubuntu 11.04 - Nucleo Linux 2.6.38-8-generic
Memoria 2.9 Gb - Intel Core Duo T6400.
Application created in Delphi 7. It connects to a database created with
Firebird.
The required dll are in the application folder and if necessary are copied to
the System32 folder.
The dll's needed are:
midas.dll
fbclient.dll
gds32.dll
dbexpint.dll
Operating system where you want to run:
11.04 Ubuntu - Linux Kernel 2.6.38-8-generic
2.9 GB memory - Intel Core Duo T6400.
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http://bugs.winehq.org/show_bug.cgi?id=9900
Summary: Starship titanic crashes at startup
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nikolay(a)vladimiroff.com
Created an attachment (id=8393)
--> (http://bugs.winehq.org/attachment.cgi?id=8393)
last 100 lines of +relay debug
Starship Titanic crashes at startup. Install works fine.
Kernel/OS: 2.6.22.9-91.fc7/Fedora 7 x86_64
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http://bugs.winehq.org/show_bug.cgi?id=29273
Bug #: 29273
Summary: delphi application crash at start when windows are
created on x86-64 system only
Product: Wine
Version: 1.2.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mzens(a)gmx.de
Classification: Unclassified
Created attachment 37858
--> http://bugs.winehq.org/attachment.cgi?id=37858
executable
The 32bit application crashes somewhere in the delphi initialization code at
start-up in versions 1.2.2 and 1.3.34. This happens only on the Ubuntu 10.04
x86-64 system. On a x86-32 machine it runs fine in version 1.2.2 .
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http://bugs.winehq.org/show_bug.cgi?id=20545
Summary: memory leak in MMDRV_Init on exit?
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On several Chromium tests (having nothing to do
with multimedia?), valgrind is reporting a leak in winmm:
56 bytes in 1 blocks are possibly lost in loss record 464 of 1,033
at notify_alloc (heap.c:214)
by RtlAllocateHeap (heap.c:1421)
by MMDRV_InitPerType (lolvldrv.c:419)
by MMDRV_Install (lolvldrv.c:510)
by MMDRV_Init (lolvldrv.c:561)
by DllMain (winmm.c:184)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (in /home/dank/wine-git/dlls/ntdll/ntdll.dll.so)
by MODULE_InitDLL (loader.c:982)
by process_attach (loader.c:1071)
by process_attach (loader.c:1063)
by attach_process_dlls (loader.c:2440)
This doesn't happen terribly often, is there something
that occasionally prevents freeing on unload?
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http://bugs.winehq.org/show_bug.cgi?id=26110
Summary: ole32/marshal test shows several valgrind warnings
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33290)
--> (http://bugs.winehq.org/attachment.cgi?id=33290)
valgrind log
Syscall param write(buf) points to uninitialised byte(s)
at ??? (in /lib/libpthread-2.11.2.so)
by WriteFile (file.c:547)
by rpcrt4_conn_np_write (rpc_transport.c:441)
by rpcrt4_conn_write (rpc_binding.h:183)
by RPCRT4_SendWithAuth (rpc_message.c:849)
by RPCRT4_Send (rpc_message.c:1245)
by process_request_packet (rpc_server.c:463)
by RPCRT4_process_packet (rpc_server.c:518)
by RPCRT4_worker_thread (rpc_server.c:540)
by worker_thread_proc (threadpool.c:114)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:404)
by start_thread (in /lib/libpthread-2.11.2.so)
by clone (in /lib/libc-2.11.2.so)
Address 0x7f030894 is 44 bytes inside a block of size 92 alloc'd
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by RPCRT4_SendWithAuth (rpc_message.c:808)
by RPCRT4_Send (rpc_message.c:1245)
by process_request_packet (rpc_server.c:463)
by RPCRT4_process_packet (rpc_server.c:518)
by RPCRT4_worker_thread (rpc_server.c:540)
by worker_thread_proc (threadpool.c:114)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:404)
by start_thread (in /lib/libpthread-2.11.2.so)
by clone (in /lib/libc-2.11.2.so)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1702)
by IMalloc_fnAlloc (ifs.c:186)
by CoTaskMemAlloc (ifs.c:395)
by RemUnknown_RemQueryInterface (stubmanager.c:664)
by IRemUnknown_RemQueryInterface_Stub (dcom_p.c:370)
by CStdStubBuffer_Invoke (cstub.c:477)
by RPC_ExecuteCall (rpc.c:1414)
by apartment_wndproc (compobj.c:897)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_CallProcAtoW (winproc.c:601)
by WINPROC_call_window (winproc.c:910)
by DispatchMessageA (message.c:3639)
by test_register_local_server (marshal.c:2625)
by func_marshal (marshal.c:3067)
by run_test (test.h:556)
by main (test.h:624)
...
24 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by IDefClF_fnConstructor (shellole.c:386)
by DllGetClassObject (shellole.c:219)
by apartment_getclassobject (compobj.c:806)
by apartment_hostobject (compobj.c:879)
by apartment_wndproc (compobj.c:900)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2201)
by peek_message (message.c:2775)
by GetMessageW (message.c:3511)
by apartment_hostobject_thread (compobj.c:942)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:404)
by start_thread (in /lib/libpthread-2.11.2.so)
by clone (in /lib/libc-2.11.2.so)
...
68 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by ClientRpcChannelBuffer_GetBuffer (rpc.c:634)
by NdrProxyGetBuffer (cproxy.c:395)
by IRemUnknown_RemRelease_Proxy (dcom_p.c:631)
by ifproxy_release_public_refs (marshal.c:673)
by ifproxy_destroy (marshal.c:708)
by proxy_manager_destroy (marshal.c:1109)
by ClientIdentity_Release (marshal.c:268)
by IUnknown_Release_Proxy (cproxy.c:361)
by test_no_couninitialize_server (marshal.c:894)
by func_marshal (marshal.c:3095)
by run_test (test.h:556)
by main (test.h:624)
...
72 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by I_RpcAllocate (rpcrt4_main.c:705)
by I_RpcGetBuffer (rpc_message.c:1647)
by ClientRpcChannelBuffer_GetBuffer (rpc.c:721)
by NdrProxyGetBuffer (cproxy.c:395)
by IRemUnknown_RemRelease_Proxy (dcom_p.c:631)
by ifproxy_release_public_refs (marshal.c:673)
by ifproxy_destroy (marshal.c:708)
by proxy_manager_destroy (marshal.c:1109)
by ClientIdentity_Release (marshal.c:268)
by IUnknown_Release_Proxy (cproxy.c:361)
by test_marshal_stub_apartment_shutdown (marshal.c:744)
by func_marshal (marshal.c:3092)
by run_test (test.h:556)
by main (test.h:624)
...
116 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by ClientRpcChannelBuffer_GetBuffer (rpc.c:638)
by NdrProxyGetBuffer (cproxy.c:395)
by IRemUnknown_RemRelease_Proxy (dcom_p.c:631)
by ifproxy_release_public_refs (marshal.c:673)
by ifproxy_destroy (marshal.c:708)
by proxy_manager_destroy (marshal.c:1109)
by ClientIdentity_Release (marshal.c:268)
by IUnknown_Release_Proxy (cproxy.c:361)
by test_no_couninitialize_server (marshal.c:894)
by func_marshal (marshal.c:3095)
by run_test (test.h:556)
by main (test.h:624)
and several possibly losts as well. Full log attached.
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http://bugs.winehq.org/show_bug.cgi?id=26139
Summary: comdlg32/filedlg shows a few valgrind warnings
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Conditional jump or move depends on uninitialised value(s)
at EqualRect (uitools.c:1405)
by FileOpenDlgProc95 (filedlg.c:1206)
by ??? (winproc.c:172)
by call_dialog_proc (winproc.c:263)
by WINPROC_CallProcWtoA (winproc.c:857)
by WINPROC_CallDlgProcW (winproc.c:1041)
by DefDlgProcW (defdlg.c:425)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2201)
by send_message (message.c:3042)
by SendMessageW (message.c:3165)
by DIALOG_CreateIndirect (dialog.c:694)
by DialogBoxIndirectParamAorW (dialog.c:876)
by DialogBoxIndirectParamA (dialog.c:887)
by GetFileName95 (filedlg.c:317)
by GetFileDialog95A (filedlg.c:442)
by GetOpenFileNameA (filedlg.c:4173)
by test_create_view_window2 (filedlg.c:280)
Uninitialised value was created by a stack allocation
at FileOpenDlgProc95 (filedlg.c:1157)
...
140 bytes in 5 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by DIALOG_get_info (defdlg.c:335)
by DefDlgProcA (defdlg.c:362)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:908)
by call_window_proc (message.c:2201)
by send_message (message.c:3042)
by SendMessageA (message.c:3187)
by WIN_CreateWindowEx (win.c:1420)
by CreateWindowExA (win.c:1554)
by DIALOG_CreateIndirect (dialog.c:651)
by CreateDialogIndirectParamAorW (dialog.c:755)
by CreateDialogIndirectParamA (dialog.c:764)
by CreateTemplateDialog (filedlg.c:786)
by FileOpenDlgProc95 (filedlg.c:1189)
by ??? (winproc.c:172)
by call_dialog_proc (winproc.c:263)
by WINPROC_CallProcWtoA (winproc.c:857)
...
144 bytes in 1 blocks are possibly lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by rpcrt4_conn_np_alloc (rpc_transport.c:120)
by RPCRT4_CreateConnection (rpc_transport.c:2939)
by rpcrt4_protseq_ncalrpc_open_endpoint (rpc_transport.c:285)
by RPCRT4_use_protseq (rpc_server.c:810)
by RpcServerUseProtseqEpExW (rpc_server.c:1022)
by RpcServerUseProtseqEpW (rpc_server.c:907)
by RPC_StartRemoting (rpc.c:1626)
by StdMarshalImpl_MarshalInterface (marshal.c:1245)
by CoMarshalInterface (marshal.c:1797)
by RegisterDragDrop (ole2.c:461)
by ShellView_OnCreate (shlview.c:718)
by ShellView_WndProc (shlview.c:1682)
by ??? (winproc.c:172)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2201)
by send_message (message.c:3042)
by SendMessageW (message.c:3165)
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http://bugs.winehq.org/show_bug.cgi?id=23942
Summary: 3 Programs to make Linux LiveCD does not see memory
cards/Flash Drive
Product: WineHQ.org
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VHSripRTP(a)interia.eu
Good Morning...
I have a problem with the detection of Memory Cards/Flash Drive... but still
will recognize and detect the ISO image without any trouble such as Ubuntu or
FatDog64 I do not want any logs to show it going well but it does not detect
memory card/ USB Flash Drive
System: Ubuntu 10.04 (x86_64) + Wine 1.2
Tested programs: USB Universal Installer v1.77 (very light),UNetbootin USB
v4.71 and LinuxLive Creator 2.5 (has a problem with graphics)
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http://bugs.winehq.org/show_bug.cgi?id=27623
Summary: GODMH crashes on start
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: nico.bellic1994(a)gmail.com
Originally reported in bug 27590. Installer is an self extracting rar, so I
used unrar x on it. Game starts a patch, which seems fine, clicking what looks
like the start button (bottom right) launches a game window, gives a bit of d3d
output, then crashes without a backtrace:
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x8fdb1b8,0x8fdb6e8): stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
wine: Unhandled page fault on read access to 0xf8b90024 at address 0x7e1648e5
(thread 0032), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=16950
Summary: When playing dvd video using quartz there are vertical
lines appearing on the video.
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcarthew(a)mbarron.net
Created an attachment (id=18723)
--> (http://bugs.winehq.org/attachment.cgi?id=18723)
image showing vertical lines on the ingame dvd movies.
When playing dvd video in wing commander 4 dvd edition using quartz there are
vertical lines appearing onscreen. I expect this bug will affect other
applications as well. These lines do not appear when the files are played back
using either mplayer or a windows pc running the game.
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http://bugs.winehq.org/show_bug.cgi?id=24494
Summary: Recettear tends to crash on dungeon transitions
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billy65bob(a)gmail.com
Recettear tends to crash when transitioning between dungeon floors, on occasion
it even happens when entering a dungeon.
