http://bugs.winehq.org/show_bug.cgi?id=17896
Summary: Cups not detected on OpenBSD
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Compile script is:
#!/bin/sh
export CFLAGS="-I/usr/local/include -I/usr/local/include/libpng"
export LDFLAGS="-lm -lz -lcrypto -L/usr/local/lib"
export X_EXTRA_LIBS="-lXau -lXdmcp"
export CPPFLAGS="-I/usr/local/include"
./configure
>From config.log:
configure:16073: checking for -lcups
configure:16108: gcc -o conftest -I/usr/local/include
-I/usr/local/include/libpng -I/usr/local/include -I/usr/local/include -lm -lz
-lcrypto -L/usr/local/lib conftest.c -lcups -Wl,-R/usr/local/lib
-L/usr/local/lib -lossaudio -li386 >&5
/usr/local/lib/libcups.so.3.0: warning: strcpy() is almost always misused,
please use strlcpy()
/usr/local/lib/libcups.so.3.0: warning: sprintf() is often misused, please use
snprintf()
/usr/local/lib/libcups.so.3.0: undefined reference to `pthread_getspecific'
/usr/local/lib/libcups.so.3.0: undefined reference to `pthread_once'
/usr/local/lib/libcups.so.3.0: undefined reference to `pthread_key_create'
/usr/local/lib/libcups.so.3.0: undefined reference to `pthread_mutex_unlock'
/usr/local/lib/libcups.so.3.0: undefined reference to `pthread_mutex_lock'
/usr/local/lib/libcups.so.3.0: undefined reference to `pthread_setspecific'
collect2: ld returned 1 exit status
perhaps we need to #include pthread.h?
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http://bugs.winehq.org/show_bug.cgi?id=36975
Bug ID: 36975
Summary: Printing to PDF using cups-pdf as default always
prints as USA letter.
Product: Wine
Version: 1.7.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pedro.m.ferreira(a)gmail.com
Im using a software called AIRC, it is a portuguese townhall management
software.
With wine version 1.4 i could create A4 pdf files directly from the software,
but now with wine 1.6 or wine 1.7 the pdf are always size usa letter.
It is not a cups-pdf problem because printing directly to the printer it prints
only as usa letter and a little part of the data.
How can i troubleshoot the bug ? Thanks
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http://bugs.winehq.org/show_bug.cgi?id=33694
Bug #: 33694
Summary: AppDB need a lot of time to commit a screenshot and
shows an error message
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mywine(a)schiermeier-it.de
Classification: Unclassified
Created attachment 44612
--> http://bugs.winehq.org/attachment.cgi?id=44612
AppDB commit fails (or not?)
I got a message about a new qued screenshot. Proccessing it I got
acontradictory message. At least the screenshot was commited to the database.
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http://bugs.winehq.org/show_bug.cgi?id=36179
Bug ID: 36179
Summary: New bug links are automatically added even before
review occurs
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: frederic.delanoy(a)gmail.com
When you add a bug link to an AppDB entry, you get a message
"The Bug Link you submitted will be added to the database after being
reviewed."
while it gets automatically added anyway.
Either the bug link shouldn't be added automatically, but only upon an "OK"
review, or the message should disappear.
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http://bugs.winehq.org/show_bug.cgi?id=27807
Summary: Multiplicity when adding bugs to 'Show apps affected
by this bug'
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
Linking a bug to an application works fine as long as the user or mantainer
links only one affected version, but when he or she adds more than one, they
are spread and randomly arranged in the "Show apps affected by this bug", which
doesn't give a clear image at first glance so the user/mantainer have to search
and reread to get a clear image of the status.
So my proposal is, when multiple versions of the same app are added, display
only one time the app, and every version in the versions column. Example:
app name | desc | versions
msn | program to chat | 1.0
| with friends | 4.0
| | 7.0
| | 8.0
| | live
| | live 2.0
If isn't too dificult or time consuming, can it be fixed that way?
