http://bugs.winehq.org/show_bug.cgi?id=17152
Summary: Blizzard Updater complains about javascript being turned
off
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
URL: http://www.worldofwar
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Created an attachment (id=19021)
--> (http://bugs.winehq.org/attachment.cgi?id=19021)
Screenshot of behaviour.
When patching World of Warcraft, the Blizzard Updater (at least the old one)
complains about Javascript being turned off, instead of showing the patch.html
file embedded in the patcher. See screenshot.
No interesting terminal output, however testing the patcher is a long process
so if a full debug log is needed, just say what to run.
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http://bugs.winehq.org/show_bug.cgi?id=34366
Bug #: 34366
Summary: Photoshop CS2 fails at the "initializing tools"
windows
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff.artik(a)gmail.com
Classification: Unclassified
Created attachment 45747
--> http://bugs.winehq.org/attachment.cgi?id=45747
Terminal result
When I launch Photoshop CS2, it fails without starting, and stay on
"initializing tools" : http://i.imgur.com/1TZKKuf.jpg
this is a regression, didn't had this problem before.
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http://bugs.winehq.org/show_bug.cgi?id=13467
Summary: Linking a bug to an application instead of a version
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwin.smulders(a)gmail.com
I know of at least 2 programs were bugs apply to all versions (Overlord,
Samsung PC Studio) and I'd like the ability to add them to all versions at
once.
No biggie, just something i thought of.
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https://bugs.winehq.org/show_bug.cgi?id=36338
Bug ID: 36338
Summary: valgrind shows a potential leak in
comcat/tests/comcat.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==20450== 28 bytes in 1 blocks are possibly lost in loss record 161 of 554
==20450== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==20450== by 0x4CAABB8: apartment_getclassobject (compobj.c:526)
==20450== by 0x4CADFC6: get_inproc_class_object (compobj.c:2894)
==20450== by 0x4CB0D2F: CoGetClassObject (compobj.c:3032)
==20450== by 0x4CB14B7: CoCreateInstance (compobj.c:3197)
==20450== by 0x4B48DF5: func_comcat (comcat.c:92)
==20450== by 0x4B4A02C: run_test (test.h:584)
==20450== by 0x4B4A41A: main (test.h:654)
==20450==
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http://bugs.winehq.org/show_bug.cgi?id=18223
Summary: Grim Fandango: unable to install
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Created an attachment (id=20730)
--> (http://bugs.winehq.org/attachment.cgi?id=20730)
Small error window during installation
I just can't install the game at all!
I wanted to know how far 1.1.20 is toward to make the game easily enjoyable and
it can't be installed. Why? Furthermore, the error window I get is empty.
I attach a screenshot.
The "STOP" little window appears a couple of times during installation, then
everything reaches the end and the install directory contains only two files:
DeIsL1.isu (uninstaller data file?) and Grim.EXE
So, the game is unusable.
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http://bugs.winehq.org/show_bug.cgi?id=21060
Summary: MCI open+play .avi hangs
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Perhaps this simple scenario explains one or another hang in some application.
Please use my mci command shell at bug #20232, comment #10 to enter the
following commands:
open z:\...path\to\wine-src\dlls\shell32\searching.avi alias v
play v
Wine hangs.
Alternatively:
open z:\...path\to\wine-src\dlls\shell32\searching.avi alias v
play v wait
does not hang. Use
close v
Ctrl-D to exit the shell.
open z:\...path\to\wine-src\dlls\shell32\searching.avi alias v
window v show
play v
does not hang either.
Supposedly you can use any .avi file of your choice. If you prefer, you can
write a 20 liner C program to send the commands instead of using my shell.
Perhaps there's some race condition? The play command must open a window if
none is present (native does so). "play v wait" shows that Wine can do it too,
yet the "play v" without previously opened window hangs.
BTW, the window that Wine opens for the video is larger than the one native
opens. It looks like there's room reserved to the right for a scrollbar. This
could explain some layout discrepancies in some applications. But that's
another issue.
