http://bugs.winehq.org/show_bug.cgi?id=26432
Summary: Winefile: Currently selected folder 'open folder' icon
switches to 'closed folder' icon when file pane
selected.
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flymypg(a)gmail.com
While browsing the file system using winefile, when a folder is selected in the
left pane, the folder icon switches from the 'closed folder' icon to the 'open
folder icon', and the files contained in the selected directory are displayed
in the right pane.
Incorrect behavior #1: When an item (file or directory) is selected in the
right pane by single-clicking on it, the 'open folder' icon in the left pane
switches to 'closed folder' icon.
Correct behavior: The icon for the current folder in the left pane should not
be affected by single-click selections made in the right pane.
Incorrect behavior #2: When a folder is double-clicked in the right pane, the
content of the selected folder is shown in the right pane, but the icon for the
folder is not changed to the 'open folder' icon in the left pane.
Correct behavior: The icon for the current folder in the left pane should
change when a folder is double-clicked in the right pane.
The window title continues to correctly display the correct current folder.
Only the open status icon in the left pane is lost.
Note: I am using wine from a headless 32-bit x86 Fedora 14 system, remotely
displayed on a 32-bit x86 Ubuntu 10.10 system.
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https://bugs.winehq.org/show_bug.cgi?id=37210
Bug ID: 37210
Summary: 2D Fighter Marker 2nd: Menu Bar is not properly hidden
in fullscreen mode
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mennydrives(a)icdabj.com
Created attachment 49462
--> https://bugs.winehq.org/attachment.cgi?id=49462
2D Fighter Maker 2nd Fullscreen menu bar bug
When 2D Fighter Marker 2nd goes to full screen, the "Window Option About" menu
bar should no longer be visible. As this does not happen, it ends up obscurtion
the topmost portion of the screen in this mode.
Screenshot of this issue here (also attached):
http://i.imgur.com/9e4aUXj.png
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http://bugs.winehq.org/show_bug.cgi?id=34410
Bug #: 34410
Summary: Big blotch in the center of the screen in Might And
Magic 7,8
Product: Wine
Version: 1.7.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry.risenberg(a)gmail.com
Classification: Unclassified
Created attachment 45802
--> http://bugs.winehq.org/attachment.cgi?id=45802
Might and Magic 7 screenshot
How to reproduce - install Might and Magic 7, skip through movies and start a
new game. You will see something like the atteched screenshot.
I have intel i915 video driver vrsion 2.21.6
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http://bugs.winehq.org/show_bug.cgi?id=23294
Summary: Eudora 7.1.0.9: The Icons of the minimized mailboxes
stack on top of each other
Product: Wine
Version: 1.2-rc3
Platform: x86-64
URL: http://www.eudora.com/download/eudora/windows/7.1/Eudo
ra_7.1.0.9.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Created an attachment (id=29033)
--> (http://bugs.winehq.org/attachment.cgi?id=29033)
Two minimized mailboxes create overlapping icons
- Open the "In" mailbox, minimize it, notice the icon appears in the
bottom-left corner;
- Open the "Out" mailbox, minimize it, notice the icon is over the icon of the
"In" mailbox (see attachment). It should be near it.
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https://bugs.winehq.org/show_bug.cgi?id=36183
Bug ID: 36183
Summary: valgrind shows a potential leaks in atl100/tests/atl.c
Product: Wine
Version: 1.3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: atl
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==13578== 8 bytes in 1 blocks are possibly lost in loss record 37 of 602
==13578== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==13578== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==13578== by 0x7B8457FF: HeapAlloc (heap.c:271)
==13578== by 0x7B845AD4: GlobalAlloc (heap.c:376)
==13578== by 0x4E29357: OLEClipbrd_Initialize (clipboard.c:1732)
==13578== by 0x4E626C6: OleInitialize (ole2.c:215)
==13578== by 0x4DE5CA0: AtlAxWinInit (atl_ax.c:108)
==13578== by 0x4C9708E: test_ax_win (atl.c:600)
==13578== by 0x4C97273: func_atl (atl.c:627)
==13578== by 0x4C98072: run_test (test.h:584)
==13578== by 0x4C98460: main (test.h:654)
==13578==
==13578== 32 bytes in 1 blocks are possibly lost in loss record 208 of 602
==13578== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==13578== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==13578== by 0x7BC39A6B: RtlInitializeCriticalSectionEx (critsection.c:326)
==13578== by 0x7B876AE5: InitializeCriticalSectionEx (sync.c:356)
==13578== by 0x7B876A64: InitializeCriticalSection (sync.c:313)
==13578== by 0x4DE4213: AtlWinModuleInit (atl.c:436)
==13578== by 0x4C950D9: test_winmodule (atl.c:89)
==13578== by 0x4C9725A: func_atl (atl.c:622)
==13578== by 0x4C98072: run_test (test.h:584)
==13578== by 0x4C98460: main (test.h:654)
==13578==
==1611== 32 bytes in 1 blocks are possibly lost in loss record 217 of 629
==1611== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==1611== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==1611== by 0x7BC39A6B: RtlInitializeCriticalSectionEx (critsection.c:326)
==1611== by 0x7B876AE5: InitializeCriticalSectionEx (sync.c:356)
==1611== by 0x7B876A64: InitializeCriticalSection (sync.c:313)
==1611== by 0x4E62252: test_winmodule (atl.c:101)
==1611== by 0x4E6425A: func_atl (atl.c:622)
==1611== by 0x4E65072: run_test (test.h:584)
