http://bugs.winehq.org/show_bug.cgi?id=17042
Summary: Microsoft OneNote 2007 trial crashes because richedit
doesn't implement ITextDocument
Product: Wine
Version: 1.1.13
Platform: Other
URL: http://office.microsoft.com/en-us/onenote
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Starting up OneNote crashes. The log contains
fixme:richedit:fnTextSrv_QueryInterface Unknown interface:
{8cc497c0-a1df-11ce-8098-00aa0047be5d}
That UUID is ITextDocument.
Doing 'sh winetricks riched20' makes the crash go away.
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http://bugs.winehq.org/show_bug.cgi?id=25433
Summary: Mount&Blade-Warband crashes after intro videos in
Ubuntu 10.04LTS
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maj.smerkol(a)gmail.com
Created an attachment (id=32371)
--> (http://bugs.winehq.org/attachment.cgi?id=32371)
Error message after crash
Mount and Blade Warband version 1.3.2. crashes in ubuntu 10.04 after the intro
videos (it doesn't load the menu yet), I have installed DirectX redistributable
and edited Dll overrides.
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http://bugs.winehq.org/show_bug.cgi?id=33873
Bug #: 33873
Summary: Photoshop CS2 fails to "save as"
Product: Wine
Version: 1.6-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.artik(a)gmail.com
Classification: Unclassified
Created attachment 44936
--> http://bugs.winehq.org/attachment.cgi?id=44936
Screenshot
When I tried to "save as" I have this message :
Could not save copy as "C:\users\artik\Bureau\code3.jpg" because the file
already in use or was left open.
I can pulse "OK" the file will still be saved, but Photoshop leave a .tmp on my
desktop.
This issue was not present in the older 1.5.** revisions.
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http://bugs.winehq.org/show_bug.cgi?id=25590
Summary: PhysX: Fails to uninstall
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) install PhysX_9.10.0513_SystemSoftware.exe
3) wine uninstaller
4) select NVIDIA PhysX
5) Press Remove...
6) Select Remove and press Next
Behaviour:
NVIDIA PhysX has been successfully installed.
Expected behaviour:
NVIDIA PhysX has been successfully uninstalled.
Terminal output:
fixme:storage:create_storagefile Storage share mode not implemented.
err:msi:call_script Could not find CLSID for Windows Script
err:msi:msi_dialog_create_controls no handler for element type L"Billboard"
fixme:msi:ITERATE_RemoveExistingProducts remove L" "
Additional information:
I'm using wine-1.3.9-245-g32b4c7d
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http://bugs.winehq.org/show_bug.cgi?id=25624
Summary: League of Legends launcher wont open
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shaheerbukhari(a)hotmail.com
Created an attachment (id=32636)
--> (http://bugs.winehq.org/attachment.cgi?id=32636)
lol.launcher
When i try to open the launcher then i get:lol.laucher has encoutered a serious
problem and need to close.
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http://bugs.winehq.org/show_bug.cgi?id=25418
Summary: Strong Bad Episode 5 crashes at intro movie without
native d3dx9_36
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
To reproduce:
work around all-white-login-screen bug by installing ie6.
When you get the "ActiveX control" warning; say Yes.
Click on the 'No thanks, just take me to the demo' button on the lower right.
It then shows the second launcher screen, the one
that is supposed to have the nice animation bringing
up the "play now" button. This animation doesn't
work, but you can still click where the button should be.
At this point it should show the intro movie, but no video is shown,
and the game crashes after a few notes of music.
winetricks d3dx9_36 works around the problem.
The log shows a few calls to d3dx9_36.D3DXMatrixTransformation,
a few calls to d3dx9_36.D3DXMatrixMultiply, and then
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x00672f70).
Backtrace:
=>0 0x00672f70 in homestar105 (+0x272f70) (0x01b8f070)
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http://bugs.winehq.org/show_bug.cgi?id=25622
Summary: Miranda IM and TabSRMM
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: register(a)ciengi.com
TabSRMM causes Miranda IM to crash under Wine. This used to work on an older
version of both Wine and Miranda (have not used Miranda and Wine for over a
year).
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http://bugs.winehq.org/show_bug.cgi?id=25415
Summary: Star Trek Armada II: sound is not smooth
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
The whole Star Trek Armada II family including Fleet Operations till 3.1.3 uses
the same sound engine (and causes bug 23244). Fleet Operations 3.1.4 uses FMOD
Ex.
First I thought that my sound card is not properly supported. But I can hear
the difference in the background music. The Star Trek Armada II has a sound
which is "saturated" and noisy.
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http://bugs.winehq.org/show_bug.cgi?id=32288
Bug #: 32288
Summary: The Settlers 7 performance is really bad in the
initial secuence
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Classification: Unclassified
Created attachment 42613
--> http://bugs.winehq.org/attachment.cgi?id=42613
Console output
While starting the game, there's an initial presentation before showing the
main menu that is rendered using the game engine and it takes like 2 minutes to
finish and everything is in slow motion. I have some mesa debug variables set
in my enviroment and I'm seeing a lot of Mesa: User error: GL_INVALID_ENUM in
glMatrixMode(mode). I'm attaching the console output
This is in Ubuntu 13.04, Mesa 9.0.1 and Unity.
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