http://bugs.winehq.org/show_bug.cgi?id=16350
Summary: firefox ignores cursor blink rate setting
Product: Wine
Version: 1.1.8
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=11541
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Windows XP can be set to not blink cursors using the Keyboard control panel.
Wine has a similar setting in win.ini (see bug 10106).
Setting the blink rate to None on Windows stops the cursor from blinking in
Firefox, but in Wine it does not affect Firefox.
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http://bugs.winehq.org/show_bug.cgi?id=31809
Bug #: 31809
Summary: Unhandled exception: page fault in 64-bit code
(0x000000007b8757b9).
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anari.jalakas(a)gmail.com
Classification: Unclassified
Created attachment 41857
--> http://bugs.winehq.org/attachment.cgi?id=41857
Backtrace
This happens with program VCDS.
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http://bugs.winehq.org/show_bug.cgi?id=31417
Bug #: 31417
Summary: Wine do not write events in logfiles for standalone
games servers
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fabnay(a)hotmail.com
Classification: Unclassified
i m using wine 1.5.10 (i have tested also v1.4-->1.5.8 ) on a dedicated server
running on Debian Squeeze 64bits.
I start servers of games like brink, mw3, Sev2 (these games can be loaded
freely via the steam tool).
Everything is working good. Servers are running and we can play multiplayer
without trouble.
But the logs of games are always empty.
For example with SEv2 :
When the game start a file called "connection_log_PORT.txt" is created and
writed (all is ok here) and a second called "dedicated_console.txt" is empty.
Normally this second file should show all actions on server. It is not the
case.
I started the programm with this option too "&> log.txt". The file is created
but it is empty.
I tried also to start the game with Wine under vnc. The game start and console
show all events but they are not writen inside file called
"dedicated_console.txt".
We tried on 2 dedicated servers with the same result.
The problem seems comin from Wine which do not write on these kind of files.
For these games i have installed xvfb-run and winetricks
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http://bugs.winehq.org/show_bug.cgi?id=30113
Bug #: 30113
Summary: Visio 2010: Shapes panel does not refresh when
changing category
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
The Shapes pane usually found on the left side of the page does not redraw the
shapes when the shape category is changed. Instead, I have to force it by
resizing the panel once.
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http://bugs.winehq.org/show_bug.cgi?id=22423
Summary: Oxford English Dictionary - bad fonts
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrx(a)riseup.net
Hello friends,
I've got a little problem with my OED 2nd Edition version 1.14.
Download from http://www.oup.co.uk/academic/cdromsupport/oed2v1/
It still runs, but for some reason which I can't understand, it's not
displaying some special characters anymore, specially greek characters and the
phonetic characters.
I'm using the stable version (wine-1.0.1-174-gc4039bd), but the problem is even
worse with the latest development versions.
The most strange to me is that it used to show theses characters perfectly
well, and now it stop displaying them.
I couldn't find anything similar here at bugzilla.
Does anyone know how I could try to solve this?
Thank you very much!
Zac
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http://bugs.winehq.org/show_bug.cgi?id=22192
Summary: Yandex.Chrome doesn't work
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://chrome.yandex.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Mitya57(a)gmail.com
I installed Yandex.Chrome from http://chrome.yandex.ru/. It installs correctly,
but after starting the process chrome.exe is a zombie.
Also, uninstaller doesn't work
Wine 1.1.41 on Ubuntu 10.04
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http://bugs.winehq.org/show_bug.cgi?id=32635
Bug #: 32635
Summary: bluestacks emulator unable to extract installer and
installer crashes
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fast.rizwaan(a)gmail.com
Classification: Unclassified
Created attachment 43064
--> http://bugs.winehq.org/attachment.cgi?id=43064
BlueStacks_HD_AppPlayerSplit_setup_0.7.8.829_REL.msi installer error backtrace
the BlueStacks-SplitInstaller_native.exe is giving error "Failed to extract
Installer. Error Cound not find a part of the path... C:\var\tmp..."
