http://bugs.winehq.org/show_bug.cgi?id=32503
Bug #: 32503
Summary: Error grave:codigo de excepcion=C0000005
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jebrownlopez(a)gmail.com
Classification: Unclassified
Created attachment 42880
--> http://bugs.winehq.org/attachment.cgi?id=42880
Running a program that libraries need VFP9OLE BD
Fatal error=C0000005 Running a program that libraries need VFP9OLE BD
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http://bugs.winehq.org/show_bug.cgi?id=32664
Bug #: 32664
Summary: dot folders in wine
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icegood1980(a)gmail.com
Classification: Unclassified
Dot folders (i.e. .<name>) could be shown only via workaround.
For example steps to explore hidden folder in notepad++:
1) "show hidden folders" in winecfg -> Drives should be checked
2) run "Open file" dialog
3) Select top "drive" level (e.g. Z). Back to original folder (which contains
dotted subfolder). Now subfolder should be available.
Warkaround actually relatively old:
http://ubuntuforums.org/showthread.php?p=6423382.
Should work directly w/o workaround.
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http://bugs.winehq.org/show_bug.cgi?id=34683
Bug #: 34683
Summary: Microsoft Visual C++ Runtime Library
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icaesararts(a)gmail.com
Classification: Unclassified
Run game. Crash.
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http://bugs.winehq.org/show_bug.cgi?id=24692
Summary: 2001 Spiderman demo ignores input
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Activision's 2001 demo of Spiderman,
http://www.activision.com/ROOT/media/brands/Spiderman/Spider-Man/demos/Demo…
sha1sum c629626cb55812e4597f37e99b983b2b3ac1d681
installs and runs fine here, except that when the movies are over and
gameplay starts, you can't control the game, it seems to ignore keyboard and
mouse.
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http://bugs.winehq.org/show_bug.cgi?id=29501
Bug #: 29501
Summary: Vivisector crashes after starting in wined3d
Product: Wine
Version: 1.3.36
Platform: x86
URL: http://www.fileplanet.com/159858/150000/fileinfo/Vivis
ector-Demo--%5BGerman%5D
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 38204
--> http://bugs.winehq.org/attachment.cgi?id=38204
terminal output
Vivisector (Beast Within) turns the screen black and changes the gamma to a
bright level, then it crashes.
Can be reproduced with the demo too (the demo doesn't require installation, it
is a self-extracting rar archive).
I tried a couple of older Wine versions (1.1.35, 1.3.0...1.3.36) and the crash
was always there (with 1.1.35 the backtrace was different).
To get the attached backtrace I had to remove the videos and had to use
'taskset -c 0', otherwise Wine was frequently stuck with 'starting debugger...'
but the debugger was never started.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.3
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http://bugs.winehq.org/show_bug.cgi?id=18663
Summary: Cryostasis demo hangs
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Hi,
After issues with bug 18661 and bug 18662, I've managed to get further. Game
just hangs, flooding the console with this output:
[tommy@TommyPC Cryostasis Demo]$ wine cryostasis.exe
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:create_server class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e}
could be created for context 0x7
fixme:win:EnumDisplayDevicesW ((null),0,0x32f46c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f3ec,0x00000000), stub!
fixme:dxgi:DXGID3D10CreateDevice Ignoring adapter type
fixme:win:EnumDisplayDevicesW ((null),0,0x32f2c4,0x00000000), stub!
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
And this:
fixme:dxgi:dxgi_adapter_GetDesc iface 0x21ff90, desc 0x32f8b0 stub!
is showing up 100 times every second. The game doesn't launch, just stalls and
produces lots of output.
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http://bugs.winehq.org/show_bug.cgi?id=28333
Summary: F-22 Lightning 3 crashes in the options menu (audio
related)
Product: Wine
Version: 1.3.25
Platform: x86
URL: http://www.fileplanet.com/82771/80000/fileinfo/F-22-Li
ghtning-3-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Regression SHA1: ccd2a241399c011b2afb183c4ffffec20a68cab4
Created an attachment (id=36308)
--> (http://bugs.winehq.org/attachment.cgi?id=36308)
terminal output
Steps to reproduce the problem in the demo:
Install...launch. Go to Options in the menu. Click on Accept (or press <Esc> in
the options menu). The same crash occurs when I'm trying to change the audio
volume level inside Options>Audio.
When Alsa is set to full hw. acceleration the game usually crashes. When
'emulation' is used, it hangs.
Still present in Wine-1.3.28.
The problem is due to the following commit:
ccd2a241399c011b2afb183c4ffffec20a68cab4 is the first bad commit
commit ccd2a241399c011b2afb183c4ffffec20a68cab4
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Wed Jul 13 14:20:37 2011 -0500
winmm: Remove driver implementation of mixer*.
:040000 040000 a31b52263e09d8c1f941de02daaa8c32d5372d2c
3d0e5786be14ebaa13b08f4cd4234ddcbf112eb1 M dlls
Disabling audio works around the problem.
Fedora 15 x86
Kernel 2.6.40.4-5.fc15.i686.PAE
Alsa 1.0.24
Pulseaudio is not running
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=25583
Summary: Starcraft II fails to start
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spectre-nvnews(a)yopmail.com
CC: marcus(a)jet.franken.de
Created an attachment (id=32571)
--> (http://bugs.winehq.org/attachment.cgi?id=32571)
Terminal Output
After upgrading from wine-1.3.7 to wine-1.3.8 Starcraft II does no longer
start.
Git bisecting says:
da8c179d61f0ccc679b68b1ecca9f10b4334ae99 is the first bad commit
ntdll: Fixed file view mapping in regards to no-exec.
Terminal output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=25580
Summary: [regression] pcad2002 (pcb.exe) fail to start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jopka(a)kvidex.ru
Hi! I probably found regression:
After this patch and up to bleeding edge, pcad2002's pcb.exe fail to start:
2f877b0a79c5bd7a1b26d7de519f344630ad5e2b is the first bad commit
commit 2f877b0a79c5bd7a1b26d7de519f344630ad5e2b
Author: Damjan Jovanovic <damjan.jov(a)gmail.com>
Date: Thu Jul 22 21:36:33 2010 +0200
ntdll: Convert even Unix paths outside Wine's drive mappings to DOS paths.
:040000 040000 e543f71d23039254a15be138a7b4fca5a84739f3
c667330d1b7ed38813f866d591402480611921f3 M dlls
To ensure it, i remove this patch manually in bleeding edge tree, it's helpful.
(tested on wine-1.3.9-210-g8bcc61f)
But instead of fully reverting patch, i can remove only one line in
dlls/ntdll/path.c to turn wine to work again:
1074: // ntdll_umbstowcs( 0, path, lenA, nt->Buffer +
sizeof(unix_prefixW)/sizeof(WCHAR), lenW );
(It's simple blind try-and-error test; i don't know what does entire patch or
this particularly line, sorry)
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=25567
Summary: Civilization V requires d3dx9_36
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
The game fails on this call :
wine: Call from 0x7ed860d2 to unimplemented function
d3dx9_36.dll.D3DXFloat16To32Array, aborting
wine: Unimplemented function d3dx9_36.dll.D3DXFloat16To32Array called at
address 0x7ed860d2 (thread 0009), starting debugger...
winetricks d3dx9_36 is a workaround
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