http://bugs.winehq.org/show_bug.cgi?id=19589
Summary: Symantec LiveUpdate 1.5.2 hangs
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22843)
--> (http://bugs.winehq.org/attachment.cgi?id=22843)
Screenshot of affected stage
Symantec LiveUpdate 1.5.2 hangs after the second stage (retrieving available
update information), consuming 100% CPU and has to be killed, after the first
run.
On second run it hangs during the second stage.
This is the entire console output in both cases:
fixme:tapi:lineInitialize (0xa939e4, 0x330000, 0x354c26, "LiveUpdate",
0xa939e0): stub.
fixme:tapi:lineShutdown ((nil)): stub.
Same in latest git.
Unfortunately I can not find a download of this version, it is on a NAV 2000
CD.
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http://bugs.winehq.org/show_bug.cgi?id=33600
Bug #: 33600
Summary: Klik and Play crash on modify / create game option
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderstormpolska(a)o2.pl
Classification: Unclassified
Created attachment 44476
--> http://bugs.winehq.org/attachment.cgi?id=44476
KNPLog
Hello
K&P for School crash when you try create or modify games
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http://bugs.winehq.org/show_bug.cgi?id=32591
Bug #: 32591
Summary: From Dust: graphical glitches
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43001
--> http://bugs.winehq.org/attachment.cgi?id=43001
terminal output
I haven't played this game under Windows so can't tell how it should look, but
there are some glitches in rendering that are remarkable at first sight when
playing the game under Wine.
Watching some videos about the game revealed that small, white particles are
flying in the air above the sand in the game.
In Wine they appear as pixelated, black/dark-brown blocks.
When I grab some sand, strange artefact appears above the ball of sand. That
should be some visual effect, I guess.
Both glitches can be observed in the upcoming screenshot.
Installing native d3dx libraries doesn't make it better.
Nvidia 250 / driver 304.64
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http://bugs.winehq.org/show_bug.cgi?id=34044
Bug #: 34044
Summary: Symantec LiveUpdate 3.4 main window text slightly off
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: ftp://ftp.symantec.com/public/english_us_canada/liveup
date/3.4/lusetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45244
--> http://bugs.winehq.org/attachment.cgi?id=45244
Screenshot
The main window for Symantec LiveUpdate 3.4 has text towards the bottom which
is slightly off (see screenshot). The horizontal lines should not run through
the text.
Tried riched20 and gdiplus but they make no difference.
ftp://ftp.symantec.com/public/english_us_canada/liveupdate/3.4/lusetup.exe
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http://bugs.winehq.org/show_bug.cgi?id=34043
Bug #: 34043
Summary: Symantec LiveUpdate 3.5 uninstall fails
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: ftp://ftp.symantec.com/public/english_us_canada/liveup
date/3.5/lusetup.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45243
--> http://bugs.winehq.org/attachment.cgi?id=45243
wine-1.6-rc5 +msi +msidb +msiexec
The uninstall for Symantec LiveUpdate 3.5 fails.
ftp://ftp.symantec.com/public/english_us_canada/liveupdate/3.5/lusetup.exe
fixme:storage:create_storagefile Storage share mode not implemented.
err:msi:custom_get_thread_return Invalid Return Code 28010
err:msi:ITERATE_Actions Execution halted, action L"LuPreCheck" returned 1603
Accessed through "wine uninstaller" as I don't know if/where the application
has its own application.
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http://bugs.winehq.org/show_bug.cgi?id=31184
Bug #: 31184
Summary: Alien Shooter Demo installer crashes before showing a
window without native ie7
Product: Wine
Version: 1.5.8
Platform: x86
URL: http://www.gamershell.com/download_2714.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com
Blocks: 29103
Classification: Unclassified
Noticed while looking at bug 29103:
austin@debian-work:~$ sha1sum alienshooter-setup.zip
293c4a7e220dfe30f629e8a8fc5360c13ef49d9e alienshooter-setup.zip
austin@debian-work:~$ du -h alienshooter-setup.zip
22M alienshooter-setup.zip
fixme:mshtml:HlinkTarget_SetBrowseContext (0x1817a8)->((nil))
fixme:win:EnumDisplayDevicesW ((null),0,0x32d908,0x00000000), stub!
fixme:mshtml:nsChannel_Cancel (0x1ad7b30)->(804b0002)
wine: Unhandled page fault on read access to 0xffffffff at address 0x17d8d2
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc49f84
I'll attach logs.
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http://bugs.winehq.org/show_bug.cgi?id=29103
Bug #: 29103
Summary: Alien Shooter Demo doesn't start
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Hello Wine-Team,
I am having problems getting the demo version of "Alien Shooter" to run.
AppDB entry is at:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4884
I tried running it from the command-line but I don't get any output at all.
(see below)
mwagner@dago:~/.wine/drive_c/Programme/Alien Shooter Demo$ wine
AlienShooterDemo.exe
mwagner@dago:~/.wine/drive_c/Programme/Alien Shooter Demo$ wine --version
wine-1.2.2
Are there any other libraries I need to install? I am using GNU/Linux Trisquel
5.0 with Linux libre Kernel and "nouveau" driver to run my Nvidia-card. I tried
running the demo both in WindowsXp-Mode and Windows95-Mode.
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http://bugs.winehq.org/show_bug.cgi?id=31431
Bug #: 31431
Summary: Anno 1701: Crash on startup
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: K1773R(a)darkgamex.ch
Classification: Unclassified
Anno1701 crashes at startup, unclear why (i tested 12 different wine versions,
all affected), bt attached.
linux: Linux 2.6.32-41-generic SMP Fri Jul 6 18:00:34 UTC 2012 x86_64 GNU/Linux
nvidia: 295
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http://bugs.winehq.org/show_bug.cgi?id=25189
Summary: Visual C++ 2010 Express Installer Fails
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ariel.byd(a)gmail.com
Wine Git:
Visual C++ 2010 Express Installer (vc_web.exe, SHA256
9CF657B2A8E4A3DEEC1AA820DD60540D000BF1E6A5AE84920E93D698C293B2FC, downloaded
from http://www.microsoft.com/express/Downloads/), fails with the following
message a few seconds after I run it:
^ Setup has encountered a problem while trying to copy:
/!\ C:/{128-bit hex}/$shtdwn$.req
----- Press Retry to attempt the copy again. Press Cancel to cancel setup.
Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=30672
Bug #: 30672
Summary: QIP Infium: incorrect blending at the edges
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Classification: Unclassified
This is continuation of bug 22902, which was about icon transparency problem.
Icons in connection setting have black shadows as shown on the following link:
http://bugs.winehq.org/attachment.cgi?id=38155
Problem is still present in wine-1.5.4 & QiP Infium build9032.
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http://bugs.winehq.org/show_bug.cgi?id=29604
Bug #: 29604
Summary: Hanacaraka v.1.0: Crashes when open the application .
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: th31syn(a)gmail.com
Classification: Unclassified
Created attachment 38353
--> http://bugs.winehq.org/attachment.cgi?id=38353
this is the picture when i open the Hanacaraka .
Hanacaraka crashes when i open it .
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http://bugs.winehq.org/show_bug.cgi?id=25681
Summary: wine iexplore.exe cannot open png files directly
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I noticed this while looking at bug 4122. If I put a jpeg and a png in
~/.wine/drive_c, then do:
austin@aw21 ~/.wine/drive_c $ wine iexplore.exe "C:\\test.jpeg"
it works fine. Doing the same with a png file, however, fails:
austin@aw21 ~/.wine/drive_c $ wine iexplore.exe "C:\\test.png"
fixme:ole:CoResumeClassObjects stub
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:shdocvw:BindStatusCallback_OnProgress status code 11
fixme:shdocvw:BindStatusCallback_OnProgress status code 14
fixme:urlmon:create_object Could not find object for MIME L"image/png"
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http://bugs.winehq.org/show_bug.cgi?id=32174
Bug #: 32174
Summary: Applicaton crashes after paste of the clipboard
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: development+wine(a)decotrain.homedns.org
Classification: Unclassified
Created attachment 42448
--> http://bugs.winehq.org/attachment.cgi?id=42448
Backtrace of the crash.
This seems to be a special problem with a special content in the clipboard.
The crash can be invoked with this steps:
1. Look at an jpg with Irfanview 4.33 that has EXIF-Data.
2. Type I for Info of the picture.
3. Then click on Exif-Data.
4. Now click on "copy to clipboard" - that's working.
5. Go into the text of a new mail in Thunderbird in Linux.
6. Press CTRL-V for paste and Irfanview crashes!
When you are doing this with the Kate Text-Editor it will not crash but has no
content, but with another Text-Editor like geany it also crashes.
Interesting is to paste in Free-Office, then it takes some time and then you
get after the crash the message that the wanted format for the clipboard is not
available.
There are really strange things with the clipboard ...
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http://bugs.winehq.org/show_bug.cgi?id=33848
Bug #: 33848
Summary: InstallShield fails to install any files on NTFS /
FAT32 partitions, while others can...
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tesfabpel(a)gmail.com
Classification: Unclassified
When you install a software that uses InstallShield (like Crysis, No One Lives
Forever 2, Myth 3 :P) on a NTFS / FAT32 partition, it fails the installation
right away with this error:
Access Denied
Other setup software like NSIS are able to install on those partitions (like
Notepad++)...
This bug is veeeery old (bug [17776])
---
Quote from bug [17776]:
Specfically -- and this is a guess -- I think stat() is returning different
values for files not yet committed to disk. IShield sees this, and assumes it's
being silently denied access to certain features when in fact what it wanted
actually happened, it's just being hidden due to this bug.
---
The solution then should be (IMHO) to implement a wrapper for the equivalent of
stat() in Windows that takes into account these differences and returns what
Windows' apps expect to get...
I set the bug's severity as major and not normal because it makes Wine fail
at "Emulating" Windows (yeah, I know, WINE Is not an Emulator :P) with a so
important setup software like InstallShield...
BTW shouldn't then the bug be related to IS?
Maybe, but anyway this denotes a difference in behaviour with Windows that I
think should be solved...
Anyway these are only my opinions... :)
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http://bugs.winehq.org/show_bug.cgi?id=31788
Bug #: 31788
Summary: Run the tests in Wine on Mac OS X
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Just like it would be useful to run the test in Wine on Linux and FreeBSD (see
bug 31787), it would be useful to run them on Mac OS X.
