http://bugs.winehq.org/show_bug.cgi?id=35646
Bug ID: 35646
Summary: X11 Error: Debugger detected - please disable it and
restart the application
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jesper(a)sorensen-fam.dk
Created attachment 47603
--> http://bugs.winehq.org/attachment.cgi?id=47603
X11 log file
When starting Condes9 I get "X11 Error: Debugger detected - please disable it
and restart the application".
Engine: 1.7.12
Wineskin: 2.5.12
App: http://www.condes.net/ver9/install_condes9.exe
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http://bugs.winehq.org/show_bug.cgi?id=35673
Bug ID: 35673
Summary: running Call To Power 2 stops
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bojan(a)antonovic.ch
I'm running a virtual OpenSuse 13.1 (64 bit) inside VMware Fusion 6.0.2,
everything updated.
When I run Call To Power 2, I get:
fixme:d3d:wined3d_guess_card No card selector available for card vendor 0000
(using GL_RENDERER "Gallium 0.4 on SVGA3D; build: RELEASE; ").
fixme:win:EnumDisplayDevicesW ((null),0,0x32f148,0x00000000), stub!
fixme:d3d:wined3d_guess_card No card selector available for card vendor 0000
(using GL_RENDERER "Gallium 0.4 on SVGA3D; build: RELEASE; ").
fixme:win:EnumDisplayDevicesW ((null),0,0x32ee68,0x00000000), stub!
fixme:d3d:wined3d_guess_card No card selector available for card vendor 0000
(using GL_RENDERER "Gallium 0.4 on SVGA3D; build: RELEASE; ").
fixme:win:EnumDisplayDevicesW ((null),0,0x32ef58,0x00000000), stub!
fixme:d3d:wined3d_guess_card No card selector available for card vendor 0000
(using GL_RENDERER "Gallium 0.4 on SVGA3D; build: RELEASE; ").
fixme:win:EnumDisplayDevicesW ((null),0,0x32f248,0x00000000), stub!
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x138ed18, last error 0x591
fixme:d3d:wined3d_guess_card No card selector available for card vendor 0000
(using GL_RENDERER "Gallium 0.4 on SVGA3D; build: RELEASE; ").
fixme:win:EnumDisplayDevicesW ((null),0,0x32ec28,0x00000000), stub!
fixme:d3d:wined3d_guess_card No card selector available for card vendor 0000
(using GL_RENDERER "Gallium 0.4 on SVGA3D; build: RELEASE; ").
fixme:win:EnumDisplayDevicesW ((null),0,0x32e948,0x00000000), stub!
fixme:d3d:wined3d_guess_card No card selector available for card vendor 0000
(using GL_RENDERER "Gallium 0.4 on SVGA3D; build: RELEASE; ").
fixme:win:EnumDisplayDevicesW ((null),0,0x32ef38,0x00000000), stub!
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x1661468, last error 0x591
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x1662a10, last error 0x591
ALSA lib dlmisc.c:252:(snd1_dlobj_cache_get) Cannot open shared library
/usr/lib/alsa-lib/libasound_module_pcm_pulse.so
ALSA lib dlmisc.c:252:(snd1_dlobj_cache_get) Cannot open shared library
/usr/lib/alsa-lib/libasound_module_pcm_pulse.so
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x20c0d48, last error 0x591
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
fixme:amstream:IAMMultiMediaStreamImpl_AddMediaStream Specifying a stream
object in params is not yet supported
err:quartz:GetClassMediaFile Media class not found
fixme:amstream:DirectDrawMediaStreamImpl_IDirectDrawMediaStream_GetTimePerFrame
(0x236ba04)->(0x32f668) stub!
fixme:amstream:IDirectDrawStreamSampleImpl_GetSurface
(0x20dea40)->(0x2114854,0x2114858): stub
fixme:avifile:AVIFileExit (): stub!
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x20b8de8, last error 0x591
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x136c18, last error 0x591
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x1465e58, last error 0x591
wgl infos are:
trace:wgl:X11DRV_WineGL_InitOpenglInfo GL version : 2.1 Mesa 9.2.3.
trace:wgl:X11DRV_WineGL_InitOpenglInfo GL renderer : Gallium 0.4 on
SVGA3D; build: RELEASE; .
trace:wgl:X11DRV_WineGL_InitOpenglInfo GLX version : 1.4.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Server GLX version : 1.4.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Server GLX vendor: : SGI.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Client GLX version : 1.4.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Client GLX vendor: : Mesa Project
and SGI.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Direct rendering enabled: True
trace:wgl:has_opengl GLX is up and running error_base = 169
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http://bugs.winehq.org/show_bug.cgi?id=35947
Bug ID: 35947
Summary: winedbg crashes when running tests in gdb mode
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: frederic.delanoy(a)gmail.com
CC: piotr.caban(a)gmail.com
Regression SHA1: 23191a4355c16febe4d26722de27d7a14f11872a
Starting from
23191a4355c16febe4d26722de27d7a14f11872a is the first bad commit
commit 23191a4355c16febe4d26722de27d7a14f11872a
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Fri Apr 5 14:08:02 2013 +0200
server: Don't debug children when debugger is attached with
DebugActiveProcess function.
