http://bugs.winehq.org/show_bug.cgi?id=34617
Bug #: 34617
Summary: Wine crashing (often) when saving a changed pdf file
with PDF-XChange Viewer 2.5.212
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vince.ekg(a)gmail.com
Classification: Unclassified
Created attachment 46133
--> http://bugs.winehq.org/attachment.cgi?id=46133
Bug detail
Using PDF-XChange Viewer 2.5.212: often, when adding a sticky note to a PDF and
then saving the file, Wine crashes...
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http://bugs.winehq.org/show_bug.cgi?id=33595
Bug #: 33595
Summary: wine PDF-XChange crash when saving file or find text
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jinleileiking(a)gmail.com
Classification: Unclassified
wine PDF-XChange crash when saving file or find text
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http://bugs.winehq.org/show_bug.cgi?id=30446
Bug #: 30446
Summary: EasyCut XP installs but crashes when loaded
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: willeknille(a)web.de
Classification: Unclassified
Created attachment 39804
--> http://bugs.winehq.org/attachment.cgi?id=39804
Backtrace of EasyCutXP failing to boot in Wine
EasyCutXP is a radio editing software written for Windows XP. In XP it works
flawlessly but trying to load it in Wine (both 1.4 and 1.5 beta, on 32 bit as
well as on 64 bit hardware using Ubuntu 11.10) doesn't work. A window opens
saying fatal program error. As of my understanding of the backtrace report, it
might have to do with ntdll. Any help?
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http://bugs.winehq.org/show_bug.cgi?id=25768
Summary: Intel App Store doesn't run in wine
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://www.appup.com/applications/applications-Angry+B
irds
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
So apparently Angry Birds is available for PC, if you use Intel's new App Store
thing:
http://www.appup.com/applications/applications-Angry+Birds
$ wget
http://downloadmirror.intel.com/19332/eng/IntelAppUpcenter-windows-installe…
$ wine IntelAppUpcenter-windows-installer.exe
installs fine.
running it though, fails, saying it needs mono/dotnet. If you install mono28
with winetricks, still fails:
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"appSettings" in
state 1
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element
L"system.diagnostics" in state 1
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"trace" in state
3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"listeners" in
state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"system.web" in
state 1
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"membership" in
state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"providers" in
state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"roleManager" in
state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"providers" in
state 3
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 3
Could not load file or assembly 'PresentationFramework, Version=3.0.0.0,
Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
The entry point method could not be loaded
so, I tried dotnet30. It then wants dotnet35:
Unhandled Exception: System.IO.FileNotFoundException: Could not load file or
assembly 'System.Core, Version=3.5.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089' or one of its dependencies. Exception from
HRESULT: 0x80070002
File name: 'System.Core, Version=3.5.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089'
giving it dotnet35 gets it still further, but not enough:
fixme:psapi:GetProcessImageFileNameA (0x27c, 0x3918768, 260) stub
fixme:exec:SHELL_execute flags ignored: 0x00000100
Another instance of this application is already running
Aborting...
then it just repeats this until you wineserver -k it.
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http://bugs.winehq.org/show_bug.cgi?id=26562
Summary: Assassin's Creed: Brotherhood jerky, has lip synch
problems
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The game installs ok from dvd, and even plays, but
it suffers from a lot of jerkiness and lip synch problems.
http://www.youtube.com/watch?v=ma4AIinaS3k shows how the
opening bits should look (that video seems to be a console, but
gameplay appears identical).
The "matrix" scenes and when your character walks into the second
room (the arena with the falling floor) are very jerky, rather
like how mass effect 2 was slow on first use of shaders.
And the lips of the two guys struggling with a dagger,
and your character talking to the hologram of Princess Leia,
both seem to be out of synch with the sound. There was a jerkiness
during that last bit for me, and it seemed the sound kept going
but the animation dropped out of sync by just exactly the duration of
the jerk.
Rumor has it that disabling glsl might help, but I haven't been able to
verify that yet.
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http://bugs.winehq.org/show_bug.cgi?id=31773
Bug #: 31773
Summary: Torchlight 2 shadows are rendered incorrectly on some
areas
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape(a)ape3000.com
Classification: Unclassified
Torchlight 2 shadows are renderer incorrectly on some areas. As a workaround
disabling shadows works fine everywhere. On certain areas the shadows at very
high setting are working well, but on other areas they look really bad.
There's a screenshot about the bug attached.
This bug has been reported to occur at least as early version as 1.5.0, but I
tested this with 1.5.13. I was using NVIDIA binary drivers.
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http://bugs.winehq.org/show_bug.cgi?id=28888
Bug #: 28888
Summary: Alt-tabbing from windowed Kanon makes it think alt is
held down
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla.kyoo(a)xoxy.net
Classification: Unclassified
- Run Kanon http://appdb.winehq.org/objectManager.php?sClass=version&iId=12764
and set it to use windowed mode. Run another program (Firefox, audacious, etc.
Linux version. Not covering the Kanon window.)
- While Kanon is focused, alt-tab to switch to the other program.
- Click in Kanon's window, or the title bar.
- Find you can't left click to advance dialog any more (you can still
right-click for menus). Find that instead of advancing dialog, enter switches
between full screen and windowed.
- Switch to the other program, then alt-tab back to Kanon.
- Find the problem is fixed.
Other info: I'm using XFCE4 with metacity-2.34.1.
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http://bugs.winehq.org/show_bug.cgi?id=14752
Summary: Blood 2 (v. 2.1): mouse input not working
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: vitaliy(a)kievinfo.com
Mouse input with Blood 2 patched to latest version 2.1.233 does not work.
I tested it both with native dinput, dinput8 dlls and builtin variants.
Went back to wine-0.9.25 and still the same issue. So no regression I fear :(
This problem doesn't seem to be releated to the input issues with the B2 demo,
and therefore can't be reproduced there.
Adding Vitaliy Margolen to CC since it is very likely a dinput bug.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=26860
Summary: Tomb Raider Underworld crashes on startup
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: littlesincanada(a)yahoo.co.uk
Created an attachment (id=34239)
--> (http://bugs.winehq.org/attachment.cgi?id=34239)
Trace file
Tomb Raider - Underworld crashes on startup.
This is a regression as it used to run fine.
May or may not be related to #26356 which it also currently suffers from.
Wine compiled from git as of wine-1.3.18-85-g99f6894
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http://bugs.winehq.org/show_bug.cgi?id=27925
Summary: IBExpert cease work from 1.3.25
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkurt(a)ua.fm
IBExpert (
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9049&iTestingI…
) not running from 1.3.25 release on ubuntu 10.04.
See dump.log and run.log in archive with IBExpert for details.
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http://bugs.winehq.org/show_bug.cgi?id=25924
Summary: UltraNitroRacers: Graphics garbled
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33042)
--> (http://bugs.winehq.org/attachment.cgi?id=33042)
Terminal output
This bug occurs once the game has been fed native quartz and d3dx9 for good
measure. The game will attempt to play (you can hear buttons, cars, etc.) but
the screen will be white with occasional flickering of random... textures?
Attached is log.
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http://bugs.winehq.org/show_bug.cgi?id=18763
Summary: Program error window for DVD Profiler (with no obvious
error)
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.invelos.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
Created an attachment (id=21519)
--> (http://bugs.winehq.org/attachment.cgi?id=21519)
...encountered a serious problem and needs to close
With the latest release (1.1.22) I'm getting the attached message when running
DVD Profiler, yet it does not appear to affect the operation of the application
in any way.
The operation of the program under wine does not appear to have altered for the
last many wine releases, and has never got worse as far as I can recall (i.e.
any changes have improved functionality / performance).
One might speculate that this is enhanced error handling reporting an existing
error (of which there are several attached to the program), but I have no idea
which one.
The error appear immediately after running the exe, so is very early in the
somewhat long start up for the application.
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http://bugs.winehq.org/show_bug.cgi?id=15868
Summary: Tomb Raider underworld demo big troubles
Product: Wine
Version: 1.1.5
Platform: Other
URL: http://forums.eidosgames.com/showthread.php?t=81768
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netfab(a)gmail.com
Created an attachment (id=17007)
--> (http://bugs.winehq.org/attachment.cgi?id=17007)
wine tru.exe
Hi,
I tried to run the demo of Tomb Raider Underworld with Wine 1.1.5 :)
The game menu is fine, but when I try to launch the demo level, I have big
troubles (black screen, artefacts), seems to be related with d3d.
I must hit CTRL + C to abort, wine doesn't crash.
I attach the full log compressed with bzip2 (18 Mo unpacked).
The demo can be downloaded from URL.
Just an example :
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElements @ drawprim.c / 261
Thanks ^^
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http://bugs.winehq.org/show_bug.cgi?id=24849
Summary: toolbar buttons in .chm file viewer are not working
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: test051102(a)hotmail.com
There are still problems displaying simple .chm files under Wine. The toolbar
buttons are now shown correctly. But when using the test.chm file from bug
23622 the forward/ back buttons do not work.
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http://bugs.winehq.org/show_bug.cgi?id=15808
Summary: wine's system tray should not wake the cpu when idle
Product: Wine
Version: 1.1.7
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Currently, the Wine system tray polls every 2 seconds for icons whose owner
window has been destroyed. Wine should detect the missing windows without
polling or, if that's not possible, only poll when there are icons in the
systray.
