http://bugs.winehq.org/show_bug.cgi?id=26322
Summary: Grand Theft Auto: Vice City (2003) rendering problems
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Install and run GTA: Vice City as follows:
rm -rf ~/.wine
cd /media
wine GTA_Vice_City/setup.exe (uncheck Radio Station to avoid needing disc 2)
# eject disc1 and mount disc2
# work around wine not creating symlink for d:, e.g.
ln -s /dev/cdrom ~/.wine/dosdevices/d::
ln -s /media/Vice_City_Play /home/dank/.wine/dosdevices/d:
# start the game!
cd ~/".wine/drive_c/Program Files/Rockstar Games/Grand Theft Auto Vice City"
wine gta-vc.exe
Happily, this even plays the intro movies and recognizes the disc.
Unhappily, the first cut scene (where the gangsters are sitting around
a table discussing what to do with a guy who's just getting out of jail)
has really, really low fps.
The appdb suggests using OffscreenRenderMode=pbuffer, but that was removed
in wine-1.1.41.
OffscreenRenderMode=backbuffer gets the performance of that scene up nicely.
Either way, the next scene, where a car is driving around,
doesn't show the cars.
And when that finishes, you're supposed to drive around, but everything
looks completely wrong, all one can see are clouds.
POL uses wine-1.1.40 for this game, fwiw.
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http://bugs.winehq.org/show_bug.cgi?id=31405
Bug #: 31405
Summary: Wine not playing GTA San Andreas
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ibrahim.chhaya(a)gmail.com
Classification: Unclassified
Hi, when I install GTA San Andreas it's perfectly fine but when I go to wine
and play the game the screen becomes black and slowly changes to white, then
white to black repeatedly
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http://bugs.winehq.org/show_bug.cgi?id=31099
Bug #: 31099
Summary: powerpoint crashes when trying to save
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juanmamompo(a)hotmail.com
Classification: Unclassified
Created attachment 40827
--> http://bugs.winehq.org/attachment.cgi?id=40827
generated error file
i can open a ppt but I'm not allowed to save the changes.
Also have problems opening the folder to select the file I want to open. my
guess is there is a problem with explorer.exe
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http://bugs.winehq.org/show_bug.cgi?id=29338
Bug #: 29338
Summary: The program Rhino.exe has encountered a serious
problem and needs to close. We are sorry for the
inconvenience
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gsaumure79(a)videotron.ca
Classification: Unclassified
The program just run fine, but I get an error message when I close the program.
The program Rhino.exe has encountered a serious problem and needs to close. We
are sorry for the inconvenience.
This issue is not very serious, just annoying. And the problem seems to appear
since I have upgraded from Linux Mint 11 to Linux Mint 12.
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http://bugs.winehq.org/show_bug.cgi?id=15892
Summary: BYOND Crash
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.byond.com
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stevenw9(a)gmail.com
Created an attachment (id=17050)
--> (http://bugs.winehq.org/attachment.cgi?id=17050)
BYOND Crash Debug Output
BYOND suddenly crashes when launching the game: BYOND Tabletop Game. I'm not
sure why, so I placed some debug info underneath this.
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http://bugs.winehq.org/show_bug.cgi?id=31097
Bug #: 31097
Summary: wine apps crash when using opengl
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)leon.vankammen.eu
Classification: Unclassified
It seems that the latest 1.5.7 wine-package doesnt like libgl/dri-driver 8.x.x
(win32 apps crash in wine as soon as opengl is called)..however if you install
libgl/dri-driver 7.x.x everything works.
more info about configuration etc: https://bugs.archlinux.org/task/30501
As stated, I got it working with older libgl/dri-driver libs now but I will try
to generate some more debugging info.
The friendly guys @ archlinux pointed out the 'LIBGL_DEBUG=verbose wine
foo.exe' trick, any other suggestions?
btw. pretty neato bugtracker with the possible duplicates-checker :)
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http://bugs.winehq.org/show_bug.cgi?id=27848
Summary: Crysis2 freezes/hangs since wine 1.3.22 (ReportFault
0xc65de0c)
Product: Wine
Version: 1.3.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rockorequin(a)hotmail.com
Crysis 2 runs fine on wine 1.3.21 on my PC with an nvidia 540M card, but in
versions 1.3.22 and onwards it freezes at a random point usually less than a
minute after gameplay starts with the error:
fixme:faultrep:ReportFault 0xc65de0c 0x0 stub
At this point, the music continues to play (it doesn't appear to be looping)
but the graphics are frozen, so I'm guessing it's a d3d issue.
I have the various directX 9 and 10 native libraries enabled via winetricks and
the Crysis patch applied to wine.
Running it in wine 1.3.24, I also get
"fixme:d3d_texture:wined3d_texture_generate_mipmaps texture 0x6aa3928 stub!"
errors, but these don't appear to cause the freeze.
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http://bugs.winehq.org/show_bug.cgi?id=14882
Summary: UpdateResource fails to delete a resource
Product: Wine
Version: 1.1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnlen7+wine(a)gmail.com
UpdateResource should, according to MSDN, delete a resource if
(!lpData)&&(!cbData). This is actually the way applications can delete
resources and various resource-related application, like InnoSetup, use it.
However wine's current implementation of UpdateResourceW unconditionally calls
allocate_resource_data, which will fail if either lpData or cbData is NULL.
I hope I can fix it, but I will need to familiarize myself with kernel32 code
first.
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http://bugs.winehq.org/show_bug.cgi?id=22280
Summary: Assassin's Creed: compatibility test app aborts when
KERNEL32.SetThreadPriorityBoost fails
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Assassin's Creed installer runs
Program Files/Ubisoft/Assassin's Creed/Detection/Detection.exe
at the end. This is supposed to pop up a screen showing
whether various components of your system meet minimum spec for the game.
It crashes on wine after calling KERNEL32.SetThreadPriorityBoost.
That function always returns FALSE on wine. Changing it to return TRUE
lets Detection.exe work properly.
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http://bugs.winehq.org/show_bug.cgi?id=32190
Bug #: 32190
Summary: Forex Stategy cant be loaded
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
Classification: Unclassified
on Ubuntu 12.10 i386 with fresh wine 1.5.17 install:
i try to load an ".net2" app but loading enter into an infinite loop with the
errors at the beginning:
fixme:exec:SHELL_execute flags ignored: 0x00000100
err:exec:shellex_load_object_and_run failed to get data object
fixme:exec:SHELL_execute flags ignored: 0x00000100
err:exec:shellex_load_object_and_run failed to get data object
then continue flooding with:
fixme:wincodecs:PngDecoder_Block_GetCount 0x160fed0,0x33ef18: stub
This is a free software: http://forexsb.com/wiki/download
Both builder & trader refuse to load.
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http://bugs.winehq.org/show_bug.cgi?id=14222
Summary: RpcBindingSetAuthInfo(Ex) fails with
RPC_C_AUTHN_GSS_NEGOTIATE
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winesku(a)googlemail.com
RpcBindingSetAuthInfo(Ex) fails with RPC_S_UNKNOWN_AUTHN_SERVICE if
RPC_C_AUTHN_GSS_NEGOTIATE is specified. While this looks correct at first
glance, because WINE's secur32.dll currently has no Negotiate provider, but
instead only an NTLM provider, it is not what applications expect. Since
Windows 2000, RPC clients that call RpcBindingSetAuthInfo(Ex) can at least
expect that this call succeeds with the selection of NTLM, even in non-domain
environments. Therefore WINE's RpcBindingSetAuthInfo(Ex) should make a fallback
to RPC_C_AUTHN_WINNT if RPC_C_AUTHN_GSS_NEGOTIATE is requested by the caller
but only NTLM is available. After all, by specifying RPC_C_AUTHN_GSS_NEGOTIATE,
the client indicated that NTLM is sufficient.
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http://bugs.winehq.org/show_bug.cgi?id=18592
Summary: ICQ 6.x unhandled page fault
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://ftp.icq.com/pub/ICQ65/install_icq65.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21264)
--> (http://bugs.winehq.org/attachment.cgi?id=21264)
Wine 1.1.22 +relay +seh +tid
ICQ 6 and 6.5 cause an unhandled page fault on launch and exit immediately.
Looks like something AOL have added:
=>0 0x6c01bb46 in aolsvcmgr (+0x1bb46) (0x0032fcdc)
0009:Ret PE DLL (proc=0x6c03ec09,module=0x6c000000
L"AOLSvcMgr.dll",reason=PROCESS_ATTACH,res=(nil)) retval=1
To get this far, "winetricks mfc42 msxml3 dcom98" required.
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http://bugs.winehq.org/show_bug.cgi?id=26717
Summary: Minitroid tech demo shows animation then stops
Product: Wine
Version: 1.3.13
Platform: x86-64
URL: http://www.metroid-database.com/fanapps/MinitroidTechD
emo.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toddrme2178(a)gmail.com
Created an attachment (id=34032)
--> (http://bugs.winehq.org/attachment.cgi?id=34032)
commandline output when running "wine MinitroidTechDemo.exe"
When starting the Minitroid tech demo, I get the following error message:
Program Error
The program MinitroidTechDemo.exe has encountered a series problem and needs
to close. We are sorry of the inconvenience.
there is a brief animation in the window, then the window goes black. No
further interaction is possible. I cannot click on the window or the error
message, which means I cannot close the error message. I have to use ctrl-c to
make it stop.
As a workaround for Bug 26710 for the Minitroid tech demo, native d3dx9_36 was
used in this case.
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http://bugs.winehq.org/show_bug.cgi?id=23593
Summary: Supreme Commander 2 Demo: Rendering artifacts
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Created an attachment (id=29493)
--> (http://bugs.winehq.org/attachment.cgi?id=29493)
Supreme Commander 2 Graphic Bug
As reported on the game's AppDB entry, the game has some rendering artifacts
that require some workarounds to remove.
Attached a screenshot of one of the graphic errors but there is also another
error when scrolling the world view which was hard to get a screenshot of.
To get rid of the artifacts do the following:
- winetricks orm=backbuffer multisamping=enabled
- nvidia-xconfig --no-dynamic-twinview
If you would like to duplicate, the demo is downloadable via steam.
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http://bugs.winehq.org/show_bug.cgi?id=16484
Summary: Dramatica Demo 4.0 file open dialog has the file name
text box cursor in an incorrect position
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.softpedia.com/get/Others/Miscellaneous/Dramat
ica-Pro.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17882)
--> (http://bugs.winehq.org/attachment.cgi?id=17882)
Dramatica Demo 4.0 file open dialog on Windows
While testing bug 16483, I noticed that when opening the file open dialog (File
-> Open), the initial placement of the file name text box cursor seems to be in
the middle of the text box control rather than at the starting left side, as it
is on Windows. If the dialog box is clicked on, the cursor is restored to its
normal location. Screenshots are attached.
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http://bugs.winehq.org/show_bug.cgi?id=29534
Bug #: 29534
Summary: RIFF File Viewer crashes on choosing an item in a
context menu
Product: Wine
Version: 1.3.36
Platform: x86-64
URL: http://mda.smartelectronix.com/bin/riffview.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Created attachment 38266
--> http://bugs.winehq.org/attachment.cgi?id=38266
Terminal output
Right-clicking in the text area to the right and choosing any option from the
context menu results in a crash. However, there's no crash when using the
equivalent keyboard shortcuts. This application needs msvbvm50.dll, so I've
used winetricks vb5run to install it.
Same problem in 1.2.3, 1.0.1, and 0.9.33. Neither winetricks dcom98 (in 1.2.3)
nor winetricks usp10 helps.
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http://bugs.winehq.org/show_bug.cgi?id=30694
Bug #: 30694
Summary: Fallout 3 Launcher Crashes Instantly
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iyeru42(a)gmail.com
Classification: Unclassified
Created attachment 40196
--> http://bugs.winehq.org/attachment.cgi?id=40196
it exits terminal input once it finishes here. Disallowing real trace.
How do I load DLC Files without having the launcher come up?
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http://bugs.winehq.org/show_bug.cgi?id=18447
Summary: fr-minus-012 hangs without doing seemingly anything
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
URL: http://www.pouet.net/prod.php?which=52358
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
When you run the demo, nothing pops up. No window, no loading bar, no
configuration dialog, nothing. But it's still running. Just sitting there,
waiting for something that never happens I guess.
The only console output is three lines:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex
samplers and 16 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32cfa8,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=25595
Summary: Source engine games don't even launch
Product: Wine
Version: 1.3.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JimiJames.Bove(a)gmail.com
If I launch any game that uses hl2.exe, the launching window will finish and
close, the process will pop up in the process monitor for a few seconds, and
then just go away. The game never launches. I don't know if I have to specify
any debug mode, but simply running it in the terminal provides zero output
during the launching of the game.
This has been going on since 1.3.6 or 1.3.7, though it wasn't those updates
that caused it. Nothing at all on my computer, in fact, was updated when this
problem popped up, and updates for both WINE and Steam haven't fixed it, nor
has running winepulse or killing PulseAudio before launching WINE. It also
isn't fixed by every step that Valve and the Wine AppDB offer for fixing
issues, including -nointro, -dxlevel81, and disabling Steam Community In-Game.
It isn't fixed by a virtual desktop or a different Windows version setting.
That's all I've tried so far.
I'm on Ubuntu 10.04 x64, kernel version 2.6.32.22.23 and I miss playing GMod
and TF2 :(
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http://bugs.winehq.org/show_bug.cgi?id=27992
Summary: Pazera Free Audio Extractor - Shift problem
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: computergeoffrey(a)gmail.com
When selecting files in Pazera Free Audio Extractor, you have to use control
because shift doesn't work. (freeze when you use shift)
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http://bugs.winehq.org/show_bug.cgi?id=26487
Summary: Game menu items installed by steam don't work
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is a followon to bug 23378.
If you install a game with steam, an item is installed into
the system menus under Wine / Steam / gamename... but it
doesn't work, because winebrowser isn't set to handle steam urls.
(And as reported at
http://appdb.winehq.org/commentview.php?iAppId=1163&iVersionId=19444&iThrea…
replacing winebrowser
in the items with a windows browser probably works around the problem.)
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http://bugs.winehq.org/show_bug.cgi?id=17004
Summary: C&C Red Alert 3: black screen when Shadow Quality > Low
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
When the Shadow Quality in C&C Red Alert 3 is set to greater than Low, the game
only shows a black screen after loading a map. There is a demo of this game,
I'll download it and see if it has the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=27963
Summary: Anomaly: Warzone Earth crashes on start
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benoit.pierre(a)gmail.com
Created an attachment (id=35789)
--> (http://bugs.winehq.org/attachment.cgi?id=35789)
Add RegisterTouchWindow stub to user32.dll
The game crashes on start due to a call to unimplemented RegisterTouchWindow in
USER32.dll:
wine: Call from 0x7bc4b220 to unimplemented function
USER32.dll.RegisterTouchWindow, aborting
wine: Unimplemented function USER32.dll.RegisterTouchWindow called at address
0x7bc4b220 (thread 0055), starting debugger...
Unhandled exception: unimplemented function USER32.dll.RegisterTouchWindow
called in 32-bit code (0x7bc4b220).
The attached patch add a stub to user32.dll and fixes the problem for me: game
starts fine.
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http://bugs.winehq.org/show_bug.cgi?id=27993
Summary: Pazera Free Audio Extractor - Directory problem
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: computergeoffrey(a)gmail.com
Pazera Free Audio Extractor can't make a new directory. This is when you select
files to convert and you click on 'convert'; it seems to do nothing and a black
window appears. When you close that window, you get an error that says pazera
isn't able to create a new, non-existent folder.
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http://bugs.winehq.org/show_bug.cgi?id=29906
Bug #: 29906
Summary: wine build broken on clang from trunk
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
make[1]: Entering directory `/home/austin/src/wine-clang/dlls/oleaut32/tests'
clang -c -I. -I. -I../../../include -I../../../include
-DWINE_STRICT_PROTOTYPES -DWINE_NO_NAMELESS_EXTENSION -D_REENTRANT -fPIC -Wall
-pipe -fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers -Wstrict-prototypes -Wtype-limits
-Wunused-but-set-parameter -Wwrite-strings -fno-omit-frame-pointer
-Wpointer-arith -I/usr/include/freetype2 -g -O2 -o tmarshal.o tmarshal.c
In file included from tmarshal.c:29:
./tmarshal.h:611:41: error: expected member name or ';' after declaration
specifiers
HRESULT (STDMETHODCALLTYPE *restrict)(
~~~~~~~ ^
./tmarshal.h:611:32: error: pointer to function type 'HRESULT (IWidget *, INT
*) __attribute__((stdcall))' may not be 'restrict' qualified
HRESULT (STDMETHODCALLTYPE *restrict)(
^
2 errors generated.
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http://bugs.winehq.org/show_bug.cgi?id=30450
Bug #: 30450
Summary: Restarting a mission in Urban Chaos causes a crash
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Classification: Unclassified
Created attachment 39808
--> http://bugs.winehq.org/attachment.cgi?id=39808
Crash log for Urban Chaos
During a mission or after a failed mission, if you attempt to immediately
restart the mission via the menu, the program crashes. You can still abort and
restart from the main menu normally. Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=25245
Summary: Gears of War installs but won't start
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=32051)
--> (http://bugs.winehq.org/attachment.cgi?id=32051)
winedebug module log of Startup.exe
Microsoft Gears of War installs but doesn't start.
