http://bugs.winehq.org/show_bug.cgi?id=23650
Summary: PowerPoint 2007 insensitive to changes in screen
resolution
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.duelli(a)web.de
For presentations, you usually have to change your screen to the right
resolution such that the external monitor / projector can display your slides.
However, I found that when you start PowerPoint 2007 using wine 1.2rc7 or more
specifically the wine server before adopting the screen resolution, then
PowerPoint or at least parts of it will stick to the former screen resolution.
Steps to reproduce:
1. Start your computer with a certain screen resolution, say 1280x1024
2. Start up PowerPoint 2007 with wine.
(Everything is fine, presentation mode works as expected)
3. Change screen resolution
4. Activate presentation mode
-> The presentation will be rendered to fit in the old screen resolution and
there is no way to change this.
Possibly this also affects other applications.
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http://bugs.winehq.org/show_bug.cgi?id=25225
Summary: MPLAB: toolbars getting reorganised every time when
the window minimized and restored in MPLAB
Product: Wine
Version: 1.0.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: theozo77(a)gmail.com
Created an attachment (id=32026)
--> (http://bugs.winehq.org/attachment.cgi?id=32026)
Screenshots before minimize and after restore the window
When the MPLAB minimized to the tray and restored, the toolbars organized into
one row, will change to one toolbar per one row. So 3 toolbars will use 3
lines, while the horizontal position of their stays unchanged.
The program is available here:
http://ww1.microchip.com/downloads/en/DeviceDoc/MPLAB_IDE_v8_60.zip
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http://bugs.winehq.org/show_bug.cgi?id=24601
Summary: L4D2: Client.dll always fails validation when
verifying game cache.
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.org(a)eternaldusk.com
Using the Steam "Verify Integrity of Game Cache" option produces the following
in the GameValidation.log file:
Starting validation of Left 4 Dead 2
Validation failure: w:\games\steam\steamapps\common\left 4 dead
2\left4dead2\bin\client.dll
Validation complete: 24850 Total Files, 1 Failed Validation
The file is then re-downloaded.
Rerunning the check produces the same results.
Deleting the file has no effect: it will be re-downloaded, and will fail the
validation check the next time you run it.
I noted that the message in the log showed "client.dll" as all lowercase, while
the filename is actually "Client.dll". I tried creating a link, but it still
failed the check. I tried renaming the DLL, and it still failed the check.
The game is installed on a BtrFS partition. I'm using Kubuntu 10.10 (AMD64),
kernel 2.6.35-22.
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http://bugs.winehq.org/show_bug.cgi?id=16722
Summary: Virtual RC Racing crashes on startup
Product: Wine
Version: 1.1.11
Platform: Other
URL: http://www.virtualrc.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
https://answers.launchpad.net/ubuntu/+source/wine/+question/54580
complained that this game crashes on startup with access violation errors.
Sure enough, it does. A log shows some urlmon calls right before
the crash. "winetricks ie6" gets past this crash and on to a later
crash/hang.
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http://bugs.winehq.org/show_bug.cgi?id=18320
Summary: Approach: need flywheel (scroll wheel) or similar
support
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
Oh now this is truly a pain in the neck (why the P2 priority). Lotus Approach
does not have scroll wheel support. In XP, you can load a utility called
"Flywheel" that will give you back your scroll wheel. Problem: flywheel does
not work in Wine.
Would you please enhance the mouse drives in Wine to support a function similar
to Flywheel to allow Approach to use the scroll wheel? Or, fix Wine to use
Flywheel?
Many thanks,
-T
Flywheel is "Abandonware" and is free. The author had a page stating so
several
years ago but has taken it down since. Here is a reference to its status on PC
World:
http://www.pcworld.com/article/117821/windows_tips_get_on_a_roll_with_freew…
You can download it from:
http://www.pcworld.com/downloads/file/fid,23737-order,1-page,1-c,alldownloa…
Or, I can eMail you my copy.
To register it: Go to Control Panel, Mouse, "Fly Wheel" tab, click on
"Registration Info".
registration name: I Am Free (note spaces)
registration number: 13601409
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http://bugs.winehq.org/show_bug.cgi?id=31254
Bug #: 31254
Summary: Wine crashes with Fireworks CS5 & Mouse Drag Issue
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladaman(a)gmail.com
Classification: Unclassified
Created attachment 41049
--> http://bugs.winehq.org/attachment.cgi?id=41049
STDErr Output
I am trying to run Adobe Fireworks CS5. The software runs but Mouse Drag does
not work. I can paint points yet I cannot draw squares etc. Any Mouse Drag
Function does not work.
Then I go to any element which has Slider (Like Brush Size Slider) and when I
select it Fireworks crashes.
See attached dump. Same issue was there with wine 1.4
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http://bugs.winehq.org/show_bug.cgi?id=13759
Summary: Cannot create a new account with Titan Poker
Product: Wine
Version: 1.0-rc3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JohannesBauer(a)gmx.de
When using Wine and Titan Poker, no new account can be created. Instead Wine
hangs at the "New Account Registration" screen - screenshot attached.
I bet this is some tivial thing... but Titan Poker becomes unusable for new
users when you're unable to register.
I've also tried 0.9.48 before (upgraded to 1.0-rc3 because I thought maybe
there the bug was fixed) - same thing.
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http://bugs.winehq.org/show_bug.cgi?id=32883
Bug #: 32883
Summary: FIFA Manager 13 can't start
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
Classification: Unclassified
Created attachment 43429
--> http://bugs.winehq.org/attachment.cgi?id=43429
err+all,fixme+all
FIFA Manager 13 fails to start. There are a lot of stub messages in the log,
the first one is the following which might be the one triggering the rest:
fixme:d3d:wined3d_device_set_software_vertex_processing device 0x1893f8,
software 0 stub!
Full err+all,fixme+all log attached
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=31171
Bug #: 31171
Summary: Performance in Ragnarok Online drops to unplayable
levels
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levonnlaw(a)gmail.com
Classification: Unclassified
My system updated to Wine 1.5.7 this morning and since the game Ragnarok Online
has been unplayable due to performance issues.
This bug is also apparent in 1.5.8 but does not appear in 1.4.1
The game becomes horribly choppy and lags at insane levels. Through some
initial testing, it seems this is related the amount of objects drawn to the
screen and not sound issues that have been previously mentioned.
This is running on a quad core i5 with 16gb ram. Using Wine 1.5.8 I have tested
that Counter Strike Source can run with all settings maxed at a steady frame
rate of 80fps, while Ragnarok Online with all settings at minimum jumps between
1-5 and the 60 fps cap depending on how many sprites are on the screen.
Please email me if additional testing/support is needed. Always willing to
help.
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http://bugs.winehq.org/show_bug.cgi?id=23819
Summary: Red Alert 3 doesn't shown ground on some maps
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pabloflv(a)yahoo.com
Created an attachment (id=29886)
--> (http://bugs.winehq.org/attachment.cgi?id=29886)
Red Alert 3 1.0 English Backtrace
When I try to start a game with a fan created map the ground is just black,
nothing, only buildings and something more but no ground, I think it's a
problem with textures, but I tested it in windows, and even with earlier
versions of wine and ubuntu worked without problems, even other maps, bonus and
default work, the maps which shows the same problems are: Moscow Madness and
Hostile DAWN Beta
I'll attach the backtrace, hope it helps
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http://bugs.winehq.org/show_bug.cgi?id=23212
Summary: REDCINE v3.1.8 interface has no text
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.red.com/support/download/107
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28888)
--> (http://bugs.winehq.org/attachment.cgi?id=28888)
REDCINE v3.1.8 incorrect interface rendering
With wine-1.2-rc3-57-gb3f0425, launching REDCINE succeeds, but the resulting
interface renders no text for the various UI elements. The only observed output
is:
fixme:win:EnumDisplayDevicesW ((null),0,0xfbe40c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0xfbe40c,0x00000000), stub!
fixme:keyboard:RegisterHotKey (0x10052,4097,0x00000001,70): stub
fixme:win:GetMouseMovePointsEx (16 0xfbe528 0xfbe538 1 2) stub
fixme:win:GetMouseMovePointsEx (16 0xfbe528 0xfbe538 1 2) stub
fixme:wgl:X11DRV_wglGetSwapIntervalEXT (),stub!
fixme:win:GetMouseMovePointsEx (16 0xfbe528 0xfbe538 1 2) stub
with repetitions of the last line.
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http://bugs.winehq.org/show_bug.cgi?id=34300
Bug #: 34300
Summary: LA Noire fails to install from dvd?
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
The installer for the retail dvd version of LA Noire
fails in wine-1.7.0-73 plus the tiny patch for bug 29448
right after installing Social Club with a dialog saying
"An error (-5009 : 0x8000ffff) has occurred while running the setup."