:040000 040000 ffc2fb86c4636c6669a13bc23f08a9f372439390
b03f8a23d6c68377d2a28f610c922422d3aae480 M dlls
:040000 040000 9c4928c0e817c8a2435123afbeb38a2d20b7587e
e2c9b51eb707ab192d48d7c5fe205da0b95c2b1d M server
winedbg crashes when running tests in gdb mode.
For instance:
cd dlls/dinput/tests
wine winedbg --gdb dinput_test.exe.so
gives an assertion failure followed by a crash:
-gdb: gdbproxy.c:2494: gdb_init_context: Assertion `gdbctx->process == ((void
*)0) && de.dwProcessId == dbg_curr_pid' failed.
winedbg: Internal crash at 0xf7750430
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http://bugs.winehq.org/show_bug.cgi?id=35983
Bug ID: 35983
Summary: Regression - mz800 emulator does not show the boot
loader
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: oldium.pro(a)seznam.cz
Created attachment 48103
--> http://bugs.winehq.org/attachment.cgi?id=48103
Relevant back trace
I just traced down regression that happened in 1.7.3 to commit
b4ab43b3de134d2816393ba7f23f67bfc36bd33f (kernel32: Remove a 0-length read
optimization from ReadFile.).
The emulator can be found at http://mz-800.xf.cz/download.htm (download the
emulator and extract the ROMs to the ROM directory). After starting just click
the "Demo" button to start the demo.
According to the back trace the emulator is stuck in ReadFile call, which is
forwarded to ReadConsoleA - see attached backtrace.
Emulator used to work like a charm in pre-1.7.3 releases.
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http://bugs.winehq.org/show_bug.cgi?id=35987
Bug ID: 35987
Summary: Adobe Photoshop CC file open dialog crashes the
program
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Created attachment 48108
--> http://bugs.winehq.org/attachment.cgi?id=48108
Photoshop CC - Output after the Open dialog crashed the program -
WINEDEBUG=+commdlg
While trying to open a file in Adobe Photoshop Creative Cloud (File -> Open),
the Open dialog window causes the program to crash immediately when selecting
any file on the list. Before the selection, Photoshop doesn't crash.
The bug makes difficult to use the program fluently.
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http://bugs.winehq.org/show_bug.cgi?id=36043
Bug ID: 36043
Summary: Battlefield 1942: Crashes after map loading
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blog(a)pozimski.eu
Created attachment 48197
--> http://bugs.winehq.org/attachment.cgi?id=48197
Console output after the crash occured
Since Wine 1.7.17, Battlefield 1942 crashes after loading a map (in single
player) or even during the loading (multi player). The sound suddenly stops and
a crash window appears, a git bisect reveals:
3a7bf4a34b82f1857f40f482890e148d7dd9e30a is the first bad commit
commit 3a7bf4a34b82f1857f40f482890e148d7dd9e30a
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Fri Apr 18 12:33:37 2014 +0200
msvcr70: Share the source code with msvcrt.
:040000 040000 38ff925d4be420c3cc7d25106dd5ea28e413f98b
38c80e23bae766961e52d616d3512a791ba1637b M dlls
:040000 040000 24cea6788ed8a253d642a1c5e1bb76b2f01ede49
e2d0432572dde15bbe19f289f6d7c96b49763e8e M tools
I'm attaching the console output.
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http://bugs.winehq.org/show_bug.cgi?id=36787
Bug ID: 36787
Summary: Gex 3D renders very slowly since Wine 1.7.14
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schmatzler(a)googlemail.com
Created attachment 48859
--> http://bugs.winehq.org/attachment.cgi?id=48859
Starting up
Starting with Wine 1.7.14, the game Gex 3D renders very slowly. I can see a
frame every second.
There had been a lot of ddraw patches, I suspect one of them broke it.
The output when starting the game is attached.
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http://bugs.winehq.org/show_bug.cgi?id=36858
Bug ID: 36858
Summary: Wine 1.7.16 does not work correctly with Pacestar
LanFlow
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zentarim(a)rambler.ru
Created attachment 48951
--> http://bugs.winehq.org/attachment.cgi?id=48951
wine 1.7.15 running correctly. wine 1.7.16 is not working correctly
Pacestar LanFlow (http://www.pacestar.com/lanflow/trial.htm)
perfectly running under wine 1.7.15. But wine version 1.7.16 is not working
correctly. Screenshots in attachement. What information do I need to provide
more? Thanks in advance.
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https://bugs.winehq.org/show_bug.cgi?id=37140
Bug ID: 37140
Summary: Photoshop CC 2014 Open and Save dialog missing
features
Product: Wine
Version: 1.7.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jayleefaulkner(a)gmail.com
The Save dialog is missing all save options. Both the open and save dialogs
have filetype dropdowns with missing scrollbars and are too small.
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https://bugs.winehq.org/show_bug.cgi?id=6910
saeed <aminis151(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |aminis151(a)gmail.com
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