http://bugs.winehq.org/show_bug.cgi?id=33924
Bug #: 33924
Summary: Microphone not working Ubuntu 12.04
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mroberts000(a)yahoo.com
Classification: Unclassified
Using rosetta stone 3.4.7 on wine 1.6 rc4 the microphone doesn't work
everything else does.
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http://bugs.winehq.org/show_bug.cgi?id=33818
Bug #: 33818
Summary: Stops me from playing planetside 2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nwb2424(a)yahoo.com
Classification: Unclassified
Created attachment 44830
--> http://bugs.winehq.org/attachment.cgi?id=44830
error that comes up after I try to launch planetside 2
I used wineskin to install planetside 2 on my mac, but as soon as I click the
play button from the launcher the screen goes black and tells me there was an
error and this document was what the error supposedly was or something like
that. If you can help me fix it it would be greatly appreciated, I just want to
be able to access the game.
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http://bugs.winehq.org/show_bug.cgi?id=26708
Summary: Stronghold Legends 1.2 crashes with Unhandled page
fault on read access
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imbericle(a)gmail.com
Created an attachment (id=34016)
--> (http://bugs.winehq.org/attachment.cgi?id=34016)
Log!
When running Stronghold Legends 1.2 with either lowest or highest graphic
settings, I can start the'Singe Player' -> 'Legends Campaign' and send out my
troups, but when the initiating voice tells me something the second time the
game always crashes.
When trying to play 'Single Player' -> 'Legends Trial' -> The pink fluffy nice
and full of love and cuteness trial' , the game crashes showing the logo of
Stronghold Legends
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http://bugs.winehq.org/show_bug.cgi?id=35238
Bug ID: 35238
Summary: dynamarisa have no texture when using d3dx9_36.dll
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: simotsa(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 46998
--> http://bugs.winehq.org/attachment.cgi?id=46998
Attached log for WINEDEBUG=+d3d when using wine's d3dx9 (built-in)
Wine cannot render the texture in dynamarisa when using native d3dx9_36.dll,
and will crash if not using d3dx9_36.dll. dynamarisa can be downloaded from
http://www.tasofro.net/dynamarisa/index.html
Here's the error when not using native dll:
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:win:EnumDisplayDevicesW ((null),0,0x32f668,0x00000000), stub!
fixme:d3dx:D3DXCreateEffectEx (0x142808, 0x5bec38, 47652, (nil), (nil), (nil),
0, (nil), 0x51b6f64, (nil)): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 1 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 0x0000005a
fixme:d3dx:D3DXCreateEffectEx (0x142808, 0x5ca660, 46036, (nil), (nil), (nil),
0, (nil), 0x51b6f6c, (nil)): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 1 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 0x0000001f
fixme:d3dx:D3DXCreateEffectEx (0x142808, 0x5d5a38, 12388, (nil), (nil), (nil),
0, (nil), 0x51b6f74, (nil)): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 1 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 0x0000000d
fixme:d3dx:D3DXCreateEffectEx (0x142808, 0x5b8fd8, 23644, (nil), (nil), (nil),
0, (nil), 0x51b6f7c, (nil)): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 1 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 0x00000024
fixme:d3dx:d3dx9_base_effect_get_desc partial stub!
fixme:d3dx:d3dx9_base_effect_get_pass_desc Pixel shader and vertex shader are
not supported, yet.
When using d3dx9_36.dll, it will only have the fixme message, but the textures
are missing:
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:win:EnumDisplayDevicesW ((null),0,0x32f668,0x00000000), stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:wined3d_swapchain_present Ignoring flags 0x1.
fixme:d3d:wined3d_swapchain_present Ignoring flags 0x1.
fixme:d3d:wined3d_swapchain_present Ignoring flags 0x1.
fixme:d3d:wined3d_swapchain_present Ignoring flags 0x1.
System information:
Portage 2.2.7 (default/linux/amd64/13.0, gcc-4.8.1, glibc-2.15-r3,
3.12.0-gentoo x86_64)
=================================================================
System uname:
Linux-3.12.0-gentoo-x86_64-Intel-R-_Core-TM-_i5-4570S_CPU_(a)_2.90GHz-with-gentoo-2.2
It happens on all version of xf86-video-intel, regardless of sna/uxa.
Screenshot can be found on
http://picpaste.com/screenshoot-9ReZokxM.png
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http://bugs.winehq.org/show_bug.cgi?id=31571
Bug #: 31571
Summary: WOW
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gordonsegall(a)hotmail.com
Classification: Unclassified
Created attachment 41519
--> http://bugs.winehq.org/attachment.cgi?id=41519
error report
Happend while using Wow launcher
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http://bugs.winehq.org/show_bug.cgi?id=19832
Summary: 3D models messed up in Phantasy Star Universe:
Ambition of the Illuminus
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://phantasystaruniverse.com/illuminus_info.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
Created an attachment (id=23244)
--> (http://bugs.winehq.org/attachment.cgi?id=23244)
Screenshot
The 3D models look all messed up. All characters look really strange, with
parts like hands, shoes, arms all over the place.
Some character animations are defective, and some won't animate at all.
I suppose it has to do with this fixme:
fixme:d3d:state_vertexblend_w Vertex blending enabled, but not supported by
hardware
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http://bugs.winehq.org/show_bug.cgi?id=26636
Summary: Metal Fatigue: OpenGL renderer causes crash on game
start
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grsfdhj(a)tiscali.it
Created an attachment (id=33908)
--> (http://bugs.winehq.org/attachment.cgi?id=33908)
Backtrace of OpenGL crash
Metal Fatigue crashes every time I try to start a game, if OpenGL is selected
as renderer instead of DirectDraw.
Attached a backtrace log. Please tell me what info you need to narrow down this
issue.
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http://bugs.winehq.org/show_bug.cgi?id=9362
Summary: Incredimail install fails
Product: Wine
Version: CVS
Platform: Other
URL: http://incredimail.com
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This app's installer requires winxp and doesn't
bundle the visual C++ 6 runtimes. It also needs
some XML functions we don't yet implement. To get
past those issues, do
wget http://kegel.com/wine/winetricks
sh winetricks msxml3 vcrun6 winver=winxp
The installer gets pretty far, but fails with
wine: Call from 0x7ee51f20 to unimplemented function
gdiplus.dll.GdipGetImageEncodersSize, aborting
and a dialog box offering to send a crash report for ImpCnt.exe.
So the missing gdiplus function is the subject of this bug.
(You can get further by installing native gdiplus,
but the install hangs about 2/3 through the progress bar.
WINEDEBUG=+ole wine incredimail_install.exe
shows
warn:file:CreateFileW Unable to create file L"C:\\Program
Files\\IncrediMail\\bin\\Licenses\\IM_PREM.imk" (status c000011f)
trace:ole:ICreateErrorInfoImpl_SetDescription (0x147c930): L"Keylib error: #7
-> CANNOT OPEN FILE"
Adding +file shows that it is successfully opened many, many
times, and it does exist. Maybe we're running out of file handles,
or something, because of a possible leak in the installer. The leak might
not matter on windows - maybe there's some other bug that makes
the leak matter.)
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http://bugs.winehq.org/show_bug.cgi?id=10040
Summary: Steam crashes during the startup
Product: Wine
Version: 0.9.47.
Platform: PC
URL: http://steampowered.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: wine-crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
While starting steam crashes and writes the crash log. However it continues on
and starts. It seems it allows some parts to fail start up but still be usable
to say play games.
Here is a snipped from the +relay:
-----
0017:Call advapi32.RegOpenKeyExA(80000002,0e76a2a8
"SOFTWARE\\Microsoft\\Cryptography",00000000,00020019,7b6428c4) ret=0e702b59
0017:Ret advapi32.RegOpenKeyExA() retval=00000000 ret=0e702b59
0017:Call advapi32.RegQueryValueExA(00001910,0e76a2c8
"machineguid",00000000,7b6428cc,7b642ae0,7b6428c8) ret=0e702b87
0017:Ret advapi32.RegQueryValueExA() retval=00000002 ret=0e702b87
......
0017:Call KERNEL32.OutputDebugStringA(7b6414c0 "hardware.cpp (590) : Assertion
Failed: bRet\n") ret=1002129f
-----
So it's looking for
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Cryptography]
machineguid
Which Wine does not have. Creating this value fixes the crash.
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http://bugs.winehq.org/show_bug.cgi?id=10343
Summary: SetTimer won't wait for specified time
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmda(a)yandex.ru
Windows supports the following semantic for SetTimer():
hTimer = SetTimer(0, MY_ID, TIMEOUT, NULL);
note: hWnd is zero, callback is NULL.
