http://bugs.winehq.org/show_bug.cgi?id=29531
Bug #: 29531
Summary: Folder navigation causes audio playback glitches in
CDBurnerXP
Product: Wine
Version: 1.3.36
Platform: x86-64
URL: http://cdburnerxp.se/download?more-options
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: b0652dd8bdb144645be4a6bf77cbb68a8ade49d9
Created attachment 38258
--> http://bugs.winehq.org/attachment.cgi?id=38258
+tid,+mmdevapi,+winmm,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio log
(4.3MB)
CDBurnerXP has an integrated audio player to allow playing the tracks in an
audio CD compilation before burning it. It also has a file browser from which
audio files can be added to the compilation.
Trying to use both of these features at once causes audio playback glitches
since 1.3.31: when changing folders in the file browser, the currently-playing
audio may stutter for a moment (not every time). Regression testing indicated:
b0652dd8bdb144645be4a6bf77cbb68a8ade49d9 is the first bad commit
commit b0652dd8bdb144645be4a6bf77cbb68a8ade49d9
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Oct 10 15:56:55 2011 -0500
winealsa.drv: Don't try to control ALSA's behavior.
Now, winealsa maintains its own buffer, which is written to ALSA on the
period cycle requested by the application. We also let ALSA start when
it has enough data and stop when it runs out, recovering from the
expected underruns. This seems to be more like how ALSA expects to be
used.
:040000 040000 874ae9456f596d46ee3911eabcbc6f291afe48cb
62ca893abef4dd0459b201d4c45d0c7b0c87a989 M dlls
git checkout b0652dd8bdb144645be4a6bf77cbb68a8ade49d9 -> changing folders can
interrupt audio playback
git checkout b0652dd8bdb144645be4a6bf77cbb68a8ade49d9^ -> audio is never
interrupted
The attached log is from a system using just ALSA, no PulseAudio. I also
checked another system with PulseAudio running, and the same problem exists
there.
Steps to reproduce:
1. Install .NET prerequisite with winetricks dotnet20
2. Install and run CDBurnerXP
3. Choose "audio disc" mode from the main menu
4. Use the file browser at the top and the "add" button to add at least one
wav/flac/mp3 file to the compilation (drag and drop won't work, see bug 22691)
5. Double-click the audio file in the lower section of the screen to start
playback (the "play" button won't work, even on Windows)
6. Now use either the treeview or listview portion of the file browser to enter
various folders
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http://bugs.winehq.org/show_bug.cgi?id=19478
Summary: Earthworm Jim 3D: Only displays a quarter of the
screen.
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
When the GOG.com version of Earthworm Jim 3D is launched only the bottom left
corner of the games screen appears in the top left corner of the screen (see
screenshot).
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http://bugs.winehq.org/show_bug.cgi?id=30718
Bug #: 30718
Summary: CraftStudio crashes when you double-click on
"Double-click here"
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Saw this on twitter today:
https://www.facebook.com/CraftStudioGames/posts/381877625196587
--snip--
Just a heads up: with the latest Wine under Linux, CraftStudio (kinda) works.
It crashes as soon as 3D should be displayed but you can connect to servers and
chat with other people just fine.
I'm using the dev version (wine1.5) from a PPA under the latest Ubuntu.
In case anyone wants to try it out... I installed .NET and DirectX through
winetricks ("winetricks dotnet40" and "winetricks directx9") and then launched
the install with "msiexec /i CraftStudio.msi".
--snip--
So I tried downloading the app from http://craftstud.io/
Just in case Ubuntu 12.04 was causing trouble, I tried the
echo 0|sudo tee /proc/sys/kernel/yama/ptrace_scope
workaround from
http://bugs.winehq.org/show_bug.cgi?id=30410#c3
I then did
rm -rf .wine
winetricks dotnet40
wine msiexec /i CraftStudio.msi
It said DirectX and xna40 were not yet present, but I clicked Next anyway.
The next dialog was "DXSetup.exe - Unable to find a version of the runtime to
run this application".
(The DXSetup.exe that was running is the one bundled with the
xna40 redistributable, and you can also see this error with "winetricks
xna40".)
The app appears to install ok, lets you create an account, and lets
you log in.
Then to repeat the crash, click on "Public Test Project"
and then double-click where it says "Double-click here".
The console shows
Unhandled Exception: System.NotImplementedException: The method or operation is
not implemented.
at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice
graphicsDevice, Stream stream, Int32 width, Int32 height, XnaImageOperation
operation)
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http://bugs.winehq.org/show_bug.cgi?id=22762
Summary: Battlefield Bad Company 2 tries to use DX10, fails
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
As described in
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19520
you have to tell bfbc2 to use directx9, or it will use dx10 and just
sit there. It's supposed to be autodetecting, so maybe our dx10 shouldn't
advertise itself yet?
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http://bugs.winehq.org/show_bug.cgi?id=17918
Summary: AvsP Preview window fails to load
Product: Wine
Version: 1.1.18
Platform: All
URL: http://avisynth.org/qwerpoi/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cheeseboy(a)awesome-toons.org
Created an attachment (id=20249)
--> (http://bugs.winehq.org/attachment.cgi?id=20249)
wine log
AvsP is a IDE for avisynth.
I am on gentoo linux and am runnng wine 1.1.18. When I open a avs script or
write one in editor and attemp to preview it Only a black box appears.
