http://bugs.winehq.org/show_bug.cgi?id=23022
Summary: Problem with serial port communication
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: servicii(a)gmail.com
Hello!
Due to some error (fixme:comm:set_queue_size insize 4096 outsize 4096
unimplemented stub)that i encountered under Wine with an aplication that uses
serial connection to connect to an external panel which has a flash memory, I
tried to test the serial communication from the computer running Linux with
Wine and my computer, running Windows XP. This way i tried to remove the
probability of a problem with that external panel and its application.
So i installed under Wine (and on my computer too) two serial file transfer
programs for Windows XP : FileSendComm and Anzio Lite.
Anzio Lite worked ok, the file was transferred correctly both ways (from my
computer to Wine computer, and reverse), and it gave me no error.
FileSendComm managed to send the file from my computer to the Wine machine, but
gave me this error when i tried to transfer the file from the Wine machine to
my computer :
fixme:comm:set_queue_size insize 4096 outsize 4096 unimplemented stub
So, because the problem with the application metioned in the beginning was that
i could not transfer files to the external panel, i think there is a bug in the
way that Wine handles serial communication from the machine it is running to
outside .
What can be done about this?
Thank you very much.
I use Wine version : wine-1.0.1-174-gc4039bd , running under Debian Lenny, with
kernel 2.6.30
I also tried with latest Wine 1.2-rc2, and the error is still there.
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http://bugs.winehq.org/show_bug.cgi?id=23524
Summary: Imperivm III: sound doesn't work
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josemdark(a)gmail.com
Created an attachment (id=29365)
--> (http://bugs.winehq.org/attachment.cgi?id=29365)
Console log
When you open Imperivm III simply the sound doesn't work. It works in other
wine applications in my computer. I wasn't able to select more than one
component when reporting the bug, but note that directsound is involed too (not
appears in the log because I only opened a game, but in-game the sound doesn't
work too).
This error is very old, but I searched Imperivm in the bugtracker and nothing
appeared, when I first used wine (a version around 0.9.x) the bug existed, and
It has never been fixed, I have player Imperivm in several wine versions (along
the time) and in several computers ( I played on i386 too ). The sound has
never worked.
When you open the game a crash message appears too, but you click close and the
game continues working.
Audio hardware:
01:00.1 Audio device: nVidia Corporation High Definition Audio Controller (rev
a1)
00:1b.0 Audio device: Intel Corporation 5 Series/3400 Series Chipset High
Definition Audio (rev 05)
I guess that the nVidia one is for the HDMI and I'm not using HDMI at the
moment.
I ran Imperivm III on a clean wineprefix.
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http://bugs.winehq.org/show_bug.cgi?id=35233
Bug ID: 35233
Summary: Pegasus mail cannot be run. It runs, but windows are
empty
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fojtik(a)penguin.cz
Classification: Unclassified
In the version 1.7.9 there has been introduced a new problem that hides this
issue. I hope that this is different problem than 31399. It do not occur in
1.5.28.
=======================================================================
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 67 of
CGID_ShellDocView
......
......
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 67 of
CGID_ShellDocView
err:seh:setup_exception_record stack overflow 1232 bytes in thread 0009 eip
7ea1e007 esp 00230e60 stack 0x230000-0x231000-0x330000
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https://bugs.winehq.org/show_bug.cgi?id=37616
Bug ID: 37616
Summary: Heretic Kingdoms Inquisition locks up during
introdution after clicking the first dialog hyperlink
'click to continue'
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i30817(a)gmail.com
Distribution: ---
Game needs winetricks mfc42 to start.
You can bypass the freeze by clicking space instead of using the mouse to click
on the link
Demo is here:
http://download.fileplanet.com/ftp1/102004/Kult_Heretic_Kingdoms_Demo_Engli…
The demo shows the bug, just click new game, start, wait for the animation to
end and the dialog box to display, click the hyperlink with the mouse.
No error was presented on the console
(besides 'fixme:d3d:state_zenable W buffer is not well handled' which is
constant)
, although the game background is frozen. Mouse still moves.
I have no idea what to log so i'm not presenting a log, if you require it
please tell me the correct channels to log.
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http://bugs.winehq.org/show_bug.cgi?id=25955
Summary: Dreamweaver CS5 install fails
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marius.andreiana(a)gmail.com
Created an attachment (id=33088)
--> (http://bugs.winehq.org/attachment.cgi?id=33088)
wine output
Attaching output
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http://bugs.winehq.org/show_bug.cgi?id=31477
Bug #: 31477
Summary: Yahoo messenger with Fedora 17 fails
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ferraneloi(a)gmail.com
Classification: Unclassified
Created attachment 41377
--> http://bugs.winehq.org/attachment.cgi?id=41377
backtracter of yahoo messenger
This is my yahoo messenger backtrace after it hangs just after the initial run.
Running with Fedora 17 Kernel 3.5.1-1.fc17.x86_64 GNU/Linux
I hope this backtrace helps.
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http://bugs.winehq.org/show_bug.cgi?id=34681
Bug #: 34681
Summary: Prime World launcher usually stops downloading (Update
failed)
Product: Wine
Version: 1.7.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sikon(a)ubuntu.com
Classification: Unclassified
Created attachment 46229
--> http://bugs.winehq.org/attachment.cgi?id=46229
Console output (stderr)
This error is random, but most of the time (in about 80% of all launches), the
Prime World launcher will refuse to update the game, or interrupt a pending
update. The launcher window simply says "Update failed".