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http://bugs.winehq.org/show_bug.cgi?id=16503
Summary: Gears of War pagefaults
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Created an attachment (id=17931)
--> (http://bugs.winehq.org/attachment.cgi?id=17931)
log
Gears of War 1.0 with crack pagefaults. See log. Without crack it cries about
it's mommy...err disk
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http://bugs.winehq.org/show_bug.cgi?id=23988
Summary: Alt + Tab woes on Ubuntu and Debian.
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vixsandlee(a)gmail.com
Created an attachment (id=30126)
--> (http://bugs.winehq.org/attachment.cgi?id=30126)
wine regression testing result.
I have tested this on both Ubuntu 9.10 and Debian (testing) both running
gnome-shell (one build from git, the other from apt) and I find that once I hit
a version of wine, I can no longer alt - tab back into wine, if I alt + tab
out.
I have tried to do the Regression testing to find the problem, and I believe I
have done it right, and come up with this result. (see attached)
This effects programs rin using wine, and winecfg ect...
Anyway, I hope this helps and that I have done it correctly.
S.
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http://bugs.winehq.org/show_bug.cgi?id=19427
Summary: Generic failure of Radio Manager
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://download.radionomy.com/rm1319en.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yurienu.amenysta(a)gmail.com
Hi,
When I launch RadioManager.exe, an error message said « Generic failure ».
Thanks in advance,
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http://bugs.winehq.org/show_bug.cgi?id=17798
Summary: Deus Ex: Invisible War crashed upon loading the main
menu.
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: holy.smoking.floorboards.batman(a)gmail.com
Basically, I've tried running Deus Ex 2 for some time now in the last few
releases of Wine. The game installs just fine and when I start it up the intro
videos play just fine (including sound) but when the main menu loads, the game
crashes. What is supposed to happen is that the main menu buttons are supposed
to 'swirl' around a central logo. Instead, the buttons will start 'swirling',
but then stop after a brief moment (so they only go partway) and the music will
play the first second, or so, and then repeat the next 2 seconds.
In the console, I get this error output repeatedly:
'fixme:d3d:state_wrap (WINED3DRS_WRAP0) Texture wraping not yet supported'
I have tried updating the game, using a nocd hack and disabling sound, but
nothing works. I've noticed that if I change the virtual machine from Windows
XP (which is my default) to Windows 98, the game wont even detect the CD being
in the drive.
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http://bugs.winehq.org/show_bug.cgi?id=24901
Summary: Sky Track: Crashes unexpectedly
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=31535)
--> (http://bugs.winehq.org/attachment.cgi?id=31535)
Terminal output on Wine-1.3.5
Steps to reproduce:
1) remove ~/.wine
2) install Sky Track (16MB)
3) wine Game.exe
4) create your own profile, do whatever you want
Behaviour:
crash
Expected behaviour:
no crash
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http://bugs.winehq.org/show_bug.cgi?id=32784
Bug #: 32784
Summary: Open Morrowind fails to start without native d3dx9
Product: Wine
Version: 1.5.22
Platform: x86
URL: https://openmw.org/en/
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Generation of mipmaps for
compressed pixel formats is not implemented yet
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x33545844 ->
0x1c
I see those functions listed in a few other bugs, but not those particular
fixme's.
[austin@localhost ~]$ sha1sum OpenMW-0.19.0-win32.exe
5a04a5a06fa1e923ec0d92f2e46b93ea0e9d4a8d OpenMW-0.19.0-win32.exe
[austin@localhost ~]$ wine --version
wine-1.5.22-36-g99c1b55
note that you'll need the original morrowind game to reproduce the problem.
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http://bugs.winehq.org/show_bug.cgi?id=31362
Bug #: 31362
Summary: GTA 4 dd3d20 error
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin_partridge(a)btconnect.com
Classification: Unclassified
Created attachment 41206
--> http://bugs.winehq.org/attachment.cgi?id=41206
This is the program error details
When loading the Steam version of GTA 4 I get a DD3D20 error, the error
description is 'reinstall the game and/or DirectX', I have followed these steps
to bypass the DirectX files in Wine and reinstalled Wine and the game but with
no luck. I have also attempted fixes listed on various forums and still the
game spews out the same error. I am running 32-bit Fedora 17 and i'm stuck, the
program error details are attached.
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http://bugs.winehq.org/show_bug.cgi?id=17083
Summary: background artefacts (Counter-Strike: Source)
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: segnimod(a)ya.ru
CC: segnimod(a)ya.ru
Created an attachment (id=18909)
--> (http://bugs.winehq.org/attachment.cgi?id=18909)
white background
wine 1.1.11, 1.1.12, 1.1.13 and wine-1.1.13-228-ga44ff54;
CS:S build «14:37:14 Jul 8 2008 (3531)»;
Distribution: Debian GNU/Linux "lenny" x86;
hardware: AMD Athlon 3500+ (2.21 GHz), 1 Gb DDR1 RAM, Sapphire Radeon x1600Pro
(256 Mb GDDR3);
video driver: AMD Catalyst 8.12
background artefacts (see images in attachment)
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http://bugs.winehq.org/show_bug.cgi?id=21239
Summary: Left 4 Dead 2 crashes trying to join a multiplayer
game
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://store.steampowered.com/app/550/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)boyle.name
Created an attachment (id=25524)
--> (http://bugs.winehq.org/attachment.cgi?id=25524)
Failure to join a dedicated server
On wine 1.1.35 (built from git at tags/wine-1.1.35) I can play single-player
games of L4D2 quite happily, but if I try to join a multiplayer game, whether
I've searched for it or created it, I see the "movie poster" screen with the
progress bar, and immediately after the progress bar fills up the process exits
abruptly. I will attach output of this happening and of a single player game
working.
If I try instead to create a locally-hosted game (instead of dedicated) I get a
hang instead of an exit, at the same point (end of progress bar). I will attach
the output of this as well.
The command in all cases was:
env WINEPREFIX="/home/foo/.wine" wine "C:\Program Files\Valve\Steam\steam.exe"
-applaunch 550
I have tried git 9dc584d0a2cae7cfb4816fe982071d264d2345ff Thu Dec 31 12:03:01
2009 +0000 with the same result.
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http://bugs.winehq.org/show_bug.cgi?id=25036
Summary: dawn of war 2 starts to load gives no error and stops
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r_carran(a)yahoo.co.nz
Hello,
tried getting dawn of war 2 going it had some problems with setupapi.dll and
cfgmgr32.dll so downloaded the native files, and overode them in winecfg.
that was to run the auxiliary_installer in the directory Install in the dawn of
war 2 directory.
It also has msasn1.dll and xlive.dll overridden as native it also has net 2.0
windows live and vc++ 2005 and 2008.
On top of whats needed to install steam
on wine 1.3.6
This is the output from the game when running the dow2.exe from terminal
without steam on in attachment. It loads steam, then tries to execute dow2 then
it falls back too steam with no error.
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http://bugs.winehq.org/show_bug.cgi?id=32511
Bug #: 32511
Summary: Bioshock2.exe cannot be launched directly, please
launch using Bioshock2Launcher.exe
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: systemofdown(a)gmail.com
Classification: Unclassified
Created attachment 42889
--> http://bugs.winehq.org/attachment.cgi?id=42889
full output console
Bioshock2 fails to execute the launcher due to the follow error:
"Bioshock2.exe cannot be launched directly, please launch using
Bioshock2Launcher.exe"
wine Bioshock2Launcher.exe or launching it from steam will result in the same
error above
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http://bugs.winehq.org/show_bug.cgi?id=20126
Summary: HuluDesktop will not run.
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxolasersquad(a)gmail.com
Hulu Desktop 0.9.7 will install but not run.
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http://bugs.winehq.org/show_bug.cgi?id=26396
Summary: Roller Coaster Tycoon 3 has no audio without native
quartz
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Roller Coaster Tycoon 3, once you get past the obvious problem,
works with no overrides... but the buttons and rides have no
sound unless you do 'winetricks quartz'.
I'll attach a +quartz log.
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http://bugs.winehq.org/show_bug.cgi?id=28473
Summary: uTorrent 3.x hangs randomly
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: MattFinn(a)gmail.com
Created attachment 36515
--> http://bugs.winehq.org/attachment.cgi?id=36515
Short log showing the errors and the immediate context.
I tried both the uTorrent stable (3.0) and the latest 3.1 build.
For both, it runs for some time (minutes, maybe hours) and then it freezes up
(won't respond to GUI events) and starts outputting these ERR's repeatedly.
err:ntdll:RtlpWaitForCriticalSection section 0x51a648 "?" wait timed out in
thread 0020, blocked by 0021, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=33114
Bug #: 33114
Summary: Bioshock crashes on exit
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
Classification: Unclassified
Created attachment 43786
--> http://bugs.winehq.org/attachment.cgi?id=43786
Backtrace from bioshock crash on exit.
Bioshock crashes on exit, backtrace attached. This is the Steam version of the
game, and is the first Bioshock game.
The graphics card is a GeForce GTX 660 with nVidia driver 310.14 installed.
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http://bugs.winehq.org/show_bug.cgi?id=32595
Bug #: 32595
Summary: Guild Wars 2: mini map is rendered incorrectly
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oded(a)geek.co.il
Classification: Unclassified
Created attachment 43013
--> http://bugs.winehq.org/attachment.cgi?id=43013
a screenshot showing the problem
Running Guild Wars 2 on Intel GPU (GMA 4000HD), the mini map in guild wars is
transparent until hovering the mouse over it. See the screenshot.
On a different machine with NVidia GPU, it works correctly.
I've tried 1.5.20 (latest) as well as 1.5.12 with the guildwars2 patch from bug
27168 comment 41, and they both behave the same.
Please let me know if there are any diagnostics I can run on my system to help
with solving this problem.
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http://bugs.winehq.org/show_bug.cgi?id=32472
Bug #: 32472
Summary: Running Sonic CD Crashes with invalid parameters
received.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scanpants200(a)hotmail.com
Classification: Unclassified
So I run Sonic CD on Steam and I get "invalid parameters received" thus forcing
me to hard close Sonic CD.
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http://bugs.winehq.org/show_bug.cgi?id=27976
Summary: Software Astronav Crash
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amfem(a)hotmail.com
Created an attachment (id=35805)
--> (http://bugs.winehq.org/attachment.cgi?id=35805)
Astronav Error
Software Astronav - version 1.1.6 from www.navsoft.com
When i ask for "Almanac" from "Screen" menu the program stops and go down.
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http://bugs.winehq.org/show_bug.cgi?id=28439
Summary: Panzer Corps: fonts barely readable
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slackers.mailbox(a)gmail.com
Some fonts are displayed in a dark-gray color on gray background and are
therefore barely readable. This happens in the game menu, detailed unit view
and in the purchase menu. I've uploaded some screenshots at AppDB.
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http://bugs.winehq.org/show_bug.cgi?id=28496
Summary: From Dust page fault crash after loading screen
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevinperson(a)topicbox.com
Created attachment 36557
--> http://bugs.winehq.org/attachment.cgi?id=36557
log with page fault WINEDEBUG=+tid
Much of the Ubisoft DRM has been removed in a From Dust update, allowing the
game to start in Offline Mode, sidestepping bug #28119. The game launches,
displays a logo, and then spins on a loading screen for some seconds before
crashing.
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http://bugs.winehq.org/show_bug.cgi?id=26296
Summary: Future Pinball on wine could not load more than two or
three different table
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Future Pinball on wine could not load more than two or three different table,
perrhaps more. The third or fourth table will not load and an error message
saying: "There was a problem loading that file". When you click on that
message, another appears, and another...you have finally to kill FP.
http://img821.imageshack.us/img821/5026/tmprdtfl8.png
Thanks for your help.
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http://bugs.winehq.org/show_bug.cgi?id=15841
Summary: Counterstrike:Source crashes when joining game
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cncxbox(a)gmail.com
Created an attachment (id=16972)
--> (http://bugs.winehq.org/attachment.cgi?id=16972)
Counterstrike Source Crash Log/Backtrace
Counterstrike crashes whenever I join a game on a server. It causes a fault
when dealing with the sound driver. The log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=32177
Bug #: 32177
Summary: Can't enable multicore rendering in left 4 dead 2
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kwbent(a)uab.edu
Classification: Unclassified
Hi guys, hoping this is the right place to report, move if needed.
I recently reinstalled steam inside Wine. I installed Left 4 Dead 2, and let
steam update everything to the latest version. I notice that when I try to
enable multicore rendering in the video options, it is immediately reset if I
try to go back into the options to see if is still enabled. I'm using:
Ubuntu 12.10 x64
fglrx from ubuntu repos
Wine 1.4.1
steam package version 2026
Left 4 Dead 2
AMD A10 5800K APU
4 GB DDR3 1366
1080p resolution
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http://bugs.winehq.org/show_bug.cgi?id=22999
Summary: Regression: Lord of the Rings online strange alt+tab
behavoir
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.vankaam(a)chello.nl
CC: julliard(a)winehq.org
Created an attachment (id=28496)
--> (http://bugs.winehq.org/attachment.cgi?id=28496)
lotro fullscreen after alt+tab
as of patch:
b111025c03e7e2a93bb61a6b3607e4bf8f83561 is the first bad commit
commit ab111025c03e7e2a93bb61a6b3607e4bf8f83561
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon May 24 16:54:59 2010 +0200
winex11: Don't send minimize/maximize sys commands to windows that are not
supposed to get them.
:040000 040000 3e811b56f3c8c4b8da67ecaeb12d65a2b54ecbb3
bd60e4794f9e98d7a28596891f07e976e505099a M dlls
if you alt+tab or ctlr+Fx to change desktop in LotRo the game will become a
really small image top left of the desktop, I attached a small screenshot of
that. clicking that small image will make the game full screen again but you
will have lost all keyboard and mouse input into the game. alt+tab/ctrl+Fx
will eventually give you keyboard and mouse input in the game again but I have
not figured out the exact sequence to get that always working.
I searched bugzilla on alt+tab, lord of the rings online, and the commit number
but found nothing so should not be a double.
as per instruction on the wine regression page I added the author of the patch.
this is with the KDE4 desktop in case it matters.
Alex
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http://bugs.winehq.org/show_bug.cgi?id=14690
Summary: Winamp Equalizer and playlist keeps alwais on top
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://www.oldversion.com/program.php?n=winamp
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Winamp equilizer and playlist stay alwain on top of all the windows in Ubuntu
8.
04 and wine 1.1.2. Tested with Winamp 2.95.
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http://bugs.winehq.org/show_bug.cgi?id=10202
Summary: Battery visualization not working in WMP9
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
Created an attachment (id=8810)
--> (http://bugs.winehq.org/attachment.cgi?id=8810)
Console output
When the 'Battery' visualization type (default) is selected in Windows Media
Player 9, the visualization area is not drawn; other windows leave traces in it
etc. No visualization appears to be occuring.
The relevant errors seems to be
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_SetFormat (0x1a9acb8) : The format of
the surface must be WINED3DFORMAT_UNKNOWN
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http://bugs.winehq.org/show_bug.cgi?id=12326
Summary: SHELL_FindExecutable breaks "mailto:" URL
Product: Wine
Version: 0.9.58.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: developers(a)tefnet.pl
Created an attachment (id=11802)
--> (http://bugs.winehq.org/attachment.cgi?id=11802)
mailto test script
When you try to run attached script (mailtotest.sh) you will get an email with
only 23 lines (not 43 as supposed to be)
But when you comment out line ~560 "if (key) *key = '\0';" in
SHELL_FindExecutable (dlls/shell32/shlexec.c), you will get correct email body.
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http://bugs.winehq.org/show_bug.cgi?id=31344
Bug #: 31344
Summary: Anarchy online unspecified crash after installation
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dazsul76(a)gmail.com
Classification: Unclassified
wine is reporting an unspecified error after instllation on version 1.4.
The error is received upon 1st launch after the install process. backtrace log
file attached.
PC = Asus K53SJ Laptop
Ram = 4gb
Video = Nvidia GT520M
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http://bugs.winehq.org/show_bug.cgi?id=30564
Bug #: 30564
Summary: Program Mycomposer
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghost.24(a)libero.it
Classification: Unclassified
Program PhotoGenie.exe can't start.
Program Mycomposer don't update.
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http://bugs.winehq.org/show_bug.cgi?id=30521
Bug #: 30521
Summary: Issue between JS and WMI
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wmi&wbemprox
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fhajad(a)gmail.com
Classification: Unclassified
When attempting to run an example Javascript that utilizes WMI, it produces
error result. Did a new prefix and installed wmi and wsh57 via winetricks and
get errors.
Attached is the example Javascript and the 2nd attachment is the error recieved
when attempting to run it.
