http://bugs.winehq.org/show_bug.cgi?id=32311
Bug #: 32311
Summary: esignal 11.5: fails at launch
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ify.rafiq(a)gmail.com
Classification: Unclassified
Created attachment 42649
--> http://bugs.winehq.org/attachment.cgi?id=42649
bug report
I downloaded and installed a copy of eSignal 11 on my own Mac and ran several
debug logs for the failed attempt to launch. In each case, the launch process
fails immediately because the "SetProcessDPIAware" function, which is a part of
the system32 dll, doesn't yet exist in wine
download at:
http://download.esignal.com/products/esignal/esignal_11.5.2838_x86.exe
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http://bugs.winehq.org/show_bug.cgi?id=20765
Summary: The Oracle IRM Desktop option window property pages
are drawn excessively small
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://download.oracle.com/otn_software/sealed/PR51/De
sktop/Oracle IRM Desktop EN 5.5.15.22.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With wine-1.1.33-259-g7782ebe, after installing the Oracle IRM Desktop
application and launching the supplied sealmon.exe executable, right-clicking
on the Oracle IRM Desktop's system tray icon and selecting "Options..." in the
context menu yields an options window whose property pages are drawn much too
small to be usable. The options window appears to be a control panel applet
hosted in control.exe. The only output visible is:
fixme:service:EnumServicesStatusExA 0x1618a0 level=0 type=30 state=1 (nil) 0
0x32f3fc 0x32f400 0x32f404 (null)
fixme:rpc:RpcMgmtWaitServerListen not waiting for server calls to finish
fixme:service:EnumServicesStatusExA 0x162d48 level=0 type=30 state=1 (nil) 0
0x33eca8 0x33ecac 0x33ecb0 (null)
fixme:msg:pack_message msg 80 (WM_SETICON) not supported yet
err:rpc:I_RpcGetBuffer no binding
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http://bugs.winehq.org/show_bug.cgi?id=14562
Summary: Photoshop Elements 6.0 editor hangs when scripting
engine started
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eric(a)ericschaffner.net
Created an attachment (id=14915)
--> (http://bugs.winehq.org/attachment.cgi?id=14915)
Back trace from page fault
The Photoshop Elements 6.0 editor hangs if the Photoshop scripting engine is
initialized.
Steps to reproduce:
-------------------
(1) Download the Adobe Photoshop Elements 6.0 trial from here:
http://www.adobe.com/downloads/
(2) Install onto a Wine 1.1.1 prefix
(3) Copy connapi.dll into windows\system32 OR remove the NokiaManager file as
described here:
http://kb.adobe.com/selfservice/viewContent.do?externalId=kb403011&sliceId=2
Otherwise, PSE won't launch.
(4) Start PhotoshopElementsEditor.exe. You may need to kill the
PhotoshopElementsFileAgent.exe for startup to continue.
(5) Chose the trial
(6) Navigate to File -> New -> Photomerge Panorama.
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http://bugs.winehq.org/show_bug.cgi?id=37027
Bug ID: 37027
Summary: Adobe Photoshop CS2 will not run under Ubunto 14.04
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: philromford(a)gmail.com
Created attachment 49199
--> http://bugs.winehq.org/attachment.cgi?id=49199
Adobe Photoshop CS2 serious error.
I was successfully running Adobe Photoshop CS2 under Ubunto 12.04. After
installing Ubunto 14.04 the app was not restored. On re-installing CS2 the app
would no longer fully load; it would open the CS2 window and splash screen,
then it would fail with a serious error.
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http://bugs.winehq.org/show_bug.cgi?id=27793
Summary: Pragmatica freezes at some stages during gameplay
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://properundead.com/hive/Pragmatica_110611.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Removed richedit fixmes
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject : could not
attach stream to file
fixme:dmime:IDirectMusicPerformance8Impl_InitAudio (0x21d740, (nil), (nil),
0x10098, 8, 64, 3f, (nil)): to check
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 32 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 8 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 32 channels,
pretending there's only 2 channels
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x21fe98,0x21f690): stub
fixme:dmime:IDirectMusicPerformance8Impl_InitAudio return dsound(0x2523f20,0)
fixme:dmime:IDirectMusicPerformance8Impl_Init (iface = 0x21d740, dmusic =
(nil), dsound = 0x2523f20, hwnd = 0x10098)
fixme:dmime:IDirectMusicPerformance8Impl_CreateStandardAudioPath
(0x21d740)->(8, 64, 0, 0x21d90c): semi-stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusicAudioPath_Activate
(0x25a3250, 0): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32f698,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
Example of it freezing
During CONTRACT > PROGMATICA Training 1 > Welcome
after you hit the ABORT switch
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http://bugs.winehq.org/show_bug.cgi?id=21696
Summary: Civilisation2: round turns take very long time, if
screen is focused on own cities
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.sachau(a)gmx.de
If you do start a round turn in Civilisation 2, all other computer players do
their turn. usually you only see the movement of units visible to you, so that
is quickly done. But it seems like there is either something wrong with wine or
Civ2 code, since it takes now very long, when you see your own cities on
screen. From the timing, it might be related to the amount of moves the
computer players do.
My thought is that the game thinks you can see all units and does the moves
slowly as it is done for visible units. But you dont see most enemy units, so
this is a bug, which creates a big slowdown.
Often it helps as a workaround, when you center the screen on some other part
of the screen, the roundturn is much faster, until the current screen moves to
your cities because of a seen movement. In this case, it becomes slow again.
Since i have WinXP in a VM, i can test the game there too and there it works as
expected: Fast roundturns, independent of screen content.
Time difference for bigger games:
-Windows XP: takes a few seconds
-wine: takes a few minutes
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http://bugs.winehq.org/show_bug.cgi?id=18047
Summary: Sony Ericsson Update Service does not detect mobile
phone
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.sonyericsson.com/cws/download/1/110/61/123902
2074/Update_Service_Setup-2.9.4.19.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
The Sony Ericsson Update Service updates the firmware on Sony Ericsson mobile
phones via USB.
My mobile phone is the Sony Ericsson K610i
http://www.sonyericsson.com/cws/support/phones/k610i
At the point in which the application attempts to communicate with the phone,
the following is printed in the console:
fixme:win:RegisterDeviceNotificationW (hwnd=0x13003c,
filter=0x1388e93c,flags=0x00000000),
returns a fake device notification handle!
fixme:win:RegisterDeviceNotificationW (hwnd=0x13003c,
filter=0x1388e93c,flags=0x00000000),
returns a fake device notification handle!
fixme:setupapi:CM_Locate_DevNodeW 0x1239e018 (null) 0x00000000: stub
Each subsequent attempt prints a new "fixme:setupapi:CM_Locate_DevNodeW" line.
There is no error message from the application, and it simply returns to the
previous window.
I realise USB support in Wine is in its infancy, so this could be a long one.
Update Service does create its own logs, but it's not clear what format they
are (not plain text).
Update Service uses the Java Runtime Environment, but it is unclear if it uses
Java to communicate with the phone or not.
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https://bugs.winehq.org/show_bug.cgi?id=37380
Bug ID: 37380
Summary: turbo cpp 4.5 fails to install properly
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: turbocpp(a)mailinator.com
Created attachment 49713
--> https://bugs.winehq.org/attachment.cgi?id=49713
this is the backtrace from the above described error
I try to install turbo cpp 4.5 it hangs not creating shortcuts for the program
when i start from installtion directory program windows appears as son as i
interact with windows "winevdm has encounterd error" appears and program
carashes
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http://bugs.winehq.org/show_bug.cgi?id=36865
Bug ID: 36865
Summary: Wine deficiency and not responding in design expert
software
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nooradiela(a)gmail.com
Created attachment 48959
--> http://bugs.winehq.org/attachment.cgi?id=48959
This is happen when i want to run the design expert software. It can not be
run. It shows message that the program encountered a serious problem and need
to close.
Wine deficiency in design experts software
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http://bugs.winehq.org/show_bug.cgi?id=18121
Summary: SCTS window layout broken after minimizing
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winedrinker.20.zcI1uvtHHi9G(a)spamgourmet.com
Created an attachment (id=20568)
--> (http://bugs.winehq.org/attachment.cgi?id=20568)
SCTS windows before minimizing
Hi!
While using the SCTS program (downloadable from [1]) I have the following
problem: When I minimize the window and then display it again, the position of
some GUI elements has changed. This can be seen in the attached screenshots, it
is reproducable every time. Under native Windows XP, the minimizing works. I
just noticed that the window layout will also break when I switch from one KDE
virtual desktop to another.
Another issue that may or may not be related to this is that under Wine, I can
resize the program window to any size I want. But under Windows XP, the SCTS
program enforces a certain minimum size for its window.
System:
- 64 bit openSuse 11.1, window managers tested were KDE 3.5 and TWM.
Wine was configured to act like Windows {95,98,ME,2000,XP,NT4.0}, but no
change.
- 32 bit Windows XP SP3
[1] http://sourceforge.net/projects/oma-scts/
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http://bugs.winehq.org/show_bug.cgi?id=16724
Summary: FLV Player included with aTube Catcher appear as a black
window.
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://atube-catcher.dsnetwb.com/get-video-software-
windows-home/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Following bug 16711. After the FLV player start I only get a black window with
a tree at the right side of the window.
All i see in console is:
fixme:ole:OleLoadPictureEx
(0xa4e6cc,774,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fabc),
partially implemented.
fixme:ole:OLEPictureImpl_SaveAsFile (0x131158)->(0x135510, 0, (nil)), hacked
stub.
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
....
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
....
And continue every time you put the mouse over the window
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https://bugs.winehq.org/show_bug.cgi?id=37606
Bug ID: 37606
Summary: Metatrader 4 doesn't remember order of charts
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michal.ciechelski(a)gmail.com
Distribution: ---
Hello,
Metatrader 4 doesn't remember order of charts. After closing and reopening MT 4
charts are displayed in random order.
I'm using Metatrader 4 with Wine 1.6.2 under Xubuntu 14.04 LTS, but this error
exists under Wine 1.7.31 too.
Thank you for your help
Michal
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http://bugs.winehq.org/show_bug.cgi?id=29369
Bug #: 29369
Summary: [World of Warcraft] Sound is lost when switching X
Servers
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wolterh6(a)gmail.com
Classification: Unclassified
At first sight, this might seem to you like a duplicate of bug #9087 #23925 or
#9276, but it is not.
I am using WoW version 3.3.5 and my computer is running Ubuntu 11.04 64bit,
thus PulseAudio as sound server.
Steps to reproduce:
1. Switch to an unused tty console.
2. Run the following command:
xinit -- :1 & ck-launch-session &
(Which will create a new X Server and add sound to it)
In my case, the new X Server is allocated at the tty8.
3. Start WoW. If the application starts without sound, it might work to change
the Game Sound Output options around.
4. Switch back to your previous tty, e.g. tty7
5. Switch to the tty with WoW, e.g. tty8
You will notice sound has gone away.
Expected results:
Sound should be still playing, like if the switches were never performed.
Known workarounds:
Because the problem is caused by the incompatibilities between Wine and
PulseAudio, one can run WoW with the command:
pasuspender wine Wow
And WoW's sound will be perfect, no matter what; but in my case it is not a
viable option since I use skype at the same time (which relies on PulseAudio on
my setup).
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http://bugs.winehq.org/show_bug.cgi?id=27717
Summary: Skype 5.3: Not detecting any sound.
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karlmk(a)hotmail.com
When installing Skype as described in my appdb entry (download .exe, run, find
.msi install that) Skype does not detect any soundcard or sound resources. The
only entry in Skype's Audio settings are "default" but nothing comes out or
goes in.
I should mention that during the program launch, it experiences one crash
(crash report box) and one access violation (small access violation box). I'll
try and find/create bugs for those cases as well.
Apart from Skype not detecting any sound resources (and trying to display the
default start screen in Firefox) it works more or less flawless, I'd say 90%,
and if we can get this bug fixed, then it would be really damn close to 100%
functionality.
Yes, I know that there is a Linux client, but this is nothing short of a shame
when it comes to features.
Well, there are a LOT of messages that pops up in console when this application
is launched, I'll give you a way to reproduce this bug instead of attaching a
lot of useless logs. Of course if you need anything from me with regards to
zero in on this bug I'm more than happy to accommodate.
1. Download from skype.com the windows client.
2. Start the installer, and when it is done with the downloading it
freezes/halts.
3. Kill it/Exit it.
4. Find Skype.msi in .wine/drive_c/users/Public/Application\
Data/Skype/\{D6F879CC-59D6-4D4B-AE9B-D761E48D25ED\}/ and run it with "msiexec
/i Skype.msi"
5. Log in, check sound preferences, only "default" is displayed.
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http://bugs.winehq.org/show_bug.cgi?id=13591
Summary: Popup Window created out of screen.
Product: Wine
Version: 1.0-rc3
Platform: PC
URL: http://emuleplus.info
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
Created an attachment (id=13552)
--> (http://bugs.winehq.org/attachment.cgi?id=13552)
Preference Window of Notifications.
Hi! I'm using eMule Plus 1.2d, and I have enabled notifications in "eMule Plus
-> Preferences -> Messaging -> Notifications" (see attached image).
Problem is that the popup window is created and displayed out of the screen.
I don't know if it's trying to base it position relatively to something that
does not exist (like Windows "Start" button or Windows Systray).
Ubuntu 7.10 + gnome 2.20
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http://bugs.winehq.org/show_bug.cgi?id=34137
Bug #: 34137
Summary: photoshop cs2 child windows are minimized incorrectly
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: unxed(a)mail.ru
Classification: Unclassified
Created attachment 45402
--> http://bugs.winehq.org/attachment.cgi?id=45402
screenshot
Steps to reproduce:
1. Open Photoshop CS2.
2. Open any image.
3. Minimize image window.
You will see a grey square icon in the left bottom of the screen, with
unreadable name. See attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=28072
Summary: Unhandled page fault on read access
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnsankey(a)ncf.ca
Created an attachment (id=35944)
--> (http://bugs.winehq.org/attachment.cgi?id=35944)
terminal output
winevdm.exe program error
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http://bugs.winehq.org/show_bug.cgi?id=19738
Summary: Last Chaos: Sky is in front with ORM=fbo
Product: Wine
Version: 1.1.27
Platform: PC-x86-64
URL: http://lastchaos.gamigo.de/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
The sky is in front of the landscape in the German Last Chaos (not sure if the
English version has the same bug) when ORM=fbo. This happens in the log in
screen and in the game (from time to time). Setting ORM=backbuffer fixes this
issue.
Steps to reproduce:
- get a copy of Last Chaos (http://lastchaos.gamigo.de/download/)
- install it
- start the game with wine
- on the small screen hit start
- now you are at the log in screen, where the bug (see attachment) is visible,
if you wait a short time (~30 seconds)
System specs:
- 8800GTS, 190.18
- Fedora 11, 2.6.29.6-217.2.3.fc11.x86_64
- wine-1.1.27
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https://bugs.winehq.org/show_bug.cgi?id=36758
Bug ID: 36758
Summary: Adobe Creative Cloud Setup crashes very early in
windows 7 mode
Product: Wine
Version: 1.7.20
Hardware: x86
URL: https://ccmdls.adobe.com/AdobeProducts/ILST/17/win32/A
AMmetadataLS20/CreativeCloudSet-Up.exe
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48812
--> https://bugs.winehq.org/attachment.cgi?id=48812
relay,seh,tid,msxml
I wanted to test bug 28479, so I tried Adobe Illustrator. The adobe website
won't let you download under Linux Chrome/Firefox, but Firefox under Wine works
(if you run in win7 mode. In xp, it tells you that Adobe no longer supports the
operating system).
Trying to install under winxp mode fails, so I tried win7 (no other changes,
32-bit prefix). Very quickly crashed:
Backtrace:
=>0 0x7da85cbb node_insert_before+0x1fb(This=0x164800, new_child=0x1522c8,
ref_child=0x7fe6c0, ret=0x7fe7c8)
[/home/austin/wine-git/dlls/msxml3/../../include/msxml6.h:1733] in msxml3
(0x007fe688)
1 0x7da6ab5a domelem_insertBefore+0xc9(iface=<couldn't compute location>,
newNode=<couldn't compute location>, refChild={n1={n2={vt=0, wReserved1=0x7dad,
wReserved2=0x6008, wReserved3=0x16, n3={cVal=-104, uiVal=0xe798,
ulVal=0x7fe798, intVal=0x7fe798, uintVal=0x7fe798, bVal=-104, iVal=0xffffe798,
lVal=0x7fe798, fltVal=0.000000,
dblVal=1859298639392996210870421805017785035968781486115650566217455192038109727765211832390318882733954256552973599870182013845511593275178033793671134739550254788892387423787817576629618565205251330958165590449085282054386014533309249324619860225252311250620663737273560648579294494978177977729440284672.000000,
boolVal=0xffffe798, scode=0x7fe798,
date=1859298639392996210870421805017785035968781486115650566217455192038109727765211832390318882733954256552973599870182013845511593275178033793671134739550254788892387423787817576629618565205251330958165590449085282054386014533309249324619860225252311250620663737273560648579294494978177977729440284672.000000,
bstrVal="????????K????", cyVal={={Lo=0x7fe798, Hi=0x7da6be6b},
int64=0x7da6be6b007fe798}, punkVal=0x7fe798, pdispVal=0x7fe798,
parray=0x7fe798, llVal=0x7da6be6b007fe798, ullVal=0x7da6be6b007fe798,
pcVal="╪τ", puiVal="????????K????", pulVal=0x7fe798,
pintVal=0x7fe798, puintVal=0x7fe798, pbVal="╪τ", piVal=0x7fe798,
plVal=0x7fe798, pfltVal=0x7fe798, pdblVal=0x7fe798, pboolVal=0x7fe798,
pscode=0x7fe798, pdate=0x7fe798, pbstrVal=0x7fe798, pvarVal=0x7fe798,
byref=0x7fe798, pcyVal=0x7fe798, pdecVal=0x7fe798, ppunkVal=0x7fe798,
ppdispVal=0x7fe798, pparray=0x7fe798, pllVal=0x7fe798, pullVal=0x7fe798,
brecVal={pvRecord=0x7fe798, pRecInfo=0x7da6be6b}}}, decVal={wReserved=0,
={={scale=-83, sign='}'}, signscale=0x7dad}, Hi32=0x166008, ={={Lo32=0x7fe798,
Mid32=0x7da6be6b}, Lo64=0x7da6be6b007fe798}}}}, old_node=<couldn't compute
location>) [/home/austin/wine-git/dlls/msxml3/element.c:325] in msxml3
(0x007fe6f8)
2 0x7da86413 node_append_child+0x92(This=0x164800, child=0x1522c8,
outChild=0x7fe7c8)
[/home/austin/wine-git/dlls/msxml3/../../include/msxml6.h:1727] in msxml3
(0x007fe778)
3 0x7da6a975 domelem_appendChild+0x74(iface=0x164818, child=0x1522c8,
outChild=0x7fe7c8) [/home/austin/wine-git/dlls/msxml3/element.c:357] in msxml3
(0x007fe7ac)
austin@aw25 ~ $ wine --version
wine-1.7.20-62-g0b30276
austin@aw25 ~ $ sha1sum CreativeCloudSet-Up.exe
5439e86c0378a2d0debaa071259cc741762e5374 CreativeCloudSet-Up.exe
austin@aw25 ~ $ du -h CreativeCloudSet-Up.exe
3.0M CreativeCloudSet-Up.exe
austin@aw25 ~ $
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http://bugs.winehq.org/show_bug.cgi?id=27884
Summary: Red Alert 3 demo exits after menu
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.gamefront.com/files/Command+Conquer+Red+Ale
rt+3+Demo/;12449261;/fileinfo.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Steps to reproduce after starting the game (while skipping various videos with
escape)
Click: Campaign-->chapters-->Soviets-->Play-->Continue-->Play
The game then exits back to the console with:
fixme:shell:foldermanager_QueryInterface interface
{00000126-0000-0000-c000-000000000046} not implemented
fixme:faultrep:ReportFault 0x1d4df94 0x0 stub
err:mmtime:TIME_MMTimeStop Timer still active?!
