http://bugs.winehq.org/show_bug.cgi?id=27513
Summary: Lord of the Rings launcher: 'Log in' button corrupted
without native gdiplus
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.lotro.com/support/download-lotro
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=35180)
--> (http://bugs.winehq.org/attachment.cgi?id=35180)
bad screenshot
http://content.turbine.com/sites/clientdl/lotro/lotrohigh.exe
eabd5e282036f7864981534e4f23177b3995ebcd lotrohigh.exe
(I used the high graphics version, though it's quite likely the regular version
has the same problem).
Download, install, wait hours for it to finish (14 GB). Run, let it patch, then
you'll get a login prompt. The text of the button to login is corrupted. Native
gdiplus fixes it.
When comparing the screenshots, I also noticed that the text at the top of the
window 'Community', 'Account', 'Support' are nearly solid white with builtin,
but have a thicker black border with native gdiplus. Looks like a similar
issue..
+gdiplus trace attached.
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http://bugs.winehq.org/show_bug.cgi?id=36110
Bug ID: 36110
Summary: Drakan: screen flickers and graphics are distorted
(Mac OS X only bug)
Product: Wine
Version: 1.7.12
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs140(a)gmail.com
Created attachment 48292
--> http://bugs.winehq.org/attachment.cgi?id=48292
Drakan Log
The problem doesn't occur in Wine 1.7.11. Could it be a regression? I have
problems doing regression tests on Mac OS X, can a more advanced user look at
this, please?
On Ubuntu everything works fine. A demo is available. Attaching logs.
Mac OS X 10.9.2, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=18265
Summary: Argentinian Soft
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pmac.itservices(a)gmail.com
Hi, I'm from Argentina and happy about WINE.
I'm trying to run 2 things with no luck.
Compumap 3 and SIAP 3.1
Both programs give error when entering menus, saving data or trying to exit a
module. i give you the url where u can get SIAP so to make necessary tests.
http://www.afip.gov.ar/Aplicativos/http://www.afip.gov.ar/Aplicativos/AplicativoDetalle.aspx?jqx%2fpWcOAt8HUdd…
Thanks in advance
Regards,
Pablo Alonso
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https://bugs.winehq.org/show_bug.cgi?id=36732
Bug ID: 36732
Summary: mscoree PATH environment setup contains a potential
stack buffer overflow
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
split off, see bug 36731 for details.
http://source.winehq.org/git/wine.git/blob/8cdcf470016f0655dfc8810f9d4d2f2d…
Found by code review, I don't have an actual app that suffers from this.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=21670
Summary: FMS: Error Dialogue - Interface Not Found
Product: Wine
Version: 1.1.38
Platform: x86-64
URL: http://www.n.ethz.ch/student/mmoeller/fms/alpha/fms2al
pha85.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26173)
--> (http://bugs.winehq.org/attachment.cgi?id=26173)
err:d3drm:IDirect3DRMImpl_QueryInterface... and more...
This error occurs on Flying Model Simulator, a free R/C app. It installs fine
but hangs at graphics card detection and only support Wine's HAL, no other
options making the screen black and flooded with detection error dialogues.
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http://bugs.winehq.org/show_bug.cgi?id=30180
Bug #: 30180
Summary: winecfg hangs on drive actions
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
If I'm opening winecfg and going to the Drives register winecfg has some
problems if there is for example a burning process on a drive which is listed
there. In this case I don't get a list of drives and winecfg is hanging until
the related drive gets unlocked.
Maybe the drive list could be something like a sandbox so if winecfg can't
access a drive it is still possible to go through the menu and make some
actions/close winecfg.
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https://bugs.winehq.org/show_bug.cgi?id=36237
Bug ID: 36237
Summary: valgrind shows a leak in comctl32/tests/subclass.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==25345== 16 bytes in 1 blocks are definitely lost in loss record 135 of 690
==25345== at 0x7BC4C735: notify_alloc (heap.c:255)
==25345== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==25345== by 0x7B84586B: HeapAlloc (heap.c:271)
==25345== by 0x7B845A92: GlobalAlloc (heap.c:364)
==25345== by 0x7B846ECF: LocalAlloc (heap.c:967)
==25345== by 0x4C64A16: Alloc (comctl32undoc.c:74)
==25345== by 0x4C68824: SetWindowSubclass (commctrl.c:1030)
==25345== by 0x49B8014: test_subclass (subclass.c:236)
==25345== by 0x49B8571: func_subclass (subclass.c:330)
==25345== by 0x49F4A1C: run_test (test.h:584)
==25345== by 0x49F4E0B: main (test.h:654)
==25345==
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http://bugs.winehq.org/show_bug.cgi?id=36725
Bug ID: 36725
Summary: Audible Manager crashes immediately on startup
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: torsten.crass(a)eBiology.de
Created attachment 48773
--> http://bugs.winehq.org/attachment.cgi?id=48773
Content of "Program Error Details" dialog after Audible Manager crashes
The summary says it all ;)
It is possible to install audible.com's AudibleManager using their
ActiveSetupN.exe installer, but it crashes immediately after launching the
actual Manager.exe. It is also not possible to directly fire up the Audible
Manager after installation, it also crashes immediately.
Manager.exe run fine about half a year ago, though.
Best regards --
-- Torsten
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https://bugs.winehq.org/show_bug.cgi?id=36637
Bug ID: 36637
Summary: wininet/tests/http.c crashes under valgrind
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48678
--> https://bugs.winehq.org/attachment.cgi?id=48678
valgrind log/backtrace
See also bug 36004 for a crash with warn+heap.
wine: Unhandled page fault on read access to 0x04760000 at address 0x7bc4d939
(thread 0033), starting debugger...
Backtrace:
=>0 0x7bc4d939 HEAP_CreateFreeBlock+0xb5(subheap=0x46f0014, ptr=0x4755cb8,
size=0xa348) [/home/austin/wine-valgrind/dlls/ntdll/heap.c:591] in ntdll
(0x04d0eaa4)
1 0x7bc4dc61 HEAP_ShrinkBlock+0x42(subheap=0x46f0014, pArena=0x4755c88,
size=0x28) [/home/austin/wine-valgrind/dlls/ntdll/heap.c:694] in ntdll
(0x04d0eac8)
2 0x7bc50f6e RtlAllocateHeap+0x2fb(heap=<couldn't compute location>,
flags=<couldn't compute location>, size=<couldn't compute location>)
[/home/austin/wine-valgrind/dlls/ntdll/heap.c:1713] in ntdll (0x04d0eb58)
3 0x04d35001 heap_alloc+0x2b(len=0x20)
[/home/austin/wine-valgrind/dlls/wininet/internet.h:116] in wininet
(0x04d0eb98)
4 0x04d3f383 HttpQueryInfoA+0x13a(hHttpRequest=<couldn't compute location>,
dwInfoLevel=<couldn't compute location>, lpBuffer=<couldn't compute location>,
lpdwBufferLength=<couldn't compute location>, lpdwIndex=<couldn't compute
location>) [/home/austin/wine-valgrind/dlls/wininet/http.c:3934] in wininet
(0x04d0ebf8)
5 0x0495e5b8 InternetReadFile_test+0x16ef(flags=0, test=0x49a4780)
[/home/austin/wine-valgrind/dlls/wininet/tests/http.c:639] in wininet_test
(0x04d0fc98)
I'll attach the full log here and file separate bugs for the leaks/etc.
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https://bugs.winehq.org/show_bug.cgi?id=36571
Bug ID: 36571
Summary: valgrind shows some invalid memory use in
shell32/tests/path.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==5658== Invalid read of size 1
==5658== at 0x402EB35: bcmp (vg_replace_strmem.c:965)
==5658== by 0x4ED0EED: is_knownfolder (shellpath.c:3790)
==5658== by 0x4ED1052: foldermanager_GetFolder (shellpath.c:3819)
==5658== by 0x4CDAB24: test_knownFolders (shobjidl.h:16490)
==5658== by 0x4CDE323: func_shellpath (shellpath.c:2660)
==5658== by 0x4D14454: run_test (test.h:584)
==5658== by 0x4D14843: main (test.h:654)
==5658== Address 0x49cc458 is 0 bytes inside a block of size 1,664 free'd
==5658== at 0x7BC4C72C: notify_free (heap.c:263)
==5658== by 0x7BC51071: RtlFreeHeap (heap.c:1762)
==5658== by 0x5B02C4E: IMalloc_fnFree (ifs.c:265)
==5658== by 0x5B0311D: CoTaskMemFree (objidl.h:1242)
==5658== by 0x4CDA857: test_knownFolders (shellpath.c:2164)
==5658== by 0x4CDE323: func_shellpath (shellpath.c:2660)
==5658== by 0x4D14454: run_test (test.h:584)
==5658== by 0x4D14843: main (test.h:654)
==5658==
==5658== Invalid read of size 1
==5658== at 0x402EB35: bcmp (vg_replace_strmem.c:965)
==5658== by 0x4ED0EED: is_knownfolder (shellpath.c:3790)
==5658== by 0x4ED1052: foldermanager_GetFolder (shellpath.c:3819)
==5658== by 0x4CDAFDC: test_knownFolders (shobjidl.h:16490)
==5658== by 0x4CDE323: func_shellpath (shellpath.c:2660)
==5658== by 0x4D14454: run_test (test.h:584)
==5658== by 0x4D14843: main (test.h:654)
==5658== Address 0x49cc458 is 0 bytes inside a block of size 1,664 free'd
==5658== at 0x7BC4C72C: notify_free (heap.c:263)
==5658== by 0x7BC51071: RtlFreeHeap (heap.c:1762)
==5658== by 0x5B02C4E: IMalloc_fnFree (ifs.c:265)
==5658== by 0x5B0311D: CoTaskMemFree (objidl.h:1242)
==5658== by 0x4CDA857: test_knownFolders (shellpath.c:2164)
==5658== by 0x4CDE323: func_shellpath (shellpath.c:2660)
==5658== by 0x4D14454: run_test (test.h:584)
==5658== by 0x4D14843: main (test.h:654)
==5658==
==5658== Invalid free() / delete / delete[] / realloc()
==5658== at 0x7BC4C72C: notify_free (heap.c:263)
==5658== by 0x7BC51071: RtlFreeHeap (heap.c:1762)
==5658== by 0x4ED0B05: foldermanager_Release (shellpath.c:3710)
==5658== by 0x4CDD44E: test_knownFolders (shobjidl.h:16477)
==5658== by 0x4CDE323: func_shellpath (shellpath.c:2660)
==5658== by 0x4D14454: run_test (test.h:584)
==5658== by 0x4D14843: main (test.h:654)
==5658== Address 0x49cc458 is 0 bytes inside a block of size 1,664 free'd
==5658== at 0x7BC4C72C: notify_free (heap.c:263)
==5658== by 0x7BC51071: RtlFreeHeap (heap.c:1762)
==5658== by 0x5B02C4E: IMalloc_fnFree (ifs.c:265)
==5658== by 0x5B0311D: CoTaskMemFree (objidl.h:1242)
==5658== by 0x4CDA857: test_knownFolders (shellpath.c:2164)
==5658== by 0x4CDE323: func_shellpath (shellpath.c:2660)
==5658== by 0x4D14454: run_test (test.h:584)
==5658== by 0x4D14843: main (test.h:654)
==5658==
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http://bugs.winehq.org/show_bug.cgi?id=35553
Bug ID: 35553
Summary: Warhammer 40,000: Dawn of War II: does not start,
crypt:CertCreateContext dwFlags not implemented
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: abolte(a)systemsaviour.com
Classification: Unclassified
Created attachment 47474
--> http://bugs.winehq.org/attachment.cgi?id=47474
DOW2.EXE, Wine 1.7.12, +loaddll,+crypt
I'm trying to get Dawn of War 2 working. There appear to be two obvious issues
preventing it running. The first is worked around by using native wintrust and
msasn1 DLLs, and restoring backups of content.cat before every program launch
(which is Bug 35452). The second issue (exclusive to Dawn of War 2) is what I'm
reporting in this ticket.
