http://bugs.winehq.org/show_bug.cgi?id=32226
Bug #: 32226
Summary: Wine does not handle program registry and trial period
with Neopaint all versions. Valid entries come back as
invalid.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)rudolfkahl.nl
Classification: Unclassified
Created attachment 42503
--> http://bugs.winehq.org/attachment.cgi?id=42503
screen dump of situation after entering registry codes
The only programs I use with wine under Linux are art programs like
Photoshop Elements (working perfectly with wine), Arcsoft PhotoImpression 4
(working perfectly), PhotoFiltre, all versions (working well). With wine 1.3
I also could use Neopaint 4 and Neopaint 5 perfectly, but since the upgrade,
none of the Neopaints get through the registration feature. With Wine in
combination with the program to run the completely legal registration code
is not recognized as such. I earlier had the same problem with
Arcsoft's PhotoStudio 6, where the registration procedure was incomplete.
One could enter the given registration code but it was not recognized as
valid and, in this case, also the bar for the trial period was missing.
Somehow wine has a serious problem with these issues. As far as NeoPaint of
Neosoftware is concerned, something in wine 1.4 has changed in regard to 1.3
that was not for the better. Maybe someone might have a look at this.
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http://bugs.winehq.org/show_bug.cgi?id=10461
Summary: Photoshop CS2 can't use multiple scratch disks
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michal(a)lightcomp.cz
Photoshop tries to use more space on scratch disk than it is available. I have
8GB of memory but PS can use only 1.8GB. So I set limit of tmpfs mounted as
/dev/shm to 6GB. PS uses this location as first scratch disk. Second is regular
drive. Normally PS should use second scratch disk when first is full. But it
allocates empty file that is bigger than 6GB and tries to use it. When file is
written up to 6GB limit, Photoshop displays error message:
Disk error -34 occurred while reading or writting to a scratch disk. Sorry, but
this error is unrecoverable.
I tried it also with other filesystem than tmpfs. Behavior is the same.
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http://bugs.winehq.org/show_bug.cgi?id=32538
Bug #: 32538
Summary: serial interface worked fine under wine 1.2 but
problem under wine 1.4
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: preludi(a)web.de
Classification: Unclassified
- want to use serial interface with software PCSync for Windows 3.1.2 (software
see link attached)
- serial interface worked fine with wine 1.2; works no longer in wine 1.4
- problem in wine 1.4: serial interface can not be initialized any more by the
software PCSync ...
- same problem in original Windows XP; can be solved using the device manager
and adjust serial interface to baud rate = 38400; parity = none; word length =
7 bit
- no device manager in wine available, no adjustment possible
- wine registry: setting com1: from 9600,n,8,1 to 38400,n,7,0 has no effect at
all
- something related to serial interface must have changed in a negative way
from wine 1.2 to wine 1.4
- attachment:
file 1: PCSync software (install under wine 1.4, press button F5 (=
initialising the serial interface -> error message; same thing under wine 1.2 =
fine!)
file 2 and 3: pictures showing baud rate and error message
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http://bugs.winehq.org/show_bug.cgi?id=24887
Summary: PSdeluxe,an artshow that comes in a CD-ROM of Adobe
Photoshop 3.0,does not play.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crostrogarcia(a)gmail.com
It is really a very old CD-ROM, it was meant to be played in Windows 3.1. I
have another one of Windows 95 that plays OK.
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http://bugs.winehq.org/show_bug.cgi?id=14260
Summary: etax 2008 software cannot complete (has
err:ole:CoGetClassObject error)
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nyall(a)zombiepigs.net
Trying to run the australian government etax 2008 software in wine 1.1.0,
install goes fine, and program runs very well up to the "pre-filling" screen.
No matter what choice is made on this page, the application won't continue with
the questions.
The message:
"err:ole:CoGetClassObject class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:create_server class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d969c0-f192-11d4-a65f-0040963251e5}
could be created for context 0x5
fixme:msxml:domelem_getAttributeNode "
is output to the console when trying to continue from this page.
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http://bugs.winehq.org/show_bug.cgi?id=31918
Bug #: 31918
Summary: Saints Row the Third (Steam) Crashes on Launch
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Classification: Unclassified
Created attachment 42023
--> http://bugs.winehq.org/attachment.cgi?id=42023
Crash backtrace.
Even after checking the usual suspects (dll overrides, startup video conflicts,
etc) the game immediately crashes after clicking Play. I've attached the
backtrace from the Winedbg dialog.
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http://bugs.winehq.org/show_bug.cgi?id=16398
Summary: Grand Theft Auto III not playable
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergio_andvar(a)yahoo.com
The game don't show anything, then i try to close it, i get a window notifying
me this:
Unhandled exception c0000005
At address: 00581aa4
I Must force Close the game, or the game close without my intervention.
Ubuntu 8.04 GNOME 2.22. I Used a portable version
GBU
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http://bugs.winehq.org/show_bug.cgi?id=27755
Summary: Can't log in with yahoo! messenger 11
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mazzone.guido(a)yahoo.it
Wine from version 1.3.21 to version 1.3.24 has a regression which makes it
impossible to log in with yahoo! messenger (after I open the program, the first
time I try to log in wine says there was an problem with YahooMessenger.exe,
next times Yahoo! Messenger will simply refuse to log in saying probably there
isn't an internet connection), if I run the integrated diagnostic tool it says
it is impossible to connect with http protocol, and invites to check internet
settings and set proxy (it's impossible for me to do it because wine actually
doesn't have this function). I am sure that this problem is absent in wine
stable version 1.2.3 and wine unstable from 1.3.12 to 1.3.19 (I have to do
additional checks for version 1.3.20)
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http://bugs.winehq.org/show_bug.cgi?id=33472
Bug #: 33472
Summary: Audiosurf crashes on load
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rick.2889(a)gmail.com
Classification: Unclassified
Created attachment 44308
--> http://bugs.winehq.org/attachment.cgi?id=44308
Log file for crash
Since all issues on this seem to be closed/fixed/abandoned, here's a new
report.
Ever since the update to 1.5.28 Audiosurf seems to crash on startup, on my
Linux laptop.
Specs:
CPU: Intel Core i5 2450M
RAM: 8 GB
GPU: Intel HD Graphics 3000
SSD: Samsung 830 256 GB
O/S: Elementary OS 0.1 Luna Beta 1
Wine version: 1.5.29/1.5.28
Attached is a log which was generated.
On my iMac, however, with Wine 1.5.28, this does not appear to happen.
I am using PlayOnLinux/PlayOnMac on both machines, and Wine 1.5.28 and .29.
This happens in 1.5.28 also on the same laptop. I used POL/M to install Steam,
and in Steam I installed Audiosurf.
I reverted back to an older version of Wine I have installed, 1.2.3, and the
game loads flawlessly on that version. However the graphics are scrambled
(since 1.5.28 fixes the menu and all).
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http://bugs.winehq.org/show_bug.cgi?id=25663
Summary: Magic the Gathering: Duel of the planeswalker crashes
when launching a campaign
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zgold550(a)gmail.com
Vanilla wine 1.3.10 using steam to download and play the demo for Magic the
Gathering: duel of the planeswalkers. The main menu loads (but is darn slow
and choppy on my machine) and then crashes with the attached trace.
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http://bugs.winehq.org/show_bug.cgi?id=34652
Bug #: 34652
Summary: Crash with League of Legends
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geomatcon(a)yahoo.gr
Classification: Unclassified
Created attachment 46190
--> http://bugs.winehq.org/attachment.cgi?id=46190
Critical error before starting League of Legends
Before starting league of legends at the screenshot i attach i got a critical
error.
I used wind and playonlinux.
The crash happened when i was at this screen :
http://s20.postimg.org/a8qkjck3h/Screenshot_from_2013_10_04_06_19_29.png
(screenshot)
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http://bugs.winehq.org/show_bug.cgi?id=11068
Summary: Mavis Beacon Teaches Typing 16 font metrics trouble
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://appdb.winehq.org/appview.php?appId=308
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
and the horizontal font metrics of what you
type are screwed up (they should match the
practice text, but don't; sometimes it's
too big, and sometimes it's so small letters
overlap significantly.
Installing times and arial didn't help,
though it made the displayed text look better.
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http://bugs.winehq.org/show_bug.cgi?id=34697
Bug #: 34697
Summary: the game just crash down
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leekholafai(a)hotmail.fr
Classification: Unclassified
Created attachment 46258
--> http://bugs.winehq.org/attachment.cgi?id=46258
informations about the crash
sometimes, the game "League of Legends " crashes, and a small window shows that
an error had occured and they show " more information about the error " and
another button says " Close ", and by clicking on close the programme "League
of Legends " it just shut down, it happens each time after playing a match (
it's annoying to login after each match ) I don't know what to do, especially
I'm a new user of Linux...
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http://bugs.winehq.org/show_bug.cgi?id=31509
Bug #: 31509
Summary: Modern Warfare 3 Single Player Mode Not Starting
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrzej.kardas(a)kardasa.pl
Classification: Unclassified
Created attachment 41423
--> http://bugs.winehq.org/attachment.cgi?id=41423
Console output
Modern Warfare 3 Single Player Mode is not starting while Multiplayer is
working quite all right.
Long time ago when I installed the game single player mode was working quite
all right, I tested almost all avaiable in Gentoo Portage wine versions and the
outcome is same dispate of wine version. I also checked my CrossOver Game and
the result is the same, Multiplayer is starting and working but single player
is not. My assumption is that the problem is cosed by some recent game update.
As Multiplayer is working I think the problem could be solved somehow.
I tested the steam instalation in clean prefix and also in the same prefix that
I have working ModernWorfare 2 - result still the same.
I'm attaching console output from game lunch and trace from crash, if needed I
can provide more information.
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http://bugs.winehq.org/show_bug.cgi?id=28051
Summary: Silent Hunter 5 (Steam version) hangs upon game
launching (Ubuntu 10.10, 64 bit).
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maximgb(a)yandex.ru
Created an attachment (id=35917)
--> (http://bugs.winehq.org/attachment.cgi?id=35917)
Screenshot+Wine console log+Winetricks log
When I click Play in Steam client it shows me Ubisoft's game launcher window
(which asks for credentials to login to UPlay service at first time) then after
clicking big Play button nothing happens (screenshot is attached alongside with
wine console output and winetricks log). The last 10 lines of console output
are related to Steam client shutting down, I guess. When one waits for the game
to launch wine outputs following lines one per minute or so:
err:ntdll:RtlpWaitForCriticalSection section 0x9729890 "?" wait timed out in
thread 0077, blocked by 0087, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x972f460 "?" wait timed out in
thread 0087, blocked by 0077, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=33005
Bug #: 33005
Summary: Colin McRae: DiRT Demo launch fails
Product: Wine
Version: 1.5.24
Platform: x86
URL: http://www.gamershell.com/download_19282.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43614
--> http://bugs.winehq.org/attachment.cgi?id=43614
backtrace
>From winetricks DX Jun 2010. Also OpenAL.
Terminal output:
wine: Unhandled page fault on read access to 0xd7732957 at address 0x2fa375d
(thread 0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=32996
Bug #: 32996
Summary: Fallout: New Vegas: Game refuses to close after
quitting
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raddyroro(a)gmail.com
Classification: Unclassified
It's not a big deal but whenever I exit the game, it will stick there with a
blank screen. I have to use crtl-alt-t to bring up the terminal to get control
of the mouse again. Then I have to open task manager to close the game, the
sound is still running, just the game freezes after quitting. Its very strange.
Any fixes? Thanks
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http://bugs.winehq.org/show_bug.cgi?id=29692
Bug #: 29692
Summary: Fallout 3: Fallout3.exe crashes during loading screen
after clicking "New game"
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jrtayloriv(a)gmail.com
Classification: Unclassified
Created attachment 38515
--> http://bugs.winehq.org/attachment.cgi?id=38515
winedbg output
Install and configuration seem to work fine, but when attempting to create a
new game, Fallout3.exe crashes during the loading screen.
Let me know if there is anything else I should submit to help debug this.
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http://bugs.winehq.org/show_bug.cgi?id=27462
Summary: IMVU 461.0 having mountmgr.sys issues
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: mountmgr.sys
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klownish(a)gmail.com
IMVU version 461.0 is hanging during run. Installs fine, and starts up
(requesting password and such) just fine, but the applications chat window will
not load. Getting the following errors: fixme:mountmgr:harddisk_ioctl
unsupported ioctl 41018 and fixme:mountmgr:harddisk_ioctl unsupported ioctl
74080. Run log posted below.
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http://bugs.winehq.org/show_bug.cgi?id=34706
Bug #: 34706
Summary: League of Legends crash
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chalkitisge(a)gmail.com
Classification: Unclassified
Created attachment 46267
--> http://bugs.winehq.org/attachment.cgi?id=46267
backtrace of crash
League of Legends crashes when trying to open shop
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http://bugs.winehq.org/show_bug.cgi?id=32401
Bug #: 32401
Summary: i what to play fallout new vegas normal
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: purple15mills(a)hotmail.com
Classification: Unclassified
my fallout game keeps saying the program falloutnv.exe has encountered a
serious problem and needs to close. we are sorry for the inconvnience in the
middle of my game what do i do.
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http://bugs.winehq.org/show_bug.cgi?id=28553
Bug #: 28553
Summary: FallOut 3 : crash when load a saved game
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yahcov(a)gmail.com
Classification: Unclassified
Created attachment 36670
--> http://bugs.winehq.org/attachment.cgi?id=36670
console output when Fallout 3 crash loading a saved game
FallOut 3 crashes always when load a saved game (autosave or manual).
I've the 1.7.0.3 version of FallOut 3 and wine 1.2.29.
My SO is latest Kubuntu-64bits (Kernel 2.6.38-11), an AMD Athlon II X3 440
processor and a GeForce GTS-450 grhaphic card.
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=28119
Summary: Games with UPlay won't start due to ReadFileEx
failture
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=36026)
--> (http://bugs.winehq.org/attachment.cgi?id=36026)
Ubisoft Launcher console output
Any game which is working via UPlay (From Dust, HoMM VI beta, probably any
other recent Ubisoft title) won't start on wine.
Laucher says, that there is "some problems" with game start and it's internal
logging system will output (among other things) this line:
[ERROR ] NamedPipeReceiveLoop.cpp (74) : ReadFileEx failed, error = 997.
Full log of From Dust internal debug attached.
This is kernel-2.6.39, gentoo linux, but should be irrelevant.
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http://bugs.winehq.org/show_bug.cgi?id=25459
Summary: Deathspank TOV: crash on startup
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leo.studer(a)gmail.com
Created an attachment (id=32408)
--> (http://bugs.winehq.org/attachment.cgi?id=32408)
debugging information as shown when running Steam from command line
Since the recent update of TOV via Steam, Deathspank TOV won't launch anymore
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http://bugs.winehq.org/show_bug.cgi?id=24090
Summary: Heroes of Might & Magic II : Succession wars not
working anymore
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anigel(a)gmx.fr
Created an attachment (id=30312)
--> (http://bugs.winehq.org/attachment.cgi?id=30312)
Here is the output of wine
Hi,
I have been playing for a long time with this game through wine, without
meeting any major problem. But since I upgraded to wine-1.3.0 the game refuses
to launch : wine starts up, resolution of the screen is changed, and an error
message occurs, saying to report the problem here ;-).
Attachment with details follows.
Thanks,
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http://bugs.winehq.org/show_bug.cgi?id=21824
Summary: Goldwave: page fault on read access to 0x00000000
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tethys(a)gmail.com
Created an attachment (id=26417)
--> (http://bugs.winehq.org/attachment.cgi?id=26417)
Backtrace
Running Goldwave 5.55, the loading window appears, I get the message "Creating
tool bars", followed by "Creating control window and visuals" followed by a
crash.
leto:~% cat /etc/fedora-release
Fedora release 12 (Constantine)
leto:~% uname -m
i686
leto:~% rpm -q wine
wine-1.1.38-1.fc12.i686
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http://bugs.winehq.org/show_bug.cgi?id=14604
Summary: Fire Fight: Unhandled page fault crash upon startup
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://files.filefront.com/ffsw10exe/;6981503;/fileinfo.
html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drakh(a)spamcop.net
Fire Fight shareware version 1.0 crashes with an unhandled page fault upon
running the game's setup/launcher application "LOADER.EXE". The application's
runtime log ends with the error "unable to hook keyboard [Kbd::init]".
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http://bugs.winehq.org/show_bug.cgi?id=14275
Summary: Kontakt 3 fails at startup
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.native-instruments.com/index.php?id=kontakt3
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skore(a)skore.de
Created an attachment (id=14566)
--> (http://bugs.winehq.org/attachment.cgi?id=14566)
An error trace from a Kontakt 3 startup
I will attach an error trace which should be of most help, but have to add
here, that I actually tested the demo version of Kontakt 3 before buying it.
Back then, there were some quirks, but it was starting. I think the wine
version might have been something like 0.9.59. However, when I try to start the
demo version with 1.0 or 1.1, it fails.
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http://bugs.winehq.org/show_bug.cgi?id=30887
Bug #: 30887
Summary: Last Starfighter fails to install
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dav75uk(a)yahoo.co.uk
Classification: Unclassified
App at http://www.roguesynapse.com/games/last_starfighter.php
Install shield fails to complete installation - see attached log
Various issues in the log so hard to say which one is causing the failure.
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http://bugs.winehq.org/show_bug.cgi?id=30390
Bug #: 30390
Summary: DCS A-10C immediately crashes on trying to run it.