Interface {00000126-0000-0000-c000-000000000046} seems to be IRunnableObject.
I fixed up a quick patch with completely stubbed functions for this that gets
the game running further. Not sure if the patch is correct; at least it shows
we can get away with complete stubs for IRunnableObject.
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http://bugs.winehq.org/show_bug.cgi?id=36456
Bug ID: 36456
Summary: Shrek the Third won't properly install.
Product: Wine
Version: unspecified
Hardware: ppc32
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gameux
Assignee: wine-bugs(a)winehq.org
Reporter: neilemacd(a)yahoo.ca
Was almost finished when an error code was presented and stopped the
installation. Error code #1672 (?)
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http://bugs.winehq.org/show_bug.cgi?id=28297
Summary: After Installing Yahoo Messager 11 I Cant Log In it
Crash with An Error
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: manoj_mohanan(a)ymail.com
I have Installed The latest yahoo messanger 11 In Ubuntu the instillation
everything is fine and i log in to my account and it crash
tell me to report these to the wine.org website
Pls Help me With That
I am a new with Ubuntu
so pls help me with it
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https://bugs.winehq.org/show_bug.cgi?id=37581
Bug ID: 37581
Summary: Wont let me start nighogg game
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: desanctisvalerio(a)gmail.com
I'm trying to play nidhogg but the wineskin won't let me start
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http://bugs.winehq.org/show_bug.cgi?id=35764
Bug ID: 35764
Summary: Roller coaster tycoon (GoG.com Version) Looses it's
pallete after calling a save or load dialog.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)yahoo.com
Created attachment 47759
--> http://bugs.winehq.org/attachment.cgi?id=47759
Example of messed up graphics.
The colors ingame are messed up after opening the save or load game dialog
boxes.
The graphics almost look like a photo negative. I've attached an example
screenshot to this bug report.
In the console the game spams this after this has been triggered:
fixme:d3d_surface:d3dfmt_p8_init_palette No palette set.
This effect persists until the game is exited and reloaded, however calling up
any other menu or dialog in game works perfectly fine and does not cause this
bug.
It is a regression, but due to another regression with this game, (which I have
not yet filed because I'm still running it's regression test and which affects
this bug) I have not yet performed a regression test for this bug. I will do so
shortly.
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http://bugs.winehq.org/show_bug.cgi?id=30851
Bug #: 30851
Summary: lego digital designer: missing icons and probably edit
screen
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.dufour(a)gmail.com
Classification: Unclassified
when editing something, and clicking on an icon on the left, it should expand a
set of sub-icons, and it does but they remain invisible. I cannot get anything
to show in the main edit part either, perhaps the same problem?
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http://bugs.winehq.org/show_bug.cgi?id=21468
Summary: Navicat windows 8.2 no UTF-8 support
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: der_billyboy(a)hotmail.com
Navicat windows 8.2 and older versions do not show up UTF-8 correctly, get only
displayed ASCII chars für UTF-8 chars.
On Insert or Update to DB on eg. text it gets cut off at those chars.
Seems that it needs an Wine UTF-8 fix?
I got the same Problem on the Navicat Linux version with the modified Wine from
the Publisher.
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http://bugs.winehq.org/show_bug.cgi?id=13930
Summary: [dogfood] The flash animation on
http://www.formula1.com/ website flickers in firefox
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.formula1.com/
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piaskal+wine(a)gmail.com
Created an attachment (id=14058)
--> (http://bugs.winehq.org/attachment.cgi?id=14058)
screenshot of the bug
The flash animation on http://www.formula1.com/ website flickers in firefox.
Firefox 2.0.0.14
Wine 1.0-rc5
Shockwave Flash 9.0 r124
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http://bugs.winehq.org/show_bug.cgi?id=12838
Summary: Spiceworks IT Desktop 2.1: Wine corrupts bitmap files
during extraction from installer
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://spiceworks.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimaki(a)rocketmail.com
When the installer Spiceworks.exe is ran it temporarily unpacks its files into
the windows/temp directory. Among the files extracted are bmp files which are
used in the installer wizard itself, including the very first page of the
wizard.
Under Wine, most of the bitmap files get extracted in corrupted form which
results in none of the bitmaps showing up on the first page of the wizard and
some not showing up on other pages of the wizard.
Spiceworks uses an NSIS installer, the contents of which can be extracted using
7zip. I have compared the files extracted by Wine with those actually in the
installer and they are of different size and binary content which clearly
indicates corruption of data by Wine. This problem does not occur under
windows.
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http://bugs.winehq.org/show_bug.cgi?id=28590
Bug #: 28590
Summary: test case failes only within test suite not at the
command line
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toralf.foerster(a)gmx.de
Classification: Unclassified
If I run a
$> cd ~/devel/wine-git/dlls/user32/tests; make test
then all tests are passed fine. A
$>cd ~/devel/wine-git; ./wine programs/winetest/winetest.exe.so"
however gives errors for user32 :
http://test.winehq.org/data/fc2dcd04ab34f56701b144762b1a9f673a81d895/index_…
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http://bugs.winehq.org/show_bug.cgi?id=17309
Summary: Wacom detection fails on Wacom-locked ArtRage edition
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knan-wine(a)anduin.net
Created an attachment (id=19321)
--> (http://bugs.winehq.org/attachment.cgi?id=19321)
Plain console output
ArtRage 2.5 Wacom Edition bundled with my Wacom tablet fails to detect a Wacom
tablet and exits with "This application will only run on a Wacom tablet."
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http://bugs.winehq.org/show_bug.cgi?id=14656
Summary: voipdiscount client:Call to unimplemented function
dnsapi:dns_map_options option DNS_QUERY_RETURN_MESSAGE
Product: Wine
Version: 1.1.2
Platform: All
URL: http://www.voipdiscount.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jose.horas(a)gmail.com
Created an attachment (id=15086)
--> (http://bugs.winehq.org/attachment.cgi?id=15086)
terminal output
voipdiscount allows to make free calls to other countries. It works much better
in the last versions of wine, but still it cannot connect, probably because of
this call to dnsapi.
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http://bugs.winehq.org/show_bug.cgi?id=32932
Bug #: 32932
Summary: NullDC cannot be ran with wine's d3dcompiler_43
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rcaridade145(a)gmail.com
Classification: Unclassified
When trying to run nullDC 1.0.4 r136 with wine's d3dcompiler_43 i get the
following warning
err:d3dcompiler:compile_shader HLSL shader parsing failed.
vs_hlsl.fx:44:22: error: syntax error, unexpected KW_REGISTER, expecting
VAR_IDENTIFIER or TYPE_IDENTIFIER or NEW_IDENTIFIER
Using the native compiler does allow the emulator to run.
The offending file ->
http://code.google.com/p/nulldc/source/browse/trunk/nulldc/plugins/drkPvr/v…
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http://bugs.winehq.org/show_bug.cgi?id=21115
Summary: Imgburn 2.5.0.0 cannot change booktype for DVD+R DL
(SPTI). ASPI is very slow.
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: malky.ua(a)gmail.com
I've found that Imgburn cannot change the booktype for DVD+R DL using SPTI so I
can't use such written DVD-Video (DVD-9) disks on my DVD-Player.
I've posted this bug on imgburn forum and got an advice to use aspi.
But my drive writes extremely slow using ASPI.
imgburn's community supposed that it's bug of wine.
Here is link for detailed description of this problem on imgburn's forum:
http://forum.imgburn.com/index.php?showtopic=13098
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http://bugs.winehq.org/show_bug.cgi?id=21931
Summary: Adobe Dreamweaver refuses to run on ubuntu 9.10 x64
with any WINE version tried
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 133794m3r(a)gmail.com
Created an attachment (id=26620)
--> (http://bugs.winehq.org/attachment.cgi?id=26620)
terminal output from running dreamweaver.exe in ubuntu 9.10 x86-64 with WINE
1.1.34
I've tried using 1.1.34, 1.1.39 and neither one is working. 1.1.15 is, however,
working for the install. I've tried taking the literal dlls from my own windows
7 install, i've also tried following everything else that others have said to
do but it just refuses to run. I am currently using the trial download that
they offer you on their home page. It's refusing to run and just shows a ie
window and it says "server not found" then when i close that window dreamweaver
just dies. Attached is the entire log of the file starting up taken from my
terminal, i guess i'm going to go back to windows and not be able to move over
to ubuntu as i was hoping.
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http://bugs.winehq.org/show_bug.cgi?id=9441
Summary: MemoriesonWeb: Dragging image to album track does not
work.
Product: Wine
Version: unspecified
Platform: PC
URL: http://tinyurl.com/2og2jn
OS/Version: Windows 98
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mguhlin(a)gmail.com
Drag-n-drop of images onto the MemoriesonWeb album track did not work. A circle
with a diagonal line appeared when attempting to drag. More on this at:
http://tinyurl.com/2og2jn
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http://bugs.winehq.org/show_bug.cgi?id=11937
Summary: Specific application is not responding
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnarevalo(a)gmail.com
when run Carom3d game[1] last version wine throws just these lines:
ALSA lib ../../../src/seq/seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq
failed: No such file or directory
but process never finish and the processor is used 100%, so i have to kill it
by myself. i post as test for AppDB, but was rejected with suggestion about
post this bug.
other Directx 9 applications runs Successfully(including sound).
Thanks.
[1] http://carom3d.gameis.com/download/download_client_0.asp
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http://bugs.winehq.org/show_bug.cgi?id=24592
Summary: Utopia City crashes on startup
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Created an attachment (id=31056)
--> (http://bugs.winehq.org/attachment.cgi?id=31056)
Console log of crash
On startup, the game displays a splash screen and then crashes with an pop up
titled "Unhandled std::exception" explaining that "Game initialization failed
due to following: services failed to initialize".
I have attached a log of the console output, and have a +seh,+tid,+relay log as
well, but it is fairly large, even when compressed.
I have tried using the native d3d dlls, it had no effect.
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http://bugs.winehq.org/show_bug.cgi?id=23030
Summary: illegal assistant software
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://xd.xoyo.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: meishi.zhaoshi2(a)163.com
I tried to wine MAT(Mission Against Terror),a free FPS netgame.I used to make
it,but in that time wine didn't capture the mouse inside the window.By now,wine
provide the function of capturing the mouse,yet MAT defined wine as an illegal
assistant software.Please just check out my attachments.Thanks for your time.
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http://bugs.winehq.org/show_bug.cgi?id=32792
Bug #: 32792
Summary: window resized button function abnormal
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arec88(a)sina.com
Classification: Unclassified
running a windows program TDXW.EXE , resized button not working occasionally ,
when I minimized my window then when step to maximize my window back to large
size , the window stick to a smaller size even I pushed the maximize button
again and again. I need to use mouse in the edge of windows to resize window
,then the minimize and maximize working again, but the icon of maximize and
minimize was not showing the same as the action.
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http://bugs.winehq.org/show_bug.cgi?id=12342
Summary: Winambulancia -cannot create a new pacient record
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.softprogres.sk/prog_winamb.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuharsky(a)misbb.sk
WinAmbulancia (see AppDB) is medical software for variety of specialisations of
medical prax. It uses VFP and VB with MDB backend. The app is in Slovak (SK)
language. Mostly the wine problems are related to the OLE.
When You're in the app, the two icons of the blank paper in the upper left
corner (or pressing Ctrl+Ins or Ctrl-n respectively) should open a dialogue in
order to create a new pacient record. However, under the Wine, they do nothing.
Please, see the installation instructions (english) here:
http://bugs.winehq.org/attachment.cgi?id=11818
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http://bugs.winehq.org/show_bug.cgi?id=19821
Summary: AutoHotKey reports wrong Nls language
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brawxingerole(a)mailueberfall.de
When I run Gimp 2.6.7 it starts localised under WindowsXP German and in Wine
installation 1.1.28 on german localised Ubuntu 8.04.
Gimp gets the current localisation information from registry key:
HKEY_CURRENT_USER\Control Panel\International\Locale
I then tried to run a modified appinstall script gimp.ahk which determines
current locale language with Autohotkey's internal %A_Language% variable.
Under Windows XP German this modified script detects language correctly and
runs it errorfree.
Running the script in "German Standard" locale (0407) Wine installation on
Ubuntu 8.04 doesn't work.
AutoHotKey greps the information for the variable from registry key:
HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Nls\Language\InstallLanguage
Checking the keys reveals that AutoHotKey fails under Wine because there the
HKLM\...\Nls\Language\InstallLanguage key contains always 0409 independent of
Linux locale.
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http://bugs.winehq.org/show_bug.cgi?id=22389
Summary: Text fields in dialog box remain highlighted in IDA
Pro (maybe other Borland VCL programs?)
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.hex-rays.com/idapro/idadownfreeware.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
IDA Pro is an interactive disassembler. A freeware version can be downloaded
from http://www.hex-rays.com/idapro/idadownfreeware.htm
In some dialog boxes, when you press Tab to cycle to the next text box, text in
the previously-active box remains highlighted. It should not.
To demonstrate, download and install the freeware IDA Pro. Load any Windows
executable into it. Click to position the cursor over any label (e.g. start),
and press N to bring up the Rename address dialog box.
Initially, the Name field is highlighted. Press Tab. The "Maximum length of new
names" field is highlighted, but the Name field remains highlighted. Pressing
Tab again causes the "Local name prefix" field to also be highlighted, with the
previous two fields staying highlighted.
Apparently IDA Pro is built using the Borland VCL (Visual Component Library),
so perhaps this issue could affect other programs too.
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http://bugs.winehq.org/show_bug.cgi?id=25065
Summary: NFS Porsche: Video track isn't played in intro
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=31785)
--> (http://bugs.winehq.org/attachment.cgi?id=31785)
Terminal output on wine-1.3.6-240-g791b22a
Steps to reproduce:
1) remove ~/.wine
2) install NFS Porsche Unleashed
3) patch the game with NFS5-3.5.20040310.ZIP
4) rename gimme.dll to gimme.dll.bak
5) wine Porsche.exe driver=dx7z
Behaviour:
The intro is played (audio track is heard) but in place of video track there is
only wide deep dark blue horizontal stripe.
Expected behaviour:
Video track should be seen.
Additional info:
GFX: NVIDIA 9xxx
Drivers: 260.19.12
wine-1.3.6-240-g791b22a
intro file extension: .mad
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http://bugs.winehq.org/show_bug.cgi?id=14359
Summary: clear slots in new argv[]
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14656)
--> (http://bugs.winehq.org/attachment.cgi?id=14656)
clear new reserved slots in new argv[]
When constructing a new argv[] vector, then the new reserved slots should be
cleared to prevent bugs and keep valgrind(memcheck) happy. Patch is attached
and also will be sent to wine-patches(a)winehq.org.
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https://bugs.winehq.org/show_bug.cgi?id=36769
Bug ID: 36769
Summary: Adobe Creative Cloud Setup crashes on startup
Product: Wine
Version: 1.7.20
Hardware: x86
URL: https://ccmdls.adobe.com/AdobeProducts/ILST/17/win32/A
AMmetadataLS20/CreativeCloudSet-Up.exe
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48829
--> https://bugs.winehq.org/attachment.cgi?id=48829
terminal output
Follow up to bug 34215.
Crashes very early on start:
[0619/151638:ERROR:gpu_info_collector_win.cc(91)] Can't retrieve a valid WinSAT
assessment.
fixme:win:EnumDisplayDevicesW ((null),0,0x536e024,0x00000000), stub!
fixme:thread:GetThreadPreferredUILanguages 56, 0x33de4c, 0x33de5c 0x33de50
fixme:module:load_library unsupported flag(s) used (flags: 0x00000060)
fixme:thread:GetThreadPreferredUILanguages 56, 0x33dadc, 0x33daec 0x33dae0
fixme:module:load_library unsupported flag(s) used (flags: 0x00000060)
fixme:dwrite:dwritefactory_RegisterFontFileLoader (0x1fb3f0): stub
wine: Unhandled page fault on read access to 0x00000000 at address 0x67e561c
(thread 007d), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x067e561c).
I'll attach logs.
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http://bugs.winehq.org/show_bug.cgi?id=32303
Bug #: 32303
Summary: Ca not excute, program.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hitobashira(a)gmail.com
Classification: Unclassified
I can not exec.
http://hp.vector.co.jp/authors/VA014830/english/FlexRena/
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http://bugs.winehq.org/show_bug.cgi?id=19232
Summary: since few versions of wine graphics in warhammer40k is
not drawn and causes crashes.
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nevasith(a)gmail.com
Recent updates of wine introduced a dramatic fall in Warhammer 40.000 Dawn of
War series. The game used to run on high details on my ATI Radeon 3400 card,
now they barely work on low.
The real problem is the graphics drawing engine - some parts are not even drawn
at all (ex armor of the TAU commander) Also these objects tend to crash the
game instantly. Even the low detail graphics keep this problem even in the game
menu. Fonts also have bacame unreadable.
I tried to use console to get informations on what may be wrong, but there are
only standard fixme lines dropping like mad.
Downgrading to wine 1.01 from ubuntu 9.04 repository solved the problem for me,
so there is something wrong with the newest versions of wine.
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http://bugs.winehq.org/show_bug.cgi?id=32848
Bug #: 32848
Summary: netstat: misaligned ethernet statistics output for non
English locales
Product: Wine
Version: 1.5.22
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
When using -e option for non English locales, the output is misaligned:
In English locale,
Received Sent
Bytes 903340205 2881805984
Unicast packets 45021963 30960216
Non-unicast packets 0 0
Discards 6 0
Errors 0 0
Unknown protocols 0
while in French locale:
Reçus Envoyés
Octets 903340449 2881855289
Paquets monodiffusion 45022225 30960476
Paquets non monodiffusion 0 0
Rejets 6 0
Erreurs 0 0
Protocoles inconnus 0
or German locale:
Empfangen Gesendet
Bytes 903340449 2881853989
Unicast Pakete 45022219 30960469
Nicht-Unicast Pakete 0 0
Verworfen 6 0
Fehler 0 0
Unbekannte Protokolle 0
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http://bugs.winehq.org/show_bug.cgi?id=34645
Bug #: 34645
Summary: Updating menubar bar icon content.