Clicking Details shows
Error Code: -5009 : 0x8000ffff
Error Information:
>Kernel\TextSubstitution.cpp (920)
>Kernel\ObjectWrapper.cpp (162)
>Kernel\ObjectWrapper.cpp (557)
>Kernel\Component.cpp (1277)
>Kernel\CABFile.cpp (436)
>SetupNew\setup.cpp (837)
PAPP:L.A. Noire
PVENDOR:Rockstar Games (http://www.RockstarGames.com)
PGUID:915726DF-7891-444A-AA03-0DF1D64F561A
$
@Windows XP Service Pack 3 (2600)
IE Version: 8.0.6001.18702
The log shows
err:ole:TLB_ReadTypeLib Loading of typelib
L"Z:\\media\\dank\\Disk1\\ISSetup.dll" failed with error 2
Running the installer with wine-1.6-rc4-52-g9a0b434 gives same results.
This seems to happen regardless of whether .net 3.5 sp1 is installed.
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http://bugs.winehq.org/show_bug.cgi?id=31614
Bug #: 31614
Summary: terraria.exe crashes on start
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: azure.providence(a)gmail.com
Classification: Unclassified
Created attachment 41574
--> http://bugs.winehq.org/attachment.cgi?id=41574
Debug output after crash
Running Mageia 2 with kernel 3.3.8. Trying to run Terraria with wine version
1.4.1. However, upon launch it crashes and gives the attached debug output.
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http://bugs.winehq.org/show_bug.cgi?id=17615
Summary: In quick3D, the menu icons appear and disappear.
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://3d2f.com/download/7-888-quick3d-viewer-free-
download.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 231036448(a)freemail.gr
To see the menu icons,
in the main window, in quick3D,
you need to move the mouse over them.
If you click the mouse away from them,
they will disappear.
If you move the application window,
they will disappear, again.
If minimize, and then bring up the window,
the icons will appear, but the 3D object will disappear.
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http://bugs.winehq.org/show_bug.cgi?id=33033
Bug #: 33033
Summary: LMMS: graphics glitches with VST plugin GUI windows on
wine-1.5.24, LMMS 0.4.13+ 64bit Linux, VirtualBox
Product: Wine
Version: 1.5.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rdavidian71(a)gmail.com
Classification: Unclassified
Created attachment 43662
--> http://bugs.winehq.org/attachment.cgi?id=43662
Screenshots taken from LMMS 0.4.13, Crystal VST 32bit, Linux Mint 14 (nadia)
MATE 64-bit, VirtualBox
It seems with wine-1.5.24, there is problem with LMMS 0.4.13 and never lmms
windows builds(32/64bit) running on 64bit linux and wine.
How to reproduce:
If you load VST plugin via VeSTige, VST GUI is sometime transparent, see
attached screens, if you reload VST plugin GUI window (via on-screen VeSTige
button), GUI shows, but whenever VST GUI loses focus, for example you click on
some other lmms window, VST GUI window goes transparent again.
There is no error console output in while this happen. So no crash or debug
output.
It seems to concern wine-1.5.24
(http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu/), with with wine-1.4.1 there
are no problems.
---------------------
Tested on
Linux Mint 14 (nadia) MATE 64-bit, VirtualBox
Linux mike-VirtualBox 3.5.0-17-generic #28-Ubuntu SMP Tue Oct 9 19:31:23 UTC
2012 x86_64 x86_64 x86_64 GNU/Linux
00:02.0 VGA compatible controller: InnoTek Systemberatung GmbH VirtualBox
Graphics Adapter (prog-if 00 [VGA controller])
Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr-
Stepping- SERR- FastB2B- DisINTx-
Status: Cap- 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort-
<MAbort- >SERR- <PERR- INTx-
Latency: 0
Interrupt: pin A routed to IRQ 11
Region 0: Memory at e0000000 (32-bit, prefetchable) [size=128M]
Expansion ROM at <unassigned> [disabled]
Tested with LMMS 0.4.13 32bit / 64bit or never releases
http://sourceforge.net/projects/lmms/files/lmms/0.4.13/lmms-0.4.13-win32.ex…http://sourceforge.net/projects/lmms/files/lmms/0.4.13/lmms-0.4.13-win64.ex…
Tested with Crystal VST, both 32bit and 64bit versions from
http://www.greenoak.com/crystal/dwnld.html
Screens taken from LMMS 0.4.13, Crystal VST 32bit, Linux Mint 14 (nadia) MATE
64-bit, VirtualBox, or in attachments.
http://imageshack.us/photo/my-images/441/lmmswine64bitvst1.png/http://imageshack.us/photo/my-images/835/lmmswine64bitvst2.png/
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http://bugs.winehq.org/show_bug.cgi?id=28053
Summary: Multiple graphical glitches in Psychonauts
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runetmember(a)gmail.com
Created an attachment (id=35918)
--> (http://bugs.winehq.org/attachment.cgi?id=35918)
Demo runlog
After video playback and first level loading screen is flickering. First time
game start in 640x480 or 800x600 (I don't remember) screen resolution. User is
able to press Esc and set native screen resolution. Game runs fine without any
graphical glitches until next start. In next start game run in native
resolution, but screen again is flickering and user doesn't able to get rid of
this problem (particularly because upper part of game video settings screen is
invisible when screen is flickering and use workaround "change resolution" is
not available anymore). When screen is flickering there is some 3D graphical
glitches - example screenshots attached. Log also attached.
Problem is perfectly reproducable with demo:
http://www.psychonauts.com/psychic.htm
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http://bugs.winehq.org/show_bug.cgi?id=34113
Bug #: 34113
Summary: Fate/Stay Night returns a black screen, although all
functions/sound/etc. work
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewsuicune(a)gmail.com
Classification: Unclassified
Between Wine 1.5.27 and 1.6-rc1, a regression occurred where Fate/Stay Night
(English Translation) by Type Moon began returning a black screen.
All functions (sound, etc) of the visual novel work. However, due to the black
screen, nothing can be read and none of the images can be seen. Also, although
save data can be saved and loaded, it is impossible to see what you are loading
or saving due to the black screen.
I would have submitted test data for v1.5.27, but I was unable to due to the
function for adding test data of wine versions before 1.6-rc1 being removed.
Wine 1.4.1 did not have the problem
Wine 1.5.27 did not have the problem
Wine 1.6-rc1 had the black screen
Wine 1.6-rc5 continues to have the black screen
Crossover 12.2.2 has the black screen
All five of the above were tested today, on July 22, 2013. No winetricks. I do
not know about the state of the bug in Wine 1.6 due to Macports not having
released a package for it.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=33540
Bug #: 33540
Summary: "Petit Robert 1.2" crash immediately after launched in
terminal.
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: colip(a)bluewin.ch
Classification: Unclassified
Created attachment 44387
--> http://bugs.winehq.org/attachment.cgi?id=44387
copy (log) of terminal messages
Launched in terminal, "wine pr1.exe" lead immediately to "wine: Unhandled page
fault on read access to 0xffffffff at address 0x1a8f:0x0000024f (thread 0024),
starting debugger...".
Possible clue could be copy protection, but
1) crash also with CD in drive instead of mounted pr1.iso and
2) pr1.exe is perfectly working under XP SP2 on VirtualBox.
"Petit Robert 1.2" was issued before version 2 rated gold in AppDB entry #8729.
Unfortunately I do not have that CD version 2 but only CD version 1.2.
ISO could be downloaded at
http://ubuntuone.com/4tUcmHgPJDttsyoVNuyiKP
I used to copy the pr1.iso DLL under .Wine as suggested somewhere but without
success : always same bug.
Same bug on at least 2 computers and 2 os : debian (squeeze) and ubuntu
(precise). Idem with previous Wine 1.4 or Wine 1.5.14 versions.
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http://bugs.winehq.org/show_bug.cgi?id=31661
Bug #: 31661
Summary: Mouse don't work (correctly) in Lithtech Jupiter EX
Engine Games
Product: Wine
Version: 1.5.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Der-Gabi(a)gmx.net
Classification: Unclassified
In Lithtech Jupiter EX engine based games (F.E.A.R / F.E.A.R 2 / Gotham City
Impostors ...) the mouse don't work or don't work correctly.
For example in Gotham City Impostors the mouse works in menus, but not in the
game itself and makes it unplayable, also F.E.A.R 1/2 is reported not working
or not as expected.
This bug was, as comments at F.E.A.R say, fixed for Wine 1.3.19 but broken
again with 1.3.20.
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http://bugs.winehq.org/show_bug.cgi?id=29638
Bug #: 29638
Summary: QQ International crash after login (iexplore)
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download and install qq:
http://dl_dir.qq.com/qqfile/qq/QQ2010/QQIntl1.0.exe
sha1sum:
10f67ede6b52f260257d2217800dd2a700332f9d QQIntl1.0.exe
2. winetricks riched20, workaround Bug 29636
3. Start QQ and login to QQ
$ cd ".wine/drive_c/Program Files/Tencent/QQIntl/Bin"
$ wine QQ.exe
The crash seems happen after QQ popup the "QQ International today" news dialog.
