http://bugs.winehq.org/show_bug.cgi?id=16313
Summary: SAPGUI show black and incorrect buttons and windows
title
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clebersantz(a)gmail.com
CC: clebersantz(a)gmail.com
When run SAPGUI after instalation the application show black windows title,
hide some texts, don`t show buttons borders and sometimes text too, black
images. A similar error occur on Windows(r) when the system have no more memory
to allocate.
$ env WINEPREFIX="/home/cleber/.wine" wine "C:\windows\command\start.exe"
"C:\Program Files\SAP\SAPsetup\setup\SAL\SapLogon.s8l"
By the way, when run SAPGUI with WINEDEBUG=+relay addition the application
appear without problems, but is loaded very slowed because several logs.
For more info see bug http://bugs.winehq.org/show_bug.cgi?id=12452
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http://bugs.winehq.org/show_bug.cgi?id=33165
Bug #: 33165
Summary: Star Conflict crash at startup
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Kyle0117(a)hotmail.it
Classification: Unclassified
Created attachment 43879
--> http://bugs.winehq.org/attachment.cgi?id=43879
backtrace
Star conflit crashes immediately after launch, previous version of the game
worked perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=23407
Summary: Graphic issues on Death to Spies Moment of Truth.
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bezana(a)sapo.pt
CC: wine-bugs(a)winehq.org
In the game Death to Spies Moment of Truth, characters, including main
character and NPC, don't render as they should, as only the weapons and
additional material carried by the individual is shown.
Here's some screenshots alluding this bug:
http://img807.imageshack.us/i/deathtospies.jpg/http://img101.imageshack.us/i/deathtospies1.jpg/http://img534.imageshack.us/i/deathtospies2.jpg/
I tested with Ubuntu Lucid, and a hd2600xt agp, using the latest fglrx
(catalyst 10.6) and native d3dx9_*.dll (installed with winetricks). Can't
really state whether is a Wine bug or a driver related problem, as i don't own
any nvidia card.
Adding to the aforemented situation, the game crashes when defining texture
size to high.
Excluding these bugs, it actually runs very well, i could even use Depth of
Field, when selecting it on Windows corrupts textures and the overall colours.
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http://bugs.winehq.org/show_bug.cgi?id=17044
Summary: Microsoft OneNote 2007 "Insert Audio Recording" doesn't
work
Product: Wine
Version: 1.1.13
Platform: Other
URL: http://office.microsoft.com/en-us/onenote
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Choosing "Insert / Audio Recording" (or video recording) causes the dialog
"At least Microsoft DirectX 8.1 and Microsoft Windows Media Player 8 are
required to record sound."
So I installed WMP10. The dialog is still there.
The remaining log messages included:
fixme:quartz:FilterGraphInner_QueryInterface unknown interface
{e19c7100-9709-4db7-9373-e7b518b47086}
fixme:quartz:FilterGraphInner_QueryInterface unknown interface
{fc4801a3-2ba9-11cf-a229-00aa003d7352}
That second uuid is IObjectWithSite, fwiw.
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http://bugs.winehq.org/show_bug.cgi?id=31051
Bug #: 31051
Summary: HttpQueryInfo() erroneously ignores lpdwIndex argument
for some info levels
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)tarma.com
Classification: Unclassified
The HttpQueryInfo() function should return data based on both the dwInfoLevel
and the *lpdwIndex arguments (if the latter is specified). In particular,
*lpdwIndex may be used by the caller to enumerate multiple headers with the
same name, like this idiom:
/* ...various irrelevant details and other error handling omitted...*/
DWORD dwIndex = 0;
while (HttpQueryInfo(hRequest, dwInfoLevel, pBuffer, dwBufSize, &dwIndex)) {
/* ...process the returned data... */
}
This enumerates potentially multiple like-named headers for the given
dwInfoLevel. It relies on HttpQueryInfo() to do the following (see Microsoft
Win32 API docs for HttpQueryInfo()):
(1) Check if the dwIndex-th header is available for dwInfoLevel; if not, return
FALSE and SetLastError(ERROR_HTTP_HEADER_NOT_FOUND).
(2) If the dwIndex-th header is available, then return its data (subject to
buffer space etc.) and increment *(&dwIndex).
For several of the possible dwInfoLevels, Wine's HttpQueryInfoW()
implementation has the following problems:
(P1) It does not check its *lpdwIndex value, but returns the same data and an
ERROR_SUCCESS result regardless of that value; and
(P2) It does not always increment *lpdwIndex if the current function call is
successful.
It keeps returning the same data regardless of the value of *lpdwIndex, and
keeps returning TRUE. This leads to infinite loops in the caller when used with
(variations of) the above enumeration idiom.
