http://bugs.winehq.org/show_bug.cgi?id=34238
Bug #: 34238
Summary: Wine 1.6 Fails To Initialize Direct X in old Intel
cards
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shatteredlites(a)gmail.com
Classification: Unclassified
In wine 1.4 all programs run fine with direct X but in 1.6 nothing runs unless
there is a GL backend
My specs are and all runs well in 1.4 but not in 1.6
Ubuntu 13.04
Memory 1.5 GiB
Processor Intel® Pentium(R) 4 CPU 2.80GHz × 2
Graphics Intel® 915G x86/MMX/SSE2
err:d3d:wined3d_adapter_init_gl_caps Received a NULL GL_RENDERER.
err:d3d:wined3d_adapter_init Failed to initialize GL caps for adapter 0x1437d8.
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http://bugs.winehq.org/show_bug.cgi?id=34200
Bug #: 34200
Summary: Antialiasing glitches wih intel gfx
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aesomerville(a)gmail.com
Classification: Unclassified
Using intel onboard gfx, in my case intel i5-3570k, when I enable antialiasing
under wine I get glitches, but only using the resolution of my monitor
(1680x1050). For some reason, the problem does not manifest when using a lower
resolution.
Simplest way to reproduce:
1) Instal 3D Mark 2001 SE using winetricks
2) Launch 3D Mark 2001 SE and enable antialiasing
3) Run benchmark
The glitches appear as white dots.
This problem also affects GTA San Andreas. Please see the attached screenshot
which reveals the particular nature of the glitches.
Result is that I cannot use antialiasing.
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http://bugs.winehq.org/show_bug.cgi?id=29982
Bug #: 29982
Summary: Starcraft II stops working after upgrade to mesa 8.0.1
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petkra(a)chem.gla.ac.uk
Classification: Unclassified
Created attachment 39029
--> http://bugs.winehq.org/attachment.cgi?id=39029
Error log with GLSL disabled.
Hello.
Starcraft 2 has been working absolutely fine on my PC, until I upgraded my
distribution to use mesa-8.0.1 (up from 7.11.2). Then I get the error described
in the log1 attachment.
I had also re-enabled GLSL using wine regedit, but that doesn't help (log2).
The distribution I am using:
Arch Linux x86_64:
lib32-mesa 8.0.1
lib32-ati-dri 8.0.1
lib32-libgl 8.0.1
xorg-server 1.11.99.903
xf86-video-ati 6.14.3
wine 1.4rc4
When I force-downgrade lib32-ati-dri to 7.11.2 (without downgrading the rest),
Starcraft 2 starts working again - I am guessing the issue is in that part of
the code.
I am not sure if it's a bug in mesa, or wine. Any help is appreciated!
Peter
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http://bugs.winehq.org/show_bug.cgi?id=29914
Bug #: 29914
Summary: [1.3.15-1.4_rc3] Civ4 too dark:
EXT_texture_sRGB_decode broken on GM45 (again?)
Product: Wine
Version: 1.4-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas.sturmlechner(a)gmail.com
Classification: Unclassified
Created attachment 38913
--> http://bugs.winehq.org/attachment.cgi?id=38913
wine regression test log
Starting a new bug after hijacking bug 23498 already. Two screenshots of the
problem can be found there.
System:
Intel GMA 4500, Gentoo amd64, kernel-3.2.6/drm-3.3_rc3
Latest Intel userspace drivers
Mesa 32bit libs: 7.11.2
Summary:
- Starting Civilization IV from wine-1.3.15 onwards (wine.git 12/02/15) it
paints too dark images as soon as accessing the main menu.
- The rendering is less, but still too dark with Hardware Vertex-/Pixelshader
switched off (a wine graphics option present in 1.3.15 but not anymore)
- As pointed out in the previous bug, a similar/the same issue should have
already been fixed in mesa-7.11 ->
https://bugs.freedesktop.org/show_bug.cgi?id=35373
Temporary solution:
MESA_EXTENSION_OVERRIDE="-GL_EXT_texture_sRGB_decode", taken from the linked
freedesktop bug, fixes the problem
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http://bugs.winehq.org/show_bug.cgi?id=26229
Summary: FEAR: waterplane rendering triggers SW fallback in
mesa
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://www.gamershell.com/download_10167.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
while profiling FEAR with sysprof I found out that rendering certain objects
trigger a software fallback in mesa.
If you check the demo version of the game, you can find such an object after
the first underground section: Once the game renders the waterplane that exists
in the next section the fallback becomes active and the performance collapses
(this happens once you leave the underground area with the ladder).
The engine probably uses an FBO for reflection of the world geometry on the
waterplane.