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http://bugs.winehq.org/show_bug.cgi?id=30467
Bug #: 30467
Summary: BabasChess displays captured pieces area wrong - look
screencapture http://www.sendspace.com/file/lnphba
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asko.havumaki(a)gmail.com
Classification: Unclassified
Babaschess and Wine don't play together.
There is and area where captured chess pieces are.
Unfortunately this area is not good at all.
Wine drows black colour and it should be white (i think)
http://www.sendspace.com/file/lnphba
Cheers
Asko J
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http://bugs.winehq.org/show_bug.cgi?id=30453
Bug #: 30453
Summary: can't read email in forex metal
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kamandanumajapahit(a)gmail.com
Classification: Unclassified
Created attachment 39816
--> http://bugs.winehq.org/attachment.cgi?id=39816
Forex metal can't read email
can't read email on terminal of forex-metal
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http://bugs.winehq.org/show_bug.cgi?id=30649
Bug #: 30649
Summary: CD/DVD drive is detected as "Network sharing" type
instead of "CD-ROM"
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: primer.caballero(a)gmail.com
Classification: Unclassified
The CD/DVD drive is detected as "Network sharing" type instead of "CD-ROM", and
you cant change it in "winecfg" (the change is not saved). So any game which
requires CD/DVD while playing wont work.
It works ok in wine 1.1.x, 1.2.x, 1.3.0 to 1.3.13, and dont work from 1.3.14
onwards (including 1.4.x and 1.5.x).
I tryed this using Winesking Winery, not as an standalone wine installation.
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http://bugs.winehq.org/show_bug.cgi?id=30636
Bug #: 30636
Summary: winecrash invalid parameters regserver
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: furyhamster(a)gmail.com
Classification: Unclassified
Wine will crash with a message: invalid parameters /regserver
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http://bugs.winehq.org/show_bug.cgi?id=30460
Bug #: 30460
Summary: Cordell Command Assistant fails to load
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fhajad(a)gmail.com
Classification: Unclassified
Created attachment 39827
--> http://bugs.winehq.org/attachment.cgi?id=39827
Terminal log when running Command Assistant
When attempting to run Command Assistant, it appears to fail registering. It
pops up an error message saying:
Invalid parameter
at System.Management.ManagementScope.Initialize()
at System.Management.ManagementObjectSearcher.Initialize()
at System.Management.ManagementObjectSearcher.Get()
At Siemens_EMML.AppIsRegistered.DaysRemaning(Int32
ProductCode, String Registration, String Signature)
Then asks to register, click okay, put in the proper two codes, click ok, then
pops up the error again says it's been registered for 0 days(as it usually
would), pops the error one more time, then fails.
I see in the background it loads the Database files it requires to operate, but
I can't interact with it in this fashion. I have attached the terminal output
that it gives me when I attempt to run. Unsure what else to run and attach.
I have installed the follow via Winetricks to support the application.
allfonts, ie6, wsh57, wmi, vcrun6, vcrun2008, msxml4, and dotnet20
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http://bugs.winehq.org/show_bug.cgi?id=24357
Summary: Pokerstars Network Status (ICMP, ping) doesn't work.
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 415fox(a)gmail.com
Pokerstars mostly works, but the Network Status feature always says Bad 0%.
What it seems to do is ping a bunch of servers and although all of PokerStars'
other networking stuff works great now, this one doesn't seem to.
There are no error messages on the terminal. Other programs can use ping
successfully. For example WinPcap seems to have no problems.
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http://bugs.winehq.org/show_bug.cgi?id=30633
Bug #: 30633
Summary: QTP 10.0 version not working through wine
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ankit.nriitm(a)gmail.com
Classification: Unclassified
qtp insatll
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http://bugs.winehq.org/show_bug.cgi?id=30612
Bug #: 30612
Summary: software loaded & upgraded with module not found
error, application crashed on attempting to run.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mills(a)bmi.net
Classification: Unclassified
Created attachment 40065
--> http://bugs.winehq.org/attachment.cgi?id=40065
Unhandled exception: page fault on write access to 0x00000004 in 32-bit code
(0x7bc451e6). Register dump:
ADMS-1G seems to load and upgrade except for one module not found error. Looks
correct but when I try to run it crashes with a "Control cannot be Created
55000x80040154" message.
Also submited to RT System - maybe they will make a port for Linux.
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http://bugs.winehq.org/show_bug.cgi?id=30509
Bug #: 30509
Summary: Running Chinese Latale doesn't work
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kathylai3321(a)yahoo.com
Classification: Unclassified
Created attachment 39904
--> http://bugs.winehq.org/attachment.cgi?id=39904
crash report of the event described above
followed steps to make a new prefix in winebottler
run new prefix > verfying installer > shows running of game for split second
game begins to run and suddenly get a message that it encountered a serious
problem and needs to close. says it can be caused by a problem in the program
or a deficiency in Wine, but the program has no problem.
there was no other bug report of the same kind
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http://bugs.winehq.org/show_bug.cgi?id=30504
Bug #: 30504
Summary: Microsoft TrueType Fonts Eula Confirmer displays but
<Ok> button is unresponsive
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnyate(a)hotmail.co.uk
Classification: Unclassified
A bit like Bug 18898. Right at the end of the installation process for Wine1.3
but I appeared to be getting upgraded to Wine1.4, just when I thought I was
winning with Wine, the EULA confirmer box for using Microsoft TrueType fonts
was displayed - so installation doing slightly better than bug 18898.
Clicking on the <Ok> button at the bottom of the screen did nothing. Pressing
Enter did nothing.
A further bug in Microsoft antagonist eyes, not *necessarily* mine, would be
the absence of a "<Not Ok>" button, with corresponding handler procedures !
No action options presented themselves in the window's system menu - arguably
inappropriate to be displaying the menu on what is just a verbose confirmer
box.
Closing this window left the entire Wine installation process in abeyance,
(installation processes still running etc.) indicating a further possible
absence of handler procedures. Perhaps difficult to believe anyone might want
to say "No" after all the trouble they had gone to to find out about the
installation and actually run it ...
I didn't notice an underlined character in the word "Ok", that might be
indicative of a hot-key, but with hindsight, maybe I could have tried Alt-O or
Alt-K ... not sure I will be allowed to start again from square 1 and get the
chance to try, though, even after a system re-start !
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http://bugs.winehq.org/show_bug.cgi?id=30466
Bug #: 30466
Summary: Rule the Rail program freezes after pressing start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: room10rosendael(a)hotmail.co.uk
Classification: Unclassified
Created attachment 39835
--> http://bugs.winehq.org/attachment.cgi?id=39835
after download program installs allows me to enter key then after pressing
Start the program freezes a quarter of the way into program with this report
After downloading and installing using Wine 1.4, I can enter my reg key but
when I press Start, the program freezes a quarter of the way into program, and
I have to log out then back in in order to carry on using my Ubuntu linux.
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http://bugs.winehq.org/show_bug.cgi?id=25668
Summary: DAEMON Tools 3.47 does not finish installing
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=32695)
--> (http://bugs.winehq.org/attachment.cgi?id=32695)
~/wine-git/wine daemon347.exe &> log.txt
The installation starts but it fails at the start and after says installation
incomplete.
Notable
wine: Call from 0x7b839242 to unimplemented function
setupapi.dll.SetupDiSetSelectedDevice, aborting
Repairing also fails as well as removing.
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http://bugs.winehq.org/show_bug.cgi?id=29390
Bug #: 29390
Summary: applications remain in "applications" ("uninstall")
list after uninstall
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
applications remain in "applications" ("uninstall") list after their Uninstall
+ when trying to uninstall/reinstall application which is already deleted
Uninstall of some another application runs
+ sometimes Uninstall of not selected (even installed) but of another
application runs (especially for applications in a bottom of list)
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http://bugs.winehq.org/show_bug.cgi?id=28277
Summary: Deus Ex does not run correctly on Mac Os X 10.6.8
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Salz85(a)gmail.com
Created an attachment (id=36227)
--> (http://bugs.winehq.org/attachment.cgi?id=36227)
Deus Ex Log. Some parts of it have been written by the application itself.
Running the original Deus Ex (retail, patch version 1112fm) under Mac OS X
using wine shows a very different behaviour compared to a common linux distro.
Here are some important differences:
- The original OpenGL engine does not work under 10.6.8, while it runs
perfectly under ubuntu 11.04.
- Default gamma values for Direct3D engine look really dark. Probably due to
different gamma values between linux/Mac OS X tough.
- Sound and music cut after a few seconds while using Coreaudio.
- The game experiences various random crashes while playing. It crashes
everytime when exiting the game. None of those happen under linux.
I'm attaching a very simple log, created without any WINEDEBUG variables. (even
a simple +relay option creates a +500MB log file).
It looks like Deus Ex injects some of its debugging info inside of it, by the
way.
The comparison has been made on :
- iMac late 2010 (i3 3,2Ghz, ati 5670) running Mac OS X 10.6.8, wine version
1.3.27 installed from macports
and
- Core Duo 1.6 Ghz, 2 GB ram, nvidia 7400Go running ubuntu 11.04, wine 1.3.27
from winehq repositories.
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http://bugs.winehq.org/show_bug.cgi?id=32019
Bug #: 32019
Summary: feralheart stopps and it says that it have occurated
an error with wine :(
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carro.s98(a)hotmail.se
Classification: Unclassified
Created attachment 42203
--> http://bugs.winehq.org/attachment.cgi?id=42203
error from feralheart
when i play feralheart i can play max 5 mins and then everything freezez and a
window pops up where it says following: "the program FeralHeart has occured and
serious error and need to close" :( what can i do? i have a MacBook OS X 10.6.8
i really wanna play feralheart
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http://bugs.winehq.org/show_bug.cgi?id=28904
Bug #: 28904
Summary: Thief Deadly Shadows left mouse is JoyX
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: haleykd(a)users.sf.net
Classification: Unclassified
System: arch x86-64 wine 1.3.31
Thief DS patched to 1.1
t3.exe from Thief3 editor pack for nocd
intro movies disabled
This problem is manifesting in multiple ways.
1. Start game.
2. start new game
3. try to scroll the briefing, it scrolls back up on its own.
4. continue into the game
5. when the game starts garret moves forward on his own.
6. hit ESC
7. go to the options menu.
8. try to scroll the av options list, it will automatically scroll back to the
top making it impossible to change any of the hidden options.
9. go to the inputs section to change key mappings
Note: This makes it impossible to change (except clearing) the key mappings.
10. use the right mouse to clear JoyX & Y from the mappings. Garett will no
longer move on his own, however the menu & briefing scroll problem is still
present.
11. click any of the None inputs with the mouse. JoyX will appear. (use right
mouse to clear the unwanted input)
12. use the cursor keys to select a key mapping
13. hit enter, JoyX will appear.
This problem does not occur with Deus Ex: IW which uses the same engine.
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http://bugs.winehq.org/show_bug.cgi?id=31716
Bug #: 31716
Summary: Heroes of Might and Magic 3 (HOMM3) crashes on opening
of the town window
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sokolov_d_s(a)mail.ru
Classification: Unclassified
Sometimes HOMM3 game crashes when hero's entered a town.
---
Heroes of Might and Magic 3 Complete ed.
Ubuntu 12.04
linux-image-3.2.0-30-generic-pae
fglrx-updates 2:8.960-0ubuntu1.1
ATI Mobility Radeon HD 5470
OpenGL vendor string: Advanced Micro Devices, Inc.
OpenGL renderer string: ATI Mobility Radeon HD 5000 Series
OpenGL version string: 4.2.11627 Compatibility Profile Context
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http://bugs.winehq.org/show_bug.cgi?id=13950
Summary: Adobe Photoshop CS2 crashes " user name, organization or
serial number is missing or invalid"
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maltis(a)gmx.de
Photoshop crashes on startup with the error message: " Your Adobe Photoshop
user name, organization or serial number is missing or invalid. The application
cannot continue and must now exit."
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http://bugs.winehq.org/show_bug.cgi?id=28514
Bug #: 28514
Summary: Azalia (Intel HDA) doesn't work in DirectX apps, but
works in non-DirectX apps
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zdenek.styblik(a)gmail.com
Classification: Unclassified
Created attachment 36594
--> http://bugs.winehq.org/attachment.cgi?id=36594
FMOD error produced by Deus Ex: Human Revolution
Hello,
I have a sound-card identified as `00:14.2 Audio device: ATI Technologies Inc
SBx00 Azalia (Intel HDA) (rev 40)'(note: in a fact it is a `Realtek® ALC 887
8-Channel High Definition Audio CODEC' which can emulate AC97 and Intel HD)
which works in eg. winecfg, Deus Ex(not Human Revolution) and pretty much
everywhere where DirectX resp. DirectSound is not required.
However, it does not work under DirectX resp. applications using DirectSound.
And this is a big problem since a lot of games will not start without a
sound-card. Some, for example Deus Ex: Human Revolution, will start and keep on
printing error(attached file) and crash after some time(more like "I've tried
three times and got tired -> crashing.").
I've tried wine-1.3.24 to see if this is not regression. I'm sad to say, it is
not.
I have doubts this is a 'wineoss.drv' problem, but rather 'dsound' problem,
since sound works in non-dsound apps. I've checked source code, yet I'm short
for this one.
I have tried clean winedir, no dll overrides and it came blank. Nothing.
Driver is the latest free version of OSSv4, if this helps.
If there is anything more I can do, more info etc., let me know.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=25748
Summary: Warcraft 3: crash after a game
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: AntonReis(a)gmx.de
Created an attachment (id=32798)
--> (http://bugs.winehq.org/attachment.cgi?id=32798)
wine output from terminal
After I quit a game, wine crashed. (F10 - e - q)
I can't remember if I clicked 'ok' on the summary screen.
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=30527
Bug #: 30527
Summary: League of Legends wont open through WINE, on fresh
install OR on pre-install on a Windows system.
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nephallum_amathor(a)yahoo.com
Classification: Unclassified
Created attachment 39933
--> http://bugs.winehq.org/attachment.cgi?id=39933
Terminal output after doing the above terminal command to open League of
Legends.
>From both a fresh WINE install of LoL, aswell as a pre-installed and
pre-patched LoL install from a WinXP system(using WINE while logged into my
Linux system) on the computer, whenever i try to run lol.launcher.exe
rads_user_kernel.exe errors out. I get the following error when running the
terminal command:
" [josh@Amathor system] wine rads_user_kernel.exe run
"/media/FEB807E8B8079DF1/Riot Games/League of Legends/lol.launcher.exe""
I run the command while already in the directory /media/FEB*/Riot Games/League
of Legends/system where the rads_user_kernel.exe is located. the kernel starts
fine, it runs lol.launcher.exe just fine. Hoever, i get a few errors in the
terminal*see attachment* and thats it. same error wether im using a
pre-installed copy of LoL or a fresh install.
I'm using WINE 1.5.2 with winetricks, I have also tried Crossover to no avail.
Running on Fedora 16 (64bit*x86_64*) with a AMD Athlon II x2 4200+ and Nvidia
430GT graphics card. Have tried with 290.x and 295.40 nvidia drivers, no
diffrence, game doesnt get that far to have a problem with the drivers. Using
GNOME 3.2 desktop enviorment with openbox.
Note: On the install of LoL I did with WINE onto my linux system, I had to use
the workaround mentioned on the LoL AppDB page, it worked beautifully, but the
launcher wont start either way. Installer wouldn't even load without doing the
workaround.
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http://bugs.winehq.org/show_bug.cgi?id=31366
Bug #: 31366
Summary: XMPSetup does not display license text
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 41207
--> http://bugs.winehq.org/attachment.cgi?id=41207
Log: Start XMPSetup
wine-1.5.9-296-gc15097b
1. Download XMPSetup:
http://xmp.down.sandai.net/kankan/XMPSetup_4.9.0.1099-www.exe
2. Start with Wine.
Expect result:
Display some text in the license area
Actual result:
No text at all
winetricks riched20 works around
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http://bugs.winehq.org/show_bug.cgi?id=23856
Summary: Steam mouse-over popups create new instance windows in
X11
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blender3dartist(a)gmail.com
CC: blender3dartist(a)gmail.com
Created an attachment (id=29946)
--> (http://bugs.winehq.org/attachment.cgi?id=29946)
Popup Problem on Mac
When you hold you mouse over a link, image, or anything else in Steam that is
clickable, it creates a new X11 window instance, in which is has it's own
(unclickable) minimize, maximize, and close buttons. This creates a problem
when trying to actually get a setting to save, and when then deciding to click
on whatever your mouse is hovering over.
In the attached screenshot, you can see the problem. (My mouse in for some
reason invisible in the screenshot, but it was hovering over the achievement.
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http://bugs.winehq.org/show_bug.cgi?id=20111
Summary: FlatOut Ultimate Carnage quits silently
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nwarrenfl(a)gmail.com
When trying to run the game, Wine outputs the following:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f8bc,0x00000000), stub!
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{9a5ea990-3034-4d6f-9128-01f3c61022bc} 0x33f7ac
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{9a5ea990-3034-4d6f-9128-01f3c61022bc} 0x33f758
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{9a5ea990-3034-4d6f-9128-01f3c61022bc} 0x33f0cc
However the game didn't start at all and quits.