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http://bugs.winehq.org/show_bug.cgi?id=31859
Bug #: 31859
Summary: Delete button in User Admin doesn't do anything
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
URL: http://appdb.winehq.org/admin/adminUsers.php
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Delete button in User Admin asks to confirm. Clicking yes doesn't do anything.
There is currently a huge amount of spam on the AppDB and it is growing, this
feature would be very useful right now...
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http://bugs.winehq.org/show_bug.cgi?id=27656
Summary: Deus Ex: Human Revolution - Severe graphical glitches
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shazzner(a)gmail.com
Created an attachment (id=35366)
--> (http://bugs.winehq.org/attachment.cgi?id=35366)
Output when running in terminal
Menu & cutscenes work fine, upon loading the 3d level there are graphical
anomalies. When moving camera the world disappears except for a few nearby
objects. Attached are the terminal output and a screenshot displaying glitch.
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http://bugs.winehq.org/show_bug.cgi?id=19160
Summary: Orly's Draw-A-Story demo crashes on startup
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.tjande.com/orly/orlydemo.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=22147)
--> (http://bugs.winehq.org/attachment.cgi?id=22147)
Orly's Draw-A-Story demo backtrace
With today's Git (wine-1.1.24-537-gfb0275d), when attempting to start the
Orly's Draw-A-Story demo, the application immediately crashes in CreateDCA
instead of starting as expected. A backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=22776
Summary: Call of Duty: Modern Warfare 2 flickery textures in
midrange background
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
COD:MW2 launches fine from Steam (once you work around bug 22053).
Starting single-player campaign works fine, too,
but there is some annoying flickering, usually covering only the middle quarter
of the screen, but occasionally affecting the sky as well.
It's as if buildings are flickering in and out.
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http://bugs.winehq.org/show_bug.cgi?id=32233
Bug #: 32233
Summary: Battlefield Bad Company 2 weapons/items hold by player
distorted/invisible
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajsb(a)vfemail.net
Classification: Unclassified
No matter i'm reporting this bug as for WINE 1.5.17 it actually it affects
previous version also since BFBC2 can be played in WINE.
This issue is playing in MULTIPLAYER in non-punkbuster servers.
I don't play the single player of this game.
Also, this bug happens no matter the settings , only varies in severity
according to settings
This report will have 3 points (1st 2 in this post, 3rd point in next posts):
1. My WINE settings for this game.
2. Description of bug.
3. Screenshots
1.My WINE settings for this game.
These settings are needed to avoid several textures problems related with
explosions, shooting, smoke, fires and even completely random textures
problems.
With these settings all that is solved...remaining only the issues that
are the reason for this report:
MultiSampling Disabled
StrictDrawOrdering ENABLED (MANDATORY to avoid issues above)
UseGLSL Disabled
MouseWarpOverRide Disabled (not relevant for bug)
d3dx10 DISABLED (avoids 1st launch lock up)
Virtual Desktop 1024x768 (not relevant for bug)
GrabFullScreen y (not relevant for bug)
2. Description of bug.
Textures of Weapons/Items hold by player can be , or NOT, distorted.
This distortion reaches sometimes level so high that makes weapon or item
completely useless and impossible to play with it.
These distortions don't affect all weapons/items when we (re)spawn but only
a part of them.
Just because a weapon/item is not distorted when we (re)spawn once,
doesn't mean that next time we (re)spawn is not distorted and vice-versa.
Changing class before respawn and going back to previous class in next respawn
can solve the problem...OR NOT...OR MAKE IT EVEN WORSE.
Sometimes distortion only happens in normal standing and not in ADS.
Sometimes distortion only happens in ADS and not in normal standing.
Sometimes distortion only shows when running/moving.
Very rare but sometimes distortion only happens when standing still.
MAJORITY of times it will happen in all those circumstances.
Sometimes is not distorted....it's INVISIBLE !!!
Sometimes is...distorted AND invisible !!!
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