The last log before crashing:
--- snip ---
###!!! ASSERTION: invalid default font returned by GetDefaultFont:
'defaultFont', file /build/wine-mozilla-1.4/gfx/thebes/gfxFont.cpp, line 2004
fixme:dbghelp:elf_search_auxv can't find symbol in module
--- snip ---
Backtrace:
=>0 0x7b835f73 DbgBreakPoint+0x3()
[/home/fracting/wine-git/dlls/kernel32/../../include/winternl.h:1996] in
kernel32 (0x0032cd28)
1 0x3acd92f9 RealBreak+0xc()
[/build/wine-mozilla-1.4/xpcom/base/nsDebugImpl.cpp:395] in xul (0x0032cd38)
2 0x3acd95b9 Break+0x2bd(aMsg="###!!! ASSERTION: invalid default font
returned by GetDefaultFont: 'defaultFont', file
/build/wine-mozilla-1.4/gfx/thebes/gfxFont.cpp, line 2004")
[/build/wine-mozilla-1.4/xpcom/base/nsDebugImpl.cpp:483] in xul (0x0032d1b8)
3 0x3acd92d0 NS_DebugBreak_P+0x26e(aSeverity=0x1, aStr=*** invalid address
0x3bc63f98 ***, aExpr=*** invalid address 0x3bc63f8a ***, aFile=*** invalid
address 0x3bc63a8c ***, aLine=0x7d4)
[/build/wine-mozilla-1.4/xpcom/base/nsDebugImpl.cpp:380] in xul (0x0032d5d8)
4 0x3ad3aa97 gfxFontGroup::BuildFontList+0x9e(this=0x47b1ab8)
[/build/wine-mozilla-1.4/gfx/thebes/gfxFont.cpp:2004] in xul (0x0032d9c8)
winetricks ie7 works around for it.
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http://bugs.winehq.org/show_bug.cgi?id=34065
Bug #: 34065
Summary: Adobe CS4 installer does not render correctly / cannot
select components
Product: Wine
Version: 1.6-rc5
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45284
--> http://bugs.winehq.org/attachment.cgi?id=45284
Screenshot
The Adobe CS4 installer does not render properly and as a result the install
components cannot be chosen. See screenshot.
Same logs as Bug 34063 and Bug 34064.
Work around Bug 18070 to get this far.
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http://bugs.winehq.org/show_bug.cgi?id=32131
Bug #: 32131
Summary: RMS Express: Does not run
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: garywb2002(a)yahoo.com
Classification: Unclassified
Created attachment 42383
--> http://bugs.winehq.org/attachment.cgi?id=42383
This is the terminal output after executing the program via the command line
First error is:err:ole:CoGetContextToken apartment not initialised
Download link:
/ftp://autoupdate.winlink.org/User%20Programs/RMS_Express_Setup_1-2-6-0.zip
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http://bugs.winehq.org/show_bug.cgi?id=29593
Bug #: 29593
Summary: Civilization IV crashes when loading mod and clicking
on the menu
Product: Wine
Version: 1.3.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabrielbyrnei(a)gmail.com
Classification: Unclassified
Created attachment 38333
--> http://bugs.winehq.org/attachment.cgi?id=38333
extract of the full log.
After loading a mod into Civilization IV, and clicking on any of the buttons of
the menu, the game freezes and crashes.
This is with the latest available patch, 3.19 BTS.
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http://bugs.winehq.org/show_bug.cgi?id=14935
Summary: Final Fantasy 7 exits on start with no error messages
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryan.reich(a)gmail.com
Created an attachment (id=15519)
--> (http://bugs.winehq.org/attachment.cgi?id=15519)
Console and debug output
Final Fantasy 7 (original CD, unpatched) installs fine, but when run, exits
before even displaying a start screen: the Wine desktop opens and then, a
second later, closes. No message boxes, no error messages on the console aside
from a few fixme's. Attached is a portion of the WINEDEBUG=+relay log leading
up to a call of ExitProcess(); the only error I can detect is that ShowCursor
failed. My question is WHY, and what improvement in wine it requires to
succeed.
Seems similar to bug #13388, except that nowhere can I find mention of
KeInitializeMutex.
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http://bugs.winehq.org/show_bug.cgi?id=32351
Bug #: 32351
Summary: Imperium GBR : audio is totally missing
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otrebla-p(a)hotmail.it
Classification: Unclassified
it is not something like a random bug,because everytime i play the game it
doesn't play the audio (video sequences are excluded from this bug , because i
don't think they are "ingame").
i have tested a lot of wine versions from 1.3.x to 1.5.16 ,but the problem is
still there.
the tests were ran with the default wine settings , no hacks.
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http://bugs.winehq.org/show_bug.cgi?id=30882
Bug #: 30882
Summary: Errors during make in Slackware-current.
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tomi.turku(a)pp.inet.fi
Classification: Unclassified
Created attachment 40466
--> http://bugs.winehq.org/attachment.cgi?id=40466
The error messages from make.
The Slackware .txz package works fine, but as I'm trying to apply a patch to
the software I need to compile it from source and there I run into this
problem. According to configure I have all the necessary dependencies
installed. As it gives the error at the v4l part of make I also tried
configuring with --without-v4l first with no effect on the outcome. I've also
tried with a few of the previous older versions of wine but all seem to give
the same errors. Attached are the error messages I get from running make.
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http://bugs.winehq.org/show_bug.cgi?id=13633
Summary: dogfood: vlc with other default skin disappears while
dragging
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pascal.duersteler(a)gmail.com
If you open vlc and switch to the second delivered skin ( Settings » Switch
interface » Skin 2 ) and dragging it around it disappears after a while.
Sometimes you have to drag it around a bit longer, sometimes it disappears if
you move it a few pixels and release the mouseclick.
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http://bugs.winehq.org/show_bug.cgi?id=13466
Summary: Samsung PC Studio: cannot connect to /dev/ttyACM0
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwin.smulders(a)gmail.com
Created an attachment (id=13383)
--> (http://bugs.winehq.org/attachment.cgi?id=13383)
log "wine Launcher.exe"
/dev/ttyACM0 is the device that appears when i connect my mobile phone with the
USB cable.
Note that gammu/wammu detects my phone on this port but can't connect either.
Samsung PC Studio doesn't give any messages as to why it can't connect, it
doesn't even say it can't.
This bug might be a duplicate of some other usb/serial port device bug, but i
leave that to the judgement of somebody with more experience.
Attached is the log from running "wine Launcher.exe"
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http://bugs.winehq.org/show_bug.cgi?id=34347
Bug #: 34347
Summary: BBO fatal error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djhbrown(a)gmail.com
Classification: Unclassified
Created attachment 45721
--> http://bugs.winehq.org/attachment.cgi?id=45721
backtrace
BBO fatal error
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http://bugs.winehq.org/show_bug.cgi?id=33120
Bug #: 33120
Summary: Perfect World: Patcher works too slow
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
Patcher of Perfect World (from mail.ru, v.149) spends at least 2 seconds per
every file it checks and also 3 (or more) secs per every file it updates.
Patcher utilizes one entire core of my CPU when checking/updating.
Seems like it is a graphical problem because of window with alpha channel?...
Xubuntu 12.10 32-bit, Geforce GT 630, AMD Athlon x64 2x2600Hz if it matters
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http://bugs.winehq.org/show_bug.cgi?id=33028
Bug #: 33028
Summary: crash wen play the witcher
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alessandro.renna85(a)gmail.com
Classification: Unclassified
Created attachment 43657
--> http://bugs.winehq.org/attachment.cgi?id=43657
error
the problems appears when load a new scene like house, cavern, tavern etc.
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http://bugs.winehq.org/show_bug.cgi?id=30470
Bug #: 30470
Summary: Certain programs (rFactor, GTR 2 (and maybe VSTHost))
now running slowly
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dbmmbr(a)gmail.com
Classification: Unclassified
With Wine (on Mac OS X), starting with version 1.5.1, the games rFactor and GTR
2 run slowly / run with laggy jerky video (which they didn't do so with Wine
versions 1.5.0 and earlier).
(And, also, I think that, with Wine (on Mac OS X), starting with Wine version
1.5.1, the program VSTHost maybe runs using more CPU power? / runs less
efficiently? (than it did with Wine versions 1.5.0 and earlier.))
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http://bugs.winehq.org/show_bug.cgi?id=24375
Summary: Final Fantasy XIV beta: login screen blank
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
After working around bug 24358 by adding port forwards to the
local router and running parts of the bootstrapper with +relay
or +winsock, the next problem is that the login window
is blank. 'winetricks ie6' works around that.
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http://bugs.winehq.org/show_bug.cgi?id=27048
Summary: need for speed world launcher has trouble downloading
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Using the recipe
winetricks dotnet20 ie7
one can then install need for speed world's launcher,
but the launcher has trouble downloading the game.
There seem to be more than one failure mode;
sometimes you get a dialog and can press "download"
to retry, other times it locks up.
It does eventually succeed after something like
2-3 kills+restarts and 2-3 clicks on the download error dialog + download
button.
