http://bugs.winehq.org/show_bug.cgi?id=17334
Summary: Ethernet card emulator
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sudheerss(a)gmail.com
I have a Win app which needs a license to run. The license needs to verify the
mac-id of the machine on which it is installed. So, when I start the app, I get
the message - "No ethernet adapater is found on this machine". I know that the
app is correctly installed since it almost opens up, but gives this message and
then ends. Is there a way in Wine to 'trick' the app and pass a desired value
of the mac-id, so that the app can then run? All that the app needs is a
mac-id.
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http://bugs.winehq.org/show_bug.cgi?id=34181
Bug #: 34181
Summary: why not allow windows_XP-wide switch to "high contrast
reversed colors" ?
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcdunord(a)gmail.com
Classification: Unclassified
in windows XP the only way to run EXCEL with "dark background +bright
characters/gridlines" (high contrast - reversed colors) is to switch the whole
XP session to "high constrast reversed colors"...
too hard to offer this switch under wine? :(
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http://bugs.winehq.org/show_bug.cgi?id=10016
Summary: age of wonders 2: the application does not get any mouse
input
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=8746
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
Input from the mouse does not seem to reach the application.
I tried running the application's setup program,
switching between mouse in "color mode", "black & white" mode
and "software mode".
The colorful surface that represents the mouse pointer shows on the top-left
part of the screen, but does not move in response to mouse movement.
I tried running with a native dinput.dll, but there was no difference.
Therefore I set WINEDEBUG=dinput, and saw nothing in the trace.
I don't know which WINEDEBUG values to try in this case.
I was not sure which component to pick from the list, and I went with
x11driver, but I have no idea if the issue is really there.
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https://bugs.winehq.org/show_bug.cgi?id=37591
Bug ID: 37591
Summary: Menu colors incorrect
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Created attachment 50024
--> https://bugs.winehq.org/attachment.cgi?id=50024
Comparing menu colours wine and XP
The menu bar background is not correct, using Luna or the free ubuntu light
theme.
Menu bar text is in grey, not black.
This makes menus unreadable.
Selected menu items have the wrong background colour.
I've attached a screenshot showing this using Luna and a freely available
theme, comparing it to the menubars on XP.
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http://bugs.winehq.org/show_bug.cgi?id=35491
Bug ID: 35491
Summary: Switching to fullscreen works inconsistently
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christopher(a)thielen.co
Classification: Unclassified
Created attachment 47378
--> http://bugs.winehq.org/attachment.cgi?id=47378
The game window is too far up and to the left, revealing the desktop. Note the
black rectangle actually has game content, it just didn't capture.
In many games (I believe all using Direct3D), switching to fullscreen mode
works inconsistently, and often produces what looks like the correct window
running but shifted up and to the left about 20% too far, leaving the original
Gnome 3 desktop below.
I am using Fedora 20, GNOME 3 with the gnome-shell, and running on the nouveau
driver with a nVidia NV86 chipset (fully supported by Nouveau, this coming from
a Dell Latitude D630).
The games are all roughly the same era (1998-2001). If there is a generic
"switch to fullscreen mode" Direct3D application I could try, let me know.
I have a screenshot of the issue. Note the screenshot shows the game window as
black but it actually has the correct game content within it.
Again, _sometimes_ it works completely fine. That is usually on a fresh boot.
Once the issue starts occurring, it usually keeps happening.
This happens whether I let the window manager manage/decorate windows or not.
Sometimes, when the window manager can manage Wine's windows, alt-tabbing away
and back again can fix the issue but usually not.
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http://bugs.winehq.org/show_bug.cgi?id=30771
Bug #: 30771
Summary: Comm port Properties missing Interval Timeouts
capability
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)frog.wheelycreek.net
Classification: Unclassified
Created attachment 40293
--> http://bugs.winehq.org/attachment.cgi?id=40293
Patch implementing interval timeout capability
The hard-coded properties for GetCommProperties on a Com port are missing the
Capability PCF_INTTIMEOUTS.
It appears that this capability actually works from both browsing the source,
and from the fact that an application requiring it works.
This is required for both UPstart and Home Control Assistance
http://appdb.winehq.org/objectManager.php?sClass=application&iId=7903 which do
not acknowledge COM ports that are missing this capability.