For me, it usually happens approximately every 3 or 4 floors. (boss fights are
usually every 5th, making this incredibly annoying)
When it crashes, one of 4 different errors are shown in the console; they are
as follows
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0.0"
XIO: fatal IO error 0 (Success) on X server ":0.0"
s\steam\steamapps\common\recettear\recettear.exe: ../../src/xcb_io.c:249:
process_responses: Assertion `(((long) (dpy->last_request_read) - (long)
(dpy->request)) <= 0)' failed.
X Error of failed request: GLXBadContextTag
Major opcode of failed request: 135 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
With that said, I am not entirely convinced this is a wine bug, though I am
unable to reproduce it on a windows system.
If more information is required, just ask and give me the WINEDEBUG arguments
if needed.
For those so inclined, I can also reproduce this with the demo.
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http://bugs.winehq.org/show_bug.cgi?id=25634
Summary: Missing chunks of text in Neverwinter Nights Diamond
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moeigi(a)gmail.com
This is the only issue that I have encountered so far. I only get about one cm
of text in each text field.
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http://bugs.winehq.org/show_bug.cgi?id=10250
Summary: Chart Navigator fails to start
Product: Wine
Version: 0.9.48.
Platform: PC
URL: ftp://ftp.maptech.com/downloads/CHTNAV_ENGLISH.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mar2112(a)pacbell.net
Created an attachment (id=8877)
--> (http://bugs.winehq.org/attachment.cgi?id=8877)
Debug text
Chart Navigator fails to start.
err:ole:marshal_object object doesn't expose interface
{00000126-0000-0000-c000-000000000046}, failing with error 0x80004002
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http://bugs.winehq.org/show_bug.cgi?id=26894
Summary: Support windows 7 user folders?
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Windows 7 changed the folders in c:/users/$USERNAME around a bit.
My Documents is now just a link to the new folder Documents
Application Data is now just a link to the new folder AppData/Roaming
Local Settings is now just a link to the new folder AppData/Local
Well-behaved apps that use CSIDL_PERSONAL to get at "My Documents"
will work regardless, but users or badly behaved apps might start expecting
the shorter directory names sometime, so we might want to switch to the
new names sometime for new wineprefixes.
I'll attach a demo patch that just changes Wine's shell32 to use the
new locations; we would also need to add symlinks somewhere
so that apps which reference the old locations keep working,
as Windows does.
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http://bugs.winehq.org/show_bug.cgi?id=15180
Summary: Antialiased font is *sometimes* very fuzzy
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anpaza(a)mail.ru
For some unknown reason sometimes the antialiased fonts will render very fuzzy.
I have installed WINE on a clean Fedora 9 system and launched winecfg for the
first time ever; all winecfg dialogs were rendered with a fuzzy font. After
some runs the things suddenly changed (???) and it started to look okay, but
still from time to time in some programs some dialogs (???) will render with
very fuzzy fonts.
I'm attaching the screenshot of regedit. The font settings in winecfg are as
follows:
Active window text - DejaVu Sans 9
Menu text - DejaVu Sans 9
Message window text - DejaVu Sans 9
Hint window text - DejaVu Sans 8
but it does not really depend on this setting.
I have never seen this behaviour in previous versions of wine, so it must be
something recently introduced. By the way, is there a way to change the
settings of the freetype engine within Wine, it does not follow the system-wide
font settings of GNOME?
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http://bugs.winehq.org/show_bug.cgi?id=30674
Bug #: 30674
Summary: regression: page fault in 1.4 that once worked in 1.4
release canidate
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: app(a)affinityComputerMasters.com
Classification: Unclassified
Created attachment 40161
--> http://bugs.winehq.org/attachment.cgi?id=40161
page fault info from the crash report
A page fault happens about 2/3 times when the coinmanage2 program is run. I
had been running it without a problem in Wine 1.4 release canidate under Ubuntu
11.10 (64 bit). After upgrading Ubuntu to 12.04, using Wine 1.4 I am getting
intermittent page faults.
I removed the .wine directory reloaded the program using WINEARCH=win32 and run
it with the same env variable and still get the problem. The link to the
problem program is
https://s3.amazonaws.com/LSSDownloads/CoinMng2.exe
Thanks kurtRR
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http://bugs.winehq.org/show_bug.cgi?id=27098
Summary: Metal Assault: Game hangs on splash screen
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.gamershell.com/news_116230.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34538)
--> (http://bugs.winehq.org/attachment.cgi?id=34538)
backtrace
Install the game, then install native quartz/devenum to workaround bug 27096,
then wmp9 to workaround bug 27097. Run the game, you'll get an intro video
(only seems to show if a virtual desktop isn't used, though). The game will get
to its splash screen, and hang:
err:ddraw:ddraw7_QueryInterface (0x1660d668) The App is requesting a D3D
device, but a non-OpenGL surface type was choosen. Prepare for trouble!
err:ddraw:ddraw7_QueryInterface (0x1660d668) You may want to contact
wine-devel for help
err:ddraw:ddraw7_QueryInterface
(0x1660d668)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x15de35b8): No
interface found
...
err:ddraw:ddraw7_QueryInterface
(0x1660d668)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x15de30c4): No
interface found
err:d3d_surface:gdi_surface_private_setup Overlays not yet supported by GDI
surfaces.
err:d3d_surface:surface_init Private setup failed, returning 0x8876086c
...
fixme:ddraw:ddraw7_GetScanLine iface 0x1f3cbeb8, line 0x75fbe8bc partial stub!
...
err:ntdll:RtlpWaitForCriticalSection section 0x7e199920 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 0036, blocked by 0033, retrying
(60 sec)
I'll attach a bt all from winedbg.
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http://bugs.winehq.org/show_bug.cgi?id=10433
Summary: Galactic civilizations 2 crashes on certain occations
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: khalid.rashid(a)gmail.com
Created an attachment (id=9128)
--> (http://bugs.winehq.org/attachment.cgi?id=9128)
crash report from customizing the race
Galactic civilizations crashes randomly and in certain parts in the game.
One way that I know which will certainly crash the game is by doing the
following selections from the main menu:
New game
Click next on galaxy setup
Choose custom race on "pick your civilization" screen (the rightmost one on top
row)
on "customize your civilization" screen, click on "techs" tab.
try adding or removing any technology will result in a crash.
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http://bugs.winehq.org/show_bug.cgi?id=16834
Summary: SetFormat() doesn't remap unmapped sound buffers on
failure
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: next_ghost(a)quick.cz
Railroad Tycoon 2 Platinum segfaults on startup because SetFormat() function in
dlls/winealsa.drv/dsoutput.c does the following on my system:
- snd_pcm_open() - failure because already open (line 395)
- snd_pcm_drop() (line 403)
- snd_pcm_close() - existing sound buffer is now unmapped (line 404)
- snd_pcm_open() - success (line 406)
- snd_pcm_hw_params_set_channels(1) - failure because device has minimum of 2
channels (line 416)
- goto err; (line 417)
- return DSERR_BADFORMAT; (line 479)
The call to DSDB_CreateMMAP() on line 464 is skipped by goto err; so the
already unmapped sound buffer is left in This. When DSOUND_PerformMix() tries
to ZeroMemory this buffer, Wine segfaults.
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http://bugs.winehq.org/show_bug.cgi?id=18532
Summary: Dragging of components within Guitar Rig does not end
and results in crash
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nf10537(a)googlemail.com
A main feature of Guitar Rig 3 is to drag components from the left side of the
program to the effect chain on the right. A component can be anything from the
"Components" tab and it also doesn't matter where on the right side you place
it.
The placing is indicated by Guitar Rig by a orange line.
It seems that dragging is recognized by wine but the release of the dragged
component is not possible so wine keeps waiting for the end of the drag and
after clicking and pressing ESC the program crashes.
Guitar Rig 3.2.1 Demo can be downloaded here:
http://www.native-instruments.com/index.php?id=gr3demo&L=2
The rest of Guitar Rig 3 is running completely fine.
Even better than on windows because of the real low latency of jack :-)
I'd really love to use Guitar Rig 3 with the dragging feature.
I am new to wine and I don't know the windows API that much but I am familiar
with c programming and debugging.
Is there more I can do to find out the exact source of the problem?
Do you have any other hints which might help?
Please don't hesitate to contact me on nf10537(a)googlemail.com
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=30791
Bug #: 30791
Summary: Star Wars Empire at War Gold partially installs and is
unplayable
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dwayneslandry(a)gmail.com
Classification: Unclassified
This disc has 2 separate installers. The launcher and the first installer work
fine. However the installer fails to jump over to the second installer and wine
crashes. I tried to run the first program Empires at War and the launcher pops
up, nothing else happens. Also I am able to manually launch the second
installer which is for the expansion pack. The installer launches then crashes
almost immediately,
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http://bugs.winehq.org/show_bug.cgi?id=23914
Summary: Resident Evil 5: Game fails to run with unknown reason
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
I've try to run the game, but it doesn't work.
It shows me an messagebox with an error.
InitRpl Failed.
ErrorCode: 80070507
As I see, the same error can be even for some Windows users, but no one know
why.
I attach a debug output with +relay.
I tried to analyze it, but with no results. Maybe there error with
cryptographic(rsaenh), i don't know.
Please don't close this but, even it is not a wine bug. Just rename it. There
maybe will be other errors with this game.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=18311
Summary: Applications menu entries are case sensitive
Product: Wine
Version: 1.0.1
Platform: Other
OS/Version: other
Status: NEW
Keywords: integration
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From launchpad: https://bugs.launchpad.net/ubuntu/+source/wine/+bug/242529
The GNOME integration for Wine's "Start menu" listings
(Applications-->Wine-->Programs) is case sensitive, when in fact it shouldn't
be.
For example, following the installation of an 'addon' package to another
application that I had already installed, I now have both
'Trnsys 16'
and 'TRNSYS 16'
listed in my Applications-->Wine-->Programs menu, when I am fairly sure that
only one of these should be present.
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http://bugs.winehq.org/show_bug.cgi?id=11812
Summary: HattrickPoli. Lists lags and Notebook focus errors.
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobidiego(a)gmail.com
Created an attachment (id=11074)
--> (http://bugs.winehq.org/attachment.cgi?id=11074)
hattrick data of my account
HattrickPoli is a game tool that i have recently submitted on appDB It works
perfectly and it could be a Platinum but it has some unharmful errors:
This is a program with an interface based intensively on lists and notebook.
- Lists has lags when clicking on it.
- When clicking on notebooks tabs it shows the notebook page but doesnt focus
the notebook tab.
Both are unharmful errors but maybe are related to others.
This tool can be downloaded for free from www.hattrickpoli.com but if you dont
have an account on hattrick.org you will have no data on it, so i am attaching
the .dat file for you to have some data on it. Just unzip it on the
hattrickpoli dir.
This is wine 0.9.55 on ubuntu 7.10
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http://bugs.winehq.org/show_bug.cgi?id=9849
Summary: in win16 apps, exit status is lost, and always reported
as 0
Product: Wine
Version: 0.9.45.
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wine-dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Simple win16 programs that just terminate with nonzero
status do so properly on winxp, but on wine, wine terminates
with zero status.
This is easy to test with openwatcom and a trivial C program, e.g.
#include <stdlib.h>
#include <unistd.h>
extern void myexit( void );
#pragma aux myexit = \
"mov ax,4c01h" \
"int 21h"
int main()
{
/*exit(1);
_exit(1);
__exit(1);*/
myexit();
return 1;
}
I compiled this with the overly complicated commandline
wine wcc '-i=C:\WATCOM\h\win;C:\WATCOM\h'-zW -e25 -zq -od -d2 -bw-bt=windows
foo.c
wine wlink file foo.obj
To test, do
wine foo.exe
echo $?
It should output 1, but it outputs 0.
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http://bugs.winehq.org/show_bug.cgi?id=30802
Bug #: 30802
Summary: When trying to run a Flyff private server, the error
message, "The program Neuzz.exe has encountered a
serious problem and needs to close. We are sorry for
the inconvenience."
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: snowkid67(a)gmail.com
Classification: Unclassified
The app was running fine through wine, I closed the program, and a few hours
later I kept receiving this error message. I tried installing the game on
another MAC computer and kept receiving the same error message. I believe the
problem is through wine because windows computers are not having a problem
loading the game.
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http://bugs.winehq.org/show_bug.cgi?id=13202
Summary: ClientSideWithRender fixes Auran Trainz text, but breaks
window elements in Steam
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baloo(a)ursine.ca
Setting the registry key
HKEY_CURRENT_USER\Software\Wine\X11 Driver\ClientSideWithRender in Wine's
regedit fixes the infamous disappearing text problem in some games (such as the
Auran Trainz series), but causes some UI elements in Steam to become invisible.