So, I got the MSI installer from windows %temp% folder;
And the MSI installer BlueStacks_HD_AppPlayerSplit_setup_0.7.8.829_REL.msi
fails too: can download from here:
http://www.mediafire.com/?415skts8vyq0h87
bluestacks emulator installer is crashing, attached is the output. It is an
android emulator as the webiste says "Use 750,000 Mobile Apps on Windows or
Mac"
http://bluestacks.com/
-
Fedora 18 x86_64
WINEARCH=win32
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http://bugs.winehq.org/show_bug.cgi?id=31306
Bug #: 31306
Summary: Unable to Install Cisco IP Communicator 7.0.5.4
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.p.flury(a)gmail.com
Classification: Unclassified
The installation will start and then exit stating that it's unable to extract a
file to the temp directory.
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http://bugs.winehq.org/show_bug.cgi?id=29763
Bug #: 29763
Summary: a lot of "a wine application" items in "open with"
list in linux
Product: Wine
Version: 1.4-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
after uninstalling an app it's entry doesn't remove from "open with" list but
turns to "a wine application" item
ubuntu 11.10, both xfce and gnome (if it matters)
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http://bugs.winehq.org/show_bug.cgi?id=23253
Summary: Civilization II crashes when trying to start a new
game
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28955)
--> (http://bugs.winehq.org/attachment.cgi?id=28955)
Civilization II +mmsys,+winmm trace and backtrace
After applying the patch from bug 20816, reaching the Civilization II main menu
and then choosing to start a new game results in a crash. Disabling the ALSA
audio backend in winecfg gets past the crash. Given that the previous issue
described by bug 20816 was winmm related, I suspect there's another winmm issue
here also.
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http://bugs.winehq.org/show_bug.cgi?id=30783
Bug #: 30783
Summary: DC Universe Online crashes on entering game world
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: omazhary(a)hotmail.com
Classification: Unclassified
Dear all,
I've just recently installed DC universe online and it's working like a charm
on my Windows OS. The problem is when I try running it from wine.
My laptop specs are:
DELL Inspiron 1564
Intel Core i3 - 2.4 GHz
2GB RAM
ATI Radeon with Catalyst up to 1.2.9 - I don't think this is the problem.
Ubuntu 10.04 (Lucid Lynx)
Wine 1.4
I'm running it in a virtual desktop of size 1280x720.
It loads perfectly fine (though it takes quite a large amount of time). I get
to the character selection screen and select my character. As soon as I enter
the game world and it starts to load all its elements, the crash reporter pops
up and the game freezes.
Attached is the terminal output when running the game.
You'll notice that there's a repeating line in the file. It only appears on
starting the game itself, not the launcher (the intro movies and character
selection screen).
The last few lines appear when I exit the game due to it crashing.
Thank you very much for any help given.
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http://bugs.winehq.org/show_bug.cgi?id=22600
Summary: The Enigma Protector crashes with unhandled page fault
on start up
Product: Wine
Version: 1.1.43
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=20079
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: envil(a)vexar.de
Created an attachment (id=27775)
--> (http://bugs.winehq.org/attachment.cgi?id=27775)
Terminal output from crash
The Enigma Protector crashes with unhandled page fault on start up
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http://bugs.winehq.org/show_bug.cgi?id=34225
Bug #: 34225
Summary: Assassins Creed
fixme:urlmon:SecManagerImpl_ProcessUrlAction
Unsupported arguments
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mfvalente(a)gmail.com
Classification: Unclassified
Created attachment 45536
--> http://bugs.winehq.org/attachment.cgi?id=45536
Assassins Creed backtrace for fixme:urlmon:SecManagerImpl_ProcessUrlAction
Able to install Assassins Creed and to play it normally. When passing the
entrance to Jerusalem game/wine crashes with this final output:
fixme:urlmon:SecManagerImpl_ProcessUrlAction Unsupported arguments
fixme:urlmon:SecManagerImpl_ProcessUrlAction Unsupported arguments
fixme:urlmon:SecManagerImpl_ProcessUrlAction Unsupported arguments
fixme:urlmon:SecManagerImpl_ProcessUrlAction Unsupported arguments
wine: Unhandled page fault on read access to 0x00000020 at address 0x99bc08
(thread 0028), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=29805
Bug #: 29805
Summary: Some Pre-Game Videos Do Not Show in Wine - Hype The
Time Quest
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
In Hype the Time Quest, when it is loading after you click "play", the screen
goes white in most versions of Wine, though I remember it being black in 1.3.28
one time.