Patch attached
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http://bugs.winehq.org/show_bug.cgi?id=36807
Bug ID: 36807
Summary: Fractal-Bot crashes on startup.
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: facemelter9k(a)gmail.com
Created attachment 48882
--> http://bugs.winehq.org/attachment.cgi?id=48882
backtrace from wine
Fractal-Bot ran without issues on Wine 1.4, has been broken since.
http://www.fractalaudio.com/downloads/fractal-bot/Fractal-Bot-Win-v2p0p2.zip
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http://bugs.winehq.org/show_bug.cgi?id=31008
Bug #: 31008
Summary: WinUAE "Browse for folder" works incorrectly
Product: Wine
Version: 1.5.7
Platform: x86
URL: http://www.winuae.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Install / run.
Click "paths" and click "..."
It should show "Browse for folder" dialog, but it shows "Open file" dialog.
-> It doesn't work
fixme:commdlg:IServiceProvider_fnQueryService Interface
{e07010ec-bc17-44c0-97b0-46c7c95b9edc} requested from unknown service
{e07010ec-bc17-44c0-97b0-46c7c95b9edc}
Workaround native comdlg32.dll
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http://bugs.winehq.org/show_bug.cgi?id=30618
Bug #: 30618
Summary: Common dialogs should use icons from Linux system icon
theme
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: from_wine_bugzilla(a)ssokolow.com
Classification: Unclassified
Currently, the common dialogs like Open/Save use the Tango icon theme,
regardless of what the Linux desktop is configured to use. (They also seem to
use the plaintext icon for anything that isn't an EXE with its own embedded
one)
It'd probably require an ugly hack (and not necessarily be a good idea anyway)
to intercept ALL requests to read standard icons normally bundled with Windows.
However, using the system icon theme to populate toolbars and file lists in
common dialogs should be reasonably simple for someone already familiar with
the codebase and would help to reduce the alienness of Windows UIs on a Linux
desktop.
Of course, a checkbox or registry key to disable it would be necessary since
Wine doesn't automatically use the GTK+ color scheme and some icon themes are
unusable without toolbars using a light-on-dark colour scheme.
I doubt I'll have time to implement this myself (especially given that I have
no experience with the Wine codebase and almost none with C or C++) but I'll
leave myself a note to research retrieving system icons without GtkIconTheme or
QIcon once I'm finished my exam preparation.
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Qian Hong <fracting(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fracting(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=27503
Summary: Dungeon Keeper II still need a crack to run.
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas.livet(a)gmail.com
Created an attachment (id=35161)
--> (http://bugs.winehq.org/attachment.cgi?id=35161)
Wine dbg backtrace
Dungeon Keeper II was listed in the games that are affected by bug #219 which
was closed in 1.3.22 release. Unfortunately, the game still need a crack to run
properly.
I hope this is not a doubloon and the right thing to do :).
Andreas
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http://bugs.winehq.org/show_bug.cgi?id=18979
Summary: Installation of Microsoft SQL Server Express crashes
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
URL: http://www.microsoft.com/downloads/details.aspx?Family
Id=7522A683-4CB2-454E-B908-E805E9BD4E28&displaylang=en
#filelist
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukass(a)etek.chalmers.se
Created an attachment (id=21856)
--> (http://bugs.winehq.org/attachment.cgi?id=21856)
Backtrace from crash
The installer crashes after the first "Unpacking files" dialog. This is with a
completely clean wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=3739
Sebastian Lackner <sebastian(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sebastian(a)fds-team.de
--- Comment #27 from Sebastian Lackner <sebastian(a)fds-team.de> ---
Created attachment 50012
--> https://bugs.winehq.org/attachment.cgi?id=50012
Ugly hack to disable WM_NCPAINT messages.
Still present in wine-1.7.31-47-g516ed8e, tested with
$ sha1sum pdlxbetry.exe
65f978e097812892020d7b2c6e4890c2363d8d0e pdlxbetry.exe
Seems to be related to unexpected WM_NCPAINT messages. Using the attached hack
it redraws properly. Please note that the ugly sand-like background seems to be
intentional, its also visible on screenshots of this app on Windows.
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--- Comment #35 from GatoLoko(a)gmail.com ---
(In reply to Austin English from comment #33)
> This is your friendly reminder that there has been no bug activity for 1
> year. Is this still an issue in current (1.7.31 or newer) wine? If so,
> please attach the terminal output in 1.7.31 (see
> http://wiki.winehq.org/FAQ#get_log).