Product: Wine
Version: 1.7.3
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.platte(a)platte-web.de
Classification: Unclassified
I am using an application which has a menubar icon with the ability of showing
updates. In this case it is not a change of the icon itself (I don't know
whether this works) but giving some additional textual information. This output
does not appear.
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http://bugs.winehq.org/show_bug.cgi?id=24923
Summary: Wine doesn't allow to use/list bitmap fonts like
Terminus
Product: Wine
Version: 1.3.5
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Wine doesn't allow to use nor lists system wide bitmap fonts like Terminus
(http://fractal.csie.org/~eric/wiki/Terminus_font).
(checked out by running Notepad - Terminus is not the list of fonts which are
allowed to select/use).
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http://bugs.winehq.org/show_bug.cgi?id=35461
Bug ID: 35461
Summary: Synergy server causes mouseover events to fail in
World of Warcraft
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chris(a)bjelleklang.org
Classification: Unclassified
Running wine 1.7.11, same issue appears in older versions as well.
When running the synergy server, any mouseover events will fail (silently) in
World of Warcraft. This affects the game pretty badly, as no tooltips or
mouseover menus is visible. They do appear once you click on a button, but
that's not really positive for the gameplay experience.
Not sure if this is fixable or caused by wine, but let me know if additional
information is required.
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http://bugs.winehq.org/show_bug.cgi?id=30280
Bug #: 30280
Summary: Microsoft SQL Server Management Studio Express
(SSMSE): needs WMI to select network protocol
Product: Wine
Version: 1.4
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wmi&wbemprox
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 39558
--> http://bugs.winehq.org/attachment.cgi?id=39558
Log of ssmsee.exe - start application, try to change network protocol, exit
To reproduce:
- run application
- connection window appears. In this window click Options
- click the combo box next to Network protocol label.
Only <default> appears on the list, and several messages complaining about
stubs in wbemprox appear in output. Under Windows there are several protocols
to choose from.
winetricks dotnet20 and a recent version of windows in winecfg is needed to
start the application. SQL Server is not needed to reproduce this bug.
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http://bugs.winehq.org/show_bug.cgi?id=21048
Summary: It is possible to see wine window popup when running
with X window manager
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
When one runs Wine with X window manager handling Wine windows, it is possible
to see Wine window popup. To to it:
1. Click on any menu to make it open
2. Move the mouse cursor on the area handled by X window manager, where window
icon should be if window would be managed by Wine.
3. Window popup pops.
This is an unexpected behavior. It has pros&cons, but I belive it needs
discussion, and decision should be made if it is a bug or a feature :)
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http://bugs.winehq.org/show_bug.cgi?id=28236
Summary: unable to activate windows input method for wine
programs
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. Install Services Framework Redist files
Download instMSTSF.exe (Services Framework Redist files) from
http://www.microsoft.com/download/en/details.aspx?DisplayLang=en&id=11759
extract instMSTSF.exe, install mstsf10.exe with Windows Version = Win2k
override native msctf.dll, avoid Bug 28125
2. install a input method, for example, MSPY2010.exe (Chinese input method from
Microsoft) :
Download MSPY2010.exe from http://www.microsoft.com/china/pinyin/ and install.
winetricks vcrun2008, avoid Bug 28205
override newer version of native msutb.dll, avoid Bug 28178
3. start notepad in a terminal, start ctfmon.exe in another terminal
$ wine notepad
$ wine ctfmon.exe
4.try to change the input method in the Language Bar, however, the windows
input method will not be activated as expect. Try to type something in notepad,
but result is still the same as raw keyboard input without any input method.
log for notepad and ctfmon are both attached.
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http://bugs.winehq.org/show_bug.cgi?id=19368
Summary: lpfnWndProc can't catch Up/Down/Left/Right and CTRL+
other Button
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sakaihdt(a)d2.dion.ne.jp
Hello
I want to use "sakura editor".
(a Japanese Open Souce text editor for MS Windows)
(http://sakura-editor.sourceforge.net/)
But this application is not work well in wine(1.0.1 or 1.1.26 Ubuntu GNU/Linux
9.0.4)
- Not work Up/Down/Left/Right button in text area
- Not work CTRL+C or CTRL+A and other in text area
- Not work Backspace in text area
- Not work Function Key in text area
normal text button( a-z, 0-9 ) is work well,
and Up/Down... is work well in menu .
"sakura editor" catch Up/Down/Ctrl event from lpfnWndProc() callback.
but wine's lpfnWndProc seem not work when push Up/Down... key.
( I insert log in sakura editor source and check.)
I have 2 question. please tell me.
(1) Can lpfnWndProc() catch Up/Down/Left/Right CTRL+A,X,C and Function key in
Wine ?
(2) "lpfnWndProc() can catch Up/Down/Left/Right ..." is WindowsAPI
specification?
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=26399
Summary: kernel32:time test fails during daylight saving
transition
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
When executing the kernel32 unit tests on a Fedora 14 machine, make aborts
with:
$ make -C dlls/kernel32/tests test
make: Entering directory `/home/arethusa/wine32/dlls/kernel32/tests'
../../../../wine.git/tools/runtest -q -P wine -M kernel32.dll -T ../../.. -p
kernel32_test.exe.so ../../../../wine.git/dlls/kernel32/tests/time.c && touch
time.ok
time.c:321: Test failed: got -396, expected 123
make: *** [time.ok] Error 1
make: Leaving directory `/home/arethusa/wine32/dlls/kernel32/tests'
When the time tests were run, my local time zone, US Central Standard Time, was
on the cusp of a daylight saving transition. After daylight saving came into
effect, the test no longer failed, so I believe the test failure is related to
daylight saving handling.
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http://bugs.winehq.org/show_bug.cgi?id=22940
Summary: winhelp: Missing shadow line under menu strip
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
There is a minor cosmetic difference between Wine winhlp32 and the Windows
version.
The Windows WinHlp32 draws a recessed frame outline around the window, which
means there is a dark grey line under the menu strip, and another line under
the button bar. There is no frame/outline in Wine winhlp32, which IMHO looks
ugly.
(Wine notepad.exe does draw a frame like this, it's just not present in
winhlp32.exe)
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http://bugs.winehq.org/show_bug.cgi?id=17787
Summary: Request: Add feature to unmount or eject USB flash
drives from Wine
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: endless97c(a)yahoo.com
I use Epson Easy Photo Print with Wine to print images from various sources
including flash drives and memory cards. However they can't be unmounted with
the program running (which is possible in Windows). I have to exit the
program, unmount, then start the program again. Maybe something like eject,
except for USB drives?
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http://bugs.winehq.org/show_bug.cgi?id=29851
Bug #: 29851
Summary: Some part of PDFCreator installer cannot display
Chinese correctly even Font Replacement is setting
correctly
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 38774
--> http://bugs.winehq.org/attachment.cgi?id=38774
Screenshot: some part of PDFCreator installer does not display Chinese
0. make sure "WenQuanYi Micro Hei" is installed. wqy-microhei.ttc
1. setting Chinese font replacements.
;; wine.inf
HKCU, Software\Wine\Fonts\Replacements,"SimSun",,"WenQuanYi Micro Hei"
2. Download PDFCreator from http://sourceforge.net/projects/pdfcreator/
(
http://sourceforge.net/projects/pdfcreator/files/PDFCreator/PDFCreator%201.…
)
3. open the installer with wine:
$ wine PDFCreator-1_2_1_setup.exe
4.
- select Simplified Chinese (中文简体)
- click OK (确定)
- click next (下一步)
- select "I agree" (我接受协议)
- click next (下一步)
All the window before display Chinese correctly, only this one (安装向导 -
pdfcreator) doesn't display Chinese as expect. Please see screenshot for
details.
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http://bugs.winehq.org/show_bug.cgi?id=15103
Summary: Bluetooth doesn't work in wine.
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mieszkoslusarczyk(a)gmail.com
Could you make wine support bluetooth, maybe using blueZ stack?
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http://bugs.winehq.org/show_bug.cgi?id=29850
Bug #: 29850
Summary: Scilab does not display Chinese
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download Scilab installer
http://www.scilab.org/download/5.3.2/scilab-5.3.2.exe
2. make sure "WenQuanYi Micro Hei" is installed. wqy-microhei.ttc
3. setting Chinese font replacements.
;; wine.inf
HKCU, Software\Wine\Fonts\Replacements,"SimSun",,"WenQuanYi Micro Hei"
4. wineboot
5. install Scilab with LANG=zh_CN.utf8, select Chinese language for installing.
6. start Scilab:
$ wine WScilex.exe
Expect result:
Display Chinese
Actual result:
Chinese font is displayed as boxes, I can't find any workaround by overriding
FontLink registry.
Extra info:
- Chinese display correctly for the Scilab installer, but wrong for WScilex.exe
- It seems WScilex.exe does not use ExtTextOutW family function for output
characters. (But the installer use ExtTextOutW)
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http://bugs.winehq.org/show_bug.cgi?id=30652
Bug #: 30652
Summary: Wrong TextOut font substitution under en_US locale
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hqm03ster(a)gmail.com
Classification: Unclassified
Created attachment 40125
--> http://bugs.winehq.org/attachment.cgi?id=40125
The screenshots, test code, and test font
The test program "tunihan.c" behaves differently on Windows and Wine (under
linux). When a Unicode string containing CJK characters is TextOut-ed using a
custom font, Wine font substitution isn't working properly like Windows does.
To reproduce:
1. Install the font "nkf11_magicum_texturae.ttf". The font can be downloaded
for free at:
http://hwm3.gyao.ne.jp/shiroi-niwatori/nkf11_magicum_texturae.zip
Windows standard CJK fonts NSimSun, PMingLiu, MS UI Gothic, Tahoma are also
required to completely reproduce the attached screenshots.
2. Compile attached tunihan.c using MinGW on Windows with command line:
gcc -otunihan.exe tunihan.c -lgdi32
3. Run the generated tunihan.exe under Windows, with global non-Unicode program
locale set to English (US). Attached screenshot "enUS-windows.png" should be
reproduced.
4. Copy/link all Windows fonts into Wine.
5. Run the generated tunihan.exe under Wine using command line:
LANG=en_US.utf8 wine tunihan.exe
Attacehed screenshot "enUS-linux.png" should be reproduced.
Test environment:
Windows: A Chinese Edition of Windows 7 with global non-Unicode program locale
set to English (US).
Wine: Wine 1.5.4 on Arch Linux 3.3.5, with all windows fonts symlinked into
"C:\windows\Fonts" in Wine.
Notes:
A. The attached font, "nkf11_magicum_texturae.ttf", is an incomplete fictional
glyph set for ASCII characters. It is chosen as a test font because it is
missing glyphs for a number of ASCII symbols (e.g. '[', ']'), is clearly
distinguishable from any potential substitution font, and is clearly not a
Windows standard font.
B. This behavior can't be reproduced using AppLocale. The Windows machine must
have its global non-Unicode program locale set to English (US).
C. tunihan.c writes 7 lines of texts to a Window:
Line 1: A line of ASCII/CJK characters in a Simplified Chinese font
Line 2: A line of ASCII/CJK characters in a Traditional Chinese font
Line 3: A line of ASCII/CJK characters in a Japanese font
Line 4: A line of ASCII/CJK characters in the test font
Line 5: A line of ASCII characters in the test font, using TextOutW
Line 6: A line of ASCII characters in the test font, using TextOutA
Line 7: A line of ASCII/CJK characters in Tahoma
In line 4, Windows is providing font substitution for the test font through a
Japanese substitution font (deduced from unified Han character shape), thus
displaying all ASCII/CJK characters correctly, despite that there isn't such a
rule defined in the registry. Wine failed to do the same.
On the other hand, Windows doesn't provide the same font substitution if a
completely-ASCII string is TextOut-ed.
The CJK characters are chosen to include both unified Han characters with a
different shape in each font and non-unified characters for each individual
font.
Implications:
1. This bug may be related to a few weird CJK script rendering problems.
2. This bug may be related to a few western font rendering problems when CJK
fonts are installed.
3. I'm not sure if the issue is even CJK related. Windows could be using
similar font substitution for other scripts like Hebrew.
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http://bugs.winehq.org/show_bug.cgi?id=14085
Summary: an importlib for multiple dlls is not supported
(avicap32 + avifil32 + msvfw32 => vfw32)
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
The Wine build-env does not support a single importlib for multiple dlls.
Microsoft use this for vfw32.lib (avicap32.dll + avifil32.dll + msvfw32.dll)
According to julliard on IRC, the needed magic in winebuild is the Problem.
The importlib vfw32 is needed for the Wine testsuite:
http://www.winehq.org/pipermail/wine-patches/2008-June/056310.html
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http://bugs.winehq.org/show_bug.cgi?id=20390
Summary: chromium ipc_tests.exe hangs sometimes on
IPCSyncChannelTest.Multiple
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
wine ipc_tests.exe --gtest_filter=IPCSyncChannelTest.Multiple
hung on the second run here on wine, but didn't hang in the eight runs I did on
Windows.
Source for the test is at
http://src.chromium.org/viewvc/chrome/trunk/src/ipc/ipc_sync_channel_unitte…
though it uses a bunch of classes and will be hard to extract.
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http://bugs.winehq.org/show_bug.cgi?id=21035
Summary: Desktop sounds integration missing
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
WINE does not play 'system sounds' on events (show messagebox, etc.).
WINE should map Windows sound events to XDG Sound Theme and Naming
Specifications (http://freedesktop.org/wiki/Specifications/sound-theme-spec).
It could be implemented using libcanberra
(http://0pointer.de/lennart/projects/libcanberra/)
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http://bugs.winehq.org/show_bug.cgi?id=18089
Summary: import_dll should check SharedDLLs
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tarasov.igor(a)gmail.com
import_dll should lookup in
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\SharedDlls for
matching library, if it can't find it anywhere else.
Here's how I came to this: there are lots of programs that don't start in wine
unless you do special tricks, such as copying dlls to folder where the .exe
resides or to system32, or something else. If you search the bugzilla for
import_dll, you'll find a lot of bugs having this kind of errors:
err:module:import_dll Library something.dll not found
Mostly, questions arise as if software has installed correctly or something
else. But, I've made a test, installing it in windows, and launching directly,
that is without specifying "start in" parameter (as it would with .lnk files).
And in windows it works perfectly.
So, I've exported the registry from XP box and compared it to identical
installation in wine. The only mentions of dlls in question are in
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\SharedDlls
Google says, that this registry node is supposed only to track if installed
libraries are used by any installed application or not.
But it seems, that in windows, ntdll looks up into this registry part in order
to try to find where the libraries in question are located.
This would fix quite a lot of problems.
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https://bugs.winehq.org/show_bug.cgi?id=37469
Bug ID: 37469
Summary: I am trying to play Nosgoth but it says that setup.exe
has encountered a serious problem and it does not let
me play?
Product: Wine
Version: 1.7.29
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spencer_coulter(a)icloud.com
Created attachment 49846
--> https://bugs.winehq.org/attachment.cgi?id=49846
This is the Setup.exe saved as
I am trying to play Nosgoth but it says that setup.exe has encountered a
serious problem and it does not let me play?
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http://bugs.winehq.org/show_bug.cgi?id=36446
Bug ID: 36446
Summary: Windows/System32/explorer.exe crash
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dyvazar(a)numericable.fr
Created attachment 48476
--> http://bugs.winehq.org/attachment.cgi?id=48476
details crash
>From Metatrader 4 b646 Fxpro
when i use the menu: File -> Open Data Folder
i get that crash; but if i right click on explorer.exe (from the file manager)
to open it with wine, then there is no trouble.
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http://bugs.winehq.org/show_bug.cgi?id=33916
Bug #: 33916
Summary: Strange work around for infinite loading screen in
witcher 2 using ctrl+alt+F1
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eliad.kimhy(a)gmail.com
Classification: Unclassified
Hi,
I'm using ubuntu 13.04, and the Witcher 2 GOG Enhanced Edition game was
installed using playonlinux, but this issue is probably relevant to all other
versions of the game. My hardware is very old, a core 2 duo and a geforce
8400GS, but the issue is related to software, as others are reporting it
regardless of hardware.
Infinite loading screen- a situation in which the game "loads" for a very long
time (over 10 minutes) or an infinite time (over 20 minutes observed), without
showing signs of crashing or otherwise bad behavior.
Upon trying to quit this infinite loading screen (by using ctrl + alt +
backspace) my finger missed and I ended up pressing F12! Lo and behold the
screen went to console (or whatever that limbo zone might be called), and the
game started running in the background! I immediately started switching alt +
Fn 'till I found alt + F7 and the game was working!
Now every time I play the game I press ctrl + alt + F1 whenever it starts
loading.
The game now loads within 20 seconds (!!!), a huge difference. There's
obviously some sort of bug here, and I wonder why switching to console releases
the loading screen. Could be solvable, and it could be an issue that affects
other areas of the game as well, so it might be worth figuring out.
Anyway, for all of you who get stuck at the loading screen, the game is now
playable.
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http://bugs.winehq.org/show_bug.cgi?id=30175
Bug #: 30175
Summary: Ported Need For Speed World and it freezes after a
race
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mhaffelfinger(a)yahoo.com
Classification: Unclassified
In winetricks to play the game I use Directx9, ie8, glsl=enabled, dotnet20
(later replaced with dotnet40), and when i start the game the launcher works
fine and it loads easily. I start a race and the game runs fine but after i get
my rewards the game will freeze. I still hear sound but the game is
unresponsive.
Im running mac osx 10.6.8
i will supply a log when i get the time.
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http://bugs.winehq.org/show_bug.cgi?id=26616
Summary: Need for Speed Shift 2 installer "assertion failed in
.\wcautil.cpp, 89"
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Towards the end (after 15 minutes) the installer pops up a window
titled "Debug Assert Message" with body "assertion failed in .\wcautil.cpp, 89"
Clicking Ignore seems to let the installer continue.
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http://bugs.winehq.org/show_bug.cgi?id=35642
Bug ID: 35642
Summary: Equation editor 3.0 does not work with power point
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xluigi84(a)hotmail.it
I'm using wine 1.7.13 for Microsoft PowerPoint 2007 (but older version are also
affected (for sure 1.2.3). The wine version is 32bit.
>From Object-> Math Equation 3.0 the window show up, I can write the equation
but when I close it the object is empty as it was not saved.
I'm already using riched20 and usp10 as native.