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: monty19(a)hotmail.com
Classification: Unclassified
Digital Combat Simulator A-10C Warthog install without issue, however it
crashes on launch with the following error:
fixme:msvcr90:MSVCRT_type_info_name_internal_method type_info_node parameter
ignored
fixme:msvcr90:__clean_type_info_names_internal (0x4f4588) stub
fixme:msvcr90:__clean_type_info_names_internal (0x559670) stub
fixme:msvcr90:__clean_type_info_names_internal (0x5969d8) stub
fixme:msvcr90:__clean_type_info_names_internal (0x373410) stub
fixme:msvcr90:__clean_type_info_names_internal (0x4d9e88) stub
fixme:msvcr90:__clean_type_info_names_internal (0x4c25c8) stub
fixme:msvcr90:__clean_type_info_names_internal (0x3d3620) stub
fixme:msvcr90:__clean_type_info_names_internal (0x3ab7f8) stub
fixme:msvcr90:__clean_type_info_names_internal (0x257608) stub
fixme:msvcr90:__clean_type_info_names_internal (0x1800275b8) stub
The game can be downloaded here by anyone:
http://www.digitalcombatsimulator.com/index.php?scr=product&ProductId=8&end…
It never makes it so far as to even try to register, etc.
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http://bugs.winehq.org/show_bug.cgi?id=19644
Summary: Grim Fandango 1.01:crash at startup
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Created an attachment (id=22926)
--> (http://bugs.winehq.org/attachment.cgi?id=22926)
wine log for the crash of GF 1.01
The subject explains the issue, i'm still unable to install the game due to bug
18223 but i'm running a working copy of an old successful install.
Wine log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=33599
Bug #: 33599
Summary: Metatrader doesn't respect charts sorting when
restarted
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djoal(a)mailcatch.com
Classification: Unclassified
After restart, chart order is messed up.
Regression of bug 18083
This was supposed to be fixed in 1.5.16 or 1.5.17 (Alexandre Julliard: Closing
bugs fixed in 1.5.17.), however it is present in 1.5.29.
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http://bugs.winehq.org/show_bug.cgi?id=34981
Bug #: 34981
Summary: F.E.A.R. Demo crashes without native d3dx9_36
Product: Wine
Version: 1.7.7
Platform: x86
URL: http://www.gamershell.com/download_10167.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 46616
--> http://bugs.winehq.org/attachment.cgi?id=46616
log
Guess affected by fixme:d3dx:ID3DXEffectImpl_ValidateTechnique
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http://bugs.winehq.org/show_bug.cgi?id=34546
Bug #: 34546
Summary: high performance hit for wine 1.6
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ashishsinghkohli(a)rediffmail.com
Classification: Unclassified
We have an win32 GUI application which
1) Iterates the mounted windows drive (some selected folder) and store it in a
list.
2) Scans the files for viruses/malware etc.
3) Show status on GUI.
Since step 1 is done initially:
So this is the loop which takes 95+% of time
while( there are files )
{
DisplayStatus(file); -- in a separate thread not a blocking call
ScanFile(file);
}
The performance hit is huge between wine 1.4 and wine 1.6 say atleast 5+ times
more for the same sample set.
ScanFile(file) -- It is a blocking call to a win32 dll which takes a file path
and looks for virus/malware etc and deletes/repairs a file if infected and
report the infection.
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http://bugs.winehq.org/show_bug.cgi?id=33970
Bug #: 33970
Summary: GetSecurityInfo success, but DACL pointer is NULL
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elhana(a)sigil-guild.org
Classification: Unclassified
GetSecurityInfo(GetCurrentProcess(), SE_KERNEL_OBJECT,
DACL_SECURITY_INFORMATION, 0, 0, &ppDacl, 0, &ppSecurityDescriptor) returns
ERROR_SUCCESS, but ppDacl is NULL, causing ppDacl->AclSize after that to crash.
Real world example is in closed beta, but I can provide a test case if needed.
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http://bugs.winehq.org/show_bug.cgi?id=26209
Summary: Requiem: Avenging Angel requires DirectX 6 to play
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Setting Windows version to Windows 2000 or below doesn't allow me to play the
game.
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http://bugs.winehq.org/show_bug.cgi?id=17229
Summary: TGB Dual crashes when opening files
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=6468
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
TGB Dual crashes when attempting to open any file. To reproduce, select the
first item in the left-most menu and choose a file (it does not have to be a
rom).
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http://bugs.winehq.org/show_bug.cgi?id=23543
Summary: Restoring uTorrent from tray sometimes doesn't make it
top window
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ashalimov(a)gmail.com
After updating to rc6 I've noticed that clicking on uT button in a tray doesn't
always restores uT window as topmost. Regression test shows that it has been
broken after f2f508856ba9f3e5439f7123efd70ccc7599fc3f commit (I'm new to the
git and not sure, is it correct way to specify git revision? Anyway, its title
is "winex11: Set the user time property on top-level windows", which sounds
promising :-).
Steps to reproduce:
1. Launch uTorrent. Make sure it minimizes to the tray.
2. (Important!) Click on any tab in the Detail Info pane (Files or Speed, for
example)
3. Minimize to tray
4. (Also important!) Click on any window besides topmost to bring it on top.
5. Click on uTorrent tray icon. It restores window, but places it below topmost
window.
Now you can repeat steps 3-5 - it always behaves the same.
I've tried this with clean .wine folder.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=31007
Bug #: 31007
Summary: Shogun Total War 2 (Steam) thinks it's pirated
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: panayk(a)gmail.com
Classification: Unclassified
Shogun Total War 2 purchased and installed through Steam plays fine, albeit a
little slowly.
However during battles, it shows a message at the bottom, saying something to
the effect that the installation has been tampered with, which can be due to
pirating or a virus, and then prompting to purchase the game or repair the
installation.
I have tried repairing through Steam and reinstalling but the message is still
there.
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http://bugs.winehq.org/show_bug.cgi?id=33116
Bug #: 33116
Summary: This bug prevents the game Zafehouse Diaries from
running
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greenalien.greenalien(a)gmail.com
Classification: Unclassified
Created attachment 43790
--> http://bugs.winehq.org/attachment.cgi?id=43790
Herein lies backtrace of the error that crashed the game before it could run
While trying to run Zafehouse Diaries 1.1.13, I have been informed that "Audio
subsystem has not been initialised, make sure you have the latest DirectX 9.0c
runtimes installed. Sound and Music disabled". Then the crash comes.
My wine installation, 1.5.24, has DirectX installed completely.
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http://bugs.winehq.org/show_bug.cgi?id=32559
Bug #: 32559
Summary: Warlock - Master of the Arcane 1.4 crashes on startup
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: beshwa(a)gmail.com
Classification: Unclassified
Created attachment 42965
--> http://bugs.winehq.org/attachment.cgi?id=42965
Crash output
Warlock - Master of the Arcane 1.4 from Steam crashes on startup with an
exception.
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http://bugs.winehq.org/show_bug.cgi?id=28940
Bug #: 28940
Summary: Football manager 2012 crashes on launch (through
steam)
Product: Wine
Version: 1.3.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i.mehssani(a)gmail.com
Classification: Unclassified
Created attachment 37200
--> http://bugs.winehq.org/attachment.cgi?id=37200
wine output
When launching fm12 through steam, I get a crash on a "Berkelium" library,
though the Berkelium.exe provided with the game works fine.
Wine version is 1.3.23 compiled from source with gcc 4.6.2 on Debian Sid. The
desktop used is Gnome 3 Fallback, with the same problem happening on
gnome-shell.
I didn't manage to get the complete winedbg output for some reason, I'm still
trying to get it working.
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http://bugs.winehq.org/show_bug.cgi?id=35874
Bug ID: 35874
Summary: Warlock II - the Exiled (Steam Pre Release) will not
Run
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: flbiggs(a)kbbplc.com
Created attachment 47898
--> http://bugs.winehq.org/attachment.cgi?id=47898
Crash Dump using native msvcr110.dll and msvcp110.dll
Warlock II - the Exiled (Steam Pre Release) will not run. This program was
built using VCRun2012, which appears to be only partially implemented as a
builtin dll.
Using builtin msvcr110.dll and msvcp110.dll produces the following exception --
"msvcr110.dll.?name@type_info@@QBEPBDPAU__type_info_node@@@Z called in 32-bit
code (0x7b83aed2)." I assume this arises because the function is currently a
stub.
Using native msvcr110.dll and msvcp110.dll produces the following page fault --
"page fault on write access to 0x1c1fa000 in 32-bit code (0x0600e4a8)." I made
many attempts to diagnose this page fault error, but it exceeds my skill level.
The +relay channel produces several GB of call info, and I cannot figure out
how to find the needle in that haystack. The +snoop channel crashes (or slows
my computer down to a crawl), and I cannot get meaningful results from it.
I have attached the crash dump for the page fault using native msvcr110.dll and
msvcp110.dll. I would be happy to produce other backtraces or provide
additional information upon request (to the extent I can figure it out).
I would be very grateful for assistance. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=31638
Bug #: 31638
Summary: Black Ops setup.exe file crashing.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cameronsproull(a)hotmail.co.nz
Classification: Unclassified
When using Wineskin to install Black Ops from the DVD drive, the setup.exe file
continuously crashes, saying that "The program install.exe has encountered a
serious problem and needs to close."
Im not sure whats is wrong, i am following the tutorial to the step and he
seems to have no issues.
Hope you can help, Cheers.
Cameron
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http://bugs.winehq.org/show_bug.cgi?id=28433
Summary: STEAM.EXE bug #1 (Recieved message not visible)
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hanzal.michal(a)gmail.com
Good morning,
I am usingGood afternoon,
I am using OpenSuse 11.4.
I installed steam.exe and everytime if I recieve message, than message is
oppened or minimized to GNOME panel 2.32.1, but I cant open it, or maximize or
something else.
I see only one icon in top left corner. when I click on it.
I think the window is opened, because uf I richt click to message which is
opened and I choose resize, I can resizing this message windows.
I tried New version 1.3.28, and this stable version (1.3.12) and
problem was same.
Please try to find this BUG if it is possible, but I believe you :)
With best regards
Michal Hanzal
Paint Engineer
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http://bugs.winehq.org/show_bug.cgi?id=25697
Summary: mssetup.dll not implemented
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pablo_severini(a)yahoo.com.ar
I have the next problem when I try install an Software developed on VFP9 . when
I put "wine setup.exe" I Get this.
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the
registry for bias 180, std (d/m/y): 0/00/0000, dlt (d/m/y): 0/00/0000
err:module:import_dll Loading library MSSETUP.dll (which is needed by
L"W:\\~MSSETUP.T\\~msstfqf.t\\acmsetup.exe") failed (error c000007b).
err:module:LdrInitializeThunk Main exe initialization for
L"W:\\~MSSETUP.T\\~msstfqf.t\\acmsetup.exe" failed, status c0000135
and then wine close the installation window.
when I try to register the mssetup.dll have the next error message:
pablo@ServerProxy:~/.wine/drive_c/windows/system32$ regsvr32 mssetup.dll
DllRegisterServer not implemented in DLL mssetup.dll
there's a thread with a same problem buy the link into the thread with the
"solution" was broken.
like dice http://bugs.winehq.org/show_bug.cgi?id=724.
this is my first time here, and my native language isn't english. sorry.
Tks 4 all.
Pablo
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http://bugs.winehq.org/show_bug.cgi?id=32322
Bug #: 32322
Summary: Crash in Hitman 5 Absolution (Steam)
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moser.jonas(a)gmail.com
Classification: Unclassified
Created attachment 42662
--> http://bugs.winehq.org/attachment.cgi?id=42662
Crashlog of Hitman 5 when launched through Steam (no crack)
Crashes on start, Steam is set up and running in the same bottle.
(see attachment for crashlog when launched through Steam without crack)
When launched after Skidrow's crack is applied, only these to lines appear:
wine: Unhandled page fault on write access to 0x04364e8d at address 0x164618
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000096 flags 0 addr 0x3d1981
As you can probably tell from the crashlog I'm running Wine 1.5.16 on Mountain
Lion 10.8.2 on an MacBook Pro Early 2011 15" with a Radeon HD 6750M and 8GB
RAM.
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http://bugs.winehq.org/show_bug.cgi?id=21840
Summary: crash in
CreateSecondaryTransceiverAndWaitForConnection
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.microapp.com/logiciel_3d_architecte_expert_
cad_2010_2674.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeanluc.malet(a)gmail.com
following http://bugs.winehq.org/show_bug.cgi?id=21820
wine build with git 240afab36275d72c10f6dc4bcc52419562ef240f
see the attached snapshot for the error message
3d architecte from micro application (see url, use the evaluation version) show
this error message when starting and then exit
step to reproduce :
1) download and install the evaluation version
2) launch it
the console says me :
$ ()$wine microapp.exe
err:process:__wine_kernel_init boot event wait timed out
fixme:reg:GetNativeSystemInfo (0x32f9f8) using GetSystemInfo()
fixme:system:SetProcessDPIAware stub!
fixme:dwmapi:DwmIsCompositionEnabled 0x33cf24
fixme:iphlpapi:NotifyAddrChange (Handle 0xa5be8d8, overlapped 0xa5be8e0): stub
fixme:iphlpapi:GetAdaptersAddresses no support for IPv6 addresses
fixme:reg:GetNativeSystemInfo (0x33f9f8) using GetSystemInfo()
I don't know how to increase trace verbosity
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http://bugs.winehq.org/show_bug.cgi?id=24975
Summary: FIFA Manager 11 won't start
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: derantichrist(a)gmx.at
At first, sorry for my English.
I installed FIFA Manager 11 in Windows and would like to open it in Ubuntu
10.4. In Windows it works very fine.
When I open it, there comes "not enough swap" so I click ignore (like I have
read in FIFA Manager 10). There comes a black window with the mouse from the
game, but it is frozen and I must close the game.
I tried that 3 times, but it will not run. I am using Wine 1.2.
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http://bugs.winehq.org/show_bug.cgi?id=35314
Bug ID: 35314
Summary: Quicktime 2.01 crash before to install
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Classification: Unclassified
Hello,
a game (jewels of the Oracle) needs Quicktime 2.01 version (16 bits). This one
crash during the search of a previous Quicktime version:
err:ntdll:RtlpWaitForCriticalSection section 0x7eac2560 "syslevel.c:
Win16Mutex" wait timed out in thread 0024, blocked by 0028, retrying (60 sec)
wine: Critical section 7eac2560 wait failed at address 0x7bc3b498 (thread
0024), starting debugger...
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc3b498
that's all I have in the terminal and I can not obtain a backtrace.
LGDN
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http://bugs.winehq.org/show_bug.cgi?id=34992
Bug #: 34992
Summary: Star Wars - Jedi Knight II: Jedi Outcast steam version
crash at start
Product: Wine
Version: 1.7.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Jedi Knight steam version crash at start (look at the wine debug log).
Ubuntu 13.10
wine 1.7.7 32 bits
NFS hot pursuit 2010 steam version
AMD radeon 7850 and Xorg mesa (crash with proprietary AMD radeon drivers too).
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http://bugs.winehq.org/show_bug.cgi?id=25408
Summary: Windows Live Essentials for XP fails on accepting EULA
Product: Wine
Version: 1.3.8
Platform: x86-64
URL: http://g.live.com/1rewlive3/en/wlsetup-all.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=32335)
--> (http://bugs.winehq.org/attachment.cgi?id=32335)
Standard output
The older Windows Live Essentials installer (now called Windows Live Essentials
for Windows XP, apparently) pops up an error message when clicking "accept" on
the EULA screen:
Couldn't set up the installer
Check to be sure you are connected to the internet
Error: TermsOfUsePanel::OnButtonClicked:0x80004005
Next Steps: You cannot download Windows Live programs unless you are connected
to the internet.
After clicking "close," it crashes.
Workaround: native urlmon (from winetricks ie7 with other overrides removed...
the one installed by winetricks urlmon isn't good enough for it)
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http://bugs.winehq.org/show_bug.cgi?id=25072
Summary: Games for Windows overlay does not work in Batman:
Arkham Asylum GOTY Edition; prevents profile creation
for savegames
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=31793)
--> (http://bugs.winehq.org/attachment.cgi?id=31793)
Batman: Arkham Asylum GOTY Edition output
When Batman: Arkham Asylum is launched, the user is supposed to be able to open
the Games for Windows overlay window with the Home key in order to be able to
create a local profile for saving game progress. However, this doesn't seem to
be possible in wine-1.3.6-240-g791b22a, where pressing the Home key does
nothing and the game warns the user about not being logged into a profile.
Note that xlive.dll requires msasn1.dll, which winetricks obtains from the
Windows 2000 SP4 redist. Application output is attached, for what it's worth.
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http://bugs.winehq.org/show_bug.cgi?id=18064
Summary: Lotus Notes 8.5 Installer aborts
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=20464)
--> (http://bugs.winehq.org/attachment.cgi?id=20464)
winedebug +msi trace
Lotus Notes 8.5 doesn't install, the installer aborts with following MSI error:
err:msi:ITERATE_Actions Execution halted, action
L"SetDefaultProps.5F3129E8_3AD4_4346_AEE6_A314E2DE64D9" returned 1603
I've added a backtrace with debug channel 'msi' enabled.
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http://bugs.winehq.org/show_bug.cgi?id=35885
Bug ID: 35885
Summary: Error running Papersapp from Mekentosj
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dzungng89(a)gmail.com
Created attachment 47914
--> http://bugs.winehq.org/attachment.cgi?id=47914
Error log
Used latest wine, and .Net framework 4.0 from winetricks but Papersapp can't
start.
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http://bugs.winehq.org/show_bug.cgi?id=31755
Bug #: 31755
Summary: Torchlight 2 Demo crashes with Unhandled page fault on
read access to 0x81fa545d at address 0x81fa545d
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)drakier.com
Classification: Unclassified
Created attachment 41764
--> http://bugs.winehq.org/attachment.cgi?id=41764
Backtrace from crash
Trying to run Torchlight2.exe I get the error listed in the description.
I have attached the backtrace as well as the console output from my attempts to
run.
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http://bugs.winehq.org/show_bug.cgi?id=31122
Bug #: 31122
Summary: Far Cry 2: Assertion `iface->lpVtbl ==
&d3d9_indexbuffer_vtbl' failed.