In this case Windows sends WM_TIMER to the thread queue after specified TIMEOUT
milliseconds with wParam==hTimer returned by the function (not MY_ID! and this
is because of zero hWnd!)
When SetTimer is called this way it returns somewhat special in hTimer, for
example 0x7edc.
Under wine, it returns 1 and sends WM_TIMER immediately, regardless of TIMEOUT
(I tried with 6000ms==6s)
Reference: MSDN:
If the function succeeds and the hWnd parameter is NULL, the return value is an
integer identifying the new timer. An application can pass this value to the
KillTimer function to destroy the timer.
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http://bugs.winehq.org/show_bug.cgi?id=10393
Summary: Wine fails to launch
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cardcaptorstacey(a)gmail.com
Created an attachment (id=9081)
--> (http://bugs.winehq.org/attachment.cgi?id=9081)
Error logs returned in the Konsole
Wine fails to launch when I open Episode 4-6 of Sam & Max. (Previous episodes
work fine)
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http://bugs.winehq.org/show_bug.cgi?id=35405
Bug ID: 35405
Summary: NoLimits Coaster 2, Direct3D not supported
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)truthiness.biz
Classification: Unclassified
NoLimits Coaster 2 was recently released. When attempting to open the
application, it gives the message: "windowed Direct3D rendering not supported
in current display mode"
A demo can be downloaded and tested here:
http://www.maddata.com/nolimits2/download03/NoLimits_2000_Demo_Install.exe
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http://bugs.winehq.org/show_bug.cgi?id=22929
Summary: "Path not found" error prevents NCLauncher from
updating itself to latest
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: killzenator(a)gmail.com
Created an attachment (id=28376)
--> (http://bugs.winehq.org/attachment.cgi?id=28376)
compressed log
The Launcher can successfully start and download the patch but when it tries to
apply it (im guessing at least thats what its trying to do) an error window
pops up with "Path not found" and the application closes
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http://bugs.winehq.org/show_bug.cgi?id=23736
Summary: Kingdom Heroes requires MSVCP80.dll
Product: Wine
Version: 1.2
Platform: x86
URL: http://kingdomheroes.aeriagames.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Installing the game goes fine, but running Loader.exe fails immediately with
err:module:import_dll Library MSVCP80.dll (which is needed by
L"C:\\AeriaGames\\KingdomHeroes\\Loader.exe") not found
winetricks vcrun2005 works around this, and gets you further.
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http://bugs.winehq.org/show_bug.cgi?id=24257
Summary: wrong wow64 installation path for debian
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cbill.lam(a)gmail.com
commit b32653235a03d1edca3d5698a1dcbd6ea56e2fb0
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Apr 21 12:28:22 2010 +0200
configure: Default to /lib64 as libdir for 64-bit builds, and use plain
/lib for 32-bit builds.
diff --git a/configure.ac b/configure.ac
index 4aa7cfd..83b3240 100644
--- a/configure.ac
+++ b/configure.ac
@@ -192,7 +192,9 @@ then
enable_fonts=${enable_fonts:-no}
enable_server=${enable_server:-no}
enable_tools=${enable_tools:-no}
- test "x$libdir" != "x\${exec_prefix}/lib" ||
libdir="\${exec_prefix}/lib32"
+elif test "x$enable_win64" = "xyes"
+then
+ test "x$libdir" != "x\${exec_prefix}/lib" ||
libdir="\${exec_prefix}/lib64"
This commit change configure and configure.ac, however for debian, /lib is for
64-bit,
and /lib64 is a just a symlink to /lib. The net effect of this patch will
effectively.
install and overwrite wine64 files in /usr/lib when install files for wine
wow64.
workaround: add back the deleted line for debian.
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http://bugs.winehq.org/show_bug.cgi?id=35064
Bug #: 35064
Summary: The app is called Daemon Tools
Product: Wine
Version: 1.4-rc1
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicolasmartin1(a)hotmail.es
Classification: Unclassified
I try to open it with wine and the program opens for a second and then a
message appears telling me there has been a problem and the program needs to
close.
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http://bugs.winehq.org/show_bug.cgi?id=9958
Summary: Albatross18 returns to the console immediately
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download2.gamershell.com/cgi-
bin/fhx.pl?auth=dJulWPE62z3m6&id=21281&ts=1191871805&cat
=demo&filename=albatross18_setup.zip
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
I 've been seeing people sending in test reports for this app every now and
then , so i decided to give it a go myself. The only thing it does is spit out
a few fixme's (shdocvw) and then exits. With native shdocvw (and shlwapi) the
update screen comes up fine and the update process goes fine. However , while
trying to start the game it just hangs. (This bugreport is only for the first
part)
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http://bugs.winehq.org/show_bug.cgi?id=35147
Bug ID: 35147
Summary: Audiosurf: Quest3D error on startup
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alex(a)fruitbat.org
Classification: Unclassified
Since most issues that are related to Audiosurf not loading are closed, except
for the one that's unconfirmed, I'll submit a new one. Whenever I try to load
Audiosurf from Steam, I get this error that says "Unable to load startup
channelgroup". The file in question is "start - project loader.cgr". This
appeared when I upgraded to wine 1.7.8 from 1.7.7 because of Steam. I also
tried running the game under a clean wine prefix (The one I use often isn't so
clean.), but I reach the same error. Reverting to Wine 1.6 lets the game loader
to start, but Steam is needed to play the game. Let me know if I need to do
anythig else, like regression tests.
Wine Version: 1.7.8
Operating System: Kubuntu 12.04.3
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http://bugs.winehq.org/show_bug.cgi?id=32207
Bug #: 32207
Summary: Planetside 2 (Beta) Crash when opening ingame Menus
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: privat(a)cirk2.de
Classification: Unclassified
Created attachment 42483
--> http://bugs.winehq.org/attachment.cgi?id=42483
Console log of crash
Plnetside 2 Crashes upon opening any of the fullscreen menus (ESC-Menu, Map,
Any terminal). This started to appear with the 11.02.2012 patch (added Amerish
Continent). Beforehand it worked fine.
Meanwhile there has been an new Patch which didn't fix it.
According to the Comments on the AppDB page for the Game this issue occurs with
Nvidia driver 304.64/60 and 310.14.
I tested with all combinations of Windowed/Full screen/Full screen Window and
Emulated Desktop On/Off with no change. Game Graphics setting also make no
Difference.
I tested it on Git Builds of Wine (self compiled), I did not change the Build
over the patch (same build before and after the patch), and any newer build did
not fix it.
Installed winetricks: d3dx9_43 dinput8 physx vcrun2005 vcrun2008
Attached is the Console Crashlog, notable thing I've seen is that it is always
a Unhandled page fault on write access to 0x00000014.
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http://bugs.winehq.org/show_bug.cgi?id=25110
Summary: "PDF Password Cracker 3.2 Enterprise" immediately page
faults (downloadable)
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ranguvar(a)archlinux.us
Created an attachment (id=31843)
--> (http://bugs.winehq.org/attachment.cgi?id=31843)
Log of attempted start
PDF Password Cracker 3.2 Enterprise immediately page faults upon open.
This is reproducible with the trial version -- go to http://crackpdf.com/ , and
click "Free Download" under "PDF Password Cracker Ent v3.2". Install in a new
prefix, and run the program after.
Wine output attached, let me know if you want a gdb backtrace (and if so, how
you would like this backtrace obtained).
The problem, prematurely, appears to be in GetSysColor() of user32.dll.
Is the application trying to skin itself? I see a reference to "skinmagic",
which I would guess is http://www.appspeed.com/html/products.html 's "SkinMagic
C/C++ Toolkit".
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http://bugs.winehq.org/show_bug.cgi?id=10182
Summary: Hapedit doesn't launch web browser
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://hapedit.free.fr
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I stumbled across
http://slashdot.org/~Spy+der+Mann/journal/185683
which complains that his favorite html editor, Hapedit,
doesn't work well ("the font's all messed up").
I downloaded and launched hapedit. Font seems fine to
me, but clicking on the "Browser" button fails to
launch a browser to preview the current document.
I peered at +reg traces but didn't see how it's trying
to detect the default browser. On Windows it brought
up Firefox fine for me.