To be able to find the problem (i hope), i've attached a debug log with all
debug channels.
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http://bugs.winehq.org/show_bug.cgi?id=27868
Summary: Steam in xfce: xfwm4 friends list menu closes
Product: Wine
Version: 1.3.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: FinalCrisisSX(a)Hotmail.com
I am on Arch Linux x64 up to date, using wine 1.3.24 and xfce 4.8. This happens
in any older version of wine I tried though.
Basically, when using xfce's native window manager, dropdown menus for friends
will close. It appears to be related to a mouse over of options in the menu
that are grayed out. This does not occur when running KDE's kwin or gnome's
metacity either natively or in xfce4.
To reproduce: Click the down arrow menu button next to someone's name in the
steam friends list (or in a conversation window). You should see these options:
Send message, view steam profile, invite to chat room, join game, launch game,
etc. If you are not in a chat room to invite your friend, the 'invite to chat'
option is naturally greyed out. If you mouse over that option when it is greyed
out and move the mouse up or down to re-highlight another option, the menu bugs
out and closes itself. This can be worked around. If you move the mouse to the
left before touching the greyed out option then down and back to the right (ie
move the mouse around the option outside of the menu), the menu will continue
functioning.
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http://bugs.winehq.org/show_bug.cgi?id=32046
Bug #: 32046
Summary: Adobe Photoshop Elements 10.0 rubber stamp does not
work
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luis.busquets(a)ilidium.com
Classification: Unclassified
The rubber stamp is selected. Then ALT key is pressed and click in the mouse to
select a zone. Then ALT is released and the mouse has to be clickd to clone the
selected zone. However, when clicking it says that the zone was not selected
and there is no origin. It seems as if the programme had failed to copy a
certain memory area that includes the image it hase to clone.
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http://bugs.winehq.org/show_bug.cgi?id=29479
Bug #: 29479
Summary: Sins of a Solar Empire: can't change screen resolution
Product: Wine
Version: 1.3.35
Platform: x86
URL: http://www.gamershell.com/news_46837.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Classification: Unclassified
Created attachment 38160
--> http://bugs.winehq.org/attachment.cgi?id=38160
terminal output
In menu, options, video tab there should be a list of possible resolutions to
change, however the list is empty so you can't change anything.
This is with NVIDIA 9600GSO
Driver version: 280.13
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http://bugs.winehq.org/show_bug.cgi?id=30560
Bug #: 30560
Summary: Can't paste into Lotus Notes
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lameventanas(a)gmail.com
Classification: Unclassified
When I copy text from Firefox and try to paste it into Lotus Notes I get an
error message dialog saying:
Only text can be pasted into this type of field
If I copy the text from a kate, it works.
This bug was reported and fixed 6 years ago in the Codeweavers fork:
http://www.codeweavers.com/support/tickets/browse/?ticket_id=75672
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http://bugs.winehq.org/show_bug.cgi?id=32236
Bug #: 32236
Summary: fail to install FreeDWGViewer
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aroma(a)axxess.co.za
Classification: Unclassified
Created attachment 42524
--> http://bugs.winehq.org/attachment.cgi?id=42524
backtrace for the installation problem
Failed to install FreeDWGViewer
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http://bugs.winehq.org/show_bug.cgi?id=32226
Bug #: 32226
Summary: Wine does not handle program registry and trial period
with Neopaint all versions. Valid entries come back as
invalid.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)rudolfkahl.nl
Classification: Unclassified
Created attachment 42503
--> http://bugs.winehq.org/attachment.cgi?id=42503
screen dump of situation after entering registry codes
The only programs I use with wine under Linux are art programs like
Photoshop Elements (working perfectly with wine), Arcsoft PhotoImpression 4
(working perfectly), PhotoFiltre, all versions (working well). With wine 1.3
I also could use Neopaint 4 and Neopaint 5 perfectly, but since the upgrade,
none of the Neopaints get through the registration feature. With Wine in
combination with the program to run the completely legal registration code
is not recognized as such. I earlier had the same problem with
Arcsoft's PhotoStudio 6, where the registration procedure was incomplete.
One could enter the given registration code but it was not recognized as
valid and, in this case, also the bar for the trial period was missing.
Somehow wine has a serious problem with these issues. As far as NeoPaint of
Neosoftware is concerned, something in wine 1.4 has changed in regard to 1.3
that was not for the better. Maybe someone might have a look at this.
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http://bugs.winehq.org/show_bug.cgi?id=10461
Summary: Photoshop CS2 can't use multiple scratch disks
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michal(a)lightcomp.cz
Photoshop tries to use more space on scratch disk than it is available. I have
8GB of memory but PS can use only 1.8GB. So I set limit of tmpfs mounted as
/dev/shm to 6GB. PS uses this location as first scratch disk. Second is regular
drive. Normally PS should use second scratch disk when first is full. But it
allocates empty file that is bigger than 6GB and tries to use it. When file is
written up to 6GB limit, Photoshop displays error message:
Disk error -34 occurred while reading or writting to a scratch disk. Sorry, but
this error is unrecoverable.
I tried it also with other filesystem than tmpfs. Behavior is the same.
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http://bugs.winehq.org/show_bug.cgi?id=32538
Bug #: 32538
Summary: serial interface worked fine under wine 1.2 but
problem under wine 1.4
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: preludi(a)web.de
Classification: Unclassified
- want to use serial interface with software PCSync for Windows 3.1.2 (software
see link attached)
- serial interface worked fine with wine 1.2; works no longer in wine 1.4
- problem in wine 1.4: serial interface can not be initialized any more by the
software PCSync ...
- same problem in original Windows XP; can be solved using the device manager
and adjust serial interface to baud rate = 38400; parity = none; word length =
7 bit
- no device manager in wine available, no adjustment possible
- wine registry: setting com1: from 9600,n,8,1 to 38400,n,7,0 has no effect at
all
- something related to serial interface must have changed in a negative way
from wine 1.2 to wine 1.4
- attachment:
file 1: PCSync software (install under wine 1.4, press button F5 (=
initialising the serial interface -> error message; same thing under wine 1.2 =
fine!)
file 2 and 3: pictures showing baud rate and error message
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http://bugs.winehq.org/show_bug.cgi?id=24887
Summary: PSdeluxe,an artshow that comes in a CD-ROM of Adobe
Photoshop 3.0,does not play.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crostrogarcia(a)gmail.com
It is really a very old CD-ROM, it was meant to be played in Windows 3.1. I
have another one of Windows 95 that plays OK.
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http://bugs.winehq.org/show_bug.cgi?id=14260
Summary: etax 2008 software cannot complete (has
err:ole:CoGetClassObject error)
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nyall(a)zombiepigs.net
Trying to run the australian government etax 2008 software in wine 1.1.0,
install goes fine, and program runs very well up to the "pre-filling" screen.
No matter what choice is made on this page, the application won't continue with
the questions.
The message:
"err:ole:CoGetClassObject class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:create_server class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d969c0-f192-11d4-a65f-0040963251e5}
could be created for context 0x5
fixme:msxml:domelem_getAttributeNode "
is output to the console when trying to continue from this page.
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http://bugs.winehq.org/show_bug.cgi?id=31918
Bug #: 31918
Summary: Saints Row the Third (Steam) Crashes on Launch
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Classification: Unclassified
Created attachment 42023
--> http://bugs.winehq.org/attachment.cgi?id=42023
Crash backtrace.
Even after checking the usual suspects (dll overrides, startup video conflicts,
etc) the game immediately crashes after clicking Play. I've attached the
backtrace from the Winedbg dialog.
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http://bugs.winehq.org/show_bug.cgi?id=16398
Summary: Grand Theft Auto III not playable
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergio_andvar(a)yahoo.com
The game don't show anything, then i try to close it, i get a window notifying
me this:
Unhandled exception c0000005
At address: 00581aa4
I Must force Close the game, or the game close without my intervention.
Ubuntu 8.04 GNOME 2.22. I Used a portable version
GBU
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http://bugs.winehq.org/show_bug.cgi?id=27755
Summary: Can't log in with yahoo! messenger 11
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mazzone.guido(a)yahoo.it
Wine from version 1.3.21 to version 1.3.24 has a regression which makes it
impossible to log in with yahoo! messenger (after I open the program, the first
time I try to log in wine says there was an problem with YahooMessenger.exe,
next times Yahoo! Messenger will simply refuse to log in saying probably there
isn't an internet connection), if I run the integrated diagnostic tool it says
it is impossible to connect with http protocol, and invites to check internet
settings and set proxy (it's impossible for me to do it because wine actually
doesn't have this function). I am sure that this problem is absent in wine
stable version 1.2.3 and wine unstable from 1.3.12 to 1.3.19 (I have to do
additional checks for version 1.3.20)
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http://bugs.winehq.org/show_bug.cgi?id=33472
Bug #: 33472
Summary: Audiosurf crashes on load
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rick.2889(a)gmail.com
Classification: Unclassified
Created attachment 44308
--> http://bugs.winehq.org/attachment.cgi?id=44308
Log file for crash
Since all issues on this seem to be closed/fixed/abandoned, here's a new
report.
Ever since the update to 1.5.28 Audiosurf seems to crash on startup, on my
Linux laptop.
Specs:
CPU: Intel Core i5 2450M
RAM: 8 GB
GPU: Intel HD Graphics 3000
SSD: Samsung 830 256 GB
O/S: Elementary OS 0.1 Luna Beta 1
Wine version: 1.5.29/1.5.28
Attached is a log which was generated.
On my iMac, however, with Wine 1.5.28, this does not appear to happen.
I am using PlayOnLinux/PlayOnMac on both machines, and Wine 1.5.28 and .29.
This happens in 1.5.28 also on the same laptop. I used POL/M to install Steam,
and in Steam I installed Audiosurf.
I reverted back to an older version of Wine I have installed, 1.2.3, and the
game loads flawlessly on that version. However the graphics are scrambled
(since 1.5.28 fixes the menu and all).
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http://bugs.winehq.org/show_bug.cgi?id=25663
Summary: Magic the Gathering: Duel of the planeswalker crashes
when launching a campaign
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zgold550(a)gmail.com
Vanilla wine 1.3.10 using steam to download and play the demo for Magic the
Gathering: duel of the planeswalkers. The main menu loads (but is darn slow
and choppy on my machine) and then crashes with the attached trace.
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http://bugs.winehq.org/show_bug.cgi?id=11068
Summary: Mavis Beacon Teaches Typing 16 font metrics trouble
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://appdb.winehq.org/appview.php?appId=308
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
and the horizontal font metrics of what you
type are screwed up (they should match the
practice text, but don't; sometimes it's
too big, and sometimes it's so small letters
overlap significantly.
Installing times and arial didn't help,
though it made the displayed text look better.
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http://bugs.winehq.org/show_bug.cgi?id=31509
Bug #: 31509
Summary: Modern Warfare 3 Single Player Mode Not Starting
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrzej.kardas(a)kardasa.pl
Classification: Unclassified
Created attachment 41423
--> http://bugs.winehq.org/attachment.cgi?id=41423
Console output
Modern Warfare 3 Single Player Mode is not starting while Multiplayer is
working quite all right.
Long time ago when I installed the game single player mode was working quite
all right, I tested almost all avaiable in Gentoo Portage wine versions and the
outcome is same dispate of wine version. I also checked my CrossOver Game and
the result is the same, Multiplayer is starting and working but single player
is not. My assumption is that the problem is cosed by some recent game update.
As Multiplayer is working I think the problem could be solved somehow.
I tested the steam instalation in clean prefix and also in the same prefix that
I have working ModernWorfare 2 - result still the same.
I'm attaching console output from game lunch and trace from crash, if needed I
can provide more information.
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http://bugs.winehq.org/show_bug.cgi?id=28051
Summary: Silent Hunter 5 (Steam version) hangs upon game
launching (Ubuntu 10.10, 64 bit).
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maximgb(a)yandex.ru
Created an attachment (id=35917)
--> (http://bugs.winehq.org/attachment.cgi?id=35917)
Screenshot+Wine console log+Winetricks log
When I click Play in Steam client it shows me Ubisoft's game launcher window
(which asks for credentials to login to UPlay service at first time) then after
clicking big Play button nothing happens (screenshot is attached alongside with
wine console output and winetricks log). The last 10 lines of console output
are related to Steam client shutting down, I guess. When one waits for the game
to launch wine outputs following lines one per minute or so:
err:ntdll:RtlpWaitForCriticalSection section 0x9729890 "?" wait timed out in
thread 0077, blocked by 0087, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x972f460 "?" wait timed out in
thread 0087, blocked by 0077, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=33005
Bug #: 33005
Summary: Colin McRae: DiRT Demo launch fails
Product: Wine
Version: 1.5.24
Platform: x86
URL: http://www.gamershell.com/download_19282.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43614
--> http://bugs.winehq.org/attachment.cgi?id=43614
backtrace
>From winetricks DX Jun 2010. Also OpenAL.
Terminal output:
wine: Unhandled page fault on read access to 0xd7732957 at address 0x2fa375d
(thread 0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=32996
Bug #: 32996
Summary: Fallout: New Vegas: Game refuses to close after
quitting
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raddyroro(a)gmail.com
Classification: Unclassified
It's not a big deal but whenever I exit the game, it will stick there with a
blank screen. I have to use crtl-alt-t to bring up the terminal to get control
of the mouse again. Then I have to open task manager to close the game, the
sound is still running, just the game freezes after quitting. Its very strange.
Any fixes? Thanks
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http://bugs.winehq.org/show_bug.cgi?id=29692
Bug #: 29692
Summary: Fallout 3: Fallout3.exe crashes during loading screen
after clicking "New game"
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jrtayloriv(a)gmail.com
Classification: Unclassified
Created attachment 38515
--> http://bugs.winehq.org/attachment.cgi?id=38515
winedbg output
Install and configuration seem to work fine, but when attempting to create a
new game, Fallout3.exe crashes during the loading screen.
Let me know if there is anything else I should submit to help debug this.
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http://bugs.winehq.org/show_bug.cgi?id=27462
Summary: IMVU 461.0 having mountmgr.sys issues
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: mountmgr.sys
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klownish(a)gmail.com
IMVU version 461.0 is hanging during run. Installs fine, and starts up
(requesting password and such) just fine, but the applications chat window will
not load. Getting the following errors: fixme:mountmgr:harddisk_ioctl
unsupported ioctl 41018 and fixme:mountmgr:harddisk_ioctl unsupported ioctl
74080. Run log posted below.
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http://bugs.winehq.org/show_bug.cgi?id=32401
Bug #: 32401
Summary: i what to play fallout new vegas normal
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: purple15mills(a)hotmail.com
Classification: Unclassified
my fallout game keeps saying the program falloutnv.exe has encountered a
serious problem and needs to close. we are sorry for the inconvnience in the
middle of my game what do i do.
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http://bugs.winehq.org/show_bug.cgi?id=28553
Bug #: 28553
Summary: FallOut 3 : crash when load a saved game
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yahcov(a)gmail.com
Classification: Unclassified
Created attachment 36670
--> http://bugs.winehq.org/attachment.cgi?id=36670
console output when Fallout 3 crash loading a saved game
FallOut 3 crashes always when load a saved game (autosave or manual).
I've the 1.7.0.3 version of FallOut 3 and wine 1.2.29.
My SO is latest Kubuntu-64bits (Kernel 2.6.38-11), an AMD Athlon II X3 440
processor and a GeForce GTS-450 grhaphic card.
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=28119
Summary: Games with UPlay won't start due to ReadFileEx
failture
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=36026)
--> (http://bugs.winehq.org/attachment.cgi?id=36026)
Ubisoft Launcher console output
Any game which is working via UPlay (From Dust, HoMM VI beta, probably any
other recent Ubisoft title) won't start on wine.
Laucher says, that there is "some problems" with game start and it's internal
logging system will output (among other things) this line:
[ERROR ] NamedPipeReceiveLoop.cpp (74) : ReadFileEx failed, error = 997.
Full log of From Dust internal debug attached.
This is kernel-2.6.39, gentoo linux, but should be irrelevant.
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http://bugs.winehq.org/show_bug.cgi?id=25459
Summary: Deathspank TOV: crash on startup
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leo.studer(a)gmail.com
Created an attachment (id=32408)
--> (http://bugs.winehq.org/attachment.cgi?id=32408)
debugging information as shown when running Steam from command line
Since the recent update of TOV via Steam, Deathspank TOV won't launch anymore
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http://bugs.winehq.org/show_bug.cgi?id=24090
Summary: Heroes of Might & Magic II : Succession wars not
working anymore
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anigel(a)gmx.fr
Created an attachment (id=30312)
--> (http://bugs.winehq.org/attachment.cgi?id=30312)
Here is the output of wine
Hi,
I have been playing for a long time with this game through wine, without
meeting any major problem. But since I upgraded to wine-1.3.0 the game refuses
to launch : wine starts up, resolution of the screen is changed, and an error
message occurs, saying to report the problem here ;-).
Attachment with details follows.