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sa(a)whiz.se
Classification: Unclassified
Created attachment 40854
--> http://bugs.winehq.org/attachment.cgi?id=40854
backtrace
Hi,
I'm trying to get Far Cry 2 running, the game starts and runs for about a
minute (I haven't gotten past the riding in the jeep intro) until it hits an
assert and dies:
reen: buffer.c:607: unsafe_impl_from_IDirect3DIndexBuffer9: Assertion
`iface->lpVtbl == &d3d9_indexbuffer_vtbl' failed.
Not sure if this is a regression or not as I haven't tried this game before,
but the problem is the same with both 1.5.8 and 1.5.7.
I have vcrun2008, vcrun2005 and d3dx9_36 installed via winetricks.
I'm using the r600g driver so this could very well be a Mesa problem and not
something to do with Wine.
Thanks in advance,
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http://bugs.winehq.org/show_bug.cgi?id=35273
Bug ID: 35273
Summary: PotPlayer Crashes When Loading Video File
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnz92(a)gmail.com
Classification: Unclassified
Created attachment 47046
--> http://bugs.winehq.org/attachment.cgi?id=47046
attached is the error log
PotPlayer is a koren made video player! Works great in my windows installation!
When I go to open a video file an error message appears with a option to
view/save the error log. which i have attached.
Thanks in advance!
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http://bugs.winehq.org/show_bug.cgi?id=33596
Bug #: 33596
Summary: Rome total war crash at start up
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jco10(a)outlook.com
Classification: Unclassified
Created attachment 44473
--> http://bugs.winehq.org/attachment.cgi?id=44473
log of crash
I installed rome total war without a problem, however when I try and run the
program, I get an instant error message.
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http://bugs.winehq.org/show_bug.cgi?id=20568
Summary: Exception EExternalException...
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P5
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hormold(a)gmail.com
Created an attachment (id=24535)
--> (http://bugs.winehq.org/attachment.cgi?id=24535)
log
I can't start Natura Sound Therapy 3.0 (Ubuntu 8.04 Hardy).
Error message box:
"Exception EExternalException in module ntdll.dll at 0002CC48.
External extension in C0000025.
"
Please HELP!
Sorry for my bad english...
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http://bugs.winehq.org/show_bug.cgi?id=22781
Summary: ExpressPCB crashes when you try to upload a board
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: naviasky(a)comcast.net
When the program attempts to connect to the company it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=20336
Summary: GetDriveTypeW exposes partially uninitialized out
parameter iosb in NtDeviceIoControlFile ?
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, patch
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Building the chromium unit test suite and then running
valgrind --trace-children=all --track-origins=yes wine base_unittests.exe
--gtest_filter=FileUtilTest.CreateShortcutTest
sometimes yields the error
Syscall param writev(vector[...]) points to uninitialised byte(s)
at writev (writev.c:46)
by wine_server_call (server.c:214)
by NTDLL_wait_for_multiple_objects (sync.c:1122)
by NtWaitForMultipleObjects (sync.c:1166)
by NtWaitForSingleObject (sync.c:1175)
by server_ioctl_file (file.c:1252)
by NtDeviceIoControlFile (file.c:1318)
by DeviceIoControl (file.c:2379)
by get_mountmgr_drive_type (volume.c:203)
by GetDriveTypeW (volume.c:1381)
by IShellLinkW_fnSetPath (shelllink.c:2155)
...
Address 0x7f21f248 is on thread 1's stack
Uninitialised value was created by a stack allocation
at DeviceIoControl (file.c:2335)
and sometimes the error
Syscall param writev(vector[...]) points to uninitialised byte(s)
at writev (writev.c:46)
by wine_server_call (server.c:214)
by NTDLL_wait_for_multiple_objects (sync.c:1122)
by wait_suspend (exception.c:85)
by usr1_handler (signal_i386.c:1993)
by ??? (in /lib32/libpthread-2.9.so)
Address 0x7ffdae08 is on thread 1's stack
Uninitialised value was created by a stack allocation
at DeviceIoControl (file.c:2335)
The stack allocation in question is
IO_STATUS_BLOCK iosb;
in kernel32/file.c in DeviceIoControl(). Setting its fields
to known values before the call to NtDeviceIoControlFile()
shows that the undefined field is iosb.Information.
Setting that field before the call gets rid of the valgrind error.
I can't quite follow how ioctl's work, but:
the IOCTL_MOUNTMGR_QUERY_UNIX_DRIVE ioctl seems
to follow the call-once-to-get-buffer-size paradigm.
Its reply is a struct mountmgr_unix_drive plus
(if there is room) two nul-terminated strings.
The first field of that struct is the total size needed
to hold the entire reply. If you call without a
big enough buffer, it fills in the size and returns
STATUS_MORE_ENTRIES. It puts 0 in the Information field
of the iosb in this case.
GetDriveTypeW happens to not care about the two strings,
so it only calls once with a small buffer.
Now, server_ioctl_file only copies the Information field
of the iosb if it gets STATUS_SUCCESS. So it leaves
Information undefined in the STATUS_MORE_ENTRIES case.
MSDN says that Information is set to zero on failure,
so if server_ioctl_file isn't going to copy that field,
maybe it should set it to zero. And in fact, setting
it to zero in the non-STATUS_SUCCESS case also gets
rid of the valgrind error.
I have no idea what Information is used for, or what's
really going on here, so I'll just attach the patch
to clear Information in the non-SUCCESS case and
hope somebody who knows what's going on can comment.
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http://bugs.winehq.org/show_bug.cgi?id=29882
Bug #: 29882
Summary: Authorware Web Player 2004 Plugin - mouseClicks and
keystroke are not recognized
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.kellermann(a)bfe.de
Classification: Unclassified
Content, running in the Authorware Web Player 2004 Browser-Plugin accepts no
mouseclicks and keystrokes, mouseover is OK.
Example-link:
http://www.bfe.de/bfe/lernprogramme/v41/demo/et1_a1l6/load.htm
Try clicking the bottom-placed arrow-buttons or hit teh arrow-keys (left,
right) on the keyboard. Please note that mouseover is working.
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http://bugs.winehq.org/show_bug.cgi?id=32108
Bug #: 32108
Summary: Steam - Borderlands 2
Product: Wine-gecko
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
AssignedTo: jacek(a)codeweavers.com
ReportedBy: nille1990(a)gmx.de
Classification: Unclassified
After installation, when i press "play" i just get an error so i can´t start
the game. the dialog said i shoult report it.
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http://bugs.winehq.org/show_bug.cgi?id=33745
Bug #: 33745
Summary: SimCity Societies segfaults
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
Classification: Unclassified
Created attachment 44683
--> http://bugs.winehq.org/attachment.cgi?id=44683
Backtrace
I have installed SCS from DVD in a separate WINEPREFIX and got a segfault.
Please see attached backtrace for details.
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http://bugs.winehq.org/show_bug.cgi?id=33958
Bug #: 33958
Summary: Wine vulnerability with (USB) devices
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.platte(a)platte-web.de
Classification: Unclassified
I have a original XBOX controller and use a third-party driver (which is
officially discontinued since OS X Tiger, but was updated some time ago to be
64bit compatible. It is the only driver out there for XBOX 1 controller for OS
X so I have to use it.
This driver seems to mess up the UNIX device manager (or similar, as I don't
have any consolidated knowledge), resulting in crashing any wine process
accessing the controller as a input device.
I get the following error message (repetitive) from the console whenever the
controller is connected:
sudo[4755]: [CURRENT_USER] : TTY=unknown ; PWD=/ ; USER=root ;
COMMAND=/usr/bin/renice [#] -p [#]
Although this issue does not seem to be related to wine itself it reveals some
vulnerability (I think).
It may be worth fixing, as this might occur this other devices, too.
Best,
Rastafabi
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http://bugs.winehq.org/show_bug.cgi?id=24064
Summary: Half-Life no longer starts after latest Steam update
(20 Aug 2010)
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elton(a)schiert.net
Created an attachment (id=30248)
--> (http://bugs.winehq.org/attachment.cgi?id=30248)
+tid log
Since the latest Steam update (http://store.steampowered.com/news/4228/) trying
to run Half-Life results only in displaying the title screen, nothing more.
I am fairly certain that this is a bug which was exposed by the above update. I
was playing Half-Life, then Steam prompted for a restart to complete the update
and since then I can no longer run Half-Life, not even from a clean
installation. I did not change my wine version inbetween.
This issue affects goldsource games (HL), but not source games (HL2).
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http://bugs.winehq.org/show_bug.cgi?id=28621
Bug #: 28621
Summary: MTGO updater hangs
Product: Wine
Version: 1.3.29
Platform: x86
URL: http://mtgoinstaller1.onlinegaming.wizards.com/mtgov3/
helper/MTGOIII_Helper.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ricardo_barbano(a)hotmail.com
Classification: Unclassified
after installing the latest version of MTGO (linked above), when running the
updater (Kicker.exe) it hangs.
I successfully ran the updater with an older installer, and the only difference
in the log from the console is:
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
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http://bugs.winehq.org/show_bug.cgi?id=28921
Bug #: 28921
Summary: Battlefield 3 crashes on installation
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timo.schmid(a)gmail.com
Classification: Unclassified
Created attachment 37177
--> http://bugs.winehq.org/attachment.cgi?id=37177
Wine's output
Reproduce:
- Download Origin (EA's game distribution platform) and install it
- Create an account, log in
- Download Battlefield 3 or install it from CD
(When an error shows up, that you should be Admin, create the Folder
"Battlefield 3" in the Folder "Origin Games" and an empty file called
".manifest" inside. That fixed it for me)
- Try to install the game
See the attached log for wine's output during the crash.
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http://bugs.winehq.org/show_bug.cgi?id=35788
Bug ID: 35788
Summary: Planetside 2 crashes on launch
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kevinperson(a)topicbox.com
Created attachment 47781
--> http://bugs.winehq.org/attachment.cgi?id=47781
terminal output when running planetside 2's LaunchPad
Planetside 2's installer/updater appears to work, downloading and installing
updates, but when I click Play Game, I get a wine crash message. The game's
window is never visible, although the launcher program remains active.
When I ask for more details on the crash, I don't get a traceback. The attached
log is as far as I've been able to get.
Using WINEARCH=win32 for the prefix.
OS is Ubuntu 14.04 (beta).
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http://bugs.winehq.org/show_bug.cgi?id=30352
Bug #: 30352
Summary: builtin iexplore + selenium hangs on startup
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download and install python26 from
http://www.python.org/ftp/python/2.6/python-2.6.msi
2. Download and install easyinstall from
http://pypi.python.org/packages/2.6/s/setuptools/setuptools-0.6c11.win32-py…
3. start wine cmd, install Selenium with easyinstall :
easyinstall selenium
4. start the sample python-selenium script as attachment selenium-Ie.py :
$ wine 'c:\python26\python.exe' selenium-Ie.py
$ ./selenium-Ie.sh
Expect result:
Iexplore will open google, search for "cheese" as a keyword automatic, then
quit. All these are control by selenium
Actual result:
Iexplore hangs on start up, with following messages:
fixme:ieframe:ClassFactory_QueryInterface
(0x7eb7cb04)->({00000003-0000-0000-c000-000000000046} 0x33fb50)
fixme:ole:CoResumeClassObjects stub
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:ieframe:handle_navigation_error Navigate to error page
winetricks wininet will workaround for it, but there will be a crash in
IEDriver of selenium then.
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http://bugs.winehq.org/show_bug.cgi?id=34698
Bug #: 34698
Summary: QQGame 2011 can't load
Product: Wine
Version: 1.7.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
0. download QQGame 2011
sha1sum a23fb83eb2fa94d5b04d0020df5b4df64f1dac74
1. winetricks cjkfonts && export LC_ALL=zh_CN.utf8
2. wine QQGame2011ReleaseP7_setup_web.EXE to install it
3. go to the dictionary of QQGAME, type
wine QQGame.exe
4. terminal output:
err:module:attach_process_dlls "TenSLX.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\QQGAME\\QQGame.exe" failed, status c0000005
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http://bugs.winehq.org/show_bug.cgi?id=26066
Summary: use after free in X11DRV_GetKeyboardLayout?
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33245)
--> (http://bugs.winehq.org/attachment.cgi?id=33245)
valgrind log
Several of the valgrind tests show something like:
Invalid read of size 4
at X11DRV_GetKeyboardLayout (keyboard.c:1992)
by GetKeyboardLayout (input.c:693)
by IMM_DestroyContext (imm.c:679)
by IMM_FreeThreadData (imm.c:239)
by DllMain (imm.c:389)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (loader.c:139)
by MODULE_InitDLL (loader.c:978)
by LdrShutdownThread (loader.c:2342)
by exit_thread (thread.c:345)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:404)
by start_thread (in /lib/libpthread-2.11.2.so)
by clone (in /lib/libc-2.11.2.so)
Address 0x7f017e08 is 192 bytes inside a block of size 200 free'd
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1747)
by HeapFree (heap.c:272)
by GetPrivateProfileStringA (profile.c:1189)
by GetProfileStringA (profile.c:1199)
by SYSPARAMS_Init (sysparams.c:941)
by process_attach (user_main.c:276)
by DllMain (user_main.c:332)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (loader.c:139)
by MODULE_InitDLL (loader.c:978)
by process_attach (loader.c:1067)
by process_attach (loader.c:1059)
by attach_process_dlls (loader.c:2535)
by ??? (port.c:60)
appears in the user32 menu, msg, and win tests.
I'll attach the log from the win test.
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http://bugs.winehq.org/show_bug.cgi?id=28398
Summary: Might & Magic VI Heroes - fails to start game, crashes
right after menu
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Created an attachment (id=36412)
--> (http://bugs.winehq.org/attachment.cgi?id=36412)
Backtrace
HOMM6 fails to start, crashes while loading. Backtrace attached.
Link to the game:
http://www.fileplanet.com/221898/220000/fileinfo/Might-&-Magic-Heroes-VI-De…
I am using newest wine from GIT.
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http://bugs.winehq.org/show_bug.cgi?id=9667
Summary: Grim Fandango hangs if X in 24bpp mode
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://www.grimfandango.net/?page=demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.hurst(a)shef.ac.uk
Grim Fandango works well if X is started with 16-bit colour depth.
If started with 24-bit colour, it hangs before the intro video (disc 1) or the
game engine start (disc 2).
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http://bugs.winehq.org/show_bug.cgi?id=19151
Summary: Spotify crashes in the mittle of a song and give me a
pop-up fault message
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tobias.bjork(a)gmail.com
Created an attachment (id=22140)
--> (http://bugs.winehq.org/attachment.cgi?id=22140)
Screen shot, pop-up message
I use:
Ubuntu 9.04 - the Jaunty Jackalope
Spotify 0.9.17
Spotify crash with different time interwalls (sometimes I can listen for hours
and sometimes just a couple of songs). No matter if I start wine & spotify
using the Applications"-menu or if I start it in a console. A pop-up message
appears that suggest to visit your site and learn how to use the application or
to create a bug report
I attach a screen shot and the fault message from the console
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http://bugs.winehq.org/show_bug.cgi?id=26895
Summary: Rendering is red mesh/black text on black background
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fritzophrenic(a)gmail.com
Application is Microsoft 3D Movie Maker
Installation completes without noticing any issues, but game is unusable.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11767
Ubuntu Lucid with Wine 1.2.2.
Colors are all messed up on most screens. Screen is covered in red mesh making
text unreadable, menus unusable, and many of the animations look really bad.
Possibly related to the game wanting to run in 256 color mode, did not
investigate.
This issue makes the game pretty much unusable. I'm very much a novice so I
don't want to submit a test result, but I'd give this a "garbage" rating.
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http://bugs.winehq.org/show_bug.cgi?id=20853
Summary: Write buffer overflow in msi/tests/automation.c?
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-11-27-12.53/vg-msi_automation.txt
has the warning
Invalid write of size 1
at memcpy (mc_replace_strmem.c:482)
by RtlExpandEnvironmentStrings_U (env.c:338)
by ExpandEnvironmentStringsW (environ.c:375)
by variant_from_registry_value (automation.c:1503)
by InstallerImpl_Invoke (automation.c:1753)
by AutomationObject_Invoke (automation.c:398)
by invoke (automation.c:691)
by Installer_RegistryValue (automation.c:745)
by Installer_RegistryValueW (automation.c:772)
by test_Installer_RegistryValue (automation.c:1923)
Address 0x7f3ca4ff is 2 bytes after a block of size 5 alloc'd
at notify_alloc (heap.c:247)
by RtlAllocateHeap (heap.c:1697)
by msi_alloc (msipriv.h:1078)
by variant_from_registry_value (automation.c:1501)
by InstallerImpl_Invoke (automation.c:1753)
by AutomationObject_Invoke (automation.c:398)
by invoke (automation.c:691)
by Installer_RegistryValue (automation.c:745)
by Installer_RegistryValueW (automation.c:772)
by test_Installer_RegistryValue (automation.c:1923)
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http://bugs.winehq.org/show_bug.cgi?id=27441
Summary: El matador crashes when starting the game(ASSERTION
failed)
Product: Wine
Version: 1.3.21
Platform: x86
URL: http://games.on.net/file/3017/El_Matador_Playable_demo
_Chapter_6_mission
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=35092)
--> (http://bugs.winehq.org/attachment.cgi?id=35092)
Crash message when loading a level
Requires d3dx9_36 for it to run and that is bug #23673
Complains about unsupported GPU.
It crashes when loading a level with attached picture of the message.
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http://bugs.winehq.org/show_bug.cgi?id=19896
Summary: GPSU can not connect to GPS device with serial USB
connector
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: j-clark(a)lineone.net
Running GPS Utility 5.02 under wine 1.0.1 (provided by Ubuntu). Most functions
seem to work, but I get a timeout when trying to connect to my GPS device. GPS
is Garmin Geko 201 with serial port, connecting via USB serial adaptor.
