http://bugs.winehq.org/show_bug.cgi?id=9840
Summary: Font file (ttf) causes fatal Fortress Forever crash
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Tsukasa1105(a)gmail.com
The files Crosshairs.ttf, HUDfont.ttf, and HUDfont_caps.ttf in Fortress Forever
cause the game to crash upon launching. Removal of these files fixes the
problem, but in turn causes the in-game GUI to become invisible. Attached is
the log of the crash with the font files in use.
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http://bugs.winehq.org/show_bug.cgi?id=27500
Summary: SteamInstall.msi can't create Steam shortcut
(.desktop-file)
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runetmember(a)gmail.com
Steps to reproduce:
1. Download installer: http://cdn.steampowered.com/download/SteamInstall.msi
2. Install Steam.
3. Open Applications > Wine > Programs > Steam.
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http://bugs.winehq.org/show_bug.cgi?id=27762
Summary: EVE Online Singularity build crashes on start due to
changes in winsock
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
What to do:
1) Get client at http://content.eveonline.com/EVE_Premium_Setup_273475_m.exe
and install it
2) Get Tranquility (live server) -> Singularity (test server) patch at
http://content.eveonline.com/test/evepremiumpatch273475-276337_test_m.exe and
apply it to installed client
3) Attempt to launch client ./wine "C:\Program Files\CCP\Singularity\eve.exe"
/server:singularity
Result:
EVE crashes during splash screen. Regression tests blame following commit:
3581d2c6d176fe922ee4c8b05768f18c59c93008 is the first bad commit
commit 3581d2c6d176fe922ee4c8b05768f18c59c93008
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Tue Jun 14 10:31:26 2011 +0200
ws2_32: Accept NULL lpNumberOfBytesSent for overlapped calls to WSASend/To.
:040000 040000 1d6630a90f16d8837bc0245c99b6fe0148e6094b
0e47b51bc6d283e1b0bccf8b18758b2c6d38fe19 M dlls
I checked with head on it and previous commit and confirmed that EVE
Singularity build under wine crashes only after this commit.
Currently it doesn't influence vast majority of EVE players, but when EVE's
developer deploys test patch to live server, impact will be much more
significant.
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http://bugs.winehq.org/show_bug.cgi?id=26375
Summary: Medal of honor 2010 requires vcrun2005 and vcrun2008
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Medal of honor 2010 requires vcrun2005 and vcrun2008. Mscodescan report
attached below.
./jeu/MP/mohmpgame.exe imports following stub symbols:
msvcp80:??0?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@H@Z
msvcp80:??5?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV01@AAI@Z
msvcp80:??_D?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEXXZ
msvcp80:?begin@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@XZ
msvcp80:?end@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@XZ
msvcp80:?erase@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?$_String_iterator@DU?$char_traits@D@std@@V?$allocator@D@2@@2@V32@0@Z
msvcp80:?find@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIPBDII@Z
msvcp80:?replace@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@IIID@Z
msvcp80:_FInf
msvcp80:_FNan
msvcp80:_FSnan
msvcp80:wctype
./jeu/MP/mohmpgame.exe imports following stub symbols:
msvcr80:__daylight
msvcr80:_resetstkoflw
./jeu/Binaries/moh.exe imports following stub symbols:
msvcr90:_findfirst32
msvcr90:_findnext32
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http://bugs.winehq.org/show_bug.cgi?id=27024
Summary: 3DMark06: dies on
msvcp71.dll.?begin@?$basic_string@DU?$char_traits@D@st
d@@V?$allocator@D@2@@std@@QBE?AVconst_iterator@12@XZ
(purist)
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.futuremark.com/benchmarks/3dmark06/download
/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34460)
--> (http://bugs.winehq.org/attachment.cgi?id=34460)
stub list
Now that bug 24567 is fixed and we have a stub msvcp71, time to implement
what's missing :).
For 3DMark06, that's:
msvcp71.dll.?begin@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBE?AVconst_iterator@12@XZ
according to mscodescan, may want 137 more, I'll attach the list.
