http://bugs.winehq.org/show_bug.cgi?id=25478
Summary: MS Office Pro 2010 Trial: activation over the internet
fails
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Depends on: 25476
Created an attachment (id=32436)
--> (http://bugs.winehq.org/attachment.cgi?id=32436)
Office Pro 2010 Trial activation failure
To reproduce, download the Trial and install it without Outlook (to work around
bug 25476), then start Excel. Excel will open, and a dialog saying Office needs
to be activated will appear. Click "Next" and you are presented with three
choices for activation: over the internet, by phone (though this one is grayed
out), or convert to the full version. Select "over the internet" and click
Next. Activation will start, but soon terminate with a popup message saying "An
unspecified error has occurred. Your request cannot be processed at this time.
Please try again later (0x8004FC13)."
The same thing happens with Word and Powerpoint, but both those apps need
overrides to start up, whereas Excel doesn't.
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http://bugs.winehq.org/show_bug.cgi?id=34069
Bug #: 34069
Summary: "wine winemenubuilder" chokes on safari shortcut.
Product: Wine
Version: 1.6-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joshua.songy(a)gmail.com
Classification: Unclassified
Created attachment 45291
--> http://bugs.winehq.org/attachment.cgi?id=45291
The shortcut winemenubuilder is failing on.
"wine winemenubuilder" fails to build a menu entry for the shortcut
$HOME/.local/share/wineprefixes/safari/drive_c/users/$USER/Start
Menu/Programs/Safari.lnk. It will still build a correct menu entry for
$HOME/.local/share/wineprefixes/safari/drive_c/users/$USER/Start
Menu/Programs/Apple Software Update.lnk
instead of producing its usual output, it prints:
err:menubuilder:InvokeShellLinker failed wait for semaphore
err:menubuilder:InvokeShellLinker failed to build the menu
and the relevant menu entries are not created.
Safari was installed via winetricks 20130629, and functions normally.
"wine start $HOME/.local/share/wineprefixes/safari/drive_c/users/$USER/Start
Menu/Programs/Safari.lnk" will start Safari correctly, so the shortcut does
appear to be valid.
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http://bugs.winehq.org/show_bug.cgi?id=14933
Summary: FileTransfer for HP200LX not properly show size main
window
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Windows 3.1
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arti0(a)op.pl
Created an attachment (id=15517)
--> (http://bugs.winehq.org/attachment.cgi?id=15517)
gif with compare Windows and Wine.
File Transfer for old palmtop HP 100/200LX
ftp://ftp.hp.com/pub/handheld_computers/software/tf103.exe
Show main window not properly.
In attachment gif with compare Windows and Wine.
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http://bugs.winehq.org/show_bug.cgi?id=15241
Summary: Microsoft Office 2007: Cannot updated IME dictionary
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: juan_lang(a)yahoo.com
Depends on: 15215
Created an attachment (id=16019)
--> (http://bugs.winehq.org/attachment.cgi?id=16019)
+imm
First, get past bug 15215 (second patch fixes it, hopefully in git soon).
Fire up Word 2007.
Click 'Review' tab.
Click 'Update IME dictionary'.
'The current IME does not support editing the user dictionary.'
+imm attached
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http://bugs.winehq.org/show_bug.cgi?id=32642
Bug #: 32642
Summary: Autodetect drives on the first configuration
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
If a new profile of Wine is created it doesn't setup all drives which the
Autodetect button of winecfg would find. For example on my system with a new
profile winecfg shows me C: as ../drive_c and Z: as /. After clicking on
Autodetect it adds D: as /media/sr0 and H: as /home/sworddragon.
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http://bugs.winehq.org/show_bug.cgi?id=32428
Bug #: 32428
Summary: Support loading/appending optional registry files
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Classification: Unclassified
It would be useful for me to have a wineprefix be a system-level read only
folder and be updated by system package installation.
In order for this to work with user data, however, a copy-on-write filesystem
needs to be introduced (eg unionfs-fuse) that creates a union between the
read-only packaged prefix and a user-level folder; newer versions of files will
end up in ~/.appname or similar.
This breaks down, however, with Wine's implementation of the registry as a few
flat files. Consider:
Version 1.0 of package has x in user.reg
User runs the app and appends "foo" to registry.
Package is updated to version 2.0 which has "bar" added to user.reg.
Because user.reg already exists in ~/.appname, this user will forever have
"foo" but not "bar" unless he deletes ~/.appname (or at least user.reg
therein).
One solution would be an environment variable to have Wine write/load new
registry entries to a different filename, eg ADDITIONAL_WINE_REGISTRY=local.reg
-- then Wine would load its registry files as normal, but supercede them with
any newer entries found in local.reg. This way local.reg could be in
~/.appname but not the packaged read-only prefix, and "the right thing" would
happen with any application updates.
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http://bugs.winehq.org/show_bug.cgi?id=32277
Bug #: 32277
Summary: No sound in Star Wars: Knights of the Old Republic
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: betaguy(a)gmail.com
Classification: Unclassified
After upgrading to 1.5.18 (I've also tried a new prefix), there is no sound in
Star Wars: Knights of the Old Republic (Steam version); sound worked in 1.5.17
and 1.5.16.