Profiling was done on my Intel i965, but I also noticed a slowdown on r600g, so
probably the fallback is also triggered there (going to check this later).
sysprof shows these two function consuming the majority of CPU time:
_mesa_texstore_s8_z24 54.21%
intel_ReadDepthSpan_z24_s8 32.06%
The span functions are used in the driver for software fallbacks. Tracing back
intel_ReadDepthSpan_z24_s8 shows:
IWineD3DDeviceImpl_DrawIndexedPrimitive
drawPrimitive
surface_load_ds_location
glCopyTexImage2D
copyteximage
intelCopyTexImage2D
copy_tex_image
intelReadPixels
_swrast_ReadPixels
read_depth_stencil_pixels
intel_ReadDepthSpan_z24_s8
My guess is that the fallback is triggered by the lack of using
EXT_packed_depth_stencil for stencil/depth handling.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=34155
Bug #: 34155
Summary: EA Sims 3 startup failed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hans195710(a)freenet.de
Classification: Unclassified
Created attachment 45436
--> http://bugs.winehq.org/attachment.cgi?id=45436
log file of startup EA Sims 3
EA Sims 3 fails to continue after startup, intro displayed, but normal programm
action impossible. Screen "hangs" with mouse pointer.
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http://bugs.winehq.org/show_bug.cgi?id=30032
Bug #: 30032
Summary: Photoshop CS5.1 hangs or crashes when using Text tool.
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peanuthead_069(a)yahoo.com
Classification: Unclassified
Created attachment 39120
--> http://bugs.winehq.org/attachment.cgi?id=39120
Photoshop.exe crash log.
Title says all. Program runs well and I can use certain tools on it, but
whenever I use the text tool it either hangs up, or crashes. This may seem to
be similar to other PS-related atmlib errors, but Dan told me that it's a tad
different.
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http://bugs.winehq.org/show_bug.cgi?id=33354
Bug #: 33354
Summary: Yahoo Messenger can't log in
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gmazzone0(a)aol.com
Classification: Unclassified
Starting from wine 1.5.15, yahoo messenger can't login, I've done a regression
test and found this patch causing the regression:
commit 0ae458cc94fec9cda7736faf7bd4a2c119c5f717
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Oct 9 11:26:18 2012 +0200
mshtml: Wine Gecko 1.8 release.
:040000 040000 6203dd2bed5b49b6e7351b5c5629d9dfae699715
7d45abcb7b1f9c8f64d51e85e7edd65ea8194636 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=28492
Summary: Photoshop CS5 - switching to 'Design' workspace causes
crash
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: allcoms(a)gmail.com
Created attachment 36547
--> http://bugs.winehq.org/attachment.cgi?id=36547
stderr output from PS CS5 workspace switch crash
When running PS CS5 under wine 1.3.29 / Debian Wheezy x64, switching to the
'Design' workspace - either with its dedicated icon or via the workspace
drop-down - causes PS to freeze.
See stderr attachment for backtrace etc.
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http://bugs.winehq.org/show_bug.cgi?id=15745
Summary: Dark horizon complains that the font Verdana is missing
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.jeuxvideopc.com/demo/42045-dark-horizon.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
As described in the summary, Dark horizon complains about the lack of Verdana
font. As a workaround, putting Verdana.ttf in the Fonts directory fixes the
problem.
I use a git version of wine and fontforge is well installed.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=31595
Bug #: 31595
Summary: Unreal Tournament 3 crashes on launch
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kisak42(a)gmail.com
Classification: Unclassified
This is a two part bug: I have been unable to launch Unreal Tournament 3 Black
on Steam using any release of wine newer than 1.5.1 (wine 1.5.2-1.5.12 as of
this writing).
Wine 1.5.1 runs well enough. When joining multiplayer campaigns via a direct ip
connection, while joining before the start of the first match is reliable and
staying in the campaign as the matches progess, I can not rejoin a game in
progess with the in-game error "Sorry, you are not authorized by STEAM to play
this game at this time." It appears that this error plagues everybody across
the board.
I rarely make bug reports, so please let me know what I can provide to assist
in troubleshooting this bug.
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http://bugs.winehq.org/show_bug.cgi?id=34150
Bug #: 34150
Summary: formatfactory.exe works find but keep bringing up this
error at finish?
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hollywood188(a)live.com
Classification: Unclassified
Created attachment 45429
--> http://bugs.winehq.org/attachment.cgi?id=45429
formatfactory.exe ending error
formatfactory.exe works find but keep bringing up this error at finish?
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http://bugs.winehq.org/show_bug.cgi?id=25600
Summary: Skype crashes after login.
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Run skype.
Login form.
Click "Log in".
Segmentation fault.
See attached log.
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http://bugs.winehq.org/show_bug.cgi?id=33493
Bug #: 33493
Summary: C&C: Red Alert 2 black screen at the title
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brymaster(a)gmail.com
Classification: Unclassified
Since Wine 1.5.28, C&C Red Alert 2 black screens at the title after the intro
videos thus making it unplayable. This issue is still present in 1.5.29
Compounding this issue (http://bugs.winehq.org/show_bug.cgi?id=33211), it seems
this game has had a lot of trouble running in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=34180
Bug #: 34180
Summary: wine cannot launch "portable thunderbird" in a USB
drive in xubuntu
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcdunord(a)gmail.com
Classification: Unclassified
wine cannot launch "portable thunderbird" residing in a USB external drive in
xubuntu.
portable thunderbird runs fine from same drive under windows XP...