Just tested it with 1.7.31 and nothing changed.
For the attached log I launched it, started a new game, clicked a few times so
it changes the text and then exited.
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http://bugs.winehq.org/show_bug.cgi?id=34343
Bug #: 34343
Summary: mIRC 7.32: entering infinite loop after dismissing
trial dialog on Mac OS X
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ionic(a)ionic.de
Classification: Unclassified
Created attachment 45716
--> http://bugs.winehq.org/attachment.cgi?id=45716
Excerpt from WINEDEBUG=warn+all,err+all,fixme-all,trace+relay wine mirc.exe
A newly installed mIRC in a clean wineprefix is entering a closed loop after
dismissing the trial dialog on Mac OS X.
It doesn't matter where it was installed, I also tried dosdrive_c/mIRC, just to
make sure.
Excerpt from WINEDEBUG=warn+all,err+all,fixme-all,trace+relay wine mirc.exe is
attached.
I can upload the full log, if need be, or logs with other WINEDEBUG values
(though trace tends to be very verbose.)
This bug is only affecting OS X, mIRC is starting up and working fine (mostly)
with wine 1.7.0 on Linux. Don't try to reproduce it on Linux, please.
Wine has been built and installed via MacPorts.
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--- Comment #34 from Stephan Sokolow <from_wine_bugzilla(a)ssokolow.com> ---
At the moment, I can't run a test because I'm working to resolve an
`errors=remount-ro` issue with my root partition but I'll try to post updated
info within the next week.
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http://bugs.winehq.org/show_bug.cgi?id=30325
Bug #: 30325
Summary: builtin winhlp32 display Chinese help documents as
garbled
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Get a copy of cmmgr32.hlp from Windows XP Chinese Version in
c:\windows\system32
2. open with wine builtin winhlp32.exe
Expect Result:
Display Chinese
Actual Result:
All Chinese display as garbled
I copy a native winhlp32.exe to wine, open the same document, Chinese display
OK.
I also cross-compiled wine's winhlp32.exe and copy it to Windows XP, open the
same document, Chinese display as garbled again.
So I assume the component should be "programs"
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http://bugs.winehq.org/show_bug.cgi?id=12528
Summary: You can resize the WinMerge dialog vertically on Wine,
but not Windows
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://winmerge.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
1. Install and run WinMerge
2. Press Ctrl+N to create a new document
3. Enter some text in the "Untitled right" pane
4. Press the close button
This will bring up the "Save modified files?" dialog.
5. Resize the dialog
On windows, you only see the left-right resize mouse pointer and can only
resize on the x axis. Using Wine, you can resize along the y axis and the
remainder of the dialog window is drawn black.
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https://bugs.winehq.org/show_bug.cgi?id=9153
--- Comment #15 from Austin English <austinenglish(a)gmail.com> ---
This is your friendly reminder that there has been no bug activity for 1 year.
Is this still an issue in current (1.7.31 or newer) wine? If so, please attach
the terminal output in 1.7.31 (see http://wiki.winehq.org/FAQ#get_log).
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https://bugs.winehq.org/show_bug.cgi?id=8229
--- Comment #16 from Austin English <austinenglish(a)gmail.com> ---
This is your friendly reminder that there has been no bug activity for 1 year.
Is this still an issue in current (1.7.31 or newer) wine? If so, please attach
the terminal output in 1.7.31 (see http://wiki.winehq.org/FAQ#get_log).
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--- Comment #31 from Austin English <austinenglish(a)gmail.com> ---
This is your friendly reminder that there has been no bug activity for 1 year.
Is this still an issue in current (1.7.31 or newer) wine? If so, please attach
the terminal output in 1.7.31 (see http://wiki.winehq.org/FAQ#get_log).
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--- Comment #33 from Austin English <austinenglish(a)gmail.com> ---
This is your friendly reminder that there has been no bug activity for 1 year.
Is this still an issue in current (1.7.31 or newer) wine? If so, please attach
the terminal output in 1.7.31 (see http://wiki.winehq.org/FAQ#get_log).
