http://bugs.winehq.org/show_bug.cgi?id=18048
Summary: Acrobat Pro 8 Crashes on Stick Note Open
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dave(a)higherform.com
Created an attachment (id=20438)
--> (http://bugs.winehq.org/attachment.cgi?id=20438)
Stdout log of crash due to mouseover sticky note
Multiple potentially related issues:
- Insert Text comments, sticky notes, etc popups do not display text or allow
selecting of contents
- Often, when mousing over the icon for a sticky note, application will
segfault (see stdout log attached)
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http://bugs.winehq.org/show_bug.cgi?id=29249
Bug #: 29249
Summary: iexplore fails to load ftp.adobe.com
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Created attachment 37819
--> http://bugs.winehq.org/attachment.cgi?id=37819
Terminal output (builtin iexplore)
Running "wine iexplore ftp.adobe.com" gives only a blank page. Workaround:
winetricks wininet
It doesn't work in IE8, either: it only shows "Internet Explorer cannot display
the webpage" unless I use WINEDLLOVERRIDES=wininet=n.
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http://bugs.winehq.org/show_bug.cgi?id=22160
Summary: The Sims 3: Sims3Launcher.exe doesn't show web site
when started second time
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=27037)
--> (http://bugs.winehq.org/attachment.cgi?id=27037)
Image showing the problem
Steps to reproduce:
1) install The Sims3
2) start Sims3Launcher.exe
3) Sims3Launcher.exe looks like in upper image in attachment.
2) close Sims3Launcher.exe
5) start Sims3Launcher.exe
6) Sims3Launcher.exe looks like in lower image in attachment.
Behaviour:
Sims3Lanucher.exe looks like in lower image
Expected behaviour:
Sims3Lanucher.exe should look like in upper image
An workaround is to change "FirstRun"=dword:00000000 to
"FirstRun"=dword:00000001
in user.reg under [Software\\Electronic Arts\\Sims 3\\Launcher\\Settings]
before every start of Sims3Launcher.exe
Additional info:
I'm using wine-1.1.41-72-ge9be1b4 on Fedora 12 32 bit.
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http://bugs.winehq.org/show_bug.cgi?id=18517
Summary: Tablet pen pressure or eraser (wacom tablet) are not
working in Photoshop CS 4
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ergo14(a)gmail.com
Tested with both version of CS:
CS4:
pen pressure is not recognized , nor reversing the pen to use eraser
CS2:
pressure and eraser work and are recognized correctly
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http://bugs.winehq.org/show_bug.cgi?id=13664
Summary: dogfood: Disabled Buttons are complete gray in Adobe
Reader 3.x (16-Bit)
Product: Wine
Version: 1.0-rc3
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=12388
OS/Version: Linux
Status: NEW
Keywords: download, win16
Severity: enhancement
Priority: P5
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Disabled Buttons in the toolbar should be shaded, but they are gray
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http://bugs.winehq.org/show_bug.cgi?id=30665
Bug #: 30665
Summary: Add support for DeletePrinterDriverEx deletion flags
(DPD_DELETE_*)
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
encountered this with "Acrobat 7" tryout installer.
The installer executes a custom action "DeleteDistillerPrinter" to remove any
previous remains of "Adobe PDF Converter" driver.
DPD_DELETE_UNUSED_FILES 0x00000001
DPD_DELETE_SPECIFIC_VERSION 0x00000002
DPD_DELETE_ALL_FILES 0x00000004
First try (DPD_DELETE_UNUSED_FILES | DPD_DELETE_ALL_FILES):
--- snip ---
0025:trace:msi:HANDLE_CustomType1 Calling function L"DeleteDistillerPrinter"
from L"C:\\users\\focht\\Temp\\msiba95.tmp"
...
0037:trace:msi:ACTION_CallDllFunction calling L"DeleteDistillerPrinter"
...
0037:Call KERNEL32.LoadLibraryA(004d9d1c "winspool.drv") ret=004d4c0e
0037:Ret KERNEL32.LoadLibraryA() retval=f7460000 ret=004d4c0e
0037:Call KERNEL32.GetProcAddress(f7460000,004d9d04 "DeletePrinterDriverExA")
ret=004d4c2a
0037:Ret KERNEL32.GetProcAddress() retval=f74653e4 ret=004d4c2a
0037:Call winspool.drv.DeletePrinterDriverExA(00000000,00000000,004d9844 "Adobe
PDF Converter",00000005,00000000) ret=004d4c36
0037:Call ntdll.RtlCreateUnicodeStringFromAsciiz(015be704,004d9844 "Adobe PDF
Converter") ret=f74663b7
0037:Ret ntdll.RtlCreateUnicodeStringFromAsciiz() retval=00000001 ret=f74663b7
0037:trace:winspool:DeletePrinterDriverExW (null) (null) L"Adobe PDF Converter"
5 0
0037:fixme:winspool:DeletePrinterDriverExW dwDeleteFlag = 5 - unsupported
...
0037:Ret winspool.drv.DeletePrinterDriverExA() retval=00000000 ret=004d4c36
0037:Call KERNEL32.FreeLibrary(f7460000) ret=004d4c44
0037:Ret KERNEL32.FreeLibrary() retval=00000001 ret=004d4c44
...
--- snip ---
Second try (DPD_DELETE_UNUSED_FILES):
--- snip ---
0037:Call winspool.drv.DeletePrinterDriverExA(00000000,00000000,004d9844 "Adobe
PDF Converter",00000001,00000000) ret=004d4c52
0037:Call ntdll.RtlCreateUnicodeStringFromAsciiz(015be714,004d9844 "Adobe PDF
Converter") ret=f74663b7
0037:Ret ntdll.RtlCreateUnicodeStringFromAsciiz() retval=00000001 ret=f74663b7
0037:trace:winspool:DeletePrinterDriverExW (null) (null) L"Adobe PDF Converter"
1 0
0037:fixme:winspool:DeletePrinterDriverExW dwDeleteFlag = 1 - unsupported
...
0037:Ret winspool.drv.DeletePrinterDriverExA() retval=00000000 ret=004d4c52
--- snip ---
Third try, "fallback" (empty deletion flags):
--- snip ---
0037:Call winspool.drv.DeletePrinterDriverA(00000000,00000000,004d9844 "Adobe
PDF Converter") ret=004d4c65
0037:Call ntdll.RtlCreateUnicodeStringFromAsciiz(015be704,004d9844 "Adobe PDF
Converter") ret=f74663b7
0037:Ret ntdll.RtlCreateUnicodeStringFromAsciiz() retval=00000001 ret=f74663b7
0037:trace:winspool:DeletePrinterDriverExW (null) (null) L"Adobe PDF Converter"
0 0
0037:trace:winspool:WINSPOOL_OpenDriverReg ((null))
0037:trace:winspool:validate_envW testing (null)
...
0037:trace:winspool:validate_envW using 0xf748902c: L"Windows NT x86"
...
0037:Call advapi32.RegCreateKeyW(80000002,00d85ae8
L"System\\CurrentControlSet\\control\\Print\\Environments\\Windows NT
x86\\Drivers\\Version-3",015be634) ret=f746ebca
0037:Ret advapi32.RegCreateKeyW() retval=00000000 ret=f746ebca
0037:Call ntdll.RtlFreeHeap(00110000,00000000,00d85ae8) ret=f746ebf4
0037:Ret ntdll.RtlFreeHeap() retval=00000001 ret=f746ebf4
0037:Call advapi32.RegDeleteTreeW(00000104,00d85ab8 L"Adobe PDF Converter")
ret=f747c98a
0037:Ret advapi32.RegDeleteTreeW() retval=00000002 ret=f747c98a
0037:Call advapi32.RegCloseKey(00000104) ret=f747c9a3
0037:Ret advapi32.RegCloseKey() retval=00000000 ret=f747c9a3
...
0037:Ret winspool.drv.DeletePrinterDriverA() retval=00000000 ret=004d4c65
--- snip ---
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/dd183546%28v=vs.85%…
--- quote ---
dwDeleteFlag [in]
The options for deleting files and versions of the driver. This parameter
can be one or more of the following values.
Value Meaning
DPD_DELETE_SPECIFIC_VERSION
Deletes the version specified in dwVersionFlag. This does not ensure that
the driver will be removed from the list of supported drivers for the server.
DPD_DELETE_UNUSED_FILES
Removes any unused driver files.
DPD_DELETE_ALL_FILES
Deletes the driver only if all its associated files can be removed. The
delete operation fails if any of the driver's files are being used by some
other installed driver.
If DPD_DELETE_SPECIFIC_VERSION is not specified, the function deletes all
versions of the driver if none of them is in use. If neither
DPD_DELETE_UNUSED_FILES nor DPD_DELETE_ALL_FILES is specified, the function
does not delete driver files.
--- quote ---
Source:
http://source.winehq.org/git/wine.git/blob/7508a5d4b2d5246ea9c19afd734274d1…
--- snip ---
6626 BOOL WINAPI DeletePrinterDriverExW( LPWSTR pName, LPWSTR pEnvironment,
6627 LPWSTR pDriverName, DWORD dwDeleteFlag, DWORD dwVersionFlag)
6628 {
6629 HKEY hkey_drivers;
6630 BOOL ret = FALSE;
6631
6632 TRACE("%s %s %s %x %x\n", debugstr_w(pName), debugstr_w(pEnvironment),
6633 debugstr_w(pDriverName), dwDeleteFlag, dwVersionFlag);
6634
6635 if(pName && pName[0])
6636 {
6637 FIXME("pName = %s - unsupported\n", debugstr_w(pName));
6638 SetLastError(ERROR_INVALID_PARAMETER);
6639 return FALSE;
6640 }
6641
6642 if(dwDeleteFlag)
6643 {
6644 FIXME("dwDeleteFlag = %x - unsupported\n", dwDeleteFlag);
6645 SetLastError(ERROR_INVALID_PARAMETER);
6646 return FALSE;
6647 }
...
6662 return ret;
6663 }
--- snip ---
There is a page fault after the last call to
winspool.drv.DeletePrinterDriverA() which might be a separate bug.
--- snip ---
0037:trace:seh:raise_exception code=c0000005 flags=0 addr=0x7bc78e63
ip=7bc78e63 tid=0037
0037:trace:seh:raise_exception info[0]=00000000
0037:trace:seh:raise_exception info[1]=00000000
0037:trace:seh:raise_exception eax=00000000 ebx=7bcbf544 ecx=75e74639
edx=00000000 esi=7ed94da0 edi=00000037
0037:trace:seh:raise_exception ebp=015be478 esp=015be380 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00010246
0037:trace:seh:call_stack_handlers calling handler at 0x7bc91c09 code=c0000005
flags=0
0037:trace:seh:__regs_RtlUnwind code=c0000005 flags=2
0037:trace:seh:__regs_RtlUnwind calling handler at 0x7bc76e57 code=c0000005
flags=2
0037:trace:seh:__regs_RtlUnwind handler at 0x7bc76e57 returned 1
0037:trace:seh:raise_exception code=c0000005 flags=0 addr=(nil) ip=00000000
tid=0037
0037:trace:seh:raise_exception info[0]=00000000
0037:trace:seh:raise_exception info[1]=00000000
0037:trace:seh:raise_exception eax=00000000 ebx=7ed46639 ecx=00000000
edx=00000004 esi=7ed94da0 edi=00000037
0037:trace:seh:raise_exception ebp=004d4c65 esp=015be7ec cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00010202
...