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http://bugs.winehq.org/show_bug.cgi?id=34053
Bug #: 34053
Summary: Wine stopped working while installing 3Dsex villa 2
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: villajockey(a)hotmail.com
Classification: Unclassified
Created attachment 45261
--> http://bugs.winehq.org/attachment.cgi?id=45261
Error details
Denial for install program for setup.exe
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http://bugs.winehq.org/show_bug.cgi?id=31006
Bug #: 31006
Summary: Font in Notepad++ is not smoothed
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elvinas(a)elvinas.lt
Classification: Unclassified
Starting with 1.5.6 font in editor area is not smoothed, scrolling is laggy and
slow.
Font settings in Notepad++ are default, so it should use system default font
(Courier New).
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http://bugs.winehq.org/show_bug.cgi?id=34096
Bug #: 34096
Summary: winemenubuilder.exe crashes when starting winecfg
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebug(a)hushmail.com
Classification: Unclassified
Created attachment 45336
--> http://bugs.winehq.org/attachment.cgi?id=45336
Backtrace
It crashed once but I can't repeat it.
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http://bugs.winehq.org/show_bug.cgi?id=31461
Bug #: 31461
Summary: Starcraft II (patch 1.5.1) crashes after playing
Squadron TD for a while
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sven.koehler(a)gmail.com
Classification: Unclassified
If I play Squadron TD for a while (Starcraft II, patch 1.5.1), graphics errors
show up and eventually (usually 30sec later), Starcraft II crashed with the
following error of the Microsoft Visual C++ Runtime Library:
R6034, An application has made an attempt to load the C runtime library
incorrectly. Sometimes, Starcraft also reports that my computer doesn't have
enough graphics memory.
It's quite undeterministic. Sometimes, I can play whole games without a crash.
But it usually crashes.
This might be related to Bug 16577.
I'm using nvidia-drivers 304.22 and 295.71. My graphics card has 512MB RAM.
Starcraft runs without crashes on Windows.
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http://bugs.winehq.org/show_bug.cgi?id=32586
Bug #: 32586
Summary: Guild Wars 2: Installation window is hidden
Product: Wine
Version: 1.5.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
After reinstalling my system I wanted to install Guild Wars 2 too. The
installer downloaded the initial files (~10 MB) and after this it switched to
the window where I can install the game but it was visible for less than a
second. The window was still available in my taskbar but I couldn't maximize it
anymore.
A workaround to still install the game is to click the installation button in
the few milliseconds the installation window is visible.
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http://bugs.winehq.org/show_bug.cgi?id=33327
Bug #: 33327
Summary: NCSoft Launcher crash after installation
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aniceweb(a)gmail.com
Classification: Unclassified
Created attachment 44078
--> http://bugs.winehq.org/attachment.cgi?id=44078
Screen of error
When, after install I launch the NCSoft Launcher I get this error:
"System.IO.FileLoadException: the specified user does not have a valid profile.
Unable to load".
I attach a screen with all details
Thank you in advance
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http://bugs.winehq.org/show_bug.cgi?id=17425
Summary: NanoEgineer-1: application not responding after startup
Product: Wine
Version: 1.1.14
Platform: Other
URL: http://www.nanoengineer-1.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dendron2000(a)mail.ru
Created an attachment (id=19498)
--> (http://bugs.winehq.org/attachment.cgi?id=19498)
NanoEngineer application log
Free open-source nano structures scientific tools are not working under wine.
The program installs without problems, but when I try to run it - it hangs
after drawing the interface.
This is unexpected, as the project uses cross-platform python language and QT4
library. It also may affect other applications which make use of these tools,
so I mark this bug as 'major'.
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http://bugs.winehq.org/show_bug.cgi?id=30864
Bug #: 30864
Summary: Mono: Application hangs when calling AppDomain.Unload
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vgr.subscription(a)gmail.com
Classification: Unclassified
Created attachment 40426
--> http://bugs.winehq.org/attachment.cgi?id=40426
mono and wine test
I create AppDomain and when I calling AppDomain.Unload my application is hang
up.
I haven't this problem on Mono on Windows.
System: openSUSE 12.1 (i586)
Mono-2.11 for Windows
http://www.go-mono.com/mono-downloads/download.html
Tests Result:
Mono on Linux: It works correctly..
Mono on Windows: It works correctly.
Mono on Wine: Application hangs.