There should be a video playing then all the way until you see the Ubisoft
loading bar.
Then you get to the game menu. After you start a new game from there, you see a
loading bar with sea gulls flying over it.
After that loading bar finishes (the one with sea gulls), there should be
footage illustrating the intro story as it is being spoken by Gogoud.
Eventually you do get to a video that you can see in Wine, and it is the one
with text in a box over the video and shows Hype in Gogoud's lawn as a statue
and Gogoud unstatuifying you, etc.
So that's two segments of video that should be visible that aren't.
You can hear audio during the playing of the video, but you can't see the
video.
I'm putting 1.3.28 as the version, but I have not seen any version of Wine show
the videos.
Jake
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http://bugs.winehq.org/show_bug.cgi?id=14673
Summary: Eudemons Online: In-game graphics rendered outside of
virtual desktop
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P1
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fatalitycomix(a)gmail.com
Overview:
After successful login to a game server, while emulating a virtual desktop (the
only known way to produce in-game graphics at all), the in-game graphics are
displayed 100% to the left of the virtual desktop. The input area remains the
same (within the virtual desktop).
See attached screenshot for an example of this glitch.
Steps to reproduce:
1) Set a built-in dll override for "MFC42.DLL" for both "play.exe" and
"soul.exe"
1a) Copy a recent Windows XP version of MFC42.DLL to wine's system32 folder.
2) Set graphics overrides for "play.exe" that include emulating a virtual
desktop of 1024x768 pixels @ 96 DPI.
3) Run "Play.exe" using wine.
4) Log in to a game server.
Actual Results:
The application ran and its in-game graphics were displayed outside of the
virtual desktop.
Expected Results:
The in-game graphics should be displayed within the virtual desktop, matching
the input area.
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http://bugs.winehq.org/show_bug.cgi?id=33363
Bug #: 33363
Summary: [foobar2000 1.x] crash while adding a .cue sheet
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yatsenkoanton(a)gmail.com
Classification: Unclassified
Created attachment 44139
--> http://bugs.winehq.org/attachment.cgi?id=44139
crashlog
It happens only with few .cue sheets. Some open normally, some not.
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http://bugs.winehq.org/show_bug.cgi?id=22537
Summary: Dungeon Keeper mod KeeperFX crashes on load savegame
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: singu.b+wine(a)gmail.com
Created an attachment (id=27630)
--> (http://bugs.winehq.org/attachment.cgi?id=27630)
Console output with crashmsg
The keeperfx fanmod runs slowly to the mainmenu. But if i select load game it
crashes.
The overall speed is like 5fps.
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http://bugs.winehq.org/show_bug.cgi?id=21152
Summary: Tomb Raider AOD: MPEG movies aren't played
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=25393)
--> (http://bugs.winehq.org/attachment.cgi?id=25393)
terminal output on Wine 1.1.35
I'm using Wine-1.1.35 compiled from source on 32 bit Fedora 12 [gcc (GCC) 4.4.2
20091027 (Red Hat 4.4.2-7)]
The problem is that movies in this game aren't played. When movie should be
played the screen is black and there is no music. I have to press any key to go
forward.
All movies are stored in "MAINDIRECTORYOFTHEGAME/data/FMV" in mpg format. Their
resolution is 640x480 with 30 or 25 fps. Audio is coded with MPEG 1 Audio,
Layer 2 in stereo with Sample rate 44100 or 48000 Hz with 192 kbps.
I tried to override:
-quartz.dll: nothing changed
-quartz.dll and devenum.dll: game displayed that it cannot found movie file
-mciqtz32.dll: game hanged on the beginning with black screen
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http://bugs.winehq.org/show_bug.cgi?id=30881
Bug #: 30881
Summary: Brigade E5: New Jagged Union aborting on mission
launch
Product: Wine
Version: 1.5.6
Platform: x86
URL: http://www.fileplanet.com/162413/160000/fileinfo/Briga
de-E5:-New-Jagged-Union-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 40465
--> http://bugs.winehq.org/attachment.cgi?id=40465
plain terminal output
I can load the game to the main menu, but when I start a new game (either the
tutorial or the campaign) the game quits unexpectedly when the loading bar
reaches 100%.