Thanks,
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http://bugs.winehq.org/show_bug.cgi?id=21824
Summary: Goldwave: page fault on read access to 0x00000000
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tethys(a)gmail.com
Created an attachment (id=26417)
--> (http://bugs.winehq.org/attachment.cgi?id=26417)
Backtrace
Running Goldwave 5.55, the loading window appears, I get the message "Creating
tool bars", followed by "Creating control window and visuals" followed by a
crash.
leto:~% cat /etc/fedora-release
Fedora release 12 (Constantine)
leto:~% uname -m
i686
leto:~% rpm -q wine
wine-1.1.38-1.fc12.i686
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http://bugs.winehq.org/show_bug.cgi?id=14604
Summary: Fire Fight: Unhandled page fault crash upon startup
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://files.filefront.com/ffsw10exe/;6981503;/fileinfo.
html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drakh(a)spamcop.net
Fire Fight shareware version 1.0 crashes with an unhandled page fault upon
running the game's setup/launcher application "LOADER.EXE". The application's
runtime log ends with the error "unable to hook keyboard [Kbd::init]".
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http://bugs.winehq.org/show_bug.cgi?id=14275
Summary: Kontakt 3 fails at startup
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.native-instruments.com/index.php?id=kontakt3
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skore(a)skore.de
Created an attachment (id=14566)
--> (http://bugs.winehq.org/attachment.cgi?id=14566)
An error trace from a Kontakt 3 startup
I will attach an error trace which should be of most help, but have to add
here, that I actually tested the demo version of Kontakt 3 before buying it.
Back then, there were some quirks, but it was starting. I think the wine
version might have been something like 0.9.59. However, when I try to start the
demo version with 1.0 or 1.1, it fails.
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http://bugs.winehq.org/show_bug.cgi?id=30887
Bug #: 30887
Summary: Last Starfighter fails to install
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dav75uk(a)yahoo.co.uk
Classification: Unclassified
App at http://www.roguesynapse.com/games/last_starfighter.php
Install shield fails to complete installation - see attached log
Various issues in the log so hard to say which one is causing the failure.
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http://bugs.winehq.org/show_bug.cgi?id=30390
Bug #: 30390
Summary: DCS A-10C immediately crashes on trying to run it.
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monty19(a)hotmail.com
Classification: Unclassified
Digital Combat Simulator A-10C Warthog install without issue, however it
crashes on launch with the following error:
fixme:msvcr90:MSVCRT_type_info_name_internal_method type_info_node parameter
ignored
fixme:msvcr90:__clean_type_info_names_internal (0x4f4588) stub
fixme:msvcr90:__clean_type_info_names_internal (0x559670) stub
fixme:msvcr90:__clean_type_info_names_internal (0x5969d8) stub
fixme:msvcr90:__clean_type_info_names_internal (0x373410) stub
fixme:msvcr90:__clean_type_info_names_internal (0x4d9e88) stub
fixme:msvcr90:__clean_type_info_names_internal (0x4c25c8) stub
fixme:msvcr90:__clean_type_info_names_internal (0x3d3620) stub
fixme:msvcr90:__clean_type_info_names_internal (0x3ab7f8) stub
fixme:msvcr90:__clean_type_info_names_internal (0x257608) stub
fixme:msvcr90:__clean_type_info_names_internal (0x1800275b8) stub
The game can be downloaded here by anyone:
http://www.digitalcombatsimulator.com/index.php?scr=product&ProductId=8&end…
It never makes it so far as to even try to register, etc.
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http://bugs.winehq.org/show_bug.cgi?id=19644
Summary: Grim Fandango 1.01:crash at startup
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Created an attachment (id=22926)
--> (http://bugs.winehq.org/attachment.cgi?id=22926)
wine log for the crash of GF 1.01
The subject explains the issue, i'm still unable to install the game due to bug
18223 but i'm running a working copy of an old successful install.
Wine log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=33599
Bug #: 33599
Summary: Metatrader doesn't respect charts sorting when
restarted
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djoal(a)mailcatch.com
Classification: Unclassified
After restart, chart order is messed up.
Regression of bug 18083
This was supposed to be fixed in 1.5.16 or 1.5.17 (Alexandre Julliard: Closing
bugs fixed in 1.5.17.), however it is present in 1.5.29.
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http://bugs.winehq.org/show_bug.cgi?id=26209
Summary: Requiem: Avenging Angel requires DirectX 6 to play
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Setting Windows version to Windows 2000 or below doesn't allow me to play the
game.
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http://bugs.winehq.org/show_bug.cgi?id=17229
Summary: TGB Dual crashes when opening files
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=6468
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
TGB Dual crashes when attempting to open any file. To reproduce, select the
first item in the left-most menu and choose a file (it does not have to be a
rom).
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http://bugs.winehq.org/show_bug.cgi?id=23543
Summary: Restoring uTorrent from tray sometimes doesn't make it
top window
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ashalimov(a)gmail.com
After updating to rc6 I've noticed that clicking on uT button in a tray doesn't
always restores uT window as topmost. Regression test shows that it has been
broken after f2f508856ba9f3e5439f7123efd70ccc7599fc3f commit (I'm new to the
git and not sure, is it correct way to specify git revision? Anyway, its title
is "winex11: Set the user time property on top-level windows", which sounds
promising :-).
Steps to reproduce:
1. Launch uTorrent. Make sure it minimizes to the tray.
2. (Important!) Click on any tab in the Detail Info pane (Files or Speed, for
example)
3. Minimize to tray
4. (Also important!) Click on any window besides topmost to bring it on top.
5. Click on uTorrent tray icon. It restores window, but places it below topmost
window.
Now you can repeat steps 3-5 - it always behaves the same.
I've tried this with clean .wine folder.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=31007
Bug #: 31007
Summary: Shogun Total War 2 (Steam) thinks it's pirated
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: panayk(a)gmail.com
Classification: Unclassified
Shogun Total War 2 purchased and installed through Steam plays fine, albeit a
little slowly.
However during battles, it shows a message at the bottom, saying something to
the effect that the installation has been tampered with, which can be due to
pirating or a virus, and then prompting to purchase the game or repair the
installation.
I have tried repairing through Steam and reinstalling but the message is still
there.
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http://bugs.winehq.org/show_bug.cgi?id=33116
Bug #: 33116
Summary: This bug prevents the game Zafehouse Diaries from
running
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greenalien.greenalien(a)gmail.com
Classification: Unclassified
Created attachment 43790
--> http://bugs.winehq.org/attachment.cgi?id=43790
Herein lies backtrace of the error that crashed the game before it could run
While trying to run Zafehouse Diaries 1.1.13, I have been informed that "Audio
subsystem has not been initialised, make sure you have the latest DirectX 9.0c
runtimes installed. Sound and Music disabled". Then the crash comes.
My wine installation, 1.5.24, has DirectX installed completely.
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http://bugs.winehq.org/show_bug.cgi?id=32559
Bug #: 32559
Summary: Warlock - Master of the Arcane 1.4 crashes on startup
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: beshwa(a)gmail.com
Classification: Unclassified
Created attachment 42965
--> http://bugs.winehq.org/attachment.cgi?id=42965
Crash output
Warlock - Master of the Arcane 1.4 from Steam crashes on startup with an
exception.
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http://bugs.winehq.org/show_bug.cgi?id=28940
Bug #: 28940
Summary: Football manager 2012 crashes on launch (through
steam)
Product: Wine
Version: 1.3.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i.mehssani(a)gmail.com
Classification: Unclassified
Created attachment 37200
--> http://bugs.winehq.org/attachment.cgi?id=37200
wine output
When launching fm12 through steam, I get a crash on a "Berkelium" library,
though the Berkelium.exe provided with the game works fine.
Wine version is 1.3.23 compiled from source with gcc 4.6.2 on Debian Sid. The
desktop used is Gnome 3 Fallback, with the same problem happening on
gnome-shell.
I didn't manage to get the complete winedbg output for some reason, I'm still
trying to get it working.
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http://bugs.winehq.org/show_bug.cgi?id=31638
Bug #: 31638
Summary: Black Ops setup.exe file crashing.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cameronsproull(a)hotmail.co.nz
Classification: Unclassified
When using Wineskin to install Black Ops from the DVD drive, the setup.exe file
continuously crashes, saying that "The program install.exe has encountered a
serious problem and needs to close."
Im not sure whats is wrong, i am following the tutorial to the step and he
seems to have no issues.
Hope you can help, Cheers.
Cameron
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http://bugs.winehq.org/show_bug.cgi?id=28433
Summary: STEAM.EXE bug #1 (Recieved message not visible)
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hanzal.michal(a)gmail.com
Good morning,
I am usingGood afternoon,
I am using OpenSuse 11.4.
I installed steam.exe and everytime if I recieve message, than message is
oppened or minimized to GNOME panel 2.32.1, but I cant open it, or maximize or
something else.
I see only one icon in top left corner. when I click on it.
I think the window is opened, because uf I richt click to message which is
opened and I choose resize, I can resizing this message windows.
I tried New version 1.3.28, and this stable version (1.3.12) and
problem was same.
Please try to find this BUG if it is possible, but I believe you :)
With best regards
Michal Hanzal
Paint Engineer
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http://bugs.winehq.org/show_bug.cgi?id=25697
Summary: mssetup.dll not implemented
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pablo_severini(a)yahoo.com.ar
I have the next problem when I try install an Software developed on VFP9 . when
I put "wine setup.exe" I Get this.
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the
registry for bias 180, std (d/m/y): 0/00/0000, dlt (d/m/y): 0/00/0000
err:module:import_dll Loading library MSSETUP.dll (which is needed by
L"W:\\~MSSETUP.T\\~msstfqf.t\\acmsetup.exe") failed (error c000007b).
err:module:LdrInitializeThunk Main exe initialization for
L"W:\\~MSSETUP.T\\~msstfqf.t\\acmsetup.exe" failed, status c0000135
and then wine close the installation window.
when I try to register the mssetup.dll have the next error message:
pablo@ServerProxy:~/.wine/drive_c/windows/system32$ regsvr32 mssetup.dll
DllRegisterServer not implemented in DLL mssetup.dll
there's a thread with a same problem buy the link into the thread with the
"solution" was broken.
like dice http://bugs.winehq.org/show_bug.cgi?id=724.
this is my first time here, and my native language isn't english. sorry.
Tks 4 all.
Pablo
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http://bugs.winehq.org/show_bug.cgi?id=32322
Bug #: 32322
Summary: Crash in Hitman 5 Absolution (Steam)
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moser.jonas(a)gmail.com
Classification: Unclassified
Created attachment 42662
--> http://bugs.winehq.org/attachment.cgi?id=42662
Crashlog of Hitman 5 when launched through Steam (no crack)
Crashes on start, Steam is set up and running in the same bottle.
(see attachment for crashlog when launched through Steam without crack)
When launched after Skidrow's crack is applied, only these to lines appear:
wine: Unhandled page fault on write access to 0x04364e8d at address 0x164618
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000096 flags 0 addr 0x3d1981
As you can probably tell from the crashlog I'm running Wine 1.5.16 on Mountain
Lion 10.8.2 on an MacBook Pro Early 2011 15" with a Radeon HD 6750M and 8GB
RAM.
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http://bugs.winehq.org/show_bug.cgi?id=21840
Summary: crash in
CreateSecondaryTransceiverAndWaitForConnection
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.microapp.com/logiciel_3d_architecte_expert_
cad_2010_2674.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeanluc.malet(a)gmail.com
following http://bugs.winehq.org/show_bug.cgi?id=21820
wine build with git 240afab36275d72c10f6dc4bcc52419562ef240f
see the attached snapshot for the error message
3d architecte from micro application (see url, use the evaluation version) show
this error message when starting and then exit
step to reproduce :
1) download and install the evaluation version
2) launch it
the console says me :
$ ()$wine microapp.exe
err:process:__wine_kernel_init boot event wait timed out
fixme:reg:GetNativeSystemInfo (0x32f9f8) using GetSystemInfo()
fixme:system:SetProcessDPIAware stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x33cf24
fixme:iphlpapi:NotifyAddrChange (Handle 0xa5be8d8, overlapped 0xa5be8e0): stub
fixme:iphlpapi:GetAdaptersAddresses no support for IPv6 addresses
fixme:reg:GetNativeSystemInfo (0x33f9f8) using GetSystemInfo()
I don't know how to increase trace verbosity
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http://bugs.winehq.org/show_bug.cgi?id=24975
Summary: FIFA Manager 11 won't start
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: derantichrist(a)gmx.at
At first, sorry for my English.
I installed FIFA Manager 11 in Windows and would like to open it in Ubuntu
10.4. In Windows it works very fine.
When I open it, there comes "not enough swap" so I click ignore (like I have
read in FIFA Manager 10). There comes a black window with the mouse from the
game, but it is frozen and I must close the game.
I tried that 3 times, but it will not run. I am using Wine 1.2.
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http://bugs.winehq.org/show_bug.cgi?id=25408
Summary: Windows Live Essentials for XP fails on accepting EULA
Product: Wine
Version: 1.3.8
Platform: x86-64
URL: http://g.live.com/1rewlive3/en/wlsetup-all.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=32335)
--> (http://bugs.winehq.org/attachment.cgi?id=32335)
Standard output
The older Windows Live Essentials installer (now called Windows Live Essentials
for Windows XP, apparently) pops up an error message when clicking "accept" on
the EULA screen:
Couldn't set up the installer
Check to be sure you are connected to the internet
Error: TermsOfUsePanel::OnButtonClicked:0x80004005
Next Steps: You cannot download Windows Live programs unless you are connected
to the internet.
After clicking "close," it crashes.
Workaround: native urlmon (from winetricks ie7 with other overrides removed...
the one installed by winetricks urlmon isn't good enough for it)
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http://bugs.winehq.org/show_bug.cgi?id=25072
Summary: Games for Windows overlay does not work in Batman:
Arkham Asylum GOTY Edition; prevents profile creation
for savegames
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=31793)
--> (http://bugs.winehq.org/attachment.cgi?id=31793)
Batman: Arkham Asylum GOTY Edition output
When Batman: Arkham Asylum is launched, the user is supposed to be able to open
the Games for Windows overlay window with the Home key in order to be able to
create a local profile for saving game progress. However, this doesn't seem to
be possible in wine-1.3.6-240-g791b22a, where pressing the Home key does
nothing and the game warns the user about not being logged into a profile.
Note that xlive.dll requires msasn1.dll, which winetricks obtains from the
Windows 2000 SP4 redist. Application output is attached, for what it's worth.
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http://bugs.winehq.org/show_bug.cgi?id=18064
Summary: Lotus Notes 8.5 Installer aborts
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=20464)
--> (http://bugs.winehq.org/attachment.cgi?id=20464)
winedebug +msi trace
Lotus Notes 8.5 doesn't install, the installer aborts with following MSI error:
err:msi:ITERATE_Actions Execution halted, action
L"SetDefaultProps.5F3129E8_3AD4_4346_AEE6_A314E2DE64D9" returned 1603
I've added a backtrace with debug channel 'msi' enabled.
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http://bugs.winehq.org/show_bug.cgi?id=31755
Bug #: 31755
Summary: Torchlight 2 Demo crashes with Unhandled page fault on
read access to 0x81fa545d at address 0x81fa545d
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)drakier.com
Classification: Unclassified
Created attachment 41764
--> http://bugs.winehq.org/attachment.cgi?id=41764
Backtrace from crash
Trying to run Torchlight2.exe I get the error listed in the description.
I have attached the backtrace as well as the console output from my attempts to
run.
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http://bugs.winehq.org/show_bug.cgi?id=31122
Bug #: 31122
Summary: Far Cry 2: Assertion `iface->lpVtbl ==
&d3d9_indexbuffer_vtbl' failed.
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sa(a)whiz.se
Classification: Unclassified
Created attachment 40854
--> http://bugs.winehq.org/attachment.cgi?id=40854
backtrace
Hi,
I'm trying to get Far Cry 2 running, the game starts and runs for about a
minute (I haven't gotten past the riding in the jeep intro) until it hits an
assert and dies:
reen: buffer.c:607: unsafe_impl_from_IDirect3DIndexBuffer9: Assertion
`iface->lpVtbl == &d3d9_indexbuffer_vtbl' failed.
Not sure if this is a regression or not as I haven't tried this game before,
but the problem is the same with both 1.5.8 and 1.5.7.
I have vcrun2008, vcrun2005 and d3dx9_36 installed via winetricks.
I'm using the r600g driver so this could very well be a Mesa problem and not
something to do with Wine.
Thanks in advance,
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http://bugs.winehq.org/show_bug.cgi?id=33596
Bug #: 33596
Summary: Rome total war crash at start up
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jco10(a)outlook.com
Classification: Unclassified
Created attachment 44473
--> http://bugs.winehq.org/attachment.cgi?id=44473
log of crash
I installed rome total war without a problem, however when I try and run the
program, I get an instant error message.
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http://bugs.winehq.org/show_bug.cgi?id=20568
Summary: Exception EExternalException...
