http://bugs.winehq.org/show_bug.cgi?id=32362
Bug #: 32362
Summary: dxgi problem for Ghost Recon Future Soldier
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 42700
--> http://bugs.winehq.org/attachment.cgi?id=42700
dxgi functions
The latest Ghost Recon works only on Windows Vista/Seven and with directx 10 or
11.
I set winecfg to Seven and when i launch the game, it crash. But in the output
console, there aren't error messages, just fixme messages about "dxgi"
functions.
Impossible to know where come from exactly the problem.
Thanks,
Max
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http://bugs.winehq.org/show_bug.cgi?id=29961
Bug #: 29961
Summary: ADO.NET query on a Jet database fails.
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: birdfamily715(a)googlemail.com
Classification: Unclassified
Created attachment 38996
--> http://bugs.winehq.org/attachment.cgi?id=38996ADO.NET Jet database commands that worked
ADO.NET commands (CREATE TABLE, INSERT, UPDATE and DELETE) work
(inspection of the database afterwards shows that to be true), but a
SELECT query produces the error "Arguments are of the wrong type, are
out of acceptable range, or are in conflict with one another."
Needless to say, the same code ran successfully on Windows.
Winetricks was used to import JET40, MDAC28 and DOTNET20.
In order for a database connection to be made, however, it was
necessary to copy across five DLLS from Windows: comsvcs.dll,
CLBCatQ.DLL, colbact.DLL, COMRes.dll, and MTXCLU.DLL and register one:
$ wine regsvr32.exe comsvcs.dll
Attached are c-sharp code files for the database commands that worked
(adonet2.cs) and for the one that didn't (the SELECT query)
(adonet1.cs). For succesful compilation they require the addition of
references to (under COM) ' Microsoft ActiveX Data Objects 2.8' which
results in the production of a Dll: Interop.ADODB.dll and this must be
copied across into Wine along with the executables. An empty Jet
database test.mdb, is also attached. This can be populated by
adonet2.exe and then queried by adonet1.exe
adonet2 creates a database table, inserts four records, updates one,
deletes another and runs to completion.
Finally odbc4.c is a C program which provides a query in odbc which
can be used to inspect the table rows of the database.
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http://bugs.winehq.org/show_bug.cgi?id=26762
Summary: Cannot find a conversion function for format
WINED3DFMT_B8G8R8A8_UNORM to WINED3DFMT_DXT5
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Created an attachment (id=34085)
--> (http://bugs.winehq.org/attachment.cgi?id=34085)
Screenshot messed up screen
Display is messed up after loading. This way its impossible to handle the game.
This is the output.
wine: cannot find L"C:\\windows\\system32\\plugplay.exe"
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x32ed2c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f69c,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:AudioUnit_SetVolume independent left/right volume not implemented
(1.000000, 1.000000)
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_B8G8R8A8_UNORM to WINED3DFMT_DXT5
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_B8G8R8A8_UNORM to WINED3DFMT_DXT5
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_B8G8R8A8_UNORM to WINED3DFMT_DXT5
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http://bugs.winehq.org/show_bug.cgi?id=18095
Summary: VisualFEA's Toolbar is broken (does no line wrapping)
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
URL: http://www.visualfea.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cs071007(a)fhstp.ac.at
Created an attachment (id=20529)
--> (http://bugs.winehq.org/attachment.cgi?id=20529)
VisualFEA Win vs. Wine
The Item toolbar (right side of screen) in visualfea does not apply line
wrapping as it does in windows, making the app unusable for work. Rest of the
app seems to work quite nicely (applying boundaries and so on, solver,
visualization, ...)
Wine does not give any warnings in the console, though (is there some verbose
option?)
Ah, I'll just attach a screen of win & wine so you know what I'm talking about.
It's the same install in both cases. Jnstaller ran in wine, windows only has
access to wine's program dir through a network share ;)
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http://bugs.winehq.org/show_bug.cgi?id=18018
Summary: Gun Metal is unresponsive to joystick
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
URL: http://www.gamershell.com/download_866.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shacklein(a)gmail.com
I noticed this bug in 1.1.19 and tested it in my earliest pre-compiled package
too (1.1.10) and it was present there.
The problem is that Gun Metal does not seem to respond to my joystick at all
(Playstation Dualshock-style controller). However, the joystick works fine with
other applications in Wine, including GTA:San Andreas.
URL is to the Gun Metal demo version 1.14 which exhibits the problem. I've
tested with both evdev and js devices. I'm unsure what additional information
to supply, such as debug logs. :)
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http://bugs.winehq.org/show_bug.cgi?id=26365
Summary: Geneforge 1 - text gets cut away
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xaron77(a)fastmail.fm
Text gets cut-away on the right side of dialogue screen (letters often get cut
in half) and character statistics screen. No errors are displayed.
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http://bugs.winehq.org/show_bug.cgi?id=24147
Summary: Worms Reloaded: Screen position issues at non-native
resolution
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://steampowered.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=30389)
--> (http://bugs.winehq.org/attachment.cgi?id=30389)
Screenshot of behaviour
See attached screenshot.
At resolutions other than native, the game screen "slides" towards the
bottomleft and hides part of the screen outside the display.
err:ole:RevokeDragDrop invalid hwnd (nil)
err:ole:RevokeDragDrop invalid hwnd 0x50130
err:xrandr:X11DRV_XRandR_SetCurrentMode Resolution change not successful --
perhaps display has changed?
err:ole:CoGetClassObject class {074b110f-7f58-4743-aea5-12f15b5074ed} not
registered
err:ole:CoGetClassObject no class object {074b110f-7f58-4743-aea5-12f15b5074ed}
could be created for context 0x1
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x2953530,0x2953490): stub
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http://bugs.winehq.org/show_bug.cgi?id=32265
Bug #: 32265
Summary: Polycom People+Content IP crashes when attempting to
stream desktop to remote display
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aboyd(a)fusionio.com
Classification: Unclassified
Created attachment 42578
--> http://bugs.winehq.org/attachment.cgi?id=42578
Backtrace of PPCIP crash
When I try to stream my desktop to a remote display (a Polycom HDX 7000 HD)
using People+Content IP, I can connect to the display fine, but when I press
the play button, PPCIP freezes for about 20 seconds, then crashes.
I've attached the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=27798
Summary: GTA3 & GTAVC rendering is messed up
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
See http://i.imgur.com/EigrV.png
Works correctly in 1.3.22, appears in 1.3.23, remains in 1.3.24.
Reproducible on my intel (EEE PC 901) video:
Intel Corporation Mobile 945GME Express Integrated Graphics Controller (rev 03)
, but NOT on nvidia gtx460.
Will try to do regression testing, but... well, intel Atom...
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http://bugs.winehq.org/show_bug.cgi?id=32935
Bug #: 32935
Summary: Detailed view int "file->open" window MSoffice 2003,
not showing details
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chpnp(a)free.fr
Classification: Unclassified
I happily run office 2003, i still have a minor issue which is annoying on a
day to day basis
when i open a file, and from the open window select the "detailed view", only
the names will show (no modification date)
Is there anything i am missing here ? can it be solved somehow ?
This is wine 1.4 or 1.5 (i think i have the problem with both) and this happens
on Ubuntu 12.04 (64 bits) and Slitaz 4.0 (32 bits)
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=30837
Bug #: 30837
Summary: Star Trek Online doesn't detect joystick/gamepad
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitor.dominor(a)gmail.com
Classification: Unclassified
Recently I decided to try playing Star Trek Online with one of my old but still
working xbox 1 gamepads. For that purpose, I installed the xboxdrv (the
userspace driver for xbox 360 and 1 gamepads) and after running xboxdrv with
the command xboxdrv --silent --trigger-as-button, I started the game. The game
has support for joysticks (I made sure I enabled joystick support in the
in-game options). However, the game does not detect it, since it does not
respond to any button presses or axis movements from the gamepad.
When running the game from the terminal, the output I get with the gamepad
attached to the PC is attached to this bug report.
I have tried running the game natively on Windows 7 and XP SP3 with the gamepad
attached and it is detected and runs as expected. Furthermore, by running STO
with apimonitor from http://www.rohitab.com/apimonitor in Windows, I was able
to determine that the game uses direct input 8, specifically the
IDirectInputDevice8 and IDirectInput8 interfaces, to detect and control the
system mouse and any attached joystick. It uses in particular the
IDirectInput8::EnumDevices to find any available joysticks.
In order to determine if this is an issue specific to this game running on
Wine, I tried using the gamepad with another game well supported by wine and
which also supports joysticks: Trackmania Nations Forever. This one detects the
gamepad as a joystick automatically and by adding +dinput to WINEDEBUG, I
noticed the following line on the output:
Code:
trace:dinput:IDirectInputWImpl_EnumDevices (this=0x12f718,0x0004
'DIDEVTYPE_JOYSTICK',0x8fc5a0,0x12238a0,0001).
After that, wine outputs successfull detection of the joystick:
Code:
trace:dinput:find_joydevs Found a joystick on /dev/input/event16: Xbox Gamepad
(userspace driver) ({9e573eda-7734-11d2-8d4a-23903fb6bdf7})
Next, while running STO on wine with WINEDEBUG="+dinput":
and while the game detects and initializes the system mouse through dinput, it
seems to initialize the IDirectInput8 Interface, but it does not enumerate any
joystick unlike Trackmania.
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http://bugs.winehq.org/show_bug.cgi?id=26160
Summary: Broken control path in mcicda
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
I'm thankful to C. Robinson for making mcicda work on my Linux machines since
wine-1.1.5. Since then the code supports 2 modes of operation, either via
- IOCTL_CDROM_*_AUDIO (PLAY/STOP/PAUSE/RESUME/SEEK)
- or via a separate thread using DirectSound with
IOCTL_CDROM_RAW_READ. READ_TOC is needed in both modes.
However,
commit 8afa626faa3c5aa2d32d17dca77edaf9efb3a5da
uses as selector
if (wmcda->hThread != 0) {
which causes inconsistent results as the thread may be long dead. I believe
that is not the correct way to select whether to invoke either
thread/DS+RAW_READ commands or IOCTL_CDROM_*_AUDIO ones.
Consider this sequence of MCI commands:
cmd hThread comment
play -- start hThread
stop # !0 => SetEvent stopEvent, hThread becomes 0
stop # =0 => DeviceIoControl
resume # =0 => DeviceioControl
play
resume # !0 => DSB+Play, unlike previously
status mode !0 GetStatus yields PLAY, later STOP
it will never detect that a disk was long ejected!
stop
status mode =0 GetStatus performs IoControl instead
and hence reports current and correct state.
It's fine that the code supports 2 modes of operation, the bug is that the
current code confuses itself as to which branch should be taken and produces
results depending on the history of commands rather than the current state (and
HW capabilities), wrongly mixing both code paths, leading to incorrect results.
IMHO a binary decision via hThread is wrong, there are more states to consider:
- DSB + RAW_READ is useable / being used;
- IOCTL_CDROM_PLAY_AUDIO is useable / being used
- don't know yet.
This issue becomes more important now as MacOS support is getting close (see
bug #20323). This issue becomes more important now as MacOS support is getting
close (see bug #20323). It does not implement the IOCTL_CDROM_*_AUDIO and
spits out unneeded err: and fixme: to the console. I mentioned that I'd about
this issue in bug #20323 comment #4 last year.
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http://bugs.winehq.org/show_bug.cgi?id=20323
Summary: MacOS mcicda does not play audio CD
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
mcicda invokes GetDriveTypeW which returns 3, the same as for C: and other HD
drives. It expects DRIVE_CDROM(5).
E: is not recognized as CD-ROM by Wine, although it is created by the mountmgr.
It points to /Volumes/Audio-CD. Indeed /Volumes/Audio-CD/ is a directory full
of files named "N Titel NN.aiff", e.g. "2 Titel 02.aiff". e:: points to
/dev/rdisk2
GetDriveTypeW in turn calls:
trace:file:CreateFileW returning 0x68
trace:vxd:DeviceIoControl (0x68,6d4084,0x32f2ac,16,0x32f2ac,16,0x0,0x0)
trace:ntdll:NtDeviceIoControlFile (0x68,0x0,0x0,0x0,0x32f018,0x006d4084,0x3
2f2ac,0x00000010,0x32f2ac,0x00000010)
code=006d4084 (device=6d) is weird, as winioctl.h only lists FILE_DEVICE_* 01
.. 39
I have not looked further into the origin of this code.
Bypassing this test allows mcicda to open cdaudio.
mciSendString: open e: type cdaudio alias y
+ status cdaudio length
+ status cdaudio length 2
+ status cdaudio number of tracks work -- so there's hope -- whereas
- status cdaudio position
- status cdaudio current track
- status cdaudio media present
- seek and
- play fail.
fixme:ntdll:server_ioctl_file Unsupported ioctl 2402c (device=2 access=1 func=b
method=0)
fixme:mcicda:MCICDA_GetError Unknown mode 50
status length etc. show that
DeviceIoControl(wmcda->handle, IOCTL_CDROM_READ_TOC
works.
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http://bugs.winehq.org/show_bug.cgi?id=35165
Bug ID: 35165
Summary: Quake Live standalone login window shows difficult to
read text in the username field
Product: Wine
Version: 1.7.8
Hardware: x86-64
URL: http://quakelive.com
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexandru.balut(a)gmail.com
Classification: Unclassified
Created attachment 46910
--> http://bugs.winehq.org/attachment.cgi?id=46910
Entered "mmmmmmmm" in the two fields
Install the app (installer might crash, but ignore that), start it, notice the
text entered in the username/password fields appears in a weird way.
When pressing backspace to delete the last character, the text suddenly seems
to appear fine but there is an unexpected margin between the right-side of the
text and the cursor. Then if more letters are entered they continue to be
displayed broken.
Does not happen with digits for some reason.
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http://bugs.winehq.org/show_bug.cgi?id=34928
Bug #: 34928
Summary: X Rebirth only (re)draws HUD Elements
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skython(a)web.de
Classification: Unclassified
Created attachment 46545
--> http://bugs.winehq.org/attachment.cgi?id=46545
Screenshot 1: Rendering bugs after starting a new free game.
The game doesn't renders everything except the HUD. When you start a new free
game the screen becomes black and only the HUD elements are visible.
If any of the HUD elements is moving, you see them being 'copied' over the
black background. The attached screenshots are showing this behaviour.
If you alter some graphics settings (for example antialiasing) while ingame,
you can see the game rendering everything just fine for a single frame. But
then again the rendered scene doesn't redraw and HUD is being copied again. You
can see this behaviour on the second screenshot.
The terminal repeatedly says:
err:d3d:wined3d_debug_callback 0x193ef0: "GL_INVALID_OPERATION error generated.
Buffer is mapped.".
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElementsBaseVertex @ ../../../wine/dlls/wined3d/drawprim.c / 64
I'm using Archlinux and the current Wine version 1.7.6
I already tried altering several rendering settings using winetricks. No luck
so far. Any help is appreciated
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http://bugs.winehq.org/show_bug.cgi?id=30581
Bug #: 30581
Summary: Dialog windows can get hidden by the main window in
IDA Free 5.0
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://www.hex-rays.com/products/ida/support/download_
freeware.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
IDA Pro is an interactive disassembler. A freeware version of IDA 5.0 can be
downloaded from
http://www.hex-rays.com/products/ida/support/download_freeware.shtml
I tested IDA Free with Wine 1.5.3 under Lubuntu 11.10, which uses the Openbox
window manager.
When "Allow the window manager to control the windows" is enabled in winecfg,
dialog boxes can get hidden behind the main window. The dialogs are modal, so
the main window doesn't accept any input while a dialog is open. If you
accidentally click in the main window while a dialog is open, the dialog
disappears but the main window does not accept any input.
To reproduce:
- Use winecfg to disable virtual desktop mode and enable "Allow the window
manager to control the windows" if necessary; those are the default settings.
- Download and run the IDA Free 5.0 installer.
- Run the program. Click OK at the About dialog and Go in the Welcome to IDA!
window.
- The maximised main window opens. Bring up a dialog box, e.g. by selecting
Help-> About program... or File -> Open...
- When the dialog opens, click in the main window. The dialog window disappears
behind the main window. (You can reveal it by un-maximising the main window and
moving it out of the way.)
For what it's worth, this problem doesn't happen with the IDA Pro 6.2 demo, but
that uses different GUI code (QT?).
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http://bugs.winehq.org/show_bug.cgi?id=32495
Bug #: 32495
Summary: Incorrect behavior in ScriptGetLogicalWidths() /
ScriptApplyLogicalWidth() (buffer overrun)
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: disposable593-wine(a)yahoo.com
Classification: Unclassified
Currently, ScriptGetLogicalWidths() and ScriptApplyLogicalWidth() are
incorrectly implemented, leading to wrong glyph positioning in one of my
applications.
**ScriptGetLogicalWidths(): The current implementation simply copies the input
to the output array, incorrectly assuming nbchar==nbglyphs. If there are fewer
glyphs than characters, this causes a buffer overrun, potentially leading to
application crashes. (The problem does and will become more prevalent as the
implementation of shaping is improved over time.)
**ScriptApplyLogicalWidths(): The functions fails to apply justification and
simply returns the unjustified widths.
Below I include what I believe are correct implementations. I have taken care
that the results agree with those returned by the Microsoft implementations. (I
have never seen or been in contact with the original Microsoft code, though, so
the following code is "clean" and may be used for any purpose.)
HRESULT WINAPI ScriptGetLogicalWidths(const SCRIPT_ANALYSIS *sa, int nbchars,
int nbglyphs,
const int *glyph_width, const WORD
*log_clust,
const SCRIPT_VISATTR *sva, int *widths)
{
int rtl, i;
// TRACE("(%p, %d, %d, %p, %p, %p, %p)\n",
// sa, nbchars, nbglyphs, glyph_width, log_clust, sva, widths);
rtl = sa->fRTL && !sa->fLogicalOrder;
for (i = 0; i < nbchars; )
{
int w = 0, i2, j, j2;
j = log_clust[i];
i2 = i;
do i2++; while (i2 < nbchars && log_clust[i2] == j);
j2 = i2 < nbchars ? log_clust[i2] : rtl? -1 : nbglyphs;
for ( ; j != j2; rtl? j--:j++)
w += glyph_width[j];
for ( ; i < i2; i++)
w -= widths[i] = w / (i2-i);
}
return S_OK;
}
HRESULT WINAPI ScriptApplyLogicalWidth(const int *dx, int num_chars, int
num_glyphs,
const WORD *log_clust, const
SCRIPT_VISATTR *sva,
const int *advance, const
SCRIPT_ANALYSIS *sa,
ABC *abc, int *justify)
{
int rtl, i;
// FIXME("(%p, %d, %d, %p, %p, %p, %p, %p, %p)\n",
// dx, num_chars, num_glyphs, log_clust, sva, advance, sa, abc,
justify);
rtl = sa->fRTL && !sa->fLogicalOrder;
if (abc) abc->abcB = - abc->abcA - abc->abcC;
for (i = 0; i < num_chars; )
{
int w = 0, j, j1, j2;
j1 = log_clust[i];
do w += dx[i++]; while (i < num_chars && log_clust[i] == j1);
j2 = i < num_chars ? log_clust[i] : rtl? -1 : num_glyphs;
for (j = j1; j != j2; rtl? j--:j++)
w -= advance[j];
for (j = j1; j != j2; rtl? j--:j++)
{
w -= justify[j] = w / (rtl? j-j2:j2-j);
justify[j] += advance[j];
if (abc) abc->abcB += justify[j];
}
}
return S_OK;
}
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http://bugs.winehq.org/show_bug.cgi?id=19452
Summary: QuickVerse 2009 crashes when attempting to open a book
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: firesword14(a)yahoo.com
Created an attachment (id=22597)
--> (http://bugs.winehq.org/attachment.cgi?id=22597)
Log of what happened, then dump
Wine crashes when I double click on a bible or book to open.