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http://bugs.winehq.org/show_bug.cgi?id=26758
Summary: Makefile system does not respect AS variable
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mines.edu
As part of building Wine DLLs an executables, Winebuild generates assembly
files that are then assembled. If an assembler is specified using --as-cmd,
that program is used; otherwise the system assembler is used.
Wine's build system, unfortunately, does not allow the user to set the
assembler to pass to winebuild. The usual way to set the assembler to use is to
set the AS variable, but the build system does not respect it.
This is a problem, for example, on Mac OS X when building with Clang with its
integrated assembler turned on. Clang's integrated assembler supports .cfi
directives, but the system assembler doesn't. During configure, a test file
containing .cfi directives is passed to the compiler, on the assumption that it
would be then passed to the system assembler. With Clang's integrated
assembler, this assumption is broken. Thus, when winebuild tries to assemble
files containing .cfi directives (because it believes that the system assembler
supported them), it fails as a result. A workaround is to tell winebuild to use
Clang to assemble, but the Makefile system doesn't support that.
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http://bugs.winehq.org/show_bug.cgi?id=28101
Summary: wininet ftp tests slow
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Most tests are fast, but the slowest three here are
60 seconds: wininet ftp
34 seconds: ws2_32 sock
28 seconds: explorerframe nstc
...
Let's make the wininet ftp tests faster, they really don't need to take so
long.
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http://bugs.winehq.org/show_bug.cgi?id=26322
Summary: Grand Theft Auto: Vice City (2003) rendering problems
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Install and run GTA: Vice City as follows:
rm -rf ~/.wine
cd /media
wine GTA_Vice_City/setup.exe (uncheck Radio Station to avoid needing disc 2)
# eject disc1 and mount disc2
# work around wine not creating symlink for d:, e.g.
ln -s /dev/cdrom ~/.wine/dosdevices/d::
ln -s /media/Vice_City_Play /home/dank/.wine/dosdevices/d:
# start the game!
cd ~/".wine/drive_c/Program Files/Rockstar Games/Grand Theft Auto Vice City"
wine gta-vc.exe
Happily, this even plays the intro movies and recognizes the disc.
Unhappily, the first cut scene (where the gangsters are sitting around
a table discussing what to do with a guy who's just getting out of jail)
has really, really low fps.
The appdb suggests using OffscreenRenderMode=pbuffer, but that was removed
in wine-1.1.41.
OffscreenRenderMode=backbuffer gets the performance of that scene up nicely.
Either way, the next scene, where a car is driving around,
doesn't show the cars.
And when that finishes, you're supposed to drive around, but everything
looks completely wrong, all one can see are clouds.
POL uses wine-1.1.40 for this game, fwiw.
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http://bugs.winehq.org/show_bug.cgi?id=31405
Bug #: 31405
Summary: Wine not playing GTA San Andreas
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ibrahim.chhaya(a)gmail.com
Classification: Unclassified
Hi, when I install GTA San Andreas it's perfectly fine but when I go to wine
and play the game the screen becomes black and slowly changes to white, then
white to black repeatedly
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http://bugs.winehq.org/show_bug.cgi?id=31099
Bug #: 31099
Summary: powerpoint crashes when trying to save
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juanmamompo(a)hotmail.com
Classification: Unclassified
Created attachment 40827
--> http://bugs.winehq.org/attachment.cgi?id=40827
generated error file
i can open a ppt but I'm not allowed to save the changes.
Also have problems opening the folder to select the file I want to open. my
guess is there is a problem with explorer.exe
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http://bugs.winehq.org/show_bug.cgi?id=29338
Bug #: 29338
Summary: The program Rhino.exe has encountered a serious
problem and needs to close. We are sorry for the
inconvenience
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gsaumure79(a)videotron.ca
Classification: Unclassified
The program just run fine, but I get an error message when I close the program.
The program Rhino.exe has encountered a serious problem and needs to close. We
are sorry for the inconvenience.
This issue is not very serious, just annoying. And the problem seems to appear
since I have upgraded from Linux Mint 11 to Linux Mint 12.
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http://bugs.winehq.org/show_bug.cgi?id=15892
Summary: BYOND Crash
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.byond.com
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stevenw9(a)gmail.com
Created an attachment (id=17050)
--> (http://bugs.winehq.org/attachment.cgi?id=17050)
BYOND Crash Debug Output
BYOND suddenly crashes when launching the game: BYOND Tabletop Game. I'm not
sure why, so I placed some debug info underneath this.
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http://bugs.winehq.org/show_bug.cgi?id=31097
Bug #: 31097
Summary: wine apps crash when using opengl
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)leon.vankammen.eu
Classification: Unclassified
It seems that the latest 1.5.7 wine-package doesnt like libgl/dri-driver 8.x.x
(win32 apps crash in wine as soon as opengl is called)..however if you install
libgl/dri-driver 7.x.x everything works.
more info about configuration etc: https://bugs.archlinux.org/task/30501
As stated, I got it working with older libgl/dri-driver libs now but I will try
to generate some more debugging info.
The friendly guys @ archlinux pointed out the 'LIBGL_DEBUG=verbose wine
foo.exe' trick, any other suggestions?
btw. pretty neato bugtracker with the possible duplicates-checker :)
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http://bugs.winehq.org/show_bug.cgi?id=27848
Summary: Crysis2 freezes/hangs since wine 1.3.22 (ReportFault
0xc65de0c)
Product: Wine
Version: 1.3.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rockorequin(a)hotmail.com
Crysis 2 runs fine on wine 1.3.21 on my PC with an nvidia 540M card, but in
versions 1.3.22 and onwards it freezes at a random point usually less than a
minute after gameplay starts with the error:
fixme:faultrep:ReportFault 0xc65de0c 0x0 stub
At this point, the music continues to play (it doesn't appear to be looping)
but the graphics are frozen, so I'm guessing it's a d3d issue.
I have the various directX 9 and 10 native libraries enabled via winetricks and
the Crysis patch applied to wine.
Running it in wine 1.3.24, I also get
"fixme:d3d_texture:wined3d_texture_generate_mipmaps texture 0x6aa3928 stub!"
errors, but these don't appear to cause the freeze.
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http://bugs.winehq.org/show_bug.cgi?id=14882
Summary: UpdateResource fails to delete a resource
Product: Wine
Version: 1.1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnlen7+wine(a)gmail.com
UpdateResource should, according to MSDN, delete a resource if
(!lpData)&&(!cbData). This is actually the way applications can delete
resources and various resource-related application, like InnoSetup, use it.
However wine's current implementation of UpdateResourceW unconditionally calls
allocate_resource_data, which will fail if either lpData or cbData is NULL.
I hope I can fix it, but I will need to familiarize myself with kernel32 code
first.
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http://bugs.winehq.org/show_bug.cgi?id=22280
Summary: Assassin's Creed: compatibility test app aborts when
KERNEL32.SetThreadPriorityBoost fails
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Assassin's Creed installer runs
Program Files/Ubisoft/Assassin's Creed/Detection/Detection.exe
at the end. This is supposed to pop up a screen showing
whether various components of your system meet minimum spec for the game.
It crashes on wine after calling KERNEL32.SetThreadPriorityBoost.
That function always returns FALSE on wine. Changing it to return TRUE
lets Detection.exe work properly.
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http://bugs.winehq.org/show_bug.cgi?id=32190
Bug #: 32190
Summary: Forex Stategy cant be loaded
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
Classification: Unclassified
on Ubuntu 12.10 i386 with fresh wine 1.5.17 install:
i try to load an ".net2" app but loading enter into an infinite loop with the
errors at the beginning:
fixme:exec:SHELL_execute flags ignored: 0x00000100
err:exec:shellex_load_object_and_run failed to get data object
fixme:exec:SHELL_execute flags ignored: 0x00000100
err:exec:shellex_load_object_and_run failed to get data object
then continue flooding with:
fixme:wincodecs:PngDecoder_Block_GetCount 0x160fed0,0x33ef18: stub
This is a free software: http://forexsb.com/wiki/download
Both builder & trader refuse to load.
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http://bugs.winehq.org/show_bug.cgi?id=14222
Summary: RpcBindingSetAuthInfo(Ex) fails with
RPC_C_AUTHN_GSS_NEGOTIATE
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winesku(a)googlemail.com
RpcBindingSetAuthInfo(Ex) fails with RPC_S_UNKNOWN_AUTHN_SERVICE if
RPC_C_AUTHN_GSS_NEGOTIATE is specified. While this looks correct at first
glance, because WINE's secur32.dll currently has no Negotiate provider, but
instead only an NTLM provider, it is not what applications expect. Since
Windows 2000, RPC clients that call RpcBindingSetAuthInfo(Ex) can at least
expect that this call succeeds with the selection of NTLM, even in non-domain
environments. Therefore WINE's RpcBindingSetAuthInfo(Ex) should make a fallback
to RPC_C_AUTHN_WINNT if RPC_C_AUTHN_GSS_NEGOTIATE is requested by the caller
but only NTLM is available. After all, by specifying RPC_C_AUTHN_GSS_NEGOTIATE,
the client indicated that NTLM is sufficient.
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http://bugs.winehq.org/show_bug.cgi?id=18592
Summary: ICQ 6.x unhandled page fault
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://ftp.icq.com/pub/ICQ65/install_icq65.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21264)
--> (http://bugs.winehq.org/attachment.cgi?id=21264)
Wine 1.1.22 +relay +seh +tid
ICQ 6 and 6.5 cause an unhandled page fault on launch and exit immediately.
Looks like something AOL have added:
=>0 0x6c01bb46 in aolsvcmgr (+0x1bb46) (0x0032fcdc)
0009:Ret PE DLL (proc=0x6c03ec09,module=0x6c000000
L"AOLSvcMgr.dll",reason=PROCESS_ATTACH,res=(nil)) retval=1
To get this far, "winetricks mfc42 msxml3 dcom98" required.
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http://bugs.winehq.org/show_bug.cgi?id=26717
Summary: Minitroid tech demo shows animation then stops
Product: Wine
Version: 1.3.13
Platform: x86-64
URL: http://www.metroid-database.com/fanapps/MinitroidTechD
emo.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toddrme2178(a)gmail.com
Created an attachment (id=34032)
--> (http://bugs.winehq.org/attachment.cgi?id=34032)
commandline output when running "wine MinitroidTechDemo.exe"
When starting the Minitroid tech demo, I get the following error message:
Program Error
The program MinitroidTechDemo.exe has encountered a series problem and needs
to close. We are sorry of the inconvenience.
there is a brief animation in the window, then the window goes black. No
further interaction is possible. I cannot click on the window or the error
message, which means I cannot close the error message. I have to use ctrl-c to
make it stop.
As a workaround for Bug 26710 for the Minitroid tech demo, native d3dx9_36 was
used in this case.
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http://bugs.winehq.org/show_bug.cgi?id=23593
Summary: Supreme Commander 2 Demo: Rendering artifacts
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Created an attachment (id=29493)
--> (http://bugs.winehq.org/attachment.cgi?id=29493)
Supreme Commander 2 Graphic Bug
As reported on the game's AppDB entry, the game has some rendering artifacts
that require some workarounds to remove.
Attached a screenshot of one of the graphic errors but there is also another
error when scrolling the world view which was hard to get a screenshot of.
To get rid of the artifacts do the following:
- winetricks orm=backbuffer multisamping=enabled
- nvidia-xconfig --no-dynamic-twinview
If you would like to duplicate, the demo is downloadable via steam.
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http://bugs.winehq.org/show_bug.cgi?id=16484
Summary: Dramatica Demo 4.0 file open dialog has the file name
text box cursor in an incorrect position
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.softpedia.com/get/Others/Miscellaneous/Dramat
ica-Pro.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17882)
--> (http://bugs.winehq.org/attachment.cgi?id=17882)
Dramatica Demo 4.0 file open dialog on Windows
While testing bug 16483, I noticed that when opening the file open dialog (File
-> Open), the initial placement of the file name text box cursor seems to be in
the middle of the text box control rather than at the starting left side, as it
is on Windows. If the dialog box is clicked on, the cursor is restored to its
normal location. Screenshots are attached.
