http://bugs.winehq.org/show_bug.cgi?id=22307
Summary: Depth of field blur effects lag behind animation in
Dragon Age: Origins
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)tibit.com
During Dragon Age cut scenes, depth of field effects appear as a sort of blur
stencil overlaid atop a scene, with cut-outs in the shape of the characters
that are supposed to remain in focus. Under wine, these cut-out shapes often
do not get updated as characters move and scenes change. As a result, lots of
oddly-shaped blurs are appear where they should not be. (For example, half of
a character's face might be in focus while the other half is blurry.) Careful
examination shows that the odd blur shapes match the edges of models that were
on screen a few seconds earlier.
I'll attach some screen shots to demonstrate. Notice that the blur effects
have nearly-correct shapes and positions in the first shot, but they remain the
same in the subsequent shots even when the characters have moved or the scene
has changed.
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http://bugs.winehq.org/show_bug.cgi?id=25787
Summary: MYST V Demo: Black screen after into movies
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=32862)
--> (http://bugs.winehq.org/attachment.cgi?id=32862)
Terminal output: wine "MystVDemo.exe" + WINEDEBUG=+d3d wine "MystVDemo.exe"
The problem occurs once the user has finished watching the Ubisoft and
CyanWorlds introduction .bik videos. The screen is black and flickers
numbers/letters and a pointer finger followed by a completely black screen
which locks up the game.
I've done a trace on d3d which seems to be causing it. Attached.
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http://bugs.winehq.org/show_bug.cgi?id=21200
Summary: HotWheels Stunt Track Driver: On-Screen Mouse Cursor
stuck to top left of screen
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25460)
--> (http://bugs.winehq.org/attachment.cgi?id=25460)
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(640,480) and
more...
Upon installing and running the retail CD of HotWheels Stunt Track Driver, I
can say it works perfectly with the exception that the mouse cursor is stuck to
the top left of the screen in both windowed and full screen modes. You can move
the mouse but it will promptly return to this position. This makes it
impossible to drive the car because it is always being pulled to the left of
the track and crashing, and making the game menu nearly impossible to select
items.
I'm pretty positive it's a DirectInput issue as seen in the attached log.
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http://bugs.winehq.org/show_bug.cgi?id=32024
Bug #: 32024
Summary: Run program's bug, and it is correct that install
eziriz .net reactor.
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moqinux(a)yahoo.com.cn
Classification: Unclassified
Created attachment 42212
--> http://bugs.winehq.org/attachment.cgi?id=42212
Maybe the gdi/gdi++'s error, because the soft's info window.
1) I install the WineBottle, and clear it.
2) I install the wine with WineBottle's Wine 1.4.1.
3) Install the .net frameworks 2.0.
4) Install the .net frameworks 4.0 - failure.
5) Install Eziriz's .NET Reactor.
6) Run the Reactor.
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http://bugs.winehq.org/show_bug.cgi?id=22588
Summary: Starcraft 2 Editor doesn't render anything on the
terrain view
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape(a)ape3000.com
Created an attachment (id=27717)
--> (http://bugs.winehq.org/attachment.cgi?id=27717)
Output after starting the terrain view
I can start Starcraft 2 Editor if I set "HKEY_CURRENT_USER\Software\Blizzard
Entertainment\StarCraft II Editor Beta\Preferences\StartupModules" to 0. The
editor seems to be working generally, but the most important feature is
unusable.
When I enter the terrain view the editor freezes and I have to kill it.
The output I get hints that the problem is probably in directx-d3d.
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http://bugs.winehq.org/show_bug.cgi?id=20445
Summary: WMP10: Crash on changing tab
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://download.microsoft.com/download/1/2/A/12A31F29-
2FA9-4F50-B95D-E45EF7013F87/MP10Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=24292)
--> (http://bugs.winehq.org/attachment.cgi?id=24292)
log from running on wine-1.1.31-491-geea0d75
I'm using Fedora 11 32 bit and wine-1.1.31-491-geea0d75 compiled with gcc (GCC)
4.4.1 20090725 (Red Hat 4.4.1-2)
Steps to reproduce:
1) start clean ~/.wine
2) sh winetricks wmp10
3) wine "~/.wine/drive_c/Program Files/Windows Media Player/wmplayer.exe"
4) change tab from "Library" to e.g. "Now playing"
5) get crash
debugger shows that the error may be in
IAutoComplete2_fnInit
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http://bugs.winehq.org/show_bug.cgi?id=31932
Bug #: 31932
Summary: No video in SlingPlayer 1.5
Product: Wine
Version: 1.5.14
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: cc7bf355c50b17b2e04f754c80464289df2a9ee7
Created attachment 42058
--> http://bugs.winehq.org/attachment.cgi?id=42058
wine-1.5.14-265-g8780fa6 console output
Due to commit cc7bf355c50b17b2e04f754c80464289df2a9ee7 there is no video in
SlingPlayer 1.5. Audio works fine.
cc7bf355c50b17b2e04f754c80464289df2a9ee7 is the first bad commit
commit cc7bf355c50b17b2e04f754c80464289df2a9ee7
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Oct 9 15:21:21 2012 +0200
user32: Add support for setting the window surface visible region.
:040000 040000 ca9c6946038c5e8346d67e4ce02f576034fbdaf1
230c7328031dd70f529463ac959a43dbe35b040b M dlls
:040000 040000 f31ee15864da2825f030f94bba46c5e07fa0cede
bde3439027c457a464fc77b95f1da4ea8f4ad161 M include
Reverting this commit fixes the issue.
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http://bugs.winehq.org/show_bug.cgi?id=26435
Summary: Dragon Age: Origins has no sound... unless you edit
DragonAge.ini and change SoundDisabled to 0
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With current git, Dragon Age Origins installed for me with
SoundDisabled=1 in DragonAge.ini, and there is no sound.
Changing that to SoundDisabled=0 works around the problem.
Filing new bug per http://bugs.winehq.org/show_bug.cgi?id=20575#c4
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