However whereas setting up a Linux VM is easy, doing so with Mac OS X seems to
be much trickier, both technically and due to the EULA. In particular it may
require running the VM on real Apple hardware (so no rack mounting for this
one?). There's also the question about whether this would make for a meaningful
test system.
So if we exclude VMs, this bring us back to getting tests to run on real
hardware (bug 31786).
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http://bugs.winehq.org/show_bug.cgi?id=31785
Bug #: 31785
Summary: Add more languages and locales to the core tests
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
With recent versions of Windows there is:
* The Display Language which decides what language the GUI is in.
* The Locale which decides most everything else: date and number format,
sorting, etc.
Wine's conformance tests are impacted by both of these settings and it's often
interesting to have non-matching settings to spot issues: tests impacted by the
locale must be skipped based on the locale, not on the display language.
The old Wine TestBot ran the tests on VMs with a couple of different languages
and locales but there's a desire to expand this list. In particular testing
some right-to-left and non-latin languages and with some indic scripts would be
useful.
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http://bugs.winehq.org/show_bug.cgi?id=19967
Summary: Oblivion: overflow(?) in quartz if compiled without
mpg123
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
Compile wine without mpg123, start Oblivion, start a game, wait a certain
constant amount of time after the game starts -> crash. Based on the behavior,
I'm guessing it's a page fault. winedbg says:
First chance exception: page fault on read access to 0x00000000 in 32-bit code
(0x7bf9630a).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7bf9630a ESP:0033e9f4 EBP:0033ea1c EFLAGS:00010202( R- -- I - - - )
EAX:00000000 EBX:7bfbdff4 ECX:6f517ef0 EDX:00000000
ESI:6f5184f8 EDI:6f5184f8
Stack dump:
0x0033e9f4: 6f517ef0 ffffffff 0033ea2c 7bf949b9
0x0033ea04: 00000000 6f517ea8 7bf962db 7bfbdff4
0x0033ea14: 00000000 6f5184f8 0033ea5c 7bf937f9
0x0033ea24: 6f5184f8 ffffffff 0033ea4c 7bf9625e
0x0033ea34: 6f517b34 6f5186b4 6f517ee8 7ef8bdf6
0x0033ea44: 00110058 00000000 00000000 7bfbdff4
Backtrace:
=>0 0x7bf9630a PullPin_Disconnect+0x3a() in quartz (0x0033ea1c)
1 0x7bf937f9 Parser_PullPin_Disconnect+0x139() in quartz (0x0033ea5c)
2 0x7bf732cc FilterGraph2_RemoveFilter+0x1cc() in quartz (0x0033ebcc)
3 0x7bf7715e FilterGraph2_Render+0x53e() in quartz (0x0033ee1c)
4 0x7bf72e60 FilterGraph2_RenderFile+0x1b0() in quartz (0x0033ee7c)
5 0x006acf86 in oblivion (+0x2acf86) (0x00000000)
0x7bf9630a PullPin_Disconnect+0x3a in quartz: movl 0x0(%eax),%edx
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http://bugs.winehq.org/show_bug.cgi?id=23635
Summary: Absolute Blue: 'Memory access violation' while loading
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://www.intermediaware.de/index.php?id=119
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29565)
--> (http://bugs.winehq.org/attachment.cgi?id=29565)
plain console output
Absolute Blue (a small, freeware arcade game) crashes with a memory access
violation while loading.
Tested with several Wine versions back until 1.0.1, the same crash happens in
each version for me.
I have no Windows installed, so can't test how the game behaves under Windows.
How to reproduce the issue:
Start the game, when the loading bar almost reaches 100%, an error dialog is
shown and the game quits.
Note: due to bug #23173 the game's screen is flipped upside-down. As a
workaround you can change ORM to 'backbuffer' in the registry.
Fedora 13 (Selinux is enabled but doesn't interfere with Wine)
Kernel 2.6.34.1
Wine-1.2-rc7
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http://bugs.winehq.org/show_bug.cgi?id=21312
Summary: Sony Vegas Movie Studio Platinum 9.0b: Serious issues
making video production impossible
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://www.softpedia.com/get/Multimedia/Video/Video-Ed
itors/Sony-Vegas-Movie-Studio-Platinum.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25649)
--> (http://bugs.winehq.org/attachment.cgi?id=25649)
Numerous FixMes and some Errs...
Well, I finally got it installed using winetrick's dontnet20 and wmp9 as
suggested on my previous bug report for not being able to install it.
It only works on Windows Vista and above compatibility modes, so the log
attached was using Windows 7 which seems best.
I'm not sure where to start on this bug report.
Sony Vegas Movie Studio 9.0b Platinum has several serious issues, all of which
we should be able to be determined from the short log attached.
I'll list them below:
* No plug-ins were found. (This includes the Media Generator, Transitions, and
Video FX tabs making them totally unusable) This effects the majority of the
application and the "Video Event FX..." window, making the program somewhat
useless.
* The Audio "Track FX..." and "Apply Non-Real Time Event FX..." windows are
both totally unusable since nothing can be clicked in them. The audio plugins
there are at least detected, just borked.
* Video Preview Window doesn't show anything, and occasionally flickers a
different color only when rendering. Terminal cycles a never ending
"fixme:msvideo:DrawDibDraw" bug when attempting to play the movie. This also
effects the "Video Event Pan/Crop..." window, making it nearly impossible to do
animation effects since determining your current location in the window is
simply a black screen.
* All icons have a black rectangle around them (trivial and probably just a
simple alpha transparency bug)
Note: Keyword download can be added since Sony Vegas Movie Studio has a free
trial. I made this log using the retail version, but it's using the same exe as
the one on the softpedia link provided.
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http://bugs.winehq.org/show_bug.cgi?id=10130
Summary: Wine does not compile on x86_64
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: garry.hurley.jr(a)gmail.com
CC: posta10100(a)yahoo.it, garry.hurley.jr(a)gmail.com
+++ This bug was initially created as a clone of Bug #4594 +++
gcc -c -I. -I. -I../include -I../include -Wall -pipe -fno-strict-aliasing
-gstabs+ -Wdeclaration-after-statement -Wpointer-arith -g -O2 -o preloader.o
preloader.c
preloader.c: In function ‘wld_mmap’:
preloader.c:259: warning: cast to pointer from integer of different size
preloader.c: In function ‘map_so_lib’:
preloader.c:680: warning: cast to pointer from integer of different size
preloader.c: In function ‘wld_start’:
preloader.c:910: warning: cast from pointer to integer of different size
preloader.c:910: warning: cast to pointer from integer of different size
{standard input}: Assembler messages:
{standard input}:434: Error: suffix or operands invalid for `push'
{standard input}:435: Error: suffix or operands invalid for `push'
{standard input}:437: Error: suffix or operands invalid for `pop'
{standard input}:438: Error: suffix or operands invalid for `pop'
{standard input}:439: Error: suffix or operands invalid for `push'
{standard input}:524: Error: suffix or operands invalid for `push'
{standard input}:524: Error: suffix or operands invalid for `mov'
{standard input}:524: Error: suffix or operands invalid for `pop'
{standard input}:927: Error: suffix or operands invalid for `push'
{standard input}:927: Error: suffix or operands invalid for `pop'
{standard input}:1016: Error: suffix or operands invalid for `push'
{standard input}:1016: Error: suffix or operands invalid for `pop'
{standard input}:1030: Error: suffix or operands invalid for `push'
{standard input}:1030: Error: suffix or operands invalid for `pop'
{standard input}:1130: Error: suffix or operands invalid for `push'
{standard input}:1130: Error: suffix or operands invalid for `mov'
{standard input}:1130: Error: suffix or operands invalid for `pop'
{standard input}:1153: Error: suffix or operands invalid for `push'
{standard input}:1153: Error: suffix or operands invalid for `pop'
{standard input}:1356: Error: suffix or operands invalid for `push'
{standard input}:1356: Error: suffix or operands invalid for `pop'
{standard input}:1550: Error: suffix or operands invalid for `push'
{standard input}:1550: Error: suffix or operands invalid for `mov'
{standard input}:1550: Error: suffix or operands invalid for `pop'
{standard input}:1585: Error: suffix or operands invalid for `push'
{standard input}:1585: Error: suffix or operands invalid for `mov'
{standard input}:1585: Error: suffix or operands invalid for `pop'
{standard input}:1668: Error: suffix or operands invalid for `push'
{standard input}:1668: Error: suffix or operands invalid for `mov'
{standard input}:1668: Error: suffix or operands invalid for `pop'
make[1]: *** [preloader.o] Error 1
make[1]: Leaving directory `/files/awjb/BUILD/wine-0.9.8-fe/loader'
make: *** [loader] Error 2
Additional information:
As I stated in bug 4594, which was ignored, the current git tree refused to
build WITHOUT using the --enable-win64 option. configure --with-x fails. Bug
is valid regardless of the --enable-win64 switch. Actual output is similar to
the following:
/usr/lib64/gcc/x86_64-slamd64-linux/4.1.2/../../../../x86_64-slamd64-linux/bin/ld:
i386:x86-64 architecture of input file `c_28606.o' is incompatible with i386
output
make[2]: *** [libwine.so.1.0] Error 1
make[2]: Leaving directory `/wine-current/wine/libs/wine'
make[1]: *** [wine] Error 2
make[1]: Leaving directory `/wine-current/wine/libs'
make: *** [libs] Error 2
This is only the last of such messages. This also occurs when doing
./configure with no options, make depend, and then make.
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http://bugs.winehq.org/show_bug.cgi?id=19297
Summary: MS Office Access Runtime 2007 don't work
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: js-box(a)nm.ru
CC: js-box(a)nm.ru
MS Office Access Runtime 2007 don't work
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http://bugs.winehq.org/show_bug.cgi?id=14801
Summary: Random freeze of Grand Prix Legends 1.2.0.1
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.hoogkamer(a)gmail.com
Created an attachment (id=15349)
--> (http://bugs.winehq.org/attachment.cgi?id=15349)
Error lines from GPL freeze
When running Grand Prix Legends 1.2.0.1 I randomly get a freeze of the game.
Most of the times this happens when I wait for the last seconds to run out
after a qualifying session of when I let the Options screen open. As for the
error I am getting, they are always the same
err:ntdll:RtlpWaitForCriticalSection errors within section 0x94d100 and
0x94d1e0 (see attachement for the full error log).