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http://bugs.winehq.org/show_bug.cgi?id=29534
Bug #: 29534
Summary: RIFF File Viewer crashes on choosing an item in a
context menu
Product: Wine
Version: 1.3.36
Platform: x86-64
URL: http://mda.smartelectronix.com/bin/riffview.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Created attachment 38266
--> http://bugs.winehq.org/attachment.cgi?id=38266
Terminal output
Right-clicking in the text area to the right and choosing any option from the
context menu results in a crash. However, there's no crash when using the
equivalent keyboard shortcuts. This application needs msvbvm50.dll, so I've
used winetricks vb5run to install it.
Same problem in 1.2.3, 1.0.1, and 0.9.33. Neither winetricks dcom98 (in 1.2.3)
nor winetricks usp10 helps.
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http://bugs.winehq.org/show_bug.cgi?id=30694
Bug #: 30694
Summary: Fallout 3 Launcher Crashes Instantly
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iyeru42(a)gmail.com
Classification: Unclassified
Created attachment 40196
--> http://bugs.winehq.org/attachment.cgi?id=40196
it exits terminal input once it finishes here. Disallowing real trace.
How do I load DLC Files without having the launcher come up?
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http://bugs.winehq.org/show_bug.cgi?id=18447
Summary: fr-minus-012 hangs without doing seemingly anything
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
URL: http://www.pouet.net/prod.php?which=52358
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
When you run the demo, nothing pops up. No window, no loading bar, no
configuration dialog, nothing. But it's still running. Just sitting there,
waiting for something that never happens I guess.
The only console output is three lines:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex
samplers and 16 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32cfa8,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=25595
Summary: Source engine games don't even launch
Product: Wine
Version: 1.3.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JimiJames.Bove(a)gmail.com
If I launch any game that uses hl2.exe, the launching window will finish and
close, the process will pop up in the process monitor for a few seconds, and
then just go away. The game never launches. I don't know if I have to specify
any debug mode, but simply running it in the terminal provides zero output
during the launching of the game.
This has been going on since 1.3.6 or 1.3.7, though it wasn't those updates
that caused it. Nothing at all on my computer, in fact, was updated when this
problem popped up, and updates for both WINE and Steam haven't fixed it, nor
has running winepulse or killing PulseAudio before launching WINE. It also
isn't fixed by every step that Valve and the Wine AppDB offer for fixing
issues, including -nointro, -dxlevel81, and disabling Steam Community In-Game.
It isn't fixed by a virtual desktop or a different Windows version setting.
That's all I've tried so far.
I'm on Ubuntu 10.04 x64, kernel version 2.6.32.22.23 and I miss playing GMod
and TF2 :(
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http://bugs.winehq.org/show_bug.cgi?id=27992
Summary: Pazera Free Audio Extractor - Shift problem
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: computergeoffrey(a)gmail.com
When selecting files in Pazera Free Audio Extractor, you have to use control
because shift doesn't work. (freeze when you use shift)
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http://bugs.winehq.org/show_bug.cgi?id=26487
Summary: Game menu items installed by steam don't work
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is a followon to bug 23378.
If you install a game with steam, an item is installed into
the system menus under Wine / Steam / gamename... but it
doesn't work, because winebrowser isn't set to handle steam urls.
(And as reported at
http://appdb.winehq.org/commentview.php?iAppId=1163&iVersionId=19444&iThrea…
replacing winebrowser
in the items with a windows browser probably works around the problem.)
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http://bugs.winehq.org/show_bug.cgi?id=17004
Summary: C&C Red Alert 3: black screen when Shadow Quality > Low
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
When the Shadow Quality in C&C Red Alert 3 is set to greater than Low, the game
only shows a black screen after loading a map. There is a demo of this game,
I'll download it and see if it has the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=27963
Summary: Anomaly: Warzone Earth crashes on start
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benoit.pierre(a)gmail.com
Created an attachment (id=35789)
--> (http://bugs.winehq.org/attachment.cgi?id=35789)
Add RegisterTouchWindow stub to user32.dll
The game crashes on start due to a call to unimplemented RegisterTouchWindow in
USER32.dll:
wine: Call from 0x7bc4b220 to unimplemented function
USER32.dll.RegisterTouchWindow, aborting
wine: Unimplemented function USER32.dll.RegisterTouchWindow called at address
0x7bc4b220 (thread 0055), starting debugger...
Unhandled exception: unimplemented function USER32.dll.RegisterTouchWindow
called in 32-bit code (0x7bc4b220).
The attached patch add a stub to user32.dll and fixes the problem for me: game
starts fine.
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http://bugs.winehq.org/show_bug.cgi?id=27993
Summary: Pazera Free Audio Extractor - Directory problem
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: computergeoffrey(a)gmail.com
Pazera Free Audio Extractor can't make a new directory. This is when you select
files to convert and you click on 'convert'; it seems to do nothing and a black
window appears. When you close that window, you get an error that says pazera
isn't able to create a new, non-existent folder.
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http://bugs.winehq.org/show_bug.cgi?id=29906
Bug #: 29906
Summary: wine build broken on clang from trunk
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
make[1]: Entering directory `/home/austin/src/wine-clang/dlls/oleaut32/tests'
clang -c -I. -I. -I../../../include -I../../../include
-DWINE_STRICT_PROTOTYPES -DWINE_NO_NAMELESS_EXTENSION -D_REENTRANT -fPIC -Wall
-pipe -fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers -Wstrict-prototypes -Wtype-limits
-Wunused-but-set-parameter -Wwrite-strings -fno-omit-frame-pointer
-Wpointer-arith -I/usr/include/freetype2 -g -O2 -o tmarshal.o tmarshal.c
In file included from tmarshal.c:29:
./tmarshal.h:611:41: error: expected member name or ';' after declaration
specifiers
HRESULT (STDMETHODCALLTYPE *restrict)(
~~~~~~~ ^
./tmarshal.h:611:32: error: pointer to function type 'HRESULT (IWidget *, INT
*) __attribute__((stdcall))' may not be 'restrict' qualified
HRESULT (STDMETHODCALLTYPE *restrict)(
^
2 errors generated.
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http://bugs.winehq.org/show_bug.cgi?id=30450
Bug #: 30450
Summary: Restarting a mission in Urban Chaos causes a crash
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Classification: Unclassified
Created attachment 39808
--> http://bugs.winehq.org/attachment.cgi?id=39808
Crash log for Urban Chaos
During a mission or after a failed mission, if you attempt to immediately
restart the mission via the menu, the program crashes. You can still abort and
restart from the main menu normally. Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=25245
Summary: Gears of War installs but won't start
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=32051)
--> (http://bugs.winehq.org/attachment.cgi?id=32051)
winedebug module log of Startup.exe
Microsoft Gears of War installs but doesn't start.
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http://bugs.winehq.org/show_bug.cgi?id=16503
Summary: Gears of War pagefaults
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Created an attachment (id=17931)
--> (http://bugs.winehq.org/attachment.cgi?id=17931)
log
Gears of War 1.0 with crack pagefaults. See log. Without crack it cries about
it's mommy...err disk
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http://bugs.winehq.org/show_bug.cgi?id=23988
Summary: Alt + Tab woes on Ubuntu and Debian.
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vixsandlee(a)gmail.com
Created an attachment (id=30126)
--> (http://bugs.winehq.org/attachment.cgi?id=30126)
wine regression testing result.
I have tested this on both Ubuntu 9.10 and Debian (testing) both running
gnome-shell (one build from git, the other from apt) and I find that once I hit
a version of wine, I can no longer alt - tab back into wine, if I alt + tab
out.
I have tried to do the Regression testing to find the problem, and I believe I
have done it right, and come up with this result. (see attached)
This effects programs rin using wine, and winecfg ect...
Anyway, I hope this helps and that I have done it correctly.
S.
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http://bugs.winehq.org/show_bug.cgi?id=19427
Summary: Generic failure of Radio Manager
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://download.radionomy.com/rm1319en.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yurienu.amenysta(a)gmail.com
Hi,
When I launch RadioManager.exe, an error message said « Generic failure ».
Thanks in advance,
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http://bugs.winehq.org/show_bug.cgi?id=17798
Summary: Deus Ex: Invisible War crashed upon loading the main
menu.
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: holy.smoking.floorboards.batman(a)gmail.com
Basically, I've tried running Deus Ex 2 for some time now in the last few
releases of Wine. The game installs just fine and when I start it up the intro
videos play just fine (including sound) but when the main menu loads, the game
crashes. What is supposed to happen is that the main menu buttons are supposed
to 'swirl' around a central logo. Instead, the buttons will start 'swirling',
but then stop after a brief moment (so they only go partway) and the music will
play the first second, or so, and then repeat the next 2 seconds.
In the console, I get this error output repeatedly:
'fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wraping not yet supported'
I have tried updating the game, using a nocd hack and disabling sound, but
nothing works. I've noticed that if I change the virtual machine from Windows
XP (which is my default) to Windows 98, the game wont even detect the CD being
in the drive.
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http://bugs.winehq.org/show_bug.cgi?id=24901
Summary: Sky Track: Crashes unexpectedly
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=31535)
--> (http://bugs.winehq.org/attachment.cgi?id=31535)
Terminal output on Wine-1.3.5
Steps to reproduce:
1) remove ~/.wine
2) install Sky Track (16MB)
3) wine Game.exe
4) create your own profile, do whatever you want
Behaviour:
crash
Expected behaviour:
no crash
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http://bugs.winehq.org/show_bug.cgi?id=32784
Bug #: 32784
Summary: Open Morrowind fails to start without native d3dx9
Product: Wine
Version: 1.5.22
Platform: x86
URL: https://openmw.org/en/
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Generation of mipmaps for
compressed pixel formats is not implemented yet
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x33545844 ->
0x1c
I see those functions listed in a few other bugs, but not those particular
fixme's.
[austin@localhost ~]$ sha1sum OpenMW-0.19.0-win32.exe
5a04a5a06fa1e923ec0d92f2e46b93ea0e9d4a8d OpenMW-0.19.0-win32.exe
[austin@localhost ~]$ wine --version
wine-1.5.22-36-g99c1b55
note that you'll need the original morrowind game to reproduce the problem.
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http://bugs.winehq.org/show_bug.cgi?id=31362
Bug #: 31362
Summary: GTA 4 dd3d20 error
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin_partridge(a)btconnect.com
Classification: Unclassified
Created attachment 41206
--> http://bugs.winehq.org/attachment.cgi?id=41206
This is the program error details
When loading the Steam version of GTA 4 I get a DD3D20 error, the error
description is 'reinstall the game and/or DirectX', I have followed these steps
to bypass the DirectX files in Wine and reinstalled Wine and the game but with
no luck. I have also attempted fixes listed on various forums and still the
game spews out the same error. I am running 32-bit Fedora 17 and i'm stuck, the
program error details are attached.
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http://bugs.winehq.org/show_bug.cgi?id=17083
Summary: background artefacts (Counter-Strike: Source)
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: segnimod(a)ya.ru
CC: segnimod(a)ya.ru
Created an attachment (id=18909)
--> (http://bugs.winehq.org/attachment.cgi?id=18909)
white background
wine 1.1.11, 1.1.12, 1.1.13 and wine-1.1.13-228-ga44ff54;
CS:S build «14:37:14 Jul 8 2008 (3531)»;
Distribution: Debian GNU/Linux "lenny" x86;
hardware: AMD Athlon 3500+ (2.21 GHz), 1 Gb DDR1 RAM, Sapphire Radeon x1600Pro
(256 Mb GDDR3);
video driver: AMD Catalyst 8.12
background artefacts (see images in attachment)
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http://bugs.winehq.org/show_bug.cgi?id=21239
Summary: Left 4 Dead 2 crashes trying to join a multiplayer
game
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://store.steampowered.com/app/550/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)boyle.name
Created an attachment (id=25524)
--> (http://bugs.winehq.org/attachment.cgi?id=25524)
Failure to join a dedicated server
On wine 1.1.35 (built from git at tags/wine-1.1.35) I can play single-player
games of L4D2 quite happily, but if I try to join a multiplayer game, whether
I've searched for it or created it, I see the "movie poster" screen with the
progress bar, and immediately after the progress bar fills up the process exits
abruptly. I will attach output of this happening and of a single player game
working.
If I try instead to create a locally-hosted game (instead of dedicated) I get a
hang instead of an exit, at the same point (end of progress bar). I will attach
the output of this as well.