This is my first bug report, if need more information, please ask.
First issue in log: shdocvw:PersistStreamInit_InitNew
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http://bugs.winehq.org/show_bug.cgi?id=34662
Bug #: 34662
Summary: Unhandled exception: page fault on read access to
0x0000001c in 32-bit code (0x1002faf3)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rjchaves93(a)gmail.com
Classification: Unclassified
Created attachment 46206
--> http://bugs.winehq.org/attachment.cgi?id=46206
backtrace generated by wine
on a screen change a game caught the wine.
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http://bugs.winehq.org/show_bug.cgi?id=30415
Bug #: 30415
Summary: wineserver leaks memory when running Crysis Wars
dedicated server
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Classification: Unclassified
The Crysis Wars dedicated server, especially with the MWLL mod and many
players, leaks a lot of memory. 5 to 10 MB/minute are not unusual.
This happens on Windows too, can't be fixed and is not subject of this bug
report.
On Wine however, the wineserver process leaks memory alongside the Crysis Wars
process! In fact, wineserver leaks even faster, more than doubling the memory
load on my machine at a given time.
Wineserver's leak is the subject of this bug report.
Wineserver will not release its memory when Crysis quits. In fact, the only way
to do that is to quit wineserver, either by killing it, or by closing all Wine
applications and waiting for wineserver to quit on its own.
I'll be happy to provide any info needed to help debug this. I don't know where
to even start though.
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http://bugs.winehq.org/show_bug.cgi?id=29598
Bug #: 29598
Summary: eRacer demo: no text displayed
Product: Wine
Version: 1.3.37
Platform: x86
URL: http://www.fileplanet.com/60483/60000/fileinfo/eRacer-
Online-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 38346
--> http://bugs.winehq.org/attachment.cgi?id=38346
terminal output
Text is missing from the game. Neither menu options nor in-game HUD are
displayed.
The game was developed by Rage Software in 2001. Some other titles released at
that time from this developer are also affected, e.g. Eurofighter Typhoon.
Hostile Waters is another game developed by Rage. When using the default gfx
options offered by the launcher, text in the game is shown correctly. However
there is a compatibility option in the launcher, named 'Use Compatible Upload'
(disabled by default).
No idea what does this option do, but enabling it results in the same problem
as with eRacer: text is missing in the game.
Unfortunately this option is not used by either eRacer or Eurofighter Typhoon
so there is no way to work around the problem.
Steps to reproduce the problem with the demo:
1. Install the demo as usual.
2. Before starting the game remove/rename intro.avi located in eRacer/Gui/Avi
directory. Start the game by eracer.exe
3. You can see that the menu is displayed without any text.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.3
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http://bugs.winehq.org/show_bug.cgi?id=34243
Bug #: 34243
Summary: Automatically closes after a single duel/replay
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yazzie.alden(a)yahoo.com
Classification: Unclassified
Created attachment 45565
--> http://bugs.winehq.org/attachment.cgi?id=45565
program error to YGOPro Percy
Closes application after a single duel or replay.
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http://bugs.winehq.org/show_bug.cgi?id=28932
Bug #: 28932
Summary: Screamer Radio, language selection works incorrectly
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.screamer-radio.com/download/file/screamer04
4.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
It suggests "Turkish" for default language. When I select English, it still
selects something else?
Works fine in WinXP
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http://bugs.winehq.org/show_bug.cgi?id=21985
Summary: Devil May Cry 3: Black screen when playing game, but
special effects are seen
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgandrey(a)yandex.ru
Menu in game works fine. When I start game, black screen appears, I can see
only eyes of enemies, special effects and health bar.
The game Intro, that appears when I do nothing in menu for a while, don't work
too. Just black screen appears and then game menu again.
I thing is a Video Mixing Renderer Filter 9 problem. Or trouble somewhere
around it. As I read, games use it to mix video and 3D. It's look like
background of the game rendered using it.
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http://bugs.winehq.org/show_bug.cgi?id=19051
Summary: Myst V installer will not run.
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=21975)
--> (http://bugs.winehq.org/attachment.cgi?id=21975)
Debug Trace Log
When running the Myst V installer it comes up with a message saying that it
cannot run in graphical mode and exits.
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http://bugs.winehq.org/show_bug.cgi?id=33939
Bug #: 33939
Summary: Ballistic game: no animation when ball is lost
Product: Wine
Version: 1.6-rc4
Platform: x86
URL: http://www.classicdosgames.com/game/Ballistic.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
Start a game (click ok, then right-click so the game grabs the mouse, then
left-click) and lose the ball
=> the paddle should rotate counter-clockwise and "fall" off the window
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http://bugs.winehq.org/show_bug.cgi?id=23041
Summary: Darkness Within 2 demo: crashes on startup without
d3dx9_36
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.bigdownload.com/games/darkness-within-2-the
-dark-lineage/pc/darkness-within-2-the-dark-lineage-de
mo/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
(Reported at
http://www.zoetrope-interactive.com/forum/forums/thread-view.asp?tid=229&po…
)
Running the game shows a black window, a game crash dialog, and the
console output
err:d3dx:assemble_shader Asm reading failed
err:d3dx:assemble_shader Asm reading failed
err:d3dx:assemble_shader Asm reading failed
err:d3dx:assemble_shader Asm reading failed
fixme:d3dx:D3DXCompileShader (0xe97c78, 1003, 0x33f91c, (nil), "vs_main",
"vs_2_0", 0, 0x33f960, 0x33f900, (nil)): stub
winetricks d3dx9_36 works around this.
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http://bugs.winehq.org/show_bug.cgi?id=19546
Summary: Grafit text labels not displayed properly
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tlinsky(a)gmail.com
Created an attachment (id=22765)
--> (http://bugs.winehq.org/attachment.cgi?id=22765)
Wine output when this bug occurs
In GraFit 5, the text labels for the axes do not display properly
Steps to reproduce:
Open GraFit 5,
Create a new data table and enter some x-y coordinates
Create an x-y scatter graph
Look at the axis labels
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http://bugs.winehq.org/show_bug.cgi?id=26360
Summary: Time Warner Cable Connection Manager 1.03.0012.0 does
not install
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rusivi2(a)gmail.com
Created an attachment (id=33581)
--> (http://bugs.winehq.org/attachment.cgi?id=33581)
wget http://help.rr.com/connectionmanager/CMSetup_1_03_12.exe && wine
CMSetup_1_03_12.exe
1) lsb_release -rd
Description: Ubuntu 10.10
Release: 10.10
2) apt-cache policy wine1.3
wine1.3:
Installed: 1.3.15-0ubuntu1~maverickppa1
Candidate: 1.3.15-0ubuntu1~maverickppa1
Version table:
*** 1.3.15-0ubuntu1~maverickppa1 0
500 http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu/ maverick/main i386
Packages
100 /var/lib/dpkg/status
3) What is expected to happen is when one runs via CLI:
wget http://help.rr.com/connectionmanager/CMSetup_1_03_12.exe && wine
CMSetup_1_03_12.exe
The Time Warner Cable Connection Manager installs successfully.
4) What happens instead:
+ Click Next button
+ I accept the Time Warner Cable Terms of Service and the attached SMSI EULA
radio button
+ Pull scroll bar to bottom
+ Next button
+ Next button
+ Install button
+ Window pops up:
InstallShield Wizard Completed
The wizard was interrupted before Time Warner Cable Connection Manager could be
completely installed.
Your system has not been modified. To complete installation at another time,
please run setup again.
Click Finish to exit the wizard.
+ Finish button
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http://bugs.winehq.org/show_bug.cgi?id=33594
Bug #: 33594
Summary: Cool Record Edit: crash during startup
Product: Wine
Version: 1.5.30
Platform: x86-64
URL: http://www.coolrecordedit.com/CoolRecordEditPro.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Blocks: 25665
Classification: Unclassified
Cool Record Edit v7, wine 1.5.30
I get the crash popup, but crash details aren't displayed (stuck at "Loading
detailed information, please wait...")
Only interesting thing in the (short) log:
err:seh:setup_exception_record stack overflow 816 bytes in thread 0009 eip
7bc81d82 esp 00241000 stack 0x240000-0x241000-0x340000
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http://bugs.winehq.org/show_bug.cgi?id=16182
Summary: Scrollbar background incorrectly blank/white in IDA Pro
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
IDA Pro is an interactive disassembler. A freeware version can be downloaded
from http://www.hex-rays.com/idapro/idadownfreeware.htm
The background colour of the scrollbars at the bottom and right edges of the
disassembly window is white in Wine. They should be a grey/white crosshatch
pattern.
Strangely, this issue seems to apply only to the disassembly window; scrollbars
for other windows (for example text search results windows) have the correct
background.
To reproduce: download and install IDA Pro freeware version. Run the program,
and open a Windows executable. Notice the white scrollbar backgrounds. Choose
Search/text... (or press Alt-T) and enter some text which appears several times
in the program (e.g. mov). When the search window opens, notice its scrollbars
have the correct background.
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http://bugs.winehq.org/show_bug.cgi?id=30579
Bug #: 30579
Summary: Main window does not regain focus after dialog closes
in IDA Free 5.0
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://www.hex-rays.com/products/ida/support/download_
freeware.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
IDA Pro is an interactive disassembler. A freeware version of IDA 5.0 can be
downloaded from
http://www.hex-rays.com/products/ida/support/download_freeware.shtml
I tested IDA Free with Wine 1.5.3 under Lubuntu 11.10 (which uses Openbox for
its window manager). This problem only seems to occur when Wine is *not* in
virtual desktop mode.
When viewing a disassembly, if you bring up a dialog box, when the dialog
closes the disassembly does not regain focus. So if you e.g. name a routine,
you then need to click to focus the disassembly before being able to use the
cursor up/down or page up/down keys to move the view.
To reproduce:
- Use winecfg to disable virtual desktop mode if necessary.
- Download and run the IDA Free 5.0 installer.
- Run the program.
- Click New in the Welcome to IDA! window.
- Select PE Executable and click OK.
- Choose a file to open: wingraph32.exe (which comes with the demo)
- Click Next, Next and Finish in the PE Executable file loading Wizard.
- The disassembly view shows the WinMain routine.
- The disassembly has focus, so you can use the cursor keys and PgUp/PgDn to
move in it.
- Move the cursor, either with keyboard or by clicking the mouse, over a
referenced location (e.g. unk_4CC100 or unk_4BE65C).
- Press N to open the Rename address dialog.
- Type something for the name, e.g. blahblahblah and press return.
- The disassembly does not regain focus, so pressing cursor keys to move has no
effect. You need to click in the disassembly so it regains focus.
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http://bugs.winehq.org/show_bug.cgi?id=34616
Bug #: 34616
Summary: wine application needs a command-H keyboard shortcut
in the wine menu.
Product: Wine
Version: 1.7.3
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macsforever2000(a)macports.org
Classification: Unclassified
On the Mac OS X version of Wine 1.7.3, the Wine->Hide menu item should have a
keyboard shortcut of Command-H per the Mac OS X guidelines.
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http://bugs.winehq.org/show_bug.cgi?id=12400
Summary: Wine bug or Nvidia bug??
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.gamershell.com/download_1856.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=11914)
--> (http://bugs.winehq.org/attachment.cgi?id=11914)
screenshot with my geforce 3
Here is a strange bug. I do not know whether it is a wine or a nvidia bug.
With my old geforce 3 or geforce 440go and the legacy driver 96.43.05,
everything is fine in Indiana Jones and the emperor's tomb (see the screenshot)
But with my geforce 7600go, there are graphical glitches (see the second
screenshot)
Can a d3d guru explain what happens. I can give some useful logs or more
informations if requested.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=24367
Summary: Some things are rendered white in Invasion 3D
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://www.yoyogames.com/games/144021/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Parts of the game is rendered white
*guns
*menu
*team command menu
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http://bugs.winehq.org/show_bug.cgi?id=19681
Summary: A4tech xl-740k - turning characters problem
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adrian.nawrocki(a)gmail.com
Hello everyone. I just bought a brand new mouse (A4tech xl-740k) and instaled
NFS PS. After starting a single race, the car turned by itself, I thought that
it's the fault of the setup.exe. On Windows (Microsoft) everything was ok.
After trying everything I instaled Residen Evil and NFS Ms... and this time it
also was fixed. I checked the bug on wine 1.1.14, 1.1.20 and 1.1.27 on kubuntu
and Arch with KDE, when I turned off the mouse, everything was normal. Mouse
work ok with native game and for work on desktop.
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http://bugs.winehq.org/show_bug.cgi?id=33856
Bug #: 33856
Summary: Worms 2 page fault when starting a game
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grzesiek3e6(a)op.pl
Classification: Unclassified
Created attachment 44905
--> http://bugs.winehq.org/attachment.cgi?id=44905
Backtrace of Worms 2 crash.
Worms 2 will install and run frontend.exe (possible to change settings, create
teams, etc.), but it's impossible to actually play a match.
When googling, I've found info about people having similar problem on Win7
caused by installation to non-default directory. I've installed it to a default
directory, switched Windows version to XP enabled virtual screen and used cd
patch from http://www.benharmer.pwp.blueyonder.co.uk/ .
It still crashes when run. Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=18038
Summary: Final Draft: Save As PDF causes program to crash
Product: Wine
Version: 1.1.18
Platform: All
URL: http://www.finaldraft.com/downloads/demo-final-draft.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Final Draft is the screenwriter's standard word processor. I am testing using
the demo version (7.1.3 Build 42).
Type any text in a blank document. Now go to File -> Save As PDF.
A small pop-up box will apear with the title "Error init" and the message
"Success." Click OK. The program will disappear. No PDF document will be
created.
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http://bugs.winehq.org/show_bug.cgi?id=30101
Bug #: 30101
Summary: Mafia 2 installer fails without WINEDEBUG=+all
Product: Wine
Version: 1.4-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.okias(a)gmail.com
Classification: Unclassified
cpu: AMD A3870K, 4 core
mem: 8G RAM
gcc: 4.5.3, 4.6.2
32bit emul (-m32)
When I run Mafia 2 installed, it ends with:
Runtime Error (at ...) Access violation at address ... Read of address ...
But when I run this installer, with "WINEDEBUG=+all" it is totally slow, but it
continue and install.
Similiar problem already happend with Counter Strike [1], but I thought it's
mesa or compiler fault. Now it has to be Wine or GCC fault, because no DRI
driver is loaded.
[1] http://bugs.winehq.org/show_bug.cgi?id=30073
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http://bugs.winehq.org/show_bug.cgi?id=35730
Bug ID: 35730
Summary: Stargate Network (game): Crashes on startup with no
error unless in debug mode
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Moore_H2(a)sky.com
Created attachment 47717
--> http://bugs.winehq.org/attachment.cgi?id=47717
output from backtrace.txt and PlayOnLinux debugger
Attempt to launch the game via the wine-created shortcut and it will just fail
to launch, I tested this in PlayOnLinux' debug mode to see what the error was,
and it appears to be presentation framework related, although .NET framework 4
is installed and wine version is 1.7.13
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http://bugs.winehq.org/show_bug.cgi?id=35049
Bug #: 35049
Summary: MaxIM DL 5 reports "Failed to create empty document"
when opening files or even just clicking File->New...
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lcpcsky(a)163.com
CC: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 46728
--> http://bugs.winehq.org/attachment.cgi?id=46728
logs get from: WINEDEBUG=+relay wine MaxIm_DL.exe 2>log.txt
MaxIM DL 5 reports an error when creating new file or opening any kind of file:
"Failed to create empty document."
There is nothing printed in the console and I have no idea where the software
is trying to create this "empty document". Works fine under Windows 7.
I have got a trace by using the following command:
WINEDEBUG=+relay wine MaxIm_DL.exe 2>log.txt
It's too long to upload the full log, but I think something wrong about
creating a MDI Window just before it pop up the message through "MessageBoxA".
Please see the attachment.
A demo is available for download with a trial license.
I know some similar report
exists(http://bugs.winehq.org/show_bug.cgi?id=24409), but it seems that the
mending from wine-1.5.12-157-gbdf9a9f was not there in Wine 1.6 ? Since I have
checked all of the changelog of Wine from 1.5.11 to 1.5.13 and found nothing
mentioned this bug, I could hardly check whether it still there in Wine 1.6.
Can someone help me? Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=30540
Bug #: 30540
Summary: Crusader Kings 2 patched to 1.05 or above fails to
start
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerf(a)nm.ru
Classification: Unclassified
Created attachment 39948
--> http://bugs.winehq.org/attachment.cgi?id=39948
Console output of an attempt of running Crusader Kings 2, backtrace included
Crusader Kings 2 worked fine with wine for versions of the game prior to
version 1.05. After updating CK2 to 1.05 or above an attempt to run it with
wine fails with an exception "Unhandled page fault on read access to 0xffffffff
at address 0x7d6ba968".
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http://bugs.winehq.org/show_bug.cgi?id=30371
Bug #: 30371
Summary: Pizza Syndicate: Senseless stop at startup
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 39711
--> http://bugs.winehq.org/attachment.cgi?id=39711
WINEDEBUG=+ddraw,+d3d,+d3d_caps,+d3d_surface,+d3d_texture on Wine 1.4
Steps to reproduce:
1) remove ~/.wine
2) install Pizza Syndicate
3) wine Pizza.exe
Behaviour:
The screen is "eaten" and remains black for ever.
Expected behaviour:
The screen should be "eaten" and remain black only for short time because after
that loading screen should appear.
Workaround:
1) wine Pizza.exe
2) at black screen do Alt+tab to direct focus on other window
3) Alt+tab to direct focus back on Pizza.exe window
Terminal output:
trace:d3d_surface:surface_init surface 0x1ecd88, memory 0x17ca020, size 960000
trace:d3d_surface:surface_private_setup surface 0x1ecd88.
trace:d3d_surface:wined3d_surface_create Created surface 0x1ecd88.
trace:d3d_surface:wined3d_surface_get_pitch surface 0x1ecd88.
trace:d3d_surface:wined3d_surface_get_pitch Returning 1600.
trace:ddraw:ddraw_create_surface Created surface 0x1ecc70.
trace:ddraw:ddraw_surface1_GetPixelFormat iface 0x1ec078, pixel_format
0x32faec.
trace:ddraw:ddraw_surface7_GetPixelFormat iface 0x1ec068, pixel_format
0x32faec.
(The game stops here. Please see workaround)
trace:ddraw:ddraw_surface1_Restore iface 0x1ec078.
trace:ddraw:ddraw_surface7_Restore iface 0x1ec068.
trace:d3d_surface:wined3d_surface_restore surface 0x1ec180.
trace:ddraw:ddraw_surface1_Restore iface 0x1ec2e0.
trace:ddraw:ddraw_surface7_Restore iface 0x1ec2d0.
trace:d3d_surface:wined3d_surface_restore surface 0x1ec3e8.
trace:ddraw:ddraw_surface1_Restore iface 0x1ecc80.
trace:ddraw:ddraw_surface7_Restore iface 0x1ecc70.
trace:d3d_surface:wined3d_surface_restore surface 0x1ecd88.
trace:ddraw:ddraw_surface1_Restore iface 0x1ec548.
trace:ddraw:ddraw_surface7_Restore iface 0x1ec538.
trace:d3d_surface:wined3d_surface_restore surface 0x1ec650.