There is no crash dialog or backtrace, it is the game's own error reporting
application (CrashScreen.exe) which is intended to start there (requires
mfc42).
To reproduce the problem with the demo version:
1. Install the demo as usual, then start the game with DemoE5.exe. Dismiss the
error message about missing 'Log' directory.
2. In the main menu choose <New game>, <Tutorial>. The game begins to load but
it quits suddenly as soon as the loading bar reaches the top.
Fedora 17
Nvidia 250 / driver 295.53
X.Org X Server 1.12.2
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http://bugs.winehq.org/show_bug.cgi?id=30157
Bug #: 30157
Summary: Complete Public Statements of Margaret Thatcher,
1945-90 on CD-ROM doesn't work
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: enda_k2(a)yahoo.com
Classification: Unclassified
Created attachment 39341
--> http://bugs.winehq.org/attachment.cgi?id=39341
log in bash window
Complete Public Statements of Margaret Thatcher, 1945-90 on CD-ROM
http://www.margaretthatcher.org/speeches/displaydocument.asp?docid=110609
I install the CD using wine, and when I try to start it up, it doesn't run.
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http://bugs.winehq.org/show_bug.cgi?id=29694
Bug #: 29694
Summary: Microsoft Flight beta does not install
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: efa(a)iol.it
Classification: Unclassified
Created attachment 38521
--> http://bugs.winehq.org/attachment.cgi?id=38521
log of MS Flight net installer and XP fix
I tried to install the beta for the new MS Flight.
After some check on .NET presence, ask to install an XP patch:
The message box say:
To use all functionalities of Games for Windows software,
you must apply a rapid fix for Windows XP.
Do you want to show and download the update?
Clicking on Yes, open the browser at this page:
http://support.xbox.com/it-IT/games/pc-games/games-for-windows-marketplace-…
I also tried to install the fix but fail with
"Path not found" and
"Installation not ended"
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http://bugs.winehq.org/show_bug.cgi?id=31412
Bug #: 31412
Summary: Sonic 3D Blast: Page fault on install
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cycoone(a)hotmail.com
Classification: Unclassified
Created attachment 41284
--> http://bugs.winehq.org/attachment.cgi?id=41284
Backtrace generated on page fault
I'm using the Expert Software distribution of Sega's Sonic 3D Blast.
The wine prefix is in a 240M loopback disk, needed to bypass the size check in
the installer because otherwise it thinks that the drive isn't as big as the 5M
it requires for install.
Steps to reproduce:
wine explorer
navigate to the cdrom device
run Install.exe
Click next a few times to install the documentation.
Leave the checkbox to run setup checked (otherwise the game itself is not
installed)
Click OK to install the game to C:\Sega\Sonic3d
The fault appears to happen when trying to install DirectX, but there is no
option to skip the DirectX install.
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http://bugs.winehq.org/show_bug.cgi?id=29813
Bug #: 29813
Summary: KOMPAS 13 Viewer: Does not work file association
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hyper_sonic(a)hotbox.ru
Classification: Unclassified
Since 1.4-rc1 KOMPAS Viewer is install successfully.
But file association not work correctly, because:
1. default key in [HKEY_CLASSES_ROOT\KOMPAS.<???>\shell\View\command] has wrong
value, such as this: C:\PROG~FBU\ASCON\KOMP~H4Z\Bin\KViewer.exe "%1"
Right value is C:\PROGRA~1\ASCON\KOMPAS~1\Bin\KViewer.exe "%1"
2. installer does not create desktop file for desktop integration:
~/.local/share/applications/wine-extension-<???>.desktop
3. Command "env WINEPREFIX="/home/roman/.wine" wine start /ProgIDOpen
KOMPAS.<???> %f" use only "Open" explorer action. But Kompas Viewer installer
is create "View" key in registry (view p. 1). You need rename "View" to "Open".