0037:err:msi:ACTION_CallDllFunction Custom action
(L"C:\\users\\focht\\Temp\\msiba95.tmp":L"DeleteDistillerPrinter") caused a
page fault: c0000005
--- snip ---
$ du -sh AcTR7EFG.exe
116M AcTR7EFG.exe
$ sha1sum AcTR7EFG.exe
4f1ff389ea71f21d624083d65bbe5a74e4760079 AcTR7EFG.exe
Regards
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http://bugs.winehq.org/show_bug.cgi?id=11848
Summary: Adobe Acrobat Pro 7 -- Clipboard Viewer does not work
Product: Wine
Version: 0.9.56.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Selecting Window --> Clipboard Viewer produces a pop up message that says:
Could not launch the clipboard.
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http://bugs.winehq.org/show_bug.cgi?id=33744
Bug #: 33744
Summary: The Walking Dead: Survival Instinct freezes after
pressing 'Esc'
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Game freezes when pressing 'Esc' while gameplay.
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http://bugs.winehq.org/show_bug.cgi?id=35783
Bug ID: 35783
Summary: Risk of Rain freezes randomly
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rmlipman(a)gmail.com
The freezing can happen in game when collecting certain items such as the
healing drone or the infusion.
A reliable way to reproduce this is to open the monster log and click on any
entry.
When the game freezes, the sound and game calculations still continue. It's
just the graphics that freeze.
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http://bugs.winehq.org/show_bug.cgi?id=23993
Summary: Batman: Arkham Asylum demo slow frame rate
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.batmanarkhamasylum.com/demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
One has to jump through the following hoops to run the demo (props to
the appdb howto):
wget cdn2.netops.eidosinteractive.com/batmanarkhamasylum/BMDemo_installer.exe
rm -rf .wine
sh winetricks gecko dotnet20
sh winetricks dotnet30
sh winetricks gfw
wine BMDemo_installer.exe
cd .wine/drive_c/users/$USERNAME/My\ Documents
mkdir -p "Eidos/Batman Arkham Asylum Demo/BmGame/Config"
cd "Eidos/Batman Arkham Asylum Demo/BmGame/Config"
wget www.glio.net/UserEngine.ini
wget www.glio.net/UserInput.ini
wget www.glio.net/UserGame.ini
cd ~/.wine/drive_c/Program\ Files/Eidos/Batman\ Arkham\ Asylum\ Demo/
wine Binaries/ShippingPC-BmGame.exe
The game runs, but slowly (on my e8400, it ran at 10-20fps at the default
settings during the initial combat scene).
http://news.cnet.com/8301-17938_105-10355716-1.html
suggests it can do a lot better.
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http://bugs.winehq.org/show_bug.cgi?id=23532
Summary: wine needs an xlive.dll implementation
Product: Wine
Version: unspecified
Platform: x86
URL: http://www.microsoft.com/games/en-us/live/Pages/livela
unch.aspx
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Not a huge priority, of course...I'll stub it after 1.2.
Needed for several games, e.g., Fallout 3.
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http://bugs.winehq.org/show_bug.cgi?id=32738
Bug #: 32738
Summary: Batman: Arkham Asylum Demo fails early with wine-mono
Product: Wine
Version: 1.5.21
Platform: x86
URL: http://store.steampowered.com/app/35140/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: andrey.goosev(a)gmail.com, madewokherd(a)gmail.com
Classification: Unclassified
Noticed while looking at bug 32685. If you install the demo with steam, it just
fails very early with:
Unhandled Exception:
System.NotImplementedException: The requested feature is not implemented.
at System.Management.ManagementObjectSearcher..ctor (System.String
queryString) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check)
System.Management.ManagementObjectSearcher:.ctor (string)
at BmLauncher.Program.GetProcessOwner (Int32 processId) [0x00000] in
<filename unknown>:0
at BmLauncher.Program.GetPrevInstance () [0x00000] in <filename unknown>:0
at BmLauncher.Program.Main () [0x00000] in <filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.NotImplementedException: The
requested feature is not implemented.
at System.Management.ManagementObjectSearcher..ctor (System.String
queryString) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check)
System.Management.ManagementObjectSearcher:.ctor (string)
at BmLauncher.Program.GetProcessOwner (Int32 processId) [0x00000] in
<filename unknown>:0
at BmLauncher.Program.GetPrevInstance () [0x00000] in <filename unknown>:0
at BmLauncher.Program.Main () [0x00000] in <filename unknown>:0
if I install dotnet20 with winetricks, it gets further and fails due to
wmiutils.
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http://bugs.winehq.org/show_bug.cgi?id=29736
Bug #: 29736
Summary: Fallout 2 crashes at "Please Stand By" screen.
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mister_a(a)aol.com
Classification: Unclassified
Created attachment 38588
--> http://bugs.winehq.org/attachment.cgi?id=38588
FO2 in terminal
Look at attachments if you want to see the backlogs.
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http://bugs.winehq.org/show_bug.cgi?id=35234
Bug ID: 35234
Summary: Fallout: New Vegas launcher crashes when selecting a
DLC by double click
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46995
--> http://bugs.winehq.org/attachment.cgi?id=46995
terminal output
I browsed Bugzilla's already closed and currently opened bug reports related to
Fallout: New Vegas/Fallout 3, but haven't find anything similar to this. It's
not a new bug because I can reproduce it with Wine 1.4.1, 1.6.1, 1.7.9 as well.
The problem: when you start Fallout:New Vegas, the launcher offers an option
named <Data Files> where you can enable/disable the installed DLCs. If I
double-click on the name of the DLC, Wine produces a crash as can be seen in
the attached log.
Single clicking on the name of the DLC doesn't produce the crash.
This was tested with a clean wineprefix, without any dll overrides, dwrite and
gameoverlayrenderer already disabled.
Fedora 19 x86
X.Org X Server 1.14.4
Nvidia binary drivers 325.15
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https://bugs.winehq.org/show_bug.cgi?id=37158
Bug ID: 37158
Summary: Left 4 Dead pressing tab crashes the game
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nothingmuchheretosay(a)gmail.com
Pressing tab in a game, whether in Single or Multiplayer mode, the game will
crash.
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http://bugs.winehq.org/show_bug.cgi?id=23832
Summary: Mass Effect 2 stutter on initial rotation after
awakening
Product: Wine
Version: 1.2
Platform: x86
URL: http://masseffect.bioware.com/cdn/A/ME2_DEMO/MassEffec
t2DemoEN.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Using the saved game from bug 23684, restart the mission;
when you start waking up, press escape twice to skip the
movies. Now sweep the mouse to rotate yourself to look around.
On Windows, this is very smooth.
On Wine, there is a noticeable amount of stuttering.
The problem stops as soon as you've looked at enough of the room
to have it in cache, or something like that.
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http://bugs.winehq.org/show_bug.cgi?id=16692
Summary: Morrowind Construction Set Crashes on Saving New Plugin
Product: Wine
Version: 1.1.11
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aestrivex(a)gmail.com
Created an attachment (id=18347)
--> (http://bugs.winehq.org/attachment.cgi?id=18347)
ASCII text file of error output
TES III: Morrowind's Construction Set does not allow the creation of new plugin
files (mods) and causes a crash to desktop upon saving a new plugin file.
Changes to old plugin files suffer no such crashes.
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http://bugs.winehq.org/show_bug.cgi?id=35858
Bug ID: 35858
Summary: Morrowind Overhaul 3.0 installer doesn't work
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs140(a)gmail.com
Created attachment 47876
--> http://bugs.winehq.org/attachment.cgi?id=47876
MO3 error message
I've attached a screenshot of the error message that shows up.
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http://bugs.winehq.org/show_bug.cgi?id=13460
Summary: ZDoom: distorted graphics rendering
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
URL: http://www.zdoom.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aeichhorst(a)gmail.com
Created an attachment (id=13376)
--> (http://bugs.winehq.org/attachment.cgi?id=13376)
Hall of Mirrors effect on textures
When running ZDoom, the graphics rendering produces a "hall of mirrors" effect
on textures. This has no effect on gameplay, but is a big eyesore. Another
graphical problem that occurs is a "pixel coloration-distortion" that imposes
colors from one texture onto another. An example of this is when firing the
BFG9000 in Doom the walls will retain pixels of the BFG's green energy ball
color. This can be seen when pulling up the menu (hitting the Esc key) during
gameplay. The menu's yellowish background-shade produces the effect quite well.
I managed to get a screenshot of the "hall of mirrors" effect and is attached
to this report.
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http://bugs.winehq.org/show_bug.cgi?id=34798
Bug #: 34798
Summary: Silent Hill Homecoming is incredibly SLOW.
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sov.info(a)mail.ru
Classification: Unclassified
It works fine on my comp under Windows 7 or 8, so it's characteristics (2,13
GGh x 2 core, 8 Gb RAM) are all ok.
The game menu and first videoscene fine too, but after that (when we should
start to control personage) it's slow as hell.
I see that game is fully playable, so is it a some kind of regression?
Also - i don't install any components via winetricks. Maybe all that happens
because of it?
I created a *really* gigantic log.
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http://bugs.winehq.org/show_bug.cgi?id=18391
Summary: Postal 2 - Brightness settings apply themselves to the
Desktop.
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.gopostal.com/freestp.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pvtpuddin(a)gmail.com
I have the Gog.com version of Postal 2, so I don't have the native Linux
version. But when I run Postal 2 in either a virtual desktop, or fullscreen,
the game's brightness settings apply themselves to the rest of the desktop.
The default brightness settings washed everything out. And changing the
brightness in game, you could see the desktop getting brighter or darker.
If you don't have Postal 2, you could test this with the free demo of the
Multiplayer part. You don't have to play the game to see this bug, it'll
happen at the menu.
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http://bugs.winehq.org/show_bug.cgi?id=30400
Bug #: 30400
Summary: Final Fantasy 7 in the first fight scene
Product: Wine
Version: 1.5.1
Platform: x86
URL: http://download.cnet.com/Final-Fantasy-VII-demo/3000-7
538_4-10020419.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 39739
--> http://bugs.winehq.org/attachment.cgi?id=39739
terminal output
Bug 9220 is fixed, so this is the next crash.