Meanwhile, stderr reports a C++ exception caused, apparently, by the
application failing to download a file by HTTP from playpw.com. (Search for
"exception" in the attached log.)
This problem does not occur under Windows.
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http://bugs.winehq.org/show_bug.cgi?id=27809
Summary: Celtic Kings doesn't play audio
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://www.fileplanet.com/111590/110000/fileinfo/Celti
c-Kings-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35569)
--> (http://bugs.winehq.org/attachment.cgi?id=35569)
terminal output (only built-in dlls)
Celtic Kings: Rage of War doesn't emit any audio during gameplay, the game runs
silently.
The game starts with a crash (reported in bug #27808). While 'winetricks
directmusic' works around the crash, still no audio in the game with native
dmusic dlls.
I also tried the followings but none of them helped:
- Alsa with 'emulation'
- winetricks dsoundbug9612
- the resampler patchset in bug #14717
Fedora 15
Alsa 1.0.24
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http://bugs.winehq.org/show_bug.cgi?id=23269
Summary: Eudora 7.1.0.9: Cannot view email body, when browsing
the "In" or "Out" folders
Product: Wine
Version: 1.2-rc3
Platform: x86-64
URL: http://www.eudora.com/download/eudora/windows/7.1/Eudo
ra_7.1.0.9.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Created an attachment (id=28989)
--> (http://bugs.winehq.org/attachment.cgi?id=28989)
Screenshot-Eudora-dead space should display email
- Open Eudora 7.1.0.9
- Ctrl+N to create a new email
- Write "x" in the To: field
- Write "x" in the email body
- Ctrl+S to save the email
- Ctrl+W to close the email
- Ctrl+0 to open the Out mailbox, notice the body of the email is not visible.
If you double-click it, it still shows "x" in the body.
Some more info: When moving the "Out" window partially outside the Eudora main
window, then bring it back, the region which should display the email retains
parts of the screen, for example the main window border.
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http://bugs.winehq.org/show_bug.cgi?id=31421
Bug #: 31421
Summary: Vampire - Bloodlines Second answer can not be chosen
during dialog
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yannick.baro(a)gmail.com
Classification: Unclassified
In versions 1.5.9 and 1.5.10, when in a dialog, key 2 doesn't do anything when
it should activate the second answer. Answers 1 and 3 work and the game acts as
expected with wine version 1.5.5.
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http://bugs.winehq.org/show_bug.cgi?id=34278
Bug #: 34278
Summary: Fontfix doesn't run
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael_martijn(a)hotmail.com
Classification: Unclassified
I tried running Fontfix on Wine 1.6 using Ubuntu 12.04. It didn't do anything
but winetricks immediately returned to the prefix menu. I tried multiple things
to solve the issue:
deleting the current prefix and trying again
Updating to Wine 1.7.0
Installing all Wine Dependencies
Deleting some foreign fonts I never use using Synaptic Package Manager
Which all didn't help. If I can offer more information, please let me know!
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http://bugs.winehq.org/show_bug.cgi?id=22435
Summary: Wine un-highlights selected text when right button is
clicked
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.boilsoft.com/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Using Resource Hunter 1.32 available from http://www.boilsoft.com/download.html
shows up a problem related to text selection.
If you select text in a text field, then right-click in order to e.g. choose
Copy from the pop-up menu, Wine incorrectly removes the highlighting. (The text
is copied to the clipboard correctly however.)
To demonstrate, install and run Resource Hunter. Load an executable into
Resource Hunter (you can use the program executable). In the Resource pane in
the upper right of the window, click String Table[English (United States)]. The
pane in the lower right shows a list of ID numbers and strings. Click on one of
the lines so the ID: and Caption: string fields above are filled. Click and
drag the mouse pointer to highlight text in the Caption: field. Right-click.
Notice how Wine removes the highlight; it should not do that. Or more
specifically... in Windows, I noticed that on right-clicking the highlight is
removed then immediately redrawn. Wine is not redrawing the highlight.
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http://bugs.winehq.org/show_bug.cgi?id=22460
Summary: msvcr90 insufficient to run Deluge
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://download.deluge-torrent.org/windows/deluge-1.2.
3-win32-setup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Deluge installs nicely, but fails to run.
Here it is after clean installation:
$ wine cmd /c deluge
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
dank@aw2 ~/.wine/drive_c/Program Files/Deluge $ err:module:attach_process_dlls
"MSVCR90.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Deluge\\Deluge-Python\\deluge.exe" failed, status c0000142
After removing its bundled copy of msvcr90,
it dies instead with
wine: Call from 0x7ee0a013 to unimplemented function msvcr90.dll._fstat64i32,
aborting
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http://bugs.winehq.org/show_bug.cgi?id=22685
Summary: unimplemented function msvcr90.dll._wmakepath_s
(affects Spiceworks)
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://spiceworks.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(This seems to be the next problem after bug 12838.)
To repeat:
rm -rf ~/.wine
wget http://download.spiceworks.com/Spiceworks.exe
mkdir tmp
cd tmp
7z x ../Spiceworks.exe
wine spiceworks_package.exe
This outputs:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
fixme:msvcrt:_controlfp_s ((nil) 65536 196608) semi-stub
wine: Call from 0x6833a812 to unimplemented function msvcr90.dll._wmakepath_s,
aborting
wine: Unimplemented function msvcr90.dll._wmakepath_s called at address
0x6833a812 (thread 0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=22914
Summary: TheWord: cursor does not display/function correctly
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heartsongsmusicmin(a)juno.com
Issue appeared in 1.1.43, still present in 1.1.44 and 1.2-rc1. TheWord
functions correctly in 1.1.42 and prior versions of Wine.