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http://bugs.winehq.org/show_bug.cgi?id=27641
Summary: an editor should use the indic font when indic typing
is being done
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fast.rizwaan(a)gmail.com
Created an attachment (id=35341)
--> (http://bugs.winehq.org/attachment.cgi?id=35341)
the hindi characters are shown as boxes
When typing hindi in wine apps, only boxes are shown, it would be nice if wine
could 'use' automatically the language related font (available fonts) and font
substitution from ~/.fonts.conf, at least mangal or arial unicode ms or their
substituion font should be used. It is better than empty boxes. :)
likewise, some indic language fonts only have part of latin characters like
numbers and symbols but not ABCDEFGHIJKLMNOPQRSTUVWXYZ characters, wine should
try to use default font for latin if there are not glyphs avaialble for a
language.
Thanks.
Please see the video and attachment hindi_font_boxes.rtf
http://www.youtube.com/watch?v=uMtwEHp6gvw
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https://bugs.winehq.org/show_bug.cgi?id=8036
--- Comment #45 from Sebastian Lackner <sebastian(a)fds-team.de> ---
(In reply to Claudio from comment #44)
> I tried already multiple times to raise awareness on this issue, and last
> time a test failed on Windows, as you can see in the comments above, thus
> the patch was ignored.
>
> I do not have access to any Windows machine, so keeping this patch up to
> date for the purpose of keeping the game working is all I can do.
You do not need to have access to a Windows machine to work on Wine. Thats what
the Wine testbots are for: https://testbot.winehq.org/
Register a free account, then you can test your patches (or arbitrary
crosscompiled tests) in an Windows environment.
Please note that the tests should also pass in Wine without any errors. Your
latest patch fixes some issues, but doesn't remove the corresponding todo_wine.
Besides that you do not follow the coding style of the sourrounding code, and
you also use tabs instead of spaces, which is not allowed in the Wine source.
If you're still interested in fixing this upstream, you should make yourself
familiar with the wine test suite / testbot / ..., and then write tests for all
the changes you introduce. Changing all functions in a single patch is also a
bad idea, better split it up in multiple patches, each with a corresponding
test to show that this indeed matches Windows behaviour. Feel free to ask me
(via email or in #wine-staging on IRC) if you need any help for that.
I have added a cleaned up version to Wine Staging:
https://github.com/wine-compholio/wine-staging/blob/master/patches/kernel32…
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--- Comment #44 from Claudio <sick_soul(a)yahoo.it> ---
(In reply to roger from comment #43)
> What's wrong with the patch that you couldnt send it over patches list and
> got merged into upstream?
>
> https://source.winehq.org/patches/
I tried already multiple times to raise awareness on this issue, and last time
a test failed on Windows, as you can see in the comments above, thus the patch
was ignored.
I do not have access to any Windows machine, so keeping this patch up to date
for the purpose of keeping the game working is all I can do.
The fundamental issue is that the windows profile API does not explicitly
mention what happens when section string or key string are the empty string in
the GetPrivateProfileString and WritePrivateProfileString.
In fact, it's nothing special at all (the section "" is a valid section, and
the key "" is a valid key),
but instead wine insists considering section "" and key "" as invalid names for
sections/keys, therefore causing all sorts of data corruption and weird runtime
behavior when running under wine.
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roger(a)mailinator.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |roger(a)mailinator.com
--- Comment #43 from roger(a)mailinator.com ---
What's wrong with the patch that you couldnt send it over patches list and got
merged into upstream?
https://source.winehq.org/patches/
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Claudio <sick_soul(a)yahoo.it> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #50103|0 |1
is obsolete| |
--- Comment #42 from Claudio <sick_soul(a)yahoo.it> ---
Created attachment 50106
--> https://bugs.winehq.org/attachment.cgi?id=50106
patch updated for wine-1.7.27
fixed patch for wine-1.7.27. Tested enough that it should not have surprises.
Have fun, people out there who still play this game like me :)
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--- Comment #41 from Claudio <sick_soul(a)yahoo.it> ---
(In reply to Claudio from comment #40)
> Created attachment 50103 [details]
> minimal patch for wine-1.7.27
>
> minimal patch for wine 1.7.27.
>
> There has been some improvement upstream. The only thing missing is to
> consider the section "" as just another section.
I was too quick to fire.. it's broken, I'll try to fix it momentarily.
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Sebastian Lackner <sebastian(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sebastian(a)fds-team.de
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--- Comment #40 from Claudio <sick_soul(a)yahoo.it> ---
Created attachment 50103
--> https://bugs.winehq.org/attachment.cgi?id=50103
minimal patch for wine-1.7.27
minimal patch for wine 1.7.27.
