http://bugs.winehq.org/show_bug.cgi?id=34183
Bug #: 34183
Summary: alsa driver ignores output device selection
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vallesroc(a)gmail.com
Classification: Unclassified
Created attachment 45471
--> http://bugs.winehq.org/attachment.cgi?id=45471
My ~/.asoundrc setup
I own a soundcard (emu20k2) that alsa does hxmix with (no dmix involved). I
don't run pulseaudio.
I use a 4.0 (Front l/r, back l/r) set of speakers and I like front input to be
duplicated on the back, and to achieve that I use the attached .asoundrc, with
a pcm.ch40dup device that does just this.
Now, with ogg123 I'd do:
ogg123 -d alsa -o dev:ch40dup stereosong.ogg
And it'd play through the 4 speakers.
Now, I tried to get it to work with winealsa.drv:
1. It doesn't enumerate it, so I can't select it as output through the winecfg
panel. Workaround: I can force winealsa.drv to be aware of it through the
ALSAOutputDevices registry key (I put just "ch40dup" there) as described in
http://wiki.winehq.org/UsefulRegistryKeys
2. I select it as output and voice output on winecfg. Click test. The test
sound only plays through the front speakers, so it's failing to really use that
output and failing back to "default"... silently, without any output indicating
any problem on the terminal it was launched from.
3. Afterwards, I try foobar2000. Audio still outputs from front only.
Conveniently, foobar2000 does support selecting an output device. ch40dup is
listed. If I try to force playing through it, foobar2000 crashes. Stack trace
of its own builtin crash report tool reports the crash happens inside dsound.
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http://bugs.winehq.org/show_bug.cgi?id=24991
Summary: Steam Tray Icon Shows white border.
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rll31(a)humboldt.edu
Created an attachment (id=31664)
--> (http://bugs.winehq.org/attachment.cgi?id=31664)
Screenshot
The steam tray shows a white border in the Ubuntu 10:10.
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https://bugs.winehq.org/show_bug.cgi?id=37582
Bug ID: 37582
Summary: Post close.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alex.port9(a)gmail.com
Distribution: ---
Created attachment 50006
--> https://bugs.winehq.org/attachment.cgi?id=50006
Post close writes the error
Post close writes the error...
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http://bugs.winehq.org/show_bug.cgi?id=35317
Bug ID: 35317
Summary: Aion - graphics bugs detailed
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galmo(a)mailinator.com
Classification: Unclassified
This has been happening since Aion 3 (didn't play before) and Wine 1.5.x
(didn't try before):
-as soon as the party UI appears (when you join a party), showing the other
members on the top left area of the screen, the game will start lagging jerkily
like hell. Only "solutions" are to either leave the party or hit F12 to disable
ALL UI.
-alt+tabbing out or switching desktops will often crash the game. Can be
somewhat avoided by hitting F12 first to disable all UI, then opening guake to
get access to the workspace switcher, and CLICKING on another workspace. Just
using hotkeys for workspace switching instead does NOT work without a 99% crash
though!!
-alt-tabbing or switching desktops will cause periodical graphical flickering,
and all text (ALL text, like on buttons, in windows, in dialogues, in chat..)
will disappear while _not_ moving around with your character. While moving, the
text will be readable (albeit still flickering mostly).
-using in-game teleporters will every time increase your lag and likelihood to
encounter a game crash soon.
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http://bugs.winehq.org/show_bug.cgi?id=32584
Bug #: 32584
Summary: RPC (OLE?) errors block Amazon Unbox Player
installation
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: isaac(a)twopinesstudio.com
Classification: Unclassified
Created attachment 42996
--> http://bugs.winehq.org/attachment.cgi?id=42996
Console log
Amazon Unbox Player's installer crashes after the installation is started. The
installer opens a message box with the title "Feature transfer error" and the
message "Error: -1627 Function failed." The message shown on the main window is
"Updating component registration"
Lines in the log after the line "err:ole:ClientRpcChannelBuffer...3a" (line 35)
after OK was clicked.
OS is Mac OSX 10.7.5
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http://bugs.winehq.org/show_bug.cgi?id=33030
Bug #: 33030
Summary: Counter Strike Online can not download update
Product: Wine
Version: 1.5.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 43659
--> http://bugs.winehq.org/attachment.cgi?id=43659
Terminal output
I downloaded free 2 play cs online
http://cso.iahgames.com/site/index.aspx
then I created x32 wine prefix
game installed with no problem but when I started the game launcher the update
was stuck on 0% then I installed wininet from wintricks but no much luck
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http://bugs.winehq.org/show_bug.cgi?id=34187
Bug #: 34187
Summary: Command and Conquer Generals Zero Hour - Video (EA
Games, challenge everything) runs very slow
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: unerwuenscht66(a)gmx.de
Classification: Unclassified
Hi!
after starting the game, the very first video suffers from stuttering (Core 2
Duo 2 Ghz).
Best regards
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http://bugs.winehq.org/show_bug.cgi?id=31252
Bug #: 31252
Summary: Game crashes when moving the mouse pointer to a popup
window
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cordawyn(a)gmail.com
Classification: Unclassified
The game ("Power Dolls 4") start window presents a menu with "Start Game",
"Load Game" and "Exit". Pressing "Load Game" menu item pops up a list of saved
games (which is closed/hidden whenever one releases the mouse button - this is
different from the behavior in Windows, where the list stays put, btw). When I
move the mouse pointer away from the "Load Game" menu item (still holding the
mouse button) and it enters the list of saved games (just touches the border),
the game crashes with the following messages in the console:
err:d3d:set_blit_dimension >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glViewport @ context.c / 1641
err:wgl:glxdrv_SetPixelFormat Invalid operation on root_window
The same happens when I "Exit" the game (but it doesn't matter at that point,
obviously ;)
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