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http://bugs.winehq.org/show_bug.cgi?id=27212
Summary: Kugou starts once, gives a gdiplus violation, then
fails to start again
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://softdl1.tech.qq.com/soft/63/kugou_6.2.24.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: fracting(a)gmail.com
Created an attachment (id=34772)
--> (http://bugs.winehq.org/attachment.cgi?id=34772)
gdiplus,relay,seh,tid
Installs fine, and runs once, then gives me two access violations in gdiplus.
After that, refuses to start.
winetricks gdiplus lets it start.
gdiplus,relay,seh,tid trace attached.
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http://bugs.winehq.org/show_bug.cgi?id=32665
Bug #: 32665
Summary: Napoleon Total War naval battle crash on load up.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mackmaster91(a)aol.com
Classification: Unclassified
Near the end of the naval battle load up, in any of the various campaigns or in
multiplayer, the game crashes and a error message appears. As a result all
naval battles must be conducted through the auto-resolve function or the whole
game will crash and need to be restarted. Please help. Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=30388
Bug #: 30388
Summary: Ace Online not starting after logging in
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
Classification: Unclassified
Created attachment 39730
--> http://bugs.winehq.org/attachment.cgi?id=39730
Backtrace of Crash
When trying to start Ace Online after typing my user and password the app
crashes.
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http://bugs.winehq.org/show_bug.cgi?id=30215
Bug #: 30215
Summary: Counter strike source: some texts/images are not
displayed correctly
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supimbao(a)gmail.com
Classification: Unclassified
Created attachment 39448
--> http://bugs.winehq.org/attachment.cgi?id=39448
Message with missing letters
Counter-strike: source will run fine on wine, but sometimes some texts/images
are not displayed correctly, with missing letters...
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http://bugs.winehq.org/show_bug.cgi?id=18957
Summary: FIFA World Cup 2006: invisible fonts with Intel Xorg
driver
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Sadly, FIFA WC/WM 2006 is barely useable with the Intel Xorg graphics driver
for the i915 device because all text is invisible in all menus.
These (partly animated) menus have a Shockware/Flash look&feel and are probably
drawn by the windows\system32\Macromed\Flash\Flash.ocx component that is
registered during installation.
This "invisible font" issue is quite different from ones I faced before in that
a +font,+xrender trace shows nothing. Also, Massimo's DIB engine doesn't help
here.
On my NVidia Mac with OSX 10.5.7, the game works flawlessly (I'll have to test
installation there before submitting a gold rating). Curiously, it doesn't even
need the three fonts EA05_Bod.ttf, EA05_Tit.ttf, EASSanCB.ttf that
CreateScalableFontResource() leaves in windows\temp\ during installation.
It's too bad that the fonts are invisible on the Intel HW. Sound, Speech,
Animation, game play etc. are all working: The Intel's 3D is (almost) good and
fast enough for this game.
The default log produces the following noteworthy output:
fixme:d3d:IWineD3DDeviceImpl_Release (0x1404c0) Device released with resources
still bound, acceptable but unexpected
fixme:d3d:dumpResources Leftover resource 0x13cc18 with type
1,WINED3DRTYPE_SURFACE
fixme:d3d8:wined3dformat_from_d3dformat Unhandled D3DFORMAT 0x41
Using (K)Ubuntu 8.04 and 8.10 with similar results.
[Since wine-1.1.23, you need HKCU\Software\Wine\Direct3D
"OffscreenRenderingMode"="backbuffer" in order to start fifawc, see bug
#18956.]
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http://bugs.winehq.org/show_bug.cgi?id=25658
Summary: Need for Speed World
Product: Wine
Version: 1.3.10
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: root(a)hmbg.eu
Need for Speed World GameLauncher won't start
Console Input
fixme:sync:CreateMemoryResourceNotification (0) stub
err:ole:CoGetContextToken apartment not initialised
trace.log (File belong to Game)
2010-12-31 12:54:53,241 [1] ERROR GameLauncher.ProdUI.Program Main Exception:
System.Security.Cryptography.CryptographicException: m_safeCertContext is an
invalid handle.
at
System.Security.Cryptography.X509Certificates.X509Certificate2.get_SubjectName()
at GameLauncher.ProdUI.Program.Main(String[] args)
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http://bugs.winehq.org/show_bug.cgi?id=16358
Summary: Repainting problems in Swing applications
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Ronny.Standtke(a)gmx.net
Created an attachment (id=17674)
--> (http://bugs.winehq.org/attachment.cgi?id=17674)
Screenshot showing the repaiting problem in Swing applications
Swing applications have a redrawing problem when running under Wine.
I tested running Kubunut-8.04.1 with wine 1.1.10 and installed Java 1.5.0_17 in
wine. I tested both with JSmoothGen (http://jsmooth.sourceforge.net) and Pauker
(http://pauker.sourceforge.net). I both cases moving the appliation window
produced heavy artefacts (see attached screenshot). Please note that kwin is
configured to show the window size when moving windows.
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http://bugs.winehq.org/show_bug.cgi?id=23335
Summary: Tribunal and bloodmoon: autorun do nothing
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
Hi, the autorun for these games shows, and I click install, then the autorun
windows closes as expected, but nothing happens. I had to run setup.exe
directly.
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http://bugs.winehq.org/show_bug.cgi?id=14974
Summary: Nike+ (plus) Running Utility fails to launch
Product: Wine
Version: 1.1.3
Platform: PC
URL: http://nikeplus.nike.com/nikeplus/?locale=en_us
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iliketoast(a)gmail.com
Created an attachment (id=15580)
--> (http://bugs.winehq.org/attachment.cgi?id=15580)
Nike Plus Output
When attempting to run the Nike+ running tracker, the error attached is output.
Nothing occurs afterwards.
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http://bugs.winehq.org/show_bug.cgi?id=29799
Bug #: 29799
Summary: Ground Vehicle Is Totally Stuck At Beginning of 1st
Level - Battle for Naboo
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
At the beginning of the first level when in Wine, the flash speeder doesn't go
forward. In Windows, it starts going forward unless you put the brake on.
To get the vehicle to go forward in Wine, if you can, you have to "wiggle" it.
You put the thrusters on, point it all the way off to one side (left or right),
then all the way to the other and wiggle it back and forth until it snaps out
of it and goes forward.
In later versions of Wine, however, you cannot get it to go forward no matter
how much you wiggle it.
Even back in Wine 1.3.16 and 1.3.20, you had to wiggle the flash speeder "out
of it" to get it to move forward at the first level.
After some bisecting, I found out that in Wine 1.3.28, you can wiggle your way
out, but in 1.3.29 you can't wiggle your way out. So a patch from ~.28 to ~.29
broke it.
Jake
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http://bugs.winehq.org/show_bug.cgi?id=24383
Summary: Close Combat III Russian Front installs but fails to
run
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vince.barwinski(a)gmail.com
Created an attachment (id=30727)
--> (http://bugs.winehq.org/attachment.cgi?id=30727)
Shows backtrace of failed execution of Close Combat III Russian Front
Close Combat III Russian Front installs but fails to run. The error message
just says something serious has happened and to view your applications database
and then perhaps use your bugzilla
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http://bugs.winehq.org/show_bug.cgi?id=17526
Summary: Live For Speed: hot keys in message window don't work
propertly
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lvlopkl3a(a)gmail.com
Created an attachment (id=19641)
--> (http://bugs.winehq.org/attachment.cgi?id=19641)
System Info
According this page: http://en.lfsmanual.net/wiki/Keys#Chat_Input I can
copy/past/cut text in LFS message window. But works only paste function. When I
press ctrl+C game just close itself.
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http://bugs.winehq.org/show_bug.cgi?id=29272
Bug #: 29272
Summary: Portal 2 steam version: Black screen after load game
Product: Wine
Version: 1.3.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: midnighterdev(a)gmail.com
Classification: Unclassified
Created attachment 37856
--> http://bugs.winehq.org/attachment.cgi?id=37856
Portal 2 with black screen log
I start steam client, start game "Portal 2" and after load game I hear the
voice but see only black screen. When I press the "escape" button I can see the
menu of game. I have Fedora 16 with last updates.
[midnighter@localhost ~]$ lspci | grep Graphics
00:02.0 VGA compatible controller: Intel Corporation Mobile GME965/GLE960
Integrated Graphics Controller (rev 0c)
00:02.1 Display controller: Intel Corporation Mobile GME965/GLE960 Integrated
Graphics Controller (rev 0c)
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http://bugs.winehq.org/show_bug.cgi?id=18105
Summary: WindSlayer dies immediately
Product: Wine
Version: 1.1.19
Platform: Other
URL: http://windslayer.outspark.com/
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JNowka(a)gmail.com
Created an attachment (id=20539)
--> (http://bugs.winehq.org/attachment.cgi?id=20539)
WINEDEBUG=warn+all
Install went fine. When I try to start the game up, it quits without
displaying anything. This game is free to download and play.
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http://bugs.winehq.org/show_bug.cgi?id=12918
Summary: Skip intro video, not work, when mouse is over Wine
desktop
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: plamen_h_x(a)yahoo.com
This is related with Star Wars: Episode I - Racer game.