Additionally, the following line only appears in the console on 1.5.18:
fixme:dsound:DSOUND_WaveFormat Limiting channels to 2 due to lack of
multichannel support
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http://bugs.winehq.org/show_bug.cgi?id=18900
Summary: Wineserver crashes starting Team Fortress 2
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: critical
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
Created an attachment (id=21742)
--> (http://bugs.winehq.org/attachment.cgi?id=21742)
Backtrace and additional info
With current git & Steam updates wineserver crashes when starting Team Fortress
2:
Program terminated with signal 11, Segmentation fault.
#0 0x08072893 in wake_thread (thread=0xf8) at
../../wine.git/server/thread.c:604
604 for (count = 0; thread->wait; count++)
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https://bugs.winehq.org/show_bug.cgi?id=37293
Bug ID: 37293
Summary: Cant focus Full-Screen Apps in Gnome Shell
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aneesiqbalbhatti(a)gmail.com
After using wine for a few minutes or sometimes an hour. It's applications
minimize automatically. They still show fine in the Gnome Shell apps overview
but clicking them does nothing.
Using virtual desktop seems to work. But I want to make them work with
full-screen.
It has happened to me while playing games like Call of Duty (MW1+MW2+MW3) and
Prepros and other programs too.
Once one app acts like that NO OTHER WINE APP can be opened afterwards.
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http://bugs.winehq.org/show_bug.cgi?id=26041
Summary: Two Worlds 2 requires xact
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
When running the game in git and with no overrides, it complains about the
following :
err:module:import_dll Library X3DAudio1_7.dll (which is needed by
L"C:\\jeu\\XAudio2SoundEngine.dll") not found
err:module:import_dll Library XAudio2SoundEngine.dll (which is needed by
L"C:\\jeu\\TwoWorlds2.exe") not found
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\jeu\\TwoWorlds2.exe" failed, status c0000135
mscodescan reveals nothing. winetricks xact is a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=34358
Bug #: 34358
Summary: Splinter Cell: Blacklist no sound without DirectX
Jun2010
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Manually putting of xapofx*.dll, x3daudio*.dll, xaudio*.dll doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=27531
Summary: Magic - DotP 2012 crash in gameoverlayrenderer
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: per(a)morth.org
CC: aeikum(a)codeweavers.com
Created an attachment (id=35194)
--> (http://bugs.winehq.org/attachment.cgi?id=35194)
Crash log
Magic the Gathering - Duels of the Planeswalkers 2012 from steam used to work,
but now crashes in gameoverlayrenderer at startup. This is regardless if "Steam
in game" is enabled or not.
I bisected it down to this commit:
commit bc10fd3ce68f3d51a4e5fbb6395758e9c957f5a5
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jun 13 15:23:09 2011 -0500
mmdevapi: Sessions should be unique per-device.
:040000 040000 28b02aa728e984ac2b281d9dd163f427ceb2aa2d
54e2ee2b70d3d3af88dd6b2f1df1c6225f7a7ae5 M dlls
Applying the patch from bug 27511 does not fix the problem, but reverting the
commit does.
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http://bugs.winehq.org/show_bug.cgi?id=16942
Summary: unsupported subformat KSDATAFORMAT_SUBTYPE_IEEE_FLOAT
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
fixme:dsound:DirectSoundDevice_CreateSoundBuffer SubFormat
{00000003-0000-0010-8000-00aa00389b71} not supported right now.
Call of Duty 5 has no sound because the subformat
KSDATAFORMAT_SUBTYPE_IEEE_FLOAT is not implemented.
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http://bugs.winehq.org/show_bug.cgi?id=12622
Summary: SSF: program ends prematurely
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www7a.biglobe.ne.jp/%7Ephantasy/ssf/files/SSF_009
_beta.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james.jrp015(a)gmail.com
Created an attachment (id=12251)
--> (http://bugs.winehq.org/attachment.cgi?id=12251)
WINEDEBUG=+win,+msg,+relay wine SSF //wine0.9.59
SFF closes unexpectedly.
I suspect this is because in 0.9.59 we see
001e:Ret imm32.ImmGetDefaultIMEWnd() retval=00020040 ret=00404549 was returned
but in the latest git
001b:Ret imm32.ImmGetDefaultIMEWnd() retval=00000000 ret=00404549
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http://bugs.winehq.org/show_bug.cgi?id=36029
Bug ID: 36029
Summary: Banished 1.0.0 : No sound
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ignas2526(a)gmail.com
Game runs perfectly fine, apart from having no sound.
Even using winetricks to install full DirectX doesn't help, only manual
installation of DirectX June 2010 helps.
>From the console, following is most likely related to audio issue:
err:ole:CoGetClassObject class {5a508685-a254-4fba-9b82-9a24b00306af} not
registered
err:ole:CoGetClassObject no class object {5a508685-a254-4fba-9b82-9a24b00306af}
could be created for context 0x1
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
>From my understandning, game needs xAct, which is included with that DirectX,
but is not included in wine.