This function used to work, using GPSU 4.95 and GPSU 4.99 under a 0.9?
(whatever version of wine was shipped with Ubunutu Hardy Heron) version of
wine. Since moving to Jaunty Jackalaope I haven't had it working.
I have recreated the problem using wine 1.1.27 with both GPSU 4.99 and GPSU
5.02.
I have done the usual things to ensure the com port under wine is linked to
/dev/ttyUSB0, and permissions are OK.
Working scenarios include:
- with Windows Vista i.e. running GPSU under Windows
- using gpsman under Linux - I can connect to the GPS on the serial port using
a native Linux app.
It is just using the windows app (GPSU) under wine that fails.
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http://bugs.winehq.org/show_bug.cgi?id=22515
Summary: For gothic 2 1.3 installshield crashes.
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
Created an attachment (id=27597)
--> (http://bugs.winehq.org/attachment.cgi?id=27597)
Gothic2-Setup.exe std err
When starting to copy the files, a window appears saying there was a program
error. Removed .wine dir.
The demo, haven't tried to see if it has the problem.
http://www.fileplanet.com/151400/download/Gothic-II-Demo-
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http://bugs.winehq.org/show_bug.cgi?id=32138
Bug #: 32138
Summary: Crash
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Monoboy4ik(a)gmail.com
Classification: Unclassified
After 1 hour in game i have this 6g6.eu/sih0-d0a1d0bdd0b8d0bcd0bed0ba100.png
(screenshot). I have intel proc...
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http://bugs.winehq.org/show_bug.cgi?id=33606
Bug #: 33606
Summary: Spin Tires rendering issue
Product: Wine
Version: 1.5.30
Platform: x86
URL: http://www.oovee.co.uk/spintire-download-mirrors/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 44486
--> http://bugs.winehq.org/attachment.cgi?id=44486
screenshot
Demo has a dirt rendering issue like on the screenshot. This string repeats in
a terminal while playing: err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 5818
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http://bugs.winehq.org/show_bug.cgi?id=26043
Summary: advapi32/security tests shows some leaks in valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
28 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by GetNamedSecurityInfoW (security.c:5491)
by GetNamedSecurityInfoA (security.c:5428)
by test_GetNamedSecurityInfoA (security.c:2809)
by func_security (security.c:3526)
by run_test (test.h:556)
by main (test.h:624)
...
116 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by HeapAlloc (heap.c:267)
by GlobalAlloc (heap.c:360)
by LocalAlloc (heap.c:960)
by GetSecurityInfo (security.c:3102)
by test_GetSecurityInfo (security.c:3331)
by func_security (security.c:3531)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=28628
Bug #: 28628
Summary: advapi32/security.ok: GetTokenInformation(Token,
TokenGroups,...) returns partial garbage leading to
uninitialized memory accesses?
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
"wine advapi32_test.exe.so security.c" says in part
security.c:1475: TokenGroups:
security.c:1489: S-1-1-0, \Everyone use: 5 attr: 0x00000007
security.c:1489: S-1-2-0, \LOCAL use: 5 attr: 0x00000007
security.c:1489: S-1-5-4, NT AUTHORITY\INTERACTIVE use: 5 attr: 0x00000007
security.c:1489: S-1-5-11, NT AUTHORITY\Authenticated Users use: 5 attr:
0x00000007
security.c:1489: S-1-5-32-544, BUILTIN\Administrators use: 4 attr: 0x0000000f
security.c:1492: attr: 0x00000007 LookupAccountSid failed with error 1332
security.c:1492: attr: 0xc0000007 LookupAccountSid failed with error 1332
Those two LookupAccountSid() errors appear to be because the last two SIDs
from GetTokenInformation() are garbage.
This causes the valgrind warning
Conditional jump or move depends on uninitialised value(s)
at RtlEqualSid (sec.c:210)
by EqualSid (security.c:1027)
by IsWellKnownSid (security.c:961)
by LookupAccountSidW (security.c:2098)
by LookupAccountSidA (security.c:2024)
by test_token_attr (security.c:1485)
by func_security (security.c:4000)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at RtlAllocateHeap (heap.c:208)
by test_token_attr (security.c:1468)
by func_security (security.c:4000)
by run_test (test.h:556)
by main (test.h:624)
I dumped the SIDs that are being compared in test_token_attr, and
it looks like the first six are ok, but the last two aren't:
...
security.c:1487: Dumping SIDs
security.c:1489: i = 4, j = 0, val = 1
security.c:1489: i = 4, j = 1, val = 2
security.c:1489: i = 4, j = 2, val = 0
security.c:1489: i = 4, j = 3, val = 0
security.c:1489: i = 4, j = 4, val = 0
security.c:1489: i = 4, j = 5, val = 0
security.c:1489: i = 4, j = 6, val = 0
security.c:1489: i = 4, j = 7, val = 5
security.c:1489: i = 4, j = 8, val = 20
security.c:1489: i = 4, j = 9, val = 0
security.c:1489: i = 4, j = 10, val = 0
security.c:1489: i = 4, j = 11, val = 0
security.c:1496: S-1-5-32-544, BUILTIN\Administrators use: 4 attr: 0x0000000f
security.c:1487: Dumping SIDs
security.c:1489: i = 5, j = 0, val = 1
security.c:1489: i = 5, j = 1, val = 2
security.c:1489: i = 5, j = 2, val = 0
security.c:1489: i = 5, j = 3, val = 0
security.c:1489: i = 5, j = 4, val = cc
security.c:1489: i = 5, j = 5, val = cc
security.c:1489: i = 5, j = 6, val = cc
security.c:1489: i = 5, j = 7, val = cc
security.c:1489: i = 5, j = 8, val = cc
security.c:1489: i = 5, j = 9, val = cc
security.c:1489: i = 5, j = 10, val = cc
security.c:1489: i = 5, j = 11, val = cc
security.c:1499: attr: 0x00000007 LookupAccountSid failed with error 1332
security.c:1487: Dumping SIDs
security.c:1489: i = 6, j = 0, val = cc
security.c:1489: i = 6, j = 1, val = cc
security.c:1489: i = 6, j = 2, val = cc
security.c:1489: i = 6, j = 3, val = cc
security.c:1489: i = 6, j = 4, val = cc
security.c:1489: i = 6, j = 5, val = cc
security.c:1489: i = 6, j = 6, val = cc
security.c:1489: i = 6, j = 7, val = cc
security.c:1489: i = 6, j = 8, val = cc
security.c:1489: i = 6, j = 9, val = cc
security.c:1489: i = 6, j = 10, val = cc
security.c:1489: i = 6, j = 11, val = cc
security.c:1499: attr: 0xc0000007 LookupAccountSid failed with error 1332
Is some buffer length wrong somewhere?
The responsible code seems to be from:
commit 573db9ef639f65385f1efab5593b52c72b4b4108
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Tue Aug 23 11:16:27 2011 +0400
ntdll: While requesting TokenGroups calculate required user buffer size in
server.
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http://bugs.winehq.org/show_bug.cgi?id=28695
Bug #: 28695
Summary: Uninitialized variables in create_rebar
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Valgrind complains:
Conditional jump or move depends on uninitialised value(s)
at REBAR_CommonSetupBand (rebar.c:1772)
by REBAR_WindowProc (rebar.c:2549)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by create_rebar (iexplore.c:481)
by ie_window_proc (iexplore.c:506)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by WIN_CreateWindowEx (win.c:1446)
by CreateWindowExW (win.c:1582)
by create_ie (iexplore.c:694)
by InternetExplorer_Create (iexplore.c:811)
Uninitialised value was created by a stack allocation
at create_rebar (iexplore.c:434)
Conditional jump or move depends on uninitialised value(s)
at REBAR_ValidateBand (rebar.c:1630)
by REBAR_WindowProc (rebar.c:2565)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by create_rebar (iexplore.c:481)
by ie_window_proc (iexplore.c:506)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by call_window_proc (message.c:2211)
by send_message (message.c:3084)
by SendMessageW (message.c:3264)
by WIN_CreateWindowEx (win.c:1446)
by CreateWindowExW (win.c:1582)
by create_ie (iexplore.c:694)
by InternetExplorer_Create (iexplore.c:811)
Uninitialised value was created by a stack allocation
at create_rebar (iexplore.c:434)
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http://bugs.winehq.org/show_bug.cgi?id=28767
Bug #: 28767
Summary: shell32: uninitialized memory used during
TRASH_EnumItems, triggered by "make recyclebin.ok"
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make recyclebin.ok" in shell32/tests, valgrind complains
Conditional jump or move depends on uninitialised value(s)
at __mktime_internal (mktime.c:428)
by mktime (mktime.c:518)
by TRASH_EnumItems (trash.c:444)
by SHQueryRecycleBinW (recyclebin.c:859)
by SHQueryRecycleBinA (recyclebin.c:848)
by test_query_recyclebin (recyclebin.c:74)
by func_recyclebin (recyclebin.c:106)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at TRASH_EnumItems (trash.c:506)
Looks like not all the fields of del_time got initialized?
47b40c58 (Mikołaj Zalewski 2006-08-17 18:29:58 +0200 444) del_secs =
mktime(&del_time);
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http://bugs.winehq.org/show_bug.cgi?id=17105
Summary: Magic: The Gathering Online 3.0 fails to log in with
L0014
Product: Wine
Version: 1.1.13
Platform: HP
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: robfjohnson(a)gmail.com
Created an attachment (id=18941)
--> (http://bugs.winehq.org/attachment.cgi?id=18941)
Console Output
When running Magic Online Version 3 with Wine, when I try to log in I receive
L0014: The Magic Online Server is down for maintenance. If you continue to
receive this error, check your date and time settings.
Note that this is different than bug 14060, as 14060 gives you L0001: You have
lost your connection to the server. Bug 14060 is supposedly (and from what I
see actually) fixed as of git from 1-20-09. I encountered this bug when I
tested with git from 1-22-09, and continues into 1-23-09.
Having spoken to other Magic Online players, I found that L0014 has been caused
(on Windows machines) by firewall issues, and also by incorrectly set Date and
Time. I do not know any such issues on my computer that would cause this bug,
but I am not certain that the problem is not my computer.
It seems to me that the bug is in schan - which was the cause of but 14060.
14060 was schan being not implemented, whereas this bug, unless the problem is
with my computer, may be that schan is half-implemented. (See, in the Console
Output, the "Using hardcoded "NORMAL" priority" messages.) However, this
paragraph is just speculation in case it gives someone an idea.
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http://bugs.winehq.org/show_bug.cgi?id=26639
Summary: Steam: crashes randomly while downloading L4D2
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mewrei(a)mewrei.com
Created an attachment (id=33912)
--> (http://bugs.winehq.org/attachment.cgi?id=33912)
Backtrace file
While downloading/installing Left 4 Dead 2 via Steam, the app will randomly
crash in random intervals, sometimes on startup, othertimes several minutes
after launch. There are no user interactions that cause this.
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http://bugs.winehq.org/show_bug.cgi?id=18614
Summary: Problem with starting of wine or winecfg
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kh-pol(a)yandex.ru
When I start winecfg (even when there is no .wine in my home directory) error
message emerges.
ktdr@jigsaw:~$ winecfg
wine: created the configuration directory '/home/ktdr/.wine'
Could not load Mozilla. HTML rendering will be disabled.
wine: Unhandled page fault on write access to 0xeee52e96 at address 0x7d87dc36
(thread 000b), starting debugger...
err:process:__wine_kernel_init boot event wait timed out
err:winecfg:open_mountmgr failed to open mount manager err 2
ktdr@jigsaw:~$
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http://bugs.winehq.org/show_bug.cgi?id=27413
Summary: Segmentation fault in Kudos 2 Demo
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ktowns(a)live.com.au
Created an attachment (id=35059)
--> (http://bugs.winehq.org/attachment.cgi?id=35059)
Terminal output
Downloaded demo here: http://www.positech.co.uk/kudos2/Kudos2DemoInstaller.exe
On attempting to start a new game, the application exits. Terminal reads
'Segmentation fault.' Full terminal output attached.
On an aside, this game, along with others by Positech show nothing for me,
graphically, unless I edit the CONFIG.MUF file in the game's data directory,
and set IsWindowed to 1 - that might be useful for anyone looking into this, as
well.
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http://bugs.winehq.org/show_bug.cgi?id=15784
Summary: Grim Fandango: altered colors
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Created an attachment (id=16896)
--> (http://bugs.winehq.org/attachment.cgi?id=16896)
In 16 bpp the background fades to dark green
The game runs very slow and Manny doesn't move smooth, both when i set 3D accel
and when i set software rendering.
Furthermore, background colors get altered in a few seconds: when X is at 16
bpp the background fades to dark green, when X is in 24 bpp mode the background
gets saturated. Note that there is a rectangle around Manny which is at normal
colors (maybe is it redrawn more often than the other parts of the window?).
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http://bugs.winehq.org/show_bug.cgi?id=25241
Summary: Steam: Source based games will not start
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arho.iivari(a)elisanet.fi
Source based games will not start in steam after recent updates to Source
engine.
A popup window will appear with text "Preparing to launch Counter Strike:
Source...". Then the pop-up disappears and the game will not start.
Same happens with all Source based games.
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http://bugs.winehq.org/show_bug.cgi?id=18119
Summary: SmartDraw aborts after displaying trial window
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.smartdraw.com/downloads/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=20566)
--> (http://bugs.winehq.org/attachment.cgi?id=20566)
SmartDraw output
After applying the patch from bug 18076 onto today's Git
(wine-1.1.19-90-g781b087) or installing native gdiplus, after choosing to
continue using the trial version of SmartDraw 2009, SmartDraw displays a dialog
box with the message:
"Unable to load SmartDraw. Perhaps too many instances are open."
>From the relay log, I noticed that this occurs prior to the message box being
displayed:
0009:Call user32.AppendMenuA(00000f00,00000110,000075cd,03c97a78) ret=0150caa8
0009:Ret user32.AppendMenuA() retval=00000000 ret=0150caa8
I've attached a +menu trace and the normal trace output.
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http://bugs.winehq.org/show_bug.cgi?id=28797
Bug #: 28797
Summary: comctl32/tests/listview.ok triggers uninitialized
memory read of local variable in NC_DrawCaption()
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Here's the valgrind log (with -O0, on ubuntu 11.10):
Conditional jump or move depends on uninitialised value(s)
strlenW (unicode.h:200)
DrawTextExW (text.c:886)
DrawTextW (text.c:1132)
NC_DrawCaption (nonclient.c:978)
NC_DoNCPaint (nonclient.c:1062)
NC_HandleNCActivate (nonclient.c:1153)
DEFWND_DefWinProc (defwnd.c:404)
DefWindowProcA (defwnd.c:918)
parent_wnd_proc (listview.c:436)
??? (winproc.c:172)
call_window_proc (winproc.c:242)
WINPROC_call_window (winproc.c:899)
call_window_proc (message.c:2211)
send_message (message.c:3084)
SendMessageW (message.c:3264)
set_active_window (focus.c:152)
set_foreground_window (focus.c:207)
SetForegroundWindow (focus.c:306)
USER_SetWindowPos (winpos.c:2103)
SetWindowPos (winpos.c:2151)
show_window (winpos.c:1088)
ShowWindow (winpos.c:1186)
WIN_CreateWindowEx (win.c:1498)
CreateWindowExW (win.c:1582)
create_parent_window (listview.c:489)
test_notifyformat (listview.c:3943)
func_listview (listview.c:4831)
run_test (test.h:556)
main (test.h:624)
Uninitialised value was created by a stack allocation
at NC_DrawCaption (nonclient.c:913)
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http://bugs.winehq.org/show_bug.cgi?id=28761
Bug #: 28761
Summary: ddraw/tests/visual.c: invalid write in
ddraw_surface_delete_attached_surface
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While running "make visual.ok" in ddraw/tests, valgrind complained
inside ddraw's reference counting code. Log:
fixme:d3d:wined3d_device_set_render_target Surface 0x7fb4d7a0 doesn't have
render target usage.
err:d3d:wined3d_device_uninit_3d Something is still holding a reference to
depth/stencil buffer 0x7f0b24b8.
Invalid write of size 4
at ddraw_surface_delete_attached_surface (surface.c:1628)
by ddraw_surface_wined3d_object_destroyed (surface.c:5098)
by wined3d_surface_decref (surface.c:2867)
by wined3d_device_uninit_3d (device.c:1535)
by ddraw_surface_cleanup (surface.c:446)
by ddraw_surface_release_iface (surface.c:495)
by ddraw_surface7_Release (surface.c:540)
by func_d3d (d3d.c:203)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f0b23f0 is 88 bytes inside a block of size 268 free'd
at RtlFreeHeap (heap.c:262)
by ddraw_surface_wined3d_object_destroyed (surface.c:5112)
by wined3d_surface_decref (surface.c:2867)
by ddraw_surface_destroy (surface.c:383)
by ddraw_surface_cleanup (surface.c:428)
by ddraw_surface_release_iface (surface.c:495)
by ddraw_surface7_Release (surface.c:540)
by ddraw_surface_delete_attached_surface (surface.c:1627)
by ddraw_surface_wined3d_object_destroyed (surface.c:5098)
by wined3d_surface_decref (surface.c:2867)
by wined3d_device_uninit_3d (device.c:1535)
by ddraw_surface_cleanup (surface.c:446)
by ddraw_surface_release_iface (surface.c:495)
by ddraw_surface7_Release (surface.c:540)
by func_d3d (d3d.c:203)
by run_test (test.h:556)
by main (test.h:624)
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http://bugs.winehq.org/show_bug.cgi?id=23857
Summary: Steam's Half-Life doesn't run
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wiltave(a)zipmail.com.br
Created an attachment (id=29955)
--> (http://bugs.winehq.org/attachment.cgi?id=29955)
Output
I'm trying to run Half-Life from Steam in Debian Sid. When I click in the play
button, the popup window saying "prepare to launch Half-Life..." appears and
then hides.
