http://bugs.winehq.org/show_bug.cgi?id=31614
Bug #: 31614
Summary: terraria.exe crashes on start
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: azure.providence(a)gmail.com
Classification: Unclassified
Created attachment 41574
--> http://bugs.winehq.org/attachment.cgi?id=41574
Debug output after crash
Running Mageia 2 with kernel 3.3.8. Trying to run Terraria with wine version
1.4.1. However, upon launch it crashes and gives the attached debug output.
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http://bugs.winehq.org/show_bug.cgi?id=17615
Summary: In quick3D, the menu icons appear and disappear.
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://3d2f.com/download/7-888-quick3d-viewer-free-
download.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 231036448(a)freemail.gr
To see the menu icons,
in the main window, in quick3D,
you need to move the mouse over them.
If you click the mouse away from them,
they will disappear.
If you move the application window,
they will disappear, again.
If minimize, and then bring up the window,
the icons will appear, but the 3D object will disappear.
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http://bugs.winehq.org/show_bug.cgi?id=36804
Bug ID: 36804
Summary: http_proxy variable ignored by 1.7.20
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Rainmaker52(a)gmail.com
When configuring a proxy server by using the http_proxy environment variable,
1.7.19 allows the application to connect via the proxy.
When using wine 1.7.20, the environment variable does not seem to be honored
any more.
Tested using Outlook 2010. With http_proxy set, 1.7.19 says "Connected to
Microsoft Exchange". When running 1.7.20, Outlook is unable to connect
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http://bugs.winehq.org/show_bug.cgi?id=33033
Bug #: 33033
Summary: LMMS: graphics glitches with VST plugin GUI windows on
wine-1.5.24, LMMS 0.4.13+ 64bit Linux, VirtualBox
Product: Wine
Version: 1.5.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rdavidian71(a)gmail.com
Classification: Unclassified
Created attachment 43662
--> http://bugs.winehq.org/attachment.cgi?id=43662
Screenshots taken from LMMS 0.4.13, Crystal VST 32bit, Linux Mint 14 (nadia)
MATE 64-bit, VirtualBox
It seems with wine-1.5.24, there is problem with LMMS 0.4.13 and never lmms
windows builds(32/64bit) running on 64bit linux and wine.
How to reproduce:
If you load VST plugin via VeSTige, VST GUI is sometime transparent, see
attached screens, if you reload VST plugin GUI window (via on-screen VeSTige
button), GUI shows, but whenever VST GUI loses focus, for example you click on
some other lmms window, VST GUI window goes transparent again.
There is no error console output in while this happen. So no crash or debug
output.
It seems to concern wine-1.5.24
(http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu/), with with wine-1.4.1 there
are no problems.
---------------------
Tested on
Linux Mint 14 (nadia) MATE 64-bit, VirtualBox
Linux mike-VirtualBox 3.5.0-17-generic #28-Ubuntu SMP Tue Oct 9 19:31:23 UTC
2012 x86_64 x86_64 x86_64 GNU/Linux
00:02.0 VGA compatible controller: InnoTek Systemberatung GmbH VirtualBox
Graphics Adapter (prog-if 00 [VGA controller])
Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr-
Stepping- SERR- FastB2B- DisINTx-
Status: Cap- 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort-
<MAbort- >SERR- <PERR- INTx-
Latency: 0
Interrupt: pin A routed to IRQ 11
Region 0: Memory at e0000000 (32-bit, prefetchable) [size=128M]
Expansion ROM at <unassigned> [disabled]
Tested with LMMS 0.4.13 32bit / 64bit or never releases
http://sourceforge.net/projects/lmms/files/lmms/0.4.13/lmms-0.4.13-win32.ex…http://sourceforge.net/projects/lmms/files/lmms/0.4.13/lmms-0.4.13-win64.ex…
Tested with Crystal VST, both 32bit and 64bit versions from
http://www.greenoak.com/crystal/dwnld.html
Screens taken from LMMS 0.4.13, Crystal VST 32bit, Linux Mint 14 (nadia) MATE
64-bit, VirtualBox, or in attachments.
http://imageshack.us/photo/my-images/441/lmmswine64bitvst1.png/http://imageshack.us/photo/my-images/835/lmmswine64bitvst2.png/
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http://bugs.winehq.org/show_bug.cgi?id=28053
Summary: Multiple graphical glitches in Psychonauts
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runetmember(a)gmail.com
Created an attachment (id=35918)
--> (http://bugs.winehq.org/attachment.cgi?id=35918)
Demo runlog
After video playback and first level loading screen is flickering. First time
game start in 640x480 or 800x600 (I don't remember) screen resolution. User is
able to press Esc and set native screen resolution. Game runs fine without any
graphical glitches until next start. In next start game run in native
resolution, but screen again is flickering and user doesn't able to get rid of
this problem (particularly because upper part of game video settings screen is
invisible when screen is flickering and use workaround "change resolution" is
not available anymore). When screen is flickering there is some 3D graphical
glitches - example screenshots attached. Log also attached.