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http://bugs.winehq.org/show_bug.cgi?id=23395
Summary: EmuControlcenter hangs at Splash Screen and shows
black windows instead of spash image
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rll31(a)humboldt.edu
The only way to close ecc is to kill the procces. Upon loading Ecc displays a
black or grey windows then hangs.
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http://bugs.winehq.org/show_bug.cgi?id=35503
Bug ID: 35503
Summary: Photoshop CS4: Photomerge crashes
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47396
--> http://bugs.winehq.org/attachment.cgi?id=47396
wine-1.7.11-206-g82b3813 console output
Photoshop CS4 crashes when attempting to use Photomerge.
File --> Automate --> Photomerge --> Crash
Unhandled exception: page fault on read access to 0xeaa282d0 in 32-bit code
(0x78144a51).
[..]
Backtrace:
=>0 0x78144a51 in msvcr80 (+0x14a51) (0x0033dc58)
1 0x00e79732 in photoshop (+0xa79731) (0x0033dccc)
2 0x00e79ae5 in photoshop (+0xa79ae4) (0x0033dd1c)
3 0x00e7a4a9 in photoshop (+0xa7a4a8) (0x015e875c)
4 0x00426f20 in photoshop (+0x26f1f) (0x007ea070)
Tried vcrun2005 but it still crashes.
Workarounds:
Installer doesn't work so went back to Wine 1.1.25 (Bug 34064) and patched MSI
(Bug 18070).
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http://bugs.winehq.org/show_bug.cgi?id=18037
Summary: Final Draft: attempting to set scene number font causes
app to crash
Product: Wine
Version: 1.1.18
Platform: All
URL: http://www.finaldraft.com/downloads/demo-final-draft.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Final Draft is the screenwriter's standard word processor.
I'm testing using the demo version (7.1.3 Build 42).
Go to Production -> Scene Numbers. Select the Options tab. Click the Set Fonts
button. The program disappears.
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http://bugs.winehq.org/show_bug.cgi?id=26620
Summary: Nitro PDF Reader: Hang-up at moving annotation
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://install.nitropdf.com/reader/en/nitro_pdf_reader
.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33886)
--> (http://bugs.winehq.org/attachment.cgi?id=33886)
Annotation sign
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Nitro PDF Reader
4) wine NitroPDFReader.exe
5) open Welcome.pdf (File is in main directory of application)
6) RMB->Add Note
7) move annotation (see attachment)
Behaviour:
Wine error + hang-up.
Expected behaviour:
No Wine error and no hang-up.
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http://bugs.winehq.org/show_bug.cgi?id=14119
Summary: Saving project files in Actel Designer v8.3
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dgeorgester(a)gmail.com
When saving the project file (.adb), the program reports:
"Unable to fully access file "Z:\tmp\foo.adb". Check the permissions and the
available disk space for the file location.
The program creates an intermediate lock file, immediately deletes it and then
reports the error. Attached is a snippet of an strace of the wineserver
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http://bugs.winehq.org/show_bug.cgi?id=33673
Bug #: 33673
Summary: [UPlay 3.x]Slow during the navigation
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Hi,
Today, there was a big update for Ubisoft UPlay. It works without problems with
Wine but it's slow during the navigation. (It's not very slow but it's not not
fluid too)
In the ouput console, i have more message like this :
fixme:gdiplus:GdipCreateFontFamilyFromName No support for FontCollections yet!
Install gdiplus with winetricks is a workaround, the application is fluid like
before the update.
Thanks,
Max
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http://bugs.winehq.org/show_bug.cgi?id=33790
Bug #: 33790
Summary: QQ International 1.61 crashes when setting audio and
video
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: topeak95(a)gmail.com
Classification: Unclassified
I install wine-1.6-rc1 with ./tools/wineinstall. Then install ie7, richedit and
msxml3 with winetricks.
QQ can work, but there are some issues.
1. The state is always alway.
2. QQ has no respone when i setting audio and video, and then crashes.
The attachment is generated by
sh> wine /path/to/QQ.exe &>wine.log
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http://bugs.winehq.org/show_bug.cgi?id=23534
Summary: Notation Composer: in Add Mode, mouse cursor is
invisible over non-modal dialogs
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc321(a)gmail.com
Steps to reproduce (with a clean ~/.wine):
$ winetricks vcrun6
$ wget http://www.notation.com/download/NotationComposer261TrialSmallSetup.exe
$ wine ./NotationComposer261TrialSmallSetup.exe
- Install using default options (or as desired... doesn't matter)
- Leave "Launch Notation Composer" checked on the last step and click Finish
- When Composer launches, click File > New, then Next 4 times, then Finish
- Hit Esc or Enter to initiate "Add Mode"
- Click Perform > Setup...
- Move the mouse over the dialog that appears. No cursor.
There are a few things to note:
1) The cursor is meant to disappear in Add Mode, but only in the document area
2) You can click buttons in the dialog if you know where you're clicking!
3) The cursor stays visible if it enters the dialog from anywhere but the
document area. For example, move the dialog over the toolbar and move the mouse
in from above.
4) This bug is present in previous versions of wine
As always, I'll be glad to attach logs or provide any other info as needed.
Thanks!
-----
Wine version: 1.2-rc6
Windows version: XP
Distro: Slackware(-current)
Kernel version: 2.6.33.4-smp
CPU: Intel Core 2 Duo E6750
GCC version: 4.4.4
glibc version: 2.11.1
xorg-server version: 1.7.7
Video card, driver version: NVidia GeForce 8600GT, 195.36.15
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http://bugs.winehq.org/show_bug.cgi?id=34292
Bug #: 34292
Summary: Firefox does not display bold Chinese text correctly
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Robertus0617(a)gmail.com
Classification: Unclassified
Created attachment 45650
--> http://bugs.winehq.org/attachment.cgi?id=45650
bold Chinese in Linux Firefox
You may want to say: "Come on! Bold issue again!" But pardon me because I'm not
so sure if the problem I encounter is really a duplicate or not.
1. Wine 1.6 installed from Ubuntu PPA
2. Official Firefox 23.0.1.exe (I have a need to test "Windows-version Firefox"
running on Linux even though native Firefox for Linux is still my main browser)
3. View webpages and see that only bold English texts (perhaps ANSI?) are
rendered in bold, while Chinese texts (perhaps other Unicode texts?) which
should be bold, are still in normal weight.
Page for test: http://zh.wikipedia.org/wiki/%E7%B2%97%E9%AB%94 (the entry
"Bold" for Chinese), and the first attachment is the screenshot with correct
rendering (taken from native version of Firefox for Linux), where you can see
both the word "bold" and the Chinese "粗體" are in bold.
The second screenshot is taken from Firefox for Windows running with Wine on my
box, where you can see that only English "bold" is in bold.
Could someone kindly confirm this, or direct me to the right duplicate? Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=33420
Bug #: 33420
Summary: Netflix fails to load video (assertion failed in
32bit)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juanramirez8976(a)gmail.com
Classification: Unclassified
installation was smooth and had no issues logged in fine and saw my library,
tried to play a movie and came up with program error with the plug-in
container.exe i am attaching the backtrace file thank you guys for your help!!!
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http://bugs.winehq.org/show_bug.cgi?id=30831
Bug #: 30831
Summary: RSA SecureID: Will not install in Domain user prefix
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dick.swift00(a)gmail.com
Classification: Unclassified
Created attachment 40380
--> http://bugs.winehq.org/attachment.cgi?id=40380
errors installing or invoking RSASecurIDToken
Wine 1.4 and 1.5.5; Xubuntu 64-bit 11.10 and 12.04; net rpc join -U; samba PDC;
RSASecurIDToken410.msi and RSASecurIDToken411.msi. As successfully logged
on/authenticated domain user, run MSI with wine windrows program loader or
msiexec /i RSASecurIDToken411.msi /qn /norestart results in failed installation
(see attachment fig.1 & 2). Tried creating new prefix to no avail. Strangely,
the application installs and runs fine when logged on with local user. For
domain user once attempting to install MSI fails, all future instances of
invoking wine generate wine program crash dialog (see attachment fig.3), though
wine and the invoked application appear to still function as desired. This was
working as desired for domain users in version, I believe, 1.3x or initial
release v1.4.
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http://bugs.winehq.org/show_bug.cgi?id=9467
Summary: Macromedia Studio 8 installer hangs
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To try installing Studio 8, you first have to work around a
bug in the way the CD-ROM was mastered: they
included rockridge extensions, but neglected
to make files world-readable. This causes
mysterious errors about not being able to run the installer:
wine: could not load L"D:\\install studio 8.exe": Module not found
So you have to remount the cd-rom with the 'norock' option, e.g.:
$ umount /media/cdrom
$ sudo mount /dev/cdrom /media/cdrom -o norock
OK, on to the problem. Like Studio MX (see bug 9035),
Studio 8's top level installer runs the installers of six
or so apps. And like the earlier version, it hangs.
But this hang is bad; it's on the end of the
first app, and it it can't be solved by clicking "OK".
The hang occurs at the end of the Dreamweaver installation,
right after it says "Publishing product information".
The installer still responds to the mouse, but if you
ask it to cancel, it keeps going, no matter how many
times you say you want to cancel.
+process revealed the commandline used to invoke the
problematic subinstaller. To reproduce with just
the subinstaller, do
wine msiexec.exe /i 'D:\fscommand\Macromedia_Dreamweaver_8.msi' MM_STUDIO=1
CREATEQUICKLAUNCHSHORTCUT=0 CREATEDESKTOPSHORTCUT=0 MACROMEDIA='c:\Program
Files\Macromedia\'
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http://bugs.winehq.org/show_bug.cgi?id=33098
Bug #: 33098
Summary: program quits unexpectedly
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladislav.homenko(a)gmail.com
Classification: Unclassified
http://www.publictalksoftware.co.uk/public_talks/download_publictalks.php
The program quits unexpectedly, for example, when you press the "Add or Delete
a speech."
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http://bugs.winehq.org/show_bug.cgi?id=32092
Bug #: 32092
Summary: Star Wars: The Old Republic - Game Crashes when Using
Map
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmarszalek(a)gmail.com
Classification: Unclassified
Game will crash when you are playing the game, and you move your mouse over a
quest item on the map. Will cause UI to disappear, and game to hang. Have to
kill process to get out of it. Running Wine1.5.1 (x32) with the SWTOR patch,
as well as DirectX 9, 10, DirectInput, and MS C++ v9.0 on system. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=11311
Summary: C-Geo 8
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://www.c-geo.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ziemi_(a)poczta.onet.pl
Created an attachment (id=10419)
--> (http://bugs.winehq.org/attachment.cgi?id=10419)
zipped logs and screenshots
Installed Wine Gecko 0.1.0.
Wine compiled with OPENGL.
After executing program appears OLE error (see fig1 and log1), but it works
properly without ole funtions when it crash.
It was on normal user account, on root account program is not executing, see
fig2 and log2.
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http://bugs.winehq.org/show_bug.cgi?id=25665
Summary: Cool Record Edit: Incorrect window appearance
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32692)
--> (http://bugs.winehq.org/attachment.cgi?id=32692)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Cool Record Edit Pro
4) start Cool Record Edit Pro
Behaviour:
See attachment (left image)
Expected behaviour:
See attachment (right image)
Terminal output:
fixme:msvcrt:_set_error_mode dummy implementation (old mode: 0, new mode: 2)
fixme:msvcrt:_set_error_mode dummy implementation (old mode: 2, new mode: 2)
fixme:msvcrt:_set_error_mode dummy implementation (old mode: 2, new mode: 2)
fixme:msvcrt:_set_error_mode dummy implementation (old mode: 2, new mode: 2)
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http://bugs.winehq.org/show_bug.cgi?id=32247
Bug #: 32247
Summary: Steam will not start
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jebtemporary(a)gmail.com
Classification: Unclassified
Regression SHA1: 7b0ba5153f3e42f31b922e5eb997d5e1d0cb44d4
Created attachment 42544
--> http://bugs.winehq.org/attachment.cgi?id=42544
Console output when running Steam.exe
I was using an old Debian package of Wine unstable (1.3.9, I believe), but the
textures did not render properly in Portal (I will submit this as a separate
bug in due course).
I checked out the current git version and far from fixing the texture issue,
Steam (latest version, presumably) itself now refused to start. I have done a
regression test and identified the regression. My 3dfx card is reported as
NVIDIA Corporation G73 [GeForce 7600 GT]
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http://bugs.winehq.org/show_bug.cgi?id=28166
Summary: Player shadows are have inverted colors in GTASA
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Created an attachment (id=36083)
--> (http://bugs.winehq.org/attachment.cgi?id=36083)
Screenshot
See screenshot.
This appears on intel video chips, e.g. this:
00:02.0 VGA compatible controller: Intel Corporation N10 Family Integrated
Graphics Controller (rev 02)
and also on i945 (EEEPC 901).
This doesn't reproduce on nvidia.
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http://bugs.winehq.org/show_bug.cgi?id=32217
Bug #: 32217
Summary: PES 2010 - PROGRAM ERROR
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nickarditsa(a)yahoo.gr
Classification: Unclassified
Created attachment 42492
--> http://bugs.winehq.org/attachment.cgi?id=42492
Program Error Details
I have installed PES 2010 in UBUNTU 12.04, and even the installation was
succesful, when i try to execute the game, i have this message:
"The program pes2010.exe has encountered a serious problem and needs to close.
We are sorry for the inconenience".
In the details of the program it says "Unhandled exception: assertion failed in
32-bit code (0x680011b2)"
I have attached the Program Error Details...
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http://bugs.winehq.org/show_bug.cgi?id=31720
Bug #: 31720
Summary: ScriptControl can't be used for jscript
Product: Wine
Version: 1.5.13
Platform: x86
URL: http://netikka.net/dev/scriptcontroltest.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
This small sample doesn't work
http://netikka.net/dev/scriptcontroltest.exe
procedure TForm1.Button1Click(Sender: TObject);
var sc: olevariant;
begin
sc:=createoleobject('ScriptControl');
sc.language:='JScript';
showmessage(sc.eval(edit1.text+'/'+edit2.text));
end;
First thing you need: winetricks msscript
Builtin jscript shows empty result. No fixmes in terminal.
(Also noticed errors are not handled, like letters or zerodivide)
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http://bugs.winehq.org/show_bug.cgi?id=34413
Bug #: 34413
Summary: Madou Koukaku crashes when entering certain parts of
the game
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: funtimeschaos(a)rocketmail.com
Classification: Unclassified
Created attachment 45807
--> http://bugs.winehq.org/attachment.cgi?id=45807
Console output from firing up the game to clicking on "options" in the main
menu.
The game crashes when you:
- Enter the first battle
- Enter the options menu
- Attempt to save for the first time
- Attempt to enter the save or load menu after trying to save once
The demo version is officially available at
http://mirror3.fuzzy2.com/2013/02/eushully/19321316531/koukaku_trial.zip
But the japanese servers are slow as hell, so I've uploaded the copy I
downloaded in the link I put up.
sha1sum koukaku_trial.exe
d7c7cede7234af70ff270511eb0fea1e496b33ed
579MB
I installed using the command
env LANG=ja_JP.UTF-8 wine koukaku_trial.exe
To run the installer in a japanese locale. I've also had to disable
winegstreamer.
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http://bugs.winehq.org/show_bug.cgi?id=14288
Summary: winhelp: text/paragraph formatting bugs
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Some help files do not display correctly in Wine winhelp. For example, a
paragraph which should appear to the right of an icon like this:
[pic] This is a paragraph
whose left edge is
to the right of a picture
may actually appear below the icon, like this:
[pic]
This is a paragraph whose left edge is to the right of a picture
To demonstrate, download msdncd.hlp from
http://bugs.winehq.org/attachment.cgi?id=14568
and load the file into Wine winhelp.
On the "Opening Books and Topics" page, the paragraph formatting is incorrect.
(The paragraph corresponding to each icon should appear to the right of it.)
On "Searching for Words and Phrases", paragraph formatting is incorrect, and
the example text should be rendered in bold.
Also, at the top of each page there should be a grey bar. This does not appear
in
Wine winhelp.
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http://bugs.winehq.org/show_bug.cgi?id=34733
Bug #: 34733
Summary: Gnu TLS problem with UPlay 4.0
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 46310
--> http://bugs.winehq.org/attachment.cgi?id=46310
Uplay 4 + secur32 log
Hi,
Today, there was an update for UPlay to pass to the version 4.0
Now, the automatic connection does not works correctly and i must to try more
time to success.
In the output console, i have this message after every failure:
"GnuTLS error: A TLS fatal alert has been received."
I attach the output console with +secur32 debug log.
For example, i have this message in the log :
"[...]
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Expected Packet[1]
Application Data(23) with length: 22
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Received Packet[1]
Alert(21) with length: 22
trace:secur32:schan_pull Pull 22 bytes
trace:secur32:schan_get_buffer Using buffer 0: cbBuffer 27, BufferType 0x1,
pvBuffer 0x5bee3b0
trace:secur32:schan_pull Read 22 bytes
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Decrypted Packet[1]
Alert(21) with length: 2
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Alert[2|20] - Bad record
MAC - was received
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_record.c:726
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_record.c:1122
GnuTLS error: A TLS fatal alert has been received.
err:secur32:schan_DecryptMessage Returning 80090304
[...]"
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http://bugs.winehq.org/show_bug.cgi?id=33407
Bug #: 33407
Summary: OGS Mahjong can't use OpenGL
Product: Wine
Version: 1.5.28
Platform: x86
URL: http://opengamestudio.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
The only string in terminal:
"err:wgl:glxdrv_wglShareLists Could not share display lists, one of the
contexts has been current already !"
Message in error window:
"Your video card or driver doesn't support OpenGL. We know of the problem, we
described possible solutions on our web page. Do you want to see it?"
Choosing "Yes" shows a web page which tells me just that native video drivers
of Windows doesn't support OpenGL and i must download the driver from site of
my video card manufacturer.
Xubuntu 12.10, GeForce GT 630 (driver ver. 313.18)
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http://bugs.winehq.org/show_bug.cgi?id=14821
Summary: Kirikiri based games update screen slowly
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://kikyou.info/dl_redirect.php?%2Ftvp%2Ffiles%2Fkr23
0rc1.lzh
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drakh(a)spamcop.net
Games based on the open source Kirikiri engine update the screen rather slowly.
These are Japanese visual novels, mainly consisting of static images with some
simple filters and compositing, accompanied by text and sounds. They're very
undemanding resource wise, and screen updates happen more or less
instantaneously in Windows on the same hardware. It's most noticeable when the
background image changes, taking a second or two to load from top to bottom,
but even text rendering is clearly slower when fast forwarding through a scene.
The engine has been used for commercial games like Fate/Stay night, though the
author's generic build (linked to in the URL field) has a simple example script
that demonstrates the problem. To run it, you need to have Japanese language
support installed, then launch "\kirikiri2\krkr.eXe" (passing wine the
LANG=ja_JP.UTF-8 variable) and point it to the "\kag3\syoukai\" folder.
The source is available through SVN
(https://sv.kikyou.info/trac/kirikiri/wiki/AboutSubversion).
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http://bugs.winehq.org/show_bug.cgi?id=21891
Summary: info zip 3.0 won't apppend to existing archive
Product: Wine
Version: 1.1.39
Platform: x86
URL: ftp://ftp.info-zip.org/pub/infozip/win32/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
ftp://ftp.info-zip.org/pub/infozip/win32/zip232xn.zipftp://ftp.info-zip.org/pub/infozip/win32/zip300xn.zip
info zip is supposed to add files if the zip file speecifies already exists.
with 2.32, it works as advertised as follows. With 3.0,
del a.zip
zip.exe a.zip file1 (creating new zip archive)
zip.exe a.zip file2 (adding file to existing zip archive)
the 2nd step fails with "zip error: Interrupted (aborting)"
(FWIW, the above is a simplified version of part of the windows binary
packaging procedure for ghostscript)
I think it is unlikely a bug/regression with zip 3.0 , so I am filing it here.