Get the game from
http://download.cnet.com/Final-Fantasy-VII-demo/3000-7538_4-10020419.html
austin@aw21 ~ $ sha1sum ff7demo.zip
79a555cd1874410a93952486e511bb8492e82a56 ff7demo.zip
unzip/run. Bug 9220 would crash it once Cloud swung his sword. This no longer
happens, the fight scene starts, then about 15 seconds later => crash.
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http://bugs.winehq.org/show_bug.cgi?id=35000
Bug #: 35000
Summary: Wrye Bash install empty folders
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: francisgosselin75(a)hotmail.com
Classification: Unclassified
Hi! i am with LinuxMint 15 64 bytes, i use Wine 1.7 and i have install Skyrim.
Skyrim is install in c: /Games/Steam/SteamApps/common/Skyrim . Now i have
install Wrye Bash Stand Allone 304_3, and when i install mods, my folders in
"Texture" and "Meshes" are empty, can you help me please? thank you!
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http://bugs.winehq.org/show_bug.cgi?id=10506
Summary: wine crypt32 needs DSS provider to support more .NET
apps which use cryptography API
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
while playing around with .NET apps I found various shortcomings when it comes
to native backends for certains parts of .NET
One is the state of cryptographic providers (crypt32).
Many .NET apps use either default RSA or DSS provider.
Currently the DSS and enhanced DSS provider are missing, resulting in failure
of several .NET apps.
Would be nice if wine gets DSS provider too.
Trace log showing failure of typical .NET app trying to query DSS provider:
--- snip ---
trace:crypt:CryptAcquireContextW (0x33d6b8, (null), L"Microsoft Enhanced
Cryptographic Provider v1.0", 1, f0000000)
trace:crypt:RSAENH_CPAcquireContext (phProv=0x1771b8, pszContainer=(null),
dwFlags=f0000000, pVTable=0x1771c8)
trace:crypt:CryptReleaseContext (0x1771a8, 00000000)
trace:crypt:RSAENH_CPReleaseContext (hProv=00000002, dwFlags=00000000)
trace:crypt:CryptAcquireContextW (0x33d72c, (null), L"Microsoft Enhanced
Cryptographic Provider v1.0", 1, f0000000)
trace:crypt:RSAENH_CPAcquireContext (phProv=0x177450, pszContainer=(null),
dwFlags=f0000000, pVTable=0x175f98)
trace:crypt:CryptCreateHash (0x177440, 0x8004, 0x0, 00000000, 0x33d83c)
trace:crypt:RSAENH_CPCreateHash (hProv=00000002, Algid=00008004, hKey=00000000,
dwFlags=00000000, phHash=0x175e04)
trace:crypt:CryptAcquireContextW (0x33d6f4, (null), (null), 13, f0000000)
trace:crypt:CryptAcquireContextW Did not find registry entry of crypto provider
for L"Software\\Microsoft\\Cryptography\\Defaults\\Provider Types\\Type 013".
trace:seh:raise_exception code=e0434f4d flags=1 addr=0x7b841300
trace:seh:raise_exception info[0]=80090017
trace:seh:raise_exception eax=7b82c455 ebx=7b8ad1e4 ecx=00000000 edx=0033d348
esi=0033d348 edi=e0434f4d
trace:seh:raise_exception ebp=0033d310 esp=0033d2ac cs=0073 ds=007b es=007b
fs=0033 gs=003b flags=00000212
--- snip ---
resulting in CLR exception:
--- snip ---
Unhandled Exception: System.InvalidOperationException: An error occurred
creating the form. See Exception.InnerException for details. The error is: The
type initializer for 'Sunisoft.IrisSkin.SkinEngine' threw an exception. --->
System.TypeInitializationException: The type initializer for
'Sunisoft.IrisSkin.SkinEngine' threw an exception. --->
System.Security.Cryptography.CryptographicException: Unknown error
"-2146893801".
at
System.Security.Cryptography.CryptographicException.ThrowCryptogaphicException(Int32
hr)
at System.Security.Cryptography.Utils._AcquireCSP(CspParameters param,
SafeProvHandle& hProv)
at System.Security.Cryptography.Utils.AcquireProvHandle(CspParameters
parameters)
at System.Security.Cryptography.Utils.get_StaticDssProvHandle()
at
System.Security.Cryptography.DSACryptoServiceProvider.ImportParameters(DSAParameters
parameters)
at System.Security.Cryptography.DSA.FromXmlString(String xmlString)
at Sunisoft.IrisSkin.SkinEngine..cctor()
--- snip ---
Type 001 "RSA Full (Signature and Key Exchange)" and Type 012 "RSA SChannel"
are currently implemented in wine
Additionally needed:
Type 003 "DSS Signature" (base DSS provider)
Type 013 "DSS Signature with Diffie-Hellman Key Exchange" (enhanced DSS
provider)
Type 018 "Diffie-Hellman SChannel" (optional?)
Regards
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http://bugs.winehq.org/show_bug.cgi?id=19446
Summary: Icy Tower 1.4 installer erroneously creates an
installation log in an invalid directory
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://download.cnet.com/Icy-Tower/3000-2099_4-1007506
0.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With wine-1.1.26-183-gc6570a5, after installing Icy Tower 1.4, a directory
listing of the Wine drive_c folder shows an unusual directory created in the
root of drive_c:
andrew@ubuntu-desktop:~$ ls ~/icytower/drive_c
C: games Program Files users windows
andrew@ubuntu-desktop:~$ ls ~/icytower/drive_c/C:/windows/temp
INSTALL.LOG
>From relay log:
0019:Call KERNEL32.CreateDirectoryA(0033f354 "C:",00000000) ret=1000c978
0019:Ret KERNEL32.CreateDirectoryA() retval=00000000 ret=1000c978
...
0019:Call KERNEL32.CreateDirectoryA(0033f354 "C:\\C:",00000000) ret=1000c978
0019:Ret KERNEL32.CreateDirectoryA() retval=00000001 ret=1000c978
...
0019:Call KERNEL32.CreateFileA(0033f354
"C:\\C:\\windows\\temp\\INSTALL.LOG",40000000,00000000,00000000,00000002,00000080,00000000)
ret=100140c9
0019:Ret KERNEL32.CreateFileA() retval=00000068 ret=100140c9
The directory creation operation that was logged does not succeed on Windows,
and it should not succeed on Wine.
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http://bugs.winehq.org/show_bug.cgi?id=26532
Summary: Barnes and Noble Nook eReader sync data to server.
Product: Wine
Version: 1.3.16
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JNowka(a)gmail.com
Download: http://www.barnesandnoble.com/download/ereader/ereader-windows.asp
Version: 2.5.3.4630
Licence Type: Proprietary
Cost: Free
The Barnes And Noble Nook e-Reader for PC does not upload updates to bookmarks
or annotations to the server.
The errors and fixmes that are returned when it is ran from the command line is
as follows:
fixme:wininet:set_cookie persistent cookies not handled (L"expires=Mon,
21-Mar-2016 23:20:09 GMT; path=/")
err:wininet:HTTP_ParseDateAsAsctime unexpected weekday L"-1"
err:wininet:HTTP_ParseDate unexpected date format L"-1"
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:InternetCheckConnectionW
fixme:wininet:InternetSetOptionW Option 7 STUB
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_DATA_RECEIVE_TIMEOUT
(180000): STUB
The fixme warnings are repeated consistently until the software is closed.
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http://bugs.winehq.org/show_bug.cgi?id=29804
Bug #: 29804
Summary: Forever grayed out "agree" button
Product: Wine
Version: 1.3.28
Platform: x86
URL: http://erwin.com/products/detail/ca_erwin_data_modeler
_community_edition/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rambo_8713(a)hotmail.com
Classification: Unclassified
Created attachment 38713
--> http://bugs.winehq.org/attachment.cgi?id=38713
Some times gives invalid arguement -1 when changing riched20 and msls31
I can not agree to the EULA for CA ERWIN MODELER Community Edition, i have used
native riched20.dll and msls31.dll. With and without the dlls and one on and/or
the other dll not overriden. I have the lastest wine version 1.3, fresh install
as of today. When using native msls31.dll, before the EULA screen appears,
after u click next after it computes space requirements, it gives an invalid
argument: -1
I am running ubuntu 11.10, i have tried winetricks as well, to configure the
windows dlls
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http://bugs.winehq.org/show_bug.cgi?id=30826
Bug #: 30826
Summary: Gigasoft's ProEssentials demo crashes on startup
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
To reproduce,
wget http://www.gigasoft.com/PE7-Pro-Setup.exe
wine PE7-Pro-Setup.exe
cd .wine/drive_c/ProEssentials7/DEMO
wine PEDemo.exe
Click the popup window to make it go away.
Unhandled exception: page fault on read access to 0x5050ff98 in 32-bit code
(0x7ed36a26).
Or, sometimes:
Unhandled exception: page fault on read access to 0x00000048 in 32-bit code
(0x7ed2ea26).
The backtrace seems the same either way:
Backtrace:
=>0 get_log_fontW+0x16(font=0x720041, graphics=0x154780, lf=0x32e92c)
[dlls/gdiplus/font.c:486]
1 get_font_hfont+0x10e(graphics=0x154780, font=0x720041, hfont=0x32eb58)
[dlls/gdiplus/graphics.c:2139]
2 GdipDrawString+0x2c1(graphics=0x154780, string="Bollinger Upper",
length=0xf, font=0x720041, rect=0x32eba8, format=0x149e28, brush=0x154b68)
[dlls/gdiplus/graphics.c:5210]
486 lf->lfHeight = -em_size_to_pixel(font->emSize, font->unit,
font->family->dpi);
Installing corefonts doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=32490
Bug #: 32490
Summary: Graphical issues in Inquisitor (red squares painted on
the screen)
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 42861
--> http://bugs.winehq.org/attachment.cgi?id=42861
terminal output
Inquisitor is an RPG released in 2012. I guess it uses DirectX8 (or DX7?)
because only +d3d8 produces output, not +d3d9.
Red squares are present on the screen while in the menus as well as in the main
game. This makes the game unplayable. I tested this bug with a Nvidia gfx card:
both the open source Nouveau and the binary drivers show the same problem.
Wine 1.2.3, 1.4.1, 1.5.19 etc. have the reported problem.
No demo available. Let me know if you need a debug log.
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http://bugs.winehq.org/show_bug.cgi?id=28586
Bug #: 28586
Summary: Team Fortress Arcade and Pixel Force: Left 4 Dead have
no sound
Product: Wine
Version: 1.3.29
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagman.staredsi(a)gmail.com
Classification: Unclassified
Created attachment 36730
--> http://bugs.winehq.org/attachment.cgi?id=36730
Full Team Fortress Arcade log
Team Fortress Arcade and Pixel Force: Left 4 Dead have no sound due a
unimplemented function of directmusic:
fixme:dmfile:IDirectMusicSegment8Impl_IPersistStream_Load : WAVE form (loading
to be checked)
fixme:dswave:IDirectMusicWaveImpl_IPersistStream_Load (0x5f148e8, 0x5f148b8):
loading not implemented yet (only descriptor is loaded)
This two lines are a message that wine repeat often in the output and inform
this.