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http://bugs.winehq.org/show_bug.cgi?id=13718
Summary: rubber banding at start of motion (not lag) in City of
Heroes
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.mitchell+WINE(a)gmail.com
In City of Heroes / City of Villains, it is frequently possible to get rubber
banding when attempting to move from a static location (unlike lag which is
inconsistent or an intermittent slow down, this is only being able to move a
couple steps and then being bounced back for the entire time the app is
running).
Using the same system with the same set of steps right afterwards or before
doesn't produce this affect in Cedega (which is likely irrelevant but thought
I'd note it anyways). From the comments on the appdb page I'm led to believe
that this could be environment specific (me: Ubuntu 8.04 / Dell m1530 laptop
running game over wireless / nvidia graphics / all desktop effects disabled) to
a few people but I can replicate it.
Steps to reproduce:
1. Start City of Heroes/Villains via wine
2. Login to account, choose character
3. When loaded, attempt to move the character in any direction and you will be
bounced back to approximately where you started. If you're able to super jump
out of the "rubber banding field" where you start, motion is normal and fluid
until you land / stop and a new rubber banding field is born.
Any insight as to what debug flags to try to help isolate would be appreciated.
Thanks for your time.
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http://bugs.winehq.org/show_bug.cgi?id=17595
Summary: urlmon/protocol crashes if run with +heap under
OpenSolaris
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://test.winehq.org/data/88d9210dd763bcb9db203daa89f2
4efc7d5872d0/wine_ae-opensolaris-
heap/urlmon:protocol.html
OS/Version: SunOS
Status: NEW
Keywords: download, source, testcase
Severity: enhancement
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=19758)
--> (http://bugs.winehq.org/attachment.cgi?id=19758)
+relay,+seh,+tid,+urlmon,warn+heap
ol.okn@opensolaris:~/wine-git/dlls/urlmon/tests$ WINEDEBUG=warn+heap make
protoco
../../../tools/runtest -q -P wine -M urlmon.dll -T ../../.. -p
urlmon_test.exe.so protocol.c && touch protocol.ok
fixme:wininet:InternetLockRequestFile STUB
fixme:wininet:InternetLockRequestFile STUB
warn:heap:HEAP_Decommit Could not decommit 003e0000 bytes at fe7d0000 for heap
fe7b0000
fixme:wininet:InternetLockRequestFile STUB
fixme:wininet:InternetLockRequestFile STUB
err:wininet:NETCON_init failed to load symbol i2d_X509
wine: Unhandled page fault on read access to 0xaaaaaaaa at address 7f6bf1c2
(thread 0027), starting debugger...
Can't attach process 0026: error 6
The wininet error is a red herring...see bug 15707.
+relay,+seh,+tid,+urlmon,warn+heap attached
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http://bugs.winehq.org/show_bug.cgi?id=18995
Summary: Stronghold 2: 1.4 patch causes certain graphic to
disappear
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=21889)
--> (http://bugs.winehq.org/attachment.cgi?id=21889)
Image showing problem
I'm using Wine 1.1.23 (compiled from source using gcc version 4.4.0 20090506
(Red Hat 4.4.0-4) ) on Fedora 11 i386.
The problem is that after patching Stronghold 2 (European version) from 1.0 (or
1.1 or 1.2) to 1.4 (or 1.4.1) some graphics like buildings or peoples
disappear, but the game is stable and doesn't crash like on 1.0.
I also noticed that in main menu background is sometimes black.
After pressing ESC in game the window that appears sometimes haven't got a
border.
These two issues aren't present on 1.0 version.
Additional information:
-d3dx9_27.dll overridden (wine didn't suggested that in terminal but without it
i cannot start game at all)
-gfx NVIDIA 9xxx (185.18.14)
-ORM=fbo (other also are causing problems)
-multisampling doesn't solve problem
-checked in game settable shaders version (disable 1.4 2.0 3.0) none of those
helped
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http://bugs.winehq.org/show_bug.cgi?id=19865
Summary: The City of Heroes installer hang after showing the
splash screen
Product: Wine
Version: 1.1.28
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.wagner17(a)gte.net
When running the City of Heroes installer, the program displays the splash
screen and appears to hang: "top" shows no activity, and nothing happens if you
let it sit.
The console shows the following:
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
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http://bugs.winehq.org/show_bug.cgi?id=20791
Summary: Folders missing on smb shares on OS X when folders >
119
Product: Wine
Version: 1.1.33
Platform: Macintosh
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: domiman(a)gmail.com
Hi,
On OS X I mount my NAS share via the Finder menu "Go to -> Connect to server".
This way my share will be in /Volumes/share.
In Wine the root of my OS X is mounted as z:\, so the NAS share will be on
Z:\Volumes\Share.
The problem is that when a folder in my share has over 119 subfolders, two
folders will always be invisible to winefile or the file open dialog of other
apps, for example notepad.
That is true as long as I'm browsing Z:\Volumes\Share.
When I'm browsing /Volumes/Share it will show all folders.