The first bug applies to both Dawn of War 2 and Dawn of War 2: Retribution, but
as stated has a work-around. However attempting the same work-around on plain
Dawn of War 2 causes us to run into the second problem:
trace:crypt:CertCreateContext (0x3, 0x10001, 0xce10000, 5861, 0x00000005,
(nil))
fixme:crypt:CertCreateContext dwFlags 0x00000005 not handled
fixme:advapi:RegisterTraceGuidsA (0x1bfce70, (nil),
{d5b9ac76-d546-4891-bb8c-bfd865e5c7d5}, 3, 0x2142b00, (null), (null),
0x214f850): stub
More history attached, in case you need it.
Nothing further is printed to the console, but the following command is still
running:
C:\Program Files\Steam\steamapps\common\Dawn of War 2\dow2.exe -logs
It's consuming 100% CPU, and will do so forever until it is manually killed.
I have not been successful in any attempt at a work-around for this bug to
date.
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http://bugs.winehq.org/show_bug.cgi?id=32257
Bug #: 32257
Summary: Castle Story Prototype v0.0.2 crashes when starting
new game
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Anxiety35(a)gmail.com
Classification: Unclassified
Created attachment 42567
--> http://bugs.winehq.org/attachment.cgi?id=42567
Backtrace from castle Story v0.0.2 crash
Castle Story Prototype with update 0.0.2 crashes right after clicking a map to
start a new game. The icons load on the screen and then it crashes with a page
fault.
It crashes regardless of the resolution, window, and graphics quality settings.
Attached is the crash backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=36641
Bug ID: 36641
Summary: valgrind shows an anvalid read in wininet/tests/http.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 36637
==32063== Invalid read of size 2
==32063== at 0x4D3E66E: HTTP_HttpQueryInfoW (http.c:3596)
==32063== by 0x4D3F1B0: HttpQueryInfoW (http.c:3883)
==32063== by 0x4D3F402: HttpQueryInfoA (http.c:3944)
==32063== by 0x495E46B: InternetReadFile_test (http.c:629)
==32063== by 0x497D687: func_http (http.c:5329)
==32063== by 0x4994B90: run_test (test.h:584)
==32063== by 0x4994F7F: main (test.h:654)
==32063== Address 0x471e21e is 0 bytes after a block of size 822 alloc'd
==32063== at 0x7BC4C75D: notify_alloc (heap.c:255)
==32063== by 0x7BC50FA1: RtlAllocateHeap (heap.c:1716)
==32063== by 0x4D35000: heap_alloc (internet.h:116)
==32063== by 0x4D3FD2F: HTTP_build_req (http.c:4170)
==32063== by 0x4D36905: build_response_header (http.c:732)
==32063== by 0x4D3E5A4: HTTP_HttpQueryInfoW (http.c:3576)
==32063== by 0x4D3F1B0: HttpQueryInfoW (http.c:3883)
==32063== by 0x4D3F402: HttpQueryInfoA (http.c:3944)
==32063== by 0x495E46B: InternetReadFile_test (http.c:629)
==32063== by 0x497D687: func_http (http.c:5329)
==32063== by 0x4994B90: run_test (test.h:584)
==32063== by 0x4994F7F: main (test.h:654)
==32063==
==32063== Invalid read of size 4
==32063== at 0x7BC4D939: HEAP_CreateFreeBlock (heap.c:591)
==32063== by 0x7BC4DC60: HEAP_ShrinkBlock (heap.c:694)
==32063== by 0x7BC50F6D: RtlAllocateHeap (heap.c:1713)
==32063== by 0x4D35000: heap_alloc (internet.h:116)
==32063== by 0x4D3F382: HttpQueryInfoA (http.c:3934)
==32063== by 0x495E5B7: InternetReadFile_test (http.c:639)
==32063== by 0x497D6B3: func_http (http.c:5331)
==32063== by 0x4994B90: run_test (test.h:584)
==32063== by 0x4994F7F: main (test.h:654)
==32063== Address 0x4760000 is not stack'd, malloc'd or (recently) free'd
==32063==
==32063== Thread 4:
==32063== Invalid write of size 4
==32063== at 0x7BC93356: NtQuerySystemTime (time.c:467)
==32063== by 0x7BC8A8FB: NtDelayExecution (sync.c:940)
==32063== by 0x7B876351: SleepEx (sync.c:108)
==32063== by 0x7B87630B: Sleep (sync.c:97)
==32063== by 0x4D358A2: collect_connections_proc (http.c:358)
==32063== by 0x7BC87137: ??? (signal_i386.c:2571)
==32063== by 0x7BC87180: call_thread_func (signal_i386.c:2630)
==32063== by 0x7BC87115: ??? (signal_i386.c:2571)
==32063== by 0x7BC8E560: start_thread (thread.c:428)
==32063== by 0x4EA7BD89: start_thread (in /usr/lib/libpthread-2.18.so)
==32063== by 0x4E95CA0D: clone (in /usr/lib/libc-2.18.so)
==32063== Address 0x658e8bc is on thread 1's stack
==32063==
==32063== Invalid read of size 4
==32063== at 0x7BC1EB70: __x86.get_pc_thunk.bx (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==32063== by 0x7BC8A8FB: NtDelayExecution (sync.c:940)
==32063== by 0x7B876351: SleepEx (sync.c:108)
==32063== by 0x7B87630B: Sleep (sync.c:97)
==32063== by 0x4D358A2: collect_connections_proc (http.c:358)
==32063== by 0x7BC87137: ??? (signal_i386.c:2571)
==32063== by 0x7BC87180: call_thread_func (signal_i386.c:2630)
==32063== by 0x7BC87115: ??? (signal_i386.c:2571)
==32063== by 0x7BC8E560: start_thread (thread.c:428)
==32063== by 0x4EA7BD89: start_thread (in /usr/lib/libpthread-2.18.so)
==32063== by 0x4E95CA0D: clone (in /usr/lib/libc-2.18.so)
==32063== Address 0x658e8bc is on thread 1's stack
==32063==
etc.
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https://bugs.winehq.org/show_bug.cgi?id=36639
Bug ID: 36639
Summary: gettimeofday() points to unaddressable memory in
wininet/tests/http.c (valgrind)
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 36637
==32063== Syscall param gettimeofday(tv) points to unaddressable byte(s)
==32063== at 0x4E90EBD6: gettimeofday (in /usr/lib/libc-2.18.so)
==32063== by 0x7BC93374: NtQuerySystemTime (time.c:470)
==32063== by 0x7BC8A8FB: NtDelayExecution (sync.c:940)
==32063== by 0x7B876351: SleepEx (sync.c:108)
==32063== by 0x7B87630B: Sleep (sync.c:97)
==32063== by 0x4D358A2: collect_connections_proc (http.c:358)
==32063== by 0x7BC87137: ??? (signal_i386.c:2571)
==32063== by 0x7BC87180: call_thread_func (signal_i386.c:2630)
==32063== by 0x7BC87115: ??? (signal_i386.c:2571)
==32063== by 0x7BC8E560: start_thread (thread.c:428)
==32063== by 0x4EA7BD89: start_thread (in /usr/lib/libpthread-2.18.so)
==32063== by 0x4E95CA0D: clone (in /usr/lib/libc-2.18.so)
==32063== Address 0x658e8d8 is on thread 1's stack
==32063==
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https://bugs.winehq.org/show_bug.cgi?id=36200
Bug ID: 36200
Summary: crypt32/tests/msg.c test crashes under valgrind
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48321
--> https://bugs.winehq.org/attachment.cgi?id=48321
terminal output/backtrace
Backtrace:
=>0 0x00000000 (0x04befba8)
1 0x04c78a0f CryptMsgUpdate+0xa8(hCryptMsg=0x46f24c8, pbData="",
cbData=0x4, fFinal=0)
[/home/austin/wine-valgrind-known/dlls/crypt32/msg.c:3601] in crypt32
(0x04befbe8)
2 0x0498d49c test_data_msg_update+0x768()
[/home/austin/wine-valgrind-known/dlls/crypt32/tests/msg.c:460] in crypt32_test
(0x04befc98)
3 0x0498e526 test_data_msg+0xf()
[/home/austin/wine-valgrind-known/dlls/crypt32/tests/msg.c:718] in crypt32_test
(0x04befca8)
4 0x0499ca90 func_msg+0xc5()
[/home/austin/wine-valgrind-known/dlls/crypt32/tests/msg.c:3780] in
crypt32_test (0x04befcc8)
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http://bugs.winehq.org/show_bug.cgi?id=32547
Bug #: 32547
Summary: ShowMiiWads: Crashes when installing WADs
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.schwimer(a)hotmail.com
Classification: Unclassified
Created attachment 42952
--> http://bugs.winehq.org/attachment.cgi?id=42952
Wine's output following the crash
Using a program called ShowMiiWads v1.4:
http://wiibrew.org/wiki/ShowMiiWads
The program is a sort of utility used to inject WAD files into a NAND backup of
a Wii system.
Steps to produce issue:
1. Created a "Common Key.bin" file using Tools > Create Common Key and typin
'45e'.
2. Selected Options > Change NAND Backup Path, and navigated to the desired
folder.
