http://bugs.winehq.org/show_bug.cgi?id=28000
Summary: World War One Gold hangs during the initial loading
stage
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35848)
--> (http://bugs.winehq.org/attachment.cgi?id=35848)
plain terminal output
World War One Gold Edition v1.08l never reaches the main menu after starting:
the game always stops at the same point while loading (the progress bar reaches
95-98% when the loading process halts).
The game is still using 100% CPU power, the mouse pointer is movable across the
screen and music is playing but nothing else happens (I've waited for about 15
minutes just to be sure).
The same problem when trying to start the game in Wine-1.0.1, 1.2.3 etc.
The game was installed in a clean wineprefix, no native dlls were used.
I found out that adding WINEDEBUG=warn+heap to the command line makes it
possible to reach the main menu. No additional lines in the terminal appeared
when warn+heap was used.
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http://bugs.winehq.org/show_bug.cgi?id=22995
Summary: Adobe FrameMaker 8 installer displays complaint about
installation path drive type
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.adobe.com/support/downloads/detail.jsp?ftpI
D=4549
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28485)
--> (http://bugs.winehq.org/attachment.cgi?id=28485)
Adobe FrameMaker 8 installer +msi,+volume trace (lzma compressed)
With wine-1.2-rc2-51-gbbd93e5, after pressing Next at the "Setup Type" dialog
in the Adobe FrameMaker 8 installer, an "Invalid Installation Directory Type"
dialog is spawned, complaining about the destination drive type. Dismissing the
dialog, however, allows installation to continue. I suspect the problem is
msi-related, as a +volume trace shows that the GetDriveType invocation is
working correctly, and, within the ControlEvent msi table of the installer, a
SpawnDialog event for InvalidInstallDirType keyed to the Next button of the
SetupType dialog has condition:
_IsSetupTypeMin = "Typical" AND Drive_Fixed = "1"
which seems pretty strange, as a fixed drive is one that the installer is
supposed to accept. A +msi,+volume trace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=25617
Summary: Clones crashes after a period of time (occasionally
with an out of memory error)
Product: Wine
Version: 1.3.10
Platform: x86
URL: http://clonesgame.com/sites/clonesgame.com/modules/pubdlcnt/pubdlcnt.php?file=http://clones.s3.amazonaws.com
/ClonesGameDemo_1.26.exe&nid=220
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32618)
--> (http://bugs.winehq.org/attachment.cgi?id=32618)
terminal output
'Clones' is a nice Lemmings clone.
The game always crashes for me after 5-10 minutes of gameplay. Usually the
crash is preceded by some strange screen corruption (big red X-s appear on the
screen) but sometimes the crash happens out of the blue. It always happens
after you've been playing the game for 5-10 minutes.
No usable backtrace is generated. The issue is present in Wine-1.0.1,
Wine-1.2.2 and so on.
To reproduce the issue in the demo:
Because of bug #25606 you can only test the problem in the multiplayer mode of
the game.
1. After installation launch the game by ../Bin/ClonesGame.exe
2. Create a new profile then choose 'Tournaments' > 'Host Tournament'. Choose
the first available level (Beach). Uncheck the 'Public' option so other players
online won't disturb you in testing :)
3. <Start level>, <Start match>. You can play the game if you like it or simply
let it alone and wait for about 5-10 minutes. A crash is going to happen sooner
or later.
Sorry for the not so clear description but this is a problem that cannot be
reproduced easily (it doesn't happen right after starting the game or by doing
certain actions in the game).
Fedora 14 x86
Nvidia GeForce 250 GTS / driver 260.19.29
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http://bugs.winehq.org/show_bug.cgi?id=30785
Bug #: 30785
Summary: MS Office 2007 reports msmxl 5 as uninstalled
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpxsat(a)gmail.com
Classification: Unclassified
Installed just Word, Excel & Powerpoint.
It opens, runs and all.
At closing things get crazy: MS Office tells that msmxl 5 is not installed,
then crashes.
I've read that msmxl 5 is part of MS Office 2007, something went wrong during
the install?
Have not tried a full install though, I just want those components.
Tell me what test do I have to run, if during install or something else...
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http://bugs.winehq.org/show_bug.cgi?id=29603
Bug #: 29603
Summary: Ski Challenge 2010: extremely long loading times
(unless Win98 mode is set)
Product: Wine
Version: 1.3.37
Platform: x86
URL: http://www.jeuxvideopc.com/demo/43133-ski-challenge-20
10.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Starting a new game in Ski Challenge 2010 demo takes an unusually long time:
5-7 minutes.
Lowering the screen resolution/detail level, disabling audio don't make a
difference.