I am trying to reproduce this error consitently, but I did manage to get that
write yet.
Tux
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http://bugs.winehq.org/show_bug.cgi?id=24701
Summary: Vampire the Masquerade bloodlines
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
err:d3d:resource_init Out of adapter memory
Seems to be the first error. I have fglrx drivers but removed them from a while
and tested, and it continued.
using winetricks videomemorysize=512 for my graphics card (Ati mobility radeon
4570 512 mb) didn't have a effect (there is a difference in the offsets
reported). I'm using installed the last unofficial patch. Without it a addional
error relating to the refresh rate would manifest (it has to do with a dll file
in the bin folder shaderapidx9.dll
http://forumplanet.gamespy.com/bloodlines_tech_support/b50391/20211232/p1/
)
and a nocd.
This seems to me a regression, because i played it before in this computer. But
since i changed release, X, fglrx, wine, unofficial patch compilation and other
things, i have no idea if that is certain.
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http://bugs.winehq.org/show_bug.cgi?id=22239
Summary: BabelMap's display is corrupted in several dialog
boxes
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rebecca.menessec(a)ironhavoc.org
BabelMap is a well-regarded utility for managing and tracking Unicode fonts.
http://www.babelstone.co.uk/Software/BabelMap.html
Unfortunately, this is everything I have-- these errors are generated on
appinit (main window creation, I think), and not when opening dialog boxes, and
not on app close:
user@host ~ $ wine BabelMap.exe
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
I can attach a screenshot, if needed, but this display corruption should be
easy to reproduce. For instance, open the app and click Configure... next to
"Composite Font".
I'm using simple autogen settings, with Windows XP set as the OS. If I can
provide other useful info, I'll be happy to.
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http://bugs.winehq.org/show_bug.cgi?id=31855
Bug #: 31855
Summary: Unable to start the sims 1 deluxe and unsleshed
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fantonifabio(a)tiscali.it
Classification: Unclassified
Created attachment 41919
--> http://bugs.winehq.org/attachment.cgi?id=41919
Log of the sims start on wine 1.5.14
I have install the sims deluxe and the expansion unslashed without error but
the game not start.
Tried on Ubuntu 12.04 with wine 1.5.14.
Clean install with also:
winetricks corefonts vcrun6 vcrun2003 vcrun2005sp1 vcrun2008 vcrun2010 d3dx9
Log of start in attachment
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http://bugs.winehq.org/show_bug.cgi?id=22038
Summary: Art of Murder Cards of Destiny: some character models
are plain white
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=26799)
--> (http://bugs.winehq.org/attachment.cgi?id=26799)
White character model in the game
In Art of Murder: Cards of Destiny (this is the latest one from the series)
some of the characters appear in plain white. First time I realized this issue
in the second scene of the game, where you can enter a bar.
Wine-1.1.40 from source
Fedora 12 x86
Nvidia 7600 GT card with driver 195.36.08
I could only find a German demo of the game:
http://www.worthdownloading.com/download.php?gid=4444&id=21130 (1.1 Gb in
size) but don't know if it includes that part of the game.
The game was installed into a clean wineprefix but it installed DirectX
runtimes automatically. I didn't try it with wine's built-in DX dlls. I don't
know if that matters.
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http://bugs.winehq.org/show_bug.cgi?id=26215
Summary: Super Meat Boy shows grey textures for some objects
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
I'm getting grey textures for some, but not all, objects in Super Meat Boy.
The walls and player render fine, but the squirrels and spinning blades in the
first few levels show up as moving grey squares.
Nvidia driver version 260.19.06 on Ubuntu 10.10 64-bit, with a GeForce GTS 450
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http://bugs.winehq.org/show_bug.cgi?id=34296
Bug #: 34296
Summary: wine --help message should be translatable
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
It's currently hardcoded in loader/main.c (check_command_line function)
static const char usage[] =
"Usage: wine PROGRAM [ARGUMENTS...] Run the specified program\n"
" wine --help Display this help and exit\n"
" wine --version Output version information and
exit";
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http://bugs.winehq.org/show_bug.cgi?id=30061
Bug #: 30061
Summary: Shader bug in The Darkness II
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: K1773R(a)darkgamex.ch
Classification: Unclassified
The Darkness II isnt rendering everything correct when using this patch from
here http://bugs.winehq.org/show_bug.cgi?id=29896.
Some textures arent rendered (black) and sometimes things are way to bright.
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http://bugs.winehq.org/show_bug.cgi?id=29792
Bug #: 29792
Summary: Gothic 2 (JoWood Productions) installer fails due to
media validation tool failing (don't add
FILE_ATTRIBUTE_ARCHIVE by default to file entries)
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
I first wanted to investigate bug 22515 hence i bought the game for a few bucks
and looked into it...
Well, it seems there exist different editions of the game and the problems
might not be connected at all.
Although this is related to copy protection it's not the SecuROM 4.x tests
failing here - that part of protection works fine.
I have the 3 CD set by JoWood Productions released on November 29, 2002.
Near the end of installation process there is a tool "g2setup.exe" launched
which verifies the authenticity of install media.
That process returns a specific exit code (0x777 -> 1911) which basically says:
"all checks passed".
Any different exit code will roll back the whole installation!
Current workaround: kill the installer from another terminal when this
verification process starts.
Everything has already been copied up to this point so just wait until the disc
spins up and execute 'wineserver -k'.
--- snip ---
0024:Starting process L"C:\\Program Files\\Jowood\\Gothic II\\g2setup.exe"
(entryproc=0x4c6929)
--- snip ---
--- snip ---
-=[ ProtectionID v0.6.4.0 JULY]=-
(c) 2003-2010 CDKiLLER & TippeX
Build 07/08/10-17:57:05
...
Scanning -> Z:\home\focht\.wine\drive_c\Program Files\Jowood\Gothic
II\g2setup.dll
File Type : 32-Bit Dll (Subsystem : Win GUI / 2), Size : 229376 (038000h)
Byte(s)
[File Heuristics] -> Flag : 00000000000000001100001100000001 (0x0000C301)
[!] Armadillo v2.xx - v3.xx detected !
[i] Splash Setting (0x0) -> NONE / Duration : 00 second(s)
[CompilerDetect] -> Visual C/C++
- Scan Took : 0.560 Second(s)
--- snip ---
Various anti-debugging/hacking trickery which of course can be bypassed ;-)
Additionally to physical media analysis of GOTHIC2_CD3 (part of SecuROM) there
are "custom" checks present.
Most of them are simple ones like comparing disc serial against hard coded
value.
The directory structure is read from disc and CRC32 checksums are calculated
for specific files.
--- snip ---
ATTRIBS SIZE CRC32 NAME
____________________________________________________________
A R 362,789,836 5f4cb098 Gothic2-Setup.W03
A R 123 JoWooD Homepage.url
A R 14,816 Readme.txt
A R 289 Register.url
A R 5,569 eula.txt
A R 766 gothic2.ico
(DIR) 168,146,318 ArxDemo
A R 31,744 1d31e5c6 ArxDemo\Setup.exe
A R 877 ArxDemo\Setup.ini
A R 1,304,064 ArxDemo\Setup.msi
A R 101,581,207 ArxDemo\Setup1.cab
A R 23,103,162 ArxDemo\Setup2.cab
A R 31,150,491 ArxDemo\Setup3.cab
A R 1,309,184 ArxDemo\Setup_Deutsch.msi
A R 1,708,856 34ec21c0 ArxDemo\instmsi.exe
A R 1,822,520 e5563f20 ArxDemo\instmsiw.exe
...
Scan time.............[ 551.80] Seconds (551801 ms)
Total files...........[ 35] Files
Total size............[ 558,468,227] Bytes
Dirlist Text CRC32....[ 0032ED44]
____________________________________________________________
...
--- snip ---
Forget the scan time, I was debugging at this place ;-)
What makes things complicated is that additionally to per-file CRC32 checksums
there is also a CRC32 for the whole in-memory folder listing content generated
(see snippet) -> "Dirlist Text CRC32" (in snippet the address is printed, not
the value itself).
That overall checksum didn't match the internal hard-coded one.
One problem is that Wine adds FILE_ATTRIBUTE_ARCHIVE by default to each file
info entry.
Source:
http://source.winehq.org/git/wine.git/blob/c7cb3e6cb21598281cf2b00b2ccd8323…
This is breaks the overall checksum (file entries get "A" added).
The file entries have to have only FILE_ATTRIBUTE_READONLY set -> "R" (reside
on CDROM).
If FILE_ATTRIBUTE_ARCHIVE is omitted (and a second bug is worked around) the
verification process exits with exit code 0x777 which allows the main installer
to successfully finish.
---
There is another problem, a bug in the verification tool that unfortunately
prevents a "full" fix for this installer.
One of the file CRC32 on CD3 gets miscalculated ...
It took me some hours to find out this brain damage after successfully pinning
down the first problem and wondering why the overall checksum still didn't
match.
--- snip ---
...
0024:Call KERNEL32.CreateFileA(0032d734
"D:\\arxdemo\\setup.exe",80000000,00000001,00000000,00000003,00000080,00000000)
ret=00d86dfe
0024:Ret KERNEL32.CreateFileA() retval=000000a0 ret=00d86dfe
0024:Call KERNEL32.GetFileSize(000000a0,00000000) ret=00d87385
0024:Ret KERNEL32.GetFileSize() retval=00007c00 ret=00d87385
0024:Call ntdll.RtlAllocateHeap(00fc0000,00000000,00010010) ret=00be379b
0024:Ret ntdll.RtlAllocateHeap() retval=00fc5238 ret=00be379b
0024:Call KERNEL32.ReadFile(000000a0,00fc5238,00010000,00bfd464,00000000)
ret=00d8725a
0024:Ret KERNEL32.ReadFile() retval=00000001 ret=00d8725a
0024:Call ntdll.RtlFreeHeap(00fc0000,00000000,00fc5238) ret=00be3cea
0024:Ret ntdll.RtlFreeHeap() retval=00000001 ret=00be3cea
0024:Call KERNEL32.CloseHandle(000000a0) ret=00d8743a
0024:Ret KERNEL32.CloseHandle() retval=00000001 ret=00d8743a
--- snip ---
"D:\\arxdemo\\setup.exe" is the culprit. The file size is 31744 bytes.