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http://bugs.winehq.org/show_bug.cgi?id=18773
Summary: The Westerner: needs MPEG Layer-3 audio codec
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
The Westerner until now had garbage AppDB rating but no bug entry. Deselecting
any audio driver in winecfg let's wine play the intro and crash after:
err:ole:CoGetClassObject class {38be3000-dbf4-11d0-860e-00a024cfef6d} not
registered
err:ole:CoGetClassObject no class object {38be3000-dbf4-11d0-860e-00a024cfef6d}
could be created for context 0x1
This UUID is the "FriendlyName"="MPEG Layer-3 Decoder" from DirectX9
windows\system32\l3codecx.ax
As Wine has its own winemp3.acm, shouldn't it declare this UUID (e.g. via
tools/wine.inf)? Is this a simple omission? Does winemp3 implement something
entirely different, another win API?
When audio is not disabled in winecfg, wine crashes after repeatedly (~13x)
opening and closing all winmm codecs, including winemp3.acm (it does not manage
to reach the intro).
wine regsvr32 l3codecx.ax
WINEDLLOVERRIDES=quartz=n wine PICTuRE.exe
is what's needed to let the music play, to see the intro, to start gameplay and
to bump the AppDB rating from garbage to bronze. (Likely gold except for
serious mouse lag, which is another issue.) The loop mentioned above is then
avoided, as a driver is found.
The native quartz.dll is needed or it won't find some pin (later than the
intro).
I copied the l3codecx.ax from a separate winetricks DirectX9 install before
noticing that The Westerner's CD-ROM also contains it in DirectX9\DirectX.cab.
Oddly, the application's cover lists only DirectX 8.1 as requirement.
Using The Westerner German Patch v1.3. I guess v1.0 (CD-ROM without patch)
would behave the same (guessing from reports in AppDB).
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http://bugs.winehq.org/show_bug.cgi?id=20394
Summary: 3DMark 2000, 2001, 2003 - wrong size of loading window
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://www.futuremark.com/download/3dmark03/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
Created an attachment (id=24186)
--> (http://bugs.winehq.org/attachment.cgi?id=24186)
WINEDEBUG=+ddraw
I think window should have the size of the image which display. But window have
black border on the right and bottom.
I couldnt find such a bug, i hope its not duplicated.
Ubuntu 9.04
Intel(R) Pentium(R) Dual CPU E2220 @ 2.40GHz
CPU flags: 2400MHz MMX SSE SSE2 SSE3 SSSE3 HTT
Linux 32bit GCC 4.3.3 Release May 26 2009
Linux 2.6.28-15-generic i686
GeForce 9600 GT PCI Express 180.44 512Mb
WINEDEBUG=+ddraw wine "C:\Program Files\Futuremark\3DMark03\3Dmark03.exe"
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http://bugs.winehq.org/show_bug.cgi?id=25495
Summary: Homeworld 2: Shadows and High-Quality Hyperspace
Effect are disabled
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megatog615(a)gmail.com
Even with the Shadows and High-Quality Hyperspace Effect enabled through the
options menu in Homeworld 2, either effect is not seen in the actual gameplay.
>From some research via Google, it appears both effects use the stencil
capabilities of the graphics driver. I'm assuming the game is failing to detect
the correct capabilities of the graphics card.
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http://bugs.winehq.org/show_bug.cgi?id=33192
Bug #: 33192
Summary: Characters in Granado Espada not visible
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rndbit(a)nm.ru
Classification: Unclassified
Created attachment 43911
--> http://bugs.winehq.org/attachment.cgi?id=43911
Visual explanation
So game works flawlessly except for models somehow not being attached to
animations.
I uploaded screenshot that illustrates issue.
1. As you can see models of all static actors are pisitioned in center of
loaded level.
2. Spots where NPCs should stand are empty, however 'invisible' npcs are
clickable at spot above their name, just where npc body should be.
3. Player characters also can not be seen. Items carried by characters (and
NPCs) are rendered properly. Gear moves according to animation.
Terminal log:
String Dictionary Loading Start
String Dictionary Loading Success
fixme:win:EnumDisplayDevicesW ((null),0,0x32ef04,0x00000000), stub!
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by
the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support,
please visit http://ubuntuforums.org/showthread.php?t=1960599
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:imm:ImmGetOpenStatus (0xcf077a8): semi-stub
fixme:imm:ImmReleaseContext (0xa0062, 0xcf077a8): stub
fixme:ras:RasEnumConnectionsW (0x1333e8,0x326af0,0x76c623e4),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:service:EnumServicesStatusW resume handle not supported
fixme:ras:RasEnumEntriesW ((nil),(null),0xcffb108,0x327320,0xcffadf4),stub!
fixme:wmvcore:WMCreateSyncReader ((nil), 0, 0xd17ef28): stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:wined3d_buffer_preload Too many declaration changes or converting
dynamic buffer, stopping converting
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:wined3d_buffer_preload Too many declaration changes or converting
dynamic buffer, stopping converting
fixme:win:GetWindowPlacement not supported on other process window 0x20028
<...>
fixme:win:GetWindowPlacement not supported on other process window 0x20028
<...>
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:wmvcore:WMCreateSyncReader ((nil), 0, 0x193d8048): stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
<...>
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:win:GetWindowPlacement not supported on other process window 0x20028
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
<...>
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:win:GetWindowPlacement not supported on other process window 0x20028
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
<...>
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:win:GetWindowPlacement not supported on other process window 0x20028
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
<...>
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:win:GetWindowPlacement not supported on other process window 0x20028
<...>
fixme:win:GetWindowPlacement not supported on other process window 0x20028
I replaced multiple same messages with <...> for improved readability.
Forum thread: http://forum.winehq.org/viewtopic.php?f=2&t=18485
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http://bugs.winehq.org/show_bug.cgi?id=34242
Bug #: 34242
Summary: Dolphin Emulator: Error compiling pixel shader
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 00cpxxx(a)gmail.com
Classification: Unclassified
Created attachment 45563
--> http://bugs.winehq.org/attachment.cgi?id=45563
screenshot
The emulator Dolphin shows an error when trying to play a home brew game.
Steps to reproduce:
Download Dolphin 3.0
https://dolphin-emu.org/download/?ref=btn
Download Newo Asteroids
http://wiibrew.org/wiki/Newo_Asteroids (download link in the right table)
Using the emulator open the BOOT.DOL file from the root folder of the game. The
result is the attachment followed by a crash.
"winetricks d3dcompiler_43" workarounds the issue.
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http://bugs.winehq.org/show_bug.cgi?id=33979
Bug #: 33979
Summary: Still Life 2 demo crashes without native d3dx9_36
Product: Wine
Version: 1.6-rc4
Platform: x86
URL: http://www.fileplanet.com/198863/190000/fileinfo/Still
-Life-2-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com, wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 45144
--> http://bugs.winehq.org/attachment.cgi?id=45144
log+d3dx
Clean wineprefix.
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http://bugs.winehq.org/show_bug.cgi?id=34106
Bug #: 34106
Summary: Bioshock demo needs native d3dx9_33 (purist)
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
After verifying that bug 23884 seems fixed, I tried running the game
after doing 'winetricks alldlls=builtin'.
It crashed after the first small splash screen, before the first logo movie,
with log:
err:d3dcompiler:compile_shader HLSL shader parsing failed.
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7dd73758).
Backtrace:
=>0 0x7dd73758 dump_exception_type+0xfb(type=0x685a180)
[dlls/msvcrt/except_i386.c:227]
...
9 0x7bc829d4 RtlRaiseException+0xb() in ntdll
10 0x00000001 (0x0073ac88)
11 0x7dd69f4d _CxxThrowException+0x47(object=<?>, type=<?>)
[dlls/msvcrt/cpp.c:1085] in msvcrt (0x0073acc8)
12 0x1091267f in bioshock (+0x1267e) (0x0073f760)
...
I'll attach a WINEDEBUG=+d3dcompiler log showing the shader compiler errors.
Setting d3dx9_33 to native rescued the game and let it launch and swim
to the initial entry hall.
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http://bugs.winehq.org/show_bug.cgi?id=34747
Bug #: 34747
Summary: Clive Barker's Jericho Demo intro movies are grayscale
(without native d3dcompiler_43 or d3dx9_36)
Product: Wine
Version: 1.7.4
Platform: x86
URL: http://www.gamershell.com/download_21174.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Intro movies without native d3dcompiler_43 or d3dx9_36 plays in grayscale
effect.
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http://bugs.winehq.org/show_bug.cgi?id=34233
Bug #: 34233
Summary: Rigs of Rods: D3D shader compilation fails
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 45548
--> http://bugs.winehq.org/attachment.cgi?id=45548
Terminal output
How to reproduce:
1. Install RoR
2. Run rorconfig (or check checkbox at the end of installation to launch the
game)
3. Press "Save and Play"
4. Wait until the game loads, press OK in the terrain selection dialog
5. See an error, screenshot of which I'll attach in next post
I attach full terminal log starting from the time I selected D3D9 as rendering
system (it contains game's logs as well as wine's).
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http://bugs.winehq.org/show_bug.cgi?id=27819
Summary: Die by the Sword: strange audio distortions
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Audio is not playing correctly in Die by the Sword (GoG.com version here). Some
scratching, stuttering sound is coming from the speakers during audio/music
playback. In the tutorial the voice-over of the narrator is also distorted by
the same artefacts.
Player taunts and NPC sounds are OK, though.
The same problem with Wine-1.0.1, too.
I can't reproduce the problem in the demo.
None of the followings helped:
- Alsa with 'emulation'
- winetricks dsoundbug9612
- changing 'defaults.pcm.dmix.rate' to '44100' in /usr/share/alsa/alsa.conf
The resampler patchset (bug #14717) reduced the intensity of the sound
artefacts considerably but they are still audible.
Terminal output is basically the same what I attached in bug #27814. The only
relevant lines are:
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x15b610,0x152668): stub
Fedora 15
Alsa 1.0.24
nVidia Corporation MCP61 High Definition Audio (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=9672
Summary: The Sims crashes with page fault on read access
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diablownik(a)gmail.com
The Sims game doesn't run: output returns unhandled page fault on read access.
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http://bugs.winehq.org/show_bug.cgi?id=36711
Bug ID: 36711
Summary: Civ 4 Colonization cannot load Save games, Crashes
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: typoofcem(a)gmail.com
Created attachment 48756
--> http://bugs.winehq.org/attachment.cgi?id=48756
Error output from when app crashes
Sid Meier's Civilization 4 Colonization (from the complete edition, not the
standalone) crashes when user attempts to load a saved game in Wine. Issue does
not effect Civ 4 nor its expansions, from the complete edition.