In a docked Bible View you can only select complete lines with the mouse for
copying text. In a floating view, if you select any part of a verse with the
mouse, nothing is highlighted; if you do Ctrl-C, it works the same as
right-click, Copy (reference). Apparently whatever is different about a
floating view affects how the cursor is displayed and highlighting works.
In a docked Book View (commentary, for example), when the active verse has no
entry the standard "page" displays giving the option to add comments or the
alternate choices. On a line with plain text and a hyperlink, you can position
the cursor anywhere within the text but it won't go beyond the second character
of the hyperlink. Behavior within a hyperlink is the same whether the link
occupies part or all of the line.
In a User module Book View, the behavior is hard to figure out. On lines that
have been indented the cursor behaves properly, hyperlinks included. On lines
that are not indented, the cursor doesn't move past the second character unless
text attributes like Bold have been applied. Then it will move farther along
the line, but still not to the correct position. If the line is retyped, the
line, the cursor positioning works as expected for that session. In Book Views,
keyboard navigation works for cursor position and actions like copy and paste;
however, the displayed cursor doesn't move and the text doesn't highlight, so
you can't see what is going on.
In the F3 search box, it doesn't matter where I click on the line, the cursor
won't go past the second column. If I click to the right of the text in the box
and use the backspace key, it deletes the text from the right as you would
expect even though the cursor appears in the second column.
Another issue is the lookup of words in the dictionary when the mouse hovers
over them. It doesn't matter which word the mouse is over, it looks up the word
at the end of the line. It is consistent whether in a single version Bible view
or Compare view.
Aside from these issues, mouse/cursor behavior is as expected. Hyperlink popups
work fine, tooltips are ok, navigation works properly. I did try emulating a
desktop in Wine but that didn't change how TW behaves. The program doesn't
crash but it is essentially unusable as intended because of these interface
issues.
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http://bugs.winehq.org/show_bug.cgi?id=23021
Summary: Spider black suits fail to display
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: makitso(a)gmail.com
Sorry, but my wife really likes MS Spider. So, I have been using it for
several years under Wine. Now, with the latest Ubuntu release (10.04) and the
latest Wine from the repository, the black suite's spade, clubs, do not
display. I am running the proprietary nvidia driver. Also, over the last two
years, the general performance has slowed down. When you select a new block of
cards to be put into the stacks, it just grinds until all the cards are moved
around.
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http://bugs.winehq.org/show_bug.cgi?id=23214
Summary: WM Desktop Alert crashes immediately after being run
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: killzenator(a)gmail.com
Right after being run the WM Desktop Alert crashes before it can fetch the
latest deal from the site or display any kind of notification
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http://bugs.winehq.org/show_bug.cgi?id=23241
Summary: Icons are blacked out/blank in some Altium Designer
2009 GUI elements
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnvoltz(a)gmail.com
Some of the icons in the Altium Designer GUIs are blanked out, black squares.
Regression testing reveals the cause as:
93437fc963378e2b56632aac12fc05f90645619b is the first bad commit
commit 93437fc963378e2b56632aac12fc05f90645619b
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Wed Apr 7 18:27:52 2010 +0900
comctl32: Do not use width of the passed to ImageList_Add bitmap as an icon
width.
:040000 040000 ddd03ea559490af9b50e5e57de31141e8d4c6f3e
6c63b6238463e6a1841ba1b050d2f34c0567d9a2 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=23355
Summary: Ring-Protech CD/DVD Protection fails
Product: Wine
Version: 1.1.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: galberte(a)neo.rr.com
Past 1.1.20 commit f7e6777e6e19ca3be4b84f98baf22ef53ab19f96
Autor: Guy Albertelli <galberte(a)neo.rr.com> 2009-04-29 03:08:22
kernel32: Fix GetVolumeInformation[AW] to require trailing \.
causes KERNEL32.GetVolumeInformationA() to return an error, which apparently
causes the copy protection to proceed to test the next drive. As a result, the
protected app will either exit silently or ask for its CD-ROM.
A trace in broken wine-1.1.21, 1.1.31 and 1.2rc4 reads:
Call KERNEL32.GetVolumeInformationA(0033f4e8 "D:",00556798,6,0,0,0,0,0)
ret=1000118f
Ret KERNEL32.GetVolumeInformationA() retval=00000000 ret=1000118f
Call KERNEL32.GetDriveTypeA(0033f4e8 "E:") ret=10001176 [next drive]
A trace in working wine-1.0, 1.1.16 and .18 yields:
trace:volume:GetVolumeInformationW L"\\\\.\\D:": found fs type 4
Ret KERNEL32.GetVolumeInformationA() retval=00000001 ret=1000c1ff
Call user32.CharUpperA(0032f37e "D:\\SYSTEM\\Iofile.x64") ret=1000c210
The files iofile.x64 and mov_io.x64 have read errors on the CD-ROM and are
symptoms of that protection. Note that Gnome mounts both an audio and a data
CD on the desktop: 2 icons appear (after seeking around for half a minute
because of the voluntary errors -- what a nuisance).
Perhaps the tests in kernel32/tests/volume.c are not discriminating enough?
Judging by the traces, the CurrentDir seems to the the app's one on HD, i.e.
not a root.