Any suggestion to fix it? Let me know if you need more information or debug
logs.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=35443
Bug ID: 35443
Summary: the witcher 1 on intel haswell 5200 iris pro
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thenewwes123999(a)yahoo.com
Classification: Unclassified
Created attachment 47307
--> http://bugs.winehq.org/attachment.cgi?id=47307
the witcher 1 on intel haswell 5200 iris pro
the witcher 1 on intel haswell 5200 iris pro
seems to still be running out of ram or something, i have been using the
following command witch seems to make haswell iris pro 5200 work correctly
IE--out of memory erros,1920x1080 resolution would not work without this
"REGEDIT4
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"VideoMemorySize"="8000 Mb"
"
the above was needed to make "oblivion, skyrim, dishonerd" load and run
correctly,
the witcher beetween loading areas and cut scenes still seems to run out of
memory.the screen will start to have black areas with missing graphics and then
within 5 minuets it will crash,sometimes i can play 2 hours before a crash.
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http://bugs.winehq.org/show_bug.cgi?id=33773
Bug #: 33773
Summary: EVE Online hangs on focus restore with latest X.Org
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vorot93(a)yandex.ru
Classification: Unclassified
Sometimes when I restore focus EVE Online visuals hang. That is, I see the
cursor but can't see anything of the game, just what I had before focus
restore.
Problem is present in latest X.Org git crack (xorg-edgers PPA) and not in
packaged Stack.
Using Ubuntu 13.10 Saucy Salamander x86-64
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http://bugs.winehq.org/show_bug.cgi?id=33135
Bug #: 33135
Summary: SWTOR freezes after starting the process swtor.exe
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: omazhary(a)hotmail.com
Classification: Unclassified
Created attachment 43831
--> http://bugs.winehq.org/attachment.cgi?id=43831
The terminal output.
After I run the launcher.exe and login, I hit play. This is when it crashes.
The splash screen appears and the icon in the bottom right moves a little, then
it freezes completely.
System Specs (just in case):
-- Ubuntu 12.04 LTS
-- nVidia GT550M
-- 4 GB RAM
-- Intel Core i5
Does anyone have any idea how to make it work? I followed these steps, although
they were for fedora, they made a lot of sense. I didn't use playOnLinux
however, I installed it in my default wine prefix.
I've attached the terminal output associated with the run attempt.
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http://bugs.winehq.org/show_bug.cgi?id=32891
Bug #: 32891
Summary: Counter-Strike : Global Offensive/Portal 2: Slowdowns
after map loading/editing settings.
Product: Wine
Version: 1.5.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: creepus0(a)creepus.org
Classification: Unclassified
In Counter-Strike: Global Offensive and Portal 2, changing maps (or completing
a test chamber in Portal 2) results in a severe slowdown. There are no errors
in the developer console. There aren't any other Wine error/debug messages in
the erminal window apart from the occasional WSAServiceLookupBegin error when
Steam starts.
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http://bugs.winehq.org/show_bug.cgi?id=29105
Bug #: 29105
Summary: Stutter during file loading using DirectX
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roy(a)marples.name
Classification: Unclassified
When things load using the DirectX renderer, the on screen display stutters. As
in there is a noticeable stop and then continues.
This is heavily evident in Starcraft and World of Warcraft.
I think this is a bug with the DirectX component as when using the OpenGL
renderer for warcraft (ie, effectively bypassing DirectX emulation) there is no
stutter. The same amount of disk activity occurs though, which suggests that
something in the DirectX emulation is blocking the thread.
If this could be fixed then it will probably improve the performance of many
games.
There's probably a duplicate bug about this, but I couldn't find anything and I
cannot really provide anything more technical.
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http://bugs.winehq.org/show_bug.cgi?id=35853
Bug ID: 35853
Summary: ACAD 2000 crashes
Product: Wine
Version: 1.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fourrivers_wi(a)yahoo.com
Created attachment 47869
--> http://bugs.winehq.org/attachment.cgi?id=47869
Dump info and acad version info.
ACAD 2000 crashes when attempting a Copy command. Also tried to do a Move
Command. Crashes. Did not want to spend rest of night testing all the other
commands.
Not a programer, just a savy user who wants to run acad2000 without issue.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=35777
Bug ID: 35777
Summary: Notepad++ explorer plugin: final character in file
names missing
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: e2136631(a)drdrb.com
Created attachment 47770
--> http://bugs.winehq.org/attachment.cgi?id=47770
notepad++ file explorer missing letter
Final letter in all file names in file list in Notepad++ Explorer plugin is
missing. In case of directories the enclosing bracket is missing, and if you
disable brackets in configuration, final letter in all directory names is
missing too.
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http://bugs.winehq.org/show_bug.cgi?id=35340
Bug ID: 35340
Summary: Ultima Online: Crashes During Login As Dialog Window
Size Changes
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wordpoet(a)gmail.com
Classification: Unclassified
Created attachment 47142
--> http://bugs.winehq.org/attachment.cgi?id=47142
Ultima Online: Crash on Login
Ultima Online: Crashes During Login As Dialog Window Size Changes
The software loads but once the character is selected, the screen size changes
and the program crashes.
Running Wine through PlayOnLinux and CrossOver and both exit with the same
result.
Tried using various versions of Wine, including 1.7 without success. Note that
If the option, "Allow the Windows manager to control windows" is disabled then
the crash does not happen.
Currently using Ubuntu 12.04LTS
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http://bugs.winehq.org/show_bug.cgi?id=30178
Bug #: 30178
Summary: Starcraft II goes offline immediately after loging
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karaluh(a)karaluh.pl
Classification: Unclassified
As in summary. After starting SC II you get battle.net login window. Login is
succesfull, however right after loging in achievements get disabled and profile
information is unavailable, which means SC thinks I'm offline.
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http://bugs.winehq.org/show_bug.cgi?id=35647
Bug ID: 35647
Summary: Anno 2070 ubisoftgamelauncher.exe crash running from
steam
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rohmux(a)gmail.com
Created attachment 47606
--> http://bugs.winehq.org/attachment.cgi?id=47606
Backtrace Ubisoft Game Launcher crash
I try running Anno 2070 Steam Edition
Did overwrite winhttp and crypt32, autopatcher seems to work.
I tried several ways (clean prefix, wine32, wine64) and different versions of
wine (1.7.2, 1.7.8, 1.7.12, 1.7.13)
Game always crashes on ubisoftgamelauncher.exe
Even on playonlinux it is listed as working, but it doesn't
Also see http://appdb.winehq.org/objectManager.php?sClass=version&iId=29925
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http://bugs.winehq.org/show_bug.cgi?id=32212
Bug #: 32212
Summary: Mouse cursor not released from Blizzard based games
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kantlivelong(a)gmail.com
Classification: Unclassified
ALT+Tabbing and workspace switching doesn't work properly while playing Diablo
3, StarCraft 2, or World Of Warcraft. The game can be minimized/moved but the
cursor still shows as the games cursor and not X11. I am able to type in other
apps but clicking results in sending the click event to the game instead.
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http://bugs.winehq.org/show_bug.cgi?id=35909
Bug ID: 35909
Summary: Need for speed most wanted 2012 doesn't work
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emoxam(a)gmail.com
Created attachment 47955
--> http://bugs.winehq.org/attachment.cgi?id=47955
Log
I use wineskin to make a wrap, so after i created it it won't start - here's an
error log.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=30530
Bug #: 30530
Summary: Byki language program crashes on startup
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabor.me(a)gmail.com
Classification: Unclassified
Created attachment 39940
--> http://bugs.winehq.org/attachment.cgi?id=39940
Debug output
I have installed the Byki language learning program from its CD with
Playonlinux. The installation went fine.
When I started the program, tried two times, it crashed immediately.
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http://bugs.winehq.org/show_bug.cgi?id=28434
Summary: Panzer Corps: Chrashes at "Quit to desktop"
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slackers.mailbox(a)gmail.com
Wine 1.3.28 on Ubuntu 11.04 x86_64:
The application always chrashes when selecting (and confirming with "yes")
"Quit to desktop" from the ingame menu. Selecting "Exit" from the main menu
works fine, however. This is no serious error since ther is no data/game
progress lost and you want to quit the game anyway when selecting this option.
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http://bugs.winehq.org/show_bug.cgi?id=33665
Bug #: 33665
Summary: EVE Online: Slow text rendering
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: btbn(a)oromit.de
Classification: Unclassified
Rendering text is realy slow in EVE Online with wine.
This is most notable when the game renders the initial EULA/TOS(no idea if it
still does this with the new launcher, but running ExeFile.exe directly with a
fresh install should still display it), on Windows, the EULA is rendered
imediately, without any noticable delay.
On wine, it takes several minutes until it's done rendering the EULA. The
client does not freeze while it renders it, but you have to wait for the text
to appear, because you have to scroll down and accept the EULA.
Ingame there is no such large freeze, but the texts it renders are a lot
smaller. But activating the FPS meter(Ctrl+F) shows a short negative fps spike
each time something that renders notable ammounts of text happens, like opening
a new window, a long chat message, and so on.
This doesn't happen on windows, and it seems related to the realy slow text
rendering of the EULA.
There is nothing suspicous in the wine output that could explain the slow
rendering.
I tested this with wine 1.5.31 and the latest EVE client of today, and it still
happens there.
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http://bugs.winehq.org/show_bug.cgi?id=28781
Bug #: 28781
Summary: No sound come from DSound application
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elettronik(a)gmail.com
Classification: Unclassified
After the abandon of Jack audio driver I used snd-aloop module of alsa to make
a Loopback cards that connect to JAck server.
After rewrite of dsound to make use of mmdev api the Loopback card stop
working, even the real card, after stop jackd using that use it, work.
I tried to look at trace of dsound and alsa but seeem there's no clue on what
appen. Maybe could dsound only look first card of system or something like
this?
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http://bugs.winehq.org/show_bug.cgi?id=24778
Summary: No Audio and Extremely low framerate in NBA 2k11
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: illbashu(a)gmail.com
I'm getting an extremely low frame rate (less then 6) in NBA 2k11 and I'm
getting now sound. From what I've read people on windows have fixed the sound
prob by updating directx but that isn't really an option with wine...
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http://bugs.winehq.org/show_bug.cgi?id=35598
Bug ID: 35598
Summary: Rainbow Six Vegas 2 freezes at splash screen
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: bwarren(a)yandex.com
Classification: Unclassified
Created attachment 47547
--> http://bugs.winehq.org/attachment.cgi?id=47547
Partial debug log of crash
Rainbow Six Vegas 2 freezes (not crash) as soon as the initial splash screen
appears, forcing the user to kill the process to return to the desktop. When
the splash screen appears, the intro sound plays for about half a second before
the process freezes. The game is launched through Steam with the Steam overlay
disabled. This may be a regression of bug number 8366
This defect was discovered using the following:
* AMD Radeon R7 260X using FGLRX driver version 14.1
* Kubuntu 13.10
* Play On Linux 4.2.1 with Wine 1.7.12
It's important to note that I tested this prior with a Radeon 6770 using the
open source ATI/Radeon driver and the game worked near flawlessly.
The only useful information in the log is:
err:ole:CoGetClassObject class {e2085f28-feb7-404a-b8e7-e659bdeaaa02} not
registered
err:ole:CoGetClassObject class {e2085f28-feb7-404a-b8e7-e659bdeaaa02} not
registered
err:ole:create_server class {e2085f28-feb7-404a-b8e7-e659bdeaaa02} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {e2085f28-feb7-404a-b8e7-e659bdeaaa02}
could be created for context 0x17
and perhaps:
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:dinput:IDirectInputDevice2WImpl_GetProperty DIPROP_VIDPID not implemented
fixme:dinput:IDirectInputDevice2WImpl_GetProperty DIPROP_VIDPID not implemented
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
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http://bugs.winehq.org/show_bug.cgi?id=33361
Bug #: 33361
Summary: Starcraft II sound overrun
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scrimekiler(a)yahoo.fr
Classification: Unclassified
when I play Starcraft II with all sound enabled (music, voices, etc...) I have
huge lags and even sometimes some temporary freezes (like 10 seconds frozen)
while ingame but also while in menu.
I often get this message in my terminal output :
"ALSA lib pcm.c:7339:(snd_pcm_recover) overrun occurred"
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http://bugs.winehq.org/show_bug.cgi?id=18840
Summary: Empire Earth 2 LAN play looses synchonisation
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
URL: http://www.gamershell.com/download_8799.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=21647)
--> (http://bugs.winehq.org/attachment.cgi?id=21647)
standard console output by running a network game
By playing Empire Earth 2 over LAN, after a few minutes of gameplay an
errormessage appears that the client is out of sync, then the game stopps.
Always the wine based client looses synchronisation.
A multiplayer demo is available at
"http://www.gamershell.com/download_8799.shtml"
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http://bugs.winehq.org/show_bug.cgi?id=36845
Bug ID: 36845
Summary: Tera Online launcher crashes
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: furyhamster(a)gmail.com
Created attachment 48932
--> http://bugs.winehq.org/attachment.cgi?id=48932
1st bactrace from when it instantly crashed
On wine 1.7.17 and 1.7.21, on a 32 and 64 bit prefix, the Tera Online launcher
crashes.
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http://bugs.winehq.org/show_bug.cgi?id=32656
Bug #: 32656
Summary: make error in Mint 14: wtypes.idl:25: error: syntax
error
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssewall(a)comcast.net
Classification: Unclassified
I'm using the packages installed from the build-deps of wine 1.5 from the
ubuntu PPA. I installed them over the 1.4 deps. The only thing ./configure
talks about is lack of libOSmesa and hal support. It seems some freebsd users
where getting this error in 1.1, but no one mentions a solution.
../tools/widl/widl -I. -I. -I../include -I../include -h -o activaut.h
activaut.idl
wtypes.idl:25: error: syntax error, unexpected aIDENTIFIER, expecting aSTRING
or aUUID
make[1]: *** [activaut.h] Error 1
make: *** [include] Error 2
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http://bugs.winehq.org/show_bug.cgi?id=30354
Bug #: 30354
Summary: HomeWorld 1.05 crashes after startup
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akos(a)maroy.hu
Classification: Unclassified
Created attachment 39678
--> http://bugs.winehq.org/attachment.cgi?id=39678
windows backtrace screenshot
After installing HomeWorld 1.05, it crashes after showing the initial video
animations (Sierra & relic animations).
Please see a screenshot of the Windows backtrace, and the wine stdout output.
(one a side note: one can only get as far if Homeworld is run a window. if it
is allowed to run fullscreen, it ruins the whole X session, the only way out is
to killall -u username from a console)
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http://bugs.winehq.org/show_bug.cgi?id=33977
Bug #: 33977
Summary: Supreme Commander 1.1.3280 crash on start, likely
something to do with graphics.
Product: Wine
Version: 1.6-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: artbot345(a)gmail.com
Classification: Unclassified
When I start the game from terminal I get:
p11-kit: couldn't load module: /usr/lib/pkcs11/p11-kit-trust.so:
/usr/lib/pkcs11/p11-kit-trust.so: cannot open shared object file: No such file
or directory
p11-kit: couldn't load module: /usr/lib/pkcs11/gnome-keyring-pkcs11.so:
/usr/lib/pkcs11/gnome-keyring-pkcs11.so: cannot open shared object file: No
such file or directory
err:d3d:wined3d_dll_init VideoMemorySize is 0 but must be >0
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32fae0 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32f930 1 C) semi-stub
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:msvcrt:type_info_name_internal_method type_info_node parameter ignored
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by
the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support,
please visit ubuntuforums.org/showthread.php?t=1960599
fixme:win:EnumDisplayDevicesW ((null),0,0x32f1a8,0x00000000), stub!
fixme:d3d:wined3d_debug_callback ctx 0xa4dd8b0, type 0x8251: "FBO incomplete:
no attachments [-1]\n".
fixme:win:EnumDisplayDevicesW ((null),0,0x32f1a8,0x00000000), stub!
Then it gives me:
Please verify video hardware meets minimum specifications.
Please ensure system has current video drivers.
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http://bugs.winehq.org/show_bug.cgi?id=33353
Bug #: 33353
Summary: Resizing of game window "distorts" rendered content
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sven.koehler(a)gmail.com
Classification: Unclassified
For example, run Diablo 3 in windowed mode and resize the game window.
Under Windows 7, the game would adjust the viewport. With wine however, it
seems like the game renders as the same resolution and the window shows some
scaled version of the rendered image.
Basically I can't play Diablo 3 in windowed mode.
This also affects other games, I believe, such as Starcraft 2.
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http://bugs.winehq.org/show_bug.cgi?id=32781
Bug #: 32781
Summary: EVE Online Anti Aliasing Option Can't Be Enabled
Product: Wine
Version: 1.5.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pwthomas95(a)satx.rr.com
Classification: Unclassified
When I click on the anti aliasing option box it only loads one option -
Disabled. I Have ran across a thread in the EVE forums that said to edit the
registry: HKCU -> Software -> Wine -> Direct3D -> Multisampling = enabled.
However I could not even find the Direct3D section.
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http://bugs.winehq.org/show_bug.cgi?id=27973
Summary: Treeviews and listviews of the Starcraft 2 Editor
freeze very often for a few seconds.
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
The Stacraft 2 Editor is very inresponsive:
For example selecting an item in the top left tree view of the trigger editor
makes the editor freeze for 3 seconds until it becomes responsive again.
It doesn't matter how you select an item in the top left trigger view: Giving
the tree view focus, clicking with the mouse and using up and down arrows to
switch the currently selected item causes all a 3 second freeze. The left top
treeview is a very large but collapsed tree.
Other treeviews of the trigger editor show also a very bad performance.
Response times range from 1 to about 10 seconds. They seem to be depend on the
size of the tree.
The archive browser, which can be used to browse textures or models, takes
about a half minute (!) to open.
Switching to a differnt listview tab in the data editor can also take multiple
seconds. Selecting an item in a long list takes about 2-3 seconds.
Once you reduce the number of items displayed by the data editor by for example
filtering the performance increases and it becomes very responsive. Even the
treeview below the list is faster when the list above is smaller.
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http://bugs.winehq.org/show_bug.cgi?id=14904
Summary: Starcraft Battle.net & Window Manager
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: panos.laganakos(a)gmail.com
When you've enabled: "Allow the windows manager to control the windows"
battle.net won't let you connect, saying that it's unable to make out you
client version.
Disabling it works fine, though you can't alt+tab to other apps.
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http://bugs.winehq.org/show_bug.cgi?id=35961
Bug ID: 35961
Summary: shadow wolf mystries cursed wedding
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 45225198k(a)gmail.com
Created attachment 48058
--> http://bugs.winehq.org/attachment.cgi?id=48058
shadow wolf mystries error
error while playing shadow wolf mystries cursed wedding
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http://bugs.winehq.org/show_bug.cgi?id=32339
Bug #: 32339
Summary: Many textures are black in World of Tanks ||
err:d3d_surface:surface_upload_data
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: surfing86(a)live.it
Classification: Unclassified
Many textures does not appear in the game World of tanks. They appear all
black.