Pic: http://i39.tinypic.com/2s17rrk.jpg
How to reproduce:
Download install avisynth from
http://downloads.sourceforge.net/avisynth2/Avisynth_258.exe
Download http://www.avisynth.org/qwerpoi/AvsP_v2.0.2.zip
Unzip AvsP_v2.0.2.zip and open AvsP.exe
type either MPEG2Source("Z:\path\to\file.mpg") avisource("Z:\path\to\file.avi")
note: for avi you may need a codec
press f5 to preview video
log attached below
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http://bugs.winehq.org/show_bug.cgi?id=32007
Bug #: 32007
Summary: AMD Demo - Whiteout crashes with null-ish pointer read
after dxgi_output_GetDisplayModeList
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dxgi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Found while checking bug 23402.
Installing just the demo, and declining DirectX runtime installation,
succeeds if you set wine for vista. The app then aborts with
fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x140a38, format
DXGI_FORMAT_R8G8B8A8_UNORM, flags 0x3, mode_count 0x33fa1c, desc (nil) partial
stub!
wine: Unhandled page fault on read access to 0x00000030 at address 0x30 (thread
0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=33568
Bug #: 33568
Summary: Unhandled exception: page fault on read access to
0x44801e67 in 32-bit code (0x1e06a9d9).
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: csakalinuxjo(a)gmail.com
Classification: Unclassified
Created attachment 44441
--> http://bugs.winehq.org/attachment.cgi?id=44441
Unhandled exception
Unhandled exception: page fault on read access to 0x44801e67 in 32-bit code
(0x1e06a9d9).
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http://bugs.winehq.org/show_bug.cgi?id=15473
Summary: After Effects 4 crashes on startup
Product: Wine
Version: 1.1.5
Platform: Other
URL: http://download.adobe.com/pub/adobe/aftereffects/win/4.x
/ae4try_uk.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
sha1sum of ae4try_uk.exe is 8b9dd9bbe422209a311c5f0ce9054e2e687f5450
App installs ok and puts up a gui when you start it, but quickly
crashes with dialog
"After Effects can't continue: sorry, an abnormal condition has been detected"
+seh shows there's an exception, but the +relay,+text,+seh log isn't
very illuminating. Running in winedbg gives a nice stack dump;
inside SetWindowPos(), for some reason DefWindowProc gets WM_KEYF1
and sends WM_HELP, which is handled by the app's window procedure, which
crashes on a near-null pointer access.
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http://bugs.winehq.org/show_bug.cgi?id=14617
Summary: 3rd party treeview stopped working
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brendan.dowds(a)sciencesoft.com
CC: julliard(a)winehq.org
Hello all,
I am a developer for a software company trying to get our software to work on
WINE. Unfortunately the third party treeview control we rely heavily on fails
to work properly. Namely in that we can not drag items from the treeview.
A small test program (TV_Test.exe), written in VB6, is attached to demostrate
this behaviour. Upon clicking on a node the program performs a HitTest to
determine what type of node it is and its subsequent behaviour
(expand/collapse, allowing dragging, etc.)
To duplicate place the attached folder in the 'Program Files' folder (or where
you please) and run the exe, through WINE obviously. Add a node (or several)
via the button then click on a node. The message box should then tell you if
the test has been passed or not. A successful test should also change to be a
couple of right pointing arrows, and the direction of the arrow in the treeview
node (if it was the lowest branch level). A failed test reports an error
("Error: Error in loading DLL (No.48) In ClickedNode") in the message box.
Now, this is where I know I'm breaking the rules. But this test program and our
main program (which I hope to at to the Apps Database today) both need wine
tricks to have been run, specifically vcrun6, for redistribution reasons.
However, I've already emailled Dan Kegel and he believes this may not be
necessary. I digress.
The test program always failed without winetricks vcrun6, but after it (and
before the bad revision) it worked. (Strictly you do not need to run the full
vcrun6, you need to remove the msvcrt, oleaut32 and olepro32.dlls from the
drive_c/windows/sysem32/ folder and run the vcredist.exe through WINE.)
A colleague looked into this problem in more detail hoping to solve it
ourselves (how wrong we were) and we believe that although we use winetricks,
in this case it actually helps expose a bug rather than the bug being something
intrinsic in what we use winetricks for i.e. replace built-in dlls with native
ones.
So in summary, running the test program without vcrun6 has always failed, with
vcrun6 it used to work but now doesn't.
Some more relevant information (I hope):
- I pulled down the latest git repository this morning (SHA1 ID:
2f445e4e4a74bda3034d993226f05073e777eb85) and tested it, the bug is still there
(wine-1.1.1-339-g2f445e4).
- I'm running FC6
- gcc version is 4.1.2
- command to run the program is '"wine C:\Program Files\Treeview
Test\TV_Test.exe"', assuming the folder is located in 'Program Files'
- A git-bisect showed the first bad revision to be between 0.9.37 and 0.9.38
(SHA1 ID:2f445e4e4a74bda3034d993226f05073e777eb85)
- Further investigation found that by commenting out just two lines the
program worked. And still works in the lastest version. The two lines are in
load_library of /dlls/kernel32/module.c and are shown in the attached file
(load_library_EDITTED.txt)
- The git log for the bad revision is attached.
- My intention was to also attach the output of WINEDEBUG but with the below
command:
$ WINEDEBUG=+relay wine "C:\windows\Program Files\Treeview Test\TV_Test.exe"
I get:
WINEDEBUG=+relay: Command not found.
Look forward to hearing anything and many thanks.
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