I own 4 titles with the visible ring CD-ROM protection. I verified that the
first 3 are affected by this regression. Revert the commit and they work in
1.2rc4.
"Ronja Räubertochter" (no AppDB yet, deserves platinum or gold)
"Fritz und Fertig" Schach / chess (no AppDB, gold)
"Rund um die Welt mit Felix / abenteuerliche Reise" (no AppDB, platinum)
"die Pfefferkörner - Cem unter Verdacht" (no AppDB, garbage)
I'm angry that AppDB refuses entries about old Wine versions.
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http://bugs.winehq.org/show_bug.cgi?id=23372
Summary: AOE III: Crash at Ensemble Studios video
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml4
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=29127)
--> (http://bugs.winehq.org/attachment.cgi?id=29127)
Window at after crash
Steps to reproduce:
1) remove ~/.wine
2) winetricks mfc42
3) install Polish AOE III
4) wine aoe3-113-polish.exe
5) start the game
Behaviour:
Splash screen->crash at "ensemble studios" video with an window showed in
attachment
Expected behaviour:
no crash should occur
The problem can be fixed by setting msxml4 to native,built-in. Bug isn't
reproducible every time.
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http://bugs.winehq.org/show_bug.cgi?id=23704
Summary: winhelp failed to load any help file
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
The winehelp wrapper starts winhlp32.exe, but the winhelp commandline
is appended to winhlp32.exe without a separator:
wine winevdm winhelp CONTROL.HLP
trace:winhelp:WinMain16 starting
"C:\\windows\\system32\\winhlp32.exeCONTROL.HLP"
I send already a patch. ( http://source.winehq.org/patches/data/63628 )
The bug is here to be nominated for Wine 1.2.1
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http://bugs.winehq.org/show_bug.cgi?id=23737
Summary: Modelsim XE III 6.4b/6.5c startup crashes on wine 1.2,
but works ok on wine 1.1.42.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vicsuarez(a)alumnos.uvigo.es
Created an attachment (id=29731)
--> (http://bugs.winehq.org/attachment.cgi?id=29731)
Right: 6.4b error | Left: 6.5c error
6.4b tested on:
- openSUSE 10.3 / wine 1.1.?? (I don't remember) from
http://download.opensuse.org/repositories/Emulators:/Wine/openSUSE_10.3/ -> OK
- openSUSE 11.3 / wine 1.2-rc6 from official repositories -> FAIL
- Ubuntu 10.04 / wine 1.1.42 from official repositories -> OK
- Ubuntu 10.04 / wine 1.2 from https://launchpad.net/~ubuntu-wine/+archive/ppa
-> FAIL
(openSUSE and Ubuntu on different computers)
The REGRESSION TEST revealed this for both modelsim versions:
f76eef74018852253b03d305432b4864c724bed3 is the first bad commit
commit f76eef74018852253b03d305432b4864c724bed3
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Mon Apr 26 12:33:28 2010 +0200
msvcrt: Change strtod_l implementation.
:040000 040000 3497b07093d0c642b5d57b43452245c58b62f4b2
4163e9139b36a04d7f8200141703d93aa10e11c3 M dlls
Steps to reproduce:
- Download Modelsim XE 6.5c from
http://www.xilinx.com/support/download/index.htm (registering is mandatory, but
free). Look for Modelsim XE, not ISE.
- Uncompress and run wine setup.exe. Select the free version. Select VHDL
Custom. Deselect all libraries. At the end say NO when asked for the USB key,
and then try to complete the licensing process through the webpage. I HAVEN'T
TRIED TO REQUEST THE LICENSE SINCE I HAVE MINE. In case it isn't possible to
get the web way to work, complete the lic_request.txt form and send it by mail.
Then wait a few days to receive your license.dat. (I would attach my
license.dat here, but I'm not sure if that's legal).
- Make sure you've an external MFC42.DLL (I would upload mine, but don't know
if that's legal. In place I'll put its MD5: 7e4d1b552ee1dfa859ba9033b3670590)
- Find the Licensing Wizard link, run it (wine start Licensing\ Wizard.lnk)
and follow instructions.
- If variable LM_LICENSE_FILE fails to be set automatically, set it manually
with regedit (It's value is the path to the license.dat file).
- After the second Licensing Wizard run, make sure that all checks completed
successfully. If LM_LICENSE_FILE isn't ok, this won't suceed.
- Now Modelsim should work, try to run wine start Modelsim.lnk.
Notes:
- Almost everything I've tried in this software worked fine with wine, so it's
a fully supported product (once this bug gets solved, of course)
- Modelsim windows are extremelly slow, don't think that to be a wine problem.
- Known fails (but not problematic nor related to this bug):
- On project navigator, contextual menu sometimes fail when used with mouse,
but works ok with arrow keys.
- Startup splash window is white! I don't consider that to be a problem.
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http://bugs.winehq.org/show_bug.cgi?id=23772
Summary: The bug in NtQueryInformationProcess with
ProcessInformationClass = ProcessDebugObjectHandle
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)vmpsoft.com
The file http://source.winehq.org/source/dlls/ntdll/process.c has a bug in
NtQueryInformationProcess with ProcessInformationClass =
ProcessDebugObjectHandle
112 NTSTATUS ret = STATUS_SUCCESS;
113 ULONG len = 0;
...