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http://bugs.winehq.org/show_bug.cgi?id=14522
Summary: Spellforce has bad quality ground textures
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Like the title says.
This is likely due some LOD malfunction.
The ground which is farther from the players view looks more detailed and high
res, this leads me to the conclusion that the LOD of the game operates the
exact opposite what it should. Also this explains the slowness of the game.
With ground I mean the grass and hills which are basically just one big
surface. However the textures of the buildings and trees, which are complex 3d
models, are looking great.
In the console there are some of these messages:
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0x175d58d8) Operation not
supported for scratch textures
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http://bugs.winehq.org/show_bug.cgi?id=25420
Summary: XIII Century-Death or Glory: text is unreadable
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32352)
--> (http://bugs.winehq.org/attachment.cgi?id=32352)
screenshot showing the good text
The text becomes unreadable in the game after you start a mission, tutorial
etc.
The text is fully readable right after starting the game, both in the menu and
in the tutorial screen.
The fonts become unreadable on the loading screen, as soon as you start a
mission. From then on, even if you go back to the main menu, no text is
displayed correctly (until you restart the game).
I'm experiencing the same issue with the fonts in Wine-0.9.46, 1.0.1 and so on.
The game has a 'fonts' directory, containing such pairs of files as:
font.arial.10.bmp
font.arial.10.dds
...
font.tahoma.7.bmp
font.tahoma.7.dds
Fedora 14
Nvidia 7600 GT / driver 260.19.21
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http://bugs.winehq.org/show_bug.cgi?id=36368
Bug ID: 36368
Summary: MicrosoftFixit50588 tool raises a vbscript parsing
error
Product: Wine
Version: 1.7.18
Hardware: x86
URL: http://download.microsoft.com/download/5/C/9/5C94F2F4-
9F1E-490A-894E-049A626C3D1F/MicrosoftFixit50588.msi
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: Stefan.Leichter(a)camLine.com
Created attachment 48419
--> http://bugs.winehq.org/attachment.cgi?id=48419
+vbscript log
While trying to get the Network Level Authentication going with remote desktop
client an parsing error occured:
trace:vbscript:VBScriptParse_ParseScriptText (0x18b630)->(L"On Error Resume
Next\r\n\r\n'**********************************************************************************************\r\n'
Global
Var\r\n'**********************************************************************************************\r\nDim
slog:Set slog=New Logger ' log file obj\r\nDim Wi"... (null) (nil) (null)
0 0 0 (nil) (nil))
comand line: wine msiexec /i MicrosoftFixit50588.msi
Native credssp.dll (WinXP) was placed in the system32 folder
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http://bugs.winehq.org/show_bug.cgi?id=26202
Summary: SoulSeek
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julian.luna-rox(a)hotmail.com
Try to run it, download it from www.slsknet.org and try pressing "Search File"
double I mean, open two search bars and it prompts an error... which wasn't
happening on windows thanks will I recieve an answer?
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http://bugs.winehq.org/show_bug.cgi?id=28951
Bug #: 28951
Summary: Nitro PDF Reader crashes in Preferences->Commenting
menu
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://install.nitropdf.com/reader/en/nitro_pdf_reader
.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 37217
--> http://bugs.winehq.org/attachment.cgi?id=37217
plain terminal output
The application crashes when clicking on the Commenting option in the
Preferences menu.
Other options in the Preferences menu don't trigger the crash.
Steps to reproduce the problem:
Before launching the application you might need to set a virtual desktop to
avoid bug #26605 .
When the application is fully loaded, click on the File tab and select
Preferences. Click on the Commenting option >>first comes an error reporting
dialog then kicks in the Wine crash dialog. I couldn't get a meaningful
backtrace even with Wine's crash dialog disabled.
Native msvc* dlls don't help.
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http://bugs.winehq.org/show_bug.cgi?id=24861
Summary: Evil Genius (GOG version): Crashes randomly on
autosave
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sofox(a)foxplace.tk
Created an attachment (id=31458)
--> (http://bugs.winehq.org/attachment.cgi?id=31458)
Log file I used. NOTE: The last two lines of the file come AFTER I forcibly
close the Wine error dialog using the xkill command.
Evil Genius autosaves about every 10 minuites. When it does, the entire program
sometimes crashes (rendering the save file it was making corrupt).
This seems to most likely hapen when there are several enemies in the base and
a fight has broken out (ie. some agents dead, others battling minions, etc.)
When it crashes, sometimes all you get is the last image from the game and
while you can move your mouse cursor about and have it change its cursor, you
can't see what it's interacting with.
However, a dialog does pop up (even if you can't always see it) which says:
Program Error
The program EvilGeniusExeStup-RElease.exe has encountered a serious problem and
needs to close. We are sorry for the inconvenience.(then 2 paragraphs about
checking appdb.winehq.org or submitting a bug to bugs.winehq.org)
There is a close button in the dialog, but whenever I move the cursor over the
button, the cursor becomes invisible and I can't seem to click.