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https://bugs.winehq.org/show_bug.cgi?id=6866
--- Comment #16 from Austin English <austinenglish(a)gmail.com> ---
This is your friendly reminder that there has been no bug activity for 1 year.
Is this still an issue in current (1.7.31 or newer) wine? If so, please attach
the terminal output in 1.7.31 (see http://wiki.winehq.org/FAQ#get_log).
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution|--- |ABANDONED
--- Comment #20 from Austin English <austinenglish(a)gmail.com> ---
Abandoned.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |ABANDONED
--- Comment #24 from Austin English <austinenglish(a)gmail.com> ---
Abandoned.
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http://bugs.winehq.org/show_bug.cgi?id=34597
Bug #: 34597
Summary: Implement Windows Batch Rename Functionality
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shatteredlites(a)gmail.com
Classification: Unclassified
OK ubuntu is not built with a batch renamer tool and one that is user friendly
does not exist. is there a possible way to implement the windows batch rename
feature
Example -
picture
picture (1)
picture (2)
in windows all you do is highlight all the files you want to rename and right
click and rename them. like in the example I want to name the files "picture"
and then windows will rename them that with the numbering beside them.
I know how to launch Wine Explorer and i can browse files in it but I cant
batch rename them.
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--- Comment #15 from Austin English <austinenglish(a)gmail.com> ---
Still blocked.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Hardware|Other |x86
OS|other |Linux
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zippy <gohabsgo60(a)yahoo.ca> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gohabsgo60(a)yahoo.ca
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zippy <gohabsgo60(a)yahoo.ca> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gohabsgo60(a)yahoo.ca
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http://bugs.winehq.org/show_bug.cgi?id=28930
Bug #: 28930
Summary: Might and magic : Heroes VI requires mfc90.dll
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Classification: Unclassified
This component of vcrun2008 is not implemented yet.
xavier@xavier-pc /wine/homm6/drive_c/jeu $ wine Game.exe
xavier@xavier-pc /wine/homm6/drive_c/jeu $ fixme:actctx:parse_depend_manifests
Could not find dependent assembly L"Microsoft.VC90.MFC" (9.0.21022.8)
err:module:import_dll Library mfc90.dll (which is needed by L"C:\\jeu\\Might &
Magic Heroes VI.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\jeu\\Might &
Magic Heroes VI.exe" failed, status c0000135
winetricks vcrun2008 works around the issue.
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http://bugs.winehq.org/show_bug.cgi?id=30095
Bug #: 30095
Summary: Visio 2010 does not start due to missing
Microsoft.VC90.MFC (9.0.30729.1)
Product: Wine
Version: 1.4-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
The program fails to start with the following console output
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.MFC" (9.0.30729.1)
err:module:import_dll Library mfc90u.dll (which is needed by L"C:\\Program
Files\\Microsoft Office\\Office14\\VISLIB.dll") not found
err:module:import_dll Library VISLIB.dll (which is needed by L"C:\\Program
Files\\Microsoft Office\\Office14\\VISIO.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Microsoft Office\\Office14\\VISIO.exe" failed, status c0000135
This is in a 32-bit prefix.
Using winetricks vcrun2008 the program starts successfully.
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http://bugs.winehq.org/show_bug.cgi?id=35929
Bug ID: 35929
Summary: Delayed IM input inserts wrong text
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lilydjwg(a)gmail.com
Created attachment 47979
--> http://bugs.winehq.org/attachment.cgi?id=47979
A simple PyQt program to make the issue easier to reproduce
I'm using fcitx. During text input with it, when a native application's GUI
hangs for a while (e.g being busy with something), text inputted meanwhile will
appear and get inserted after that. Users will only notice the delay but the
text is expected. But in Wine applications, in this case, text inserted will be
the last one repeated a certain times.
To demostrate, I've attached a simple PyQt program which has two items: one
text input entry and one button. When the button is clicked, the whole program
will just hang for five seconds. The procedure is as follows:
1. install python and coresponding PyQt. You can use the following two
Python: https://www.python.org/ftp/python/3.3.5/python-3.3.5.msi
PyQt:
http://sourceforge.net/projects/pyqt/files/PyQt4/PyQt-4.10.4/PyQt4-4.10.4-g…
2. wine path/to/drive_c/Python33/python.exe ./delayedinput.py
3. focus the input entry, active the IM
4. click the button
5. before the program becomes responsive again, type any two or three Chinese
characters, e.g. a space g space. These should input two different Chinese
characters with Wubi or Pinyin
6. wait the program to resume, you'll see two same Chinese characters are there
You can repeat the same procedure with native Python and PyQt on Windows and
Linux, and you'll get two different Chinese characters there correctly.