319 case ProcessDebugObjectHandle:
320 /* "These are not the debuggers you are looking for." *
321 * set it to 0 aka "no debugger" to satisfy copy protections */
322 len = sizeof(HANDLE);
323 if (ProcessInformationLength == len)
324 {
325 if (!ProcessInformation)
326 ret = STATUS_ACCESS_VIOLATION;
327 else if (!ProcessHandle)
328 ret = STATUS_INVALID_HANDLE;
329 else
330 memset(ProcessInformation, 0, ProcessInformationLength);
331 }
332 else
333 ret = STATUS_INFO_LENGTH_MISMATCH;
334 break;
In the real Windows system without active debugger the result (the variable
"res") of that API is C0000353 but in WINE the result is 00000000.
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http://bugs.winehq.org/show_bug.cgi?id=23810
Summary: 16-bit setup program can't find its files
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29869)
--> (http://bugs.winehq.org/attachment.cgi?id=29869)
Crossword Construction Kit 2.0
This bug applies to the installer for Crossword Construction Kit 2.0, as
included on the "At Home With Your PC" CD-ROM #44.
Unpack the attached archive and run SETUP.EXE. Two text fields are shown in the
window: Source points to the location you ran SETUP.EXE from (where the
installation files are). Destination is C:\CWKIT by default. Click Start
Installation. There is a dialog box saying "Program files not found at
specified source."
I will attach (the hopefully relevant part of) a WINEDEBUG=+relay log when
running SETUP.EXE. For that log, I ran SETUP.EXE from the original CD, however
the same error appears regardless of where you run it from.
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http://bugs.winehq.org/show_bug.cgi?id=23902
Summary: EVE Online crashes during audio initialization
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reboot(a)gmx.ch
EVE Online crashes when the game initializes it's audio service:
Replacing service 'audio' with 'eveAudio'
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x8100ce 0x00000000
osplash: simple.c:173: snd_mixer_selem_get_name: Assertion `elem' failed.
wine: Assertion failed at address 0xb7d42906 (thread 0084), starting
debugger...
6120d7cc14522983fbc38026ab4fcb6e4a68cdf0 is the first bad commit
commit 6120d7cc14522983fbc38026ab4fcb6e4a68cdf0
Author: Jeff Cook <jeff(a)deserettechnology.com>
Date: Mon Aug 2 17:48:52 2010 -0600
winealsa.drv: Init mixer on cards with a single Mic control, like
snd_usb_audio mics.
:040000 040000 0edca612f774126778453257b9149cf893d32f24
0a9b8d3df5d78d176a69bc52d4ceea22ba2d80cf M dlls
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http://bugs.winehq.org/show_bug.cgi?id=25690
Summary: Silverfall fails to start (possible Securom issue)
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: damian.dixon(a)gmail.com
Created an attachment (id=32724)
--> (http://bugs.winehq.org/attachment.cgi?id=32724)
terminal output
Silverfall and its standalone expansion SF:Earth Awakening quit silently,
shortly after starting (without a crash dialogue).
The commit causing the issue was introduced in yesterday's git:
a9bbd7dc86aff14308e0a5491e0f660fe3c49a2e is the first bad commit
commit a9bbd7dc86aff14308e0a5491e0f660fe3c49a2e
Author: Damian Dixon <damian.dixon(a)gmail.com>
Date: Sat Jan 1 20:19:55 2011 +0000
advapi32: Implement SetEntriesInAclA by calling SetEntriesInAclW.
Reverting the patch fixed the issue.
It seems the issue is somehow related to Securom (the games contain serial
check/online activation) which worked before the regression. Some other titles
are also affected: e.g. the Sam & Max series from Telltale's. It also has
Securom online activation and now they fail to start in the current git.
Please, let me know if you need a log with specific debug channels enabled.
wine-1.3.10-304-gf859535
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http://bugs.winehq.org/show_bug.cgi?id=24441
Summary: Fix the detection of the number of CPUs for OpenBSD.
Product: Wine
Version: 1.3.2
Platform: All
OS/Version: OpenBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brad(a)comstyle.com
Created an attachment (id=30831)
--> (http://bugs.winehq.org/attachment.cgi?id=30831)
ntdll/nt.c diff
There is a mistake with the initially added code for the detection of the
number of CPUs with OpenBSD since it'll try to retrieve the value from the
sysctl MIB as well as store the return value from sysctl into the same variable
(num).
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http://bugs.winehq.org/show_bug.cgi?id=24394
Summary: cmd.exe locks up
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tahoar(a)gmail.com
I had a working installation of Wine 1.3 on Ubuntu 10.04. I recently upgraded
to the newest linux kerne Wine's cmd.exe stopped working. uname --all reports:
Linux samsung-netbook 2.6.32-24-generic #43~ppa1~loms~lucid-Ubuntu SMP Tue Aug
31 17:13:22 UTC 2010 i686 GNU/Linux
Cmd.exe works with internal commands, such as dir, date, etc. However, when it
looks for external commands, it freezes. I have to close by clicking the x.
It doesn't matter what external command. I tried notepad.exe, regedit.exe, etc.
All lock up. I first discovered the problem when trying to run python and perl
scripts. I am using Python 2.6.6 (from Python.org) and Strawberry perl.
It doesn't matter if the command includes the full path or if it must search
the %path% environment. Cmd.exe just freezes.
Other Windows apps work fine from a shortcut link. The Python Idle gui works
fine. Ctrl-C does not break the cmd.exe session.
I tried to uninstall/purge all Wine components and start from a new Linux user
(i.e. fresh ~/.wine). Didn't work. Still freezes.