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http://bugs.winehq.org/show_bug.cgi?id=18394
Summary: Touhou 9 - Phantasmagoria of Flower View, patching from
1.00 to 1.50a breaks the game
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: impfx(a)hotmail.de
Playing the version 1.00 was flawless, except already reported bug 10408, and
that the keyboard layout was changed from my default.
Using the patch available at
http://www16.big.or.jp/~zun/data/soft/th09_ver150a.lzh and properly patching
it, resulted in the game not working anymore.
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http://bugs.winehq.org/show_bug.cgi?id=26641
Summary: CivCity Rome 1.1: text and graphics missing
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: le.berred(a)free.fr
After installing CivCity Rome 1.1 (French version) on a recent version of Wine
(1.3.14, but also on 1.3.15 and 1.2.2), using winetricks corefonts to solve the
missing text in menus, it is impossible to play to that game.
Some details are missing (text and graphics AFAIK, see attached screenshot).
It looks like those display problems correspond to the following error
messages:
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the
format lookup table
I tried that game on two different computers, one with an NVIDIA 8600GT and the
other one with an Intel integrated card (X4500HD). The very same problem occurs
on both.
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http://bugs.winehq.org/show_bug.cgi?id=31025
Bug #: 31025
Summary: vbscript parse error
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
wine iexplore http://www.w3schools.com/vbscript/tryit.asp?filename=vbdemo_array
fixme:vbscript:parse_script parser failed on parsing L"5)\nfamname(0)=\"Jan
Egil\"\nfamname(1)=\"Tove\"\nfamname(2)=\"Hege\"\nfamname(3)=\"Stale\"\nfamname(4)=\"Kai
Jim\"\nfamname(5)=\"Borge\"\nFor i=0 To 5\n document.write(famname(i) & \"<br
/>\")\nNext\n"
workaround winetricks wsh57
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http://bugs.winehq.org/show_bug.cgi?id=21561
Summary: Frontpage 2003 crashes when adding URL or exiting the
program
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spammaster(a)madtracker.net
Created an attachment (id=25981)
--> (http://bugs.winehq.org/attachment.cgi?id=25981)
console output for frontpage
When adding a URL into the design screen in frontpage 2003 or closing the
program invokes a crash.
I have attached the console output.
The bug is reproducible on fresh wineprefixes as well.
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http://bugs.winehq.org/show_bug.cgi?id=9853
Summary: Splinter Cell: CT crashes with an unahanfled exception
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: register(a)goodoldalex.net
Created an attachment (id=8329)
--> (http://bugs.winehq.org/attachment.cgi?id=8329)
Wine console log
Splinter Cell: Chaos Theory 1.05 crashes with an "Unhandled exception: page
fault (...)" right on startup.
This affects the cracked version. Originally, SCCT is procted by StarForce
which doesn't allow the game to run at all. Only affects single player
(multiplayer has a different executale, which kinda works).
Sorry if this happens to be a dupe, but I can't know whether other reported
Unhandled exceptions are related to this.
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http://bugs.winehq.org/show_bug.cgi?id=33695
Bug #: 33695
Summary: Mafia 2 - Failed to create a vertex buffer object
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 44613
--> http://bugs.winehq.org/attachment.cgi?id=44613
screenshot
These strings are appear after ~45 minutes of playing.
err:d3d:resource_init Out of memory!
err:d3d:resource_init Out of memory!
err:d3d:resource_init Out of memory!
err:d3d:buffer_create_buffer_object glBufferDataARB failed with error
GL_OUT_OF_MEMORY (0x505)
err:d3d:buffer_create_buffer_object Failed to create a vertex buffer object.
Continuing, but performance issues may occur
fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0x30036
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http://bugs.winehq.org/show_bug.cgi?id=24960
Summary: BioEdit crashes with "setup_exception_record stack
overflow"
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.pinamartins(a)gmail.com
Created an attachment (id=31609)
--> (http://bugs.winehq.org/attachment.cgi?id=31609)
Example large datafile
BioEdit installs and runs fine, but freezes when you try to load a datafile.
Steps to reproduce:
Download and install BioEdit (http://www.mbio.ncsu.edu/BioEdit/bioedit.html);
Run BioEdit;
Open a large datafile (example datafile in attachment - "large_data.fas");
The only error message in the console is:
err:seh:setup_exception_record stack overflow 1532 bytes in thread 0020 eip
7bc3e5aa esp 00230d34 stack 0x230000-0x231000-0x330000
Ctrl+c kills the program.
This does not happen if a smaller file is loaded (example in attachment -
"small_data.fas").
Note: This example is not a particularly large datafile. I just called it large
to distinguish the two examples.
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http://bugs.winehq.org/show_bug.cgi?id=17037
Summary: Wine does not recognise empty DVD-ROMs
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
URL: http://www.invelos.com/Downloads.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
For app DVD Profiler
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=14707), the
behaviour of drive detection is different under Windows and Wine.
Under Windows, the user can set the system's DVD-ROM drive under 'Tools,
options, system' regardless of whether there is a disc in the drive or not.
Under Wine, the DVD-ROM drive is not available for selection unless there is a
disc in the DVD drive.
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http://bugs.winehq.org/show_bug.cgi?id=32734
Bug #: 32734
Summary: Caesar IV crashes at launch
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Classification: Unclassified
Created attachment 43194
--> http://bugs.winehq.org/attachment.cgi?id=43194
initialization and dll import problems at CaesarIV.exe execution
Caesar IV installation seems to have gone well.
But launching the game by calling CaesarIV.exe fails due to initialization and
dll import problems (cf. caesarIV_exe_backtrace).
Launching Caesar IV using Autorun.exe leads to a crash (cf.
autorun_exe_backtrace)
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http://bugs.winehq.org/show_bug.cgi?id=20068
Summary: Monster Jam: No textures
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.palmqvist(a)home.se
Created an attachment (id=23626)
--> (http://bugs.winehq.org/attachment.cgi?id=23626)
In-game screenshot
The textures in Monster Jam (2007 version) are not visible. Most objects
in-game are solid white/grey/brown (see screenshot attachment).
Wine continuously prints "fixme:d3d9:Direct3DShaderValidatorCreate9 stub" while
playing.
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http://bugs.winehq.org/show_bug.cgi?id=31347
Bug #: 31347
Summary: Windows Performance Toolkit "xperf.exe" tool for
Windows on ARM (WoA) needs
KERNEL32.dll.ResolveDelayLoadedAPI
Product: Wine
Version: 1.5.9
Platform: arm
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
the "Windows Assessment and Deployment Kit (ADK) for Windows 8 Preview"
contains "Windows Performance Toolkit" that has an MSI installer for ARM = more
toys to play with ;-)
Probably also present in the x86 and x64 version of the toolkit (targeting
Windows 8) but ARM is currently more interesting for me ;-)
--- snip ---
$ pwd
/home/linaro/.wine/drive_c/Windows Kits/8.0/Windows Performance Toolkit
$ wine ./xperf.exe
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
wine: Call from 0x4042c7fc to unimplemented function
KERNEL32.dll.ResolveDelayLoadedAPI, aborting
wine: Unimplemented function KERNEL32.dll.ResolveDelayLoadedAPI called at
address 0x4042c7fc (thread 0009), starting debugger...
Unhandled exception: unimplemented function KERNEL32.dll.ResolveDelayLoadedAPI
called in 32-bit code (0x4042c7fc).
Register dump:
ARM User Mode
Pc:4042c7fc Sp:40d5fbe8 Lr:4042c7fc Cpsr:600f0010(-ZC-)
r0:40d5fbf4 r1:430fc4 r2:42ac23 r3:40d5fbf4
r4:42d6a0 r5:42d8d4 r6:408f4380 r7:40d5fce0 r8:0001
r9:401268 r10:400a6000 Fp:40d5fc44 Ip:42f570
Stack dump:
0x40d5fbe8: 40d5fc04 40d5fc58 40d5fc04 00000043
0x40d5fbf8: 40d5fbf4 00430fc4 0042ac23 40d5fbf4
0x40d5fc08: 0042d6a0 0042d8d4 408f4380 40d5fce0
0x40d5fc18: 00000001 00401268 400a6000 40d5fc44
0x40d5fc28: 0042f570 40d5fbe8 4042c7fc 4042c7fc
0x40d5fc38: 600f0010 40488298 40d5fcac 403f4910
Backtrace:
=>0 0x4042c7fc RtlRaiseException+0x1c(rec=0x40d5fc58)
[/home/linaro/projects/wine/wine-git/dlls/ntdll/signal_arm.c:929] in ntdll
(0x40d5fc44)
1 0x4042c7fc RtlRaiseException+0x1b(rec=0x42fc44)
[/home/linaro/projects/wine/wine-git/dlls/ntdll/signal_arm.c:928] in ntdll
(0x40d5fcac)
2 0x403f4910 stub_entry_point+0x5f(dll=0x0(nil), name=*** invalid address 0x1
***, ret_addr=0x80000100)
[/home/linaro/projects/wine/wine-git/dlls/ntdll/loader.c:197] in ntdll
(0x40d5fcb8)
3 0x0042ac23 in xperf (+0x2ac22) (0x00000000)
4 0x40d5fdb8 (0x00000000)
0x4042c7fc RtlRaiseException+0x1c
[/home/linaro/projects/wine/wine-git/dlls/ntdll/signal_arm.c:929] in ntdll:
ldr r3, [fp, #-16]
929 rec->ExceptionAddress = (LPVOID)context.Pc;
Modules:
Module Address Debug info Name (62 modules)
ELF 8000- 12000 Deferred <wine-loader>
PE 400000- 45e000 Export xperf
PE 10000000-10046000 Deferred perfctrl
...
process tid prio (all id:s are in hex)
00000008 (D) C:\Windows Kits\8.0\Windows Performance Toolkit\xperf.exe
00000009 0 <==
...