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http://bugs.winehq.org/show_bug.cgi?id=28465
Summary: shlwapi/path.c test crashes if
CFLAGS="-fstack-protector-all" is used
Product: Wine
Version: 1.3.28
Platform: x86
URL: http://wiki.debian.org/Hardening
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: enhancement
Priority: P2
Component: shlwapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=36503)
--> (http://bugs.winehq.org/attachment.cgi?id=36503)
backtraces
make test passes for me fine if I use -fstack-protector, but if I use
fstack-protector-all, some tests fail. Next up, shlwapi/path.c:
austin@aw25 ~/wine-git/dlls/shlwapi/tests $ make path.ok
../../../tools/runtest -q -P wine -M shlwapi.dll -T ../../.. -p
shlwapi_test.exe.so path.c && touch path.ok
*** stack smashing detected ***: shlwapi_test.exe.so terminated
======= Backtrace: =========
/lib/libc.so.6(__fortify_fail+0x50)[0x68278a50]
/lib/libc.so.6(+0xe39fa)[0x682789fa]
/home/austin/wine-git/dlls/shlwapi/shlwapi.dll.so(+0x50404)[0x6858f404]
/home/austin/wine-git/dlls/shlwapi/shlwapi.dll.so(+0x35d82)[0x68574d82]
/home/austin/wine-git/dlls/shlwapi/shlwapi.dll.so(PathCombineA+0x103)[0x68574fa3]
/home/austin/.wine/dosdevices/z:/home/austin/wine-git/dlls/shlwapi/tests/shlwapi_test.exe.so(+0x2a41d)[0x6851841d]
/home/austin/.wine/dosdevices/z:/home/austin/wine-git/dlls/shlwapi/tests/shlwapi_test.exe.so(func_path+0x754)[0x6851d4a4]
/home/austin/.wine/dosdevices/z:/home/austin/wine-git/dlls/shlwapi/tests/shlwapi_test.exe.so(+0x3d9ac)[0x6852b9ac]
/home/austin/.wine/dosdevices/z:/home/austin/wine-git/dlls/shlwapi/tests/shlwapi_test.exe.so(main+0x162)[0x6852bbc2]
/home/austin/.wine/dosdevices/z:/home/austin/wine-git/dlls/shlwapi/tests/shlwapi_test.exe.so(+0x3e8cc)[0x6852c8cc]
/home/austin/wine-git/dlls/kernel32/kernel32.dll.so[0x7b85f91c]
/home/austin/wine-git/dlls/kernel32/kernel32.dll.so[0x7b86361a]
/home/austin/wine-git/dlls/ntdll/ntdll.dll.so[0x7bc77df8]
/home/austin/wine-git/dlls/ntdll/ntdll.dll.so[0x7bc78061]
/home/austin/wine-git/dlls/ntdll/ntdll.dll.so[0x7bc4ecd9]
/home/austin/wine-git/libs/wine/libwine.so.1(+0x984d)[0x6802884d]
Disabling the tests:
/* try a directory longer than MAX_PATH */
/* pszPath is too long */
allows it to pass.
testing this when I noticed that Debian is planning to harden packages by
default:
http://wiki.debian.org/Hardeninghttp://lists.debian.org/debian-devel/2011/09/msg00054.html
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http://bugs.winehq.org/show_bug.cgi?id=22698
Summary: mshtml: iexplore crash after click "Install" at
www.browserchoice.eu
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.browserchoice.eu
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
After opening the browserlist with
wine iexplore www.browserchoice.eu
and click an "Install" butten, wine crashed in mshtml
(I tested with Safari, Firefox and SlimBrowser)
wine: Unhandled page fault on read access to 0x00000064 at address 0x78af9cee
(thread 0028), starting debugger...
Backtrace:
=>0 0x78af9cee on_start_uri_open+0x6e(nscontainer=0x244d3f8, uri=0x22f46b0,
_retval=0x33f158) [/home/detlef/wine-git/src/dlls/mshtml/nsio.c:231] in mshtml
(0x0033f098)
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http://bugs.winehq.org/show_bug.cgi?id=34015
Bug #: 34015
Summary: crash problem planetside 2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baticta1(a)walla.com
Classification: Unclassified
i don't know the game planetside 2 crash when i'm in the server ready to play
and it stop and i can't play anymore
someone help me
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=29159
Bug #: 29159
Summary: HTTP_HttpOpenRequestW Unable to escape string
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jiri.humpolicek(a)seznam.cz
Classification: Unclassified
Created attachment 37613
--> http://bugs.winehq.org/attachment.cgi?id=37613
Binary and sources of test application
It seems that HTTP_HttpOpenRequestW has problems with escaping some characters.
In attachment there are simple application and its sources which tries to
download data from URL: "http://mapview.dyndns.org/Czech Republic - Ceska
Republika/CR-Mapy KCT/77_77 jihlavske vrchy/coordinates_list", but in wine we
get 404 because spaces is not escaped. There is error message on terminal which
informs us about escaping problems.
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http://bugs.winehq.org/show_bug.cgi?id=30416
Bug #: 30416
Summary: Cannot run LiveBaduk.exe after installing
http://download.eweiqi.com/service/eweiqi.exe
Product: Wine
Version: 1.4
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: czsq888(a)163.com
Classification: Unclassified
$truss -o truss.log wine "c:/Program Files/eweiqi/LiveBaduk.exe"
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
wine: Unhandled page fault on read access to 0x6c6e7763 at address 0x6c0f3922
(thread 0009), starting debugger...
Can't attach process 0008: error 5
then Wine program crash with message "Internal errors - invalid parameters
received"
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http://bugs.winehq.org/show_bug.cgi?id=30258
Bug #: 30258
Summary: Unhandled exception: unimplemented function
rpcrt4.dll.RpcSsDontSerializeContext called in 32-bit
code (0x7b839cf2).
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f_nietsje(a)hotmail.com
Classification: Unclassified
Created attachment 39529
--> http://bugs.winehq.org/attachment.cgi?id=39529
backtrace from wine error msg
Wine prompt 'unimplemented' mgs after starting NIPO Odin Developer, then shuts
down
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http://bugs.winehq.org/show_bug.cgi?id=31559
Bug #: 31559
Summary: Planetside 2 (Beta), extremely low FPS
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: barret(a)markmcb.com
Classification: Unclassified
Created attachment 41504
--> http://bugs.winehq.org/attachment.cgi?id=41504
Console output (edited)
Planetside 2 (Beta) is unplayably slow on my system, probably 0.5 FPS. The
character selection screens are a little slow as well, but manageable.
My system: AMD Phenom(tm) II X4 965 Processor, ATI RV770 [Radeon HD 4850], with
12.4 ati-drivers (fglrx), 3.4.0-gentoo.
I attached my console output (ps2-slow_fps-fglrx-console.txt). Notable errors
include:
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 0 for
context 0x158d28, last error 0x591
and
err:winediag:shader_generate_glsl_declarations The hardware does not support
enough uniform components to run this shader, it may not render correctly.
I tried with the radeon driver, but the game pagefaults once you try to Play
(will attach as ps2-radeon-backtrace.txt).
I tried playing with the Direct3D registry settings, just to see if it's
something easy. When setting OffscreenRenderingMode to backbuffer, or when
setting PixelShaderMode to disabled, the game pagefaults when you hit Play
(attached as ps2-backbuffer-pagefault.txt, it's the same place for either
registry setting).
Any advice on things to try?
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=30865
Bug #: 30865
Summary: Can't install Flash Player 11
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wbrana(a)gmail.com
Classification: Unclassified
Created attachment 40428
--> http://bugs.winehq.org/attachment.cgi?id=40428
log
wine install_flashplayer11x32_mssd_aih.exe hangs
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http://bugs.winehq.org/show_bug.cgi?id=19838
Summary: Treeview 'access violation' in ImgBurn v2.5.0.0's Disc
Layout Editor window
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://www.imgburn.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
v2.5.0.0 of ImgBurn has a new Advanced build mode interface known as the 'Disc
Layout Editor'.
If you right click an entry in the treeview on the left side of that window and
select 'New Folder' it'll crash with an access violation.
I'm unable to reproduce this issue on any real installation of Windows
(from Windows 95 -> Windows 7) so I can only assume it's something in Wine
(sorry!).
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http://bugs.winehq.org/show_bug.cgi?id=15520
Summary: DVD version of Riven fails to start.
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paul(a)pmarks.net
Created an attachment (id=16473)
--> (http://bugs.winehq.org/attachment.cgi?id=16473)
WINEDEBUG=+relay,+seh wine Riven.exe 2> riven.txt
I have the "10th Anniversary DVD Edition" of Riven. I'm able to install it,
but when I run "wine Riven.exe" it returns to the console almost immediately
without printing anything.
At the request of <scguy318> on IRC, I've attached the output of the following
command:
WINEDEBUG=+relay,+seh wine Riven.exe
Let me know if any further info is needed. I haven't managed to play this game
yet, as it won't run natively on OS X or Vista either.
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http://bugs.winehq.org/show_bug.cgi?id=31966
Bug #: 31966
Summary: Babylon 9 does not install (page fault on read access
to 0x00000000 in 32-bit code (0x7cbb5bdd))
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gm89(a)hotmail.it
Classification: Unclassified
Babylon 9 installer crashes with the above error, I'm including the backtrace.