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P5
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hormold(a)gmail.com
Created an attachment (id=24535)
--> (http://bugs.winehq.org/attachment.cgi?id=24535)
log
I can't start Natura Sound Therapy 3.0 (Ubuntu 8.04 Hardy).
Error message box:
"Exception EExternalException in module ntdll.dll at 0002CC48.
External extension in C0000025.
"
Please HELP!
Sorry for my bad english...
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http://bugs.winehq.org/show_bug.cgi?id=22781
Summary: ExpressPCB crashes when you try to upload a board
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: naviasky(a)comcast.net
When the program attempts to connect to the company it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=20336
Summary: GetDriveTypeW exposes partially uninitialized out
parameter iosb in NtDeviceIoControlFile ?
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, patch
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Building the chromium unit test suite and then running
valgrind --trace-children=all --track-origins=yes wine base_unittests.exe
--gtest_filter=FileUtilTest.CreateShortcutTest
sometimes yields the error
Syscall param writev(vector[...]) points to uninitialised byte(s)
at writev (writev.c:46)
by wine_server_call (server.c:214)
by NTDLL_wait_for_multiple_objects (sync.c:1122)
by NtWaitForMultipleObjects (sync.c:1166)
by NtWaitForSingleObject (sync.c:1175)
by server_ioctl_file (file.c:1252)
by NtDeviceIoControlFile (file.c:1318)
by DeviceIoControl (file.c:2379)
by get_mountmgr_drive_type (volume.c:203)
by GetDriveTypeW (volume.c:1381)
by IShellLinkW_fnSetPath (shelllink.c:2155)
...
Address 0x7f21f248 is on thread 1's stack
Uninitialised value was created by a stack allocation
at DeviceIoControl (file.c:2335)
and sometimes the error
Syscall param writev(vector[...]) points to uninitialised byte(s)
at writev (writev.c:46)
by wine_server_call (server.c:214)
by NTDLL_wait_for_multiple_objects (sync.c:1122)
by wait_suspend (exception.c:85)
by usr1_handler (signal_i386.c:1993)
by ??? (in /lib32/libpthread-2.9.so)
Address 0x7ffdae08 is on thread 1's stack
Uninitialised value was created by a stack allocation
at DeviceIoControl (file.c:2335)
The stack allocation in question is
IO_STATUS_BLOCK iosb;
in kernel32/file.c in DeviceIoControl(). Setting its fields
to known values before the call to NtDeviceIoControlFile()
shows that the undefined field is iosb.Information.
Setting that field before the call gets rid of the valgrind error.
I can't quite follow how ioctl's work, but:
the IOCTL_MOUNTMGR_QUERY_UNIX_DRIVE ioctl seems
to follow the call-once-to-get-buffer-size paradigm.
Its reply is a struct mountmgr_unix_drive plus
(if there is room) two nul-terminated strings.
The first field of that struct is the total size needed
to hold the entire reply. If you call without a
big enough buffer, it fills in the size and returns
STATUS_MORE_ENTRIES. It puts 0 in the Information field
of the iosb in this case.
GetDriveTypeW happens to not care about the two strings,
so it only calls once with a small buffer.
Now, server_ioctl_file only copies the Information field
of the iosb if it gets STATUS_SUCCESS. So it leaves
Information undefined in the STATUS_MORE_ENTRIES case.
MSDN says that Information is set to zero on failure,
so if server_ioctl_file isn't going to copy that field,
maybe it should set it to zero. And in fact, setting
it to zero in the non-STATUS_SUCCESS case also gets
rid of the valgrind error.
I have no idea what Information is used for, or what's
really going on here, so I'll just attach the patch
to clear Information in the non-SUCCESS case and
hope somebody who knows what's going on can comment.
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http://bugs.winehq.org/show_bug.cgi?id=29882
Bug #: 29882
Summary: Authorware Web Player 2004 Plugin - mouseClicks and
keystroke are not recognized
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.kellermann(a)bfe.de
Classification: Unclassified
Content, running in the Authorware Web Player 2004 Browser-Plugin accepts no
mouseclicks and keystrokes, mouseover is OK.
Example-link:
http://www.bfe.de/bfe/lernprogramme/v41/demo/et1_a1l6/load.htm
Try clicking the bottom-placed arrow-buttons or hit teh arrow-keys (left,
right) on the keyboard. Please note that mouseover is working.
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http://bugs.winehq.org/show_bug.cgi?id=32108
Bug #: 32108
Summary: Steam - Borderlands 2
Product: Wine-gecko
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
AssignedTo: jacek(a)codeweavers.com
ReportedBy: nille1990(a)gmx.de
Classification: Unclassified
After installation, when i press "play" i just get an error so i can´t start
the game. the dialog said i shoult report it.
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http://bugs.winehq.org/show_bug.cgi?id=24064
Summary: Half-Life no longer starts after latest Steam update
(20 Aug 2010)
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elton(a)schiert.net
Created an attachment (id=30248)
--> (http://bugs.winehq.org/attachment.cgi?id=30248)
+tid log
Since the latest Steam update (http://store.steampowered.com/news/4228/) trying
to run Half-Life results only in displaying the title screen, nothing more.
I am fairly certain that this is a bug which was exposed by the above update. I
was playing Half-Life, then Steam prompted for a restart to complete the update
and since then I can no longer run Half-Life, not even from a clean
installation. I did not change my wine version inbetween.
This issue affects goldsource games (HL), but not source games (HL2).
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http://bugs.winehq.org/show_bug.cgi?id=28621
Bug #: 28621
Summary: MTGO updater hangs
Product: Wine
Version: 1.3.29
Platform: x86
URL: http://mtgoinstaller1.onlinegaming.wizards.com/mtgov3/
helper/MTGOIII_Helper.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ricardo_barbano(a)hotmail.com
Classification: Unclassified
after installing the latest version of MTGO (linked above), when running the
updater (Kicker.exe) it hangs.
I successfully ran the updater with an older installer, and the only difference
in the log from the console is:
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
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http://bugs.winehq.org/show_bug.cgi?id=28921
Bug #: 28921
Summary: Battlefield 3 crashes on installation
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timo.schmid(a)gmail.com
Classification: Unclassified
Created attachment 37177
--> http://bugs.winehq.org/attachment.cgi?id=37177
Wine's output
Reproduce:
- Download Origin (EA's game distribution platform) and install it
- Create an account, log in
- Download Battlefield 3 or install it from CD
(When an error shows up, that you should be Admin, create the Folder
"Battlefield 3" in the Folder "Origin Games" and an empty file called
".manifest" inside. That fixed it for me)
- Try to install the game
See the attached log for wine's output during the crash.
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http://bugs.winehq.org/show_bug.cgi?id=30352
Bug #: 30352
Summary: builtin iexplore + selenium hangs on startup
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download and install python26 from
http://www.python.org/ftp/python/2.6/python-2.6.msi
2. Download and install easyinstall from
http://pypi.python.org/packages/2.6/s/setuptools/setuptools-0.6c11.win32-py…
3. start wine cmd, install Selenium with easyinstall :
easyinstall selenium
4. start the sample python-selenium script as attachment selenium-Ie.py :
$ wine 'c:\python26\python.exe' selenium-Ie.py
$ ./selenium-Ie.sh
Expect result:
Iexplore will open google, search for "cheese" as a keyword automatic, then
quit. All these are control by selenium
Actual result:
Iexplore hangs on start up, with following messages:
fixme:ieframe:ClassFactory_QueryInterface
(0x7eb7cb04)->({00000003-0000-0000-c000-000000000046} 0x33fb50)
fixme:ole:CoResumeClassObjects stub
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:ieframe:handle_navigation_error Navigate to error page
winetricks wininet will workaround for it, but there will be a crash in
IEDriver of selenium then.
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http://bugs.winehq.org/show_bug.cgi?id=26066
Summary: use after free in X11DRV_GetKeyboardLayout?
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33245)
--> (http://bugs.winehq.org/attachment.cgi?id=33245)
valgrind log
Several of the valgrind tests show something like:
Invalid read of size 4
at X11DRV_GetKeyboardLayout (keyboard.c:1992)
by GetKeyboardLayout (input.c:693)
by IMM_DestroyContext (imm.c:679)
by IMM_FreeThreadData (imm.c:239)
by DllMain (imm.c:389)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (loader.c:139)
by MODULE_InitDLL (loader.c:978)
by LdrShutdownThread (loader.c:2342)
by exit_thread (thread.c:345)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:404)
by start_thread (in /lib/libpthread-2.11.2.so)
by clone (in /lib/libc-2.11.2.so)
Address 0x7f017e08 is 192 bytes inside a block of size 200 free'd
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1747)
by HeapFree (heap.c:272)
by GetPrivateProfileStringA (profile.c:1189)
by GetProfileStringA (profile.c:1199)
by SYSPARAMS_Init (sysparams.c:941)
by process_attach (user_main.c:276)
by DllMain (user_main.c:332)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (loader.c:139)
by MODULE_InitDLL (loader.c:978)
by process_attach (loader.c:1067)
by process_attach (loader.c:1059)
by attach_process_dlls (loader.c:2535)
by ??? (port.c:60)
appears in the user32 menu, msg, and win tests.
I'll attach the log from the win test.
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http://bugs.winehq.org/show_bug.cgi?id=28398
Summary: Might & Magic VI Heroes - fails to start game, crashes
right after menu
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Created an attachment (id=36412)
--> (http://bugs.winehq.org/attachment.cgi?id=36412)
Backtrace
HOMM6 fails to start, crashes while loading. Backtrace attached.
Link to the game:
http://www.fileplanet.com/221898/220000/fileinfo/Might-&-Magic-Heroes-VI-De…
I am using newest wine from GIT.
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http://bugs.winehq.org/show_bug.cgi?id=9667
Summary: Grim Fandango hangs if X in 24bpp mode
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://www.grimfandango.net/?page=demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.hurst(a)shef.ac.uk
Grim Fandango works well if X is started with 16-bit colour depth.
If started with 24-bit colour, it hangs before the intro video (disc 1) or the
game engine start (disc 2).
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http://bugs.winehq.org/show_bug.cgi?id=19151
Summary: Spotify crashes in the mittle of a song and give me a
pop-up fault message
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tobias.bjork(a)gmail.com
Created an attachment (id=22140)
--> (http://bugs.winehq.org/attachment.cgi?id=22140)
Screen shot, pop-up message
I use:
Ubuntu 9.04 - the Jaunty Jackalope
Spotify 0.9.17
Spotify crash with different time interwalls (sometimes I can listen for hours
and sometimes just a couple of songs). No matter if I start wine & spotify
using the Applications"-menu or if I start it in a console. A pop-up message
appears that suggest to visit your site and learn how to use the application or
to create a bug report
I attach a screen shot and the fault message from the console
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http://bugs.winehq.org/show_bug.cgi?id=26895
Summary: Rendering is red mesh/black text on black background
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fritzophrenic(a)gmail.com
Application is Microsoft 3D Movie Maker
Installation completes without noticing any issues, but game is unusable.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11767
Ubuntu Lucid with Wine 1.2.2.
Colors are all messed up on most screens. Screen is covered in red mesh making
text unreadable, menus unusable, and many of the animations look really bad.
Possibly related to the game wanting to run in 256 color mode, did not
investigate.
This issue makes the game pretty much unusable. I'm very much a novice so I
don't want to submit a test result, but I'd give this a "garbage" rating.
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http://bugs.winehq.org/show_bug.cgi?id=20853
Summary: Write buffer overflow in msi/tests/automation.c?
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-11-27-12.53/vg-msi_automation.txt
has the warning
Invalid write of size 1
at memcpy (mc_replace_strmem.c:482)
by RtlExpandEnvironmentStrings_U (env.c:338)
by ExpandEnvironmentStringsW (environ.c:375)
by variant_from_registry_value (automation.c:1503)
by InstallerImpl_Invoke (automation.c:1753)
by AutomationObject_Invoke (automation.c:398)
by invoke (automation.c:691)
by Installer_RegistryValue (automation.c:745)
by Installer_RegistryValueW (automation.c:772)
by test_Installer_RegistryValue (automation.c:1923)
Address 0x7f3ca4ff is 2 bytes after a block of size 5 alloc'd
at notify_alloc (heap.c:247)
by RtlAllocateHeap (heap.c:1697)
by msi_alloc (msipriv.h:1078)
by variant_from_registry_value (automation.c:1501)
by InstallerImpl_Invoke (automation.c:1753)
by AutomationObject_Invoke (automation.c:398)
by invoke (automation.c:691)
by Installer_RegistryValue (automation.c:745)
by Installer_RegistryValueW (automation.c:772)
by test_Installer_RegistryValue (automation.c:1923)
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http://bugs.winehq.org/show_bug.cgi?id=27441
Summary: El matador crashes when starting the game(ASSERTION
failed)
Product: Wine
Version: 1.3.21
Platform: x86
URL: http://games.on.net/file/3017/El_Matador_Playable_demo
_Chapter_6_mission
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=35092)
--> (http://bugs.winehq.org/attachment.cgi?id=35092)
Crash message when loading a level
Requires d3dx9_36 for it to run and that is bug #23673
Complains about unsupported GPU.
It crashes when loading a level with attached picture of the message.
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http://bugs.winehq.org/show_bug.cgi?id=19896
Summary: GPSU can not connect to GPS device with serial USB
connector
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: j-clark(a)lineone.net
Running GPS Utility 5.02 under wine 1.0.1 (provided by Ubuntu). Most functions
seem to work, but I get a timeout when trying to connect to my GPS device. GPS
is Garmin Geko 201 with serial port, connecting via USB serial adaptor.
This function used to work, using GPSU 4.95 and GPSU 4.99 under a 0.9?
(whatever version of wine was shipped with Ubunutu Hardy Heron) version of
wine. Since moving to Jaunty Jackalaope I haven't had it working.
I have recreated the problem using wine 1.1.27 with both GPSU 4.99 and GPSU
5.02.
I have done the usual things to ensure the com port under wine is linked to
/dev/ttyUSB0, and permissions are OK.
Working scenarios include:
- with Windows Vista i.e. running GPSU under Windows
- using gpsman under Linux - I can connect to the GPS on the serial port using
a native Linux app.
It is just using the windows app (GPSU) under wine that fails.
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http://bugs.winehq.org/show_bug.cgi?id=22515
Summary: For gothic 2 1.3 installshield crashes.
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
Created an attachment (id=27597)
--> (http://bugs.winehq.org/attachment.cgi?id=27597)
Gothic2-Setup.exe std err
When starting to copy the files, a window appears saying there was a program
error. Removed .wine dir.
The demo, haven't tried to see if it has the problem.
http://www.fileplanet.com/151400/download/Gothic-II-Demo-
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http://bugs.winehq.org/show_bug.cgi?id=32138
Bug #: 32138
Summary: Crash
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Monoboy4ik(a)gmail.com
Classification: Unclassified
After 1 hour in game i have this 6g6.eu/sih0-d0a1d0bdd0b8d0bcd0bed0ba100.png
(screenshot). I have intel proc...
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http://bugs.winehq.org/show_bug.cgi?id=33606
Bug #: 33606
Summary: Spin Tires rendering issue
Product: Wine
Version: 1.5.30
Platform: x86
URL: http://www.oovee.co.uk/spintire-download-mirrors/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 44486
--> http://bugs.winehq.org/attachment.cgi?id=44486
screenshot
Demo has a dirt rendering issue like on the screenshot. This string repeats in
a terminal while playing: err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 5818
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http://bugs.winehq.org/show_bug.cgi?id=26043
Summary: advapi32/security tests shows some leaks in valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
28 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by GetNamedSecurityInfoW (security.c:5491)
by GetNamedSecurityInfoA (security.c:5428)
by test_GetNamedSecurityInfoA (security.c:2809)
by func_security (security.c:3526)
by run_test (test.h:556)
by main (test.h:624)
...
116 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by HeapAlloc (heap.c:267)
by GlobalAlloc (heap.c:360)
by LocalAlloc (heap.c:960)
by GetSecurityInfo (security.c:3102)
by test_GetSecurityInfo (security.c:3331)
by func_security (security.c:3531)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=28628
Bug #: 28628
Summary: advapi32/security.ok: GetTokenInformation(Token,
TokenGroups,...) returns partial garbage leading to
uninitialized memory accesses?
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
"wine advapi32_test.exe.so security.c" says in part
security.c:1475: TokenGroups:
security.c:1489: S-1-1-0, \Everyone use: 5 attr: 0x00000007
security.c:1489: S-1-2-0, \LOCAL use: 5 attr: 0x00000007
security.c:1489: S-1-5-4, NT AUTHORITY\INTERACTIVE use: 5 attr: 0x00000007
security.c:1489: S-1-5-11, NT AUTHORITY\Authenticated Users use: 5 attr:
0x00000007
security.c:1489: S-1-5-32-544, BUILTIN\Administrators use: 4 attr: 0x0000000f
security.c:1492: attr: 0x00000007 LookupAccountSid failed with error 1332
security.c:1492: attr: 0xc0000007 LookupAccountSid failed with error 1332
Those two LookupAccountSid() errors appear to be because the last two SIDs
from GetTokenInformation() are garbage.