System information:
Wine build: wine-1.5.9-267-g8f108a0
Platform: arm
Host system: Linux
Host version: 3.2.0
--- snip ---
The API is documented in MSDN:
http://msdn.microsoft.com/en-us/library/hh829881%28v=vs.85%29.aspx (probably
part of Windows 8).
There is no documentation that tells which part of win32 API is actually
implemented/available for Windows on ARM.
The more installers/PE binaries for ARM one can find the better we know.
If you know of any ARM apps for download, targeting WoA - bring it on, I'd be
happy to have a look at ;-)
Regards
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http://bugs.winehq.org/show_bug.cgi?id=26702
Summary: Desert Gunner crashes in the main menu
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://download.cnet.com/Baghdad-Central-Desert-Gunner
/3000-7563_4-10615037.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34005)
--> (http://bugs.winehq.org/attachment.cgi?id=34005)
console log
The game loads up to the main menu but clicking on any of the following menu
items (Options, Play, Weapons Chart) result in a crash.
I've tried the game with fullscreen and virtual desktop mode, w/o audio. By
default the game uses OpenGL renderer. The same problem happens if I change the
renderer to D3D.
The problem exists in Wine-0.9.33, 1.0.1 etc.
To reproduce the crash in the demo:
1. Install the demo.
2. winetricks ie6
3. Launch the demo. In the main menu click on <Options>... the game will crash.
Fedora 14
Nvidia GeForce 250 / driver 260.19.36
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http://bugs.winehq.org/show_bug.cgi?id=16121
Summary: Word 2003 Bold Face Type Bug
Product: Wine
Version: 1.1.8
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: morse.matt(a)gmail.com
Word 2003 in Wine doesn't show bold or face type properly when using Times New
Roman font. It just shows it like regular type but with the 'bold' toolbar
button depressed on the formatting toolbar. When I switched my document to
Arial Narrow font this problem seemed to disappear. It may just be an issue
with this font only. It could also be my video card playing tricks on me as
well but I'm not sure. Here are my hardware and software specs:
OS: Ubuntu 8.04 Hardy Heron
Wine version 1.1.8
Hardware: HP Pavilion dv600t laptop, NVIDIA GeForce Go 7400 graphics card,
Intel Core 2 Duo T5600 1.8ghz cpu, Intel 845GM chipset
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http://bugs.winehq.org/show_bug.cgi?id=21400
Summary: problem with powerpoint presentation 2007 when
changing slide in normal view (pptx file with many
shapes)
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kokojojobobo(a)gmail.com
I can view the presentation in slide show without problem, but in normal view
when paging down it never displays slides 2 or 3, though the page indicator and
slide sorter show that it's on those pages.
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http://bugs.winehq.org/show_bug.cgi?id=28862
Bug #: 28862
Summary: cannot download watchtower library 2010
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennyb40(a)hotmail.com
Classification: Unclassified
I have an application from Softpedia, which purports be allow one to run
Watchtower Library on a Mac, but it does not work. After I downloaded the
Watchtower CD, when I try to run the program, I get a "encountered a serious
error" message. The error message also suggested that I report the bug to
winehq.
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http://bugs.winehq.org/show_bug.cgi?id=32970
Bug #: 32970
Summary: Installing Microsoft Fix it 50356 fails
Product: Wine
Version: 1.5.23
Platform: x86
URL: http://go.microsoft.com/?linkid=9708107
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 43548
--> http://bugs.winehq.org/attachment.cgi?id=43548
+vbscript trace
Noticed while looking at bug 32758.
fixme:vbscript:parse_script parser failed around L" Dim ary_XP_HKCU(17)\r\n
Dim ary_XP_HKLM(7)\r\n\r\n\t\r\n\t\r\n ''''''''''''''''''\r\n
ary_XP_HKCU(0) = Array(\"AppData\" , \"%USERPROFILE%\\Application Data\")\r\n
ary_XP_HKCU(1) = Array(\"Cache\" , \"%USERPROFILE%\\Local Settings\\Temporary
Internet Files\")\r\n ary_XP_HKCU(2) = A"...
native vbscript works around it.
austin@aw25 ~ $ du -h MicrosoftFixit50356.msi
856K MicrosoftFixit50356.msi
austin@aw25 ~ $ sha1sum MicrosoftFixit50356.msi
1d1251549b68584ef681e06bf7fd11846c82fadb MicrosoftFixit50356.msi
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http://bugs.winehq.org/show_bug.cgi?id=25923
Summary: UltraNitroRacers: Fails to launch with built-in quartz
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33041)
--> (http://bugs.winehq.org/attachment.cgi?id=33041)
Terminal output
Upon game launch it freezes at a black screen looping this message with random
numbers in the terminal:
fixme:quartz:parse_header Not a valid header
Once given native quarts it fixes one bug, only to make another... :p
Attached is log.
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http://bugs.winehq.org/show_bug.cgi?id=34458
Bug #: 34458
Summary: No line wrapping in Tweet Attacks Pro
Product: Wine
Version: 1.7.1
Platform: x86-64
URL: http://www.tweetattackspro.com/tweetattackspro.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45875
--> http://bugs.winehq.org/attachment.cgi?id=45875
wine-1.7.1-96-g050a46f console output
The log-in and registration window (the first window to load) in Tweet Attacks
Pro does not wrap the text.
fixme:gdiplus:GdipGetLineSpacing ignoring style
Workaround is native gdiplus.
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http://bugs.winehq.org/show_bug.cgi?id=29691
Bug #: 29691
Summary: Installer fails to Load
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: micet2004-winehq(a)yahoo.de
Classification: Unclassified
Anno 1404 addon 2.1 update
The update installer load. After clicking the next-button the Wine is crashing
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http://bugs.winehq.org/show_bug.cgi?id=19240
Summary: Unhandled exception running latest version of Full
Tilt Poker
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murpe79(a)gmail.com
Created an attachment (id=22259)
--> (http://bugs.winehq.org/attachment.cgi?id=22259)
strace wine FullTiltPoker.exe (Wine 1.1.24)
A new version of Full Tilt Poker was recently pushed, and this version causes
an unhandled exception when run:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc46c8d
I have tested on Ubuntu Jaunty (64-bit) with Wine 1.0.1 from Ubuntu and also
Wine 1.1.24 from WineHQ. Comments from "ray" in the AppDB indicate this is not
distribution or version specific. I have not been able to verify that this
version of FTP works in Windows, but I assume that is the case.
Attached is an strace with Wine version 1.1.24
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http://bugs.winehq.org/show_bug.cgi?id=17619
Summary: GetDriveTypeW says C: is a network share if /home is an
NFS share, breaking Steam installer
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lordhavoc(a)ghdigital.com
Created an attachment (id=19804)
--> (http://bugs.winehq.org/attachment.cgi?id=19804)
Patch to make C: always report as DRIVE_FIXED type
My /home is an NFS share, this means NtQueryVolumeInformationFile returns the
type of ~/.wine/drive_c as a network share, confusing installers (such as
Steam).
I tracked this down to a problem with GetDriveTypeW querying the volume
information and not even calling get_mountmgr_drive_type in some cases (such as
a network share), so any configuration in winecfg had no effect.
I have attached a patch that causes C: to always report as DRIVE_FIXED, which
fixes my problem, and should avoid any problems of this sort in the future.
However this still means that winecfg overrides have no effect on network
shares, this only fixes the most common problem of C: being considered a
network share.
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http://bugs.winehq.org/show_bug.cgi?id=34396
Bug #: 34396
Summary: wPrime 2.10 doesn't start:
err:ole:CoReleaseMarshalData
IMarshal::ReleaseMarshalData failed with error
0x8001011d
Product: Wine
Version: 1.7.1
Platform: x86
URL: http://www.putme.net/wPrime210.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
$ ./wPrime.exe
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:olepicture:OleLoadPictureEx
(0xbbe154,774,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f904),
partially implemented.
fixme:olepicture:OLEPictureImpl_SaveAsFile (0x1341f8)->(0x1300a0, 0, (nil)),
hacked stub.
