http://bugs.winehq.org/show_bug.cgi?id=30175
Bug #: 30175
Summary: Ported Need For Speed World and it freezes after a
race
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mhaffelfinger(a)yahoo.com
Classification: Unclassified
In winetricks to play the game I use Directx9, ie8, glsl=enabled, dotnet20
(later replaced with dotnet40), and when i start the game the launcher works
fine and it loads easily. I start a race and the game runs fine but after i get
my rewards the game will freeze. I still hear sound but the game is
unresponsive.
Im running mac osx 10.6.8
i will supply a log when i get the time.
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http://bugs.winehq.org/show_bug.cgi?id=26616
Summary: Need for Speed Shift 2 installer "assertion failed in
.\wcautil.cpp, 89"
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Towards the end (after 15 minutes) the installer pops up a window
titled "Debug Assert Message" with body "assertion failed in .\wcautil.cpp, 89"
Clicking Ignore seems to let the installer continue.
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http://bugs.winehq.org/show_bug.cgi?id=33135
Bug #: 33135
Summary: SWTOR freezes after starting the process swtor.exe
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: omazhary(a)hotmail.com
Classification: Unclassified
Created attachment 43831
--> http://bugs.winehq.org/attachment.cgi?id=43831
The terminal output.
After I run the launcher.exe and login, I hit play. This is when it crashes.
The splash screen appears and the icon in the bottom right moves a little, then
it freezes completely.
System Specs (just in case):
-- Ubuntu 12.04 LTS
-- nVidia GT550M
-- 4 GB RAM
-- Intel Core i5
Does anyone have any idea how to make it work? I followed these steps, although
they were for fedora, they made a lot of sense. I didn't use playOnLinux
however, I installed it in my default wine prefix.
I've attached the terminal output associated with the run attempt.
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http://bugs.winehq.org/show_bug.cgi?id=32891
Bug #: 32891
Summary: Counter-Strike : Global Offensive/Portal 2: Slowdowns
after map loading/editing settings.
Product: Wine
Version: 1.5.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: creepus0(a)creepus.org
Classification: Unclassified
In Counter-Strike: Global Offensive and Portal 2, changing maps (or completing
a test chamber in Portal 2) results in a severe slowdown. There are no errors
in the developer console. There aren't any other Wine error/debug messages in
the erminal window apart from the occasional WSAServiceLookupBegin error when
Steam starts.
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http://bugs.winehq.org/show_bug.cgi?id=29105
Bug #: 29105
Summary: Stutter during file loading using DirectX
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roy(a)marples.name
Classification: Unclassified
When things load using the DirectX renderer, the on screen display stutters. As
in there is a noticeable stop and then continues.
This is heavily evident in Starcraft and World of Warcraft.
I think this is a bug with the DirectX component as when using the OpenGL
renderer for warcraft (ie, effectively bypassing DirectX emulation) there is no
stutter. The same amount of disk activity occurs though, which suggests that
something in the DirectX emulation is blocking the thread.
If this could be fixed then it will probably improve the performance of many
games.
There's probably a duplicate bug about this, but I couldn't find anything and I
cannot really provide anything more technical.
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http://bugs.winehq.org/show_bug.cgi?id=30178
Bug #: 30178
Summary: Starcraft II goes offline immediately after loging
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karaluh(a)karaluh.pl
Classification: Unclassified
As in summary. After starting SC II you get battle.net login window. Login is
succesfull, however right after loging in achievements get disabled and profile
information is unavailable, which means SC thinks I'm offline.
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http://bugs.winehq.org/show_bug.cgi?id=32212
Bug #: 32212
Summary: Mouse cursor not released from Blizzard based games
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kantlivelong(a)gmail.com
Classification: Unclassified
ALT+Tabbing and workspace switching doesn't work properly while playing Diablo
3, StarCraft 2, or World Of Warcraft. The game can be minimized/moved but the
cursor still shows as the games cursor and not X11. I am able to type in other
apps but clicking results in sending the click event to the game instead.
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http://bugs.winehq.org/show_bug.cgi?id=30530
Bug #: 30530
Summary: Byki language program crashes on startup
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabor.me(a)gmail.com
Classification: Unclassified
Created attachment 39940
--> http://bugs.winehq.org/attachment.cgi?id=39940
Debug output
I have installed the Byki language learning program from its CD with
Playonlinux. The installation went fine.
When I started the program, tried two times, it crashed immediately.
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http://bugs.winehq.org/show_bug.cgi?id=28434
Summary: Panzer Corps: Chrashes at "Quit to desktop"
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slackers.mailbox(a)gmail.com
Wine 1.3.28 on Ubuntu 11.04 x86_64:
The application always chrashes when selecting (and confirming with "yes")
"Quit to desktop" from the ingame menu. Selecting "Exit" from the main menu
works fine, however. This is no serious error since ther is no data/game
progress lost and you want to quit the game anyway when selecting this option.
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http://bugs.winehq.org/show_bug.cgi?id=33665
Bug #: 33665
Summary: EVE Online: Slow text rendering
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: btbn(a)oromit.de
Classification: Unclassified
Rendering text is realy slow in EVE Online with wine.
This is most notable when the game renders the initial EULA/TOS(no idea if it
still does this with the new launcher, but running ExeFile.exe directly with a
fresh install should still display it), on Windows, the EULA is rendered
imediately, without any noticable delay.
On wine, it takes several minutes until it's done rendering the EULA. The
client does not freeze while it renders it, but you have to wait for the text
to appear, because you have to scroll down and accept the EULA.
Ingame there is no such large freeze, but the texts it renders are a lot
smaller. But activating the FPS meter(Ctrl+F) shows a short negative fps spike
each time something that renders notable ammounts of text happens, like opening
a new window, a long chat message, and so on.
This doesn't happen on windows, and it seems related to the realy slow text
rendering of the EULA.
There is nothing suspicous in the wine output that could explain the slow
rendering.
I tested this with wine 1.5.31 and the latest EVE client of today, and it still
happens there.
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