This is reproduceable so I can make further testing.
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http://bugs.winehq.org/show_bug.cgi?id=24904
Summary: No$Zoomer.exe crashes when run.
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c0rphan(a)gmail.com
Created an attachment (id=31537)
--> (http://bugs.winehq.org/attachment.cgi?id=31537)
log
No$Zoomer.exe crashes with a page fault. It does launch the NO$GBA.exe process,
but that hangs as well.
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http://bugs.winehq.org/show_bug.cgi?id=15353
Summary: Crash when clicking on tab in Safari
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zdenek.zikan(a)gmail.com
Created an attachment (id=16188)
--> (http://bugs.winehq.org/attachment.cgi?id=16188)
Safari crash backtrace
In Windows version of Safari 3.1.2 installed on Kubuntu 8.04.1 I am browsing
web, I middle-click on one of the links in bookmarks panel and then left-click
on the newly opened tab. In that moment, Safari crashes with backtrace which I
include in the attachment
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http://bugs.winehq.org/show_bug.cgi?id=34456
Bug #: 34456
Summary: rift-install.exe is erroring out during installation,
saying rift-install.exe has encountered a serious
problem and needs to close.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattkral3(a)gmail.com
Classification: Unclassified
Created attachment 45873
--> http://bugs.winehq.org/attachment.cgi?id=45873
this is the backtrace bug report that it gives when it errors out.
rift-install.exe is failing to install properly do to it encountering a serious
error and needs to close. I am running Ubuntu 13.04 and want to play rift
which is fortunately a windows only game.
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http://bugs.winehq.org/show_bug.cgi?id=29408
Bug #: 29408
Summary: Call to Power 1.2 produces: Unhandled page fault on
read access to 0x00000000 at address 0x4a6423
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Classification: Unclassified
Created attachment 38067
--> http://bugs.winehq.org/attachment.cgi?id=38067
crash log
I've retested the game in Windows NT mode (it's not designed to run under
Windows XP).
see attachment
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http://bugs.winehq.org/show_bug.cgi?id=27487
Summary: Rift crashes on exit in winebrowser
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Had to do
winetricks vcrun2008
to make patcher happy, and
winetricks d3dx9_36
to see anything but colored rectangles.
Then it ran fine, albeit at 10fps, on my gt 220 / e8400.
Switching to the old renderer in the game's video settings doubled fps,
and the game seems to run reasonably well.
But when you quit, you get a game crash dialog, and then wine's crash dialog.
The log shows
fixme:ole:CoCreateInstance no instance created for interface
{ea1afb91-9e28-4b86-90e9-9e9f8a5eefaf} of class
{56fdf344-fd6d-11d0-958a-006097c9a090}, hres is 0x80004002
immediately before the crash. Wine's crash dialog says the crash is in
winebrowser.
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http://bugs.winehq.org/show_bug.cgi?id=30829
Bug #: 30829
Summary: Sound cuts off while in game
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarrodmp(a)gmail.com
Classification: Unclassified
Created attachment 40373
--> http://bugs.winehq.org/attachment.cgi?id=40373
Fallout3 Bug
See attached backtrack trace log
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http://bugs.winehq.org/show_bug.cgi?id=10480
Summary: Safari refuses to load secure URLs
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://www.apple.com/safari/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)pajamian.dhs.org
Created an attachment (id=9213)
--> (http://bugs.winehq.org/attachment.cgi?id=9213)
Error message from Safari
Attempting to load secure (https) urls in Safari results in an error message
similar to the following:
Safari can’t open the page.
Safari can’t open the page “https://www.apple.com/” because it couldn’t
establish a secure connection to the server “www.apple.com”.
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http://bugs.winehq.org/show_bug.cgi?id=31224
Bug #: 31224
Summary: Wine and software rendering
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: couchpo8oe(a)gmail.com
Classification: Unclassified
Created attachment 41006
--> http://bugs.winehq.org/attachment.cgi?id=41006
Toribash works!
Arch Linux (up to date), I have tryed the latest git version and the version
from 1.5.6-1.5.8. As long as the program uses OpenGL (Possibly Direct X as
well), if you have your hardware acceleration off, the program crashes on start
up. In my case: nouveau nofbaccel=1 noaccel=1 in modprobe.d/noveau.conf will
prevent all my wine programs from launching other than steam (It is ran on
another computer and X forwarded to this one). But for all my games, the Linux
ports of them run just fine, but in wine they crash instantly on there first
render (Some games will still play audio). See attachments of toribash 3.5
(linux version) running fine, and Toribash 3.98 (Full up to date Windows
version).
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http://bugs.winehq.org/show_bug.cgi?id=27878
Summary: Picasa 3.8 in Fedora 15 just displays a black window
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danieljamesscott(a)gmail.com
When starting Picasa 3.8 on Fedora 15. All that is shown is a black window. The
mouse pointer changes as I hover over different locations on the screen, but
the display remains completely black within the window.
This may be related to:
http://bugs.winehq.org/show_bug.cgi?id=27713
However the user never actually states what the problem is.
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http://bugs.winehq.org/show_bug.cgi?id=22829
Summary: Systinternals RAMMap crashes
Product: Wine
Version: 1.2-rc1
Platform: x86-64
URL: http://download.sysinternals.com/Files/RAMMap.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Paul.Vriens.Wine(a)gmail.com
Created an attachment (id=28189)
--> (http://bugs.winehq.org/attachment.cgi?id=28189)
Crash log
RAMMap.exe (new tool from SysInternals) crashes when run. You need to change
the version to Vista or higher btw.
The crash in SysAllocString looks like reported as well in bug 3756.
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http://bugs.winehq.org/show_bug.cgi?id=31048
Bug #: 31048
Summary: Dolphin XPS Viewer crashes on load
Product: Wine
Version: 1.5.7
Platform: x86-64
URL: http://www.xpsviewer.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 40764
--> http://bugs.winehq.org/attachment.cgi?id=40764
wine-1.5.7-158-g4a367c5 console output
Dolphin XPS Viewer crashes immediately after install but the debugger doesn't
run.
On attempt two the app crashes out with a page fault.
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http://bugs.winehq.org/show_bug.cgi?id=27259
Summary: winemenubuilder hangs sometimes
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(This problem was also mentioned in bug 14026.)
Every now and then, winemenubuilder seems to hang.
It happened to me just now installing progecad 2010 trial.
winedbg btall (see attachment) shows that winemenubuilder was started with -w,
which is described in the source like this:
* If the -w parameter is passed, and the shortcut cannot be created,
* this program will wait for the parent process to finish and then try
* again. This covers the case when a ShortCut is created before the
* executable containing its icon.
It hung in WaitForParentProcess().
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http://bugs.winehq.org/show_bug.cgi?id=27249
Summary: Edcast unable to start up
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s.baus86(a)gmx.net
Edcast can not be started, due to an error. It just crashes and then wine says
me, that if this happens I should send a bug report.
Edcast is available free in the internet, for example here:
http://www.mpex.net/software/details/edcast.html
The log of Edcast says nothing special, so I don't append it. If you need it,
please take contact with me ;)!
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http://bugs.winehq.org/show_bug.cgi?id=16648
Summary: Defense Grid, the Awakening: Fails to load,
X3DAudio1_4.dll
Product: Wine
Version: 1.1.11
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wolfwings(a)gmail.com
Trying to load the game complains about the dll X3DAudio1_4.dll being missing.
Loading that dll into the game directory manually allows it to get as far as
changing the screen resolution before dropping a game-propietary crash-dump
into the game directory.
Contacting the developer, they were helpful enough to stage that the crash was
occuring in Microsoft's DirectX audio engine (the X3DAudio1_4.dll file) from
the crash-dumps the game itself generated, so we're basically back at square
one in that regard.
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http://bugs.winehq.org/show_bug.cgi?id=32912
Bug #: 32912
Summary: Wine Crash following champion select
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paullylewis(a)ymail.com
Classification: Unclassified
Created attachment 43471
--> http://bugs.winehq.org/attachment.cgi?id=43471
Logs from crash
Wine crashes shortly following Champion select on league of legends. Persistent
problem, no known solutions on this site.
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http://bugs.winehq.org/show_bug.cgi?id=13075
Summary: Planetside crashes Character selection screen
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)konsoletek.com
Created an attachment (id=12838)
--> (http://bugs.winehq.org/attachment.cgi?id=12838)
Planetside crash output from WinXP trial
If you run Planetside, it will function until the Character selection screen.
Specifically right about when it would load the graphics for the characters
themselves. Additionally you can bypass this screen by selecting your
character from the Sony Launchpad. The game will load up like you are in game
but right as your should see in game graphics - it again crashes.