When virtual desktop is enabled and mouse is away from borders, it is possible
to skip video intros with Esc or Enter. Otherwise keys not work.
The demo version does not include this videos, so is unusable in this case.
I make logs with WINEDEBUG=+dinput,-d3d_surface.
In smartskip.log I skip videos, while in smartrun.log I press keys and move
mouse, but escape event is not triggered. I can make large logs with WINEDEBUG,
but got to know which channels to activate. Hope this will help.
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http://bugs.winehq.org/show_bug.cgi?id=11988
Summary: The Journeyman Project 2: Buried in Time installer hangs
in user32 call
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
After configuring the Wine prefix Windows version to Windows 95, the 16-bit
installer application was launched. Dialog boxes worked normally, but after the
dialog that requests installation location, the installer hangs. Relay logs
show the hang to be in:
0012:Call KERNEL.7: LOCALFREE(3ca4) ret=11ef:84b9 ds=11f7
0012:Ret KERNEL.7: LOCALFREE() retval=00000000 ret=11ef:84b9 ds=11f7
0012:Call KERNEL.10: LOCALSIZE(4b98) ret=11ef:853b ds=11f7
0012:Ret KERNEL.10: LOCALSIZE() retval=00000200 ret=11ef:853b ds=11f7
0012:Call USER.108: GETMESSAGE(11f7:0f2e,0000,0000,0000) ret=11ef:2d91 ds=11f7
No normal terminal output was emitted, and the relay logs span about 6 MB of
space.
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http://bugs.winehq.org/show_bug.cgi?id=32721
Bug #: 32721
Summary: Tried loading Assassin's Creed Director's Cut Edition
but won't load.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chartley95(a)yahoo.com
Classification: Unclassified
Created attachment 43176
--> http://bugs.winehq.org/attachment.cgi?id=43176
These are the program error details
When loading the application, it says the sound won't work and a window also
pops up saying there is a serious problem detected and that the application
needs to be closed. There are no problems installing the application but it
won't load up the game once it's done installing.
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http://bugs.winehq.org/show_bug.cgi?id=33650
Bug #: 33650
Summary: XML file structure syntax error
Product: Wine
Version: 1.5.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: der_billyboy(a)hotmail.com
Classification: Unclassified
Created attachment 44535
--> http://bugs.winehq.org/attachment.cgi?id=44535
Sam XML config damaged
System: Ubuntu
Sam Broadcaster Version: 4.9.2 (Had it running and working for several months)
If the xml File gets saved (i.e. on sam exit) i get an parser error on
restarting the application through wine, that it canno't find the start tag of
an DSP plugin.
Never had that error on older wine Versions.
gedit doesn't markup the xml...
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http://bugs.winehq.org/show_bug.cgi?id=31290
Bug #: 31290
Summary: MS Office 2010: Installation fails
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chritallic(a)gmail.com
Classification: Unclassified
Created attachment 41119
--> http://bugs.winehq.org/attachment.cgi?id=41119
Setup Error Backtrace
After ~55% of the installation process, the installer crashes and reports
„Microsoft Office Professional 2010 encountered a problem during setup“. The
same thing happened on old wine versions too (I think I tried 1.3.x, 1.4, and
another 1.5 version in the past).
I attached the backtrace, wine generates when this error occurs. I tried
various feature setups already, including one that should have only installed
Word. But I always get the same error. I also tried my DVD as well as the
downloadable trail version.
I am using Fedora 17 x64 (I also tried installing office in Fedora 16 and under
many kernel versions – currently 3.4.6). Moreover, use the x86 version of wine
(wine.i686).
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http://bugs.winehq.org/show_bug.cgi?id=27624
Summary: Wine crashes running Dawn of War II Setup.exe
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=35313)
--> (http://bugs.winehq.org/attachment.cgi?id=35313)
Crash log
Using the CD version of Dawn of War II.
On running Setup.exe wine crashes.
Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=32939
Bug #: 32939
Summary: Cannot run SETUP.exe from Sim city 2000 (page fault on
write access, in winevdm)
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brad(a)langhorst.com
Classification: Unclassified
Created attachment 43493
--> http://bugs.winehq.org/attachment.cgi?id=43493
backtrace
I could not find another copy of this by searching with these terms
"page fault on write access" winevdm...
I've attached a backtrace
This is compiled from homebrew like this
brew install wine --use-gcc
i also tried
brew install wine --HEAD --use-gcc (which grab the head of your git repo), same
problem at same address
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http://bugs.winehq.org/show_bug.cgi?id=25286
Summary: Cassio Classpad 330 not connecting to it program.
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpxsat(a)gmail.com
The Calc Cassio Classpad 330 comes with a CD with programs to connect it to the
PC.
The program installs and works perfectly BUT the program can't "see" the calc.
My guess is that because the calc itself is not a drive wine doesn't 'see' it
neither - is there a way to connect anyway the usb port to the program??
Ask me anything, please.
But tell how to generate the information needed :)
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http://bugs.winehq.org/show_bug.cgi?id=28592
Bug #: 28592
Summary: From Dust installer can't find an audio device
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Before starting install, it runs a quick diagnostic, to make sure your
cpu/gpu/etc. are up to par. In wine, however, it fails to find an audio device.
Appears to be a devenum problem.
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http://bugs.winehq.org/show_bug.cgi?id=16313
Summary: SAPGUI show black and incorrect buttons and windows
title
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clebersantz(a)gmail.com
CC: clebersantz(a)gmail.com
When run SAPGUI after instalation the application show black windows title,
hide some texts, don`t show buttons borders and sometimes text too, black
images. A similar error occur on Windows(r) when the system have no more memory
to allocate.
$ env WINEPREFIX="/home/cleber/.wine" wine "C:\windows\command\start.exe"
"C:\Program Files\SAP\SAPsetup\setup\SAL\SapLogon.s8l"
By the way, when run SAPGUI with WINEDEBUG=+relay addition the application
appear without problems, but is loaded very slowed because several logs.
For more info see bug http://bugs.winehq.org/show_bug.cgi?id=12452
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http://bugs.winehq.org/show_bug.cgi?id=33165
Bug #: 33165
Summary: Star Conflict crash at startup
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Kyle0117(a)hotmail.it
Classification: Unclassified
Created attachment 43879
--> http://bugs.winehq.org/attachment.cgi?id=43879
backtrace
Star conflit crashes immediately after launch, previous version of the game
worked perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=23407
Summary: Graphic issues on Death to Spies Moment of Truth.
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bezana(a)sapo.pt
CC: wine-bugs(a)winehq.org
In the game Death to Spies Moment of Truth, characters, including main
character and NPC, don't render as they should, as only the weapons and
additional material carried by the individual is shown.
Here's some screenshots alluding this bug:
http://img807.imageshack.us/i/deathtospies.jpg/http://img101.imageshack.us/i/deathtospies1.jpg/http://img534.imageshack.us/i/deathtospies2.jpg/
I tested with Ubuntu Lucid, and a hd2600xt agp, using the latest fglrx
(catalyst 10.6) and native d3dx9_*.dll (installed with winetricks). Can't
really state whether is a Wine bug or a driver related problem, as i don't own
any nvidia card.
Adding to the aforemented situation, the game crashes when defining texture
size to high.
Excluding these bugs, it actually runs very well, i could even use Depth of
Field, when selecting it on Windows corrupts textures and the overall colours.
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http://bugs.winehq.org/show_bug.cgi?id=17044
Summary: Microsoft OneNote 2007 "Insert Audio Recording" doesn't
work
Product: Wine
Version: 1.1.13
Platform: Other
URL: http://office.microsoft.com/en-us/onenote
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Choosing "Insert / Audio Recording" (or video recording) causes the dialog
"At least Microsoft DirectX 8.1 and Microsoft Windows Media Player 8 are
required to record sound."
So I installed WMP10. The dialog is still there.
The remaining log messages included:
fixme:quartz:FilterGraphInner_QueryInterface unknown interface
{e19c7100-9709-4db7-9373-e7b518b47086}
fixme:quartz:FilterGraphInner_QueryInterface unknown interface
{fc4801a3-2ba9-11cf-a229-00aa003d7352}
That second uuid is IObjectWithSite, fwiw.
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http://bugs.winehq.org/show_bug.cgi?id=31051
Bug #: 31051
Summary: HttpQueryInfo() erroneously ignores lpdwIndex argument
for some info levels
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)tarma.com
Classification: Unclassified
The HttpQueryInfo() function should return data based on both the dwInfoLevel
and the *lpdwIndex arguments (if the latter is specified). In particular,
*lpdwIndex may be used by the caller to enumerate multiple headers with the
same name, like this idiom:
/* ...various irrelevant details and other error handling omitted...*/
DWORD dwIndex = 0;
while (HttpQueryInfo(hRequest, dwInfoLevel, pBuffer, dwBufSize, &dwIndex)) {
/* ...process the returned data... */
}
This enumerates potentially multiple like-named headers for the given
dwInfoLevel. It relies on HttpQueryInfo() to do the following (see Microsoft
Win32 API docs for HttpQueryInfo()):
(1) Check if the dwIndex-th header is available for dwInfoLevel; if not, return
FALSE and SetLastError(ERROR_HTTP_HEADER_NOT_FOUND).