Attached is the log I obtained by using "wine EvilGeniusExeStub-Release.exe &>
~/eg.log"
I'll be playing this game more over the next while so if anyone has any
questions or things they want me to try, please let me know.
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http://bugs.winehq.org/show_bug.cgi?id=31181
Bug #: 31181
Summary: Unity3D first run internet registration fails
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
The installer from http://unity3d.com/unity/download/ seems to work,
but when you run Unity.exe for the first time, it fails after you click
'Register online' on the initial dialog. A +chain,+crypt,+wininet log shows:
...
trace:chain:CRYPT_BuildSimpleChain Couldn't find issuer, halting chain creation
t
...
trace:chain:CertGetCertificateChain error status: 00010000
trace:crypt:CertGetCertificateChain returning 1
warn:wininet:netconn_verify_cert ERROR_INTERNET_SEC_CERT_REV_FAILED
...
err:wininet:NETCON_secure_connect SSL_connect failed: 12057
Tested with
52fa106840fc747b7d8dbcd902b587de17a1f8b7 UnitySetup-3.5.3.exe
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https://bugs.winehq.org/show_bug.cgi?id=36009
Bug ID: 36009
Summary: secur32/schannel test fails with WINEDEBUG=warn+heap
Product: Wine
Version: 1.7.16
Hardware: x86
URL: https://test.winehq.org/data/7e874aed75765f3c017673178
cfd64301b7ba3ed/linux_ae-fedora64-heap/secur32:schanne
l.html
OS: Linux
Status: NEW
Keywords: download, testcase
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48140
--> https://bugs.winehq.org/attachment.cgi?id=48140
WINEDEBUG=warn+heap,secur32
schannel.c:707: Test failed: Expected SEC_E_INVALID_TOKEN, got 80090318
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http://bugs.winehq.org/show_bug.cgi?id=33976
Bug #: 33976
Summary: Spin Tires needs native quartz for launching
Product: Wine
Version: 1.6-rc4
Platform: x86
URL: http://www.oovee.co.uk/spintire-download-mirrors/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45134
--> http://bugs.winehq.org/attachment.cgi?id=45134
logout
Demo crashes without native quartz.
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http://bugs.winehq.org/show_bug.cgi?id=35244
Bug ID: 35244
Summary: Blood Bowl: Legendary Edition crashes in full-screen
mode when shaders enabled
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 47003
--> http://bugs.winehq.org/attachment.cgi?id=47003
terminal output
To overcome bug #35243 I enabled full screen mode in
~/BloodBowlLegendary/Config.xml, so the relevant part of the configuration file
looks like this:
<Config.xml>
<Options>
<Video>
<Resolution>(1440,900)</Resolution>
<Depth>32</Depth>
<Frequency>75</Frequency>
<Adapter>0</Adapter>
<Fullscreen>1</Fullscreen>
<Shaders>2</Shaders>
</Video>
...
<Shadows>
<Quality>2</Quality>
</Shadows>
....
With these settings the game crashes on start as can be seen in the attached
log file. Disabling gameoverlayrenderer or native d3dx9 libraries don't solve
the problem.
To work around the crash I have to either disable shaders completely
(shaders=0) or reduce shadows quality to 0 or 1.
To sum up, the following configuration results in a crash:
Fullscreen=1
Shaders=1 or 2
Shadows=2
Fedora 19 x86
Nvidia GeForce 250 (512 MB VRAM) / binary drivers 325.15
X.Org X Server 1.14.4
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http://bugs.winehq.org/show_bug.cgi?id=32205
Bug #: 32205
Summary: YoukuDesktop error in initializing
Product: Wine
Version: 1.5.17
Platform: x86
URL: http://desktop.youku.com/youkuclient/youkuclient_setup
.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 42480
--> http://bugs.winehq.org/attachment.cgi?id=42480
Log: start youkudesktop
YoukuDesktop is a download manager and player for www.youku.com's video.
Steps to reproduce:
1. install Youku Client:
$ wine youkuclient_setup.exe
The installer will ask you to install flash, click "yes"/"确定"
2. start youku desktop:
$ cd ~/.wine/drive_c/Program\ Files/YouKu/YoukuClient
$ wine YoukuDesktop.exe
Expect result:
Start youku client
Actual result:
An error window pupup with message "初始化错误, 是否重试?", means "error in
initializing, would you like to retry?" in English.
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http://bugs.winehq.org/show_bug.cgi?id=32166
Bug #: 32166
Summary: RebelBetting: "Serious error" when selecting a listing
Product: Wine
Version: 1.5.16
Platform: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS/Version: Linux
Status: NEW
Keywords: dotnet, download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 42435
--> http://bugs.winehq.org/attachment.cgi?id=42435
wine-1.5.16-262-gb036ee6 console output
When selecting a listing in RebelBetting (log-in required), a dialog pops up
reporting a "Serious error" but is not more specific than that.
