http://bugs.winehq.org/show_bug.cgi?id=27315
Summary: Native Instruments REAKTOR 4.0 VST crashes when
unloading plug in.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tectp(a)telefonica.net
I am using Reaktor 4.0 as a vst plug in in Ableton live. Both programs function
well in wine under the wineasio driver, but when I try to save the live set, or
unload the plug in to swap it for another one, Ableton live freezes and has to
be forced to quit.
This problem persists regardless of whether I use the wineasio driver or the
direct sound driver.
I can run these programs under windows without any problems, but would like
very much to get them working under ubuntu if possible.
My setup: ubuntu 10.04
Ableton live 7.018
Reaktor 4.3
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http://bugs.winehq.org/show_bug.cgi?id=26747
Summary: SIV Window Resize and AdjustWindowRect() off-by-one
issue
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
While trying to work-a-round the lack of WM_EXITSIZEMOVE
(http://bugs.winehq.org/show_bug.cgi?id=26736) I found what seems to be an
off-by-one error within AdjustWindowRect(). Testing on real Windows then the
code worked fine, but to get it to work on Wine 1.3.17-243 I needed to adjust
things as in the code below. The svb->style is 0x00C40000 ( WS_CAPTION |
WS_THICKFRAME ). The issue is the same for both window managers.
ar->top = 0;
ar->left = 0;
ar->bottom = 0;
ar->right = 0;
if( AdjustWindowRect( ar, svb->style, FALSE ) )
{
if( mode & MODE_WINE )
{
dr->top -= ar->top + 1; // Client Area positions
dr->left -= ar->left + 1; //
dr->bottom -= ar->bottom + 1; //
dr->right -= ar->right + 1; //
}
else
{
dr->top -= ar->top; // Client Area positions
dr->left -= ar->left; //
dr->bottom -= ar->bottom; //
dr->right -= ar->right; //
}
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http://bugs.winehq.org/show_bug.cgi?id=17721
Summary: RTG Bills reports dates incorrectly in bills for date
formats (locals) not US
Product: Wine
Version: 1.1.15
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mstuff(a)read.org.nz
This is a bit of a major that I'm unsure whether is a bug with RTG Bills or
WINE... But, here's a workaround/fix for it below.
My local is New Zealand, my default language is LANG="en_NZ.UTF-8" with dates
expressed "days / months / years" (like most of the world).
Setting the dates in RTG Bills to my format results in any dates in the form
"days / months / years" that make sense expressed as "months / days / years"
being expressed as "months / days / years". For instance: 10th March 2009
(10/3/09) is expressed on bills as 3rd October 2009 (3/10/09)!!!
A workaround/fix seems to be to set the environment variable $LANG to
LANG="en_US.UTF-8" and then set the date format in RTG Bills to be expressed as
"days / months / years". RTG Bills provides a "test" facility to check that
date formats are sane for the system local settings, if this facility is used
it will report that the format is "insane" and change it back to the "months /
days / years" format. The answer is not to "test", but simply leave the format
"untested" as "days / months / years" and save the setting. RTG Bills then
seems to report dates correctly in its bills.
So, my command to execute RTG Bills is:
env WINEPREFIX="/home/myhome/.Rtgbills" LANG="en_US.UTF-8" wine
"C:\Program Files\Rtgbills\rtgbills.exe"
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http://bugs.winehq.org/show_bug.cgi?id=17432
Summary: Lan hosting/listening not working in warcraft iii.
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whellmundv(a)gmail.com
I thought warcraft was one game that ran as fluent as if it was native, or so I
thought then. Today I've found myself experimenting for the second time how
running this masterpiece from wine prevents me from enjoying a nice lan game
with my friends, using both macintosh and windows systems.
I don't know why, but I guess that is the reason for which I encounter myself
writing this, at this precise moment: I think you will help me solve this--I
believe, uncommon--problem.
Please let me know which information do I need to post here, because I know not
with accuracy.