I use PyQt because I don't write Win32 applications, but they suffer this issue
two. In fact I found this with Tencent Messager.
This happens with Wubi or Pinyin, not with keyboard IMs or Anthy. The
differences are, Wubi and Pinyin use space to commit input, keyboard IMs commit
on every key press, Anthy uses enter to commit.
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http://bugs.winehq.org/show_bug.cgi?id=34573
Bug #: 34573
Summary: IPHLPAPI.DLL - NotifyIpInterfaceChange not impemented
Product: Wine
Version: 1.7.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: steveamigauk(a)yahoo.co.uk
Classification: Unclassified
Created attachment 46026
--> http://bugs.winehq.org/attachment.cgi?id=46026
Back trace
Cinema 4D V15 installation fails with
Unhandled exception: unimplemented function
IPHLPAPI.DLL.NotifyIpInterfaceChange called in 64-bit code
Back trace is attached
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https://bugs.winehq.org/show_bug.cgi?id=37381
Bug ID: 37381
Summary: Matlab 2010 crashes on unimplemented function
msvcr80.dll._ungetc_nolock
Product: Wine
Version: 1.7.28
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: rounaksingh17(a)gmail.com
Created attachment 49715
--> https://bugs.winehq.org/attachment.cgi?id=49715
Matlab terminal Log file showing error.
While using Matlab 2010, it crashes with message
wine: Call from 0x7b83c1d5 to unimplemented function
msvcr80.dll._ungetc_nolock, aborting
This problem arises when I starts Simulink, which is a part of Matlab.
The unimplemented function is problem. Enclosing full log, please check it...
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=25247
Summary: Alien Swarm: Can't join or create game, game hangs
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josemdark(a)gmail.com
Using wine 1.3.5, 1.3.6 and 1.3.7 Alien Swarm hangs when trying to create a
game or join a game. Using 1.3.4 and previous versions it works. Tried on
normal wineprefix and clean wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=37539
Bug ID: 37539
Summary: Altap Salamander crashes on startup on missing
shell32.RegenerateUserEnvironment
Product: Wine
Version: 1.7.30
Hardware: x86-64
URL: http://www.altap.cz/salamander/downloads/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: ondrej(a)svobodasoft.cz
CC: wylda(a)volny.cz
Distribution: ArchLinux
Hello everyone,
from the line
"wine: Call from 0x7b84b01b to unimplemented function
shell32.dll.RegenerateUserEnvironment, aborting" I assume the said function has
not been stubbed yet.
I installed Altap Salamander 3.04 x64 in LC_ALL=en_US.UTF-8 and did not apply
my registration keys to reproduce a normal testing environment.
LC_ALL=en_US.UTF-8 wine ~/Downloads/as304x64.exe
I ran it normally and encountered a crash; please see below for the basic
output.
LC_ALL=en_US.UTF-8 wine ~/.wine/drive_c/Program\ Files/Altap\
Salamander/salamand.exe
Then I added WINEDEBUG=+relay to the command and produced a trace where AS' own
crash reported kicks in. I deleted it for the second trace.
rm ~/.wine/drive_c/Program\ Files/Altap\ Salamander/utils/salmon.exe
I will send the traces separately. They are not immediately needed but they
might serve as a future reference as I think Altap Salamander only started
cleaning the environment recently. I have not been able (unlike Wylda!?) to run
Salamander for a very long time and I _really_ miss it.