There has been some improvement upstream. The only thing missing is to consider
the section "" as just another section.
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http://bugs.winehq.org/show_bug.cgi?id=27282
Summary: wine cannot execute TDRABCSetup.exe
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. Download the installer
$ wget http://www.95599.cn/update/down/TDRABCSetup.exe
2. start with wine:
$ wine TDRABCSetup.exe
there is no any output, also no any window display.
Typing Ctrl+C can not stop the program, the output is like below:
^Cfixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
err:ntdll:RtlpWaitForCriticalSection section 0x338198 "?" wait timed out in
thread 0020, blocked by 0009, retrying (60 sec)
Only wineserver -k can stop the program.
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http://bugs.winehq.org/show_bug.cgi?id=14109
Summary: cannot download gecko with wine iexplore
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
CC: hans(a)it.vu.nl
With today's git, I can no longer install gecko via wine's iexplore. Regression
testing says:
62337044819bbb418f33abcf3869f2b5a915e6cf is first bad commit
commit 62337044819bbb418f33abcf3869f2b5a915e6cf
Author: Hans Leidekker <hans(a)it.vu.nl>
Date: Mon Jun 23 20:58:41 2008 +0200
wininet: Resolve hostname once per connection.
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https://bugs.winehq.org/show_bug.cgi?id=37534
Bug ID: 37534
Summary: 1.7.30 ./configure errors to report
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
Distribution: ---
Hi All,
Scientific Linux 6.5 (RHEL 6.5 clone).
Would your please fix these errors? I have attached my config.log. You will
note in the log that it does indeed find libpng.
Many thanks,
-T
wine-1.7.30]# ./configure --disable-win64
"configure: WARNING: libxrender 32-bit development files not found, XRender
won't be supported."
It is already installed. The "X" is in caps
# rpm -qa libXrender | grep -i i686
libXrender-0.9.8-2.1.el6.i686
"configure: WARNING: No OpenGL library found on this system.
OpenGL and Direct3D won't be supported."
# rpm -qa \*OpenGL\* | grep -i i686
perl-OpenGL-0.62-1.el6.i686
"configure: WARNING: libxslt 3/usr/lib/libXrender.so.12-bit development files
not found, xslt won't be supported."
# rpm -qa \*libxslt\* | grep -i i686
libxslt-1.1.26-2.el6_3.1.i686
libxslt-devel-1.1.26-2.el6_3.1.i686
"configure: WARNING: libpng 32-bit development files not found, PNG won't be
supported."
# rpm -qa \*libpng\* | grep -i i686
libpng-devel-1.2.49-1.el6_2.i686
libpng-1.2.49-1.el6_2.i686
"configure: WARNING: No sound system was found. Windows applications will be
silent."
VLC works fine (pulse audio output)
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http://bugs.winehq.org/show_bug.cgi?id=34386
Bug #: 34386
Summary: Microsoft Visual Studio Test Agent 2010 Configuration
Tool crash when apply settings is performed
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: omar.mendez(a)flextronics.com
Classification: Unclassified
Created attachment 45774
--> http://bugs.winehq.org/attachment.cgi?id=45774
Error Log File
After the installation of Microsoft Visual Studio Test Agent 2010 a
configuration is performed in order to connect the agent to the proper test
controller, however an error is being thrown when you try to apply settings to
Test Agent.
Unhandled Exception: unimplemented function ntdsapi.dll.DsBindW called in
32-bit code (0x7b83bbd5).
Refer to the attachment for extra details.
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http://bugs.winehq.org/show_bug.cgi?id=29429
Bug #: 29429
Summary: Installer buttons do not work
Product: Wine
Version: 1.3.35
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=25030
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: altogatto(a)gmail.com
Classification: Unclassified
Created attachment 38091
--> http://bugs.winehq.org/attachment.cgi?id=38091
details from terminal
The Master Genealogist's installer for version 8, buttons do not register that
they have been clicked on so you are unable to install the program.
Also the buttons look different from windows, see the screen shots.
Any suggestions?
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Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #21 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.32.
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http://bugs.winehq.org/show_bug.cgi?id=10348
Summary: Every Extend music does not play.
Product: Wine
Version: 0.9.48.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: febaen(a)gmail.com
When starting Every Extend in Wine, three windows pop up (one after another),
giving the same MCI error, accompanied in the terminal by
"fixme:mci:MCI_LoadMciDriver Couldn't load driver for type L"MPEGVIDEO"."
errors. It also has a small "No Device" window that stays open the entire time
the program is open, which is blank as far as I can see, which the error box
makes me think is connected to the problem.