In the console there is this error:
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glTexSubImage2D @ surface.c / 2382
No improvement with or without glsl-disable
Ubuntu 12.04 LTS 64bit
Wine vers. 1.5.18
ATI HD 4850
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http://bugs.winehq.org/show_bug.cgi?id=26190
Summary: Photoshop & Fireworks CS5
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zwicken(a)hotmail.com
The Text-Tools in Photoshop and Fireworks CS5 let the application crash.
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http://bugs.winehq.org/show_bug.cgi?id=26986
Summary: The Sims 3 blacks out the screen immediately when
starting.
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: open.jacob.a.brown(a)gmail.com
Created an attachment (id=34415)
--> (http://bugs.winehq.org/attachment.cgi?id=34415)
Output from terminal
Installed fine on Ubuntu 10.10 but the screen goes black when the game starts
and I can only exit the game by killing the process. I installed Directx 9.0c
and set the Options.ini file to use windowed mode with 800x600 1 resolution and
that didn't fix this. I have seen others with the same concern in the Wine
forum and in at least two other forums related to Ubuntu.
This was my third attempt at installing The Sims 3 on this system having used
Wine, Winetricks and Playonlinux.
My system is a Acer Aspire Timeline X laptop 4820T-7633. It has the bear
minimum hardware to run the game, but I have tested on WinXP and it ran fine.
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http://bugs.winehq.org/show_bug.cgi?id=32457
Bug #: 32457
Summary: Starcraft 2: An application has made an attempt to
load the C runtime library incorrectly.
Product: Wine
Version: 1.5.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debianuser4(a)gmail.com
Classification: Unclassified
This bug has been around since early August but there is still no fix for it.
The launcher opens properly but if you try to launch the game it crashes with
that error.
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http://bugs.winehq.org/show_bug.cgi?id=33802
Bug #: 33802
Summary: Starcraft II: some textures are missing
Product: Wine
Version: 1.6-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sven.koehler(a)gmail.com
Classification: Unclassified
When running Starcraft and starting a game, the following errors appear:
err:d3d:wined3d_debug_callback 0x7b3b960: "GL_INVALID_OPERATION in
glCompressedTexSubImage2D".
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glCompressedTexSubImage2DARB @
/var/tmp/portage/app-emulation/wine-1.6_rc1/work/wine-1.6-rc1/dlls/wined3d/surface.c
/ 2337
I'm using nouveau graphics drivers (mesa 9.1.3). Also, libtxc_dxtn 1.0.1 to
enable S3TC. Still this error appears. There is no such error with nvidia's
binary drivers, but I'd like to run nouveau drivers.
Please clarify: is there anything wine could do? Or is this a driver bug that I
should report elsewhere?
If I need to report this elsewhere, I might need some additional information
about what is happening here (I'm a programmer but not an OpenGL expert).
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http://bugs.winehq.org/show_bug.cgi?id=31804
Bug #: 31804
Summary: Distorted Korean font
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: AleXoundOS(a)ya.ru
Classification: Unclassified
Created attachment 41844
--> http://bugs.winehq.org/attachment.cgi?id=41844
a screenshot of Korean text with block/bricks instead of Hangul syllables
StarCraft BroodWar shows Korean font like a complex of dots, bricks and blocks.
It is not empty boxes.
However other applications like regedit or notepad show Korean fonts correctly.
Tried batang.tff, gulim.ttf, hline.ttf with same result.
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http://bugs.winehq.org/show_bug.cgi?id=24558
Summary: Wine: Starcraft II - CPU freq. not running at max
performance
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xinamius(a)gmail.com
CPU: AMD Phenon II X4 955
Ubuntu 10.10 64
In Starcraft 2 my framerate increases by 70-80% by setting "cpufreq-selector -g
performance". I haven't tested any other games.
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http://bugs.winehq.org/show_bug.cgi?id=21470
Summary: Starcraft gets slow when you select one and only one
overlord
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wiebe(a)halfgaar.net
#14373 is reported fixed, but it's not.
Starcraft becomes very slow when you select certain units, most notably 1
overlord. When you select two overlords, it's not slow and when you select one
again it's ok as well. However, if you select something else and then an
overlord, it's slow again.
Problem exists with both GDI and OpenGL renderer, but it shows very severely
only with the GL renderer (whereas gameplay is superfluent otherwise in GL
mode). Most people, especially on modern hardware, might not notice the
slowness in GDI mode, but when you're a gamer and used to snappy response, it
becomes very difficult to "micro" with that slowness.
Points from the other bug:
- It doesn't have to do with the drawing complexity of the overlord, since you
can have a million in your view and more than 1 selected and works fine.
- The new patch of Starcraft introduced CPU throttling, which doesn't help.
- Selecting the default non GL renderer doesn't solve it, it hides it on very
fast machines. Machines faster than mine, anyway.
Hardware: Dual Core Athon X2 3800+ 2 GB memory.
Linux Distro: Gentoo Linux
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http://bugs.winehq.org/show_bug.cgi?id=35094
Bug #: 35094
Summary: the error of running Blade Soul
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mengya325400(a)hotmail.com
Classification: Unclassified
Created attachment 46815
--> http://bugs.winehq.org/attachment.cgi?id=46815
logs and back traces
trying to run Blade Soul,after Enter the account name,error
logs and back traces in the attachment
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http://bugs.winehq.org/show_bug.cgi?id=34714
Bug #: 34714
Summary: Can't activate Office 2010
Product: Wine
Version: 1.7.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gnomez.grave(a)gmail.com
Classification: Unclassified
Created attachment 46283
--> http://bugs.winehq.org/attachment.cgi?id=46283
Error Screenshot
I have installed Wine on Arch Linux x64 as a 32bit installation. And I have
installed Microsoft Office 2010 32bit as well. But when I try to activate it
using Internet, it says can't connect to Internet with the error number
0x80072f94. But when I run Internet Explorer, it can connect to Internet
without any problem. Can anyone help me fix it?
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http://bugs.winehq.org/show_bug.cgi?id=34338
Bug #: 34338
Summary: System Shock 2 v2.42 randomly crashes frequently
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saleck(a)saleck.net
Classification: Unclassified
Created attachment 45706
--> http://bugs.winehq.org/attachment.cgi?id=45706
Crash #1 under Wine 1.7.0
I'm using System Shock 2 NewDark 2.42 and the game will constantly, and without
warning, crash.
I've used GOGs version, my own boxed version patched to v2.42, I've used a
variety of Wine versions, PlayOnLinux and normal Wine and changed many many
settings in the game around, on and off but this issue constantly persists to
make the game unplayable.
Intel i7 computer, Ubuntu 13.04, GeForce GTX 680
Asus Xonar D2 sound card
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http://bugs.winehq.org/show_bug.cgi?id=33816
Bug #: 33816
Summary: "Unhandled exception 0xc000000d" and a game installer
crashes
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anonymous_temp_mail(a)yahoo.co.jp
Classification: Unclassified
Created attachment 44827
--> http://bugs.winehq.org/attachment.cgi?id=44827
The output after crash
When trying to install a game called "処女はお姉さまに恋してる 2人のエルダー", the installer
failed to start.
The output after crash and +relay log is also attached.
Any suggestion is welcome to debug the problem.
So should I install the debug info of wine try to find the reason?
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http://bugs.winehq.org/show_bug.cgi?id=32944
Bug #: 32944
Summary: Sony Vegas 8 problems
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 43504
--> http://bugs.winehq.org/attachment.cgi?id=43504
backtrace
This are the problems I encountered
I am using ubuntu 13.04 x64 alpha I installed dotnet 30 sp1 and visual studio
2005 redistributable
on wine 1.5.23 x32 vegas installed with no problem
But when I tried to run it, it crashed, but when I changed wine version to
1.3.37 it started without any problem after I would change it back to 1.5.23 it
started even better than on 1.3.37 but after I would restart the os 1.5.23
would not start it and I would have to start 1.3.37 all over again
I will attach a video to show the issue
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http://bugs.winehq.org/show_bug.cgi?id=23584
Summary: FXCM FX Trading Station 1.08 freeze at launch
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.fxcm.co.uk/forex-software-download.jsp
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yleny(a)laposte.net
Created an attachment (id=29473)
--> (http://bugs.winehq.org/attachment.cgi?id=29473)
FXCM FX Trading Station launch log
I have downloaded the FXCM FX Trading Station (Forex client) at
http://download.fxcorporate.com/FXCM/FXTS2InstallFra.EXE.
I use Wine 1.2-rc6 on Mandriva Linux 2010.0.
I clean the /home/user/.wine folder.
I do :
#sh winetricks winxp
#sh winetricks msxml3
and when I launch the FXCM FX Trading Station sofware,
the program freeze during the launch.
I can pass the login step
I add launch log as an attachment.
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http://bugs.winehq.org/show_bug.cgi?id=35036
Bug #: 35036
Summary: wLauncher freezes StarCraft: Brood War in battle.net
Product: Wine
Version: 1.7.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: AleXoundOS(a)ya.ru
Classification: Unclassified
Created attachment 46704
--> http://bugs.winehq.org/attachment.cgi?id=46704
standard wine output
wLauncher is a launcher for StarCraft: Brood War, that is required to play
online on popular Korean servers (mostly Fish server). It includes special
plugins that are responsible for antihack, improved latency, etc.
The problem is that the game completely freezes after logging into battle.net
using the launcher (even without any plugins enabled). And after several
minutes the game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=34685
Bug #: 34685
Summary: I.G.I. Project Slow
Product: Wine
Version: 1.2.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderstormpolska(a)o2.pl
Classification: Unclassified
Created attachment 46232
--> http://bugs.winehq.org/attachment.cgi?id=46232
IGI Project Log from Wine 1.7.1
Hello!
This is probably the "long" bug :P
In Version 1.7.1+ the Game is really slow [menu + game] (fps 15?)
In version 0.9.40 the Game is fast (probably normal FPS)
In Version 1.0.1 the Game is fast (it looks fast, but I think little slow than
0.9.40, but the game doesn't have FPS Counter)
In Version 1.2.3 the Game works slow (menu works fast, but a game is
unplayable)
I have log only from 1.7.1 (because it's normal wine, the rest is from
PlayOnLinux)
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http://bugs.winehq.org/show_bug.cgi?id=30481
Bug #: 30481
Summary: Blizzard Game Downloader Crashes W/Segfault...
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JessePalser(a)GMail.com
Classification: Unclassified
Created attachment 39861
--> http://bugs.winehq.org/attachment.cgi?id=39861
Blizzard Downloader Crash Terminal Output
Running current WINE 1.5.2 on Linux Mint 12 KDE 64Bit. When I try to download
StarCraft 2 game using official Blizzard downloader program, after a few
minutes WINE 1.5.2 crashes with a segfault. Terminal output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=35969
Bug ID: 35969
Summary: Microsoft Powerpoint 2007 crashes at start
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grave_123(a)riseup.net
Created attachment 48078
--> http://bugs.winehq.org/attachment.cgi?id=48078
Log of last run
Whenever I execute Powerpoint 2007, it immediately crashes before the splash
screen even appears.
Wine: 1.7.15
OS: Ubuntu GNU/Linux 13.10
Arch: x86_64
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http://bugs.winehq.org/show_bug.cgi?id=35934
Bug ID: 35934
Summary: crash
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: judypepper(a)yahoo.com
Created attachment 47990
--> http://bugs.winehq.org/attachment.cgi?id=47990
Back Trace
Microsoft Money 2007 crashes seconds after opening.
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http://bugs.winehq.org/show_bug.cgi?id=31818
Bug #: 31818
Summary: smooth scroll in notepad++
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icegood1980(a)gmail.com
Classification: Unclassified
If one press key up/down without release, application doesn't scroll and after
release application scrolls for distance depended on press time. While under
windows no accumulation while pressing present. Instead just smooth scrolling
for small distance for each press event.
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http://bugs.winehq.org/show_bug.cgi?id=30742
Bug #: 30742
Summary: SmartHeap Library reports MEM_BAD_POINTER using
DraftSight
Product: Wine
Version: 1.5.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: v_mil(a)ukr.net
Classification: Unclassified
Created attachment 40257
--> http://bugs.winehq.org/attachment.cgi?id=40257
Creating new clean Wine directory. Installing and automatically running
DraftSight
In Ubuntu 12.04 x86-64.
I use different versions (including current) of DraftSight on WineHQ x86
(versions from 3 to 4) on Ubuntu 11.04 x64 on multiple PCs
without any problems! The .wine folder by default doesn't have "Program
Files(x86)" folder
See
http://appdb.winehq.org/objectManager.php?sClass=application&iId=11827
But in Ubuntu 12.04 x64 I try different versions of DraftSight with Wine 4 and
Wine 5 (both x64 with "Program Files(x86)" by default) with the same crush:
SmartHeapLibrary - MEM_BAD_POINTER
I press OK, OK ... OK and the window opens. But no response to any click or
key. To close it I must restart Ubuntu.
To reproduce this bug
1. Download DraftSight.exe from direct link:
http://www.draftsight.com/download-windows
2. Copy it to Wine's drive c or any subdirectory of it. If the path is very
long or contains any localized characters the installation process crashes. For
example, I can not start it from "~/Завантаження".
3. Run it on wine x64 (on x86 it works successfully) at Ubuntu 12.04 and
complete install. It is necessary to press Options on first dialogue.
4. Try to start it. This step usually performs automatically after
installation.
I try two versions of WineHQ: Stable 1.4 and latest 1.5.4 with the same result.
I also try to create x86 .wine directory by erasing old .wine directory and use
command:
WINEARCH=win32 winecfg
There are no differences in DraftSight's behaviour.
With best regards.
Viktor.
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http://bugs.winehq.org/show_bug.cgi?id=27867
Summary: StarCraft 1 failed to run mouse pointer under Lion
Product: Wine
Version: 1.3.24
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ak(a)axet.ru
Unable to use mouse under Wine/Starcraft1/OSX Lion. Mouse pointer running on
screen with light speed and seems only in diagonal direction from upper left to
bottom right...
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http://bugs.winehq.org/show_bug.cgi?id=31324
Bug #: 31324
Summary: Works in windows, crahes in wine, registration problem
Thread32
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kari.torikka(a)saunalahti.fi
Classification: Unclassified
Created attachment 41162
--> http://bugs.winehq.org/attachment.cgi?id=41162
Thread32.ocx not registred
This PovUltima.exe works properly in Windows but crashes in Wine. Some problem
with Thread32's registration. I hope that the attachment helps You.
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http://bugs.winehq.org/show_bug.cgi?id=26527
Summary: The Witcher registration doesn't work
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Created an attachment (id=33787)
--> (http://bugs.winehq.org/attachment.cgi?id=33787)
+wininet,+chain log
The Witcher (1.0 CZ DVD) online registration doesn't work. I can insert my
account data, however there is an error dialog with "InternetException,12037"
when I click send.
Winetricks wininet works around this.
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http://bugs.winehq.org/show_bug.cgi?id=31502
Bug #: 31502
Summary: Dota 2: switching focus from game corrupts it
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
Classification: Unclassified
Created attachment 41415
--> http://bugs.winehq.org/attachment.cgi?id=41415
Game gets corrupted after alt-tab
Repro:
1. Launch game
2. Alt-tab out of it
Result:
Viewable area shrinks, showing just small rectangle in the center of the
screen. Game freezes, at least visually (image within this rectangle doesn't
update). See attached screenshot.
Expected:
No game corruption.
Note:
This could be gnome3-specific bug. Using virtual desktop works around it
perfectly fine.
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http://bugs.winehq.org/show_bug.cgi?id=36756
Bug ID: 36756
Summary: EVE Online: short freezes for 2-3 seconds on gates, at
before warp
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian.doehn(a)gmail.com
short freezes for 1-2 seconds on gates, and before warp
It semms to load some data and freezes for a short time.
On Windows it was better.
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http://bugs.winehq.org/show_bug.cgi?id=36740
Bug ID: 36740
Summary: Invalid CFLAGS for gstreamer on Fedora 20 x86_64 for
wine 32bit
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: jonas.th(a)web.de
Wine 1.7.20's ./configure script on Fedora 20 x86_64 puts
-I/usr/lib64/glib-2.0/include into its gstreamer-app-0.10 CFLAGS. (as assigned
in configure.ac line 1530)
Obviously, this doesn't go well: gint64 has wrong size, the config test fails.
After hacking the correct non-64 glib path into the configure.ac file it works
fine.
If this is related to some upstream (Fedora) weirdness, please tell me so I can
file a bug there.
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https://bugs.winehq.org/show_bug.cgi?id=37348
Bug ID: 37348
Summary: Open .xlsx using Excel installed with PlayOnLinux
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ludovicgerrard(a)gmail.com
Hello , when I'm try to open an xlsx file, it's load until 98% and crash. The
file size is 358,7 Ko, and have a lot of filtres columns.
I have attached the backtrace
Thank for helps
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http://bugs.winehq.org/show_bug.cgi?id=28173
Summary: Pharaoh (sometimes) fails to start
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: charlespigott(a)googlemail.com
see attachment + title
sometimes it fails to start, sometimes it does (generally with terminal) - i
have not properly tested this, all i know is that it worked (from terminal),
shut down computer, tried again - didn't work, rebooted, it did (from terminal)
hope i've made sense! :)
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http://bugs.winehq.org/show_bug.cgi?id=36663
Bug ID: 36663
Summary: mt4 start up issues
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theaaronjo(a)gmail.com
Created attachment 48704
--> http://bugs.winehq.org/attachment.cgi?id=48704
error msg
when i start up mt4 i get an error message saying terminal.exe has experienced
a serious problem and needs to close. the error message says there may be a
deficiency in wine or problem in the program.
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https://bugs.winehq.org/show_bug.cgi?id=36532
Bug ID: 36532
Summary: GTA Vice City crashes after loading a game.
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: axledude88(a)Yahoo.com
Created attachment 48620
--> https://bugs.winehq.org/attachment.cgi?id=48620
The logfile.
The introductory movies seem to work fine, and the menu works with full audio
(even if it's a little slow), but the game crashes as soon as it finishes
loading a save.
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http://bugs.winehq.org/show_bug.cgi?id=35923
Bug ID: 35923
Summary: OpenGL Renderer Not Selectable On osu!
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: espionage724(a)gmail.com
osu! has a choice between two renderers, OpenGL, and Direct3D. When changing
renderers, osu! has to restart.
When choosing OpenGL, upon restart, the game changes back to Direct3D.
There is no clear reason as to why this happens from Terminal.
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https://bugs.winehq.org/show_bug.cgi?id=35849
Bug ID: 35849
Summary: InterLok does not work
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bique.alexandre(a)gmail.com
Ableton Max4Live does not work because InterLok fails to initialize:
This software requires the installation of InterLok(R) device drivers and a
reboot before running. If you have not installed the InterLok drivers, please
download the latest installer from www.paceap.com, run the installer and reboot
your system.