Tom
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http://bugs.winehq.org/show_bug.cgi?id=23885
Summary: Build fails in dlls/d3dx9_36/tests
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
CC: wine-bugs(a)winehq.org
Today's git won't build on my system:
mesh.o mesh.c
mesh.c: In function ‘new_mesh’:
mesh.c:91: error: ‘NAN’ undeclared (first use in this function)
mesh.c:91: error: (Each undeclared identifier is reported only once
mesh.c:91: error: for each function it appears in.)
make[1]: *** [mesh.o] Error 1
make[1]: Leaving directory `/home/dimesio/wine-git/dlls/d3dx9_36/tests'
make: *** [dlls/d3dx9_36/tests] Error 2
Tested with a fresh git clone. Reverting commit
cc1738ad3cf20f1744626ae122942c2728b03939 fixes it.
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http://bugs.winehq.org/show_bug.cgi?id=24483
Summary: cmd hangs if run in background
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This worked two weeks ago:
wine cmd /c echo %windir% &
But now it hangs after printing until you bring it to the foreground.
This makes it hard to use winetricks et al in the background. Noticed
when running wisotooltest.
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http://bugs.winehq.org/show_bug.cgi?id=24536
Summary: environ is NULL under Wine but not on real Windows
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simon(a)josefsson.org
Running the program below prints NULL under Wine but non-NULL under real
Windows.
Thanks,
Simon
jas@mocca:~$ cat environ-wine.c
#include <stdio.h>
#include <stddef.h>
#include <stdlib.h>
int main (void)
{
if (environ == NULL)
puts("NULL");
else
puts("non-NULL");
return 0;
}
jas@mocca:~$ i686-w64-mingw32-gcc -o environ-wine.exe environ-wine.c
jas@mocca:~$ wine ./environ-wine.exe
NULL
jas@mocca:~$ wine --version
wine-1.2
jas@mocca:~$
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http://bugs.winehq.org/show_bug.cgi?id=24589
Summary: Make NTDLL_mergesort() stable.
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan(a)obssys.com
Created an attachment (id=31055)
--> (http://bugs.winehq.org/attachment.cgi?id=31055)
Patch to make NTDLL_mergesort() stable.
Make NTDLL_mergesort() stable.
A mergesort is stable per definition.
qsort() is the only function calling NTDLL_mergesort().
qsort() is not stable - so there is no problem pending.
But if we use double memory and name the function ...mergesort()
we can take the benefit without performance issues getting a stable
result.
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http://bugs.winehq.org/show_bug.cgi?id=25354
Summary: King's Quest Collection Series (1997): setup.exe
crashes
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tristan_schmelcher(a)alumni.uwaterloo.ca
When attempting to install the game King's Quest Collection Series (the 1997
edition), setup.exe crashes partway through the installation. It happens every
time and always at the same place.
After debugging, I have determined that the problem is caused by incorrect
stack cleanup code in the 16-bit DDEML DLL. A number of functions in the .spec
file specify HSZ argument values as occupying one word on the stack, but in
fact they are a double word. As a result the stack cleanup code does not
increment the stack pointer by enough, so upon return the calling code's stack
pointer is not restored to the correct value.
I have attached a patch that changes the type of all HSZ arguments in the spec
to "long", which fixes the bug. (I will submit it to wine-patches too.)
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http://bugs.winehq.org/show_bug.cgi?id=25401
Summary: The Wine implementation of Winsock API
(WSAStringToAddress) has a bug.
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alfaar_alhazin(a)hotmail.com
According to MSDN description:
INT WSAStringToAddress(
__in LPTSTR AddressString,
__in INT AddressFamily,
__in LPWSAPROTOCOL_INFO lpProtocolInfo,
__out LPSOCKADDR lpAddress,
__in_out LPINT lpAddressLength
);
lpAddressLength
Length of the Address buffer, in bytes. Returns the size of the resultant
sockaddr structure. If the specified buffer is not large enough, the function
fails with a specific error of WSAEFAULT and this parameter is updated with the
required size in bytes.
when function call returns successfully, the parameter lpAddressLength should
have already been updated to the correct size of the address (for example: 16
for IPv4 address, 28 for IPv6 address). During our tests, the Wine
implementation doesn't update the parameter before its return. The parameter
remains unchanged (the input value of the parameter is usually larger than 16,
usually 128).
As reported at: http://www.bitspirit.cc/en/index.php?q=node/153 By BitSpirit
Team
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http://bugs.winehq.org/show_bug.cgi?id=25404
Summary: Super Meat Boy: game is running at insane framerate
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666+wine(a)gmail.com
Running Super Meat Boy (Steam version) works just fine. Everything about the
game works.
Except that it works at what appears to be 600 fps.
On the same machine, on Windows 7, it runs at a normal framerate. So it's only
in Wine that the framerate goes wonkers.
There are a few stubs, but no errors in the log.
I don't know what other information to attach, but ask and you shall receive.
:)
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http://bugs.winehq.org/show_bug.cgi?id=25491
Summary: BearShare: Fails to install
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) install BearShareV9pl.exe
Behaviour:
Unhandled exception.
Expected behaviour:
No unhandled exception.
Terminal output:
wine: Unhandled exception 0xc0000417 at address 0x100e613 (thread 0030),
starting debugger...
Process of pid=0024 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
00000008
00000009 0
0000000e services.exe
00000019 0
00000017 0
00000015 0
00000014 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000018 0
00000016 0
00000013 0
00000012 0
0000001a explorer.exe
0000001b 0
You must be attached to a process to run this command.