3. Selected View > ShowMiiNand.
4. Right-clicked an item from the list, selected "Install", then "File", then
selected a WAD file.
5. Program crashes with attached output.
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http://bugs.winehq.org/show_bug.cgi?id=20354
Summary: Sony Vegas has encountered an Error: 'WIA-Manager
could not be initialized'
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
URL: http://www.sonycreativesoftware.com/vegaspro
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winecreations(a)trashmail.net
Created an attachment (id=24107)
--> (http://bugs.winehq.org/attachment.cgi?id=24107)
Console Output when starting the installed and registered program
I am a professional video editor for one of the large studios around.
Lately switching to Linux have 'forced' me to use the awesome WINE in order to
install Sony Vegas Pro 9. Unfortunately WINE does absolutely not care about the
Windows Image Acquisition (WIA).
Ths, I only can say that Sony Vegas Pro 9 install absolutely without any
errors, and even registration works fine. Right after the start of the program
the loading window shows up and is replaced immediately with an error
notification: "Sony Vegas has encountered an Error: 'WIA-Manager could not be
initialized'".
I figured to talk to the people on IRC and post an error log, but even they say
that WINE does not care the slightest about the Windows Image Acquisition. I am
actually looking forward to see WIA supported as fast as possible.
I´ve been talking directly to Sony developers in their forum (complete Thread
in German). If you are interested seing the output feel free to visit:
http://www.vegasforum.de/sony-vegas-pro-t1878.html
THANK YOU for the work you do every day to improve WINE. It is much
appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=12852
Summary: Alibre Design: installer fails
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://www.alibre.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tpikonen(a)gmail.com
Created an attachment (id=12541)
--> (http://bugs.winehq.org/attachment.cgi?id=12541)
Wine error output when running Alibre Design installer
The installer for Alibre Design (AlibreInstall_V10SP1.exe free download from
alibre.com) fails in Wine.
The installer starts and extracts files from CAB-files, and then offers to
install "a supported version of Microsoft Virtual Machine". This installation
fails, and the installer displays a popup suggesting to contact Alibre support.
The supported version of MSVM is available for download at the alibre.com
website, but running this installer before running the alibre installer does
not change anything.
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http://bugs.winehq.org/show_bug.cgi?id=15556
Summary: Adobe Illustrator CS installer looks for Color directory
in wrong place?
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://bugs.winehq.org/show_bug.cgi?id=10002#c8
is a report from Anastasius about Illustrator CS's
installer getting confused about where the Color
directory lives. Here's what he said, with long traces
removed:
--- snip ---
installer and the app/support tools don't get well with
color profiles in mscms storage (the 'private' locations will work).
With the current implementation of mscms api, the profiles are stored in
"windows/system32/spool/drivers/color".
This works as long as the mscms API is used to retrieve the directory where the
profiles are stored.
Unfortunately the CS installer stores the profiles *NOT* in
"windows/system32/spool/drivers/color" but in the old 9X
"windows/system32/Color/" location (creates the "Color" directory if not
present).
...
Illustrator and other support tools later retrieve the profiles location by
using GetColorDirectoryA().
...
Nothing is found due to installer putting them in "old" directory and C++
exception is thrown.
Not catastrophic for Illustrator because it searches additional 'private'
profile locations but it adds additional noise.
Other tools like the adobe gamma loader (from "C:\Program Files\Common
Files\Adobe\Calibration\Adobe Gamma Loader.exe") won't even work due to that
problem.
To solve the profiles problem - supporting the "old" and "new" profile storage
I suggest to use a symbolic link.
E.g. wine should create a "windows/system32/Color/" symlink to
"windows/system32/spool/drivers/color".
That way older and new apps can access the profiles.
With fresh ~./wine, precreation of "color" profile directory symlink and
installation, the app and tools find the profiles:
--- snip ---
So, why is the installer doing this?
Should we work around it with the symlink suggested by Anastasius?
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http://bugs.winehq.org/show_bug.cgi?id=15332
Summary: Compiling on PC-BSD with -Werror fails in
dlls/mscms/handle.c
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: FreeBSD
Status: UNCONFIRMED
Keywords: source
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
In today's installment of finding obscure bugs on weird setups, tried compiling
on PC-BSD with:
CFLAGS="-Werror" ./configure && make clean && make depend && make
which works, all the way up to:
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wwrite-strings -Wpointer-arith -I/usr/local/include -Werror -o handle.o
handle.c
In file included from mscms_priv.h:52,
from handle.c:32:
/usr/local/include/lcms.h:213:1: "HIWORD" redefined
In file included from ../../include/wine/debug.h:25,
from handle.c:22:
../../include/windef.h:301:1: this is the location of the previous definition
*** Error code 1
Stop in /usr/home/pcbsd/wine-git/dlls/mscms.
*** Error code 1
Stop in /usr/home/pcbsd/wine-git/dlls.
*** Error code 1
Stop in /usr/home/pcbsd/wine-git.
Marking as unconfirmed, since I'm not sure if Wine can work around this or
not...
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http://bugs.winehq.org/show_bug.cgi?id=17452
Summary: Lcms error crashes PowerPoint 2003
Product: Wine
Version: unspecified
Platform: PC
URL: http://download.microsoft.com/download/a/1/a/a1adc39b-
9827-4c7a-890b-91396aed2b86/ppviewer.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
The attached presentation causes PowerPoint 2003 to exit abruptly when you open
it (or on startup if you put it on the command line).
There's no bracktrace but there is this error message:
lcms: Error #12288; Pointer error; probably corrupted file
The same issue happen with PowerPoint Viewer 2003 too (if you can get it to
install with Wine) so I'm adding the download keyword.
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http://bugs.winehq.org/show_bug.cgi?id=19647
Summary: mscms: GetStandardColorSpaceProfileW() profile id
handling incorrect (LCS_sRGB and
LCS_WINDOWS_COLOR_SPACE)
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
various .NET 3.x apps fail to init because GetStandardColorSpaceProfileW()
doesn't work as expected.
--- snip ---
...
0029:Call
mscms.GetStandardColorSpaceProfileW(00000000,73524742,00185110,00184f08)
ret=0036bf3f
0029:trace:mscms:GetStandardColorSpaceProfileW ( 0x73524742, 0x185110, 0x184f08
)
0029:trace:mscms:GetColorDirectoryW ( 0x32d9c8, 0x32d9c4 )
0029:Call KERNEL32.GetSystemDirectoryW(0032d784,00000100) ret=4340b8ff
0029:Ret KERNEL32.GetSystemDirectoryW() retval=00000013 ret=4340b8ff
0029:Call KERNEL32.lstrcatW(0032d784 L"C:\\windows\\system32",43411b40
L"\\spool\\drivers\\color") ret=4340b91a
0029:Ret KERNEL32.lstrcatW() retval=0032d784 ret=4340b91a
0029:Call KERNEL32.lstrlenW(0032d784
L"C:\\windows\\system32\\spool\\drivers\\color") ret=4340b92b
0029:Ret KERNEL32.lstrlenW() retval=00000027 ret=4340b92b
0029:Call KERNEL32.lstrcpyW(0032d9c8,0032d784
L"C:\\windows\\system32\\spool\\drivers\\color") ret=4340b958
0029:Ret KERNEL32.lstrcpyW() retval=0032d9c8 ret=4340b958
0029:Call KERNEL32.SetLastError(00000002) ret=4340c31a
0029:Ret KERNEL32.SetLastError() retval=00000002 ret=4340c31a
0029:Ret mscms.GetStandardColorSpaceProfileW() retval=00000000 ret=0036bf3f
...
--- snip ---
--- snip dlls/mscms/profile.c ---
BOOL WINAPI GetStandardColorSpaceProfileW( PCWSTR machine, DWORD id, PWSTR
profile, PDWORD size )
{
static const WCHAR rgbprofilefile[] =
{ '\\','s','r','g','b',' ','c','o','l','o','r',' ',
's','p','a','c','e',' ','p','r','o','f','i','l','e','.','i','c','m',0
};
...
GetColorDirectoryW( machine, rgbprofile, &len );
switch (id)
{
case SPACE_RGB: /* 'RGB ' */
lstrcatW( rgbprofile, rgbprofilefile );
len = lstrlenW( rgbprofile ) * sizeof(WCHAR);
if (*size < len || !profile)
{
*size = len;
SetLastError( ERROR_MORE_DATA );
return FALSE;
}
lstrcpyW( profile, rgbprofile );
break;
default:
SetLastError( ERROR_FILE_NOT_FOUND );
return FALSE;
}
...
--- snip dlls/mscms/profile.c ---
This doesn't look right.
MSDN info: http://msdn.microsoft.com/en-us/library/dd372087.aspx
--- quote ---
dwProfileID
Specifies the ID value of the standard color space for which to retrieve
the profile. The only valid values for this parameter are LCS_sRGB and
LCS_WINDOWS_COLOR_SPACE.
--- quote ---
You might also want to have a look at "Windows Metafile Format Specification":
[MS-WMF] — v20090630 (afaik latest one):
http://download.microsoft.com/download/9/5/E/95EF66AF-9026-4BB0-A41D-A4F818…
--- quote ---
2.1.1.14 LogicalColorSpace Enumeration
The LogicalColorSpace Enumeration specifies the type of color space. <14>
typedef enum
{
LCS_CALIBRATED_RGB = 0x00000000,
LCS_sRGB = 0x73524742,
LCS_WINDOWS_COLOR_SPACE = 0x57696E20
} LogicalColorSpace;
LCS_CALIBRATED_RGB: Color values are calibrated red green blue (RGB)
values.
LCS_sRGB: The value is an encoding of the ASCII characters "sRGB", and it
indicates that the
color values are sRGB values.
LCS_WINDOWS_COLOR_SPACE: The value is an encoding of the ASCII characters
"Win ",
including the trailing space, and it indicates that the color values
are Windows default color
space values.
--- quote ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=11532
Summary: Photoshop doesn't support custom monitor profiles
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Roland Geflitter wrote on wine-users:
"I'm running a test with Wine 0.9.51 on SuSe 9.1 and Photoshop CS (1) and
everything works perfectly (even working with big files of 1 GB and
launching Image Ready) BUT:
How do I use a CUSTOM Monitor Profile with Photoshop and Wine ?
There seems to be no way to assign a monitor profile to the Wine system
(as in Windows "control panel"), Photoshop just uses "sRGB ... 2.1" (a
substitute for the missing monitor profile of the OS, Wine).
I tried to look for a trick to assign another monitor profile to
Photoshop, but Photoshop will only take a profile of the OS.