In particular, this erroneous behavior occurs with the following dwInfoLevels
(see implementation of HTTP_HttpQueryInfoW() in dlls\wininet\http.c):
HTTP_QUERY_RAW_HEADERS_CRLF:
EXPECTED: Should return data and increment *lpdwIndex for *lpdwIndex==0 only,
and return ERROR_HTTP_HEADER_NOT_FOUND for all other values of *lpdwIndex.
ACTUAL: Instead, always returns ERROR_SUCCESS except if the destination buffer
is too small. It also does not increment *lpdwIndex if it returns
ERROR_SUCCESS.
HTTP_QUERY_RAW_HEADERS: (ditto)
HTTP_QUERY_STATUS_TEXT: (ditto)
HTTP_QUERY_VERSION: (ditto)
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http://bugs.winehq.org/show_bug.cgi?id=32637
Bug #: 32637
Summary: Some VST plugins that used to work with dssi-vst now
fail
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.tarenskeen(a)zonnet.nl
Classification: Unclassified
Created attachment 43067
--> http://bugs.winehq.org/attachment.cgi?id=43067
running VSTi plugin TAL-U-NO-LX-V2.dll using dssi-vst on Fedora 17: error
backtrace
I use dssi-vst to run VST synth/effect/audio plugins.
For example TAL-U-NO-LX-V2 from Togu Audio Line used to run and sound
prefectly.
But now it fails. I am attaching a backtrace file.
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http://bugs.winehq.org/show_bug.cgi?id=36087
Bug ID: 36087
Summary: SpinTires crashes when applying settings in windowed
mode
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://oovee.chicsystems.net/SpinTiresInstall_060613.z
ip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Created attachment 48273
--> http://bugs.winehq.org/attachment.cgi?id=48273
backtrace
Crashes when a windowed mode is enabled (800x600 by default), but demo detects
not lower than 1024x768 and my native 1366x768. Works fine, if a set one of
these resolutions instead of 800x600.
wine-1.7.17-65-gfba08e3
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http://bugs.winehq.org/show_bug.cgi?id=31640
Bug #: 31640
Summary: hugin's enfuse.exe crashes without native vcomp100.dll
(purist)
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vcomp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Andre Hentschel suggested this test case.
Download and run the installer from
http://sourceforge.net/projects/hugin/files/hugin/hugin-2011.2/HuginSetup_2…
Then:
cd ~/".wine/drive_c/Program Files/Hugin/bin"
rm vcomp100.dll
wget http://www.realworldimagery.com/Samples/peopl911.tif
mv peopl911.tif a.tif
wget http://www.realworldimagery.com/Samples/VEHIC200.tif
mv VEHIC200.tif b.tif
wine enfuse.exe --output=c.tif a.tif b.tif
Result:
unimplemented function vcomp100.dll._vcomp_fork
FWIW, winedump -j import says it needs the following symbols from vcomp100:
omp_get_dynamic
omp_get_max_threads
omp_get_nested
omp_get_num_procs
omp_get_num_threads
omp_get_thread_num
omp_set_dynamic
omp_set_nested
_vcomp_fork
_vcomp_for_static_end
_vcomp_for_static_simple_init
Let's make this bug about the 32 bit version of enfuse.exe.
Once that's working, let's do another bug for the 64 bit version
and/or similar bugs for enblend.exe.
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http://bugs.winehq.org/show_bug.cgi?id=36915
Bug ID: 36915
Summary: Among the Sleep crashes when starting a new game
(Oculusplugin.dll needs to be disabled)
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49022
--> http://bugs.winehq.org/attachment.cgi?id=49022
terminal output
The game uses Unity3d and supports Oculus Rift/Virtual Reality (disabled by
default in the options menu).
When you start a new game from the menu the game crashes once the level is
loaded.
The same crash with Wine 1.2.3/1.4.1/1.6.2/1.7.22.
Setting up virtual desktop mode doesn't help.
Workaround: disable 'Oculusplugin.dll' in winecfg. The dll can be found under
../Among the Sleep_data/Plugins directory.
Demo exists on Steam:
http://store.steampowered.com/app/250620/
Fedora 20
X.Org X Server 1.14.4
Nvidia binary drivers 340.24
XFCE 4.10
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http://bugs.winehq.org/show_bug.cgi?id=28916
Bug #: 28916
Summary: Spellforce 2 Gold - wrong drawing order of surfaces
(regression)
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kirillkh(a)gmail.com
Classification: Unclassified
As far as I can tell, the issue is with various surfaces having wrong z-index,
i.e. when an object is supposed to be obscured by a surface, the object is
still drawn over the surface. This results in objects visually "floating" above
the surface and generally makes various maps messy.
The issue is present since 1.3.20 or 1.3.19 (and still not fixed in 1.3.31).
Verified to work correctly in 1.3.18. One has to install winetricks
d3dx9_36/d3dx9/directx9 in order to play the game at all. The issue has been
verified to occur with any and all of them installed, and with a lot of
combinations of graphical settings in game.
I don't have a log ATM, but can provide one if needed.
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