http://bugs.winehq.org/show_bug.cgi?id=25145
Summary: Teamviewer 5 startup problem on Fedora 14 (Laughlin)
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)nixgurus.net
Hello,
I am facing problem with teamviewer 5. I installed with Teamviewer 5 RPM
package supplied by teamviewer. I submitted a ticket on teamviewer support too.
Please see attached logs and back trace.
My system details are:
Wine: wine-1.3.6-1.fc14.i686
Teamviewer: teamviewer5-5.0.8888-1.i386
Kernel: 2.6.35.6-48.fc14.i686
OS: Fedora 14 (Laughlin)
Regards,
Hassan
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http://bugs.winehq.org/show_bug.cgi?id=26727
Summary: Cars: Mater National is crashing
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schmatzler(a)googlemail.com
Created an attachment (id=34048)
--> (http://bugs.winehq.org/attachment.cgi?id=34048)
Terminal output
When I try to run Cars: Mater National, I get a short noise from the speakers
and its freezing. I have to kill the application.
Terminal output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=27041
Summary: Failed to open mount manager
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tombert(a)live.at
The system.reg file seems to be missing the lines:
[System\\CurrentControlSet\\Services\\MountMgr] 1216050542
"Description"="Device mounting service"
"DisplayName"="Mount Manager"
"ErrorControl"=dword:00000001
"ImagePath"="C:\\windows\\system32\\drivers\\mountmgr.sys"
"ObjectName"="LocalSystem"
"Start"=dword:00000002
"Type"=dword:00000001
I found this on another old thread ... deletion of the .wine directory didn't
help - had to add theses lines manually.
thx
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http://bugs.winehq.org/show_bug.cgi?id=26462
Summary: DISCOVER Excel 2000 crashes running from CD
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rusivi2(a)gmail.com
Created an attachment (id=33693)
--> (http://bugs.winehq.org/attachment.cgi?id=33693)
wine XL2K_AP.EXE
1) lsb_release -rd
Description: Ubuntu 10.10
Release: 10.10
2) apt-cache policy wine1.2
wine1.2:
Installed: 1.2.2-1ubuntu1~maverick2
Candidate: 1.2.2-1ubuntu1~maverick2
Version table:
*** 1.2.2-1ubuntu1~maverick2 0
500 http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu/ maverick/main i386
Packages
100 /var/lib/dpkg/status
1.2.2-0ubuntu2~maverick2 0
500 http://us.archive.ubuntu.com/ubuntu/ maverick-updates/universe i386
Packages
1.2-0ubuntu9 0
500 http://us.archive.ubuntu.com/ubuntu/ maverick/universe i386
Packages
3) What is expected to happen is when one tries to run the Discover Excel 2000
program from the CD via:
wine XL2K_AP.EXE
it runs the program.
4) What happens instead is immediately after the above command a window pops up
noting:
"The program winevdm.exe has encountered a serious problem and needs to close.
We are sorry..."
It looks like the program was developed for Windows 3.1 and 95 as per the
readme files. The attached backtrace was when one clicks:
+ Applications
+ Wine
+ Configure Wine
+ Applications tab
+ Windows Version: Windows 3.1 dropdown
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http://bugs.winehq.org/show_bug.cgi?id=26173
Summary: EnumDisplayDevicesW invalid value
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rumble.fish.au(a)gmail.com
Created an attachment (id=33356)
--> (http://bugs.winehq.org/attachment.cgi?id=33356)
lshw output for display controller
Trying to run Guild Wars on HP Mini 5102 netbook - getting 1 fps! Have run both
glgears and amoeba and they run fine so OpenGL is installed and running
properly. lshw does report that the display controller device hasn't been
"claimed" - not sure if this is a problem.
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http://bugs.winehq.org/show_bug.cgi?id=27948
Summary: Solid Edge (Tested V20 and ST2) crashes at Splash
Screen
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: consoni_2519(a)hotmail.com
Installing Solid Edge ( V20 an ST2, into separated and clean wine prefixes )
using winetricks vcrun2005, vcrun2008, dotnet20 and msxml6. Installantion runs
smoothly (at least visually), but at start, the following erros messages
appears before Splash Screen disappears:
-Hangs at Splash Screen with terminal message:
"err:ntdll:RtlpWaitForCriticalSection section 0x7bcaf8e4 "loader.c:
loader_section" wait timed out in thread 003f, blocked by 0009, retrying (60
sec)"
-Then waits and:
"err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc33c9a"
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http://bugs.winehq.org/show_bug.cgi?id=26634
Summary: world of warcraft crashes at end of startup
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turgut(a)kalfaoglu.com
Created an attachment (id=33904)
--> (http://bugs.winehq.org/attachment.cgi?id=33904)
wow crash of several runs
World of warcraft crashes at the end of startup - that is, one minute into the
game, the trace is shown below. Hardware: Dell inspiron 1545. Wow launches
normally on another system with the same data and config files.
enclosed: opengl debug enabled trace of several runs..