If somebody verifies that zip 3.0 doesn't work on genuine windows either,
please close as invalid and I'll contact info-zip.
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http://bugs.winehq.org/show_bug.cgi?id=33225
Bug #: 33225
Summary: Metacell demo can't play music in mp3 format
Product: Wine
Version: 1.5.26
Platform: x86
URL: https://dl.dropbox.com/s/7bux09c2359fepl/MetacellBeta%
20v1.0.0.exe?dl=1
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43948
--> http://bugs.winehq.org/attachment.cgi?id=43948
terminal output
MP3 music is missing from the game, only sound effects can be heard (sound
effects are in wav format).
Installing WMP9, native quartz and devenum don't help much. What does seem to
help is using a native mciqtz32.dll (copied from a WinXp installation).
With a native mciqtz32.dll music works during the intro video, in the menus and
in mid-game.
These messages are spamming the console endlessly while the game is running,
they may be related:
...
fixme:mciqtz:MCIQTZ_mciSetAudio (0001, 01800000, 0x32f58c) : stub
fixme:mciqtz:MCIQTZ_mciSetAudio (0002, 01800000, 0x32f58c) : stub
fixme:mciqtz:MCIQTZ_mciSetAudio (0003, 01800000, 0x32f58c) : stub
...
Let me know if you need a log with specific debug channels enabled.
Fedora 18
Wine was compiled without gstreamer support
Alsa 1.0.26
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http://bugs.winehq.org/show_bug.cgi?id=23933
Summary: Kid Pix Deluxe 4 paint bucket doesn't work
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.broderbund.com/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
So far, the only thing I've found in Kid Pix 4 that
doesn't work with wine-1.3.0 is the paint bucket.
It doesn't seem to do anything?
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http://bugs.winehq.org/show_bug.cgi?id=34360
Bug #: 34360
Summary: Text not rendered on buttons in spellbook in
CodeSpells
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
To reproduce,
1) download and unzip
fa110e7bfe7a3005bfb2aa0104be051c7fbd1a87 CodeSpells_Windows_Version.zip
from
https://sites.google.com/a/eng.ucsd.edu/codespells/home
2) Run it, accept the resolution, and wait ten seconds for the first grass
scene to be rendered
3) Click on the spellbook on the right
You should see a button on the lower left with text Copy,
and a button in the upper right with text Back.
On Wine, they are blank.
"winetricks corefonts" doesn't help.
This is a Unity3d game, fwiw.
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http://bugs.winehq.org/show_bug.cgi?id=26970
Summary: OSS sound system found but too old (OSSv4 needed), OSS
won't be supported
Product: Wine
Version: 1.3.19
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
It's not really a bug but a question.
I'm running a very modern Linux distro, Fedora 14 with all updates installed
and Wine 1.3.19 now doesn't want to support OSS saying:
"configure: OSS sound system found but too old (OSSv4 needed), OSS won't be
supported."
I'm kinda disappointed, because OSSv4 is an external package, it's very
difficult to bundle it with Linux distros and it seems like you killing the
support for OSS for no obvious reasons other than impeding using the OSS
emulation layer in ALSA (which still works very well for many of us, users of
Wine).
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http://bugs.winehq.org/show_bug.cgi?id=29702
Bug #: 29702
Summary: Kingsoft Office 2012 Free: Crashes almost immediately
after full load
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipejasinovic(a)gmail.com
Classification: Unclassified
Created attachment 38545
--> http://bugs.winehq.org/attachment.cgi?id=38545
Terminal Output
After splash screen disappears, main window is opened and seems that software
is fully loaded, but then error comes out and app doesn't respond anymore.
Download URL:
http://download.cnet.com/kingsoft-office-2012/3000-18483_4-75563178.html
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http://bugs.winehq.org/show_bug.cgi?id=23855
Summary: System Tray Icons Not Appearing In Mac System Tray
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blender3dartist(a)gmail.com
Created an attachment (id=29943)
--> (http://bugs.winehq.org/attachment.cgi?id=29943)
System Trays On Different OSs
Note: This _problem_ is only present on Mac OSX, and not on Linux.
Also, this error pertains to the Windows System Tray. The system tray is
located in the Windows Taskbar, usually at the bottom right corner next to the
clock. It contains miniature icons for easy access to system functions such as
antivirus settings, printer, modem, sound volume, battery status, and more.
Hover over or click an icon to view and access details and controls. (On
windows.)
However, Linux has a System Tray as well, usually showing the same information.
Wine's integration with Linux allows for programs using the windows system tray
to appear on the system tray of the Linux system, essentially a perfect
integration.
The thing is, Mac OSX also has a System Tray, and it's not being utilized. (See
Problem.png) Instead of an applications system tray icon appearing in the Mac's
system tray, it makes itself a new window in XQuartz.app (as in X11.app).
Diagram of Issue on SystemTray.png
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http://bugs.winehq.org/show_bug.cgi?id=18659
Summary: Kingsoft Office can't read it's default file
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://kingsoftresearch.com/downloads/setup_US_1033_6.
3.0.1618_Beta_full.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21372)
--> (http://bugs.winehq.org/attachment.cgi?id=21372)
screenshot
See bug 18658 for the initial crash/workaround (winetricks ie6), though you can
see this before the crash.
When launching a kingsoft office application, it attempts to open a default
template. On wine, it's borks and can't read it's own file (not sure if it
can't read or the file was corrupted on install, though).
The screenshot shows pretty well what I mean.
Terminal output is short:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f6f4,0x00000000), stub!
fixme:shdocvw:PersistStorage_InitNew (0x14ca838)->(0x14cabc8)
fixme:shdocvw:WebBrowser_put_RegisterAsDropTarget (0x14ca838)->(0)
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:richedit:ME_HandleMessage EM_SETLANGOPTIONS: stub
fixme:imm:ImmReleaseContext (0x30082, 0x1a4718): stub
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http://bugs.winehq.org/show_bug.cgi?id=28860
Bug #: 28860
Summary: Averasell: Crashes after login
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cbaordman(a)yahoo.co.uk
Classification: Unclassified
after you login the program crashes
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http://bugs.winehq.org/show_bug.cgi?id=13183
Summary: Control '' has no parent window in ExpressQuantumGrid
Product: Wine
Version: 1.0-rc1
Platform: All
URL: http://www.devexpress.com/Downloads/VCL/ExQuantumGrid/fi
les/ExpressQuantumGrid%206%20Demos.exe
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: developers(a)tefnet.pl
There is a problem with ExpressQuantumGrid widget called ExtLookupComboBox
Editor. When you try to click on combo box element it pop ups a warning:
"Control '' has no parent window"
But when you select an item from combo box using keyboard it works fine.
Steps to reproduce:
1. Download exe from link above
2. Install mdac and jet4
3. Run application
4. Select "Inplace editors (Updated)"
5. Open combo box "ExtLookupComboBox Editor"
6.
a) Click on any element in combo box (you'll get a warning)
b) Set focus on any element and press enter (you won't get a warning)
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http://bugs.winehq.org/show_bug.cgi?id=9623
Summary: Photoshop 7 text tool not working without Times.TTF from
corefonts
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
I have this problem only on one system. On another I didn't install corefonts
but it worked - I will have to check why. Photoshop writes that it can't
complete the specified operation because a system font was not found. Of course
it's not Times New Romand that is selected in the tool. Using winetricks to
install corefonts works.
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http://bugs.winehq.org/show_bug.cgi?id=22959
Summary: Paint Shop Pro X doesn't start up
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Installation of Paint Shop Pro X works fine but when I try to start it up I get
an "unhandled error". I have added my logs for further info.
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http://bugs.winehq.org/show_bug.cgi?id=12635
Summary: Windows Media Player 10 doesn't update music list
promptly
Product: Wine
Version: 0.9.59.
Platform: Other
URL: http://www.microsoft.com/windows/windowsmedia/player/dow
nload/download.aspx
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
If you add or delete an item in the music list,
you have to switch to a different list and back
before the music list reflects the update.
It's not just a drawing problem, I think;
moving it offscreen and back onscreen doesn't fix it.
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http://bugs.winehq.org/show_bug.cgi?id=30870
Bug #: 30870
Summary: ie7 https://gmail.com can log in, but can't display
standard view?
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Now that bug 26203 is fixed, ie7 can log in to gmail... but
unless you pick basic view, you can't read email. The
standard view doesn't ever come up.
The log shows
fixme:shell:DllGetClassObject failed for
CLSID={871c5380-42a0-1069-a2ea-08002b30309d} (Internet)
fixme:wininet:InternetGetSecurityInfoByURLW
(L"https://mail.google.com/mail/u/0/?shva=1" 0x33dee4 0x33dee0)
fixme:shell:DllGetClassObject failed for
CLSID={871c5380-42a0-1069-a2ea-08002b30309d} (Internet)
Clicking on 'basic view' lets you read email, but that's plain old HTML,
not a live javascript app.
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http://bugs.winehq.org/show_bug.cgi?id=14134
Summary: NetBSD fixes for Wine 1.0
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: NetBSD
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmcneill(a)netbsd.org
Created an attachment (id=14382)
--> (http://bugs.winehq.org/attachment.cgi?id=14382)
Use wine-kthread by default on NetBSD
The attached patches are required for Wine 1.0 to work properly on NetBSD.
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http://bugs.winehq.org/show_bug.cgi?id=32163
Bug #: 32163
Summary: Adobe Illustrator CS6 32bit crashes when some floating
panel of swatch, brushes etc. library is opened
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msdobrescu(a)gmail.com
Classification: Unclassified
Created attachment 42433
--> http://bugs.winehq.org/attachment.cgi?id=42433
Wine backtrace
Open any library (swatches, brushes etc.) in Illustrator CS6 32 bit.
Next, unhandled error occurs:
Unhandled exception: unimplemented function gdiplus.dll.GdipCreateEffect called
in 32-bit code (0x7b83c932).
...
The OS is Sabayon Linux K 64 bit. It happens on kernels 3.4, 3.5, 3.6 at least.
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http://bugs.winehq.org/show_bug.cgi?id=13191
Summary: Trackmania Nations Forever doesn't work with PC2/3
shaders or with bloom-effect
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape3000(a)gmail.com
When I try to enable PC2 or PC3 shaders in Trackmania Nations Forever
configuration and then play the game it doesn't work. The menus are drawn as
solid black boxes. PC0(off?) and PC1 works fine.
When I enable bloom-effect, it will add some annoying white bars to everywhere
with bright light. So there is just white bars instead of the correct effect.
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http://bugs.winehq.org/show_bug.cgi?id=28875
Bug #: 28875
Summary: NullDC 1.0.4 r450: NullDC starts but graphics fail to
load.
Product: Wine
Version: 1.1.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dredgingthelake(a)gmail.com
Classification: Unclassified
Created attachment 37099
--> http://bugs.winehq.org/attachment.cgi?id=37099
NullDC terminal output
The Dreamcast emulator, NullDC 1.0.4 r450, starts but shortly crashes with the
wine popup error message. Application continues with audio running in
background, but no graphics can be seen.
Requires vcrun2010 to get to this point. Also tested with and without
"winetricks d3dx9". Audio doesn't run in background without d3dx9 (strangely
enough) but no change in graphical output. The older nulldc-1.0.3 version works
fine.
System:
Gentoo ~AMD64
Nvidia GTX275 (290.03 drivers)
Wine 1.3.31 and wine 1.2 tested
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http://bugs.winehq.org/show_bug.cgi?id=34196
Bug #: 34196
Summary: Cannot shown correct Chinese characters in Youdao
dictionary
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://forum.ubuntu.org.cn/viewtopic.php?f=121&t=44688
6&p=3021652#p3021652
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i2000s(a)hotmail.com
Classification: Unclassified
In a Ubuntu 12.04 machine, I used the workaround in bug34157 (turned out to be
"resolve as INVALID"), and found some more bugs, maybe. The most critical
problem for me is the ugly show of Chinese characters and English letters. In
some cases, both Chinese characters and English letters are shown up correctly.
In some other places, some Chinese characters and English letters was shown as
squares or random characters. Especially in the "word book" interface, all
Chinese characters and possibly some English letters from the official
dictionary source are shown as squares, while all self-defined input are
correctly shown up. I guess this problem is related to some font setting in
Wine 1.6.
I have posted the screen snapshoots here:
http://forum.ubuntu.org.cn/viewtopic.php?f=121&t=446886
Let me know if you need more information. Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=20435
Summary: Barnes and Noble EReader crashes on startup
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ender8282(a)yahoo.com
Created an attachment (id=24254)
--> (http://bugs.winehq.org/attachment.cgi?id=24254)
Debugger output
Wine crashes when trying to run the Barnes and Noble ereader.
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http://bugs.winehq.org/show_bug.cgi?id=29052
Bug #: 29052
Summary: Incorrect handling of lit vertices causes models to
render black in The Longest Journey
Product: Wine
Version: 1.3.32
Platform: x86
URL: http://games.softpedia.com/get/Games-Demo/The-Longest-
Journey-161-Demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: octavian.voicu(a)gmail.com
Classification: Unclassified
Created attachment 37430
--> http://bugs.winehq.org/attachment.cgi?id=37430
Patch to fix issue with black rendered characters.
IDirect3DDevice2 and IDirect3DDevice3 handle lighting differently than
IDirect3DDevice7. Specifically, vertices which have colors but no normals (like
D3DVT_LVERTEX or D3DFVF_LVERTEX) should bypass lighting calculations in the
older interfaces. Wine handles them like in IDirect3DDevice7, rendering them
black.
This makes the models in the game The Longest Journey render black. I wrote a
series of tests that I submitted to wine-patches, but they need a bit more
refactoring to go in. Links to relevant patches from the series are below:
http://source.winehq.org/patches/data/80669http://source.winehq.org/patches/data/80673http://source.winehq.org/patches/data/80670
I'm attaching a patch that fixes these issues, but I need to get the tests in
before submitting it. It also needs a bit more thought on how older interfaces
should handle render states that were introduced in later version of Direct3D
(like D3DRS_LIGHTING).
This patch only fixes the issue with the black rendered characters. There is
another issue that makes characters only render partially, which is tracked in
http://bugs.winehq.org/show_bug.cgi?id=11819.
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http://bugs.winehq.org/show_bug.cgi?id=35802
Bug ID: 35802
Summary: OneNote 2013 installer needs
KERNEL32.dll.SetWaitableTimerEx
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: hberntsen+winehq(a)gmail.com
Created attachment 47798
--> http://bugs.winehq.org/attachment.cgi?id=47798
the trace of the x86 crash
When running the OneNote 2013 installer, it crashes (see log). You can download
the free installer from http://www.onenote.com/Download. The sha1sum of mine is
cca75f8bbeaaa8d4d060c3d9edae28b3e345a82b. The download page forwarded me to
http://www.onenote.com/Download/win32/x86/en-US (so 32 bit) but also the 64 bit
from http://www.onenote.com/Download/win32/x64/en-US with sha1sum
18031525048a5a8f02789e24cb9c5c104ccf6488 crashes with a missing
SetWaitableTimerEx.
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http://bugs.winehq.org/show_bug.cgi?id=34794
Bug #: 34794
Summary: SolidWorks 2010: Error message at assigning material
in manager
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml4
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 46400
--> http://bugs.winehq.org/attachment.cgi?id=46400
Error message
Steps to reproduce:
1) remove ~/.wine
2) winetricks vcrun2005 vcrun2008 mfc40 dotnet30
3) install SolidWorks 2010
4) start SolidWorks 2010
5) create new part
6) RMB on material
7) choose "edit material"
8) choose any material and click "apply"
Behaviour:
Error message (see attachment). Material changes properly though.
Expected behaviour:
No error message.
Error message translation:
Failed to save following database, returning to previous database now. There
may be no last modifications.
Terminal output:
fixme:msxml:domdoc_get_url (0x7ee3cd0)->(0x33e504)
fixme:msxml:schema_cache_QueryInterface interface
{00000126-0000-0000-c000-000000000046} not implemented
I/O warning : failed to load external entity "colorswatch.xsd"
err:msxml:Schema_parse error code 3004: element decl. 'swatchcolor', attribute
'type': The QName value
'{http://www.solidworks.com/sldcolorswatch}opticalcolor' does not resolve to
a(n) type definition.
fixme:msxml:cache_entry_from_xsd_doc failed to parse doc
fixme:msxml:domdoc_putref_schemas (0x7fb8110)->({VT_DISPATCH: 0x7fb8210}):
semi-stub
fixme:msxml:domdoc_get_parseError (0x7fb812c)->(0x33e4c4): creating a dummy
parseError
fixme:msxml:domdoc_get_url (0x7ee3cd0)->(0x33e55c)
fixme:msxml:schema_cache_QueryInterface interface
{00000126-0000-0000-c000-000000000046} not implemented
I/O warning : failed to load external entity "colorswatch.xsd"
err:msxml:Schema_parse error code 3004: element decl. 'swatchcolor', attribute
'type': The QName value
'{http://www.solidworks.com/sldcolorswatch}opticalcolor' does not resolve to
a(n) type definition.
fixme:msxml:cache_entry_from_xsd_doc failed to parse doc
fixme:msxml:domdoc_putref_schemas (0x7fc91b0)->({VT_DISPATCH: 0x7fc92b0}):
semi-stub
fixme:msxml:domdoc_get_parseError (0x7fc91cc)->(0x33e51c): creating a dummy
parseError
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http://bugs.winehq.org/show_bug.cgi?id=17098
Summary: Allow using iso images (via fuseiso) in drives setup @
winecfg.
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chalkerx(a)gmail.com
To mount an iso image to wine one should create a mountpoint, mount it manually
there, and use wincfg to point wine to that directory. After reboot it must be
done again (the mounting part).
If fuseiso in installed, it could be simplified to the user by allowing to
point to an image file in winecfg, auto creating a drive_* folder and mounting
an iso there via fuseiso on wine startup and unmounting on wine shutdown.
This would allow user to point a drive to an iso directly from gui and just
once.
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http://bugs.winehq.org/show_bug.cgi?id=19800
Summary: cygwin's tar -cz crashes when run from a shell script
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To reproduce, create a dummy tar file, e.g.
echo foo > foo
then create the one-line shell script bad.sh containing
tar -czvf foo.tar.gz foo
then run bad.sh in a cygwin shell. It crashes, and leaves behind the
file tar.exe.stacktrace containing
Exception: STATUS_ACCESS_VIOLATION at eip=2D313133
eax=00000000 ebx=36313637 ecx=00851682 edx=FFFFFFFB esi=32313232 edi=39372D31
ebp=38353136 esp=0064C640 program=C:\cygwin\bin\tar.exe, pid 46, thread main
cs=0023 ds=002B es=002B fs=0063 gs=006B ss=002B
Stack trace:
Frame Function Args
12 [main] tar 46 _cygtls::handle_exceptions: Error while dumping state
(probably corrupted stack)
Switching to bsdtar (another package in cygwin) gives same results,
so it's not a bug in tar per se.
tar -xz crashes similarly when given a large input file,
and when that happens, one also sees 'gzip: stdout: Communication error on
send'
Found by trying to automate the chromium build setup instructions,
http://dev.chromium.org/developers/how-tos/install-gclient
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http://bugs.winehq.org/show_bug.cgi?id=22847
Summary: FREDv2 Orientation exam program displays error in
embedded IE testing window
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://download.usmle.org/2010/Step3Download.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28215)
--> (http://bugs.winehq.org/attachment.cgi?id=28215)
FREDv2 Orientation stderr messages
Following up from bug 22763, after running the InstallStep3.exe installer and
installing msxml3 and msxml4 via winetricks to work around missing msxml
interfaces, launching FredV2Orient.exe and pressing the "Run Exam" button
spawns a full-screen embedded IE interface that displays the practice
examination interface. Instead of the expected test interface, however, an
embedded error message is displayed, which states:
"A fatal error has occurred
Please notify the Proctor.