My video card is SIS671/761 wich I run Steam and Half-Life pretty well in
Windows XP.
Wine 1.2-rc6 started the game but this new version cannot do that.
Please, see the attachment.
Thank you and sorry about my english.
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http://bugs.winehq.org/show_bug.cgi?id=28697
Bug #: 28697
Summary: ieframe/tests/ie.ok: Use-after-free (after
ImageList_ReplaceIcon)
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In ieframe/tests, while doing 'make ie.ok', valgrind complained:
Invalid read of size 4
at memcpy (mc_replace_strmem.c:635)
by xbuf_add (tmarshal.c:107)
by serialize_param (tmarshal.c:688)
by serialize_param (tmarshal.c:793)
by TMStubImpl_Invoke (tmarshal.c:2112)
by RPC_ExecuteCall (rpc.c:1417)
by apartment_wndproc (compobj.c:1007)
by ??? (in dlls/user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:899)
by DispatchMessageW (message.c:3809)
by IEWinMain (iexplore.c:1051)
by WinMain (main.c:81)
by main (exe_main.c:48)
Address 0x7f041418 is 64 bytes inside a block of size 168 free'd
at RtlFreeHeap (heap.c:262)
by X11DRV_DeleteDC (init.c:200)
by free_dc_ptr (dc.c:186)
by DeleteDC (dc.c:801)
by nulldrv_StretchDIBits (dib.c:446)
by StretchDIBits (dib.c:474)
by add_with_alpha (imagelist.c:225)
by ImageList_ReplaceIcon (imagelist.c:2508)
by SIC_IconAppend (iconcache.c:284)
by SIC_Initialize (iconcache.c:428)
by DllMain (shell32_main.c:1200)
by __wine_spec_dll_entry (dll_entry.c:40)
by ??? (in dlls/ntdll/ntdll.dll.so)
by MODULE_InitDLL (loader.c:978)
by process_attach (loader.c:1067)
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http://bugs.winehq.org/show_bug.cgi?id=14060
Summary: magic the gathering online 3.0 does not connect
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: ricardo_barbano(a)hotmail.com
CC: ricardo_barbano(a)hotmail.com
fixme:secur32:schan_InitializeSecurityContextW stub
another application that needs SChannel implemented.
right now login doesn't work because of this.
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http://bugs.winehq.org/show_bug.cgi?id=18433
Summary: Rosetta Stone Online Spanish (version 0.87594D 221)
hangs at "5" during startup
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://download.cnet.com/Rosetta-Stone-Spanish-Level-
I/3000-2279_4-10074773.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The downloadable app installs fine and starts, but
the nice countdown that starts at "6" hangs at "5".
+relay shows it's probably a windows message problem?
Yeah, this version is six years old, but it's the only
freely downloadable trial I can find at the moment.
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http://bugs.winehq.org/show_bug.cgi?id=33146
Bug #: 33146
Summary: Path of Exile "Allocating Space" very slow, due to
NtFlushVirtualMemory being synchronous
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: default_357-line(a)yahoo.de
Classification: Unclassified
The "Allocating Space" step of the Path of Exile installer/updater can take
upwards of ten hours to complete (compared to a few minutes under Windows).
Path of Exile calls FlushViewOfFile, which calls NtFlushVirtualMemory, which
calls msync with MS_SYNC. The MSDN documentation for FlushViewOfFile
http://msdn.microsoft.com/en-us/library/windows/desktop/aa366563%28v=vs.85%…
says, quote, "The FlushViewOfFile function does not flush the file metadata,
and it does not wait to return until the changes are flushed from the
underlying hardware disk cache and physically written to disk." This strongly
indicates that NtFlushVirtualMemory is meant to be asynchronous. I'll submit a
patch that corrects this, and fixes the Allocating Space slowdown.
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http://bugs.winehq.org/show_bug.cgi?id=28815
Bug #: 28815
Summary: kernel32/tests/fiber.ok shows longjmp-related
uninitialised memory references
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In "make fiber.ok", valgrind complains (a lot), e.g.:
Use of uninitialised value of size 4
at run_test (test.h:566)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at __longjmp (__longjmp.S:54)
longjmp is trickier than it sounds; see also
http://patrakov.blogspot.com/2009/07/dangers-of-setjmplongjmp.html
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http://bugs.winehq.org/show_bug.cgi?id=13581
Summary: mouse corruption in lionheart
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iborco(a)gmail.com
Created an attachment (id=13538)
--> (http://bugs.winehq.org/attachment.cgi?id=13538)
Mouse corruption
When I try to play Lionheart, I get mouse corruption (see attached imaged).
This has happened since I've installed the game.
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http://bugs.winehq.org/show_bug.cgi?id=28943
Bug #: 28943
Summary: Notepad2 v4.2.25 installation fails
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.flos-freeware.ch/zip/Notepad2_4.2.25_x86.ex
e
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 37206
--> http://bugs.winehq.org/attachment.cgi?id=37206
+relay,+tid,+msgbox log
Notepad2 is a light-weight, freeware text editor. After launching
Notepad2_4.2.25_x86.exe, I get an error message, saying: 'An error has
occurred. The installation has not been completed.'
Afterwards the installer quits.
Notepad2_4.2.25_x86.exe is a self-extracting cab archive, I was able to extract
it's contents by the Linux cabextract tool.
The same problem is present in Wine-1.0.1, 1.2.3, 1.3.x.
During the operation there is no terminal output at all.
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http://bugs.winehq.org/show_bug.cgi?id=32348
Bug #: 32348
Summary: Crysys 2 Game wont launch.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
Classification: Unclassified
This is what I got from terminal:
[linards@KOMPIIC ~]$ env WINEPREFIX="/home/linards/.wine" wine C:\\Program\
Files\ \(x86\)\\Games\\Crysis\ 2\ Game\ of\ the\ Year\\bin32\\Crysis2.exe
[linards@KOMPIIC ~]$ fixme:advapi:EventRegister
{47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f005140, 0x3f036b20, 0x3f036b18
fixme:advapi:EventRegister {58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f005140,
0x3f036b58, 0x3f036b50
fixme:advapi:EventRegister {3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f005140,
0x3f036ae8, 0x3f036ae0
fixme:advapi:EventRegister {1432afee-73b0-42ce-9821-7e134361b433}, 0x3f005140,
0x3f036b90, 0x3f036b88
fixme:advapi:EventRegister {4372afee-73b0-42ce-9821-7e134361b519}, 0x3f005140,
0x3f036bc8, 0x3f036bc0
fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub.
p11-kit: couldn't load module: /usr/lib/pkcs11/gnome-keyring-pkcs11.so:
/usr/lib/pkcs11/gnome-keyring-pkcs11.so: cannot open shared object file: No
such file or directory
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:iphlpapi:NotifyAddrChange (Handle 0x166d72c, overlapped 0x1486068): stub
fixme:winsock:WSALookupServiceBeginW (0x166d82c 0x00000ff0 0x166d874) Stub!
[1201/214514:ERROR:network_change_notifier_win.cc(111)] WSALookupServiceBegin
failed with: 8
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by
the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support,
please visit http://ubuntuforums.org/showthread.php?t=1960599
fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
fixme:wbemprox:client_security_SetBlanket 0xf1dfef68, 0x1d5580, 10, 0, (null),
3, 3, (nil), 0x00000000
fixme:wbemprox:client_security_Release 0xf1dfef68
fixme:wbemprox:enum_class_object_Next timeout not supported
err:ole:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not
registered
err:ole:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6}
could be created for context 0x1
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:win:RegisterDeviceNotificationA (hwnd=0x1fe011a,
filter=0x33d3ac,flags=0x00000004) returns a fake device notification handle!
fixme:win:EnumDisplayDevicesW ((null),0,0x33cebc,0x00000000), stub!
fixme:appbar:SHAppBarMessage unknown msg: 4
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http://bugs.winehq.org/show_bug.cgi?id=28708
Bug #: 28708
Summary: gdiplus/tests/image.ok: test_fromhicon triggers
reference of uninitialized variable from SetDIBits
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make image.ok" in gdiplus/tests, Valgrind complains:
Conditional jump or move depends on uninitialised value(s)
at colorref_to_pixel_colortable (primitives.c:1088)
by convert_to_1 (primitives.c:2903)
by convert_bitmapinfo (dc.c:293)
by SetDIBits (dib.c:594)
by nulldrv_StretchDIBits (dib.c:443)
by StretchDIBits (dib.c:474)
by stretch_blt_icon (cursoricon.c:2077)
by CreateIconIndirect (cursoricon.c:2135)
by test_fromhicon (image.c:1167)
by func_image (image.c:2583)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at SetDIBits (dib.c:503)
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http://bugs.winehq.org/show_bug.cgi?id=28712
Bug #: 28712
Summary: winhttp/notification.ok: invalid read in
check_notification
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
First reported
http://www.winehq.org/pipermail/wine-devel/2009-November/079718.html
but still happening today.
Here's the valgrind error I'm seeing now (with -O1):
Invalid read of size 4
at check_notification (notification.c:85)
by send_callback (session.c:57)
by release_object (handle.c:81)
by connect_destroy (session.c:261)
by release_object (handle.c:85)
by request_destroy (session.c:534)
by release_object (handle.c:85)
by task_thread (request.c:185)
by worker_thread_proc (threadpool.c:114)
by ??? (in dlls/ntdll/ntdll.dll.so)
by call_thread_entry_point (signal_i386.c:2499)
by start_thread (thread.c:405)
by start_thread (pthread_create.c:304)
by clone (clone.S:130)
Address 0x7f22f854 is not stack'd, malloc'd or (recently) free'd
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http://bugs.winehq.org/show_bug.cgi?id=18336
Summary: HOMEDRIVE and HOMEPATH not set
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dima(a)gmail.com
Wine doesn't set the HOMEDRIVE and HOMEPATH environment variables - but
applications may rely on them being set, since it's always the case in Windows.
I'm debugging Cooliris right now - and it crashes instantly because of
HOMEDRIVE and HOMEPATH. (I work there, so I have the source code.)
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http://bugs.winehq.org/show_bug.cgi?id=19080
Summary: TrackMania Forever freezes while downloading community
content (car skins etc.)
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape(a)ape3000.com
TrackMania Forever fully freezes or works with under 1 FPS when it is loading
extra community made content. This includes e.g. player made car skins and
models.
This only happens on online multiplayer. The game runs perfectly after it has
finished the downloading or when playing single player. The problem can be
fixed by disabling the "PeerToPeer transfers" from the game options.
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http://bugs.winehq.org/show_bug.cgi?id=27529
Summary: Heap issue in winecfg
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=35192)
--> (http://bugs.winehq.org/attachment.cgi?id=35192)
Console log with WINEDEBUG=warn+heap
I noticed, that running winecfg for the first time in different version of wine
produces a lot of heap warning. To reproduce:
1. Install wine-1.3.21 and run winecfg
2. Install wine-1.3.22 and run WINEDEBUG=warn+heap winecfg (a lot of warnings)
3. run again WINEDEBUG=warn+heap winecfg (no more heap warnings)
Console log attached.
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http://bugs.winehq.org/show_bug.cgi?id=28107
Summary: Wine makes system very slow
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iam(a)valdikss.org.ru
Hello!
I've bought Thinkpad X220 a few weeks ago and installed ArchLinux x64. If I run
any application in wine, even native, like winecfg, while it loads system
becomes very slow, mouse shutters and xorg cpu load is about 67-80%. Here is a
video I recorded on camera. http://www.youtube.com/watch?v=JlW2qk7pV7c
Maybe that's not a wine bug, maybe something with intel HD 3000, but this
happens only with wine.
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http://bugs.winehq.org/show_bug.cgi?id=34093
Bug #: 34093
Summary: pointer being freed was not allocated in winecfg
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
I installed wine 1.6. Now running winecfg reports
wine(11417,0x41009600) malloc: *** error for object 0x1001284: pointer being
freed was not allocated
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http://bugs.winehq.org/show_bug.cgi?id=32133
Bug #: 32133
Summary: wine-1.5.16-159-g561e46c. winecfg: Unhandled page
fault on read access to 0xffffffff
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: progserega(a)gmail.com
Classification: Unclassified
Created attachment 42390
--> http://bugs.winehq.org/attachment.cgi?id=42390
backtrace with created ~/.wine
1. I have configured ~/.wine
2. I setup latest wine: wine-1.5.16-159-g561e46c
3. start winecfg
result in console:
winecfg
wine: Unhandled page fault on read access to 0xffffffff at address 0x7e5bc14d
(thread 001c), starting debugger...
err:mmdevapi:DllGetClassObject Driver initialization failed
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80004005
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e}
could be created for context 0x1
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:mmdevapi:DllGetClassObject Driver initialization failed
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80004005
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e}
could be created for context 0x1
fixme:shell:ISF_NetworkPlaces_fnParseDisplayName not implemented for L"\\\\"
fixme:shell:ISF_NetworkPlaces_fnParseDisplayName not implemented for L"\\\\"
backtrace.txt in attachment.
1. I remove ~/.wine
2. start winecfg
3. winecfg can not setup discs and sound, can not start debugger.
result in console:
wine: Unhandled page fault on read access to 0xffffffff at address 0x7e5c014d
(thread 0011), starting debugger...
err:seh:start_debugger Couldn't start debugger ("winedbg --auto 16 40") (2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
err:winecfg:open_mountmgr failed to open mount manager err 2
err:ole:CoGetClassObject class {bcde0395-e52f-467c-8e3d-c4579291692e} not
registered
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e}
could be created for context 0x1
err:winecfg:open_mountmgr failed to open mount manager err 2
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http://bugs.winehq.org/show_bug.cgi?id=29448
Bug #: 29448
Summary: Software Shield demo won't start
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Looking for way to reproduce part of bug 29128 without having to buy LA Noire,
I downloaded and installed the trial for Software Shield.
According to the user's guide, you're supposed to first run
SoftwareShield_License_Manager.exe. This fails on Wine with the messages
fixme:wintrust:WinVerifyTrust unimplemented for 18402300
err:seh:setup_exception_record stack overflow 820 bytes in thread 0009 eip
7b84d74f esp 00230ffc stack 0x230000-0x231000-0x330000
That kind of looks like an invalid argument to WinVerifyTrust, so maybe the
screwup was earlier.
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http://bugs.winehq.org/show_bug.cgi?id=15711
Summary: GetHostName and GetHostByName
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://home.scarlet.be/linux/compteco/test4.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincent.hardy.be(a)gmail.com
Created an attachment (id=16791)
--> (http://bugs.winehq.org/attachment.cgi?id=16791)
Screenshot on Windows XP
GetHostName and GetHostByName should not return LocalHost and 127.0.0.1 but
name and IP of the box.
See screenshots and test program with sources.
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http://bugs.winehq.org/show_bug.cgi?id=28497
Summary: Dawn of War: Soulstorm no longer Starts with Wine
1.3.29
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erik(a)defiant.homedns.org
After upgrading my wine to 1.3.29 Soulstorm no longer starts after working
perfectly with older wine versions.
So I did some bisecting and resulting in this commit:
commit 573db9ef639f65385f1efab5593b52c72b4b4108
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Tue Aug 23 11:16:27 2011 +0400
ntdll: While requesting TokenGroups calculate required user buffer size in
server.
Reverting this commit made the game work again.
If further testing is required: I'm here.
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http://bugs.winehq.org/show_bug.cgi?id=20757
Summary: Buffer overrun in NetQueryDisplayInformation
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-11-18-21.51/vg-netapi32_access.txt
shows the error message
Invalid write of size 2
at strcpyW (unicode.h:224)
by lstrcpyW (string.c:104)
by ACCESS_CopyDisplayUser (access.c:575)
by NetQueryDisplayInformation (access.c:688)
by run_querydisplayinformation1_tests (access.c:184)
by func_access (access.c:344)
Address 0x7f000bea is 0 bytes after a block of size 130 alloc'd
at notify_alloc (heap.c:279)
by RtlAllocateHeap (heap.c:1521)
by NetApiBufferAllocate (apibuf.c:41)
by NetQueryDisplayInformation (access.c:657)
by run_querydisplayinformation1_tests (access.c:184)
by func_access (access.c:344)
This can be reproduced locally by setting up valgrind as described in
http://wiki.winehq.org/Valgrind and applying the heap tail check patch to wine,
then running
WINETEST_PLATFORM=wine WINE_HEAP_REDZONE=16 valgrind --trace-children=yes
--track-origins=yes wine netapi32_test.exe.so access
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http://bugs.winehq.org/show_bug.cgi?id=25504
Summary: League of Legends - In Launcher Store not displayed
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netherby(a)hotmail.com
Clicking the Store button in the launcher results in a blank screen with the
errors:
fixme:wininet:set_cookie secure not handled (L"secure")
fixme:wininet:set_cookie persistent cookies not handled (L"expires=Thu,
13-Dec-2035 08:29:40 GMT; path=/; secure")
Repeated 3 times.
Other 'web based' content in the launcher also does not display, however no
errors are produced.
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http://bugs.winehq.org/show_bug.cgi?id=18083
Summary: Metatrader: doesn't respect chart sorting/sequency when
restarted
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supporto.gscomputer(a)gmail.com
When you have more than one chart opened and ordered in sequence (for example:
EURUSD H1, EURUSD H4, EURUSD D1, EURUSD W1... and so on) if you close and
restart Metatrader the chart order will be all messed up (for example EURUSD W1
before EURUSD H1 and so on).