Welcome to wPrime Benchmark v2.10.
fixme:scrrun:filesys_QueryInterface Unsupported interface
{7fd52380-4e07-101b-ae2d-08002b2ec713}
fixme:scrrun:filesys_QueryInterface Unsupported interface
{37d84f60-42cb-11ce-8135-00aa004bb851}
fixme:scrrun:filesys_OpenTextFile (0x7e32fdf8)->(L"wprime.exe" 1 0 0 0x32f848)
fixme:scrrun:textstream_get_AtEndOfStream (0x12ff70)->(0x32f7f4): stub
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
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http://bugs.winehq.org/show_bug.cgi?id=33384
Bug #: 33384
Summary: Basic WPF application fails to handle images
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leonidbrook(a)gmail.com
Classification: Unclassified
I created a simple application that display an image loaded from a file (see
MainWindow.xaml). The file added as a "Resource" to the application project.
Basically, the only thing I added to the base skeleton, is <Image
Source="beta.png"/>.
The application fails at
System.Media.Imaging.BitmapSource.get_DUCECompatibleMILPtr()
with System.InvalidCastException: Specified case is not valid.
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http://bugs.winehq.org/show_bug.cgi?id=34110
Bug #: 34110
Summary: MS Excel 2010 escape/unescape problem in sheet names
Product: Wine
Version: 1.6-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lviggiani(a)gmail.com
Classification: Unclassified
Created attachment 45356
--> http://bugs.winehq.org/attachment.cgi?id=45356
Test example
1) Create a new Excel file.
2) Remane sheet 1 as "a & b" (without quotes)
4) Put some value in first cell
3) Go to sheet 2 and link the first cell to first cell of sheet 1 (now named as
"a & b") (='a & b'!A1)
4) Save (as .xlsx / MS Excel 2010) and close Excel
5) Reopen excel and load the saved file
6) It will display a "broken link error" and the first sheet will now be named
as "a & b" whereas first cell of second sheet still links to ='a & b'!A1
(correct)
It seems a escape / unescape issue while opening the .xlsx. I'm pretty sure the
issue is while opening, not sving, as the same issue occurs if you create the
file as described above in windows and try to open in linux with wine.
The issue is occurring since wine 1.5. It wasn't in the past.
I've attached the test .xlsx file
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http://bugs.winehq.org/show_bug.cgi?id=34177
Bug #: 34177
Summary: -pipe makes mingw-g++ work unreliably
Product: Wine
Version: 1.6-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 45461
--> http://bugs.winehq.org/attachment.cgi?id=45461
Test case
How to reproduce:
1. Install mingw from mingw-get-inst-20120426.exe, use default settings. Don't
pay attention at log clean error.
2. Do
mingw-get upgrade "gcc<4.7"
mingw-get upgrade "g++<4.7"
(these are versions which should work for Qt-based apps; not sure if "gcc" line
is actually needed)
3. Unpack attached test case
4. Now either run build.bat from "wine cmd" there, being inside the test
directory, or run:
wine c:/mingw/bin/g++ -c -pipe -O2 -o mainwindow.o mw-processed.cpp
(you don't need to install Qt since the test file is a c++-preprocessed
version, resulting from running "g++ -E")
5. Get the following error:
{standard input}: Assembler messages:
{standard input}:5343: Error: junk `(%esp)movl $0' after expression
{standard input}:5343: Error: too many memory references for `mov'
6. Remove "-pipe" from command, and this works with the same assembly code.
This all is quite sensitive to assembly code generated, e.g. remove "-O2" and
you don't reproduce the bug; remove some lines from source — and again not
reproduced...
Corresponding assembly code which causes the error (from changing "-c" to
"-S"), from line 5343:
movl %eax, 16(%esp)
movl $0, 12(%esp)
Seems previous line appears partially (starting from "(") on the next one, and
second one is truncated starting from ",".
I'm not sure what component has this bug, seems this is related either to
string manipulation, or piping data between apps.
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http://bugs.winehq.org/show_bug.cgi?id=34514
Bug #: 34514
Summary: an odd regression on an old video card
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: galtgendo(a)o2.pl
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: ad178a5b55a4ca0e9c9a288baecfba9c17120860
On an r200, ad178a5b55a4ca0e9c9a288baecfba9c17120860 caused a program, that was
previously running without any *obvious* problems (besides those caused by the
card's age) to stop working.
After commenting out those two lines, it's working again (about as good as it
was before, AFAICT).
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http://bugs.winehq.org/show_bug.cgi?id=34209
Bug #: 34209
Summary: fullscreen apps won't switch back to resolution after
command-tabbing on OS X
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjheik(a)gmail.com
Classification: Unclassified
Fullscreen games which change resolution do not switch back to correct
resolution after being tabbed out. They work correctly until the user
command-tabs out to another application.
I've had this problem with both Both The Elder Scrolls V: Skyrim and the
freeware game DX Ball 2, which are both DirectX games. I'm running Mac OS X
10.8.4. I have installed both Wine 1.6.0 and the development 1.7.0 from
Macports and both have this problem with the native Mac driver.
When switching back, the screen remains at maximum resolution and the apps run
in the upper-left corner of the screen and neither the menu bar or dock are
hidden.
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http://bugs.winehq.org/show_bug.cgi?id=28664
Bug #: 28664
Summary: qedit/mediadet test crashes on FreeBSD9
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: winegstreamer
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 36837
--> http://bugs.winehq.org/attachment.cgi?id=36837
backtrace
The test was running without $DISPLAY set, but that passes fine for me on
gentoo/debian.
Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=34564
Bug #: 34564
Summary: RTX Server fail to import user template database with
builtin msvcp60
Product: Wine
Version: 1.7.2
Platform: x86
URL: http://dldir1.qq.com/foxmail/rtx/rtxserver2012formal.e
xe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
CC: piotr.caban(a)gmail.com
Depends on: 34552
Classification: Unclassified
Created attachment 46016
--> http://bugs.winehq.org/attachment.cgi?id=46016
Log: last 150000 line of +relay,+nls,+msvcp,+seh,+tid trace
Hello, this is next of Bug 34552
1.
winetricks -q mfc42 vbrun6 mdac28 jet40 , workaround for several missing
components / functions.
2. import odbc registry from Windows to Wine
3. run the installer
The installer will auto start UserManager.exe at the last.
The first time UserManager.exe runs, it will ask to import a user template
database, with native msvcp60 it success, with buitin it fails.
The relay log contains some related error messages like:
03fa:Call msvcrt.wcslen(003354ac L"Syntax error in string in query expres
sion ''????????????????g'.") ret=019a9066
The relay log show the query exp as:
L"Insert into Sys_user(ID,UserName,Name,
Pwd,Gender,UserVersion,UserRight,Mobile,Email,Phone,Face,UserType,Profile
OpenLevel,BuddyAuth,LastLogonTime,AuthType) values(1001,'Hunter','\674e\6
60e','',0,1,'????????????????g"
The UserRight field '????????????????g is suspect, according to log before, it
sound like converted from \3030\3030\3030\3030
03fa:trace:nls:WideCharToMultiByte cp 0 L"Insert into Sys_user(ID,UserNam
e,Name,Pwd,Gender,UserVersion,UserRight,Mobile,Email,Phone,Face,UserType,
ProfileOpenLevel,BuddyAuth,LastLogonTime,AuthType) values(1001,'Hunter','
\674e\660e','',0,1,'\3030\3030\3030\3030\3030\3030\3030\3030\3030\3030\30
30\3030\3030\3030\3030\3030g\0000" -> "Insert into Sys_user(ID,UserName,N
ame,Pwd,Gender,UserVersion,UserRight,Mobile,Email,Phone,Face,UserType,Pro
fileOpenLevel,BuddyAuth,LastLogonTime,AuthType) values(1001,'Hunter','\xc
0\xee\xc3\xf7','',0,1,'????????????????g\x00", ret = 209
With native msvcp60, the UserRight field is converted to '00000000...' (don't
remember how many zero), that sounds like an ASCII conversion from
0x30303030,0x30303030,...
Guess some msvcp60 call before is incorrect, but I don't know which, will
attach related logs
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http://bugs.winehq.org/show_bug.cgi?id=25994
Summary: Process Hacker: Unimplemented function
ntdll.dll.NtCreateKeyedEvent
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33136)
--> (http://bugs.winehq.org/attachment.cgi?id=33136)
Terminal output on Wine 1.3.13
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Process Hacker
4) copy winsta.dll to system32
5) wine ProcessHacker.exe
Behaviour:
There is Wine's error.
Expected behaviour:
There should be no error.
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http://bugs.winehq.org/show_bug.cgi?id=34550
Bug #: 34550
Summary: RTX server crashes at start
Product: Wine
Version: 1.7.2
Platform: x86
URL: http://dldir1.qq.com/foxmail/rtx/rtxserver2012formal.e
xe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
CC: piotr(a)codeweavers.com
Classification: Unclassified
Created attachment 45998
--> http://bugs.winehq.org/attachment.cgi?id=45998
Log: last 600 line of +relay,+seh,+msvcp,+tid log
Steps to reproduce:
1.
winetricks -q mfc42 vbrun6 mdac28 jet40 , workaround for several missing
components / functions.
2. run the installer, RCAServer.exe will auto start after installing but crash
immediately.