(2) If the dwIndex-th header is available, then return its data (subject to
buffer space etc.) and increment *(&dwIndex).
For several of the possible dwInfoLevels, Wine's HttpQueryInfoW()
implementation has the following problems:
(P1) It does not check its *lpdwIndex value, but returns the same data and an
ERROR_SUCCESS result regardless of that value; and
(P2) It does not always increment *lpdwIndex if the current function call is
successful.
It keeps returning the same data regardless of the value of *lpdwIndex, and
keeps returning TRUE. This leads to infinite loops in the caller when used with
(variations of) the above enumeration idiom.
In particular, this erroneous behavior occurs with the following dwInfoLevels
(see implementation of HTTP_HttpQueryInfoW() in dlls\wininet\http.c):
HTTP_QUERY_RAW_HEADERS_CRLF:
EXPECTED: Should return data and increment *lpdwIndex for *lpdwIndex==0 only,
and return ERROR_HTTP_HEADER_NOT_FOUND for all other values of *lpdwIndex.
ACTUAL: Instead, always returns ERROR_SUCCESS except if the destination buffer
is too small. It also does not increment *lpdwIndex if it returns
ERROR_SUCCESS.
HTTP_QUERY_RAW_HEADERS: (ditto)
HTTP_QUERY_STATUS_TEXT: (ditto)
HTTP_QUERY_VERSION: (ditto)
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http://bugs.winehq.org/show_bug.cgi?id=32637
Bug #: 32637
Summary: Some VST plugins that used to work with dssi-vst now
fail
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.tarenskeen(a)zonnet.nl
Classification: Unclassified
Created attachment 43067
--> http://bugs.winehq.org/attachment.cgi?id=43067
running VSTi plugin TAL-U-NO-LX-V2.dll using dssi-vst on Fedora 17: error
backtrace
I use dssi-vst to run VST synth/effect/audio plugins.
For example TAL-U-NO-LX-V2 from Togu Audio Line used to run and sound
prefectly.
But now it fails. I am attaching a backtrace file.
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http://bugs.winehq.org/show_bug.cgi?id=31640
Bug #: 31640
Summary: hugin's enfuse.exe crashes without native vcomp100.dll
(purist)
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vcomp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Andre Hentschel suggested this test case.
Download and run the installer from
http://sourceforge.net/projects/hugin/files/hugin/hugin-2011.2/HuginSetup_2…
Then:
cd ~/".wine/drive_c/Program Files/Hugin/bin"
rm vcomp100.dll
wget http://www.realworldimagery.com/Samples/peopl911.tif
mv peopl911.tif a.tif
wget http://www.realworldimagery.com/Samples/VEHIC200.tif
mv VEHIC200.tif b.tif
wine enfuse.exe --output=c.tif a.tif b.tif
Result:
unimplemented function vcomp100.dll._vcomp_fork
FWIW, winedump -j import says it needs the following symbols from vcomp100:
omp_get_dynamic
omp_get_max_threads
omp_get_nested
omp_get_num_procs
omp_get_num_threads
omp_get_thread_num
omp_set_dynamic
omp_set_nested
_vcomp_fork
_vcomp_for_static_end
_vcomp_for_static_simple_init
Let's make this bug about the 32 bit version of enfuse.exe.
Once that's working, let's do another bug for the 64 bit version
and/or similar bugs for enblend.exe.
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http://bugs.winehq.org/show_bug.cgi?id=28916
Bug #: 28916
Summary: Spellforce 2 Gold - wrong drawing order of surfaces
(regression)
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kirillkh(a)gmail.com
Classification: Unclassified
As far as I can tell, the issue is with various surfaces having wrong z-index,
i.e. when an object is supposed to be obscured by a surface, the object is
still drawn over the surface. This results in objects visually "floating" above
the surface and generally makes various maps messy.
The issue is present since 1.3.20 or 1.3.19 (and still not fixed in 1.3.31).
Verified to work correctly in 1.3.18. One has to install winetricks
d3dx9_36/d3dx9/directx9 in order to play the game at all. The issue has been
verified to occur with any and all of them installed, and with a lot of
combinations of graphical settings in game.
I don't have a log ATM, but can provide one if needed.
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http://bugs.winehq.org/show_bug.cgi?id=33724
Bug #: 33724
Summary: Aliwangwang needs unimplemented function
atl100.dll.AtlAxCreateControlLicEx
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
0. download and install it:
1. cd to where you installed it and run it:
~/.wine/drive_c/Program Files/TradeManager$ wine AliIM.exe
---snip---
wine: Call from 0x7b83bbd5 to unimplemented function
atl100.dll.AtlAxCreateControlLicEx, aborting
---snip---
sha1sum AliIM2013_ATM\(7.00.06E\).exe
b11d0f0293219bd228827edabe675acc8d7348a5 AliIM2013_ATM(7.00.06E).exe
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http://bugs.winehq.org/show_bug.cgi?id=33076
Bug #: 33076
Summary: QQ 2012 hangs after login
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 43728
--> http://bugs.winehq.org/attachment.cgi?id=43728
The Log
reproduce
1. compile a wine with "CFLAGS="-O0" to word around Bug 27468
2. download it from: http://dl_dir.qq.com/qqfile/qq/QQ2012/QQ2012.exe
3. 'winetricks -q vcrun2005 riched20'
4. 'wine QQ2012.exe' to install then cd to the path where you installed it
5. ~/.wine/drive_c/Program Files/Tencent/QQ/Bin$ Wine QQ.exe
6. login and it will hangs (you can regist a account in http://reg.imqq.com/)
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http://bugs.winehq.org/show_bug.cgi?id=24128
Summary: Everquest 2 trial installer: missing text without ie6
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://launch.soe.com/installer/EQ2X_setup.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: trivial
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30368)
--> (http://bugs.winehq.org/attachment.cgi?id=30368)
screenshot
Not sure which component of ie6 it is, though.
No terminal output when it happens. Screenshot attached.
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http://bugs.winehq.org/show_bug.cgi?id=26083
Summary: Window can be resized larger than what it should be
possible
Product: Wine
Version: 1.3.13
Platform: x86-64
URL: http://www.ghisler.com/amazons3.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Created an attachment (id=33265)
--> (http://bugs.winehq.org/attachment.cgi?id=33265)
Total Commander: Find Files window resized larger vertically
Total Commander -> Commands -> Search -> resize the "Find Files" window larger
vertically, notice it shows garbage (see the screenshot).
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http://bugs.winehq.org/show_bug.cgi?id=33898
Bug #: 33898
Summary: AliWangwang(TradeManager) can't save password
Product: Wine
Version: 1.6-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
0. download from
http://download.wangwang.1688.com/aliim/AliIM6_ATM/bin/AliIM2013_ATM(7.00.0…
1. winetricks something:
vcrun2010 for bug 33724
ie7 for bug 29719
2. install, then run $ wine AliIM.exe
3. login(Website choose Alibaba.com), it works successfully.
4. log-out, and try to login again, and the password isn't saved
TEST ACCOUNT:
winetesting(a)sina.com
testWINE
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http://bugs.winehq.org/show_bug.cgi?id=15219
Summary: Microsoft Office 2007: Infopath outputs an error when
attempting to fill out a form
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15974)
--> (http://bugs.winehq.org/attachment.cgi?id=15974)
output in git
Not sure what this program does, but it doesn't work :-P.
Start infopath:
$ wine INFOPATH.EXE
You're given a bunch of sample forms to fill out.
Choose any one, double click:
'Infopath encountered an error. The operation failed.'
Output attached.
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http://bugs.winehq.org/show_bug.cgi?id=17045
Summary: Microsoft OneNote 2007 crashes on "Copy Hyperlink";
needs msctf.dll?
Product: Wine
Version: 1.1.13
Platform: Other
URL: http://office.microsoft.com/en-us/onenote
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Choosing "Edit / Copy Hyperlink To ..." causes a crash:
err:ole:CoGetClassObject no class object {33c53a50-f456-4884-b049-85fd643ecfed}
could be created for context 0x1
...
trace:seh:raise_exception code=c0000005 flags=0 addr=0x78144d3a ip=0x78144d3a
tid=003a
33C53A50-F456-4884-B049-85FD643ECFED is TF_InputProcessorProfiles,
from msctf.dll, Text Services Framework.
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http://bugs.winehq.org/show_bug.cgi?id=31643
Bug #: 31643
Summary: Gothic 3 demo crashes without native vcomp.dll
(purist)
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vcomp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Gothic 3 has a freely downloadable standalone demo,
095b5f736dd57f30a45a4ac2d9369354c601dfc9 Gothic3Demo.exe
which runs ok with "winetricks d3dx9_36" (see bug 28055).