I've tested in with a clean install of Wine 0.9.61 on NT4, Win2k, WinXP &
Win2K8. All of them crash with no differences in behavior.
Attached is the output from wine when launching Planetside. There are two
dumps. The first (~line 202) is actually from the Launchpad - it seems to have
no effect though. The second crash (~line 910) is what kicks you out of the
game. Just as an additional note, where the bash prompt shows up in the middle
of the output is when it switched from Launchpad to Planetside proper.
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http://bugs.winehq.org/show_bug.cgi?id=28469
Summary: Unhandeled page fault on read access - Inhouse
Application
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aga.hamid(a)gmail.com
Dear Concern,
I have been recently shifted from Windows platform to Ubuntu 11.4. In order to
run in house built application which runs perfectly on Windows i have installed
wine on my machine. Actually it is a trading software and i am able to run it
in view only mode but when i try to perform buying and selling funtion by F4
and F5 function it prompts attached wine application error. I also find few
lines in the wine application debugging which i enabled for troubleshooting
purposes. I am attaching them as well for reference.
Kindly help me resolve this issue, as it is one of the big hurdles in my way
for smooth switchover to Linux.
I look forward hearing from you soon.
Thanks,
Agha Hamid
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http://bugs.winehq.org/show_bug.cgi?id=23210
Summary: REDCINE v20.0.0 silently exits during startup
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.red.com/support/download/127
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With wine-1.2-rc3-57-gb3f0425, launching REDCINE briefly shows the splash
screen before the application silently terminates. The only observed output is:
fixme:win:EnumDisplayDevicesW ((null),0,0x107e3c4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x107e3c4,0x00000000), stub!
fixme:keyboard:RegisterHotKey (0x20044,4097,0x00000001,70): stub
fixme:win:GetMouseMovePointsEx (16 0x107e4dc 0x107e4ec 1 2) stub
fixme:wgl:X11DRV_wglGetSwapIntervalEXT (),stub!
fixme:win:GetMouseMovePointsEx (16 0x107e4dc 0x107e4ec 1 2) stub
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http://bugs.winehq.org/show_bug.cgi?id=33529
Bug #: 33529
Summary: Planetside 2 0.608.21.21306 crashed ingame
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 44378
--> http://bugs.winehq.org/attachment.cgi?id=44378
backtrace
So I installed Planetside 2 on fresh wineprefix, without a problem
when the game is in main menu I see slight graphical problems, it can be
described as, if you know when graphics card starts overheating and screen gets
artifacts, if you do now that then it looks like that
but when the game launches I can make 2 steps or less and then the game
crashes
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http://bugs.winehq.org/show_bug.cgi?id=10264
Summary: The Witcher fails to run
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zbigniew.braniecki(a)gmail.com
Steps:
1) wine launcher.exe
2) crash
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http://bugs.winehq.org/show_bug.cgi?id=31269
Bug #: 31269
Summary: System.OverflowException in .NET application using
Decimal data type
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elgonzo(a)gmx.net
Classification: Unclassified
I tried to run a .NET 2.0 application with Wine 1.5. Its GUI uses
System.Windows.Forms.NumericUpDown controls.
When setting the NumericUpDown's Value property (data type is Decimal), it may
raise the following unhandled exception:
System.OverflowException: Value was either too large or too small for a
Decimal.
at System.Decimal.Compare(Decimal d1, Decimal d2)
at System.Windows.Forms.NumericUpDown.set_Value(Decimal value)
at FootprintCreator.GUI.NumericInputMIL.OnActiveUnitChanged(Object sender,
UnitEventArgs e)
at FootprintCreator.Data.UnitManager.UnitChangedHandler.Invoke(Object
sender, UnitEventArgs e)
at FootprintCreator.Data.UnitManager.set_ActiveUnit(Unit value)
Apparently, the NumericUpDown control wants to compare the new value with the
existing one (to determine if an update is necessary, i guess), which results
in throwing the exception.
The application works fine in MS Windows (using the native .NET framework).
With Ubuntu 12.04 as host OS, the problem occurred with Wine 1.5 as well as
Wine 1.4, and with either dotnet20 or dotnet20sp2 package being installed.
This issue might be related to bug #18709.
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http://bugs.winehq.org/show_bug.cgi?id=32700
Bug #: 32700
Summary: Multi Theft Auto crashes on launch
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kuna(a)outlook.com
Classification: Unclassified
Created attachment 43143
--> http://bugs.winehq.org/attachment.cgi?id=43143
Log from PlayOnMac
Multi Theft Auto installed via PlayOnMac crashes on launch, shortly after a
white space is displayed ( normaly where an image is located ). Grand Theft
Auto ( the original game, MTA is a mode ) works perfectly fine.
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http://bugs.winehq.org/show_bug.cgi?id=26270
Summary: Rift Live: Not showing character models
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lars.ottesen(a)gmail.com
Created an attachment (id=33492)
--> (http://bugs.winehq.org/attachment.cgi?id=33492)
Console messages
Character models invisible, please assist.
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http://bugs.winehq.org/show_bug.cgi?id=22310
Summary: Brain Challenge does not start
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://en.gameloft.ca/pc/brain-challenge/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)stanev.org
Created an attachment (id=27279)
--> (http://bugs.winehq.org/attachment.cgi?id=27279)
Backtrace running Brain Challenge
After fixes in 1.1.42, Brain Challenge install successfully. Running game shows
the entry screen with options "Play" and "Buy". Clicking "Play" creates new
window with purple background and CPU goes to 100%.
Attached backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=30999
Bug #: 30999
Summary: GPGNet installer needs native dotnet20 (wine-mono is
insufficient)
Product: Wine
Version: 1.5.7
Platform: x86
URL: http://thevault.gaspowered.com/gpgnetdownload/GPGnetSe
tup.1.5.177.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 13507
Classification: Unclassified
Was testing bug 13507, found this. Download, run the installer (setup.exe), and
the first thing it wants to install is 'Microsoft Visual J# .NET
Redistributable Package 2.0', which appears to succeed. The application then
starts to install, but fails:
fixme:mscoree:get_runtime_info unsupported startup flags 6
err:msi:custom_get_thread_return Invalid Return Code -5
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
`winetricks dotnet20`, however, works around this and lets the app install
(there's a crash on exit, but it appears that all the files are present).
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http://bugs.winehq.org/show_bug.cgi?id=27512
Summary: GPGNet installer create only folders without files
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runetmember(a)gmail.com
Installer:
http://thevault.gaspowered.com/gpgnetdownload/GPGnetSetup.1.5.225.zip
After installation there is only empty folders without files.
Bug reproduced with installer of latest version (url above) and with first
release of GPGNet (from Suprime Commander Retail DVD).
WINE 1.3.22 from ubuntu-wine PPA.
Probably regression because before it's at least installed, but doesn't work:
http://bugs.winehq.org/show_bug.cgi?id=13507
Log:
fixme:mscoree:get_runtime_info unsupported startup flags 6
fixme:mscoree:get_runtime_info unsupported runtimeinfo flags 48
fixme:mscoree:get_runtime_info unsupported startup flags 6
fixme:mscoree:get_runtime_info unsupported runtimeinfo flags 18
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:mscoree:get_runtime_info unsupported startup flags 6
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
fixme:mscoree:get_runtime_info unsupported startup flags 6
fixme:msi:ITERATE_CreateShortcuts poorly handled shortcut format, advertised
shortcut
fixme:msi:ITERATE_CreateShortcuts poorly handled shortcut format, advertised
shortcut
fixme:mscoree:get_runtime_info unsupported startup flags 6
wine: Install Mono for Windows to run .NET 2.0 applications.
err:msi:custom_get_thread_return Invalid Return Code -4
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=25679
Summary: Lights show through walls in l4d
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ashadocat(a)gmail.com
Lights show up through solid objects in l4d.
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http://bugs.winehq.org/show_bug.cgi?id=13507
Summary: GPGNet starts but crashes after Login.
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://thevault.gaspowered.com/gpgnetdownload/GPGnetSetu
p.1.5.177.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nils.krabshuis(a)redwood.com
Installing GPGNet goes fine, starting it shows the login window, allows you to
fill in your credentials and continue. The main window will appear (graphics
look distorted), a second window will appear showing a progress bar.
At this point it either hangs, or crashes.
Without this utility it is impossible to play online games with Supreme
Commander.
