http://bugs.winehq.org/show_bug.cgi?id=26853
Summary: CSI: Fatal Conspiracy demo: no splash screen without
native d3dx9
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.gamershell.com/download_65372.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x189f020, 1048704, 0x33cc8c):
partially implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
Native d3dx9 works around it. The missing screen shows some csi info, without
it you get a black screen and then it goes straight to the Ubisoft splash
screen.
For Vincent:
warn:wincodecs:ImagingFactory_CreateDecoderFromStream failed to load from a
stream
warn:wincodecs:ImagingFactory_CreateDecoderFromStream first 4 bytes of
stream=44 44 53 20
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
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http://bugs.winehq.org/show_bug.cgi?id=21890
Summary: running vc2005: compiler is out of heap space
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.ghostscript.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
with VC2005 express (installed with winestricks), following the build
instruction for ghostscript ("nmake -f psi/msvc32.mak"), VC2005 aborts after
compiling about 50 files with:
c1 : fatal error C1060: compiler is out of heap space
NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio
8\VC\bin\cl.EXE"' : return code '0x2'
Stop.
typing "nmake -f psi/msvc32.mak" again compiles another file and then again the
same message.
Using VC2008 (win7 sdk) under wine goes a lot further until encounting bug
21394
(which I filed a bit earlier but can be worked around); Obviously vc2005 works
under real windows to build ghostscript, because this is actually what the dev
team uses (VC2008 is not).
So this looks to be a bad interaction between VC2005 and wine.
I ain't going to look much further since building ghostscript with VC2008
works, but I hope somebody looks into the heap problem with building with
VC2005 and maybe it would benefit wine in general.
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http://bugs.winehq.org/show_bug.cgi?id=21774
Summary: Perfect World International: sometimes audio is
missing
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://pwi.perfectworld.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pq(a)iki.fi
Created an attachment (id=26330)
--> (http://bugs.winehq.org/attachment.cgi?id=26330)
debug output when sound fails
Perfect World International client.
The game is started by running the launcher. A window is shown, where the game
checks the client version and updates it if needed. Then click "start", at
which point I always hear the clicking sound just fine. The actual game loads
and presents a dialog of game information. Click "Confirm" and you should hear
another clicking sound. Sometimes I hear nothing, and the whole game will be
completely silent.
It seems fairly random, if I get sound or not. If sound is missing, it is
unlikely that restarting the game fixes it. A reboot seems to have a better
chance to get it working. I am guessing this a race between the patcher and the
game, and disk caches affect it. Dropping disk caches improves the probability
to get sound.
I've attached a debug log of a case where sound is missing: pwi-debug.txt. The
command was:
LC_ALL="C"
WINEDEBUG="+alsa,+dsalsa,+ds,+dsa,+dsound,+sound,+dsound3d,+dswave,+exec,+winmm"
wine 'C:\pelit\pwi\launcher\Launcher.exe' &> pwi-debug.txt
The relevant part seems to be:
ALSA lib pcm_dmix.c:1008:(snd_pcm_dmix_open) unable to open slave
fixme:dsalsa:IDsDriverImpl_Open Failed to open device: Device or resource busy
warn:dsalsa:IDsDriverImpl_Open --> 80004005
warn:dsound:DirectSoundDevice_Initialize DSOUND_ReopenDevice failed: 80004005
When that happens, there will be no sound in the game. Note, that the launcher
(patcher?) always succeeds in playing the click sound just fine. I have no
other audio applications running. I have not used winetricks.
More of my PWI experiences are in AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9923 written by
Pekka Paalanen.
This bug has been present from at least 1.1.34.
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http://bugs.winehq.org/show_bug.cgi?id=26598
Summary: Iconoclasts does not start
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://www.konjak.org/index.php?entry=48
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Iconoclasts does not start and spits out a runtime error message box.
--Terminal output--
fixme:win:EnumDisplayDevicesW ((null),0,0x32d694,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32d63c,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:d3dx:ID3DXLineImpl_SetAntialias (0x1e5818)->(1): stub
fixme:d3dx:D3DXCreateEffectEx (0x131008, 0x107543c, 1112, (nil), (nil), (nil),
0, (nil), 0x9294930, 0x32dab8): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 2 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 0x00000003
fixme:d3dx:skip_dword_unknown 0x00000004
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x4dad001
with d3dx9_36.dll it starts.
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http://bugs.winehq.org/show_bug.cgi?id=18152
Summary: lseek* without effect on file stream
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugtrack(a)roumenpetrov.info
Created an attachment (id=20613)
--> (http://bugs.winehq.org/attachment.cgi?id=20613)
test case
The attached test case output:
--------------------
sizeof l=17
fread res=16, buf=0123456789___000
fflush ret=0 errno=0
lseek off=0 errno=0
fread res=16, buf=0123456789___001
fseek ret=0 errno=0
fread res=16, buf=0123456789___000
--------------------
is program is run under wine.
The second read on same program run on w2k output:
...
fread res=16, buf=0123456789___000
...
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http://bugs.winehq.org/show_bug.cgi?id=15493
Summary: Clamwin doesn't clear status window (dogfood)
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://sourceforge.net/project/downloading.php?groupname
=clamwin&filename=clamwin-0.94-
setup.exe&use_mirror=superb-east
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When running a scan with Clamwin, the current file is displayed that is being
scanned. On Windows, after the file is scanned, it is removed, and the next
file is displayed (usually pretty quickly), along with the percent completed.
On Wine, the list is never cleared, so you get a long list of them.