==1611== by 0x4E65460: main (test.h:654)
==1611==
==1611== 32 bytes in 1 blocks are possibly lost in loss record 218 of 629
==1611== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==1611== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==1611== by 0x5B300B4: alloc_bstr (oleaut.c:162)
==1611== by 0x5B3044A: SysAllocStringLen (oleaut.c:324)
==1611== by 0x5B535E8: TLB_MultiByteToBSTR (typelib.c:1753)
==1611== by 0x5B580A8: ITypeLib2_Constructor_MSFT (typelib.c:3706)
==1611== by 0x5B57398: TLB_ReadTypeLib (typelib.c:3460)
==1611== by 0x5B4F6BC: LoadTypeLibEx (typelib.c:478)
==1611== by 0x5B4F5F8: LoadTypeLib (typelib.c:454)
==1611== by 0x4E639C1: Dispatch_GetTypeInfo (atl.c:520)
==1611== by 0x4F853FA: AtlGetObjectSourceInterface (oaidl.h:811)
==1611== by 0x4E63D58: test_source_iface (atl.c:576)
==1611== by 0x4E6426E: func_atl (atl.c:626)
==1611== by 0x4E65072: run_test (test.h:584)
==1611== by 0x4E65460: main (test.h:654)
==1611==
==1659== 32 bytes in 1 blocks are possibly lost in loss record 218 of 630
==1659== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==1659== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==1659== by 0x7BC39A6B: RtlInitializeCriticalSectionEx (critsection.c:326)
==1659== by 0x7B876AE5: InitializeCriticalSectionEx (sync.c:356)
==1659== by 0x7B876A64: InitializeCriticalSection (sync.c:313)
==1659== by 0x4E62252: test_winmodule (atl.c:101)
==1659== by 0x4E6425A: func_atl (atl.c:622)
==1659== by 0x4E65072: run_test (test.h:584)
==1659== by 0x4E65460: main (test.h:654)
==1659==
==1986== 80 bytes in 1 blocks are possibly lost in loss record 348 of 630
==1986== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==1986== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==1986== by 0x5B040B4: alloc_bstr (oleaut.c:162)
==1986== by 0x5B045F5: SysAllocStringByteLen (oleaut.c:413)
==1986== by 0x5B29DA8: MSFT_ReadAllStrings (typelib.c:2879)
==1986== by 0x5B2B9F0: ITypeLib2_Constructor_MSFT (typelib.c:3581)
==1986== by 0x5B2B398: TLB_ReadTypeLib (typelib.c:3460)
==1986== by 0x5B236BC: LoadTypeLibEx (typelib.c:478)
==1986== by 0x5B235F8: LoadTypeLib (typelib.c:454)
==1986== by 0x4A349C1: Dispatch_GetTypeInfo (atl.c:520)
==1986== by 0x4F553FA: AtlGetObjectSourceInterface (oaidl.h:811)
==1986== by 0x4A34D58: test_source_iface (atl.c:576)
==1986== by 0x4A3526E: func_atl (atl.c:626)
==1986== by 0x4A36072: run_test (test.h:584)
==1986== by 0x4A36460: main (test.h:654)
==1986==
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http://bugs.winehq.org/show_bug.cgi?id=35278
Bug ID: 35278
Summary: KindleforPC crashes with big books
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)staerk.de
Classification: Unclassified
Created attachment 47052
--> http://bugs.winehq.org/attachment.cgi?id=47052
backtrace when clicking onto a large book in Amazon Kindle reader for PC
When starting Kindle.exe to read my e-books, wine crashes with the attached
backtrace. I tried with SUSE 13.1 and SUSE 12.2, in both cases it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=35142
Bug ID: 35142
Summary: Lara Croft and the Guardian of Light: screen filled
with artefacts when StrictDrawOrdering disabled
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46879
--> http://bugs.winehq.org/attachment.cgi?id=46879
terminal output
Strange polygons are flashing in and out in the game, cutscenes are affected
too.
'winetricks strictdrawordering=enabled' makes those artefacts go away (but
performance suffers).
Demo version is available on Steam:
http://store.steampowered.com/app/35130/
Nvidia binary drivers 325.15
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http://bugs.winehq.org/show_bug.cgi?id=33301
Bug #: 33301
Summary: FeiQ can't display its window, the client area is
black.
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fangendoucg(a)gmail.com
Classification: Unclassified
Hi, forks
I tested a LAN chat app called FeiQ, it can't run normally under wine.
Just do as follow:
1. Download FeiQ.exe from http://www.feiq18.com/forum.php or the attachment
I've uploaded here.
sha1sum:
2. It has only one .exe file, so you can save it to anywhere. Then run it: $
wine FeiQ.exe
3. When FeiQ runs for the first time, you'll see a window displayed normally.
You can just click on the default focused button or wait a minute until it
disappears.
4. Then you can see a small window with black client area. After clicking on
the close button, another one comes out. Click on the close button again, the
main window of FeiQ displays. It also has a black client area.
Under Ubuntu 12.04 & wine-1.5.27.
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http://bugs.winehq.org/show_bug.cgi?id=30020
Bug #: 30020
Summary: Tribes Ascend does not connect to the authentication
service
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmlipman(a)gmail.com
Classification: Unclassified
Tribes Ascend installs successfully, but the launcher never connects to the
update service. The only thing that shows up in the console is
fixme:thread:NtQueryInformationThread info class 16 not supported yet
spammed over and over again.
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https://bugs.winehq.org/show_bug.cgi?id=37299
Bug ID: 37299
Summary: Smite does not connect to the authentication service
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: correo.cuervo(a)gmail.com
Created attachment 49608
--> https://bugs.winehq.org/attachment.cgi?id=49608
Smite failed to start
I'm trying to run Smite on wine but the installation process is aborted.
I'm attaching screenshots and console messages.
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