The tool allocates a fixed 65552 byte buffer to read file content in and
calculate checksum on (actually 65536 bytes are used for checksumming).
Prior to calculating file CRC32 for "D:\\arxdemo\\setup.exe", the 350 MiB
"D:\\gothic2-setup.w03" was checksummed in 0x10000 byte chunks.
It had the same heap chunk address 0x00fc5238 which was later reused for
"D:\\arxdemo\\setup.exe" checksum calculation.
--- snip ---
0024:Call KERNEL32.CreateFileA(0032dd20
"D:\\gothic2-setup.w03",80000000,00000001,00000000,00000003,00000080,00000000)
ret=00d86dfe
0024:Ret KERNEL32.CreateFileA() retval=0000009c ret=00d86dfe
0024:Call KERNEL32.GetFileSize(0000009c,00000000) ret=00d87385
0024:Ret KERNEL32.GetFileSize() retval=159fbbcc ret=00d87385
0024:Call ntdll.RtlAllocateHeap(00fc0000,00000000,00010010) ret=00be379b
0024:Ret ntdll.RtlAllocateHeap() retval=00fc5238 ret=00be379b
0024:Call KERNEL32.ReadFile(0000009c,00fc5238,00010000,00bfd464,00000000)
ret=00d8725a
0024:Ret KERNEL32.ReadFile() retval=00000001 ret=00d8725a
...
0024:Call KERNEL32.ReadFile(0000009c,00fc5238,00010000,00bfd464,00000000)
ret=00d8725a
0024:Ret KERNEL32.ReadFile() retval=00000001 ret=00d8725a
0024:Call KERNEL32.ReadFile(0000009c,00fc5238,00008480,00bfd464,00000000)
ret=00d8725a
0024:Ret KERNEL32.ReadFile() retval=00000001 ret=00d8725a
0024:Call KERNEL32.ReadFile(0000009c,00fc5238,00008480,00bfd464,00000000)
ret=00d8725a
0024:Ret KERNEL32.ReadFile() retval=00000001 ret=00d8725a
0024:Call ntdll.RtlFreeHeap(00fc0000,00000000,00fc5238) ret=00be3cea
0024:Ret ntdll.RtlFreeHeap() retval=00000001 ret=00be3cea
...
--- snip ---
Because the heap chunk was reused and the buffer was fully filled from previous
run, the read file operation for "D:\\arxdemo\\setup.exe" only initialized the
first 31744 bytes.
The checksum is done on 65536 bytes of buffer which includes garbage/leftover
already present.
Well, the developers didn't bother to pass HEAP_ZERO_MEMORY to
RtlAllocateHeap() or explicit memset(ptr, 0, nbytes).
The tool "works" in Windows most likely due to different heap manager
implementation/usage or maybe application shims.
They put some effort into anti-debugging/hacking/copying and rambled about
piracy in hidden messages (found while debugging) ... and yet managed to put in
such bugs.
You can hack/patch ntdll.dll RtlAllocateHeap() -> forcing flags |=
HEAP_ZERO_MEMORY to verify the installer really works after fixing the first
problem.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=30421
Bug #: 30421
Summary: obscure GDI Message Queue + Focus bug
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
Classification: Unclassified
ok, this is a rather obscure bug that i've been experiencing for quite some
time, but hadn't got a handle on any of the functions being used, so couldn't
really provide a useful report. as i am now running pyjamas-desktop which uses
python ctypes bindings to gdi32 (!!) i can now provide useful feedback.
please see the following file, the GetMessage loop towards the end:
http://pyjs.org/pygit/#file=pyjd/mshtml.py&id=0d4b6787d01c3d90f2c8801c5c4c4…
basically, the repro is as follows:
* run wine python.exe Hello.py (an example)
* move the mouse out of the GDI32 (IWebBrowser2 OLE control) window
* move the mouse into the xterm where wine was fired up
* press ctrl-c
now, _normally_, under xp, nothing happens... and nothing _should_ happen...
ever. ctrl-c should be *completely* ignored. but, continue:
* move the mouse _back_ into the GDI32 window
* the program exits
the exit should *not* be happening when the mouse is moved back.
which brings me on to the various experiences that i've had with focus issues,
especially dialog boxes. maybe this is because i'm using fvwm2, but the
behaviour of focus on dialog boxes and especially inputboxes within dialog
boxes is _very_ erratic. the mouse is needed to be moved into the parent
window in order sometimes for keyboard focus to arrive on the inputbox within
the dialog box! sometimes that doesn't work, and the mouse is required to be
moved onto the bar at the top of the parent window (the one with the title -
the x-windows / fvwm window bar!)
all very odd, and probably a different bug, but hey :)
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http://bugs.winehq.org/show_bug.cgi?id=19182
Summary: Allow to completely disable MIME-type and application
integration
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
Note: I could not find a component "winemenubilder" which is why I selected
"-unknown".
It would be great to have a way to tell wine not to create a whole bunch of
files across the .config and .local directories. I don't want any mime-type
which is registered by a windows application run through wine to reflect on my
system - if I really want to use wine to open a certain filetype (which never
happened so far) I will do that manually. Nor do I want all the unnecessary
start menu entries to be added to my KDE menu - they end up in the wrong
category anyway. I like to have the control of creating these entries myself.
For the menu it worked fine to simply remove the "Wine" menu directory with the
menu editor. The annoying files still got created, but they were ignored.
However now wine started to spam my mime directory, too, and it constantly
re-creates the files in there - a really annoying behaviour. This not only
leads to the danger of me accidentally starting wine without wanting to do so,
it also drives some applications crazy (for example the KDE screenshot
application no longer recognizes ".jpg" to be a JPEG extension since wine added
.jfif).
I understand that many people want wine to just magically integrate into their
Linux environment, but there are also people like me who switched to Linux
because they like to have control, and Windows often prefers its own
preferences over the user's. Wine should really not bring that to Linux, or it
will get as annoying as Windows is. If I could not patch wine myself to no
longer create these files, I had no way to stop all these mime types from being
added, no configuration panel to remove them, nothing. I do not even know which
of my many WINEPREFIXes created the files.
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http://bugs.winehq.org/show_bug.cgi?id=22383
Summary: Dragon Age: Origins - massive flickering when
StrictDrawOrdering is disabled
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: hverbeet(a)gmail.com
Using wine-1.1.42-390-g4fc6512 + the patch from bug 22202, there is massive
flickering of vertical black lines across the intro video. Disabling
StrictDrawOrdering fixes it.
Can't seem to get a screenshot, but if you really need one, let me know.
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http://bugs.winehq.org/show_bug.cgi?id=33834
Bug #: 33834
Summary: user32: multiline edit control renders tabs not
correctly using usp10
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bernhardu(a)vr-web.de
Classification: Unclassified
Created attachment 44856
--> http://bugs.winehq.org/attachment.cgi?id=44856
minimal test program
An multiline edit control from user32 with custom tab widths set by window
message EM_SETTABSTOPS gets the tabs not rendered correctly.
Only the first and the last "column" is visible.
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http://bugs.winehq.org/show_bug.cgi?id=13610
Summary: DragonRiders: main character, dragon and sky appear
black
Product: Wine
Version: 1.0-rc3
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=8946
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rainmaker(a)icgag.it
Created an attachment (id=13574)
--> (http://bugs.winehq.org/attachment.cgi?id=13574)
How it looks in Wine
The main character and the dragon in the DragonRiders game appear completely
black except for their eyes, as if they had no texture applied (check the
attached screenshots). From a bird's view of the village at the beginning, it
looks like the sky suffers from the same problem. I couldn't verify whether
this applies to other characters in the game as well or not, since I only
played for a few minutes.
The same bug happens in Cedega as well.
I can only guess it's some kind of chroma key problem (as the one in Ultima
IX), but the game cannot be configured with respect to that. The only hint is a
debug error that floods the console (check attached log):
err:d3d_surface:IWineD3DBaseSurfaceImpl_BltFast DXTC decompression not
supported by now
but I don't know if it might be related. There's also a message concerning an
unsupported Stippled Alpha feature.
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http://bugs.winehq.org/show_bug.cgi?id=26617
Summary: Need for Speed Shift 2: large black squares appear in
cockpit, obscuring much of the screen
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
It's as if part of the screen is censored.
The black blocks usually show up after about twenty or forty seconds of
racing. They're there even on lowest settings. Makes game unplayable.
There are quite a few messages like this:
fixme:d3d_surface:surface_load_location Downloading RGB surface 0x79f9eb50 to
reload it as sRGB.
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filter WINED3DTEXF_LINEAR not
supported in software blit.
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Stretched blit not implemented
for bpp 64!
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http://bugs.winehq.org/show_bug.cgi?id=23081
Summary: Dragon Age: Origins - shadow under character flickers
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The shadow under the character flickers badly, especially in the
character selector before the game launches.
(This is with winetricks strictdrawordering=enabled as per bug 22383 )
It is present at least as far back as wine-1.1.36, but it gets
harder to tell as you go further back, because of other problems.
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http://bugs.winehq.org/show_bug.cgi?id=23730
Summary: Dragon Age: Origins, black flickering in opening menu
screen when mouse moves
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Now that bug 22200 is fixed, Dragon Age Online no longer needs native
msvcr80. But when you move the mouse, there are black
bars in the game's opening menu page.
You can work around this with WINEDEBUG=-msvcrt.
The messages this suppresses look like this:
fixme:msvcrt:_controlfp_s (0x518e8f8 655391 196608) semi-stub
fixme:msvcrt:__crtGetStringTypeW (unk 0, type 1, wstr 0x518e58c(1), 0x518e590)
partial stub
This seems to be a concrete case of a verbose FIXME causing suboptimal
performance. Should we
a) declare this to be not a problem because the user is supposed to read the
manual or appdb and know to use WINEDEBUG=-all when running this app?
b) declare this to be not a problem because the distro is supposed to patch
or wrap wine to always run apps with WINEDEBUG=-all?
c) temporarily mark the FIXMEs that cause the performance problem to be
displayed once only?
or d) something else?
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http://bugs.winehq.org/show_bug.cgi?id=29397
Bug #: 29397
Summary: Flickering black boxes over models in Orcs Must Die!