A Fatal error has occurred accessing content: js/yui/close12_1.gif:
'js/yui/close12_1.gif' is not a valid integer value"
Installing ie6 from winetricks successfully works around this problem.
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http://bugs.winehq.org/show_bug.cgi?id=17887
Summary: Poor graphics (black squares) observed using Many faces
of Go program
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmc(a)xisl.com
I am running "Many faces of Go" and the graphics are displayed horribly.
The fault can be observed in Wine 1.0-1 to the current version.
There is a patch given at http://www.smart-games.com/supportfaq.html under "How
can I run version 12 on Linux or Mac OS?" which refers to
http://article.gmane.org/gmane.comp.emulators.wine.devel/54403
I have tried this patch and it works without breaking anything else I've tried.
Please could this be incorporated.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=35228
Bug ID: 35228
Summary: RC Cars hangs when music changes
Product: Wine
Version: 1.7.9
Hardware: x86
URL: http://www.fileplanet.com/131248/130000/fileinfo/R.C.-
Cars-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46990
--> http://bugs.winehq.org/attachment.cgi?id=46990
terminal output
The game plays mp3's and whenever music changes Wine comes to a deadlock:
err:ntdll:RtlpWaitForCriticalSection section 0x39a3778 "parser.c:
ParserImpl.csFilter" wait timed out in thread 002d, blocked by 0027, retrying
(60 sec)
followed by
err:ntdll:RtlpWaitForCriticalSection section 0x13cbe0 "filtergraph.c:
IFilterGraphImpl.cs" wait timed out in thread 0009, blocked by 0027, retrying
(60 sec)
The demo contains only 2 music tracks: Mast_Track01.mp3 is playing in the menu,
and Dead_Track01.mp3 is playing during races.
In the demo you should hear music in the menus, click on <Demo play>, while the
track is loading comes the 1st deadlock which is not fatal and the game remains
playable, but music has stopped. During the race press <Esc> to get back to the
menu and here comes the 2nd deadlock (filtergraph.c: IFilterGraphImpl.cs) and
the game comes to a halt.
rccarsdemo_full.zip
md5sum: 110c5a83a066359ebe27f7908e7266ab
'winetricks quartz' is a workaround.
Fedora 19 x86
Alsa 1.0.27 (Pulseaudio is not running)
Wine was compiled without gstreamer support
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http://bugs.winehq.org/show_bug.cgi?id=23725
Summary: Slow typewriting in IBExpert SQL Editor
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_pradelli(a)yahoo.com
Typewriting feedback is very, very, slow in IBExpert SQL Editor window
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http://bugs.winehq.org/show_bug.cgi?id=35439
Bug ID: 35439
Summary: Blackguards demo (non-Steam) shows black screen after
launch
Product: Wine
Version: 1.7.11
Hardware: x86
URL: http://www.chip.de/downloads/Demo-Blackguards_66678941
.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 47296
--> http://bugs.winehq.org/attachment.cgi?id=47296
log
It's a multilingual non-Steam and no DRM demo.
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http://bugs.winehq.org/show_bug.cgi?id=25458
Summary: Saints Row 2 crashes when entering game.
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: superppl(a)gmail.com
The game Saints Row 2 crashes when attempting to enter a game. Launching the
game and navigating the menu appears to work fine.
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http://bugs.winehq.org/show_bug.cgi?id=34046
Bug #: 34046
Summary: GUIMiner crashes when trying to start mining.
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keithclark1966(a)gmail.com
Classification: Unclassified
Created attachment 45248
--> http://bugs.winehq.org/attachment.cgi?id=45248
Program Error Details window contents
GUIMiner starts up fine but after entering the account data and trying to start
to mine, the program crashes.
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http://bugs.winehq.org/show_bug.cgi?id=35847
Bug ID: 35847
Summary: wined3d does not recognize cards newer than GTX 770
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: rmlipman(a)gmail.com
Created attachment 47861
--> http://bugs.winehq.org/attachment.cgi?id=47861
patch for 780 ti
I have a partial patch that adds for GTX 780 Ti
To make this more complete, support for GTX 780, Titan, and Titan Black should
also be added. Bug 32694 also references GTX 690 so there may be even more that
aren't accounted for.
Information can be found at
select_card_nvidia_mesa (NV## codenames)-
http://nouveau.freedesktop.org/wiki/CodeNames/
This is the search I used to get the device ID for my card (wined3d_private.h)-
http://www.techpowerup.com/vgabios/index.php?architecture=NVIDIA&manufactur…
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http://bugs.winehq.org/show_bug.cgi?id=17524
Summary: k-meleon crash on startup (Unhandled page fault)
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://kmeleon.sourceforge.net/download.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)gringer.org
Created an attachment (id=19632)
--> (http://bugs.winehq.org/attachment.cgi?id=19632)
Crash on starting of program
Using the non-installer version of k-meleon, the program crashes on startup.
Steps to reproduce:
1) Download K-Meleon1.5.2en-US.7z from website
(http://kmeleon.sourceforge.net/download.php), and unzip into some directory:
~/install/kmeleon/program$ 7z x K-Meleon1.5.2en-US.7z
2) Dowload installer version (K-Meleon1.5.2en-US.exe) from website, and extract
msvcp71.dll and msvcr71.dll files:
~/install/kmeleon/program$ 7z x ~/install/wine/K-Meleon1.5.2en-US.exe ms*.dll
3) Run k-meleon.exe and observe crash
This follows the portable workflow mentioned on the kmeleon wiki:
http://kmeleon.sourceforge.net/wiki/KMPortable
What should happen:
3) k-meleon doesn't crash.
A log of the crash has been attached.
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http://bugs.winehq.org/show_bug.cgi?id=25557
Summary: menus are misplaced in simulation mode of PALturn+
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Created an attachment (id=32540)
--> (http://bugs.winehq.org/attachment.cgi?id=32540)
Screenshot during simulation mode
See AppDB ID:22266
Almost all functions of PALturn+ work properly, but some menus in simulation
mode are misplaced. The lower menus and the developer icon are displayed a
little to high and overlay the simulation window.
Developer screenshot as it should be:
http://hubertklinkner.de/palmill/images/Palturn+.png
Steps to reproduce:
1. Start "Palturn+.exe"
2. Enter Ctrl+O and choose "Beispiel.NC3"
3. Press F7
4. Click on "OK übernehmen"
5. Simulation mode begins ...
Regards,
E. Atalan
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http://bugs.winehq.org/show_bug.cgi?id=34359
Bug #: 34359
Summary: CodeSpells crashes on exit
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
To reproduce,
1) download and unzip
fa110e7bfe7a3005bfb2aa0104be051c7fbd1a87 CodeSpells_Windows_Version.zip
from
https://sites.google.com/a/eng.ucsd.edu/codespells/home
2) Run it, accept the resolution, and wait ten seconds for the first grass
scene to be rendered
3) Quit.
It then crashes with
Unhandled exception: page fault on read access to 0x012b7b18 in 32-bit code
(0x005758c0).
Backtrace:
=>0 0x005758c0 in codespells_windows_version (+0x1758c0) (0x0033fdc8)
...
It does not crash on Windows 7.
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http://bugs.winehq.org/show_bug.cgi?id=33454
Bug #: 33454
Summary: Webbrowser "designmode on" doesn't work properly
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Created attachment 44284
--> http://bugs.winehq.org/attachment.cgi?id=44284
Sample source
http://netikka.net/dev/designmode.exe
Click "Designmode on". -> It clears all existing text.
Terminal: err:mshtml:update_window_doc SetDesignMode failed: 80004003
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http://bugs.winehq.org/show_bug.cgi?id=34438
Bug #: 34438
Summary: Rexroth Symbol Modeling Tool fails to start
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45845
--> http://bugs.winehq.org/attachment.cgi?id=45845
Terminal output on wine-1.7.0-346-g1bf936c
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet40 corefonts
3) install D&C Scheme Editor 5
4) wine "Rexroth Symbol Modeling Tool.exe"
Behaviour:
Nothing happens.
Expected behaviour:
Symbol Modeling Tool should start.
Additional info:
Rexroth Symbol Modeling Tool is part of D&C Scheme Editor 5 (URL attached in
header of this bug)
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http://bugs.winehq.org/show_bug.cgi?id=21139
Summary: could install game using wine but will not play
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthewpepperell(a)googlemail.com
CC: matthewpepperell(a)googlemail.com
Created an attachment (id=25385)
--> (http://bugs.winehq.org/attachment.cgi?id=25385)
terminal message
I apologise now if i'm just being an idiot but I am a complete novice to linux.
I am using ubuntu 8.10 having had enough of windows, the one thing I miss with
windows is being able to play my football manager games (kills boredom!) I did
some research and found a utility (wine) that could help with my suffering,
after many hours reaserching i got to know the basics of wine and was able to
install my game with no issues. the problem arrose when trying to play the
game, i tried right clicking on the .exe file which did nothing, i then loaded
it in the terminal and the response i got is in the attachment. being I have
only used linux for 3 days the response has blew my mind and have been unable
to find anything on how to fix problem. any ideas i'd be very grateful.
i understand that it could just be that wine is unable to play this game, and
if so i'd just have to deal with it :(
thanks in advance
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http://bugs.winehq.org/show_bug.cgi?id=19724
Summary: elevated demo has a terrible performance under Wine
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=23049)
--> (http://bugs.winehq.org/attachment.cgi?id=23049)
elevated_1024x768.exe (4K binary)
elevated_1024x768.exe runs in Linux a hundred times slower than in Windows.
native d3dx9_33.dll is required.
This is probably due:
fixme:d3d:IWineD3DDeviceImpl_CreateSwapChain The app requests more than one
back buffer, this can't
o use double buffering(=1 back buffer) if possible
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http://bugs.winehq.org/show_bug.cgi?id=27771
Summary: Ckeditor not work
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 0001(a)techemail.com
Hello!
Please test demo
wine iexplore http://ckeditor.com/demo
Buttons not work. Editing not work
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http://bugs.winehq.org/show_bug.cgi?id=32973
Bug #: 32973
Summary: Fallout 3: Game crashes after hitting "New game"
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raddyroro(a)gmail.com
Classification: Unclassified
I do not have a backlog. Wine just tells me the game has crashed and I need to
force quit it to get rid of it. The game just hangs after the crash window at
the loading screen after hitting "New game"
I used PlayonLinux to install it because that got me farther than manually
installing it
Specs:
Ubuntu 12.10
Intel i7
Nvidia Geforce GT 520M
1 GB on video card
8 Gb Ram
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http://bugs.winehq.org/show_bug.cgi?id=32470
Bug #: 32470
Summary: Program raylauncher works, but raytechnavigator.exe
crashes
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: repps2(a)gmail.com
Classification: Unclassified
Created attachment 42831
--> http://bugs.winehq.org/attachment.cgi?id=42831
Error log generated when trying to start file raytechnavigator.exe
Program Raymarine Planner works under windws and can be successfully installed
using wine. On launching the programme raytechnavigator.exe, an error is
generated as per the attachment backtrace.txt
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http://bugs.winehq.org/show_bug.cgi?id=28909
Bug #: 28909
Summary: Internet Explorer 8 crashes on resetting settings -
unimplemented function
wininet.dll.DeleteWpadCacheForNetworks
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Trying to reset IE8's settings leads to a crash:
wine: Call from 0x7bc4c4b0 to unimplemented function
WININET.dll.DeleteWpadCacheForNetworks, aborting
wine: Unimplemented function WININET.dll.DeleteWpadCacheForNetworks called at
address 0x7bc4c4b0 (thread 003b), starting debugger...
Steps to reproduce:
1. winetricks ie8
2. wine control inetcpl.cpl
3. Click on Advanced tab -> Reset button under "reset Internet Explorer
setting" -> another reset button (don't check "delete personal settings")
Adding a native override for wininet works around it.
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http://bugs.winehq.org/show_bug.cgi?id=17682
Summary: AoE Help graphics immediately whitened, no text
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
The (3MB) help file of Age of Empires (1, base version) appears entirely white
in winhlp32. However, resizing the window creates refreshes which show that on
the left side, part of a (roman?) column is shortly drawn, before the whole
window is whitened again. The text that should be on the right side never
becomes visible.
Should I attach such a huge file here?
The .hlp file makes reference to at least one .dll supplied by the game. That
is not needed to test for the bug (MS-Windows' winhlp32 will complain yet
nevertheless display file contents without them).
I've tried this file in a Gecko-enabled wine as well, it made no
difference.
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http://bugs.winehq.org/show_bug.cgi?id=29929
Bug #: 29929
Summary: Demo installer stuck at program folder selection
Product: Wine
Version: 1.4-rc4
Platform: x86
URL: http://www.jeuxvideopc.com/demo/6962-beach-life.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Classification: Unclassified
Created attachment 38950
--> http://bugs.winehq.org/attachment.cgi?id=38950
stage where the setup gets stuck.
Clicking on Next at this stage does nothing. So the setup process can not
finish.
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http://bugs.winehq.org/show_bug.cgi?id=23203
Summary: Painkiller Black Edition: Subwindow shouldn't have
icon in title bar.
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=28874)
--> (http://bugs.winehq.org/attachment.cgi?id=28874)
Screen shot
Wine compared to WinXP puts icon in sub-window. In WinXP world only parent has
"right" to carry an icon. Sorry for bad terminology. Attachment shows that
better.
Tested under many wine versions since 0.9.49 till 1.2-rc3, but never showed
correctly.
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http://bugs.winehq.org/show_bug.cgi?id=26725
Summary: Java: online installer fails to download files
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://www.java.com/en/download/manual.jsp
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34046)
--> (http://bugs.winehq.org/attachment.cgi?id=34046)
+wininet
Get the windows xp online installer for java and run it, then choose 'install'.
The installer will give an error 403 and fail to download its files:
austin@laptop:~$ wine jxpiinstall.exe
wine: created the configuration directory '/home/austin/.wine'
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:iphlpapi:NotifyAddrChange (Handle 0x1e6e90c, overlapped 0x1e6e8f0): stub
wine: configuration in '/home/austin/.wine' has been updated.
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:urlmon:DownloadBSC_OnProgress Unsupported status 3
fixme:urlmon:DownloadBSC_OnProgress Unsupported status 3
fixme:wininet:InternetLockRequestFile STUB
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
...
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
native wininet works around it.
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http://bugs.winehq.org/show_bug.cgi?id=19859
Summary: cygwin's rsync -aq --delete-before crashes; breaks
cygwin bash build
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://cygwin.com
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
[This is the next problem after bug 19858.)
To debug bug 19856, I decided to try to build cygwin's bash
from source so I could see why it refuses to run some commands.
Hilarity ensued.
To repeat:
1) run
$ winetricks cygwin
and select gcc, automake, patch, and cygport
2) start a cygwin shell
$ cd ~/.wine/drive_c/cygwin
$ wine wineconsole cmd /c cygwin.bat
then use that for all further commands
3) read 'man cygport'
4) download the bash source package from your favorite cygwin mirror, e.g.
$ wget http://cygwin.osuosl.org/release/bash/bash-3.2.49-22-src.tar.bz2
To work around bug 19858, edit cygwin's /bin/cygport and change the two lines
warn "${unpack_cmd} ${unpack_file_name} failed"
to say
echo "${unpack_cmd} ${unpack_file_name} failed"
5) unpack the source tarball and use cygport to prepare and build it
$ mkdir temp
$ cd temp
$ tar -xjvf ../bash-3.2.49-22-src.tar.bz2
$ cygport prep bash*cygport
This takes a couple minutes, and fails at the very end with
>>> Preparing working source directory
+ rsync -aq --delete-before /cygdrive/c/bb/bash-3.2.49-22/origsrc/
/cygdrive/c/bb/bash-3.2.49-22/src/
/usr/bin/cygport: line 779: 67 Segmentation fault (core dumped) rsync
-aq --delete-before ${origsrcdir}/ ${srcdir}/
You can reproduce this almost on its own by running that rsync
inside wineconsole yourself. (Doing it noninteractively
doesn't seem to crash :-( )
Leaving off the --delete-before avoids the crash.
Workaround: edit cygwin's /bin/cygport to use cp -a instead of rsync, e.g.
change
rsync -aq --delete-before ${origsrcdir}/ ${srcdir}/;
to
rm -rf ${srcdir}/
cp -a ${origsrcdir}/ ${srcdir}/;
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http://bugs.winehq.org/show_bug.cgi?id=30362
Bug #: 30362
Summary: HP Photo Creations 3.0 crashes on startup
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Classification: Unclassified
Created attachment 39690
--> http://bugs.winehq.org/attachment.cgi?id=39690
Backtrace + Terminal output
HP Photo Creations 3.0 crashes on startup
There appear several errors in terminal (see attachment).
Download URL: ftp://ftp.hp.com/pub/united-states/rlc/hpphotocreations.exe
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http://bugs.winehq.org/show_bug.cgi?id=19089
Summary: Mozilla Firefox doesn't detect IE as installed?
Doesn't attempt to import settings from IE
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.getfirefox.com
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Mozilla Firefox doesn't appear to detect IE as installed. On first run on
windows, Firefox asks if you'd like to import your settings from IE (or some
other browsers if installed). On wine, this gets skipped.
I tried installing ie6 from winetricks to see if perhaps we're missing a
file/registry key that it would install, but no luck.
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http://bugs.winehq.org/show_bug.cgi?id=17221
Summary: Google Sketchup plugin Cutlist does not work
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://lumberjocks.com/jocks/daltxguy/blog/5143
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mellery(a)gmail.com
Created an attachment (id=19150)
--> (http://bugs.winehq.org/attachment.cgi?id=19150)
console output
The plugin cutlist (download link is in the bug report) doesn't load
completely, when I start the plugin only the logo and 4 button boxes load not
the settings box that should be inbetween. Also clicking on the buttons have
no effect.
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http://bugs.winehq.org/show_bug.cgi?id=28825
Bug #: 28825
Summary: Mystic Diary - Haunted Island: Multiple sprite-related
bugs in hidden object scenes
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
Observed misbehaviors:
(a) Upon clicking an object, it's removed from the scene and replaced by a
sprite overlay, but the wrong image is used. For example, you might click on a
tote bag, but a guitar pulses and flies offscreen. Sometimes it's one of the
cursor images or a striped texture.
(b) Clicking an object removes its image from the scene, but sometimes no
animation occurs and the object's name isn't crossed off the list. Also, if
this happens several times in a row, the game complains that you're clicking
randomly. If you leave and return, the objects are back in the scene.
(c) Following (b) above, sometimes the object is replaced in the scene by
another image, and clicking that begets the removal animation and gives you
credit for finding the object.
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http://bugs.winehq.org/show_bug.cgi?id=31662
Bug #: 31662
Summary: Office 2010 font embedding when exporting to PDF
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan.raviv(a)gmail.com
Classification: Unclassified
Created attachment 41630
--> http://bugs.winehq.org/attachment.cgi?id=41630
docx and Office 2010 exported pdfs
When exporting office files to PDF using Office 2010 on Wine, the fonts don't
get embedded in the resulting PDF. This is in contrast to the behavior on
Windows where the fonts are embedded correctly.