No process loaded, cannot execute 'detach'
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http://bugs.winehq.org/show_bug.cgi?id=25616
Summary: Comet Busters: Error displays indicating Wine cannot
continue
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: craig.schulstad(a)infor.com
Created an attachment (id=32616)
--> (http://bugs.winehq.org/attachment.cgi?id=32616)
Debug trace of running Comet Busters
When launching the Comet Busters executable program (comet.exe), the program
error dialog box is displayed that winedvm.exe has encountered an error. When
the "close" button is clicked, a short backtrace display is shown (screen print
attached). When I ran the program using the WINEDEBUG command, the point in
the program where it appears to fail is in using the midimap.dll library.
Again, I have attached the output from the WINEDEBUG process.
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http://bugs.winehq.org/show_bug.cgi?id=25678
Summary: 'Wine reg add' with longer hive name error
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: silverkornxtrem(a)hotmail.com
when using reg.exe, by exemple,
wine reg add "HKEY_CURRENT_USER\Control Panel\Desktop" /v "FontSmoothing" /t
"REG_SZ" /d "2"
there's an error "Erreur : nom de clé non valable" (French) or probably "Error
: unavailable key name" (English)
if written with the shorter hive name, it works (HKCU instead of
HKEY_CURRENT_USER).
The error seems also happening with HKEY_LOCAL_MACHINE (HKLM) and HKEY_USERS
(HKU).
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http://bugs.winehq.org/show_bug.cgi?id=25720
Summary: Invisible input text in wineconsole
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgr(a)arcelectronicsinc.com
Using ./wine wineconsole cmd
typing in to the wineconsole moves the cursor but no text shows
9febdf3f582a3bf443391633bf14297c09d4e088 is the first bad commit
commit 9febdf3f582a3bf443391633bf14297c09d4e088
Author: Andrew Nguyen <anguyen(a)codeweavers.com>
Date: Mon Jan 3 21:25:21 2011 -0600
kernel32: Improve parameter validation for WriteConsoleInputA.
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http://bugs.winehq.org/show_bug.cgi?id=26014
Summary: Printing produces garbled output, characters rotated
and sliced.
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmriches(a)ieee.org
This is a regression in a downloadable application.
PAF5 printing worked fine with Wine 1.3.9. In 1.3.13, it looks like each
character is rotated 180 degrees in its bounding box. Also, on most lines of
text, only a narrow horizontal strip is printed. The latter effect looks
similar to what you see with an inkjet printer that has severely clogged jets.
(I'm using a laser printer, and printing with Wine 1.2.rc4 worked perfectly.)
In print preview, it looked okay.
I'm using Mandriva Linux 2010.0, 32-bit. While there have been some issues
with recent CUPS updates on that OS release, I printed with Wine 1.2.rc4 today
on the same OS release with perfect results.
To get some data to allow the application to print, just enter something for
Fred Flintstone or ...
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http://bugs.winehq.org/show_bug.cgi?id=26381
Summary: mcmap.exe help text is wrong
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Download http://www.spieleplanet.eu/get/mcmap-win32.zip
unzip it and run wine mcmap
First few lines on wine:
adys@azura:~/downloads$ wine mcmap
ê( [-from X Z -to X Z] [-night] [-cave] [-noise VAL] [...] WORLDPATH
-from X Z sets the coordinate of the chunk to start rendering at
On windows:
C:\Users\adys\downloads>mcmap
mcmap by Zahl - an isometric minecraft map rendering tool. Version 2.0c
Usage: mcmap [-from X Z -to X Z] [-night] [-cave] [-noise VAL] [...] WORLDPATH
-from X Z sets the coordinate of the chunk to start rendering at
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http://bugs.winehq.org/show_bug.cgi?id=26418
Summary: Guitar Hero World Tour: Playstation 3 (ps3) hardware
detection in game
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mistere2002(a)zonnet.nl
Guitar Hero World Tour has two modes:
* Keyboard usage to play the instruments
* Using the PS3 guitar and drum kit
The game does work in "keyboard" mode. But it does not detect the hardware. In
fact, the hardware works (the drum and guitar are detected as joysticks in
Linux). I can use the devices if i use joy2key to map the buttons to
keystrokes. But then i use the game in "keyboard" mode. The disadvantage of
this is that orange (the ride) is not available and two player mode is
impossible.
In Windows the game finds the hardware at startup. So i guess that a component
is looking for this particular device in Windows. I hope this is DInput?
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http://bugs.winehq.org/show_bug.cgi?id=26881
Summary: Portal 2 main menu fonts are too big, entries get
truncated
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zorael(a)gmail.com
Created an attachment (id=34274)
--> (http://bugs.winehq.org/attachment.cgi?id=34274)
Truncated main menu entry text
Kubuntu 11.04 x86_64 beta, running Wine 1.3.18 from Wine ppa (plus winepulse
patches). Portal 2 was downloaded via Steam and then patched with the updated
SKIDROW crack to get past the splash screen.
The menu fonts are too large so the entries get truncated. Notably 'Cooperative
Game' becomes 'Cooperative G', and the 'Wait For Vertical Sync' option text
bleeds into the text of the choice you pick for it (eg 'Enabled (Triple
Buffered)').
I've tried replacing ~/.wine/drive_c/windows/Fonts with a symlink to my Windows
7 fonts directory, just in case it's not finding the font it wants (as seems to
be the case with the dev console and lucon.ttf), but that didn't help. Perhaps
that just means I'm missing the font there too. corefonts were installed via
winetricks when installing Steam. My ~/.fonts.conf file (if Wine listens to
fontconfig settings) is essentially empty.