Unfortunately applications like Total Commander cannot browse /
I was able to reproduce this again and again with my NAS when connecting to it
via smb, when connecting via afp, all folders will be shown.
Steps to reproduce,
- connect the system to server via smb
- in folder make 119 sub folders
- make one more subfolder
- now when you browse with winefile z:\Volumes\yourshare\folder\ you will see
only 118 sub folders
- when you browse with winfile /Volumes\yourshare\folder\ you will see all 120
sub folders
Just keep in mind that this was found on OS X, it might be different on other
systems.
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http://bugs.winehq.org/show_bug.cgi?id=21365
Summary: Rounding error in database app?
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://forum.winehq.org/viewtopic.php?t=7333
describes a rounding error:
I've got a "straightforward" database querying problem with a Visual Basic 6
application that happens on Debian (+WINE), but not on Windows XP.
SETUP:
* COMPUTER "FREE" with:
--- DEBIAN Lenny (Lang: Spanish)
--- unixODBC + FreeTDS for ODBC conectivity to remote MSSQL2000 (tested,
working)
--- WINE 1.1.33
--- MDAC 2.8 (for channelling the ODBC connection through to unixODBC)
* COMPUTER "M$" with:
--- Windows XP (Lang: Spanish)
--- MSSQL Server 2000
--- MDAC 2.8
PROBLEM:
I create an ODBC connection to MSSQL2000 on VB6, and query a field (Numeric
9,2) into an ADODB.Recordset.
On Windows, the program returns the complete field numeric value (2.44), but on
Debian it rounds the number (2.00).
On Debian, channelling the Query through isql properly returns 2.44, so it's
most likely a WINE or VB6+WINE issue.
LITTLE VB6 TEST PROGRAM CODE (returns 2.44 on Windows XP, but 2.00 on Debian):
Code:
Private oConn As ADODB.Connection
Private Sub Command1_Click()
Dim oRS As ADODB.Recordset
Set oConn = New ADODB.Connection
oConn.Open "DSN=myODBCDSN; UID=username; PWD=password;"
Set oRS = New ADODB.Recordset
oRS.Open "SELECT Price FROM GOODS WHERE idGoods = 10", oConn, adOpenDynamic
MsgBox oRS("Price")
oConn.Close
Set oRS = Nothing
Set oConn = Nothing
End Sub
The line oRS("Price") is where the problem is.
...
I noticed oleaut32.dll is distributed with VB6 Runtime Libraries, which I had
previously installed. I reinstalled them via Winetricks both set as Builtin and
native and there was no change unfortunately.
I also fiddled with all Library Native/Builtin settings to see if anything
changed, but the problem remains.
...
In WINE 1.1.35, native OLE DB support was added. Since I could not find a
solution using ODBC, I switched to a OLE DB DSN-Less connection taking
advantage of this brand new feature and tried again. It worked!
I could not find why ODBC gave me this problem, and now I can remain happily
ignorant [hopefully].
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http://bugs.winehq.org/show_bug.cgi?id=21635
Summary: H&R Block Tax Cut 2007 and At Home 2009 help does not
work
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Start the app and press F1. The help window comes up, but complains
that you don't have Javascript enabled.
If you got past bug 20142 with 'winetricks ie6',
pressing F1 shows instead the IE "The page cannot be displayed" error,
plus the following console messages:
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_RESET_URLCACHE_SESSION:
STUB
err:ole:ITypeInfo_fnInvoke did not find member id -518, flags 0x4!
err:ole:ITypeInfo_fnInvoke did not find member id -517, flags 0x4!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -504, flags 0x2!
err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
err:ole:CoGetClassObject no class object {6c736db1-bd94-11d0-8a23-00aa00b58e10}
could be created for context 0x1
fixme:wininet:GetUrlCacheEntryInfoExW Undocumented flag(s): 100
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
err:ole:ITypeInfo_fnInvoke did not find member id -525, flags 0x2!
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http://bugs.winehq.org/show_bug.cgi?id=23728
Summary: MCI CD audio fails to play in CueClub/Trickshot
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
CueClub is a snooker/pool game developed by Bulldog Interactive. It was
published as Trickshot by Phoenix Games Ltd.
The game CD has several audio tracks. The game is unable to play these under
Wine, and exits at startup with a "sound error" dialog box.
The CD audio handling in the original CD version of Trickshot differs from that
in the v1.64 patch available from
http://www.bulldoginteractive.com/cc_support.htm
In both cases the game exits with a "sound error" dialog. With the later
executable, on my machine the CD spins up then stops. There is no CD activity
with the earlier executable.
I used WINEDEBUG=+mcicda...