The command in all cases was:
env WINEPREFIX="/home/foo/.wine" wine "C:\Program Files\Valve\Steam\steam.exe"
-applaunch 550
I have tried git 9dc584d0a2cae7cfb4816fe982071d264d2345ff Thu Dec 31 12:03:01
2009 +0000 with the same result.
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http://bugs.winehq.org/show_bug.cgi?id=25036
Summary: dawn of war 2 starts to load gives no error and stops
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r_carran(a)yahoo.co.nz
Hello,
tried getting dawn of war 2 going it had some problems with setupapi.dll and
cfgmgr32.dll so downloaded the native files, and overode them in winecfg.
that was to run the auxiliary_installer in the directory Install in the dawn of
war 2 directory.
It also has msasn1.dll and xlive.dll overridden as native it also has net 2.0
windows live and vc++ 2005 and 2008.
On top of whats needed to install steam
on wine 1.3.6
This is the output from the game when running the dow2.exe from terminal
without steam on in attachment. It loads steam, then tries to execute dow2 then
it falls back too steam with no error.
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http://bugs.winehq.org/show_bug.cgi?id=32511
Bug #: 32511
Summary: Bioshock2.exe cannot be launched directly, please
launch using Bioshock2Launcher.exe
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: systemofdown(a)gmail.com
Classification: Unclassified
Created attachment 42889
--> http://bugs.winehq.org/attachment.cgi?id=42889
full output console
Bioshock2 fails to execute the launcher due to the follow error:
"Bioshock2.exe cannot be launched directly, please launch using
Bioshock2Launcher.exe"
wine Bioshock2Launcher.exe or launching it from steam will result in the same
error above
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http://bugs.winehq.org/show_bug.cgi?id=20126
Summary: HuluDesktop will not run.
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxolasersquad(a)gmail.com
Hulu Desktop 0.9.7 will install but not run.
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http://bugs.winehq.org/show_bug.cgi?id=26396
Summary: Roller Coaster Tycoon 3 has no audio without native
quartz
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Roller Coaster Tycoon 3, once you get past the obvious problem,
works with no overrides... but the buttons and rides have no
sound unless you do 'winetricks quartz'.
I'll attach a +quartz log.
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http://bugs.winehq.org/show_bug.cgi?id=28473
Summary: uTorrent 3.x hangs randomly
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: MattFinn(a)gmail.com
Created attachment 36515
--> http://bugs.winehq.org/attachment.cgi?id=36515
Short log showing the errors and the immediate context.
I tried both the uTorrent stable (3.0) and the latest 3.1 build.
For both, it runs for some time (minutes, maybe hours) and then it freezes up
(won't respond to GUI events) and starts outputting these ERR's repeatedly.
err:ntdll:RtlpWaitForCriticalSection section 0x51a648 "?" wait timed out in
thread 0020, blocked by 0021, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=33114
Bug #: 33114
Summary: Bioshock crashes on exit
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
Classification: Unclassified
Created attachment 43786
--> http://bugs.winehq.org/attachment.cgi?id=43786
Backtrace from bioshock crash on exit.
Bioshock crashes on exit, backtrace attached. This is the Steam version of the
game, and is the first Bioshock game.
The graphics card is a GeForce GTX 660 with nVidia driver 310.14 installed.
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http://bugs.winehq.org/show_bug.cgi?id=32595
Bug #: 32595
Summary: Guild Wars 2: mini map is rendered incorrectly
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oded(a)geek.co.il
Classification: Unclassified
Created attachment 43013
--> http://bugs.winehq.org/attachment.cgi?id=43013
a screenshot showing the problem
Running Guild Wars 2 on Intel GPU (GMA 4000HD), the mini map in guild wars is
transparent until hovering the mouse over it. See the screenshot.
On a different machine with NVidia GPU, it works correctly.
I've tried 1.5.20 (latest) as well as 1.5.12 with the guildwars2 patch from bug
27168 comment 41, and they both behave the same.
Please let me know if there are any diagnostics I can run on my system to help
with solving this problem.
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http://bugs.winehq.org/show_bug.cgi?id=32472
Bug #: 32472
Summary: Running Sonic CD Crashes with invalid parameters
received.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scanpants200(a)hotmail.com
Classification: Unclassified
So I run Sonic CD on Steam and I get "invalid parameters received" thus forcing
me to hard close Sonic CD.
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http://bugs.winehq.org/show_bug.cgi?id=27976
Summary: Software Astronav Crash
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amfem(a)hotmail.com
Created an attachment (id=35805)
--> (http://bugs.winehq.org/attachment.cgi?id=35805)
Astronav Error
Software Astronav - version 1.1.6 from www.navsoft.com
When i ask for "Almanac" from "Screen" menu the program stops and go down.
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http://bugs.winehq.org/show_bug.cgi?id=28439
Summary: Panzer Corps: fonts barely readable
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slackers.mailbox(a)gmail.com
Some fonts are displayed in a dark-gray color on gray background and are
therefore barely readable. This happens in the game menu, detailed unit view
and in the purchase menu. I've uploaded some screenshots at AppDB.
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http://bugs.winehq.org/show_bug.cgi?id=28496
Summary: From Dust page fault crash after loading screen
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevinperson(a)topicbox.com
Created attachment 36557
--> http://bugs.winehq.org/attachment.cgi?id=36557
log with page fault WINEDEBUG=+tid
Much of the Ubisoft DRM has been removed in a From Dust update, allowing the
game to start in Offline Mode, sidestepping bug #28119. The game launches,
displays a logo, and then spins on a loading screen for some seconds before
crashing.
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http://bugs.winehq.org/show_bug.cgi?id=26296
Summary: Future Pinball on wine could not load more than two or
three different table
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Future Pinball on wine could not load more than two or three different table,
perrhaps more. The third or fourth table will not load and an error message
saying: "There was a problem loading that file". When you click on that
message, another appears, and another...you have finally to kill FP.
http://img821.imageshack.us/img821/5026/tmprdtfl8.png
Thanks for your help.
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http://bugs.winehq.org/show_bug.cgi?id=15841
Summary: Counterstrike:Source crashes when joining game
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cncxbox(a)gmail.com
Created an attachment (id=16972)
--> (http://bugs.winehq.org/attachment.cgi?id=16972)
Counterstrike Source Crash Log/Backtrace
Counterstrike crashes whenever I join a game on a server. It causes a fault
when dealing with the sound driver. The log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=32177
Bug #: 32177
Summary: Can't enable multicore rendering in left 4 dead 2
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kwbent(a)uab.edu
Classification: Unclassified
Hi guys, hoping this is the right place to report, move if needed.
I recently reinstalled steam inside Wine. I installed Left 4 Dead 2, and let
steam update everything to the latest version. I notice that when I try to
enable multicore rendering in the video options, it is immediately reset if I
try to go back into the options to see if is still enabled. I'm using:
Ubuntu 12.10 x64
fglrx from ubuntu repos
Wine 1.4.1
steam package version 2026
Left 4 Dead 2
AMD A10 5800K APU
4 GB DDR3 1366
1080p resolution
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http://bugs.winehq.org/show_bug.cgi?id=22999
Summary: Regression: Lord of the Rings online strange alt+tab
behavoir
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.vankaam(a)chello.nl
CC: julliard(a)winehq.org
Created an attachment (id=28496)
--> (http://bugs.winehq.org/attachment.cgi?id=28496)
lotro fullscreen after alt+tab
as of patch:
b111025c03e7e2a93bb61a6b3607e4bf8f83561 is the first bad commit
commit ab111025c03e7e2a93bb61a6b3607e4bf8f83561
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon May 24 16:54:59 2010 +0200
winex11: Don't send minimize/maximize sys commands to windows that are not
supposed to get them.
:040000 040000 3e811b56f3c8c4b8da67ecaeb12d65a2b54ecbb3
bd60e4794f9e98d7a28596891f07e976e505099a M dlls
if you alt+tab or ctlr+Fx to change desktop in LotRo the game will become a
really small image top left of the desktop, I attached a small screenshot of
that. clicking that small image will make the game full screen again but you
will have lost all keyboard and mouse input into the game. alt+tab/ctrl+Fx
will eventually give you keyboard and mouse input in the game again but I have
not figured out the exact sequence to get that always working.
I searched bugzilla on alt+tab, lord of the rings online, and the commit number
but found nothing so should not be a double.
as per instruction on the wine regression page I added the author of the patch.
this is with the KDE4 desktop in case it matters.
Alex
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http://bugs.winehq.org/show_bug.cgi?id=14690
Summary: Winamp Equalizer and playlist keeps alwais on top
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://www.oldversion.com/program.php?n=winamp
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Winamp equilizer and playlist stay alwain on top of all the windows in Ubuntu
8.
04 and wine 1.1.2. Tested with Winamp 2.95.
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http://bugs.winehq.org/show_bug.cgi?id=10202
Summary: Battery visualization not working in WMP9
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
Created an attachment (id=8810)
--> (http://bugs.winehq.org/attachment.cgi?id=8810)
Console output
When the 'Battery' visualization type (default) is selected in Windows Media
Player 9, the visualization area is not drawn; other windows leave traces in it
etc. No visualization appears to be occuring.
The relevant errors seems to be
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_SetFormat (0x1a9acb8) : The format of
the surface must be WINED3DFORMAT_UNKNOWN
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http://bugs.winehq.org/show_bug.cgi?id=12326
Summary: SHELL_FindExecutable breaks "mailto:" URL
Product: Wine
Version: 0.9.58.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: developers(a)tefnet.pl
Created an attachment (id=11802)
--> (http://bugs.winehq.org/attachment.cgi?id=11802)
mailto test script
When you try to run attached script (mailtotest.sh) you will get an email with
only 23 lines (not 43 as supposed to be)
But when you comment out line ~560 "if (key) *key = '\0';" in
SHELL_FindExecutable (dlls/shell32/shlexec.c), you will get correct email body.
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http://bugs.winehq.org/show_bug.cgi?id=31344
Bug #: 31344
Summary: Anarchy online unspecified crash after installation
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dazsul76(a)gmail.com
Classification: Unclassified
wine is reporting an unspecified error after instllation on version 1.4.
The error is received upon 1st launch after the install process. backtrace log
file attached.
PC = Asus K53SJ Laptop
Ram = 4gb
Video = Nvidia GT520M
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http://bugs.winehq.org/show_bug.cgi?id=30564
Bug #: 30564
Summary: Program Mycomposer
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghost.24(a)libero.it
Classification: Unclassified
Program PhotoGenie.exe can't start.
Program Mycomposer don't update.
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http://bugs.winehq.org/show_bug.cgi?id=30521
Bug #: 30521
Summary: Issue between JS and WMI
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wmi&wbemprox
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fhajad(a)gmail.com
Classification: Unclassified
When attempting to run an example Javascript that utilizes WMI, it produces
error result. Did a new prefix and installed wmi and wsh57 via winetricks and
get errors.
Attached is the example Javascript and the 2nd attachment is the error recieved
when attempting to run it.
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http://bugs.winehq.org/show_bug.cgi?id=30467
Bug #: 30467
Summary: BabasChess displays captured pieces area wrong - look
screencapture http://www.sendspace.com/file/lnphba
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asko.havumaki(a)gmail.com
Classification: Unclassified
Babaschess and Wine don't play together.
There is and area where captured chess pieces are.
Unfortunately this area is not good at all.
Wine drows black colour and it should be white (i think)
http://www.sendspace.com/file/lnphba
Cheers
Asko J
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http://bugs.winehq.org/show_bug.cgi?id=30453
Bug #: 30453
Summary: can't read email in forex metal
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kamandanumajapahit(a)gmail.com
Classification: Unclassified
Created attachment 39816
--> http://bugs.winehq.org/attachment.cgi?id=39816
Forex metal can't read email
can't read email on terminal of forex-metal
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http://bugs.winehq.org/show_bug.cgi?id=30649
Bug #: 30649
Summary: CD/DVD drive is detected as "Network sharing" type
instead of "CD-ROM"
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: primer.caballero(a)gmail.com
Classification: Unclassified
The CD/DVD drive is detected as "Network sharing" type instead of "CD-ROM", and
you cant change it in "winecfg" (the change is not saved). So any game which
requires CD/DVD while playing wont work.
It works ok in wine 1.1.x, 1.2.x, 1.3.0 to 1.3.13, and dont work from 1.3.14
onwards (including 1.4.x and 1.5.x).
I tryed this using Winesking Winery, not as an standalone wine installation.