<???> - is a file extention ("A3D", "CDW", "FRW", "KDW", "M3D", "SPW").
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http://bugs.winehq.org/show_bug.cgi?id=29618
Bug #: 29618
Summary: Popup Windows disappearing in Magic the Gathering
(Shandalar)
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
Classification: Unclassified
While playing Magic The Gathering (the old Microprose game "Shandalar"),
I experienced major problems with popup windows disappearing,
keeping the game from being really playable.
Please read additional details in the notes for the entry in the AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3996
under "How do make the game work under wine"
As a workaround, I attach the patch I am using to play.
I also attach a WINEDEBUG=+win log of a duel (the Duel happens towards the
end).
In the log, please note the most important windows:
hwnd = 0x100aa : this is the Player Hand that "disappears" below the Player
territory. In the Log look for:
trace:win:WIN_CreateWindowEx "Your hand" L"MAGICGAME_HandClass"
hwnd = 0x100a0 : this is the Player Territory that should remain below the
Player's Hand. In the Log look for:
trace:win:WIN_CreateWindowEx "Player Territory" L"MAGICGAME_TerritoryClass"
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http://bugs.winehq.org/show_bug.cgi?id=23039
Summary: Wrong lights with shadows enabled in Call of Duty 4
(and Tomb Raider Legend)
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gugamilare(a)gmail.com
Created an attachment (id=28564)
--> (http://bugs.winehq.org/attachment.cgi?id=28564)
Screenshot of Call of Duty 4
When running Call of Duty 4 with shadows enabled, the light gets a strange line
pattern (like if it the light was going through a blind). It is very similar to
what I'm getting in Tomb Raider Legend (see my comments 14 and 15 in bug
14150).
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http://bugs.winehq.org/show_bug.cgi?id=31036
Bug #: 31036
Summary: Crusader Kings 2 1.06 crashes at startup
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zoku88(a)gmail.com
Classification: Unclassified
Created attachment 40748
--> http://bugs.winehq.org/attachment.cgi?id=40748
Backtrace
After patching to 1.06, Crusader Kings 2 crashes at startup.
Before this patch, the game worked almost perfectly.
For clarification, I believe it is different from this bug:
http://bugs.winehq.org/show_bug.cgi?id=30540, since that version works
perfectly for me.
I have attached a backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=30877
Bug #: 30877
Summary: Worms Ultimate Mayhem freezes when trying to play WMV
intro
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuksowiec1(a)gmail.com
Classification: Unclassified
Worms Ultimate Mayhem(Steam) freezes(blackscreen) when trying to play WMV
intro.
Game starts and works when using novid in launcher.
AFAIK this game is using OpenGL(glut32)
There aren't any useful debug info when running.
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http://bugs.winehq.org/show_bug.cgi?id=18966
Summary: Trackmania United Forever freezes at random when
playing online
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trick(a)icculus.org
Trackmania United Forever freezes seemingly at random when playing online,
sometimes for several minutes at a time. Whenever these freezes happen, this
line appears several times in the console:
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
Most other people doesn't seem to run into this problem for some reason, but
I've tried changing all kinds of settings in both trackmania and wine, and the
freeze problem persists. I did notice an old comment for United (not forever)
that describes the same problem, here (search for freeze):
http://appdb.winehq.org/objectManager.php?sClass=version&iId=7252&iTestingI…
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http://bugs.winehq.org/show_bug.cgi?id=17710
Summary: Monopoly 2 unhandled exception
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=9390
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=19909)
--> (http://bugs.winehq.org/attachment.cgi?id=19909)
wine 1.1.16 +tid +loaddll +seh
Hasbro Interactive's Monopoly causes a page fault followed by an exception and
exits immediately.
"winetricks directx9" does not help.