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https://bugs.winehq.org/show_bug.cgi?id=37496
Bug ID: 37496
Summary: Wine shows the Unity desktop dash when an application
runs in full-screen with a resolution diferent from
the native
Product: Wine
Version: 1.7.30
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: es20490446e(a)gmail.com
Distribution: ---
Created attachment 49882
--> https://bugs.winehq.org/attachment.cgi?id=49882
Screenshot.png
HOW TO REPRODUCE
1. In the "Configure Wine" application, go to the graphics tab.
2. Under the "window settings" section, check the three first boxes and uncheck
the latest.
3. Run a Windows application in full-screen mode using a screen resolution
different from the default in the desktop.
EXPECTED BEHAVIOUR
- The application to be presented in full-screen.
REAL BEHAVIOUR
- As seen in the attached screen-shot.
ProblemType: Bug
DistroRelease: Ubuntu 14.10
Package: wine 1:1.6.2-0ubuntu6
ProcVersionSignature: Ubuntu 3.16.0-24.32-generic 3.16.4
Uname: Linux 3.16.0-24-generic x86_64
ApportVersion: 2.14.7-0ubuntu8
Architecture: amd64
CurrentDesktop: Unity
InstallationMedia: Ubuntu 13.04 "Raring Ringtail" - Release amd64 (20130424)
SourcePackage: wine1.6
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https://bugs.winehq.org/show_bug.cgi?id=36701
Bug ID: 36701
Summary: Adobe Photoshop Version: 8.0 (8.0x043)
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: usef_62(a)yahoo.com
Created attachment 48748
--> https://bugs.winehq.org/attachment.cgi?id=48748
file report crash
with open file, select some file and the program window is closed
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http://bugs.winehq.org/show_bug.cgi?id=36028
Bug ID: 36028
Summary: Installer Crash when trying to install PagePlus X7
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fengshui(a)webleicester.co.uk
Set up a 32bit PlayonLinux virtual drive with Wine 1.7.17
Added components dotnet20SP2, vcrun6, vcrun2005, MSXML, IE6 SP1 (as per page on
codeweavers site for PP demo version)
installer crashed repeatedly when installing from HDD (tried first) & then from
install DVD)
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http://bugs.winehq.org/show_bug.cgi?id=35738
Bug ID: 35738
Summary: LeagueOfLegends: network issues resulting in inability
to log in
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: passionateforchrist(a)gmail.com
Created attachment 47732
--> http://bugs.winehq.org/attachment.cgi?id=47732
Log file
Managed to setup LoL in a win32 wineprefix along with all it's requirements.
The patcher works and pressing play does bring me to the login screen. After
entering credentials and pressing the login button I get a message stating that
there has not been any response from the server and that it is trying again
with a counter for the number of tries. Finally I get the message "The login
server did no respond, you may have connection issues..."
All libraries are installed properly on the arch based system(used to play
using play on linux until a recent update broke it)
I did follow the steps on wineHQ for inatalling LoL with the only difference
being that I installed adobe air manually as winetricks fails with it.
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http://bugs.winehq.org/show_bug.cgi?id=36962
Bug ID: 36962
Summary: Get error on starting Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ronmosman(a)gmail.com
Created attachment 49080
--> http://bugs.winehq.org/attachment.cgi?id=49080
backtrace.txt -- report of error on starting Wine
Crashes when trying to run programs.
Gives error (att. report) when starting Wine.
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http://bugs.winehq.org/show_bug.cgi?id=32629
Bug #: 32629
Summary: Oblivion crashes, when using magic
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcfiddich(a)web.de
Classification: Unclassified
Created attachment 43055
--> http://bugs.winehq.org/attachment.cgi?id=43055
bugreport after crash
when character fight against goblin mage and this one use a fireball, oblivion
crashes.
I start the game with "playonlinux"
more information see attachment
thanks for help
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http://bugs.winehq.org/show_bug.cgi?id=35581
Bug ID: 35581
Summary: smart pss crashes as soon as it opens
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rodrigo.g.carme(a)gmail.com
Classification: Unclassified
Created attachment 47507
--> http://bugs.winehq.org/attachment.cgi?id=47507
it shows the error programs details
trying to use smart pss, it crashes as soon as i open the .exe file, i can
install it, and there is no issue, the issue is when i run the program
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https://bugs.winehq.org/show_bug.cgi?id=37397
Bug ID: 37397
Summary: World Of Tanks FPS Low
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mateusz2238(a)outlook.com
Distribution: ---
Created attachment 49732
--> https://bugs.winehq.org/attachment.cgi?id=49732
World Of Tanks Log
In Game FPS At 1-16
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http://bugs.winehq.org/show_bug.cgi?id=35118
Bug ID: 35118
Summary: Guild Wars 2 runs slow
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: micet2004-winehq(a)yahoo.de
Classification: Unclassified
Created attachment 46847
--> http://bugs.winehq.org/attachment.cgi?id=46847
logfile
- Ubuntu 13.10
- fglrx-updates
- Opensource driver could not be used because the fog in the game let most of
the screen show in white.
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http://bugs.winehq.org/show_bug.cgi?id=36857
Bug ID: 36857
Summary: Starcraft Crashes with unregistered Process error.
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zombie_ryushu(a)yahoo.com
Starcraft Crashes on Victory or defeat screen with unregistered Process errors.
(0008:0009 is not a registered Process, Perhaps a 16 bit one?!)
The game still runs, but if a condition for victory or defeat is met, the game
crashes.
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http://bugs.winehq.org/show_bug.cgi?id=30667
Bug #: 30667
Summary: MadTracker not playing anymore
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ae_7fam(a)yahoo.com
Classification: Unclassified
I was playing around with the settings in MadTracker 2.6.1, hoping to make it
run better. Namely, the "buffers", "size", and "use callback".
At the same time, I upgraded from Kubuntu 11.10 to 12.04.
I'm not sure what I did, but it no longer is playing anything.
Even after reinstalling MadTracker completely, it still doesn't work.
This is what I get when trying to execute from the terminal:
~$ wine C:\\Program/ Files\\MadTracker\\mt2.exe
wine: cannot find 'C:\Program/'
ammon@ammon-GA-78LMT-S2P:~$ wine C:\\Program\ Files\\MadTracker\\mt2.exe
p11-kit: couldn't load module:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: cannot open shared
object file: No such file or directory
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
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http://bugs.winehq.org/show_bug.cgi?id=36649
Bug ID: 36649
Summary: Photoshop CS2 fails to load on initializing tools
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tim(a)cierragroup.com
Photoshop CS2 fails to load on initializing tools a workaround for this is to
disable twain_32.dll
Photoshop loads fine once that is disabled.
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http://bugs.winehq.org/show_bug.cgi?id=34453
Bug #: 34453
Summary: .NET 4 - DOLServer
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hunab_ku91(a)hotmail.fr
Classification: Unclassified
I've installed dotnet40 with winetricks to launch dawn of light server. tried
too with playonlinux, same result
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http://bugs.winehq.org/show_bug.cgi?id=30546
Bug #: 30546
Summary: League of Legends' patcher has anormal behavior.
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nob.dir.info(a)gmail.com
Classification: Unclassified
Hello.
I'm not an expert of wine, but i tried to find how to let the LoL patch (this
window with a big button "Play") always work : because of some error (or not
implemented functions) in wine, the patcher stays blocked at 0% or 33% of
loading and the "Play" button stays in grey. I have to open it ten times to get
it function. But curiously when in write "WINEDEBUG=+ntdll" before the launch
command (wine "rads_user_kernel.exe" run lol_launcher 0.0.0.54
LoLLauncher.exe), the patcher function correctly.
That's why i think there is some error in the ntdll code (can't be sure on
something, i'm not a wine developper) and i report that painful bug (painful
because starting LoL with WINEDEBUG=+ntdll decrases the performances with
freezes of 1 sec or more ingame).
Cordially.
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http://bugs.winehq.org/show_bug.cgi?id=36759
Bug ID: 36759
Summary: winefile: crash when inserting removable media
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: visserthree(a)gmail.com
Created attachment 48813
--> http://bugs.winehq.org/attachment.cgi?id=48813
A backtrace
When I plug in a USB flash memory stick while Winefile is running, it crashes.
Built on Debian 7.5 amd64/multiarch with 32-bit libraries.
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http://bugs.winehq.org/show_bug.cgi?id=24033
Summary: StarCraft2 bad physics issue on non-flat landscape
parts that is unrelated to the physics
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
I've attached few screenshots, illustrating this bug, first of which is most
impressive.
In short: at some parts of map, mostly this is non-flat and non-linear parts on
landscape, units, controlled by player or not, may:
1) Fly above the screen or just a little bit up.
2) Fall underground.
Buildings are also affected with even more funny effects (see first screenshot)
In most of cases units became unselectable with mouse and competely invisible.
Only way to get them out of there - move some big force at same location
(binded to hotkey), pushing them to outside of bug zone. I.e. "collisions" with
ground units just ok. Firing and damaging also works well, so only UI and
graphics are affected. No such bug for air units noticed.
This is done on ATI HD4570, fglrx-10.7, 2.6.35 kernel. wine-1.2 first tested.
Still remains on 1.3.
Settings:
VideoMemorySize=512 (unrelated)
UseGLSL=disabled (unrelated)
OffscreenRenderingMode=pbuffer (unrelated)
Game settings:
Shaders are low (middle with UseGLSL=enabled - unrelated. Without it
(UseGLSL=enabled) can't be tested due to bug #23906)
Textures are high (middle - unrelated)
Physics - middle (unrelated, I even tried to "off" it)
Shadows and other shader-related settings - low
Reflections - on (unrelated)
P.S. "Unrelated" means that changing this settings doesn't help, but no deep
testing was done (mostly due to crashes or heavy lags).
Default log shows nothing new while moving though such locations, so I'm not
posting any log.
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http://bugs.winehq.org/show_bug.cgi?id=12451
Summary: Adobe Acrobat Pro 6 -- "Acrobat Online..." and "Online
Support" do not work
Product: Wine
Version: 0.9.58.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Selecting Help --> Acrobat Online and Help --> Online Support both do nothing.
This is interesting, because Help --> Registration will successfully open a new
tab in Firefox in Linux, so Acrobat knows how to communicate to the browser,
but doesn't do so with these two other menu options.
Wishlist item.
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http://bugs.winehq.org/show_bug.cgi?id=19813
Summary: Voddler needs GetSystemTimes to run
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)startwars.org
Created an attachment (id=23212)
--> (http://bugs.winehq.org/attachment.cgi?id=23212)
terminal output from voddler
I tried to run the Voddler client for Windows (www.voddler.com)
A black window is shown and some terminal output shows many
fixme:time:GetSystemTimes (0x32fc84,0x32fc7c,0x32fc74): Stub!
See attachment for the full output
Then the application "hangs"
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http://bugs.winehq.org/show_bug.cgi?id=24299
Summary: Starcraft 2: Custom maps with dialog labels using
style "ABChoiceBackButtonText" crashes game
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eric.julien+winehq(a)gmail.com
Created an attachment (id=30620)
--> (http://bugs.winehq.org/attachment.cgi?id=30620)
Modified map that doesn't crash
When using some custom map, SC2 may crash. With the latest version of the
Multitasking Trainer by stet_tcl, it does crash as soon as you select the race.
By trial and error, I found out it was the "Enable coach mode:" button that
made it crash. What makes it different fromt other labels is that it has a
style applied to it. That style is ABChoiceBackButtonText. Some other style,
such as ABChoiceButtonText seem to work fine. If I remove that style
specification from all strings in GameString.txt (using Ladik's MPQ Editor)
using some sed command, the map will run fine.
I've attached a version of the map that induces the crash (with a single
ABChoiceBackButtonText label) and a version that doesn't crash. Those should
only work as expected with enUS N.A. retail copies, as the enGB locale has it's
own version of the GameStrings.txt file that I don't think I have modified.
Note that I can't see the ABChoiceBackButtonText style in the list of styles
available from the Starcraft 2 Editor, don't know if it's related.
I've included wine's output for both a run of the crash inducing map and the
one that runs fine. I haven't been able to run it with WINEDEBUG="+all", Sc2
seems to terminate prematurely in that case.
Some other maps also crash for me (ie. The Unit Tester), but I don't know if
it's related.
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http://bugs.winehq.org/show_bug.cgi?id=34684
Bug #: 34684
Summary: RaidCall 7.2.x crashes when joining a group
Product: Wine
Version: 1.7.3
Platform: x86
URL: http://update.raidcall.com/download/raidcall.exe?v=7.2
.8
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ricardo_barbano(a)hotmail.com
Classification: Unclassified
install latest raidcall from the URL above and login.
Create a group, try to join it, raidcall crashes.
The group is created and on a second run you can see it on your groups. still
can't join it though.
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http://bugs.winehq.org/show_bug.cgi?id=11176
Summary: Adobe Reader 6: Searching not possible (riched20.dll)
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=9011
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=10229)
--> (http://bugs.winehq.org/attachment.cgi?id=10229)
+loaddll,+richedit,+tid
Press "enter" in the edit field does not start the search and the "Search"
Button remain disabled, whe you entered a letter/word to search for.
Search does not start.
1- wine started: "AcroRd32.exe winedev-guide.pdf"
2- (Debug mark #1: ~52% in the log)
3- Press the Search Symbol
=> The Search-Dialog is created
4- (Debug mark #2: ~85% in the log)
5- "w" as word to search for was entered, but the Button "Search" remain
disabled
6- (Debug mark #3: ~89% in the log)
7- Close wine
When you enter a letter in the search field with native "riched20.dll",
the "Search" Button is enabled and when you enter a word in the search field
and press "enter", the document is searched.
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http://bugs.winehq.org/show_bug.cgi?id=35029
Bug #: 35029
Summary: Ancient Gems: Crashes on run
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petercon(a)sdf.lonestar.org
Classification: Unclassified
Created attachment 46691
--> http://bugs.winehq.org/attachment.cgi?id=46691
backtrace of Ancient Gems
Ancient Gems crashes with an error (backtrace attached) on run.
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http://bugs.winehq.org/show_bug.cgi?id=21708
Summary: d3d is trying to use GL_DEPTH_TEXTURE_MODE_ARB when
driver doesn't support ARB_depth_texture
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: suokkos(a)gmail.com
ARB_depth_texture (and ARB_shadow) was moved to opengl core only in 1.4. radeon
r200 cards don't have hw support or depth textures so mesa r200 driver only
supports 1.3.
If I run 3DMark2001 in wine with r200 I get INVALID_ENUM errors for call to
glTexParameter(GL_DEPTH_TEXTURE_MODE_ARB). The problematic demo is the high
detail lobby.
If directx 8 did require something similar to ARB_shadow and ARB_depth_texture
then it would be interesting to know if ati did support them in windows driver.
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http://bugs.winehq.org/show_bug.cgi?id=23174
Summary: Fallout 3: Diologue and Video/sound issues
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xhrisx(a)gmail.com
On my system, Fallout 3 crashes when the game is played for more that an hour
if I have sound, yet without sound I may play to my hearts content
what occurs is two things:
1) OSS and ALSA cause loop of some kind of loop that eats through resources
causing my entire system to crash after exactly 2mins of the game freezing;
when the game starts out the frames per second are at 60fps and decline quickly
to 5fps or lower.
-Note; the game works Almost perfectly with OSS and ALSA turned off, The game
stays at a steady 20-30fps, Still laggy at points of High Polygon count.
(Washington memorial, Wasteland in general.)
2. I cannot continue the main quest because of a text dialogue error that shows
"..." instead of the initiating dialogue. And nearly all text dialogue is
Lagging in response.
My system:
Ubuntu 10.04
wine 1.2~rc2
AMD Athlon x2 5200
M2N-e
4gb Ram
4650 1gb videocard
sound blaster Live! card
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http://bugs.winehq.org/show_bug.cgi?id=18019
Summary: Mass Effect: Setup crashes when changing install
directory
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=20407)
--> (http://bugs.winehq.org/attachment.cgi?id=20407)
Setup output
If I select custom install in Mass Effect setup and attempt to change the
install directory (I usually mark the install directory as C:\jeu), the setup
crashes with the output attached above. Channels +relay and +seh enabled. Using
Gentoo X64 and latest git.
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http://bugs.winehq.org/show_bug.cgi?id=36704
Bug ID: 36704
Summary: wine cmd uses overwrite mode instead of insert mode
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: aerilius(a)googlemail.com
When you start 'wine cmd' from gnome-terminal, it launches the wine command
interpreter embedded in gnome-terminal. When you use the arrow keys to modify a
command that you just typed, it is set to overwrite (replace characters)
instead of inserting inbetween. However, gnome-terminal uses insert mode and
that is what the user was using just moments before.
I believe Windows 7 also uses insert mode
(http://technet.microsoft.com/en-us/magazine/ff758104.aspx) and if there is not
a good reason against it, it would make sense to have it as default in wine, or
better to inherit such a setting from the shell/desktop environment.
For an example, see related topic in the forum:
http://forum.winehq.org/viewtopic.php?f=8&t=22727
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http://bugs.winehq.org/show_bug.cgi?id=9473
Summary: Adobe Reader 6: Zoomfactor and Pagenumber are empty
(riched20.dll)
Product: Wine
Version: 0.9.44.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=9011
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=7817)
--> (http://bugs.winehq.org/attachment.cgi?id=7817)
screenshot
Adobe Reader 6.0.1:
There is nothing displayed in the Zoomfactor Field and in the Pagenumber Field
with builtin "riched20.dll"
Both fields works with native "riched20.dll"
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http://bugs.winehq.org/show_bug.cgi?id=32060
Bug #: 32060
Summary: Guild Wars: Input gets stuck
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Today after a little playing the complete input (mouse and keyboard) hasn't
responded anymore. At the time this happened the w key was pressed (because my
character was still moving) and maybe I was looking around with the right mouse
button. This made my system complete unusable and I had to restart it.
I remember that I had input problems a long time ago. But I'm unsure if at this
time the complete input got stuck too.
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http://bugs.winehq.org/show_bug.cgi?id=19156
Summary: Street Fighter 4 Benchmark: Poor framerate
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=17048
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saziel(a)gmail.com
The SF4 Benchmark (and thus, the game itself probably) suffers from a poor
framerate when run under wine. Under windows I can get up to 90fps, while I'm
stuck at 30fps running under wine. As the game logic is based on frames, not
time, anything below 60fps is unusable.
In addition, it does not seem to recognize the video card properly- where the
video card string should be displayed, it says "X11 Windowing System" instead.
Fiddling around with the options can slightly boost framerate. For instance,
with backgrounds disabled the framerate can jump much higher, however most
other options have little effect.
Not much interesting console output, except this which gets spammed:
err:d3d:state_colorwrite (WINED3DRS_COLORWRITEENABLE1/2/3,7,15,15) not yet
implemented. Missing of cap D3DPMISCCAPS_INDEPENDENTWRITEMASKS wasn't honored?