With vcomp=builtin, it crashes with
unimplemented function vcomp.dll._vcomp_fork
mscodescan says it references
vcomp:_vcomp_enter_critsect
vcomp:_vcomp_for_static_end
vcomp:_vcomp_for_static_simple_init
vcomp:_vcomp_fork
vcomp:_vcomp_leave_critsect
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http://bugs.winehq.org/show_bug.cgi?id=33989
Bug #: 33989
Summary: iexplore.exe crash when logging in to www.roblox.com
Product: Wine-gecko
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gecko-unknown
AssignedTo: jacek(a)codeweavers.com
ReportedBy: alfonsojon1997(a)gmail.com
Classification: Unclassified
Created attachment 45164
--> http://bugs.winehq.org/attachment.cgi?id=45164
backtrace of crash.
Wine's native iexplore.exe crashes upon logging into this website.
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http://bugs.winehq.org/show_bug.cgi?id=31063
Bug #: 31063
Summary: Crash bug after finishing convertion in FormatFactory
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trinidadracer(a)gmail.com
Classification: Unclassified
FormatFactory 2.x crashes after finishing the convertion on Wine V1.4
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http://bugs.winehq.org/show_bug.cgi?id=31984
Bug #: 31984
Summary: Starlaxis needs d3dx9_36.dll.D3DXComputeTangentFrameEx
(purist)
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.starlaxis.de/en_starlaxis%20kaufen.htm
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 42151
--> http://bugs.winehq.org/attachment.cgi?id=42151
terminal output
The game comes bundled with it's own d3dx9_30, d3dx9_42, d3dcompiler_42 dlls.
If I remove those files or set them to built-in in winecfg, the game crashes
after the splash screen with
...
wine: Call from 0x7b839aa2 to unimplemented function
d3dx9_36.dll.D3DXComputeTangentFrameEx, aborting
...
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http://bugs.winehq.org/show_bug.cgi?id=11059
Summary: Sid Meier's Railroads Demo carshes on startup
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piaskal+wine(a)gmail.com
Created an attachment (id=10078)
--> (http://bugs.winehq.org/attachment.cgi?id=10078)
Sid Meier's Railroads Demo crash output
At first it was complaining about missing dx dll.
err:module:import_dll Library d3dx9_28.dll (which is needed by L"C:\\Games\\Sid
Meiers Railroads Demo\\RailRoadsDemo.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Games\\Sid
Meiers Railroads Demo\\RailRoadsDemo.exe" failed, status c0000135
I tried to copy that dll from existing Windows install.
With this dll the Demo crashes on startup (dereferencing null pointer).
Output log attached.
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http://bugs.winehq.org/show_bug.cgi?id=26439
Summary: Chernobyl terrorist attack demo crashes on start,
appears to want ID3DXFontImpl_DrawTextA
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamershell.com/download_71174.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
I see a flood of:
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), â, -1, 0x32fa4c, 1024,
0xffffffff): stub
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), â, -1, 0x32fa38, 256,
0xffffffff): stub
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), ã, -1, 0x32fa4c, 1024,
0xffffffff): stub
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), ã, -1, 0x32fa38, 256,
0xffffffff): stub
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), ä, -1, 0x32fa4c, 1024,
0xffffffff): stub
then the game crashes on start. winetricks d3dx9_36 works around it.
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http://bugs.winehq.org/show_bug.cgi?id=18191
Summary: Notepad always saves as ISO-8859, instead of UTF-8
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
There's actually a few bugs here, but I'll start with the first one I noticed:
$ wine notepad
Type/paste "Stefan Dösinger" # First UTF-8 I found in git log :-)
File, Save as foobar.txt
$ cat foobar.txt
Should get Stefan Dösinger back, but instead you get something like
"Stefan Dösinger".
With windows notepad, however, you'll get "Stefan Dösinger".
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http://bugs.winehq.org/show_bug.cgi?id=16519
Summary: EssentialPIM: Bold text not rendering correctly
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
Decriptions of bugs found using EssentialPIM
(http://www.essentialpim.com/?r=download)
System:
* EssentialPIM Pro 2.81 (most probably the same bug applies to the Free
version), installed
* Ubuntu Hardy
This bug is reproducible every time, and it never happens in windows.
In "Notes", the default text (I'm in wine now, so I can't see which one
exactly - I suppose Times New Roman) renders correctly underlined, italics and
strikethrough,
but (BUG) doesn't render at all the bold; it marks it as bold, but the text
is still plain. This never happens in windows.
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http://bugs.winehq.org/show_bug.cgi?id=17506
Summary: Achtung die Kurve: Game doesn't start
Product: Wine
Version: 1.1.15
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Masternoob(a)gmx.at
The Screen stays black when i start the game...
The Game can be downloaded here:
http://overgood.ov.funpic.de/xtacka/downloads.php
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http://bugs.winehq.org/show_bug.cgi?id=27238
Summary: Tesla: The Weather Man demo: movement keys not working
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.thoughtquake.com/content/TeslaDemo_1.01.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
The movement keys are not interpreted by the game. By default the game assigns
WASD for movement and <Space> for jumping. None of them work in Wine.
Interestingly, other keys work:
<R>: brings up the research tab
<Backspace>: restart the level
<Esc>: back to the menu
<X>: skips the videos
I can reassign the keys in the options menu but whatever I choose for movement,
they are not accepted by the game.
Terminal output doesn't reveal too much:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f440,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
Native dinput/dinput8 dlls don't help: the game seems not to use either of them
(+loaddll).
The same problem exists in Wine-1.0.1, too.
I've tried the game in virtual desktop as well as in fullscreen mode.
Fedora 14 32-bit
Nvidia GeForce 250 / driver 270.41.06
Gnome + Metacity
Xserver 1.9.5
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http://bugs.winehq.org/show_bug.cgi?id=24588
Summary: 64 bit issue within qsort()
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan(a)obssys.com
Created an attachment (id=31054)
--> (http://bugs.winehq.org/attachment.cgi?id=31054)
Patch to fix 64 bit issue within qsort()
Change all types from int to size_t within NTDLL_mergesort().
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http://bugs.winehq.org/show_bug.cgi?id=22274
Summary: Edit control continues scrolling after mouse leaves
window
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)thenerdshow.com
Created an attachment (id=27210)
--> (http://bugs.winehq.org/attachment.cgi?id=27210)
user32: edit control scrolling now properly follows mouse selection
I will attach the source code for a small test program that reproduces this
behavior.
Steps to reproduce:
$ wine et.exe (edit test program)
Alternate steps to reproduce:
$ wine notepad
1. Paste the text of this bug report into the window.
2. shrink window down to about the size of a business card
3. Edit Menu - > turn off Wrap long lines
* A horizontal scrollbar should appear.
4. left-click in the window
5. continue holding down the left mouse button
6. drag mouse to the right until it leaves the window
7. continue holding the left button down
8. wait...
* Notice that the text selection keeps growing. This doesn't happen on windows.
9. still holding the mouse, move it around outside the window
10. Try to select a paragraph of text without using the scrollbars.
* Notice that it is hard to select the exact amount of text you want because
the selection keeps growing spookily on its own. Again, this doesn't happen on
windows.
Well, I found out what's causing the spooky growing text selection.
It's a fixme of WM_TIMER in edit.c
The attached patch fixes it.
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http://bugs.winehq.org/show_bug.cgi?id=21539
Summary: Using "Bare Streams" console mode with SRCDS does not
work.
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://srcds.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laurikoivunen(a)hotmail.com
SRCDS ( Source Dedicated Server ) is designed to run both in GUI and CLI modes.
However, when trying to run the server in pure console without X and using
"bare streams" as described here (
http://www.winehq.org/docs/wineusr-guide/cui-programs ) I still receive the
error:
DISPLAY='' WINEDEBUG=+console wine srcds.exe -console ...
trace:console:AllocConsole ()
err:curses:WCCURSES_InitBackend (n)curses was not found.
err:wineconsole:WINECON_Init failed to init.
This is probably due to srcds running in "hybrid" mode where it is marked as a
GUI application, but uses AllocConsole to create a console hence resulting in a
new console creation, which currently fails.
As a workaround I stubbed AllocConsole and only returned TRUE. This allows the
application to start and reach a point where it tries to read the console and
where it then fails due to wine not being able to read from the console.
Could you add an option for true "bare streams" and so that input would also
work?
ps: I know that there is a linux version of SRCDS but there are no linux
binaries for the server I am trying to run. This bug forces a lot of server
hosters run X on their servers to be able to run SRCDS in wine. The server is
free to download and use.
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http://bugs.winehq.org/show_bug.cgi?id=23546
Summary: several wine programs fail to run under cygwin
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.cygwin.com
OS/Version: Windows XP
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
A user reported this in #winehq, so I tried it myself. After bug 21526 was
fixed, wine programs all compile, but several don't run. I haven't tried them
all, but, e.g., notepad runs, but cmd, dxdiag, eject do not. Trying to run them
gives:
/home/austin/wine-git/programs/cmd/cmd.exe: error while loading shared
libraries: libwine.dll: cannot open shared object file: No such file or
directory
seems to be the CLI programs that don't run..