Workaround by native msvcp60
--- snip ---
01ba:Call
msvcp60.?reserve@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEXI@Z(00cbf024,00000000)
ret=0044a27f
01ba:trace:msvcp:basic_string_char_reserve 0xcbf024 0
01ba:trace:seh:raise_exception code=c0000005 flags=0 addr=0x7e00d555
ip=7e00d555 tid=01ba
01ba:trace:seh:raise_exception info[0]=00000001
01ba:trace:seh:raise_exception info[1]=00000000
--- snip ---
Attached related logs.
Piotr, could you have a look? Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=34013
Bug #: 34013
Summary: Altium Designer 10 installer crashes in
InternetQueryOptionW
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
After doing 'winetricks vd=1024x768' to work around bug 34012,
continued with Altium Designer install. Next problem was
it refused to accept my username and password.
+relay,+seh,+wininet showed that it was crashing in InternetQueryOptionW()
somehow. The installer caught the crash, so there was no backtrace, but it
did give the address in the gui and said it was a read from NULL.
Passing that address to winedbg's disasm pointed to str_to_buffer().
The option it was retrieving was INTERNET_OPTION_PROXY_USERNAME;
evidently req->session->appInfo->proxyUsername was null.
This may be a regression introduced by the recent commit
bedf296a27d5689beb693637407829b0bd6d8a1c
The attached patch gets past this problem and on to the next.
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http://bugs.winehq.org/show_bug.cgi?id=33657
Bug #: 33657
Summary: Garena needs ADMINISTRATOR run
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pepe(a)bloodkings.eu
Classification: Unclassified
Created attachment 44553
--> http://bugs.winehq.org/attachment.cgi?id=44553
Stable release Wine log
Garena sometimes needs administrator run, but Garena chat works.
http://imageshack.us/a/img560/6475/snmekobrazovkypozen2013g.png
But other games and apps working successfully.
(Example: Install steam, install cs:go, playing cs:go, playing W3 campaing)
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http://bugs.winehq.org/show_bug.cgi?id=34417
Bug #: 34417
Summary: Everquest character models invisible
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wessnyder(a)comcast.net
Classification: Unclassified
Hello,
Per Henri's request, I opened this bug for tracking.
Regression testing completed for 32bit Wine. The following is the output of
when the character models disappear:
2014141a253a791fc9c79aae3c8ef3c35b73e658 is the first bad commit
commit 2014141a253a791fc9c79aae3c8ef3c35b73e658
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed May 29 09:45:35 2013 +0200
wined3d: Add support for GLSL based fixed function vertex shaders.
:040000 040000 d1b4b75f643d4851d4f51454aa47740261f7857f
c46794f61b1952b1e78746272d838574c0948010 M dlls
I believe wine-1.5.31-53-g2014141 is the version this started, per regression
testing.
Please note I had to change some options in eqclient.ini, as mentioned in bug
http://bugs.winehq.org/show_bug.cgi?id=18248, in order to run the game
properly. If a setting is missing, like TextureCache, just enter it into the
appropriate section. If you use the default file, VertexShaders are already
TRUE, but so is TextureCache which needs to be FALSE.
Also, I run this in a 32bit PREFIX, but I built a 32bit Ubuntu 12.04 computer
(virtual and physical) for testing as I could not get regression testing to
work well with 64bit. And, since I feel like talking, I cannot compile 64bit
Wine anymore. But that is a topic for another discussion. :)
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http://bugs.winehq.org/show_bug.cgi?id=34005
Bug #: 34005
Summary: WS2_32.dll.WSASendMsg is unimplemented
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 45186
--> http://bugs.winehq.org/attachment.cgi?id=45186
empty stub
It's in a proprietary app I've got (can't redistribute). Returning SOCKET_ERROR
is not enough (unsurprisingly), it needs a real implementation.
fixme:winsock:WS_setsockopt IP_DONTFRAGMENT is silently ignored!
wine: Unimplemented function WS2_32.dll.WSASendMsg called at address 0x7bc4e1b0
(thread 0047), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=34486
Bug #: 34486
Summary: __unDName cannot demanle a string and shows error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Windows
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)vmpsoft.com
Classification: Unclassified
Here is an example:
?shouldStartThread@?$IterateKernel@Viterator@?$QList@PEAUsRenderingChunk@@@@X@QtConcurrent@@$4PPPPPPPM@7EAA_NXZ
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http://bugs.winehq.org/show_bug.cgi?id=27052
Summary: winedbg and its man page should use "wpid"
consistently for Windows' process ID
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)skierpage.com
I couldn't figure out why winedbg complained "Can't attach process 42db: error
87" when I typed "attach 17115". I know the PID of my Windows executable, as
provided by top, ps, System Activity, etc.
You need to supply the *Wine/Windows PID* of the process, e.g. using the "info
process" command to winedbg, and this *isn't* the UNIX pid. This is mentioned
further down in winedbg(1), but it would be so much clearer if the man page,
the "info process" command and other documentation consistently used "wpid", as
http://www.winehq.org/docs/winedev-guide/debugger does.
There is missing help that also needs to use "wpid":
* winedbg --help's usage output doesn't mention the --auto wpid usage (though I
couldn't get this to work).
* the help command within winedbg doesn't mention "attach wpid"
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http://bugs.winehq.org/show_bug.cgi?id=34211
Bug #: 34211
Summary: strncpy C library function doesn't compliant C
standard.
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alvaro.nieto(a)gmail.com
Classification: Unclassified
Created attachment 45514
--> http://bugs.winehq.org/attachment.cgi?id=45514
Program that shows the bug and patch that solves it
>From standard;
"If the array pointed to by s2 is a string that is shorter than n bytes, null
bytes shall be appended to the copy in the array pointed to by s1,until n bytes
in all are written"
The attached code doesn't prints anything in Windows and Linux but prints in
wine because wine's strncpy doesn't append null bytes.
Also I've included a patch that solves the problem.
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http://bugs.winehq.org/show_bug.cgi?id=18744
Summary: Mp3Tag: Column headers in list view incorrectly
redrawn
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.mp3tag.de/en/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
See attachment.
When clicked, the column headers (Filename, Path, ...) change to a selected
state and get a new "pressed" style. When selecting another column, the next
column is successfully selected but the previous one's style is still left
untouched, instead of being reset.
No console output.
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http://bugs.winehq.org/show_bug.cgi?id=34567
Bug #: 34567
Summary: qq international 2.0 installer crashes at 100%
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
http://dl_dir.qq.com/qqfile/qq/QQ2012/QQ2012.exe
sha1sum ea20cd09390588ea0943e0d0f9af56544a4cac4f
The installer gets to about 100%, then crashes with
err:msvcrt:MSVCRT__invalid_parameter (null):0 (null): (null) 0
wine: Unhandled exception 0xc0000417 in thread 1c at address 0x7b83b292 (thread
001c), starting debugger...
Backtrace:
=>0 0x7b83b292 RaiseException+0x62(code=<couldn't compute location>,
flags=<coul
dn't compute location>, nbargs=<couldn't compute location>, args=<couldn't
compu
te location>) [/home/dank/wine-git/dlls/kernel32/except.c:85] in kernel32
(0x03d
bd4d8)
1 0x7c7864cd MSVCRT__invalid_parameter+0x9c() in msvcrt (0x03dbd548)
2 0x7c7c538c MSVCRT_wcsrtombs_s_l+0x19b() in msvcrt (0x03dbd5a8)
3 0x7c7cdbd0 MSVCRT_wcstombs_s+0x2f(ret=0x3dbd5e0,
mbstr="C:\users\dank\Deskto
p\", size=0x400, wcstr="??QQ.lnk", count=0x3c)
[/home/dank/wine-git/dlls/msvcrt/
wcs.c:519] in msvcrt (0x03dbd5c0)
4 0x30072a17 in common (+0x72a16) (0x03dbd9e8)
5 0x30076a8d in common (+0x76a8c) (0x03dbda68)
6 0x00479877 in qq2012 (+0x79876) (0x03dbdd6c)
winetricks vcrun2005 lets you get past this crash.
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http://bugs.winehq.org/show_bug.cgi?id=33794
Bug #: 33794
Summary: Arabic Entry Box Has Big Errors .
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moceap(a)hotmail.com
Classification: Unclassified
When run wine at Arabic session the entry box has many problems as ::
1 - First it shown empty even it isn't empty .
2 - When try to write it shown reversed .
3 - Shaping false of Arabic letters .
4 - Spaces between letters are not organized .
When run wine at English session the entry box has a problem is ::
1 - Couldn't write in Arabic , show x11 drv keyboard error !
When run wine at Arabic session and Microsoft usp10.dll ::
1 - The entries shown at first time
2 - Arabic letters also don't organized !
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http://bugs.winehq.org/show_bug.cgi?id=34245
Bug #: 34245
Summary: A simple program I wrote myself making a query of
"select * from win32_Directory" via WMI crashed
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wmi&wbemprox
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slvm.free(a)gmail.com
Classification: Unclassified
Created attachment 45570
--> http://bugs.winehq.org/attachment.cgi?id=45570
All crash output from terminal
I wrote a simple program make a query of "select * from Win32_Directory" to
WMI, and it crashes every time. But it works well on XP.
And I find that it's caused by the funtion of seed_dirs(), in
dlls/wbemprox/builtin.c at line 1086, without checking if "const struct expr
*cond" is NULL. So when it's NULL code "cond->u.expr.left" would lead to the
crash.