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http://bugs.winehq.org/show_bug.cgi?id=33011
Bug #: 33011
Summary: Metatrader4 crashes trying to open message
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Classification: Unclassified
Created attachment 43622
--> http://bugs.winehq.org/attachment.cgi?id=43622
backtrace
After installing application simply launch terminal.exe and try to open any
existing message from a tab at the bottom. Wine will crash in mshtml with
attached backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=30210
Bug #: 30210
Summary: Outcry (English version) displays subtitles in Russian
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: notasas(a)gmail.com
Classification: Unclassified
Regression SHA1: 006413afe495fbf73542154462885e4fdbf12a2a
Outcry (Russian title: Sublustrum) is an adventure game. I have the English
version of the game, obtained from Gamersgate.
Subtitles, although they're scarce in the game, appear incorrectly in the
English version. Strange signs and symbols are shown instead of Latin letters.
As the game is from Russian developers, I tried to start the game with
'LANG=ru_RU.UTF-8 wine outcry.exe' and subtitles were displayed correctly...in
Russian with Cyrillic letters.
If I'm not mistaken, the full (English) version of the game contains both
Russian and English subtitles, but it displays the Russian one for some reason.
This wasn't always the case. I remember playing the game some time ago, around
Wine-1.3.17, and subtitles were displayed correctly (in English).
Regression testing revealed this (1.3.26 -> 1.3.27):
006413afe495fbf73542154462885e4fdbf12a2a is the first bad commit
commit 006413afe495fbf73542154462885e4fdbf12a2a
Author: Grazvydas Ignotas <notasas(a)gmail.com>
Date: Thu Aug 4 23:24:49 2011 +0300
ntdll: Use swapping method to return . and .. as first entries.
:040000 040000 cb445dd153f9b57d3a2e7cc71206441d0530fdf3
5e84ecb0723072147d39a7be912139f962db85df M dlls
The reverted patch (1.5.0) fixed the problem, and subtitles were displayed in
English.
There are both English and Russian demo versions available but none of them
show the same problem (probably because they contain subtitles only for their
language?)
Fedora 16 x86
gcc version 4.6.2 20111027 (Red Hat 4.6.2-1) (GCC)
The game was installed on an ext4 partition
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http://bugs.winehq.org/show_bug.cgi?id=22428
Summary: World of Warcraft Battle Chest dvd-install fails with
"The folder <temporary data> could not be created."
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This happens when installing from a mounted .iso, but not when
installing from a directory you copy from the mounted .iso
or when installing from a real dvd.
Don't know if it's a bug in the installer, or an intended feature in the
installer, or a bug in wine, but it's annoying enough that I figured I'd
record a bug for it. I'll attach +relay,+file logs of the three cases
up to either the error message or the installer splash.
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http://bugs.winehq.org/show_bug.cgi?id=16586
Summary: Warhammer: Battle March - Disk switch at install problem
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: troy.sobotka(a)gmail.com
Summary: When attempting to install a legal store purchased copy of Warhammer:
Battle March, the installation fails to ask for the second DVD of install and
exits ungracefully.
Architecture: Tested on both Ubuntu 8.10 amd64 and i386
Frequency: Always
Workaround: Copying both DVD images to disk and merging them into a single
file allows for a proper installation that terminates correctly.
Further Reference:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=12219
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http://bugs.winehq.org/show_bug.cgi?id=34729
Bug #: 34729
Summary: QQGame 2011 crash with native ie7
Product: Wine
Version: 1.7.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 46307
--> http://bugs.winehq.org/attachment.cgi?id=46307
backtrace.txt
0. download QQGame 2011
sha1sum a23fb83eb2fa94d5b04d0020df5b4df64f1dac74
1. winetricks cjkfonts && export LC_ALL=zh_CN.utf8
2. wine QQGame2011ReleaseP7_setup_web.EXE to install it
3. winetricks -q ie7 to workaround bug 34698
4. run QQGame.exe, and it will crash
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http://bugs.winehq.org/show_bug.cgi?id=29915
Bug #: 29915
Summary: HELP WITH STKEYS
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabbita.rl(a)googlemail.com
Classification: Unclassified
Created attachment 38920
--> http://bugs.winehq.org/attachment.cgi?id=38920
error message
whenever i try to run the stkeys2-gui i get a message. Can someone help?
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http://bugs.winehq.org/show_bug.cgi?id=22554
Summary: Incorrect behaviour of some controls in MapInfo 7.5
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ozerski(a)list.ru
Hello,
I tried to use under wine 1.1.41 and 1.1.43 a GIS program, MapInfo 7.5. The
most features of MapInfo work normally except of color/pattern choosing
dialogs. E. g. if I try to change color of a line or a polygon a modal dialog
window opens. It has some controls to work using mouse. But after choosing
something from collors or patterns all controls become to be not available to
mouse. If I don't use mouse I can access every control using Tab and Enter
keys. But if I try to use mouse afterthem all controls on this dialog don't
work. This "not working" controls don't mimic pushig if I try to click them.
It's shows so as I'm clicking not in the control area. Maybe, the Z-order of
the child windows (controls) is differs under Windows and under Wine?
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http://bugs.winehq.org/show_bug.cgi?id=31094
Bug #: 31094
Summary: When I load Team Fortress 2 the opening credits go by
fine...then the screen turns black my mouse appears
and this error message pops up. It happens if i run it
through steam or through the command line. Anyone help
me please?
Product: Wine
Version: 1.3.28
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: headshot9557(a)yahoo.com
Classification: Unclassified
Happens everytime i load up the game
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http://bugs.winehq.org/show_bug.cgi?id=19165
Summary: MAthcad 2001 setup.exe fails
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vytautas1987(a)yahoo.com
Inpossible to agree with license and click next.
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http://bugs.winehq.org/show_bug.cgi?id=25750
Summary: Baldur's Gate + winealsa + PulseAudio: Beginnings of
menu sounds are clipped
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benshadwick(a)gmail.com
CC: m.b.lankhorst(a)gmail.com
I've been using Wine 1.2.x and 1.3.x (as recent as 1.3.10) under Ubuntu x64
versions 10.04 and 10.10 on a Dell XPS M1730 with integrated Sigmatel/IDT audio
chipset. I'm using the out-of-the-box sound setup, which means PulseAudio is in
charge. Sound in Linux apps other than Wine works fine.
When running Baldur's Gate (5-CD version w/TotSC and either 5512 or 5521
patches installed) under Wine using Wine's ALSA driver, all sounds in menus
(clicking buttons, moving inventory items around, etc.) have their first
half-second or so of sound cut off most of the time. This can be easily
reproduced by clicking any of the buttons on the game's main menu, which are
often completely inaudible due to this issue.
If I run a WinePulse-patched build of Wine and use its WinePulse driver on the
other hand, the sounds come through perfectly fine.
I am submitting this bug report because Maarten Lankhorst specifically asked in
bug #10495 that people file bug reports for issues with the winealsa driver
that are fixed by using winepulse.
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http://bugs.winehq.org/show_bug.cgi?id=22969
Summary: Restricted Area game - performance issues
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.restricted-area.net/demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Created an attachment (id=28444)
--> (http://bugs.winehq.org/attachment.cgi?id=28444)
Console output
Game is running, but there is performance issues. For example when a hero is
moving. Sometimes i have over 30 fps, but mostly there is 15-20 fps. I think
that some texture render need huge time of conversion.
Game need Pentium IV 800 Mhz, but i have Celeron D 3.06 Ghz, and nvidia gts 250
videocard
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http://bugs.winehq.org/show_bug.cgi?id=29385
Bug #: 29385
Summary: World of Warcraft 4.3 crashes when trying to download
background data
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rankincj(a)yahoo.com
Classification: Unclassified
Created attachment 38036
--> http://bugs.winehq.org/attachment.cgi?id=38036
Stack dump showing illegal access in HTTPREQ_Read()
World of Warcraft is crashing when trying to download data in the background.
This is *not* a duplicate of #23875, because it is WoW itself that crashes and
not the Launcher. I have also already disabled P-t-P transfers as #23875
suggests.
This Is A Brand New Bug. Stack trace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=34128
Bug #: 34128
Summary: ISO-8859-1 → UTF-8 bug
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nozoral(a)mail.ru
Classification: Unclassified
Hi. When I copy text to the clipboard with the Google Chrome web page, the text
is inserted into an application running under the Vine incorrectly (not going
to change encoding). The text is inserted like this:
http://itmages.ru/image/view/1113984/30ba7622
>From Mozilla Firefox or any other native app all about.
Somehow fix it?
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http://bugs.winehq.org/show_bug.cgi?id=29796
Bug #: 29796
Summary: Border of Battle for Naboo's In-Game Pause Menu Is
Flickery
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
Start Battle for Naboo and get into a game. As in actually playing. Press the
ESC key on the keyboard. This should swing over a "pause menu" with options
such as to abort, etc. Pressing ESC again will resume the game. I'm calling it
a "pause menu" because the game is paused while the menu is up.
Look at the metallic frame of the pause menu. See how it's flickery? That's
what I'm talking about. Not supposed to be like that.
Is this a big deal as far as game-play? Of course not. I just don't want to
leave bugs unreported.
This is my graphics card:
An ATI Redwood [Radeon HD 5670] using the fglrx proprietary driver.
modinfo said my ATI driver's srcversion is EEC3D3F06B0B31BC528C8D9.
I'm putting Wine 1.3.16 as the version, but I actually have never see WINE
render this right. I think it's an "original" bug, as opposed to one introduced
by a patch.
Jake
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http://bugs.winehq.org/show_bug.cgi?id=34228
Bug #: 34228
Summary: civilzation 5 (steam) causes weird screen problems
when closed
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emububbles1(a)gmail.com
Classification: Unclassified
I have civilization 5 on steam, running on wine in linux mint, and it runs just
fine. However, when I exit the game, it confines the mouse to about a third of
the screen's total space in the upper left hand corner and freezes the rest of
the screen.
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http://bugs.winehq.org/show_bug.cgi?id=29925
Bug #: 29925
Summary: Installing windows version of pogoplug. "The program
Dokance.sys has encountered a serious error......."
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n_mclaren(a)msn.com
Classification: Unclassified
Installing windows version of pogoplug (through Wine). Initial Program Error
"The program Dokance.sys has encountered a serious error......." the rest of
the install program continues but no working Pogoplug program at the end.
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http://bugs.winehq.org/show_bug.cgi?id=22204
Summary: Unable to see start button on launch window
Product: Wine
Version: 1.1.41
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=17135
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevin(a)soulsby.net
Tales of Monkey Island installs OK and starts to run OK but after opening up
the launcher window no start button appears so the rest of the game can not be
started
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http://bugs.winehq.org/show_bug.cgi?id=15687
Summary: Microsoft Word 5.0 for dos displays initial menu, then
hangs
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is kind of cool. I grabbed my wife's ancient copy
of Microsoft Word 5.0 for DOS off the shelf where it
had lain ten+ years untouched. The app fits on a
single 720KB floppy. (The sha1sum of the floppy image is
8e6795facd2e3ff1db6628912c4da61a50dc402b.) The floppy
contains just the files
capture.com capture.doc ega.sys full.sty mous8514.sys mw.ini semi.sty
word.exe word.ovl word.pif
Running word.exe with wine does nothing useful.
Running it with wineconsole, on the other hand, puts up the main menu!
Sadly, it then seems to hang, taking no input.
The log shows
err:int:DOSVM_Int2fHandler int2f: unknown/not implemented parameters:
int2f: AX 1800, BX ff12, CX 3456, DX 0000, SI 61b7, DI 0000, DS 4009, ES 9ef8
err:int:DOSVM_Int10Handler int10: unknown/not implemented parameters:
int10: AX fa40, BX 0000, CX 0002, DX 0440, SI 08a0, DI 62de, DS 4009, ES 4009
err:int:DOSVM_Int2fHandler int2f: unknown/not implemented parameters:
int2f: AX 1700, BX 00bc, CX 0000, DX 04d1, SI 03d4, DI 000d, DS 4009, ES f000
and then, after a minute,
err:int:TIMER_TimerProc DOS timer has been stuck for 60 seconds...
The int2f call seems to be asking DOS about the version of
WINOLDAP, see http://www.ctyme.com/intr/rb-4636.htm
To see what it's doing during the apparent hang, do +int,+int21.
This shows that it's actually checking the keyboard with int 16h.
Unfortunately, the keystrokes don't seem to be making it to the
app.
I'll attach a log showing a run where I pressed abcde ESC
and then killed the app. You can see the six keystrokes
clearly in lines like
trace:int:DOSVM_ProcessConsole scan 1e, ascii 61
but it didn't look like the next
trace:int:DOSVM_Int16Handler Check for Keystroke
reflected that a key was pressed. (It's hard to eyeball; I'll
need to write a perl script to make the data pop out.)
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http://bugs.winehq.org/show_bug.cgi?id=19321
Summary: Syntax error during installation
Product: Wine
Version: 1.1.25
Platform: PC-x86-64
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edgar_trania(a)yahoo.com
Wine Installer v1.0
Running configure...
./tools/wineinstall: !: not found
We need to install wine as root user, do you want us to build wine,
'su root' and install Wine? Enter 'no' to continue without installing
-n (yes/no)
yes
Compiling Wine. Grab a lunch or two, rent a video, or whatever,
in the meantime...
./tools/wineinstall: syntax error at line 149: `}' unexpected
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http://bugs.winehq.org/show_bug.cgi?id=26960
Summary: mshtml renders gibberish text with "courier" font
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevin.m.smyth(a)gmail.com
Loading this document:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>
<HEAD>
<META http-equiv=Content-Type content="text/html; charset=iso-8859-1">
</HEAD>
<BODY STYLE="font-family: courier; font-size: 10px; margin: 0px">
</BODY>
</HTML>
then calling:
CComPtr<IHTMLDocument2> pHtmlDoc;
pDispatch.QueryInterface(&pHtmlDoc);
CComPtr<IHTMLElement> pElement;
pHtmlDoc->get_body( &pElement );
CComBSTR where(L"BeforeEnd");
CComBSTR text(line);
pElement->insertAdjacentHTML(where, text);
results in gibberish. Changing "courier" to "monospace" works as expected.
Ubuntu package: 1.2.2-0ubuntu2~lucid1
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http://bugs.winehq.org/show_bug.cgi?id=24192
Summary: Star Trek: Legacy exits when trying to play sound
effect
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: companheiro.vermelho(a)gmail.com
Created an attachment (id=30454)
--> (http://bugs.winehq.org/attachment.cgi?id=30454)
full log of WINDEBUG=+file wine Legacy.exe
The game Star Trek: Legacy installs and run well until it tries to play a voice
over in one of the missions.
The sound in the menu and the introduction works fine and even some sound
effects and music. But when it tries to play this voice over, a exception
occurs.
After some debugging, I discovered that it seems like the game tries to open a
file and doesn't test if it was successful, leading to a page fault in case of
failure when it tries to read it.
The strange thing is that there seems to be no reason why the file can't be
accessed. The path is right and the permissions are good. I can even play the
sound using aplay.
The relevant part of the log with WINEDEBUG=+file is this (I know I shouldn't
paste logs in here, but is just a few lines to explain the bug...):
trace:file:SearchPathW found L"C:\\Arquivos de programas\\Bethesda
Softworks\\Star Trek
Legacy\\sounds\\voiceover\\captains\\Federation\\f_cap03_Fleet_att_enterprise.wav"
trace:file:OpenFile found "\x02"
trace:file:_lopen ("\x02",0000)
trace:file:CreateFileW L"\0002" GENERIC_READ FILE_SHARE_READ FILE_SHARE_WRITE
creation 3 attributes 0x80
trace:file:RtlDosPathNameToNtPathName_U (L"\0002",0x934e274,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"\0002" 520 0x934dfb8 (nil))
warn:file:CreateFileW Unable to create file L"\0002" (status c0000033)
trace:file:CreateFileW returning 0xffffffff
warn:file:OpenFile
(sounds\voiceover\captains\Federation\f_cap03_Fleet_att_enterprise.wav): return
= HFILE_ERROR error= 123
wine: Unhandled page fault on read access to 0x00000004 at address 0x45688a
(thread 0024), starting debugger...
According to MSDN, error 123 is ERROR_INVALID_NAME
Attached is the full log of WINDEBUG=+file wine Legacy.exe
If you need any other information, let me know.
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http://bugs.winehq.org/show_bug.cgi?id=24040
Summary: "Roller Coaster Tycoon 2" download manager fails
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.download-free-games.com/simulation/rollerco
aster_tycoon2.htm
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.download-free-games.com/simulation/rollercoaster_tycoon2.htm
has a sneaky download form.
If you mouse over the download button, or right click and copy link, you see
http://d.trymedia.com/d/infogrames/60m_d_61_mp86/t_04se1/RollerCoasterTycoo…
which is the real app, but if you click on the download button, it downloads
http://38.108.189.230/[very long string]/dm3/RollerCoasterTycoon2-dm.exe
The latter app is a Macrovision download manager, judging by the line
trace:wininet:HTTP_HttpSendRequestW full request -> "GET
/dd/infogrames/60m_d_61_mp86/t_04se1/RollerCoasterTycoon2.exe
HTTP/1.1\r\nAccept: */*\r\nHost: d.trymedia.com\r\nUser-Agent:
Macrovision_DM_2.4.152\r\nPragma: no-cache\r\n\r\n"
On Wine, it downloads one file, named e.g.
C:/users/dank/Local Settings/Temporary Internet
Files/Content.IE5/UGYJ9D59/RollerCoasterTycoon2[0]
/bin/file says that file contains ASCII text. cat shows
<?xml version="1.0" encoding="UTF-16"?>
<dm>
<files>
<file execute="yes" stamp="yes">
<url>http://cdn.dli.trymedia.com/r/release/infogrames/60m_d_61_mp86/RollerCoaste…</url>
</file>
</files>
</dm>
(so the file body appears to disagree with the header about the encoding?)
With builtin DLLs, it gets lots of those files, repeatedly outputting
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
With "winetricks msxml3", it doesn't repeat, it just downloads one XML
file and stops. So it seems there's something wrong with how we handle
that XML file?