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http://bugs.winehq.org/show_bug.cgi?id=30862
Bug #: 30862
Summary: New prelink is required for debug builds
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wrar(a)wrar.name
Classification: Unclassified
At least on current Debian unstable with gcc 4.7.0 and at least with the Debian
1.4 package (which includes -g in CFLAGS) kernel32.dll.so cannot be relocated
with prelink older than the latest release (20111012):
prelink: kernel32.dll.so: Unknown DWARF DW_AT_8465 with block DW_FORM
You can see this message in our build logs at e.g.
https://buildd.debian.org/status/fetch.php?pkg=wine&arch=i386&ver=1.4-0.4&s…
It may be not clear from the message but prelink actually exits without
changing the binary so kernel32.dll.so is not relocated which causes all bugs
that was fixed by adding the relocation.
Support for "DW_AT_8465" which is DW_AT_GNU_call_site_value was added to
prelink in r188 on 2011-04-01 so at least in some cases if you build wine with
debug, you are required to use prelink >= 20111012, otherwise you deserve the
same configure warning that is issued when prelink is not installed.
Unfortunately I don'see an easy way to check the prelink binary version as they
all report "prelink 1.0" in -V.
When wine is built with gcc 4.6.3 prelink fails on DW_OP_242
(DW_OP_GNU_implicit_pointer) instead which was added in the upstream r187 on
2010-11-23 (so 20111012 is still required). When wine is built with gcc 4.5.3
prelink 20090925 doesn't fail. This may be the real cause of "Steam overlay
requires gcc 4.5" reports such as #22053.
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http://bugs.winehq.org/show_bug.cgi?id=28640
Bug #: 28640
Summary: kernel32/thread.ok fails on ubuntu 11.10?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Don't know if this is a wine bug, an ubuntu bug, or a kernel bug yet.
kernel32/thread.ok fails reliably for me on ubuntu 11.10
(which uses linux-3.0.0, fwiw). Logs are slightly clearer when
run on a single core, but it still fails. Log:
dank@i7:~/wine-git/dlls/kernel32/tests$ taskset -c 0 make thread.ok
../../../tools/runtest -q -P wine -M kernel32.dll -T ../../.. -p
kernel32_test.exe.so thread.c && touch thread.ok
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of
other threads
thread.c:823: Test failed: SetThreadAffinityMask(thread,-1) failed to request
all processors.
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
Protocol error:003b: partial read 12
wine client error:3a: read: Bad address
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x690abb19
wine client error:b: write: Bad file descriptor
wine client error:27: write: Bad file descriptor
The errors vary, but there's always a bad file descriptor, and often
a crash. Sometimes starting a wineserver in the foreground fails
because trying to get the /tmp/.wine-.../lock fails with EAGAIN, too.
I'll attach a +relay,+seh log. Looks kinda like a null pointer read
crash near the start of the thread that runs a queued work item?
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http://bugs.winehq.org/show_bug.cgi?id=27274
Summary: Battlefield Play4Free: Crashing when running
pre-downloaded game
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karlmk(a)hotmail.com
Created an attachment (id=34885)
--> (http://bugs.winehq.org/attachment.cgi?id=34885)
Wine error when joining game
To reproduce this bug you need to do the following.
1. Copy a already downloaded and working copy of battlefield play4free from a
windows install. ( It resides under "C:/Program Files (86)/EA Games/Battlefield
Play4Free" by default)
2. Copy this to your Linux installation.
3. Install vcrun2008 from winetricks.
4. Run BFP4f.exe with the following parameters: +webSiteHostName
"battlefield.play4free.com" +battleFundsHostName "battlefield.play4free.com"
+frontendUrl "http://battlefield.play4free.com/game" +survey 0 +sessionId
<yourSessionID> +webSiteHostName battlefield.play4free.com +lang en
+soldierName "<YourSoldierName>"
5. Starting the game now works, and you are placed on the initial soldier
selection and equipment screen.
6. Press "Play Now" in the top right corner.
7. The game crashes after a while with the attached error.
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