For future debugging I am ready to participate on IRC. I also have a Git
version installed if a good soul creates a function stub :-)
Please note that the following output (which is short enough to fit in, I hope)
was created with salmon.exe already removed (otherwise there would be calls to
MiniDumpWriteDump).
fixme:heap:HeapSetInformation 0x440000 0 0x43fd80 4
fixme:win:DisableProcessWindowsGhosting : stub
=== clicked OK, I know there is no salmon.exe
fixme:shell:IExtractIconW_fnExtract (0xde180)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 0x43db00 0x43db08
size=00100020) semi-stub
fixme:shell:IExtractIconW_fnExtract (0xde110)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 0x43db00 0x43db08
size=00100020) semi-stub
fixme:shell:IExtractIconW_fnExtract (0xe3ac0)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 0x43db00 0x43db08
size=00100030) semi-stub
fixme:netapi32:NetShareEnum Stub ((null) 502 0x43dfe8 -1 0x43dfd0 0x43dfd8
0x43dfd4)
fixme:shell:IExtractIconW_fnExtract (0xec290)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 0x43d350 0x43d358
size=00100020) semi-stub
fixme:shell:IExtractIconW_fnExtract (0xec290)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 0x43d350 0x43d358
size=00100020) semi-stub
fixme:shell:IExtractIconW_fnExtract (0xe97e0)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 0x43d350 0x43d358
size=00100030) semi-stub
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:win:LockWindowUpdate (0x10094), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate (0x10094), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:RegisterDeviceNotificationA (hwnd=0x100a4,
filter=0x43d4a8,flags=0x00000000) returns a fake device notification handle!
fixme:shell:IExtractIconW_fnExtract (0x408a0)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 0x265c300 0x265c308
size=00100020) semi-stub
fixme:shell:IExtractIconW_fnExtract (0x117890)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 0x265c300 0x265c308
size=00100020) semi-stub
fixme:shell:IExtractIconW_fnExtract (0x42380)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 0x265c300 0x265c308
size=00100020) semi-stub
fixme:shell:IExtractIconW_fnExtract (0xe3b90)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 0x265c300 0x265c308
size=00100020) semi-stub
fixme:win:RegisterDeviceNotificationA (hwnd=0x200b6,
filter=0x43d4a8,flags=0x00000000) returns a fake device notification handle!
fixme:shell:IExtractIconW_fnExtract (0x117890)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 0x295c300 0x295c308
size=00100020) semi-stub
fixme:shell:IExtractIconW_fnExtract (0x117890)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 0x295c300 0x295c308
size=00100020) semi-stub
wine: Call from 0x7b84b01b to unimplemented function
shell32.dll.RegenerateUserEnvironment, aborting
fixme:shell:IExtractIconW_fnExtract (0xfe950)
(file=L"C:\\windows\\system32\\shell32.dll" index=-4 0x295c300 0x295c308
size=00100020) semi-stub
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http://bugs.winehq.org/show_bug.cgi?id=35133
Bug ID: 35133
Summary: The Incredible Adventures of Van Helsing crashes with
built-in d3dx9_36
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 46865
--> http://bugs.winehq.org/attachment.cgi?id=46865
terminal output
The game loads to the menu screen, but crashes when you start the campaign.
Actually, the map is loaded and the crash occurs as you move the mouse pointer
a bit (this might sound odd).
Demo is available on Steam (the full game is ~20 GB, I didn't try the demo if
it has the reported problem):
http://store.steampowered.com/app/215530
Native d3dx9_36 is a workaround.
Nvidia binary drivers 325.15
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http://bugs.winehq.org/show_bug.cgi?id=27736
Summary: Virtual Sailor 7
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james.laskowski(a)ymail.com
Created an attachment (id=35490)
--> (http://bugs.winehq.org/attachment.cgi?id=35490)
Error Message Listing from Konsole
Virtual Sailor 7 fails to load options. When it is run, boats and scenery are
not listed and "null" is the only option. Upon running the game, the water
appears and that's all. Error message attached.
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http://bugs.winehq.org/show_bug.cgi?id=24787
Summary: WoW 4.x D3D: Player shadow broken with orm=backbuffer
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=31337)
--> (http://bugs.winehq.org/attachment.cgi?id=31337)
orm=backbuffer behaviour
See attached screenshots
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http://bugs.winehq.org/show_bug.cgi?id=25399
Summary: EasyCash & Tax Crashes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugfinder(a)bunge-it.de
This Programm let Wine crash when i select "Select New Datadirectory"
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http://bugs.winehq.org/show_bug.cgi?id=10085
Summary: Adobe Bridge CS2 complains that it can't start due to
licensing restrictions
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
I'm testing the Adobe Bridge that comes with the Photoshop CS2 trial. On
Windows during the 30 days or trial this application works. It shows the same
message when these 30 days passes.