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http://bugs.winehq.org/show_bug.cgi?id=31000
Bug #: 31000
Summary: GPGNet fails to run without native gdiplus
Product: Wine
Version: 1.5.7
Platform: x86
URL: http://thevault.gaspowered.com/gpgnetdownload/GPGnetSe
tup.1.5.177.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 30999
Blocks: 13507
Classification: Unclassified
Created attachment 40694
--> http://bugs.winehq.org/attachment.cgi?id=40694
gdiplus,tid trace
Install GPGNet (you'll need native dotnet20 to work around bug 30999). Then:
$ cd ~/.wine/drive_c/Program Files/THQ/Gas Powered Games/GPGNet
$ wine GPG.PatchCheck.exe
...
Unhandled Exception: System.ArgumentException: Parameter is not valid.
at System.Drawing.Image.get_Width()
at GPG.UI.DrawUtil.MakeTransparent(Control control, Bitmap img, Color
transparentColor)
at GPG.Multiplayer.Client.FrmSplash..ctor()
at GPG.Multiplayer.Client.Program.Main(String[] initParams)
native gdiplus works around it.
gdiplus,tid trace attached
austin@laptop:~$ wine --version
wine-1.5.7
austin@laptop:~$ sha1sum GPGnetSetup.1.5.177.zip
e2b20563db50c480459113a2b0c834e438f12d88 GPGnetSetup.1.5.177.zip
austin@laptop:~$ du -h GPGnetSetup.1.5.177.zip
79M GPGnetSetup.1.5.177.zip
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http://bugs.winehq.org/show_bug.cgi?id=30879
Bug #: 30879
Summary: RIFT loading screen stuck
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: applepcsd(a)gmail.com
Classification: Unclassified
Created attachment 40462
--> http://bugs.winehq.org/attachment.cgi?id=40462
Last Log file from tests
I have tried to get the newest version of RIFT to work. I got most of it to
work but the loading screen freezes and I can not continue. I will attach my
log file for you all to look at. I am pretty new to wine and wineskin, etc. So
please explain as simple as possible. Thank You
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http://bugs.winehq.org/show_bug.cgi?id=29125
Bug #: 29125
Summary: Amazon MP3 Uploader does not progress past the loading
screen
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)amongotheritems.org
Classification: Unclassified
Created attachment 37521
--> http://bugs.winehq.org/attachment.cgi?id=37521
Amazon MP3 Uploader log file
Downloaded Amazon's MP3 Uploader, used to upload music to their Cloud Drive.
Installed the .exe using Wine 1.3.32, which downloaded and installed the
program, asked to install Adobe Air, and created a folder in my home directory.
Attempting to run the program leads it to hang on the "Loading..." screen. I've
attached the log file that was created in the Amazon MP3 Uploader folder in my
home directory. Let me know whatever additional information I can provide.
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http://bugs.winehq.org/show_bug.cgi?id=30360
Bug #: 30360
Summary: PDF Xchange Viewer 2.5.201 Crashing When Saving any
PDF file
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: masum.habib(a)gmail.com
Classification: Unclassified
Created attachment 39686
--> http://bugs.winehq.org/attachment.cgi?id=39686
backtrace
Hi,
I am having the same problem as bug 24840 with wine 1.5.1 and PDFXvwer 2.5.201.
I have tried wine 1.3.33 and 1.4 but I got the same problem. Thus, I am
reopening the bug.
My system: linux-3.2.12, Distro: Gentoo
Thanks in advance for help.
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http://bugs.winehq.org/show_bug.cgi?id=27759
Summary: Program error. Can not play this application because
Wine may have a deficiency.
Product: Wine
Version: 1.2.3
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ridingereva(a)yahoo.com
Created an attachment (id=35516)
--> (http://bugs.winehq.org/attachment.cgi?id=35516)
This is a copy of the program error that I recieved.
I keep getting an error message every time I launch almost everything from
Wine. I have had this issue for about a year now. I have run through countless
forums, posted several times, asked friends and looked for ways to contact
support. I run Ubuntu (lucid) and I have reinstalled Wine several times thus
far through out the past year. It has been with all but one program through
Wine I have this issue. (Grapevine) It's mostly games such as LoL, WoW, and now
Artemis (not a graphically intensive game). I am running Wine 1.2.3.
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http://bugs.winehq.org/show_bug.cgi?id=26415
Summary: Unhandled exception: page fault on execute access to
0x00000000 in 32-bit code (0x00000000).
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tim.kornhammar(a)gmail.com
Version: wine-1.3.15
Distribution: Ubuntu 10.10 - Maverick Meerkat
Program: World Of Warcraft (blizzard.com)
Command: wine .wine/drive_c/Program\ Files/World\ of\ Warcraft/Wow.exe
Reproduce: Play the game.
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http://bugs.winehq.org/show_bug.cgi?id=29467
Bug #: 29467
Summary: wine Unhandled page fault
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: centurion00(a)gmail.com
Classification: Unclassified
Created attachment 38147
--> http://bugs.winehq.org/attachment.cgi?id=38147
WineLog
This is my first post, Hope i got this Right
Thought i would give wineskin a try, works well for most part installed a few
games most run great! Then dusted off a old game to try StarTrek Legacy not the
best game but something to do.
Using Wineskin Wrapper 2.5.3 Engine WS8WInel3.35 then i built a custom Engine
and had the same error with both engines.
OS X 10.7.2 imac 2011 i5 cpu 12gig sys mem ati 6770m 512meg
dev packages etc installed
tried all registry tweaks i could find backbuffer option flips screen so that
was no go went back to fbo.
anyway wine say this bug not reported yet so here it is!
p.s the game seems to run fine can play for 20-30 mins before the crash
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http://bugs.winehq.org/show_bug.cgi?id=32026
Bug #: 32026
Summary: Unhandled exception: page fault on write access to
0x00000000 in 32-bit code (0x00110025)
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rob2098(a)gmail.com
Classification: Unclassified
Created attachment 42213
--> http://bugs.winehq.org/attachment.cgi?id=42213
part of wines error report
hi guys i was just trying to open this utility program my friends made
and it wouldn't run in wine
please see attached file
hope this is usefull
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http://bugs.winehq.org/show_bug.cgi?id=16314
Summary: Unhandled Page fault
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: odbc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yugandhar_bireddy(a)satyam.com
Created an attachment (id=17615)
--> (http://bugs.winehq.org/attachment.cgi?id=17615)
Unhandled PageFault
Hi,
Am running windows executable using Wine in oracle enterprise linux using
unixODBC.
Wine version:1.1.7
unixODBC:2.2.12
Both the oracle client and server are installed in linux and the application is
using odbc for database transactions.
This particular crash occurs when am running my application 3 to 4 times.
I request to share with me any of your experiences to resolve this issue.
Thanks,
Yug
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http://bugs.winehq.org/show_bug.cgi?id=11549
Summary: "Unhandled page fault on read access" on most of apps
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kacperpl1(a)gmail.com
Created an attachment (id=10717)
--> (http://bugs.winehq.org/attachment.cgi?id=10717)
Debug log
This happens on most of applications but not all of them. For example Warcraft
III The Frozen Throne runs perfectly from war.exe but when i want use acid's
pvpgn launcher it crashes like this. Some other software crashes with almost
the same errors on debug only with different memory adresses but it worked
before I reinstalled my ubuntu gutsy(due to imperfect kernel compilation).
Same thing happens on version 9.54 and 9.55.
Apps crashing the same:
acid's war3 pvpgn launcher
solidworks 2007
solidworks 2008
solidworks additional apps like pdmworks and dwgedit
Most of installers runs and wont show any bugs
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http://bugs.winehq.org/show_bug.cgi?id=20502
Summary: Execution of msiexec yields Unhandled exception: page
fault on read access to 0x00000000 in 32-bit code
(0x7ebdfb2b).
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgatwork(a)verizon.net
Created an attachment (id=24411)
--> (http://bugs.winehq.org/attachment.cgi?id=24411)
Log file containing debug / backtrace
When attempting to install a windows application (.exe) that extracts and
attempts to load a .msi, the msiexec program fails with error:
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7ebdfb2b).
This is reproducible when executing the VWare-viclient.exe as well as when
attempting to install the art2kmin.exe executable as pulled using the latest
winetricks.sh from http://www.kegel.com/wine/winetricks.
The build is from latest git (as of the date/time this bug is filed).
If "git log" is correct, here are the last changes:
commit 07c321ba73bf7d01501668ca4af681843b98de9a
Author: Nate Gallaher <ngallaher(a)deepthought.org>
Date: Sun Oct 18 12:47:02 2009 -0400
msi: Test that a query on a join of two tables returns data from the
correct table.
commit cc366e12829a20570b3d2e3cc508a8c861c722cb
Author: Nate Gallaher <ngallaher(a)deepthought.org>
Date: Sun Oct 18 12:41:41 2009 -0400
msi: Add tablename tracking to VIEW_find_column.