Note: game is being played from a complete install, without DVD-ROM (if that
makes any difference)
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http://bugs.winehq.org/show_bug.cgi?id=24902
Summary: Sky Track: No music
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=31536)
--> (http://bugs.winehq.org/attachment.cgi?id=31536)
Terminal output on Wine-1.3.5
Steps to reproduce:
1) remove ~/.wine
2) install Sky Track (16MB)
3) wine Game.exe
4) create your own profile
Behaviour:
No music is heard.
Expected behaviour:
Music should be heard.
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http://bugs.winehq.org/show_bug.cgi?id=23779
Summary: Graphviz msiexec installer fails with "Installation
Incomplete: The installer was interupted before
Graphviz could be installed"
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.graphviz.org/pub/graphviz/stable/windows/gr
aphviz-2.26.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Graphviz ( wine msiexec /i graphviz-2.26.msi ) fails with:
The install program showing
["Installation Incomplete: The installer was interupted before Graphviz could
be installed. You need to restart the installer to try again. Click "close" to
exit"]
and the terminal showing:
fixme:advapi:LookupAccountNameW (null) L"me" (nil) 0x32f160 (nil) 0x32f164
0x32f158 - stub
fixme:advapi:LookupAccountNameW (null) L"me" 0x157138 0x32f160 0x131df8
0x32f164 0x32f158 - stub
err:msi:ITERATE_Actions Execution halted, action L"SxsInstallCA" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=34083
Bug #: 34083
Summary: Symantec Antivirus 10.x installer fails in custom
action
WriteCcSettingsTables.03FE01CF_295E_4354_A292_7DC4A810
E0DA
Product: Wine
Version: 1.6-rc4
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45314
--> http://bugs.winehq.org/attachment.cgi?id=45314
wine-1.6-rc4 console output
Working around Bug 22009 and Bug 34082 the installer for Symantec Antivirus
10.1 (32-bit) fails in custom action
WriteCcSettingsTables.03FE01CF_295E_4354_A292_7DC4A810E0DA.
This custom action can be removed from the .msi and the installer continues.
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https://bugs.winehq.org/show_bug.cgi?id=36866
Bug ID: 36866
Summary: ACDSee v17.0 failed to start, and process become
"zombie" at end
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
Created attachment 48960
--> https://bugs.winehq.org/attachment.cgi?id=48960
+tid,+seh log
Deepin 2014
Linux phcole 3.13.0-30-generic #55-Ubuntu SMP Fri Jul 4 21:43:42 UTC 2014 i686
i686 i686 GNU/Linux
wine-1.7.21-67-g5acf151
download ACDSee 17 from:
http://dl.acdsystems.com.s3.amazonaws.com/acdsee/en/acdsee.exe
after install ACDSee, start from:
~/.wine/drive_c/Program Files/ACD Systems/ACDSee/17.0/
with:
wine ACDSee.exe
the program failed to start, and then turn to "zombie" process in the
gnome-system-monitor.
last output is:
err:seh:setup_exception_record stack overflow 992 bytes in thread 0009 eip
7e8310dc esp 00230f50 stack 0x230000-0x231000-0x330000
As Anastasius Focht metioned that it was a "recursion with SHGetDesktopFolder"
in:
https://bugs.winehq.org/show_bug.cgi?id=36790
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http://bugs.winehq.org/show_bug.cgi?id=26058
Summary: Thief: Deadly Shadows - Some texture problems & very
many messages 'Texture wrapping not yet supported'
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fcsadcfgbh(a)mail.ru
Created an attachment (id=33227)
--> (http://bugs.winehq.org/attachment.cgi?id=33227)
Look at the tree & at player's figure
* There are very many messages like this 'fixme:d3d:state_wrap
(WINED3DRS_WRAP0) Texture wrapping not yet supported.' in console while playing
Thief: Deadly shadows
* There are problems with textures of trees. Maybe there are also problems with
textures of people - I don't know if they must be so as they are. See attached
screenshot of game
Wine version: git from 10 february 2011
OS: Debian Squeeze
Videocard: Notebook with Nvidia GeForce 8200M with latest drivers
(NVIDIA-Linux-x86_64-260.19.36.run) from www.nvidia.com
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http://bugs.winehq.org/show_bug.cgi?id=24159
Summary: sigcheck -a outputs garbage in comments for WoW.exe
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://technet.microsoft.com/en-us/sysinternals/bb8974
41.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=30403)
--> (http://bugs.winehq.org/attachment.cgi?id=30403)
WINEDEBUG=+ver wine sigcheck wow.exe
Download sigcheck (url) and run it on WoW.exe with wine sigcheck -a wow.exe.
Comments (the last line) is supposed to be empty. Instead, I get "NCompanyName"
(two invisible bytes between N and Company).
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http://bugs.winehq.org/show_bug.cgi?id=31783
Bug #: 31783
Summary: Add VMs with a virtual smart card reader
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Bruno Jesus reported that having at least some VMs with a virtual smart card
reader would be useful in getting smartcard support in Wine.
* One way would be through Windows software that provides a virtual smartcard
device. If you know of such software please provide pointers below.
* Another option would be to do it through QEmu/Libvirt's support for smartcard
devices. However this seems to require plugging in a real smartcard reader into
the host... Given that smartcard readers can often plug into a USB port this
may be possible, but again with a rack-mounted server it may not.
* QEmu/Libvirt also supports a 'host-certificate' mode for the smartcard
reader. It's not clear if that negates the need for a real smartcard reader.
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http://bugs.winehq.org/show_bug.cgi?id=34204
Bug #: 34204
Summary: BeamNG Techdemo crashes during loading
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://www.gamershell.com/download_102365.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45508
--> http://bugs.winehq.org/attachment.cgi?id=45508
log
Manually copied X3DAudio1_7.dll to system32 folder and launching. Then crashes
during loading.
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http://bugs.winehq.org/show_bug.cgi?id=35129
Bug ID: 35129
Summary: Cloning Clyde refuses to start with built-in d3dx9_36
Product: Wine
Version: 1.7.8
Hardware: x86
URL: http://www.fileplanet.com/224883/220000/fileinfo/Cloni
ng-Clyde-Client-%28Trial%29
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 46859
--> http://bugs.winehq.org/attachment.cgi?id=46859
terminal output (+d3dx traces)
The game won't start with the built-in d3dx9_36, it flashes a black window for
a brief moment then it quits without an error message.
+d3dx debug channel added only 4 lines to the terminal output as can be seen at
the end of the attached log file.
Please install ie8 via winetricks when testing with the demo version as the
launcher doesn't work with Wine's IE.
'winetricks d3dx9_36' is a workaround.
Fedora 19
Nvidia binary drivers 325.15
wine-1.7.8-88-gfb75292
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http://bugs.winehq.org/show_bug.cgi?id=10570
Summary: Thief 2: The Metal Age - fog not working
Product: Wine
Version: 0.9.49.
Platform: Other
URL: http://www.thief-thecircle.com/media/demos/
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.hurst(a)shef.ac.uk
In a notoriously foggy level (Life of The Party), the fog doesn't work.
Card is an nvidia GeForce 6200, with latest nvidia-driver.
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http://bugs.winehq.org/show_bug.cgi?id=29902
Bug #: 29902
Summary: Windows Live Messenger 8.5 does login, error 81000378
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fael_mc(a)msn.com
Classification: Unclassified
Created attachment 38893
--> http://bugs.winehq.org/attachment.cgi?id=38893
Log, try entering the messenger
salutations (google translation)
I installed messenger through .msi package without problems in wine,
I went to winecfg, changed windows version to 2000, when I opened the messenger
if you could not type anything in the field username and password, then
Riched20 installed through winetricks, so I could enter my username and
password when I try to get in, get into normal, but not time to appear the
contacts of the error 81000378
"You cannot use Windows Live Messenger at this time because your contact list
is not available.Please try again later"
I made some test with Wine 1.1.30, and usually logged, but the messenger is
buggy
I want to run it under wine 1.4
thank you
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http://bugs.winehq.org/show_bug.cgi?id=29942
Bug #: 29942
Summary: Windows Live Messenger 8.5, lock in chat windows
Product: Wine
Version: 1.4-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fael_mc(a)msn.com
Classification: Unclassified
Created attachment 38969
--> http://bugs.winehq.org/attachment.cgi?id=38969
Terminal log
Greetings
I managed to run and log into Windows Live Messenger 8.5 on wine, the bug does
not login, (bug 29902) was solved with a patch disponiblizado by Juan Lang.
Now I have another problem, after logging all normal, see the contacts, can I
change nickname, phrase, image.
I open the chat window to talk, I type normal, but when I send the message, the
program crashes, and gets caught, taking 30% cpu.
to have Windows Live Messenger 8.5 on wine, follow these steps:
Download messenger: http://www.mediafire.com/?tlywu43id00
Normal installation in wine, and install riched20 msxml3 by winetricks, then
set the Wine version for Windows 2000, done that is possible to login.
But to login you must have wine with the patch:
http://www.winehq.org/pipermail/wine-patches/2012-February/111655.htmlhttp://www.winehq.org/pipermail/wine-patches/2012-February/111656.html
applied, but the Windows Live Messenger error 81000378 will
Post here the log of the terminal, since the messenger open, until it freezes
in the chat window
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http://bugs.winehq.org/show_bug.cgi?id=33008
Bug #: 33008
Summary: UDP listening on specific IP address does not work
properly
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: decimusmaximus(a)seznam.cz
Classification: Unclassified
Wine updated from 1.5.6 to 1.5.24.
My app uses UDP listening on specific address (not 0.0.0.0). It is running on
machine with NAT, there are two interfaces with IP A.A.A.A (public) and IP
B.B.B.B (private) My app is set to listen only on one IP address, IP A.A.A.A
It works properly on Wine 1.5.6. Traffic from subnet B.B.B.B is NATed to
A.A.A.A interface and application running in wine receives it correctly.
After update to 1.5.24 it does not work anymore.
Application does not receive data from private subnet B.B.B.B, however it works
properly for traffic incoming on A.A.A.A interface.
Please see attached schema.
results of "netstat --listening"
with Wine 1.5.6 it is listening on A.A.A.A address correctly.
with Wine 1.5.24 it is listening on 0.0.0.0 (obviously incorrect, socket
binding is set to A.A.A.A address in application and although it is saying
0.0.0.0 app does not receive any data from B.B.B.B network)
This application has to be listening only on one interface and do not mix
public and private addresses. In this case it is not accessible for clients in
private network, so it is critical bug.