Running trickshot.exe as installed from original CD:
trace:mcicda:MCICDA_Open (0001, 00002002, 0x13b803c);
trace:mcicda:MCICDA_Set (0001, 00000400, 0x32fd84);
trace:mcicda:MCICDA_Set MCI_FORMAT_TMSF !
trace:mcicda:MCICDA_Status (0001, 00000100, 0x32fd90);
trace:mcicda:MCICDA_Status dwItem = 3
trace:mcicda:MCICDA_Status MCI_STATUS_NUMBER_OF_TRACKS = 11
trace:mcicda:MCICDA_Stop (0001, 00000000, (nil));
trace:mcicda:MCICDA_Close (0001, 00000000, (nil));
trace:mcicda:MCICDA_Stop (0001, 00000002, (nil));
After patching the installation with the v1.64 patch the new cueclub.exe gives:
trace:mcicda:MCICDA_Open (0001, 00002002, 0x126803c);
trace:mcicda:MCICDA_Set (0001, 00000400, 0x32fd70);
trace:mcicda:MCICDA_Set MCI_FORMAT_TMSF !
trace:mcicda:MCICDA_Status (0001, 00000100, 0x32fd7c);
trace:mcicda:MCICDA_Status dwItem = 3
trace:mcicda:MCICDA_Status MCI_STATUS_NUMBER_OF_TRACKS = 11
trace:mcicda:MCICDA_Status (0001, 00000112, 0x51dc10);
trace:mcicda:MCICDA_Status dwItem = 1
trace:mcicda:MCICDA_Status MCI_TRACK #2 LENGTH=??? !
trace:mcicda:MCICDA_CalcTime (0x12680e0, 00000002, 722);
trace:mcicda:MCICDA_CalcTime MSF 00:09:47 -> dwTime=3082496
trace:mcicda:MCICDA_Status LENGTH=3082496
trace:mcicda:MCICDA_Play (0001, 0000000D, 0x51dc00);
trace:mcicda:MCICDA_CalcFrame (0x12680e0, 0000000A, 2);
trace:mcicda:MCICDA_CalcFrame MSF 02-00:00:00
trace:mcicda:MCICDA_CalcFrame TMSF trackpos[2]=20:26:67
trace:mcicda:MCICDA_Play MCI_FROM=00000002 -> 92017
trace:mcicda:MCICDA_CalcFrame (0x12680e0, 0000000A, 789118978);
trace:mcicda:MCICDA_CalcFrame MSF 02-00:09:47
trace:mcicda:MCICDA_CalcFrame TMSF trackpos[2]=20:26:67
trace:mcicda:MCICDA_Play MCI_TO=2F090002 -> 92739
trace:mcicda:MCICDA_Play Playing from 92017 to 92739
trace:mcicda:MCICDA_Stop (0001, 00000000, (nil));
trace:mcicda:MCICDA_Close (0001, 00000000, (nil));
trace:mcicda:MCICDA_Stop (0001, 00000002, (nil));
trace:mcicda:MCICDA_Open (0001, 00002002, 0x12e9b4);
trace:mcicda:MCICDA_Set (0001, 00000400, 0x32f2f0);
trace:mcicda:MCICDA_Set MCI_FORMAT_TMSF !
trace:mcicda:MCICDA_Status (0001, 00000100, 0x32f2fc);
trace:mcicda:MCICDA_Status dwItem = 3
trace:mcicda:MCICDA_Status MCI_STATUS_NUMBER_OF_TRACKS = 11
trace:mcicda:MCICDA_Close (0001, 00000002, (nil));
trace:mcicda:MCICDA_Stop (0001, 00000002, (nil));
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http://bugs.winehq.org/show_bug.cgi?id=25282
Summary: SetWindowsHookEx does not work perfectly - XMBC and
Warcraft 3
Product: Wine
Version: 1.3.7
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bozkar(a)gmail.com
X-Mouse Button Control (XMBC) is a tool which allows configuring various
actions to mouse buttons, including simulated keystrokes and simulated mouse
clicks.
As the FAQ inform us, everything is achieved via SetWindowsHookEx.
The problem is - when I try to simulate "left mouse button" it "clicks" in the
other part of the map, that the pointer actually is. In menus it seems to work
without any problems, so It may be related with 3D modes.
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http://bugs.winehq.org/show_bug.cgi?id=25508
Summary: not clicable menu and child window
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mraz(a)dru.sk
I try to run information system "Noris.exe" created in Sybase PowerBuilder 7.0
aplication runs fine. But when i try to click to child window nothings
happends. When i acces menu through its accelerator, menu will open and its
abble to click on them. When i move mouse on the toolbar buttons are hover but
unable to click on them. Contex menu on windows item also not working. I dont
known how to post debuging info because aplication not crash. Please help.