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http://bugs.winehq.org/show_bug.cgi?id=33569
Bug #: 33569
Summary: Gotham city impostors no weapons showing
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 44442
--> http://bugs.winehq.org/attachment.cgi?id=44442
screenshot
I installed the steam version on a fresh wineprefix I am using 1.5.30
Game runs really nice not much to complain a bit slow but ok
online game play works but only problem I have with this is that guns do not
render
screenshot
http://i.imgur.com/BnQjJay.jpg
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http://bugs.winehq.org/show_bug.cgi?id=29893
Bug #: 29893
Summary: PingPlotter3 and tracert in OS X fail to show all hops
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan(a)etheric.net
Classification: Unclassified
Created attachment 38877
--> http://bugs.winehq.org/attachment.cgi?id=38877
PingPlotter and tracert.exe screenshots and logs
When using PingPlotter3, a majority of the hops (sometimes all depending on the
distance) are not displayed. In Linux PingPlotter3 works as expected after
setting the proper file capabilities. Interestingly, this problem also occurs
when using tracert.exe from Windows XP. Running Wine as root and/or replacing
the winsock and icmp Wine libraries with native DLLs fails to correct the
problem.
I've attached a tar gzip containing logs from running both applications with
"+relay,+seh,+tid,err+all,fixme+all,+winsock,+icmp" debug channels and
screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=29794
Bug #: 29794
Summary: Problem with the game "School Days"
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcossr09(a)yahoo.com.br
Classification: Unclassified
Created attachment 38703
--> http://bugs.winehq.org/attachment.cgi?id=38703
error messages
I installed the game "School Days" and installed the requirements "msxml4" and
"WMP9" when I run it starts normally. However, when I click "start" the game
screen goes dark but the sound continues normally. Attached are the error
messages from the terminal.
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http://bugs.winehq.org/show_bug.cgi?id=21354
Summary: Ankh: inventory items are not displayed at the top of
the screen
Product: Wine
Version: 0.9.32.
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Among the dozen versions of Wine which I tested (ranging from 0.9.32 to 1.1.36,
versions >0.9.43 with work-around described in bug #21351), none displayed
correctly in the top row of the screen the items that the player collects in
the adventure. The oldest versions tend to display strange patterns loosely
related to some inventory items, the newer ones typically display nothing.
Moving the mouse over the item's position still describes them, but it would be
a PITA to play the game this way.
Using Ubuntu Intrepid with Intel i915 onboard graphics.
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http://bugs.winehq.org/show_bug.cgi?id=29339
Bug #: 29339
Summary: Office Wörterbuch Französisch Pro: Application shows
empty error popup, instead of showing translation in
main windows
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Frank.Goertzen(a)gmx.de
Classification: Unclassified
Application starts normally.
When entered a german or french word to be translated and then pressing "Enter"
to activate translation, the application opens a empty popup window, which can
only be closed.
No translation is shown in the translation part (white area, bottom left) of
the main window.
Console output using 'wine" when activating translation by pressing Enter is:
err:mshtml:replace_node_by_html ReplaceChild failed: 80530003
Console output using 'WINEDEBUG=+relay,+seh,+tid wine' is attached.
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http://bugs.winehq.org/show_bug.cgi?id=23055
Summary: Crash GLXBadContextTag in Titan Quest
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markus(a)bytenirvana.de
Titan Quest Immortal Throne repeatable crashes after running between 4 - 30
minutes.
I have set DirectDrawRenderer to gdi and followed the hints in the AppDB
X Error of failed request: GLXBadContextTag
Major opcode of failed request: 130 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 17879
Current serial number in output stream: 17879
XIO: fatal IO error 11 (Die Ressource ist zur Zeit nicht verfügbar) on X
server ":0.0"
after 17880 requests (17879 known processed) with 0 events remaining.
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http://bugs.winehq.org/show_bug.cgi?id=14066
Summary: Emergency 4 crashes at startup
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oliver.deisenroth.foren(a)online.de
After running 'wine Em4.exe', Emergency 4 crashes
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http://bugs.winehq.org/show_bug.cgi?id=31414
Bug #: 31414
Summary: FIFA 09: Progressbar in (EA?) Installer doesn't work
propertly
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderstormpolska(a)o2.pl
Classification: Unclassified
This same bug:
http://bugs.winehq.org/show_bug.cgi?id=26555
Progressbar doesn't work propertly, it set 100% and don't move (on Bad System
called Windows it works normal). The Installer works propertly (without this
progressbar)
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http://bugs.winehq.org/show_bug.cgi?id=31356
Bug #: 31356
Summary: Final Fantasy XIV crashes with "Unhandled exception:
page fault on write access"
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: themikemasterson(a)gmail.com
Classification: Unclassified
Created attachment 41201
--> http://bugs.winehq.org/attachment.cgi?id=41201
page fault on write access
This can happen within an hour to ~4 hours of play.