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http://bugs.winehq.org/show_bug.cgi?id=23375
Summary: Flux Family Secrets: The Rabbit Hole sets gamma to 0
and never restores it
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://www.bigfishgames.com/download-games/8022/flux-f
amily-secrets-the-rabbit-hole-ce/download.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
To get to this point, you will need to first install ie6 with winetricks to
work around bug 14343.
When Flux Family Secrets: The Rabbit Hole is started, the screen goes black and
only cursors are visible. The screen can be made visible again by running
"xgamma -gamma 1.0".
The game appears to work find once the gamma settings are restored.
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http://bugs.winehq.org/show_bug.cgi?id=33691
Bug #: 33691
Summary: Directory Opus 10 locks up and crashes
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Directoy Opus 10 installs fine but it locks up or crashes soon after startup. I
suspect the reason is the following locking stubs which it calls a lot:
fixme:thread:AcquireSRWLockExclusive (0x24aaf1c): stub
fixme:thread:ReleaseSRWLockExclusive (0x24aaf1c): stub
fixme:thread:InitializeSRWLock (0x24ad750): stub
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http://bugs.winehq.org/show_bug.cgi?id=11582
Summary: Flash 5 Trial hangs when you click "Try"
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://download.macromedia.com/pub/flash/esd/flash5-
trial.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Can't try this trial out very well. It installs,
but when you start it, the "Try" button just
locks the app.
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http://bugs.winehq.org/show_bug.cgi?id=10081
Summary: City of Heroes does not run if asked to use a dual core
processor
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthew.b.gerber(a)gmail.com
If I run CohUpdater.exe with the -renderthread 1 flag to inform it of the
presence of a dual-core processor, the game appears to:
* Enter an endless loop (continually spamming SetLayeredWindowAttributes calls
to the terminal Wine was run from) rather than finishing loading, and
* Mess up at least part of the Wine registry while doing it (graphics settings
are lost after the game and Wine are killed, whereas they're properly saved
after a normal session.
CoH is optimized for dual-core processors; top confirms that it isn't detecting
the dual-core processor on its own under Wine.
OS: Ubuntu 7.0.4
CPU: Intel Core 2 Duo
GPU: nVidia GeForce 6800 Ultra
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https://bugs.winehq.org/show_bug.cgi?id=37546
Bug ID: 37546
Summary: mshtml: Possible null pointer dereference: post_data
(Cppcheck)
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: ---
[dlls\mshtml\navigate.c:905]: (error) Possible null pointer dereference:
post_data
890 if(!data_len) {
891 GlobalFree(data);
892 post_data = NULL;
893 }else if(post_data != data) {
894 char *new_data;
895
896 new_data = GlobalAlloc(0, data_len+1);
897 if(new_data)
898 memcpy(new_data, post_data, data_len);
899 GlobalFree(data);
900 if(!new_data)
901 return E_OUTOFMEMORY;
902 post_data = new_data;
903 }
904
905 post_data[data_len] = 0;
906 request_data->post_data = post_data;
907 request_data->post_data_len = data_len;
post_data is being set to NULL in line 892, in line 905 it's being used.
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http://bugs.winehq.org/show_bug.cgi?id=27945
Summary: GdipDrawString LineAlignement does not work .
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m_matsu(a)wind.sannet.ne.jp
Created an attachment (id=35747)
--> (http://bugs.winehq.org/attachment.cgi?id=35747)
output image (Windows and Wine 1.3.25)
When GdipDrawString is called after GdipSetStringFormatLineAlign is called, the
defective operation is caused.
sample (C#)
private void Form1_Paint(object sender, PaintEventArgs e)
{
Graphics g = this.CreateGraphics();
Font font = new Font("Arial", 20);
Brush brush = new SolidBrush(Color.Black);
RectangleF rect = new RectangleF(0, 0, 200, 50);
StringFormat format = new StringFormat();
Pen pen = new Pen(Color.Black);
format.LineAlignment = StringAlignment.Center; // call
GdipSetStringFormatLineAlign
g.DrawString("ABCDE", font, brush, rect, format);
g.DrawRectangle(pen, rect.X, rect.Y, rect.Width, rect.Height);
}
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http://bugs.winehq.org/show_bug.cgi?id=23380
Summary: WoW trial fails to install, saying it doesn't have
write access to Program Files
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.worldofwarcraft.com/burningcrusade/trial/
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
The installer downloads its files, but when trying to install, fails, saying it
doesn't have write access to C:\Program Files\World of Warcraft Trial.