That's a pity, because generating an accurate monitor profile under
Linux (with an Eye-One spectrometer and Argyllcms) would be possible.
Am I wrong - is there a workaround for assigning the monitor profile to
Photoshop?"
http://msdn2.microsoft.com/en-us/library/ms797852.aspx
describes monitor profiles, and says they're enabled by
calling a gdi32 function like SetICMMode(). Wine's
implementation of that function is currently a no-op.
Also, it looks like Photoshop installs a control panel, Adobe Gamma.cpl,
see http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=321608
It's possible he's looking for that, and not finding it because
we don't have any sort of a GUI to locate control panel applets yet.
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http://bugs.winehq.org/show_bug.cgi?id=35289
Bug ID: 35289
Summary: Star Wars - The Force Unleashed: launcher crash at
start
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 47066
--> http://bugs.winehq.org/attachment.cgi?id=47066
Star Wars The Force Unleashed launcher crash log
Hello,
Star Wars - The Force Unleashed: launcher crashes at start.
If I'm right, it is a .net launcher; so I installed dotnet 2 and 3,5 with
winetricks but without success, the launcher still crash.
Even If I could start the game without launcher, only the launcher could permit
you to configure graphics, keyboard and gamepad options. There is no option
menu in the game.
I joined you the crash log.
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https://bugs.winehq.org/show_bug.cgi?id=35818
Bug ID: 35818
Summary: mscms/profile tests fail on Fedora
Product: Wine
Version: 1.7.14
Hardware: x86
URL: https://test.winehq.org/data/77bd74fa2515e8babb6cda265
3a12adad65191dc/linux_ae-fedora64/mscms:profile.html
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
I've noticed that mscms/profile fails consistently on my machine:
profile.c:675: Test succeeded inside todo block: EnumColorProfilesA() failed
(18)
profile.c:689: Test succeeded inside todo block: EnumColorProfilesA() failed
(18)
profile.c:729: Test succeeded inside todo block: EnumColorProfilesW() failed
(18)
profile.c:742: Test succeeded inside todo block: EnumColorProfilesW() failed
(18)
and looking at test.winehq.org, it also fails on Alasdair Sinclair's fedora
machine.
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http://bugs.winehq.org/show_bug.cgi?id=32671
Bug #: 32671
Summary: wine: Unhandeled stack overflow by PhotoLine32
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mroek(a)yahoo.com
Classification: Unclassified
Lenovo all-in-One B320
Ubuntu 12.04
WINE 1.4.1
Photoline32 gebnerate the following error (alll available PhotoLine32
Versions):
wine: Unhandled stack overflow at address 0x6d7478 (thread 0009), starting
debugger...
err:seh:setup_exception_record stack overflow 1056 bytes in thread 0009 eip
7bc5c244 esp 00230f10 stack 0x230000-0x231000-0x330000
After trying to start Photoline, I can observe in the process list:
winedevice.exe,
wineserver and
PhotoLine.exe appear shortly in the listing of running processes but then
disdappear again.
Other WIN programs (e.g. LTSpice) are running smoothly under WINE!
During installation of PhotoLine32 there is no error shown.
I reinstalled WINE 1.4.1, I installed the latest 1.5 version -> same effect.
I reinstalled Photoline32, -> same effect
I had the same PhotoLine32 under WINE 1.4.1. and same Ubuntu running smoothly
on another PC.
Regards
Michael
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http://bugs.winehq.org/show_bug.cgi?id=34951
Bug #: 34951
Summary: Myst Masterpiece Edition: there's no graphics (Mac OS
X only bug)
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46575
--> http://bugs.winehq.org/attachment.cgi?id=46575
MME Log
One can use the menu at the top of the screen, but there's no graphics in the
game. QuickTime Player is set to GDI.
On Ubuntu graphics is visible. There's no demo for this game.
Mac OS X 10.9, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=16440
Summary: Unable to launch any .exe
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tael67(a)gmail.com
I got this error each time I want to launch an app with Wine :
err:module:attach_process_dlls "gdi32.dll" failed to initialize, aborting
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http://bugs.winehq.org/show_bug.cgi?id=13492
Summary: Myst 1.0 crashes at element interaction with audio
enabled
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel(a)dattrix.com
Created an attachment (id=13416)
--> (http://bugs.winehq.org/attachment.cgi?id=13416)
Output using "WINEDEBUG=+relay"
Myst 1.0, on a fresh Wine 1.0-rc2 install. Game starts fine but if you try and
flip the first switch you see game locks and continues playing background
sound. Tried with all sound setting on ALSA. No lock-up if sound disabled all
together. You can travel through the world, but once you want to do something
with most objects it locks. From start you can open doors, etc, but most
switches lock it up.
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http://bugs.winehq.org/show_bug.cgi?id=27313
Summary: Requiem: Avenging Angel - Loading a savegame freezes
the keyboard.
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cyclops(a)fastwebnet.it
Sometimes, when you load a previous savegame, keyboard is freezed and the game
must be rebooted to make it run well again.
Also, health goes to 1, armour goes to 0 and essence goes to 666 (strange,
uh?).
If you need a log, please ask me.
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http://bugs.winehq.org/show_bug.cgi?id=27060
Summary: installation of iNodeSetup3.60-6208.exe needs
netcfgx.dll
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34496)
--> (http://bugs.winehq.org/attachment.cgi?id=34496)
Log: install iNodeSetup3.60-6208.exe
1. download
http://helpdesk.sysu.edu.cn/images/stories/uploads/iNodeSetup3.60-6208.exe
2. winetricks vcrun6
Workaround for Bug 23094
3. install with wine.
Log is like this:
err:ole:CoGetClassObject class {5b035261-40f9-11d1-aaec-00805fc1270e} not
registered
err:ole:CoGetClassObject no class object {5b035261-40f9-11d1-aaec-00805fc1270e}
could be created for context 0x1
err:ole:CoGetClassObject class {5b035261-40f9-11d1-aaec-00805fc1270e} not
registered
err:ole:CoGetClassObject no class object {5b035261-40f9-11d1-aaec-00805fc1270e}
could be created for context 0x1
err:ole:CoGetClassObject class {5b035261-40f9-11d1-aaec-00805fc1270e} not
registered
err:ole:CoGetClassObject no class object {5b035261-40f9-11d1-aaec-00805fc1270e}
could be created for context 0x1
err:ole:CoGetClassObject class {5b035261-40f9-11d1-aaec-00805fc1270e} not
registered
err:ole:CoGetClassObject no class object {5b035261-40f9-11d1-aaec-00805fc1270e}
could be created for context 0x1
register a native netcfgx.dll with regsvr32 will workaround for it.
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http://bugs.winehq.org/show_bug.cgi?id=34352
Bug #: 34352
Summary: CommView fails to start
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45727
--> http://bugs.winehq.org/attachment.cgi?id=45727
Error message
Steps to reproduce:
1) remove ~/.wine
2) install CommView
3) wine cv.exe
Behaviour:
Error message (see attachment).
Expected behaviour:
No error message.
Terminal output:
fixme:system:SetProcessDPIAware stub!
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x10086 0x00000000
err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not
registered
err:ole:create_server class {96749377-3391-11d2-9ee3-00c04f797396} not
registered
err:ole:CoGetClassObject no class object {96749377-3391-11d2-9ee3-00c04f797396}
could be created for context 0x5
err:ole:CoGetClassObject class {5b035261-40f9-11d1-aaec-00805fc1270e} not
registered
err:ole:CoGetClassObject no class object {5b035261-40f9-11d1-aaec-00805fc1270e}
could be created for context 0x1
err:ole:CoGetClassObject class {5b035261-40f9-11d1-aaec-00805fc1270e} not
registered
err:ole:CoGetClassObject no class object {5b035261-40f9-11d1-aaec-00805fc1270e}
could be created for context 0x1
err:ole:CoGetClassObject class {5b035261-40f9-11d1-aaec-00805fc1270e} not
registered
err:ole:CoGetClassObject no class object {5b035261-40f9-11d1-aaec-00805fc1270e}
could be created for context 0x1
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http://bugs.winehq.org/show_bug.cgi?id=26149
Summary: Crash when running TactileView
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=33314)
--> (http://bugs.winehq.org/attachment.cgi?id=33314)
Crashlog in wine 1.3.13
Upstreaming from https://bugs.launchpad.net/ubuntu/+source/wine/+bug/719705
Install program
First dialog - select 'No'
Second dialog - change to manual registration then select 'Register Later'
Crash occurs
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http://bugs.winehq.org/show_bug.cgi?id=21453
Summary: The game still not starts, no Errors or console output
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiep(a)arcor.de
If I start FaryCry by the Commandconsole, it will show It's start screen for a
second, no messages or similar thing, it does not work.
I Use gentoo-Linux with 2.6.31-gentoo-r6 kernel.
I've testet it with wine 1.1.25 the same thing happens, but there are two lines
in the console:
wine FarCry.exe
fixme:mountmgr:harddisk_ioctl unsupported ioctl 41018
fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d004
also the programm can not be stoped by pressing crtl+c
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http://bugs.winehq.org/show_bug.cgi?id=9925
Summary: Import fixups should be done before any user code is ran
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: major
Priority: P2
Component: wine-loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
SafeDisc 1.x fails to work on Wine because of this bug.
Here is what happens:
1. SD creates a new process for the game with CREATE_SUSPENDED flag.
2. Injects some code into new process to be executed first
3. Resumes the new process.
4. Injected code is being executed
5. Wine does import fixups and fails because they are already fixedup (by an
injected code).
What should happen is Wine should not let injected code to run until final
stages of the process setup are finished. In this case it is import fixups.
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http://bugs.winehq.org/show_bug.cgi?id=15533
Summary: iTunes 8.0 fails to install
Product: Wine
Version: 1.1.5
Platform: Other
URL: http://www.itunes.com
OS/Version: other
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.b.lankhorst(a)gmail.com
Created an attachment (id=16500)
--> (http://bugs.winehq.org/attachment.cgi?id=16500)
Relevant information found from WINEDEBUG=+msi,+relay,+snoop,warn+all
Installing the latest version of iTunes seems to fail on a bug in msi. I tried
isolating it, and it seems to try to read through a table which wine declares
invalid, and then it aborts completely. Relevant log lines attached.
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http://bugs.winehq.org/show_bug.cgi?id=24255
Summary: iTunes 10 32-bit does not install correctly
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.thomas.riker(a)gmail.com
Created an attachment (id=30536)
--> (http://bugs.winehq.org/attachment.cgi?id=30536)
stack trace for iTunes install
The 32-bit version of iTunes does not install correctly. The installer GUI
completes, but, when launched, you get the following error:
iTunes was not installed correctly. Please reinstall iTunes.