After replacing t2embed.dll with a version from windows, the embedded font
entry is created in the PDF, *but* is effectively empty:
5 0 obj
<</Type/Font/Subtype/TrueType/Name/F1/BaseFont/ABCDEE+Calibri/Encoding/WinAnsiEncoding/FontDescriptor
6 0 R/FirstChar 32/LastChar 55/Widths 17 0 R>>
endobj
6 0 obj
<</Type/FontDescriptor/FontName/ABCDEE+Calibri/Flags 32/ItalicAngle 0/Ascent
750/Descent -250/CapHeight 750/AvgWidth 521/MaxWidth 1743/FontWeight
400/XHeight 250/StemV 52/FontBBox[ -503 -250 1240 750] /FontFile2 18 0 R>>
18 0 obj
<<>>
endobj
Note the empty object 18.
Suspecting the issue is in wineps.drv.
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http://bugs.winehq.org/show_bug.cgi?id=23768
Summary: winhelp: Some images not shown in certain 16-bit Help
files
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29793)
--> (http://bugs.winehq.org/attachment.cgi?id=29793)
4aces.hlp.bz2
With some 16-bit Help files, some images are not shown. See the attached files.
Load 4aces.hlp into Wine winhlp32. This console output appears:
err:winhelp:HLPFILE_DoReadHlpFile buf[0x14] = 0
Click the author's name popup link at the bottom. The popup is tiny, maybe 6x15
pixels, and empty. It's supposed to be a picture of the author. The other popup
links appear as they should (albeit not the correct size, see bug 23008).
Load 6pack.hlp into Wine winhlp32. With this file (created by the same author)
there is no initial console output, and clicking the author's name popup link
does correctly show the picture. Maybe this file was authored using a later
version of the help compiler?
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http://bugs.winehq.org/show_bug.cgi?id=24421
Summary: MJ's Help Diagnostics - wine: Unhandled page fault
on read access
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://helpware.net/downloads/MJsDiag.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Trying to run MJ's Help Diagnostics in a default wine gives an Unhandled page
fault on read access (see attachment)
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http://bugs.winehq.org/show_bug.cgi?id=17257
Summary: tex2html will not install
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.chikrii.com/products/tex2word/dl/
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jon.dufresne(a)gmail.com
The program "tex2html", evaluation can be downloaded from provided URL, will
not install. Wine's command output reads:
---
$ wine ./tex2word.exe
fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d004
---
The error inside the installer reads:
---
Tex2Word installation activity:
[1] Trying destination folders... can't write to folder C:\Program Files\Common
Files\Microsoft Shared\TEXCONV\
---
A popup then appears that reads:
---
Can't install Tex2Word!
---
After clicking the "OK" in the pop up, the installation closes.
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http://bugs.winehq.org/show_bug.cgi?id=20695
Summary: Cannot scroll documents being compared in winmerge
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joao.eiras(a)gmail.com
1. Get Winmerge http://winmerge.org/downloads/ (I'm using 2.12.4)
2. Install MFC71U.DLL and MSVCP71.dll (winetricks is good)
3. Open WinMerge and compare two documents
Notice how the double document view cannot be scrolled horizontally using the
scrollbar. IT works though if you select text and drag the mouse.
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http://bugs.winehq.org/show_bug.cgi?id=34070
Bug #: 34070
Summary: 'fixme:win:alloc_winproc too many winprocs' prevents
simutronics StormFront.exe from updating widgets
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matt(a)tolton.com
Classification: Unclassified
Created attachment 45293
--> http://bugs.winehq.org/attachment.cgi?id=45293
Debug log
This bug is about StormFront.exe from Simutronics. The application works fine
for awhile, but at some point certain widgets in the app stop updating. I
believe this is due to the message I'm seeing in the debug log (see attached):
fixme:win:alloc_winproc too many winprocs
The time it starts appearing coincides with the widgets not updating. The
longer that the application runs, the more messages that are emitted. I ran it
for about 4 hours and saw around 20k messages.
I did some code spelunking and tracked it down to this file:
https://github.com/mirrors/wine/blob/master/dlls/user32/winproc.c#L298
It seems like MAX_WINPROCS could be increased, and it might alleviate the
problem, but would probably just make it take longer to manifest. (Since it
only manifests after using the app for a little while, now).
I am using Crossover Mac 12.2.0 (I am not sure which version of wine this is).
My question is twofold:
1) How hard would it be to actually reclaim these winprocs rather than leak
them?
2) If that doesn't work, is there some way for me to increase the MAX_WINPROCS
constant and recompile user32.dll to use for just one bottle in CrossOver?
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http://bugs.winehq.org/show_bug.cgi?id=35711
Bug ID: 35711
Summary: Winelib: compile error in wincon.h if NOGDI is defined
before #include <windows.h>
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: matteo(a)mitalia.net
As described in the summary; if I try to compile the following file
#define NOGDI
#include <windows.h>
int main()
{
return 0;
}
with winegcc (wine-dev package 1.4.1 from Ubuntu 13.10) I get
In file included from /usr/include/wine/windows/windows.h:42:0,
from test.c:2:
/usr/include/wine/windows/wincon.h:337:62: error: unknown type name
‘LPCONSOLE_FONT_INFOEX’
WINBASEAPI BOOL WINAPI
GetCurrentConsoleFontEx(HANDLE,BOOL,LPCONSOLE_FONT_INFOEX);
^
/usr/include/wine/windows/wincon.h:375:62: error: unknown type name
‘LPCONSOLE_FONT_INFOEX’
WINBASEAPI BOOL WINAPI
SetCurrentConsoleFontEx(HANDLE,BOOL,LPCONSOLE_FONT_INFOEX);
^
winegcc: gcc failed
This comes from the fact that the typedef LPCONSOLE_FONT_INFOEX (and related
types) is #ifdef-ed out when NOGDI is defined, but SetCurrentConsoleFontEx
(which depends from this type) is always included.
The bug makes compiling anything that uses the NOGDI option impossible.
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http://bugs.winehq.org/show_bug.cgi?id=10063
Summary: wineconsole run fail on korean locale.
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dlunch(a)gmail.com
wineconsole failed to run in korean locale.
it reports 'err:wineconsole:WCUSER_SetFont wrong font' few times and
'err:wineconsole:WINECON_Fatal Couldn't find a decent font, aborting'.
but when i tried LANG="C" wineconsole cmd, it runs successfully.
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http://bugs.winehq.org/show_bug.cgi?id=32979
Bug #: 32979
Summary: Metal Gear Solid Crash
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 43558
--> http://bugs.winehq.org/attachment.cgi?id=43558
backtrace no fix
Tried to run Start Metal Gear Solid
installed with no problem but when I started it it gave me a massage that it
would start it in software mode but after this it just showed black screen and
nothing more
then I changed the windows xp to windows 2000 same crash.
then I tried GeForce-ATi FiX same error could not run
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http://bugs.winehq.org/show_bug.cgi?id=32594
Bug #: 32594
Summary: MessageBox hook WH_CBT HCBT_ACTIVATE sees wrong button
size given MB_DEFBUTTON* style
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: staticinline(a)gmail.com
Classification: Unclassified
MessageBox buttons are not correctly sized during the first call to a WH_CBT
HCBT_ACTIVATE hook if a MB_DEFBUTTON* style is used on the message box.
Observe in the Wine msgbox.c:MSGBOX_OnInit code, the "position the buttons"
loop iterates through each button, and if a button has a MB_DEFMASK set, it
also calls SetFocus, which triggers the WH_CBT HCBT_ACTIVATE hook. This is
before this loop positions the remaining buttons. The attached
wine-msgbox-patch.txt is a patch to Wine 1.5.20 that positions all the buttons
before processing the MB_DEFMASK.
This problem affects programs using the wxWidgets 2.9.x GUI library, whose
message box implementation measures (via GetWindowRec) the initial sizes of the
buttons during a WH_CBT HCBT_ACTIVATE hook [2]. This problem is analyzed more
fully in a wxWidgets ticket [1].
The problem has also been observed to affect at least as far back as Wine 1.0.1
(debian squeeze, x86).
[1] http://trac.wxwidgets.org/ticket/14926
[2] http://trac.wxwidgets.org/browser/wxWidgets/trunk/src/msw/msgdlg.cpp#L369
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http://bugs.winehq.org/show_bug.cgi?id=31697
Bug #: 31697
Summary: Can't Register Sony Media Manager, couldn't get cookie
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Trying to reproduce bug 31695, I downloaded Sony Media Manager for Walkman 1.2,
9e0e4ab39084724c4f6001de5f2df8b39390ddcf mm4wm12_lite.exe
from
http://esupport.sony.com/perl/swu-download.pl?upd_id=3733&SMB=YES&template_…
Running
wine mm4wm12_lite.exe
downloads and tries to install vcrun2005, quicktime 7, and wmp11 runtime.
It hangs and fails with "requirements not met".
To work around this, follow the tip from
http://appdb.winehq.org/objectManager.php?sClass=version&iId=20125&iTesting…
e.g. download
abc56a568dd1e8ffbfb6f1cbd4d42c031003ed52 wmp11-windowsxp-x86-enu.exe
from http://download.cnet.com/windows-media-player/
then do
cabextract wmp11-windowsxp-x86-enu.exe -F wmfdist11.exe
cabextract wmp11-windowsxp-x86-enu.exe -F wmp11.exe
wine wmfdist11
wine wmp11
Both installs will hang after declaring success; ^C them.
(You can do that from a clean wineprefix or after the installer fails once,
doesn't matter.)
Running mm4wm12_lite.exe then downloads and installs vcrun2005 and quicktime 7,
then runs the Media Manager installer. This fails right at the end
when it's doing "Please wait for initial configuration of Media Manager",
with dialog box
"Fatal error in gc
GetThreadContext failed"
Killing this and then starting the app fails because of a missing registry key.
To work around this, run winetricks dotnet20 before installing.
Then installing succeeds, and on first run the app requires you to register.
Doing so fails with a dialog "Requesting cookie... " followed by
"An error occurred during registration", and console messages:
fixme:wininet:set_cookie persistent cookies not handled (L"expires=Wed,
13-Sep-2017 11:27:19 GMT; path=/; HttpOnly")
fixme:wininet:set_cookie httponly not handled (L"HttpOnly")
fixme:wininet:set_cookie secure not handled (L"Secure; HttpOnly")
('winetricks wininet' seems to get further, then runs into what look like
wintrust problems, but that's another bug)
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http://bugs.winehq.org/show_bug.cgi?id=33275
Bug #: 33275
Summary: Far Cry: Segmentation Fault on start
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ascendant512(a)gmail.com
Classification: Unclassified
Created attachment 44023
--> http://bugs.winehq.org/attachment.cgi?id=44023
Compressed relay debug log, use unxz or xz --decompress
When executing FarCry.exe, wine will segfault. This happens before the game
finishes starting.
This is not a duplicate of http://bugs.winehq.org/show_bug.cgi?id=9252
The segfault happens before any Direct3D calls are made. I've attached the
output of debug.err when running this script:
#!/bin/bash
export WINEPREFIX=/mnt/media/bin/.wine/far_cry
export WINEDEBUG="+relay,+d3d"
wine "C:\Program Files (x86)\Far Cry\Bin32\FarCry.exe" 2> debug.err
Output of above is:
./farcry.bash: line 4: 24716 Segmentation fault wine "C:\Program Files
(x86)\Far Cry\Bin32\FarCry.exe" 2> debug.err
This is of course a fresh wine prefix, no winetricks.
Host OS: Gentoo amd64
wine compiled with these use flags:
X alsa cups elibc_glibc gecko jpeg lcms mono mp3 ncurses nls opengl oss perl
png prelink scanner ssl threads truetype udisks v4l win32 win64 xinerama xml
-capi -custom-cflags -fontconfig -gphoto2 -gsm -gstreamer -ldap -odbc -openal
-opencl -osmesa -pulseaudio -samba -selinux -test -xcomposite
GCC version: 4.6.3
Game patched to version 1.4 with no-cd
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http://bugs.winehq.org/show_bug.cgi?id=32094
Bug #: 32094
Summary: Dragon Age: Origins crashes in opengl
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ovvldc(a)gmail.com
Classification: Unclassified
Created attachment 42313
--> http://bugs.winehq.org/attachment.cgi?id=42313
backtrace with default settings
I have tried running Dragon Age: Origins. I am using Wineskin, which
conveniently wraps a vanilla Wine engine (1.5.16 in this case) and XQuartz, the
latest X11 version for Mac. I am using OS X 10.6.8 with an nVidia 9400M CPU.
Installation: used Winetricks to install MSXML3, PhysX and dotnet2.0sp2. This
was done because the installer otherwise complains about malformed XML, because
the PhysX installer crashes and because it was anyway installing dotnet2.0sp2.
The game installer also installed directx9, xact and xinput by itself (not
knowing it was running under Wine).
I then installed Awakenings (for which the installer crashed towards the very
end) and patch 1.04 (1.05 has really minor changes and is not worth bothering
with).
When I ran the game, I got a crash in the splash screen:
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x9aa78e4f).
The backtrace is attached as DAO_backtrace.txt. Lots of things going through
the opengl code with the closest native bit being:
d3d9_device_DrawIndexedPrimitive.
I then tried using glsl=disabled, which immediately crashes the game on
startup, so I turned that back to glsl=enabled
I then set ddr=gdi, thinking that the crash might go away if I move away from
opengl for this section. This worked, and I got the game to start and show the
usual main menu.
I then chose 'new game' and the game crashed as soon as I tried to skip the
opening cinematic:
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x7671475f).
The backtrace is attached as DAO_backtrace ddr=gd.txt. Again, some things going
through the opengl code with the closest native bit being:
d3d9_swapchain_Present.
I hope this description and the backtraces are of some use.
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http://bugs.winehq.org/show_bug.cgi?id=31971
Bug #: 31971
Summary: windows 8 cp mspaint.exe didnt run.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: me(a)mailinator.com
Classification: Unclassified
Created attachment 42126
--> http://bugs.winehq.org/attachment.cgi?id=42126
the log file describing what happened
I tried to run mspaint from windows 8 consumer preview and it crashed before it
even came up.
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http://bugs.winehq.org/show_bug.cgi?id=34557
Bug #: 34557
Summary: Lemmings Revolution: can't rotate playing field
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mondane.woodworker(a)gmail.com
Classification: Unclassified
As of 1.7.x, the mouse moves normal now, but rotating the playing field isn't
possible. Before only rotating to the left was broken (
http://bugs.winehq.org/show_bug.cgi?id=20582 ).
How to rotate:
- Start the game and choose a level
- When the timer is started, click and hold the right mouse button
- The cursor is changed to a hand
- Move the mouse while holding the button to rotate
You'll probably notice not much happening.
After releasing the button, it also seems the mouse cursor can't move to all
positions on screen.
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http://bugs.winehq.org/show_bug.cgi?id=23954
Summary: Threads not allocated to multiple processors.
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://systester.sourceforge.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kphillisjr(a)gmail.com
when running systester with multiple threads, the program does not properly run
in parallel... Threads are created, and run, but they are not parallel.
Example Single-Thread run: (512k digits)
systester-cli.exe -gausslg 512K -turns 1 -threads 1
Result: 19 512K N/A 0h 0m 5.318s
Example multi-threaded run: (512k digits)
systester-cli.exe -gausslg 512K -turns 1 -threads 4
Result: 19 512K OK 0h 0m 15.864s
Expected result: around 7s.
Example Single-Thread run: (1M digits)
systester-cli.exe -gausslg 1M -turns 1 -threads 1
result: 20 1M N/A 0h 0m 13.438s
Example multi-threaded run: (1M digits, 4 threads)
systester-cli.exe -gausslg 1M -turns 1 -threads 4
result: 20 1M OK 0h 0m 53.486s
Expected Result: about 15s.
example single-thread run: (1M digits, 1 thread, benchmark mode)
systester-cli.exe -gausslg 1M -turns 1 -threads 1 -bench
result: 20 1M N/A 0h 0m 13.418s
Example multi-threaded run: (1M digits, 4 threads, benchmark mode)
systester-cli.exe -gausslg 1M -turns 1 -threads 4 -bench
result: 20 1M N/A 0h 0m 50.798s
expected result: around 15s.
Test system:
Athlon II x4 630
Ubuntu 10.04 (amd64)
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http://bugs.winehq.org/show_bug.cgi?id=11898
Summary: Dance eJay Demo 7 crashes due to unimplemented interface
relating to devenum
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://support.empireinteractive.com/default.aspx?MID=8F
F6D156CB73&PID=D70EED24-7412-4A36-A7B2-879837165C8C
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11192)
--> (http://bugs.winehq.org/attachment.cgi?id=11192)
Output with devenum and qcap traces
As per bug #11863, a separate bug is filed for other issues in this
application. When starting the Dance eJay 7 Demo, after the trial time dialog,
a page fault is incurred. The devenum trace seems to suggest that the issue
lies in that particular component, as per comment 3 of bug 11863. Attached are
logs pertaining to this issue.
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http://bugs.winehq.org/show_bug.cgi?id=16550
Summary: ConnectNamedPort should never return OK in overlapped
mode
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://chromium.org
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium contains the following code in
http://src.chromium.org/viewvc/chrome/trunk/src/chrome/common/ipc_channel_w…
BOOL ok = ConnectNamedPipe(pipe_, &input_state_.context.overlapped);
DWORD err = GetLastError();
if (ok) {
// Uhm, the API documentation says that this function should never
// return success when used in overlapped mode.
NOTREACHED();
return false;
}
switch (err) {
case ERROR_IO_PENDING:
input_state_.is_pending = true;
break;
case ERROR_PIPE_CONNECTED:
waiting_connect_ = false;
break;
default:
NOTREACHED();
return false;
}
This triggers, for instance, if you build and run Debug/ui_tests.exe:
[1217/155712:FATAL:ipc_channel_win.cc(206)] Check failed: false.
The obvious one-line change to our ConnectNamedPipe lets the test
get further. I'll post a patch once I have a test case.
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http://bugs.winehq.org/show_bug.cgi?id=29381
Bug #: 29381
Summary: Sonic Generations: configuration tool turns into a
zombie process when closed
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eunbolt(a)gmail.com
Classification: Unclassified
Created attachment 38028
--> http://bugs.winehq.org/attachment.cgi?id=38028
Sonic Generations Configuration tool console output
After choosing what hardware you have in the configuration tool for Sonic
Generations, you click "save and quit" the window closes but the process is
still in process monitor and is a zombie process
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http://bugs.winehq.org/show_bug.cgi?id=26864
Summary: Doesn't work
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: KRoy5(a)yandex.ru
error
./HSMsg/7/HackShield/HStcString.csv 7_2_5
and
./HSMsg/7/HackShield/HSInitMessage.csv 7_2_5
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http://bugs.winehq.org/show_bug.cgi?id=33022
Bug #: 33022
Summary: Starship Titanic hanging on video replay
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: norbert(a)preining.info
Classification: Unclassified
Hi everyone,
I have recently installed Starship Titanic, updated it to the latest version
40c and tried to run it with both wine 1.4.1 and 1.5.6 on Debian/unstable
x86_64 linux.
In both cases I suspect that some video playback is the problem, reasons for
this are:
- when entering the CD into the drive, on the screen of the computer in the
game a short sequence of the logo of the game should appear. But here the game
continues without problem.
- when entering into the elevator, a black box appears in the middle of the
screen, here should be the bot speaking to me. The outer border of the game
screen is present, but the box in the middle remains black.