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)deserettechnology.com
Classification: Unclassified
Created attachment 38054
--> http://bugs.winehq.org/attachment.cgi?id=38054
Black boxes covering player models
While playing Orcs Must Die!, flickering black boxes appear on the edges of
many models, including background models that are part of the arena as well as
character models. These black boxes rarely stay in place long enough to capture
with a screenshot, but I have one that shows two such boxes. They change
position as the player moves and animations execute, but the boxes are present
in almost every frame.
Tested with 1.1.35 and 962230064d and got identical results. I have never tried
to play with earlier versions so I don't know if this is a regression or not.
The attached screenshot shows a black box over the archer's head and the
player's elbow. The box on the archer is permanent, the box on the players
elbow flickers as movement animations occur.
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http://bugs.winehq.org/show_bug.cgi?id=28883
Bug #: 28883
Summary: The Witcher 2: Portions of objects rendered as black.
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Classification: Unclassified
The Witcher 2 suffers from strange anomalies where objects or parts of objects
are drawn as black rather than textured. This occurs regardless of whether GLSL
is enabled or disabled and is not the same as Bug 27194 (which is resolved).
The only console message during this time is:
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
over and over.
I've attached a screenshot showing the issue. Shifting the view slightly
changes what will and won't be shown as black. It happens mostly outdoors and
generally on foliage, although it sometimes appears on characters as well as
the screenshot indicates.
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http://bugs.winehq.org/show_bug.cgi?id=14939
Summary: DXT1 support not implemented
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shacklein(a)gmail.com
Running Black & White, regardless of in-game settings, the following fixme
occurs:
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_DXT1 to WINED3DFMT_A4R4G4B4
Although the game is still playable, the lack of DXT1 support does seriously
affect the graphics and gameplay. On "lowest" settings, the terrain is
transparent and some objects are untextured and 100% black; on "highest", some
textures are corrupted, or untextured as in "lowest" settings.
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http://bugs.winehq.org/show_bug.cgi?id=21197
Summary: Black dots are seen on some 3D models in GTAIV
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Created an attachment (id=25456)
--> (http://bugs.winehq.org/attachment.cgi?id=25456)
Exploded car
Sometimes dots make up the whole model, easily seen on exploded cars.
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http://bugs.winehq.org/show_bug.cgi?id=25760
Summary: After deinstallation of World of Tanks, its .desktop
file still resides in the menu
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
After deinstallation of World of Tanks, its .desktop file still resides in the
menu. The item disappears from Wine submenu but appears in "Applications".
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http://bugs.winehq.org/show_bug.cgi?id=26445
Summary: URLDownloadToFileW does not support FTP URLs
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)colinfinck.de
I cannot download any file with an ftp:// URL using urlmon's URLDownloadToFileW
function. HTTP URLs properly work.
Downloading over FTP is supported under Windows, so Wine should implement this
as well.
An example app using this functionality can be found in bug 9741. As I don't
want to argue whether closing that bug was right, I'm opening this new one.
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http://bugs.winehq.org/show_bug.cgi?id=21403
Summary: Shiva editor refuse to run.
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://stonetrip.com/start-download/shiva/1-shiva-ple.
html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas.livet(a)gmail.com
Created an attachment (id=25775)
--> (http://bugs.winehq.org/attachment.cgi?id=25775)
Here is the trace I have when I launch Shiva from the terminal.
Shiva is a indie game editor.
I was never be able to launch it (older version to).
There are some fixme in win and xrender (see log.txt), I assume the problem
come frome things unimplemented.
Test with lastest shiva PLE 1.8.1
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http://bugs.winehq.org/show_bug.cgi?id=23455
Summary: Using Filealyzer with wine o DLLs or EXE files causes
an application error
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.safer-networking.org/en/filealyzer/index.ht
ml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nil094(a)yahoo.com
Created an attachment (id=29272)
--> (http://bugs.winehq.org/attachment.cgi?id=29272)
Console output
Using Filealyzer with wine on DLLs or EXE Files causes an internal application
error (see screenshot) in Filealyzer.
This happens with any DLL or EXE File.
It doesn't happen on Windows XP (SP2), though.
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http://bugs.winehq.org/show_bug.cgi?id=19098
Summary: Regedit randomly crashes when deleting registry keys
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: acheron(a)front.ru
When I try to delete a key regedit may crash. Error messages wary. Sometimes it
displays an error window suggesting to write a bug report, sometimes it
doesn't. The most frequent error message seems to be similar to
wine: Unhandled page fault on write access to 0x00790051 at address 0x7ef977f9
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef97d3e
I don't know if this is the cause or not, but I've encountered this problem
only deleting keys of type REG_SZ and containing non-ASCII characters.
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http://bugs.winehq.org/show_bug.cgi?id=33904
Bug #: 33904
Summary: Face Noir demo crashes on start without native
d3dx9_36
Product: Wine
Version: 1.6-rc3
Platform: x86
URL: http://spiele.download.t-online.de/dladvert/115472
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com, wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 45015
--> http://bugs.winehq.org/attachment.cgi?id=45015
log+d3dx
This is may also affect on a full version.
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http://bugs.winehq.org/show_bug.cgi?id=15934
Summary: Can't see Worms 2 intro films as they play
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deriziotis(a)gmail.com
The introduction films to Worms 2 play but you can't see the videos.
You can only hear the audio and when they finish it goes into the game as
normal.
Without any debugging set a fixme line is outputted to the console when each
video starts:
fixme:mciavi:MCIAVI_mciPlay Unsupported flag 02000003
fixme:mciavi:MCIAVI_mciPlay Unsupported flag 02000003
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http://bugs.winehq.org/show_bug.cgi?id=15436
Summary: Collect crash data
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Suggested at Wineconf 2008.
When a wine app crashes, instead of running winedbg by default,
we should run a crash handler that gathers
crash info and offers to upload it to the developers.
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http://bugs.winehq.org/show_bug.cgi?id=18971
Summary: Font's not properly setup in the registry?
(appinstall)
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.ccleaner.com/download
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Found while testing CCleaner for appinstall, wine's got ~10 registry errors.
I've sent patches for a few of them, but I'm not as sure on these...
Font Issue Courier (coure.fon) HKLM\Software\Microsoft\Windows
NT\CurrentVersion\Fonts
Font Issue MS Sans Serif (sserife.fon) HKLM\Software\Microsoft\Windows
NT\CurrentVersion\Fonts
Font Issue MS Serif (serife.fon) HKLM\Software\Microsoft\Windows
NT\CurrentVersion\Fonts
Font Issue Small Fonts (smalle.fon) HKLM\Software\Microsoft\Windows
NT\CurrentVersion\Fonts
We claim to have these fonts, but really, we've substitutes that have different
names. Windows does the same, but doesn't get a complaint from CCleaner, so
we're not doing something right.
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http://bugs.winehq.org/show_bug.cgi?id=27505
Summary: Silent Heroes Launcher fails with mono210 (works with
dotnet20)
Product: Wine
Version: 1.3.22
Platform: x86-64
URL: http://www.blasteroids.com/games/file_details.cfm/6561
/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
austin@aw25 ~/.wine/drive_c/Program Files/Paradox Interactive/Silent Heroes $
wine Silent\ Heroes\ Launcher.exe
System.IndexOutOfRangeException: Array index is out of range.
at ZtormLauncher.MainForm.getSerial () [0x00000] in <filename unknown>:0
at ZtormLauncher.MainForm.MainForm_Load (System.Object sender,
System.EventArgs e) [0x00000] in <filename unknown>:0
at System.Windows.Forms.Form.OnLoad (System.EventArgs e) [0x00000] in
<filename unknown>:0
at System.Windows.Forms.Form.OnLoadInternal (System.EventArgs e) [0x00000] in
<filename unknown>:0
9779e71e1f8be07c0fbed749e1227210ad53ef8b sh_launcher_setup.exe
pops up an error dialog and exits. With dotnet, gives me an error about not
finding a serial, then gives me a login prompt.
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http://bugs.winehq.org/show_bug.cgi?id=25703
Summary: VMWare infrastructure client
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan.ryen(a)gmail.com
Created an attachment (id=32745)
--> (http://bugs.winehq.org/attachment.cgi?id=32745)
error view
VMWare infrastructure client (VMware-viclient.exe - 57001780 bytes) installs
fine, but when excecuting the installed program i recieve an error in
VpxClient.exe
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http://bugs.winehq.org/show_bug.cgi?id=32916
Bug #: 32916
Summary: FIFA 13 intaller don't run
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcossr09(a)yahoo.com.br
Classification: Unclassified
Created attachment 43474
--> http://bugs.winehq.org/attachment.cgi?id=43474
err log
Hi,
when I try run the Installer of the FIFA 13 the following log (in attachment)
appears in the terminal and nothing happens.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=9802
Summary: ImageReady CS2 crashes on startup
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
There is a C++ exception after receiving a WM_MOUSEACTIVATE and then after a
call to PeekMessageW there is a access violation exception. The C++ exception
seems to be the main cause but it's hard if it is and why it is thrown.
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http://bugs.winehq.org/show_bug.cgi?id=27576
Summary: RT Se7en Lite installer hangs
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.rt7lite.com/downloads.html
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Requires Windows 7 mode, refuses to install in XP mode. After that, starts up,
you can accept license, etc. Once you click install, it hangs.
No visible terminal output at that point. There are few lines earlier:
fixme:ole:CoCreateInstance no instance created for interface
{ea1afb91-9e28-4b86-90e9-9e9f8a5eefaf} of class
{56fdf344-fd6d-11d0-958a-006097c9a090}, hres is 0x80004002
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:shell:SHGetKnownFolderPath flags 0x00004400 not supported
fixme:shell:SHGetKnownFolderPath flags 0x00004400 not supported
fixme:shell:SHGetKnownFolderPath flags 0x00004400 not supported
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
8afd116c1a524cf1772c972860bc390af713cb6c rt_7_lite_win7_Vista_x86.exe
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http://bugs.winehq.org/show_bug.cgi?id=31260
Bug #: 31260
Summary: Tomb Raider 4 Broken Lighting
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Classification: Unclassified
Lighting seems to be broken in Tomb Raider 4 everything is fully lit.
Running Tomb Raider 4 from GOG.com with wine 1.5.9 on Debian 6.0.5 with nVidia
official drivers 295.59.