Error 7 (Windows error 998)
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http://bugs.winehq.org/show_bug.cgi?id=34963
Bug #: 34963
Summary: 32-bit registry lacks associations
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
If I run "wine64 regedit", under HKEY_CLASSES_ROOT I have keys for various
filename extensions: .ai, .avi, .bmp, etc.
Running "wine regedit" doesn't show any extensions. I have only a few keys,
most of which are listed in
http://msdn.microsoft.com/en-us/library/windows/desktop/aa384253%28v=vs.85%…
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http://bugs.winehq.org/show_bug.cgi?id=36723
Bug ID: 36723
Summary: unimplemented function
bcrypt.dll.BCryptCloseAlgorithmProvider
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: denis.bonnenfant(a)diderot.org
Created attachment 48770
--> http://bugs.winehq.org/attachment.cgi?id=48770
backtrace
SolidEdge ST6 is crashing during startup with this unimplemented function :
bcrypt.dll.BCryptCloseAlgorithmProvider
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https://bugs.winehq.org/show_bug.cgi?id=37184
Bug ID: 37184
Summary: KeePass 1.27: crashes when save db file
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dazhi5277(a)gmail.com
Created attachment 49421
--> https://bugs.winehq.org/attachment.cgi?id=49421
crash log
and can not open key file
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http://bugs.winehq.org/show_bug.cgi?id=32194
Bug #: 32194
Summary: Chess Position Trainer crashes with Unhandled
Exception.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: js2247(a)gmail.com
Classification: Unclassified
Created attachment 42476
--> http://bugs.winehq.org/attachment.cgi?id=42476
Fixme and stack trace for Chess Position Trainer
CPT crashes with unhandled exception after choosing not to create incremental
backups.
dotnet3.5sp1 installed (requirement for installation of CPT)
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http://bugs.winehq.org/show_bug.cgi?id=23660
Summary: America's Army 3 needs
d3dx9_36.dll.D3DXPreprocessShader
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
wine: Call from 0x683f7852 to unimplemented function
d3dx9_36.dll.D3DXPreprocessShader, aborting
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http://bugs.winehq.org/show_bug.cgi?id=12445
Summary: Arcgisexplorer crashes in dbghelp
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://resources.esri.com/arcgisexplorer/index.cfm?fa=do
wnload
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
A user submitted garbage for this into appdb so i gave it a try too:
Needs .Net 2.0 (winetricks) but then crashes into dbghelp. I'll attach the
crash
Note: with native dbghelp it gets futher, then crashes because of msxml-bug.
Using winetricks msxml3, it then ran into a segmentation fault. But when i ran
with +relay channel to get some debug info, the application started just fine.
So i guess is impossible to debug further atm :(
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http://bugs.winehq.org/show_bug.cgi?id=14304
Summary: Application fails to run.
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zombie(a)terralab.com
Rockman 7 FC fails with the error:
Produces errors:
err:seh:setup_exception_record stack overflow 1012 bytes in thread 0009 eip
00406a11 esp 00240f3c stack 0x240000-0x241000-0x340000
and
wine: Unhandled exception 0x0eedfade at address 0x0000:0x7edfc7b0 (thread
0009), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=37294
Bug ID: 37294
Summary: wine builtin iexplore created infinite new iexplore
window when navigating
http://www.ccb.com/cn/home/index.html
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: fracting(a)gmail.com
Will upload a testcase
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http://bugs.winehq.org/show_bug.cgi?id=32259
Bug #: 32259
Summary: Added more fonts to Windows test maching
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
The following fonts are DEVICE_FONTTYPE fonts which aren't included in Windows
by default:
STIXGeneral-Regular
STIXIntegralsD-Regular
STIXIntegralsSm-Regular
STIXIntegralsUpD-Regular
STIXIntegralsUp-Regular
STIXIntegralsUpSm-Regular
STIXNonUnicode-Regular
STIXSizeFiveSym-Regular
STIXSizeFourSym-Regular
STIXSizeOneSym-Regular
STIXSizeThreeSym-Regular
STIXSizeTwoSym-Regular
STIXVariants-Regular
Without them we can't test DEVICE_FONTTYPE on our testbot.
They are included in the following debian package:
$ sudo apt-get install fonts-stix
Another DEVICE_FONTTYPE font: TrajanPro-Bold
I'm not sure whether it is a free font.
Also it will be great if we can install the following fonts into some of our
test machines:
ttf-wqy-microhei ttf-wqy-zenhei fonts-unfonts-core fonts-umeplus
They are free CJK fonts frequently used in Linux, we use them to replace
Windows CJK fonts in Wine (SimSun, MingLiu, MS Gothic, MS Mincho, Batang,
Dotum, etc)
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http://bugs.winehq.org/show_bug.cgi?id=12182
Summary: Supreme Commander needs additional DLLs (registered)
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
In order to get sound in this game, sample rate must be set to 48000 and a few
DLLs are needed. These are:
x3daudio1_0.dll
x3daudio1_1.dll
in order to get the game to start in first place
xactengine2_0.dll
xactengine2_1.dll
xactengine2_2.dll
xactengine2_3.dll
xactengine2_4.dll
xactengine2_5.dll
xactengine2_6.dll
these must be registered using regsvr32 to get sound.
This is not the normal behaviour on Windoze (as long as you have newer DirectX
installed) so this should be fixed in Wine.
Also, the Forged Alliance addon for Supreme Commander needs
X3DAudio1_2.dll
In order to start.
However registering the additional xactengine* which came out between the
release of SupCom and its Addon will, in this case, NOT enable sound in the
addon.
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http://bugs.winehq.org/show_bug.cgi?id=20624
Summary: Chromium's RenderViewTest.InsertCharacters test fails
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium's RenderViewTest.InsertCharacters test
simulates user input into a textbox with french
and russian keyboards.
It fails with output (duplicate fixmes and two similar failures removed):
[ RUN ] RenderViewTest.InsertCharacters
fixme:seh:RtlCaptureStackBackTrace (5, 30, 0x3a0090, (nil)) stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00001009", 0001: stub!
.\renderer\render_view_unittest.cc(886): error: Value of: output
Actual: L""
Expected: kLayouts[i].expected_result
Which is:
L"0123456789abcdefghijklmnopqrstuvwxyz;=,-.é<)!"/$%?&*(ABCDEFGHIJKLMNOPQRSTUVWXYZ:+'_.É>0123456789abcdefghijklmnopqrstuvwxyz;=,-.é<"
fixme:seh:RtlCaptureStackBackTrace (3, 31, 0x32ca58, (nil)) stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"0000040c", 0001: stub!
...
[ FAILED ] RenderViewTest.InsertCharacters (1456 ms)
Related source files:
http://src.chromium.org/viewvc/chrome/trunk/src/
chrome/renderer/render_view_unittest.cc
chrome/renderer/mock_keyboard_driver_win.cc
chrome/test/render_view_test.cc
I'll attach a log.
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http://bugs.winehq.org/show_bug.cgi?id=20095
Summary: The adventure game "The secret of Monkey Island -
Special Edition" does not play
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thehighwayman(a)katamail.com
Created an attachment (id=23658)
--> (http://bugs.winehq.org/attachment.cgi?id=23658)
Secret of Monkey island SE crashing backtrace
Hi,
besides all, my configuration:
I've installed Ubuntu 9.04, wine 1.1.29, dx3d9, directx 9, xact, xinput,
dotnet20, vcrun2005 e vcrun2008.
I've copied from a windows installation, mscorees.dll and streamci.dll;
I've added them in wine configuration as "native".
Now The problem:
I've installed, with wine, the game "The Secret of Monkey Island - Special
edition". Installation OK.
But when I launch the game (wine MISE.exe), it starts for a while, then
crashes.
I've attached the backtrace.
TheHighwayman
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https://bugs.winehq.org/show_bug.cgi?id=37243
Bug ID: 37243
Summary: Scuffham S-Gear crashes on startup
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: steamefla(a)gmail.com
Installation of Scuffham S-Gear 2 (guitar modelling software) with wine goes
normally, but the program crashes when trying to start it.
Motherboard is Asus Z87-A, RAM 8g. OS is Ubuntu Studio 14.04 with low-latency
kernel. For using Windows VST plug-ins I have installed from KXStudio
repository wineasio 0.90+git20110613-2k, which runs other Windows plug-ins
without issues. I have tried also the wineasio version 0.7.5 with the same
result. I have tried with wine setups Windows XP and Windows 7. Same version of
S-Gear runs smoothly in Windows 7.
Log as attachment.
Demo version of S-Gear 2.42 download:
http://www.scuffhamamps.com/download/s-gear
Cheers
JK
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http://bugs.winehq.org/show_bug.cgi?id=32773
Bug #: 32773
Summary: Indeo codec 3.2 is not on winetricks icodecs
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
Classification: Unclassified
This is needed for certain games, like age of wonders or thief. Would be nice
if the normal icodecs winetricks worked for it (or another one if that is too
problematic).
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http://bugs.winehq.org/show_bug.cgi?id=34170
Bug #: 34170
Summary: Uppercase ".dll" causing GUI problem
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wawaseb(a)hotmail.com
Classification: Unclassified
« msimtf.dll » needs to be renamed into « MSIMTF.dll » if lauching application
(VS/Qt) with SWF file.
Best regards,
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http://bugs.winehq.org/show_bug.cgi?id=18233
Summary: Approach underscore bar inactive with multiple database
open
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
In Lotus Approach, when you have two or more databases open and have them
windowed (Windows --> cascaded, right-left, top-bottom) the underscore button
in the window's internal caption buttons, although showing (not grayed out),
does not work.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=28115
Summary: Heavy Gear II, most of keys do not work ingame
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
Recently tested Heavy Gear II and found that most of keys do not work ingame
(although you can redefine them in the options menu), A to Z keys do not work,
also do not numbers and function keys, but surpisingly, ctrl, tab arrow keys,
keypad keys and pg up, pg down, home, end works, thing that makes the game
almost playable.
I belive that the game requires dx6.1, but aside of this weird bug and setting
wine as win98, the game is playable.
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http://bugs.winehq.org/show_bug.cgi?id=34596
Bug #: 34596
Summary: Checkbox invisible when no focused
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pkelbert(a)gmail.com
Classification: Unclassified
I have a Delphi application which uses a DBCheckBox inside a DBCtrlGrid. On
Windows the checkboxes are always visible as expected but on Wine 1.7.2 (under
Ubuntu 12.04.2) checkboxes become visible only when focused.