This fixes the bug where multiple columns of the same name, but
different tables are members of a join. Any attempt to refer to these
columns will resolve to the first available column with that name,
irregardless of any tablename modifier.
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http://bugs.winehq.org/show_bug.cgi?id=26677
Summary: Unhandled exception: page fault on read access to
0xffffffff in 32-bit code (0x7eaa1b83)
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drdarkraven(a)gmail.com
gcc version 4.5.2 20110127 (prerelease) (GCC)
CFLAGS:
"-march=core2 -mtune=core2 -O2 -fomit-frame-pointer -mmmx -mfpmath=sse -pipe
-freorder-blocks -freorder-blocks-and-partition -msahf -fgcse-sm -fgcse-las
-fgcse-after-reload -mcx16 -ftracer -floop-interchange -floop-strip-mine
-floop-block "
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http://bugs.winehq.org/show_bug.cgi?id=23288
Summary: Unhandled exception: page fault on read access to
0xffffffff in 32-bit code (1017:00000c1d).
Product: Wine
Version: 1.0.0
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnmusbach1(a)gmail.com
Created an attachment (id=29026)
--> (http://bugs.winehq.org/attachment.cgi?id=29026)
backtrace
Trying to install Windows 98 NTFS drivers in Wine (installer attached) causes a
backtrace (attached) and the install never finishes.
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http://bugs.winehq.org/show_bug.cgi?id=34999
Bug #: 34999
Summary: No abre el HedexLite de Huawei
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: safabol(a)gmail.com
Classification: Unclassified
No abre el HedexLite de Huawei
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http://bugs.winehq.org/show_bug.cgi?id=12173
Summary: Unhandled exception: page fault on read access to
0x55555554 in 32-bit code (0x1002e83d)
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: henrikki.almusa(a)iki.fi
I tried to run the Medival Total War and it crashed. It was installed with
windows 2000 that was later removed, but the installed game left intact.
However it doesn't seem to run.
I'm using OpenSUSE 10.3.
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http://bugs.winehq.org/show_bug.cgi?id=9278
Summary: Unhandled page fault on read access to 0x00000000
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: filippo.zangheri(a)yahoo.it
Created an attachment (id=7535)
--> (http://bugs.winehq.org/attachment.cgi?id=7535)
console error and back trace
I try to start "IsaGraf 3.20", but the loader gives me this error and the
application is not started at all. See attachment for back trace.
Note: this problem wasn't present in the previous version (0.9.42) of Wine. It
used to work quite perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=34583
Bug #: 34583
Summary: LINE (Powered by Naver) 3.2.0.76: Cannot work after
Installation
Product: Wine
Version: 1.7.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rj(a)ubuntu-tw.org
Classification: Unclassified
Created attachment 46058
--> http://bugs.winehq.org/attachment.cgi?id=46058
backtrace
The version 3.2.0.76 is the latest version released in today (or yesterday
maybe).
I try to install and run it within Wine 1.7.2 and remove ~/.wine before
install.
The installation is complete, but I cannot run this application by double-click
the shortcut Wine created and command line.
The OS I Use is Ubuntu 13.04 x86-64 Desktop Edition, and the backtrace is in
attachment.
Btw, LINE version 3.1.10.37, the latest version before version 3.2.0.76
released, is work fine in my machine.
And I think video chat, the new feature in LINE version 3.2.0.76, is the reason
that doesn't work on Wine 1.7.2 (another new feature is "List the group
inviting you in friend list"...I don't know the original text in English)
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http://bugs.winehq.org/show_bug.cgi?id=23708
Summary: winemenubuilder:SaveIconResAsPNG unsupported bpp
21060, please report
Product: Wine
Version: 1.2
Platform: x86
URL: http://download.logbookpro.com/lbproNoMSI.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: trivial
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
fixme:menubuilder:SaveIconResAsPNG unsupported bpp 21060, please report
fixme:menubuilder:SaveIconResAsPNG unsupported bpp 21060, please report
fixme:menubuilder:SaveIconResAsXPM Unsupported color depth 21060-bit
fixme:menubuilder:SaveIconResAsXPM Unsupported color depth 21060-bit
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http://bugs.winehq.org/show_bug.cgi?id=35614
Bug ID: 35614
Summary: Kari 4 Pro Setup crashes
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hughm(a)riseup.net
Classification: Unclassified
Created attachment 47563
--> http://bugs.winehq.org/attachment.cgi?id=47563
Backtrace
While attempting to install Kari 4 Pro from http://karigirl.com/index-1.shtml,
install routine crashes with the message: "The program Kari4ProSetup.exe has
encountered a serious problem and needs to close. We are sorry for the
inconvenience."
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http://bugs.winehq.org/show_bug.cgi?id=10160
Summary: MFC42.DLL.6467 error
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P4
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jason.keeney(a)gmail.com
Created an attachment (id=8748)
--> (http://bugs.winehq.org/attachment.cgi?id=8748)
debugging info
I'm working with some educational database software called sdbV. (you can find
it at dmm-support.dk)
When I run the setup program, I get one error:
C:\Program Files\sdbV\Toc.ocx
Unable to register the DLL/OCX:DllRegisterServer failed; code 0x00000000
which prints in the terminal:
wine: Call from 0x100010c2 to unimplemented function MFC42.DLL.6467, aborting
I've tried to manually install Toc.ocx with regsvr32, but the same thing...(see
the attachment).
If I click ignore, I can continue, but when I try to run the application, but
it crashes with the following:
err:ole:CoGetClassObject class {ffa315a3-20d3-11cf-8fdd-943611c10000} not
registered
err:ole:create_server class {ffa315a3-20d3-11cf-8fdd-943611c10000} not
registered
err:ole:CoGetClassObject no class object {ffa315a3-20d3-11cf-8fdd-943611c10000}
could be created for context 0x5
It doesn't seem like there are so many errors, but I don't know how to proceed
with this.
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http://bugs.winehq.org/show_bug.cgi?id=17825
Summary: Ragnarok Free Version crashes due to unimplemented
function in MFC42.DLL
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://iro.ragnarokonline.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blahboybang(a)gmail.com
Created an attachment (id=20085)
--> (http://bugs.winehq.org/attachment.cgi?id=20085)
Crash Log
RagnarokFree.exe will not start due to an unimplemented function in MFC42.DLL.
Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=18591
Summary: Unimplemented function MFC42.DLL.6467
Product: Wine
Version: 0.9
Platform: Other
URL: http://memoria.amalgame-online.com/
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: casius91(a)hotmail.com
I've installed
http://memoria.amalgame-online.com/telechargements/T4CInstall-v161-AmalGame…
and no problem.
But when I launched the application 'T4c.exe'
> wine T4C.exe
err:module:import_dll Library MFC42.DLL (which is needed by L"C:\\Program
Files\\Dialsoft\\The 4th Coming\\T4CLauncher.dll") not found
err:module:import_dll Library MSVCP60.dll (which is needed by L"C:\\Program
Files\\Dialsoft\\The 4th Coming\\T4CLauncher.dll") not found
I've copied MFC42.DLL & MSVCP.dll in the folder System32
and now I've this message:
> wine T4C.exe
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x139d08,0x139728): stub
wine: Call from 0x7ef98e90 to unimplemented function MFC42.DLL.6467, aborting
If you download the client :
http://memoria.amalgame-online.com/telechargements/T4CInstall-v161-AmalGame…
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http://bugs.winehq.org/show_bug.cgi?id=24039
Summary: 0x8000FFFF
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pc0999-2(a)hotmail.com
Hi, my first report.
I tried to run the demo of PCstitch9
(http://www.pcstitch.com/PCSPro/PCSPro.aspx) which runs fine on Windows7, but
when I tried to instal it goes well till the end, then I get a new windows with
this:
unhandled exe
0x8000FFFF setup will now terminate
Thanks I hope this is helpfull
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http://bugs.winehq.org/show_bug.cgi?id=17646
Summary: Crash in Wine for Macintosh OSX 10.5
Product: Wine
Version: unspecified
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berserker101(a)hotmail.com
Created an attachment (id=19832)
--> (http://bugs.winehq.org/attachment.cgi?id=19832)
Log for Wine before program aborted before opening
To whom this may concern or reach, I have recently downloaded Wine for my Mac
Laptop and went to go run Ragnarok Online using it, but am having a problem. I
believe I'm using the latest version of wine for my operating system and have
attached a file of the log that I am getting before it aborts my program. Thank
you for your time, I hope you can get back to me soon and let me know what I
need to do to get my program to run.
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http://bugs.winehq.org/show_bug.cgi?id=15450
Summary: Photoscape won't run
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaab_rs(a)hotmail.com
Created an attachment (id=16340)
--> (http://bugs.winehq.org/attachment.cgi?id=16340)
Console dump
Photoscape won't run due to a MFC42.dll error. I had to download native
MFC42.dll in order for it to work and it won't anyway.