(With "winetricks ie6", you get a nice status window, which at this point asks
if you want to retry.)
On Windows, I couldn't catch it downloading that XML file, but the downloader
does work.
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http://bugs.winehq.org/show_bug.cgi?id=29890
Bug #: 29890
Summary: office 2007 excel.exe crash when click the Format
Cells menu item
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gnuplone(a)gmail.com
Classification: Unclassified
when trying to set properties of a cell, excel.exe crashes.
Reproduce:
Open a xls file,
Click the Format menu;
Click the Format Cells item
nothing happens, then crashes.
Office 2007 Chinese Simplified version with sp3.
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http://bugs.winehq.org/show_bug.cgi?id=30455
Bug #: 30455
Summary: crash installing panda cloud
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daduck10(a)gmail.com
Classification: Unclassified
In the installig, is giving the message that wine stopped to work.
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http://bugs.winehq.org/show_bug.cgi?id=21976
Summary: LiveZilla has missing GUI elements while running under
Wine
Product: Wine
Version: 1.1.40
Platform: All
URL: http://www.livezilla.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s.priebe(a)allied-internet.ag
Created an attachment (id=26688)
--> (http://bugs.winehq.org/attachment.cgi?id=26688)
terminal output while starting livezilla, logging in to a server, try to chat
to somebody where the gui elements are missing
Hi!
When running LiveZilla under wine it has some important missing GUI elements.
To get livezilla running i've installed via winetricks:
gdiplus ie6 dotnet20 mdac25 mdac28 corefonts wininet urlmon
Stefan
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http://bugs.winehq.org/show_bug.cgi?id=30118
Bug #: 30118
Summary: Sound occasionally stalls past underrun, bypassing our
lead-in writer
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Classification: Unclassified
Attachment #39217 to bug #29294 contains a log where Civilization 5 audio
stalls after an underrun.
99% of the time, an underrun happens while the mmdevapi render callback sleeps.
snd_pcm_avail is then the first to detect it, recovers, writes the lead-in and
audio is running again. This happened 266 times in the log:
62.063:alsa_write_data XRun state avail 12689, recovering
In rare cases, the underrun did not yet occur when snd_pcm_avail was called
rather than a few µs later in snd_pcm_write.
62.190:alsa_write_data pad: 4245
62.190:alsa_write_best_effort writei failed, recovering: -32 (Broken pipe)
ALSA lib pcm.c:7316:(snd_pcm_recover) underrun occurred
Following that, ALSA has a little data
62.201:alsa_write_data pad: 512
62.211:alsa:alsa_write_data pad: 5120
but somehow DSound stops feeding it.
Now bug #29294 involves Jack whose precise behaviour I don't know, but here's
what would happen when using plain plug:dmix or hw:0: Our lead-in writer does
not trigger because it sits before snd_pcm_write. The key issue is that ALSA
has less than one period of data, so it doesn't start! That is known behaviour
from both dmix and hw:x,y devices.
23.054:AudioClient_Initialize ALSA period: 5512 frames
23.055:AudioClient_Initialize ALSA buffer: 16537 frames
23.055:AudioClient_Initialize MMDevice period: 441 frames
23.055:AudioClient_Initialize MMDevice buffer: 5120 frames
As a result, position does not increase. The little data prevents writing the
lead-in upon subsequent callback invocations. Unfortunately, DSound is
presumably waiting for a particular position to be reached to continue feeding
data.
Position would increase and bump to max = release_frames - held_frames if it
would hit another underun -- if ALSA had managed to start.
So this is partly a bug in DSound which I've already blamed for using
GetPosition instead of GetCurrentPadding when feeding data, witness comment
#21, bug #29472, comment #17 or bug #29497, comment #1. However the subject of
this bug report shall be winealsa's incomplete underrun recovery.
Also note another issue here: mmdevapi's buffer of 5120 frames is smaller than
ALSA's period! Thanks to the lead-in, that nevertheless works at start.
Perhaps DSound would not have stalled had that buffer been larger; it might
have written more frames.
Months ago I conducted many tests with different buffer and period sizes in
exclusive mode but have not finalized that work about the minimum and maximum
buffer sizes and when to return E_INVALID_DEVICE_PERIOD or
AUDCLNT_E_BUFFER_SIZE_ERROR etc. That's still a TODO on my list. That work
has been very revealing about the relationship between mmdevapi and alsa buffer
and period sizes. Presumably, mmdevapi must create a buffer at least as large
as ALSA's period.
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http://bugs.winehq.org/show_bug.cgi?id=23462
Summary: Robots Creative Studio says you must install a printer
to use it, then crashes
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29280)
--> (http://bugs.winehq.org/attachment.cgi?id=29280)
Robots Creative Studio console output
Robots Creative Studio is bundled with several 20th Century Fox DVD film
titles.
After installing it and running Robots.exe, a dialog box says "You must install
a Windows printer to use the Robots Print Studio". (If it's relevant, I don't
have a physical printer connected to my PC.)
Clicking OK to dismiss the dialog box results in a Wine Program Error dialog
box. I have attached the console output.
Is there any way to have Wine present a dummy/fake printer for those Windows
applications that check for one?
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http://bugs.winehq.org/show_bug.cgi?id=22960
Summary: Endnote X3 full version crashes at start
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spam(a)apparition.student.utwente.nl
Created an attachment (id=28435)
--> (http://bugs.winehq.org/attachment.cgi?id=28435)
wine output at crash
When starting the fully licensed version of Endnote X3 Wine crashes. This
happens when starting the program. I've also tested it with office 2007
installed and running it from office 2007. In that case it exits with a "no
error available" message.
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http://bugs.winehq.org/show_bug.cgi?id=22967
Summary: Restricted Area game - sound issues
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.restricted-area.net/demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Created an attachment (id=28443)
--> (http://bugs.winehq.org/attachment.cgi?id=28443)
Console output
When i play in the game i hear only music, but no other sound (shoots for
example)
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http://bugs.winehq.org/show_bug.cgi?id=29658
Bug #: 29658
Summary: Ownerdrawn List Item Width
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matt0308(a)tabledit.com
Classification: Unclassified
I'm the developer of TablEdit (www.tabledit.com)
There is a problem with the the ownerdrawn list items like the
diagrams list in Edit->Chord Manager or the clef list in
Score->Instrument->Clef. The itemSize value fixed in WM_MEASUREITEM is
not retained when the control is actually displayed.
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http://bugs.winehq.org/show_bug.cgi?id=29428
Bug #: 29428
Summary: Latest download of AMAYA installs but fails to run,
generating a "must close" error window.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winlinuser(a)gmail.com
Classification: Unclassified
Unsure how to report "traces" etc. I'm running Linux Mint 9 on an HP 530
laptop. I downloaded AMAYA earlier this week and the installation into WINE
(latest version) reported a missing file (can't remember which one). I
searched for it and installed this "missing" file - and it still does not work.
When trying to run the program it generates a "must close" window.
The same EXE installed perfectly on my Win XP (sp3) and Win 7 machines.
Just for the record, the Linux version of AMAYA failed to install in Mint 9
which prompted the use of WINE.
ALSO - whilst most apps run well under WINE, Paintshop Pro 7 did, but now does
not, run under WINE. Not sure why or if this is relevant.
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http://bugs.winehq.org/show_bug.cgi?id=19615
Summary: Can't compile Inkscape with mingw on wine: fd leak?
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://kegel.com/wine/inkscape-download-and-build.sh.t
xt
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/inkscape-download-and-build.sh.txt
is a simple script that downloads all of the prerequisites
for building inkscape on windows, grabs the source from svn,
and builds it. Read the comments at the top to see how
to run it in cygwin (and in cygwin on wine).
This script runs to completion on Windows, but on Wine, it failed for me
with
Make error line 291: executeProgram: could not create pipe
when compiling src/xml/subtree.cpp (the 770th file out of 844).
Oddly, rerunning the script in the same wineconsole window
failed quickly with various symptoms, including
"ld.exe: crt2.o: No such file: Too many open files"
Even more oddly, problem persisted even in a new wineconsole window;
bash just wasn't happy.
wineserver -k elicited the following messages:
...
0x8833cc0:1: Fd unix_fd=474 user=0x877ec68 options=00000010
0x882e3b8:1: Fd unix_fd=-1 user=0x877ec68 options=00000010
0x877ec68:4: Named pipe server pipe=0x8824608 state=3
0x8824608:1: Named pipe name=L"Win32.Pipes.00000012.00000739"
0x8833c48:1: Fd unix_fd=473 user=0x8816378 options=00000010
0x882b138:1: Fd unix_fd=-1 user=0x8816378 options=00000010
0x8816378:4: Named pipe server pipe=0x8833f80 state=3
0x8833f80:1: Named pipe name=L"Win32.Pipes.00000012.00000736"
0x8813520:1: Fd unix_fd=472 user=0x87dcfb8 options=00000010
0x8833f08:1: Fd unix_fd=-1 user=0x87dcfb8 options=00000010
0x87dcfb8:4: Named pipe server pipe=0x87d9038 state=3
0x87d9038:1: Named pipe name=L"Win32.Pipes.00000012.00000733"
0x882eeb8:1: Fd unix_fd=471 user=0x87dae30 options=00000010
0x8833fd0:1: Fd unix_fd=-1 user=0x87dae30 options=00000010
0x87dae30:4: Named pipe server pipe=0x87e2418 state=3
0x87e2418:1: Named pipe name=L"Win32.Pipes.00000012.00000730"
0x882f3b0:1: Fd unix_fd=470 user=0x880c2a8 options=00000010
0x880ba30:1: Fd unix_fd=-1 user=0x880c2a8 options=00000010
...
After that, starting a new wineconsole let me run cygwin.bat
again, and running ink.sh again picked up the build more or less
where it left off.
So it appears wine(server) has an fd leak related to pipes?
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http://bugs.winehq.org/show_bug.cgi?id=30426
Bug #: 30426
Summary: Clicking on icon in spotify classify app results in
'serious error' causing shutdown of spotify
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eacloughatt(a)tiscali.co.uk
Classification: Unclassified
I use wine via playonlinux to load spotify in linux mint 11. I have recently
started using the spotify app 'classify' which gives access to classical music
via icons. It is possible to listen to a list of pieces associated with an icon
by clicking on the arrow which appears when hovering over the icon but if the
icon itself is clicked on (to see the list of pieces) a serious error occurs
and spotify shuts down.
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http://bugs.winehq.org/show_bug.cgi?id=29960
Bug #: 29960
Summary: Legacy of Kain does not start
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gameux
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zenzar(a)gmail.com
Classification: Unclassified
Created attachment 38995
--> http://bugs.winehq.org/attachment.cgi?id=38995
the error report
When launching the game, Wine tells that there is a serious error and that the
application needs to close.
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http://bugs.winehq.org/show_bug.cgi?id=30125
Bug #: 30125
Summary: Using Hypercam2 and it says a error has been reported
and it closes Hypercam2
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmacatack(a)aol.com
Classification: Unclassified
Created attachment 39279
--> http://bugs.winehq.org/attachment.cgi?id=39279
This is the error report that pops up.
I installed Hypercam2 and when i opened it and started recording a pop up
appeared and says a error occurred and it must close hypercam2, there is a
attachment of the error report.
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http://bugs.winehq.org/show_bug.cgi?id=22270
Summary: Counter Strike 1.6 Steam crashes on "parsing game
info"
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Solaris
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eugene.turkulevich(a)gmail.com
steps:
1. set up Steam (with winetricks for example)
2. log in to Steam and disable notifications and chats in options (as
winetricks recommends regarding to bug #22053)
3. launch Counter Strike (or Condition Zero, result is the same)
4. choose "create new game" or "find server" and connect to server
5. wait untill "Parsing game info" message
result:
application freeze for some time (about a minute or two)
then message"The program hl.exe encountered a serious problem and needs to
close..." appears and after clicking "Close" application is closed
additional info about hardware and software:
AMD Phenom II x4, 8gb mem, OpenSolaris snv_134
wine 1.1.42 built from source with no errors
dunno how to provide additional info 'cos no console log appears when running
Steam
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http://bugs.winehq.org/show_bug.cgi?id=13200
Summary: Microsoft Pinball Arcade missing some color depth
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanessaezekowitz(a)gmail.com
Created an attachment (id=13032)
--> (http://bugs.winehq.org/attachment.cgi?id=13032)
Screenshot of the game as it appeares in 8bpp "StaticColor" mode
In a real Windows installation (either on the real hardware or within vmware),
MS Pinball Arcade looks normal, but when running under Wine/Linux in an Xorg
8bpp StaticColor visual, it looks like some color depth is being lost, almost
like 7 bits per pixel. This affects all parts of the game - intro screens, the
menu, ,loading screens, and game tables.
If you switch to a StaticGray visual, you get what looks like a full 256-greys
screen. Brightness transitions are smoother (e.g. finer steps and banding)
than their StaticColor counterparts.
In the screenshots, it is probably easiest to see the difference between the
two visuals along the edges of the table and in the ball launch trough on the
right.
Expected Results:
The game should look exactly like it does in Windows.
Affected Versions:
All recent versions up through 1.0 rc1. I can't be sure when this started,
I've only been using Wine since around 0.9.31.
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http://bugs.winehq.org/show_bug.cgi?id=29386
Bug #: 29386
Summary: Myst Masterpiece crashes on first run
Product: Wine
Version: 1.1.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keen101(a)gmail.com
Classification: Unclassified
Created attachment 38038
--> http://bugs.winehq.org/attachment.cgi?id=38038
backtrace info?
I looked at "Bug 29092 - Myst Masterpiece crashes on game entry", but mine
appears to be different.
The Myst Masterpiece Edition setup seems to work fine, and afterwards when
attempting to run the game for the first time it crashes with an error message
that reads: "The program Myst.exe has encountered a serious problem and needs
to close. We are sorry for the inconvienience."
This is on Ubuntu 10.04 32bit with wine 1.2.2.
I have attached what i hope is the backtrace info that you need.
The game is not able to even start, and the debug program never seems to start
automatically either.
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http://bugs.winehq.org/show_bug.cgi?id=22884
Summary: Emulate virtual Desktop behaves strange.
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lars-erik.englund1(a)comhem.se
My system is a Dell INSPIRON 5150, and I run Mandriva 2010.0, with the latest
patches, and the application is Photoshop Elements 8.0. For the moment I use
the try out version.
After a photo is loaded and an action, what ever, for example filter. The photo
disappears from the desktop. Photoshop is still running. It's possible to get
the photo back if "Window -> Tile -> Photo to Edit", and the photo is back on
screen. If filter menu is activated again, the photo disappears. It's like an
endless loop, and after some "get photo back" it's not possible to get the
photo back on screen.
This strange thing happens then "Emulate virtual desktop" is activated.
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http://bugs.winehq.org/show_bug.cgi?id=29649
Bug #: 29649
Summary: When i lod into a CS 1.6 server it give me the error
"The hl.exe program has encountered an error"
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: noobcommentaries(a)hotmail.com
Classification: Unclassified
I downloaded steam and installed from the cs 1.6 retail. When i open it, it
works perfectly but when i join a server and i am ready to play this error pops
up.
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http://bugs.winehq.org/show_bug.cgi?id=23595
Summary: F.E.A.R. 1.0 Random deadlocks (probably audio related)
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: plamen.vassilev(a)gmail.com
Created an attachment (id=29503)
--> (http://bugs.winehq.org/attachment.cgi?id=29503)
Full console output
Clean wine 1.2-rc7 prefix. The game installs and runs fine. I had to use nocd
for it to run. I played it with maxed out video parameters, and it was all
fine, until I reached the level Infiltration. In that level the game started
exhibiting deadlocks, at random positions of the player, sometimes sooner,
sometimes further in the level. From console output it looks like it's audio
related, because of the message:
Note: Illegal Audio-MPEG-Header 0x3cbe5446 at offset 16790.
After three of these I get:
err:ntdll:RtlpWaitForCriticalSection section 0x472e344 "?" wait timed out in
thread 001d, blocked by 0009, retrying (60 sec)
The video stops refreshing and the current sound buffer contents are repeated
endlessly.
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http://bugs.winehq.org/show_bug.cgi?id=29044
Bug #: 29044
Summary: comdlg32/printdlg.c test crashes if no printer is
installed
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, printing
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 37411
--> http://bugs.winehq.org/attachment.cgi?id=37411
backtrace
Backtrace:
=>0 0x7eb3b30f GdiConvertToDevmodeW+0x1f(dmA=(nil))
[/home/austin/wine-git/dlls/gdi32/driver.c:933] in gdi32 (0x0032f798)
1 0x7e74e185 pagesetup_get_devmode.clone+0x44() in comdlg32 (0x0032f7d8)
2 0x7e74f8e5 pagesetup_update_papersize+0x24(data=0x32fc94)
[/home/austin/wine-git/dlls/comdlg32/printdlg.c:2801] in comdlg32 (0x0032f838)
3 0x7e750493 pagesetup_common+0x372(data=0x32fc94)
[/home/austin/wine-git/dlls/comdlg32/printdlg.c:3697] in comdlg32 (0x0032fc88)
4 0x7e7547fb PageSetupDlgA+0x1a(setupdlg=0x127900)
[/home/austin/wine-git/dlls/comdlg32/printdlg.c:3735] in comdlg32 (0x0032fcb8)
5 0x7ef8ae9d func_printdlg+0x2bc()
[/home/austin/wine-git/dlls/comdlg32/tests/printdlg.c:106] in comdlg32_test
(0x0032fd18)
6 0x7ef8b824 run_test+0x143(name="printdlg.c")
[/home/austin/wine-git/dlls/comdlg32/tests/../../../include/wine/test.h:556] in
comdlg32_test (0x0032fd68)
0x7eb3b30f GdiConvertToDevmodeW+0x1f
[/home/austin/wine-git/dlls/gdi32/driver.c:933] in gdi32: movzwl
0x24(%edi),%edx
933 dmA_size = dmA->dmSize;
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http://bugs.winehq.org/show_bug.cgi?id=20741
Summary: sfirm demo complains CURRENTDIRECTORY contains no
value.