To get this far:
1. Revert commit af08a2f6ba2fb0d65f1a1d3b7720216860fc9456 (Bug 32156)
2. Patch winetricks with patch from
http://code.google.com/p/winetricks/issues/detail?id=286
3. winetricks -q msxml6 dotnet35sp1 (order is important) (Bug 32164)
I would *guess* that these have something to do with it:
fixme:shell:URL_ParseUrl failed to parse
Tried msxml3 and msxml4 but they made no difference.
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http://bugs.winehq.org/show_bug.cgi?id=32125
Bug #: 32125
Summary: RebelBetting exits silently
Product: Wine
Version: 1.5.16
Platform: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 42375
--> http://bugs.winehq.org/attachment.cgi?id=42375
Wine 1.5.16 install log
Following a successful installation, RebelBetting exits silently. Nothing in
the console.
"winetricks dotnet35" doesn't work yet.
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http://bugs.winehq.org/show_bug.cgi?id=24967
Summary: Oxygen AVCHD player crashes when failling opening a
.mov & .mts source
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pacosanta(a)gmail.com
Created an attachment (id=31621)
--> (http://bugs.winehq.org/attachment.cgi?id=31621)
This is the .MTS file as example
An error happens when trying to open any .MOV file source with Oxygen AVCHD
playere installed through wine (installation results sucessful but it always
happens this error).
It also happens when trying to open de .MTS file attached, but it first
indicates that the program cannot create the overlay surface, but probably that
ins a different problem related to the file itself which I am not sure to have
extracted from the camera the right way,
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http://bugs.winehq.org/show_bug.cgi?id=33776
Bug #: 33776
Summary: UPlay games does not work into 64Bits prefix and Wine
set to Vista/Win7
Product: Wine
Version: 1.6-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Hi,
There is a problem with Wine 1.6-rc1. It's impossible to launch games from
UPlay if wine is set to Vista/7 ... Explaination :
---- 32 Bits Wineprefix ----
UPlay does not work without the workaround in the bug #33742. Even with it, all
Ubisoft games in UPlay works without problem if i set "crypt32=native" only for
UPlay.exe.
The Windows version in the 32bits prefix is set to Win7 to workaround the bug
#32500 for FarCry 3.
---- 64 Bits Wineprefix ----
UPlay works with the same workaround (bug #33742). But my Uplay games don't
work, they start and stop immediatly. I tried with no-Uplay games too and i
have these results :
If Wine is set to XP : UPlay games and no-Uplay games runs correctly.
FarCry 3 still does not work (bug #32500)
If Wine is set to Vista/Seven : All UPlay games that i have don't work. Only
no-UPlay games runs.
----------------------------
UPlay games for my tests : Assassin's Creed : Brotherhood/Revelations and
FarCry3
No-UPlay games : Anno 1404, Freedom Fighters
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http://bugs.winehq.org/show_bug.cgi?id=33494
Bug #: 33494
Summary: It's not possible to use tempfile module in python
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deveee(a)gmail.com
Classification: Unclassified
Created attachment 44338
--> http://bugs.winehq.org/attachment.cgi?id=44338
backtrace
Not tested in real python. I used cx_freeze tool (also py2exe tested) and run
compiled program under wine.
Just two simple lines:
#!/usr/bin/env python
import tempfile
print tempfile.gettempdir()
And I get crash.
In attachments log from wine and compiled program.
Wine 1.5.24 and 1.4.1
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http://bugs.winehq.org/show_bug.cgi?id=21767
Summary: JLC's Internet TV crashes on startup
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://download.cnet.com/JLC-s-Internet-TV/3000-2139_4
-10630045.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=26315)
--> (http://bugs.winehq.org/attachment.cgi?id=26315)
JLC's Internet TV backtrace
With wine-1.1.39, after installing JLC's Internet TV, the application crashes
with:
Backtrace:
=>0 0x6f3af97c ServiceProviderVtbl() in shdocvw (0x0032f4d0)
1 0x6851a569 call_window_proc+0xc8(hwnd=0x10074, msg=0x0030, wp=0x0088,
lp=0x0001, result=0x32f550, arg=0x6f3af97c)
[/home/arethusa/wine32/dlls/user32/../../../wine.git/dlls/user32/winproc.c:242]
in user32 (0x0032f520)
2 0x6851c98f CallWindowProcW+0x64(func=0x6f3af97c, hwnd=0x10074, msg=0x0030,
wParam=0x0088, lParam=0x0001)
[/home/arethusa/wine32/dlls/user32/../../../wine.git/dlls/user32/winproc.c:980]
in user32 (0x0032f560)
3 0x2ce13281 IOCS_OnWndProc+0xb8(This=0x166b78, hWnd=0x10074, uMsg=0x0030,
wParam=0x0088, lParam=0x0001)
[/home/arethusa/wine32/dlls/atl/../../../wine.git/dlls/atl/atl_ax.c:850] in atl
(0x0032f5b0)
4 0x2ce132cc AtlHost_wndproc+0x46(hWnd=0x10074, wMsg=0x0030, wParam=0x0088,
lParam=0x0001)
[/home/arethusa/wine32/dlls/atl/../../../wine.git/dlls/atl/atl_ax.c:857] in atl
(0x0032f5f0)
...