Main strange thing is, that it is listening on all addresses 0.0.0.0 although
socket binding in application is set to address A.A.A.A
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http://bugs.winehq.org/show_bug.cgi?id=22675
Summary: TechSmith Camtasia player fails to open.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattj10973(a)hotmail.co.uk
Created an attachment (id=27925)
--> (http://bugs.winehq.org/attachment.cgi?id=27925)
The program (MATHSWATCH), it's embedded player, the Tech Smith Camtasia player
(Clip 102 etc.), and the error message.
I recently purchased a revision CD for my GCSE Mathematics course, and it
states the CD is compatible with Windows 98SE/Me/2000/XP/Vista. I try to run it
through Lucid Lynx, but I get an error message. I'm new to Linux and open
source software in general, and have pretty much zilch coding or advanced
knowledge of my new system, so sorry in advance if I've done anything
incorrectly, or failed to understand some of the site's instructions. Error
message attached, thanks :)
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http://bugs.winehq.org/show_bug.cgi?id=37056
Bug ID: 37056
Summary: Rapture3D requires native dsound.dll in order to
change sound layout.
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: El_Diablo2(a)gmx.de
Created attachment 49248
--> http://bugs.winehq.org/attachment.cgi?id=49248
Error message with builtin dsound.dll
With builtin dsound UserLayout.exe complains it cannot change the soundcard
configuration.
No interessting (default channels) debug output...
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https://bugs.winehq.org/show_bug.cgi?id=37640
Bug ID: 37640
Summary: Opening Windroy and it crashes.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fholiveira1(a)hotmail.com
Distribution: ---
Created attachment 50094
--> https://bugs.winehq.org/attachment.cgi?id=50094
Extract from Wine report of bug.
I was trying to open Windroy and it crashes. The system open a bug report,
attached.
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http://bugs.winehq.org/show_bug.cgi?id=33069
Bug #: 33069
Summary: Visual Basic 6 can't load any component
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: german_ant_82(a)yahoo.com
Classification: Unclassified
Created attachment 43719
--> http://bugs.winehq.org/attachment.cgi?id=43719
Fixme errors list for the components that can't be loaded
Visual Basic comes with a set of preloaded standard components and a set of
loadable extra components. These extra components can't be loaded.
List of components that can't be loaded:
AxBrowser
Cdlg
Microsoft ADO Data Control 6.0 (OLEDB)
Microsoft Calendar Control 8.0
Microsoft Chart Control 6.0 (OLEDB)
Microsoft Comm Control 6.0
Microsoft Common Dialog Control 6.0
Microsoft Data Bound Grid Control 5.0 (SP3)
Microsoft Data Bound List Controls 6.0
Microsoft DataGrid Control 6.0 (OLEDB)
Microsoft DataList Controls 6.0 (OLEDB)
Microsoft DataRepeater Control 6.0 (OLEDB)
Microsoft FlexGrid Control 6.0
Microsoft Hierarchical FlexGrid Control 6.0 (OLEDB)
Microsoft Internet Transfer Control 6.0
Microsoft MAPI Controls 6.0
Microsoft Masked Edit Control 6.0
Microsoft Multimedia Control 6.0
Microsoft PictureClip Control 6.0
Microsoft RemoteData Control 6.0
Microsoft Rich Textbox Control 6.0
Microsoft Script Control 1.0
Microsoft SysInfo Control 6.0
Microsoft Tabbed Dialog Control 6.0
Microsoft Windows Common Controls 5.0 (SP2)
Microsoft Windows Common Controls 6.0
Microsoft Windows Common Controls-2 5.0 (SP2)
Microsoft Windows Common Controls-2 6.0
Microsoft Windows Common Controls-3 6.0
Microsoft Winsock Control 6.0
MSFlexGrid Wizard 6.0
Package and Deployment Wizard
VB6 Application Wizard
VB6 Data Form Wizard 6.0
VB6 MSChart Wizard 6.0
VisModelBrowser
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http://bugs.winehq.org/show_bug.cgi?id=23064
Summary: Sourceinsight: no response clicking menu, untill
firstly right-click in main window area
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dwwwww(a)hotmail.com
OS: RHEL 4
Wine, 1.2-rc2
Open sourceinsight, click the menus, no response.
But it works after right click in main window area.
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http://bugs.winehq.org/show_bug.cgi?id=15480
Summary: Saving files in Word/Excel creates useless .lnk files
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew(a)etc.gen.nz
Hi,
In Word and Excel 2003 when we save files then a .lnk file is created in the
same directory as the source file. These files are useless for two reasons:
1) They're in the same directory as the original .doc or .xls files which have
Word and Excel associated with them respectively.
2) On a standard Debian Lenny machine running Gnome the .lnk files aren't
recognised by any apps and won't cause Word or Excel to run.
I've searched around the place to see if we can turn this "feature" off, but
haven't found anything. Is this possible? If not, could this please be added.
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https://bugs.winehq.org/show_bug.cgi?id=37146
Bug ID: 37146
Summary: Untis 2015: Crashes while starting
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schutthuffe(a)web.de
Created attachment 49371
--> https://bugs.winehq.org/attachment.cgi?id=49371
Report generated by wine
Installing Untis 2015 seemed to work. Trying to start the program, the
following message popped up: "Im Programm untis.exe traten schwerwiegende
Fehler auf und es muss beendet werden. Wir entschuldigen uns für die
Unannehmlichkeit." The following report is attached.
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http://bugs.winehq.org/show_bug.cgi?id=24256
Summary: 3D Sexvilla 2: extremely long loading times
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.3d-sexgames.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mailme667(a)yahoo.co.uk
Loading time makes the game unusable (version 2.093). I just watched the
loading screen for half an hour. But I know it works, because I tried starting
the game, turning the monitor off, having dinner and see the game running when
I came back a long time later.
Clean .wine tested. Other users in appdb have reported the same problem, it's
not just me.
Bug is tested to be present on wine 1.2 and 1.3.1. sysprof makes it clear ntdll
is consuming nearly all the time.
Using wine 1.2 the following is seen repeating over and over with winedebug
during loading:
002e:Call KERNEL32.GetTickCount() ret=7da7655d
002e:Ret KERNEL32.GetTickCount() retval=00032601 ret=7da7655d
002e:Call KERNEL32.GetTickCount() ret=7e7997bb
002e:Ret KERNEL32.GetTickCount() retval=00032601 ret=7e7997bb
002e:Call KERNEL32.GetTickCount() ret=7e7997bb
002e:Ret KERNEL32.GetTickCount() retval=00032607 ret=7e7997bb
002e:Call KERNEL32.GetTickCount() ret=7da76415
002e:Ret KERNEL32.GetTickCount() retval=00032607 ret=7da76415
002e:Call ntdll.RtlAcquireResourceShared(00187fa4,00000001) ret=7da76541
002e:Ret ntdll.RtlAcquireResourceShared() retval=00000001 ret=7da76541
002e:Call ntdll.RtlReleaseResource(00187fa4) ret=7da76555
002e:Ret ntdll.RtlReleaseResource() retval=00000000 ret=7da76555
I got the following from wine-dbg also using 1.2:
Wine-dbg>bt 0x0000002e
Backtrace:
=>0 0xb7705430 (0x04e0e9d8)
1 0x7e78ea4a TIME_MMSysTimeThread+0x329(arg=0x4e0ea34)
[/build/buildd/wine1.2-1.2/dlls/winmm/time.c:218] in winmm (0x04e0ea68)
2 0x7e78ea4a TIME_MMSysTimeThread+0x329(arg=0x7e770000)
[/build/buildd/wine1.2-1.2/dlls/winmm/time.c:218] in winmm (0x04e0ea78)
3 0x7bc6f8f0 call_thread_func+0xb() in ntdll (0x04e0eb48)
4 0x7bc6fac0 call_thread_entry_point+0x6f(entry=0x7e78e720, arg=0x7e770000)
[/build/buildd/wine1.2-1.2/dlls/ntdll/signal_i386.c:2473] in ntdll (0x04e0f398)
5 0x7bc780b5 start_thread+0xf4(info=0x7ff9cfb8)
[/build/buildd/wine1.2-1.2/dlls/ntdll/thread.c:399] in ntdll (0x04e0f498)
6 0xb757780e start_thread+0xbd() in libpthread.so.0 (0x00000000)
I hope I've provided enough information.
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http://bugs.winehq.org/show_bug.cgi?id=34011
Bug #: 34011
Summary: Path of Exile stutters constantly
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.blumenkrantz(a)gmail.com
Classification: Unclassified
When playing the game, any time a new resource is loaded from disk, the game
freezes completely for some time while it waits for the load. Given that the
game is constantly loading things from disk, it makes the game nearly
unplayable in many cases.
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http://bugs.winehq.org/show_bug.cgi?id=29096
Bug #: 29096
Summary: Phoenix (steam file extractor) z-order of popup is
wrong
Product: Wine
Version: 1.3.32
Platform: x86
URL: http://stat1cv01d.com/load/phoenix_1_5_beta_8/1-1-0-13
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
80056a42f6b0e96426751497a8c322de0cdf0602 Phoenix_15beta8.rar
After
http://source.winehq.org/git/wine.git/commitdiff/2429ef905c46aec91465ac187c…,
the program runs. It pops up a dialog on first run, asking if you want to put a
shortcut on the desktop. The dialog is behind a splash screen, so you have to
alt+move to get to it.
A virtual desktop also works around it.
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http://bugs.winehq.org/show_bug.cgi?id=29028
Bug #: 29028
Summary: Starcraft crashes on exit
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amasterov(a)gmail.com
Classification: Unclassified
After upgrading wine to 1.3.31 Starcraft crashes on exit.
wine 1.3.30 has not this problem.
After choosing exit in game menu I get black screen in 640x480 resolution (I
switch to nvidia-settings with Alt-Tab and set up correct resolution after
this). In console there are this lines:
fixme:advapi:SetSecurityInfo stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33f3d8,0x00000000), stub!
err:seh:setup_exception_record stack overflow 844 bytes in thread 0024 eip
0041efcc esp 00240fe4 stack 0x240000-0x241000-0x340000
err:ntdll:RtlpWaitForCriticalSection section 0x62385d40 "time.c:
TIME_tz_section" wait timed out in thread 0027, blocked by 0024, retrying (60
sec)
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x6231354f
I've tried regression testing with git bisect and get this result:
496b438ede825fc00daac7a5869e045ae583cec9 is the first bad commit
commit 496b438ede825fc00daac7a5869e045ae583cec9
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Sep 27 09:31:59 2011 -0500
wined3d: Remove d3d8/9 palette support.
:040000 040000 8b95a8e0e4e7524170ba43bc2ffe369359b9811d
7c427ec5a0816aa5da25718cee9c70e0d3605214 M dlls
:040000 040000 a6ee1c817b1f21634ddad86780fad5cfe9c4fb29
fe57de377c4cf96d0f48c4560d0db321b7b28e91 M include
There was slightly different errors on the screen during testing, but I did
"git bisect bad" on every crash on exit.
With what WINEDEBUG flags should I run wine to provide any additional
information about this issue?