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http://bugs.winehq.org/show_bug.cgi?id=30636
Bug #: 30636
Summary: winecrash invalid parameters regserver
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: furyhamster(a)gmail.com
Classification: Unclassified
Wine will crash with a message: invalid parameters /regserver
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http://bugs.winehq.org/show_bug.cgi?id=30460
Bug #: 30460
Summary: Cordell Command Assistant fails to load
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fhajad(a)gmail.com
Classification: Unclassified
Created attachment 39827
--> http://bugs.winehq.org/attachment.cgi?id=39827
Terminal log when running Command Assistant
When attempting to run Command Assistant, it appears to fail registering. It
pops up an error message saying:
Invalid parameter
at System.Management.ManagementScope.Initialize()
at System.Management.ManagementObjectSearcher.Initialize()
at System.Management.ManagementObjectSearcher.Get()
At Siemens_EMML.AppIsRegistered.DaysRemaning(Int32
ProductCode, String Registration, String Signature)
Then asks to register, click okay, put in the proper two codes, click ok, then
pops up the error again says it's been registered for 0 days(as it usually
would), pops the error one more time, then fails.
I see in the background it loads the Database files it requires to operate, but
I can't interact with it in this fashion. I have attached the terminal output
that it gives me when I attempt to run. Unsure what else to run and attach.
I have installed the follow via Winetricks to support the application.
allfonts, ie6, wsh57, wmi, vcrun6, vcrun2008, msxml4, and dotnet20
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http://bugs.winehq.org/show_bug.cgi?id=24357
Summary: Pokerstars Network Status (ICMP, ping) doesn't work.
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 415fox(a)gmail.com
Pokerstars mostly works, but the Network Status feature always says Bad 0%.
What it seems to do is ping a bunch of servers and although all of PokerStars'
other networking stuff works great now, this one doesn't seem to.
There are no error messages on the terminal. Other programs can use ping
successfully. For example WinPcap seems to have no problems.
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http://bugs.winehq.org/show_bug.cgi?id=30633
Bug #: 30633
Summary: QTP 10.0 version not working through wine
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ankit.nriitm(a)gmail.com
Classification: Unclassified
qtp insatll
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http://bugs.winehq.org/show_bug.cgi?id=30612
Bug #: 30612
Summary: software loaded & upgraded with module not found
error, application crashed on attempting to run.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mills(a)bmi.net
Classification: Unclassified
Created attachment 40065
--> http://bugs.winehq.org/attachment.cgi?id=40065
Unhandled exception: page fault on write access to 0x00000004 in 32-bit code
(0x7bc451e6). Register dump:
ADMS-1G seems to load and upgrade except for one module not found error. Looks
correct but when I try to run it crashes with a "Control cannot be Created
55000x80040154" message.
Also submited to RT System - maybe they will make a port for Linux.
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http://bugs.winehq.org/show_bug.cgi?id=30509
Bug #: 30509
Summary: Running Chinese Latale doesn't work
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kathylai3321(a)yahoo.com
Classification: Unclassified
Created attachment 39904
--> http://bugs.winehq.org/attachment.cgi?id=39904
crash report of the event described above
followed steps to make a new prefix in winebottler
run new prefix > verfying installer > shows running of game for split second
game begins to run and suddenly get a message that it encountered a serious
problem and needs to close. says it can be caused by a problem in the program
or a deficiency in Wine, but the program has no problem.
there was no other bug report of the same kind
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http://bugs.winehq.org/show_bug.cgi?id=30504
Bug #: 30504
Summary: Microsoft TrueType Fonts Eula Confirmer displays but
<Ok> button is unresponsive
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnyate(a)hotmail.co.uk
Classification: Unclassified
A bit like Bug 18898. Right at the end of the installation process for Wine1.3
but I appeared to be getting upgraded to Wine1.4, just when I thought I was
winning with Wine, the EULA confirmer box for using Microsoft TrueType fonts
was displayed - so installation doing slightly better than bug 18898.
Clicking on the <Ok> button at the bottom of the screen did nothing. Pressing
Enter did nothing.
A further bug in Microsoft antagonist eyes, not *necessarily* mine, would be
the absence of a "<Not Ok>" button, with corresponding handler procedures !
No action options presented themselves in the window's system menu - arguably
inappropriate to be displaying the menu on what is just a verbose confirmer
box.
Closing this window left the entire Wine installation process in abeyance,
(installation processes still running etc.) indicating a further possible
absence of handler procedures. Perhaps difficult to believe anyone might want
to say "No" after all the trouble they had gone to to find out about the
installation and actually run it ...
I didn't notice an underlined character in the word "Ok", that might be
indicative of a hot-key, but with hindsight, maybe I could have tried Alt-O or
Alt-K ... not sure I will be allowed to start again from square 1 and get the
chance to try, though, even after a system re-start !
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http://bugs.winehq.org/show_bug.cgi?id=30466
Bug #: 30466
Summary: Rule the Rail program freezes after pressing start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: room10rosendael(a)hotmail.co.uk
Classification: Unclassified
Created attachment 39835
--> http://bugs.winehq.org/attachment.cgi?id=39835
after download program installs allows me to enter key then after pressing
Start the program freezes a quarter of the way into program with this report
After downloading and installing using Wine 1.4, I can enter my reg key but
when I press Start, the program freezes a quarter of the way into program, and
I have to log out then back in in order to carry on using my Ubuntu linux.
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http://bugs.winehq.org/show_bug.cgi?id=25668
Summary: DAEMON Tools 3.47 does not finish installing
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=32695)
--> (http://bugs.winehq.org/attachment.cgi?id=32695)
~/wine-git/wine daemon347.exe &> log.txt
The installation starts but it fails at the start and after says installation
incomplete.
Notable
wine: Call from 0x7b839242 to unimplemented function
setupapi.dll.SetupDiSetSelectedDevice, aborting
Repairing also fails as well as removing.
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http://bugs.winehq.org/show_bug.cgi?id=29390
Bug #: 29390
Summary: applications remain in "applications" ("uninstall")
list after uninstall
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
applications remain in "applications" ("uninstall") list after their Uninstall
+ when trying to uninstall/reinstall application which is already deleted
Uninstall of some another application runs
+ sometimes Uninstall of not selected (even installed) but of another
application runs (especially for applications in a bottom of list)
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http://bugs.winehq.org/show_bug.cgi?id=28277
Summary: Deus Ex does not run correctly on Mac Os X 10.6.8
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Salz85(a)gmail.com
Created an attachment (id=36227)
--> (http://bugs.winehq.org/attachment.cgi?id=36227)
Deus Ex Log. Some parts of it have been written by the application itself.
Running the original Deus Ex (retail, patch version 1112fm) under Mac OS X
using wine shows a very different behaviour compared to a common linux distro.
Here are some important differences:
- The original OpenGL engine does not work under 10.6.8, while it runs
perfectly under ubuntu 11.04.
- Default gamma values for Direct3D engine look really dark. Probably due to
different gamma values between linux/Mac OS X tough.
- Sound and music cut after a few seconds while using Coreaudio.
- The game experiences various random crashes while playing. It crashes
everytime when exiting the game. None of those happen under linux.
I'm attaching a very simple log, created without any WINEDEBUG variables. (even
a simple +relay option creates a +500MB log file).
It looks like Deus Ex injects some of its debugging info inside of it, by the
way.
The comparison has been made on :
- iMac late 2010 (i3 3,2Ghz, ati 5670) running Mac OS X 10.6.8, wine version
1.3.27 installed from macports
and
- Core Duo 1.6 Ghz, 2 GB ram, nvidia 7400Go running ubuntu 11.04, wine 1.3.27
from winehq repositories.
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http://bugs.winehq.org/show_bug.cgi?id=32019
Bug #: 32019
Summary: feralheart stopps and it says that it have occurated
an error with wine :(
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carro.s98(a)hotmail.se
Classification: Unclassified
Created attachment 42203
--> http://bugs.winehq.org/attachment.cgi?id=42203
error from feralheart
when i play feralheart i can play max 5 mins and then everything freezez and a
window pops up where it says following: "the program FeralHeart has occured and
serious error and need to close" :( what can i do? i have a MacBook OS X 10.6.8
i really wanna play feralheart
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http://bugs.winehq.org/show_bug.cgi?id=28904
Bug #: 28904
Summary: Thief Deadly Shadows left mouse is JoyX
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: haleykd(a)users.sf.net
Classification: Unclassified
System: arch x86-64 wine 1.3.31
Thief DS patched to 1.1
t3.exe from Thief3 editor pack for nocd
intro movies disabled
This problem is manifesting in multiple ways.
1. Start game.
2. start new game
3. try to scroll the briefing, it scrolls back up on its own.
4. continue into the game
5. when the game starts garret moves forward on his own.
6. hit ESC
7. go to the options menu.
8. try to scroll the av options list, it will automatically scroll back to the
top making it impossible to change any of the hidden options.
9. go to the inputs section to change key mappings
Note: This makes it impossible to change (except clearing) the key mappings.
10. use the right mouse to clear JoyX & Y from the mappings. Garett will no
longer move on his own, however the menu & briefing scroll problem is still
present.
11. click any of the None inputs with the mouse. JoyX will appear. (use right
mouse to clear the unwanted input)
12. use the cursor keys to select a key mapping
13. hit enter, JoyX will appear.
This problem does not occur with Deus Ex: IW which uses the same engine.
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http://bugs.winehq.org/show_bug.cgi?id=31716
Bug #: 31716
Summary: Heroes of Might and Magic 3 (HOMM3) crashes on opening
of the town window
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sokolov_d_s(a)mail.ru
Classification: Unclassified
Sometimes HOMM3 game crashes when hero's entered a town.
---
Heroes of Might and Magic 3 Complete ed.
Ubuntu 12.04
linux-image-3.2.0-30-generic-pae
fglrx-updates 2:8.960-0ubuntu1.1
ATI Mobility Radeon HD 5470
OpenGL vendor string: Advanced Micro Devices, Inc.
OpenGL renderer string: ATI Mobility Radeon HD 5000 Series
OpenGL version string: 4.2.11627 Compatibility Profile Context
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http://bugs.winehq.org/show_bug.cgi?id=13950
Summary: Adobe Photoshop CS2 crashes " user name, organization or
serial number is missing or invalid"
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maltis(a)gmx.de
Photoshop crashes on startup with the error message: " Your Adobe Photoshop
user name, organization or serial number is missing or invalid. The application
cannot continue and must now exit."
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http://bugs.winehq.org/show_bug.cgi?id=28514
Bug #: 28514
Summary: Azalia (Intel HDA) doesn't work in DirectX apps, but
works in non-DirectX apps
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zdenek.styblik(a)gmail.com
Classification: Unclassified
Created attachment 36594
--> http://bugs.winehq.org/attachment.cgi?id=36594
FMOD error produced by Deus Ex: Human Revolution
Hello,
I have a sound-card identified as `00:14.2 Audio device: ATI Technologies Inc
SBx00 Azalia (Intel HDA) (rev 40)'(note: in a fact it is a `Realtek® ALC 887
8-Channel High Definition Audio CODEC' which can emulate AC97 and Intel HD)
which works in eg. winecfg, Deus Ex(not Human Revolution) and pretty much
everywhere where DirectX resp. DirectSound is not required.
However, it does not work under DirectX resp. applications using DirectSound.
And this is a big problem since a lot of games will not start without a
sound-card. Some, for example Deus Ex: Human Revolution, will start and keep on
printing error(attached file) and crash after some time(more like "I've tried
three times and got tired -> crashing.").
I've tried wine-1.3.24 to see if this is not regression. I'm sad to say, it is
not.
I have doubts this is a 'wineoss.drv' problem, but rather 'dsound' problem,
since sound works in non-dsound apps. I've checked source code, yet I'm short
for this one.
I have tried clean winedir, no dll overrides and it came blank. Nothing.
Driver is the latest free version of OSSv4, if this helps.
If there is anything more I can do, more info etc., let me know.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=25748
Summary: Warcraft 3: crash after a game
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: AntonReis(a)gmx.de
Created an attachment (id=32798)
--> (http://bugs.winehq.org/attachment.cgi?id=32798)
wine output from terminal
After I quit a game, wine crashed. (F10 - e - q)
I can't remember if I clicked 'ok' on the summary screen.
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=30527
Bug #: 30527
Summary: League of Legends wont open through WINE, on fresh
install OR on pre-install on a Windows system.