Unfortunately at the second stage the game hangs, due to the fact that one has
to interact with the elevator.
The last lines of the terminal output before Ctrl-C ing out are
err:iccvid:decode_cinepak CVID: corruption 0 (QT/AVI) != 5767508 (CV)
err:iccvid:decode_cinepak CVID: strip overflow (more than 32)
(many of these).
Concerning cinepak: It is known that newer libraries of the cinepak dll do not
work with the game. From the web site of the game (FAQ), which is luckily still
online:
Yes! Or rather, yes, it works until you install Service Pack 2, which
upgrades the Cinepak® Codec to a special non-working version.
The solution is to download Cinepak version 1.10.0.11
So it might be that the bug is related to too new cinepak libraries.
On my VirtualBox WinXP machine I got it running without problems, but I had to
install the correct version of the cinepak dll into the ST directory.
This I also did on the wine game, without success.
I have also run the game with wine 1.4.1 WINEDEBUG=+relay,+seh,+tid, but that
created a 1.6G (!) file of output, so no way that I can share that.
Any other information I could provide?
Thanks
Norbert
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http://bugs.winehq.org/show_bug.cgi?id=35415
Bug ID: 35415
Summary: Gómez Peer: CPU utilisation diagnostic does not work
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47263
--> http://bugs.winehq.org/attachment.cgi?id=47263
Screenshot
The updated Gómez Peer client now comes with its own diagnostic tool. The CPU
utilisation diagnostic fails giving a minus quantity.
At the moment it appears that the application simply deals with this, but it
could become an issue in the future.
AFAICT it uses the bundled Java (1.6.0_03-b05) runtime.
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http://bugs.winehq.org/show_bug.cgi?id=18424
Summary: Mac OS X Joystick support doesn't work
Product: Wine
Version: 1.1.20
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n8gray(a)n8gray.org
I was really pleased to see that Wine added support for joysticks on the Mac
but I haven't had any success getting my MS Sidewinder Precision Pro (USB) to
work in the games I've tried. I've tried with two demos: Descent Freespace
demo and IL-2 Sturmovik demo. I've tried connecting the stick before and after
Wine starts. In each case no joystick is detected. The stick is detected in
USB Prober and works properly in other OS X software, so I know it's generally
compatible.
I'm using Kronenberg's build of 1.1.20 available here:
http://www.kronenberg.org/darwine/
Thanks!
-Nathan
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http://bugs.winehq.org/show_bug.cgi?id=27307
Summary: Program Error - Program crashes on open
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jelman(a)berkeley.edu
Created an attachment (id=34930)
--> (http://bugs.winehq.org/attachment.cgi?id=34930)
terminal command and returned error messages
When I double-click the program icon or try to launch from the command line, an
error message appears saying that a serious problem has occurred and the
program needs to be closed. The program in question is Entity Creation System
2.0 from Sequoia Games (http://www.sequoiagames.com/ecs). Attached is the
command entered and printout from the terminal.
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http://bugs.winehq.org/show_bug.cgi?id=18546
Summary: Have a standard way for probing the system theme for
an embedded Wine hints file (uxtheme)
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: NEW
Keywords: integration
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
At Launchpad:
https://bugs.edge.launchpad.net/ubuntu/+source/gnome-themes-ubuntu/+bug/111…
Relevant wiki page: http://wiki.winehq.org/XPThemes
The general idea is that we should have system themes that provide hints to
Wine about how to color itself in the form of a Wine-specific uxtheme file.
Once we write these theme files for each system theme, Wine needs to learn to
probe for them in a standardized way at startup. It could be as simple as just
throwing "winehints.theme" somewhere into the file, or it could be more
involved.
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http://bugs.winehq.org/show_bug.cgi?id=20383
Summary: SetMenuInfo() with MIM_BACKGROUND not implemented
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martinez.pr0team(a)gmail.com
...
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http://bugs.winehq.org/show_bug.cgi?id=32056
Bug #: 32056
Summary: iexplore images.google.com doesn't work
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
wine iexplore http://images.google.com
Try to search something, it goes into some strange loop and crashes.
wine-1.5.15-329-gc60a0b8
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http://bugs.winehq.org/show_bug.cgi?id=24017
Summary: reg /query not implemented
Product: Wine
Version: 0.9
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer, patch
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(Broken out from catchall bug 19533.)
reg /query doesn't work in wine. This breaks several apps, including pando
downloader.
Shuyin Lu wrote an implementation of reg /query in March 2010, and
intended to submit it to wine-patches, but ran out of time.
I'm attaching it here.
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http://bugs.winehq.org/show_bug.cgi?id=13843
Summary: tooltips not working properly - message problems
Product: Wine
Version: 1.0-rc4
Platform: Other
URL: http://mrhx.ucoz.com/load/0-0-0-27-20
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)centrum.cz
In the VISG editor (see url) the tooltips aren't resized and painted properly.
Works on windows.
Developer explanation (copied below without screenshots):
http://www.reactos.org/forum/viewtopic.php?p=36824&sid=9c02654b3b5b22544622…
As you may see, the button tooltip has the same size as in winxp.
This is correct, but it is not painted. I think, it's because ROS paints the
tooltips not via WM_PAINT.
And the second: the window tooltip with little screenshot...
It is not painted and has wrong size.
I think, it's because this tooltip didn't have LPSTR_TEXTCALLBACK as its
caption (in other words, it has direct caption). I resize the tooltip on
TTN_SHOW message. But, as I see, there is no such message for the window
tooltip. But the winapi documentation says TTN_SHOW is sent when the tooltip is
about to be shown. And no matter, has it LPSTR_TEXTCALLBACK or not. The button
tooltip has LPSTR_TEXTCALLBACK instead of its caption, and it's resized
correctly.
So, I think, there are two bugs:
1) painting tooltips not via WM_PAINT.
2) not sending TTN_SHOW, if the tooltip did not have LPSTR_TEXTCALLBACK.
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http://bugs.winehq.org/show_bug.cgi?id=9532
Summary: Month calendar control uses 0=sunday for firstDayOfWeek
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
This bug has been transferred from bug 9490. The month calendar control
displays sunday as the first day of the week, even though
LOCALE_IFIRSTDAYOFWEEK=0. This is because the implementation is based uses
0=sunday, rather than 0=monday. MSDN indicates that the API
(SetFirstDayOfWeek/GetFirstDayOfWeek) should use 0=monday, see
http://msdn2.microsoft.com/en-us/library/ms670423.aspx.
So, either the implementation needs to be changed to use 0=monday throughout
the code, or we can continue to use 0=sunday internally, but then we need to
convert when we talk to the rest of the world.
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http://bugs.winehq.org/show_bug.cgi?id=33961
Bug #: 33961
Summary: RPC: server crashes during procedure call that return
variable size array as out parameter
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: to_egor(a)hotmail.com
Classification: Unclassified
RPC server implements an interface that has the following function prototype:
void GetPersons( [out] unsigned long *persons_size,
[out, size_is(,*persons_size)] Person_info_t **persons);
When a function of mentioned prototype is called application crashes when Wine
freeing its internal data used for marshalling.
The core of the bug is because of Wine frees memory used for persons_size
whereas persons_size must be alive and available at the moment of freeing
persons.
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http://bugs.winehq.org/show_bug.cgi?id=14638
Summary: Discription file of task configuration \'C:\plc.xml\'
not found
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hyper_sonic(a)hotbox.ru
Created an attachment (id=15045)
--> (http://bugs.winehq.org/attachment.cgi?id=15045)
console output
Codesys is a IEC 61131-3 Programming System for controllers equipment use in
Automation Process.
Application install without errors. But when i creat new project or open exist
project, Codesys say "Discription file of task configuration \'C:\plc.xml\' not
found".
The "C:\plc.xml" is one of files in discribe target.
Manufacture destributed target for this kind of controller equipment.
File c:\plc.xml is exist in ~/.wine/drive_c/plc.xml.
Console output see attache.
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http://bugs.winehq.org/show_bug.cgi?id=18404
Summary: Metatrader installation
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
hi,
i'm a user of Metatrader (MT4) on Linux (ubuntu intrepid & jaunty 32) with last
wine 1.1.21.
Even using Winedoors to install Metatrader, there is a lot of non conventional
errors:
- first, before installing this program, wine folders have to be filled with
windows fonts and 2 special dll: MFC42.DLL (like that, all in capital and with
a lenght of 995383 bytes) & mfc40.dll
- winetricks have to be used too
I send you this url:
http://articles.mql4.com/416
where you can follow the rules to install Metatrader on Linux.
Wish this help you (and users indeed)
ps: doing all this do not resolve yet the icons fonts (stay grey but work)
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http://bugs.winehq.org/show_bug.cgi?id=30343
Bug #: 30343
Summary: Metatrader 4, Installation crash
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: virtualreal(a)gmail.com
Classification: Unclassified
After choosing the preferred language during the Metatrader 4 installation (I
changed nothing), I select 'next'. This results in a crash with the following
details:
Here's a detailed log:
>wine "/home/tc/mt4setup.exe" (21170)
X Error of failed request: BadRequest (invalid request code or no such
operation)
Major opcode of failed request: 134 (RENDER)
Minor opcode of failed request: 34 ()
Serial number of failed request: 1325
Current serial number in output stream: 2213
>wine "/home/tc/mt4setup.exe" (21170) returned '0'r
This is a slightly modified version of Metatrader 4 by the MB Trading
brokerage. Because the latest Wine version, supported by my Linux distribution
(Tiny Core Linux 4.3.1) is 1.4, I can't upgrade to a newer version, since they
have their own extention (TCZ).
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http://bugs.winehq.org/show_bug.cgi?id=30753
Bug #: 30753
Summary: GitHub for windows installer: pops up an ie window
instead of installer
Product: Wine
Version: 1.5.4
Platform: x86
URL: http://windows.github.com/
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Running the installer:
$ wine GitHubSetup.exe
opens an iexplore window with the following url:
http://github-windows.s3.amazonaws.com/GitHub.application
but nothing else visible.
Terminal output is really short:
fixme:process:SetProcessDEPPolicy (1): stub
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:advapi:LsaOpenPolicy ((null),0x33e5c0,0x00000001,0x33e5e8) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:ieframe:ClassFactory_QueryInterface
(0x7eddeb10)->({00000003-0000-0000-c000-000000000046} 0x33fc54)
fixme:ole:CoResumeClassObjects stub
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:urlmon:create_object Could not find object for MIME
L"application/x-ms-application"
fixme:ieframe:BindStatusCallback_OnProgress status code 5
fixme:urlmon:create_object Could not find object for MIME
L"application/x-ms-application"
fixme:urlmon:create_object Could not find object for MIME
L"application/x-ms-application"
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
tried native ie7, thinking that urlmon may be involved, but that doesn't help.
austin@aw25 ~ $ sha1sum GitHubSetup.exe
c5800ce4c2118f4b4a82747aff7d066274ad8872 GitHubSetup.exe
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http://bugs.winehq.org/show_bug.cgi?id=17674
Summary: wine recaching font metrics on every run
Product: Wine
Version: 1.1.16
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewroth(a)gmail.com
fresh install of OS X, with updates (10.5.6)
fresh git clone and build (wine-1.1.16-292-g1b9a6fb)
every time wine runs it regenerates the cache, which takes roughly 30 seconds
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http://bugs.winehq.org/show_bug.cgi?id=25258
Summary: AutoCAD 2010: Fails to run
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32078)
--> (http://bugs.winehq.org/attachment.cgi?id=32078)
Terminal output on wine-1.3.7-172-g8925024
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet30
3) install AutoCAD 2010 (watch out for bug #20211)
4) override windowscodecs.dll
5) wine acad.exe
Behaviour:
AutoCAD error, Wine error, AutoCAD splash screen and information that AutoCAD
was installed incorrectly
Expected behaviour:
AutoCAD should start.
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http://bugs.winehq.org/show_bug.cgi?id=25386
Summary: Poker Night: random long delays between turns and
conversations
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VincentBeers(a)gmail.com
Game is from TellTale Games by the name of Poker Night at the Inventory.
Basically, the problem I have is that sometimes, between turns, the game will
have long delays in which nothing seems to happen (ie the application hangs).
It takes much, much longer than usual to load or interpret a resource than it
should take (or so I assume).
A bigger problem is that these delays are much longer when starting up the game
or any significant screen changes. It can take more than a minute longer to
load the game or any specific areas than it would in Windows.
The terminal isn't spewing out anything during these loading periods, so
attached is all terminal output generated by the app, even outside of these
hanging bits. Steam output may be mixed in too.
Notes:
Unfortunately, this game is not available for free, however, it is available
for fairly cheap (5 euros) for those willing to try. I think some other
TellTale games (and free demos) have the same issue however (they all run on
the same engine, though all of them have some minor differences, improvements,
etc.).
Using the Steam version, but I'm sure the non-Steam version has the same issue
(though I couldn't test as Wine 1.3.7 wouldn't load the game for me). The game
works in 1.3.8, though with loading problems.
Another note is that I am playing the game on a FAT32 partition. This may
affect performance, but I do not expect it to take this much longer, thus it
would still be a bug.
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http://bugs.winehq.org/show_bug.cgi?id=29663
Bug #: 29663
Summary: Rayman 3 crashes with a new game
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: SolisX007(a)yahoo.com
Classification: Unclassified
Created attachment 38467
--> http://bugs.winehq.org/attachment.cgi?id=38467
Regression test result
Rayman 3 gets choppy and sometimes crashes when i start
a new game while Rayman is flying around with the frog. I
know that it works fine on wine-1.3.22 and that in wine-1.3.23
it is broken.
I tried to do a regression test which i will attach to this bug
report. Please keep in mind the this is my first regression test.
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http://bugs.winehq.org/show_bug.cgi?id=30805
Bug #: 30805
Summary: Graphical glitch in the menu of Medieval total war
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://download.cnet.com/Medieval-Total-War-demo/3000-
7483_4-10246017.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Classification: Unclassified
After workarounding the crash caused by amstream, we can reach the menu screen.
But there is huge graphical glitches. See the attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=30804
Bug #: 30804
Summary: Medieval total war crashes, even with native amstream
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://download.cnet.com/Medieval-Total-War-demo/3000-
7483_4-10246017.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Classification: Unclassified
Created attachment 40343
--> http://bugs.winehq.org/attachment.cgi?id=40343
console output with ddraw channel enabled
After workarounding the first crash of Medieval total war demo due to amstream,
the game crashes when one tries to launch a battle.
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http://bugs.winehq.org/show_bug.cgi?id=18799
Summary: Crysis: Silent crash after first intro scene
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
This appeared between 1.1.18 and 1.1.19:
Crysis seems to crash after first intro scene with the alien ship opening. Just
before the second scene with the airplane would start, it falls back to the
desktop. No suspicious console log.
Regression test:
014c4bfc70a4d4e60f033d579d1be13a46f65170 is first bad commit
commit 014c4bfc70a4d4e60f033d579d1be13a46f65170
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Apr 9 18:40:57 2009 +0200
wined3d: Save some memory in vertex buffers.
In most cases we're fine with the vbo and glMapBuffer and never use the
actual
heap memory copy. Try to stick to just the vbo copy and avoid allocating
the
extra heap memory. In case it is needed(emulation or vertex conversion),
fall
back to the old double buffering mode.
:040000 040000 e45dcc2b8694735b0a68492a7a03237b1c519ae3
0447d35c1e1a2037a962b49802a03a9dad1bf59e M dlls
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http://bugs.winehq.org/show_bug.cgi?id=25836
Summary: hh.exe error: fixme:htmlhelp:doWinMain Unhandled HTML
Help command line parameter! (-decompile)
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wiltave(a)zipmail.com.br
I've tried to decompile a CHM file (CHM to HTML) but i get the following error:
fixme:htmlhelp:doWinMain Unhandled HTML Help command line parameter!
(-decompile)
$ wine /usr/local/lib/wine/fakedlls/hh.exe -decompile html/ file.chm
Following the link
http://www.help-info.de/en/Help_Info_HTMLHelp/hh_command.htm, the command line
parameters are right.
I will try Wine 1.3.11 too.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=26955
Summary: Prince of Persia SoT: control key bindings don't
change properly
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonescaseyb(a)gmail.com
In the game Prince of Persia: The Sands of Time, if you try to change the
keybinding for one of the controls it will always interpret the key as "Pause".
For instance, if you press the "m" key, it will be interpreted as "Pause".
This applies to any key on the keyboard. However, using mouse buttons works
fine.
If you leave the control settings at their default settings, they do work in
game. However if you change one, it does not work because it isn't being
assigned properly.
My best guess is that the bug lies in whatever function the game calls to
listen for a key press in the control settings.
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http://bugs.winehq.org/show_bug.cgi?id=34598
Bug #: 34598
Summary: The cursor doesn't highlight chessboard fields
precisely in Chessmaster 10
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46082
--> http://bugs.winehq.org/attachment.cgi?id=46082
Chessmaster log
When you move the cursor over a chessboard field, the chessboard field next to
it is highlighted instead. Also, text hints that appear when moving the cursor
over a button disappear very quickly. These two things could be related.
Can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 310)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=30570
Bug #: 30570
Summary: err:d3d:device_clear_render_targets, invalid GL
operations sent when running 3DCG
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dottomi(a)gmail.com
Classification: Unclassified
Created attachment 39995
--> http://bugs.winehq.org/attachment.cgi?id=39995
Wine output
See the attached log.
When 3D Custom Shoujo is run, d3d:device_clear_render_targets is calling
glClear and getting an GL_INVALID_FRAMEBUFFER_OPERATION every time.
Given this message is marked as "err", I think it shouldn't be happening.
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http://bugs.winehq.org/show_bug.cgi?id=35793
Bug ID: 35793
Summary: BOTTLENECK program crashes when loading datasets
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: munsters(a)mail.gvsu.edu
Created attachment 47787
--> http://bugs.winehq.org/attachment.cgi?id=47787
file generated to report reasons for crash
BOTTLENECK population genetics program crashes when loading data sets, error
file attached.
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http://bugs.winehq.org/show_bug.cgi?id=27285
Summary: Miro does not display Chinese
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34893)
--> (http://bugs.winehq.org/attachment.cgi?id=34893)
Screenshot: miro does not display Chinese
1. download Miro 4
$ wget http://ftp.osuosl.org/pub/pculture.org/miro/win/Miro_Installer.exe
from http://www.getmiro.com/download/for-windows/
2. install miro , choose "Chinese", Chinese character display correctly.
3. start miro first time, choose "Chinese(CN)" in the Language select window,
then the miro setup will display Chinese character as someting like
========
8B 8A FF
ED 00 1A
========
See screenshot for details.
$ wine Miro.exe
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
Gtk-Message: Failed to load module "canberra-gtk-module":
`libcanberra-gtk-module.dll': Module not found
fixme:system:SetProcessDPIAware stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0x5efe9a4, overlapped 0x5efe988): stub
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
C:\Program Files\Participatory Culture
Foundation\Miro\share\themes\Clearlooks-Visto\gtk-2.0\gtkrc:54: Clearlooks
configuration option "menuitemstyle" is not supported and will be ignored.
C:\Program Files\Participatory Culture
Foundation\Miro\share\themes\Clearlooks-Visto\gtk-2.0\gtkrc:55: Clearlooks
configuration option "listviewitemstyle" is not supported and will be ignored.
C:\Program Files\Participatory Culture
Foundation\Miro\share\themes\Clearlooks-Visto\gtk-2.0\gtkrc:56: Clearlooks
configuration option "progressbarstyle" is not supported and will be ignored.