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http://bugs.winehq.org/show_bug.cgi?id=32872
Bug #: 32872
Summary: Compilation broken if clang is installed, but not used
for compilation.
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iive(a)yahoo.com
Classification: Unclassified
When compiling I got the following error:
--
make[1]: Entering directory
`/dev/shm/fikus/wine-1.5.23/wine-1.5.23_GIT20130201_0618/dlls/avifile.dll16'
../../tools/winegcc/winegcc -B../../tools/winebuild --sysroot=../..
-fasynchronous-unwind-tables -shared ./avifile.dll16.spec -m16
-Wb,--main-module,avifil32.dll -o avifile.dll16.so -lavifil32
../../libs/port/libwine_port.a
avifile.b0xGhP.s:443:2: error: invalid operand for instruction
lretw
^
avifile.b0xGhP.s:580:2: error: invalid operand for instruction
lretw
^
--
I did git-bisect between 1.5.22 and 1.5.23 and got:
--
c14bdaf1ddb7d0e5587f63f1216b61c9ecb7a8c3 is the first bad commit
commit c14bdaf1ddb7d0e5587f63f1216b61c9ecb7a8c3
Author: Charles Davis <cdavis5x(a)gmail.com>
Date: Mon Jan 28 13:42:12 2013 -0700
winebuild: Use Clang to assemble if found.
:040000 040000 6d74670c5b85af40c0294786d2fe62b6cf69e950
ce57d3edff2b26c81e9d4e15be97beead7bbd5a9 M tools
bisect run success
--
Looking at the patch it is clear that if `clang` is found on the system it
would be used unconditionally. Since I have an old version (LLVM-3.0), that I
need for compiling the last stable Mesa3D v9.0 release (it is used for
shaders).
The configure script doesn't check for clang support or version. There are no
conditional option that would force gnu `as`, nor there is any code that would
prefer `as` when `gcc` is used.
FYI. I'm on Slackware 14. GCC-4.7.2 (latest release atm).
LLVM-3.0 fails.
LLVM-3.2 seems to work fine.
I expect the bug to be fixed by checking for minimum clang version.
If that is not feasible then there must be an configure option to select the
toolchain and it should be documented in `configure -help`.
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http://bugs.winehq.org/show_bug.cgi?id=33227
Bug #: 33227
Summary: Icebreakers demo: launcher doesn't appear correctly
Product: Wine
Version: 1.5.24
Platform: x86
URL: http://www.gamershell.com/download_73664.shtml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: trivial
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: ca5746ad1a99fde06a7309cc47031cc898c6ee69
Created attachment 43951
--> http://bugs.winehq.org/attachment.cgi?id=43951
screenshot (comparison)
This is the game from bug #26784. The launcher for the game doesn't appear
correctly as certain parts of the launcher are filled with black rectangles. If
you grab and move the window across the screen, as soon as it reaches the edges
of the screen, the whole window turns black.
Terminal output isn't too long:
>fixme:wincodecs:JpegDecoder_Frame_CopyPalette (0x13d1e4,0x13d8a8): stub
Looks like a regression from Wine 1.5.24:
ca5746ad1a99fde06a7309cc47031cc898c6ee69 is the first bad commit
commit ca5746ad1a99fde06a7309cc47031cc898c6ee69
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Feb 11 15:41:20 2013 +0100
server: Also exclude the top-level client rectangle for windows that have a
pixel format.
:040000 040000 1992950d2d3012bdf7f8a288d646382f633b9acf
84423e0808057f858a37f296cccaddeb1c02da89 M dlls
:040000 040000 b667ebdf2334962c0a91955647076f97177c86ed
c2e998bac84ef9fdc4b6d7bbbc58412e92d19230 M server
Steps to reproduce the problem with the demo:
1. after installation start the application with ../System/icelauncher.exe
Fedora 18
X.Org X Server 1.13.3
XFCE 4.10
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http://bugs.winehq.org/show_bug.cgi?id=25176
Summary: CSI: Fatal Conspiracy Demo crashes on startup
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Downloaded from http://www.gamershell.com/download_65372.shtml
Installed ok, but crashes on startup with
Unhandled exception: page fault on write access to 0x0000003c in 32-bit code
(0x00ecef1d).
Backtrace:
=>0 0x00ecef1d in fmodex (+0x8ef1d) (0x0032f7ec)
1 0x00ecefc9 in fmodex (+0x8efc8) (0x0032f808)
2 0x00e645ee in fmodex (+0x245ed) (0x0032f818)
3 0x004c9a0d in csi6demo (+0xc9a0c) (0x016c8d98)
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http://bugs.winehq.org/show_bug.cgi?id=30681
Bug #: 30681
Summary: Microsoft SQL Server Management Studio Express 2008
installer fails
Product: Wine
Version: 1.5.4
Platform: x86
URL: http://www.microsoft.com/en-us/download/details.aspx?i
d=7593
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 40173
--> http://bugs.winehq.org/attachment.cgi?id=40173
log of SQLManagementStudio_x86_ENU.exe - steps as described.
Installation fails with message:
SQL Server Setup has encountered the following error:
Method not found: 'Void
System.Xml.Xsl.Xslt.Compiler..ctor(System.Xml.Xsl.XsltSettings, Boolean,
System.String)'..
Prerequisites:
a version of winetricks that supports dotnet35sp1 is required (currently only
svn)
winetricks dotnet35sp1 mspatcha
To reproduce:
wine SQLManagementStudio_x86_ENU.exe
go to Installation, then New SQL Server stand-alone installation. After a while
the above message is displayed and the installation is interrupted.
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