Problem is perfectly reproducable with demo:
http://www.psychonauts.com/psychic.htm
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http://bugs.winehq.org/show_bug.cgi?id=34113
Bug #: 34113
Summary: Fate/Stay Night returns a black screen, although all
functions/sound/etc. work
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewsuicune(a)gmail.com
Classification: Unclassified
Between Wine 1.5.27 and 1.6-rc1, a regression occurred where Fate/Stay Night
(English Translation) by Type Moon began returning a black screen.
All functions (sound, etc) of the visual novel work. However, due to the black
screen, nothing can be read and none of the images can be seen. Also, although
save data can be saved and loaded, it is impossible to see what you are loading
or saving due to the black screen.
I would have submitted test data for v1.5.27, but I was unable to due to the
function for adding test data of wine versions before 1.6-rc1 being removed.
Wine 1.4.1 did not have the problem
Wine 1.5.27 did not have the problem
Wine 1.6-rc1 had the black screen
Wine 1.6-rc5 continues to have the black screen
Crossover 12.2.2 has the black screen
All five of the above were tested today, on July 22, 2013. No winetricks. I do
not know about the state of the bug in Wine 1.6 due to Macports not having
released a package for it.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=33540
Bug #: 33540
Summary: "Petit Robert 1.2" crash immediately after launched in
terminal.
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: colip(a)bluewin.ch
Classification: Unclassified
Created attachment 44387
--> http://bugs.winehq.org/attachment.cgi?id=44387
copy (log) of terminal messages
Launched in terminal, "wine pr1.exe" lead immediately to "wine: Unhandled page
fault on read access to 0xffffffff at address 0x1a8f:0x0000024f (thread 0024),
starting debugger...".
Possible clue could be copy protection, but
1) crash also with CD in drive instead of mounted pr1.iso and
2) pr1.exe is perfectly working under XP SP2 on VirtualBox.
"Petit Robert 1.2" was issued before version 2 rated gold in AppDB entry #8729.
Unfortunately I do not have that CD version 2 but only CD version 1.2.
ISO could be downloaded at
http://ubuntuone.com/4tUcmHgPJDttsyoVNuyiKP
I used to copy the pr1.iso DLL under .Wine as suggested somewhere but without
success : always same bug.
Same bug on at least 2 computers and 2 os : debian (squeeze) and ubuntu
(precise). Idem with previous Wine 1.4 or Wine 1.5.14 versions.
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http://bugs.winehq.org/show_bug.cgi?id=31661
Bug #: 31661
Summary: Mouse don't work (correctly) in Lithtech Jupiter EX
Engine Games
Product: Wine
Version: 1.5.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Der-Gabi(a)gmx.net
Classification: Unclassified
In Lithtech Jupiter EX engine based games (F.E.A.R / F.E.A.R 2 / Gotham City
Impostors ...) the mouse don't work or don't work correctly.
For example in Gotham City Impostors the mouse works in menus, but not in the
game itself and makes it unplayable, also F.E.A.R 1/2 is reported not working
or not as expected.
This bug was, as comments at F.E.A.R say, fixed for Wine 1.3.19 but broken
again with 1.3.20.
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http://bugs.winehq.org/show_bug.cgi?id=35502
Bug ID: 35502
Summary: Photoshop CS4: "Merge to HDR" crashes
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47395
--> http://bugs.winehq.org/attachment.cgi?id=47395
wine-1.7.11-206-g82b3813 console output
Photoshop CS4 crashes when attempting to "Merge to HDR" a selection of images.
File --> Automate --> Merge to HDR --> Select images --> Hit OK --> Crash
Unhandled exception: 0xc06d007e in 32-bit code (0x7b83bb1f).
[...]
Backtrace:
=>0 0x7b83bb1f in kernel32 (+0x2bb1f) (0x0033c988)
1 0x1a56ee86 in cooltype (+0x1aee85) (0x0033c9f8)
2 0x1a53d47f in cooltype (+0x17d47e) (0x0033ca44)
3 0x1a41855d in cooltype (+0x5855c) (0x0033ca9c)
4 0x286113b8 (0x0033ca9c)
5 0x286113b8 (0x0033ca9c)
[ad infinitum]
This was initially blocked by Bug 18579 so there's no reason to assume that
this is a regression (unless someone can suggest a Wine version in which it
worked - the AppDB test results are no help).
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