http://bugs.winehq.org/show_bug.cgi?id=34034
Bug #: 34034
Summary: Locale settings broke shader program generator.
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hannibal(a)astral.lodz.pl
Classification: Unclassified
I've encountered today shader program compilation problems. The error is in
following line:
PARAM yv12_coef = {0,666667, 0,166667, 0,833333, 0,333333};
This program was generated by wine itself: in arb_program_shader.c by code:
shader_addline(buffer, "PARAM yv12_coef = {%f, %f, %f, %f};\n", 2.0f / 3.0f,
1.0f / 6.0f, (2.0f / 3.0f) + (1.0f / 6.0f), 1.0f / 3.0f);
The problem is that in polish locale (and others probably to), decimal
separator is a comma not a dot.
The shader_(v)addline should use "C" locale for program generations (best) or
this line above should have %f replaced by counted values.
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http://bugs.winehq.org/show_bug.cgi?id=34051
Bug #: 34051
Summary: Low FPS with winemac driver in Unreal Tournament GOTY
Product: Wine
Version: 1.6-rc4
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brymaster(a)gmail.com
Classification: Unclassified
Unreal Tournament GOTY (from GOG.com)
Running on 10.8.4 with Nvidia 9400M
Configured to use OpenGL driver in-game.
The winemac driver has low FPS (like a slideshow) compared to X11 which is
smooth.
I've experimented with the default OpenGlDrv.dll and a patched renderer version
here (http://www.cwdohnal.com/utglr/) which gives slightly better performance.
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http://bugs.winehq.org/show_bug.cgi?id=34055
Bug #: 34055
Summary: Textures missing in Age of Empires II: Steam
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oldspiceap(a)gmail.com
Classification: Unclassified
All graphics black when ingame on Age of Empires II: HD Edition from Steam.
Terminal repeats:
fixme:d3d:resource_check_usage Unhandled usage flags 0x8
This appears to be a recent regression.
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http://bugs.winehq.org/show_bug.cgi?id=33963
Bug #: 33963
Summary: WINE Wordpad crashes when selecting text from line end
to line start
Product: Wine
Version: 1.6-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Elias.vds(a)gmail.com
Classification: Unclassified
Steps to reproduce:
1. Compile the latest wine 1.6-rc4.
2. Run 'wine wordpad'.
3. Write one character, e.g. ' ' (space).
4. Select that character, by selecting from the line end (so immediately after
the space) to the line start (before the space).
Then, it crashes and starts the debugger:
wine: Unhandled page fault on read access to 0x0000000c at address 0x7ac351f7
(thread 0009), starting debugger...
This was tested on Fedora 12 (32-bit wine) and on Fedora 18 (64-bit wine), both
on 64bit linux (intel core i5).
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http://bugs.winehq.org/show_bug.cgi?id=30745
Bug #: 30745
Summary: Soulbringer, GOG version, crashes at start, no splash
screen even.
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernando(a)cmartins.nl
Classification: Unclassified
see backtrace
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http://bugs.winehq.org/show_bug.cgi?id=15738
Summary: Max Payne 2: Ingame windows rendered incorrect with nvts
pipe
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
When using (or forcing) the nvts_fragment_pipeline implementation (directx.c),
ingame windows are rendered incorrectly. Going to attach screenshots later.
With the arbfp pipe rendering is correct, I didn't yet try with other pipes.
Effect can be reproduced with the demo version. Start game and let cutscenes
finish (wait until you gain control of the character), then take a look at the
windows in the hospital room.
With nvts they're completly transparent, nearly like they weren't even there.
Recheck with arbfp and see how they should look like (you should see a
"sprinkled-by-rain-from-outside" effect on them).
Exit first room and look left for another window. It has the same issues,
however I found out that it was possible to trigger correct rendering when the
scene is rendered from a certain position (again going to do screenshots).
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http://bugs.winehq.org/show_bug.cgi?id=33799
Bug #: 33799
Summary: Wargame: Airland Battle crashes because of
unimplemented function
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yurishish(a)gmail.com
Classification: Unclassified
After launching game crashes immediately and appears Unhandled exception
message
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http://bugs.winehq.org/show_bug.cgi?id=18465
Summary: url.dll FileProtocolHandler does not open URLs in
browser.
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kempe.marcus(a)gmail.com
The following call:
wine rundll32 url.dll,FileProtocolHandler http://www.winehq.org/
does not open the wine homepage in my default browser, as is done in Windows.
However, if i add the following 2 dlls from windows:
url.dll
iertutil.dll
to my wine-installation, the the call works as expected.
This leads me to believe that there might be a bug, or simply an unimplemented
feature.
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http://bugs.winehq.org/show_bug.cgi?id=34381
Bug #: 34381
Summary: Rectangle rotation problem using GM_ADVANCED
graphicmode
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralf.habacker(a)freenet.de
Classification: Unclassified
Created attachment 45766
--> http://bugs.winehq.org/attachment.cgi?id=45766
Wine Screenshot
Drawing a rotated rectangle with GM_ADVANDED graphicmode do not display a
rotated rectangle.
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http://bugs.winehq.org/show_bug.cgi?id=30590
Bug #: 30590
Summary: Feral heart dont start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whitewolf2(a)orange.fr
Classification: Unclassified
Created attachment 40026
--> http://bugs.winehq.org/attachment.cgi?id=40026
bug report
read the report
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