Using native atl.dll allows the application to start up.
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http://bugs.winehq.org/show_bug.cgi?id=19723
Summary: Trouble continuing the installation of NordicBet
Poker-client
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: khisbra(a)hotmail.com
CC: khisbra(a)hotmail.com
I have never had any problems earlier installing the client & using
wine-1.1.27-1mdv2009.1 makes it impossible to move forward to the next page
when executing the exe-file from the desktop when running wine
/home/kristoffer/Skrivbord/NordicBet.exe.
The result is that I just see a white window and nothing happens.
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http://bugs.winehq.org/show_bug.cgi?id=36767
Bug ID: 36767
Summary: iexplore http://whatsmyuseragent.com crashes in
jscript
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: jscript
Assignee: wine-bugs(a)winehq.org
Reporter: ocean04(a)suomi24.fi
Created attachment 48827
--> http://bugs.winehq.org/attachment.cgi?id=48827
Crash..
wine iexplore http://whatsmyuseragent.com
Workaround native jscript.dll
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http://bugs.winehq.org/show_bug.cgi?id=35270
Bug ID: 35270
Summary: Slingplayer 1.5 installer fails in a WOW64 prefix
Product: Wine
Version: 1.7.9
Hardware: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS: Linux
Status: NEW
Keywords: download, Installer, win64
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47041
--> http://bugs.winehq.org/attachment.cgi?id=47041
wine-1.7.9-68-gb8e9bbd +msi +msiexec [1.8 MB]
The installer for SlingPlayer 1.5 fails in a WOW64 prefix, but works fine in a
32-bit prefix with error:
1608: Unable to created InstallDriver instance,
Return code: -2147221164
Googling around suggests it can be caused my registry corruption on 64-bit
Windows. Tried installing Windows Installer 4.5 but that failed too.
http://support.microsoft.com/kb/942288
Console log:
fixme:shell:SHAutoComplete stub
fixme:exec:SHELL_execute flags ignored: 0x00000180
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:msi:ITERATE_DuplicateFiles We should track these duplicate files as well
err:ole:create_server class {d5641912-e47a-429c-879e-cfe13eac7a13} not
registered
err:ole:CoGetClassObject no class object {d5641912-e47a-429c-879e-cfe13eac7a13}
could be created for context 0x4
Workaround:
WINEARCH=win32
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https://bugs.winehq.org/show_bug.cgi?id=37017
Bug ID: 37017
Summary: KEY_WOW64_32KEY doesn't work properly after opening
HKLM\Software key.
Product: Wine
Version: 1.7.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Created attachment 49185
--> https://bugs.winehq.org/attachment.cgi?id=49185
proof of concept
I noticed that following scenario doesn't work properly on 64-bit executable.
Step 1. Open or create HKEY_LOCAL_MACHINE\\Software with KEY_WOW64_32KEY.
e.g. RegOpenKeyEx( HKEY_LOCAL_MACHINE, "Software", 0,
KEY_WOW64_32KEY | KEY_ALL_ACCESS, &key).
Step 2. Open or create a subkey of the above key with KEY_WOW64_32KEY.
e.g. RegOpenKeyEx( key, "Wine\\Winetest", 0, KEY_WOW64_32KEY |
KEY_ALL_ACCESS, &subkey)
Step 3. Get the value of the key.
Expected behavior is obtaining 32-bit view value in step 3.
But, currently wine returns 64-bit view value then.
Opening directly, i.e. RegOpenKeyEx(HKLM, "Software\Wine\Winetest", 0,
KEY_WOW64_32KEY...), works as expected.
I wrote proof of concepts for 1.7.23. See the attachment for details.
I'm working on this issue.
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http://bugs.winehq.org/show_bug.cgi?id=20490
Summary: Tower crashes when rendering 3d-objects
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.scenery.org/atc_sims.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Created an attachment (id=24391)
--> (http://bugs.winehq.org/attachment.cgi?id=24391)
try with binary version of winedbg
Tower, an ATC simulator for windows 3.1 systems or newer (NT not supported),
crashes when objects to render change. (e.g. an airplane has to be loaded and
rendered in tower view on landing or takeoff)
It can be downloaded here: http://www.scenery.org/atc_sims.htm [8MB]
(simply get all 6 zip-files from the dropdown menu and extract to one single
directory; installation will pause about one minute before proceeding after
files are copied)
--
wine: Unhandled page fault on write access to 0x0000093c at address 0x7ef93924
(thread 0009), starting debugger...
--
I'm using wine 1.1.32 from ubuntu and debian sources as well as a self-compiled
one. Trying to use winedbg with my version fails, the output using the ubuntu
one gives me this.
This is the only default output from the application. I have no hint what to
look for, so I attached an +relay log, too.
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http://bugs.winehq.org/show_bug.cgi?id=16526
Summary: Angels Online Doesn't Update
Product: Wine
Version: 1.1.10
Platform: All
URL: http://ao.igg.com/
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cmaiku(a)gmail.com
It connects fine to the update server, but then it displays the message:
"Update file missing, online update failed, please download the latest update
pack from the official website (http://ao.igg.com) and update manually".