Wine 1.5.9 via MacPorts
XQuartz 2.7.2
Winetricks: ie8 winhttp
HKCU/Software/Wine/Direct3D
- DirectDrawRenderer = opengl
- VideoMemorySize = 1024
- VideoPciDeviceID = 0x1200
- VideoPciVendorID = 0x10de
The crash happens regardless of regedit tweaks.
Also, in bash, I notice even with occlusion off, I receive a constant string of
messages:
fixme:d3d:wined3d_occlusion_query_ops_get_data 0xnnnnnnnn Wrong thread,
returning 1
Occasionally:
fixme:d3d:resource_check_usage Unhandled usage flags 0x8
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http://bugs.winehq.org/show_bug.cgi?id=29634
Bug #: 29634
Summary: Unable to connect to MS Office with python and pywin32
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tymoteusz.jankowski(a)gmail.com
Classification: Unclassified
Created attachment 38398
--> http://bugs.winehq.org/attachment.cgi?id=38398
The Script (which works under MS XP OS) and output after running it with Wine
I tried to write a python script which gives some of automation to MS Office.
It runs under Windows xp, but not with Wine.
I attached py script and log from running the script.
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http://bugs.winehq.org/show_bug.cgi?id=26206
Summary: Halo Combat Evolved - Intro movies ( .bik format )
break sound for game
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
When I launch Halo Combat Evolved, the 3 .bik Intro movies (gearbox.bik,
mgs.bik, and bungie.bik) play with sound but then when it gets to the menu for
the game, sound doesn't work at all until I change the screen resolution in the
game.
Sound will also work from the start, if I rename these files (so they don't
load at all):
.wine/drive_c/Program Files/Microsoft Games/Halo/bungie.bik
.wine/drive_c/Program Files/Microsoft Games/Halo/mgs.bik
.wine/drive_c/Program Files/Microsoft Games/Halo/gearbox.bik
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http://bugs.winehq.org/show_bug.cgi?id=11583
Summary: Neverwinter Nights 2: outdoors textures sometimes all
white/gray
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Simetrical+wine(a)gmail.com
When playing Neverwinter Nights 2, version 1.11.1153 (no expansion pack),
sometimes in outdoors environments all textures are white or gray, making
navigation fairly hard. Apparently this occurs only during the daytime. I've
attached a debug log from me starting the game, loading a saved game exhibiting
the problem, wandering around for a minute, and then exiting, with debug
options: warn+all,debug+all,err+all,+trace.
Some relevant-looking lines that are repeated very frequently are:
warn:d3d_shader:IWineD3DVertexShaderImpl_CompileShader Swizzled attribute
validation required an expensive comparison
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 3226
Especially the second. But what do I know. :) If there's anything else I can
do to help (screenshot? different debug options?) please say.
See also comment at
<http://appdb.winehq.org/objectManager.php?sClass=version&iId=10531>:
"The outdoor setting that was used in many of the towns and villages had light
problems. The problem seemed to arise at daytime, and seemed to be a result of
incorrectly handled light effects. It resulted in a screen that was too bright,
often so bright that nothing at all could be seen. The only remedy was either
to wait for the night to kick in or to try to navigate using the map which was
really annoying."
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http://bugs.winehq.org/show_bug.cgi?id=31449
Bug #: 31449
Summary: PoP: The Sands of Time has heavily distorted graphics
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: findus28(a)lavabit.com
Classification: Unclassified
Created attachment 41338
--> http://bugs.winehq.org/attachment.cgi?id=41338
Terminal output running PoP: TSoT
I run Wine 1.5.10 on Arch Linux using an Intel HD 3000 graphics solution and
the corresponding driver.
It’s hard to explain what the game looks like, so please just have a look at
the screenshots in the first comment.