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http://bugs.winehq.org/show_bug.cgi?id=19017
Summary: DirectX Hardware presenting Problem
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fr.fr(a)vr-web.de
Created an attachment (id=21920)
--> (http://bugs.winehq.org/attachment.cgi?id=21920)
Log output of the Game Balls (in Appdb is a link for a Download)
Device is not Found
It seams DirectX in Wine has a Problem with presenting Hardware devices
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http://bugs.winehq.org/show_bug.cgi?id=32235
Bug #: 32235
Summary: Soldiers heroes of World War II crashes on startup
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
Created attachment 42522
--> http://bugs.winehq.org/attachment.cgi?id=42522
Crash log
Soldiers Heroes of World War 2 crash on startup see crash log. It says a out of
memory notification, so maybe a memory leak or something? I use the GOG.com
version in this test. Hope you guys can ind out what is going on. If you need
andy extra debug extensions let me know so I can provide it. Many thanks in
advance!
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http://bugs.winehq.org/show_bug.cgi?id=19505
Summary: Cannot run AMIS (Daisy Book Reader)
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jvromans(a)squirrel.nl
Created an attachment (id=22688)
--> (http://bugs.winehq.org/attachment.cgi?id=22688)
Wine log when starting AMIS
When trying to run AMIS, the program aborts almost immediately.
AMIS can be downloaded from http://daisy.org/projects/amis/ .
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http://bugs.winehq.org/show_bug.cgi?id=18775
Summary: WINE can load DLL with full path second time
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amorozov(a)etersoft.ru
Windows LoadLibrary does not load dll second time if full path is specified.
Attached test print "OK" on WinXP and "FAIL" on WINE.
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http://bugs.winehq.org/show_bug.cgi?id=14771
Summary: Firefox 3 complains it is not the default browser on
every startup
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://www.mozilla.com/en-US/firefox/all.html
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Everytime I start Firefox 3, it complains it's not the default browser. I hit
Yes when it asks me to set is as the default browser, but on the next start up,
it complains again.
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http://bugs.winehq.org/show_bug.cgi?id=9404
Summary: cannot select TWAIN source in irfanview
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://www.irfanview.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
In Irfanview, users should be able to select the TWAIN source via file ->
select TWAIN source. Clicking that menu item should bring up a dialog box to
let users pick which scanner to use. In Wine, no dialog box ever comes up, so
the program uses the first TWAIN source it finds, which is the gphoto2 driver.
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http://bugs.winehq.org/show_bug.cgi?id=35319
Bug ID: 35319
Summary: Wolverine: install game crash
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 47105
--> http://bugs.winehq.org/attachment.cgi?id=47105
Wolverine install crash log
Hello,
when installing Wolverine game, the install window suddenly disappear, without
any error message. Fortunately it seems the crash happened after install all
files.
I joined you the wine terminal log from start to the end of the install
process.
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http://bugs.winehq.org/show_bug.cgi?id=33807
Bug #: 33807
Summary: Objects disappear at certain camera angles in Ground
Control
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdsbug(a)gmail.com
Classification: Unclassified
Created attachment 44813
--> http://bugs.winehq.org/attachment.cgi?id=44813
Terminal output without WINEDEBUG
Game: Ground Control, version 1.0.0.5, crack for version 1.0.0.7 (versions have
no effect on this issue)
***Problem***:
Some objects become invisible at random times. When this happens, shadows still
work properly. Often only certain parts of an object become invisible, like
only chassis of tank. This doesn't happen with visual effects, like lights and
fire. Camera angle has some limited effect on the moment when this happens.
I am running the game in hardware rendering mode. (Game also has software
rendering mode, but only for 640x480 resolution. Some similar glitches appear
in software mode too)
According to appdb, this has been happening forever and is not a regression.
The game uses directx 7. Logs attached.
***Additional details***:
During installation, the game asked to install directx 7.0a, which I clicked
no. Also tried clicking yes, but it has no effect. No dll overrides, winetricks
or anything was used.
The game also suffers from input slowdown at certain times, but it's probably a
different bug.
Also, this game is a free download now, so you can try yourself if you wish.
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http://bugs.winehq.org/show_bug.cgi?id=21158
Summary: Hitman: Contracts ignores mouse press events
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.gamershell.com/download_5663.shtml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
CC: vitaliy(a)kievinfo.com
With wine-1.1.35-180-g20a50f3, after launching Hitman: Contracts, mouse press
events at the main menu are ignored by the game. Since a user reported that the
game worked normally in wine-1.1.9, a regression test was performed, which
indicated:
3743a1a7ca170c765cd779c61b9e362c5b1c5203 is first bad commit
commit 3743a1a7ca170c765cd779c61b9e362c5b1c5203
Author: Vitaliy Margolen <wine-patches(a)kievinfo.com>
Date: Sun Feb 1 13:11:46 2009 -0700
dinput: Consume mouse & keyboard events in exclusive mode.
:040000 040000 6ae6b43b3c100af38ed4f27384470dc4d2595bc1
700b35b9bc8fd27239ee8faaed8ca1c10cfc31d4 M dlls
Wine built prior to the indicated commit allows mouse input to work normally.
Interestingly, doing graphical mode changes (via keyboard input) makes mouse
input work again. The AppDB also suggests adding the strings:
UseDirectInputMouse
UseDirectInputKeyboard
to the HitmanContracts.ini configuration file to have mouse input work. The
only visible output under wine-1.1.35-180-g20a50f3 is:
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(1280,1024)
fixme:win:EnumDisplayDevicesW ((null),0,0x32eb58,0x00000000), stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x253b060,0x253afa8): stub
fixme:dsound:DllCanUnloadNow (void): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x253b060,0x253afa8): stub
(Z:\code\hitman2\gui\MainMenu.cpp:554)Hitman Contracts build 171 (Apr 26 2004
14:42:27)
fixme:dsound:DllCanUnloadNow (void): stub
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http://bugs.winehq.org/show_bug.cgi?id=35651
Bug ID: 35651
Summary: Warcraft III: Some videos are not played
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Created attachment 47608
--> http://bugs.winehq.org/attachment.cgi?id=47608
Console log from wine-1.7.13-27-ge610713
There was a bug 12792 - "Warcraft III videos is not playing" which was closed
as fixed in wine-1.7.13.
Well i noticed, that some videos are played, but not all for example
"Introduction: The Prophecy". I tested this on 64bit Debian Jessie and 32bit
Wheezy.
Results:
* In Wow64 the videos are skipped
* In 32bit version wine crashes
Even though Wow64 log suggest, that 32bit libgstreamer plugins are missing, i
don't think, that this line is correct as i installed them, recompiled and even
configure no longer complains about missing Gstreamer.
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http://bugs.winehq.org/show_bug.cgi?id=25726
Summary: PDF XChange Viewer corrupt display when scrolling
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schwejk(a)quantentunnel.de
Created an attachment (id=32773)
--> (http://bugs.winehq.org/attachment.cgi?id=32773)
output when program run out of console
When scrolling a document horizontal lines appear and the document is partially
unreadable. (version 2.5 build 190)
http://www.tracker-software.com/product/pdf-xchange-viewer
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http://bugs.winehq.org/show_bug.cgi?id=32908
Bug #: 32908
Summary: Resident Evil: Operation Raccoon City doesn't launch
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43461
--> http://bugs.winehq.org/attachment.cgi?id=43461
without native dx
See attached logs without and with native DirectX.
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http://bugs.winehq.org/show_bug.cgi?id=14831
Summary: ws2_32: sock.ok fails in Solaris, but not Linux
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Solaris
Status: NEW
Keywords: testcase
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
austin@opensolaris:~/wine-git/dlls/ws2_32/tests$ make testclean ; wineserver -k
; rm -rf ~/.wine ; make sock.ok
rm -f protocol.ok sock.ok
../../../tools/runtest -q -P wine -M ws2_32.dll -T ../../.. -p
ws2_32_test.exe.so sock.c && touch sock.ok
wine: created the configuration directory '/export/home/austin/.wine'
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
Could not load Mozilla. HTML rendering will be disabled.
sock.c:947: Test failed: get/setsockopt(SO_RCVTIMEO) failed error: 10042
sock.c:955: Test failed: get/setsockopt(SO_SNDTIMEO) failed error: 10042
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
sock.c:1258: Test failed: Failed to create socket: 10043
sock.c:1662: Test succeeded inside todo block: select should not return any
socket handles
sock.c:1663: Test succeeded inside todo block: FD should not be set
sock.c:1664: Test succeeded inside todo block: FD should not be set
sock.c:1688: Test failed: closesocket did not wakeup select
sock.c:1765: Test failed: closesocket did not wakeup accept
+winsock attached
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http://bugs.winehq.org/show_bug.cgi?id=26715
Summary: Win1.0 executable triggers Dosbox
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spammis(a)spam.la
$ wine paint
This seems to be a very old (pre-3.0) Windows executable. Expect crashes,
especially if this is a real-mode binary !
DOSBox version 0.74
Copyright 2002-2010 DOSBox Team, published under GNU GPL.
---
CONFIG:Loading primary settings from config file
/home/user/.wine/dosdevices/c:/users/user/Temp/cfg1bc1.tmp
MIXER:Got different values from SDL: freq 44100, blocksize 512
ALSA:Can't subscribe to MIDI port (65:0) nor (17:0)
MIDI:Opened device:none
$
The executable (paint/PAINT.EXE) is the Windows 1.0 version of Paint. Wine
properly recognises it as a "very old" Windows executable, but after doing
that, Wine thinks that it is a DOS executable and tries to launch Dosbox.
Dosbox gives the usual message: "This program requires Microsoft Windows." The
lines about the old executable come from Wine while the rest of the lines come
from Dosbox.
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http://bugs.winehq.org/show_bug.cgi?id=32643
Bug #: 32643
Summary: getsockopt() does not indicate WSAEFAULT when setting
optlen too small
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander255(a)lavabit.com
Classification: Unclassified
Using the attached WSA code will cause an error on Windows but NOT on WINE.
If you change "optlen" value to at least 4, the example the code will run
smoothly on both platforms.
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http://bugs.winehq.org/show_bug.cgi?id=26822
Summary: Double click the icon in the title bar should close
the window
Product: WineHQ Bugzilla
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian.angermeier(a)desaster-games.com
In Windows it is the default behavior if double click the icon in the title bar
of a window it closes the window. Would it not be better if this also true in
Wine? Users of Windows software would expect such behavior.
May be this is optional and is only behaving like this if you turn of the
decoration of the windows (Which are Windows applications) through the window
manager. If the decoration through the window manager is turn off the window
have the "Windows window borders".
