http://bugs.winehq.org/show_bug.cgi?id=26634
Summary: world of warcraft crashes at end of startup
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turgut(a)kalfaoglu.com
Created an attachment (id=33904)
--> (http://bugs.winehq.org/attachment.cgi?id=33904)
wow crash of several runs
World of warcraft crashes at the end of startup - that is, one minute into the
game, the trace is shown below. Hardware: Dell inspiron 1545. Wow launches
normally on another system with the same data and config files.
enclosed: opengl debug enabled trace of several runs..
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http://bugs.winehq.org/show_bug.cgi?id=30862
Bug #: 30862
Summary: New prelink is required for debug builds
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wrar(a)wrar.name
Classification: Unclassified
At least on current Debian unstable with gcc 4.7.0 and at least with the Debian
1.4 package (which includes -g in CFLAGS) kernel32.dll.so cannot be relocated
with prelink older than the latest release (20111012):
prelink: kernel32.dll.so: Unknown DWARF DW_AT_8465 with block DW_FORM
You can see this message in our build logs at e.g.
https://buildd.debian.org/status/fetch.php?pkg=wine&arch=i386&ver=1.4-0.4&s…
It may be not clear from the message but prelink actually exits without
changing the binary so kernel32.dll.so is not relocated which causes all bugs
that was fixed by adding the relocation.
Support for "DW_AT_8465" which is DW_AT_GNU_call_site_value was added to
prelink in r188 on 2011-04-01 so at least in some cases if you build wine with
debug, you are required to use prelink >= 20111012, otherwise you deserve the
same configure warning that is issued when prelink is not installed.
Unfortunately I don'see an easy way to check the prelink binary version as they
all report "prelink 1.0" in -V.
When wine is built with gcc 4.6.3 prelink fails on DW_OP_242
(DW_OP_GNU_implicit_pointer) instead which was added in the upstream r187 on
2010-11-23 (so 20111012 is still required). When wine is built with gcc 4.5.3
prelink 20090925 doesn't fail. This may be the real cause of "Steam overlay
requires gcc 4.5" reports such as #22053.
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http://bugs.winehq.org/show_bug.cgi?id=34299
Bug #: 34299
Summary: http://www.winehq.org/download/ubuntu incorrectly
identifies the Ubuntu PPA as WineHQ's
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Classification: Unclassified
That page states:
"Ubuntu's default repository includes Wine, however if you want to stay up to
date with the latest Wine package you can use WineHQ's by following these
instructions."
That wording leads users to believe that the PPA is under the control of WineHQ
when it is not. As a result, bugs don't get reported promptly to the package
maintainer and users expect support on the forum for any problem they may have
installing Wine packages. When told otherwise, many choose to argue, pointing
to the wording on that page. I can't really blame them.
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http://bugs.winehq.org/show_bug.cgi?id=28640
Bug #: 28640
Summary: kernel32/thread.ok fails on ubuntu 11.10?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Don't know if this is a wine bug, an ubuntu bug, or a kernel bug yet.
kernel32/thread.ok fails reliably for me on ubuntu 11.10
(which uses linux-3.0.0, fwiw). Logs are slightly clearer when
run on a single core, but it still fails. Log:
dank@i7:~/wine-git/dlls/kernel32/tests$ taskset -c 0 make thread.ok
../../../tools/runtest -q -P wine -M kernel32.dll -T ../../.. -p
kernel32_test.exe.so thread.c && touch thread.ok
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of
other threads
thread.c:823: Test failed: SetThreadAffinityMask(thread,-1) failed to request
all processors.
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
Protocol error:003b: partial read 12
wine client error:3a: read: Bad address
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x690abb19
wine client error:b: write: Bad file descriptor
wine client error:27: write: Bad file descriptor
The errors vary, but there's always a bad file descriptor, and often
a crash. Sometimes starting a wineserver in the foreground fails
because trying to get the /tmp/.wine-.../lock fails with EAGAIN, too.
I'll attach a +relay,+seh log. Looks kinda like a null pointer read
crash near the start of the thread that runs a queued work item?
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http://bugs.winehq.org/show_bug.cgi?id=27274
Summary: Battlefield Play4Free: Crashing when running
pre-downloaded game
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karlmk(a)hotmail.com
Created an attachment (id=34885)
--> (http://bugs.winehq.org/attachment.cgi?id=34885)
Wine error when joining game
To reproduce this bug you need to do the following.
1. Copy a already downloaded and working copy of battlefield play4free from a
windows install. ( It resides under "C:/Program Files (86)/EA Games/Battlefield
Play4Free" by default)
2. Copy this to your Linux installation.
3. Install vcrun2008 from winetricks.
4. Run BFP4f.exe with the following parameters: +webSiteHostName
"battlefield.play4free.com" +battleFundsHostName "battlefield.play4free.com"
+frontendUrl "http://battlefield.play4free.com/game" +survey 0 +sessionId
<yourSessionID> +webSiteHostName battlefield.play4free.com +lang en
+soldierName "<YourSoldierName>"
5. Starting the game now works, and you are placed on the initial soldier
selection and equipment screen.
6. Press "Play Now" in the top right corner.
7. The game crashes after a while with the attached error.
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http://bugs.winehq.org/show_bug.cgi?id=27445
Summary: Textures do not render correctly in Shellshock 2
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewdadoun(a)yahoo.com
In game characters are exploded and appear as almost plant like objects. Pretty
similiar to the issue in bully, though more sever. Also it seems like this
issue causes a slowdown in-game as well, since the speeds are a lot slower than
they should be.
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http://bugs.winehq.org/show_bug.cgi?id=27491
Summary: Pandora saga: program error
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mirkku1994(a)gmail.com
I installed the Pandora saga and it seemed fine, but when I pressed the "play"
button, I got following error message: the program Pandora saga.exe has
encountered a serious problem and needs to close...
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http://bugs.winehq.org/show_bug.cgi?id=27565
Summary: Can't re-install unreal tournament g.o.t.y
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: gameux
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: banjingan99999(a)yahoo.com
i have install UT before with tactical ops patch mod , also i have uninstall ,
but it cannot uninstall UT program at Wine Software Uninstaller . . . i have
deleting the UT program file folder at Wine File . . .
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http://bugs.winehq.org/show_bug.cgi?id=27574
Summary: No Sound on Unreal Tournament Goty and UT Video
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gameux
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: banjingan99999(a)yahoo.com
I have installed unreal tournament via Wine , and play UT via wine , the sound
got nothing . . . mostly the game like UT got no sounds . . . what's the
problem is it ? is that about the kernel ? im using fedora 14 . . . before this
, im using fedora 13 , the video its okay , only got no sound . . what im
supposed to do then ?
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