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nephallum_amathor(a)yahoo.com
Classification: Unclassified
Created attachment 39933
--> http://bugs.winehq.org/attachment.cgi?id=39933
Terminal output after doing the above terminal command to open League of
Legends.
>From both a fresh WINE install of LoL, aswell as a pre-installed and
pre-patched LoL install from a WinXP system(using WINE while logged into my
Linux system) on the computer, whenever i try to run lol.launcher.exe
rads_user_kernel.exe errors out. I get the following error when running the
terminal command:
" [josh@Amathor system] wine rads_user_kernel.exe run
"/media/FEB807E8B8079DF1/Riot Games/League of Legends/lol.launcher.exe""
I run the command while already in the directory /media/FEB*/Riot Games/League
of Legends/system where the rads_user_kernel.exe is located. the kernel starts
fine, it runs lol.launcher.exe just fine. Hoever, i get a few errors in the
terminal*see attachment* and thats it. same error wether im using a
pre-installed copy of LoL or a fresh install.
I'm using WINE 1.5.2 with winetricks, I have also tried Crossover to no avail.
Running on Fedora 16 (64bit*x86_64*) with a AMD Athlon II x2 4200+ and Nvidia
430GT graphics card. Have tried with 290.x and 295.40 nvidia drivers, no
diffrence, game doesnt get that far to have a problem with the drivers. Using
GNOME 3.2 desktop enviorment with openbox.
Note: On the install of LoL I did with WINE onto my linux system, I had to use
the workaround mentioned on the LoL AppDB page, it worked beautifully, but the
launcher wont start either way. Installer wouldn't even load without doing the
workaround.
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http://bugs.winehq.org/show_bug.cgi?id=31366
Bug #: 31366
Summary: XMPSetup does not display license text
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 41207
--> http://bugs.winehq.org/attachment.cgi?id=41207
Log: Start XMPSetup
wine-1.5.9-296-gc15097b
1. Download XMPSetup:
http://xmp.down.sandai.net/kankan/XMPSetup_4.9.0.1099-www.exe
2. Start with Wine.
Expect result:
Display some text in the license area
Actual result:
No text at all
winetricks riched20 works around
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http://bugs.winehq.org/show_bug.cgi?id=23856
Summary: Steam mouse-over popups create new instance windows in
X11
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blender3dartist(a)gmail.com
CC: blender3dartist(a)gmail.com
Created an attachment (id=29946)
--> (http://bugs.winehq.org/attachment.cgi?id=29946)
Popup Problem on Mac
When you hold you mouse over a link, image, or anything else in Steam that is
clickable, it creates a new X11 window instance, in which is has it's own
(unclickable) minimize, maximize, and close buttons. This creates a problem
when trying to actually get a setting to save, and when then deciding to click
on whatever your mouse is hovering over.
In the attached screenshot, you can see the problem. (My mouse in for some
reason invisible in the screenshot, but it was hovering over the achievement.
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http://bugs.winehq.org/show_bug.cgi?id=20111
Summary: FlatOut Ultimate Carnage quits silently
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nwarrenfl(a)gmail.com
When trying to run the game, Wine outputs the following:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f8bc,0x00000000), stub!
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{9a5ea990-3034-4d6f-9128-01f3c61022bc} 0x33f7ac
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{9a5ea990-3034-4d6f-9128-01f3c61022bc} 0x33f758
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{9a5ea990-3034-4d6f-9128-01f3c61022bc} 0x33f0cc
However the game didn't start at all and quits.
To be able to find the problem (i hope), i've attached a debug log with all
debug channels.
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http://bugs.winehq.org/show_bug.cgi?id=27868
Summary: Steam in xfce: xfwm4 friends list menu closes
Product: Wine
Version: 1.3.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: FinalCrisisSX(a)Hotmail.com
I am on Arch Linux x64 up to date, using wine 1.3.24 and xfce 4.8. This happens
in any older version of wine I tried though.
Basically, when using xfce's native window manager, dropdown menus for friends
will close. It appears to be related to a mouse over of options in the menu
that are grayed out. This does not occur when running KDE's kwin or gnome's
metacity either natively or in xfce4.
To reproduce: Click the down arrow menu button next to someone's name in the
steam friends list (or in a conversation window). You should see these options:
Send message, view steam profile, invite to chat room, join game, launch game,
etc. If you are not in a chat room to invite your friend, the 'invite to chat'
option is naturally greyed out. If you mouse over that option when it is greyed
out and move the mouse up or down to re-highlight another option, the menu bugs
out and closes itself. This can be worked around. If you move the mouse to the
left before touching the greyed out option then down and back to the right (ie
move the mouse around the option outside of the menu), the menu will continue
functioning.
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http://bugs.winehq.org/show_bug.cgi?id=32046
Bug #: 32046
Summary: Adobe Photoshop Elements 10.0 rubber stamp does not
work
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luis.busquets(a)ilidium.com
Classification: Unclassified
The rubber stamp is selected. Then ALT key is pressed and click in the mouse to
select a zone. Then ALT is released and the mouse has to be clickd to clone the
selected zone. However, when clicking it says that the zone was not selected
and there is no origin. It seems as if the programme had failed to copy a
certain memory area that includes the image it hase to clone.
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http://bugs.winehq.org/show_bug.cgi?id=29479
Bug #: 29479
Summary: Sins of a Solar Empire: can't change screen resolution
Product: Wine
Version: 1.3.35
Platform: x86
URL: http://www.gamershell.com/news_46837.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Classification: Unclassified
Created attachment 38160
--> http://bugs.winehq.org/attachment.cgi?id=38160
terminal output
In menu, options, video tab there should be a list of possible resolutions to
change, however the list is empty so you can't change anything.
This is with NVIDIA 9600GSO
Driver version: 280.13
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http://bugs.winehq.org/show_bug.cgi?id=30560
Bug #: 30560
Summary: Can't paste into Lotus Notes
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lameventanas(a)gmail.com
Classification: Unclassified
When I copy text from Firefox and try to paste it into Lotus Notes I get an
error message dialog saying:
Only text can be pasted into this type of field
If I copy the text from a kate, it works.
This bug was reported and fixed 6 years ago in the Codeweavers fork:
http://www.codeweavers.com/support/tickets/browse/?ticket_id=75672
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http://bugs.winehq.org/show_bug.cgi?id=32236
Bug #: 32236
Summary: fail to install FreeDWGViewer
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aroma(a)axxess.co.za
Classification: Unclassified
Created attachment 42524
--> http://bugs.winehq.org/attachment.cgi?id=42524
backtrace for the installation problem
Failed to install FreeDWGViewer
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http://bugs.winehq.org/show_bug.cgi?id=32226
Bug #: 32226
Summary: Wine does not handle program registry and trial period
with Neopaint all versions. Valid entries come back as
invalid.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)rudolfkahl.nl
Classification: Unclassified
Created attachment 42503
--> http://bugs.winehq.org/attachment.cgi?id=42503
screen dump of situation after entering registry codes
The only programs I use with wine under Linux are art programs like
Photoshop Elements (working perfectly with wine), Arcsoft PhotoImpression 4
(working perfectly), PhotoFiltre, all versions (working well). With wine 1.3
I also could use Neopaint 4 and Neopaint 5 perfectly, but since the upgrade,
none of the Neopaints get through the registration feature. With Wine in
combination with the program to run the completely legal registration code
is not recognized as such. I earlier had the same problem with
Arcsoft's PhotoStudio 6, where the registration procedure was incomplete.
One could enter the given registration code but it was not recognized as
valid and, in this case, also the bar for the trial period was missing.
Somehow wine has a serious problem with these issues. As far as NeoPaint of
Neosoftware is concerned, something in wine 1.4 has changed in regard to 1.3
that was not for the better. Maybe someone might have a look at this.
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http://bugs.winehq.org/show_bug.cgi?id=10461
Summary: Photoshop CS2 can't use multiple scratch disks
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michal(a)lightcomp.cz
Photoshop tries to use more space on scratch disk than it is available. I have
8GB of memory but PS can use only 1.8GB. So I set limit of tmpfs mounted as
/dev/shm to 6GB. PS uses this location as first scratch disk. Second is regular
drive. Normally PS should use second scratch disk when first is full. But it
allocates empty file that is bigger than 6GB and tries to use it. When file is
written up to 6GB limit, Photoshop displays error message:
Disk error -34 occurred while reading or writting to a scratch disk. Sorry, but
this error is unrecoverable.
I tried it also with other filesystem than tmpfs. Behavior is the same.
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http://bugs.winehq.org/show_bug.cgi?id=32538
Bug #: 32538
Summary: serial interface worked fine under wine 1.2 but
problem under wine 1.4
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: preludi(a)web.de
Classification: Unclassified
- want to use serial interface with software PCSync for Windows 3.1.2 (software
see link attached)
- serial interface worked fine with wine 1.2; works no longer in wine 1.4
- problem in wine 1.4: serial interface can not be initialized any more by the
software PCSync ...
- same problem in original Windows XP; can be solved using the device manager
and adjust serial interface to baud rate = 38400; parity = none; word length =
7 bit
- no device manager in wine available, no adjustment possible
- wine registry: setting com1: from 9600,n,8,1 to 38400,n,7,0 has no effect at
all
- something related to serial interface must have changed in a negative way
from wine 1.2 to wine 1.4
- attachment:
file 1: PCSync software (install under wine 1.4, press button F5 (=
initialising the serial interface -> error message; same thing under wine 1.2 =
fine!)
file 2 and 3: pictures showing baud rate and error message
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http://bugs.winehq.org/show_bug.cgi?id=24887
Summary: PSdeluxe,an artshow that comes in a CD-ROM of Adobe
Photoshop 3.0,does not play.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crostrogarcia(a)gmail.com
It is really a very old CD-ROM, it was meant to be played in Windows 3.1. I
have another one of Windows 95 that plays OK.
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http://bugs.winehq.org/show_bug.cgi?id=14260
Summary: etax 2008 software cannot complete (has
err:ole:CoGetClassObject error)
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nyall(a)zombiepigs.net
Trying to run the australian government etax 2008 software in wine 1.1.0,
install goes fine, and program runs very well up to the "pre-filling" screen.
No matter what choice is made on this page, the application won't continue with
the questions.
The message:
"err:ole:CoGetClassObject class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:create_server class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d969c0-f192-11d4-a65f-0040963251e5}
could be created for context 0x5
fixme:msxml:domelem_getAttributeNode "
is output to the console when trying to continue from this page.
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http://bugs.winehq.org/show_bug.cgi?id=31918
Bug #: 31918
Summary: Saints Row the Third (Steam) Crashes on Launch
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Classification: Unclassified
Created attachment 42023
--> http://bugs.winehq.org/attachment.cgi?id=42023
Crash backtrace.
Even after checking the usual suspects (dll overrides, startup video conflicts,
etc) the game immediately crashes after clicking Play. I've attached the
backtrace from the Winedbg dialog.
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http://bugs.winehq.org/show_bug.cgi?id=16398
Summary: Grand Theft Auto III not playable
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergio_andvar(a)yahoo.com
The game don't show anything, then i try to close it, i get a window notifying
me this:
Unhandled exception c0000005
At address: 00581aa4
I Must force Close the game, or the game close without my intervention.
Ubuntu 8.04 GNOME 2.22. I Used a portable version
GBU
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http://bugs.winehq.org/show_bug.cgi?id=27755
Summary: Can't log in with yahoo! messenger 11
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mazzone.guido(a)yahoo.it
Wine from version 1.3.21 to version 1.3.24 has a regression which makes it
impossible to log in with yahoo! messenger (after I open the program, the first
time I try to log in wine says there was an problem with YahooMessenger.exe,
next times Yahoo! Messenger will simply refuse to log in saying probably there
isn't an internet connection), if I run the integrated diagnostic tool it says
it is impossible to connect with http protocol, and invites to check internet
settings and set proxy (it's impossible for me to do it because wine actually
doesn't have this function). I am sure that this problem is absent in wine
stable version 1.2.3 and wine unstable from 1.3.12 to 1.3.19 (I have to do
additional checks for version 1.3.20)
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http://bugs.winehq.org/show_bug.cgi?id=33472
Bug #: 33472
Summary: Audiosurf crashes on load
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rick.2889(a)gmail.com
Classification: Unclassified
Created attachment 44308
--> http://bugs.winehq.org/attachment.cgi?id=44308
Log file for crash
Since all issues on this seem to be closed/fixed/abandoned, here's a new
report.