Screenshot/terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=32293
Bug #: 32293
Summary: Opera: wine uses builtin save file dialog, fails to
save file
Product: Wine
Version: 1.5.18
Platform: x86
URL: http://www.opera.com/browser/download/?os=windows&ver=
12.11&local=y
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spoon0042(a)hotmail.com
Classification: Unclassified
Created attachment 42624
--> http://bugs.winehq.org/attachment.cgi?id=42624
wine console log
wine now uses (what appear to be) built-in file dialogs, and in Opera (both
current version 12.11 and 11.64) when I try to save a file nothing happens. For
example, google "putty ssh download", go the appropriate link, click
"putty.exe". An initial dialog will pop up, with options Run / Save / Cancel /
Help. Click "Save", wine's dialog will come up, click "Save" here. Both dialogs
will go away, and nothing happens. Expected behavior is Opera opening its
"Downloads" tab and saving the file. Attached log with warn+commdlg,warn+shell
(doesn't add much) in a clean wineprefix.
I tried with native commdlg and comdlg32, this crashes with:
wine: Call from 0x7bc4b8a0 to unimplemented function SHELL32.dll.755, aborting
Trying further dlloverrides (comctl32, shell32, shlwapi) just results in
crashes / failing to start.
Right click -> Save to download folder seems to work since it doesn't use the
dialog, I guess. Saving the regular way it's sometimes possible to find things
in the cache (or temporary_downloads if it's an executable and you click Run,
which also doesn't use the dialog) under Local Settings\Application
Data\Opera\Opera but that doesn't help much.
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http://bugs.winehq.org/show_bug.cgi?id=21222
Summary: Mall Tycoon 2 Deluxe: Page fault on write access
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25492)
--> (http://bugs.winehq.org/attachment.cgi?id=25492)
wine: Unhandled page fault on write access to 0x00000004 at address 0x7bc47aa3
(thread 0009), starting debugger...
Impossible to launch Mall Tycoon 2 Deluxe retail version after install. It just
dies with a page fault, which is attached.
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http://bugs.winehq.org/show_bug.cgi?id=18894
Summary: Dungeon Keeper 2 game (animation) speed is too fast
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eluminex(a)gmail.com
Installed version: Dungeon Keeper 2 v1.7
The game speed is too fast for some elements. Scrolling for example is almost
impossible since it is so fast - going from one end of a map to the other in a
second. The animation speed of torches on the walls are also way too fast as
well as smoke animations.
This only happens with hardware acceleration on and therefore suggests this is
a problem related to d3d.
Wine 1.1.23, nVidia 180, Kubuntu 9.04 x64
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https://bugs.winehq.org/show_bug.cgi?id=37231
Bug ID: 37231
Summary: Set iframe's src failed.
Product: Wine
Version: 1.7.26
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: jactry92(a)gmail.com
Created attachment 49503
--> https://bugs.winehq.org/attachment.cgi?id=49503
log+mshtml.txt
wine iexplore
http://jactry.com/HTMLTest/tests/mshtml_HTMLFrameBase_put_src_detached_elem…
---snip---
fixme:mshtml:HTMLFrameBase_put_src detached element
---snip---
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http://bugs.winehq.org/show_bug.cgi?id=36863
Bug ID: 36863
Summary: Mass Effect 3 [Origin] crash on startup
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: phisig791(a)gmail.com
Created attachment 48956
--> http://bugs.winehq.org/attachment.cgi?id=48956
Backtrace given by wine
Mass Effect 3 will not start
Error exists in 32-bit or 64-bit wine bottle
To duplicate:
Install Origin
Patch Qt5Network.dll
Download Mass Effect 3 (and DLC)
Enable virtual desktop and mouse capture as instructed by WineHQ
Execute 'wine Binaries/Win32/MassEffect3.exe'
Mass Effect will not start, it will just crash with the error 'Unhandled
exception: page fault on read access to 0xfc710040 in 32-bit code
(0xfc710040)'.