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http://bugs.winehq.org/show_bug.cgi?id=32978
Bug #: 32978
Summary: Solidworks 2012 : OpenGL Display refresh problems with
keyboard events (mouse is OK)
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Classification: Unclassified
In Solidworks 2012, openGL 3D graphics windows is refreshed asynchronously from
keyboard events ( rotations, zooms from keyboard shortcuts ), model redraws,
and even initial window opening.
Mouse events are perfectly handled, no lags on mouse selection, rotation or
zoom.
In short : mouse action is needed to refresh screen.
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http://bugs.winehq.org/show_bug.cgi?id=29861
Bug #: 29861
Summary: MiPony crashes after startup with null pointer access
in fire_event
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
To reproduce:
rm -rf ~/.wine
winetricks dotnet20
wine Mipony-Installer.exe
Either 'winetricks gdiplus' or use patch in bug 23759 to get past gdiplus
crash
cd "$HOME/.wine/drive_c/Program Files/MiPony"
wine MiPony.exe
Log:
Unhandled exception: page fault on read access to 0x00000068 in 32-bit code
Backtrace:
=>0 fire_event+0x9e(doc=0x8a1cf00, eid=EVENTID_READYSTATECHANGE, set_event=0x1,
target=0x89caaa0, nsevent=(nil)) [dlls/mshtml/htmlevent.c:985]
1 set_ready_state+0xb4(window=0x8b411e8, readystate=READYSTATE_LOADING)
[dlls/mshtml/persist.c:416]
The obvious superficial patch
--- a/dlls/mshtml/htmlevent.c
+++ b/dlls/mshtml/htmlevent.c
@@ -982,7 +982,8 @@ void fire_event(HTMLDocumentNode *doc, eventid_t eid, BOOL
s
TRACE("(%p) %s\n", doc, debugstr_w(event_info[eid].name));
- prev_event = doc->basedoc.window->event;
+ prev_event = NULL;
+ if (doc->basedoc.window) prev_event = doc->basedoc.window->event;
makes the problem seem to go away. The app then lets you play with its menus
and seems to behave (though it still crashes on quit).
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http://bugs.winehq.org/show_bug.cgi?id=16832
Summary: Hinterland fails to run, wine reports Unhandled page
fault to NULL
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
Ubuntu 8.10 x86_64, using the budgetdedicated.com wine 1.1.12 package.
I attempted to run Hinterland, and it eventually resized the window it had
spawned to about 1280x1024, displayed the company logo, then abruptly
transitioned to a bright white screen. At the same time, horrible static
started blaring from my speakers.
Clicking anywhere in the window resulted in the Unhandled page fault on write
access to 0x00000000 noted in the summary.
I will shortly be attaching the console output and backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=36752
Bug ID: 36752
Summary: mp3directcut crash
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: web(a)culturanuova.net
Under wine I can open and play a mp3 file, but when I clic "stop" or "pause"
the program crash.
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http://bugs.winehq.org/show_bug.cgi?id=32111
Bug #: 32111
Summary: on start game perfect world
Product: Wine-gecko
Version: unspecified
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
AssignedTo: jacek(a)codeweavers.com
ReportedBy: cybermerlin(a)ya.ru
Classification: Unclassified
unspecified bug if start game perfect world from http://pw.mail.ru/download.php
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http://bugs.winehq.org/show_bug.cgi?id=37074
Bug ID: 37074
Summary: Ironclads series: missing text in the menus without
native d3dx9_36
Product: Wine
Version: 1.7.24
Hardware: x86
URL: http://www.gamershell.com/download_57176.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49271
--> http://bugs.winehq.org/attachment.cgi?id=49271
+d3dx log (uncompressed 2.5 MB)
Text is missing in the menu without native d3dx9_36 (or d3dx9_42).
Terminal output doesn't show anything related, I guess it's not the same as bug
#24754.
Later the game crashes with built-in d3dx9_36, this bug is about the missing
text in the menus.
As the game is loading to the main menu you can see several warnings in the
+d3dx log, such as
>warn:d3dx:D3DXGetImageInfoFromFileInMemory Unsupported pixel format {6fddc324-4e03-4bfe-b185-3d77768dc908}
I think the game loads the required fonts from .png files located in
../Data/Graphic/UI/Fonts
Fedora 20
Nvidia binary drivers 340.24
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