This causes the valgrind warning
Conditional jump or move depends on uninitialised value(s)
at RtlEqualSid (sec.c:210)
by EqualSid (security.c:1027)
by IsWellKnownSid (security.c:961)
by LookupAccountSidW (security.c:2098)
by LookupAccountSidA (security.c:2024)
by test_token_attr (security.c:1485)
by func_security (security.c:4000)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at RtlAllocateHeap (heap.c:208)
by test_token_attr (security.c:1468)
by func_security (security.c:4000)
by run_test (test.h:556)
by main (test.h:624)
I dumped the SIDs that are being compared in test_token_attr, and
it looks like the first six are ok, but the last two aren't:
...
security.c:1487: Dumping SIDs
security.c:1489: i = 4, j = 0, val = 1
security.c:1489: i = 4, j = 1, val = 2
security.c:1489: i = 4, j = 2, val = 0
security.c:1489: i = 4, j = 3, val = 0
security.c:1489: i = 4, j = 4, val = 0
security.c:1489: i = 4, j = 5, val = 0
security.c:1489: i = 4, j = 6, val = 0
security.c:1489: i = 4, j = 7, val = 5
security.c:1489: i = 4, j = 8, val = 20
security.c:1489: i = 4, j = 9, val = 0
security.c:1489: i = 4, j = 10, val = 0
security.c:1489: i = 4, j = 11, val = 0
security.c:1496: S-1-5-32-544, BUILTIN\Administrators use: 4 attr: 0x0000000f
security.c:1487: Dumping SIDs
security.c:1489: i = 5, j = 0, val = 1
security.c:1489: i = 5, j = 1, val = 2
security.c:1489: i = 5, j = 2, val = 0
security.c:1489: i = 5, j = 3, val = 0
security.c:1489: i = 5, j = 4, val = cc
security.c:1489: i = 5, j = 5, val = cc
security.c:1489: i = 5, j = 6, val = cc
security.c:1489: i = 5, j = 7, val = cc
security.c:1489: i = 5, j = 8, val = cc
security.c:1489: i = 5, j = 9, val = cc
security.c:1489: i = 5, j = 10, val = cc
security.c:1489: i = 5, j = 11, val = cc
security.c:1499: attr: 0x00000007 LookupAccountSid failed with error 1332
security.c:1487: Dumping SIDs
security.c:1489: i = 6, j = 0, val = cc
security.c:1489: i = 6, j = 1, val = cc
security.c:1489: i = 6, j = 2, val = cc
security.c:1489: i = 6, j = 3, val = cc
security.c:1489: i = 6, j = 4, val = cc
security.c:1489: i = 6, j = 5, val = cc
security.c:1489: i = 6, j = 6, val = cc
security.c:1489: i = 6, j = 7, val = cc
security.c:1489: i = 6, j = 8, val = cc
security.c:1489: i = 6, j = 9, val = cc
security.c:1489: i = 6, j = 10, val = cc
security.c:1489: i = 6, j = 11, val = cc
security.c:1499: attr: 0xc0000007 LookupAccountSid failed with error 1332
Is some buffer length wrong somewhere?
The responsible code seems to be from:
commit 573db9ef639f65385f1efab5593b52c72b4b4108
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Tue Aug 23 11:16:27 2011 +0400
ntdll: While requesting TokenGroups calculate required user buffer size in
server.
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http://bugs.winehq.org/show_bug.cgi?id=28695
Bug #: 28695
Summary: Uninitialized variables in create_rebar
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Valgrind complains:
Conditional jump or move depends on uninitialised value(s)
at REBAR_CommonSetupBand (rebar.c:1772)
by REBAR_WindowProc (rebar.c:2549)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by create_rebar (iexplore.c:481)
by ie_window_proc (iexplore.c:506)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by WIN_CreateWindowEx (win.c:1446)
by CreateWindowExW (win.c:1582)
by create_ie (iexplore.c:694)
by InternetExplorer_Create (iexplore.c:811)
Uninitialised value was created by a stack allocation
at create_rebar (iexplore.c:434)
Conditional jump or move depends on uninitialised value(s)
at REBAR_ValidateBand (rebar.c:1630)
by REBAR_WindowProc (rebar.c:2565)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by create_rebar (iexplore.c:481)
by ie_window_proc (iexplore.c:506)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by WIN_CreateWindowEx (win.c:1446)
by CreateWindowExW (win.c:1582)
by create_ie (iexplore.c:694)
by InternetExplorer_Create (iexplore.c:811)
Uninitialised value was created by a stack allocation
at create_rebar (iexplore.c:434)
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http://bugs.winehq.org/show_bug.cgi?id=28767
Bug #: 28767
Summary: shell32: uninitialized memory used during
TRASH_EnumItems, triggered by "make recyclebin.ok"
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make recyclebin.ok" in shell32/tests, valgrind complains
Conditional jump or move depends on uninitialised value(s)
at __mktime_internal (mktime.c:428)
by mktime (mktime.c:518)
by TRASH_EnumItems (trash.c:444)
by SHQueryRecycleBinW (recyclebin.c:859)
by SHQueryRecycleBinA (recyclebin.c:848)
by test_query_recyclebin (recyclebin.c:74)
by func_recyclebin (recyclebin.c:106)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at TRASH_EnumItems (trash.c:506)
Looks like not all the fields of del_time got initialized?
47b40c58 (Mikołaj Zalewski 2006-08-17 18:29:58 +0200 444) del_secs =
mktime(&del_time);
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http://bugs.winehq.org/show_bug.cgi?id=17105
Summary: Magic: The Gathering Online 3.0 fails to log in with
L0014
Product: Wine
Version: 1.1.13
Platform: HP
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: robfjohnson(a)gmail.com
Created an attachment (id=18941)
--> (http://bugs.winehq.org/attachment.cgi?id=18941)
Console Output
When running Magic Online Version 3 with Wine, when I try to log in I receive
L0014: The Magic Online Server is down for maintenance. If you continue to
receive this error, check your date and time settings.
Note that this is different than bug 14060, as 14060 gives you L0001: You have
lost your connection to the server. Bug 14060 is supposedly (and from what I
see actually) fixed as of git from 1-20-09. I encountered this bug when I
tested with git from 1-22-09, and continues into 1-23-09.
Having spoken to other Magic Online players, I found that L0014 has been caused
(on Windows machines) by firewall issues, and also by incorrectly set Date and
Time. I do not know any such issues on my computer that would cause this bug,
but I am not certain that the problem is not my computer.
It seems to me that the bug is in schan - which was the cause of but 14060.
14060 was schan being not implemented, whereas this bug, unless the problem is
with my computer, may be that schan is half-implemented. (See, in the Console
Output, the "Using hardcoded "NORMAL" priority" messages.) However, this
paragraph is just speculation in case it gives someone an idea.
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http://bugs.winehq.org/show_bug.cgi?id=26639
Summary: Steam: crashes randomly while downloading L4D2
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mewrei(a)mewrei.com
Created an attachment (id=33912)
--> (http://bugs.winehq.org/attachment.cgi?id=33912)
Backtrace file
While downloading/installing Left 4 Dead 2 via Steam, the app will randomly
crash in random intervals, sometimes on startup, othertimes several minutes
after launch. There are no user interactions that cause this.
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http://bugs.winehq.org/show_bug.cgi?id=18614
Summary: Problem with starting of wine or winecfg
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kh-pol(a)yandex.ru
When I start winecfg (even when there is no .wine in my home directory) error
message emerges.
ktdr@jigsaw:~$ winecfg
wine: created the configuration directory '/home/ktdr/.wine'
Could not load Mozilla. HTML rendering will be disabled.
wine: Unhandled page fault on write access to 0xeee52e96 at address 0x7d87dc36
(thread 000b), starting debugger...
err:process:__wine_kernel_init boot event wait timed out
err:winecfg:open_mountmgr failed to open mount manager err 2
ktdr@jigsaw:~$
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http://bugs.winehq.org/show_bug.cgi?id=27413
Summary: Segmentation fault in Kudos 2 Demo
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ktowns(a)live.com.au
Created an attachment (id=35059)
--> (http://bugs.winehq.org/attachment.cgi?id=35059)
Terminal output
Downloaded demo here: http://www.positech.co.uk/kudos2/Kudos2DemoInstaller.exe
On attempting to start a new game, the application exits. Terminal reads
'Segmentation fault.' Full terminal output attached.
On an aside, this game, along with others by Positech show nothing for me,
graphically, unless I edit the CONFIG.MUF file in the game's data directory,
and set IsWindowed to 1 - that might be useful for anyone looking into this, as
well.
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http://bugs.winehq.org/show_bug.cgi?id=15784
Summary: Grim Fandango: altered colors
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Created an attachment (id=16896)
--> (http://bugs.winehq.org/attachment.cgi?id=16896)
In 16 bpp the background fades to dark green
The game runs very slow and Manny doesn't move smooth, both when i set 3D accel
and when i set software rendering.
Furthermore, background colors get altered in a few seconds: when X is at 16
bpp the background fades to dark green, when X is in 24 bpp mode the background
gets saturated. Note that there is a rectangle around Manny which is at normal
colors (maybe is it redrawn more often than the other parts of the window?).
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http://bugs.winehq.org/show_bug.cgi?id=25241
Summary: Steam: Source based games will not start
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arho.iivari(a)elisanet.fi
Source based games will not start in steam after recent updates to Source
engine.
A popup window will appear with text "Preparing to launch Counter Strike:
Source...". Then the pop-up disappears and the game will not start.
Same happens with all Source based games.
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http://bugs.winehq.org/show_bug.cgi?id=18119
Summary: SmartDraw aborts after displaying trial window
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.smartdraw.com/downloads/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=20566)
--> (http://bugs.winehq.org/attachment.cgi?id=20566)
SmartDraw output
After applying the patch from bug 18076 onto today's Git
(wine-1.1.19-90-g781b087) or installing native gdiplus, after choosing to
continue using the trial version of SmartDraw 2009, SmartDraw displays a dialog
box with the message:
"Unable to load SmartDraw. Perhaps too many instances are open."
>From the relay log, I noticed that this occurs prior to the message box being
displayed:
0009:Call user32.AppendMenuA(00000f00,00000110,000075cd,03c97a78) ret=0150caa8
0009:Ret user32.AppendMenuA() retval=00000000 ret=0150caa8
I've attached a +menu trace and the normal trace output.
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http://bugs.winehq.org/show_bug.cgi?id=28797
Bug #: 28797
Summary: comctl32/tests/listview.ok triggers uninitialized
memory read of local variable in NC_DrawCaption()
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Here's the valgrind log (with -O0, on ubuntu 11.10):
Conditional jump or move depends on uninitialised value(s)
strlenW (unicode.h:200)
DrawTextExW (text.c:886)
DrawTextW (text.c:1132)
NC_DrawCaption (nonclient.c:978)
NC_DoNCPaint (nonclient.c:1062)
NC_HandleNCActivate (nonclient.c:1153)
DEFWND_DefWinProc (defwnd.c:404)
DefWindowProcA (defwnd.c:918)
parent_wnd_proc (listview.c:436)
??? (winproc.c:172)
call_window_proc (winproc.c:242)
WINPROC_call_window (winproc.c:899)
call_window_proc (message.c:2211)
send_message (message.c:3084)
SendMessageW (message.c:3264)
set_active_window (focus.c:152)
set_foreground_window (focus.c:207)
SetForegroundWindow (focus.c:306)
USER_SetWindowPos (winpos.c:2103)
SetWindowPos (winpos.c:2151)
show_window (winpos.c:1088)
ShowWindow (winpos.c:1186)
WIN_CreateWindowEx (win.c:1498)
CreateWindowExW (win.c:1582)
create_parent_window (listview.c:489)
test_notifyformat (listview.c:3943)
func_listview (listview.c:4831)
run_test (test.h:556)
main (test.h:624)
Uninitialised value was created by a stack allocation
at NC_DrawCaption (nonclient.c:913)
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http://bugs.winehq.org/show_bug.cgi?id=28761
Bug #: 28761
Summary: ddraw/tests/visual.c: invalid write in
ddraw_surface_delete_attached_surface
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While running "make visual.ok" in ddraw/tests, valgrind complained
inside ddraw's reference counting code. Log:
fixme:d3d:wined3d_device_set_render_target Surface 0x7fb4d7a0 doesn't have
render target usage.
err:d3d:wined3d_device_uninit_3d Something is still holding a reference to
depth/stencil buffer 0x7f0b24b8.
Invalid write of size 4
at ddraw_surface_delete_attached_surface (surface.c:1628)
by ddraw_surface_wined3d_object_destroyed (surface.c:5098)
by wined3d_surface_decref (surface.c:2867)
by wined3d_device_uninit_3d (device.c:1535)
by ddraw_surface_cleanup (surface.c:446)
by ddraw_surface_release_iface (surface.c:495)
by ddraw_surface7_Release (surface.c:540)
by func_d3d (d3d.c:203)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f0b23f0 is 88 bytes inside a block of size 268 free'd
at RtlFreeHeap (heap.c:262)
by ddraw_surface_wined3d_object_destroyed (surface.c:5112)
by wined3d_surface_decref (surface.c:2867)
by ddraw_surface_destroy (surface.c:383)
by ddraw_surface_cleanup (surface.c:428)
by ddraw_surface_release_iface (surface.c:495)
by ddraw_surface7_Release (surface.c:540)
by ddraw_surface_delete_attached_surface (surface.c:1627)
by ddraw_surface_wined3d_object_destroyed (surface.c:5098)
by wined3d_surface_decref (surface.c:2867)
by wined3d_device_uninit_3d (device.c:1535)
by ddraw_surface_cleanup (surface.c:446)
by ddraw_surface_release_iface (surface.c:495)
by ddraw_surface7_Release (surface.c:540)
by func_d3d (d3d.c:203)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=23857
Summary: Steam's Half-Life doesn't run
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wiltave(a)zipmail.com.br
Created an attachment (id=29955)
--> (http://bugs.winehq.org/attachment.cgi?id=29955)
Output
I'm trying to run Half-Life from Steam in Debian Sid. When I click in the play
button, the popup window saying "prepare to launch Half-Life..." appears and
then hides.
My video card is SIS671/761 wich I run Steam and Half-Life pretty well in
Windows XP.
Wine 1.2-rc6 started the game but this new version cannot do that.
Please, see the attachment.
Thank you and sorry about my english.
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http://bugs.winehq.org/show_bug.cgi?id=28697
Bug #: 28697
Summary: ieframe/tests/ie.ok: Use-after-free (after
ImageList_ReplaceIcon)
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In ieframe/tests, while doing 'make ie.ok', valgrind complained:
Invalid read of size 4
at memcpy (mc_replace_strmem.c:635)
by xbuf_add (tmarshal.c:107)
by serialize_param (tmarshal.c:688)
by serialize_param (tmarshal.c:793)
by TMStubImpl_Invoke (tmarshal.c:2112)
by RPC_ExecuteCall (rpc.c:1417)
by apartment_wndproc (compobj.c:1007)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by DispatchMessageW (message.c:3809)
by IEWinMain (iexplore.c:1051)
by WinMain (main.c:81)
by main (exe_main.c:48)
Address 0x7f041418 is 64 bytes inside a block of size 168 free'd
at RtlFreeHeap (heap.c:262)
by X11DRV_DeleteDC (init.c:200)
by free_dc_ptr (dc.c:186)
by DeleteDC (dc.c:801)
by nulldrv_StretchDIBits (dib.c:446)
by StretchDIBits (dib.c:474)
by add_with_alpha (imagelist.c:225)
by ImageList_ReplaceIcon (imagelist.c:2508)
by SIC_IconAppend (iconcache.c:284)
by SIC_Initialize (iconcache.c:428)
by DllMain (shell32_main.c:1200)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (in dlls/ntdll/ntdll.dll.so)
by MODULE_InitDLL (loader.c:978)
by process_attach (loader.c:1067)
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http://bugs.winehq.org/show_bug.cgi?id=14060
Summary: magic the gathering online 3.0 does not connect
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: ricardo_barbano(a)hotmail.com
CC: ricardo_barbano(a)hotmail.com
fixme:secur32:schan_InitializeSecurityContextW stub
another application that needs SChannel implemented.
right now login doesn't work because of this.
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http://bugs.winehq.org/show_bug.cgi?id=18433
Summary: Rosetta Stone Online Spanish (version 0.87594D 221)
hangs at "5" during startup
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://download.cnet.com/Rosetta-Stone-Spanish-Level-
I/3000-2279_4-10074773.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The downloadable app installs fine and starts, but
the nice countdown that starts at "6" hangs at "5".
+relay shows it's probably a windows message problem?
Yeah, this version is six years old, but it's the only
freely downloadable trial I can find at the moment.
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http://bugs.winehq.org/show_bug.cgi?id=33146
Bug #: 33146
Summary: Path of Exile "Allocating Space" very slow, due to
NtFlushVirtualMemory being synchronous
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: default_357-line(a)yahoo.de
Classification: Unclassified
The "Allocating Space" step of the Path of Exile installer/updater can take
upwards of ten hours to complete (compared to a few minutes under Windows).