The benchmark can be downloaded below (~400mb):
http://file.4gamer.net/demo/StreetFighterIV_Benchmark.zip
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http://bugs.winehq.org/show_bug.cgi?id=21042
Summary: Outlook Express crashes before sending a message
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saulius2(a)gmail.com
Created an attachment (id=25237)
--> (http://bugs.winehq.org/attachment.cgi?id=25237)
Wine output with a backtrace at crash point.
Start with clean WINEPREFIX. Install OE using "sh winetricks -q ie6". Then
run: wine 'c:\Program Files\Outlook Express\msimn.exe'
Press Yes to set the default application, fill in some (fake) account info,
press Ctrl-N, type in reciepient and subject.
Press Ctrl-Enter and you will get a crash in dlls/riched20/richole.c:1741
The app is hung up. Return to the console and press Ctrl-C.
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http://bugs.winehq.org/show_bug.cgi?id=23997
Summary: Gridrunner Revolution: doesn't render certain objects
in-game
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://lsshop.s3.amazonaws.com/GRRevPCSetup118.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=30138)
--> (http://bugs.winehq.org/attachment.cgi?id=30138)
terminal output
Gridrunner Revolution is a remake of a classic 'bottom-up' shooter, published
by Llamasoft.
The game doesn't show certain objects during gameplay: your ship is missing,
only some fainted outlines of the ship can be seen. The incoming... er.. sheep
(?) are also not rendered.
You can check the issue with the demo, too. The following components are needed
if you want to try the game: dx9 libs and xact. Alsa must be set to 'Emulation'
to get sounds.
Fedora 13
Nvidia 7600 / driver 195.36.31
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http://bugs.winehq.org/show_bug.cgi?id=33592
Bug #: 33592
Summary: Family Tree Builder crashes partway through import of
components
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brashley46(a)tfnet.ca
Classification: Unclassified
Created attachment 44470
--> http://bugs.winehq.org/attachment.cgi?id=44470
Crash report created by Wine.
version 7 of Family Tree Builder installs correctly, logs in to myfamily.com,
downloads genealogy information, but then crashes while trying to download
additional components.
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http://bugs.winehq.org/show_bug.cgi?id=11849
Summary: Adobe Acrobat Pro 7 -- Updates fail
Product: Wine
Version: 0.9.56.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Selecting Help --> Updates produces the pop up error message:
Update Failed
Updater internal error
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http://bugs.winehq.org/show_bug.cgi?id=20830
Summary: Dameware NTutilities crashes trying yo create AD
object
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://download.dameware.us/files/DNTU6x.msi
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Blocks: 14916
Created an attachment (id=24959)
--> (http://bugs.winehq.org/attachment.cgi?id=24959)
DNTU crash log
Hi.
Application tries to create CLSID_DsAdminCreateObj object which isn't
implemented. I believe it causes a crash in richedit code. Crash log attached.
I'm not aware of richedit internals, if someone proves it's a richedit bug feel
free to patch it and change component accordingly.
Log taken with wine-1.1.33-404-gac85305.
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http://bugs.winehq.org/show_bug.cgi?id=32966
Bug #: 32966
Summary: mshtml: crash in get_frame_by_name( "jQuery" ) using
jQuery 1.3.2
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
Created attachment 43544
--> http://bugs.winehq.org/attachment.cgi?id=43544
Full log for the jQuery crash
This url crashes in mshtml/htmlwindow.c:407
wine iexplore http://www.w3.org/2008/06/mobile-test/
0025:trace:jscript:jsdisp_get_id not found L"jQuery"
wine: Unhandled page fault on read access to 0x00000088 at address
0x7fddb8869a04 (thread 0025),
which is:
407 hres =
IHTMLElement_get_id(&window_iter->frame_element->element.IHTMLElement_iface,
&id);
wine-1.5.23-152-gb8d081b
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https://bugs.winehq.org/show_bug.cgi?id=35191
Bug ID: 35191
Summary: make install shouldn't call update-desktop-database
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
Classification: Unclassified
Calling update-desktop-database is the package manager's job. Calling it means
that make install cannot be run as root without erroring (even though the error
is ignored).
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http://bugs.winehq.org/show_bug.cgi?id=31896
Bug #: 31896
Summary: Portable Calibre does not add book to library
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xwang1976(a)email.it
Classification: Unclassified
Created attachment 41985
--> http://bugs.winehq.org/attachment.cgi?id=41985
Console messages after running calibre portable (the first time without trying
to add a book)
When I try to add a book with calibre portable, it correctly opens the window
that let me choose the file and I can select it, but the the process bar
remains fixed at 0% with no disk operation.
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https://bugs.winehq.org/show_bug.cgi?id=36135
Bug ID: 36135
Summary: valgrind shows some errors in ole32/tests/ole2.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==29824== Conditional jump or move depends on uninitialised value(s)
==29824== at 0x5A3F653: order_rect (gdi_private.h:443)
==29824== by 0x5A4539D: ExtTextOutW (font.c:2258)
==29824== by 0x5A44DBB: ExtTextOutA (font.c:2113)
==29824== by 0x5A6BABF: MF_Play_MetaExtTextOut (metafile.c:1437)
==29824== by 0x5A69A00: PlayMetaFileRecord (metafile.c:853)
==29824== by 0x5A68002: PlayMetaFile (metafile.c:429)
==29824== by 0x52D107C: DataCache_Draw (datacache.c:1594)
==29824== by 0x4995F58: test_data_cache (oleidl.h:3818)
==29824== by 0x499BF61: func_ole2 (ole2.c:2387)
==29824== by 0x49BE544: run_test (test.h:584)
==29824== by 0x49BE933: main (test.h:654)
==29824== Uninitialised value was created by a stack allocation
==29824== at 0x5A6B84B: MF_Play_MetaExtTextOut (metafile.c:1397)
==29824==
==29824== Conditional jump or move depends on uninitialised value(s)
==29824== at 0x5A3F67F: order_rect (gdi_private.h:449)
==29824== by 0x5A4539D: ExtTextOutW (font.c:2258)
==29824== by 0x5A44DBB: ExtTextOutA (font.c:2113)
==29824== by 0x5A6BABF: MF_Play_MetaExtTextOut (metafile.c:1437)
==29824== by 0x5A69A00: PlayMetaFileRecord (metafile.c:853)
==29824== by 0x5A68002: PlayMetaFile (metafile.c:429)
==29824== by 0x52D107C: DataCache_Draw (datacache.c:1594)
==29824== by 0x4995F58: test_data_cache (oleidl.h:3818)
==29824== by 0x499BF61: func_ole2 (ole2.c:2387)
==29824== by 0x49BE544: run_test (test.h:584)
==29824== by 0x49BE933: main (test.h:654)
==29824== Uninitialised value was created by a stack allocation
==29824== at 0x5A6B84B: MF_Play_MetaExtTextOut (metafile.c:1397)
==29824==
Also a possible leak:
==29824== 8 bytes in 1 blocks are possibly lost in loss record 47 of 708
==29824== at 0x7BC4C735: notify_alloc (heap.c:255)
==29824== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==29824== by 0x7B84586B: HeapAlloc (heap.c:271)
==29824== by 0x7B845B40: GlobalAlloc (heap.c:376)
==29824== by 0x4994A77: DataObject_DAdvise (ole2.c:1281)
==29824== by 0x52D1933: setup_sink (objidl.h:7541)
==29824== by 0x52D21E9: DataCache_OnRun (datacache.c:2085)
==29824== by 0x49978AA: test_data_cache (oleidl.h:2656)
==29824== by 0x499BF61: func_ole2 (ole2.c:2387)
==29824== by 0x49BE544: run_test (test.h:584)
==29824== by 0x49BE933: main (test.h:654)
==29824==
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http://bugs.winehq.org/show_bug.cgi?id=19588
Summary: Symantec LiveUpdate 3.4 - wrong permissions set on
folder
Product: Wine
Version: 1.1.26
Platform: PC
URL: ftp://ftp.symantec.com/public/english_us_canada/liveup
date/3.4/lusetup.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22841)
--> (http://bugs.winehq.org/attachment.cgi?id=22841)
wine-1.1.26-391-g914a9ca installation console output
The installer for Symantec LiveUpdate 3.4 does complete despite this error,
because it is a fairly simple application.
Basically, incorrect permissions are set on a program folder.
$ ls -l /home/test/.wine2/drive_c/users/Public/Application\ Data
total 232
-rw-r--r-- 1 test test 228661 2009-08-05 23:11 LuInstall.LiveUpdate
dr-xrwsr-x 3 test test 4096 2009-08-05 23:11 Symantec
Attempting to remove this folder (without root access) results in PERMISSION
DENIED.
http://en.wikipedia.org/wiki/Setgid#setgid_on_directories
Wine shouldn't be setting setgid, Windows does not support it.
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http://bugs.winehq.org/show_bug.cgi?id=27200
Summary: Crazy Machines Demo crashes on start
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.gamershell.com/download_7568.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34757)
--> (http://bugs.winehq.org/attachment.cgi?id=34757)
backtrace
Installs fine. If you decline directx9 setup, you'll want to run 'winetricks
xact d3dx9_36' to get the missing dlls. After that, crashes on start.
Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=37068
Bug ID: 37068
Summary: XIII: Canyon levels not rendered correctly
Product: Wine
Version: 1.7.0
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Regression SHA1: ba61730daa6a614ef07128a69a0bbca819e716b4
Once there was bug #30194 and the issue was gone between Wine 1.6-rc3 and 1.6.
Sadly, the exact same issue has been re-introduced since Wine 1.7.0, the Canyon
levels are unplayable, because the whole screen is filled with some fog.
This is after
ba61730daa6a614ef07128a69a0bbca819e716b4 is the first bad commit
commit ba61730daa6a614ef07128a69a0bbca819e716b4
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Aug 1 12:25:55 2013 +0200
wined3d: Avoid calculating 1 / (fog_end - fog_start) in the shader.
:040000 040000 def6053aef8ca5551147e39fd1534f68e08ed32b
90db6148516cc12e0a95ca2e2857af700dc0dd83 M dlls
The patch can be reverted cleanly on 1.7.23 and it fixes the problem.
Disabling GLSL doesn't help.
I can't reproduce the problem with the open source nouveau driver, this may be
a bug in the Nvidia driver. I don't have Intel or AMD gfx card to test it.
Terminal output:
>fixme:win:EnumDisplayDevicesW ((null),0,0x32db08,0x00000000), stub!
>fixme:d3d8:ValidateVertexShader (0x17e3900 (nil) (nil) 1 0x32d7d8): stub
>fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
Let me know if you need further tests or debug logs.
Fedora 20
Nvidia binary drivers 340.24
wine-1.7.23-90-gbdeb761
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http://bugs.winehq.org/show_bug.cgi?id=29347
Bug #: 29347
Summary: Preview pane in office 2007 file browser does not show
files
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jack(a)codeweavers.com
Classification: Unclassified
>From within an Office 2007 app, going to "open file", and switching the
explorer View to "preview", no Office app except Word will actually generate a
preview (and at that, only with .doc/.docx files - not rtf, for instance).
All other office apps, when looking at files of the type opened by the
respective program, report that the "preview is unavailable."
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http://bugs.winehq.org/show_bug.cgi?id=35640
Bug ID: 35640
Summary: In Game Risen Mouse not right handling
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gipfelsturm111(a)gmx.net
Hello.
In the game Risen I can't turn around endless myself axis. Stop is left and
right about 180°.
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http://bugs.winehq.org/show_bug.cgi?id=36727
Bug ID: 36727
Summary: Skyrim: Mouse not being captured (player cannot fully
turn in game)
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hernejj(a)gmail.com
Skyrim is not properly grabbing the mouse (Limited to about 45 degrees of
character motion is the symptom).
This problem occurs when using Linux Mint 17 which uses Xorg 1.15.1.
The problem does NOT occur on Mint 16 which uses Xorg 1.14.3.
I am running Wine 1.7.2 with the exact same freshly created ".wine" folder in
both cases.
The mouse is properly grabbed on the Mint 17 system when playing The Witcher.
So Skyrim must be doing something different with respect to mouse management.
I've tried many combinations of the usual options:
- Automatically capture mouse in full screen windows
- Allow the window manager to decorate the windows
- Allow the window manager to control the windows
- Emulate a virtual desktop (tried 1920x1200, and 1024x768) in-game res is
always 1920x1200.
- HKCU\Software\Wine\DirectInput\MouseWarpOverride=force
I've also tried running the program under the following desktop environments:
Cinnamon, Cinnamon fallback, LXDE, and Ubuntu Unity. All exhibit this problem.
By default, Linux Mint uses Wine 1.6.2. I've tried this version of Wine and it
does not fix the problem.
I'll provide any debug info needed to assist with this problem.
Thanks for looking.
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http://bugs.winehq.org/show_bug.cgi?id=33927
Bug #: 33927
Summary: Offline rekening overzicht needs OLEDB rowposition
library
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: oledb32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Classification: Unclassified
When jet40 is installed it needs oledb rowposition library to work, this is
need to use providers with builtin oledb32 module.
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http://bugs.winehq.org/show_bug.cgi?id=31770
Bug #: 31770
Summary: Database FindFirst fails to find the correct record
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
Created attachment 41802
--> http://bugs.winehq.org/attachment.cgi?id=41802
Sample Program
On a database server create a new database
Add the following table
CREATE TABLE testing
(
id serial NOT NULL,
name boolean,
id2 integer,
CONSTRAINT testing_pkey PRIMARY KEY (id)
);
INSERT INTO testing(id, name, id2) VALUES (1, false, 2);
INSERT INTO testing(id, name, id2) VALUES (2, false, 3);
winetricks mdac28
Install the mysql or postgres odbc driver
Using odbcad32, create a connecting to the server.
Run DBSample, select the ODBC connection you just made.
You'll get a dialog with "Yipee" if it was successful.
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http://bugs.winehq.org/show_bug.cgi?id=29372
Bug #: 29372
Summary: Chrome exit with "fixme:file:ReplaceFileW Ignoring
flags 2" while dragging tabs
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Downlaod and install Google Chrome
http://www.google.com/chrome/index.html?platform=win&hl=en&standalone=1
sha1sum :
ChromeStandaloneSetup-b6ea56f7a04f9bcee3565687f5aef83695d13b97-2011-12-09.exe
2.
disable "Allow the window manager to decorate the windows." in winecfg
(Reference: Bug 28467 and Bug 28468)
3.
Start chrome
$ cd ~/.wine/drive_c/users/fracting/Local\ Settings/Application\
Data/Google/Chrome/Application
$ wine chrome.exe
4. make sure there is only one tab, drag the chrome tab away from the origin
position, then chrome will exit with following messages:
fixme:file:ReplaceFileW Ignoring flags 2
fixme:file:ReplaceFileW Ignoring flags 2
fixme:file:ReplaceFileW Ignoring flags 2
fixme:iphlpapi:CancelIPChangeNotify (overlapped 0xc8ab1c): stub
fixme:advapi:UnregisterTraceGuids 0: stub
fixme:advapi:UnregisterTraceGuids 0: stub
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http://bugs.winehq.org/show_bug.cgi?id=34930
Bug #: 34930
Summary: Cygwin-compiled Hello World program couldn't display
output
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
Classification: Unclassified
I've recently found that console-based C program
(even a simplest one shown below) that's compiled with
Cygwin x86 1.7.25 (GCC 4.7.3) failed to display output properly in WINE.
/* hello.c */
#include <stdio.h>
int main() {
printf("Hello World\n");
return 0;
}
>From Cygwin shell under Microsoft Windows XP SP3:
cygwin$ gcc -Wall -o hello.exe hello.c
Under Debian GNU/Linux 5.0 "Lenny" i386:
(I copied both hello.exe and cygwin1.dll to my Debian partition)
$ wine hello.exe
fixme:ntdll:NtSetInformationToken unimplemented class 4
fixme:ntdll:NtQueryInformationProcess (process=0xffffffff) Unimplemented
information class: ProcessSessionInformation
fixme:ntdll:NtQueryVolumeInformationFile 0xc0: volume info not supported
fixme:ntdll:NtQueryVolumeInformationFile 0xc0: faking attribute info
fixme:ntdll:NtQueryVolumeInformationFile 0xc0: faking attribute info
$
Apart from FIXMEs, there is no "Hello World" printed out.
Attached file contains source code above, the executable and cygwin1.dll.
WINE: 1.7.6 (source) on Debian GNU/Linux 5.0 "Lenny" i386
Cygwin: cygwin1.dll 1.7.25 (x86)
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http://bugs.winehq.org/show_bug.cgi?id=12122
Summary: Notepad ++ hangs when opened file gets updated
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jager49(a)zonnet.nl
For as long as I can remember, Notepad++ (including latest version 4.8.2) hangs
when an opened file gets updated. This bug was present in 0.9.46 and 0.9.57. A
window does get created, asking the user whether to reload the file or not
("Yes" / "No"), however that window is non-responsive. The only way out of this
is to force quit the application.
uname -a;
Linux vostro1400 2.6.22-14-generic #1 SMP Tue Feb 12 07:42:25 UTC 2008 i686
GNU/Linux
Distro is Ubuntu Gutsy Gibbon (7.10), although this behavior was observed on
Feisty as well.
I've attached a screenshot of the window that Notepad++ throws. Dragging it
around just clears it and leaves trails all over the background window.
Amazing job guys & good luck with 1.0 !
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http://bugs.winehq.org/show_bug.cgi?id=33947
Bug #: 33947
Summary: Battle.net desktop app crashes after 15 seconds
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jtwyford+wine(a)gmail.com
Classification: Unclassified
Created attachment 45090
--> http://bugs.winehq.org/attachment.cgi?id=45090
Blizz-created logs
The new Battle.net desktop app
(<https://us.battle.net/account/management/battlenetapp/dashboard.html>,
requires beta access) crashes after ~15-20 seconds regardless of action (or
inaction).
Installed into a new 64-bit prefix, using up-to-date git, on F19.
I've got a post up on the Blizzard forum regarding the issue.
<http://us.battle.net/en/forum/topic/9377319465>
Attached are the logs created using a Blizzard-provided tool. The Blizzard
crash agent handles the crash before it makes it to wine.