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http://bugs.winehq.org/show_bug.cgi?id=27852
Summary: Sid Meier's Civilization V demo first screen missing
text and graphics with builtin d3dx9_36, needs
D3DXLoadVolumeFromMemory? (purist)
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Trying to run civ5 demo without native dlls, a la 'winetricks alldlls=builtin',
first runs into bug 25275; native msvcp90.dll and msvcr90.dll work around
that. The game then starts, but the first screen is missing a lot of
text and graphics. Native d3dx9_36 works around it.
The log shows
fixme:d3dx:D3DXLoadVolumeFromMemory (0x10ea3be0, (nil), (nil), 0x1a87bd00, 15,
128, 4096, (nil), 0x33fae4, 1, 0): stub
... 46 near-repeats removed ...
fixme:d3dx:get_format_info Unknown format 0x33545844
... 24202 near-repeats removed ---
fixme:d3dx:D3DXCreateCubeTextureFromFileInMemoryEx (0xbe5ee48, 0x6a2d424,
65744, 4294967294, 4294967295, 0, 0, 0x1, 0xffffffff, 0xffffffff, 0, (nil),
(nil), 0x30ee2c): stub
D3DXCreateCubeTextureFromFileInMemoryEx is probably bug 24530.
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http://bugs.winehq.org/show_bug.cgi?id=28304
Summary: "p" command gives syntax error when there are single
quoted chars in the expression
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Ex: char *foo = "bar";
Wine-dbg>p *foo
'b'
Wine-dbg>p *foo == 'b'
Syntax Error (')
syntax error
Similar issue for WCHAR*
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http://bugs.winehq.org/show_bug.cgi?id=28929
Bug #: 28929
Summary: Sins of a solar empire Trinity requires
D3DXCreateVolumeTextureFromFileW
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
wine: Call from 0x7ed49992 to unimplemented function
d3dx9_36.dll.D3DXCreateVolumeTextureFromFileW, aborting
winetricks d3dx9_36 is a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=30270
Bug #: 30270
Summary: Wine doesn't detect opengl/wgl extensions anymore
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.frank(a)gmx.de
Classification: Unclassified
Created attachment 39542
--> http://bugs.winehq.org/attachment.cgi?id=39542
+wgl,+opengl debug while starting steam
Hi,
with wine 1.5.0 the detecion of opengl extensions does not work anymore it
seems.
When starting Steam i get the following error messages:
err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL
setup is correct!
My opengl setup is correct, games work fine.
Attached find a +wgl,+opengl debug trace.
Hope this helps.
Christian
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http://bugs.winehq.org/show_bug.cgi?id=31019
Bug #: 31019
Summary: stl_test crashes due to missing
msvcp80.dll.??$?5DU?$char_traits@D@std@@@std@@YAAAV?$b
asic_istream@DU?$char_traits@D@std@@@0@AAV10@AAD@Z
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Now that bug 24287 is fixed, the next problem in stl_test is
Unhandled exception: unimplemented function
msvcp80.dll.??$?5DU?$char_traits@D@std@@@std@@YAAAV?$basic_istream@DU?$char_traits@D@std@@@0@AAV10@AAD@Z
To reproduce:
sh winetricks vc2005express
export WINEPREFIX=$HOME/.local/share/wineprefixes/vc2005express
cd $WINEPREFIX/drive_c
wget
http://web.archive.org/web/20060202000105/http://petef.port5.com/cpp/stltes…
tar -xzvf stltest-1.00.tar.gz
chmod +w -R stltest
cd stltest
wget http://kegel.com/wine/stltest.patch
patch -p1 < stltest.patch
cd ../"Program Files/Microsoft Visual Studio 8/Common7/Tools"
wine cmd
and then, in cmd,
vsvars32
cd \stltest
nmake vc.mak
exit
and then:
cd $WINEPREFIX/drive_c
unset WINEPREFIX
rm -rf ~/.wine
wine cmd /c echo hi
cp -a stltest ~/.wine/drive_c
cd ~/.wine/drive_c/stltest
wine stl_test.exe
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