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http://bugs.winehq.org/show_bug.cgi?id=14107
Summary: MT 4 does not start, gives error message.
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ravster3(a)hotmail.com
Created an attachment (id=14329)
--> (http://bugs.winehq.org/attachment.cgi?id=14329)
The first bit is the console output, the second bit is the error message from
the program itself.
Hello,
I am using wine-0.9.61
Arch Linux, latest version
Wine is set to behave like Win2000
At first I was getting an error message on the console saying that mfc42.dll
was missing, so I googled it and got the copy from this website:
http://www.dll-files.com/dllindex/dll-files.shtml?mfc42
I hope this is satisfactory information, please let me know how to get any
more info that may be required.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=12106
Summary: Safari menus cannot be activated with keyboard shortcuts
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.apple.com/safari/
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
With today's git and Safari 3.1, I can only activate the menu with the mouse.
Once the menu is open, I can navigate it with the keyboard just fine. However,
I cannot bring up the menu with the keyboard by pressing for instance, alt, alt
+ F, or alt + v.
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http://bugs.winehq.org/show_bug.cgi?id=21727
Summary: Return to Castle Wolfenstein single player crashes
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=26256)
--> (http://bugs.winehq.org/attachment.cgi?id=26256)
wine-1.1.38 output
The multiplayer mode works. But single player just crashes.
I also tried with version 1.1.25 which is marked as platinum in AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=690
But it also crashes there.
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http://bugs.winehq.org/show_bug.cgi?id=21558
Summary: Jedi Academy Segfaults
Product: Wine
Version: 1.0.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: palmem(a)comcast.net
Created an attachment (id=25972)
--> (http://bugs.winehq.org/attachment.cgi?id=25972)
Output from `wine jasp.exe 2> /tmp/wineout`
This page
<http://forum.winehq.org/viewtopic.php?t=6689&sid=34a810cb0f19e17baee5074ac6…>
on the foum indicates the same problem I'm having, but no bugzilla entry was
filed (at least, that I can find).
Jedi Academy (currently Platinum ranked) on wine 1.0.1 (arch's
bin32-wine-stable) segfaults when running (on either single player or multi
player) on the first game screen (a static splash screen).
Steps to reproduce:
1. `rm -rf ~/.wine/`
2. Install Jedi Academy from CD (`wine autorun.exe`, default options)
3. Run Jedi Academy (`wine ja[s,m]p.exe`)
I'm running:
nvidia 190.53-3
bin32-wine-stable 1.0.1-8 (the same crash occurs with bin32-wine 1.1.34-2 and
1.1.37-1)
on Arch Linux (everything else is updated as of today)
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http://bugs.winehq.org/show_bug.cgi?id=25152
Summary: Bloodrayne: crashes with OpenGL renderer
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://www.gamershell.com/download_856.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: thunderbird2k(a)gmail.com
When starting Bloodrayne using the OpenGL renderer Wine crashes. Switching to
Direct3D renderer in the configuration window I can start the game but this
mode has serious issues: no text rendered in the game and the HUD is also
missing (which makes the game pretty much unplayable).
The OpenGL renderer worked for me with Wine-1.1.33.
Here is the result of the regression test:
41f061ea1bf8c6394ed858bf28b9c74fd45c40f1 is the first bad commit
commit 41f061ea1bf8c6394ed858bf28b9c74fd45c40f1
Author: Roderick Colenbrander <thunderbird2k(a)gmail.com>
Date: Mon Nov 16 23:24:24 2009 +0100
wgl: Add initial WGL_ARB_create_context support.
:040000 040000 c8ee86a08c3252f221db5a7fb1f322e1e690ba44
35b0efc2de46da2649a56c0a4dc3d1bfab25d105 M dlls
The patch cannot be reverted cleanly even on 1.1.34 but after
git checkout 41f061ea1bf8c6394ed858bf28b9c74fd45c40f1 >> the game crashes
git reset --hard HEAD^ >> the game starts correctly in OpenGL mode
How to reproduce the issue in the demo:
1. Before starting the game rename/remove the logo.mpg from the video directory
(just to be sure Wine won't crash in the intro).
2. Start the demo by rayne.exe. In the config tool make sure you have OpenGL
1.2 is selected as the renderer. Click on 'Play'.
Link to the demo added to URL (170 MB).
Author of the patch added to CC.
Fedora 14
Nvidia 7600 / driver 260.19.21
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http://bugs.winehq.org/show_bug.cgi?id=30794
Bug #: 30794
Summary: Return to Castle Wolfenstein crashe on load - single
player game - 2012 - wine 1.4
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: an0nym0usse(a)hotmail.com
Classification: Unclassified
Created attachment 40330
--> http://bugs.winehq.org/attachment.cgi?id=40330
Return to Castle Wolfenstein backtrace txt
ERRORS IN A Window:
-------------------
The program WolfSP.exe has encountered a serious problem and need to close.
or
Internal errors - invalid parameters
ERRORS IN A CONSOLE:
----------------
wine: Unhandled page fault on read access to 0x6e617473 at address 0x6e617473
(thread 0029), starting debugger...
Can't attach process 0028: error 5
What I do:
----------
- I install the game from the Install/Uninstall tool provided with wine.
- If I patch the game or don't patch it, it make no difference.
- I start the the single player game like this: (like I'd done before)
- wine WolfSP.exe -opengl
- It crash with several line of text in a Console
I'm not sure that you want all the output from the console pasted here so I'll
wait and maybe its identical to the backtrace attached.
I use KDE 4.8 with proprietary nvidia drivers ver. 295.49
I have desktop 3d effects disabled
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http://bugs.winehq.org/show_bug.cgi?id=35453
Bug ID: 35453
Summary: Medal of Honor Allied Assault won't launch
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paulthetall(a)gmail.com
Classification: Unclassified
Medal of Honor Allied Assault won't launch. In 1.3.9 it still works with
vcruntime6 and the old patch.
In recent Wine versions the game won't launch at all. Get this message from
debug.
Tried Nvidia physx and vcrun2008 error stays the same.
err:seh:setup_exception_record stack overflow 1280 bytes in thread 0026 eip
7bc6f79f esp 01400e30 stack 0x1400000-0x1401000-0x1c00000
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http://bugs.winehq.org/show_bug.cgi?id=24350
Summary: Lord of the Rings Online Hardware Pixel shader enabled
exits the game on startup.
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: charles.tersteeg(a)gmail.com
before September 7th with LOTRO: Seige of Mirkwood, enabling the hardware pixel
shader allowed the following graphics: really cool transparent water and
distant character models to be seen.
after the game updated on the 8th, the hardware pixel shader needed to be
disabled else the game would exit upon startup.
with the hardware pixel shader disabled, the following negative effects are
noticed:
water is no longer transparent cool looking.
distant character models appear grey until they move closer.
upon death, the screen turns white for graphics (i've never seen this before).
i don't know how to get logs or back traces. with some direction, i'd be happy
to add this.
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http://bugs.winehq.org/show_bug.cgi?id=21230
Summary: d3dx9_36.dll: Unimplemented Function
"D3DXGetShaderConstantTableEx"
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://msdn.microsoft.com/en-us/library/ee417204(VS.85
).aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=25507)
--> (http://bugs.winehq.org/attachment.cgi?id=25507)
console output
Wolfenstein (2009) does not start because of an unimplemented function
d3dx9_36.dll.D3DXGetShaderConstantTableEx in wines d3dx9_36.dll. With the
native one from Microsoft, the problem doesn't exist.
I attached a URL to MSDN with a description of the function.
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http://bugs.winehq.org/show_bug.cgi?id=35466
Bug ID: 35466
Summary: Can't paste into search dialog of notepad
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nerv(a)dawncrow.de
Classification: Unclassified
Doesn't happen in wordpad, but in notepad!
open notepad
write "test"
select and copy it, or copy text from somewhere else
open the search dialog, e.g. with Ctrl+F
press Ctrl+V
expected text to be in the search editcontrol
but text appears in the notepad window
if you right-click the editcontrol and select "paste" it works...
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http://bugs.winehq.org/show_bug.cgi?id=32077
Bug #: 32077
Summary: Runes of magic (full client) crash during update (NO
VM)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d4rkh4nd(a)yahoo.com
Classification: Unclassified
Created attachment 42284
--> http://bugs.winehq.org/attachment.cgi?id=42284
backtrace
First install of Runes of magic (Full client).
when running for first time the launcher goes and updates begin. After a random
time period (tryed several times) If will throw a error. I dont know why people
dont just port there games to linux lol.
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