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https://bugs.winehq.org/show_bug.cgi?id=37185
Bug ID: 37185
Summary: DirectPlayCreate fails to create instance in the game
"Swing"
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dplay
Assignee: wine-bugs(a)winehq.org
Reporter: olivier.verriest(a)remoteloop.net
Created attachment 49422
--> https://bugs.winehq.org/attachment.cgi?id=49422
relay trace
The DirectPlay IPX/Modem/Serial multiplayer mode doesn't work in the
Software2000 game `Swing' and `Swing Plus'.
In the German release of the game, the game just throws two error boxes:
...
0009:Call dplayx.DirectPlayCreate(0032f74c,0044d958,00000000) ret=0041322f
^^^^^^^^ ^^^^^^^^
|lpGUIDSP |ref to IDirectPlay interface
...
err:dplay:DirectPlayCreate Failed to get Enum for SP: DP_OK
0009:Ret dplayx.DirectPlayCreate() retval=887700fa ret=0041322f
^^^^^^^^
!!! DPERR_UNAVAILABLE !!!
0009:Call user32.MessageBoxA(0001005c,0032f728 "Fehler beim Starten von
DirectPlay. (Error 3)",00434168 "Attention",00000000) ret=00411c89
...
0009:Call user32.MessageBoxA(0001005c,0032f738 "Fehler beim Starten von
DirectPlay. (Error 1)",00434168 "Attention",00000000) ret=00411c89
The complete trace can be found in the attachment.
This error can be reproduced, either by starting the game without cdrom (in
which case it starts in network-mode), or by starti
nt the game normally, and then trying to launch a new network game.
Unfortunately there are no demo or free versions of this game to include here
(Software 2000 doesn't exist anymore, but distributing abandonware is probably
not legal in all countries).
This error might be related to Bug 4066, but the dplay error is different in
this case.
Installing the native DirectPlay stack with winetricks (sh winetricks
directplay) does not help.
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http://bugs.winehq.org/show_bug.cgi?id=37023
Bug ID: 37023
Summary: winhttp: HEAD-requests are not handled correctly
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: anduchs(a)gmail.com
Created attachment 49194
--> http://bugs.winehq.org/attachment.cgi?id=49194
Test case for this issue
When opening a HEAD-request, winhttp tries to read response-contents even
though there is none coming. #29715 mentioned the same problem as fixed, but it
does still happen / happen again. Regression or new case ?
Attached are a testcase and a patch.
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https://bugs.winehq.org/show_bug.cgi?id=37113
Bug ID: 37113
Summary: Cannot move (drag n drop) objects in Illustrator CS6
using the selection tool (V)
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)translucide.ca
The selection tool in Illustrator CS6 Tryout version allows one to move objects
by drag n dropping those.
Expected behavior : Dragging and dropping an object should make that object
retain its position when "dropped".
Actual behavior : Dropping the object results in the object returning to its
original position before dragging it. Drag n drop does not work with selection
tool (V, black arrow icon) but does work with the Free Transform Tool (E).
This is a regression : in Wine 1.5.27 that was working. In wine 1.7.22 it is
not working anymore.
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http://bugs.winehq.org/show_bug.cgi?id=35527
Bug ID: 35527
Summary: RebelBetting: maximised window is not fully drawn
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47435
--> http://bugs.winehq.org/attachment.cgi?id=47435
Screenshot
When the RebelBetting (currently version 14) main window is maximised, the
right-hand side is not drawn correctly. It's hard to tell if this is a
show-stopper for the application or not as Bug 32166 very quickly rears its
ugly head.
Log-in required.
HOWTO:
----------------------------------
There are some show-stopping bugs in Winetricks for the dotnet packages so a
fully-automated install is not possible. If any step fails (which most do) then
repeat the installation until it completes.
export WINEARCH=win32
winetricks -q dotnet30
wine NetFx20SP1_x86.exe /q
wine NetFx20SP2_x86.exe /q
wine msiexec /i XPSEP\ XP\ and\ Server\ 2003\ 32\ bit.msi /q
wine dotnetfx35sp1.exe /q
wine RebelBettingSetup.exe
----------------------------------
Tried native gdiplus but it still occurs (though it's black instead of white).
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http://bugs.winehq.org/show_bug.cgi?id=23208
Summary: MS Money 2000: shows wrong/huge total amounts in
accounts section of main page
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrea.vai(a)unipv.it
Created an attachment (id=28885)
--> (http://bugs.winehq.org/attachment.cgi?id=28885)
Screenshot of main Money2k page with odd totals
In the main page, the total amounts displayed next to each account name are
incorrect, odd and huge: some of them are around 557.117.561.448.000€, some
others are around -557.117.561.448€.
If I click on an account, though, the full list of operation related to the
account are displayed correctly, and the total showed is also correct.
If I create a new account, it is not affected by the problem, i.e., the bug
seems to apply only to existing accounts.