The problem is in the Tomb Raider 4 Times Exclusive level available here:
http://tombraiders.net/stella/downloads/TR4files.html#bonus
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http://bugs.winehq.org/show_bug.cgi?id=21378
Summary: lego digital designer crashes on scrolling
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://ldd.lego.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.dufour(a)gmail.com
lego digital designer seems to work well using 1.1.36 (yay :D), except when
trying to scroll.. (for example, right after the program starts on the left).
this consistently leads to an immediate crash (see attachment).
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http://bugs.winehq.org/show_bug.cgi?id=31737
Bug #: 31737
Summary: Need For Speed Hot Pursuit (2010): Gamepad is not
configured
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanuan(a)gmail.com
Classification: Unclassified
Steps to reproduce:
1) connect gamepad
2) run nfs 2010
3) go to gameplay settings and assign gamepad keys
4) go to menu and press a gamepad key.
Expected: No messages appear when pressing gamepad keys
Actual: The message "Controller was not configured ..." appears.
Will attach the "WINEDEBUG=+joystick" logs later.
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http://bugs.winehq.org/show_bug.cgi?id=31153
Bug #: 31153
Summary: Microsoft SQL Server Management Studio Express 2005:
fails to install with builtin mono (Unhandled page
fault)
Product: Wine
Version: 1.5.8
Platform: x86-64
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 40898
--> http://bugs.winehq.org/attachment.cgi?id=40898
backtrace generated by wine
Installation of the application fails after copying all files. The default
console output is mostly useless, one line of interest is:
wine: Unhandled page fault on read access to 0x00000000 at address 0x500bbd87
(thread 0044), starting debugger...
To reproduce this error:
winetricks win7
wine msiexec /i SQLServer2005_SSMSEE.msi
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http://bugs.winehq.org/show_bug.cgi?id=33445
Bug #: 33445
Summary: LTSpice crashes when performing noise analysis
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jamesmorad(a)gmail.com
Classification: Unclassified
Created attachment 44257
--> http://bugs.winehq.org/attachment.cgi?id=44257
crash summary
LTSpice crashes when trying to perform a simple noise analysis with a single
voltage source and single resistor.
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http://bugs.winehq.org/show_bug.cgi?id=20374
Summary: KeePass 1.09 crashes opening password database
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svjugs(a)gmail.com
Created an attachment (id=24144)
--> (http://bugs.winehq.org/attachment.cgi?id=24144)
Wine crash output
Hello,
Whilst trying to open a 1.x password database using KeePass 1.09 (current
version) which is verified to work with the same version natively, wine crashes
out completely.
Please see attached log for two attempted runs, and their backtrace/errors.
Cheers.
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http://bugs.winehq.org/show_bug.cgi?id=14113
Summary: Some fonts displayed with incorrect background color
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=14332)
--> (http://bugs.winehq.org/attachment.cgi?id=14332)
screenshot
Some fonts displayed with incorrect background color (white instead of
transparent). See the screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=24289
Summary: Office Word 2007 : Drag from native apps, drop to word
doesn't work
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: draiwn(a)yahoo.fr
Created an attachment (id=30598)
--> (http://bugs.winehq.org/attachment.cgi?id=30598)
Encoding error message after dragging an image into word
Currently it's not possible to drag images into Office Word 2007 from the web /
desktop.
A drag'n drop bug has been fixed in 1.3.1 release
(http://bugs.winehq.org/show_bug.cgi?id=10815) but it still doesn't works with
Office apps.
There is an encoding error message (see the capture below) when images (or
other objects) are dragged into word.
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http://bugs.winehq.org/show_bug.cgi?id=23106
Summary: Shareaza shows white boxes when you select a neighbor
in the network tab
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://shareaza.sourceforge.net/?id=download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=28714)
--> (http://bugs.winehq.org/attachment.cgi?id=28714)
Screenshot of the problem
The screenshot shows the issue. This is in Ubuntu 10.04 and Wine 1.2-rc2 and
todays git.
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http://bugs.winehq.org/show_bug.cgi?id=24211
Summary: ispq crashes on 'create account' without native
devenum
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Reported by a user at
http://forum.winehq.org/viewtopic.php?t=9443
To reproduce:
rm -rf ~/.wine
sh winetricks wmp9
wget http://download.ispq.com/ispq9.msi
wine msiexec /i ispq9.msi
cd ".wine/drive_c/Program Files/iSpQ VideoChat 9"
wine ispqvideochat9.exe
Click on Create Account. App crashes.
On the console, one sees
err:ole:CoGetClassObject no class object
{e30629d2-27e5-11ce-875d-00608cb78066} could be created for context 0x17
wine: Unhandled page fault on read access to 0x00000000 at address
0xa7c43b6 (thread 0009), starting debugger...
To work around, copy devenum.dll from your windows partition into system32
and set it to native in winecfg.
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http://bugs.winehq.org/show_bug.cgi?id=22253
Summary: Total Commander: Scrolling with the mouse wheel does
not work in Brief view
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Go to c:\windows\system32\, Ctrl F1 (or Show -> Brief), notice a horizontal
scrollbar appear.
Scroll "down" with the mouse wheel. The scroll bar should go right, but nothing
happens.
Press PageDown to go to the end of the file list. Scroll "up" using the mouse
wheel, notice the scroll bar goes left. But scrolling "down" still does not
work..
In Ctrl F2 (showing full file details) there is a vertical scrollbar, and
scrolling there using the mouse wheel works fine.
Total Commander 7.50a
Ubuntu 9.10
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http://bugs.winehq.org/show_bug.cgi?id=28153
Summary: AutoIt - @DesktopRefresh
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rcmaehl(a)aol.com
In wine-1.2.2 and wine-1.3.15 on Ubuntu @DesktopRefresh for autoit does not
give correct output.
sample script:
MsgBox(0x0, "Desktop Refresh", @DesktopRefresh)
Expected result:
Message Box showing Desktop Refresh
Actual result:
Message Box showing Desktop Refresh as 0
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http://bugs.winehq.org/show_bug.cgi?id=28735
Bug #: 28735
Summary: ntdll/tests/exception.ok fails under valgrind
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make exception.ok" in ntdll/tests under valgrind fails.
This has been happening since at least early last year. Log:
valgrind: Unrecognised instruction at address 0x7f230000.
Your program just tried to execute an instruction that Valgrind
did not recognise. There are two possible reasons for this.
1. Your program has a bug and erroneously jumped to a non-code
location. If you are running Memcheck and you just saw a
warning about a bad jump, it's probably your program's fault.
2. The instruction is legitimate but Valgrind doesn't handle it,
i.e. it's Valgrind's fault. If you think this is the case or
you are not sure, please let us know and we'll try to fix it.
Either way, Valgrind will now raise a SIGILL signal which will
probably kill your program.
err:seh:segv_handler Got unexpected trap 0
exception.c:396: Test failed: 15: Wrong exception code c000001d/c0000005
exception.c:399: Test failed: 15: Wrong exception address 0x7f230000/0x7f230006
exception.c:405: Test failed: 15: Wrong number of parameters 0/2
exception.c:396: Test failed: 15: Wrong exception code c000001d/c0000005
exception.c:399: Test failed: 15: Wrong exception address 0x7f230000/0x7f230006
exception.c:405: Test failed: 15: Wrong number of parameters 0/2
Conditional jump or move depends on uninitialised value(s)
at handler (exception.c:418)
by ??? (signal_i386.c:2522)
by ??? (signal_i386.c:2522)
by __regs_RtlUnwind (signal_i386.c:2397)
by __wine_call_from_regs (in dlls/ntdll/ntdll.dll.so)
by ??? (signal_i386.c:2413)
by unwind_frame (exception.c:74)
by __wine_exception_handler (exception.c:99)
by ??? (signal_i386.c:2522)
by ??? (signal_i386.c:2522)
by call_stack_handlers (signal_i386.c:616)
by raise_exception (signal_i386.c:694)
by NtRaiseException (signal_i386.c:2422)
by raise_segv_exception (signal_i386.c:1751)
by 0xDEADBABD: ???
by func_exception (exception.c:465)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at setup_exception_record (signal_i386.c:1629)
by segv_handler (signal_i386.c:1876)
by ??? (in /lib/i386-linux-gnu/libpthread-2.13.so)
Might be a valgrind bug, but winehq is probably the right place for triaging
it.
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http://bugs.winehq.org/show_bug.cgi?id=33768
Bug #: 33768
Summary: CSI: Fatal Conspiracy demo: too dark on many
triangles, especially faces, with alldlls=builtin
(purist)
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
With wine-1.6-rc1, CSI: Fatal Conspiracy demo installs and runs with
all builtin dlls (i.e. winetricks alldlls=builtin),
but faces are drawn strangely;
sometimes the brightness is fine, but other times, many of the
triangles that make up the face are drawn much too dark.
The effect is rather startling. Eyeballs in particular are completely black.
The game is somewhat unplayable.
The log shows this many times:
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x31545844 ->
0x31545844
Setting d3dx9_36 and d3dx9_41 to native works around the problem.
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http://bugs.winehq.org/show_bug.cgi?id=20074
Summary: Oblivion: black skin of main hero without native
d3dx9_27.dll
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
Created an attachment (id=23635)
--> (http://bugs.winehq.org/attachment.cgi?id=23635)
wined3d(buggy)
Some time ago we need native d3dx9_27.dll to start Oblivion. Today we can play
it without native library. Bloom and HDR works too (HDR with some work). But
when I played, I saw very strange bug... Skin of my hero is black. Other people
looks fine. Watsh screenshots of fine view with native d3dx9_27.sll and badly
view without it. This bug works with DR, Bloom and without this.
It can be that this is because my hero is Danmer.
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http://bugs.winehq.org/show_bug.cgi?id=34364
Bug #: 34364
Summary: Splinter Cell: Blacklist - D3DXLoadSurfaceFromMemory
Format conversion missing
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 45746
--> http://bugs.winehq.org/attachment.cgi?id=45746
+d3dx
>From a terminal
fixme:d3dx:D3DXLoadSurfaceFromMemory Format conversion missing 0x35545844 ->
0x15
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http://bugs.winehq.org/show_bug.cgi?id=25818
Summary: Macromedia Flash 8 has duplicated "minimize, restore,
close" icons in the menu bar
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor-hkr(a)mail.ru
Created an attachment (id=32903)
--> (http://bugs.winehq.org/attachment.cgi?id=32903)
screenshot
Macromedia Flash 8 has duplicated "minimize, restore, close" icons in the menu
bar
Those duplicate buttons are working (in the same way as original) But when you
will close current project with help of them and create new one original
buttons will not be present, only duplicated.