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http://bugs.winehq.org/show_bug.cgi?id=25744
Summary: Wineboot fails on powerpc/linux
Product: Wine
Version: 1.3.11
Platform: ppc32
OS/Version: Linux
Status: NEW
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
austin@gcc40:~$ WINEDEBUG=+process,+wineboot ./wine-git/wine
./wine-git/programs/wineboot/wineboot.exe.so 2>&1 | tee boot.txt
wine: created the configuration directory '/home/austin/.wine'
trace:process:init_current_directory starting in L"Z:\\home\\austin\\" 0xc
trace:process:CreateProcessW app L"C:\\windows\\system32\\wineboot.exe" cmdline
L"C:\\windows\\system32\\wineboot.exe --init"
trace:process:open_exe_file looking for L"C:\\windows\\system32\\wineboot.exe"
trace:process:CreateProcessW starting L"C:\\windows\\system32\\wineboot.exe" as
32-bit Winelib app
err:process:start_wineboot failed to start wineboot, err 1359
trace:process:__wine_kernel_init starting process
name=L"Z:\\home\\austin\\wine-git\\programs\\wineboot\\wineboot.exe.so"
argv[0]=L"Z:\\home\\austin\\wine-git\\programs\\wineboot\\wineboot.exe.so"
trace:wineboot:pendingRename Entered
trace:wineboot:pendingRename Value not present - nothing to rename
trace:wineboot:ProcessRunKeys processing L"RunServicesOnce" entries under HKLM
trace:wineboot:ProcessRunKeys done
and hangs there at nearly 100% cpu, even if I let it sit for 15 minutes.
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http://bugs.winehq.org/show_bug.cgi?id=26282
Summary: Garry's Mod: Error drawing under water with
r_WaterDrawRefraction enabled.
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lilezek(a)gmail.com
CC: wine-bugs(a)winehq.org
Hi. I see that, with r_WaterDrawRefraction enabled, you can't see nothing under
water. And, if you dissable it, you have problems with the skybox.
I'm going to do a video to show it. By the way, I can't add a logtrace because
I don't know how to execute steam games with winedbg.
Thank you for read.
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http://bugs.winehq.org/show_bug.cgi?id=26731
Summary: FIFA11 BUG it run's until I start a game....PLEASE
HELP!!!
Product: Wine
Version: unspecified
Platform: All
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nikk.martin1986(a)googlemail.com
hey guys!
I need help!!!!
I installed fifa11 like this guy did (http://youtu.be/0ss8CANpfOQ)...and it
runs until I wanna start a match....the game hangs up..... what can I do? do
you know this bug?
I got an imac"27 intel core i3, graphic-chip by ati radeon hd 5670
please help me!!!!
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http://bugs.winehq.org/show_bug.cgi?id=27359
Summary: Very low frame-rate
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carpatian_forest92(a)yahoo.com
Trying to run Legend of mir 2.6. It runs, but i get terrible frame-rate and
crashing when there is alot going on screen.
My PC can handle 5+ instances of the game running (under windows) so it's not
that my pc is slow and the stress put on my wine makes it run like that.
here is a link to the thread i started, if that helps.
http://forum.winehq.org/viewtopic.php?p=61680#61680
My pc: asus m2v-mx se i think
amd athloc x2 5400+
2GB ram
nVidia gt 240.
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http://bugs.winehq.org/show_bug.cgi?id=28315
Summary: CPU spins max. when running a Wine application
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xavier.poirot(a)dalaen.com
Hi,
I have installed Wine a few months ago on a Archlinux distribution, running on
64 bits computer.
I have installed BY Wine two dictionaries (Danish Politikens Dictionaries :
Nudansk and Fransk/Dansk).
The dictionaries runs successfully and I can use them.
Though, when I launch one of them (or both, it occurs as soon as I open one)
the CPU starts to spin up to 90% __ALL THE TIME__.
The CPU spins while running the application, and also AFTER quitting it.
After quitting application, the process Nudansk21.exe (one of the dictionary,
for instance) is still running with high CPU eating.
The two processes eating most CPU are Nudansk21.exe (dictionary) and
wineserver, eating together 90% CPU.
The only solution to quit the application is "wineserver -k" (or killing each
processes manually).
If you need any more informations, please let me know.
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http://bugs.winehq.org/show_bug.cgi?id=30346
Bug #: 30346
Summary: Steinberg The Grand 2: Crashes when starting
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juanu(a)juanu.com.ar
Classification: Unclassified
Created attachment 39667
--> http://bugs.winehq.org/attachment.cgi?id=39667
Steinberg The Grand 2 Error Details
Installation is fine.
Crashes when the application starts.
Expected Result: Informa that the Content Library must be located.
Actual Result: Error.
Error details attached.
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http://bugs.winehq.org/show_bug.cgi?id=31003
Bug #: 31003
Summary: CosmicBreak installer aborts quickly on WinVerifyTrust
failure
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wintrust
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
http://forum.winehq.org/viewtopic.php?p=77275
says running the installer from http://www.cosmicbreak.com/download/index.html
( 07fdff5746ef5dc09e2f3592a73d64021b59d615 CosmicBreakSetup_eng.exe )
failed, and the log shows
fixme:wintrust:SoftpubAuthenticode unimplemented for UI choice 4
I can reproduce that here. +wintrust shows that WinVerifyTrust is failing
right before the abort. Hacking WinVerifyTrust to lie lets the installer
continue.