See attached picture.
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http://bugs.winehq.org/show_bug.cgi?id=27116
Summary: Darkspore: Water effects display with a green outline
and dark stripes
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fjuni5(a)msn.com
Created an attachment (id=34579)
--> (http://bugs.winehq.org/attachment.cgi?id=34579)
Green outline and dark banding running in wine
During gameplay, water effects are displayed with a green outline and dark
stripes. There appears to be no used data in the output logs. Windows
counterpart does not suffer from this issue.
Water effects can be found on 1-4 towards the end of the level. Although the
water effect is probably used throughout the game, this is the first encounter
of it.
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http://bugs.winehq.org/show_bug.cgi?id=27486
Summary: Quicken 98 Basic stopped working
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dandevoe(a)rcn.com
I have been using WINE for several years, under SuSE. I predominantly use it
for Quicken '98 Basic.
I haven't been in it for around 3 weeks, and have done WINE updates whenever
they are available.
Quicken will no longer launch. I deleted the application config in winecfg &
re-added, based on specs in the apps database for Quick 98 Basic (Gold rating).
Same error.
"The program QW.EXE has encountered a serious problem and needs to close. We
are sorry for the inconvenience"
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=27554
Summary: World of Tanks hangs in an infinite loop when
selecting text.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincas.miliunas(a)gmail.com
CC: nerv(a)dawncrow.de
Created an attachment (id=35223)
--> (http://bugs.winehq.org/attachment.cgi?id=35223)
WINEDEBUG=+imm
The regression was brought by this commit:
commit d08fa61a568c618278132cd6abb6a093a5c7799a
Author: André Hentschel
Date: Wed Jun 15 20:55:06 2011 +0200
imm32: Use the same code for ImmIsUIMessageW as in the ascii function.
Reverting this patch removes the issue.
The issue can be reproduced by typing some text in the email field of the login
screen and double-clicking to select it. The game will hang afterwards.
The game is free to download and play - http://game.worldoftanks.eu/update
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http://bugs.winehq.org/show_bug.cgi?id=30445
Bug #: 30445
Summary: Powerpoint 2003 & 2007: embedded video won't stop
playing, program unresponsive to mouse or keyboard
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
CC: aric(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 821ead201d38ebca8f3e92e71bf7b6c8641b5ace
Setting component and Wine version based on regression test results.
When playing embedded video in a slideshow, clicking on the video should pause
it, and hitting ESC or the spacebar should stop the video and end the
slideshow, and this used to work perfectly. None of these now work; the program
is completely unresponsive to mouse and keyboard once a video is started, and
the mouse pointer stays "busy." If you let the video run to the end, it will
restart. The only way to get out of it is to killall wineserver services.exe
plugplay.exe winedevice.exe explorer.exe POWERPNT.EXE.
Regression test results:
821ead201d38ebca8f3e92e71bf7b6c8641b5ace is the first bad commit
commit 821ead201d38ebca8f3e92e71bf7b6c8641b5ace
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Fri Mar 30 20:08:16 2012 -0500
quartz: Convert DsoundRenderer to use strmbase BaseRenderer.
:040000 040000 524973287718a419d1eae86c166a40a9031283bd
8cfdbb66bee61fb7aef8609eab2c0a540b8267a0 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=36785
Bug ID: 36785
Summary: Hero Lab 5.x fails to retrieve updates
Product: Wine
Version: 1.5.7
Hardware: x86
URL: http://www.wolflair.com/index.php?context=hero_lab
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: jacek(a)codeweavers.com
Regression SHA1: e2a9511b30e5b68eb328c08ffecf56dcc91bce0b
Created attachment 48857
--> http://bugs.winehq.org/attachment.cgi?id=48857
+wininet,+secur32,+crypt debug log (uncompressed 23 MB)
Discussed in this forum thread:
http://forum.winehq.org/viewtopic.php?f=8&t=22746
Hero Lab can't receive updates since Wine 1.5.7:
e2a9511b30e5b68eb328c08ffecf56dcc91bce0b is the first bad commit
commit e2a9511b30e5b68eb328c08ffecf56dcc91bce0b
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Jun 18 17:42:18 2012 +0200
wininet: Added support for more certificate error types.
:040000 040000 48ab18ef259d09e8f981e49eaa53862bb30dbaf8
d724e30e52a69f5e656e72273fbb856cd366972e M dlls
'winetricks wininet' is a workaround.
Fedora 20 x86
wine-1.7.20-102-g889cce4
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http://bugs.winehq.org/show_bug.cgi?id=12295
Summary: Star Trek Klingon Academy 1.02: Ship textures are partly
invisible
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joulusaatana(a)yahoo.com
Created an attachment (id=11741)
--> (http://bugs.winehq.org/attachment.cgi?id=11741)
a snippet of Wine output to console while the game is running
The game Star Trek Klingon Academy 1.02 installs and the simulator runs without
crashes, but the 3d ship models textures flicker from visible invisible,
Usually the edges of the models can be seen but the center cannot etc.
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http://bugs.winehq.org/show_bug.cgi?id=27616
Summary: wine "eats" mouse in some games
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Hello!
I can't found this bug in bugzilla, so i post it.
I very often play in WarCraft 3. And from some version of wine i can't see
mouse cursor even i minimize game. If i try to move mouse - i see that it moves
in game, but i can't use it with any program while not close the game.
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