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http://bugs.winehq.org/show_bug.cgi?id=30891
Bug #: 30891
Summary: page fault in wined3d_surface_blt
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chinese_chater(a)yahoo.de
Classification: Unclassified
Created attachment 40479
--> http://bugs.winehq.org/attachment.cgi?id=40479
command line output, including backtrace
After starting the game Typing of the Dead and selecting "Network" in the menu,
wine 1.4 crashes:
---
Unhandled exception: page fault on read access to 0x00000072 in 32-bit code
(0x7e1cab0e).
[...]
=>0 0x7e1cab0e wined3d_surface_blt+0xfce() in wined3d (0x0033fc04)
1 0x7e27a443 in ddraw (+0x3a442) (0x0033fcd4)
2 0x00477131 in tod_e (+0x77130) (0x0033fd34)
---
(see attached backtrace.txt for the complete output)
On startup for this trace I've selected "DirectDraw HAL \ Microsoft Direct3D
RGB Software Emulation will be used", but it happens with "DirectDraw HAL \
WINE Direct3D7 Hardware acceleration using WineD3D will be used" and
"DirectDraw HAL \ WINE Direct3D7 Hardware Transform and Lightning acceleration
using WineD3D will be used", too.
I'm running wine on a 64bit (both kernel- and userspace) laptop with a GeForce
8600M GT and the open source nouveau graphics driver on a recent Debian sid,
with some i386 libraries to run the 32bit wine, obviously.
I'm using the latest, recently uploaded package in Debian sid: wine 1.4-6.
Cheers, Linus
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http://bugs.winehq.org/show_bug.cgi?id=11637
Summary: Midtown Madness menus flicker
Product: Wine
Version: 0.9.55.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elicoten(a)live.co.uk
With Midtown Madness 1, (Chicago) the menus flicker. This problem is apparent
in the trial and I presume also in the retail version as well (although that
wouldn't install).
Downloadable from http://www.microsoft.com/games/midtown/downloads.htm
Console output:
fixme:spoolsv:serv_main (0 (nil))
SetPRocessAffinityMask found and called.
ERROR:
************* EXCEPTION CATCHING DISABLED! Please don't commit this.
fixme:win:EnumDisplayDevicesW ((null),0,0x34e950,0x00000000), stub!
Saving file `tune/widgettest.csv'
Saving file `tune/menutest.csv'
fixme:imm:ImmGetDefaultIMEWnd (0x60024 - (nil) 0x148008 ): semi-stub
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http://bugs.winehq.org/show_bug.cgi?id=34021
Bug #: 34021
Summary: IE8 crashes badly when navigating to www.microsoft.com
Product: Wine
Version: 1.6-rc4
Platform: x86-64
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45209
--> http://bugs.winehq.org/attachment.cgi?id=45209
wine-1.6-rc4-122-g104adb7 console output (caught by redirects)
Working around Bug 25648, "wine ~/.wine/drive_c/Program\ Files/Internet\
Explorer/iexplore.exe www.microsoft.com" crashes out badly. See logs.
However, workaround is supplied wininet (and urlmon - unimplemented function).
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http://bugs.winehq.org/show_bug.cgi?id=22109
Summary: BiuTicker: Text in list displayed too deep and clipped
away
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wolfgang.schwotzer(a)gmx.net
Created an attachment (id=26951)
--> (http://bugs.winehq.org/attachment.cgi?id=26951)
BiuTicker list display (text drawn too deep)
When starting BiuTicker a list of stock chart properties is displayed.
In this list the text is displayed too deep. Only the top most scan line of
each character is visible, the rest is clipped away. See attachments.
My current error analysis:
Within DrawTextExW:
y-coordinates are negative
viewport coordinates are positive.
DT_NOCLIP is 0 (clipping active)
DT_SINGLELINE is 1
DT_VCENTER is 1 (Center text vertically)
According to these flags the y coordinate (of the bottom line) is calculated.
When calling ExtTextOutW the text alignment within the used DC is TA_TOP which
results in using the y coordinate as top line (instead of bottom line).
Forcing alignment to TA_BOTTOM before calling ExtTextOutW would display the
text right but has side effects on other DrawTextExW calls.
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http://bugs.winehq.org/show_bug.cgi?id=15443
Summary: Wacom Bamboo drawing tablet lacking pressure sensitivity
with Manga Studio EX 3.0
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wintab32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: salvatore.iovene(a)gmail.com
Created an attachment (id=16316)
--> (http://bugs.winehq.org/attachment.cgi?id=16316)
Manga Studio EX 3.0 wintab32 debug log
Running wine 1.1.5 in Ubuntu 8.04, my Wacom Bamboo One works perfectly under X
in programs like Gimp and Inkscape. With Wine, it also works perfectly with
ArtRage 2 Starters Edition.
But Manga Studio EX 3.0 (rated platinum in wine apps db) lacks pressure
sensitivity. Please find the attached debug logs from wintab32. I attached the
log from Manga Studio and from ArtRage (for comparison). Both logs have been
acquired by launching the program and try to draw a few lines with the pen.
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http://bugs.winehq.org/show_bug.cgi?id=28800
Bug #: 28800
Summary: d3d8/tests/device.ok fails under valgrind?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
On my i5 laptop, with ubuntu 11.10, "make device.ok" fails in d3d8/tests
under valgrind. Log:
device.c:2472: Test failed: cw is 0xf7f, expected 0xf60.
device.c:2484: Test failed: cw is 0x37f, expected 0x7f.
device.c:2489: Test failed: cw is 0x37f, expected 0x7f.
device.c:2492: Test failed: cw is 0xf7f, expected 0xf60.
device.c:2499: Test failed: cw is 0xf7f, expected 0xf60.
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http://bugs.winehq.org/show_bug.cgi?id=31518
Bug #: 31518
Summary: Tomb Raider 4 (GOG version) software rendering crashes
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonas.th(a)web.de
Classification: Unclassified
Created attachment 41453
--> http://bugs.winehq.org/attachment.cgi?id=41453
Terminal output
Due to bug #31260 I tried the software mode of Tomb raider 4, hoping it would
yield a usable game. Sadly, it crashes.
The last two terminal lines leading up to the final crash line are possibly
related I guess. Terminal output & backtrace from the wine crash dialog is
attached
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http://bugs.winehq.org/show_bug.cgi?id=30988
Bug #: 30988
Summary: Ragnarok download manager, when invoking wine-mono,
needs gluezilla
Product: Wine
Version: 1.5.7
Platform: x86
URL: http://www.ragnarokeurope.com/includes/files/ROManager
.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 30987
Classification: Unclassified
austin@laptop:~$ wine ROManager.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32e1bc,0x00000000), stub!
libgluezilla not found. To have webbrowser support, you need libgluezilla
installed
Unhandled Exception: System.NullReferenceException: Object reference not set to
an instance of an object
at System.Windows.Forms.WebBrowser.Navigate (System.Uri url) [0x00000] in
<filename unknown>:0
at System.Windows.Forms.WebBrowser.set_Url (System.Uri value) [0x00000] in
<filename unknown>:0
at (wrapper remoting-invoke-with-check)
System.Windows.Forms.WebBrowser:set_Url (System.Uri)
at FilesDownloader.MainForm.InitializeComponent () [0x00000] in <filename
unknown>:0
at FilesDownloader.MainForm..ctor () [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) FilesDownloader.MainForm:.ctor ()
at FilesDownloader.Program.Main () [0x00000] in <filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.NullReferenceException: Object
reference not set to an instance of an object
at System.Windows.Forms.WebBrowser.Navigate (System.Uri url) [0x00000] in
<filename unknown>:0
at System.Windows.Forms.WebBrowser.set_Url (System.Uri value) [0x00000] in
<filename unknown>:0
at (wrapper remoting-invoke-with-check)
System.Windows.Forms.WebBrowser:set_Url (System.Uri)
at FilesDownloader.MainForm.InitializeComponent () [0x00000] in <filename
unknown>:0
at FilesDownloader.MainForm..ctor () [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) FilesDownloader.MainForm:.ctor ()
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http://bugs.winehq.org/show_bug.cgi?id=22198
Summary: gam crash
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emkay(a)gmx.de
no gameplay after main menu
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http://bugs.winehq.org/show_bug.cgi?id=15232
Summary: Button in simple OpenGL application gets overdrawn
Product: Wine
Version: 1.1.4
Platform: Other
URL: http://bugs.winehq.org/attachment.cgi?id=5777
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florianskarten(a)web.de
The button of
http://bugs.winehq.org/attachment.cgi?id=5777
gets overdrawn. A year ago Chris Robinson explained why this Application does
not work with wine and how to change the application and the wine configuration
to get it working:
quote from http://www.winehq.org/pipermail/wine-devel/2007-October/059550.html:
----
First, since the GL window is the
top-level window, it draws to it directly so it doesn't get clipped. Second,
CreateWindow for the GL window is missing the WS_CLIPCHILDREN flag. If I
force offscreen rendering and add the flag, the demo works.
----
I am not sure how to force offscreen rendering. I tried to set
"Software/Wine/Direct3D/OffscreenRenderingMode" to "fbo" and added the flag to
the window but it did not work.
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http://bugs.winehq.org/show_bug.cgi?id=33485
Bug #: 33485
Summary: A connection was successfully established with the
server, but then and error occurred during the
pre-login handshake: (provider: SSL Provider, error: 0
- SSL Provider)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mohammadzafariqbal(a)gmail.com
Classification: Unclassified
i am using wine1.5.28 on ubuntu 12.04 lts. while i install .net framework on
wine my crystal reports start working butt sql server 2008 connection unable to
connect it display following error.
A connection was successfully established with the server, but then and error
occurred during the pre-login handshake: (provider: SSL Provider, error: 0 -
SSL Provider)
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http://bugs.winehq.org/show_bug.cgi?id=33456
Bug #: 33456
Summary: D3DXMatrixTransformation: Broken calculation when
scalingrotation and scaling is used
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 44286
--> http://bugs.winehq.org/attachment.cgi?id=44286
D3DXMatrixTransformation test case - 22 failed tests
While trying to improve the speed of D3DXMatrixTransformation(), I found that
the calculation when using scalingrotation and scaling at the same time is
wrong.