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http://bugs.winehq.org/show_bug.cgi?id=31529
Bug #: 31529
Summary: Delta Force Black Hawk Down Critical Crash
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danulo124(a)mail.ru
Classification: Unclassified
Critical Crash
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http://bugs.winehq.org/show_bug.cgi?id=31558
Bug #: 31558
Summary: BMC Remedy 7.5 Links do not respond on incident tab
Product: Wine
Version: unspecified
Platform: x86
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: georgezpreston(a)gmail.com
Classification: Unclassified
Created attachment 41503
--> http://bugs.winehq.org/attachment.cgi?id=41503
the only log file i could find after running BMC remedy
Running Ubuntu 12.04 TLS Wine 1.4 PlayOnLinux 4.1.7
Using PlayOnLinux I have installed the BMC Remedy 7.5 tool, it installed with
one error, "can't run remove tool'.
The application starts you can logon, it is somewhat slow, you click the
Incident console management link, you get several errors that pop up "No such
field id". Once you clear those errors you are at the Incident Management
screen. On the left side at the bottom you have a link Functions
Console which should open another menu, it dose'nt, you have the same issues
with the change management screen
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http://bugs.winehq.org/show_bug.cgi?id=31588
Bug #: 31588
Summary: Age of empires II doesn't detect disk
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pelloth.hs(a)gmail.com
Classification: Unclassified
After I installed age of Empires II on Mac OS 10 with 1.4.1, the game doesn't
detect the disk ad asks me to reinsert it and restart the game.
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http://bugs.winehq.org/show_bug.cgi?id=31632
Bug #: 31632
Summary: Problem with .dll and Festige
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: seagull29(a)free.fr
Classification: Unclassified
I have installed Virtual Bassist from Steinberg and when I launch the .dll
whith Festige, I have a message error and the application doesn't run. Can you
help me and eventually give me a solution. I need this program for my job, I'm
musician and it's easier for me to make first shots of my client's music. I use
also Windows XP on another computer and this program (Virtual Bassist) works
without problems with.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=31712
Bug #: 31712
Summary: Kerbal Space Program (Unity game) freezes randomly
with no errors in console
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathon.vogel(a)gmail.com
Classification: Unclassified
Launching the Unity game Kerbal Space Program (http://kerbalspaceprogram.com/)
version 0.16 works fine and the FPS is very good, however after about a minute
the game completely freezes. The window stops repainting, stops recieving
input, and has to be killed with ctrl+c in the terminal I launched it from.
There were no errors in the wine output (besides fixme:d3d:resource_check_usage
Unhandled usage flags 0x8., but this is spammed constantly if the game runs or
not), and no errors in the ingame console or in files created by the game.
Reverting to Wine 1.5.9 fixed the issue, but I get much lower FPS.
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http://bugs.winehq.org/show_bug.cgi?id=31727
Bug #: 31727
Summary: Stockmarket program Market Master gives error
Product: Wine
Version: 1.5.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: miciyah(a)gmail.com
Classification: Unclassified
Created attachment 41722
--> http://bugs.winehq.org/attachment.cgi?id=41722
Error backtrace
Stockmarket program Market Master [MM2] gives error described in backtrace.txt
and bombs out.
This is the last program of windows I URGENTLY need to work in Linux
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http://bugs.winehq.org/show_bug.cgi?id=31743
Bug #: 31743
Summary: Endless Space: crash during exchange of technology
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jitsumi(a)gmail.com
Classification: Unclassified
Created attachment 41740
--> http://bugs.winehq.org/attachment.cgi?id=41740
backtrace of the crash
The gale crash during a exchange of technology. It does not happen every time,
but for this save game, it is every time. So, i can repeat the bug if you need
trace or debbug.
I attached a backtrace + a trace with the channel relay. (From this trace i
think it's the InterlockedExchange in the kernel32 module that throw the
exception, but I don't think it this function the problem).
I do not know very well how to go back to the problem with the backtrace, but
if someone guides me, i will be happy to help.
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http://bugs.winehq.org/show_bug.cgi?id=31763
Bug #: 31763
Summary: Rebirth-338 installation fails with winevdm.exe
problem
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Sven_Andriske(a)gmx.net
Classification: Unclassified
Created attachment 41787
--> http://bugs.winehq.org/attachment.cgi?id=41787
backtrace of installation errror RB-338
Rebirth-338 installation aborts with winevdm.exe encountering a serious problem
and need to close. The app was last tested successfully with WINE 1.3.32 from
official repo on Ubuntu 11.04 x86_64 and justed tested, also works fine with
the same WINE version (via PlayOnLinux) on Ubuntu 12.04 x86_64.
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