I'm working on a mini test application once the original app depends on servers
not available publicly but if someone has any ideia on how to work on it would
be nice.
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=19210
Summary: expr_alloc_uconstant() is not used
Product: Wine
Version: 1.1.25
Platform: All
OS/Version: All
Status: NEW
Keywords: source, winelib
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
programs/winedbg/expr.c defines both an expr_alloc_sconstant() and an
expr_alloc_uconstant() function. However:
* expr_alloc_uconstant() is not used anywhere. So at first sight it should be
removed.
* But expr_alloc_sconstant() is used to allocate tNUM constant which, as far
as I can see, are unsigned constants.
* expr_alloc_sconstant() is used nowhere else.
So something is wrong there.
This is also related to EXPR_TYPE_U_CONST vs. EXPR_TYPE_S_CONST.
Possible fixes:
* Modify the lexer to only return unsigned constants (since that's all it can
match), and then get rid of expr_alloc_sconstant() and EXPR_TYPE_S_CONST.
* Modify the lexer to return both signed and unsigned constants as
appropriate.
In either case it will likely require modifications in the expression
computation package as it only knows how to deal with signed integers.
See also this thread:
http://www.winehq.org/pipermail/wine-devel/2009-January/072074.html
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http://bugs.winehq.org/show_bug.cgi?id=36057
Bug ID: 36057
Summary: Microsoft Office 2010: Copying Text collission when
using both Word and Excel
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: webassistant5.tft(a)gmail.com
Created attachment 48220
--> http://bugs.winehq.org/attachment.cgi?id=48220
Microsoft Excel log when popup occurs (when copying first in Word, then in
Excel)
Hello,
This bug occurs when using both Microsoft Word and Microsoft Excel 2010. Copy
some text in Microsoft Word. Then try to copy some text in Excel. It will cause
Excel to fail every time with: "The clipboard cannot be emptied. Another
program might be using the Clipboard."
Attached is the log from Excel where this popup occurs.
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http://bugs.winehq.org/show_bug.cgi?id=19994
Summary: Microsoft Security Essentials Setup crashes missing
__uncaught_exception
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
URL: http://www.microsoft.com/security_essentials/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P3
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Depends on: 19064
If you hack around Bug 19064, the Setup of Microsoft Security
Essentials(Virus-Scanner) is trying to call Unimplemented function
msvcrt.dll.__uncaught_exception
So it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=25950
Summary: SEE_MASK_NO_CONSOLE flag in ShellExecuteEx have
opposite effect
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atohom(a)gmail.com
Created an attachment (id=33084)
--> (http://bugs.winehq.org/attachment.cgi?id=33084)
compiled executable
Despite of what MSDN is saying SEE_MASK_NO_CONSOLE in not equivalent of
CREATE_NEW_CONSOLE from CreateProcess, it its opposite.
On Windows this test program runs in single window, but in wine it creates
separate console.
#include <windows.h>
int main(int nargs,char *args[])
{
SHELLEXECUTEINFOW si={sizeof(si)};
si.fMask=SEE_MASK_FLAG_NO_UI|SEE_MASK_NOASYNC|SEE_MASK_NOCLOSEPROCESS|SEE_MASK_NO_CONSOLE;
si.lpFile=L"cmd.exe";
si.lpParameters=L"/C dir && pause";
si.nShow = SW_SHOWNORMAL;
ShellExecuteExW(&si);
WaitForSingleObject(si.hProcess, INFINITE);
return 0;
}
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http://bugs.winehq.org/show_bug.cgi?id=21895
Summary: assertion "next->protect & VPROT_SYSTEM" failed:
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: OpenBSD
Status: UNCONFIRMED
Keywords: download, source
Severity: trivial
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
wine: created the configuration directory '/home/austin/.wine'
assertion "next->protect & VPROT_SYSTEM" failed: file "virtual.c", line 512,
function "create_view"
Marking as unconfirmed, since OpenBSD needs a few out of tree patches to even
begin to start, so this may be due to those patches.
Doesn't occur on every run, semi-random. Only seems to occur on new prefix's
though.
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http://bugs.winehq.org/show_bug.cgi?id=29525
Bug #: 29525
Summary: Problem with fullscreen games on dual monitors
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deveee(a)gmail.com
Classification: Unclassified
Problem is when I want to run game on dual monitors. Resolution is changing,
screen from laptop is off. Then I get this text:
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 129 (XFree86-VidModeExtension)
Minor opcode of failed request: 17 (XF86VidModeGetGammaRamp)
Value in failed request: 0x2000019
Serial number of failed request: 2480
Current serial number in output stream: 2480
When I run it second time (resolution was changed previously), game runs good.
But when I change resolution and then run game, I have text about bug again.
Problem is on all fullscreen games - for example Luxor 2.
I have this bug since update debian from squeeze-backports to wheezy/sid
Versions of packages:
wine 1.3.35
libxxf86vm1 1:1.1.1-2
x11-xserver-utils 7.6+3
xserver-common 2:1.11.2.902-1
linux-image 3.2.0-rc4-686-pae
libc6 2.13-22
xserver-xorg-video-intel 2:2.17.0-1
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http://bugs.winehq.org/show_bug.cgi?id=36016
Bug ID: 36016
Summary: Adobe Connect add-in loses network connectivity when
trying to share the screen
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Trying to get screen sharing using Adobe Connect to work I've done the
following:
winetricks firefox
winetricks flash11
When entering a meeting and trying to share my screen the add-in is installed
by the Flash Runtime and a window pops up. I am able to select a window to
share, but at that point Adobe Connect pops un a warning dialog that network
connectivity was lost and reloads to a blank screen and a dialog with no text.
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http://bugs.winehq.org/show_bug.cgi?id=26496
Summary: Text on disabled widgets is often not antialiased
Product: Wine
Version: 1.3.16
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=33734)
--> (http://bugs.winehq.org/attachment.cgi?id=33734)
Sample
In many applications text on disabled widgets is not antialiased.
I'll attach a screenshot to demonstrate the problem.
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http://bugs.winehq.org/show_bug.cgi?id=30435
Bug #: 30435
Summary: Boson NetSim8 - Unable to run application
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brasshat.69(a)gmail.com
Classification: Unclassified
Created attachment 39795
--> http://bugs.winehq.org/attachment.cgi?id=39795
Output from cli on FreeBSD-10 trying to start Boson NetSim8
uname -a
FreeBSD FBSD10 10.0-CURRENT FreeBSD 10.0-CURRENT #7 r234042: Sun Apr 8
17:36:38 EDT 2012 root@FBSD10:/usr/obj/usr/src/sys/MYKERNEL amd64
pkg_info |grep wine
wine-fbsd64-1.5.1,1 Microsoft Windows compatibility environment
whereis wine
wine: /usr/local/bin/wine /usr/local/man/man1/wine.1.gz
/usr/ports/emulators/wine
wine --version
wine-1.5.1
On FreeBSD 10-current I have installed Wine 1.5.1. Trying to run Netsim from
the command line fails, output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=25696
Summary: Graphics Bug: Characters draw weird "puppeteer's"
lines
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oneofone(a)gmail.com
Created an attachment (id=32733)
--> (http://bugs.winehq.org/attachment.cgi?id=32733)
Screenshot of the lines.
There are no errors in the log, but tell me which traces you need and I will
post them.
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http://bugs.winehq.org/show_bug.cgi?id=33233
Bug #: 33233
Summary: Tales of Monkey crashes on "launch game" button click
since wine 1.5.22
Product: Wine
Version: 1.5.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anarsoul(a)gmail.com
Classification: Unclassified
Created attachment 43954
--> http://bugs.winehq.org/attachment.cgi?id=43954
backtrace
1.5.21 works fine.
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http://bugs.winehq.org/show_bug.cgi?id=31086
Bug #: 31086
Summary: AlfBanco crashes when user-pwd is entered
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akern(a)web.de
Classification: Unclassified
Created attachment 40809
--> http://bugs.winehq.org/attachment.cgi?id=40809
bugreport
Installing AlfBanco succeeds, but I can't use the programme, because it won't
accept user data.
Bugreport is attached
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http://bugs.winehq.org/show_bug.cgi?id=30253
Bug #: 30253
Summary: Q-SEE CMS 1.6.20 ControlCenter crashes when attaching
a DVR device.
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fhmanas(a)yahoo.com
Classification: Unclassified
Installed Q-SEE CMS 1.6.20 controlcenter downloaded from there site
http://qsee.custhelp.com/app/answers/detail/a_id/915
It is a DVR remote viewing software.
Installed with winetricks JET4.0, MDAC 2.7, VCRun6 (mfc42.dll). I was able to
login and move around. On setting up DVR device, it crashes (see attached zip)
I have zipped up and attached images of the error, output.txt and backtrace of
the page fault.
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http://bugs.winehq.org/show_bug.cgi?id=29820
Bug #: 29820
Summary: Killing Floor crashes with "motion blur" enabled when
you're attacked. Scope doesn't work with it disabled.
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legoman666(a)gmail.com
Classification: Unclassified
Created attachment 38730
--> http://bugs.winehq.org/attachment.cgi?id=38730
crash report
Latest Steam and Killing Floor as of 2/6/2012. Latest nVidia drivers. In OpenGL
mode with motion blur enabled, the game crashes with a "General Protection
Fault!" when you get attacked (but not before).
With motion blur disabled, the scope on the crossbow and similar weapons
doesn't work correctly, it just displays a white circle instead of a zoomed in
image.
Hardware:
Quadro FX 570M /w 512MB dedicated memory
4GB RAM
Intel C2D T7700 dual 2.4Ghz
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http://bugs.winehq.org/show_bug.cgi?id=22968
Summary: Restricted Area game - freezes
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.restricted-area.net/demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
When i try to move some things from my bag game freezes. There is no any errors
in console when game freeze. I`ll try to check game in widows, but i remebmer
that there wasn`t some freezes early (i played this game four eyers ago)
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http://bugs.winehq.org/show_bug.cgi?id=18730
Summary: Crazy Factory Error
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markh789(a)gmail.com
Created an attachment (id=21476)
--> (http://bugs.winehq.org/attachment.cgi?id=21476)
Log of full game run/
When running game the screen goes black, and mouse will not respond.
CTR+TAB'd to a "Program Error" and pressed <enter> .. I could not see the
"Program Error" window though I CTR+TAB'd to it and pressed <enter> and it
closed.
Attached is the log.