Besides the default Windows XP mode, I tried with Win2000, Vista as well as
Windows 7 mode: all the same.
What does seem to improve the loading time considerably is to set the Windows
version to Win98 in winecfg: loading a new game takes only 15-30 seconds
(depending on the detail level).
Steps to reproduce the problem with the demo:
1. Install the demo. Select 'Use custom installation' option and uncheck the
option 'Run Ski Challenge 2010 (FTV)'.
2. Start the demo by Updater.exe. The updater will fail, dismiss the error
message. The launcher should appear.
3. In the launcher go to <Options> --> <Manual> then click on <Accept>. Click
on <Play>.
4. When the main menu appears click on <Play> --> <Training>, select a course
and click on <Play>.
5. The game is loading but it seems to take forever to get into the game.
Terminal output doesn't reveal anything suspicious, just lots of
fixme:d3d:resource_check_usage Unhandled usage flags 0x8
Fedora 16
Nvidia 250 / driver 290.10
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http://bugs.winehq.org/show_bug.cgi?id=29788
Bug #: 29788
Summary: Microsoft Word 2007: Crash at saving a file.
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: EagleScreen(a)gmail.com
Classification: Unclassified
Created attachment 38697
--> http://bugs.winehq.org/attachment.cgi?id=38697
The terminal output.
Word crashes at saving a file, always, the save file dialog does not appears,
it crashes before. And word restarts.
This also produces an abnormal behavior on the KDE task manager, I only can
switch between application by Alt + Tab keys, this stops when I completely
close Word and wine.
This seems to be similar to http://bugs.winehq.org/show_bug.cgi?id=17464
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http://bugs.winehq.org/show_bug.cgi?id=33464
Bug #: 33464
Summary: Firefox debug builds are not working
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gk(a)jondos.de
Classification: Unclassified
Created attachment 44296
--> http://bugs.winehq.org/attachment.cgi?id=44296
Log of Firefox Nightly startup
Trying to run a Firefox debug build (you may take the latest Nightly for
testing purposes found on:
https://ftp.mozilla.org/pub/mozilla.org/firefox/nightly/) under wine (1.5.28
and 1.4) leads to an infinite loop containing
### ERROR: WalkStack64: Invalid handle.
(see attachment for a bit more output).
This happens both on 32bit and 64bit systems (I used an Ubuntu 12.04) with the
32bit Firefox version (64bit Windows versions are not supposed to work).
Non-debug versions of Firefox are working fine with Wine. And nightlies are
working fine on Windows.
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http://bugs.winehq.org/show_bug.cgi?id=30920
Bug #: 30920
Summary: Diablo 3: Random freezes
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)uukgoblin.net
Classification: Unclassified
Latest diablo 3 running on wine-1.5.6-105-gb5511bd randomly freezes. I've
experienced freezes: before clicking login; after clicking login and when
loading hero list; when clicking around in auction house; or during gameplay.
Freeze doesn't seem related to anything in particular, sometimes takes a few
minutes after I start the game, sometime it's pretty fast.
On the console, the last message (often repeated) is usually:
Handle Event: "auth validation event"
Game is running in virtual desktop at 1600x1000 resolution. I have AMD Phenom
X6 1090T (hexa-core) processor and AMD Radeon HD 6990 graphics card.
Symptoms of the freeze include locking the cursor to whatever it was during the
freeze (most often the diablo cursor) - when moving cursor around the screen's
existing windows it doesn't change. If the cursor was at a text editor during
the freeze, it'll remain to be the editing cursor wherever I move the mouse. No
windows respond to clicks. No windows update (including gkrellm on another
monitor).
The only solution is to killall "Diablo III.exe" from another shell, which
unlocks everything and brings the system back to operation.
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http://bugs.winehq.org/show_bug.cgi?id=21520
Summary: Monty Python's Complete Waste Of Time by 7th Level
does not go beyond opening scene.
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaybird25(a)gmail.com
Monty Python's Complete Waste Of Time game does not go beyond the opening scene
when started, the program just freezes. It did install correctly and seems to
start up properly under Wine. There are no errors reported when opening the
game.
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http://bugs.winehq.org/show_bug.cgi?id=26410
Summary: Wine sets gamma incorrectly - probably uses the
obsolete xgamma interface instead of xrandr interface
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)centrum.cz
When I start a d3d game the gamma on the other monitor changes.
- this is probably an action taken by the program that triggers the gamma
change, it only happens on entering certain scenes
- there is a 'xgamma' utility that sets gamma on the other monitor as wine
does and is unable to set gamma on any other monitor
- I tried to set the "Use XRandr" registry from N to Y but Wine would still
only set gamma on the wrong monitor as xgamma does
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