Of course, this could as well be an issue with my graphics driver. However, I
think this is somehow related to Wine. Using older versions of Wine the game
looks different. Again, just have a look at the screenshots.
You can find the terminal output in the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=22862
Summary: Setting the default button in a PropertySheetPage does
not work
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Created an attachment (id=28255)
--> (http://bugs.winehq.org/attachment.cgi?id=28255)
Winecfg.exe that behaves differently on Wine than on Vista
I stripped Winecfg, left only the Libraries tab, and I added the SendMessage
call after the call for enabling the Add button:
{
enable(IDC_DLLS_ADDDLL);
SendMessage(dialog, DM_SETDEFID, (WPARAM)IDC_DLLS_ADDDLL, 0);
}
The winecfg.exe I obtained (attached) behaves different on Vista than on Wine
1.1.44.
- Start winecfg.exe, type "x", press ENTER.
On Vista it generates a click on the Add button, but on Wine it closes the
window.
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http://bugs.winehq.org/show_bug.cgi?id=16083
Summary: Unhandled page fault - fixme:dbghelp:addr_to_linear
Failed to linearize address
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicofo(a)tuxfamily.org
Created an attachment (id=17309)
--> (http://bugs.winehq.org/attachment.cgi?id=17309)
Wine "Unhandled page fault"
Hello,
I try to run an old program for Windows: Eurodico (a translator dictionnary)
But I got that error: (see attachement for complete logs)
Seems to be a bug:
wine: Unhandled page fault on read access to 0xffffffff at address
0x127f:0x00004a73 (thread 0019), starting debugger...
Unhandled exception: page fault on read access to 0xffffffff in 16-bit code
(127f:4a73).
fixme:dbghelp:addr_to_linear Failed to linearize address 0111:0000ef00 (mode 0)
... (see log)
Additional info: I'm under Linux Fedora 9 with "wine-1.1.5-1.fc9.i386", but I
have never been able to run that program before with previous version of wine
(0.9 and even older).
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http://bugs.winehq.org/show_bug.cgi?id=31030
Bug #: 31030
Summary: wine keymapping assigns „No Symbol” to some keys on
all keymaps
Product: Wine
Version: 1.3.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: renekuligowski(a)alice-dsl.net
Classification: Unclassified
In every Wine version I tested –– 1.0.1, 1.1.42, 1.3.36 and 1.5.6 –– the
keyboard mapping shows the annoying habit that several keys don't get
associated with a symbol; XF86Explorer reports „(0) No Symbol (0) No Symbol (0)
No Symbol…” to stderr for ^ (or ~ on german keyboards), the windows and menu
keys, and some keys on the keypad. This is regardless of the X11 keymap used
in xorg.conf or the one set via gnome/kde keyboard switchers, even of input
methods like ibus, uim, or scim (I deactivated them all and tried plain „C”
locale with latin-1 instead of utf-8). Curiously, in GUI applications these
keys work, but they don't in DirectX applications, like games (eg. the TES
series or shooters) or rendering/modeling engines.
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http://bugs.winehq.org/show_bug.cgi?id=28012
Summary: Mouse caught in screen corner after minimize
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
Since support for mouse events through XInput2 was added to wine (version
1.3.18), I am occasionally having trouble with Uru - Complete Chronicles
(appdb:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=10836). I set
up Uru to run in windowed mode, and a shortcut in KDE to minimize a window.
Sometimes, when I do that, the mouse ends up being caught in a tiny square (I'd
estimate of about 50px) in the bottom left screen corner. I can not move it
out, and clicking does not have any effect, at least not in the button that's
actually drawn there (the K-Menu). Hitting the minimize shortcut again to
minimize whatever window got the focus, releases the mouse. Unfortunately, this
is not reproducible.
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http://bugs.winehq.org/show_bug.cgi?id=20422
Summary: Odd colour pallet error in The Humans 4
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=24241)
--> (http://bugs.winehq.org/attachment.cgi?id=24241)
Example of gfx error
I get an odd pallet bug when trying to run The Humans 4. See screenshot top is
mine bottom is what it should be this also affects in game graphics.
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