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http://bugs.winehq.org/show_bug.cgi?id=28960
Bug #: 28960
Summary: Mount & Blade: WFAS configuration menu panels are
partially hidden
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.fileplanet.com/219895/210000/fileinfo/Mount
&Blade-with-Fire-and-Sword-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Classification: Unclassified
Regression SHA1: 3b9669017bc8425f04860f331d8a1f689c8d63e0
Created attachment 37237
--> http://bugs.winehq.org/attachment.cgi?id=37237
comparison of good and bad behavior
3b9669017bc8425f04860f331d8a1f689c8d63e0 is the first bad commit
commit 3b9669017bc8425f04860f331d8a1f689c8d63e0
Author: Huw Davies <huw(a)codeweavers.com>
Date: Wed Oct 12 11:55:13 2011 +0100
gdi32: Add the liberation fonts to the default fallback lists.
Screenshot attached, reverting mentioned commit from latest wine fixes this
issue. To reproduce: start game, select trial and click configure when launcher
menu starts.
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http://bugs.winehq.org/show_bug.cgi?id=27244
Summary: Wiggles: Indeo
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34827)
--> (http://bugs.winehq.org/attachment.cgi?id=34827)
Terminal output on Wine 1.3.19
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko icodecs
3) install Wiggles
4) patch Wiggles with Wiggles_Patch_1_0_844.exe
4) wine Wiggles.exe
Behaviour:
I get only audio from intro video.
Expected behaviour:
I should get audio and video from intro video.
Additional info:
I can play video in Smplayer. Here I give info about video:
Resolution: 640 x 360
Format: IV32
Bitrate: 4373 kbps
FPS: 24.000
Decoder: ffindeo3
Size: 96,2 MB
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http://bugs.winehq.org/show_bug.cgi?id=11622
Summary: DejaVu X installation failing at start because of
component not found
Product: Wine
Version: 0.9.55.
Platform: HP
URL: http://www.atril.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yolande(a)haneder.biz
Created an attachment (id=10825)
--> (http://bugs.winehq.org/attachment.cgi?id=10825)
log file
I extracted the .exe file in the temp directory of Wine as instructed and
launched the installation.
The missing file is indeed not in the temp and I can't find it on the internet
because of deprecated from Microsoft.
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http://bugs.winehq.org/show_bug.cgi?id=29937
Bug #: 29937
Summary: File selection dialog view shows Favorites when you
click elsewhere
Product: Wine
Version: 1.4-rc1
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2330.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
There is a small issue with file selection dialogs which some programs use.
When the dialog opens, it shows the files in some directory in the right pane,
and a tree view of the directory hierarchy in the left pane. The tree view
shows Favorites and Desktop (which is expanded to show My Computer, My
Documents, Trash, /).
If you then click on any of the + or - symbols in the tree view, the view in
the right pane jumps to Favorites. For example, click the + next to My Computer
and the view on the right changes to Favorites (which may be empty).
The directory shown in the right pane should probably not change when the user
clicks a + or - symbol in the left pane.
WinUAE is one program which uses that type of file dialog. To show the problem,
download and run the WinUAE installer, check the box to run the program at the
end. When the WinUAE Properties window appears, click "Select image file" to
open a file selection dialog.
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http://bugs.winehq.org/show_bug.cgi?id=35126
Bug ID: 35126
Summary: AirBuccaneers hangs on exit
Product: Wine
Version: 1.7.8
Hardware: x86
URL: http://s3-eu-west-1.amazonaws.com/airbuccaneers1/AirBu
ccaneers_1.1_demo.zip
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46856
--> http://bugs.winehq.org/attachment.cgi?id=46856
terminal output
The game loads fine and it is playable, the only problem I observed so far is
that the game hangs indefinitely when I choose to quit the game. CPU usage is
minimal (1-2%), animation and music stop playing and the abu.exe process is
just sitting there.
Steps to reproduce the problem with the demo version:
1. unpack AirBuccaneers_1.1_demo.zip and start the game with abu.exe
2. select language and choose a new account
3. choose <Quit> in the main menu
I tried the game in Virtualbox (Windows XP guest) and the problem doesn't exist
there.
wine-1.7.8-88-gfb75292
AirBuccaneers_1.1_demo.zip
md5sum: 92d2a669743b0c9bb6645c8d2d01ff7e
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https://bugs.winehq.org/show_bug.cgi?id=36542
Bug ID: 36542
Summary: Outpost 2: Ingame videos don't play
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jopac76(a)mail.com
Created attachment 48633
--> https://bugs.winehq.org/attachment.cgi?id=48633
Log with 1.7.19
Outpost 2 ingame videos don't play. I have both the videos in the game folder
and in the CD.
Videos are in the Indeo codec, does this make this bug a duplicate of the other
Indeo-related bugs?
https://appdb.winehq.org/objectManager.php?sClass=version&iId=16926&iTestin…
claims the videos worked back on 1.1.35, making this a regression. The oldest I
could compile was 1.1.40, and it didn't work.
Game without videos is here: http://www.outpostuniverse.net/gamedownload.php
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http://bugs.winehq.org/show_bug.cgi?id=34696
Bug #: 34696
Summary: Magic & Mayhem 2: The Art of Magic: the in-game logo
not rendering correctly
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46256
--> http://bugs.winehq.org/attachment.cgi?id=46256
MM Log
The in-game logo that is in the main menu or which shows up when the game is
loading has black holes.
The problem can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=29714
Bug #: 29714
Summary: mmdevapi/capture test often fails on debian testing
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: hoehle(a)users.sourceforge.net
Classification: Unclassified
Regression SHA1: f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
Created attachment 38565
--> http://bugs.winehq.org/attachment.cgi?id=38565
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio
trace
austin@debian-buildbot:~/wine-git$ git bisect bad
f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf is the first bad commit
commit f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
Author: J��rg H��hle <hoehle(a)users.sourceforge.net>
Date: Thu Jan 12 22:36:31 2012 +0100
mmdevapi/tests: Perform capture protocol tests in shared mode.
:040000 040000 8251887bab3583e1327626d8e7492e61fa5e0285
255d9de316fae3fc6fc5b26a87b771593858e8c6 M dlls
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio
trace attached.
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http://bugs.winehq.org/show_bug.cgi?id=12209
Summary: Microsoft FileFormatConverter.exe installs but does not
work
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=11631)
--> (http://bugs.winehq.org/attachment.cgi?id=11631)
console output when trying to open a docx file in Word 2003
Microsoft's FileFormatConverter.exe gives Office 2003 the ability to open
Office 2007 files. I tried installing it to my working Office 2003 wine
installation. The installer ran fine, ending with a message that installation
was complete. However, when I tried to open a docx file in Word 2003, it
aborted with the message "There was an error opening the file." I've attached
the console output. Getting this program to work would be very useful to those
of us who have to deal with documents from people using Office 2007.
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http://bugs.winehq.org/show_bug.cgi?id=13470
Summary: Warhammer : Battle March (Loading)
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dl.zerocool(a)gmail.com
Created an attachment (id=13387)
--> (http://bugs.winehq.org/attachment.cgi?id=13387)
Console logs
Actually, warhammer is playable at decent speed.
The troubleshooting is starting the game, or charging a map (mission, campaign,
etc.)
It requires arround 10min to have the first game menu...
And it requires other 10minutes if you want to play.
The game is unplayble since it requires 20minutes to start gaming.
But the game itself even with highest options work very well.
The problem is the same with older wine versions.
And apparently the Warhammer mark of chaos (whitout battle march addon
installed)
Have the same loading problem.
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http://bugs.winehq.org/show_bug.cgi?id=35169
Bug ID: 35169
Summary: SetWorldTransform turning with Ellipse does not run
correctly
Product: Wine
Version: 1.7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)hemag.ch
Classification: Unclassified
Created attachment 46916
--> http://bugs.winehq.org/attachment.cgi?id=46916
source of sample
When using SetWorldTransform with a Ellipse then turning is faulty / Rectangle
is correct
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http://bugs.winehq.org/show_bug.cgi?id=31517
Bug #: 31517
Summary: Gomez Peer blanks screen and does not redraw correctly
Product: Wine
Version: 1.5.10
Platform: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 41452
--> http://bugs.winehq.org/attachment.cgi?id=41452
Wine 1.5.10 console output
+++ This bug was initially created as a clone of Bug #13879 +++
When Gomez Peer is started or opened, the screen goes black and does not
refresh automatically.
+++
Yes, I have cloned this because it is exactly the same problem!
Ubuntu 12.04 AMD64 with Unity 2D and fglrx 8.96 (AFAICT)
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http://bugs.winehq.org/show_bug.cgi?id=26549
Summary: GomezPEER fails to set processor priority
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
GomezPEER sets its background process (an instance of java.exe) to the lowest
(idle) priority in Windows. It fails to do so under Linux. Does Wine lack the
ability to set process priorities, perhaps?
Apologies if a similar bug is already open but I could not find one.
On newer systems this is not a problem, but on older system the PEER can
consume 100% CPU while processing. The app is designed so that performance of
the PC is not affected, which of course it isn't under Windows (save the usual
Windows-related problems) but it is under Wine.
I'm not sure if I/O priority is also set.
The following does not work as a workaround:
$nice -n19 wine ~/blah/GomezPEER.exe
because this then sets all the Wine components to -n19 and can badly affect the
performance of other apps running under Wine.
Instead, the workaround I use is:
$wineserver -p15
$nice -n19 wine ~/blah/GomezPEER.exe
This way the wineserver remains at normal priority. winedevice.exe in this
case still receives -n19 priority, however.
Console log:
fixme:win:EnumDisplayDevicesW ((null),0,0x73a83c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x73a83c,0x00000000), stub!
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000001 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x74b69c,0x00000000), stub!
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:time:GetSystemTimes (0xd9ee5a0,0xd9ee5b0,0xd9ee5a8): Stub!
fixme:time:GetSystemTimes (0xd9ee5a0,0xd9ee5b0,0xd9ee5a8): Stub!
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http://bugs.winehq.org/show_bug.cgi?id=31927
Bug #: 31927
Summary: ws2_32: sock.c fails intermittently - 'Test succeeded
inside todo block: GetQueuedCompletionStatus returned
0'
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, testcase
Severity: minor
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Running in a loop for about 15 minutes, I got:
sock.c:5385: Test succeeded inside todo block: GetQueuedCompletionStatus
returned 0
sock.c:5386: Test succeeded inside todo block: Last error was 64
make: *** [sock.ok] Error 2
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http://bugs.winehq.org/show_bug.cgi?id=12159
Summary: Alt-click moves the windows instead of giving access to
alternate functionalities in Photoshop Cs2
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mariejoaile(a)gmail.com
Steps to reproduce:
1- Open Photoshop
2- Create a new document or open one
3- Pick a selection tool or clone or any of the tool making use of an alternate
function using alt
4- Try to use this alt-click option and instead of for instance for the select
tool, deselecting, it will move the window.
This action is very important because there is no other way to use certain of
Photoshop's tool, making tools like clone and healing useless.
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