I found it on version 1.6 at first, and then downloaded v1.7 to install and
the problem still exists.
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http://bugs.winehq.org/show_bug.cgi?id=34275
Bug #: 34275
Summary: Louisiana Adventure Demo fails with 'OLE error
80004001'
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://www.atomicgamer.com/files/101304/louisiana-adve
nture-demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45631
--> http://bugs.winehq.org/attachment.cgi?id=45631
log
Fails after launch.
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http://bugs.winehq.org/show_bug.cgi?id=34442
Bug #: 34442
Summary: Multiple applications ported to WinRT/ARM require
msvcr110.dll.?before@type_info@@QBA_NABV1@@Z (Halite
torrent client)
Product: Wine
Version: 1.7.1
Platform: arm
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
as the summary says.
Source:
http://source.winehq.org/git/wine.git/blob/a51ffcd442678ce019a52bd5b95d99d0…
--- snip ---
741 @ stub -arch=arm ?before@type_info@@QBA_NABV1@@Z
--- snip ---
$ wine --version
wine-1.7.1-124-gd3e1758
Regards
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http://bugs.winehq.org/show_bug.cgi?id=34570
Bug #: 34570
Summary: Game crash because of improperly cloning MMIOINFO
struct in MMIO_Open
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jiashulu(a)gmail.com
Classification: Unclassified
Created attachment 46023
--> http://bugs.winehq.org/attachment.cgi?id=46023
A quick fix
The game "Custom reido F" crashes on start.
The problem is that the whole adwInfo[] array in MMIOINFO struct is used by the
game, but wine only clones adwInfo[0] in MMIO_Open. A quick fix is attached.
What is more, I checked MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/dd757322%28v=vs.85%…
and found that adwInfo[] array should have 4 elements instead of 3 in wine.
This perhaps will cause problems in other programs. I am not sure which APIs
are affected by this.
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http://bugs.winehq.org/show_bug.cgi?id=34102
Bug #: 34102
Summary: It is not drawn when specify 0 for the width and
height in GdipDrawString.
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matsu.no.page(a)gmail.com
Classification: Unclassified
It is not drawn when specify 0 for the width and height in GdipDrawString.
Do not clipping If specify a 0.0 in Width and Height, "RectF" parameter in the
original GdipDrawString.
But, GdipDrawString of Wine 1.6 would be clipped, drawing is not performed.
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http://bugs.winehq.org/show_bug.cgi?id=34353
Bug #: 34353
Summary: The Ur-Quan Masters fails to start
Product: Wine
Version: 1.5.21
Platform: x86
URL: http://prdownloads.sourceforge.net/sc2/uqm-0.7.0-1-ins
taller.exe?download
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: piotr.caban(a)gmail.com
Classification: Unclassified
Regression SHA1: bcf4467b86921b006d7782a1e52db3b232dcda4d
Created attachment 45730
--> http://bugs.winehq.org/attachment.cgi?id=45730
plain terminal output
The game throws an error message after starting:
> Can't stat "C:/": No such file or directory
This is a regression from Wine 1.5.21:
bcf4467b86921b006d7782a1e52db3b232dcda4d is the first bad commit
commit bcf4467b86921b006d7782a1e52db3b232dcda4d
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Thu Dec 27 12:03:51 2012 +0100
msvcrt: Return error in stat function when path is specified with trailing
slash character.
:040000 040000 aba0363f0511174b1d29c9e3c3033db4f4613f27
9262952b6e20716e4b79c3a8945586f703678a06 M dlls
Reverting the patch on current git (wine-1.7.0-223-g8f09d34) or native msvcrt
works around the problem.
Steps to reproduce the problem:
1. download and install uqm-0.7.0-1-installer.exe
2. in the component selection window uncheck the "3DO Content" option, so only
the core game will be downloaded (~12 MB).
3. start the game with uqm.exe
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http://bugs.winehq.org/show_bug.cgi?id=34496
Bug #: 34496
Summary: Regression: winhttp POST fails
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rosslagerwall(a)gmail.com
Classification: Unclassified
Since bb3097f01e532583c8c78c9daf64ff29f8eb255c, posting data with winhttp fails
for me.
The test program from http://bugs.winehq.org/show_bug.cgi?id=29093 does not
work anymore (no output shows and the request doesn't appear to complete).
This means that Numberwise (http://www.numberwise.com) does not work anymore.
commit bb3097f01e532583c8c78c9daf64ff29f8eb255c
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Mon Mar 25 13:26:37 2013 +0100
winhttp: Add a read-ahead buffer to allow WinHttpQueryDataAvailable to
return the right values in chunked mode.
This is a port of wininet commit 3d02c42b39c7346a97c41974418a6d01a29f9b81.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=33890
Bug #: 33890
Summary: Anno 1602 (demo): crash during startup
Product: Wine
Version: 1.6-rc3
Platform: x86-64
URL: http://www.annomuseum.de/webseiten/SF/www.anno1602.de/
english/downloads/download_demos.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
Created attachment 44987
--> http://bugs.winehq.org/attachment.cgi?id=44987
Terminal log + crash - wine-1.6-rc3-38-g9c49367
Install the demo version and try to start it
=> crashes after a splash screen is shown for half a second or so
Using wine-1.6-rc3-38-g9c49367
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http://bugs.winehq.org/show_bug.cgi?id=32922
Bug #: 32922
Summary: itunes 7 crashes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: btolfree(a)comcast.net
Classification: Unclassified
Created attachment 43481
--> http://bugs.winehq.org/attachment.cgi?id=43481
error log from wine running itunes 7 in Mint 13
opening iTunes 7 in Mint 13. this error continues to appear and even after
closing the error, it keeps reappearing.
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http://bugs.winehq.org/show_bug.cgi?id=33378
Bug #: 33378
Summary: measuring/painting strings needs better tests
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: galtgendo(a)o2.pl
Classification: Unclassified
Regression SHA1: 6ab04040e52465e77558a067309e8a54bdc0f32c
Created attachment 44169
--> http://bugs.winehq.org/attachment.cgi?id=44169
minimal fix for a clipping problem
This is sort of bug 25717 revisited, in that that a problem, that happened
shortly before it was fixed, has popped up again.
I haven't been checking it in awhile, but today I did, then had to trace it
back to 1.5.26.
After a bisect, it came to commit "gdiplus: GdipMeasureCharacterRanges should
treat empty layout extents as infinite when StringFormatFlagsNoClip is
specified.".
Clipping went broken again, resulting in invisible text.
Minimal fix attached and sent to wine-patches.
As I said, it's the clipping again - without resetting < 0.5 to (1<< 23), 'if
(!(format_flags & StringFormatFlagsNoClip) && scaled_rect.Width != 1 << 23 &&
scaled_rect.Height != 1 << 23)' condition doesn't go into effect.
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http://bugs.winehq.org/show_bug.cgi?id=34190
Bug #: 34190
Summary: number.c could not compile due to "dtoa" naming
conflict
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Windows
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jrd4(a)rice.edu
Classification: Unclassified
dlls/jscript/number.c could not compile on Cygwin (on Windows 7) due to a
naming conflict of name "dtoa". Apparently the name "dtoa" was already used in
wine/port.h
I was able to fix this issue and compile Wine properly by renaming all
instances of "dtoa" and "DTOA" to "dtoaa" and "DTOAA", respectively, in the
number.c file.
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http://bugs.winehq.org/show_bug.cgi?id=34329
Bug #: 34329
Summary: Wine 1.6 fails to build with bison 3.0
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Already fixed in 1.7.0, making a bug so it can be on the 1.6.x milestone list
:)
Requested by a user in #winehq
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http://bugs.winehq.org/show_bug.cgi?id=34464
Bug #: 34464
Summary: Jagged Alliance 2 fails to start (becomes unresponsive
after startup)
Product: Wine
Version: 1.7.1
Platform: x86
URL: http://www.fileplanet.com/11467/10000/fileinfo/Jagged-
Alliance-2-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 6f321ff2f97a4eb1e613022342399c3ffc41bc89
I observe this problem with a few games. JA2 demo is showing a black screen
after startup and the ja2.exe process is consuming 100% CPU, but nothing
happens.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f648,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d:wined3d_device_set_render_target Surface 0x1282a8 doesn't have render
target usage.
fixme:d3d_surface:wined3d_surface_flip Ignoring flags 0x1.
This is a recent regression:
6f321ff2f97a4eb1e613022342399c3ffc41bc89 is the first bad commit
commit 6f321ff2f97a4eb1e613022342399c3ffc41bc89
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Sep 5 09:54:39 2013 +0200
ddraw: Don't imply WINED3DUSAGE_RENDERTARGET on primary surfaces.
If the application actually wants to do 3D rendering on the primary
surface,
it should set DDSCAPS_3DDEVICE as well.
:040000 040000 7489dc38430c1447071ecac4bbe3d21cfdb3b7f8
4fe57e7d8e75952d72c0916dca3107b22de5f8ee M dlls
Reverting the patch fixes the problem.
