http://bugs.winehq.org/show_bug.cgi?id=10270
Summary: Wine gecko does not send HTTP Accept-Language header
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Wine gecko does not send the HTTP Accept-Language header for HTTP requests.
This means for wine iexplore users, going to website that look for that header,
i.e. http://www.google.com/, will always return webpages in the web server's
default language choice rather than in the user's preferred language.
To see what headers a web browser is sending, go to:
http://schroepl.net/cgi-bin/http_trace.pl
Internet Explorer will send the string in HKCU\Software\Microsoft\Internet
Explorer\Internals\AcceptLanguage as the Accept-Language header.
With a clean .wine directory + gecko, Wine iexplore does not send anything.
I can change what Wine iexplore sends by adding:
user_pref("intl.accept_languages", "foo");
to prefs.js or user.js in ~/.wine/drive_c/windows/profiles/username/Application
Data/Mozilla/Profiles/MSHTML/hash/.
The ideal behavior would be: Wine iexplore should look in the same registry key
as IE, and that registry key should be properly initialized by
wineprefixcreate.
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http://bugs.winehq.org/show_bug.cgi?id=26087
Summary: Notepad++ 5.x: Crash window "Find in files"
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dark-vlados(a)mail.ru
Kubuntu 10.10
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http://bugs.winehq.org/show_bug.cgi?id=25585
Summary: wine loses release key event during lags in some games
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kitmaxter(a)gmail.com
When playing Oblivion it is possible to go into the situation when it is not
possible to stop running after some lag (loading objects during location
change, making final blow to a monster, etc.) in game. Neither pressing any
keys nor reloading to a save can fix this - only complete restart of the game.
It looks like wine skips release key event and can't acquire it anymore.
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http://bugs.winehq.org/show_bug.cgi?id=25112
Summary: AT4RE FastScanner v3.0 hangs when clicking "Minimize"
Product: Wine
Version: 1.1.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olerass(a)gmail.com
AT4RE FastScanner v3.0 hangs if you click on the "Minimize" button. There's no
console output from Wine.
Also happens on Wine 1.3.6.
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http://bugs.winehq.org/show_bug.cgi?id=26414
Summary: Unhandled exception: page fault on read access to
0x5f6f760c in 32-bit code (0x7d665da1).
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tim.kornhammar(a)gmail.com
Used the app World of warcraft and Wine crashed while changing the display
resolution.
Version: wine-1.3.15
Distribution: Ubuntu 10.10 - Maverick Meerkat
Program: World Of Warcraft (blizzard.com)
Command: wine .wine/drive_c/Program\ Files/World\ of\ Warcraft/Wow.exe
Reproduce: Change resolution (any to any)
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http://bugs.winehq.org/show_bug.cgi?id=21917
Summary: LazyLaunch raises unable to dispatch exception
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lubosz(a)gmail.com
Created an attachment (id=26590)
--> (http://bugs.winehq.org/attachment.cgi?id=26590)
Lazylaunch execution in winedbg
Lazylaunch does only output one line:
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
When i run it in winedbg it raises a exception before running:
0x7bc4b130 call_tls_callbacks+0x130(module=<is not available>, reason=<is not
available>) [/home/bmonkey/Apps/System/wine-git/dlls/ntdll/loader.c:927] in
ntdll (0x0033fcc0)
You can find lazylaunch here:
http://teknogods.com/phpbb/viewtopic.php?f=13&t=2036
Lazylaunch is used to surpass the login screen and run unofficial AI single
player games in SC2.exe.
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http://bugs.winehq.org/show_bug.cgi?id=13424
Summary: msi winetests requires != limited user
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam(a)tpetaccia.com
When running Winetest on WindowsXP, I've set up my user as a limited user. The
MSI tests all error out, one by one. The tests should instead check to see if
the user has Admin privlages, and then execute the tests, otherwise they should
be skipped (because Windows wouldn't allow that user to install anything in the
real world).
advpack->install may also need to be looked at.
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http://bugs.winehq.org/show_bug.cgi?id=9944
Summary: Cannot active Microsoft Office 2003 Over the telephone
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8447)
--> (http://bugs.winehq.org/attachment.cgi?id=8447)
Picture of greyed out boxes
When I try to activate Microsoft Office 2003 using the phone method all of the
boxes are greyed out and I cannot type the codes into them.
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http://bugs.winehq.org/show_bug.cgi?id=16732
Summary: wine crashes on breakpoints
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
CC: julliard(a)winehq.org
Hello,
I am running wine-1.1.12 on Ubuntu intrepid (amd64).
There is a regression between wine-1.1.11 and wine-1.1.12.
When I set a write breakpoint with CheatEngine wine crashes.
I already have run a regression test.
The result is:
c6c335d70e1495c03821e6227ef715dcb71594b7 is first bad commit
commit c6c335d70e1495c03821e6227ef715dcb71594b7
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Dec 30 22:56:15 2008 +0100
server: Make thread entry points client_ptr_t instead of void pointers.
:040000 040000 5e99f6db1cf619b2843b467cfa3262974b07c1cb
fcbf57de779c57c5482df2b2d8147d58bd42c581 M dlls
:040000 040000 f217052cc776d21a410565b158d3b4378fd3e37d
51d12878243584a704760b5854120fcf2f4235e8 M include
:040000 040000 bcd8e7bf4301c872e3924490aa6890920e86a88c
7133a292e64948330625d819bca92e6a8e903435 M server
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http://bugs.winehq.org/show_bug.cgi?id=24471
Summary: Batman Arkham Asylum demo crashes on some systems
unless mmdevapi disabled
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On my e7300 running ubuntu 10.04 with an nvidia gt 220,
the game installs fine (once you skip past all the fatal error warnings).
You then have to apply the ini file workarounds noted in bug 23993
to get it to start.
But it then crashes after a few seconds with a scrambled sort of squawk
from the speakers.
Disabling mmdevapi in winecfg works around this, and lets me play.
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