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http://bugs.winehq.org/show_bug.cgi?id=33112
Bug #: 33112
Summary: Flash exe program crashes on wine 1.4.1 and 1.5
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: underline(a)list.ru
Classification: Unclassified
Created attachment 43780
--> http://bugs.winehq.org/attachment.cgi?id=43780
Backtrace
When I run my eye corrector application, which is Windows executable using
Flash. I get Unhandled exception: page fault on read access to 0x004dc300 in
32-bit code (0x004dc300). This one stopped running, I assume, when I upgraded
my Kubuntu to 12.10. Most likely that the Wine got updated. I tried both 1.4.1
and 1.5. The same error.
I'm running Kubuntu 12.10, Linux 3.5.0-25-generic x86_64.
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http://bugs.winehq.org/show_bug.cgi?id=37037
Bug ID: 37037
Summary: game go to the desktop to save the game
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robertosoplas(a)gmail.com
Error when the game save automatically.
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http://bugs.winehq.org/show_bug.cgi?id=33648
Bug #: 33648
Summary: PDF Factory Pro 3.51: SetPrinterW error during
installation
Product: Wine
Version: 1.5.30
Platform: x86-64
URL: http://www.fineprint.com/release/pdf351pro.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
Error message box during installation:
"An error occurred in Windows (SetPrinterW failed).
Invalid level."
during the "Creating pdfFactory Pro printer drivers..." phase
fixme:winspool:SetPrinterW Unimplemented level 8
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http://bugs.winehq.org/show_bug.cgi?id=29160
Bug #: 29160
Summary: Dungeon Keeper 2 crash with high resolution setting
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tony.cuny(a)gmail.com
Classification: Unclassified
Created attachment 37614
--> http://bugs.winehq.org/attachment.cgi?id=37614
traces of DKII.exe crash
Installed and playing Dungeon keeper nicely with wine-1.3.33 on Fedora 15 at
1024x768 but it crash with (modified from registry) 1280x1024 resolution before
in game (just after loading).
Lunched with :
wine DKII.exe -softwarefilter -32biteverything -enablebumpmapping
-enablebumpluminance
(Just need to disable MouseWarpOverride to avoid mouse warp issues)
(Registry key list :
http://www.deindungeonistvollerjoghurt.keepfree.de/dk2regkeys.txt )
Traces attached.
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http://bugs.winehq.org/show_bug.cgi?id=20557
Summary: Shadowgrounds Survivor - crash in ExtTextOut
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knan-wine(a)anduin.net
Created an attachment (id=24517)
--> (http://bugs.winehq.org/attachment.cgi?id=24517)
plain log w/backtrace
This crash seems related to text rendering, but isn't quite deterministic. One
easy way of reproducing here is starting the game, then immediately clicking on
the "Survival" menu item (you may have to squint a little, the text is not
rendered well). Alternately, it happens at semi-random times during gameplay.
I'm unable to find a working demo at present... downloads seem gone or
corrupted.
Looks superficially similar to 12307 - crash on same line. Can't test with that
old a wine version, the game doesn't run at all.
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https://bugs.winehq.org/show_bug.cgi?id=37545
Bug ID: 37545
Summary: Sony Digital Voice Editor 3.3 will not install
Product: Wine
Version: 1.7.30
Hardware: x86
URL: http://download.sony-europe.com/PUB/DNA/IC_DVE/DVE33_0
1/DVESetup_EN.exe
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Blocks: 9597
Distribution: Debian
It's not possible to select the folder to install this application. Whatever
folder is selected (including the default) is followed by a message box stating
"cannot specify <path>.".
c11f123ea1e700d920f47388cab7eaefcb8bb4ce 94Mb DVESetup_EN.exe
+msi,+msidb,+msiexec does not show anything, riched20 is not a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=36469
Bug ID: 36469
Summary: Priston tale bug of compatibility mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juan.felipe(a)softnode.com.br
Created attachment 48525
--> http://bugs.winehq.org/attachment.cgi?id=48525
Bug text file
I have start te game and the same send a error sayning "disable compatibility
mode and try again!", but even after I disable the problem persists.
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http://bugs.winehq.org/show_bug.cgi?id=24820
Summary: WoW Model Viewer has garbled background
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ranguvar(a)archlinux.us
Using WoW Model Viewer v0.7.0.1 r482, the program refuses to start without
vcrun2008 from winetricks (log here since it is quite short):
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8) [repeated 3x]
err:module:attach_process_dlls "MSVCR90.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\mnt\\win7\\Users\\Ranguvar\\wmv-701-482_devwork\\wowmodelview.exe"
failed, status c0000142
Once vcrun2008 is installed, it starts fine, but there's a minor annoyance in
that the main pane has garbled image from whatever was behind that part of the
window before it was started -- the desktop background, another app, anything.
Reporting because it may be simple to fix, I don't personally know.
Here's the output for this, again because it's too short to bother with
attachments:
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:ConvertAttribWGLtoGLX unsupported 201d WGL Attribute
fixme:wgl:ConvertAttribWGLtoGLX unsupported 40 WGL Attribute
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:ConvertAttribWGLtoGLX unsupported 201d WGL Attribute
fixme:wgl:ConvertAttribWGLtoGLX unsupported 40 WGL Attribute
fixme:avifile:AVIFileExit (): stub!
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
fixme:wgl:ConvertAttribWGLtoGLX unsupported 201d WGL Attribute
fixme:wgl:ConvertAttribWGLtoGLX unsupported 40 WGL Attribute
fixme:avifile:AVIFileExit (): stub!
err:ole:CoUninitialize Mismatched CoUninitialize
The "err" was upon close and not likely related.
A screenshot of the corruption can be found here: http://ompldr.org/vNXY3Zg
Also, it appears this problem may be bigger than I previously thought. I can't
get the Viewer to play anything else, but I haven't used it on native Windows
before, and could just be doing it wrong.
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http://bugs.winehq.org/show_bug.cgi?id=23376
Summary: Can't run Ballance 1.13
Product: Wine
Version: 1.2-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: abacabadabacaba(a)gmail.com
Created an attachment (id=29138)
--> (http://bugs.winehq.org/attachment.cgi?id=29138)
Wine output
When I try to run Ballance 1.13 under Wine, the following happens: firstly,
splash screen appears. Then, after a few seconds, screen resolution is changed
four times (first to some small resolution, then back to normal, then again to
small, then again to normal). After that, there's a game window, which is
minimized. When I click on it's icon, the window begins to disappear and then
reappear rapidly. The only way to stop this is to kill wine.
I use Intel GMA X3100 and Linux 2.6.35.
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http://bugs.winehq.org/show_bug.cgi?id=15354
Summary: fixme:int:DOSVM_Int10Handler when running W98 program
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel.braun(a)gmx.de
Once again, this time without attachment:
I have a reasonably old W98 program which I like to get up and running under
Wine. During the installation it says
axel@A30:~/.wine/drive_c/topo/topo.ins> wine testdir.exe c:\topo\topo.134
fixme:int:DOSVM_Int10Handler Get Font Information - Not Supported
err:int:TIMER_TimerProc DOS timer has been stuck for 60 seconds...
...and then it hangs. I think this exe checks for files in the directory, but
I'm not sure...
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http://bugs.winehq.org/show_bug.cgi?id=36666
Bug ID: 36666
Summary: Dofus 2.20
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mycaranille(a)gmail.Com
Created attachment 48709
--> http://bugs.winehq.org/attachment.cgi?id=48709
The error
Hello,
Sorry for my bad translation but I'm French. I want to contact you due to a bug
that occurs when launching Dofus 2.20.
I'm on Ubuntu 14.04 LTS (64-bit) and I use Wine 1.19 obtained via the official
PPA for Ubuntu
And at the launch of Dofus there is error message (see Attachment)
Regards, Jeremy
And good job if not for Wine
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http://bugs.winehq.org/show_bug.cgi?id=34337
Bug #: 34337
Summary: YNAB 4 last loaded early last week, now it will not
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dr00bert(a)gmail.com
Classification: Unclassified
Created attachment 45705
--> http://bugs.winehq.org/attachment.cgi?id=45705
Output from running wine command at command line
YNAB 4 was previously working without fault early last week, but I have not
been able to run it all week. Multiple reboots and some internet
troubleshooting have not helped this issue.
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http://bugs.winehq.org/show_bug.cgi?id=32963
Bug #: 32963
Summary: Party Of Sin DEMO does not find a suitable graphic
card on NVIDIA
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giovanni.nicola(a)ticino.com
Classification: Unclassified
Party of sin demo installs but on run pops up a message that no suitable
graphic card is found compatible with the XNA HiDef Profile
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http://bugs.winehq.org/show_bug.cgi?id=31428
Bug #: 31428
Summary: Dustforce: open with black screen
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gufide_g(a)yahoo.ca
Classification: Unclassified
Created attachment 41315
--> http://bugs.winehq.org/attachment.cgi?id=41315
Terminal output
The game seems to run fine but the screen is all black. Sound is good but I
can't see a thing
Video specs:
nvidia gt540m (optimus)
with intel card: black screen
with optirun: white screen
I tried with a emulated desktop too but there's no changes.
I still don't know if it's the game or my video specs the problem
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http://bugs.winehq.org/show_bug.cgi?id=30725
Bug #: 30725
Summary: Scrollbar paging problems
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
There are some issues with scrollbars. I initially noticed these issues with
IDA Pro Free, but other programs which use the same type of scrollbar are
affected, including Windows Notepad.exe.
Try the following in Windows.
Run Notepad and load a long text document. The window shows a small proportion
of the document with a scrollbar at the right-hand side.
Move the mouse pointer over the scrollbar below the "thumb". Click the left
button. Notice how the region below the thumb highlights in black briefly.
Hold down the left button. The region below the thumb is highlighted in black,
and the document pages down repeatedly while the left button is pressed.
Move the mouse pointer while holding the left button down (but keeping the
pointer within the lower scrollbar region, e.g. move it up and down slightly).
The mouse movement doesn't affect the paging-down.
Trying the same under Wine...
Clicking below the thumb, the region is not highlighted in black (or if it is,
it's so brief as to be invisible).
Holding the left button down with the mouse pointer below the scrollbar thumb
does cause the document to repeatedly page down. However, the lower scrollbar
region is not highlighted in black. It seems Wine does draw it in black, but
immediately overwrites it -- I see brief flickers of black rectangles.
If while holding the left button you move the mouse pointer, the document stops
paging down. While you are moving the mouse, the lower scrollbar region is
shown in black.