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETTASKBARPOS,
hwnd=(nil)): stub
err:ole:CoGetClassObject class {591209c7-767b-42b2-9fba-44ee4615f2c7} not
registered
err:ole:CoGetClassObject class {591209c7-767b-42b2-9fba-44ee4615f2c7} not
registered
err:ole:CoGetClassObject no class object {591209c7-767b-42b2-9fba-44ee4615f2c7}
could be created for context 0x3
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER: unimplemented
TransmitFile
fixme:winsock:WS_setsockopt Unknown IPPROTO_IPV6 optname 0x00000017
fixme:msvcrt:MSVCRT__wsopen_s : pmode 0x01b6 ignored
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of
other threads
fixme:msvcrt:MSVCRT__wsopen_s : pmode 0x01b6 ignored
fixme:msvcrt:MSVCRT__wsopen_s : pmode 0x01b6 ignored
fixme:msvcrt:MSVCRT__wsopen_s : pmode 0x01b6 ignored
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
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http://bugs.winehq.org/show_bug.cgi?id=32696
Bug #: 32696
Summary: Html code issue in Korean Crazy Arcade BnB program.
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: soohyun2222(a)gmail.com
Classification: Unclassified
Created attachment 43140
--> http://bugs.winehq.org/attachment.cgi?id=43140
Html code not working in BnB.
Hi, I am trying to play a Bomber man type game called Bnb on my Linux desktop.
It is made in Korea, and I had a successful installation on my computer.
You can also download and make an account to play the game on Nexon homepage:
www.nexon.com
It is also the company that made maplestory.
However, in the login screen I see a plain html code. I was wondering if I
should install any program that can make me see the code rendered.
Well thanks for any help.
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http://bugs.winehq.org/show_bug.cgi?id=33492
Bug #: 33492
Summary: Yukon Trail installer fails to install its font
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer, win16
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 10349
Classification: Unclassified
The installer will offer to let you install its custom font (optional, not
required). If you choose to, it then fails, saying:
=========
FATAL ERROR AT SCRIPT LINE 260
Cannot find section header
=========
if you open ~/.wine/drive_c/windows/win.ini, and add:
[fonts]
to the end, the font will install fine
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http://bugs.winehq.org/show_bug.cgi?id=19527
Summary: Bullet points are invisible in wordpad
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: w41ter(a)gmail.com
[running wine.git current as of today, 30 Jul 09]
When using bullet points in wordpad, the bullets don't show:
fixme:richedit:ME_HandleMessage EM_FORMATRANGE: stub
Installing riched30 from winetricks fixes the problem.
(Filing this bug at Austin's request.)
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http://bugs.winehq.org/show_bug.cgi?id=32652
Bug #: 32652
Summary: Unable to run Articulate Storyline trial - Installs,
but quits at the splash screen
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brian(a)ncaafootballfreak.com
Classification: Unclassified
Created attachment 43077
--> http://bugs.winehq.org/attachment.cgi?id=43077
splash screen for SL
Steps to reproduce:
1. Install Articulate Storyline:
a. Go here: http://www.articulate.com/
b. Click on Free Trials
c. Fill out some information
d. Choose to download and install Storyline
2. Install the Flash Player for Internet Explorer (this is required to run
Storyline):
http://www.filehippo.com/download_flashplayer_ie/13966/
3. Open Storyline
Expected results:
Runs without any issues
Actual results:
Displays a splash page that says Initializing commands and then quits without
any error messages.
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http://bugs.winehq.org/show_bug.cgi?id=14928
Summary: SonicStage 4.3 installer crashes almost immediately
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://forums.minidisc.org/index.php?showtopic=9586
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 4084
Created an attachment (id=15502)
--> (http://bugs.winehq.org/attachment.cgi?id=15502)
+relay,+seh,+tid
Crashes nearly instantaneously. +relay,+seh,+tid attached.
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http://bugs.winehq.org/show_bug.cgi?id=25523
Summary: printing from wordpad prints an empty page to a cups
printers
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advpack
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joachim.backes(a)rhrk.uni-kl.de
Editing some text in wordpad and then trying to print to a cups IPP printer
only prints an empty page. If I print to a (PS) file, that PS file is empty.
No msg in /var/log/cups/error_log!
NB: If I try to print with IE7, nothing happens: no print dialog appears (I
don't know if that has the same reasons as it happens in wordpad).
OS: Fedora 14, Kernel 2.6.35.9-64.fc14.i686.PAE.
All updates applied!
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http://bugs.winehq.org/show_bug.cgi?id=9522
Summary: Text entry box does not refresh properly, but worked in
v 0.9.20 and below
Product: Wine
Version: 0.9.21.
Platform: PC
URL: http://www.xcalibur.co.uk/MuckClient/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pdurland(a)gmail.com
As far as I know, this is an issue that exists in only one application, but
could extend to others.
The application is minor and the bug is minor so this is just a minute fix.
According to this page:
http://appdb.winehq.org/appview.php?iVersionId=8240&iTestingId=12794
Paul Fisher has been able to reproduce this on 3 separate versions of wine.
------------
Linux Distribution information: Ubuntu 7.04 on x86
Program: Muckclient v3.42
Issue: After connecting to a world, any text entered into the input box at the
bottom of the window will not be seen. I had this issue with 0.9.44 and
reverted back to 0.9.15 thanks to a testing note on the application DB pages. I
then grabbed different versions from that point and found the exact version
that 'broke' this functionality.
The 'break' occurred between 0.9.20 and 0.9.21, hence the version number I've
used in the report.
To reproduce:
Download and install program through wine.
Launch program.
Connection window will pop up. Double click on the entry already in the list.
Try typing in the entry box on the window that appears. No text will be seen.
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http://bugs.winehq.org/show_bug.cgi?id=31040
Bug #: 31040
Summary: wine does not display message in menu
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mathieu.malaterre(a)gmail.com
Classification: Unclassified
I cannot get wine 1.5.5 to display the menu box. See steps to reproduce:
$ wget http://www.tomovision.com/download/binaries/Tomo_21_r5.zip
$ unzip Tomo_21_r5.zip
$ wine TomoVision.exe
It should display a warning message with a Yes/No click button. However no text
appears on the click buttons.
Thanks much !
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http://bugs.winehq.org/show_bug.cgi?id=27923
Summary: Endnote X5 Demo doesn't display text in left pane
properly
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A Reddit user complained today in
http://www.reddit.com/r/linux/comments/j0u8c/help_getting_endnote_x4_workin…
that Endnote X4 didn't display text in the left hand page.
That's also a complaint in the appdb.
The current demo is Endnote X5, but it has the same problem.
The console shows lots of
fixme:richedit:ME_HandleMessage EM_FORMATRANGE: stub
fixme:richedit:ME_HandleMessage EM_DISPLAYBAND: stub
'winetricks riched20' works around it.
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http://bugs.winehq.org/show_bug.cgi?id=35511
Bug ID: 35511
Summary: NdrProxyInitialize causes crash during set up
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paul.manners(a)gmail.com
Classification: Unclassified
Created attachment 47404
--> http://bugs.winehq.org/attachment.cgi?id=47404
backtrace from crash
When trying to run a setup application it fails. See the attached backtrace.
On recommendation I installed ie7 through winetricks. This unfortunately did
not help.
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http://bugs.winehq.org/show_bug.cgi?id=33628
Bug #: 33628
Summary: Game Dev Tycoon crashes on Wine 1.5.30 + Ubuntu 13.04
64 bits
Product: Wine
Version: 1.5.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: castarco(a)gmail.com
Classification: Unclassified
Created attachment 44514
--> http://bugs.winehq.org/attachment.cgi?id=44514
Backtrace
Game Dev Tycoon can be installed without problems using Wine 1.5.30 on Ubuntu
13.04 64bits, but it's not usable because it crashes during its start up.
I've attached the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=33079
Bug #: 33079
Summary: Dragon Naturally Speaking 12 crahses while drawing
html
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ld5talk3r(a)gmail.com
Classification: Unclassified
Created attachment 43731
--> http://bugs.winehq.org/attachment.cgi?id=43731
the output of wine-1.5.24 natspeak.exe
most likely this is just me being uninformed on how to get it to run.
for others this program obviously doesn't cause any problems.
therefore it's minor severity.
I'm running gentoo with various wine-versions.
to install dns12 I had first to install dotnet.
I did do this with the environment variable for 32-bit
however, it seems winetricks downloaded a hybrid version instead of pure
32-bit.
now when I run natspeak.exe it stops after initializing with right-side window
covered in black.
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http://bugs.winehq.org/show_bug.cgi?id=31355
Bug #: 31355
Summary: Incubation(GOG version) crashes after click New Game
or Load
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dolejsjan83(a)gmail.com
Classification: Unclassified
Created attachment 41199
--> http://bugs.winehq.org/attachment.cgi?id=41199
backtrace ffrom app
Working excelent in wine shipped with Ubuntu12.04 (Mint 13)
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http://bugs.winehq.org/show_bug.cgi?id=25897
Summary: Logbook printing in MCC Pilotlog renders all
characters lower case.
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: charliethepilot(a)gmail.com
Created an attachment (id=33005)
--> (http://bugs.winehq.org/attachment.cgi?id=33005)
Terminal output from MCC Pilotlog
Using MCC Pilotlog Vista/7 version, AppDB entry here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=22277
When printing, all characters are rendered in lower case only. When using the
same feature on an installation on a Vista VM, a mix of upper and lower case
characters can be clearly seen.
This bug can be repreoduced most easily by clicking 'Settings -> Logbook
printing', then the icon next to 'View Demo'. Same result from the 'Print log
and forms' menu. Affects whichever printer I choose.
Terminal output attached, this issue starts shortly after line 333.
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http://bugs.winehq.org/show_bug.cgi?id=34743
Bug #: 34743
Summary: does not start the game Perfect World Russian (hosted
by Mail.Ru Games)
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: masterslavee(a)gmail.com
Classification: Unclassified
http://static.dl.mail.ru/PwLoaderM.exe
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http://bugs.winehq.org/show_bug.cgi?id=33855
Bug #: 33855
Summary: Auto Club Revolution Choppy performance
Product: Wine
Version: 1.6-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 44902
--> http://bugs.winehq.org/attachment.cgi?id=44902
Terminal output
So I downloaded and installed free 2 play game Auto Club Revolution on 32 bit
wine prefix
during the installation i had a little problem, it asked me if i wanted to
install direct x when I checked yes, installation of direct x would hang and
would not do any thing but if I would not try to installation direct x it would
install the game properly. After the installation I installed direct x9 from
the winetricks
When started the game every thing looked great game runs great every thing
works but suddenly it started to freeze and after couple of seconds it would
continue
http://ubuntuone.com/5D7nN5FU1SgayOYQ1s211a
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http://bugs.winehq.org/show_bug.cgi?id=33434
Bug #: 33434
Summary: Corel Draw 12 still fails to install with wine 1.5.28
Product: Wine
Version: 1.5.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gjwucherpfennig(a)gmx.net
Classification: Unclassified
Created attachment 44241
--> http://bugs.winehq.org/attachment.cgi?id=44241
Try to install Corel 12 with Wine 1.5.28
The installation freezes.
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http://bugs.winehq.org/show_bug.cgi?id=21135
Summary: Virtual desktop resolutions not correctly reported
under nvidia TwinView
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
The set of available screen resolutions reported to applications running in a
virtual desktop doesn't seem to sensibly match the physical screen resolutions
available.
For example, running a TwinView setup with a 1920x1200 + 1280x1024 screens, the
largest screen resolution available to applications appears to be 1280x1024.
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http://bugs.winehq.org/show_bug.cgi?id=31663
Bug #: 31663
Summary: Ssh tectia client 6.1.5 not start
Product: Wine
Version: 1.5.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fantonifabio(a)tiscali.it
Classification: Unclassified
I have install ssh tectia client 6.1.5 with license on ubuntu 12.04.1 with wine
1.5.12 from official ppa.
Install works but on start program not start, not show error and there is the
tectia process running of broker and gui.
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http://bugs.winehq.org/show_bug.cgi?id=29531
Bug #: 29531
Summary: Folder navigation causes audio playback glitches in
CDBurnerXP
Product: Wine
Version: 1.3.36
Platform: x86-64
URL: http://cdburnerxp.se/download?more-options
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: b0652dd8bdb144645be4a6bf77cbb68a8ade49d9
Created attachment 38258
--> http://bugs.winehq.org/attachment.cgi?id=38258
+tid,+mmdevapi,+winmm,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio log
(4.3MB)
CDBurnerXP has an integrated audio player to allow playing the tracks in an
audio CD compilation before burning it. It also has a file browser from which
audio files can be added to the compilation.
Trying to use both of these features at once causes audio playback glitches
since 1.3.31: when changing folders in the file browser, the currently-playing
audio may stutter for a moment (not every time). Regression testing indicated:
b0652dd8bdb144645be4a6bf77cbb68a8ade49d9 is the first bad commit
commit b0652dd8bdb144645be4a6bf77cbb68a8ade49d9
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Oct 10 15:56:55 2011 -0500
winealsa.drv: Don't try to control ALSA's behavior.
Now, winealsa maintains its own buffer, which is written to ALSA on the
period cycle requested by the application. We also let ALSA start when
it has enough data and stop when it runs out, recovering from the
expected underruns. This seems to be more like how ALSA expects to be
used.
:040000 040000 874ae9456f596d46ee3911eabcbc6f291afe48cb
62ca893abef4dd0459b201d4c45d0c7b0c87a989 M dlls
git checkout b0652dd8bdb144645be4a6bf77cbb68a8ade49d9 -> changing folders can
interrupt audio playback
git checkout b0652dd8bdb144645be4a6bf77cbb68a8ade49d9^ -> audio is never
interrupted
The attached log is from a system using just ALSA, no PulseAudio. I also
checked another system with PulseAudio running, and the same problem exists
there.
Steps to reproduce:
1. Install .NET prerequisite with winetricks dotnet20
2. Install and run CDBurnerXP
3. Choose "audio disc" mode from the main menu
4. Use the file browser at the top and the "add" button to add at least one
wav/flac/mp3 file to the compilation (drag and drop won't work, see bug 22691)
5. Double-click the audio file in the lower section of the screen to start
playback (the "play" button won't work, even on Windows)
6. Now use either the treeview or listview portion of the file browser to enter
various folders
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http://bugs.winehq.org/show_bug.cgi?id=34189
Bug #: 34189
Summary: Text labels show as transparent (through the window)
and don't draw the application background properly in
Need For Speed World Launcher
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adman.com(a)gmail.com
Classification: Unclassified
Created attachment 45478
--> http://bugs.winehq.org/attachment.cgi?id=45478
screenshot with transparent label backgrounds
Using Need for Speed: World GameLauncher.exe, the attached screenshot appears:
(black is the colour of the window behind it, when on a white background (like
a webpage or anything else, the text is mostly unreadable).
All the text labels become transparent.
Tested on Mac OS X 10.7.5 with Wine 1.6 installed via homebrew, in a clean
WINEPREFIX with ie8 and dotnet20 winetricks installed.
Stdout/stderr log at http://pastebin.com/nRH6SRFq
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http://bugs.winehq.org/show_bug.cgi?id=19478
Summary: Earthworm Jim 3D: Only displays a quarter of the
screen.
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
When the GOG.com version of Earthworm Jim 3D is launched only the bottom left
corner of the games screen appears in the top left corner of the screen (see
screenshot).
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http://bugs.winehq.org/show_bug.cgi?id=35315
Bug ID: 35315
Summary: Jewel of the Oracle: crashes at start
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 47100
--> http://bugs.winehq.org/attachment.cgi?id=47100
JOTO backtrace
Hello,
the game Jewel Of The Oracle crashes at start.
In the terminal I obtained:
wine: Unhandled page fault on read access to 0xffffffff at address
0x131f:0x00002782 (thread 0029), starting debugger...
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
and I joined you the backtrace.
It seems to be a 16 bits game and should have Director 4 technology
(Macromedia).
LGDN.
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http://bugs.winehq.org/show_bug.cgi?id=30718
Bug #: 30718
Summary: CraftStudio crashes when you double-click on
"Double-click here"
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Saw this on twitter today:
https://www.facebook.com/CraftStudioGames/posts/381877625196587
--snip--
Just a heads up: with the latest Wine under Linux, CraftStudio (kinda) works.
It crashes as soon as 3D should be displayed but you can connect to servers and
chat with other people just fine.
I'm using the dev version (wine1.5) from a PPA under the latest Ubuntu.
In case anyone wants to try it out... I installed .NET and DirectX through
winetricks ("winetricks dotnet40" and "winetricks directx9") and then launched
the install with "msiexec /i CraftStudio.msi".
--snip--
So I tried downloading the app from http://craftstud.io/
Just in case Ubuntu 12.04 was causing trouble, I tried the
echo 0|sudo tee /proc/sys/kernel/yama/ptrace_scope
workaround from
http://bugs.winehq.org/show_bug.cgi?id=30410#c3
I then did
rm -rf .wine
winetricks dotnet40
wine msiexec /i CraftStudio.msi
It said DirectX and xna40 were not yet present, but I clicked Next anyway.
The next dialog was "DXSetup.exe - Unable to find a version of the runtime to
run this application".
(The DXSetup.exe that was running is the one bundled with the
xna40 redistributable, and you can also see this error with "winetricks
xna40".)
The app appears to install ok, lets you create an account, and lets
you log in.
Then to repeat the crash, click on "Public Test Project"
and then double-click where it says "Double-click here".
The console shows
Unhandled Exception: System.NotImplementedException: The method or operation is
not implemented.
at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice
graphicsDevice, Stream stream, Int32 width, Int32 height, XnaImageOperation
operation)
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http://bugs.winehq.org/show_bug.cgi?id=22762
Summary: Battlefield Bad Company 2 tries to use DX10, fails
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
As described in
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19520
you have to tell bfbc2 to use directx9, or it will use dx10 and just
sit there. It's supposed to be autodetecting, so maybe our dx10 shouldn't
advertise itself yet?
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http://bugs.winehq.org/show_bug.cgi?id=17918
Summary: AvsP Preview window fails to load
Product: Wine
Version: 1.1.18
Platform: All
URL: http://avisynth.org/qwerpoi/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cheeseboy(a)awesome-toons.org
Created an attachment (id=20249)
--> (http://bugs.winehq.org/attachment.cgi?id=20249)
wine log
AvsP is a IDE for avisynth.
I am on gentoo linux and am runnng wine 1.1.18. When I open a avs script or
write one in editor and attemp to preview it Only a black box appears.
Pic: http://i39.tinypic.com/2s17rrk.jpg
How to reproduce:
Download install avisynth from
http://downloads.sourceforge.net/avisynth2/Avisynth_258.exe
Download http://www.avisynth.org/qwerpoi/AvsP_v2.0.2.zip
Unzip AvsP_v2.0.2.zip and open AvsP.exe
type either MPEG2Source("Z:\path\to\file.mpg") avisource("Z:\path\to\file.avi")
note: for avi you may need a codec
press f5 to preview video
log attached below
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http://bugs.winehq.org/show_bug.cgi?id=32007
Bug #: 32007
Summary: AMD Demo - Whiteout crashes with null-ish pointer read
after dxgi_output_GetDisplayModeList
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dxgi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Found while checking bug 23402.
Installing just the demo, and declining DirectX runtime installation,
succeeds if you set wine for vista. The app then aborts with
fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x140a38, format
DXGI_FORMAT_R8G8B8A8_UNORM, flags 0x3, mode_count 0x33fa1c, desc (nil) partial
stub!
wine: Unhandled page fault on read access to 0x00000030 at address 0x30 (thread
0009), starting debugger...
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