The mny files affected by the problem used to work fine with wine 1.1.15
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http://bugs.winehq.org/show_bug.cgi?id=30520
Bug #: 30520
Summary: Zona crash when play video files with mplayer
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kruvalig(a)gmail.com
Classification: Unclassified
I use program zona (http://zona.ru/). This is a good torrent client.
when i press "play" film, it fail. As i understand it use mplayer for play
downloaded files. But zona crash when it start play.
In windows this programm work fine.
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http://bugs.winehq.org/show_bug.cgi?id=30017
Bug #: 30017
Summary: iWin Games Manager can't display html pages (without
native ie)
Product: Wine
Version: 1.4-rc5
Platform: x86
URL: http://www.iwin.com/games/game-3d-mahjong-deluxe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 39085
--> http://bugs.winehq.org/attachment.cgi?id=39085
terminal output
The launcher for iWin Games Manager doesn't display html pages when only
Gecko-1.4 installed.
After 'winetricks ie7' those pages appear correctly in the launcher.
Steps to reproduce the problem:
1. Download and install the trial version of any game available on iWin. The
installer hits bug #30016, but it shouldn't be a problem with a recent Wine, as
the installer resumes after the crash.
2. After a successful installation, the Game Manager starts automatically and
begins to download the game. You can observe that most of the window is empty,
showing 'Please wait while your page loads...'.
Some functions of the launcher work, even without native ie: downloading and
starting the games is possible from inside the launcher.
Not sure about the component: either ieframe or mshtml.
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http://bugs.winehq.org/show_bug.cgi?id=37055
Bug ID: 37055
Summary: Tesla Effect: A Tex Murphy Adventure: green screen
during video playback
Product: Wine
Version: 1.7.23
Hardware: x86
URL: http://store.steampowered.com/app/261510/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49245
--> http://bugs.winehq.org/attachment.cgi?id=49245
terminal output
You can hear audio from in-game FMVs, but the screen is green during video
playback. This kills gameplay as the game relies heavily on FMVs.
The game was built with Unity engine and it uses the newer Bink2 codecs to play
videos.
The same problem with the open source nouveau driver.
According to the test results on Appdb the problem is reproducible with AMD and
Intel video cards as well.
wine-1.7.23-82-g0703567
Fedora 20
Nvidia binary drivers 340.24
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http://bugs.winehq.org/show_bug.cgi?id=34520
Bug #: 34520
Summary: Spin Tires needs native d3dx9_36
Product: Wine
Version: 1.7.2
Platform: x86
URL: http://www.oovee.co.uk/spintire-download-mirrors/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 45958
--> http://bugs.winehq.org/attachment.cgi?id=45958
+d3dx
Without native d3dx9_36 has an issue with rendering.
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https://bugs.winehq.org/show_bug.cgi?id=36181
Bug ID: 36181
Summary: valgrind shows several potential leaks in
atl/tests/module.c
Product: Wine
Version: 1.3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: atl
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==13406== 32 bytes in 1 blocks are possibly lost in loss record 67 of 264
==13406== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==13406== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==13406== by 0x7BC39A6B: RtlInitializeCriticalSectionEx (critsection.c:326)
==13406== by 0x7B876AE5: InitializeCriticalSectionEx (sync.c:356)
==13406== by 0x7B876A64: InitializeCriticalSection (sync.c:313)
==13406== by 0x4E0546E: AtlModuleInit (atl30.c:69)
==13406== by 0x4CB1610: test_winmodule (module.c:71)
==13406== by 0x4CB1F77: func_module (module.c:158)
==13406== by 0x4CB36A7: run_test (test.h:584)
==13406== by 0x4CB3A96: main (test.h:654)
==13406==
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http://bugs.winehq.org/show_bug.cgi?id=33369
Bug #: 33369
Summary: eLicense Control Center eLCC.exe
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: azeone123(a)aol.com
Classification: Unclassified
Created attachment 44154
--> http://bugs.winehq.org/attachment.cgi?id=44154
terminal output during installation
Hi,
Im trying to get the elicenser software from steinberg running on my system.
Here is the link: http://www.elicenser.net/en/
eLicenser Control Center need dotnet20 to start up fine, i installed it with
winetricks.
Generally there are two ways to store your licenses. You are able to choose to
store them on the USB-Dongle or on the Soft-eLicenser. For the Soft-eLicenser a
file named "SeLicenser.sel" on the hard disk is created and is used as a
container to store licenses instead of using the USB device. This container
file has a serialnumber just like a normal USB-eLicenser (2 x 10 digits).
This file the SeLicenser.sel is created during the installation of the
eLicenser Control Center and should be showed up on the control center.
But it seems that in wine there is no Soft-eLicenser installed during the
installation.
If i do a quick search on the PREFIX for SeLicenser.sel it doesnt show up.
I would try to copy and paste my SeLicenser.sel from windows to my winepath but
im not sure where to put it. Normally its stored in
C:\ProgramData\eLicenser\SeLicenser.sel (which is hidden by default in windows)
Can someone try to install the control center to see if the software
SeLicenser.sel installation failes also on another system?
I also tried to use my USB-eLicenser but that fails due to the not working
USB-Dongles in wine.
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