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http://bugs.winehq.org/show_bug.cgi?id=23766
Summary: (Shift) Ctrl + Tab isn't handled in winecfg
application
Product: Wine
Version: 1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
The subject says it all.
I tried searching for any similar bugs filed previously and I couldn't find
anything.
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http://bugs.winehq.org/show_bug.cgi?id=18379
Summary: Photoshop 3 does install but not run (out of memory
error)
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Andreas.Schallenberg(a)Eurobild.com
Created an attachment (id=20953)
--> (http://bugs.winehq.org/attachment.cgi?id=20953)
Lzma-compressed WINE log file (Photoshop 3)
On Windows-Machines, Photoshop refuses to run
when much physical RAM is installed. Problems
typically start when it exceeds 512 MB.
The installation routine works but the real
application (photosle.exe) shows an "out of
memory" dialog and quits.
Running Photoshop 3 using WINE shows the same
behavior (tested with 1GB RAM and WINE 1.1.19).
The installer works fine and the app refuses
to start up.
The first attachment to this report was created
using the following command:
WINEDEBUG=+relay wine photosle.exe &>wine.log
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http://bugs.winehq.org/show_bug.cgi?id=18869
Summary: Use the system settings for default User and
Organization field
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: integration
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Launchpad: https://bugs.launchpad.net/ubuntu/+source/wine/+bug/384990
If you install software in Wine that needs a User and Organization, you'll see
these strings set as the default:
Change preferred owner in ~/.wine/system.reg
Change preferred organization in ~/.wine/system.reg
Whenever possible, we should be using the system settings here -
System->Preferences->About Me (on Gnome at least) contains a great default for
owner and organization
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http://bugs.winehq.org/show_bug.cgi?id=11784
Summary: 3dsmax2008 installer
crashes:err:cursor:DIB_GetBitmapInfo (1633746944):
unknown/wrong size for header
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Keywords: Installer
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, after James' patch got into git, the installer gets further, but now
crashes like below:
err:cursor:DIB_GetBitmapInfo (1633746944): unknown/wrong size for header
err:cursor:DIB_GetBitmapInfo (1633746944): unknown/wrong size for header
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 53 (X_CreatePixmap)
Value in failed request: 0x0
Serial number of failed request: 49949
Current serial number in output stream: 49953
PS, I wonder why installers from AutoDesk run into so many bugs; either they
are very advanced and put wine to it's limits, or are they just a bit buggy??
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http://bugs.winehq.org/show_bug.cgi?id=16476
Summary: Turok crashes when starting a game
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://abandonia.com/en/games/658/Turok+-
+Dinosaur+Hunter.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Download the 17MB zip file, extract it, run Turok.exe - select any video
configuration and the game crashes with no useful backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=17455
Summary: UnrealED 2: Cannot manipulate the viewports in any way.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nbowler(a)draconx.ca
Created an attachment (id=19534)
--> (http://bugs.winehq.org/attachment.cgi?id=19534)
Log of UnrealED session
Now that bug 7451 is fixed, it is possible to start the unreal editor.
Everything works... except for any kind of viewport manipulation (which is done
by clicking and dragging in the viewport with various combinations of shift,
control, etc.) As a result, it is impossible to use the editor because you
simply cannot see all parts of the map nor move things around in the viewports.
It is, however, possible to subtract a cube and then apply textures to the
surfaces that are initially visible by clicking on them in the viewport.
This may affect other versions of the unreal editor, but I am not sure.
The attached log was output when starting an unrealed session, attempting to
click and drag on the main viewport, then quitting. However, all of the log
messages were output before I touched the viewport.
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http://bugs.winehq.org/show_bug.cgi?id=32741
Bug #: 32741
Summary: The Witcher CTD in a certain location in the game
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zinigor(a)gmail.com
Classification: Unclassified
Created attachment 43201
--> http://bugs.winehq.org/attachment.cgi?id=43201
Crash log without winedebug
GOG.com version of "The Witcher:Enhanced Edition" crashes to desktop when
trying to exit the Mage's Tower in the swamp in the end of the second chapter.
I am using wine 1.5.21 installed from the wine Launchpad PPA.
I am running Ubuntu Desktop 12.10 64-bit with Linux 3.7.0-7. I use the
following command to launch The Witcher:
env WINEPREFIX=~/.wine-test/witcher wine launcher.exe
The prefix that I use has WINEARCH set to "win32" and has d3dx9_36, d3dx9_43
and vcrun2005 installed from winetricks.
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http://bugs.winehq.org/show_bug.cgi?id=34283
Bug #: 34283
Summary: witcher 1 enhanced crashes on mac OS X 10.8.4
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carsten(a)c-ase.de
Classification: Unclassified
Created attachment 45641
--> http://bugs.winehq.org/attachment.cgi?id=45641
mountain lion 10.8.4 - witcher enhanced crashes every 30-60 minutes.
witcher enhanced crashes every 30-60 minutes just by playing. sometimes when
entering builings, sometimes after a sequence, sometime after a fight, sometime
by just running around..
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http://bugs.winehq.org/show_bug.cgi?id=23851
Summary: Warhammer: Chaos Gate No sound outside of cutscenes
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Created an attachment (id=29938)
--> (http://bugs.winehq.org/attachment.cgi?id=29938)
winedebug log with settings warn+alsa,warn+wave,warn+dsound
Sound plays normally for the opening cinematic and then goes silent for main
menu (Sounds should play on mouse over events, and I believe there is
background music on Windows). Sound returns during a second cinematic and is
silent again afterwards.
I've attached a log generated with WINEDEBUG=warn+alsa,warn+wave,warn+dsound.
It looks like the sound is failing when the application attempt to override the
existing Primary buffer, but we don't fully support this currently. Per the
following lines from the log.
warn:dsound:DirectSoundDevice_SetCooperativeLevel level=DSSCL_PRIORITY not
fully supported
warn:dsound:DirectSoundDevice_CreateSoundBuffer Primary Buffer already created
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http://bugs.winehq.org/show_bug.cgi?id=19417
Summary: Hitman Blood Money [Gold Rated] Stuck on startup
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linux(a)elementarea.net
Created an attachment (id=22533)
--> (http://bugs.winehq.org/attachment.cgi?id=22533)
WINEDBG=+wgl
Hitman Blood Money stuck on startup with the Program Error box showing but not
accepting input. i need to kill it manually.
attached is a +wgl dump
the main error seems to be:
fixme:d3d:debug_fbostatus Unrecognied FBO status 0x00000000
fixme:d3d:context_check_fbo_status FBO status unrecognized (0)
wine: Unhandled page fault on read access to 0x00000008 at address 0x7eafd2cb
(thread 0009)
also i don't understand why
trace:wgl:X11DRV_WineGL_InitOpenglInfo Direct rendering enabled: False
but
glxinfo | grep direct
direct rendering: Yes
running on Intel GM45 hardware with KMS enabled
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http://bugs.winehq.org/show_bug.cgi?id=26705
Summary: Alliance: Future Combat - invisible infantry
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34011)
--> (http://bugs.winehq.org/attachment.cgi?id=34011)
console log
Infantry is not rendered correctly in the game (no demo available): they are
invisible, only their weapons and equipment are displayed. Vehicles are
rendered correctly.
It doesn't matter if I choose the lowest or high detail settings in the game.
If I disable vertex shaders both infantry *and* vehicles are invisible.
Native dlls in use: d3dx9 (via winetricks).
Fedora 14
Nvidia GeForce 250 GTS / driver 260.19.36
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http://bugs.winehq.org/show_bug.cgi?id=29495
Bug #: 29495
Summary: Art of Murder: FBI Confidential crashes when starting
a new game
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.gamershell.com/download_22919.shtml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: dylan.ah.smith(a)gmail.com
Classification: Unclassified
Regression SHA1: 8cae5c23121ffbf76cce42947ac22a30f3b1f369
Created attachment 38195
--> http://bugs.winehq.org/attachment.cgi?id=38195
terminal output
The game crashes when I try to start a new game from the menu. Reproducible
with the demo too.
The game utilizes the Wintermute Engine.
A new game can be started with Wine-1.3.18 and the result of the regression
test:
8cae5c23121ffbf76cce42947ac22a30f3b1f369 is the first bad commit
commit 8cae5c23121ffbf76cce42947ac22a30f3b1f369
Author: Dylan Smith <dylan.ah.smith(a)gmail.com>
Date: Wed Apr 20 16:20:53 2011 -0400
d3dxof: GetName can be used to just get the name length.
:040000 040000 39d4bb1cb85db00694042191a9a2f8767f394d3d
170cbef685302e15be5e88505dcdccb2a303bcdb M dlls
Native d3dxof.dll does not help.
git checkout 8cae5c23121ffbf76cce42947ac22a30f3b1f369 >>the game crashes
git reset --hard HEAD^ >>the game is loading correctly
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.3
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