It has been suggested that removing/renaming IGO32.DLL will resolve this issue,
however when I tried it Origin failed to start, complaining that IGO32.DLL did
not exist.
Wine build: wine-1.7.20
Platform: i386
Host system: Linux
Host version: 3.13.0-24-generic
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http://bugs.winehq.org/show_bug.cgi?id=20520
Summary: SolidWorks 2007: Crahses after splashscreen
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=24447)
--> (http://bugs.winehq.org/attachment.cgi?id=24447)
Wine 1.1.32
I'm using Wine 1.1.32 on Fedora 11 i386.
Steps to reproduce:
1) clean ~/.wine
2) winetricks dotnet20 mfc42
3) install SolidWorks2007
4) start SolidWorks2007 and get error message after splashscreen
The crash seems to appear after
err:mshtml:nsChannelBSC_stop_binding RemoveRequest failed: 80004005
Bug can be workarounded by
winetricks ie6
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http://bugs.winehq.org/show_bug.cgi?id=35804
Bug ID: 35804
Summary: Open file window makes Photoshop CC crash
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeff.artik(a)gmail.com
Photoshop CC runs very well using wine. The only feature that makes Photoshop
CC crash is the "open file" dialog box. All others features are running fine.
To reproduce this bug, simple open a file after installing photoshop.
- Creating a new doc works.
- Drag and drop a picture in Photoshop CC works.
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http://bugs.winehq.org/show_bug.cgi?id=13968
Summary: 3d graphics are positioned incorrectlly on the screen
Product: Wine
Version: 1.0-rc5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julianlubenov(a)abv.bg
3d graphics in Chessmaster 11 - Grandmaster Edition are positioned so
incorrectly on the screen that they aren't displayed at all or pushed upper and
displayed partially if you are using the 3d desktop in ubuntu. The reason that
the graphics are displayed somehow when you are using 3d desktop is because the
backbuffer is smaller. I think the whole problem is in the
IWineD3DSwapChainImpl_Present function in swapchain.c file in wined3d. The
problem is that handling the pSourceRect and pDestRect parameters (which
control the copying parts from the backbuffer to the window) of the function is
not implemented yet (FIXME("Unhandled present options %p/%p\n", pSourceRect,
pDestRect);).
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http://bugs.winehq.org/show_bug.cgi?id=28479
Summary: windows7 included programs
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damianatorrpm(a)gmail.com
Hi,
I guess it may have already been reported, but I could not find the bug.
windows7 paint/wordpad/solitaire/other games do not work. They fail with:
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:slc:SLGetWindowsInformationDWORD (L"Shell-InBoxGames-Hearts-EnableGame")
stub
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https://bugs.winehq.org/show_bug.cgi?id=37622
Bug ID: 37622
Summary: msiexec does not support /update option
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
Created attachment 50070
--> https://bugs.winehq.org/attachment.cgi?id=50070
Screenshot, installation failed.
When installing Mixx, a free, opensource and multiplatform DJ software:
http://www.mixxx.org/
installation under WINE fails because unimplemented /update option.
The tool opens its help dialog because this unrecognized option and the
installer of the application just quits after the user clicks on the OK button.
Attached screenshot shows the result on the screen.
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https://bugs.winehq.org/show_bug.cgi?id=36241
Bug ID: 36241
Summary: valgrind shows a leak in comdlg32/tests/printdlg.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==26461== 92 bytes in 1 blocks are definitely lost in loss record 584 of 1,024
==26461== at 0x7BC4C735: notify_alloc (heap.c:255)
==26461== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==26461== by 0x496B93F: test_PrintDlgExW (printdlg.c:391)
==26461== by 0x496CA1E: func_printdlg (printdlg.c:642)
==26461== by 0x496D820: run_test (test.h:584)
==26461== by 0x496DC0F: main (test.h:654)
==26461==
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http://bugs.winehq.org/show_bug.cgi?id=14666
Summary: [wined3d] volume/volumetex locking implementation
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
this bug should be sort of a "metabug" for fixing the locking behaviour of
volume and volumetexture objects in D3D (version 8 and 9 currently, because 7
and below doesn't have/support volumes).
I already wrote some patches and testcases to fix/illustrate the problem, but
they were rejected on wine-patches. The main problem that the problem should be
adressed much lower in wined3d.
I now post all my current patches here, so other people can take a look.