Nvidia binary drivers 325.15
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http://bugs.winehq.org/show_bug.cgi?id=34305
Bug #: 34305
Summary: League of Legends 3.10.13_07_26_19_59: page fault in
read_map()
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: libnoon(a)gmail.com
Classification: Unclassified
Created attachment 45668
--> http://bugs.winehq.org/attachment.cgi?id=45668
The page fault's backtrace.
Hello,
I have just compiled the latest git wine version.
wine-1.7.0-114-g73aef40
When I do
cd ~/lol/LoL_Prefix/drive_c/Riot\ Games/League\ of\ Legends && wine
./lol.launcher.exe
the LoL welcome window appears, with its prominent "Play" button.
Then when I click the "Play" button, a new large window appears with an
"Account Login" form that prompts for the account and password, and almost
simultaneously the Wine "Program Error" window appears, reporting a crash at
dlls/winmm/waveform.c:273 (see attached file backtrace.txt).
According to traces I added, I think I have located the problem.
Except from waveform.c's WOD_Open() function:
if(WINMM_IsMapper(info->req_device)){
devices = g_out_mapper_devices;
mmdevice = read_map(g_out_map, 0);
lock = &g_devthread_lock;
internal_index = MAPPER_INDEX;
When the user requests the WAVE_MAPPER, the code calls read_map() with device
index 0 without first checking whether the number of devices is greater than 0.
Could you please have a look?
Thanks!
Best regards
Fabrice
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http://bugs.winehq.org/show_bug.cgi?id=34191
Bug #: 34191
Summary: cabarc.c could not compile
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jrd4(a)rice.edu
Classification: Unclassified
programs/cabarc/cabarc.c could not compile on Cygwin (Windows 7), due to an
issue with variable _O_ACCMODE. Apparently _O_ACCMODE was not being defined
properly, which was causing a reference error on line 152 (switch (oflag &
_O_ACCMODE)).
I was able to resolve this issue and compile Wine successfully by replacing
_O_ACCMODE in line 152 with 1, making the line: switch (oflag & 1). I'm not
sure if this is correct, but it did at least solve my immediate problem.
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http://bugs.winehq.org/show_bug.cgi?id=34162
Bug #: 34162
Summary: CGDirectPaletteRef has been deprecated so winemac.drv
can't be compiled in Mavericks.
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: parahexen(a)gmail.com
Classification: Unclassified
gdi.c:144:5: error: use of undeclared identifier 'CGDirectPaletteRef'
CGDirectPaletteRef palette;
^
gdi.c:190:5: error: use of undeclared identifier 'palette'
palette = CGPaletteCreateWithDisplay(mainDisplay);
^
gdi.c:191:9: error: use of undeclared identifier 'palette'
if (palette)
^
gdi.c:193:52: error: use of undeclared identifier 'palette'
palette_size = CGPaletteGetNumberOfSamples(palette);
^
gdi.c:194:26: error: use of undeclared identifier 'palette'
CGPaletteRelease(palette);
^
5 errors generated.
make[1]: *** [gdi.o] Error 1
make: *** [dlls/winemac.drv] Error 2
make: *** Waiting for unfinished jobs....
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http://bugs.winehq.org/show_bug.cgi?id=34077
Bug #: 34077
Summary: Sins of a Solar Empire Font Size Regression
Product: Wine
Version: 1.6-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mwoodj(a)knology.net
Classification: Unclassified
There used to be a bug in Sins of a Solar Empire that caused fonts to be
improperly sized in-game. They did not fit the boundaries of the UI elements
they were inserted into. The problem was fixed quite some time back but it has
reappeared in 1.6-rc3. I have tried up to 1.6-rc5 and the problem is there. If
I go back to 1.6-rc2 the problem goes away. This effects all of Sins
expansions, including Rebellion, as well.
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http://bugs.winehq.org/show_bug.cgi?id=34142
Bug #: 34142
Summary: Nullsoft installer appearance is broken
Product: Wine
Version: 1.6
Platform: x86
URL: http://download.nullsoft.com/winamp/client/winamp564_f
ull_emusic-7plus_all.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 45408
--> http://bugs.winehq.org/attachment.cgi?id=45408
WinAMP 5.64 installer appearance
When you try to select/deselect components very strange things happen.
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http://bugs.winehq.org/show_bug.cgi?id=30485
Bug #: 30485
Summary: MeGUI 2112 crashes after first update / restart -
won't restart
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert_mt_walker(a)yahoo.co.uk
Classification: Unclassified
Created attachment 39866
--> http://bugs.winehq.org/attachment.cgi?id=39866
Wine MeGUI console log (first run)
ARCH-Linux x86_64 (fully updated). Clean win32 prefix.
MeGUI (OpenSource GUI wrapper for various video encoding utilities) download
latest build at:
http://sourceforge.net/projects/megui/files/latest/download?source=files
Install:
winetricks dotnet11
winetricks dotnet20
winetricks gdiplus
(all successfully install)
I've also tried installing avisynth 2.5.8 and K-Lite-Mega-Codec-Pack-7.8
(does step makes little difference to the MeGUI program crash).
MeGUI will run. Update itself. Updates are stored in a local /update_cache
folder as zip'd/7z'd archives. Gets to a stage of asking for a system restart.
Whether you say "yes" or "no" (and manually shutdown MeGUI with the "Exit" menu
option) the program eventually crashes. The Wineserver shuts down. Starting
MeGUI again results in an immediate crash.
This a deal breaker for the software. The download MeGUI zip archive needs to
be updated to extract the tools in the /update_cache folder. Otherwise there
will not be any encoders available to use. Earlier installable executable
version of MeGUI exhibits an identical crash when updated...
Bob
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http://bugs.winehq.org/show_bug.cgi?id=20395
Summary: Wolfenstein (2009): MP mouse input not handled
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nwarrenfl(a)gmail.com
The game runs fine (good framerates), however the game (MP part) is unplayable
because the game doesn't react at all to mouse movements. The mouse is however
working in the menu.
After debugging the user32 channel, i found this:
fixme:win:RegisterRawInputDevices (pRawInputDevices=0x229eb74, uiNumDevices=1,
cbSize=12) stub!
Maybe this stub is the problem, i tried the patch from bug #10318, however it
didn't fix the problem.
I'll attach the 2 debug logs, the first one with +user32 and the second with
+x11drv.
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http://bugs.winehq.org/show_bug.cgi?id=29025
Bug #: 29025
Summary: Riven prison elevator buttons inoperative
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdbiem101(a)embarqmail.com
Classification: Unclassified
Created attachment 37373
--> http://bugs.winehq.org/attachment.cgi?id=37373
image of the elevator buttons
When you click on one of the buttons in the prison elevator it is supposed to
make a noise and show a pressed button. Instead the button does nothing like it
was not even pressed. I have verified the same in wine version 1.2.3 and
1.3.12.
The first attachment is an image of the buttons. The 3 lower round buttons are
the ones that don't move. The upper lever works fine.
The Riven version I am using is from gog.com. I will purchase Riven for the
developer who is willing to fix this bug (It is only $5.99).
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http://bugs.winehq.org/show_bug.cgi?id=10080
Summary: City of Heroes crashes when costume selection menu
appears
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthew.b.gerber(a)gmail.com
When I request the costume selection menu - either by attempting to access the
Icon Tailor or by bringing it up directly - City of Heroes reports a fatal
video driver error:
"pbuffer creation error: Couldn't query pixel formats."
CityOfHeroes.exe then exits gracefully, so no backtrace is generated.
To ensure clarity - the crash is not on entering the costume *editor*;
character creation works fine. It's on attempting to display the window that
shows you all of your character's costumes and allows you to select one.
OS: Ubuntu 7.0.4
CPU: Core 2 Duo
GPU: NVIDIA GeForce 6800 Ultra
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http://bugs.winehq.org/show_bug.cgi?id=28676
Bug #: 28676
Summary: Arcadia crashes without openGL installed
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wineappdb(a)imhotep.org.uk
Classification: Unclassified
Arcadia (Steam version) crashes when attempting to launch on Ubuntu without the
mesa libraries installed.
Mesa is not installed by default, and the crash gives no indication that it is
due to a lack of OpenGL libraries.
Wine should give an error message when openGL calls are attempted when the
libraries are not present.
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http://bugs.winehq.org/show_bug.cgi?id=27721
Summary: Sound Recorder fails with memory error on any
operation that changed sound length
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
Run Windows Sound Recorder (sndrec32.exe) picked from Windows installation (any
version, Win9x to XP)
Click record button
Wait for 20 sec
Click stop button
Sound Recorder will display an memory error
"Not enough memory available to complete this operation. Quit one or more
application to increase available memory, and then try again."
Wine console displays nothing about it.
Note that all operation that changed sound length will also fail with the same
error.
Using wine 1.3.23 (source) on Debian GNU/Linux 5.0 (i386: Intel Pentium 4,
2.6GHz)
Compiled without GStreamer, OpenCL, XInput2, and OSS Support.
Realtek ALC880/Intel HDA onboard audio.