Ever since the update to 1.5.28 Audiosurf seems to crash on startup, on my
Linux laptop.
Specs:
CPU: Intel Core i5 2450M
RAM: 8 GB
GPU: Intel HD Graphics 3000
SSD: Samsung 830 256 GB
O/S: Elementary OS 0.1 Luna Beta 1
Wine version: 1.5.29/1.5.28
Attached is a log which was generated.
On my iMac, however, with Wine 1.5.28, this does not appear to happen.
I am using PlayOnLinux/PlayOnMac on both machines, and Wine 1.5.28 and .29.
This happens in 1.5.28 also on the same laptop. I used POL/M to install Steam,
and in Steam I installed Audiosurf.
I reverted back to an older version of Wine I have installed, 1.2.3, and the
game loads flawlessly on that version. However the graphics are scrambled
(since 1.5.28 fixes the menu and all).
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http://bugs.winehq.org/show_bug.cgi?id=25663
Summary: Magic the Gathering: Duel of the planeswalker crashes
when launching a campaign
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zgold550(a)gmail.com
Vanilla wine 1.3.10 using steam to download and play the demo for Magic the
Gathering: duel of the planeswalkers. The main menu loads (but is darn slow
and choppy on my machine) and then crashes with the attached trace.
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http://bugs.winehq.org/show_bug.cgi?id=11068
Summary: Mavis Beacon Teaches Typing 16 font metrics trouble
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://appdb.winehq.org/appview.php?appId=308
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
and the horizontal font metrics of what you
type are screwed up (they should match the
practice text, but don't; sometimes it's
too big, and sometimes it's so small letters
overlap significantly.
Installing times and arial didn't help,
though it made the displayed text look better.
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http://bugs.winehq.org/show_bug.cgi?id=31509
Bug #: 31509
Summary: Modern Warfare 3 Single Player Mode Not Starting
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrzej.kardas(a)kardasa.pl
Classification: Unclassified
Created attachment 41423
--> http://bugs.winehq.org/attachment.cgi?id=41423
Console output
Modern Warfare 3 Single Player Mode is not starting while Multiplayer is
working quite all right.
Long time ago when I installed the game single player mode was working quite
all right, I tested almost all avaiable in Gentoo Portage wine versions and the
outcome is same dispate of wine version. I also checked my CrossOver Game and
the result is the same, Multiplayer is starting and working but single player
is not. My assumption is that the problem is cosed by some recent game update.
As Multiplayer is working I think the problem could be solved somehow.
I tested the steam instalation in clean prefix and also in the same prefix that
I have working ModernWorfare 2 - result still the same.
I'm attaching console output from game lunch and trace from crash, if needed I
can provide more information.
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http://bugs.winehq.org/show_bug.cgi?id=28051
Summary: Silent Hunter 5 (Steam version) hangs upon game
launching (Ubuntu 10.10, 64 bit).
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maximgb(a)yandex.ru
Created an attachment (id=35917)
--> (http://bugs.winehq.org/attachment.cgi?id=35917)
Screenshot+Wine console log+Winetricks log
When I click Play in Steam client it shows me Ubisoft's game launcher window
(which asks for credentials to login to UPlay service at first time) then after
clicking big Play button nothing happens (screenshot is attached alongside with
wine console output and winetricks log). The last 10 lines of console output
are related to Steam client shutting down, I guess. When one waits for the game
to launch wine outputs following lines one per minute or so:
err:ntdll:RtlpWaitForCriticalSection section 0x9729890 "?" wait timed out in
thread 0077, blocked by 0087, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x972f460 "?" wait timed out in
thread 0087, blocked by 0077, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=33005
Bug #: 33005
Summary: Colin McRae: DiRT Demo launch fails
Product: Wine
Version: 1.5.24
Platform: x86
URL: http://www.gamershell.com/download_19282.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43614
--> http://bugs.winehq.org/attachment.cgi?id=43614
backtrace
>From winetricks DX Jun 2010. Also OpenAL.
Terminal output:
wine: Unhandled page fault on read access to 0xd7732957 at address 0x2fa375d
(thread 0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=32996
Bug #: 32996
Summary: Fallout: New Vegas: Game refuses to close after
quitting
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raddyroro(a)gmail.com
Classification: Unclassified
It's not a big deal but whenever I exit the game, it will stick there with a
blank screen. I have to use crtl-alt-t to bring up the terminal to get control
of the mouse again. Then I have to open task manager to close the game, the
sound is still running, just the game freezes after quitting. Its very strange.
Any fixes? Thanks
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http://bugs.winehq.org/show_bug.cgi?id=29692
Bug #: 29692
Summary: Fallout 3: Fallout3.exe crashes during loading screen
after clicking "New game"
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jrtayloriv(a)gmail.com
Classification: Unclassified
Created attachment 38515
--> http://bugs.winehq.org/attachment.cgi?id=38515
winedbg output
Install and configuration seem to work fine, but when attempting to create a
new game, Fallout3.exe crashes during the loading screen.
Let me know if there is anything else I should submit to help debug this.
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http://bugs.winehq.org/show_bug.cgi?id=27462
Summary: IMVU 461.0 having mountmgr.sys issues
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: mountmgr.sys
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klownish(a)gmail.com
IMVU version 461.0 is hanging during run. Installs fine, and starts up
(requesting password and such) just fine, but the applications chat window will
not load. Getting the following errors: fixme:mountmgr:harddisk_ioctl
unsupported ioctl 41018 and fixme:mountmgr:harddisk_ioctl unsupported ioctl
74080. Run log posted below.
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http://bugs.winehq.org/show_bug.cgi?id=32401
Bug #: 32401
Summary: i what to play fallout new vegas normal
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: purple15mills(a)hotmail.com
Classification: Unclassified
my fallout game keeps saying the program falloutnv.exe has encountered a
serious problem and needs to close. we are sorry for the inconvnience in the
middle of my game what do i do.
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http://bugs.winehq.org/show_bug.cgi?id=28553
Bug #: 28553
Summary: FallOut 3 : crash when load a saved game
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yahcov(a)gmail.com
Classification: Unclassified
Created attachment 36670
--> http://bugs.winehq.org/attachment.cgi?id=36670
console output when Fallout 3 crash loading a saved game
FallOut 3 crashes always when load a saved game (autosave or manual).
I've the 1.7.0.3 version of FallOut 3 and wine 1.2.29.
My SO is latest Kubuntu-64bits (Kernel 2.6.38-11), an AMD Athlon II X3 440
processor and a GeForce GTS-450 grhaphic card.
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=28119
Summary: Games with UPlay won't start due to ReadFileEx
failture
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=36026)
--> (http://bugs.winehq.org/attachment.cgi?id=36026)
Ubisoft Launcher console output
Any game which is working via UPlay (From Dust, HoMM VI beta, probably any
other recent Ubisoft title) won't start on wine.
Laucher says, that there is "some problems" with game start and it's internal
logging system will output (among other things) this line:
[ERROR ] NamedPipeReceiveLoop.cpp (74) : ReadFileEx failed, error = 997.
Full log of From Dust internal debug attached.
This is kernel-2.6.39, gentoo linux, but should be irrelevant.
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http://bugs.winehq.org/show_bug.cgi?id=25459
Summary: Deathspank TOV: crash on startup
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leo.studer(a)gmail.com
Created an attachment (id=32408)
--> (http://bugs.winehq.org/attachment.cgi?id=32408)
debugging information as shown when running Steam from command line
Since the recent update of TOV via Steam, Deathspank TOV won't launch anymore
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http://bugs.winehq.org/show_bug.cgi?id=24090
Summary: Heroes of Might & Magic II : Succession wars not
working anymore
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anigel(a)gmx.fr
Created an attachment (id=30312)
--> (http://bugs.winehq.org/attachment.cgi?id=30312)
Here is the output of wine
Hi,
I have been playing for a long time with this game through wine, without
meeting any major problem. But since I upgraded to wine-1.3.0 the game refuses
to launch : wine starts up, resolution of the screen is changed, and an error
message occurs, saying to report the problem here ;-).
Attachment with details follows.
Thanks,
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http://bugs.winehq.org/show_bug.cgi?id=21824
Summary: Goldwave: page fault on read access to 0x00000000
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tethys(a)gmail.com
Created an attachment (id=26417)
--> (http://bugs.winehq.org/attachment.cgi?id=26417)
Backtrace
Running Goldwave 5.55, the loading window appears, I get the message "Creating
tool bars", followed by "Creating control window and visuals" followed by a
crash.
leto:~% cat /etc/fedora-release
Fedora release 12 (Constantine)
leto:~% uname -m
i686
leto:~% rpm -q wine
wine-1.1.38-1.fc12.i686
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http://bugs.winehq.org/show_bug.cgi?id=14604
Summary: Fire Fight: Unhandled page fault crash upon startup
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://files.filefront.com/ffsw10exe/;6981503;/fileinfo.
html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drakh(a)spamcop.net
Fire Fight shareware version 1.0 crashes with an unhandled page fault upon
running the game's setup/launcher application "LOADER.EXE". The application's
runtime log ends with the error "unable to hook keyboard [Kbd::init]".
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http://bugs.winehq.org/show_bug.cgi?id=14275
Summary: Kontakt 3 fails at startup
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.native-instruments.com/index.php?id=kontakt3
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skore(a)skore.de
Created an attachment (id=14566)
--> (http://bugs.winehq.org/attachment.cgi?id=14566)
An error trace from a Kontakt 3 startup
I will attach an error trace which should be of most help, but have to add
here, that I actually tested the demo version of Kontakt 3 before buying it.
Back then, there were some quirks, but it was starting. I think the wine
version might have been something like 0.9.59. However, when I try to start the
demo version with 1.0 or 1.1, it fails.
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http://bugs.winehq.org/show_bug.cgi?id=30887
Bug #: 30887
Summary: Last Starfighter fails to install
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dav75uk(a)yahoo.co.uk
Classification: Unclassified
App at http://www.roguesynapse.com/games/last_starfighter.php
Install shield fails to complete installation - see attached log
Various issues in the log so hard to say which one is causing the failure.
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http://bugs.winehq.org/show_bug.cgi?id=30390
Bug #: 30390
Summary: DCS A-10C immediately crashes on trying to run it.
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monty19(a)hotmail.com
Classification: Unclassified
Digital Combat Simulator A-10C Warthog install without issue, however it
crashes on launch with the following error:
fixme:msvcr90:MSVCRT_type_info_name_internal_method type_info_node parameter
ignored
fixme:msvcr90:__clean_type_info_names_internal (0x4f4588) stub
fixme:msvcr90:__clean_type_info_names_internal (0x559670) stub
fixme:msvcr90:__clean_type_info_names_internal (0x5969d8) stub
fixme:msvcr90:__clean_type_info_names_internal (0x373410) stub
fixme:msvcr90:__clean_type_info_names_internal (0x4d9e88) stub
fixme:msvcr90:__clean_type_info_names_internal (0x4c25c8) stub
fixme:msvcr90:__clean_type_info_names_internal (0x3d3620) stub
fixme:msvcr90:__clean_type_info_names_internal (0x3ab7f8) stub
fixme:msvcr90:__clean_type_info_names_internal (0x257608) stub
fixme:msvcr90:__clean_type_info_names_internal (0x1800275b8) stub
The game can be downloaded here by anyone:
http://www.digitalcombatsimulator.com/index.php?scr=product&ProductId=8&end…
It never makes it so far as to even try to register, etc.
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http://bugs.winehq.org/show_bug.cgi?id=19644
Summary: Grim Fandango 1.01:crash at startup
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Created an attachment (id=22926)
--> (http://bugs.winehq.org/attachment.cgi?id=22926)
wine log for the crash of GF 1.01
The subject explains the issue, i'm still unable to install the game due to bug
18223 but i'm running a working copy of an old successful install.
Wine log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=26209
Summary: Requiem: Avenging Angel requires DirectX 6 to play
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Setting Windows version to Windows 2000 or below doesn't allow me to play the
game.
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http://bugs.winehq.org/show_bug.cgi?id=17229
Summary: TGB Dual crashes when opening files
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=6468
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
TGB Dual crashes when attempting to open any file. To reproduce, select the
first item in the left-most menu and choose a file (it does not have to be a
rom).
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