Some things what are currently not implemented:
(1) locking of volume/volumetex objects always succeeds althoug it shouldn't
- specifying to large lockboxes should fail for example
- some volumes are not lockable at all
(2) creating volumes/volumetextures always succeeds, usage and pool types are
not checked
Only a few things the patches should adress.
I intend on working on this, but I need a bit more input about why and where to
fix this exactly.
Attaching patches now...
Also adding Stefan Dösinger, Henri Verbeet, Alexander Dorofeyev and Roderick
Colenbrander to CC (sry guys *g*, but I'm sure you know where my stuff should
go).
I currently have these DX SDK docs on my system:
version 9, 8, 7 and 6
(someone asked me if I got the 7 SDK)
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=23340
Summary: Winscard : test program : unimplemented function
winscard.dll.SCardIsValidContext and
winscard.dll.SCardReleaseContext
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.linuxunderground.be/compteco/winscard_test.
zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincent.hardy.be(a)gmail.com
Created an attachment (id=29078)
--> (http://bugs.winehq.org/attachment.cgi?id=29078)
console output PCSCTest.exe
start wine PCSCTest.exe in Zip test program
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https://bugs.winehq.org/show_bug.cgi?id=6866
--- Comment #19 from Padrah Zoltan <zoltan.padrah(a)gmail.com> ---
I've tried to reproduce this issue on Xubuntu 14.04, in Virtualbox, with the
wine PPA added to Xubuntu. Wine version has been 1.7.31.
I couldn't reproduce the original graphical corruption anymore. I've tried
clicking around/switching desktops/moving the windows around, both in desktop
mode and also in normal application mode, but CircuitMaker 2000's window has
been correctly repainting, expect one obscure case:
When the window of CircuitMaker 2000 is partially outside in the left direction
of the virtual desktop, then dragging a different window over the virtual
desktop of wine causes graphical corruption on the left part of CircuitMaker
2000's window, at the left part. I'm attaching the screenshot and the terminal
output of wine running CircuitMaker 2000.
Interacting with CircuitMaker 2000's window removes the graphical corruption,
either on some parts of the window (clicking inside) or on the whole window
(moving the window).
Note about the attachment's description: apparently there has been a copy-paste
error, the actual command has been:
$ wine cirmaker.exe &> log.txt
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--- Comment #18 from Padrah Zoltan <zoltan.padrah(a)gmail.com> ---
Created attachment 50092
--> https://bugs.winehq.org/attachment.cgi?id=50092
terminal output from wine 1.7.31
Command has been:
$ wine cker.exe &> log.txt
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--- Comment #17 from Padrah Zoltan <zoltan.padrah(a)gmail.com> ---
Created attachment 50091
--> https://bugs.winehq.org/attachment.cgi?id=50091
Screenshot showing the graphical corruption with wine 1.7.31
The terminal window has been dragged over CircuitMaker 2000's window (in wine's
virtual desktop), first vertially over the left part, and then to the right.
note that only a limited part of the window is filled with garbage, and not
all.
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http://bugs.winehq.org/show_bug.cgi?id=36943
Bug ID: 36943
Summary: Unhandled exception: page fault on write access to
0x00000014 in 32-bit code (0xb75a101e)
Product: Wine
Version: 0.9.59.
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: james_200122(a)yahoo.com
this error causes a register dump and this in return closes the program or
freezes up the computer
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http://bugs.winehq.org/show_bug.cgi?id=22910
Summary: Age of Empires III 1.1.3: Unhandled exception: page
fault on write access....
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=28342)
--> (http://bugs.winehq.org/attachment.cgi?id=28342)
Unhandled page fault on write access to 0x000078b8 at address 0x1c78c2 (thread
0009), starting debugger...
Attached is the log. This affects all versions best I can tell, NoCD and
official CD included. This version was patched to latest 1.1.3 and a NoCD exe
applied.
FYI: I followed instructions from the WineAppDB and dumped 3 discs properly
into one folder and execute, install was perfect. If it matters this is also
from the "Complete Collection". :)
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https://bugs.winehq.org/show_bug.cgi?id=9043
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #20 from Bruno Jesus <00cpxxx(a)gmail.com> ---
(In reply to Bruno Jesus from comment #19)
> (In reply to zippy from comment #18)
> > InDesign CS starts cleanly in wine 1.7.31, no workaround needed :)
>
> Resolving fixed, thanks for testing.
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