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http://bugs.winehq.org/show_bug.cgi?id=28319
Summary: Hydro Thunder: Sound Stops upon settings menu
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joshuaduhs(a)yahoo.com
Now I love Hydro thunder, and when I got it to work through wine with no
workarounds, I was in love with it. It even gives me better rendering than
running it straight through windows. However, there is a problem.
If you pres F2 to enter the settings menu, the sound stops working.
If you press ESC to quit a race or quit the game, the sound stops working.
Sometimes after completing a race, the name entry screen lags to load and the
sound stops working.
The sound doesn't stop working for a second. Oh no. The sound stop working
until you exit the game and relaunch it. This is the only workaround for muted
sound.
I am using integrated motherboard sound. If it makes any difference, the 2
computers I run it on are as follows.
Computer 1: AMD Athlon 2800+ (2.08Ghz); 1Gig DDR Ram; ATI Radeon 7500
Computer 2: Intel Pendium D (3.2Ghz); 1Gig DDR Ram; ATI Radeon X600
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http://bugs.winehq.org/show_bug.cgi?id=28200
Summary: Ottifanten Lemminge: Buffer overrun
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: niklas1b(a)yahoo.de
Created an attachment (id=36117)
--> (http://bugs.winehq.org/attachment.cgi?id=36117)
The error message.
The game 'Ottifanten - Ostfriesen Lemminge in Not' crashes after start with the
error message 'Microsoft Visual C++ Runtime Library - Buffer overrun
detected.'.
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http://bugs.winehq.org/show_bug.cgi?id=27836
Summary: Process.WaitForInputIdle deadlock.
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cheako+winehq(a)mikemestnik.net
Specifically with Diablo2 as with D2BS's loader:
http://www.assembla.com/code/d2bs/subversion/nodes/tags/loader-1.4/D2BSLoad…
The call to WaitForInputIdle locks the thread for way to long.
Changing this call to be Thread.Sleep(10) fixes this application.
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http://bugs.winehq.org/show_bug.cgi?id=27602
Summary: Street Wars: Constructor Underworld
"err:seh:setup_exception_record nested exception on
signal stack in thread 0009 eip 7bc73020 esp 7ffdbc7c
stack 0x232000-0x330000"
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markh789(a)gmail.com
Created an attachment (id=35283)
--> (http://bugs.winehq.org/attachment.cgi?id=35283)
Log with sound driver enabled, and without.
Running in Windowed mode and Fullscreen gives some issue.
Have the following installed via winetricks: corefonts dotnet20
Works fine with no sound drivers enabled (but that gives me no sound).
Additional Information:
Ubuntu 10.4 LTS
GeForce 8500 GT
$ glxinfo | grep version
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
OpenGL version string: 3.2.0 NVIDIA 195.36.24
OpenGL shading language version string: 1.50 NVIDIA via Cg compile
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http://bugs.winehq.org/show_bug.cgi?id=24338
Summary: [Win16]Microsoft Bob fails install & run correctly
(dogfood)
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=21360
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Microsoft Bob installation state that it has installed correctly but comes &
run correctly but no program groups or menu items are created.
fixme:shell:Dde_OnRequest 1 0x153de0 L"Progman" L"Progman": stub
DDE_ACK: neither atom nor handle!!!
-----------
When you attempt to run MSBOB you receive the following terminal output.
fixme:hook:SetWindowsHookEx16 System-global hooks (3) broken in Win16
err:ntdll:RtlpWaitForCriticalSection section 0x684a97a0 "syslevel.c:
Win16Mutex" wait timed out in thread 0022, blocked by 0023, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=19765
Summary: Bricscad has slow performance
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ricardoperry(a)gmail.com
Created an attachment (id=23142)
--> (http://bugs.winehq.org/attachment.cgi?id=23142)
Bricscad Option menu
When doing realtime pan and zoom with large drawings it takes too long to
refresh the screen.
Probably related to WINGDI driver.
In other Intellicad software ZWCAD the realtime pan and zoom works ok.
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