With wine audio settings: ALSA Driver, Full Hardware Acceleration, 44100Hz
16bit Stereo
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http://bugs.winehq.org/show_bug.cgi?id=28197
Summary: Intl.cpl failed to start
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=36114)
--> (http://bugs.winehq.org/attachment.cgi?id=36114)
Log: start intl.cpl
Use the latest git version of Wine to avoid Bug 28122 .
copy a native intl.cpl,syssetup.dll,sfcfiles.dll from WinXP, start intl.cpl
with
$ wine control intl.cpl
Log is like this:
fixme:nls:GetGeoInfoW 993 8 0x33dba0 300 0
fixme:nls:GetGeoInfoW 994 8 0x33dba0 300 0
fixme:nls:GetGeoInfoW 995 8 0x33dba0 300 0
fixme:nls:GetGeoInfoW 996 8 0x33dba0 300 0
fixme:nls:GetGeoInfoW 998 8 0x33dba0 300 0
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http://bugs.winehq.org/show_bug.cgi?id=27231
Summary: Portal fails to start
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viraptor(a)gmail.com
I tried to launch Portal 1 via Steam. The producer's logo works, then on the
light/gray screen the "Loading" text is mixed up (stripes + shifted so it says
"ngLoadi"). After a couple of seconds Portal closes itself (Stream stays
installed).
I'm running on core i3 with integrated gpu.
Logs attached.
Is there any other information I can provide?
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http://bugs.winehq.org/show_bug.cgi?id=25563
Summary: World of warcraft crash
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amzuk(a)ya.ru
After updating wine to 1.3.9 WoW does not start. (terminal output in
attachment)
Launcher works perfectly.
Repair.exe hangs after repair start. (output in attachment)
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http://bugs.winehq.org/show_bug.cgi?id=14200
Summary: Crash in Arcanum after some time of playing
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luinnar(a)mail.ru
CC: luinnar(a)mail.ru
Created an attachment (id=14478)
--> (http://bugs.winehq.org/attachment.cgi?id=14478)
output of wine
Hi,
There is a crash in the game Arcanum (1.0.7.0) after about 30-60 minuts of
playing. There are no crashes on Windows in Arcanum.
See the attached output of wine 1.0 after the crash.
Used system: Debian Etch r3.
Run command: wine arcanum.exe -no3d -doublebuffer
Wine was built from the sources.
Thanks and Regards,
Luinnar.
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http://bugs.winehq.org/show_bug.cgi?id=10877
Summary: Chessmaster 9000 graphics problems in wined3d
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julianlubenov(a)abv.bg
The problem is that the "chessmaster 9000" game can't display most of it's
graphics. When you enter to the game room or class room no 3d graphics are
displayed because of problem in the IWineD3DSwapChainImpl_Present function. The
messages in the console are:
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
0x5afe90/0x5afe90
err:d3d:IWineD3DSwapChainImpl_Present Cannot change the destination window of
the owner of the primary context
The err message is critical. Because the destination window of the primary
context can't be changed no graphics are displayed in the destination window.
The fixme message is problem too because if the error with the destination
window is corrected the graphics probably won't be displayed correctly.
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http://bugs.winehq.org/show_bug.cgi?id=21284
Summary: iGuidance 2009 does not run
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fry.kun(a)gmail.com
Install completes successfully, but when running MapLoader.exe, it doesn't work
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http://bugs.winehq.org/show_bug.cgi?id=21183
Summary: software Mirascan
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lorenzo.lucesoli(a)poste.it
Mirascan is a a Benq software, running under windows Xp.
In Wine cause Program Error (see attach).
Can you help me?
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http://bugs.winehq.org/show_bug.cgi?id=20378
Summary: VideoRedo TVsuite fails to start
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonass(a)lysator.liu.se
Created an attachment (id=24147)
--> (http://bugs.winehq.org/attachment.cgi?id=24147)
output from "wine VideoReDo3.exe"
VideoRedo TVsuite fails to start. Program installs fine but can't run
VrdConfigWizard.exe which seems to be needed by the main program.
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http://bugs.winehq.org/show_bug.cgi?id=14588
Summary: Everyday Shooter: fails to run with Steam
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piekarzarkadiusz(a)gmail.com
In Steam, when I click on Everyday Shooter to start it, it pops up on the Gnome
applications panel, but nothing else happens. I am not able to play it.
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http://bugs.winehq.org/show_bug.cgi?id=20718
Summary: Regression - Hamana doesn't work anymore
Product: Wine
Version: 1.1.33
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: live385(a)gmail.com
Created an attachment (id=24762)
--> (http://bugs.winehq.org/attachment.cgi?id=24762)
log of the problem
Hamana (App id 5206) doesn't work anymore, even if the Microsoft GDI+ libraries
are added. The window is completely blacked out with some glitches and the
program doesn't work. Log attached, hoping that is useful.
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http://bugs.winehq.org/show_bug.cgi?id=20615
Summary: Saab EPC: hangs upon startup with DIB-4 error popu
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marek(a)komar.com.pl
Created an attachment (id=24587)
--> (http://bugs.winehq.org/attachment.cgi?id=24587)
Console output
Saab EPC (Electronic Parts Catalogu) hangs upon start with a popup window
giving an error "DIB-4: Unable to retreive Bitmap Bits".
A workaround has been identified as per
http://forum.winehq.org/viewtopic.php?p=12116
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http://bugs.winehq.org/show_bug.cgi?id=21028
Summary: Guild Wars runs too slow
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bwathke(a)gmail.com
I just installed Guild Wars Trilogy and everything works. But I am getting 7 or
lower FPS. Ive got Ubuntu 9.10 wine 1.1.33 and Nvidia GeForce 6200 256MB. I
play many other games with better graphics with NO lag. My ping is in green and
VERY rarely orange (200-340 Ping) I can set the graphics low and it gets worse
at medium-high (NOT fastest or best) Its the best performance (Low is 4 FPS
Best is 3 FPS Medium and High are 7 FPS) Everything else is fine like I said.
Thanks for reading this!
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http://bugs.winehq.org/show_bug.cgi?id=18847
Summary: Wrong desktop color palette upon game exit
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Hi,
i don't know, if other games are affected by wrong desktop color palette upon
game exit, but in Quake3, it's easily reproducible.
When running Quake3 without Punkbuster (pb dir renamed or removed), desktop
colors are preserved when i quit the game (colors are exactly the same as
before running Quake3).
When running Quake3 with pb dir, desktop colors are weird when i quit the game.
Colors looks like if i setup gamma correction from 1.0 to 3.5 in desktop
display setting.
No such problem in WinXP ;)
There is also one difference in console output. When running with pb dir(i.e.
weird colors), there is extra console output:
fixme:win:EnumDisplayDevicesW ((null),0,0x146dae8,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=22118
Summary: Picasa 3.6 is unable to connect to IMAPI2
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens.kuespert(a)gmx.de
Overall Picasa works fine, except the creation of CD-Images.
On the console it says:
err:ole:CoGetClassObject no class object {2735412e-7f64-5b0f-8f00-5d77afbe261e}
could be created for context 0x17
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http://bugs.winehq.org/show_bug.cgi?id=21742
Summary: Half Life: not able to save keyboard assignment
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andlinux(a)yahoo.com
When I start Half Life 1 and I go to options and change the forward, backward,
strafe keys and save that and go back to the game, then the keys are changed
back to what it was in the beginning.
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http://bugs.winehq.org/show_bug.cgi?id=21258
Summary: Puntenboek.exe "serious error" crash on exit
Product: Wine
Version: 1.1.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: belgobass(a)hotmail.com
Created an attachment (id=25559)
--> (http://bugs.winehq.org/attachment.cgi?id=25559)
serious error message on crash
puntenboek works but doesn't allow for saving work on exit. A serious error
message then appears (attached screenshot).
This application has a fairly limited audience. It is an on-line mark book and
report creator used in (some) schools in Belgium. It is downloadable from here:
http://myrosoft.com/FR/PBDownload.php however it requires a password for
downloading. I have uploaded it here:
[url]http://www.sendspace.com/file/ono5w6[/url]
I am using Puppy Linux 4.3.1 as an operating system and running Wine from a
pet. It is the latest available pet version (but not the latest Wine version).
The pet Wine version is 1.1.28
The application works fine on Windows.
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http://bugs.winehq.org/show_bug.cgi?id=20756
Summary: Some characters inside Dexon Console aren't visible
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: correo.cuervo(a)gmail.com
Created an attachment (id=24834)
--> (http://bugs.winehq.org/attachment.cgi?id=24834)
Screenshot from first dialog box
I'm started Dexon Console, but I can't read the text inside the dialog and
button boxes.
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http://bugs.winehq.org/show_bug.cgi?id=22513
Summary: comdlg32.dll print dialog fails in PageSetupDlgA when
running make test with up to date sources from git
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.kovar(a)gmail.com
Created an attachment (id=27594)
--> (http://bugs.winehq.org/attachment.cgi?id=27594)
Can't open printer L"Cups-PDF"
../../../tools/runtest -q -P wine -M comdlg32.dll -T ../../.. -p
comdlg32_test.exe.so printdlg.c && touch printdlg.ok
err:commdlg:pagesetup_change_printer Can't open printer L"Cups-PDF"
wine: Unhandled page fault on read access to 0x00000024 at address 0x68753314
(thread 0009), starting debugger...
F12 x86-64
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