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http://bugs.winehq.org/show_bug.cgi?id=36539
Bug ID: 36539
Summary: Evernote_5.4.0.3698 .exe: it gives an error and asks
me to close the app
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: upercoco(a)gmail.com
when I open the app gives an error and asks to close the app
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https://bugs.winehq.org/show_bug.cgi?id=36386
Bug ID: 36386
Summary: d3dx9_36/tests/texture.c crashes under valgrind on
i965/mesa 10.1.1
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48438
--> https://bugs.winehq.org/attachment.cgi?id=48438
valgrind log/backtrace
Backtrace:
=>0 0x0400ad42 _vgr20180ZZ_libcZdsoZa_memcpy+0xf2() in
vgpreload_memcheck-x86-linux.so (0x04d6f318)
1 0x0737df14 in i965_dri.so (+0xf1f13) (0x81cd3000)
2 0x073844bd in i965_dri.so (+0xf84bc) (0x04390960)
3 0x07384800 in i965_dri.so (+0xf87ff) (0x04390960)
4 0x07557e0f in i965_dri.so (+0x2cbe0e) (0x0a248408)
5 0x0736d78a in i965_dri.so (+0xe1789) (0x00000de1)
6 0x07371dea in i965_dri.so (+0xe5de9) (0x04d6fa48)
7 0x06dcfbd6 glTexSubImage2D+0x65() in libgl.so.1 (0x04d6fa48)
8 0x05dccd22 wined3d_adapter_init.constprop+0x1451() in wined3d (0x04d6fa48)
9 0x05dd2d79 wined3d_init+0x38(wined3d=0x481e2d8, flags=0xc)
[/home/austin/wine-valgrind-known/dlls/wined3d/directx.c:5272] in wined3d
(0x04d6fa78)
10 0x05e58927 wined3d_create+0x66(flags=<couldn't compute location>)
[/home/austin/wine-valgrind-known/dlls/wined3d/wined3d_main.c:105] in wined3d
(0x04d6fab8)
11 0x05d4e4af d3d9_init+0x3e(d3d9=0x481e2b8, extended=0)
[/home/austin/wine-valgrind-known/dlls/d3d9/directx.c:647] in d3d9 (0x04d6faf8)
12 0x05d41ab1 Direct3DCreate9+0x6b(sdk_version=<couldn't compute location>)
[/home/austin/wine-valgrind-known/dlls/d3d9/d3d9_main.c:45] in d3d9
(0x04d6fb38)
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https://bugs.winehq.org/show_bug.cgi?id=36339
Bug ID: 36339
Summary: valgrind shows a lot of leaks in ddraw/tests/d3d.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==18687== 4,096 bytes in 1 blocks are definitely lost in loss record 2,347 of
2,444
==18687== at 0x74446F1: ??? (in /usr/lib/libdrm_intel.so.1.0.0)
==18687== by 0x7440378: drm_intel_bo_map (in /usr/lib/libdrm_intel.so.1.0.0)
==18687== by 0x70520C9: ??? (in /usr/lib/dri/i965_dri.so)
==18687== by 0x7083710: ??? (in /usr/lib/dri/i965_dri.so)
==18687== by 0x70129B4: ??? (in /usr/lib/dri/i965_dri.so)
==18687== by 0x6A38B9B: ??? (in /usr/lib/libGL.so.1.2.0)
==18687== by 0x6A082F4: ??? (in /usr/lib/libGL.so.1.2.0)
==18687== by 0x6683DF2: create_glxcontext.isra.0 (opengl.c:1254)
==18687== by 0x6684127: X11DRV_wglCreateContextAttribsARB (opengl.c:2071)
==18687== by 0x561BC29: wglCreateContextAttribsARB (wgl.c:268)
==18687== by 0x51A0F13: wined3d_adapter_init.constprop.18 (directx.c:300)
==18687== by 0x51A7D78: wined3d_init (directx.c:5272)
==18687== by 0x522D926: wined3d_create (wined3d_main.c:105)
==18687== by 0x4E7F236: ddraw_init (ddraw.c:4874)
==18687== by 0x4E9045B: DDRAW_Create (main.c:274)
==18687== by 0x4E913FD: DirectDrawCreateEx (main.c:342)
==18687== by 0x4D75A3F: func_d3d (d3d.c:100)
==18687== by 0x4E1C6DC: run_test (test.h:584)
==18687== by 0x4E1CACB: main (test.h:654)
==18687==
==18687== 4 bytes in 1 blocks are possibly lost in loss record 23 of 2,444
==18687== at 0x4006B11: malloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==18687== by 0x6DF421F: ??? (in /usr/lib/dri/i965_dri.so)
==18687== by 0x6DF5C86: ??? (in /usr/lib/dri/i965_dri.so)
==18687== by 0x6DD3A3A: ??? (in /usr/lib/dri/i965_dri.so)
==18687== by 0x708303E: ??? (in /usr/lib/dri/i965_dri.so)
==18687== by 0x70129B4: ??? (in /usr/lib/dri/i965_dri.so)
==18687== by 0x6A38B9B: ??? (in /usr/lib/libGL.so.1.2.0)
==18687== by 0x6A082F4: ??? (in /usr/lib/libGL.so.1.2.0)
==18687== by 0x6683DF2: create_glxcontext.isra.0 (opengl.c:1254)
==18687== by 0x6684127: X11DRV_wglCreateContextAttribsARB (opengl.c:2071)
==18687== by 0x561BC29: wglCreateContextAttribsARB (wgl.c:268)
==18687== by 0x51A0F13: wined3d_adapter_init.constprop.18 (directx.c:300)
==18687== by 0x51A7D78: wined3d_init (directx.c:5272)
==18687== by 0x522D926: wined3d_create (wined3d_main.c:105)
==18687== by 0x4E7F236: ddraw_init (ddraw.c:4874)
==18687== by 0x4E9045B: DDRAW_Create (main.c:274)
==18687== by 0x4E91226: DirectDrawCreate (main.c:309)
==18687== by 0x4D774E5: func_d3d (d3d.c:840)
==18687== by 0x4E1C6DC: run_test (test.h:584)
==18687== by 0x4E1CACB: main (test.h:654)
==18687==
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http://bugs.winehq.org/show_bug.cgi?id=25684
Summary: 16 bit ole2 installer hangs
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=32716)
--> (http://bugs.winehq.org/attachment.cgi?id=32716)
interesting threads from bt all
Happens with both 1.1.38 and current git.
To reproduce:
rm -rf ~/.wine
mkdir tmp
cd tmp
wget
http://download.microsoft.com/download/win31/update/2.03/win/en-us/ww1116.e…
unzip ww1116.exe
wine setup.exe
After clicking ok, it hangs here with
err:ntdll:RtlpWaitForCriticalSection section 0x7eb29760 "syslevel.c:
Win16Mutex" wait timed out in thread 000b, blocked by 0021, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7efec7c4 "loader.c:
loader_section" wait timed out in thread 0021, blocked by 000b, retrying (60
sec)
and then eventually crashes.
btall says the deadlocked threads are in TASK_ExitTask and LoadLibrary16.
I'll attach the deadlocked thread stacks.
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https://bugs.winehq.org/show_bug.cgi?id=36669
Bug ID: 36669
Summary: ddraw/tests/visual.c crash under valgrind/i965
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48715
--> https://bugs.winehq.org/attachment.cgi?id=48715
valgrind log/backtrace
6 0x0656aba6 glGetTexImage+0x45() in libgl.so.1 (0x04d4f1d8)
7 0x04eb8aa4 match_broken_arb_fog+0xfd6(gl_info=0x8c4ad4c, gl_renderer="Mesa
DRI Intel(R) Ivybridge Mobile ", gl_vendor=GL_VENDOR_MESA,
card_vendor=HW_VENDOR_INTEL, device=CARD_INTEL_IVBM)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:857] in wined3d (0x04d4f1d8)
8 0x04eb9ae9 fixup_extensions+0x57(gl_info=0x8c4ad4c, gl_renderer="Mesa DRI
Intel(R) Ivybridge Mobile ", gl_vendor=GL_VENDOR_MESA,
card_vendor=HW_VENDOR_INTEL, device=CARD_INTEL_IVBM)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:1542] in wined3d
(0x04d4f218)
9 0x04ebff8b wined3d_adapter_init_gl_caps+0x166d(adapter=0x8c4ad3c)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:3131] in wined3d
(0x04d4f3f8)
10 0x04ec545e wined3d_adapter_init+0x372(adapter=0x8c4ad3c, ordinal=0)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:5180] in wined3d
(0x04d4f808)
11 0x04ec59b7 wined3d_init+0xb3(wined3d=0x8c4ad30, flags=0x5)
[/home/austin/wine-valgrind/dlls/wined3d/directx.c:5272] in wined3d
(0x04d4f838)
12 0x04f6e918 wined3d_create+0xc3(flags=<couldn't compute location>)
[/home/austin/wine-valgrind/dlls/wined3d/wined3d_main.c:105] in wined3d
(0x04d4f8a8)
13 0x04b94e5c ddraw_init+0xa5(ddraw=0x48016c8, device_type=0)
[/home/austin/wine-valgrind/dlls/ddraw/ddraw.c:4874] in ddraw (0x04d4fa88)
Which causes a leak:
==17449== 160 bytes in 1 blocks are definitely lost in loss record 20,330 of
21,127
==17449== at 0x7BC4C75D: notify_alloc (heap.c:255)
==17449== by 0x7BC50FA1: RtlAllocateHeap (heap.c:1716)
==17449== by 0x4BA91A2: DDRAW_Create (main.c:267)
==17449== by 0x4BA9424: DirectDrawCreate (main.c:309)
==17449== by 0x4B191E5: D3D1_createObjects (visual.c:1152)
==17449== by 0x4B2413C: func_visual (visual.c:3257)
==17449== by 0x4B24F84: run_test (test.h:584)
==17449== by 0x4B25373: main (test.h:654)
==17449==
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http://bugs.winehq.org/show_bug.cgi?id=34262
Bug #: 34262
Summary: dbghelp: Unhandled Tag type 0x26 for backtraces in
xul.dll
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 45607
--> http://bugs.winehq.org/attachment.cgi?id=45607
log
Noticed while testing bug 26485:
fixme:dbghelp_dwarf:dwarf2_load_one_entry Unhandled Tag type 0x3b at
ctx(0x33c3cc,L"xul"), for 107
fixme:dbghelp_dwarf:dwarf2_parse_udt_type Unhandled Tag type 0x26 at
ctx(0x33c3cc,L"xul"), for debug_info(abbrev:0x4cb3a94,symt:0x4fb06c4)
austin@aw25 ~ $ cat debug_log.txt | grep -c "Unhandled"
230703
I'll attach the compressed log, there are other fixme's in there as well.
To reproduce:
$ wget http://zabkat.com/xplorer2_setup.exe
$ wine xplorer2_setup.exe
# install xplorer
# Get gecko debug build:
$ wget http://downloads.sourceforge.net/wine/wine_gecko-2.21-x86-dbg.tar.bz2
$ cd .wine/drive_c/windows/system32/gecko/2.21
$ mv wine_gecko wine_gecko.old
$ tar -jxf ~/wine_gecko-2.21-x86-dbg.tar.bz2
# Disable the crash dialog:
$ winetricks nocrashdialog
$ cd "~/.wine/drive_c/Program Files/zabkat/xplorer2"
$ wine xplorer2_UC.exe
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https://bugs.winehq.org/show_bug.cgi?id=37220
Bug ID: 37220
Summary: valgrind shows an invalid write in
d3dx9_36/tests/core.c
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==23137== Invalid write of size 4
==23137== at 0x400B9BA: memcpy (vg_replace_strmem.c:916)
==23137== by 0x4F01FBA: copy_pixels (surface.c:1514)
==23137== by 0x4F02C47: D3DXLoadSurfaceFromMemory (surface.c:1833)
==23137== by 0x4F02F3A: D3DXLoadSurfaceFromSurface (surface.c:1921)
==23137== by 0x4EF2618: D3DXRenderToSurface_EndScene (render.c:319)
==23137== by 0x4C835EE: test_ID3DXRenderToSurface (core.c:1008)
==23137== by 0x4C846B7: func_core (core.c:1256)
==23137== by 0x4D05704: run_test (test.h:584)
==23137== by 0x4D05AD0: main (test.h:654)
==23137== Address 0x7fece000 is on thread 1's stack
==23137==
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https://bugs.winehq.org/show_bug.cgi?id=36245
Bug ID: 36245
Summary: valgrind shows several warnings in
d3dx9_36/tests/texture.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==27653== Invalid read of size 4
==27653== at 0x4FB898B: point_filter_argb_pixels (surface.c:1655)
==27653== by 0x4FB9301: D3DXLoadSurfaceFromMemory (surface.c:1846)
==27653== by 0x4FB73A4: D3DXLoadSurfaceFromFileInMemory (surface.c:1179)
==27653== by 0x4FBC161: D3DXCreateTextureFromFileInMemoryEx (texture.c:665)
==27653== by 0x4FBCF39: D3DXCreateTextureFromResourceExA (texture.c:843)
==27653== by 0x4FBCC44: D3DXCreateTextureFromResourceA (texture.c:805)
==27653== by 0x4CAD5A6: test_D3DXCreateTexture (texture.c:762)
==27653== by 0x4CB3B11: func_texture (texture.c:1903)
==27653== by 0x4CB82A0: run_test (test.h:584)
==27653== by 0x4CB868F: main (test.h:654)
==27653== Address 0xe82f138 is 16 bytes after a block of size 32 alloc'd
==27653== at 0x7BC4C735: notify_alloc (heap.c:255)
==27653== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==27653== by 0x7BC39AE9: RtlInitializeCriticalSectionEx (critsection.c:326)
==27653== by 0x7B876B51: InitializeCriticalSectionEx (sync.c:356)
==27653== by 0x7B876AD0: InitializeCriticalSection (sync.c:313)
==27653== by 0xE913368: BmpDecoder_Create (bmpdecode.c:1178)
==27653== by 0xE91343A: BmpDecoder_Construct (bmpdecode.c:1197)
==27653== by 0xE9134C6: BmpDecoder_CreateInstance (bmpdecode.c:1208)
==27653== by 0xE9165BB: ClassFactoryImpl_CreateInstance (clsfactory.c:138)
==27653== by 0x5151E26: CoCreateInstance (unknwn.h:226)
==27653== by 0xE929022: BitmapDecoderInfo_CreateInstance (info.c:620)
==27653== by 0xE924090: find_decoder (wincodec.h:3325)
==27653== by 0xE924234: ComponentFactory_CreateDecoderFromStream
(imgfactory.c:208)
==27653== by 0x4FB6EB3: D3DXLoadSurfaceFromFileInMemory (wincodec.h:5956)
==27653== by 0x4FBC161: D3DXCreateTextureFromFileInMemoryEx (texture.c:665)
==27653== by 0x4FBCF39: D3DXCreateTextureFromResourceExA (texture.c:843)
==27653== by 0x4FBCC44: D3DXCreateTextureFromResourceA (texture.c:805)
==27653== by 0x4CAD5A6: test_D3DXCreateTexture (texture.c:762)
==27653== by 0x4CB3B11: func_texture (texture.c:1903)
==27653== by 0x4CB82A0: run_test (test.h:584)
==27653==
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http://bugs.winehq.org/show_bug.cgi?id=34517
Bug #: 34517
Summary: Burnout Paradise on Steam crashes when trying to
connect to server
Product: Wine
Version: 1.7.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yajodj(a)msn.com
Classification: Unclassified
Created attachment 45950
--> http://bugs.winehq.org/attachment.cgi?id=45950
Death report
Installs fine, and plays fine, except when "connecting to paradise city
servers". Then it dies with this backtrace.
One workaround is to disconnect the network before playing, so it steps over
the conection and then I can play fine again, but only offline.
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=36449
Bug ID: 36449
Summary: Death to Spies: Moment of Truth crashes on mission
start (needs
ID3DXSkinInfo::ConvertToIndexedBlendedMesh
implementation)
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
as the summary says...
Prerequisite: 'winetricks -q d3dcompiler_43'
For the intro video crash you need Windows Media Video 9 VCM (bug 32723).
Download:
http://download.microsoft.com/download/9/8/a/98a6cb2d-6659-485e-b1f9-2c0d9b…
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Aspyr/Death to Spies - Moment of Truth
Demo
$ WINEDEBUG=+tid,+seh,+relay,+d3dx,+d3d wine ./Truth.exe >>log.txt 2>&1
...
0046:fixme:d3dx:d3dx9_skin_info_ConvertToIndexedBlendedMesh iface 0x648d7910,
mesh_in 0x6490f840, options 0, adjacency_in 0x45, adjacency_out 0x5adb248,
face_remap 0x5ae67d8, vertex_remap (nil), max_face_infl (nil),
num_bone_combinations 0x33f1c0, bone_combination_table 0x33f194, mesh_out
0x33f1a0 stub!
0046:Call ntdll.RtlFreeHeap(01060000,00000000,05adb238) ret=007bf3c1
0046:Ret ntdll.RtlFreeHeap() retval=00000001 ret=007bf3c1
0046:Call ntdll.RtlFreeHeap(01060000,00000000,05ae67c8) ret=007bf3c1
0046:Ret ntdll.RtlFreeHeap() retval=00000001 ret=007bf3c1
0046:trace:seh:raise_exception code=c0000005 flags=0 addr=0x4e40df ip=004e40df
tid=0046
0046:trace:seh:raise_exception info[0]=00000000
0046:trace:seh:raise_exception info[1]=00000037
0046:trace:seh:raise_exception eax=00000037 ebx=064e1c90 ecx=add05c5b
edx=064e3c00 esi=05adb248 edi=05ae67d8
0046:trace:seh:raise_exception ebp=80004001 esp=0033f138 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00010246
0046:trace:seh:call_stack_handlers calling handler at 0x7c9140 code=c0000005
flags=0
...
Unhandled exception: page fault on read access to 0x00000037 in 32-bit code
(0x004e40df).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:004e40df ESP:0033f138 EBP:80004001 EFLAGS:00010246( R- -- I Z- -P- )
EAX:00000037 EBX:064e1c90 ECX:add05c5b EDX:064e3c00
ESI:05adb248 EDI:05ae67d8
...
Backtrace:
=>0 0x004e40df in truth (+0xe40df) (0x80004001)
0x004e40df: movl 0x0(%eax),%ecx
Modules:
Module Address Debug info Name (149 modules)
PE 400000- 8c9000 Export truth
PE 8d0000- ad7000 Deferred d3dcompiler_43
PE bf0000- d29000 Deferred vorbis
PE 10000000-10022000 Deferred vfs20
...
Threads:
process tid prio (all id:s are in hex)
...
00000045 (D) C:\Program Files\Aspyr\Death to Spies - Moment of Truth
Demo\Truth.exe
00000016 0
0000000d 15
0000000b 0
00000047 0
00000046 0 <==
--- snip ---
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/bb174209%28v=vs.85%…
Source:
http://source.winehq.org/git/wine.git/blob/0a993f14b4e254617e408f961fcb8f94…
'winetricks -q d3dx9_36' works around (also fixes text display issue).
$ sha1sum DTS_Demo_Installer.exe
aa7af641c6e959aa3daf758acf5f6f3b124d0ed1 DTS_Demo_Installer.exe
$ du -sh DTS_Demo_Installer.exe
920M DTS_Demo_Installer.exe
$ wine --version
wine-1.7.18-92-gb01fc1a
Regards
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