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://download.sfirm.de/endkunde/sf32/sfirm_demo.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
hi, this is a followup of bug 20734. The next complaint is a messagebox
CURRENTDIRECTORY property has no value
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http://bugs.winehq.org/show_bug.cgi?id=22745
Summary: GalCiv2 starts occasionally crashing in ntdll.dll
after an hour of gameplay.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: default_357-line(a)yahoo.de
Created an attachment (id=28040)
--> (http://bugs.winehq.org/attachment.cgi?id=28040)
GalCiv2 crash backtrace
This only happens a while into the game. Backtrace attached; no further useful
info on the console. d3dx9_27, 36 and usp10 were overridden. Wine version is
git HEAD of 5/15/10.
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http://bugs.winehq.org/show_bug.cgi?id=29498
Bug #: 29498
Summary: Spotify does not post tracks to Last.fm or Facebook
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skerit(a)kipdola.com
Classification: Unclassified
Spotify does not post played tracks to Last.fm or Facebook.
Facebook friends also show up with only their facebook ID, not their name.
I'm using the native winhttp dll for spotify, otherwise nothing works.
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http://bugs.winehq.org/show_bug.cgi?id=21527
Summary: Planescape:Torment crashes when entering a certain
area (undersigil)
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alvia-adrano(a)web.de
Created an attachment (id=25933)
--> (http://bugs.winehq.org/attachment.cgi?id=25933)
Debugger information
In a late stage of the game you can run around in "UpperWard" (
http://www.the-spoiler.com/RPG/Interplay/planescape.3/stevepst.html
walkthrough). If I want to enter the area "UnderSigil" the game saves
automatically and loads the new area and then crashes.
Since I got some sound related errors in the shell, I killed pulseaudio. Still
it crashes. Deactivating Alsa (which means every sound) in the wine
configuration didnt change the situation.
I'm running Kubuntu Karmic with radeon driver ( http://wiki.x.org/wiki/radeon )
How did I get P:T to work: manually set my xorg to color depth 16bit (in
/etc/X11/xorg.conf). Setting fullscreen to '0' in Torment.ini.
How did I get the debug information (attachment): Starting P:T, loading the
auto save game before the crash (picture 1), running again to UnderSigil,
pressing OK on the crash popup (picture 2).
A friend of a mine also had the crash when trying to access a certain area. I'm
pretty sure its the same error. I'll have to ask him. He uses 32bit.
Maybe it's a winmm error.
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http://bugs.winehq.org/show_bug.cgi?id=25422
Summary: Toolbar in Finereader 10 Pro fails to render correctly
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onny(a)project-insanity.org
Created an attachment (id=32356)
--> (http://bugs.winehq.org/attachment.cgi?id=32356)
starting finereader from terminal without extra debug-parameters
When starting FineReader 10 Pro, a lot of winedebug-messages, concerning the
function which draws the toolbar, appears. It's also visible in the program
itself: There's no text beneath the toolbar-icons, which is quite annoying :/
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http://bugs.winehq.org/show_bug.cgi?id=25101
Summary: 1944 - Battle of the Bulge: Mouse Buttons do not work
Product: Wine
Version: 1.2.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: freasy5308(a)hotmail.de
If one start the game and gets into main menu, one can't click with the mouse
to start the game, only escape works.
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http://bugs.winehq.org/show_bug.cgi?id=29971
Bug #: 29971
Summary: Hamster Video Converter dies on startup
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: griffinboyce(a)gmail.com
Classification: Unclassified
Hamster Free Video Converter dies on startup and will not install in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=30036
Bug #: 30036
Summary: Scrivener: App crashes when trying to play the
embedded video in the tutorial project
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: director84(a)gmx.de
Classification: Unclassified
Created attachment 39127
--> http://bugs.winehq.org/attachment.cgi?id=39127
The backtrace of the crash
I installed the latest version (1.0.3) of the novel writing software
"Scrivener" for Windows (30-day Trial) and had just started the tutorial. I
tried to play the "ThisIsBuzzAldrin" sample video in the "research" section in
the list on the left side of the user interface, by double-clicking on the list
item. Whenever I do so the application crashes.
I use an Acer TravelMate 5740G Notebook with Linux Mint 12 (Lisa) x86-64.
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http://bugs.winehq.org/show_bug.cgi?id=21437
Summary: "Imperio de los mares Antology" DVD
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: riscardin(a)hotmail.com
I start up the game "Imperio de los mares Antology" and i choose to play the
game, it load the game, and when i choose to load a saved game it kick me out
with an error message. It happens in the game "Patrician III" and in "Piratas
del nuevo mundo" it shows "the program Tortuga.exe has found a problem and must
close"
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=22852
Summary: Knight Online Variant Crashes on Startup.
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yhalothar(a)live.com
Created an attachment (id=28220)
--> (http://bugs.winehq.org/attachment.cgi?id=28220)
Term output.
I'm trying to get a variant (see: Private server) of Knight Online to work on
my Ubuntu 10.4 box.
The variant is "SexyKo" from sexyko.net but I believe this problem happens with
every variant. The only binary that works in the folder is "Launcher.exe"
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http://bugs.winehq.org/show_bug.cgi?id=16082
Summary: black screen with Football Manager 2009
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrizz(a)libero.it
I can't play Football Manager 2009 couse the only thing i see is a black
screen. Note that pointer changes his shape when i move it in same
position...so the game seems to start but there is a graphic error.
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http://bugs.winehq.org/show_bug.cgi?id=20810
Summary: Fly!2 crashes after around 10 minutes
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
Fly!2 crashes after around 10 minutes with:
fatal error caused by .DLL "system\modules\pc\pydll.dll in DLLIdle routine
File: Dllman.cpp
Line: 1619
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http://bugs.winehq.org/show_bug.cgi?id=34001
Bug #: 34001
Summary: The Mystery of Nautilus demo doesn't run
Product: Wine
Version: 1.6-rc4
Platform: x86
URL: http://www.julesverne-game.com/nautilus/Nautilus_Demo.
zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
No overrides.
8d01ae6f839b84ca99d09f0d1e90d35fc3aeb028 Nautilus_Demo.zip
fixme:win:EnumDisplayDevicesW ((null),0,0x32f5c8,0x00000000), stub!
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x1692f8, last error 0x591
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x17e600, last error 0x591
fixme:d3d:wined3d_device_decref Device released with resources still bound,
acceptable but unexpected.
fixme:d3d:wined3d_device_decref Leftover resource 0x16a6d8 with type
WINED3D_RTYPE_SURFACE (0x1).
fixme:win:EnumDisplayDevicesW ((null),0,0x32f5c8,0x00000000), stub!
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x16a830, last error 0x591
fixme:winmm:MXD_SetControlDetails What should the sw-side mixer controls map
to?
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http://bugs.winehq.org/show_bug.cgi?id=30093
Bug #: 30093
Summary: can not input chinese word into word 2003 via wine
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deseaf(a)gmail.com
Classification: Unclassified
wine version is: wine-1.2.3 installed by macport version 2.0.3
office 2003 on Mac OS X Lion (10.7.2)
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http://bugs.winehq.org/show_bug.cgi?id=23486
Summary: ski challenge 2010
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
cannot set to fullscreen anymore
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http://bugs.winehq.org/show_bug.cgi?id=16186
Summary: Mathcad 2K Pro 3D graphs not rendered correctly
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kc8ldo(a)arrl.net
I can't get the 3D graphs in Mathcad 2000 Pro to render correctly. Seems like
the graphics are scrambled. I've never had any version of Wine that I have
tested render the graphs right.
I've attached a zip file with two bit map files of a 3D graph. One as rendered
on a Windows XP Pro system and the other on a Wine 1.1.9 build on a Fedora 8
system.
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http://bugs.winehq.org/show_bug.cgi?id=30223
Bug #: 30223
Summary: error
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laynn(a)hotmail.com
Classification: Unclassified
Created attachment 39460
--> http://bugs.winehq.org/attachment.cgi?id=39460
error install office 2007
proble with install office 2007
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http://bugs.winehq.org/show_bug.cgi?id=29965
Bug #: 29965
Summary: Final fantasy XI ultimate collection abyssea edition
does not have enough disk space
Product: Wine
Version: 1.4-rc4
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pmtidwell(a)gmail.com
Classification: Unclassified
The amazon downloader does not work, for one, in wine, and number two
downloaded on a linux box, burnt to dvd and transfered over the Final fantasy
XI ultimate collection abyssea edition does not have enough disk space... it
just errors out....
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http://bugs.winehq.org/show_bug.cgi?id=17717
Summary: Tabs in MYOB BusinessBasics do not change with mouse
click
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lists(a)whitehouse.org.nz
In MYOB BusinessBasics, running on Ubuntu 8.10 with Wine, the application has
tabs. Using your mouse to click on the tab does not select it. You can usually
work around this by selecting with your mouse and then hitting Ctrl+Space.
Can I give you a debug log or something that can tell you what the application
is sending, or something?
Well done in getting everything else in the application working so well!
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http://bugs.winehq.org/show_bug.cgi?id=30219
Bug #: 30219
Summary: Minitab 16 crashes if a Partial Factorial Design of
Experiments is chosen
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prabhjotsbhatia(a)gmail.com
Classification: Unclassified
Created attachment 39456
--> http://bugs.winehq.org/attachment.cgi?id=39456
Register dumps and backtrace
Minitab 16 creates a page fault
Exact Steps to recreate bug:
1. Start Minitab 16
2. Open an empty project
3. Go to Stat>DoE>Factorial>Create Factorial Design
4. Select "2-level factorial (default Design)
5. Change number of factors to any number greater than 2
6. Click on designs, select any except "Full Factorial"
7. Click OK, OK.
8. Minitab Crashes.
The following lines are printed to the terminal at the crash time:
wine: Unhandled page fault on write access to 0x00000000 at address 0x7e1e6c80
(thread 0009), starting debugger...
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x7e1e6c80).
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http://bugs.winehq.org/show_bug.cgi?id=29976
Bug #: 29976
Summary: Error while running Crossfire.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kkrockme4(a)gmail.com
Classification: Unclassified
Created attachment 39023
--> http://bugs.winehq.org/attachment.cgi?id=39023
All the info i have.
I try to run Crossfire and it crashes while running HWG gamewatcher.
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http://bugs.winehq.org/show_bug.cgi?id=30082
Bug #: 30082
Summary: Divide by Zero in Mathcad 2000
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wa7ncl(a)yahoo.com
Classification: Unclassified
When a computation that results in dividing by zero is performed wine and the
application crashes. It does something to X as well because my screen goes
black. A mouse click outside the previous location of the window (before
crashing) brings back X but wine and Mathcad are gone.
Fixed it by adding Native msvcp60.dll msvcrt.dll. I think the Wine builtins
must not handle divide by zero correctly.
I also had to add MSVCIRT.dll but this did not figure into the divide by zero.
In the days before 1.0 Wine, I believe this problem with zero results did not
happen.
For now the fix is to add the Native DLLs and override.
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http://bugs.winehq.org/show_bug.cgi?id=29652
Bug #: 29652
Summary: EverQuest crashes at Server Select
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reussede(a)gmail.com
Classification: Unclassified
I have just installed Wine 1.2.2 using the software manager in Linux Mint. The
install went flawlessly. I configured wine.
I installed EverQuest 1 from a set of CD's. The install went smoothly. I
logged in and started the update process. It was a 2 hour download to update
from the installation CD's. It went smoothly. I modified the eqclient.ini to
add TextureCache=FALSE so the mouse would work. I am able to get to the Server
Select screen. After I select the server, the game crashes.
I thought it might be DirectX - I am new to Linux and Wine, so I found some
information on how to install DirectX in Wine and did so. I could not ever get
the dxdiag.exe to run. NO error messages, it just doesn't open the window. AND
it didn't fix the problem. EQ still crashes after Server is Selected.
I've read the bugs, and it appears that this has occurred before, but there
doesn't appear to be any fix for it. But it appears that someone got EQ
running in Wine somehow since then. I turned Sound off. EQ still crashes.
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http://bugs.winehq.org/show_bug.cgi?id=26200
Summary: Blockland dedicated server disappears from server list
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulguy119(a)gmail.com
Running a Blockland dedicated server will result in a connectible server if a
player wants to manually enter the IP address, but the server only appears in
the master server list for a couple minutes, then will disappear.
Packet sniffing through wireshark has indicated that the game's authentication
only occurs once, then never again while running in Wine, but does so running
in Windows.
This error is received on the terminal when the game would normally have
continued authentication:
fixme:winsock:WSACancelAsyncRequest (0xdeb1),stub
Tracing winsock results in this error when it tries to perform DNS requests:
warn:winsock:wsaErrno errno 115, (Operation now in progress).
Looking at the MSDN article of the WSACancelAsyncRequest function would
indicate that it's related to DNS lookups, and if these are required to happen,
but aren't, it would make sense that it's related to the failure I'm
experiencing.
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http://bugs.winehq.org/show_bug.cgi?id=30411
Bug #: 30411
Summary: thief3 and sound - how to configure sound to "OSS" or
else given sound-configuration ?
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cv.schmitt(a)gmail.com
Classification: Unclassified
Hello good day !
I installed successfully thief3-deadly shadows under wine 1.5.1 with
Debian-sid.
All files of thief3 are accepted by wine so far.
But thief3 refuses to play, because my sound-card is newer then the
sound-drivers of thief3. thief3 refuses to play despite of the proper
configured given sound-card and despite of update of pulse-audio(10. April
2012).
There must be a configuration-file of thief3 for sound or of wine, where
I can adjust the sound to normal standard, (like vesa for graphics). I dont
need a special sound-configuration for a special sound-card (am deaf anyway).
I heard of "OSS"-option, but this option CANNOT be selected with:
wine winecfg
Where do I set the "OSS"-option for sound ?
thank you for hints.
dschinn.
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http://bugs.winehq.org/show_bug.cgi?id=23476
Summary: Fonts render incorrectly in Print Artist 4.0. Needs
GetOutlineTextMetrics16?
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to the Sierra Online program Print Artist 4.0.
Fonts do not render correctly. I have attached screenshots to show the
difference between running under Wine and Windows (Vista).
On starting Prtartst.exe, about 3 times in 4 console output is:
wine: cannot find L"C:\\windows\\system32\\fulldrag.exe"
err:ntdll:RtlpWaitForCriticalSection section 0x7bca4804 "loader.c:
loader_section" wait timed out in thread 0026, blocked by 0023, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x6846a7a0 "syslevel.c:
Win16Mutex" wait timed out in thread 0023, blocked by 0020, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bca4804 "loader.c:
loader_section" wait timed out in thread 0020, blocked by 0023, retrying (60
sec)
then after some time:
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc356bd
On those occasions when it does start correctly, console output begins:
wine: cannot find L"C:\\windows\\system32\\fulldrag.exe"
fixme:commdlg:PrintDlg16 custom templates no longer supported, using default
fixme:commdlg:PrintDlg16 custom print hook 0x12379c3a no longer supported
fixme:commdlg:PrintDlg16 custom setup hook 0x16ef0080 no longer supported
fixme:gdi:GetOutlineTextMetrics16 (dc58,0072,0x6d06e8): stub
fixme:gdi:GetOutlineTextMetrics16 (dc74,0072,0x6d06ea): stub
fixme:gdi:GetOutlineTextMetrics16 (dc94,0072,0x6d06e8): stub
As the program is used, more lines beginning fixme:gdi:GetOutlineTextMetrics16
are shown.
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http://bugs.winehq.org/show_bug.cgi?id=22585
Summary: Champions Online: Mouse disappears in-game, but not in
menu.
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mm(a)qimmit.com
In Champions Online, the mouse works in the menu, but as soon as you start the
game, it disappears and you're left alone with your own imagination of where it
is.
It could be because of an animated cursor, but a patch to use the default X11
mouse would be lovely.
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http://bugs.winehq.org/show_bug.cgi?id=29617
Bug #: 29617
Summary: wine explorer crashes sometimes
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vde(a)ykoctpa.ru
Classification: Unclassified
Created attachment 38370
--> http://bugs.winehq.org/attachment.cgi?id=38370
logs
wine's own explorer crashes periodically
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http://bugs.winehq.org/show_bug.cgi?id=22886
Summary: Minitab 15 is unable to create statistic graphics
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mitchellvc(a)gmail.com
Created an attachment (id=28292)
--> (http://bugs.winehq.org/attachment.cgi?id=28292)
output from the terminal, the las line appear with the bug.
Minitab 15 trial, installs well, and mot of the program works, but when
creating any graph from the graph menu, the program hangs and need to be
killed.
The last line in the attachment says something about creating a storage file,
and that appears when choosing any of the graphs to be created under the graph
menu. I also noticed that when creating other summaries (e.g. graphical
summary, under stat->basic statistic->graphical summary) the graphs can be
generated without problem, but this problem affects only the graphs under the
graph menu.
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http://bugs.winehq.org/show_bug.cgi?id=29606
Bug #: 29606
Summary: Executables Cannot change
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stephen_bandicoot(a)yahoo.com
Classification: Unclassified
When i tried to install Anime Studio Pro 6 on my laptop, I clicked the autorun
like i should and it said to save it as an executable bit. When I did try it, i
got another error saying that it cannot change. I tried everything and nothing
worked. Not even the setup file will change!
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http://bugs.winehq.org/show_bug.cgi?id=25224
Summary: Steam disconnect pptp at startup..
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lyoko(a)live.com
When i'm trying to start steam it disconnect my pptp connection (vpn).. in my
case i get internet connection through the vpn connection the ISP brought me.
Sometimes i succeed connecting by dialing the vpn after i start steam.
So i hope it could get fixed faster.
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