The full formula is (according to msdn):
Mout = (Msc)-1 * (Msr)-1 * Ms * Msr * Msc * (Mrc)-1 * Mr * Mrc * Mt
while the failing part is:
(Msr)-1 * Ms * Msr
So this might not be the correct equivalent:
...
D3DXMatrixRotationQuaternion(&m4, pscalingrotation); //Msr
D3DXMatrixInverse(&m2, NULL, &m4); //Msr-1
D3DXMatrixScaling(&m3, pscaling->x, pscaling->y, pscaling->z); //Ms
...
D3DXMatrixMultiply(&m1, &m1, &m2);
D3DXMatrixMultiply(&m1, &m1, &m3);
D3DXMatrixMultiply(&m1, &m1, &m4);
...
This may affect other functions as well (e.g. D3DXMatrixTransformation2D()).
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http://bugs.winehq.org/show_bug.cgi?id=26653
Summary: Function VarRound fail
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cccarlos1983(a)yahoo.com
I'm trying run a VB6 app in wine, the problem happens when the VB6 app gets
data from a Sybase server and tries to round to 2 decimals the value "0.00"
(zero) from a field. I made a change in the
"wine_source/dlls/oleaut32/variant.c" file to show the value of many variables
and the output is the following:
VarRound (0x33ed40->(VT_DISPATCH ),2)
fixme:variant:VarRound unimplemented part, pVarIn == 0x33ebc8 ,V_VT(pVarIn) ==
0xE, VT_TYPEMASK == 4095, deci == 2
The big problem is that I have not access to the source code of the VB6
application.
PD: My english is very bad... sorry :(
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http://bugs.winehq.org/show_bug.cgi?id=23863
Summary: The Bard's Tale (2005): unplayable due to almost
completely black screen
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29959)
--> (http://bugs.winehq.org/attachment.cgi?id=29959)
terminal output (without any dll overrides)
After starting The Bard's Tale (published in 2005 by inXile Entertainment) the
screen in the menus is way too dark, so you can see almost nothing, unless you
turn up the gamma of the screen. The animated hero is also missing on the left
side of the screen, when you choose to generate a new character.
The biggest problem that makes the game unplayable is when you start a new
game, almost the whole screen is black, only the mini-map is shown in the
upper-right corner, and the health bar in the upper-left corner. Besides only
subtitles are shown. Majority of the screen is pure black.
This bug affects at least the Steam version of the game, but according to AppDB
the retail (DVD version) is also affected:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4041
I tried out several Wine versions but all of them showed the same issue,
including 1.1.0 which received Gold rating on AppDB.
However, the demo version of the game has no such issues: it displays
everything correctly, from the menus to the actual gameplay.
The only difference between the terminal output of the demo (working one) and
the retail version is the following line (repeated several times) when playing
the retail version:
'fixme:d3d:buffer_PreLoad Too many full buffer conversions, stopping
converting'
Wine-1.3.0
Fedora 13
Nvidia 7600 GT card / driver 195.36.31
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http://bugs.winehq.org/show_bug.cgi?id=31954
Bug #: 31954
Summary: Second Sight hangs with a black screen after the intro
videos
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.gamershell.com/download_8848.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 42105
--> http://bugs.winehq.org/attachment.cgi?id=42105
plain terminal output
According to the test results on AppDB, this game probably never worked in
Wine, yet, no one has reported the problem here. The problem can be reproduced
with the demo version as well, so I decided to file a bug report.
The game starts with a couple of intro videos, then comes a black screen with a
greyish loading bar at the bottom and the game freezes there. Wineserver and
secondsight.exe together are consuming 100% CPU power, so something is
happening 'under the hood', but the game never finishes loading.
Steps to reproduce the problem with the demo version:
1. create a new wineprefix
2. winetricks ie6
3. start the installed demo with secondsight.exe. In the launcher click <Start
Free Trial>, wait for the videos to end...the game is hanging with a black
screen after the videos.
Fedora 17
Nvidia 250 / driver 304.51
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http://bugs.winehq.org/show_bug.cgi?id=30392
Bug #: 30392
Summary: Amazon digital downloads down loader crashes upon use
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gamer(a)jdolson.net
Classification: Unclassified
Created attachment 39732
--> http://bugs.winehq.org/attachment.cgi?id=39732
elven legacy trace
i have recently purchased a couple of games on amazon, games that are confirmed
to work with wine, however Amazon gives you a small downloader file, and this
downloader file crashes and cannot DL the games to install
linux mint 11
wine 1.4
Release: 11 (katya)
Edition: Gnome 32-bit
Using built-in specs.
COLLECT_GCC=gcc
COLLECT_LTO_WRAPPER=/usr/lib/i386-linux-gnu/gcc/i686-linux-gnu/4.5.2/lto-wrapper
Target: i686-linux-gnu
Configured with: ../src/configure -v --with-pkgversion='Ubuntu/Linaro
4.5.2-8ubuntu4' --with-bugurl=file:///usr/share/doc/gcc-4.5/README.Bugs
--enable-languages=c,c++,fortran,objc,obj-c++ --prefix=/usr
--program-suffix=-4.5 --enable-shared --enable-multiarch
--with-multiarch-defaults=i386-linux-gnu --enable-linker-build-id
--with-system-zlib --libexecdir=/usr/lib/i386-linux-gnu
--without-included-gettext --enable-threads=posix
--with-gxx-include-dir=/usr/include/c++/4.5 --libdir=/usr/lib/i386-linux-gnu
--enable-nls --with-sysroot=/ --enable-clocale=gnu --enable-libstdcxx-debug
--enable-libstdcxx-time=yes --enable-plugin --enable-gold --enable-ld=default
--with-plugin-ld=ld.gold --enable-objc-gc --enable-targets=all --disable-werror
--with-arch-32=i686 --with-tune=generic --enable-checking=release
--build=i686-linux-gnu --host=i686-linux-gnu --target=i686-linux-gnu
Thread model: posix
gcc version 4.5.2 (Ubuntu/Linaro 4.5.2-8ubuntu4)
not sure if this one helps, it is the link to the down load on amazon
https://images-na.ssl-images-amazon.com/images/G/01/digital/infinity/button…
Elven_Legacy_Collection_Downloader.exe
also
Swords_of_the_Star_Complete_Collection_Downloader.exe
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http://bugs.winehq.org/show_bug.cgi?id=20359
Summary: Addition NetServerEnum() support
Product: Wine
Version: 1.1.31
Platform: All
URL: http://rh-software.com/
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Currently none of the SIV networking pages work as NetServerEnum()
(http://msdn.microsoft.com/en-us/library/aa370623(VS.85).aspx) is not
implemented. Please can support be added ?
Once added then SIV (http://rh-software.com/downloads/siv.zip) can be used to
test this using the command:
wine siv -save=[network]=stdout
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http://bugs.winehq.org/show_bug.cgi?id=34372
Bug #: 34372
Summary: Add missing function
AllocateAndGetTcpExTableFromStack() to iphlpapi.dll
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralf.habacker(a)freenet.de
Classification: Unclassified
Created attachment 45753
--> http://bugs.winehq.org/attachment.cgi?id=45753
Implementation for AllocateAndGetTcpExTableFromStack()
The appended patch adds the missing function
AllocateAndGetTcpExTableFromStack() to iphlpapi.dll
This missing function has been detected while testing of cross compiled dbus
http://dbus.freedesktop.org under wine.
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http://bugs.winehq.org/show_bug.cgi?id=29460
Bug #: 29460
Summary: Ruijie Supplicant crash at start
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 38142
--> http://bugs.winehq.org/attachment.cgi?id=38142
Log: Ruijie Supplicant crash
1. Download RGSupplicant4.10_1026.exe
http://115.com/file/cmr79xxh
2. winetricks vcrun6 ( for mfc42)
3. install RGSupplicant4.10_1026.exe with wine
4. Start RuijieSupplicant.exe
$ cd ".wine/drive_c/Program Files/Ruijie Networks/Ruijie Supplicant"
$ wine RuijieSupplicant.exe
Actual result:
Crash
Expect result:
Display the main GUI for RuijieSupplicant.exe
Log:
fixme:ntoskrnl:IoGetCurrentProcess () stub
wine: Unhandled page fault on read access to 0x00000000 at address 0x78010765
(thread 0027), starting debugger...
Backtrace:
=>0 0x78010765 in msvcrt (+0x10765) (0x0053e618)
1 0x005404ab in su1xdriver.sys (+0x4aa) (0x0053e6a8)
2 0x7ec1651a load_driver+0x58a()
[/home/fracting/wine-git/programs/winedevice/device.c:253] in winedevice
(0x0053e938)
3 0x7ec167be ServiceMain+0x11e(argc=0x1, argv=0x110af8)
[/home/fracting/wine-git/programs/winedevice/device.c:307] in winedevice
(0x0053e9a8)
4 0x7ebbd0e8 service_thread+0x161(arg=0x1108c0)
[/home/fracting/wine-git/dlls/advapi32/service.c:291] in advapi32 (0x0053ea28)
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http://bugs.winehq.org/show_bug.cgi?id=31101
Bug #: 31101
Summary: ScoobyRom fails to start
(mscoree:ConfigFileHandler_startElement: unknown
elements)
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fschaefer.oss(a)googlemail.com
Classification: Unclassified
ScoobyRom (https://github.com/SubaruDieselCrew/ScoobyRom) fails to start.
Instead I get the following console output:
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"appSettings" in
state 1
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 3
Unhandled Exception: System.TypeLoadException: Could not load type
'ScoobyRom.MainClass' from assembly 'ScoobyRom, Version=0.6.2.32780,
Culture=neutral, PublicKeyToken=null'.
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not load
type 'ScoobyRom.MainClass' from assembly 'ScoobyRom, Version=0.6.2.32780,
Culture=neutral, PublicKeyToken=null'.
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http://bugs.winehq.org/show_bug.cgi?id=30231
Bug #: 30231
Summary: Adode Reader X 10.2.1 fails to install
Product: Wine
Version: 1.5.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
The installation starts up but does not finish.
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