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http://bugs.winehq.org/show_bug.cgi?id=29619
Bug #: 29619
Summary: wine incorrectly treats multilingual (russian) capital
letters in filenames/paths in mounted NTFS
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vde(a)ykoctpa.ru
Classification: Unclassified
when trying to open by under-wine program any file on NTFS volumes mounted by
NTFS-3G having capital russian (possible any non-ASCII) letters in path,
CreateFile returns error to app.
to see:
mount native Windows drive and create symlink d:
wine explorer on "select" shold open file or say "there is no windows windows
program configured to open this type of file", but if there capital letters in
path message will be "File not found".
path OK: d:\share\data\юг 1\file.txt
path ERR: d:\share\data\Юг 2\file.txt
particularly frustrating that such use could make migration from Windows much
more easier - if not a bug
PS. native Linux apps has no problems
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http://bugs.winehq.org/show_bug.cgi?id=24166
Summary: Team Fortress 2 freezes while playing.
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ddonofrio(a)member.fsf.org
Introduction:
I have read bugs 7698, 12327 and 15162 with all comments and I'm sure this is
not the same issue. Please let me know if there is more information I can
provide.
Short Description:
After a few minutes of playing, process hl2.exe starts using 100% of a CPU and
the game freezes with no sound stuttering. if I have the mouse pointer (Like
when I'm selecting a character) I can move the mouse but nothing responds. If a
SIGTERM(15) is sent to hl2.exe the game finished and the X are successfully
restored. That allow me to repeat this issue over and over again trying to find
a pattern for deducing the root of the problem.
Testbeds:
For a best analysis of this issue, I have configured the following testbed
based on 2 machines, one with the game and another one just connected to the
same LAN.
1) Machine and software where the game is running:
CPU: Intel(R) Core(TM)2 Quad CPU Q6600 @2.40GHz
Memory: 4GB Ram
OS: GNU/Linux
Distribution: Ubuntu 10.04.1 LTS
Kernel: 2.6.32-24-generic #41-Ubuntu SMP Thu Aug 19 01:38:40 UTC 2010
x86_64
$ lspci | grep VGA
01:00.0 VGA compatible controller: ATI Technologies Inc RV630 [Radeon HD
2600 Series]
$ fglrxinfo
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon HD 2600 Pro
OpenGL version string: 3.2.9756 Compatibility Profile Context
$ wine --version
wine-1.3.1
Testbed additional information:
Wine has no configuration but default.
Game parameters: -heapsize 1024000 -dxlevel 81 -width 1680 -height 1050
Compiz were disabled.
2) A second machine where I start a ssh session in order to monitoring process
when the game freezes.
Testing performed:
Testing steps:
1) I started steam, then I went to game library and I selected TF2. I have
pressed "Play" button and wait.
The game was successful loaded, I find a "Two Forts" available game and I
Joined in.
After 8 minutes and 32 seconds playing, when I was getting back to the starting
point room (to be cured at the medicine kit), exactly when the door were
opening the game got freeze. There was no sound stutter, just like a picture
the game got freeze.
I got connected from the second machine (via ssh) and I saw hl2.exe process
using the 100% of one CPU. Just by sending a SIGTERM to hl2.exe process it
finished. That brings me down to Steam menu again.
2) I have pressed "Play" again.
I was looking for a "Two Forts" available game for 30 seconds approximately.
The game was loaded successful, and when I was looking for a character the game
got freeze again. Just when I pointed the Engineer. I was able to move the
mouse but nothing responses.
>From the second machine terminal I saw the same: hl2.exe process using the 100%
of one CPU. Just by sending a SIGTERM to hl2.exe process it finished. That
brings me down to Steam menu again.
3) I have pressed "Play" again.
I was looking for a "Two Forts" available game for several minutes, I got
dropped due to slot reservation 3 times so I have desired to play at Egipt. I
have selected the engineer again and when the game just starts, a heavy appears
in front of me and the game got freeze again. Same like before, to kill the
process where needed.
4) I have repeated the same actions with: Different characters, different maps,
and the game got freeze completely random. I was not able to find a patter
after 3 ours of testing.
5) I have tried to run ft2 by running the following line but the game crashes
while loading a level:
$ env WINEDEBUG=fixme-all env WINEPREFIX="/home/game/.wine" padsp wine explorer
/desktop=steam,1680x1050 "c:\archivos de
programa\steam\steamapps\myaccount\team fortress 2\hl2.exe" -game tf -steam
-heapsize 1024000 -dxlevel 81 -width 1680 -height 1050
Using breakpad crash handler
Setting breakpad minidump AppID = 440
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
err:ole:RevokeDragDrop invalid hwnd (nil)
err:mmtime:TIME_MMTimeStop Timer still active?!
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http://bugs.winehq.org/show_bug.cgi?id=36202
Bug ID: 36202
Summary: Wargames demo crashes when exiting the map screen
(software renderer)
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://www.kazade.co.uk/downloads/wargames.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 48324
--> http://bugs.winehq.org/attachment.cgi?id=48324
terminal output
Steps to reproduce the problem with the demo:
1. install the demo and start the game with wargames.exe. On multicore systems
the game must be started with 'taskset -c 0' otherwise it hangs during the
opening screen.
2. select Software rasterizer, because hardware renderer has other problem
(crash)
3. in the menu start a new game, click on the blue spinning logo then click on
<Start>
4. click on the Map button on the interface panel on the right, then click on
the flashing <Exit> button. The game crashes at this point.
I see the same crash with Wine 1.2.3, 1.4.1, 1.6.2 etc.
Fedora 20
Nvidia binary drivers 337.12
Alsa 1.0.27 (pulseaudio is not running)
X.Org X Server 1.14.4
wine-1.7.17-148-g2e5cb7a
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http://bugs.winehq.org/show_bug.cgi?id=30051
Bug #: 30051
Summary: Virtual Playtable can't load bass.dll
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eurekafag(a)eureka7.ru
Classification: Unclassified
This is the "Magic: The Gathering" implementation written on Java. The game is
freeware, you can download it from their site:
http://virtualplaytable.com/downloads.php Since there's no native version yet I
tried to run it on wine and succeeded but I experienced strange behavior in the
process. The game (or rather the included JRE) seems to require BASS.dll but it
doesn't contain it and runs fine on Windows without it. But on wine it shows a
message box "The procedure entry point BASS_Init could not be located in the
dynamic link library BASS.dll". So I downloaded this DLL which is also freeware
from http://www.un4seen.com/download.php?bass24 But it didn't help. Then I
tried to debug and see what's wrong inside using WINEDEBUG=+relay wine
Playtable.exe > log.txt 2>&1 And the game suddenly started. It still shows the
error when I run it without the debug variable or when I use debug but redirect
the output to /dev/null but it runs fine if I redirect it to /dev/zero. Strange
enough and I tested it on two different PCs on wine 1.3.37 and 1.4rc5 built by
myself from git without any 3rd party patches. A perfect case of a heisenbug
(http://en.wikipedia.org/wiki/Heisenbug).
I make a cautious assumption that it somehow connected to the speed of the
execution. Maybe a race condition or such. When program is being debugged it
slows down and bass.dll has enough time to decrypt and unpack itself (yes, it
looks like heavily obfuscated). When I redirect the debug output to /dev/null
the slowdown may be not big enough comparing to /dev/zero. I don't know.
My PCs:
1) Intel G620, 4 Gb RAM, integrated video (128 Mb), 1.5 Tb HDD, Debian Testing
i386, wine-git 1.3.37 and then due to bug #28693 1.4rc5 with the same result.
2) Core i7 2600, 16 Gb RAM, NVIDIA GeForce GTX 560 Ti, 2.5 Tb HDD, Debian
Testing x86_64, wine 1.3.37.
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http://bugs.winehq.org/show_bug.cgi?id=27547
Summary: Crash with error:"TIME_MMTimeStop Timer still
active?!"
Product: Wine
Version: 1.3.22
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: antoine38100(a)gmail.com
Created an attachment (id=35210)
--> (http://bugs.winehq.org/attachment.cgi?id=35210)
srceensaver of the terminal that lauched CCS
I use counter strike source (download at this adresse -> http://aviara.ro/)
and, on running, the software stops with this error
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http://bugs.winehq.org/show_bug.cgi?id=24524
Summary: Cannot disable the debugger
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rgovostes(a)gmail.com
According to kernel32/except.c, there are only two behaviors supported by Wine:
1) (with AeDebug\Auto = 0) show a dialog when a crash occurs
2) (with AeDebug\Auto = 1) run a debugger process
There doesn't seem to be a way to have the program terminate on a crash. I
suppose a program could override it by changing the exception handler but the
default start_debugger() handler has this functionality.
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http://bugs.winehq.org/show_bug.cgi?id=16105
Summary: Loki: Launching the game fails
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=17338)
--> (http://bugs.winehq.org/attachment.cgi?id=17338)
Log no WINEDEBUG parameters
The installer required winetricks dotnet20 in order to work. I installed and
patched the game flawlessly to the latest version (1.0.8.3), copied the crack
and added the missing library d3dx9_36. Console outputs for no WINEDEBUG
parameters and for WINEDEBUG=+relay,+seh for the attempts following the
modification are attached.
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http://bugs.winehq.org/show_bug.cgi?id=34569
Bug #: 34569
Summary: Driftmoon : Arms of the characters are invisible
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Classification: Unclassified
Created attachment 46022
--> http://bugs.winehq.org/attachment.cgi?id=46022
Screenshot
In Driftmoon, the arms of the characters do not appear. See the attached
screenshot.
The console gets flooded with 'fixme:d3d:resource_check_usage Unhandled usage
flags 0x8.'. Is there a way to mute such fixme's so that identifying the error
message is easier?
Arch Linux X64
nvidia 325.15-7
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http://bugs.winehq.org/show_bug.cgi?id=31311
Bug #: 31311
Summary: Wine crashes when using photoshop plugin pspi for Gimp
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan.schweizer(a)arcor.de
Classification: Unclassified
Created attachment 41145
--> http://bugs.winehq.org/attachment.cgi?id=41145
backtrace generated by wine
While trying to open the photoshop plugin menu in Gimp 2.8 filter->Photoshop
Plug-in Settings... Wine crashes with error message (backtrace see attachment).
The Photoshop Plugin pspi.exe.so (see http://tml.pp.fi/gimp/pspi.html)
obviously does not work with wine 1.4.1 (also not with v1.4.0). I use Ubuntu
12.04 64bit.
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http://bugs.winehq.org/show_bug.cgi?id=30677
Bug #: 30677
Summary: After start KOMPAS Viewer 13 windows control button
hide
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hyper_sonic(a)hotbox.ru
Classification: Unclassified
It is appear allways after start Kompas Viewer 13.
Windows header and buttons hide and i can't move, resize, close or rollback any
running application.
PS I'm use Ubuntu 12.04 with wine version 1.5.4.
I attached screenshot.
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