Path of Exile calls FlushViewOfFile, which calls NtFlushVirtualMemory, which
calls msync with MS_SYNC. The MSDN documentation for FlushViewOfFile
http://msdn.microsoft.com/en-us/library/windows/desktop/aa366563%28v=vs.85%…
says, quote, "The FlushViewOfFile function does not flush the file metadata,
and it does not wait to return until the changes are flushed from the
underlying hardware disk cache and physically written to disk." This strongly
indicates that NtFlushVirtualMemory is meant to be asynchronous. I'll submit a
patch that corrects this, and fixes the Allocating Space slowdown.
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http://bugs.winehq.org/show_bug.cgi?id=28815
Bug #: 28815
Summary: kernel32/tests/fiber.ok shows longjmp-related
uninitialised memory references
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In "make fiber.ok", valgrind complains (a lot), e.g.:
Use of uninitialised value of size 4
at run_test (test.h:566)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at __longjmp (__longjmp.S:54)
longjmp is trickier than it sounds; see also
http://patrakov.blogspot.com/2009/07/dangers-of-setjmplongjmp.html
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http://bugs.winehq.org/show_bug.cgi?id=13581
Summary: mouse corruption in lionheart
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iborco(a)gmail.com
Created an attachment (id=13538)
--> (http://bugs.winehq.org/attachment.cgi?id=13538)
Mouse corruption
When I try to play Lionheart, I get mouse corruption (see attached imaged).
This has happened since I've installed the game.
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http://bugs.winehq.org/show_bug.cgi?id=28943
Bug #: 28943
Summary: Notepad2 v4.2.25 installation fails
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.flos-freeware.ch/zip/Notepad2_4.2.25_x86.ex
e
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 37206
--> http://bugs.winehq.org/attachment.cgi?id=37206
+relay,+tid,+msgbox log
Notepad2 is a light-weight, freeware text editor. After launching
Notepad2_4.2.25_x86.exe, I get an error message, saying: 'An error has
occurred. The installation has not been completed.'
Afterwards the installer quits.
Notepad2_4.2.25_x86.exe is a self-extracting cab archive, I was able to extract
it's contents by the Linux cabextract tool.
The same problem is present in Wine-1.0.1, 1.2.3, 1.3.x.
During the operation there is no terminal output at all.
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http://bugs.winehq.org/show_bug.cgi?id=32348
Bug #: 32348
Summary: Crysys 2 Game wont launch.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
Classification: Unclassified
This is what I got from terminal:
[linards@KOMPIIC ~]$ env WINEPREFIX="/home/linards/.wine" wine C:\\Program\
Files\ \(x86\)\\Games\\Crysis\ 2\ Game\ of\ the\ Year\\bin32\\Crysis2.exe
[linards@KOMPIIC ~]$ fixme:advapi:EventRegister
{47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f005140, 0x3f036b20, 0x3f036b18
fixme:advapi:EventRegister {58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f005140,
0x3f036b58, 0x3f036b50
fixme:advapi:EventRegister {3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f005140,
0x3f036ae8, 0x3f036ae0
fixme:advapi:EventRegister {1432afee-73b0-42ce-9821-7e134361b433}, 0x3f005140,
0x3f036b90, 0x3f036b88
fixme:advapi:EventRegister {4372afee-73b0-42ce-9821-7e134361b519}, 0x3f005140,
0x3f036bc8, 0x3f036bc0
fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub.
p11-kit: couldn't load module: /usr/lib/pkcs11/gnome-keyring-pkcs11.so:
/usr/lib/pkcs11/gnome-keyring-pkcs11.so: cannot open shared object file: No
such file or directory
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:iphlpapi:NotifyAddrChange (Handle 0x166d72c, overlapped 0x1486068): stub
fixme:winsock:WSALookupServiceBeginW (0x166d82c 0x00000ff0 0x166d874) Stub!
[1201/214514:ERROR:network_change_notifier_win.cc(111)] WSALookupServiceBegin
failed with: 8
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by
the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support,
please visit http://ubuntuforums.org/showthread.php?t=1960599
fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
fixme:wbemprox:client_security_SetBlanket 0xf1dfef68, 0x1d5580, 10, 0, (null),
3, 3, (nil), 0x00000000
fixme:wbemprox:client_security_Release 0xf1dfef68
fixme:wbemprox:enum_class_object_Next timeout not supported
err:ole:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not
registered
err:ole:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6}
could be created for context 0x1
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:win:RegisterDeviceNotificationA (hwnd=0x1fe011a,
filter=0x33d3ac,flags=0x00000004) returns a fake device notification handle!
fixme:win:EnumDisplayDevicesW ((null),0,0x33cebc,0x00000000), stub!
fixme:appbar:SHAppBarMessage unknown msg: 4
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http://bugs.winehq.org/show_bug.cgi?id=28708
Bug #: 28708
Summary: gdiplus/tests/image.ok: test_fromhicon triggers
reference of uninitialized variable from SetDIBits
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make image.ok" in gdiplus/tests, Valgrind complains:
Conditional jump or move depends on uninitialised value(s)
at colorref_to_pixel_colortable (primitives.c:1088)
by convert_to_1 (primitives.c:2903)
by convert_bitmapinfo (dc.c:293)
by SetDIBits (dib.c:594)
by nulldrv_StretchDIBits (dib.c:443)
by StretchDIBits (dib.c:474)
by stretch_blt_icon (cursoricon.c:2077)
by CreateIconIndirect (cursoricon.c:2135)
by test_fromhicon (image.c:1167)
by func_image (image.c:2583)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at SetDIBits (dib.c:503)
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http://bugs.winehq.org/show_bug.cgi?id=28712
Bug #: 28712
Summary: winhttp/notification.ok: invalid read in
check_notification
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
First reported
http://www.winehq.org/pipermail/wine-devel/2009-November/079718.html
but still happening today.
Here's the valgrind error I'm seeing now (with -O1):
Invalid read of size 4
at check_notification (notification.c:85)
by send_callback (session.c:57)
by release_object (handle.c:81)
by connect_destroy (session.c:261)
by release_object (handle.c:85)
by request_destroy (session.c:534)
by release_object (handle.c:85)
by task_thread (request.c:185)
by worker_thread_proc (threadpool.c:114)
by ??? (in dlls/ntdll/ntdll.dll.so)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:405)
by start_thread (pthread_create.c:304)
by clone (clone.S:130)
Address 0x7f22f854 is not stack'd, malloc'd or (recently) free'd
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http://bugs.winehq.org/show_bug.cgi?id=18336
Summary: HOMEDRIVE and HOMEPATH not set
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dima(a)gmail.com
Wine doesn't set the HOMEDRIVE and HOMEPATH environment variables - but
applications may rely on them being set, since it's always the case in Windows.
I'm debugging Cooliris right now - and it crashes instantly because of
HOMEDRIVE and HOMEPATH. (I work there, so I have the source code.)
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http://bugs.winehq.org/show_bug.cgi?id=19080
Summary: TrackMania Forever freezes while downloading community
content (car skins etc.)
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape(a)ape3000.com
TrackMania Forever fully freezes or works with under 1 FPS when it is loading
extra community made content. This includes e.g. player made car skins and
models.
This only happens on online multiplayer. The game runs perfectly after it has
finished the downloading or when playing single player. The problem can be
fixed by disabling the "PeerToPeer transfers" from the game options.
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http://bugs.winehq.org/show_bug.cgi?id=27529
Summary: Heap issue in winecfg
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=35192)
--> (http://bugs.winehq.org/attachment.cgi?id=35192)
Console log with WINEDEBUG=warn+heap
I noticed, that running winecfg for the first time in different version of wine
produces a lot of heap warning. To reproduce:
1. Install wine-1.3.21 and run winecfg
2. Install wine-1.3.22 and run WINEDEBUG=warn+heap winecfg (a lot of warnings)
3. run again WINEDEBUG=warn+heap winecfg (no more heap warnings)
Console log attached.
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http://bugs.winehq.org/show_bug.cgi?id=28107
Summary: Wine makes system very slow
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iam(a)valdikss.org.ru
Hello!
I've bought Thinkpad X220 a few weeks ago and installed ArchLinux x64. If I run
any application in wine, even native, like winecfg, while it loads system
becomes very slow, mouse shutters and xorg cpu load is about 67-80%. Here is a
video I recorded on camera. http://www.youtube.com/watch?v=JlW2qk7pV7c
Maybe that's not a wine bug, maybe something with intel HD 3000, but this
happens only with wine.
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http://bugs.winehq.org/show_bug.cgi?id=32133
Bug #: 32133
Summary: wine-1.5.16-159-g561e46c. winecfg: Unhandled page
fault on read access to 0xffffffff
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: progserega(a)gmail.com
Classification: Unclassified
Created attachment 42390
--> http://bugs.winehq.org/attachment.cgi?id=42390
backtrace with created ~/.wine
1. I have configured ~/.wine
2. I setup latest wine: wine-1.5.16-159-g561e46c
3. start winecfg
result in console:
winecfg
wine: Unhandled page fault on read access to 0xffffffff at address 0x7e5bc14d
(thread 001c), starting debugger...
err:mmdevapi:DllGetClassObject Driver initialization failed
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80004005
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e}
could be created for context 0x1
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:mmdevapi:DllGetClassObject Driver initialization failed
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80004005
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e}
could be created for context 0x1
fixme:shell:ISF_NetworkPlaces_fnParseDisplayName not implemented for L"\\\\"
fixme:shell:ISF_NetworkPlaces_fnParseDisplayName not implemented for L"\\\\"
backtrace.txt in attachment.
1. I remove ~/.wine
2. start winecfg
3. winecfg can not setup discs and sound, can not start debugger.
result in console:
wine: Unhandled page fault on read access to 0xffffffff at address 0x7e5c014d
(thread 0011), starting debugger...
err:seh:start_debugger Couldn't start debugger ("winedbg --auto 16 40") (2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
err:winecfg:open_mountmgr failed to open mount manager err 2
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e}
could be created for context 0x1
err:winecfg:open_mountmgr failed to open mount manager err 2
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http://bugs.winehq.org/show_bug.cgi?id=29448
Bug #: 29448
Summary: Software Shield demo won't start
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Looking for way to reproduce part of bug 29128 without having to buy LA Noire,
I downloaded and installed the trial for Software Shield.
According to the user's guide, you're supposed to first run
SoftwareShield_License_Manager.exe. This fails on Wine with the messages
fixme:wintrust:WinVerifyTrust unimplemented for 18402300
err:seh:setup_exception_record stack overflow 820 bytes in thread 0009 eip
7b84d74f esp 00230ffc stack 0x230000-0x231000-0x330000
That kind of looks like an invalid argument to WinVerifyTrust, so maybe the
screwup was earlier.
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http://bugs.winehq.org/show_bug.cgi?id=15711
Summary: GetHostName and GetHostByName
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://home.scarlet.be/linux/compteco/test4.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincent.hardy.be(a)gmail.com
Created an attachment (id=16791)
--> (http://bugs.winehq.org/attachment.cgi?id=16791)
Screenshot on Windows XP
GetHostName and GetHostByName should not return LocalHost and 127.0.0.1 but
name and IP of the box.
See screenshots and test program with sources.
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http://bugs.winehq.org/show_bug.cgi?id=28497
Summary: Dawn of War: Soulstorm no longer Starts with Wine
1.3.29
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erik(a)defiant.homedns.org
After upgrading my wine to 1.3.29 Soulstorm no longer starts after working
perfectly with older wine versions.
So I did some bisecting and resulting in this commit:
commit 573db9ef639f65385f1efab5593b52c72b4b4108
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Tue Aug 23 11:16:27 2011 +0400
ntdll: While requesting TokenGroups calculate required user buffer size in
server.
Reverting this commit made the game work again.
If further testing is required: I'm here.
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http://bugs.winehq.org/show_bug.cgi?id=20757
Summary: Buffer overrun in NetQueryDisplayInformation
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-11-18-21.51/vg-netapi32_access.txt
shows the error message
Invalid write of size 2
at strcpyW (unicode.h:224)
by lstrcpyW (string.c:104)
by ACCESS_CopyDisplayUser (access.c:575)
by NetQueryDisplayInformation (access.c:688)
by run_querydisplayinformation1_tests (access.c:184)
by func_access (access.c:344)
Address 0x7f000bea is 0 bytes after a block of size 130 alloc'd
at notify_alloc (heap.c:279)
by RtlAllocateHeap (heap.c:1521)
by NetApiBufferAllocate (apibuf.c:41)
by NetQueryDisplayInformation (access.c:657)
by run_querydisplayinformation1_tests (access.c:184)
by func_access (access.c:344)
This can be reproduced locally by setting up valgrind as described in
http://wiki.winehq.org/Valgrind and applying the heap tail check patch to wine,
then running
WINETEST_PLATFORM=wine WINE_HEAP_REDZONE=16 valgrind --trace-children=yes
--track-origins=yes wine netapi32_test.exe.so access
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http://bugs.winehq.org/show_bug.cgi?id=25504
Summary: League of Legends - In Launcher Store not displayed
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netherby(a)hotmail.com
Clicking the Store button in the launcher results in a blank screen with the
errors:
fixme:wininet:set_cookie secure not handled (L"secure")
fixme:wininet:set_cookie persistent cookies not handled (L"expires=Thu,
13-Dec-2035 08:29:40 GMT; path=/; secure")
Repeated 3 times.
Other 'web based' content in the launcher also does not display, however no
errors are produced.
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http://bugs.winehq.org/show_bug.cgi?id=18083
Summary: Metatrader: doesn't respect chart sorting/sequency when
restarted
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supporto.gscomputer(a)gmail.com
When you have more than one chart opened and ordered in sequence (for example:
EURUSD H1, EURUSD H4, EURUSD D1, EURUSD W1... and so on) if you close and
restart Metatrader the chart order will be all messed up (for example EURUSD W1
before EURUSD H1 and so on).
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http://bugs.winehq.org/show_bug.cgi?id=33011
Bug #: 33011
Summary: Metatrader4 crashes trying to open message
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Classification: Unclassified
Created attachment 43622
--> http://bugs.winehq.org/attachment.cgi?id=43622
backtrace
After installing application simply launch terminal.exe and try to open any
existing message from a tab at the bottom. Wine will crash in mshtml with
attached backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=30210
Bug #: 30210
Summary: Outcry (English version) displays subtitles in Russian
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: notasas(a)gmail.com
Classification: Unclassified
Regression SHA1: 006413afe495fbf73542154462885e4fdbf12a2a
Outcry (Russian title: Sublustrum) is an adventure game. I have the English
version of the game, obtained from Gamersgate.
Subtitles, although they're scarce in the game, appear incorrectly in the
English version. Strange signs and symbols are shown instead of Latin letters.
As the game is from Russian developers, I tried to start the game with
'LANG=ru_RU.UTF-8 wine outcry.exe' and subtitles were displayed correctly...in
Russian with Cyrillic letters.
If I'm not mistaken, the full (English) version of the game contains both
Russian and English subtitles, but it displays the Russian one for some reason.
This wasn't always the case. I remember playing the game some time ago, around
Wine-1.3.17, and subtitles were displayed correctly (in English).
Regression testing revealed this (1.3.26 -> 1.3.27):
006413afe495fbf73542154462885e4fdbf12a2a is the first bad commit
commit 006413afe495fbf73542154462885e4fdbf12a2a
Author: Grazvydas Ignotas <notasas(a)gmail.com>
Date: Thu Aug 4 23:24:49 2011 +0300
ntdll: Use swapping method to return . and .. as first entries.
:040000 040000 cb445dd153f9b57d3a2e7cc71206441d0530fdf3
5e84ecb0723072147d39a7be912139f962db85df M dlls
The reverted patch (1.5.0) fixed the problem, and subtitles were displayed in
English.
There are both English and Russian demo versions available but none of them
show the same problem (probably because they contain subtitles only for their
language?)
Fedora 16 x86
gcc version 4.6.2 20111027 (Red Hat 4.6.2-1) (GCC)
The game was installed on an ext4 partition
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http://bugs.winehq.org/show_bug.cgi?id=22428
Summary: World of Warcraft Battle Chest dvd-install fails with
"The folder <temporary data> could not be created."
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This happens when installing from a mounted .iso, but not when
installing from a directory you copy from the mounted .iso
or when installing from a real dvd.
Don't know if it's a bug in the installer, or an intended feature in the
installer, or a bug in wine, but it's annoying enough that I figured I'd
record a bug for it. I'll attach +relay,+file logs of the three cases
up to either the error message or the installer splash.
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http://bugs.winehq.org/show_bug.cgi?id=16586
Summary: Warhammer: Battle March - Disk switch at install problem
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: troy.sobotka(a)gmail.com
Summary: When attempting to install a legal store purchased copy of Warhammer:
Battle March, the installation fails to ask for the second DVD of install and
exits ungracefully.
Architecture: Tested on both Ubuntu 8.10 amd64 and i386
Frequency: Always
Workaround: Copying both DVD images to disk and merging them into a single
file allows for a proper installation that terminates correctly.
Further Reference:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=12219
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